ic Player: yokomohoyo Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-11-07.14:52:00.ttyrec Time: (1762527120) Fri Nov 7 14:52:00 2025 iI [?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c[?25h[?0ci5 Play a game with a custom seed for version 0.33.1-8-g8f697b7bc7. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 12450856622268999688  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!iT i i\ 5Welcome, yokomohoyo. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker i 3c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf ConjureriM i:i@i FWelcome, yokomohoyo the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelvericFt - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist iFf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder AcolyteiFo - Enchanterx - Air Elementalist h - Chaos Knightp - ReaveriFMy - Earth Elementalistz - Alchemist iGConjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background iKGu# - Recommended character ! - Random character % - List aptitudesSpace - Change species i{G?? - Help Tab - Deep Elf Conjureriij 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[?] Helpia G[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi.ih7iGyokomohoyo the Conjurer.#..PPPPPPPPPDeep Elf. ...PPPPP....Health: 10/10 ========================.. #..PPP..PPPPMagic: 6/6========================...#..PP.PPP...AC: 2Str: 4....PP.PP.PPPEV: 11Int: 22..P.PP.PP.PSH: 0Dex: 13#P.P.PP.P.XL:  1 Next:  0% Place: Dungeon:1#P@P.P.PPPNoise: ---------  Time: 0.0 (0.0)#P.P.PP.P.-) Nothing wielded#P.PP.PP.PCast: Magic Dart[12;1iRH5H#PP.PP.PPP#PP.PPP....PPP..PPPP#PPPPP....#PPPPPPPPPWelcome, yokomohoyo the Deep Elf Conjurer.Game seed: 12450856622268999688 (custom seed)Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i Wi[isjimi'"i6$% i$ Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0   9%  +3           b + Unarmed Combat   0.0    -2   g + Conjurations 4.3  77%  +1  i$            i$     c + Armour   0.0    -2      d + Dodgingi<%2.4   8%  +2  iv%    e + Stealth2.4   6%  +3          i%        i%        i%        iu&a                                    i&_    i'T    i(FThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi oMaces & Flails3   pc + Axes0.0-2   q + Hexes0.0+3  d + Polearms0.0-3   r + Summonings0.0+1  e + Staves 0   s + Necromancy0.0+2   f + Unarmed Combat   0.0    -2   t + Forgecraft0.0+1   g + Throwing   0.0     0   u + Translocations   0.0+1  v + Alchemy0.0+1  h + Short Blades   0.0 0   w + Fire Magic0.0+1  i + Long Blades0.0-1   x + Ice Magic0.0+1  j + Ranged Weapons iv h[40m  0.0+3   y + Air Magic0.0+1  z + Earth Magic0.0+1  k + Armour0.0-2   l + Dodging 2.4   8%  +2   0 + Invocations0.0+1  m + Shields0.0-2   1 + Evocations0.0+1   n + Stealth 2.4   6%  +3   2 + Shapeshifting   0.0 0  useful|alliD a + Fighting i   a * Fighting   0.0  20%8 b + Maces & Flails 6174ix6166 b * Maces & Flails   0.0  16%52 c + Axes 6ip :5444 c * Axes   0.0  14% d + Polearms 43i #343383 d * Polearms   0.0  12% e + Staves i,&G21421 e * Staves   0.0  11% f + Unarmed Combat 32iW0300000 f * Unarmed Combat   0.0  10% g + Throwing 43i;P 928 9 9 9 g * Throwing   0.0   9% h + Short Blades 22ic. 95 98888 h * Short Blades   0.0   9% i + Long Blades i [8283878 i * Long Blades   0.0   8% j + Ranged Weapons 31iI727777 j * Ranged Weapons   0.0   7% k + Armour 2iY7316666776 k * Armour   0.0   6% l + Dodging 32i'19 l * Dodging   2.4   6 m + Shields 1i "268665 m * Shields   0.0   6% n + Stealth i.56 o + Spellcasting 375645 n * Stealth   2.4   6i l o + Spellcasting  p + Conjurations i#v p + Conjurations  q + Hexes iO165 q * Hexes   0.0   6% r + Summonings 65564iQ5575 r * Summonings   0.0   6%5 s + Necromancy 555i f26455 s * Necromancy   0.0   5%5 t + Forgecraft 44555iBC4454 t * Forgecraft   0.0   5% u + Translocations 53iO.13 u * Translocations   0.0   5% v + Alchemy 3iGK4444 v * Alchemy   0.0   5% w + Fire Magic 444i"O2444 w * Fire Magic   0.0   5% x + Ice Magic i n233444343 x * Ice Magic   0.0   4% y + Air Magic 44i" 3233 y * Air Magic   0.0   4% z + Earth Magic iʸ 933 z * Earth Magic   0.0   4%3 0 + Invocations 3i:02 0 * Invocations   0.0   4% 1 + Evocations iR3333 1 * Evocations   0.0   4% 2 + Shapeshifting i13332 2 * Shapeshifting   0.0   4%io 04444 2 - Shapeshifting   0.0   i y a * Fighting  2 - Shapeshifting i ^  a - Fighting   0.0    b * Maces & Flails 4444im  b - Maces & Flails   0.0   2 c * Axes 34i'  c - Axes   0.0   4 d * Polearms 44i 3 d - Polearms   0.0    e * Staves 44i%5125 e - Staves   0.0    f * Unarmed Combat 54453553iУ445 f - Unarmed Combat   0.0    g * Throwing 55i04355 g - Throwing   0.0   5 h * Short Blades 55ii 254 h - Short Blades   0.0    i * Long Blades 55ih 65 i - Long Blades   0.0    j * Ranged Weapons 55i517566 j - Ranged Weapons   0.0    k * Armour 546564i:6666666 k - Armour   0.0    l * Dodging i 223766i255 l - Dodging   2.4   5 m * Shields 656i 128777666 m - Shields   0.0   6 n * Stealth 5i o + Spellcasting 39777 n - Stealth   2.4   itl o + Spellcasting  p + Conjurations iB(v p + Conjurations  q * Hexes i 22 q - Hexes   0.0    r * Summonings 7777iB 2 r - Summonings   0.0    s * Necromancy 88888877im4 s - Necromancy   0.0    t * Forgecraft 998888id46 t - Forgecraft   0.0    u * Translocations 99999i30 u - Translocations   0.0    v * Alchemy 10101099iNh "32 v - Alchemy   0.0    w * Fire Magic 111111110i 57 w - Fire Magic   0.0    x * Ice Magic 2221i~ 442 x - Ice Magic   0.0    y * Air Magic 4433iY57 y - Air Magic   0.0    z * Earth Magic 666ik656 z - Earth Magic   0.0    0 * Invocations 99i969 0 - Invocations   0.0    1 * Evocations 22iU 118 1 - Evocations   0.0    2 - Shapeshifting iCii"!yokomohoyo the Conjurer.#..PPPPPPPPPDeep Elf. ...PPPPP....Health: 10/10 ========================.. #..PPP..PPPPMagic: 6/6========================...#..PP.PPP...AC: 2Str: 4....PP.PP.PPPEV: 11Int: 22..P.PP.PP.PSH: 0Dex: 13#P.P.PP.P.XL:  1 Next:  0% Place: Dungeon:1#P@P.P.PPPNoise: ---------  Time: 0.0 (0.0)#P.P.PP.P.-) Nothing wielded#P.PP.PP.PCast: Magic Dart[12;1i!5H#PP.PP.PPP#PP.PPP....PPP..PPPP#PPPPP....#PPPPPPPPPWelcome, yokomohoyo the Deep Elf Conjurer.Game seed: 12450856622268999688 (custom seed)Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i'/i73iAifDiIm .P .#..PPPPPPPPP ...PPPPP.... #..PPP..PPPP...#..PP.PPP.........PP.PP.PP#..P.PP.PP.PP.P.<P.P.PPPP.P.PP.P.in T.PP.PP..PPP#PP.PPP....PPP..PPPP....#PPPPPPPPPiŽ i 21.0 (1 _is i# i5M## ............#.P ..#..PPPPPPPPP. ....PPPPP..... #..PPP..PPPP#..PP.PPP.........PP.PP.PP#..P@PP.PP.P###P.P.PP.P.<P.P.PPP#P.P.PP.P.#PPPPP....iKi6TiT2ighimiJ0 ..### .............#..#..PPPPP..#..PPPPPPPPPP......PPPPP....... #..PPP..PPPPP...#..PP.PPP.........PP...#..P.PP###P.P.PP.P.Pi0`#P<P.P.PPP#P.P.PP.P.P#P.PP.PP.#PP.PP.PPP#PP.PPP....PPP..PPPPiIiO&3i]iai M####.#..# ..##..............i #..P ..#..PPPPPPPPPP.....PPPPP...... #..PPP..PPPP..#..PP@PPP...P......PP.PP.PPP...#..P.PP.PP.P###P.P.PP.P.P#PP.PPP...Pi i" &4iu. i|0 ix3iiiiiӚi@i>,iȷi.....#.....## ####.#..##...###................#..#..PPPPP..#..PPPPPPPPPPPP......PPPPP....... #..PPP.@PPPPP..6.0 (2...#..PP.PPP...PPP......PP.PP.Pis..#..P.PP.PP.P###P.P.PP.P.PP#P<P.P.PPP.P.#P.P.PP.P.PP.#P.PP.PP.PP.P#PP.PP.PPP.iiieiB 3iJ i^ i)o is iz i iy i i i@ T...##.#.### ......#.....## .# ####.#..##.#...###.................?#..#..PPPPP..#..PPPPPPPPPPPP......PPPPP.@...PPPP8.. #..PPP..PPPPP..PP...#..PP.PPP...PPP.......PP.PP.PPP.PP.i 4..#..P.PP.PP.PP.PP.###P.P.PP.P.PP.P.#P<P.P.PPP.P.P.#P.P.PP.P.PP.P.#P..Pi i i ^ _Found a scroll labelled ATUPHA NEICWE.iL3ii-iiiii,i%ii ...##.#.### .. l......#.....## .###.####......#.#..##.#... ...#......#####...?...  #..#..PPPPPPPP# ..#..PPP#  ......PPPPP....@PPPPP#  .. #..PPP..PPPPP..PPP#  ...#..PP.PPP...PPP.PP.r......PP.PP.PPP.PP.PP....#..P.PP..P.####P.P.PP.P.PP.P.P..r   quokka (asleep)#P<P.P.iu [32mPPP.P.P....l   frilled lizard (asleep)#P.P.PP.P.PP.P.P.. i`%/10.0 (2.0)i}*+1.0 (3i6;i@Y _A quokka comes into view.im...##.#.### .. l......#.....## .###.#  ###......#.#..##.#...  ......#......###. ##.....?... #..#..PPPPPPPPPPPPPPP#  ..#..PPPPPP# ......PPPPP.....PPPPP# .. #..PPP..PPPPP@.PPP# ...#..PP.PPP...PPP.PP.r. ......PP.PP.PPP.PP.PP...iin#..P.PP.PP..#K ###P.P.PP..P..? #P<P.P.PPP.P.P...#P.P.PP.P.PP.P.PK   kobold (missile, asleep)#P.PP.PP.PP.PP.P.io3#PP.i   A kobold comes into view. It is wielding a +0 short sword.i+2.0 (1iif _Found a scroll labelled ORACSOV MAOTA.i2t...##.#.### .. l. .....#.....##..###.# ###......#.#..##.#... # .#......###. .?... ..#..PPPPPP# ..#..PitD# PPPPP.....PPPPP#  #..PPP..PPPPP.@PPP# #..PP.PPP...PPP.PP.r.PP.PP.PPP.PP.PP...# iu..#..P.PP.PP.PP.PP.P.#KJ###P.P.PP.P.PP.P.P..?.#P<P.P.PPP.P.P..J   endoplasm (asleep)#P.P.PP.P.PP.P.P...[iGuar   quokka (iru#P.PP.PP.PP.PP.P.K   kobold (missile, asleep) iu il  An endoplasm comes into view.itK.K)i&3iYi# _Found a robe.iL.....#.....##..###.# ##......#.#..##.#... # .....#......###. .....?... .#..PPPPPPPPPPPPPPP# #..PPPPPP# iMC..PPPPP.....PPPPP#  #..PPP..PPPPP..PPP######..PP.PPP...PPP@PP.r.....PP.PP.PPP.PP.PP.K.###..P.PP.PP..#.J  ###P.P.PP..P..?..iM #P<P.P.PPP.P.P......#P.P.PP.P.PP.P.P...[>#P.PiNNP.PP.P.....#PP.PP.PP..l##PP.PPP...P l   frilled lizard (asleep)iZp  A frilled lizard comes into view.iq:K.ixt&4iɉi]; _Found a stone staircase leading down.i;##......#.#..##.#... # .....#......###. ......?... #..PPPPPPPPPPPPPPP# ......  #..PPP..PPPPP..PPP##### .#..PP.PPP...PPP.PP.r....i,.PPP.PP@PPK..## .#..P.PP.PP.PP.PP.P.#.J  ###P.P.PP.P.PP.P.P..?..  #P<P.P.PPP.P.P......i|.P.PP.P.PP.P.P...[>P.PP.PP.PP.P.....i P.PP.PPP.PP.PP..l#i>*P...Pi^]##. .PPP..PPPP i,U  The kobold hits the plant with a +0 short sword.i3&5iDisJ. _The plant begins to die.ie....#......###. .....?... #..PPPPPPPPPPPPPPP# #..P# ..PPPPP.....PPPPP# #..PPP..PPPPP..PPP#####. #..PP.PPP...PPP.PP.r......PP.PP.PPP.PP.PPK..## #..P.PP.PP..#.J# ###P.P.PP.iJM.P..?...  #P<P.P.PPP.P.P......#P.P.PP.P.PP.P.P...[>#P.PP.PP.P......#PP.PP.PP..l#r   quokka#PP.PPP...PPP.PP.##. K   kobold (missile).PPP..PPPPP..PPP.. .#l   frilled lizard (asleep)#PPPPP....iiG.Kir&6iiir......?... #..PPPPPPPPPPPPPPP# ...... #..PPP..PPPPP..PPP#####..PPP...PPP.PP.r... ..PPP.PP.PP...## i:#..P.PP.PP.PP.PP.PK#.J#.##P.P.PP.P.PP.P@P..?...  #P<P.P.PPP.P.P......P.PP.P.PP.P.P...[>P.PP.PP.PP.P.....iP.PP.PPP.PP.PP..l#P...P##.J   endoplasm (asleep).PPP..PPPPP..PPP.. .#r   quokka (asleepi)#PPPPP.....PPPPP... K   kobold (missilei)PPPPl   frilled lizard (asleep)i9%i.i.iCJ.r.Kl.rliL@=7Magic Dartiii p8 _The frilled lizard hisses angrily.ir................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 10/10 ======================== ...PPPPP.....PPPPP# Magic: 5/6====================---- #..PPP..PPPPP..PPP#####.  AC: 2Str: 4 #..PP.PPP...PPP.PP......  EV: 11Int: 22 ...PP.PP.PPP.PP.PP.r.##  SH: 0Dex: 13 #..P.PP.PP.PP.PP.P.#.J#.  XL:  1 Next:  0% Place: Dungeon:1 ###P.P.PP.P.PP.P[47im@PK.?...  Noise: =--------  Time: 17.0 (0.0)  #P.  Cast: Magic Dart  #P.PP.PP.PP.PP.P.l....  #PP.PP.PPP.PP.PP...#..  #PP.PPP...PPP.PP.##...  J   endoplasm (asleep)  .PPP..PPPPP..PPP.. .#.  r   quokka  #PPPPP.....PPPPP... #  K   kobold (missile) [40iZ@m #PPPPPPPPP l   frilled lizard _The plant begins to die. _The frilled lizard hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)i PK*P.iP*.lAim: a frilled lizard (100% to hit)ip P.l.iN8P*l..ilP.l..i P*l.  Aim: a frilled lizard (100% to hit)ihM................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 10/10 ======================== ...PPPPP.....PPPPP# Magic: 5/6====================---- iN#..PPP..PPPPP..PPP#####.  AC: 2Str: 4 #..PP.PPP...PPP.PP......  EV: 11Int: 22 ...PP.PP.PPP.PP.PP.r.##  SH: 0Dex: 13 iVN.#..P.PP.PP.PP.PP.P.#.J#.  XL:  1 Next:  0% Place: Dungeon:1 ###P.P.PP.P.PP.P@PK.?...  Noise: =--------  Time: 17.0 (0.0)  #P.  Cast: Magic Dart  #P.PP.PP.PP.PP.P.l.... iN #PP.PP.PPP.PP.PP...#..  #PP.PPP...PPP.PP.##...  J   endoplasm (asleep) i$O9 .PPP..PPPPP..PPP.. .#.  r   quokka  #PPPPP.....PPPPP... #  K   kobold (missile)  #PPPPPPPPPiO  l   frilled lizard  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!ic]?...       #P<*  *..[>.  .       .#.   #  i] iii).r.K..i:88.0 (1 _i.iF2iy................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 10/10 ======================== ...PPPPP.....PPPPP# Magic: 4/6================-------- #..PPP..PPPPP..PPP#####.  AC: 2Str: 4 #..PP.PPP...PPP.PP......  EV: 11Int: 22 ...PP.PP.PPP.PP.PP...##  SH: 0Dex: 13 i<#..P.PP.PP.PP.PP.Pr#.J#.  XL:  1 Next:  8% Place: Dungeon:1 ###P.P.PP.P.PP.P@P..?...  Noise: =--------  Time: 18.0 (0.0)  #P.  Cast: Magic Dart  #P.PP.PP.PP.PP.P......  #PP.PP.PPP.PP.PP...#..  #PP.PPP...PPP.PP.##...  J   endoplasm (asleep)  .PPP..PPPPP..PPP.. .#.  r   quokka i #PPPPP.....PPPPP... #  K   kobold (missile)  #PPPPPPPPPThe magic dart hits the frilled lizard. _You kill the frilled lizard!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei iAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)i ................?...yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP#Deep Elf #..PPPPPPPPPPPPPPP#Health: 10/10 ======================== ...PPPPP.....PPPPP#Magic: 4/6================-------- #..PPP..PPPPP..PPP#####.AC: 2Str: 4 #..PP.PPP...PPP.PP......EV: 11Int: 22 ...PP.PP.PPP.PP.PP...##SH: 0Dex: 13 #..P.PP.PP.PP.PP.Pr#.J#.XL:  1 Next:  8% Place: Dungeon:1 ###P.P.PP.P.PP.P@P..?...Noise: =--------  Time: 18.0 (0.0)#P<P.P.PPP[39;49iQ qm.P.P.K......-) Nothing wielded#P.P.PP.P.PP.P.P...[>.Cast: Magic Dart#P.PP.PP.PP.PP.P......#PP.PP.PPP.PP.PP...#..#PP.PPP...PPP.PP.##...J   endoplasm (asleep).PPP..PPPPP..PPP.. .#.r   quokka#PPPPP.....PPPPP... #K   kobold (missile)#PPPPPPPPPThe magic dart hits the frilled lizard. _You kill the frilled lizard!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)i I _You kill the frilled lizard!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold but does no damage.i iW, .#..r.JJ  The endoplasm quivers.iN- |6/10 ----------9.0 (1iE iE @ _The kobold hits you with a +0 short sword.ih................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 6/10==============---------- ...PPPPP.....PPPPP# Magic: 3/6============------------ #..PPP..PPPPP..PPP#####.  AC: 2Str: 4 #..PP.PPP...PPP.PP......  EV: 11Int: 22 ...PP.PP.PPP.PP.PP...##  SH: 0Dex: 13 #..P.PP.PP.PP.PP.P.#..#.  XL:  1 Next:  8% Place: Dungeon:1 i3+###P.P.PP.P.PP.P@Pr.J...  Noise: =--------  Time: 19.0 (0.0)  #P.  Cast: Magic Dart  #P.PP.PP.PP.PP.P......  #PP.PP.PPP.PP.PP...#.. iߠ #PP.PPP...PPP.PP.##...  J   endoplasm  .PPP..PPPPP..PPP.. .#.  r   quokka  #PPPPP.....PPPPP... #  K   kobold (missile)  #PPPPPPPPPThe endoplasm quivers. _The kobold hits you with a +0 short sword.  Aiming: Magic Dart (safe; 1% risk of failure)  i#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)i................?...yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP#Deep Elf #..PPPPPPPPPPPPPPP#Health: 6/10==============---------- ...PPPPP.....PPPPP#Magic: 3/6============------------ #..PPP..PPPPP..PPP#####.AC: 2Str: 4 #..PP.PPP...PPP.PP......EV: 11i9Int: 22 ...PP.PP.PPP.PP.PP...##SH: 0Dex: 13 #..P.PP.PP.PP.PP.P.#..#.XL:  1 Next:  8% Place: Dungeon:1 ###P.P.PP.P.PP.P@Pr.J...Noise: =--------  Time: 19.0 (0.0)#P<P.P.PPP.P.P.K......-) Nothing wielded#P.P.PP.P.PP.P.P...[>.Cast: Magic Dart#P.PP.PP.PP.PP.P......i#PP.PP.PPP.PP.PP...#..#PP.PPP...PPP.PP.##...J   endoplasm.PPP..PPPPP..PPP.. .#.r   quokka#PPPPP.....PPPPP... #iǂK   kobold (missile)#PPPPPPPPPAiming: Magic Dart (safe; 1% risk of failure)  iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.  i(IThe kobold is severely wounded.i2 ,i i[. =..J?rPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.A nearby plant withers and dies.id0 c7==20.0 (1i&V i]  i5^ it^ (_The kobold misses you.i^ i}................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 7/10================-------- ...PPPPP.....PPPPP# Magic: 2/6========---------------- #..PPP..PPPPP..PPP#####.  AC: 2Str: 4 #..PP.PPP...PPP.PP......  EV: 11Int: 22 ...PP.PP.PPP.PP.PP...##  SH: 0Dex: 13 #..P.PP.PP.PP.PP...#..#.  XL:  1 Next:  8% Place: Dungeon:1 ###P.P.PP.P.PP.P@Pis[40m.J?...  Noise: =--------  Time: 20.0 (0.0)  #P.  Cast: Magic Dart  #P.PP.PP.PP.PP.P......  #PP.PP.PPP.PP.PP...#..  #PP.PPP...PPP.PP.##...  J   endoplasm  .PPP..PPPPP..PPP.. .#.  r   quokka  #PPPPP.....PPPPP... #  K   kobold (missile)  #PPPPPPPPP _The kobold misses yikou.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, 100% to hit)i0................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 7/10================-------- ...PPPPP.....PPPPP# Magic: 2/6========---------------- #..PPP..PPPPP..PPP#####.  AC: 2Str: 4 #..PP.PPP...PPP.PP......  EV: 11Int: 22 i>1...PP.PP.PPP.PP.PP...##  SH: 0Dex: 13 #..P.PP.PP.PP.PP...#..#.  XL:  1 Next:  8% Place: Dungeon:1 ###P.P.PP.P.PP.P@P.J?...  Noise: =--------  Time: 20.0 (0.0) i1 #P.  Cast: Magic Dart  #P.PP.PP.PP.PP.P......  #PP.PP.PPP.PP.PP...#.. i1 #PP.PPP...PPP.PP.##...  J   endoplasm i2 .PPP..PPPPP..PPP.. .#.  r   quokka  #PPPPP.....PPPPP... #  K   kobold (missile)  #PPPPPPPPPPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!i<m?... i<      #P<)i=Q     i/=6     iX=J .#.    i}= ii{icJ.r.i4161.0 (1ii   Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _The quokka misses you.iKb r#......###. ................?... #PPPPP ...PPPPP.....PPPPP# P..PPPPP..PPP##### #P...PPP... ...PP.PP.PPP.PP.PP...## ..P.PP.PP.PP.PP@..#..#. ###P.P.PP.P.PP.P.PJ.?<P.P.PPP.P.P.r......PP.P.PP.P.P...[>.PP.PP.PP.PP.P.....PPP...##PP.PPP...PPP.PP.##...PPP..PPPPP..PPP.. .#......PPPPP... #i%f if ix JrP.)iy g3====-2i] i i+^ ###.#..##.#... ##......###. .................?... .#..P##..PPPPPPPPPPPPPPP# ....PPPPP.....PPPPP# i^  #..PPP..PPPPP..PPP#####. .#..PP.PPP...PPP.PP...... ....PP.PP.PPP...## .#..P.PP.PP.J.#..#.###P.P.PP.P.PP.PrP..?...i^ + #P<P.P.PPP.P.P.)...... #P.io_ .PP.P.P...[>. #.PP.PP.P...... #PP.PP.PPP.PP.PP...#.. #PP.PPP...PPP.PP.##...i_ t .PPP..PPPPP..PPP.. .#.i c i r.The quokka attacks as it pursues you! The quokka completely misses you.i .=3i i L _The endoplasm hits the plant. The plant begins to die.iRT M .....#.....##..###.# ###.#..##.#... ##......###. .................?... .#PPPPP ....PPPPP.....PPPPP#  #..PPP..PPPPP..PPP######P...PPP... ....PP.PP.PPP.PP.PP...## .#..P.PP.PP.PP.PPrJ.#..####P.P.PP.P.PP.P.P..?...J   endoplasmr   quokkaP...PPP.PP.##.i;U i*V ii FrJ.i&j `8===-4i} i iN ...##.#.### .. l.  .....#.....##..###.# ###i"I#.#..##.#... ##......###. #.................?....#..PPPPPP##..PPPPPPPPPPPPPPP# .....PPPPP.....PPPPP# i> #..PPP..PPPPP.@PPP#####.#..PP.PPP...PPP.PP...... .....PP.PP.PPP.PPrPP...## ..#..P.PP.PPJ..#..#.###P.P.PP.P.PP.P.P..?.. #P<P.P.PPP.P.P.)...... #P..PP.P.P...[>. #.PP.PP.P...... #PP.PP.PPP.PP.PP...#..iiIirJ.-5i&i i  ...##.#.### .. l. .....#.....##..###.#  ###......#.#..##.#... #  .#......###.#.?... #..#..PPPPPP#  ..#..P#i '.PPPPP.....PPPPP#. #..PPP..PPPPP@.PPP#####..#..PP.PPP...PPPrPP.......PP.PP.PPP.PPJPP...##  ..#..P.PP.PP.PP.PP...#.#. ###P.P.PP.P.PP.P.P..?...i& a #P<P.P.PPP.P.P.)...... #P.P.PP.P.PP.P.P...[>. #P.PP.PP.PP.PP.P...  #PP.PP.PPP.PP.PP...#..i ,i BrJi (.i D=====iq 6i iN L _The quokka misses you.i  ...##.#.### .. l.  .....#.....##..###.#  ####.#..##.#... #  #......###.  ##.................?...  #..#..PPPPPP#  ..#..PPPPPPPPPPPPPPP# i " ......PPPPP....@PPPPP#  .. #..PPP..PPPPP.rPPP#####.  ...#..PP.PPP...PPPJPP..........PP.PP.PPP...##..#..P.PP.PP...##.###P.P.PP.P.PP.P.P..?... #P<P.P.PPP.P.P.)......i  #P.P.PP.P.PP.P.P...[>.l   frilled lizard (asleep) #.PP.PP.P......i i i~0 irJ.iA3 5-------4====7iG iL Q _The quokka attacks as it pursues you! The quokka bites you.i0 p ...##.#.### .. l. .....#.....##..###.# ###......#.#..##.#... # .#......###. ##.?... #..#..PPPPPP# ..#..P# ......PPPPP...@.PPPPP# .. #..PPP..PPPPPrJPPP#####.i0 = ...#..PP.PPP...PPP.PP...... ......PP.PP.PPP.PP.PP..## ..#..P.PP.PP.PP.PP...#..#. ###P.P.PP.P.PP.P.P..?... #P<P.P.PPP.P.P.)...... #P.P.PP.P.PP.P.P...[>.  #P.PP.PP.PP.PP.P......i; ,iE p  ...##.#.### .. l.  .....#.....##..###.#  ...#.#..##.#... #  ......#......###.  ............?...  PPPPPPPPPPPPPP#  PPPPPPPPPPPPPP#  PPPP...@rPPPPP# i\F  .. #..PPP..PPPPP.JPPP#####.  P.PPP...PPP.PP......  P.PP.PPP.PP.P....##  .PP.PP.PP.PP...#..#.  ###P.P.PP.P.PP.P.P..?...  #P.   A nearby plant withers and dies.iF i5# 5 ...##.#.### .. l.  .....#.....##..###.#  ...#.#..##.#... #  ......#......###.  ............?...  PPPPPPPPPPPPPP#  PPPPPPPPPPPPPP#  i $ PPPP...@rPPPPP#  .. #..PPP..PPPPP.JPPP#####.  P.PPP...PPP.PP......  P.PP.PPP.PP.P..  i$ .PP.PP.PP.PP... ###P.P.PP.P.PP.P.P..?...  i$ _#P<P.P.PPP.P.P.)......  #P.P.PP.P.PP.P.P...[> iz% i^( `  The quokka attacks as it pursues you! The quokka bites you.iG@ rrJ..iA ]3------------8iW i[ V _* * * LOW HITPOINT WARNING * * *i+i  yokomohoyo the Conjurer ...##.#.### .. l.  Deep Elf .....#.....##..###.#  Health: 3/10=======-----------------  ###......#.#..##.#... #  Magic: 3/6============------------  ............#......###.  AC: 2Str: 4  ##.................?...  EV: 11Int: 22  #..#..PPPPPPPPPPPPPPP#  SH: 0Dex: 13 if ..#..PPPPPPPPPPPPPPP#  XL:  1 Next: 16% Place: Dungeon:1  ......PPPPP...@rPPPPP#  Noise: =--------  Time: 28.0 (0.0)  .. #..PPP..PPPPPJ.PPP#####.  -) Nothing wielded  ...#..PP.PPP...PPP.PP......  Cast: Magic Dart  ......PP.PP.PPP.PP.P....##  ..#..P.PP.PP.PP.PP...#..#.  ###P.P.PP.P.PP.P.P..?...  J   endoplasm #P<P.P.PPP.P.P.)......  r [30io m  quokka #P.P.PP.P.PP.P.P...[>.  #P.PP.PP.PP.PP.P...... The quokka attacks as it pursues you! The quokka bites you. _* * * LOW HITPOINT WARNING * * *Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)iЋ   yokomohoyo the Conjurer ...##.#.### .. l.  Deep Elf .....#.....##..###.#  Health: 3/10=======-----------------  ###......#.#..##.#... #  Magic: 3/6============------------  ............#......###.  AC: 2Str: 4  ##.................?...  EV: 11Int: 22  #..#..PPPPPPPPPPPPPPP#  SH: 0iu aDex: 13  ..#..PPPPPPPPPPPPPPP#  XL:  1 Next: 16% Place: Dungeon:1  ......PPPPP...@rPPPPP#  Noise: =--------  Time: 28.0 (0.0) i  .. #..PPP..PPPPPJ.PPP#####.  -) Nothing wielded  ...#..PP.PPP...PPP.PP......  Cast: Magic Dart  ......PP.PP.PPP.PP.P....##  ..#..P.PP.PP.PP.PP...#..#.  ###P.P.PP.P.PP.P.P..?...  J   endoplasm #P<P.P.PPP.P.P.)......  r   quokka #P.P.PP.P.PP.P.P...[>.  #P.PP.PP.PP.PP.P...... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - seli0 ect actionShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  You kill the quokka!i   .. l.     #          †  ..        ?...   [> i'ei&}LJ.ih4==339.0 (1 _iii1 +i2  i43 P yokomohoyo the Conjureri3  i>4 ...##.#.### .. l.  Deep Elfi4  iG5 .....#.....##..###.#  Health: 4/10i5 C=========--------------- i6  ###......#.#..##.#... #  Magic: 2/6i7 M========---------------- i8 ............#......###.  AC: 2i8 +Str: 4 i)9  ##.................?...  EV: 11i9 ,Int: 22 i:  #..#..PPPPPPPPPPPPPPP#  SH: 0i: ,Dex: 13 iP;  ..#..PPPPPPPPPPPPPPP#  XL:  1 Next: 33% Place: Dungeon:1 i= 1 ......PPPPP...@JPPPPP#  Noise: =--------  Time: 29.0 (0.0) i>  .. #..PPP..PPPPP..PPP#####.  -) Nothing wielded i>  ...#..PP.PPP...PPP.PP......  Cast: Magic Dart i?  ......PP.PP.PPP.PP.P....## i@ ..#..P.PP.PP.PP.PP...#..#. io@  i@ 2###P.P.PP.P.PP.P.P..?...  J   endoplasmiB  irC #P<P.P.PPP.P.P.)...... iC  iID #P.P.PP.P.PP.P.P...[>. iD  iD !#P.PP.PP.PP.PP.P...... iCE ;The magic dart hits the quokka. iE &_You kill the quokka!iE Aiming: Magic Dart (safe; 1% risk of failure)  iaF aPress: ? - help, Q - select actioniF Shift-Dir - straight linei>G <Aim: an endoplasm (100% to hit)iư -yokomohoyo the Conjurer...##.#.### .. l.Deep Elfi .....#.....##..###.#Health: 4/10=========---------------###......#.#..##.#... #Magic: 2/6========----------------............#......###.AC: 2Str: 4##.................?...EV: 11Int: 22#..#..PPPPPPPPPPPPPPP#SH: 0Dex: 13..#..PPPPPPPPPPPPPPP#XL:  1 Next: 33% Place: Dungeon:1......PPPPP...@JPPPPP#Noise: =--------  Time: 29.0 (0.0)iM k.. #..PPP..PPPPP..PPP#####.-) Nothing wielded...#..PP.PPP...PPP.PP......i Cast: Magic Dart......PP.PP.PPP.PP.P....##..#..P.PP.PP.PP.PP...#..#.###P.P.PP.P.PP.P.P..?...J   endoplasm#P<P.P.PPP.P.P.)......#P.P.PP.P.PP.P.P...[>.#P.PP.PP.PP.PP.P......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.i,[ if\ ,30.0 (1ix i~   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm barely misses you.i*  yokomohoyo the Conjurer ...##.#.### .. l.  Deep Elf .....#.....##..###.#  Health: 4/10=========---------------  ###......#.#..##.#... #  Magic: 1/6====--------------------  ............#......###.  AC: 2Str: 4 i F ##.................?...  EV: 11Int: 22  #..#..PPPPPPPPPPPPPPP#  SH: 0Dex: 13  ..#..PPPPPPPPPPPPPPP#  XL:  1 Next: 33% Place: Dungeon:1  ......PPPPP...@JPPPPP#  Noise: =--------  Time: 30.0 (0.0)  .. #..PPP..PPPPP..PPP#####.  -) Nothing wielded  ...#..PP.PPP...PPP.PP......  Cast: Magic Dart  ......PP.PP.PPP.PP.P....## i!+ ..#..P.PP.PP.PP.PP...#..#.  ###P.P.PP.P.PP.P.P..?...  J   endoplasm #P<P.P.PPP.P.P.)......  #P.P.PP.P.PP.P.P...[>.  #P.PP.PP.PP.PP.P...... The endoplasm is severely wounded. _The endoplasm barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  id"Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)i   yokomohoyo the Conjurer ...##.#.### .. l.  Deep Elf .....#.....##..###.#  Health: 4/10=========---------------  ###......#.#..##.#... #  Magic: 1/6====-------------------- iU  ............#......###.  AC: 2Str: 4  ##.................?...  EV: 11Int: 22  #..#..PPPPPPPPPPPPPPP#  SH: 0Dex: 13  ..#..PPPPPPPPPPPPPPP#  XL:  1 Next: 33% Place: Dungeon:1  ......PPPPP...@JPPPPP#  Noise: =--------  Time: 30.0 (0.0) i  .. #..PPP..PPPPP..PPP#####.  -) Nothing wielded  ...#..PP.PPP...PPP.PP......  Cast: Magic Dart  ......PP.PP.PPP.PP.P....##  ..#..P.PP.PP.PP.PP...#..#.  ir ###P.P.PP.P.PP.P.P..?...  J   endoplasm #P.  #P.PP.PP.PP.PP.P...... Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You miscast Magic Dart.  i You are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm freezes you.i' . ...##.#.### .. l.  .....#.....##..###.#  ...#.#..##.#... #  ......#......###.  ............?...  PPPPPPPPPPPPPP#  PPPPPPPPPPPPPP# i%  PPPP...@JPPPPP#  .. #..PPP..PPPPP..PPP#####.  P.PPP...PPP.PP......  P.PP.PPP.PP.P..  .PP.PP.PP.PP... ###P.P.PP.P.PP.P.P..?...  #P<P.P.PPP.P.P.).iZ M #P.P.PP.P.PP.P.P...[> i lAim: an endoplasm (severely wounded, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm freezes you.You are frozen.iw 2------1.0 (1Contam i i V _* * * LOW HITPOINT WARNING * * *iV  yokomohoyo the Conjurer ...##.#.### .. l.  Deep Elf .....#.....##..###.#  Health: 2/10====--------------------  ###......#.#..##.#... #  Magic: 0/6------------------------  ............#......###.  AC: 2Str: 4  ##.................?...  EV: 11Int: 22  #..#..PPPPPPPPPPPPPPP#  SH: 0Dex: 13  ..#..PPPPPPPPPPPPPPP#  XL:  1 Next: 33% Place: Dungeon:1  ......PPPPP...@[3i0mJPPPPP#  Noise: ---------  Time: 31.0 (0.0)  .. #..PPP..PPPPP..PPP#####.  -) Nothing wielded  ...#..PP.PPP...PPP.PP......  Cast: Magic Dart  ......PP.PP.PPP.PP.P....##  Contam  ..#..P.PP.PP.PP.PP...#..#.  ###P.P.PP.P.PP.P.P..?...  J   endoplasm #P<P.P.PPP.P.P.)......  #P.P.PP.P.PP.P.P...[>.  #P.PP.PP.PP.PP.P...... You are frozen. _* * * LOW HITPOINT WARNING * * *Aiming: [0if;10;1mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)i3  yokomohoyo the Conjurer ...##.#.### .. l.  Deep Elf .....#.....##..###.#  Health: 2/10====--------------------  ###......#.#..##.#... #  Magic: 0/6------------------------  ............#......###.  AC: 2Str: 4  ##.................?...  EV: 11Int: 22  #..#..PPPPPPPPPPPPPPP#  SH: 0i4Dex: 13  ..#..PPPPPPPPPPPPPPP#  XL:  1 Next: 33% Place: Dungeon:1  ......PPPPP...@JPPPPP#  Noise: ---------  Time: 31.0 (0.0)  .. #..PPP..PPPPP..PPP#####.  -) Nothing wielded  ...#..PP.PPP...PPP.PP......  Cast: Magic Dart  ......PP.PP.PPP.PP.P....##  Contam  ..#..P.PP.PP.PP.PP...#..#.  ###P.P.PP.P.PP.P.P..?...  J   endoplasm #P<P.P.PPP.P.P.)......  #P.[i532mP.PP.P.PP.P.P...[>.  #P.PP.PP.PP.PP.P...... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!i?  .. l.     #          †  ..        ?  [> i@ iDi1====50=2.0 (1Magic Dart _ii i...##.#.### .. l. .....#.....##..###.# ###......#.#..##.#... # .#......###.  i##.?...  #..#..PPPPPP# ..#..P#  ......PPPPP....@PPPPP#  .. #..PPP..PPPPP..PPP#####.  ...#..PP.PPP...PPP.PP......  ......PP.PP.PPP.PP.P....## ..#..P.PP.PP.PP.PP...#..#.###P.P.PP.P.PP.P.P..?... l   frilled lizard (asleep)#P<P.P.PPP.P.P.)......#P.P.PP.P.PP.P.P...[iʔP>. i'if--3iiMs _You see here a quokka corpse.i0...##.#.### .. l......#.....##..###.#  ###......#.#..##.#... #......#......###. ##.....?... i11#..#..PPPPPPPPPPPPPPP#  ..#..PPPPPP# ......PPPPP....†PPPPP# .. #..PPP..PPPPP@.PPP#####. ...#..PP.PPP...PPP.PP...... ......PP.PP.PPP.PP.P....## #..P.PP.PP...#..#. ###P.P.PP.iP2.P..?. #P<P.P.PPP.P.P.)......#P.P.PP.P.PP.P.P...[>.#P.PP.PP.PP.PP.P.....i^3_.#PP.PP.PP...#..iMiTl3===-4 _i7ji^oiii(i6ii,iiiI)i *5====i4iP .....#.....##..###.# ##..#..##.#... .....#......###. .....?... .#..PPPPPPPPPPPPPPP# .#..PPPPPPP# iaQ....PPPPP....†PPPPP#  #..PPP..PPPPP..PPP#####. .#..PP.PPP...PPP@PP...... 6.0 (2.PP.PP.PPP.PP.P....## #..P.PP...#..#.  ###P.PP.P.P..?... iRP<P.P.P.)......#P.P.PP.P.PP.P.P...[>.#P.PP.PP.PP.PP.P......#PP.PP.PPP.PP.PP...#.#PP.PPP...PPP.PP.##...iwXiqiwi 3 i ##......#.#..##.#... # .....#......###. ......?... #..PPPPPPPPPPPPPPP# .....† i  #..PPP..PPPPP..PPP#####. .#..PP.PPP...PPP.PP.....i ..PPP.PP@P....## i #..P.PP.PP.PP.PP...#..#. i*  ###P.P.PP.P.PP.P.P..?..Contam iN P...PPP.PP.##..PPP..PPPPP..PPP.. .#.io i i" #2i# I====7.0 (1ip7 i<  i= E_Your magical contamination has completely faded away.i2 3i i i i ;===i i i iz C4==i i k..........?... i #..PPPPPPPPPPPPPPP# #..PPPPPPPPPPPPPPP# i ..PPPPP....†PPPPP# #..PPP..PPPPP..PPP#####. i q#..PP.PPP...PPP.PP...... i ...PP.PP.PPP.PP.P....## iF #..P.PP.PP.PP.PP...#..#. ###P.ip .PP.P@P..?...9.0 (2 i #P<P.P.PPP.P.P.)......  i  #P.P.PP.P.PP.P.P...[>. #P.PP.PP.PP.PP.P.i #PP.PP.PPP.PP.PP...#..i #PP.PPP...PPP.PP.##i! V.PPP..PPPPP..PPP.. i= #PPPPP.....PPPPP... #iX 5#PPPPPPPPPi i$. i!1 i PPPPPPPPPPPPPPP# ..P# ..PPPPP....†PPPPP# PPP..PPPPP..PPP#####. ..PP.PPP...PPP.PP...... i& ..PP.PP.PPP.PP.P....## P.PP.PP.PP.PP...#..#.##P.P.PP..P..?...# i`  #P<P.P.PPP.P.P.@....  iɜ #P.P.PP.P.PP.P.P...[>.##P.PP.PP.P......##PP.PP.PP...#i #PP.PPP...PPP.PP.##..  i d.PPP..PPPPP..PPP.. .#i5 #PPPPP.....PPPPP... #  iO F#PPPPPPPPPPPPPPP... ig i i ,40.0 (1i` i  Things that are here: _a +0 short sword; 4 stones; a kobold corpseiZixidPick up what? 2/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 4 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i"  a + a +0 short sword[Enter] accept (1 chosen)i in,i=..PPPPPPPPPPPPPPP#yokomohoyo the Conjurer ..PPPPPPPPPPPPPPP#Deep Elf ..PPPPP....†PPPPP#Health: 4/10=========--------------- ..PPP..PPPPP..PPP#####.Magic: 2/6========---------------- ..PP.PPP...PPP.PP......AC: 2Str: 4 ..PP.PP.PPP.PP.P....##EV: 11Int: 22 ..P.PP.PP.PP.PP...#..#.#SH: 0Dex: 13 ##P.P.PP.P.PP.P.P..?...#XL:  1 Next: 50% Place: Dungeon:1  iP>Z#P<P.P.PPP.P.P.@.......Noise: ---------  Time: 40.0 (0.0)  #P.P.PP.P.PP.P.P...[>.#-) Nothing wielded  #P.PP.PP.PP.PP.P......#Cast: Magic Dart#PP.PP.PPP.PP.PP...#...  #PP.PPP...PPP.PP.##....  .PPP..PPPPP..PPP.. .#..  #PPPPP.....PPPPP... # .  i>#PPPPPPPPPPPPPPP...  The magic dart hits the endoplasm. _You kill the endoplasm! i>_You see here a quokka corpse. _Your magical contamination has completely faded away.  Things that are here: _a +0 short sword; 4 stones; a kobold corpsei\iH`+1.0 (1iLviB{* _c - a +0 short swordi,Inventory: 3/52 slots Hand Weapons (go to first with ))c - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magici!sc - a +0 short sword. A personal stabbing weapon with a short grip. iZCBase accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.8 XLs. iDamage rating: 5 (Base 5 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. iIt can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} iMenu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i iO i i K..PPPPPPPPPPPPPPP#yokomohoyo the Conjurer ..PPPPPPPPPPPPPPP#Deep Elf ..PPPPP....†PPPPP#i} Health: 4/10=========--------------- ..PPP..PPPPP..PPP#####.Magic: 2/6========---------------- ..PP.PPP...PPP.PP......AC: 2Str: 4 ..PP.PP.PPP.PP.P....##EV: 11i Int: 22 ..P.PP.PP.PP.PP...#..#.#SH: 0Dex: 13 ##P.P.PP.P.PP.P.P..?...#XL:  1 Next: 50% Place: Dungeon:1  #P<P.P.PPP.P.P.@.......Noise: ---------  Time: 41.0 (0.0)  #P.P.PP.P.PP.P.P...[>.#c) +0 short sword#P.PP.PP.PP.PP.P......#Cast: Magic Dart#PP.PP.PPP.PP.PP...#...  #PP.PPP...PPP.PP.##....  .PPP..PPPPP..PPP.. .#..  #PPPPP.....PPPPP... # . i0  #PPPPPPPPPPPPPPP... _You kill the endoplasm! _You see here a quokka corpse. _Your magical contamination has completely faded away.  Things that are here: _a +0 short sword; 4 stones; a kobold corpse _c - a +0 short swordi'0 i47 +5 (0.5iH ivL 3 _c - a +0 short sword (weapon)i*S3i ]i hiul3====i^}iik5===iIii,ii1ii..........?... PPPPPPP# PPPPPPPPPPPPPP# PPPP....†PPPPP# PP..PPPPP..PPP#####. P.PPP...PPP.PP...... P.PP.PPP.PP.P....## .PP.PP.PP.PP...#..#.# .P.P.P.P..@...# 5.5 (4.0 <P.P.PPP.P.P.(........# .P.PP.P.PP.P.P...[>.### .PP.PP.PP.PP.P... P.PP.PP...i0#.... P.PPP.PP.##.... PP..PPPPP..PPP.. .#.... PPPP.....PPPPP...###.#. PPPPPPPPPPPPPP...i5iHic _d - a scroll labelled ORACSOV MAOTAi1iiiT"i^<PPPPPPPPPPPPP# # ....†PPPPP# #..PPPPP..PPP#####..# .PPP...PPP.PP....... .PP.PPP.PP.P....##.#i<P.PP...#..#.# P.PP..P......#.# P.P.PPP.P.P.(...@....# i=RP.PP.P.PP.P.P...[>.### PP.PP.P......# Magic Dartif=P.PP.PP...#.... .PPP...PPP.PP.##....#.PPPPP..PPP.. .#.....ll   frilled lizard (asleep)P.....PPPPP...###.#. #i=vPPPPPPPPP... ## i[&0iiJ====6.5 (1i}yiO~a _A frilled lizard comes into view.i # ....†PPPPP# #.# ..PPPPP..PPP#####..# PP...PPP.PP....... PP.PPP.PP.P....##.# P.PP...#..#.# # .PP..P......#.# .P.PPP.P.P.(........# .PP.P.PP.P.P...[@.### P.PP.P......# P.PP.PP...#.... PPP...PPP.PP.##....#...PPPPP..PPP.. .#.....l.P.....PPPPP...###.#. #!PPPPPPPPP... i g[33m## .. .#i i1 w===4====7i i _Found 2 smoky grey potions. _There is a stone staircase leading down here.isi:xiuii l.l6==8 _i g ##?.....# ..# #.......##..## ##....#....#.. ............## .............## ....r.... .......2 .......@....... ......#....#.._ ##... #.r..# ##. #.#.... # #.##..ig #.# #..##rr 2 rats (asleep) #.# ..# #.# ..i!hO======i7niJ-9.2 (1.7ii _You climb downwards.  Found a scroll labelled DIOS YMOTE. Found a bloodstained altar of Trog. _There is a stone staircase leading up here.ivA  The magic dart hits the rat.i}|*.   rati\..3----8=500 _You kill the rat!i] A  The magic dart hits the rat.i b†**i '..i$ 2--------661Magic Darti+ i. G _You kill the rat!iS73====7== _Found two items.itj====8=====4====##?.....# ..# #.......##..## ##....#....#.. ............## .......### ..........†....### .......# .......<......@..# -8.2 (7......#....#.._.....# ##... #....#.....:..###. #.#......?......# #.##.......ia#.###..#######..iLw#.# #..# .is#.# #...iy"-iiii3iii,i?,i,iiii7P=======i{i:m  You pick up the Incunabulum of Interference and Mud and begin reading...i9==5====ii>p#.......##..## #....#....#.. . ....# .# ............### #. ..†....### # ...# .# ......<.........##. .....#....#.._. #... #....#....62.2 (4 ##. #.#......?.........  # #.##............#.. #.###..####### #.# #..# #..##.# #... .. #. .## #ii!i%%  You add the spells Slow, Ensorcelled Hibernation, Dazzling Flash, Yara's _Violent Unravelling and Shatter to your library.is i if ii-,iY,i,ii J _Found a stone staircase leading down.iF$3i%i+5..#....#.. . ........## #.#.# ### #.#.# †....####.#.# .##.....##.#.#.....<i5A##.#.#.....#....#.._.....#....... #....#........#.......  #.#......?....@.......5.2 (3  #.##......#i51 #.###..#######.....####.# #..# ##..#..#i5#.# #... ......# #. ..##### ib6$>#..#i>iIiAL* _Found 6 gold pieces.i 3i i i i e======i w _Found a scroll labelled RAPSESHR WOOTOM.i =10/10i> [===6====i ir A _HP restored. Magic restored.i 3i iP ia ,i iE i ,iH i *##..##  #.. # #.......#.#.### #.#.#... ......### #.#.##.# .#.#.#†....####.#.##.##......##.#.#.....#.#.#......##.#.#....#.._.....#..........# ..#........#..# ik 70.2 (5 ......?.........# #............#........# ##..#######.....###?#...  i #..# ##..#..# .# ##... ........# #  #......#####i ...$>#..#i i i i8 3i iu i =======i i i i# iK* ,i^/ i4  i5 iN5 _Found a robe.iZ: i? i@ i!D i$H i2L iL iO if ijg ig  ig .....#.#.#.#... iJh W# ........... ih  # #.......#.#.#.#..# iKi M #.#.#......... ii "## #.#.##.##.#.#.#.#[..i2j ]####.#.##.##.ij .##.#.#.....#.#.#.#...i-k 2.##.#.#....ik ..ik 5 ihl _.....#..........##....# il ......#..........# #.# iDm Z.?...............im  im 1........#........iQn *# is ######.....###?#...  is n ##..#..##.#.is ###it >........#.###i u .....####iju #.#iu i i i! ic 3ie il iuq idu ,ix < _Found a leather armour.i6} i} i i i_ i ia i i ,iZ iP i5 ,i͜ i#  #..  ###..  ### ##...##  ....###.....##  .....[........# i  .....#.#.#.#...#  .................#  #.......#.#.#.#@.##### 80 .#.#....................#.##.##.#.#.#.#[..#####.##.##i .......##.#.....#.#.#i" .#...# .#.#.................. .#..........##....#iP /### iq .#..........#####.# ..# ............# i Q .# .#i i i iiό,iiiiZ,iiΖiDiqimi #..###.. ### ##...## ....###.....##  .....[........# i!.....#.#.#.#...# ...............# .....#.#.#.#..#######.#. .........@.....#.iL4.2 (4 #.##.#.#.#.#[..######## i˥}#.##...........# ....#.#.#.#...#........................##....####.#####.# ..#.# #.# .iHs## .#iWiîii@iAiii i~ iH ,i,iiWi,i ii),ii!J _Found a stone staircase leading down.i\.u#.. ###.. ..... i.|# ##...## ..... .###.....## ...... .[........# >..... #.#.#.#...# ####......i..# ..#.....K #.#.#.#..#######.#.....i/.....@#......#.#[..########.#.### iL/y..........# # #.#.#.#...#in/B##....#### i/oK   kobold (missile, asleep)##i/5 i?B&8iC+9.2 (5iKiRs _A kobold comes into view. It is wielding a +0 whip.i&  ####  ###.. . # ##...##  ###.....#. .[........# # > #.#.#.#...# #.####...... ..........# #...K #.#.#.#..####### .................#...... #.#.#.#[..########.#.### ........# # #.#.#.#...# #..............########.# . #.# .#i4#i-&,90.2 (1i/i2i| #.. #### ###.. ..... ## ## ..... ..#### ...... iNQ..[........# # >..... .#.#.#.#...# #.####...... ...........# #..@.#.....K .#.#.#.#..#######.#...... ..................#...... .#.#.#.#[..########.#.### ...........#i .# ##.#.#.#...# #............##....###.#####.#..#iib&1itiiiUiii,i ,iy,iii,iiu #.. ##### ###.. ......  ### ##...## .........###.....## ####........ ....[........# #.....>.....#.#.#.#...# #@####......4.2 (3............# #....#.....KiM#.#.#.#..#######.#...... ....................#...... ##.#.#.#.#[..########.#.### ##...........# .# ##.#.#.#...##..............##....####ijiii ! #.. #####  ###..  ### ##...##  i###.....## ####........ [........# #.@...>..... #.#.#.#...# #.####...... .........# #....#.....K #.#.#.#..#######.#...... ...................#.......#.#.#.#[..########.#.### #...........# .# #id#.#.#.#...# #.........ii<+5.2 (1iùiһi~#.. ######## ###.. ........  ##...## .. ###.....## ####. [.io# #..@..>..... #.#.#.#...# #.####...... # #....#.....K #.#.#.#..#######.#......  iv<6i/i'iv v#.. ## ###.. #.  ##...## #. ###.....## ####. i5 }[.# #...@.>..... #.#.#.#...# #.####...... # #....#.....K #.#.#.#..#.#......#...... #.#.#.#[..#.#.### i_ wK   kobold (missile, asleep) i  i; i sK.K)iP A==7Magic Darti^ iK ( _The kobold shouts!irii4i5] _A kobold is nearby!iFh  The magic dart hits the kobold.*****)iv.>...5----75-8Magic Dartii:J _You kill the kobold!ioIiuixiBi+i$i&i    #.. ##  ###.. #..#   ##...## #..#  ##.....## ####..#  ..# #.....@.....#  --100.2 (2.0)..# #.####....).#  # #....#......#  .#######.#......#  ..#......#  [..########.#.####   # ..#.#   ..# .##.#     iNiJ8-ini8c _There is a stone staircase leading down here.ii`i7iXH1.2 (1 _ifi"{#... ###...### #.......#  #......:##   .........# #   .........#.###.  .....(.. 3 i#N.........  #.......##.....  ###...### ##.  .....J ####. #.  J   endoplasm (asleep) # i&;----i+i x=9 (1.7Magic Darti!i _You climb downwards.  Found 7 stones and a book of Dreams. _There is a stone staircase leading up here.i: **J  The magic dart hits the endoplasm but does no damage.iE i 6.J.i 4=20i0 ie ^ _The endoplasm quivers.i) * The magic dart hits the endoplasm.i*i2/J.i@5Y4----3iR>i@] _The endoplasm is almost dead.iLz G  The magic dart hits the endoplasm.i~ D.i '.i% 3--------914Magic Darti i M _You kill the endoplasm!i3iiii,i(iVJ _Found a stone staircase leading down.i3iTi4i&;4i+====i4iic,iiV  You pick up a book of Dreams and begin reading...idi8ig#  .  #.  #>##  #... ###...### ## ### -9.9 (5...# # .........#.###.i......(.........<.......#.......##.....###...### ####.......####.#i8-ili,Y _You add the spells Fugue of the Fallen and Anguish to your library.i]i^i^iGaidi=ei hiFhiAkik<====iliy..#>###...###...####.......##..........# #..i]z.###.11.9 (2.....(....<........###......###...### ####........ .iz####.# #. #.iiiirJ##>## ###... .####...### .##.......# .##.##.#...#.#.i!s#.###......(.....<......######...### ####..r...... ####.# r   rat (asleep)i[sc #.#. i~i.p5====2.9 (1Magic DartiVi~V _A rat comes into view.i  #. #>## ## #... .# ###...### .# #.......# .# #.......##.# .........#.# .........#.###...  .........@..(....  .......<.........  #.......##.......  ###...### ####..r  ...... ..  ####.# .  #. i0#.i܋ #. #>## ## #... .# ###...### .#i #.......# .# #.......##.# .........#.# .........#.###...  .........@..(....  .......<......... i،k #.......##.......  i###...### ####..ie ...... .. iC####.# .  #.ij: #. ii)iiD _A rat is nearby!ii_ N *****i'` *r    The magic dart hits the rat.i .....r..4----=3i \ _The rat is severely wounded.iA  The magic dart hits the rat.iQ"d*****†i0.....iiͱc#.yokomohoyo the Conjurer#>## ##Deep Elf#... .#Health: 10/10 ========================###...### .#Magic: 3/6i7============------------#.......# .#AC: 2Str: 4#.......##.#EV: 11Int: 22.........#.#SH: 0Dex: 13.........#.###...i(XL:  1 Next: 100% Place: Dungeon:3.........@..(....Noise: =--------  Time: 114.9 (1.0).......<.........c) +0 short swordi#.......##.....†.Cast: Magic Dartiֲ###...### ####...........i^####.#.#.ih#. _You add the spells Fugue of the Fallen and Anguish to your library. i7o_A rat comes into view. _A rat is nearby!iVpThe magic dart hits the rat. _The rat is severely wounded.is2The magic dart hits the rat.ir _You kill the rat!You have reached level 2!iBiȾ/  --more--iif5/154/8----2 0% Magic Darti:mi|o4 _iie Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2b - SlowHexes12%1  c - Ensorcelled HibernationHexes/Ice19%2  d - Dazzling FlashHexes/Fire36% 3  e - Fugue of the Fallen Necromancy36% 3  f - Fulminant PrismConjuration/Alchemy 41% 4  g - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  h - Anguishi{Hexes/Necromancy 77% 4  i - Yara's Violent Unravelling Hexes/Alchemy 98% 5  j - ShatterEarth100% 9 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiD i #.yokomohoyo the Conjurer#>## ##Deep Elf#... .#Health: 15/15 ========================###...### .#Magic: 4/8============------------#.......# .#AC: 2Str: 4#.......##.#EV: 11Int: 22.........#.#SH: 0Dex: 13.........#.###...XL:  2 Next:  0% Place: Dungeon:3.........@..(....Noise: =--------  Time: 114.9 (0.0).......<.........c) +0 short sword#.......##.....†.Cast: Magic Dartiy###...### ####...........####.#.#.#. _A rat is nearby!The magic dart hits the rat. _The rat is severely wounded.The magic dart hits the rat. _You kill the rat! _You have reached level 2!iiMemorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes  N - Noij i" %#.yokomohoyo the Conjurer#>## ##Deep Elf#... .#Health: 15/15 ========================###...### .#Magic: 4/8============------------#.......# .#AC: 2Str: 4#.......##.#EV: 11Int: 22.........#.#SH: 0Dex: 13.........#.###...i1 TXL:  2 Next:  0% Place: Dungeon:3.........@..(....Noise: =--------  Time: 114.9 (0.0).......<.........c) +0 short sword#.......##.....†.Cast: Magic Dart###...### ####...........####.#.#.#. _A rat is nearby!The magic dart hits the rat. _The rat is severely wounded.The magic dart hits the rat. _You kill the rat! _You have reached level 2!iܸ :-5.9 (1 _iQ i6 i e5===-6.9 (2i i| iT A7.9 (3i _You start memorising the spell. You continue memorising. x2i( _You finish memorising. Spell assigned to 'b'.if 3i iΉ i i P _i iE i) i r#>## ###... ..# ###...####.# #.......##.# ##.......##.# .#.........#.# ..#..#.###...##.....(..........<...@...9.9 (2#.##.....†###...########...##...... ..#####.# iģ .# #. # i? i i  i _ i6Q=== i, ie6=== i i #... ..# ###...####.# #.###.......##.# ...##.......##.# ...# .........#.# ...# ..#.###...####...(...............<.#.......##...@.†21###...########...####...... ...# ####.# ...# #. ...##. #.## .#.# i i i i\###...####.# #.###.......##.# #...# #.##.# #...# .. i|#.# #...# .#.###...#####...(.........<......#.##.....†.....####...########@..####  iX,...... #...# ####.# #...#  #. #...##. ##.## .#  i  if +2.9 (1 i i i #.......##.# #...#  #.##.# #...#  ..#.# #...#  .#.###...#####...(........#  .<.......  ###.....†.....#  ###...########...####  ...... #.@.#  ####.# #...#  #. #...# #. ##.## #.##.#..#..#3 i  i3 i) i i0, iK, in7====== i iס ieX....#.###...#####...(........#<..............###.....†.....####...########...####  ...... #...#  i'2#.# #...#  #. 5.9 (2  #. #.# #.#  #.#..#.. i iն i iXu in iO i...(........#<..............###.....†...###...########...####  ...... #...# #.# #...#  #. #...# #. ##.## #@# 7 #.# ......#....###..# i  iT i i <......#.##.....†.....###...########...####  ...... #...#  ####.##...# #. #...##.# ix#.# #...#......###.##_. i[ i9+8.9 (1 i '_ i< _Found a faded altar of an unknown god.i  #.......##.....†.....# ###...########...###i8 _ ...... #...#  ####.# #...# #. #...# #. ##.## ###.###.#.##..@.#.#....#...#####...... ####... #.... #_... ###.##is 3_i D===9i i iI! ###...########...### ...... #...#  ####.# #...# #. #...# #. ##.## ###.#.#.#...#.#.....#...######......# ####....# #...... #_...### ###.## .i)!_iB-W8===30i@29_i>7i ...... #...# ####.#. #. .#.# ###.# ##.##.........#.@.######...... ####....#..i!_iU&1i9_iiD Y ####.# #. .#.# ###.# ##.iE o##...### #......#...#####...@..# ####....# #........#S   adder (asleep)S..i K %  iTK CAn adder comes into view.iR S .  The adder hisses angrily.i8W &2i[ i^ 2 _The adder moves out of view.i  #. #.# ###.# i/##.##...#####.....#.....#...#####......## ####@...#iP #........_...####.io@..#iii[SS   adderi83Magic Dartii$i1#.# ###.# ##.##...#####.....#.....#...######......## ####....#### #@......._...######S##  .#..... ..# _S.===4i6i,i/Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|oniAq iz #.##.##yokomohoyo the Conjurer###.#i{ CDeep Elf##.#.#Health: 15/15 ========================##....#Magic: 8/8iD{ ========================#####.....#AC: 2Str: 4i|{ l.....#...##EV: 11Int: 22####......##SH: 0Dex: 13####....####i{ XL:  2 Next:  0% Place: Dungeon:3#@.......Noise: ---------  Time: 134.9 (0.0)#_S..####c) +0 short swordi{ H###.##Cast: Searing Ray.#.....S   adderiM| ..#.# _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Found a faded altar of an unknown god.  An adder comes into view.i| RThe adder hisses angrily. _The adder moves out of view.i} i '_i i #. ##.##  yokomohoyo the Conjurer ###.#  Deep Elf ##.#.#  Health: 15/15 ======================== ##....#  Magic: 6/8==================------ #####.....#  AC: 2Str: 4 .....#...##  EV: 11Int: 22 ####......##  SH: 0Dex: 13 ####....####  XL:  2 Next:  0% Place: Dungeon:3 #@.......  Noise: ---------  Time: 134.9 (0.0) #_S..####  c) +0 short sword ###.##  Cast: SiMearing Ray .#  ..  ...  S   adder ..#  .# The adder hisses angrily. _The adder moves out of view.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (66% to hit)io#.##.##yokomohoyo the Conjurer###.#Deep Elf##.#.#Health: 15/15 ========================##....#Magic: 6/8==================------#####.....#AC: 2Str: 4.....#...##iEV: 11Int: 22####......##SH: 0Dex: 13####....####XL:  2 Next:  0% Place: Dungeon:3i0#@.......Noise: ---------  Time: 134.9 (0.0)#_*..####c) +0 short sword###*##Cast: Searing Ray.#.....S   adderice..#.#iPAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiWShift-Dir - straight lineAim: an adder (66% to hit)  iϪYou focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.iB6qS.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.  (Press . to maintain the ray.)i.82-----==5.9 (1ontinue: Searing RayRay i8i=ir@* _The adder bites you.iՎ D  The searing ray hits the adder.iY T**i-..i= 3=----5---446Searing Ray+ _You kill the adder!i$i('m _Your Conjurations skill increases to level 5!iH**i !*_..ia#s4-------7i#C++ _i[(i*i6  ###.# ##.##....######.....#.....#...######......## ####....#### #........######.##  .# .....#.#i>i--8ast: Searing Ray ii _You stop channelling your searing ray. _There is a faded altar of an unknown god here.ir _You stop channelling your searing ray. _There is a faded altar of an ui@inknown god here.  This altar belongs to (a) Ru, (b) Makhleb or (c) Gozag, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.i iL ###.#yokomohoyo the Conjurer##.#.#Deep Elf##....#Health: 13/15 ====================----#####.....#Magic: 4/8============------------.....#...##AC: 2Str: 4####......##EV: 11Int: 22####....####SH: 0Dex: 13#........XL:  2 Next: 44% Place: Dungeon:3#@...####Noise: ---------  Time: 138.9 (0.0)###.##c) +0 short sword.#Cast: Searing Ray.......#.# _You stop channelling your searing ray. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Makhleb or (c) Gozag, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.iE   Gozag accepts your prayer!Gozag welcomes you!i6 /  --more--iwix of Gozag  Gold: 05===9.9 (1i|i] _Gozag waives the service fee.!i!i!i<!i!i,!i,!is!i!iE4==!i!iD 6#. #...##. ##.## ###.# ##.#.# ##....#####.....# !i .....#...## ####......## ###41.9 (2........#_...#######.##.#!i '....!i +..#!i!i!i"iY3"iTZ"i]"iv`"ibdB"ie"ifn6======"ig"io......####.#...#. #...##."io ##.## ### ##.#.#"i p ##....## "igp.....#.@.## 3####......## ####....#####........"ipe#_...####.."is"iw;_"iC|"i"i,"iy5===="i#.##.....†.....####...########...####...... "is#...#  ####.# #...# #.#...# #.##.## ##.#  ##.#.#  ##...@# 5#####.....# .....#...## ####......######....###"i##........#_...#######.##.#"i8"i;_"i" _HP restored.#i# #ib #i #i2 ,#iN X#i ;===#i #in #i #i F7===#i #ih ..#.###...####............(........#.<.....................##.....†.....####...########...####......#...##i '####.# #...##. #...##. ##@###i n8.9 (3 ###. #i m##.#.##....##i y#####.....#.....#...###i4 *##...####..#iP #iR #i #i $iv3$i=$i3$i$iJP==$i$i,$i$i$i)$i$i^$i( ##.# #...#  ###.# #...#  ...#.# #...#  ..#.###...#####$i ............(........# .......<..............  #.......##.....†.....####...########...####...... #@..#51####.# #...##. #...#$i|#. ##.## ##$iϽ+#.#$iS ##.#.#$i ##....######.....#$i:6.....#...##$ig$i$i+%i%i%i%i%i*%isl8======%i%i4 _Magic restored.%i3%i%i N #... ..#  ###...####.# #.## ###.# #...#%i" k #.......##.# #...#  ...#.# #...# %iK  ...#.###...##### %il ......(........# .......<..............%i  #.......##...@.†.....#3.9 (2%i  ###...########...####...... #...#%i O####.# #..%iH .##. ...##. ##.## ###.#%ik S ##.#.#%i 4 ##....#%i %i%i%iE%ia %i4b %ic %if %im X%io ,%ip %is %i## ## #... ..#  ###...####.# #.## #.......##.# #...# #.......##.# #...# ...#.# #...# %i w #.###...##### .....(..# .......<..@...........%i #6.9 (3%i ? #.......##.....†.....# ###...########...####%i  ...... #...#%i ###.# #...# #. #...##. ##.##%i@ c ###.# ##.#.#%i^ %i %i %ic &iN &i &i- &i$ &i|' &i' &i8, ,&im. ,&i/ &i&2 &iZ5 ,&i7 &i@  #>## ## #... ..# ###...####.# #.## #.......##.# #...# #.......##.# #...# ...#.# #...# &iA ...#.###...##### ...(........# .......@......9 #.......##.....†.....# ###...########...#### ...... #...# ####.# #...# #. #...# #. ##.## &iA } ###.#  ##.#.#&iE &ifL &iN a _There is a stone staircase leading up here.'i- 'i/ 'i5 'i= 'iA 360.9 (1 _'iF 'ib         #.. ##########  ###.. #........#  ##...## #........#  ##.....## ####.#  2 ........# #'i y.....#  #.#.#...# #.####....(.#  ........# #....#......#  #.#.#..#######.#......#  ...............#......#  #.#.#[..########.#.####  'iX   ........# ..#.#    #.#.#...#'i !.##.#    ...........   'i 'i 'iK-2.4 (2.5'iO'iS} _You climb upwards. _There is a stone staircase leading down here.+i҇+i%+i+iK+i+iP _+i,+i$+i+iu+i+i+i+i+i++i+i+iD+iy+ix+i+ik,+i+i+iP,+i`+i +i,+i+i+ix,+i]+i7#..########## ###..#........# # ##...## #........# .###.....## ####........# .[........# #.....>.....# #.#.#.#...# #.####....(.# +iu..........# #....#......# .#.#.#..#######.#......# ...#......# 71.4 (9.0#[..########.#.#### +i..# ..#.#  #...# .##.# +i...##....#########.# ..# ...# #.# .#+icR# .#+i+i+i,iT4,iZ,i\-isZ3-ip[-i2`-ibb-ime,-ie-ih,-izi-i.....# .....#.#.#.#...# #.####....(.#-iW......# #....#......# .....#.#.#.#..#######.#......#.....#......#6.4 (5#.#.#.#.#[..########.#.#### -i#.##...........# ..#.# .....#.#.#.#...# .##.#-i t................##....####..-i;...#####.# ..# ........# #.# .# -iYM........# .#-iG-iN-i)-iN; -i; -i< -i@ -iC -iQC -ivG ,-iK B-i$L -i-O ,-iP -iR -i-V ,-iW -ib  #.. ### ###.. #........ ### ##...## #........ ....###.....## ####........ .....[........# #.....>..... -iMc V .....#.#.#.#...# #.####....(.  .......# #....#......  #.......#.#.#.#..#######.#...... .#.#.....#......80.4 (4 .#.##.##.#.#.#.#[..########.#.### .#.##.##.....# ..#.# .-iuc #.#.....#.#.#.#...# .##.# .-ic <#.#.......... .-i d D#....##...-i/i4#/i/i/it0i\ 30iΆ 0i B0i- 0i 0ih ,0i 0i 0iƖ ,0i2 0i% 0i ,0i9 0iܨ ..#....#.. # #.......#.#.#.........## #.#.#......... ...........### #.#.##.##.#.#.#. ........†....####.#.##.##.............##.#.#.....#.#.#.0i- .<.........##.#.#............#....#.._.....#..........##.. #....#..0iS #..........#### #.#......?..@............97.4 (90iy a #.##..........# 0i d #.###..#######.....###?#....  #.# #..# ##..#..##0i .#.###  #.# #... ........#.###0iߩ  #. .....#####.#0i > ....$0i `># ......# 0i/ !0i& 0i4 0i\ 1ih 1i 1i 1i/ 3iSD 33iF 3iL 3iO ,3iyS ,3iqW ,3i5X 3iFZ 3i\ 3i] 3i^ 3ih  #.......##..## ...........  ##....#....#.. # ##.#  ..## #.#.#.........  ......### #.#.##.##.#.# 3iZh  †....####.#.##.##.....  ........##.#.#.....#.# 3ih 0 .......<....#.#.#.......  ......#....#.._.....#.......... 3ih  ##... #....#...@....#..........#200.4 (3  ##. #.#?.......#3ii n# #.##...............#3i5i m #.###..#######.....###?#.. #.# #..# ##..#..##3iWi .#.#3ixi #.# #... ........#.####. .....#####.#3ii { .$>#......#3ii 3iRm 3it 3iw 4i34i^4i4i4i*4i4iP  There is a bloodstained altar of Trog here.4i4in _4i4i4i,4i 4i ##?.....# ..# .....# #.......##..## ....... ##....#....#.. # ## ..## #.#.#..... ......### #.#.##.##.# †....####.#.##.##. ........##.#.#.....# .......<....#.#.#...... ......#....#@._.....#.4iv3 ##... #....#.#. ##. #.#......?.....# #.##........... #.###..#######.....###? #.# #..# ##..#..##.#.# #... ........#.#... .....#####. .$>#4im4i4i5i1 35i~3 5i8 5i < 5i< 5iA ,5i.D 5ipD 5i:F 5iI 5iL ,5iN 5iQ 5i?U 5iU 5iY 5i%^ 5i` ,5i.### P.PP.PP.P......###.# ;iuP.PPP.PP.PP...#.@$...#--P...PPP.PP.##....#..... .PPPPP..PPP.......ast: Searing Ray..PP...###.#.r#!. PPPPPPPPPPP... ###.# . PP... .# r   quokka (asleep) .... ####;i2,20.9 (9;i7I--1.9 (10.0) ;iB;i/HY _A quokka comes into view.=i .PPPPP..PPP#####..# #.  yokomohoyo the Conjurer PP...PPP.PP....... ..  Deep Elf of Gozag  Gold: 0 P.PPP.PP.P....##.# .  Health: 15/15 ======================== .PP.PP.PP...#..#.#.#  Magic: 6/8==================------ =i8 wPP.P.PP.P.P......#.#  AC: 2Str: 4 P.PPP.P.P.(........#  EV: 11Int: 22 PP.P.PP.P.P...[>.###  SH: 0Dex: 13 =ik .PP.PP.PP.P......###.#  XL:  2 Next: 48% Place: Dungeon:1 =i P.PPP.PP.PP...#.@$...#  Noise: ---------  Time: 221.9 (0.0) PP...PPP.PP.##...*#.....  c) +0 short sword =ic .PPPPP..PPP....#..**....  Cast: Searing Ray P.....PPPPP...###.#.r#!. PPPPPPPPPPP... ###.# .  PP... .#  r   quokka (asleep) .... #  ### =i _Magic restored. _A quokka comes into view.Aiming: Searing Ray (safe; 2% risk of failure)  =i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=i AAim: a quokka (asleep, 100% to hit)>i.PPPPP..PPP#####..# #.yokomohoyo the Conjurer PP...PPP.PP....... ..Deep Elf of Gozag  Gold: 0 P.PPP.PP.P....##.# .Health: 15/15 ======================== .PP.PP.PP...#..#.#.#Magic: 6/8==================------ PP.P.PP.P.P......#.#AC: 2Str: 4 P.PPP.P.P.(........#EV: 11Int: 22 PP.P.PP.P.P...[>.###SH: 0Dex: 13 .PP.PP.PP.P......###.#XL:  2 Next: 48% Place: Dungeon:1 P.PPP.PP.PP...#.@$...#Noise: ---------  Time: 221.9 (0.0) PP...PPP.PP>iH.##...*#.....c) +0 short sword .PPPPP..PPP....#..**....Cast: Searing Ray P.....PPPPP...###.#.*#!. PPPPPPPPPPP... ###.# .PP....#r   quokka....####Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is almost dead.>iHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is almost dead.  (Press . to maintain the ray.)>i+h...r.>i-==2.9 (1ontinue: Searing RayRay _>i:>i>>i |E  The searing ray hits the quokka.>i6`****>i c..$.>i 5---55--3Searing Ray+ >i?% >iB* J _You kill the quokka!?iV?iuW?i&[?i#aK  You stop channelling your searing ray.?i9jP0 _?ij3?im?irv;6?iv*===?iz?iڀ,?i?i+?i͈?i?i?i?i]?iʗ?in7======?i?i>?i?i?iI?iƧ?i`?i,?ir?i?i;===?iؾ?i,?iM8===?iQ?i>?i'?i)?io?i?i%7?i8?i\@ _You now have 7 gold pieces.?iq?i?ir?i3?i+PPP.PP.P....##.# . .PP.PP...#..#.#.# . .P.PP.P.P......#.# . PPP.P.P.(........#.# .P.PP.P.P...[>.###.#.PP.P......###.# ###P.PP.PP...#......#..r.?i..PPP.PP.##....#.......PPP..PPP....#..@.......-- ....PPPPP...###.#$.#! PPPPPPPPP... #$###.# ..ast: Searing Ray  PP...#(# .# . ?i.... ## ###  r   rat (asleep) ?iF)?iPx 385.0)  A rat comes into view.?iJ===9.9 (16?i%?ij*% _Found 7 stones.@i0PPP.PP.P....##.# . yokomohoyo the Conjurer P.PP.PP...#..#.#.# .  Deep Elf of Gozag  Gold: 7 .P.PP.P.P......#.# .  Health: 15/15 ======================== PPP.P.P.(........#.#  Magic: 6/8==================------ .P.PP.P.P...[>.###.#  AC: 2Str: 4 @i8P.PP.PP.P......###.# ###  EV: 11Int: 22 PPP.PP.PP...#......#..r.  SH: 0Dex: 13 ...PPP.PP.##....#.......  XL:  2 Next: 55% Place: Dungeon:1 PPPP..PPP....#..@.......  Noise: ---------  Time: 239.9 (0.0) ....PPPPP...###.#$.#!...  c) +0 short sword PPPPPPPPP... #$###.# ...  Cast: Searing Ray @iU`PP...#(# .# .  .... ## #  ### r   rat (asleep)@iA rat comes into view. _Found 7 stones.  Aiming: Searing Ray (safe; 2% risk of failure)  @iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiAiPPP.PP.P....##.# .yokomohoyo the Conjurer P.PP.PP...#..#.#.# .Deep Elf of Gozag  Gold: 7 .P.PP.P.P......#.# .Health: 15/15 ======================== PPP.P.P.(........#.#Magic: 8/8======================== .P.PP.P.P...[>.###.#AC: 2Str: 4 P.PP.PP.P......###.# ###EV: 11Int: 22 AiBPPP.PP.PP...#......#..r.SH: 0Dex: 13 ...PPP.PP.##....#.......XL:  2 Next: 55% Place: Dungeon:1 PPPP..PPP....#..@.......Noise: ---------  Time: 239.9 (0.0) ....PPPPP...###.#$.#!...c) +0 short sword PPPPPPPPP... #$###.# ...Cast: Searing RayAimPP...#(# .# ..... ## ####Air   rat (asleep)A rat comes into view. Ai_Found 7 stones.  Aiming: Searing Ray (safe; 2% risk of failure)  AiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAi :Okay, then.AiAiAi. _Bi.Bi\OQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray BiAbilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch Bi][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onCiFCiPPP.PP.P....##.# .yokomohoyo the Conjurer P.PP.PP...#..#.#.# .Deep Elf of Gozag  Gold: 7 .P.PP.P.P......#.# .Health: 15/15 ======================== PPP.P.P.(........#.#Magic: 8/8======================== .P.PP.P.P...[>.###.#AC: 2CiPStr: 4 P.PP.PP.P......###.# ###EV: 11Int: 22 PPP.PP.PP...#......#..r.SH: 0Dex: 13 ...PPP.PP.##....#.......XL:  2 Next: 55% Place: Dungeon:1 PPPP..PPP....#..@.......CiiNoise: ---------  Time: 239.9 (0.0) ....PPPPP...###.#$.#!...c) +0 short sword CiPPPPPPPPP... #$###.# ...Cast: Magic DartCiPP...#(# .# ..... ## ####Ci*r   rat (asleep)A rat comes into view. _Found 7 stones.  Aiming: Searing Ray (safe; 2% risk of failure)  CiQ"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.CiCiCiCiN<  *****r  The magic dart hits the rat.  The rat is severely wounded.Ci CiC R.r....CiR e7---==40.9 (1Ci Ci - _The rat squeaks loudly.DiA  The magic dart hits the rat!Di-k*$***DiyDiz.Dia...Di7 6------8-Dio=1Magic DartDi DiG _You kill the rat!Di1 Dia 8-Di% Di2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dia _Di|x7===DiDiDiDiDiDiaDig===Di78===Di13 _You now have 13 gold pieces (gained 6).DiI.PP.P....##.# . P.PP...#..#.#.##. P.P.P......#.#.. .P.P.(........#.# P.P.P...[>.###.# P.PP.P......###.####.PP.PP...#......#.$..PPP.PP.##....#....PPP....#...Di-50.9 (9PPPPP...###.#..#!..... #$###.# ....PP...#(# ..# ........ ## ..# ...### #..# ...... #Dik.>....Di8DiI-1.9 (10.0)Dif*Di%49 _Found an escape hatch in the floor.Ei6 Ei Ei Ei Ei Ei Q===Eim Ei .PP...#..#.#.## P.P.P..... P.P.(........#.# ..[>.###.# .....###.#########..#......#.$......P.PP.##....#........PPP....#......PPP...###.#..#2.0) PPPPP... #$###.#...  PP...#(# ..#.......[Ei .... ## ...#....### ##..#..... .....#######.>...#...# Ei Ei Ei $3.9 (2Ei R _Found a leather armour.EiF +4.9 (3Ei Ei! X _e - 2 smoky grey potionsFiH Fi Fi Fi Fi P.P....##.# . P...#..#.#.##. .P.P......#.#.. .P.(........#.# .P...[>.###.# ......###.##########.PP...#......#.$ P.PP.##....#.... .PPP....#.......0...###.#..#. PPPP... #$###.#..PP...#(# ..#.[.... ## ...#.Fi J[### ##..#..............########.>...#...#Fi Fi +5.9 (1Fi FiG - _Found a leather armour.GiR!Gi!Gi:#Gi&Gi*,Gi:/GiU1GiɇF7 _You now have 17 gold pieces (gained 4).GiY,GiGi,GiJGi)GiGiϫGiGiFGiGi&20GiGiL _You now have 20 gold pieces (gained 3).GiT.PPP.P.P.(........#.# P.P.PP.P.P...[>.###.# PP.PP.PP.P......###.##########PP.PP.PP...#......#......... Gi)8P...PPP.PP.##....#............GiaPPP..PPP....#............... .....PPPPP...###.#..#......... PPPPPPPPPP... #.###.#......... PP...#(#@#..#.......[. .... ##$#...#........[ Gi)### #l###..#.........Magic Dart ... .....######## Gi~### .>...# ...# l   frilled lizard (asleep) ..# ..# Gi 66.9 (11.0)  A frilled lizard comes into view.Gi,7.9 (12GiGi _Found 13 gold pieces. _You see here an emerald potion.Hi( [>  . .. ...... ##.  #.##  (#@#[.  .... ##$#...#[  ### #l###..#  ... .....  ### .>...#  ...#  ..#  ..# HiKHi%4( [>  . .. ...... ##.  #.##  (#@#[.  .... ##$#...#[  ### #l###..#  ... ..... ### .>...# ...#  ..# ..# Hio{ _A frilled lizard is nearby!Ii Ii Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Ii Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onJifJil.PPP.P.P.(........#.#yokomohoyo the Conjurer P.P.PP.P.P...[>.###.#Deep Elf of Gozag  Gold: 20 PP.PP.PP.P......###.##########JiHrHealth: 15/15 ======================== .PPP.PP.PP...#......#.........Magic: 8/8======================== P...PPP.PP.##....#............AC: 2Str: 4 PPPPP..PPP....#...............EV: 11Int: 22 .....PPPPP...###.#..#.........SH: 0Dex: 13 PPPPPPPPPP... #.###.#.........XL:  2 Next: 58% Place: Dungeon:1PP...#(#@#..#.......[.Noise: ---------  Time: 267.9 (0.0).... ##$#...#........[c) +0 short sword### #l###..#.........Cast: Searing Ray... .....########### .>...#...#Jidl   frilled lizard (asleep)..#..# _You now have 17 gold pieces (gained 4). _You now have 20 gold pieces (gained 3).  A frilled lizard comes into view. _Found 13 gold pieces. _You see here an emerald potion. _A frilled lizard is nearby!JiՠJiéJi/Ki.PPP.P.P.(........#.#  yokomohoyo the Conjurer P.P.PP.P.P...[>.###.#  Deep Elf of Gozag  Gold: 20 PP.PP.PP.P......###.##########  Health: 15/15 ======================== .PPP.PP.PP...#......#.........  Magic: 6/8==================------ P...PPP.PP.##....#............  AC: 2Str: 4 PPPPP..PPP....#...............  EV: 11Int: 22 .....PPPPP...###.#..#.........  SH: 0Dex: 13 PPPPPPPPPP... #.###.#.........  XL:  2 Next: 58% Place: Dungeon:1 KiiPP...#(#@#..#.......[.  Noise: ---------  Time: 267.9 (0.0) .... ##*#...#........[  c) +0 short sword ### #l###..#.........  Cast: Searing Ray ... .....########  ### .>...#  ...#  l   frilled lizard (asleep) ..#  ..#  _You see here an emerald potion. _A frilled lizard is nearby!Aiming: Searing Ray (safe; 2% risk of failure)  Ki6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)Ki.PPP.P.P.(........#.#  yokomohoyo the Conjurer P.P.PP.P.P...[>.###.#  Deep Elf of Gozag  Gold: 20 PP.PP.PP.P......###.##########  Health: 15/15 ======================== .PPP.PP.PP...#......#.........  Magic: 6/8==================------ P...PPP.PP.##....#............  AC: 2Str: 4 PPPPP..PPP....#...............  EV: 11Int: 22 .....PPPPP...###.#..#.........  SH: 0Dex: 13 PPPPPPPPPP... #.###.#.........  XL:  2 Next: 58% Place: Dungeon:1 PP...#(#@#..#.......[.  Noise: ---------  Time: 267.9 (0.0) .... ##$#...#........[  c) +0 short sword ### #l###..#......... i{0m Cast: Searing Ray ... .....########  ### .>...#  ...#  l   frilled lizard (asleep) ..#  ..# Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard.Kip%`( [>  . .. ...... .    ([.  .... ##*[  Ki%### #*  .*. ..... ### .>...# ...# ..# ..# KiK$$.  Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard.  You kill the frilled lizard!  (Press . to maintain the ray.)Ki%20 62==8.9 (1ontinue: Searing RayRay _Ki_KiKi P***KipH$$.Ki;t5-----9+ Ki9Li=Lii  You stop channelling your searing ray. _Li}6===Li2LiLi!LimLiƇLicLi",LiLiLin7======Li8LiLi8LiLiLi{)20Li^LiLiLiLiQ===LiħLic8===LiLi}...........--ast: Searing Ray Li5Li0812.0)Li,2.9 (13LiLiU _f - an emerald potionLi3LivLiLiPP.P.PP.P.P...[>.###.# .PP.P......###.########## P.PPP...#......#......... PP...PPP.PP.##....#... .PPPPP..PPP....#... P.....PPPPP...###.#..#. PPPPPPPPPPP...l#.###.#. PP...#(#.#..#[. .... ##@#...#..[ ### #$###..#.. ... .....########Searing Ray###. .>...#LiT #. ...##. ..#l   frilled lizard (asleep)#. ..###Li,0.0)Lii.llLi+3.9 (1Li# _A frilled lizard comes into view. _You see here 13 gold pieces.NiPP.P.PP.P.P...[>.###.#  yokomohoyo the Conjurer .PP.PP.PP.P......###.##########  Deep Elf of Gozag  Gold: 20 P.PPP.PP.PP...#......#.........  Health: 15/15 ======================== PP...PPP.PP.##....#............  Magic: 6/8==================------ .PPPPP..PPP....#...............  AC: 2Str: 4 P.....PPPPP...###.#..#.........  EV: 11Int: 22 PPPPPPPPPPP....#.###.#.........  SH: 0Dex: 13 PP...#l#.#..#.......[.  XL:  2 Next: 62% Place: Dungeon:1 .... ##@#...#........[  Noise: ---------  Time: 283.9 (0.0) ### #$###..#.........  c) +0 short sword ...i034m .....########  Cast: Searing Ray ###. .>...#  #. ...#  #. ..#  l   frilled lizard #. ..#  ## _A frilled lizard comes into view. _You see here 13 gold pieces.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (66% to hit)NiR PP.P.PP.P.P...[>.###.#  yokomohoyo the Conjurer .PP.PP.PP.P......###.##########  Deep Elf of Gozag  Gold: 20 P.PPP.PP.PP...#......#.........  Health: 15/15 ======================== PP...PPP.PP.##....#............  Magic: 6/8==================------ .PPPPP..PPP....#...............  AC: 2Str: 4 P.....PPPPP...###.#..#.........  EV: 11Int: 22 PPPPPPPPPPP....#.###.#.........  SH: 0Dex: 13 PP...#l#.#..#.......[.  XL:  2 Next: 62% Place: Dungeon:1 .... ##@#...#........[  Noise: ---------  Time: 283.9 (0.0) ### #$###..#.........  c) +0 short sword ... NiS .....########  Cast: Searing Ray ###. .>...#  #. ...#  #. ..#  l   frilled lizard #. ..#  ##Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (66% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard![> .P PP. PP.# PP.* ..* *  *[.  .... [  ###   ...   ###. .> #.  #.  #. NiS M  ## Ni ...$Shift-Dir - straight line  Aim: a frilled lizard (66% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!  You kill the frilled lizard!  (Press . to maintain the ray.)Niz 20 5==4.9 (1ontinue: Searing RayRay _Ni Ni Oi3Oi2OiK  You stop channelling your searing ray.OixE _OiOiOiOiOi3M7===OiOiOiOi:Oi/OiOiOi/OiOi Oi Oi ;===Oiy8===OiZOiwOi33 _You now have 33 gold pieces (gained 13).33Oi "Oi"%9Oi#Oi1(L _You now have 39 gold pieces (gained 6).Oi+Q===Oi-Oi5OiI<Oi<Oi?OiGL  You now have 45 gold pieces (gained 6).OivG&45OiJOiQ; _You see here 7 stones.OiVOiVOiZOi`Oig,OilOiuOiN,Oi}OiOi,OiҚOi4Oi,OiOi]Oi޼OiIOiOiOi,OiOiWOi#,OiOiOi,OiO Oi^OiS,OidOiOiOiOi+Oi!Oi$%Oi%Oi'Oi*OiN-,Oil.OiQ2Oi,5,Oi6Oi8OiH;,Oi<Oi=Oi7@,Oi@Oi^DOiFOiRiЩRik,RiRi{RiQ===Ri9RiRi,Ri}Ri1Ri:50RiRiL _You now have 50 gold pieces (gained 5).RiRiQRiRiRiRiBRi U50Ri> RiGRiRiRiNRiRiRiRiRiI Ri Ri#RiD'Ri+,Ri,Ri.Ri0Ri`1Ri72Ri'4Ri=6,Ri8Ri~;Ri=Ri'>Ri8?RiARiO6......PPPPP......... ....#..PPP..PP......l .....#..PP.PPP.. ...... #.......PP.PP. .....##....#..P.PP.PP. ##...#.....###P.P.PP.P #.... .....# #P<P.P.PP #....##....# #P.P.PP.P #.@.....# #P.PP.PP.-- ###.....# #PP.PP.PP ###...###PP.PPP.. Cast: Searing Ray  #.#....PPP..PPP #...###PPPPP...#####...###PPPPPPPP l   frilled lizard (asleep)RiyP..........#PPPPPPPP.............##..............##....###RiW 53.9 (24.0)  A frilled lizard comes into view.Ril.ll--4.9 (25RinRi0s8 _The frilled lizard hisses angrily.Si_6[ ......PPPPP... yokomohoyo the Conjurer ....... ....#..PPP..PPP Deep Elf of Gozag  Gold: 50 Si6....... .....#..PP.PPP.. Health: 15/15 ======================== .....l #.......PP.PP.PP Magic: 6/8==================------ .....##....#..P.PP.PP. AC: 2Str: 4 ##...#.....###P.P.PP.P EV: 11Int: 22SiB7 #.... .....# #P;===WiWiWif5WiL _You now have 55 gold pieces (gained 5).WiDWiWiAWiXWiWi"WiWi_ Win ...##.#.# .....#.. # ###......#.# #S ........... .### ##........... ..####..#..PPPPP #.#.....#..PPPPPP#######@#........PPPPP.-..............#..PPP...............#..PP.PPPMagic Dart.........#.......PP.PP.........##....#..P.PP.PPWi#####...#.....###P.P.PP. S   ball python (constriction, asleep)#..........# #P<P.P.P#....##....# #P.P.PP.#..#.......# #P.PP.PPWi( 672.0)  A ball python comes into view.Wi2k.SS)Wi ;4=8.9 (13WiJWiO5 _The ball python hisses angrily.XiQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onYiNpYi[Yiyokomohoyo the Conjurer...##.#.# Deep Elf of Gozag  Gold: 55 Yiu.....#.... Health: 15/15 ========================####......#.# Magic: 8/8========================#.Yi............ AC: 2Str: 4S### ##........... EV: 11Int: 22..####..#..PPPPPPP SH: 0Yi]Dex: 13#.#.....#..PPPPPPP XL:  2 Next: 75% Place: Dungeon:1#######@#........PPPPP.. Noise: =--------  Time: 368.9 (0.0)Yi..............#..PPP..PP c) +0 short sword..............#..PP.PPP. Cast: Searing Ray.........#.......PP.PP.PYi͍........##....#..P.PP.PP#####...#.....###P.P.PP. S   ball python (constriction)Yi^#..........# #P<P.P.P#....##....# #P.P.PP.Yi2l#..#.......# #P.PP.PP _Okay, then.YicThe magic dart hits the frilled lizard. _You kill the frilled lizard! _You now have 55 gold pieces (gained 5).  A ball python comes into view. Yi6_The ball python hisses angrily.YiYiYiYi (  yokomohoyo the Conjurer ...##.#.# Deep Elf of Gozag  Gold: 55  .....#.... Health: 15/15 ======================== # ###......#.# Magic: 6/8==================------ #. ............ AC: 2Str: 4 S### ##........... EV: 11Int: 22 YiB K*.####..#..PPPPPPP SH: 0Dex: 13 #*#.....#..PPPPPPP XL:  2 Next: 75% Place: Dungeon:1 #######@#........PPPPP.. Noise: =--------  Time: 368.9 (0.0) ..............#..PPP..PP c) +0 short sword ..............#..PP.PPP. Cast: Searing Ray Yi .........#.......PP.PP.P ........##....#..P.PP.PP #####...#.....###P.P.PP. S   ball python (constriction) #..........# #P.#..@.....$.-21.9 (8........##....♣♣♣..######.....#.♣####.#.#.♣ ##.#...♣###..###..♣♣ #....###.... ...##.#.###........... .....#.....####.##...#####.#cigcici>-2.9 (9ci!ci; _Found a stone staircase leading down.divdiwdi@ydih|dididi߅,didixdiʼndidiOdi;===dididiSdi~,dididicdidiXL  You now have 91 gold pieces (gained 6).diͦ&91didiN< _You see here a +0 whip.dindiFdididi%8didiL _You now have 98 gold pieces (gained 7).didiqdidi>dididiQdidi'103diPdiM _You now have 103 gold pieces (gained 5).di3dididiKdidi9dijdidiGdidi<didididi=didi|diX di+ ......# #............ ......### ##........#... ........###...).>...#... ......#................. ......##....♣♣♣......... ####.....#.♣# #♣....###.#.#.♣ ♣.......di+ ##.#...♣ #♣........###..###..♣♣♣.@..#....#....###.........##.#.### ..#.................#.....##..#######.##...####......#.#..##.#..#.# ##..............#......##.### ##.................?.diK,0#...####..#..PPPPPPPPPPPPPPP###.#.....#..PPPPPPPPPPPPPPP#######.#........PPPPP....†PPPPPdi:038.9 (16.0)diHE,9.9 (17diGQdiVe _g - a scroll labelled LOXYNI SOPLERCHgi(3gi+gi;3gi7gip<,gi@giYEgiEgiHgiNgiRgiSgijVgi\gi`giPagifgingi?v,gi|gigi\gi̍gi:gigi,gigiKgi,gigi9gi,gigiLgi,gi gigiG,gi'giF0gim8,gi^>giEgiK,giQgiWYgij#♣............  ♣............. #♣....... # ♣....#.........### #.. ..##.#.###.... l.. ......#.....##..###.## ##......#.#..##.#.....# ...........#......###..# ................@?...... .#..PPPPPPPPPPPPPPP##### .#..PPPPPPPPPPPPPPP# Magic Dart ....PPPPP....÷PPPPP# #.# .#..PPP..PPPPP..PPP#####..# #. .#..PP.PPP...PPP.PP....... .. l   frilled lizard (asleep) ....PP.PP.PPP.ikmPP.P....##.# . .#..P.PP.PP.PP.PP...#..#.#.##. .###P.P.PP.P.PP.P.P......#.#..gi<-52.9 (13gi,3.9 (14gigiiiQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onjimjid#♣............yokomohoyo the Conjurer♣...............Deep Elf of Gozag  Gold: 103 #♣.............#..Health: 15/15 ======================== ♣....#.........### #..Magic: 8/8======================== .....##.#.###.... l..AC: 2Str: 4 ......#.....##..###.##EV: 11Int: 22 ##......#.#..##.#.....#SH: 0jiDex: 13 ...........#......###..#XL:  2 Next: 89% Place: Dungeon:1 ................@?......Noise: ---------  Time: 453.9 (0.0) .#..PPPPPPPPPPPPPPP#####c) +0 short sword .#..PPPPPPPPPPPPPPP#Cast: Searing Ray ....PPPPP....÷PPPPP# #.# .#..PPP..PPPPP..PPP#####..# #. .#..PP.PPP...PPP.PP....... ..l   frilled lizard (asleep) ....PP.PP.PPP.PP.P....##.# . .#..P.PP.PP.PP.PP...#..#.#.##. .###P.P.PP.P.PP.P.P......#.#.. _Found a stone staircase leading down.  You now have 91 gold pieces (gained 6). _You see here a +0 whip. _You now have 98 gold pieces (gained 7). _You now have 103 gold pieces (gained 5). _g - a scroll labelled LOXYNI SOPLERCHjijijiMji)#♣............ yokomohoyo the Conjurer  ♣............. ..  Deep Elf of Gozag  Gold: 103 #♣............. #..  Health: 15/15 ======================== ♣....#.........### #..  Magic: 6/8==================------ .....##.#.###.... l..  AC: 2Str: 4 ......#.....##..###*##  EV: 11Int: 22 ##......#.#..##.#.*...#  SH: 0Dex: 13 ...........#.....*###..#  XL:  2 Next: 89% Place: Dungeon:1 ................@?......  Noise: ---------  Time: 453.9 (0.0) .#..PPPPPPPPPPPPPPPji*D[33m#####  c) +0 short sword .#..PPPPPPPPPPPPPPP#  Cast: Searing Ray ....PPPPP....÷PPPPP# #.# .#..PPP..PPPPP..PPP#####..# #. .#..PP.PPP...PPP.PP....... ..  l   frilled lizard (asleep) ....PP.PP.PPP.PP.P....##.# . .#..P.PP.PP.PP.PP...#..#.#.##. .###P.P.PP.P.PP.P.P......#.#.. _You now have 103 gold pieces (gained 5). _g - a scroll labelled LOXYNI SOPLERCHAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)ki$#♣............ yokomohoyo the Conjurer  ♣............. ..  Deep Elf of Gozag  Gold: 103 #♣............. #..  Health: 15/15 ======================== ♣....#.........### #..  Magic: 6/8==================------ .....##.#.###.... l..  AC: 2Str: 4 ......#.....##..###.##  EV: 11Int: 22 ##......#.#..##.#.....#  SH: 0Dex: 13 ki&/...........#......###..#  XL:  2 Next: 89% Place: Dungeon:1 ................@?......  Noise: ---------  Time: 453.9 (0.0) .#..PPPPPPPPPPPPPPP#####  c) +0 short sword .#..PPPPPPPPPPPPPPP#  Cast: Searing Ray ....PPPPP....÷PPPPP# #.# .#..PPP..PPPPP..PPP#####..# #. .#..PP.PPP...PPP.PP....... ..  l   frilled lizard (asleep) ....PP.PP.PPP.PP.P....##.# . .#..P.PP.PP.PP.PP...#..#.#.##. .###P.P.PP.P.PP.P.P......#.#.. Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!ki90m  ..... .. .... #.. ....### #.. ..##.#. *.. ..#.....*## ...#.#.ki1?*...# .....#.....*###..# ........ PPP### PPP ... PPP P...PPP.PP. .PPP.PP.P....##.# PP.PP.PP...#.ki4$...  Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!  You kill the frilled lizard!  (Press . to maintain the ray.)ki103 93==4.9 (1ontinue: Searing RayRay _kimki"liliGliliK  You stop channelling your searing ray.li/ _lilir3li0li^c7===li liq,liliR&,li-li5,li;liTDQ===liTy8===liZlializBli♣. ♣...... .. ♣...... #.. ....#.........### #.. .##.#.###.... $.. .#.....##..###.## ......#.#..##.#.....# ....#......###..#.........@.-- #..P# #..P# ast: Searing Ray PPPPP. #..PPP..P #..PP.PPPlibPP.PP.PPP.PP.P... #..P.PP.PP.PP.PP...#. li,63.9 (9liCJ--4.9 (10.0)likli%c _h - a scroll labelled ATUPHA NEICWEmi"HmiHmi103===miNmimimimi$mi%9miʓmi\ _You now have 109 gold pieces (gained 6).mimimimi2mimiOmimi>nmi,mimimi%1mimi\$ mi*_You now have 119 gold pieces (gained 10).miPmimimiGmi>mimi+mimi,miGmimiJmimimi, #..........#  .....#.#.#.#  ..........# ##### ##..#.#.#.##. #..........# ..#... #.#.#.#..##.... ##........#  #...@..##.# ....... .............# ......................#........#..........# mi~...........#######...###. .#.........######.........###.#.###.........####...## ..#.....##..###.### .### ....#.#..##.#.....# #mig-82.9 (18mi,3.9 (19mi$mi)Z _i - a bubbling pink potionmi mid mi mi mi Xmi miI miU! mi" mi# mi@$ mi$ mi% mi ' mi]' mi' miO+ mi, miD- mi?. mi/ mi1 mi1 mi2 mi5 mi7 mi)8 mi< ,mi= miO> mi)? miB miD mi;E miE miH miI miLJ miXK miLM miLO miO miP miU miV miCW miX miY mii[ mi[ miy\ mi<^ mi_ mi` mi` mig miQi mii mij mil miln mio mio mirr mit ,miu miQx miz miuz mi{ mi~ mi mi' miB mi mi/ mi mi miNj mi֐ Bmi mi miM miO mi mix mi' mi9 mi miޡ mie miӣ mi miߨ mi_ miЪ mi miC mi mi miu mi+ mi mi mi˾ miu mi miD mi mi mi mi9 mi mi miR mi" min mi mi6 mi mi mi mi miG mi/ miZ ,mi= mi mi miR mi mi mi ,mi mi mimimimimizmimi miQmimi mimidmimi mi6mimirmimi}!miF$mi&mio'mi(mif+mi-mi.mi\/mi.2mi;5mi5mi37mi7:miA,miBmiEmifI,miJmiwMmiOmiPmiQmiWmiZmi[mi\mi`miCcmicmi]emihmiYkmikmimimimi!mi,mimimimi5mimiMmimi!mimimi2miwmi3mimimimimimi mio mi min mi2,mimimi\mimiwmimimimimi mi^"mi"mi{#mi%mi'mi (mi(mic+mi-,mi.mi0mi2mi33mi3mi5mi7,mi8mi;mi<mi<mi>mia@mi B,ninini?,niWnini ni ni ni niniBnini}ni$,nini&ni'ni(ni *ni-ni1,ni1ni=6nil8ni8ni9nik>ni0A,nizBni GniIniXJniLni6QniTni-UniWni\nib,niieniknioniVpni~snixni|niq}ninikni҇niMninini,nini[ni?,ni`niniպnininiZninifni#niniv,nini0nis,niniq ni"nininini#,niE(ni\.ni3niC4niA9ni?niE,ni$KniPniX,ni\nianifnihnijniqnivnixni{niXniQ,ni7niWnininininininiH,niniwnininini'nimPPPPPPPPPP#######. PPPPPPPPPP# .. .b ....÷PPPPP# ##.#.... PPPPP..PPP#####..#.#. P...PPP.PP.......... PPP.PP.P....##.#.. PP.PP.PP...#..#.#.##. ni0P.P.PP.P.P......#.#.. PPP.P.P.(......@.#.# P.P.PP.P.P...[>.###.# PP.PP.PP.P......###.########## .PPP.PP.PP...#......#......... P...PPP.PP.##....#............ PPPPP..PPP....#...............b   bat (asleep) .....PPPPP...###.#..#......... PPPPPPPPPP....#.###.#......... PPPPPPPPPP...#(#.#..#.......[.nip16020.0)ni,41niE ni8V _A bat comes into view.pipiOQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray piYNAbilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onpi7piPPPPPPPPPPP#######.yokomohoyo the Conjurer PPPPPPPPPP#.. .bDeep Elf of Gozag  Gold: 119 ....÷PPPPP# ##.#....Health: 15/15 ======================== PPPPP..PPP#####..#.#.Magic: 8/8======================== P...PPP.PP..........piQHAC: 2Str: 4 .PPP.PP.P....##.#..EV: 11Int: 22 PP.PP.PP...#..#.#.##.SH: 0Dex: 13 P.P.PP.P.P......#.#..XL:  2 Next: 93% Place: Dungeon:1 .PPP.P.P.(......@.#.#Noise: ---------  Time: 604.9 (0.0) P.P.PP.P.P...[>.###.#c) +0 short sword PP.PP.PP.P......###.##########piRCast: Magic Dart .PPP.PP.PP...#......#......... P...PPP.PP.##....#............ PPPPP..PPP....#...............b   bat (asleep) .....PPPPP...###.#..#......... PPPPPPPPPP....#.###.#......... PPPPPPPPPP...#(#.#..#.......[. _h - a scroll labelled ATUPHA NEICWE _You now have 109 gold pieces (gained 6). _You now have 119 gold pieces (gained 10). _i - a bubbling pink potion _h - 2 scrolls labelled ATUPHA NEICWE (gained 1) _A bat comes into view.pi5apippi8tqiyA  The magic dart hits the bat.qi x$******qiLH......qi;X119 7---6=5.9 (1Magic Dartqi aqiGcG _You kill the bat!qi3qiqibqi qiqid,qiqi qi M8===qi`qiWqi@qiqiqiZqiqiqiqi!qi$,qi%qi(qi@+qi+;===qi-qi3rij##..###.### .### .##.#.....# #.# ...#..###..###.####...## ................#.......PPPPPP#######.... PPPPPPP# #......$.... .÷PPPPP# ##.#.........P..PPP#####..#.#.......P.........@......B-P.P....##.#..#.........#..#.#.##....... Magic Dart.P.P......#.#..######P.P.(........#.## .PP.P.P...[>.###.# B   giant cockroach (asleep) PP.PP.P......###.##########.PP.PP...#..... rii.PPP.PP.##....#....... 12.9 (7  A giant cockroach comes into view.ri\ {B>Bri E-3.9 (8ririM; _Found a stone staircase leading down.ri@ M  The magic dart hits the giant cockroach.ri T*****$ri`*.....riRri83##..###.### .###yokomohoyo the Conjurer .##.#.....# #.# ...#Deep Elf of Gozag  Gold: 119 ......###..###.####...##Health: 15/15 ======================== ................#.......Magic: 7/8=====================--- PPPPPPP#######..........AC: 2Str: 4 PPPPPPP# #......$....EV: 11Int: 22 ri#.÷PPPPP# ##.#.........SH: 0Dex: 13 PP..PPP#####..#.#.......XL:  2 Next: 103% Place: Dungeon:1 .PPP.PP.........@.....$>Noise: =--------  Time: 614.9 (1.0) P.PP.P....##.#..#.......c) +0 short sword PP.PP...#..#.#.##.......Cast: Magic Dart .PP.P.P......#.#..###### P.P.P.(........#.## .PP.P.P...[>.###.# PP.PP.P......###.########## P.PP.PP...#......#......... .PPP.PP.##....#............ _A bat comes into view.The magic dart hits the bat. _You kill the bat!A giant cockroach comes into view. _Found a stone staircase leading down.  The magic dart hits the giant cockroach.riE _You kill the giant cockroach!You have reached level 3!ri/  --more--ti#  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? wi$)9/199------43 1% Magic Dartwi4wiT9S _You feel clever. x2~iC 3~iF ~iO | _~irU B~ifV ~i] ~iMc c8===~id ~id ~if ~ik ,~in ~it ,~i2u ~i~z ~i{ l9======~i} ~i X~it ~i ,~i ~i ~i ~i9 ~i9 25=== _You now have 125 gold pieces (gained 6).12532 _You now have 132 gold pieces (gained 7).~i ~i ~i ~iM X~iq ~i n~i ~iR~is.#.#.#.#  .......# #.  .#.#.#.## ...  # #.#  .#.#.#..# #.###  ........# #.#.#  .....##.# #.#.#  ........# #...#  ........# ####.@.#  - ........# #....#.#  ####...##.#..##.#.#  ###.........# #...#  ....####...## #.# #.### #.######.#    ....~iAt# #.# #...#   ###..###.####...###    ..........#.......#   43.9 (29.0)-4.9 (30 _j - a scroll labelled MOVAOPR QUSIi3ieiiIi ,i# i i,i0ii"i.i2,i(3,ir9Bif:i?Xi@iMDBiZEiuFi+G,i[JidKi.###.# PP.P......###.########### PP.PP...#......#.........# PP.PP.##....#............# .PPP....#...............# PPPPP...###.#..#.........# PPPPP....#.###.#.........# PPPPP...#(#.#..#.......[.# ###.#...#@.......[# 708.9 (64i###..#.###..#.........# .### ##....#.....#########  ###....>...# #........ #........# #........# ########## iiciM"E _Done exploring.i  i i i% i& i* : _i?- i/ iP0 i1 i4 i T i/U i&W ioZ i.] i] i^ i iX i i" i[ iS Bif iK i i i. i i PPPPPPPPPPP# #...........# PP....÷PPPPP# ##.#.........# ..PPPPP..PPP#####..#.#.......#P...PPP.PP................># PP.PPP.PP.P....##.#..#.......# P.PP.PP.PP...#..#.#.##.......# .PP.P.PP.P.P......#.#..####### i -.P.PPP.P.P.(........#.## PP.P.PP.P.P...[@.###.# 18.9 (10 P.PP.PP.PP.P......###.########### PP.PPP.PP.PP...#......#.........# PPP...PPP.PP.##....#............# ..PPPPP..PPP....#...............# PP.....PPPPP...###.#..#.........#  PPPPPPPPPPPP....#.###.#.........#i o  PPPPPPPPPPPP...#(#.#..#.......[.#  #.............###.#...#........[# i2 i8 i5O iS c _There is a stone staircase leading down here.iJyi(ii!K _You can't go up here!ii?ili+iL789.0) _iDib ##?.....# ..# . #.......##..## ... ##....#....#.. # #... ............## #.#.#. .............### #.#.## ....÷....####.#.## .........##.#.#.2 .......@.........##.#.#. ......#....#.._.....#... ##... #....#..#... ##. #.#......?. # #.##....#. #.###..#######.... #.# #..# ## #ic[m.# #... ..... #... .....idiqi.21.4 (2.5ii#} _You climb downwards. _There is a stone staircase leading up here.i[D Spells (Memorise)TypeFailure Level  a - SlowHexes11% 1b - Ensorcelled HibernationHexes/Ice16%2  c - Dazzling FlashHexes/Fire30% 3  d - Fugue of the FallenNecromancy30% 3  e - Tukima's DanceHexes30% 3  f - Fulminant PrismConjuration/Alchemy 34% 4  g - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4  h - Rending BladeConjuration/Forgecraft 34% 4  i - AnguishHexes/Necromancy 71% 4  j - Dimensional Bullseye Hexes/Translocation 71% 4  k - Yara's Violent Unravelling Hexes/Alchemy 96% 5  l - Platinum ParagonForgecraft100% 9  m - ShatterEarth100% 9 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti i yokomohoyo the Conjurer##?.....# ..#i . Deep Elf of Gozag  Gold: 132#.......##..##... Health: 19/19 ========================##....#....#.. # #... Magic: 9/9========================............## #.#.#. AC: 2Str: 4.............### #.#.## EV: 11Int: 24..........÷....####.#.## SH: 0Dex: 13.................##.#.#. XL:  3 Next:  1% Place: Dungeon:2i- .......@.........##.#.#. Noise: ---------  Time: 721.4 (0.0)......#....#.._.....#... c) +0 short sword##... #....#........#... Cast: Magic Dart##. #.#......?........# #.##............#.i #.###..#######.... #.# #..# ##..# #.# #... ..... #... .....#  _j - a scroll labelled MOVAOPR QUSI _Done exploring. _There is a stone staircase leading down here. _You can't go up here! _You climb downwards. _There is a stone staircase leading up here.i& P  Okay, then.i0 i8 i; . _i3iio _i'#...##?.....# ..# ...i##.......##..## ...##....#....#.. # #......## #.#.#......### #.#.#...÷....####.#.#...##.#.#..........<..##.#.#...4.4 (3......#....#.._.....#...##... #....#........#...##. #.#......?...iB$f# #.##.....#...#.###..#######.....###.# #..# ##..i&%#.# #... ...#... .....###i1i>i]h F[?25h[?0c  Enter note: i [?25l[?1ciI% i. i5 i;8 . _i,BiQMiTiVUi5is>iEiIF _Unknown command.i[?25h[?0c  iz,Enter note: iբ [?25l[?1ciiiɸi. _ii[i_iO _You have 132 gold pieces.i' i) yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 724, Time: 00:04:30 Health: 19/19AC:  2 Str:  4 XL: 3 Next: 1% Magic: 9/9EV: 11 Int: 24 God: Gozag Gold: 132SH:  0 Dex: 13 Spells: 5/8 levels left rFire . . .c - +0 short sword rCold . . .if, x(no offhand) rNeg . . .a - +0 robe rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regenerationii..... yokomohoyo the Conjurer##?.....# ..#.... Deep Elf of Gozag  Gold: 132#.......##..##...... Health: 19/19 ========================##....#....#.. # #...... Magic: 9/9========================............## #.#.#.... AC: 2Str: 4.............### #.#.##.## EV: 11Int: 24..........÷....####.#.##.## SH: 0Dex: 13.................##.#.#.... XL:  3 Next:  1% Place: Dungeon:2iW1w.......<..@......##.#.#.... Noise: ---------  Time: 724.4 (0.0)......#....#.._.....#...... c) +0 short sword##... #....#........#...... Cast: Magic Dart##. #.#......?...........# #.##............#....#.###..#######.....## #.# #..# ##..#..# #.# #... ........ #... .....####  _There is a stone staircase leading up here. _Okay, then. _Enter note: _Unknown command. _Enter note: _You have 132 gold pieces.iT=iGisJii} Inventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled ORACSOV MAOTA  g - a scroll labelled LOXYNI SOPLERCH  h - 2 scrolls labelled ATUPHA NEICWE  j - a scroll labelled MOVAOPR QUSI Potions (go to first with !)  b - a potion of magic  e - 2 smoky grey potions  f - an emerald potion  i - a bubbling pink potioniiկi4... yokomohoyo the Conjurer##?.....# ..#.... Deep Elf of Gozag  Gold: 132#.......##..##...... Health: 19/19 ========================##....#....#.. # #...... Magic: 9/9========================............## #.#.#.... AC: 2Str: 4.............### #.#.##.## EV: 11Int: 24..........÷....####.#.##.## SH: 0Dex: 13.................##.#.#.... XL:  3 Next:  1% Place: Dungeon:2.......<..@......##.#.#.... Noise: --------- [37iCkm Time: 724.4 (0.0)......#....#.._.....#...... c) +0 short sword##... #....#........#...... Cast: Magic Dart##. #.#......?...........# #.##............#....#.###..#######.....## #.# #..# ##..#..# #.# #... ........ #... .....####  _There is a stone staircase leading up here. _Okay, then. _Enter note: _Unknown command. _Enter note: i:_You have 132 gold pieces.ii`iiipi{%i.i0i!  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 3.4  29%  +3           b - Unarmed Combat   0.0    -2   h + Conjurations 5.3  71%  +1           c - Short Blades   0.0     0               d - Armour   0.0 [ia#37m   -2       e - Dodging   2.4    +2       f - Stealth   2.4    +3                                                          i&g            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi&:ifAiJ... yokomohoyo the Conjurer##?.....# ..#.... Deep Elf of Gozag  Gold: 132#.......##..##...... Health: 19/19 ========================##....#....#.. # #...... Magic: 9/9========================............## #.#.#.... AC: 2Str: 4iK.............### #.#.##.## EV: 11Int: 24..........÷....####.#.##.## SH: 0Dex: 13.................##.#.#.... XL:  3 Next:  1% Place: Dungeon:2.......<..@......##.#.#.... Noise: ---------  Time: 724.4 (0.0)......#....#.._.....#...... c) +0 short sword##... #....#........#...... Cast: Magic Dart##. #.#......?...........# #.##............#....iaL#.###..#######.....## #.# #..# ##..#..# #.# #... ........ #... .....####  iL_There is a stone staircase leading up here. _Okay, then. _Enter note: _Unknown command. _Enter note: _You have 132 gold pieces.iTi_ifihiPi Spells (Memorise)TypeFailure Level  a - SlowHexes11% 1b - Ensorcelled HibernationHexes/Ice16%2  c - Dazzling FlashHexes/Fire30% 3  d - Fugue of the FallenNecromancy30% 3  e - Tukima's DanceHexes30% 3  f - Fulminant PrismConjuration/Alchemy 34% 4 i  g - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4  h - Rending BladeConjuration/Forgecraft 34% 4  i - AnguishHexes/Necromancy 71% 4  j - Dimensional Bullseye Hexes/Translocation 71% 4  k - Yara's Violent Unravelling Hexes/Alchemy 96% 5  l - Platinum ParagonForgecraft100% 9  m - ShatterEarth100% 9 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitz ilvz iz iz iw... yokomohoyo the Conjurer##?.....# ..#.... Deep Elf of Gozag  Gold: 132#.......##..##...... Health: 19/19 ========================z i##....#....#.. # #...... Magic: 9/9========================............## #.#.#.... AC: 2Str: 4.............### #.#.##.## EV: 11Int: 24..........÷....####.#.##.## SH: 0Dex: 13.................##.#.#.... XL:  3 Next:  1% Place: Dungeon:2.......<..@......##.#.#.... Noise: ---------  Time: 724.4 (0.0)......#....#.._.....#...... c) +0 short sword##... #....#........#...... Cast: Magic Dart##. #.# iɛ.m......?...........# #.##............#....#.###..#######.....## #.# #..# ##..#..# #.# #... ........ #... .....####  _There is a stone staircase leading up here. _Okay, then. _Enter note: _Unknown command. _Enter note: _You have 132 gold pieces.z iP  Okay, then.z iz iz ic. _{ i  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 3.4  29%  +3           b - Unarmed Combat   0.0    -2   h + Conjurations 5.3  71%  +1           c - Short Blades   0.0     0               d - Armour   0.0 [{ i%37m   -2       e - Dodging   2.4    +2       f - Stealth   2.4    +3                                                          { icg            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~ i ~ iay... yokomohoyo the Conjurer##?.....# ..#.... Deep Elf of Gozag  Gold: 132#.......##..##...... Health: 19/19 ========================##....#....#.. # #...... Magic: 9/9========================............## #.#.#.... AC: 2Str: 4.............### #.#.##.## EV: 11Int: 24~ i..........÷....####.#.##.## SH: 0Dex: 13.................##.#.#.... XL:  3 Next:  1% Place: Dungeon:2.......<..@......##.#.#.... Noise: ---------  Time: 724.4 (0.0)......#....#.._.....#...... c) +0 short sword##... #....#........#...... Cast: Magic Dart##. #.#......?...........# #.##............#....#.###..#######.....## #.# #..# ##..#..# #.# #... ........ #... .....####~ i6  _Okay, then. _Enter note: _Unknown command. _Enter note: _You have 132 gold pieces. _Okay, then.~ iQ i<\  _ ib , ie B i ##....#....#.. # #.......#.#............## #.#.#............### #.#.##.##.#.#..........÷....####.#.##.##.....#.#.#.....#.#.......<.........##.#.#...............#....#.._.....#..........##... #....#..#..........###. #.#..............## #.##............#........# #.###..#########?#.# #..# ##..#..##.#.##.# #... ....####... .....#####.#... ....$># i /[40m.. ......# 9.4 (530.4 (6 _k - a scroll labelled RAPSESHR WOOTOM i0 it4 i 5 iH5 i6 i9 i^; i; i= i7? iVP, iV, iW iJX iY i0aX ic i5f, ig i i׮.#....#.._.....#..........##....##....#........#..........#####.##.#......................# #.##.##............#........# .##.###..#######.....###?#....  #.# #..########..#..##.#.###  #.# #................#.###  #............#####.#  ... .......@>#8.4 (8 .. ..# .......#.# ....... .# ......# .#..#... .#.#..## ..#[# ..9.4 (9 _Found a robe. i840.4 (10.0) _You now have 138 gold pieces (gained 6). i~3 i iY iyX ia, i i i, iv i= i< i8 iģ i i B i i iG i, i i, iE i _k - 2 scrolls labelled RAPSESHR WOOTOM (gained 1) i3 i  i i iY i i  i1, i i i@ , i  i}  i , i?  i  i|, i` i0 i9, i i^ ir, i% i? iBA.#.#.#.#...# .##.# .#.......... ....##....#### ..........#####.#...# ..........# #.#.#.# .#........#####.#.# ....###.#.......#.# ..#..##.#.#####.#.# ......#.### #.@. ..#####.# ###..# .># ..# ..#Magic Dart ..# ### .... #.# . ..... ..# ..[3 iA7m .......J   endoplasm (asleep) #.# ....... ..# J.#.... #..59.4 (19 iF-60.4 (20 iAs _An endoplasm comes into view. iiCG *****J  *The magic dart hits the endoplasm.  The endoplasm is heavily wounded. i i.....J.8---=1.4 (1.0) i}^ _The endoplasm quivers. iXHG  The magic dart hits the endoplasm! iM*****$ iC..... iV138 7------52Magic Dart i iM _You kill the endoplasm! iNt 8===1389====== _Magic restored. i4  i X........##....#### .#####.#...## #.#.#.# < ######.#.# ..###.#.......#.# # ...##.#.#####.#.#.#.....#.### #...#..# .#####.# ###. ># ..# #-# ### #....# .# . .........Magic Dart# .. l......... .# ...$.......# ......#....#l   frilled lizard (asleep) .. ....#.. ..........  i  71.4 (9  A frilled lizard comes into view. iW  i3 A-2.4 (10.0) iM  ik 9 _Found a stone staircase leading up. iQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i  i }.........##....####yokomohoyo the Conjurer  i .........#####.#...#Deep Elf of Gozag  Gold: 138 .........# #.#.#.# <Health: 19/19 ======================== #........#####.#.# ..Magic: 9/9======================== ...###.#.......#.# # ...AC: 2Str: 4 .#..##.#.#####.#.#.#...EV: 11Int: 24 .....#.### #...#..#SH: 0Dex: 13 .#####.# ###..#XL:  3 Next:  5% Place: Dungeon:2 ># ..##@.#Noise: ---------  Time: 772.4 (0.0) .# ####....#c) [ i k40m+0 short sword .# ..........Cast: Searing Ray .# ..l......... .#...$....... .#......#....#l   frilled lizard (asleep) ......#........ ................ _The endoplasm quivers.The magic dart hits the endoplasm! _You kill the endoplasm! _Magic restored.  A frilled lizard comes into view. _Found a stone staircase leading up. i~$ i).........##....#### iO yokomohoyo the Conjurer  i.........#####.#...#  Deep Elf of Gozag  Gold: 138  im.........# #.#.#.# <  Health: 19/19 ========================  i?}#........#####.#.# ..  Magic: 7/9 iC==================------  i...###.#.......#.# # ...  AC: 2 iJ+Str: 4  i.#..##.#.#####.#.#.#...  EV: 11 i,Int: 24  ir.....#.### #...#..#  SH: 0Dex: 13 .#####.# ###..# XL:  3 Next:  5% Place: Dungeon:2 ># ..# #@.# Noise: ---------  Time: 772.4 (0.0) .# ### #*...#  c) +0 short sword .# . *........  Cast: Searing Ray .# .. l......... .# ...$....... .# ......#....#  l   frilled lizard (asleep) .. ....#........ .. .............. A frilled lizard comes into view. _Found a stone staircase leading up.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - str iZaight lineAim: a frilled lizard (asleep, 100% to hit) i .........##....#### yokomohoyo the Conjurer .........#####.#...#  Deep Elf of Gozag  Gold: 138 .........# #.#.#.# <  Health: 19/19 ======================== #........#####.#.# ..  Magic: 7/9==================------ ...###.#.......#.# # ...  AC: 2Str: 4 .#..##.#.#####.#.#.#...  EV: 11Int: 24 .....#.### #...#..#  SH: 0Dex: 13 .#####.# ###..# i G XL:  3 Next:  5% Place: Dungeon:2 ># ..# #@.# Noise: ---------  Time: 772.4 (0.0) .# ### #....#  c) +0 short sword .# . .........  Cast: Searing Ray .# .. l......... .# ...$....... .# ......#....#  l   frilled lizard (asleep) .. ....#........ .. .............. Aiming: Searing Ray (safe; 1% risk of failure)  iW Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard! i #...#  #.#.#.# < ##.#.# ..  # ... ..     ># ..# #@.# ### #*...#  . *........  .. *... .*... ......#....# ....#........ ..............  i;: ..$.  Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!  You kill the frilled lizard!  (Press . to maintain the ray.)138 7==3.4 (1ontinue: Searing RayRay _ iA  ik  i! 3 if#  i' K  You stop channelling your searing ray. i( / _ iw- I i2.  i~1 , iy2  i5 c8=== iL6  i'9 , i+:  iF< , i`=  i8@ , iA  iC Q=== iD  i3Q 9=== iS  i^ 9 #.#.#.# < ##.# ..###.#.......#.#.# ... .#..##.#.#####.#.#.#... ..#.### #...#..# # ####.# ###..# #.##  i_ ># ..# #..#..... ## ##....#.## .# . #.@.......--.. .S...$......... .......$ast: Searing Ray  .........#....#.......#........... i_ TS   adder (asleep) ####.#...###### #. ...# iml /80.0) io G--4.4 (11 iw  iGz Y _An adder comes into view. i]! i#Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) id$ Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i=  iI .........# #.#.#.# <yokomohoyo the Conjurer #........#####.#.#.# ..Deep Elf of Gozag  Gold: 138 ...###.#.......#.#.# ...Health: 19/19 ======================== .#..##.#.#####.#.#.#...Magic: 9/9========================  iHK .....#.### #...#..# #AC: 2Str: 4 .#####.# ###..# #.##EV: 11Int: 24 ># ..##..#.....SH: 0Dex: 13 .# #####....#.##XL:  3 Next:  7% Place: Dungeon:2 .# .#.@.......Noise: ---------  Time: 784.4 (0.0) .# .. .S...$.........c) +0 short sword .#.......$.......Cast: Magic Dart .#.........#....# ........#........ .................S  [39; if9===== iO? iC, i D iF, i#H iK, iL i6P iPo10/10===== iQ iU iV, i#X iSZ i>], i[^ i bP47 iN$ _You now have 147 gold pieces (gained 9).===154 _You now have 154 gold pieces (gained 7). icB i i#, i i[ i%9 i i}M _You now have 159 gold pieces (gained 5). i3 iF i( i, i  i iX i i i iθ if# .>#.....# #..#....  ..#.###### ##....#.#  .......#.#.#....#######........  .........# #...................  ......##.# #...................  i8 ..#... ..# #..............#....  .#..## #.. #...........#.......  #[# .. #................... ###@..####.#...#####- #...J?..### #.....# ### ##.##.#.Magic Dart ...##. #.. .#. i#. # J   endoplasm (asleep)  ip1810.4 (24.0) iF-1.4 (25 i) i] _An endoplasm comes into view. i3  i!5 Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on iq?  i_P . ........>#.....##..#.... yokomohoyo the Conjurer.........#.###### ##....#.# Deep Elf of Gozag  Gold: 159.......#.#.#....#######........ Health: 19/19 ========================.........# #................... Magic: 10/10 ========================......##.# #................... AC: 2Str: 4..#... ..# #..............#.... EV: 11Int: 24.#..## #.. #...........#....... SH: 0Dex: 13#[# .. #........... iR x........ XL:  3 Next: 28% Place: Dungeon:2###@..####.#...##### Noise: ---------  Time: 811.4 (0.0)#...J?..### #.....#c) +0 short sword......### ##.##.#.Cast: Searing Ray...##.#.. .#.#. #J   endoplasm (asleep)The magic dart hits the adder. _You kill the adder! _You now have 147 gold pieces (gained 9). _You now have 154 gold pieces (gained 7). _You now have 159 gold pieces (gained 5). _An endoplasm comes into view. iX  iZ  i. ........>#.....# #..#.... yokomohoyo the Conjurer  .........#.###### ##....#.# Deep Elf of Gozag  Gold: 159  .......#.#.#....#######........ Health: 19/19 ========================  .........# #................... Magic: 8/10===================-----  ......##.# #................... AC: 2Str: 4  i ..#... ..# #..............#.... EV: 11Int: 24  .#..## #.. #...........#....... SH: 0Dex: 13  #[# .. #................... XL:  3 Next: 28% Place: Dungeon:2 ###@..####.#...##### Noise: ---------  Time: 811.4 (0.0) #...J**.### #.....#  c) +0 short sword ......### ##.##.#.  Cast: Searing Ray ...##. #.. .#.  i #. #  J   endoplasm (asleep) _You now have 159 gold pieces (gained 5). _An endoplasm comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  ir2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) i . ........>#.....# #..#.... yokomohoyo the Conjurer  .........#.###### ##....#.# Deep Elf of Gozag  Gold: 159  .......#.#.#....#######........ Health: 19/19 ========================  .........# #................... Magic: 8/10===================-----  ......##.# #................... AC: 2Str: 4  ..#... ..# #..............#.... EV: 11Int: 24  .#..## #.. #...........#....... SH: 0Dex: 13  #[# .. #................... XL:  3 Next: 28% Place: Dungeon:2 ###@..####.#...##### Noise: ---------  Time: 811.4 (0.0) #...J?..### #.....# [4 im0m c) +0 short sword ......### ##.##.#.  Cast: Searing Ray ...##. #.. .#.  #. #  J   endoplasm (asleep)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  You kill the endoplasm! >  .######  #....#######..   #.............   ......   ..# ...   #.. ...  #[# .. ... #...***.###   ...*..[ im40m###   ...##. #..  #. #  i$?..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  You kill the endoplasm!  (Press . to maintain the ray.) i159 30==2.4 (1ontinue: Searing RayRay _ i i i]  You stop channelling your searing ray. _ iaI ie il99 iym)== icn iMq iq ir i u, iJv iy, ii{ i~ i~3== ib i i^15910/10=== i, i iE, i~ iʌ im, i i" i i i٘~ _d - 3 scrolls labelled ORACSOV MAOTA (gained 1) iT. .........#.###### # .#.#.#....#######..... .........# #.......... #.# #.......... ..#... ..# #..............# .#..####.. #...... #[####... #......... w.....####...####.#...###...@...### #.....# --.........### ##.##.#...# #.. .#. Cast: Searing Ray .. ##..#.. #. ....# #. #####w   dart slug (asleep)# ig023.4 (11.0) i@===-- i%4.4 (12 iC i _A dart slug comes into view. _You see here 7 gold pieces. i iFQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i.. .........#.###### ##.... yokomohoyo the Conjurer.......#.#.#....#######..... Deep Elf of Gozag  Gold: 159.........# #................ Health: 19/19 ========================......##.# #................ Magic: 10/10 ========================..#... ..# #..............#. AC: 2Str: 4.#..####.. #...........#.... EV: 11Int: 24 i#[####... #................ SH: 0Dex: 13w.....####...####.#...## XL:  3 Next: 30% Place: Dungeon:2#...@...### #.....# Noise: ---------  Time: 824.4 (0.0).........### ##.##.#. c) +0 short sword......##..##.. .#. Cast: Magic Dart...#.. ##..#.. #. ....# #. #####w   dart slug (asleep)#You kill the endoplasm! _(Press . to maintain the ray.) _You stop channelling your searing ray. _d - 3 scrolls labelled ORACSOV MAOTA (gained 1) _A dart slug comes into view. _You see here 7 gold pieces. i i i iZ ******w    The magic dart hits the dart slug. if.w..... i'g9/10 ---=5.4 (1 i id _The dart slug is moderately wounded. i-  ***** The magic dart hits the dart slug. il  The dart slug is almost dead. iO.w.... ib8-----6 ik iSu _The dart slug briefly extends its eye-stalks. iG  The magic dart hits the dart slug. i W$**** i-.... i]159 7-----77Magic Dart i igM _You kill the dart slug! i$ 3 i2  i e8=== i  i( B i , i  iz , i7  iK  i m9===== i  i , i  i , i  i , i=  i  i o10/10===== i  i? P66 i9  i# M _You now have 166 gold pieces (gained 7). i2 _ .. .#.###### ## .#.#.#....# ..# # ......##.# # ..#... ..# #.# .#..####.. #...........# #[####... #......$...####...####.#... #..@....### #.....#- i3 30.0)#.### ##.##.##......##..# #.. .#....#.. ##..#. #.. ....<# #.. ##### #..#.. i9  i@ F-8.4 (11 i0F  ikI 9 _Found a stone staircase leading up. i; I iX>  i@ , iD  i[  iY` Q=== iCb  ie  is  ... ..>#.....# #.. .........#.###### ## .......#.#.#....####### .........#.# ......##.#.#. ..#... ..#.#. .#..####...#...##[####....#..................$@..####...####.#.K....###.......### #....###.........### ##Magic Dart #......##..##.. .....#...##..# ....##.... ....K   kobold (missile, asleep).<## iu [39;49m #....######.. #....##....# iz 240.4 (2.0) i g.KK) ix +1.4 (3 i$  _A kobold comes into view. It is wielding a +0 dagger. iQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i i... ........>#.....## yokomohoyo the Conjurer ix.. .........#.###### ## Deep Elf of Gozag  Gold: 166 .......#.#.#....#######. Health: 19/19 ========================.........#.#............ Magic: 10/10 ========================......##.#.#............ AC: 2Str: 4..#... ..#.#............ EV: 11Int: 24.#..####...#...........# SH: 0Dex: 13.#[####....#............ XL:  3 Next: 37% Place: Dungeon:2......$@..####...####.#. Noise: ---------  Time: 841.4 (0.0).K...###...[ i&m....### #... c) +0 short sword.###.........### ##.# Cast: Magic Dart#......##..##.......#...##..#....##.... ....K   kobold (missile).<## #....######.. #....##....# _The dart slug briefly extends its eye-stalks.The magic dart hits the dart slug. _You kill the dart slug! _You now have 166 gold pieces (gained 7). _Found a stone staircase leading up. _A kobold comes into view. It is wielding a +0 dagger. iw i i i%D  The magic dart hits the kobold! i~+x***$** i_..$..9/10 ---9=2.4 (1Magic Dart _You kill the kobold! i3 i, i-, i B iZ  i'g10/10=== i i i, i iP70 i iM _You now have 170 gold pieces (gained 4). i3 i  i# i% iw5o .. .........#.######  .#.......#.#.#....### ..........#.#........ ......##.#.#g ..#... ..#.##...#..####...#....#[####....#. #..........####...#### #.$..@###.......### #- #..###.........### # . #...# Magic Dart .....#...##..# ....##.... .... i6 .<####....######g   goblin (wandering) .. #....# ... #....#  iE+8.4 (6 i=Mc===-9.4 (7 iS iYs _A goblin comes into view. It is wielding a +0 whip. iD  The magic dart hits the goblin. iym$****** iw:7...... iC9/10 ---41=50.4 (1Magic Dart iI icLJ _You kill the goblin! ib ie i  iHB i@170 i i iQ10/10=== i iB i i, is i&  iuiYou now have 179 gold pieces (gained 9).  Things that are here:9 i4=== ia i 9 _a +0 dagger; a stone iI ir iE, i- i iO)z #.# #.........#.##.###............#####.#.#.............>#.....##......#.........#.######......#.......#.#.#.................#.#...#......##.#.#.)...$.#..#... ..#.#....#.##.@.#..####...#....-9.4 (9 #.....#[####....#.... #..##..........####.. i'*#.# #.)...###.......#.#. #..###.........####.# #..## #......##..# #. #.. .....#...##..# #. ### ....##.... ... .<####....####  i|2 ie<J-60.4 (10.0) i G iI' _Found a hand axe. i3 i ih i  #.# #..########..#..##. #.# #................#. #.###............#####. #.#.............>#..... #......#.........#.#####......#.......#.#.#...........#.#.......#......##.#.#g.)...$@#..#... ..#.#####.##...#..####...# #.....#[####....#.Magic Dart #..##..........####. i$ #.# #.)...###....... .#. #..###.........## g   hobgoblin (asleep) #.#.#..## #... #.# #.. .....#...##..#. ### ....##.... .. iz,0.0) i+1.4 (1 i ij  iV_A hobgoblin comes into view. iy  ******g  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. i0.g)...$9/10 ---==2 _The hobgoblin shouts! idBG  The magic dart hits the hobgoblin. i:I~$***** i4\)...$ i179 8-----4-3Magic Dart iE iAM _You kill the hobgoblin! i  i 8- i  i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i=3 _ iZ7 iB9, iq; i @b9== ik i, i1  i', i$ i, ib i5 10/10===== i/" i$ i), i* i1M  You now have 188 gold pieces (gained 9). i,2:88 i4 i9< _You see here a +0 whip. irG #.# #..##..#..# #.# #....... #.###............####. #.#.............>#.. #......#.........#...#......#.......#.#.##...........#.# ijHa..#......##.#.#..$)..@).#..#... ..#.#-j#####.##...#..####...# ##.....#[####....#Magic Dart #..##..........### #.# #.)...### .#. #..###.. j   gnoll (wandering) #.#.#..## #......##. #.# #.. .....#...## #. ### ....##.... i#T 72.4 (9  A gnoll comes into view. It is wielding a +0 flail. i`j.j i`7==3.4 (10.0) ih i$o< _The gnoll shouts! You hear a shout! x3 i  ***** The magic dart hits the gnoll. i  i W.j$)..1889/10 ----4.0) _The gnoll is moderately wounded. ix **** The magic dart hits the gnoll. i5 i< .j)..8------5 i i^ _The gnoll is severely wounded. i!Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i i#.# #..########..#..# yokomohoyo the Conjurer#.# #................ Deep Elf of Gozag  Gold: 188#.###............#### Health: 19/19 ========================. #.#.............>#... Magic: 8/10===================-----.. #......#.........#.## AC: 2Str: 4...#......#.......#.#.#. EV: 11Int: 24#...................#.#. SH: 0Dex: 13 iu..........#......##.#.#. XL:  3 Next: 44% Place: Dungeon:2...j)..@).#..#... ..#.#. Noise: =--------  Time: 875.4 (0.0).#####.##...#..####...#. c) +0 short sword##.....#[####....#. Cast: Searing Ray#..##..........####.# #.)...###......#. #..###......... j   gnoll#.#.#..## #......##.#.# #.. .....#...###. ### ....##....A gnoll comes into view. It is wielding a +0 flail. _The gnoll shouts! You hear a shout! x3  The magic dart hits the gnoll. _The gnoll is moderately wounded.The magic dart hits the gnoll. _The gnoll is severely wounded. i  iI i0  #.# #..########..#..# yokomohoyo the Conjurer #.# #................ Deep Elf of Gozag  Gold: 188 #.###............#### Health: 19/19 ======================== . #.#.............>#... Magic: 6/10==============---------- .. #......#.........#.## AC: 2Str: 4 ...#......#.......#.#.#. EV: 11Int: 24 #...................#.#. SH: 0Dex: 13 ..........#......##.#.#. XL:  3 Next: 44% Place: Dungeon:2 ...j***@).#..#... ..#.#. Noise: =--------  Time: 875.4 (0.0) .#####.##...#..####...#. c) +0 short sword[34 i m ##.....#[####....#. Cast: Searing Ray #..##..........### #.# #.)...###..... .#. #..###......... j   gnoll #.#.#..## #......##. #.# #.. .....#...## #. ### ....##.... The magic dart hits the gnoll. _The gnoll is severely wounded.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit) i;  #.# #..########..#..# yokomohoyo the Conjurer #.# #................ Deep Elf of Gozag  Gold: 188 #.###............#### Health: 19/19 ======================== . #.#.............>#... Magic: 6/10==============---------- .. #......#.........#.## AC: 2Str: 4 ...#......#.......#.#.#. EV: 11Int: 24 #...................#.#. SH: 0Dex: 13 ..........#......##.#.#. XL:  3 Next: 44% Place: Dungeon:2 ...j)..@).#..#... ..#.#. Noise: =--------  Time: 875.4 (0.0) .#####.##...#..####...#. c) +0 short sword i5 ##.....#[####....#. Cast: Searing Ray #..##..........### #.# #.)...###..... .#. #..###......... j   gnoll #.#.#..## #......##. #.# #.. .....#...## #. ### ....##.... Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll! #.#  #.# #..... #.###....... . #.#.............> .. ... ...... #... ... ...****  .### #[ .. #.#[39; i$~49m #.).. .#. #..###   #.# #..  #. ###  i$)..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll!  (Press . to maintain the ray.) i188 67=6.4 (1ontinue: Searing RayRay _ i i ilI i~  You stop channelling your searing ray.7== _ i, i i).--jast: Searing Ray j   gnoll (polearm, wandering) i7)--8.4 (2 i is _A gnoll comes into view. It is wielding a +0 spear. i/Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) i0Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i iد#.# #..########..#..# yokomohoyo the Conjurer#.# #................ Deep Elf of Gozag  Gold: 188 #.###............#### Health: 19/19 ========================. #.#.............>#... Magic: 7/10================--------.. #......#.........#.## AC: 2Str: 4...#......#.......#.#.#. EV: 11Int: 24#...................#.#. SH: 0Dex: 13..........#......##.#.#. XL:  3 Next: 67% Place: Dungeon:2 iy@...$)..@).#..#... ..#.#. Noise: ---------  Time: 878.4 (0.0)j#####.##...#..####...#. c) +0 short sword##.....#[####....#. Cast: Magic Dart#..##..........####.# #.)...###......#. #..###......... j   gnoll (polearm)#.#.#..## #......##.#.# #.. .....#...###. ### ....##....Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll! _(Press . to maintain the ray.) _You stop channelling your searing ray. _A gnoll comes into view. It is wielding a +0 spear. iG i i i1 { ******The magic dart hits the gnoll. i  i j.$)...6--=9.4 (1 io  i 3 _The gnoll is lightly wounded. iA *****The magic dart hits the gnoll but does no damage. i.":.j$)..5----80 _The gnoll is lightly wounded. i i(Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant iN uAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i  i! #.# #..########..#..# yokomohoyo the Conjurer#.# #................ Deep Elf of Gozag  Gold: 188 #.###............#### Health: 19/19 ========================. #.#.............>#... Magic: 5/10============------------.. #......#.........#.## AC: 2Str: 4...#......#.......#.#.#. EV: 11Int: 24#...................#.#. SH: 0Dex: 13..........#......##.#.#. XL:  3 Next: 67% Place: Dungeon:2 i ..j$)..@).#..#... ..#.#. Noise: =--------  Time: 880.4 (0.0).#####.##...#..####...#. c) +0 short sword##.....#[####....#. Cast: Magic Dart#..##..........####.# #.)...###......#. #..###......... j   gnoll (polearm)#.#.#..## #......##.#.# #.. .....#...###. ### ....##.... _You stop channelling your searing ray. _A gnoll comes into view. It is wielding a +0 spear.The magic dart hits the gnoll. _The gnoll is lightly wounded.  The magic dart hits the gnoll but does no damage. _The gnoll is lightly wounded. i  i*  i **** The magic dart hits the gnoll. iA@ i,If.j).. iJ+1.4 (1 iSR ikU` _The gnoll is moderately wounded. i, i'Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i  iT #.# #..########..#..# yokomohoyo the Conjurer#.# #................ Deep Elf of Gozag  Gold: 188 #.###............#### Health: 19/19 ========================. #.#.............>#... Magic: 5/10============------------.. #......#.........#.## AC: 2Str: 4...#......#.......#.#.#. EV: 11Int: 24 i[ #...................#.#. SH: 0Dex: 13..........#......##.#.#. XL:  3 Next: 67% Place: Dungeon:2...j)..@).#..#... ..#.#. Noise: =--------  Time: 881.4 (0.0).#####.##...#..####...#. c) +0 short sword##.....#[####....#. Cast: Searing Ray#..##..........####.# #.)...###......#. #..###......... j   gnoll (polearm)#.#.#..## #......##.#.# #.. .....#...###. ### ....##....The magic dart hits the gnoll.  i& _The gnoll is lightly wounded.  The magic dart hits the gnoll but does no damage. _The gnoll is lightly wounded.  The magic dart hits the gnoll. _The gnoll is moderately wounded. i͝  i  iK  iw: iqy#.# #..########..#..# yokomohoyo the Conjurer #.# #................ Deep Elf of Gozag  Gold: 188  #.###............#### Health: 19/19 ======================== . #.#.............>#... Magic: 3/10=======----------------- .. #......#.........#.## AC: 2Str: 4 ...#......#.......#.#.#. EV: 11Int: 24 #...................#.#. SH: 0Dex: 13 ..........#......##.#.#. XL:  3 Next: 67% Place: Dungeon:2 ...j***@).#..#... ..#.#. Noise: =--------  Time: 881.4 (0.0) .#####.##...#..####...#. c) +0 short sword[11; iz14H ##.....#[####....#. Cast: Searing Ray #..##..........### #.# #.)...###..... .#. #..###......... j   gnoll (polearm) #.#.#..## #......##. #.# #.. .....#...## #. ### ....##.... The magic dart hits the gnoll. _The gnoll is moderately wounded.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 82% to hit) i  #.# #..########..#..# yokomohoyo the Conjurer #.# #................ Deep Elf of Gozag  Gold: 188  #.###............#### Health: 19/19 ======================== . #.#.............>#... Magic: 3/10=======----------------- .. #......#.........#.## AC: 2Str: 4 ...#......#.......#.#.#. EV: 11Int: 24 #...................#.#. SH: 0 i Dex: 13 ..........#......##.#.#. XL:  3 Next: 67% Place: Dungeon:2 ...j)..@).#..#... ..#.#. Noise: =--------  Time: 881.4 (0.0) .#####.##...#..####...#. c) +0 short sword ##.....#[####....#. Cast: Searing Ray #..##..........### #.# #.)...###..... .#. #..###......... j   gnoll (polearm) #.#.#..## #......##. #.# #.. .....#...## #. ### ....##.... Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll! i  #.#  #.# #..... #.###....... . #.#.............> .. ... ...... #... ... ...****  .### #[ .. #.# #.).. .#. #..###   #.# #..  #. ###  i $)..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (moderately wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!  (Press . to maintain the ray.) i\ 92=2.4 (1ontinue: Searing RayRay  iƬ _ i  i3 i@ i3K  You stop channelling your searing ray. iHE _ i@188 i iY i *4==j--ast: Searing Ray j   gnoll (wandering) iO +4.4 (2 i F--5.4 (3 i  i r _A gnoll comes into view. It is wielding a +0 whip. i #.# #..#..#..##.# #........# i F#.###............#. #.#.............>#... #......#..#.#...#......#.......#.#.#.#...#.#..#......##.#.#.j..$)...@.#..#... ..#.#..#####.##...#..####...#.##.....#[####....#.#..##....##.# #.)...###..#. #..###.##.#.#..## #......##.. #.# #.. .....#...##.  i #. ### ....##.... .  iS  ic +6.4 (1 i  i4 M _You see here a +0 whip. i# #.# #..#..#..##.#.# #.........#.#.###............#####.. #.#.............>#... #......#.........#.#...#......#.......#.#.#.#...#.#..#......##.#.#.j..$)...)@#..#... ..#.#..#####.##...#..####...#.##.....#[####....#.#..##....####.#.# #.)...###..#. #..###.##.#.#..## #......##..##.# #.. .....#...##.#. ### ....##.... i% ; . i0  i'5 -7 _ i:  ic<  i#.# #................#.##.###............#####.#. #.#.............>#.....#.. #......#.........#.#####...#......#.......#.#.#....#...................#.#. i..#......##.#.#.j..$)...).#..#... ..#.#..#####.##.@.#..####...#. ##.....#[####....#.#..##..........#####.# #.)...###.......#.#. #..###.........####.#.#..## #......##..# #.# #.. .....##. ### ....##.... . .<####....#### i i7 A==8 i i#.###.#####.# . #.#.......>#.....# .. #......#.........#.#####...#......#.......#.#.#....#...................#.#...#......##.#.#.j..$)...).#..#... ..#.#..#####.##...#..####...#. ##....@#[####....#.#..##..........#####.# #.)...###.......##.#. #..###.........####.#.#..## #......##..##.# #.. .....##. ### ....##.... ....[ ir40m .<####....#####.. #....# i5===9 i is . #.#...>#.....# .. #......#.........#.#####...#......#.......#.#.#....#...................#.#........#......##.#.#.j..$)...).#..#... ..#.#..#####.##...#..####...#. ##.....#[####....#...##.@........####...##.# #.)...###.......###.#. #..###.........### #.#.#..## #......##..##.# #.. .....##. ### ....## i 7.... .... .<####....######.. #....#.90 i  iF.. #......##.#####...#......#.......#.#.#....####.............#.#.........#......##.#.#.j..$)...).#..#... ..#.#..#####.##...#..####...#. i ##.....#[####....#...##..........####...###.# #.)@..###.......### .#. #..###.........### #.#.#..## #......##..# #.# #.. .....##. ### ....##.... .... .<####....######.. #....#.  il i i1 iK ib i$ .. #......#.#.###### ...#......#.......#.#.#....##.............#.#...#......##.#.#.j..$)...).#..#... ..#.#..#####.##...#..####...#.##.....#[####....#.#..##.####...##.# #.).@.###.### .#. #..###.### #.#.#..## #......##..# #.# #.. .....#...##..##. ### ....##....<####... 2 i.. #......#.#.######  ...#......#.......#.#.#....##.......#.#....#......##.#.#.j..$)...).#..#... ..#.#..#####.##...#..####...#.##.....#[####....#.#..##.####...##.# #.)..@###.### #.#. #..###.### ##.#.#..## #......##..# #.# #.. .....#...##..##. ### ....##.... .....<####...... #....#... i iD===3 i iO...#......#.#.#.#....###### #.......#.#.......... ..#......##.#.#. j..$)...).#..#... ..#.#. .#####.##...#..####...#. ##.....#[####....#...##..........####...#####.# #.)...###.......### #..#. #..###.@.......### ##.#.#..## #......##..# #.# #.. .....#...###. ###......##......... .....<####....######...... #....#...... #....#...### iY i\W6==4 i^f i h il 3 i  iC  i  #........... .#......## j..$)...).#..#... . .#####.##...#..####...# ##.....#[####....# #..##..........####...##### #.)...###.......### .#. #..###.........### ###.#.#..## ##..#  #.........#...##..#  ###......##............##g   goblin (wandering)g..###?..  Found a scroll labelled NAAHECH YROVOU.0 i +5.4 (1 i_  i> s _A goblin comes into view. It is wielding a +0 club. iY ###.#.#  j..$)...).#..#... ..#.#  iY .#####.##...#..####...# ##.....#[####....# iZa #..##..........####...#### #.# #.)...###.......### # i%Z.#. #..###...### # iZ:#.#.#..####......##..#  #.# #......@..#...##..#  iZ #. ####......... ......<####....#######...... #....# iZ!. #....# iZg..### .?.. i[. i] ih@g. ixk&6 iw i9SI j..$)...).#..#... ..#.# .#####.##...#..####...# ##.....#[####....# #..##..........####...### #.# #.)...###.......### .#.##..###...### #.#.#..######..#  #.# #.........#...##..# #. ####......... .......<####....########......# #....# ...g....# #....#...####?.. ... it.g7 iT iU(Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant iUuAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i  i[ @ j..$)...).#..#... ..#.#........ yokomohoyo the Conjurer.#####.##...#..####...#........ Deep Elf of Gozag  Gold: 188##.....#[####....#........ Health: 19/19 ========================#..##..........####...### Magic: 6/10==============----------#.# #.)...###.......###AC: 2Str: 4.#.##..###.........###EV: 11Int: 24 i 4#.#.#..####......##..#SH: 0Dex: 13#.# #.........#...##..#XL:  3 Next: 92% Place: Dungeon:2#. ###...@..##.........Noise: ---------  Time: 897.4 (0.0).......<####....######c) +0 short sword##......# #....#Cast: Magic Dart........# #....#..g..####..?..g   goblin (wandering)........ _(Press . to maintain the ray.) _You stop channelling your searing ray. _A gnoll comes into view. It is wielding a +0 whip. _You see here a +0 whip.  Found a scroll labelled NAAHECH YROVOU. _A goblin comes into view. It is wielding a +0 club. i{  i  i  i*D  The magic dart hits the goblin. is0s****$ i':.... i188 4=8.4 (1Magic Dart i iJ _You kill the goblin! i)  .#####.##...#..####.. ##.....#[####.... #..##..........####...#### #.)...###.......###  i* z.#.##..###.........### #.#.#..####......##..#  #.........#...##..# .#####......... .......@####....########......#  ....... i6  iC= .-9 iSF  iNI a _There is a stone staircase leading up here. i6N i,U8- i[ ie i|m/900 _ i4w iX ############### #####.... #######........# #........ ......#........# ###.###.... .....)#........########...#####.. ......######.........#... ......### ##..#.#.1  iX........###...).@...#........###. ......#................##.. ......##....♣♣♣.................. ####.....#.♣# #♣.................###.#.#.♣ ♣.............#...##.#...♣# #♣.............#### iY ###..###..♣♣♣....#.........#### #....###.........##.#.###...... #.................#.....##..###  iZ ib i^7==1.9 (2.5 i i} _You climb upwards. _There is a stone staircase leading down here. i iInventory: 11/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled ORACSOV MAOTA  g - a scroll labelled LOXYNI SOPLERCH  h - 2 scrolls labelled ATUPHA NEICWE  j - a scroll labelled MOVAOPR QUSI  k - 2 scrolls labelled RAPSESHR WOOTOM Potions (go to first with !)  b - a potion of magic  e - 2 smoky grey potions  f - an emerald potion  i - a bubbling pink potion iO  iaAyokomohoyo the Conjurer##### Deep Elf of Gozag  Gold: 188 ###############.... Health: 19/19 ======================== #######........##........ Magic: 7/10================-------- ......#........####.###.... AC: 2Str: 4 .....)#........########...#####.. EV: 11Int: 24 ......######.................#... SH: 0Dex: 13 ......### ##........#..........#. XL:  3 Next: 94% Place: Dungeon:1  ia........###...).@...#........###. Noise: ---------  Time: 901.9 (0.0) ......#......................##.. c) +0 short sword ......##....♣♣♣.................. Cast: Magic Dart ####.....#.♣# #♣.................###.#.#.♣ ♣.............#...##.#...♣# #♣.............#### ib@ ###..###..♣♣♣....#.........#### #....###.........##.#.###...... ihb? #.................#.....##..###  _A goblin comes into view. It is wielding a +0 club.The magic dart hits the goblin. _You kill the goblin!  ic_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. i]l it i~ iC iYu  iJ  _1888===9=====10/10===== i O 14.9 (13.0) _Magic restored. i?  i  i E _Done exploring. i  i  i  i  i8 85.0) _ i@  i9.#####.##...#..####...#........##.....#[####....#........ #..##..........####...### #.# #.)...###.......###  i[ .#.##..###.........###  #.#.#..####......##..#  #.# #. i#...##..#  #. .##### 2 i.......@####....######  ### #....#  i/ ........# #....#  ..$..#### iVC ..?.. iy.... iI.... ...  i<=== i i0-7.4 (2.5 i _You climb downwards. _There is a stone staircase leading up here. i>m 3 ir  i}  i~  ik : _ i  i , ii  i7  i։ , i  i,  i , i  iA  i  i`  iԿ  iy M  You now have 195 gold pieces (gained 7). i &95 ie  i, g #.###.)...### #.#.##..###...## #.#.#..####......##.. #.#.#.........#...##.. . #.#.#####....... ..# #.......<####....### ....###......# #....# .............# #....# #....@..#### 23.4 (6.0 #....?..#  #.......# #.#.........#.#......###.#.#......# # i # ########  ... i  i  iO - _You see here a +0 club. iWY s #.#.##..###.........##..######.........#...##... #.#.#####......# #.......<#####..###......#  .........# #....)..#### ..# .#.#.....##### ie  ic +4.4 (1 iݔ  iԠ  i< +5.4 (2 i  iB d _l - a scroll labelled NAAHECH YROVOU ia3 i*c i~j irB ir i~ i~ i ik i iJ i i i i i i i|..........#......##.#.#..j..$)...).#..#... ..#.#.........#####.##...#..####...#...... ia##.....#[####....#.#..##..........#####.###.)...###.......###.#.##..###.........### #.#.#..####......##..##.#.#..#...##..#31.4 (6. #.#.###......##...........# #.......<####....######....###......# #....#.............# #....##....)..#####.......##.......##.#.......... i i it#...#.#...........#......##.#.#.j..$)...).#..#... ..#.#..#####.##...#..####...#.##.....#[####....#.........#..##..........####...#### #.###.)...###.### ##.#.##..###...### ##.#.#..####@.....##..#  #.#.#.........#...##..# . #.#.###......##......... ..# #.......<####....######....###......#.............# #....##....)..#####.......# #.# ih i+2.4 (1 i i i3 3 i  i] B i9  i .. ####### #......#.......######..........................#......##.#.#j..$)...).#..#... ..#.#.#####.##...#..####...#.........##.....#[####....#......... #..##....####...### #.###.(..@###.......### #4.4 (2##..###.........### # #.#.#..####......##..# #.#.#.........#...##..#. #.#.###......##................#..........)..###[11 ip M;76H i|Q3 ikS i[ i_, ic ig ij, iAm iAp i t, iu ix i{, i6~ i@ iq, is i  #.###.....#####.# . #.#.............>#..... .. #......#.........#.##### ...#......#.......#.#.# #...................#.# ..........#......##.#.#j..$)...).#..#... ..#.#.#####.##...#..####...#.... in ##...@.#[####....#....9.4 (5 #..##..........####.. #.###.(...###.......# #.#.##..###...... i5g...### #.#.#..####......##..# #.#.#.........#...##..# . #.#.###......##........ ..# #.......<####....#### ....###......# #....# iԫ i i iE Y #.# #.....#. #.###............#####. . #.#.............>#..... .. #......#.........#.#### ...#......#.......#.#.# #...................#.# ..........#......##.#.# j..$)...).#..#... ..#.#.#####.##@..#..####...# iײ ##.....#[####....#. #..##..........####. #.###.(...###....... #.#.##..###.........## #.#.#..####...  i S #.#.#...#...##..  . #.#.###......##.......  iB  ..# #.<####....###  i  i ,40.4 (1 i  i  i,M########..#..#.# ........... #.###............##### i #.#.............>#..... .........#.####...##.......##...................#......## ij..$)...)@#..#... ..# i8.#####.##...#..######.....#[####....#.. iU#..##..........####..#. i  iƳ=##.# i i&1 ia i i7J- #.# #..#..#..## #.# #.........# #.###............##### . #.#.............># .. #......#.........#. iJ4 ...#......#.......#.#.# #...#.# .#......##.#.# j..$)...@.#..#... ..#.# .#####.##...#..####...# ##.....#[####....# #..##....#### #.###.(...### #.#.##..###. #.#.#..####......##.. #.#.#.#...## . #.#.###......## i;V i_&2 i%qc _You see here a +0 whip. i 3 i<  i  i  i9 : _ i6  i , i  i  #.# #..##..#.. #.# #.......# #.###............ .. #.#.............># ... #......#...#. ....#......#.......#.#.# ##..........#.# ..#......##.#.# ....$).@.).#..#... ..#.#4.4 (2 ..#####.##...#..####...# ##.....#[####....# #..##... #.###.(...### #.#.##..###. #.#.#..####......## #.#.# i ..#...# . #.#.###......## i  i  i  i3 i i i, iL _Found a thick runed staff. i@ #.# #..##..## #.# #....##|# #.###...... i'aj...#.#.#.......># #....#......#.. .....#......#......##...#......# i #....$@...).#..#... . #..#####.##...#..####.. ##.....#[####...Magic Dart #..##.. #.###.(...### i  #.#.##..###j   gnoll (wandering) #.#.#..####...... #.#.#..#.. . #.#.###......##.. iL$3 5.4 (1  i+\A gnoll comes into view. It is wielding a +0 club. i.\.j i=4==6.4 (2 iG iNj _The gnoll shouts! _You see here a +0 hand axe. ix  i: *Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  i  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition i 6Abil: Call Merchant Abil: Bribe Branch  i ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i  ix) ,#.# #..########..# yokomohoyo the Conjurer# #.# #............. Deep Elf of Gozag  Gold: 195###|# #.###............# Health: 19/19 ========================.j..#.#.#.............># Magic: 10/10 ========================#....#......#.........# AC: 2Str: 4.....#......#.......#.# EV: 11 i* Int: 24####...................# SH: 0Dex: 13.............#......##.# XL:  3 Next: 94% Place: Dungeon:2#....$@...).#..#... ..# Noise: ==-------  Time: 946.4 (0.0)#..#####.##...#..####.. c) +0 short sword##.....#[####... Cast: Magic Dart#..##.......... iJ* #.###.(...###..#.#.##..###...... j   gnoll#.#.#..####......#.#.#.........#.. iu* . #.#.###......##.. _l - a scroll labelled NAAHECH YROVOU  i* _You see here a +0 whip. _Found a thick runed staff.  i* A gnoll comes into view. It is wielding a +0 club. _The gnoll shouts! _You see here a +0 hand axe. ia8  iA  i D  iy ***** The magic dart hits the gnoll. i? i2g.j..... i_ g9/10 ----7.4 (1 i i;` _The gnoll is moderately wounded. iISz  You miscast Magic Dart.  You are very lightly contaminated with residual magic. i\U.j i>_8-------8Contam  i$h ilj0 _Nothing appears to happen. i ***The magic dart hits the gnoll. ih i_.j.. iʱk7-----=9 i, ij` _The gnoll is moderately wounded. iɺ  i Quiver which action? ([-] to clear) Spells ([,] to cycle)  iμ  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) i VAbil: Potion Petition Abil: Call Merchant Abil: Bribe Branch  iL ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on iܽ i#.# #..########..# yokomohoyo the Conjurer# #.# #............. Deep Elf of Gozag  Gold: 195###|# #.###............# Health: 19/19 ========================....#.#.#.............># Magic: 7/10================--------#....#......#.........# AC: 2Str: 4...j.#......#.......#.# EV: 11Int: 24####...................# SH: 0 iDex: 13.............#......##.# XL:  3 Next: 94% Place: Dungeon:2#....$@...).#..#... ..# Noise: =--------  Time: 949.4 (0.0)#..#####.##...#..####.. c) +0 short sword##.....#[####... Cast: Searing Ray#..##.......... Contam #.###.(...###..#.#.##..###...... j   gnoll#.#.#..####......#.#.#.........#... #.#.###......##..  i_The gnoll is moderately wounded.You miscast Magic Dart.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  The magic dart hits the gnoll.  i0K_The gnoll is moderately wounded. i; i{ iT i  #.# #..########..# yokomohoyo the Conjurer # #.# #............. Deep Elf of Gozag  Gold: 195 ###|# #.###............# Health: 19/19 ======================== ....#.#.#.............># Magic: 5/10============------------ #....#......#.........# AC: 2Str: 4 ...j.#......#.......#.# EV: 11Int: 24 ij ####.*.................# SH: 0Dex: 13 ......*......#......##.# XL:  3 Next: 94% Place: Dungeon:2 #....$@...).#..#... ..# Noise: =--------  Time: 949.4 (0.0) #..#####.##...#..####.. c) +0 short sword ##.....#[####... Cast: Searing Ray #..##.......... Contam  #.###.(...###.. i #.#.##..###...... j   gnoll #.#.#..####...... #.#.#.........#.. . #.#.###......##.. i The magic dart hits the gnoll. _The gnoll is moderately wounded.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle i+ Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 83% to hit) i #.# #..########..# yokomohoyo the Conjurer # #.# #............. Deep Elf of Gozag  Gold: 195 ###|# #.###............# Health: 19/19 ======================== ....#.#.#.............># Magic: 5/10============------------ #....#......#.........# AC: 2Str: 4 ...j.#......#.......#.# EV: 11Int: 24 ####...................# SH: 0Dex: 13 .............#......##.# XL:  3 Next: 94% Place: Dungeon:2 #....$@...).#..#... ..# Noise: =--------  Time: 949.4 (0.0) #..#####.##...#..####.. c) i +0 short sword ##.....#[####... Cast: Searing Ray #..##.......... Contam  #.###.(...###.. #.#.##..###...... j   gnoll #.#.#..####...... #.#.#.........#.. . #.#.###......##..Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll! i #.#  # #.# #.... iD###|# #.###.... ....#.#.#......> #.*.# i` ...* iD.#. ####.*... ......*......# #. i_.#  #. i&+... [ i #..# #.###.(   ip    iY.   i L.$. iv.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!  (Press . to maintain the ray.) ix iX#.# #..########..# yokomohoyo the Conjurer# #.# #............. Deep Elf of Gozag  Gold: 195 ###|# #.###............# Health: 19/19 ========================....#.#.#.............># Magic: 6/10==============----------#....#......#.........# AC: 2Str: 4...$.#......#.......#.# EV: 11Int: 24####...................# SH: 0Dex: 13.............#......##.# XL:  3 Next: 119% Place: Dungeon:2[ i33m#....$@...).#..#... ..# Noise: ==-------  Time: 950.4 (1.0)#..#####.##...#..####.. c) +0 short sword##.....#[####... Continue: Searing Ray#..##.......... Contam Ray #.###.(...###..#.#.##..###...... #.#.#..####...... #.#.#.........#.. . #.#.###......##.. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll! _(Press . to maintain the ray.)  Your Spellcasting skill increases to level 4!You have reached level 4!  --more-- i24/247/12==54%  iH iϬP _You feel clever. iO  i{Q  Spells (Memorise)TypeFailure Level  a - SlowHexes9% 1b - Ensorcelled HibernationHexes/Ice14% iYR 2  c - Dazzling FlashHexes/Fire26% 3  d - Fugue of the FallenNecromancy26% 3  e - Tukima's DanceHexes26% 3  f - Fulminant PrismConjuration/Alchemy26% 4  g - Iskenderun's Mystic BlastConjuration/Translocation 26% 4  h - Rending BladeConjuration/Forgecraft 26% 4  i - AnguishHexes/Necromancy65% 4  j - Dimensional BullseyeHexes/Translocation65% 4  k - Yara's Violent Unravelling Hexes/Alchemy 94% 5  l - Platinum ParagonForgecraft iR s100% 9  m - ShatterEarth100% 9  iR 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i?V i^ ig#.# #..########..# yokomohoyo the Conjurer# #.# #............. Deep Elf of Gozag  Gold: 195 ###|# #.###............# Health: 24/24 ========================....#.#.#.............># Magic: 7/12==============----------#....#......#.........# AC: 2Str: 4...$.#......#.......#.# EV: 11Int: 25####...................# SH: 0Dex: 13.............#......##.# XL:  4 Next: 11% Place: Dungeon:2 i,h#....$@...).#..#... ..# Noise: ==-------  Time: 950.4 (0.0)#..#####.##...#..####.. c) +0 short sword##.....#[####... Continue: Searing Ray#..##.......... Contam Ray #.###.(...###..#.#.##..###...... #.#.#..####...... #.#.#.........#.. . #.#.###......##.. i[h You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!  ih_(Press . to maintain the ray.)  Your Spellcasting skill increases to level 4!You have reached level 4!  ih;_You feel clever. i7{Memorise Fulminant Prism, consuming 4 spell levels and leaving 4? Y - Yes  N - No i_ i}#.# #..########..# yokomohoyo the Conjurer# #.# #............. Deep Elf of Gozag  Gold: 195 ###|# #.###............# Health: 24/24 ========================....#.#.#.............># Magic: 7/12==============----------#....#......#.........# AC: 2Str: 4...$.#......#.......#.# EV: 11Int: 25####...................# SH: 0 i.Dex: 13.............#......##.# XL:  4 Next: 11% Place: Dungeon:2#....$@...).#..#... ..# Noise: ==-------  Time: 950.4 (0.0)#..#####.##...#..####.. c) +0 short sword##.....#[####... Continue: Searing Ray#..##.......... Contam Ray #.###.(...###..#.#.##..###...... #.#.#..####...... #.#.#.........#.. . #.#.###......##.. You kill the gnoll! _(Press . to maintain the ray.)  Your Spellcasting skill increases to level 4!You have reached level 4! _You feel clever.This spell is astonishingly dangerous to cast! i--1.4 (1ast: Searing Ray  _(Press . to maintain the ray.)r Spellcasting skill increases to level 4!  You have reached level 4! _You feel clever.  This spell is astonishingly dangerous to cast! _You stop channelling your searing ray.--2.4 (2 i i\ i(*3.4 (3 i i _You start memorising the spell. You continue memorising. x3 i`f8==4.4 (4 i iZ _Your magical contamination has completely faded away. icA5.4 (5 i e _You continue memorising. ix  ir i'c _You finish memorising. Spell assigned to 'c'. ivf Spells (Memorise)TypeFailure Level  a - SlowHexes9% 1b - Ensorcelled HibernationHexes/Ice14%2  c - Dazzling FlashHexes/Fire26% 3  d - Fugue of the FallenNecromancy26% 3  e - Tukima's DanceHexes26% 3  f - Iskenderun's Mystic BlastConjuration/Translocation 26% 4  g - Rending BladeConjuration/Forgecraft 26% 4  h - AnguishHexes/Necromancy65% 4  i - Dimensional BullseyeHexes/Translocation65% 4  j - Yara's Violent Unravelling Hexes/Alchemy 94% 5  k - Platinum ParagonForgecraft100% 9  l - ShatterEarth100% 9 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i8  i-#.# #..########..# yokomohoyo the Conjurer# #.# #............. Deep Elf of Gozag  Gold: 195 ###|# #.###............# Health: 24/24 ======================== i....#.#.#.............># Magic: 8/12================--------#....#......#.........# AC: 2Str: 4...$.#......#.......#.# EV: 11Int: 25####...................# SH: 0Dex: 13.............#......##.# XL:  4 Next: 11% Place: Dungeon:2#....$@...).#..#... ..# Noise: ---------  Time: 955.4 (0.0) i #..#####.##...#..####.. c) +0 short sword##.....#[####... Cast: Searing Ray#..##..........#.###.(...###.. i< #.#.##..###...... #.#.#..####...... #.#.#.........#.. ia  . #.#.###......##..  i This spell is astonishingly dangerous to cast! _You stop channelling your searing ray.  i +_You start memorising the spell. You continue memorising. x3 _Your magical contamination has completely faded away. _You continue memorising. _You finish memorising. Spell assigned to 'c'. i@Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 0? Y - Yes  N - No i i4#.# #..########..# yokomohoyo the Conjurer i4# #.# #............. Deep Elf of Gozag  Gold: 195 ###|# #.###............# Health: 24/24 ========================....#.#.#.............># Magic: 8/12================--------#....#......#.........# AC: 2Str: 4 i4...$.#......#.......#.# EV: 11Int: 25####...................# SH: 0Dex: 13 i#5.............#......##.# XL:  4 Next: 11% Place: Dungeon:2#....$@...).#..#... ..# Noise: ---------  Time: 955.4 (0.0) i5#..#####.##...#..####.. c) +0 short sword##.....#[####... Cast: Searing Ray#..##..........#.###.(...###..#.#.##..###...... #.#.#..####...... #.#.#.........#.. i5 . #.#.###......##.. This spell is astonishingly dangerous to cast! _You stop channelling your searing ray. _You start memorising the spell. You continue memorising. x3  i.6_Your magical contamination has completely faded away. _You continue memorising. _You finish memorising. Spell assigned to 'c'. i9+6.4 (1 i? inI _This spell is astonishingly dangerous to cast!7.4 (2 iP i-V i Z\9==8.4 (3 iD` ij il+9.4 (4 i\s i} i,60.4 (5 i i _You start memorising the spell. You continue memorising. x4 i i iחc _You finish memorising. Spell assigned to 'd'. iF$  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 4.0  40%  +3           b - Unarmed Combat   0.0    -2   h + Conjurations 5.8  60%  +1       i - Translocations   0.0    +1   c - Short Blades   0.0     0   j - Alchemy   0.0    +1    i$        d - Armour   0.0    -2       e - Dodging   2.4    +2       f - Stealth   2.4    +3                                                  i%;[34m                     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i,D a - Fighting  in  a - Fighting  b - Unarmed Combat  ig}n  b - Unarmed Combat  c - Short Blades  iO, n  c - Short Blades  d - Armour  in  d - Armour  e - Dodging  i;o  e - Dodging  f - Stealth  i-o g + Spellcasting  f - Stealth  iB l g + Spellcasting  h + Conjurations  i0 v h + Conjurations  i - Translocations  i*r i + Translocations  j - Alchemy  i 9+ i R u i + Translocations  j + Alchemy  i' k h + Conjurations  i + Translocations  iكb g + Spellcasting  h + Conjurations  iM  g * Spellcasting   4.0  57 h + Conjurations 43 i"40 i h * Conjurations   5.8  60 i + Translocations  iu h * Conjurations  i + Translocations  ip v g * Spellcasting  h * Conjurations  i#r g * Spellcasting  f - Stealth  i y g * Spellcasting  f - Stealth  iBr g * Spellcasting  h * Conjurations  i-r h * Conjurations  i + Translocations  isZ 3553 i * Translocations   0.0  12% j + Alchemy  i2480 j * Alchemy   0.0  10% inx a - Fighting  j * Alchemy  i9 n  a - Fighting  b - Unarmed Combat  in  b - Unarmed Combat  c - Short Blades  ion  c - Short Blades  d - Armour  in  d - Armour  e - Dodging  io  e - Dodging  f - Stealth  iy g * Spellcasting  f - Stealth  in< g - Spellcasting   4.0    h * Conjurations 7154 i h - Conjurations   5.8    i * Translocations 5050 iU  iu #.# #..########..# yokomohoyo the Conjurer# #.# #............. Deep Elf of Gozag  Gold: 195 ###|# #.###............# Health: 24/24 ========================....#.#.#.............># Magic: 9/12==================------#....#......#.........# AC: 2Str: 4...$.#......#.......#.# EV: 11Int: 25####...................# SH: 0Dex: 13.............#......##.# XL:  4 Next: 11% Place: Dungeon:2[ iv m33m#....$@...).#..#... ..# Noise: ---------  Time: 960.4 (0.0)#..#####.##...#..####.. c) +0 short sword##.....#[####... Cast: Searing Ray#..##..........#.###.(...###..#.#.##..###...... #.#.#..####...... #.#.#.........#.. . #.#.###......##..  _Your magical contamination has completely faded away. _You continue memorising. _You finish memorising. Spell assigned to 'c'. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. i{  i\}  i  _19510/12== iX in iQ1==== iq i io2==== ig _Magic restored. i i&   You now have 215 gold pieces (gained 20).  Things that are here:21 i>  i; _a +0 flail; a +0 spear i^5 #.###.. i^ #.. i^ #.#.#.# #..######## i?_ #.#.#.# #. it_. i_ .###|#.#.### i8`.. is`  i`B#.#.... i`. ia~ #....#......#........ iZan ...$.# ia# ia;###### i2b2........... iqb^.......@.......#......# ib71.4 (1 ib 1.0) ic####....))...).#..#...  iYc#..#####.##...#..#### ic{#... ##.....#[#### ic[#... #..##...... iqg#..>. #.###.(...### igF#... #.#.##..### ihr#.#. #.#.#..####.. iMh- #.#. ih ...# ih iv i]{ i{%2.4 (12 iS i   i i-_Found a stone staircase leading down. iǜ3 i i i i# #.##......... #. .#.###.. #.#.#.# #..######### #.#.#.# #.w###|#.#.###.....#.#.#....#####....#......#........$.## ######...................#......######....))...).#..#...  ii #..#####.##...#..### #... ##.....#[#### #.... #..##....... w   dart slug (wandering) #..>.. #.###.(...## #..... #.#.##..###...#.#. #.#.#..####... iO,0.0) iH==3.4 (1 i i\ _A dart slug comes into view. ihQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on iź# #.##........... yokomohoyo the Conjurer#. .#.###..#######. Deep Elf of Gozag  Gold: 215#.#.#.# #..######## Health: 24/24 ========================# #.#.#.# #.......... Magic: 12/12 ========================w###|#.#.###.......... AC: 2Str: 4....#.#.#............ EV: 11Int: 25#####....#......#....... SH: 0Dex: 13.......$.#......#....... XL:  4 Next: 11% Place: Dungeon:2######@................[37 iϿm Noise: ---------  Time: 973.4 (0.0)................#......# c) +0 short sword#####....))...).#..#... Cast: Magic Dart#..#####.##...#..####... ##.....#[#####.... #..##....... w   dart slug (wandering)#..>.. #.###.(...###..... #.#.##..###...#.#. #.#.#..####... _Magic restored.  You now have 215 gold pieces (gained 20).  Things that are here: _a +0 flail; a +0 spear _Found a stone staircase leading down. _A dart slug comes into view. i i9 ****w    The magic dart hits the dart slug! i w....1--=4.4 (1 i1x _The dart slug is severely wounded. ig  The magic dart hits the dart slug!$**** iR....215 0----55Magic Dart _You kill the dart slug! i i[ i_ iV ix }M##. #.#........... i  .#.##. ######### i # #.#.#.# #$###|#.#.###. .....#.#.#.....#####....#............@.#......########.... i ................#......######....))...).#..#... iD #..... i  i  i .-6 i  iUM  You now have 221 gold pieces (gained 6). i211==-7.4 (2 i% i)  i)_You see here a +0 club. i 3 iר  i  i  iW  i  iu 2 _Found a club. i  iý  i  i  i , i  i .......<##......#....#.._##... #....#.......##.# #.#........... #.#.#.# #.#.#.###..####### #.#.#.# #..####### # #.#.#.# #..###$###@#.#.###..80.4 (3 i ..).....#.#.#...#####....#......#..............).#......#......########................................#.......#####....))...).#..# #..#####.##...# #... ##.....#[### i  i  i   i f_You see here a staff of earth. i5  i$: 2212====1.4 (1 iA  iD J _m - a staff of earth i, 3 iL  i<  i  i  i , i) , i  i3  ......#....#.._.. ##... #....#. ##.# #.#. #.#.#.## #.#.#.###..##### #.#.#.# #..# #.#.#.# #.......####$###.#.#.### #..)..@..#.#.3.4 (2.#####....## ........).#......# ########........ ................# .#####....))...).#..# #..#####.##...# #... ##.....#[ #.... #..##.... i  i  i  i:3 i' iC ic, i, i# i\:== i i  i  i@  i ic i%7 i i! .......<..... ......#....#.._ ##... #....#.##.# #.#.##.#.#.##.......##.#.#.###.. iv" ##.##.#.#.# #..### #..##.#.#.# # ####@###.#.#.###7.4 (4 #..).....#.#.#...#....#####....#......#..##........).## ########. ................#..#####....))...) i" #..#####.##... #... ##.....# i' i- i 1> _You now have 227 gold pieces (gained 6). i  i Inventory: 13/52 slots Hand Weapons (go to first with ))  i'  c - a +0 short sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  m - a staff of earth Scrolls (go to first with ?)  d - 3 scrolls labelled ORACSOV MAOTA  g - a scroll labelled LOXYNI SOPLERCH  h - 2 scrolls labelled ATUPHA NEICWE  j - a scroll labelled MOVAOPR QUSI  k - 2 scrolls labelled RAPSESHR WOOTOM  l - a scroll labelled NAAHECH YROVOU Potions (go to first with !)  b - a potion of magic  e - 2 smoky grey potions  f - an emerald potion  i - a bubbling pink potion i:M  iP  iX .......<........ yokomohoyo the Conjurer......#....#.._. Deep Elf of Gozag  Gold: 227##... #....#.... Health: 24/24 ========================.##.# #.#....... Magic: 12/12 ======================== icY +.##.#.#.##...... AC: 2Str: 4.##.#.#.###..### EV: 11Int: 25##.##.#.#.# #..### SH: 0Dex: 13#..##.#.#.# #..... XL:  4 Next: 15% Place: Dungeon:2 iZ _####@###.#.#.###..... Noise: ---------  Time: 987.4 (0.0)#..).....#.#.#....... c) +0 short sword#....#####....#......#.. Cast: Magic Dart..##........).#......#..########............................#.. .#####....))...).#.. #..#####.##...# #... ##.....# i)Z  You now have 221 gold pieces (gained 6). _You see here a +0 club. _Found a club.  iJZ _You see here a staff of earth. _m - a staff of earth _You now have 227 gold pieces (gained 6). ia  ike  iBm  in  i i i i4 iJ, i^ io i#, i+ i| in, if i# i, i i i  i  i  i i, i i i, i i i , i i" i$, i& i( i*, iE, i7- iA/, i/ i4 i?6, i6 i8 io;, i; ia= i> i1? im? i&A idB, iB ixE i]G, iPH iI iK, iK iL iN, ipN iUP ipQ, iQ ifS iT, ijU iV iMX, iX i$[ i5\, i] iM` ia, id i i inX ip, ip it iv, iw iy i{, iY| it i͓, i` il ij, i i i_ ##  ..  .#  ..# ###########..# #............# #.#######.#..#.# #.# ##@.....# ..# #.# #.......##..##  iߩF#.# ###....#....#.. # Magic Dart#.###.............## ##.#................### ##.#.............÷....####. j   gnoll (wandering)#.#....................##. i#.#..........j.........##.#.#.........#....#.._..... i21016.4 (29.0) i߸jj< i5==7.4 (30 i iX _The gnoll shouts! _You see here a scroll labelled DIOS YMOTE. i i(Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant  i)uAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on if ityokomohoyo the Conjurer##Deep Elf of Gozag  Gold: 227..Health: 24/24 ========================.#Magic: 12/12 ========================..#AC: 2Str: 4###########..#EV: 11Int: 25#............#SH: 0Dex: 13#.#######.#..#.#XL:  4 Next: 15% Place: Dungeon:2#.# ##@.....# ..#Noise: ==-------  Time: 1017.4 (0.0)#.# #.......##..##c) +0 short sword iu1#.# ###....#....#.. # Cast: Magic Dart#.###.............## #.#.#................### #.#.#.............÷....####. j   gnoll#.#..........j.........##.#.#..........<.........##.#.#.........#....#.._..... _Found a club. _You see here a staff of earth. _m - a staff of earth _You now have 227 gold pieces (gained 6).  i$v_The gnoll shouts! _You see here a scroll labelled DIOS YMOTE. i iՇ ii i1 ***** The magic dart hits the gnoll. iW iq....j. ib1---8.4 (1 i; ie` _The gnoll is moderately wounded. iF **** The magic dart hits the gnoll! ip ik...j. i\i0-----9 i i^ _The gnoll is severely wounded.! i ! i Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition ! i` Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities! i z[!] focus mode: off|on" iw " i yokomohoyo the Conjurer##Deep Elf of Gozag  Gold: 227..Health: 24/24 ========================.#Magic: 10/12 ====================----..#AC: 2Str: 4###########..#EV: 11Int: 25#............#SH: 0" i" Dex: 13#.#######.#..#.#XL:  4 Next: 15% Place: Dungeon:2#.# ##@.....# ..#Noise: =--------  Time: 1019.4 (0.0)#.# #.......##..##c) +0 short sword#.# ###....#....#.. # Cast: Searing Ray#.###.............## #.#.#........j.......### #.#.#.............÷....####. j   gnoll#.#....................##.#.#..........<.........##.#.#.........#....#.._..... _The gnoll shouts! " if __You see here a scroll labelled DIOS YMOTE.  The magic dart hits the gnoll. _The gnoll is moderately wounded.The magic dart hits the gnoll! _The gnoll is severely wounded." iӉ " i " i # i}l  yokomohoyo the Conjurer ##  Deep Elf of Gozag  Gold: 227 ..  Health: 24/24 ======================== .#  Magic: 8/12================-------- ..#  AC: 2Str: 4 ###########..#  EV: 11Int: 25 #............#  SH: 0Dex: 13 #.#######.#..#.#  XL:  4 Next: 15% Place: Dungeon:2 #.# ##@.....# ..#  Noise: =--------  Time: 1019.4 (0.0) #.# #..*....##..##  c) +0 short sword[3# iNmO4m #.# ###..*.#....#.. #  Cast: Searing Ray #.###......*......## #. #.#........j.......### #. #.#.............÷....####. j   gnoll #.#....................##. #.#..........<.........##. #.#.........#....#.._.....The magic dart hits the gnoll! _The gnoll is severely wounded.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 83% to hit)# i   yokomohoyo the Conjurer ##  Deep Elf of Gozag  Gold: 227 ..  Health: 24/24 ======================== .#  Magic: 8/12================-------- ..#  AC: 2# iStr: 4 ###########..#  EV: 11Int: 25 #............#  SH: 0Dex: 13 # i#.#######.#..#.#  XL:  4 Next: 15% Place: Dungeon:2 #.# ##@.....# ..#  Noise: =--------  Time: 1019.4 (0.0) # i<#.# #.......##..##  c) +0 short sword # if#.# ###....#....#.. #  Cast: Searing Ray # iF#.###.............## #. # ip#.#........j.......### #. # i#.#.............÷....####. j   gnoll # i L#.#....................##. #.#..........<.........##. # i4#.#.........#....#.._.....Aiming: Searing Ray (safe; 1% risk of failure)  # iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line# iAim: a gnoll, wielding a +0 whip (severely wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll!# i ##  ..  .#  ..#    #.......  #..#  # i+#.# .# ..#  #.# #..*....##..##  #.# ###..*.#....#.. #  #.*......##  #.# i}*.......###  #.#.............÷  #.#..............  #.#..........<...  #._ # iKX...$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (severely wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll!  (Press . to maintain the ray.)# i_227 29=20.4 (1ontinue: Searing RayRay _# i$ iP3$ ihQ$ iUK  You stop channelling your searing ray.$ iYv9== _$ iu[$ i \$ i]$ i~`,$ ia$ ied,$ ie$ i6h$ ihp10/12====$ i{j$ iwn,$ io$ i;s,$ it$ iWw$ iw*227$ i z$ i}$ i c1====$ i$ i,$ iӄ$ i,$ i$ ih$ ic2====$ i>$ i%...........--..ast: Searing Ray ......$ i40322.0)$ iG--3.4 (13$ i$ i` _n - a scroll labelled DIOS YMOTE% iu% iInventory: 14/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  m - a staff of earth % i `Scrolls (go to first with ?)  d - 3 scrolls labelled ORACSOV MAOTA  g - a scroll labelled LOXYNI SOPLERCH  h - 2 scrolls labelled ATUPHA NEICWE  j - a scroll labelled MOVAOPR QUSI  k - 2 scrolls labelled RAPSESHR WOOTOM  l - a scroll labelled NAAHECH YROVOU  n - a scroll labelled DIOS YMOTE Potions (go to first with !)  b - a potion of magic  e - 2 smoky grey potions % iPM f - an emerald potion  i - a bubbling pink potion& iZ& i@b& ii_yokomohoyo the Conjurer##Deep Elf of Gozag  Gold: 227..Health: 24/24 ========================.#Magic: 12/12 ========================..#AC: 2Str: 4& ii###########..#EV: 11Int: 25#............#SH: 0Dex: 13#.#######.#..#.#XL:  4 Next: 29% Place: Dungeon:2#.# ##@.....# ..#& ii+Noise: ---------  Time: 1033.4 (0.0)#.# #.......##..##c) +0 short sword& iib#.# ###....#....#.. # Cast: Searing Ray#.###.............## #.& i)j#.#........$.......### #.#.#.............÷....####.& ijv #.#....................##. #.#..........<.........##. #.#.........#....#.._..... Aim: a gnoll, wielding a +0 whip (severely wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll! & ij_(Press . to maintain the ray.) _You stop channelling your searing ray. _n - a scroll labelled DIOS YMOTE& iq& i$t& iy& i}{' i ' i ,' i ' i ' ib ' i B' iF   You now have 235 gold pieces (gained 8).35 _You see here a +0 whip.' iN ,' i>S ' iZ B' i ' ij ' i X' i~ ,' iw ' i ' ib ,' i ' i ' i ' iY ' i ' i_ ' iZ ,' i ' i ' i ,' i} ,' iR X' i ,' i] ' i~ ' i ,' i ' i ' i ,' i ' i[ ' i ,' i ' iJ ' i/ ,' i ' i' ' i ,' i ' i ' i ' i ' i ' i' ' i B' iW ' i+ ,' i ' i ' i ' i ' i ' i ' i ,' i# ' i ' i7 ' i!' G' i'  ##. ####### ##..###....... ...#.@.# ########## #.#.#.# #........ #.#.#..r Searing Ray ' i' ..###### #.#.##### #.. ..#....# #.#.# ###.. ' i/( ..#.##.# #.#.######## ##...## r   rat (wandering) ..#.##.######.#.........###.....# ' i\( ..#.##.#......#.........[........ ' i( ....##..###............#.#.#.#...' i90 072.4 (39.0)' i2 ,3.4 (40' i7 ' i{: V _A rat comes into view.) ij  yokomohoyo the Conjurer  Deep Elf of Gozag  Gold: 235  Health: 24/24 ========================  Magic: 10/12 ====================----  AC: 2Str: 4  EV: 11Int: 25 ##. #######  SH: 0Dex: 13 ##..###.......  XL:  4 Next: 29% Place: Dungeon:2 ...#.@.# Noise: ---------  Time: 1073.4 (0.0) ########## #.#.#*# c) +0 short sword #........ #.#.#.*r  Cast: Searing Ray ..###### #.#) io.##### #.. ..#....# #.#.# ###.. ..#.##.# #.#.######## ##...## r   rat (wandering) ..#.##.######.#.........###.....# ..#.##.#......#.........[........ ....##..###............#.#.#.#... _You see here a +0 whip. _A rat comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 81% to hit)) i< yokomohoyo the ConjurerDeep Elf of Gozag  Gold: 235Health: 24/24 ========================Magic: 10/12 ====================----AC: 2Str: 4EV: 11Int: 25##. #######SH: 0) i Dex: 13##..###.......XL:  4 Next: 29% Place: Dungeon:2...#.@.#Noise: ---------  Time: 1073.4 (0.0) ) i( p########## #.#.#*#c) +0 short sword #........ #.#.#.**Cast: Searing Ray ..###### #.#.######.. ) i] ..#....# #.#.####.. ) i ..#.##.# #.#.######## ##...## r   rat (wandering) ..#.##.######.#.........###.....# ..#.##.#......#.........[........ ....##..###............#.#.#.#... _You see here a +0 whip. ) i!! _A rat comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 81% to hit)) i   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a rat (wandering, hasn't noticed you, 81% to hit)  You focus your ray upon the rat. The searing ray misses the rat.(Press . to maintain the ray.)  The rat squeaks loudly..r.r) i ====4.4 (1ontinue: Searing RayRay _) i͹ ) i׻ * iB  The searing ray hits the rat!* ic~*** i0|W.$* iS235 9/12 --30=---5Searing Ray+ * i'* iG _You kill the rat!* i0<I* i,=K  You stop channelling your searing ray.* i&B _10/12==+ i ,+ i+ i,+ i+ iV,+ i+ i+ iHj1====+ i?+ i,+ i+ iO,+ i(+ i,+ i+ i+ izT2====+ i-+ i.+ i2,+ i 3+ i8+ i:<42==+ i=+ i/I _You now have 242 gold pieces (gained 7).242+ iP,+ iQ+ iT+ ilV,+ iW+ iZ+ i\,+ i^+ i`+ i>c,+ id+ iZg+ ii,+ ivk+ in+ ip,+ ir+ it+ iv+ iv+ iw+ i~+ i-+ i&+ iq,+ i+ i+ iē+ i)+ i<+ iǖ+ i,+ i@+ i+ i,+ i+ i+ i,+ i+ i+ iK,+ i+ i{+ i,+ i{+ i+ i,+ i+ iv+ i,+ i+ i+ iB+ i+ i[+ i+ iH+ ih+ i,+ i+ iX+ i,+ i+ i+ iB+ ie+ i,+ i+ i+ iH+ iH+ i,+ iE+ i #+ iR+B+ iB2F  You see here a +0 leather armour.+ i25+ i5 _+ i7+ i>+ ixB,+ ipD+ iH+ iL,+ iQ+ itU+ i'Y,+ iZ+ i^+ ia,+ ib+ if+ iڌ+ i,+ iϥ+ i,+ iȨ+ i٭+ i,+ i"+ iUX+ i+ i,+ ir+ i+ il,+ iW+ i+ i,+ i+ i+ i,+ i+ i+ i1,+ i+ ij+ i,+ i+ iT+ i,+ i+ i+ i,+ iv+ i+ i+ iN+ i+ i+ i7,+ i+ i+ i,+ i+ i+ i,+ i+ i+ iT,+ i+ iS+ i-X+ i,+ i+ iQ+ i ,+ i+ i+ iR,+ iD+ iWX+ i+ i,+ iJ + i("+ i/#.#..#######.#......# .............#......# #.#[..########.#.#### ......# #..#.# #.#...#######.##.# ............#.##.# #....######.#.##.#  ####.#...#....##.#  #.#.#.#...<##@#  ----149.4 (74.0).#.#.#....##........ .....#.#.#....#..######)  Cast: Searing Ray ####.#.#.#....#.##    #...#..#.###.    ###..#.#.####  #..#.....  ##....#.## #####......... + i4+ i*6G-50.4 (75+ i<+ i>$ _Found a spear., imI, i4, iY, i, i, i, id, i, iC, i, i,, i, i , i,, iX, iF, i8, i, i, i*, i!,, i, i9, i,, iT, i", iD,, i, i, i,, i, iP, i,, i, i,, iM,, i, i, i,, i, i!, i,, i, i, ie,, i, i, i,, i`, i , i ,, i , iQ , i',, i, i*, i,, i6, ip, i~,, i1, iC, i&, iq, i, i, i,, iM, i, i,, i=, i, i ,, ip , i , i!,, i8", i $, i$,, i$, i%, i&,, i"', i(, id), i), i), i+, i,B, i=., iD/,, i0, io1, iS3,, i3, iG5, i6,, iI7, i9, iC:,, i:, i{<, iv=,, iM>, i?, iOA,- i- i- i ,- i- i8- i,- i- i( - if ,- i - i - i ,- i;- i- i,- i- i- i,- i- i+- i,- i`- i- i,- i`- i- i,- i_- i- i,- i2 - iR!- iC",- i"- i$- i%,- iW&- iY'- iM(,- i(- i+*- i+,- i`+- i,- i-,- i-- i.- i0,- ix0- i2- iR3- i3- i,4- i5- i6,- i6- i7- i8,- i9- i:- i:- i:- i-;- i'<- i=,- is=- in>- iY?,- i?- i@- i|A,- iA- iNC- iDD,- iD- iE- iLF,- iF- iG- itH,- iH- i+J- iJ- iK- i:K- iM- iX.....#.## ###### .. #..#  .. ##.# # #. #.#  #. #.#  #. #.#  #) #.#  ##.#####.#  ##.@.....# 211.4 (61 ###########   .....##   ####. #. # - i^- i`,2.4 (62- i3f- iYh% _Found a dagger.. i3. iΝ. iЦn. iX. i¯,. i. i>  You see here a +0 dagger.. i'. i _. iq. i[. i~,. ic. i. i,. i. i. i,. i. i. i>,. iu. i. i,. i. i. i,. i. i. i+. i. it. i. i. i. i1. i . i ,. i . i6 . i4 ,. ix . i! . i# ,. i$ . ij' . i) . i * . i. . iY0 . i2 ,. il3 . i4 . i_6 . i6 . i37 . i9 . iN; ,. i; . i= . iq? ,. i? . i:D <59. iD . iHL N _You now have 259 gold pieces (gained 17).. iM 3. iN . iP . i^^ B. iIg . iIi ,. ii . ik . il ,. im . in . ipp ,. ip . iu . i+w ,. iw . iy . i{ ,. iH| . ix~ . ix ,. ip . i . ik ,. i . i . i ,. i . i . i ,. i . iq . i{ ,. iq . ip . iҟ ,. iE . iѥ . iF ,. i . i B. i . iڶ . i ,. iǼ . i . i . i . i . i . iG ,. i . iy n. i* ,. i# #.#.# #..########..#..##.#.#####. #.#.# #................#.### #. #.#.###............#####.# ## #.#.#.............>#.....# ..#......#.........#.###### # ).#......#.......#.#.#....####### ...................#.#........... .........#......##.#.#........... ..))...).#..#...@..#.#........... #####.##...#..####...#...........##.....#[####....#...........#..##..........####...####.##.###.(...###.......### #..#.#.##..###.........### ##. #.#.#..####......##..## #. #.#.#.........#...##..##### ##. i% [m . #.#.###......##...........#### 55.4 (436.4 (44 _o - a scroll labelled XEITUENYOG. iV& 0 i30 i0 im0 i ,0 i0 i0 i7,0 in0 i0 i',0 i0 ii0 iV,0 i0 i:0 i,0 i0 iT0 i0 i0 iw0 i-0 i,0 i90 iB0 i0 i0 ia0 i0 i0 i0 ia,0 i_f  There is a stone staircase leading up here.0 i0 i _0 i0 iQ0 i,0 ii0 i0 i,0 i0 i0 i,0 i0 i0 ie,0 i0 i0 i,0 i0 i0 ij,0 ij0 ix0 i ,0 i 0 i 0 i,0 i&0 i0 i ,0 i60 i0 i,0 i0 i0 i ,0 i"0 i#0 iB%0 i%0 i%0 i'0 iY),0 i)0 i+0 i,,0 i.0 i00 i1,0 i30 i:50 i:7,0 i70 i90 ik;,0 iN<0 itG0 iI,0 iI0 iL0 iM,0 i>N0 iO0 i>Q,0 iQ0 iS0 iGU,0 iUV0 iW0 iX0 iY0 iY0 iZ0 i\,0 i\0 ib^0 iy_,0 i`0 ia0 ic,0 id0 ie0 if,0 ig0 i(i0 ik,0 idk0 im0 io,0 ir0 it0 iQv,0 ikw0 iy0 i{,0 i}0 i0 iE,0 i0 i0 i0B0 i(0 i,0 i0 iY0 i0 i0 i0 i0 iE,0 iݡ0 i+0 i,0 im0 iH0 i?0 i0 i50 i0 i,0 i0 ib,0 i԰0 i _n - 2 scrolls labelled DIOS YMOTE (gained 1)0 i0 i5,0 i0 i0 i,0 i+0 i0 i,0 i0 i0 i0 i0 i0 i0 ik,0 ig0 i0 i,0 i0 i0 i,0 i"0 i0 i ,0 i 0 i0 i,0 i0 i0 iR,0 i0 i0 i,0 i0 i:!0 i",0 i5#0 i&0 iQ(,0 iy)0 i,0 iC/B0 iA0 iC,0 i D0 iG0 iUH,0 i I0 i0 i,0 i0 i20 i,0 i.&n0 i(0 i&M0 iN,0 i}W0 iZ,0 i[0 i0_0 i;r0 iYvB0 iw0 i0 i0 i0 iO,0 i0 i0 iE,0 ij0 iX0 i #.##...#  ##.##.#.#.# #..#  #..##.#.#.# #...   ####.###.#.#.###...   ##..).....#.#.#.....   #....#####....#......   ..##........).##   #########.   #.@.......#   #..#####....))...).#   #.# ##..#####.##   ... ##.....####....   ..# ##.......#.#..##   #.#. #..>.....#.#.### r   rat (asleep)   ..r #........#.#.##.[30 i39;49m   ## #.#.#....#.#.#..  #........#.#.#..0 i2425.4 (169.0)0 iV-6.4 (1700 iR0 iV _A rat comes into view.2 i 2 i@ OQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray 2 i 8Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on2 i 3 i3 i #.##.#.#.###..# yokomohoyo the Conjurer  ##.##.#.#.# #..# Deep Elf of Gozag  Gold: 272  #..##.#.#.# #... Health: 24/24 ========================  ####.###.#.#.###... Magic: 12/12 ========================  ##..).....#.#.#..... AC: 2Str: 4 3 iμ #....#####....#......# EV: 11Int: 25  ..##........).#......# SH: 0Dex: 13  #########.......... XL:  4 Next: 30% Place: Dungeon:2  #.@...............# Noise: ---------  Time: 1426.4 (0.0)  #..#####....))...).# c) +0 short sword  #.# ##..#####.##.. Cast: Magic Dart  ... ##.....####....  3 i((..# ##.......#.#..##  #.#. #..>.....#.#.### r   rat (asleep)  ..r #........#.#.##.  3 in###.#.#....#.#.#..  #........#.#.#.. _o - a scroll labelled XEITUENYOG _There is a stone staircase leading up here. _n - 2 scrolls labelled DIOS YMOTE (gained 1) 3 iܽ_You see here a +0 club. _You now have 272 gold pieces (gained 13). _A rat comes into view.3 iT3 i3 ik3 i A  The magic dart hits the rat.3 iX ~*****$3 i U 3 i F.....3 io! 272 1--1=7.4 (1Magic Dart3 i% G _You kill the rat!4 i) 34 i 4 i# 4 i 4 iB4 i"4 ix2==4 iu4 i,4 i4 i4 i,4 i4 i!4 i#,4 i%4 i)'4 i`)P==4 i*4 i,4 i.,4 i/4 i324 i=r ####.###.#.#.##  ####..).....#.#.#..  #....#####....#.   . ..##........).#.   ..####. #########..   .......##........4 i=.   .#.#.#S#..#####....))...   .......#.## ##..#####.#   .#.#.#.@.# ##.....####.-  .......#.# ##.......#.#.   .#.#.#.#.# #..>.....#.#Magic Dart  .....$...# #........#.#   ########## #.#.#....#.#.  #........#.#. S   adder (asleep) #.#.#....#.#.4 i5>   #........#.#.  #..........##4 iG,35.4 (84 iJE-6.4 (94 iQ4 i[WY _An adder comes into view.5 i Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on6 i 6 i/ } ####.###.#.#.### yokomohoyo the Conjurer  ####..).....#.#.#.. Deep Elf of Gozag  Gold: 272  #....#####....#.... Health: 24/24 ========================   . ..##........).#.... Magic: 12/12 ========================   ..####. #########....... AC: 26 i0 FStr: 4   .......##............... EV: 11Int: 25   .#.#.#S#..#####....))... SH: 0Dex: 13   .......#.## ##..#####.# XL:  4 Next: 31% Place: Dungeon:2   .#.#.#.@.# ##.....####. Noise: ---------  Time: 1436.4 (0.0) 6 i0   .......#.# ##.......#.#. c) +0 short sword   .#.#.#.#.# #..>.....#.#. Cast: Searing Ray   .....$...# #........#.#.   ########## #.#.#....#.#.  6 i1 :#........#.#. S   adder (asleep)  #.#.#....#.#.  #........#.#.  #..........## _You see here a +0 club. _You now have 272 gold pieces (gained 13). _A rat comes into view.The magic dart hits the rat. _You kill the rat! _An adder comes into view.6 i44 6 i#; 6 i< 7 iّ ####.###.#.#.### yokomohoyo the Conjurer ####..).....#.#.#.. Deep Elf of Gozag  Gold: 272  #....#####....#.... Health: 24/24 ======================== . ..##........).#.... Magic: 10/12 ====================---- ..####. #########....... AC: 2Str: 4 .......##............... EV: 11Int: 25 .#.#.#S#..#####....))... SH: 0Dex: 13 ......*#.## ##..#####.# XL:  4 Next: 31% Place: Dungeon:2 .#.#.#.@.# ##.....####. Noise: ---------  Time: 1436.4 (0.0) ..7 ix.....#.# ##.......#.#. c) +0 short sword .#.#.#.#.# #..>.....#.#. Cast: Searing Ray .....$...# #........#.#. ########## #.#.#....#.#. #........#.#. S   adder (asleep) #.#.#....#.#. #........#.#. #..........## _You kill the rat! _An adder comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7 i`Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)7 i ####.###.#.#.### yokomohoyo the Conjurer  ####..).....#.#.#.. Deep Elf of Gozag  Gold: 272  #....#####....#.... Health: 24/24 ========================   . ..##........).#.... Magic: 10/12 ====================---- 7 ic  ..####. #########....... AC: 2Str: 4   .....*.##............... EV: 11Int: 25   .#.#.#*#..#####....))... SH: 0Dex: 13 7 i]  ......*#.## ##..#####.# XL:  4 Next: 31% Place: Dungeon:2   .#.#.#.@.# ##.....####. Noise: ---------  Time: 1436.4 (0.0)   .......#.# ##.......#.#. c) +0 short sword   .#.#.#.#.# #..>.....#.#. Cast: Searing Ray   .....$...# #........#.#. 7 i  ########## #.#.#....#.#.  #........#.#. S   adder  #.#.#....#.#.  #........#.#.  #..........##Aiming: Searing Ray (safe; 1% risk of failure)  7 iePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.7 i*pShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.  The adder hisses angrily.  (Press . to maintain the ray.)7 iy[..S7 iz272==7.4 (1ontinue: Searing RayRay _7 i7 i7 iD  The searing ray hits the adder!7 iw*8 iF;:$8 iE9 272 9/12 --448Searing Ray+ _You kill the adder!8 iK8 iNh _Your Alchemy skill increases to level 1!8 ijN   You stop channelling your searing ray. _10/12==8 iP[ 01====8 iN] ,8 i^ 8 iw 2====2727 _You now have 277 gold pieces (gained 5).8 i~ |8 i ==8 i n8 iK R828 i M _You now have 282 gold pieces (gained 5).8 iy 38 i 8 i 8 i ,8 i n8 i 8 io ,8 i 8 i 8 i ,8 i3 8 i 8 io ,8 i 8 i 8 i ,8 ik 8 i 8 i B8 ij X8 iT 8 i B8 i X8 i} 8 i) ,8 i- 8 i: 8 i 8 i. 8 i 8 i 8 ir ,8 i! 8 i& 8 i( ,8 i* 8 i. 8 i0 ,8 i3 8 i 6 8 i7 8 i8 8 i9 8 i? 8 iA ,8 i)C 8 i [   You see here a +0 club.8 i] 5 _8 ic B8 id 8 i&i 8 i9l ,8 i8n 8 iu 8 i`x 8 ix 8 iz 8 i} 8 i 8 iu 8 iҁ 8 i% 8 i9 8 i 8 i 8 i+ 8 i 8 i 8 i X8 iD 8 ig 8 i 8 i 8 i 8 i ,8 i 8 iF 8 iq 8 i 8 i 8 i 8 i ,8 i 8 i 8 i 8 i 8 i 8 i1 8 i 8 i X8 ih 8 i ,8 i8 8 i 8 ic 8 i 8 i* 8 i~ 8 i| ,8 if 8 i 8 i, ,8 ir 8 i)! 8 iw# ,8 i% 8 i|' 8 i) ,8 i?+ 8 i- 8 iO0 ,8 i'2 8 iy4 8 i7 ,8 i8 8 iA 8 iKD ,8 iE 8 iL 8 iO ,8 iP 8 iS 8 iU ,8 iV 8 i[ 8 i] ,8 iC^ 8 i_ 8 ia ,8 ia 8 ic 8 id ,8 iae 8 if 8 ig ,8 ih 8 ij 8 iek ,8 ik 8 im 8 in ,8 iNo 8 ip 8 iq 8 ir 8 iNr 8 ihs 8 iTu ,8 iu 8 iw 8 ix 8 ix 8 i5y 8 iv{ 8 i} ,8 i} 8 i~ 8 i ,8 iӀ 8 i 8 i- 8 ix 8 i 8 i7 8 i ,8 i 8 i 8 i& 8 id 8 ib 8 i# 8 iڔ  #### .. ..... #.# ######## 8 iJ #S. ... ##.. ############ ##..### #...#...########## 8 i j###########.#.#.#.##........  ##.........#@#.#.#....#######--  #..#######.#.#.#.######  #..#....#....#.#.# # Cast: Searing Ray 8 i p#####..#.##.######.#.######### ## .......#.##.######.#.........## ###.#..#.##.#......#.[... S   adder (asleep) 8 i- " ##......##..###............#.#.#  #.......##..######..... ##....#....#......#.#.#.#8 i] !8 i7 1524.4 (86.0)8 it G--5.4 (878 in 8 i Y _An adder comes into view.: i: i: Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition : iAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on; i=; i####### yokomohoyo the Conjurer.. ....... Deep Elf of Gozag  Gold: 282#.# ######## Health: 24/24 ========================#S. ....... Magic: 12/12 ========================##.. ############ AC: 2; iStr: 4##..###........... EV: 11Int: 25#...#...########## SH: 0Dex: 13###########.#.#.#.##........ XL:  4 Next: 44% Place: Dungeon:2##.........#@#.#.#....####### Noise: ---------  Time: 1525.4 (0.0)#..#######.#.#.#.######c) +0 short sword#..#....#....#.#.## Cast: Magic Dart #####..#.##.######.#.######### ## .......#.##.######.#.........###. ; i###.#..#.##.#......#.........[... S   adder (asleep)  ##......##..###............#.#.##.......##..######.#............ ##....#....#......#.#.......#.#.# ; i>_Your Alchemy skill increases to level 1! _You stop channelling your searing ray. _You now have 277 gold pieces (gained 5). _You now have 282 gold pieces (gained 5). ; ib_You see here a +0 club. _An adder comes into view.; i; ik; i; i ****S  The magic dart hits the adder but does no damage.; i$ ,; i, k..S..; i. b1--=6.4 (1; iR5 ; i7 / _The adder hisses angrily.< ii 8Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant < i uAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on= i)= iI6####### yokomohoyo the Conjurer.. ....... Deep Elf of Gozag  Gold: 282#.# ######## Health: 24/24 ========================#.. ....... Magic: 11/12 ======================--##.. ############ AC: 2Str: 4##.S###........... EV: 11Int: 25#...#...########## SH: 0Dex: 13###########.#.#.#.##........ XL:  4 Next: 44% Place: Dungeon:2##.........#@#.#.#....####### Noise: =--------  Time: 1526.4 (0.0)#..#######.#.#.#.######c) +0 short sword= iq7Q#..#....#....#.#.## Cast: Searing Ray #####..#.##.######.#.######### ## .......#.##.######.#.........###. ###.#..#.##.#......#.........[... S   adder  ##......##..###............#.#.##.......##..######.#............ ##....#....#......#.#.......#.#.# _You now have 277 gold pieces (gained 5). _You now have 282 gold pieces (gained 5). _You see here a +0 club. _An adder comes into view.The magic dart hits the adder but does no damage. _The adder hisses angrily.= i:= i@= imA= i  ####### yokomohoyo the Conjurer .. ....... Deep Elf of Gozag  Gold: 282 #.# ######## Health: 24/24 ======================== #.. ....... Magic: 9/12==================------ ##.. ############ AC: 2Str: 4 ##.S###........... EV: 11Int: 25= iE A #.*.#...########## SH: 0Dex: 13 ###########*#.#.#.##........ XL:  4 Next: 44% Place: Dungeon:2  ##.........#@#.#.#....####### Noise: =--------  Time: 1526.4 (0.0)  #..#######.#.#.#.######  c) +0 short sword  #..#....#....#.#.# # Cast: Searing Ray = i X#####..#.##.######.#.######### ## .......#.##.######.#.........###. ###.#..#.##.#......#.........[... S   adder  ##......##..###............#.#.#  #.......##..######.#............ = i ##....#....#......#.#.......#.#.#The magic dart hits the adder but does no damage. _The adder hisses angrily.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle= i WShift-Dir - straight lineAim: an adder (68% to hit)> iG<g####### yokomohoyo the Conjurer.. ....... Deep Elf of Gozag  Gold: 282#.# ######## Health: 24/24 ========================#.. ....... Magic: 9/12==================------##*. ############ AC: 2Str: 4##.*###........... EV: 11Int: 25#.*.#...########## SH: 0Dex: 13###########*#.#.#.##........ XL:  4 Next: 44% Place: Dungeon:2> i=##.........#@#.#.#....####### Noise: =--------  Time: 1526.4 (0.0)#..#######.#.#.#.######c) +0 short sword#..#....#....#.#.## Cast: Searing Ray #####..#.##.######.#.######### ## .......#.##.######.#.........###. ###.#..#.##.#......#.........[... S   adder  ##......##..###............#.#.##.......##..######.#............ ##....#....#......#.#.......#.#.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (68% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is severely wounded.> iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (68% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  > iThe adder is severely wounded.  (Press . to maintain the ray.)> idd..S.> i=7.4 (1ontinue: Searing RayRay _> i> it> i t  The searing ray hits the adder!**> i [**> imd..$.> ijs? 282 8--57-8Searing Ray+ _You kill the adder!> i _Your Translocations skill increases to level 1!? i/ 3? id0 ? il3 K  You stop channelling your searing ray.? i8 9== _? iB: ,? i: ? i; ,? i< ? i= ? iA> p10/12====? i> ? i? ,? i@ ? iA ? iA ? i\B ? iC ,? i3I 1====? iV 2822====? iX ? iZ ? ijZ %9? iB[ ? i ^ M _You now have 289 gold pieces (gained 7).? in_ ? i_ 3==? iB` ? i>d X? i\e ? ijf ,? i## ##  #... ..#  ###...####.# #.##  #.......##.# #...#  #.......##.# #...#  .........#.# #...#  .........#.###...#####  .....(........# 3 ................  #.......##.....†.....#  ###...########...####  ...... #...# ####.# #...# G iK#. #...# #. ##.## ###.# ##.#.#G iG i/"-4.9 (2.5G i\U _You climb downwards. _There is a stone staircase leading up here.H il3H imH iXqH itH iu$ _H iz,H i*~,H iOH iāH i,H iH ifH i,H iH iH i[,H iH iH i,H i-H iH i,H iRH i0H iߠ,H iKH iH i,H iH iH iH iߩH i-H iH i,H iuH iH iٱ,H iZH i۴H i #.............(... .........<........ #.......##.....† #.###...########.. #.......# #.. ######.## #.. #.# #..############.# ##......# ###.76.9 (12.0)(..#.##.###### ##.#. #.# ##.... #.# #####..... #.# .....#...# #.# ####......  ..# ####... ### #...  #_.. H i}9_H iR,7.9 (13H iH i- _Found 3 poisoned darts.I iII iXBI i^,I i #..( ..< #.......##.... #.###...## #.......# # ######.## # #.# ###.# #.....# ##I i`r..(..#.##.###### #.## #. #.# ##Searing Ray.. #.# #####.#o #.# .....#...... #.# ####o   orc (asleep)## .. ..# ####.## ### #. #_I i  8.0)  An orc comes into view. It is wielding a +0 hand axe.I ipo.o_I i5===9.9 (2I i9_I il"% _The orc shouts!K i<1 #.............(. yokomohoyo the Conjurer .........<...... Deep Elf of Gozag  Gold: 304 #.......##.... Health: 24/24 ======================== #.###...######## Magic: 10/12 ====================---- #.......# # AC: 2Str: 4 ######.## # EV: 11Int: 25 #.# # SH: 0Dex: 13 ##############.# # XL:  4 Next: 57% Place: Dungeon:3 .......@.......# ## Noise: ===------  Time: 1679.9 (0.0) ..(..#*##.###### ##. c) +0 short swordK i|> .## #* #.# ##.. Cast: Searing Ray .o #.# #####... .#. #.# .....#.. .... #.# ####.... o   orc ## .. ..# ####. ## ### #. #_An orc comes into view. It is wielding a +0 hand axe. _The orc shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (83% to hit)K i4#.............(. yokomohoyo the Conjurer.........<...... Deep Elf of Gozag  Gold: 304#.......##.... Health: 24/24 ========================#.###...######## Magic: 10/12 ====================----#.......## AC: 2Str: 4K i }######.### EV: 11Int: 25#.## SH: 0Dex: 13##############.## XL:  4 Next: 57% Place: Dungeon:3.......@.......### Noise: ===------  Time: 1679.9 (0.0)..(..#*##.###### ##. c) +0 short sword.## #* #.###.. Cast: Searing Ray.* #.# #####...K iV.#. #.# .....#...... #.# ####.... o   orc## .. ..#####.## ###K i#.#_K iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (83% to hit)  K iuWYou focus your ray upon the orc.  The searing ray hits the orc but does no damage.K iH;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (83% to hit)  You focus your ray upon the orc.  The searing ray hits the orc but does no damage.  (Press . to maintain the ray.)K iIK iiS g.(..#.o.g   goblinK iXA-80.9 (1ontK i^Ylinue: Searing RayRay K ixc:_K ioju _A goblin comes into view. It is wielding a +0 dagger.L iY *** _The searing ray hits the orc.L iL iL i.g(..#o.._9/12 ----1+ L i-L i\ _The orc is severely wounded.L i" B  The searing ray hits the orc!L i *g   goblin_L i, L i4 g.(..#$_L i2; 304 8----60=2Searing Ray++ L iL _ _You kill the orc!N imQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Continue: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onO i&O i#.............(. yokomohoyo the ConjurerO i.........<...... Deep Elf of Gozag  Gold: 304 #.......##.... Health: 24/24 ========================#.###...######## Magic: 8/12================--------#.......## AC: 2Str: 4######.### EV: 11Int: 25#.## SH: 0Dex: 13O i+"##############.## XL:  4 Next: 60% Place: Dungeon:3..g....@.......#O ir7## Noise: ==-------  Time: 1682.9 (0.0)..(..#$##.###### ##. c) +0 short sword.## #. #.#O i]##.. Cast: Magic Dart.. #.# #####... Ray++ .#. #.# .....#..O iJ.... #.# ####.... g   goblin## .. ..#####.## ####.#_O iG(Press . to maintain the ray.) _A goblin comes into view. It is wielding a +0 dagger.The searing ray hits the orc. O i_The orc is severely wounded.The searing ray hits the orc! _You kill the orc!O iO iO iO i> D  The magic dart hits the goblin!O iSC T$****O iC [_ O i  ...._ You kill the goblin!1-3.9 (1Magic Dart _You stop channelling your searing ray.P i_P i"8-P i(P i:, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P ie% 3P i& P i) P i. : _P i1 ,P ij2 P i4 d9==P i6 P i8 ,P i: P i= ,P i> P i A ,P i]B P i(E 10/12====P iMF P i\I ,P iGJ P iN P i|N *304P i~O P iuR ,P iT P iW P i+X c1====P iY P i\ ,P i] P i` ,P ia P ifd ,P ie P ii P i]j c2====P i?k P i-n 4 _Magic restored.P iq 3P i%s P iu P iw ,P ix P i j  You now have 307 gold pieces (gained 3).  Things that are here:P iA %7P i- P iT B _a +0 hand axe; a +0 ring mailP i P==P iЏ P i] P in ,P iؖ P ix P i1 ,P iF P i* P i ,P iۢ P iP M  You now have 314 gold pieces (gained 7).P i\ &14P i P io > _You see here a +0 dagger.P i 3P iY P iy P i ,P i P i} P iN ,P i P i7 P i 1  .  .... #  #... #.###  ##..S #.......  . #...( ######.  ......#.  ..#.#..###############.  .......#..)............   #(..#)##.####-   ####.#.##..#.##.#   #.#.##....##.# P i Magic Dart  #.###.#.##.#  ####.. ....##.#   #####......# S   adder (asleep)   ########    P i | 709.9 (26.0)  An adder comes into view.P i G-10.9 (27P i P i? J _Found 4 large rocks.R iR i{$R iQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition R iiAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onR iR i! ........ yokomohoyo the Conjurer  ....#..... Deep Elf of Gozag  Gold: 314  #...R i 9#.###... Health: 24/24 ========================  ##..S#....... Magic: 12/12 ========================  . #...(######.# AC: 2Str: 4  ......#.# EV: 11Int: 25  ..#.#..###############.# SH: 0Dex: 13  R i.......#..)............# XL:  4 Next: 61% Place: Dungeon:3  #....@..(..#)##.###### Noise: ---------  Time: 1710.9 (0.0)  ####.#.##..#.##.#c) +0 short sword  #.#.##....##.#R iCast: Magic Dart  ..#.###.#.##.#  ####.. ....##.#  #####......#S   adder (asleep)  R iW########   Things that are here: _a +0 hand axe; a +0 ring mail  You now have 314 gold pieces (gained 7). _You see here a +0 dagger.  An adder comes into view. R iSK_Found 4 large rocks.R i R i)R i+T i ****S    The magic dart hits the adder!  The adder is severely wounded.T i,?T iLGh.S...T iOb1--=1.9 (1T ikVT i*X/ _The adder hisses angrily.U i ***The magic dart hits the adder.U i=MU i OU i|Vb(.S.U i\a0----2U iBeU igh^ _The adder is severely wounded.V iV i+Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic DartV i!b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch V i][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onV i V i s ........ yokomohoyo the Conjurer  ....#..... Deep Elf of Gozag  Gold: 314  #...#.###... Health: 24/24 ========================  ##...V i #....... Magic: 10/12 ====================----  . #...(######.# AC: 2Str: 4  ......#.# EV: 11Int: 25  ..#.#.S###############.# SH: 0Dex: 13  .......#..)............# XL:  4 Next: 61% Place: Dungeon:3  V i8 #....@..(..#)##.###### Noise: =--------  Time: 1712.9 (0.0)  ####.#.##..#.##.#c) +0 short sword  #.#.##....##.#V i .Cast: Searing Ray  ..#.###.#.##.#  ####.. ....##.#  #####......#V ia S   adder  ########   _Found 4 large rocks.  The magic dart hits the adder!  The adder is severely wounded. _The adder hisses angrily.  The magic dart hits the adder. _The adder is severely wounded.V i9 V i V i W i\' ........ yokomohoyo the Conjurer .... #..... Deep Elf of Gozag  Gold: 314 #... #.###... Health: 24/24 ======================== ##... #....... Magic: 8/12================-------- . #...( ######.# AC: 2Str: 4 ......#.# EV: 11Int: 25 W iUb..#.#.S###############.# SH: 0Dex: 13 ......*#..)............# XL:  4 Next: 61% Place: Dungeon:3 #....@..(..#)##.###### [40mNoise: =--------  Time: 1712.9 (0.0) ####.#.##..#.##.#  c) +0 short sword #.#.##....##.#  Cast: Searing Ray ..#.###.#.##.#  ####.. ....##.#  #####......#  S   adder W i######## The magic dart hits the adder. _The adder is severely wounded.W iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 68% to hit)W iq  ........ yokomohoyo the Conjurer .... #..... Deep Elf of Gozag  Gold: 314 #... #.###... Health: 24/24 ======================== ##... #....... Magic: 8/12================--------W i#  . #...( ######.# AC: 2Str: 4 ......#.# EV: 11Int: 25 ..#.#.S###############.# SH: 0Dex: 13 .......#..)............# XL:  4 Next: 61% Place: Dungeon:3 W ia #....@..(..#)##.###### Noise: =--------  Time: 1712.9 (0.0) ####.#.##..#.##.#  c) +0 short sword W i 3#.#.##....##.#  Cast: Searing Ray ..#.###.#.##.#  W i ####.. ....##.#  #####......#  S   adderW i 6 ######## W iW Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 68% to hit)  W i |You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!W in ....  #...  ##...  . #..*(  ....*. ..#.#.*######## ......*#..)..... #.#) #.#.##.# W i8     ###W iН,..$.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 68% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  W iYou kill the adder!  (Press . to maintain the ray.)W ic314 74=3.9 (1ontinue: Searing RayRay _W iX iX iX iX iFK  You stop channelling your searing ray.X iv9== _X i3X iX iJX iX i X ioX iX iX iX iLi10/12====X iX i,X iX i,X iX i,X iX iX iIj1====X iF X i ,X i X i,X iX i}X ij2====X iX iX iX i5*314X iX i*X i3,X i X i+X i%9X ieX ig#M _You now have 319 gold pieces (gained 5).X i3&X i&:==X i'X i)X i*,X i+X ik.X iC0,X i?1X i"3X i6,X i_7X i8X iX:,X i;X if>X i[XX i]X i^  #  ..S #  #..X i,_s ###  #.# #  #.# ###..  # ... #X ir_m#....  #.##?##.# #....  #.......# #.... X i_#####@### .....-- X i`.......# #.. X iN`#..##...# #.### Cast: Searing Ray  #. ##...# #.... #..#...(# X i}` ##### #.......# X i`S   ball python (constriction, asleep) #..#.#..#X i`##### #.......#..)..........X i6a #.##.......(..#)##.###X is034.9 (21.0)X iv"--X iww%5.9 (22X i7X iԄ^ _A ball python comes into view.Z i$Z i~Quiver which action? ([-] to clear) Z iSpells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Z iuAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onZ iBW Z id  # yokomohoyo the Conjurer ..S# Deep Elf of Gozag  Gold: 319 #..Z ie ### Health: 24/24 ======================== #.##.. Magic: 12/12 ======================== #.####.. AC: 2Str: 4 # ... ##.... EV: 11Int: 25 #.##?##.##.... SH: 0Z i*f vDex: 13 #.......##.... XL:  4 Next: 74% Place: Dungeon:3 #####@###Z itf ..... Noise: ---------  Time: 1735.9 (0.0) #.......##.. c) +0 short sword Z if #..##...##.### Cast: Magic Dart Z if #. ##...##.... #..#...(#Z i+g ##### #.......#S   ball python (constriction, asleep)Z igg  #..#.#..############## Z ig #.......#..).......... #.##.......(..#)##.###Z iUh You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder! _(Press . to maintain the ray.) _You stop channelling your searing ray. _You now have 319 gold pieces (gained 5). _A ball python comes into view.Z iWo Z iv Z ix [ ib8I  The magic dart hits the ball python.[ io>$******[ io....?.[ iT319 1--5=6.9 (1Magic Dart[ iQ[ i&[ iO _You kill the ball python!\ iV?3\ iHB\ iM\ iM,\ iZ2==\ i],\ ia,\ ix.####. ..$ #. ####.# #### #.##.(... ### #.##@##.##-40.9 (4 #.......##..#####.####..... #.......##.. #..##...##.####. ##...# #..#...(# ..#..#\ i\ i4E-1.9 (5\ iS\ i4 _Found 4 stones.\ i[+2.9 (6\ i͞\ iq _g - 2 scrolls labelled LOXYNI SOPLERCH (gained 1)] i9z3] i|] il] iA] if==] iP,] i] iD] ij    #] i#  ###b.######...  ......#  # ..$..## # #.......# ### #@# #### ##.##.##.(... ### ] i#.......##.... Cast: Magic Dart #.##.##.##....] if #.......##....####.####] ib   bat (asleep)#...] i+4.9 (2] i+5.9 (3] ih] i%V _A bat comes into view.^ iCA  The magic dart hits the bat.^ i$*****^ ia=.....^ iҤ1--6=6.9 (1Magic Dart^ iM^ i­G _You kill the bat!^ iϢ 3^ i ^ is 2==^ i ^ i] ^ i ^ i ^ iu ^ i ,^ i ^ il ^ i 325 _You now have 325 gold pieces (gained 6).^ in K      ^ i        ### #   ###$..J.  #######..  #.....@.# ^ ih >#- #.......##..  #.##.......###Magic Dart^ i  # #.##.#### #.##.##.(... ## #.......###.J   endoplasm (asleep) #.##.##.# #...... #.......# #...... #####.#### ^ iR 2.......^ i ,52.9 (6^ iy b==-3.9 (7^ i ^ i ] _An endoplasm comes into view._ id> # ******J  The magic dart hits the endoplasm.  The endoplasm is moderately wounded._ i _ i <.......J._ iA b1--=4.9 (1_ i _ i| ^ _The endoplasm quivers.` iАG  The magic dart hits the endoplasm!` i˔****$*` ioR.....325 0----85Magic Dart _You kill the endoplasm!` ix` i` i` i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)` idP 3` iTQ ` i`  _1==` iga ,` id ` if ,` ih ` ik ,` iUm ` ip ` ip c2====` iq ` iv ` i| ,` i^} ` iZ ` i ,` i ` iL ` i ,` i ` i ` iГ ` ie :==` i ` i B` iz 32531` in ` iӱ M _You now have 331 gold pieces (gained 6).` i 3` i ` iV ` iK ,` i ` iD ` i 5` iF ` iU M _You now have 335 gold pieces (gained 4).` i 3` i 0 _g - 3 scrolls labelled LOXYNI SOPLERCH (gained 1)` i I` i3 ` i B` if ` iO ,` i ` iu ` i  ` ig ,` i ` i ` i ,` i ` i ` ir! ` i+# ,` i# ` i7% ` if' ,` i' ` i+ ` i. ,` i. ` i1 ` i9 ,` ii; ` iC= ` i@ ,` iA ` iI ` iQJ ,` iJ ` iM ` iQ ` iQ ,` iT ` iW B` i'Y ` i~\ B` i\ ` i` ,` ia ` ib ` id ,` ie ` ig ` iEi ,` i*j ` im R  There is a stone staircase leading down here.` i=p ` ip  _` iv ` ip| ` i_ B` iً ` i ,` iW ` i ......##.##..# #>######## ......##.....# #........# ##.......##.## ###...####.# #.#  #.##.#####.# #.......##.# #... ##.##.(.....# ###.......##.# #... ......####### #..........#.# #... ##.##.# .<. #..........#.###... ......# .....#.............(.... ##.#### .......<.........-802.9 (47.0) .....# .....#.#.......##.....† ##...#[3` ii 9;49m .....#.###...########. ##...# #### #.......# # #...(# ######.## # .....# #.# # #.#..###############.# ##.# .....#..)......# ###.# #.......(..#)##.###### ##.#.#` i. -3.9 (48 _Found a stone staircase leading up.b iM_b iQ,b iU,b iAX,b ivYb i`b ic,b icb iffb ih,b iib ilb in,b iob i6rb it,b iub iyb iz,b i{b iR~b i,b i;b imb i,b iJb ib ib iUb ib iǓb iEb ib ib ib i,b ib icb i=Bb i:b if,b i[b ib i,b i+b i*b i',b ib i;  You see here 7 stones.b ib i5 _b ib ib iS,b ib ib i,b i"b i5 Xb i b iX ,b i ,b i ,b i b i b i ,b i b i b i ,b i " b it$ b i' ,b i) b ih+ b i . b iL. b i. b i1 b i4 b i)5 b ia5 b iQ8 b i; ,b i< b i? b ikC ,b i G b iwI b iK ,b iL b iN b i:Q ,b iQ b iS b iV ,b i{  _g - 4 scrolls labelled LOXYNI SOPLERCH (gained 1) ##...##  #.....  ##..#.#  .....#  #.... #  #...##.#  #g.....#  #####@.# #####.##.#.#  ### #.......###.# Magic Dart  ...#.###.##......# #.#.###.# #.###.  i| |m#.......# .# ... g   hobgoblin (asleep) ########.##### # #.## #.# .###.# ##.##b i g40.9 (37gA hobgoblin comes into view.=1.9 (38b iI b im V _The hobgoblin barely misses you.d iQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|one i{oyokomohoyo the Conjurer##...##Deep Elf of Gozag  Gold: 335#.....Health: 24/24 ========================##..#.#Magic: 12/12 ========================.....#AC: 2Str: 4#.... #EV: 11Int: 25#...##.#SH: 0Dex: 13#g.....#XL:  4 Next: 78% Place: Dungeon:3#####@.#Noise: =--------  Time: 1841.9 (0.0)#####.##.#.#c) +0 short sword### #.......###.#Cast: Searing Ray...#.###.##......##.#.###.# #.###.e i$q##.......# .# ...g   hobgoblin ########.##### # #.# ....# #.#.# ###.# ##.## _There is a stone staircase leading down here. _Found a stone staircase leading up. _You see here 7 stones. _g - 4 scrolls labelled LOXYNI SOPLERCH (gained 1)  A hobgoblin comes into view. _The hobgoblin barely misses you.e iK  yokomohoyo the Conjurer ##...##  Deep Elf of Gozag  Gold: 335 e i#.....  Health: 24/24 ======================== ##..#.#  Magic: 10/12 ====================---- .....#  AC: 2Str: 4 #.... #  EV: 11Int: 25 #...##.#  SH: 0Dex: 13 #g.....#  XL:  4 Next: 78% Place: Dungeon:3 e ip#####@.# Noise: =--------  Time: 1841.9 (0.0) #####.##.#.# c) +0 short sword  ### #.......###.#  Cast: Searing Ray  ...#.###.##......#  #.#.###.# #.###.#  #.......# .# ...  g   hobgoblin ########.##### # #.# ....# #.# .# ###.# ##.##A hobgoblin comes into view. _The hobgoblin barely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (81% to hit)e i  yokomohoyo the Conjurer ##...##  Deep Elf of Gozag  Gold: 335 #.....  Health: 24/24 ======================== ##..#.#  Magic: 10/12 ====================---- e ia.....#  AC: 2Str: 4 #.... #  EV: 11Int: 25 #...##.#  SH: 0Dex: 13 #g.....#  XL:  4 Next: 78% Place: Dungeon:3 #####@.# Noise: =--------  Time: 1841.9 (0.0) e iY#####.##.#.# c) +0 short sword  ### #.......###.#  Cast: Searing Ray  ...#.###.##......#  #.#.###.# #.###.#  #.......# .# ...  g   hobgoblin ########.##### # #.# ....# #.# .# ###.# ##.##e iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (81% to hit)  e iLYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!e iF ##...##  #.....  ##..#.# e idM   #.... #  #  #*.....#  e io   ### #.....  ...#.### #.#.###.# # e iJ#.......# .# ....##### # #.# #.# .# ##.e i!e ih>W$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!  (Press . to maintain the ray.)f ib335 80=2.9 (1ontinue: Searing RayRay _f i~ f i f ixIf iK  You stop channelling your searing ray.f iL/ _f i2,f i'BS--........ast: Searing Ray ...S   ball python (constriction, wandering).f iR(&..f i0&3f i3F--4.9 (2f iO8f ia;^ _A ball python comes into view.h ih i~Quiver which action? ([-] to clear) h iSpells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant h iuAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh ir h i 0yokomohoyo the Conjurer##.S.##Deep Elf of Gozag  Gold: 335 #.....Health: 24/24 ========================##..#.#Magic: 10/12 ====================----.....#AC: 2Str: 4#.... #EV: 11Int: 25#...##.#SH: 0h i Dex: 13#$.....#XL:  4 Next: 80% Place: Dungeon:3#####@.#Noise: ---------  Time: 1844.9 (0.0)#####.##.#.#c) +0 short sword### #.......###.#Cast: Magic Dart...#.###.##......##.#.###.# #.###.##.......# .# ...S   ball python (constriction, wandering) ########.##### # #.# ....# #.#.# h i ###.# ##.##Aim: a hobgoblin (81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin! _(Press . to maintain the ray.) _You stop channelling your searing ray. _A ball python comes into view.h io h ic$ h iK& i i2D ******S  )The magic dart hits the ball python.  The ball python is severely wounded.i iki its.S......=5.9 (1i iyi i |5 _The ball python hisses angrily.i iI  The magic dart hits the ball python.i iAm$*****i i >.....i i" 9/12 --16Magic Darti iƍ O _You kill the ball python!j ij i3j i',j i+j i,f10/12==j iX-j i2Bj i4,j i)5j ix8j i 9*335j i9j i<1====j i>j i?,j i^@j iVBj izX,j iFYj iL\j2====j i\j iY]j i\^j ipa,j i}bj i2fj if<44j i[p _You now have 344 gold pieces (gained 9).j irP==j isj ituj iw,j idxj imzj i|,j i}j i~j i,j iDj i<50j ij iƈM _You now have 350 gold pieces (gained 6).j i3j ij iȍj i,j ij ij iʓ,j iOj iXj ij iS%7j ij iM _You now have 357 gold pieces (gained 7).j i~j i3j ij i,j ij ij iS,j i֨j ij iv,j ij ij i,j ij ij i,j ij ij i$,j ij i=j iL,j ij ij i,j ij ij i,j i-j idj i+,j ij ij iu,j ij ij i,j i#j ij i,j i*j i j i ,j ij iDj iBj ij i,j ij i:j i,j ij ij i-####### ... ..####.###.# #..@..#.#-87.9 (41.0) .....)#.#.#.# .#..# #.#.#.######## ....###............# .#......#.########.# ########## #.# #.# ##.## ##...###j ij iMF-8.9 (42j i_j i ' _Found a hand axe.k iUk iBk ink i,k ik ik ik irk ik i k iJ ################..........#.....###.###.#k id###.<#.....#.##.....@#.#.#.#92.0) #.#..###.#.#.######## .....###............###.#......#.########.# # ########## #.# #.# ##.##  ##...##  #...... k i#k i(+3.9 (5k i)A _Found a stone staircase leading up. _You see here a +0 hand axe.l i:3l i;l i=l i?l i1FP _l iF,l iGl iJl iL,l iNl i&Ql ioT,l iUl i*Xl i\,l i]l ital id,l iel iUhl i)kl ikl ip,l i| ####..........# .....###.###.####.<#.....#.## #.....)#.#.#.##.##.#..###.#.#.####### #.......###............####.#......#.########. #.###########. #..@# #.900.9 (7 ###.# ##. #.# ##.. ... #... .#.# ..####..#[. .# .........l i|.# ## ..####...#. #... #l iel iƆ+1.9 (8l i9 _Found a robe.m im iSm i=m im i,m iFm im iy,m im im i,m iPm iYm ib,m im im i ,m i m i m i,m im im i,m im i:m i&,m i%!m i&<  You see here a +0 robe.m i5)m i) _m i*m iZ,m i7/,m iO0m iA2m i5,m i6m i8m ic;,m ip<m i>m iCA,m iMBm i+Dm iF,m iGm iJm i,O,m iOm imWm iY,m iP\m ib|m ig,m i!m im iƄ,m irm im i,m ibm i"m i,m iJm iSm iV,m inm im i,m iTm i.m iM,m i5m iʣm i,m im iʨm i,m ism im iJ,m im im i7,m i^m iʷm iD,m i(m im i,m i.m i m iq,m iom im i,m i%m i'm iy,m im i2m i.,m im im iJ,m im im irm im im im ix,m im i}nm i\Bm im iwm iinm ivBm im i,m i.m ik2Xm i3,m i#5,m i6Bm i{8m i:Xm i<Xm i=m i>,m i@Bm iHAm i/Bm iC,m ieDm i.Em iF,m i9  ibG a _A black bear is nearby! i  ****The magic dart hits the black bear. iyX i__...h. i ei0----=8 i`k in8 _The black bear is lightly wounded. i i[Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Searing Ray  ilNAbilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i i.###.##yokomohoyo the Conjurer .####...###Deep Elf of Gozag  Gold: 357 ..##......#Health: 24/24 ======================== #.# ..####..#.#.#Magic: 10/12 ====================---- ..# ..........#.# iAC: 2Str: 4 ### ..####....#.#EV: 11Int: 25#...##.#SH: 0Dex: 13#......#XL:  4 Next: 81% Place: Dungeon:3#####.@####Noise: =--------  Time: 1968.9 (0.0)#####.##.#.#c) +0 short sword #######.......###.#Cast: Searing Ray  i......#.###.##......# #####.#.###.# #.###h##.......# .# ...h   black bear #######.##### # #.# ...# #.#.# ##.# ##.##The magic dart hits the black bear.  The black bear is lightly wounded. _The black bear growls angrily. You hear a shout! _A black bear is nearby! ibThe magic dart hits the black bear. _The black bear is lightly wounded. i@ i" ib X.# ##.## yokomohoyo the Conjurer .## ##...###  Deep Elf of Gozag  Gold: 357 ..# #......#  Health: 24/24 ======================== #.# ..####..#.#.#  Magic: 8/12================-------- ..# ..........#.#  AC: 2Str: 4 ### ..####....#.#  EV: 11Int: 25 i n #...##.#  SH: 0Dex: 13 #......#  XL:  4 Next: 81% Place: Dungeon:3 #####.@####  Noise: =--------  Time: 1968.9 (0.0) #####.##.#*# c) +0 short sword #######.......###*# Cast: Searing Ray ......#.###.##....*.# #####.#.###.# #.###h#  #.......# .# ...  h   black bear #######.##### # #.# ...# #.# .#  im <##.# ##.##The magic dart hits the black bear. _The black bear is lightly wounded.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 86% to hit) i=.###.##yokomohoyo the Conjurer .####...###Deep Elf of Gozag  Gold: 357 ..##......#Health: 24/24 ======================== #.# ..####..#.#.#Magic: 8/12================-------- ..# ..........#.# i@AC: 2Str: 4 ### ..####....#.#EV: 11Int: 25#...##.#SH: 0Dex: 13#......#XL:  4 Next: 81% Place: Dungeon:3#####.@####Noise: =--------  Time: 1968.9 (0.0)#####.##.#*#c) +0 short sword #######.......###*#Cast: Searing Ray ......#.###.##....*.# #####.#.###.# #.###*##.......# .# ...h   black bear #######.##### # #.# ...# #.#.# ##.# ##.## i6[Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  The black bear is heavily wounded. ih;gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (lightly wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  The black bear is heavily wounded.  (Press . to maintain the ray.) ie< i4C....g   hobgobling iE9===9.9 (1ontinue: Searing RayRay  iK iM\ _A hobgoblin comes into view. i Q**** i , i 4...hh   black beargg   hobgoblin. iƓ 8----70Searing Ray+  i  i؛  iq **** The searing ray hits the black bear! i i i....gg   hobgoblin ih7.# i7------1Searing Ray++  i iN^ _The black bear is almost dead. iQ**** ipg, imT...hg.h   black bearg   hobgoblin ir6----2ast: Searing Ray i~T _You finish channelling your searing ray. ic.# ##.## yokomohoyo the Conjurer .## ##...###  Deep Elf of Gozag  Gold: 357 ..# #......#  Health: 24/24 ======================== #.# ..####..#.#.#  Magic: 4/12========---------------- ..# ..........#.#  AC: 2 iStr: 4 ### ..####....#.#  EV: 11Int: 25 #...##.#  SH: 0Dex: 13 #......#  XL:  4 Next: 81% Place: Dungeon:3 #####.@####  Noise: ---------  Time: 1972.9 (0.0) #####.##.#*# c) +0 short sword #######.......###*# Cast: Searing Ray ......#.###.##....*.# #####.#.###.# #.###h#  #.......# .# g..  h   black bear #######.##### # #.#  g   hobgoblin  i, ...# #.# .# ##.# ##.## _The black bear is almost dead. _You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, 86% to hit) i) .###.##yokomohoyo the Conjurer .####...###Deep Elf of Gozag  Gold: 357 ..##......#Health: 24/24 ======================== #.# ..####..#.#.#Magic: 4/12========---------------- ..# ..........#.#AC: 2Str: 4 ### ..####....#.#EV: 11Int: 25#...##.#SH: 0Dex: 13#......#XL:  4 Next: 81% Place: Dungeon:3#####.@####Noise: ---------  Time: 1972.9 (0.0)#####.##.#*#c) +0 short sword #######.......#[3 i `3m##*#Cast: Searing Ray ......#.###.##....*.# #####.#.###.# #.###*##.......# .# g..h   black bear #######.##### # #.#g   hobgoblin ...# #.#.# ##.# ##.## _The black bear is almost dead. _You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, 86% to hit) i   Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (almost dead, 86% to hit)  You focus your ray upon the black bear. The searing ray misses the black bear.(Press . to maintain the ray.) i ...g.g   hobgoblin i% 5====3.9 (1ontinue: Searing RayRay _ i  i  iH  The searing ray hits the hobgoblin! iD`**** i'  i) ...hh   black bear i 3 357 4--3--4+  i6  i8 M _You kill the hobgoblin! i I  The searing ray hits the black bear. i* `**** iPpc...$ i0s iB iP@, iA iC7=== iD i HB i/J iK, i M, i;N iQ8=== iQ iqT, iE^ ir9==== iA~L10/13==== i iB ią, ia izB iB il1==== i2 iS, iX iƢ ij2==== ix i, i: i, i i٫, iw i ij3==== ix i iص, i i iϹ, i i| ib, iH i ipP== i< i iX iB iK69 _You now have 369 gold pieces (gained 12). iI i id, i iJ i iE i i iH, i i i, i2 iJ isB i iX i, i i _n - 4 scrolls labelled DIOS YMOTE (gained 2) i`3 i i| i, i i i, i i i+######.......###.### .....#.###.##......# ####.#.###.###.###.###  #.......# #.# #...# ######.##### #.###.#.# ..# #.# #.....#.# #.# ##.## ###.###.. #.# #...# ###.###### #.# #...# #..@..# #.# #...# #......#.###...#####.##......ast: Searing Ray (........#. #.#####.# ............. #. #.....÷..# g   hobgoblin (asleep)..#.#  #..#g#  #...# i:2030.9 (55.0)gg. i<,1.9 (56 iB i`E\ _A hobgoblin comes into view. i0 it2(Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle) Abil: Potion Petition Abil: Call Merchant i3uAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on iHB iQ######.......###.###yokomohoyo the Conjurer .....#.###.##......#Deep Elf of Gozag  Gold: 369 ####.#.###.###.###.###Health: 28/28 ========================#.......# #.# #...#Magic: 13/13 ======================== ######.##### #.###.#.#AC: 2Str: 4 ..# #.# #.....#.#EV: 11Int: 25 #.# ##.## ###.###..SH: 0Dex: 13 #.# #...# ###.######XL:  5 Next: 60% Place: Dungeon:3 #.# #...# #..@..# ibRNoise: ---------  Time: 2031.9 (0.0) #.# #...# #......#c) +0 short sword #.###...#####.##......Cast: Magic Dart ...(........#. #.#####.# ............. #.# #.....÷.....# ..#g   hobgoblin #####...##### #g##...##.##...#Your Alchemy skill increases to level 2! _You have reached level 5! _You stop channelling your searing ray. _You now have 369 gold pieces (gained 12). _n - 4 scrolls labelled DIOS YMOTE (gained 2) _A hobgoblin comes into view. iS i[ iE\ ir  The magic dart hits the hobgoblin.*****#$ iX C..... iW 369 2--1=2.9 (1Magic Dart i  i M _You kill the hobgoblin! i3== iX i i, i i i if== i, i# ip in%377 _You now have 377 gold pieces (gained 8).(........#. #.#####.#......##.# ...÷.....#....# ##...########.# #  #...# #.#####.#  #...# #.......#  #...# ##  ##.## #.# ##.# #@# -.# ..b.. ....# #.##. i&##.###.Magic Dart.# # #.. ### ## ....## b   bat (wandering) #....#### #........ #_...###497.0) .  A bat comes into view.-50.9 (18Magic Dart_ _The bat moves out of view. i  i;  i  i  iH . ...##.# ÷.....#.... ##...########.#  #...# #.#####.......###.####.# #.# ###.# ####.####b##.#...@.......1.0) ...##.##.#####Cast: Magic Dart#b   bat (wandering) ###.## i=  i _ _A bat is nearby! i ****b   #_The magic dart hits the bat. i* B iL N..b.._2--=2_ _The bat is moderately wounded. it%  The magic dart hits the bat.*$_ i.377 1----3Magic Dart iy iG _You kill the bat! i_ 2== iw , iҵ  i , iP  io  i; .-JMagic DartJ   endoplasm (wandering) #_ i S7.9 (4_ i E-8.9 (5 i] :_ ia ] _An endoplasm comes into view. ie ******JThe magic dart hits the endoplasm.  The endoplasm is lightly wounded. i` i%.$...J._ i===9.9 (1_ _The endoplasm quivers. i ***** _The magic dart hits the endoplasm. iH  iP .$..J._ iyQ V1--60 iOX  i=[ d _The endoplasm is moderately wounded. iƣG  The magic dart hits the endoplasm. iۨ{****$_ i.S.$.. i60----31Magic Dart i>< i|>M _You kill the endoplasm! i  i 3 il  i  i 1== i  i  i!  i  i  i  i,  i  i j2==== i  i+ , ip  i$.  i.  i.4 3773==== ir4  i4  i 6  iW9 B i9  iX;  i;  i;  i}?  i? <83 i;B $  ixB )_You now have 383 gold pieces (gained 6). iC  iC :== iaD  iE  izI , i$P , iVQ  iQ  iR  iT  iU  i3U 92 iU  ipX   iX G_You now have 392 gold pieces (gained 9). igu {##.# #....# #####.#   #.#####.###  #.......#..  ####.####.#  #.# #.# ##.#( ####.####.##...... #.........@.....# -776.0) #.##.##.###..##.#  # #....# ..... ####.# ..##.# #.. .## ### ..# ## ... ### ###  i -8.9 (17 _Found 5 stones. i7 I i  i  i B i. , ie  i  i8 , iY  iG  i , i  iU0  i0  i1  iE2  i5  ikA  #.#####.# .##.# ....# ###.# # #.#####.### ###.......#.. .#####.####.# .# # #.# #.#####.#(# ####.####.### 83.9 (5.0)#...............### #.##.##.###..##.# # #....# #.....# iA ####.# #..### #.. ..## [ ..#.### .# ###. .## iI  iJL +4.9 (6 iR  iT ) _Found a chain mail. i'  i(  i+  i 0  i14  i= n i/M  ih L....#####  ##.......#  #.#####.# .#  ...# ##.# #  #.#####.#########  #.......#....>..#  ####.####.# #@# #  6.9 (2 #.# #.#####.#(#  ####.####.##......# #...............### iwk o #.##.##.###..##.#  # #....# #.....#   ####.# #..##.#   #.. ..###[#   ..#.### #.#   i:t  iXv +7.9 (3 i~  i ; _Found a stone staircase leading down. i i\ itX iX , i , iK i i, i i i!#.#####.#  #.# ..  i"..# .. #.# #..  i9"_#.#####.#########.# # i".......#....>..#.# ####.####.#####.#)#  #.# #.#####.#(# ####.####.##....@.#  i" 90 #...............###  i" #.##.##.###..##.#  i# # #....# #.....#  i'#  ####.# #..##.#  iF#-  ic##.. ..###[#   i}# ..#.### #.#  i#\ ###. ..#  i#  i#r #   iE+ i;/+1.9 (4 iC: _Found a flail. iO3 i> i? i, i i ;  You see here 5 stones. in i _ il i=  You see here a +0 flail. i i _ i i  i5#, i$ i& i') iQ) iU* i- i/, i0 iT4 i06, i7 iu9 i;, i= i> iA, iB iD iRd  .   ## ###   g.#  ### #.## ..# ...  #.# ##### #.#   #...###.#   #......@#   # #...#####  #######.##  Magic Dart ..#....>..#.#  ###.#####.#)#  #.#####.#(#  g   hobgoblin (asleep) ###.##......#  ..........###  iZSK #.###..##.# i,`-100.9 (9 ic-1.9 (10.0) ij il\ _A hobgoblin comes into view. in2 ****g  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. iGY i^].g... iw`i2--===2.0) if i.....# #.###### #---10.9 (7 #...###. i#.......###...##### #.#########.## . )  i;(. i' iSE-1.9 (8 iX i; _Found a stone staircase leading down. iW 3 iʧ  i  i  i  i 392== i  iT  # ##  # #. . i .#.#..  ......###  ........# # ## i b #.##@##.# ..# iչ  #.>.....# #.# i s######.#####...###.# i b #.......#  i* 5#  iM ! i 3.9 (2  You now have enough gold to petition Gozag for potion effects. ir 54004.9 (3 i(  iT > _You now have 400 gold pieces (gained 8). i 3 i6  i  i   ## #.. .# #. .# ##. # # #.[ ..#.#..  ######  #......@.# # 0 #### ..#.#.##.##.# ...# #.>.....#  i R##.# #######.####  #...###.#  #.......#  # #...##### ##.#########.## ...#....>..#.#  i A5.9 (1 i0  i - _Found a leather armour. i$ 3 ix%  i_(  i *  iY- B i}. , i/  i2  iK4 , i@5  i7  i8  i8  i9  i=@ F  You see here a +0 leather armour. iB  i5C  _ iC  iG  iH , i:I  iJ  iL  iCL  iM  i O  i:P , i]R  iS  iU , iV  iY  i[ , i9\  i^  i_ , ip`  iNb  ic , id  if  ih , ii  ij  il , im  ip  iv X iw , i |  i~  i , i  i  i: , i%  i  iċ  i  i  i  i , i{  i  i , i'  i0  i , iС  iD  iO  i}  i  ik  i , iX  iδ  i , i/  i  i , i  ik  iA ##### #.###.#.# #.##......##.#### # #.....#.###.##.#..#.#.[....###.###........#..#.#..#######.#######............### ##.....# #.#####........# #......#####.......#.#.##.## .#####.##.......#.....#####.>....  i .....#. #.#####.#.....########.## .......##.# #.@.....##...###.# 41.9 (26.0) .....#....# #.#.....##.......# ########.# #(#.....##...#####  i 3.# #.#####.#########.## .##.......#....>..#.#  i .#####.####.#####.#)# ##  i3 #.# #.#####.#(# ##.##......#  if f# #...............### i  ib ,2.9 (27 i  i - _Found 5 poisoned darts. iA 3 i  i:  i  i7  iF , io , i  iO  iI , iV  i  i% , ia  i<  i6 , i:  i  ii  i  i  it  ie , i5  i5  i , i  ie  i , iF  i  i , it  iF  i\ B i  i , i)  i  i  i  i{  iS  i& , i  i  i , i  i#  i , i!  i*#  i$ , i(&  i}'  iD) , i)  i|+  i, , i-  i.  i:0 , i0  i-2  is3  i3  is4  i5  iG7 , i8  i9  iS; , iO<  i=  i`? , i@  iA  i8C  i|C  iD  iE  iG , iG  idJ  i=K , iK  i M  i)N , imN  iO  i Q , iQ  iR  i#T , iT  iZ  i l  ##.## #.# #.#####.  ###.# ####.####.##..  ##.#.# #...............  ##....# #.##.##.###..##.# ###.....# #.##....# #.....# ...#...## #.#####.# #..##. ##......## #.#####.....###[#  ####....########.......#.### #.  #...........@########.. ..#72.9 (30  #_...#######.# #  ###.## ..) .# #.#. .. .. .. ... .## ##. ..# . . .# # # il   i i?, i@ itA i, iR ih i, i i i, i1 i i  i  i8  i  i , i  i i, ib i i, i i ix, i9 i iQ, iC i  i!, i" i9% i&, ir' i) i+, i+ i- i., i/ i\1 i2, iI3 i5 i9B i < iX=, i= i @ iA, iA iC iD, iME iG idX i7ZB io_n i_ i ` i` ib i$c, ic i3e if, if i:h iJi, ii ij ik i7l il io iq, i|q iTs it, iu i il iqX i< i i, iצ, i i| iT, iz iC i, i i1 i, i iz i1, i i iC, i4 i i3, i i i , i i/ iT, iG iKB i3 i i, iA i i, i id i, i i i8, i i i, i[ i i, i iL i9, i i iY i in  i  iB iz i i i, i iu i+", i" iV% i$(, i* i, i., i@0 iN4;  You see here 5 stones. i6 ih7 _ i8 it<=  You see here a +0 flail. if> i> _ iDX iE iG iJ ifJ iK iM iP, iQ iR i"T, iU iV iX, iY i[ i], i a ic i3g, ih i*k il, im io iwq iq ir i+t iu, ixv iR| i+}, i i iӅ, i i i*B i: i i* i1 i& i(, i i;X i i i)X i iR, i i< i, i* i- i>, i i i, iU i i iV i i i, iE i i, i ir i, iU i i, i| i i i i>, i i5, i i( i i , i i" i% iL i, i i, i i i , i@  iR  iX i ......###............# ##.#......#.########.#  #.########## #.#  #...#  #.#  ###.#  ##.##  ##.## . ##...###  ##...# ... #......# ..#.# @....####..#.#.#  #[...# .....#.#  #.#### .....####....#.#.# ### #...##.#Magic Dart  #.# #......##.# #####..#####.# #####.##.#.##@   Terence (wand, asleep)#.########.......###.### ##### ##........#.###.##......#[ i!40m #.... #########.#.###.###.###.### #.### i&R}325.9 (152.0)63  Terence the Veteran comes into view. He is wielding a +4 flail of holy wrath, _wearing a +7 chain mail of ponderousness and carrying a wand of polymorph. i###.# .#......#.#.# #.# #.# #...# #.# ###.# ##.##  ##.## . ##...### ##...# ... #......# #..#.# @....####..#.#.# #[...# .....#.# #.#### .....####....#.# #.# ### #...##.# #.# #......# #.# #####..#### #.# #####.##.#.##  #.#.###. ic### #  #.#.###.##......# #..... .#.###.###.###.### #.####  i ie7.0)Magic Dart i i i3 i i< i[ in iٳ i3?###..# .....#.##.# # #.# ..#  i&#.# .# ##.## #.## . ##...### ...# ... #......#  if.#.# @....####..#.#.# ...# ....@..#.# 9.9 (2 i ### .....####....#.#  ### #...##.#  #......# #####..### iL# #####.##.#.## # i|.......###.### ## .#.###.##......# #.. iY.#.###.###.###.### #.####.. i i i i +  i+  i#,  i3  i4  ia5  i;9 n iA ########## # ..#  iB ^.# ##.## #.## .##...### ...# ... #......#  i9B .#.# @....####..#.#.#..........#.  ijB w#### .....####...  iB # ### #.@.##31 #......# iB  #####..#### iOC .###.......# #.# #...# #.......   iC ########.##### #.###.#.# #.##....  iG  i{Q  iS  i^  i  i  i  i  iO  i n i  iF , i  i E.## . ##...###... #......#@....####..#.#.#  i\ (..# .............#.# ### .....####....#.#  ### #...##.#  #......#  # i ####  #####.##.#@## 4.9 (3 i ######.......###.### ######### ......#.###.##......# #.......# # i? ####.#.###.###.###.### #.####...  #.......# #.# #...# #....... #######.##### #.###.#.# #.##  ig ...# #.# #.....#.###.##.#..# ##.# ##.## ###.###........#..# i y.# #...# ###.#######.... ib  i@  i  il  il  iqm  iou  iw , i[{ n i{  i| , i4}  iG~  iQ  i  i  ie #### .....####....#.# # ### #...##.# # #......# # #####..#### # #####.##.#.##  iÇ ########.......###.### ######## .......#.###.##......# #....... ######.#.###.###.###.### #.####..#.......# #@# #...# #.......8.9 (4 i #.##### #.###.#.# #.##....# #.# #.....#.###.##.#.. iv .# ##.## ###.###........# .##.# #...# ###.#######. .##.# #...# ##.....# #.######.# #...#..#####....... ..#.###...#####.##.......#.....# .....(........#.##.#####.#.....## i  i  iu  i ip3 i< i, ipn iw if, i i i, ij iZ #####.##.#.## #####.......###.### ######### .....#.###.##......# #.......## ####.#.###.###.###.### #.####....  i  #.......# #.# #...# #.......##.##### #.###.#.# #.##......# #.# #.....#.###.##.#..# #.# ##.## .......#..# #.# #...# ###@#######..42 iH.# #...# ##.....# #.##### #.# #...# #......#####.......# # i  .###...#####.##.......#.....#### ...(........#.##.#####.#.....#### . i<5.............##.# #.......##. #.....÷.....#....# #.#.....##  ie#####...########.# #(#.....##..  i #...# #.#####.#########. i iB i i3 i ibX iX i  i, i i #.#.###.###.###.### #.####....... #.......# #.# #...# #.......####. ###.##### #.###.#.# #.###.  #.# #.....#.###.##.#..#.#.[##.## ###.###........#..#.#..  #...# ###.#######......  iU #...# ##.....# #.#####.....  #...# #......######.# ##...#####.##...@...#.....#####.>5.9 (3 (........#.##.#####.#.....####### ...........##.# #.......##...## ...÷.....#....# #.#.....##.....  i##...########.# #(#.....##...  #...# #.#####.#########.##  #...# #.......#....>..#.#  #...# ####.####.#####.#) i]  ##.##  #.#####.#( iK! iR i i i83 i i  iX i, ie i iW, i i! i" i$, i]0#### .# #.##......##.#### # #.....#.###.##.#..#.#.[... ###.###........#..#.#..#### .# ###.#######............#### .# ##.....# #.#####........## .# #......#####.......#.#.##.## .#####.##.......#.....#####.> .....#.##.#####.#.....########.# .......##.# #.@.....##...###.# 9.9 (4  i 1Y.....#....# #.#.....##.......# ########.# #(#.....##...##### # #.#####.#########.## .# #.......#....>..#.# .# ####.####.#####.#)# ## #.# #.#####.#(# # ####.####.##......#  i,1f# #...............### iN= i> i0G i  i  i  iP  iʰ3 i i i iB i, i i iG, iM i, i, i i$ i, iA id i, i i/......# #.......###### .###.### #.####.......# .# #...# #.......####.# #.###.#.# #.##......##.###### #.....#.###.##.#..#.#.[.....# ###.###........#..#.#..####.# ###.#######............####.#  ic}#.....# #.####...##.# #####.....@.#.#.##.##.# 55.9 (6##.......#.....#####.>.....# .#.....########.#### #.# #.......##...###.#...# #.#.....##.......# ###.# #(#.....##...#####  i #.#####.#########.##  #.......#....>..#.#  i` ####.####.#####.#)# i( iC i i i i is i i i", i$ i3$ i*% i& i( i) i* iR, ip/, i0 i=i### ######### ..# #.......######  ## #.####.......#  ..# #.......####.#  #.# #.##......##.######   i>?..##.#..#.#.[.....#  .......#..#.#..####.#  #######............####.#  # #.#####...@....##.#  9.9 (4.#####.......#.#.##.##.#  ......#.....#####.>.....#  #####.#.....########.####   i>m# #.......##...###.#  # #.#.....##.......#    # #(#.....##...### i?  #####.#########.##     i*?......#....>..#.#    iL? i3D iJ iK i 3 i  i  id X i' , i  i+ #.####.......# #.......####.#   #.##......##.######  ###.##.#..#.#.[.....#  .......#..#.#..####.#  #####............####.#  # #.#####........##.#  .......#.#.##.##.#  ..#.....#####.@.....#  61.9 (2  i;, x###.#.....########.####   #.......##...###.#   #.#.....##.......#   #(##...#####  ###.#########.##  ....#....>..#.#  ..#)#  .# #.#####.#(#   i0  i5  i 8 c _There is a stone staircase leading down here. iyw+ Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1% i.xu2  c - Fulminant PrismConjuration/Alchemy16%4  d - Iskenderun's Mystic BlastConjuration/Translocation 16%4 Select a spell to describe[!]/[I] toggle spell headers iW  i igu### #.####.......#  yokomohoyo the Conjurer ..# #.......####.#  Deep Elf of Gozag  Gold: 400 #.# #.##......##.######   Health: 28/28 ======================== #.###.##.#..#.#.[.....#   Magic: 13/13 ======================== #........#..#.#..####.#   AC: 2Str: 4  i#####............####.#   EV: 11Int: 25 # #.#####........##.#   SH: 0Dex: 13 #####.......#.#.##.##.#   XL:  5 Next: 64% Place: Dungeon:3 ....#.....#####.@.....#   Noise: ---------  Time: 2361.9 (0.0) ###.#.....########.####   c) +0 short sword#.......##...###.#  Cast: Magic Dart#.#.....##.......# #(#.....##...##### ###.#########.##   ....#....>..#.#   .####.#####.#)#   .# #.#####.#(#   [ i)m_You see here a +0 whip. _You see here 5 stones. _You see here a +0 flail.  Terence the Veteran comes into view. He is wielding a +4 flail of holy wrath, _wearing a +7 chain mail of ponderousness and carrying a wand of polymorph. _There is a stone staircase leading down here. iu% i@( i- ix/ ig4 i i\K _You can't go up here! i9 iL ix if H2.9 (1 _ ie i&} .. #.o...  #.# #.#..  ...###.[.#  ........#  #.#.... #.....######  #.........# 4 #..@..!.#  .!.....#.##.#  #.###.. .#   .... ## ####. .. i o   orc (asleep) #. ..  ig i ooYou climb downwards. ipH==3.7 (1.8Magic Dart iy i! _The orc shouts! You hear a bark!  Found 2 smoky grey potions, an orange potion and a ring mail. _There is a stone staircase leading up here. i  .. #.o...  #.# #.#..  ...###.[.#  ........#  #.#.... i^ #.....######  #.........#  #..@..!.#  .!.....#.##.#  #.###.. .# .... ## i Y####. .. #. .. i  i  .. #.o...  #.# #.#..  ...###.[.#  ........#  #.#.... #.....######  ia #.........#  #..@..!.#  .!.....#.##.#  i .#.###.. .# .... ## ####. .. #. i= ..  i  i  i  iL [ _An orc is nearby! i R****** i|  i`.o.. iE... i62-- i$-4 i8 0 i i E _The magic dart hits the orc but does no damage. i  ***** The magic dart hits the orc. im.o.... ini1-----5 iv iz^ _The orc is moderately wounded. ip  iJ ;Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle)Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch  i ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i} i (yokomohoyo the Conjurer.. #.....Deep Elf of Gozag  Gold: 400#.# #.#..Health: 28/28 ========================...###o[.#Magic: 11/13 ====================----........#AC: 2Str: 4#.#....EV: 11Int: 25#.....######SH: 0Dex: 13#.........#XL:  5 Next: 64% Place: Dungeon:4#..@..!.#Noise: =--------  Time: 2365.7 (0.0).!.....#.##.#c) +0 short sword iF#.###.. .#Cast: Magic Dart.... ######...o   orc#...  Found 2 smoky grey potions, an orange potion and a ring mail. _There is a stone staircase leading up here. _An orc is nearby! _The magic dart hits the orc but does no damage.  The magic dart hits the orc. _The orc is moderately wounded. i i+ iBH i A  The magic dart hits the orc. i o$**** i$ #. i% ... i6 400 0--56.7 (1Magic Dart i=  i@ G _You kill the orc! i"3 i$ i( ic)L1== iE- i1 iFS-Magic DartS   ball python (constriction, wandering) isT&7 i]hh   jackal (S   ball python (constriction, wandering) i^E-8.7 (2 ig ihj _A ball python comes into view. A jackal comes into view. i' .. #hS...  #.# #.#..  ...###$[.#  ........#  #.#.... #.....######  #.........#  #..@..!.#  .!.....#.##.#  #.###.. .# .... ## ####. .. #. .. i҅ .. #hS...  #.# #.#..  ...###$[.#  ........#  #.#.... #.....######  #.........#  #..@..!.#  .!.....#.##.#  #.###.. .# .... ## ####. .. #. ..  ir i<d _There are monsters nearby! i0l D  The magic dart hits the jackal. iv $******S   ball python (constriction, wandering) i Y  You kill the jackal! i .S$....S) iu  i j0--6=9.7 (1 i  i3a 5 _The ball python hisses angrily. iD ***** The magic dart hits the ball python. i2  i: d.S.... i h9/13 ----70 i  i d _The ball python is severely wounded. ieI  The magic dart hits the ball python. io$**** is  i?R W. i...W   phantomYou kill the ball python! ivA--1 i' i.Z _A phantom comes into view. i 5 ******The magic dart hits the phantom. i iz$W$.... iYW8--2 i i\5 _The phantom is lightly damaged. im4 ***** The magic dart hits the phantom. iڿ i.W....  i'c7----3 i  iob _The phantom is moderately damaged. i` i`Quiver which action? ([-] to clear) Spells ([,] to cycle)Cast: Magic Dart Cast: Searing Ray Abilities ([,] to cycle)  a - Abil: Potion Petition  i b - Abil: Call Merchant  c - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i; i{pyokomohoyo the Conjurer.. #$....Deep Elf of Gozag  Gold: 400 #.# #.#..Health: 28/28 ========================...###W[.#Magic: 7/13============------------........#AC: 2 iStr: 4#.#....EV: 11Int: 25#.....######SH: 0Dex: 13#.........#XL:  5 Next: 66% Place: Dungeon:4#..@..!.# isNoise: =--------  Time: 2373.7 (0.0).!.....#.##.#c) +0 short sword#.###.. .#Cast: Magic Dart.... ######...W   phantom#. i~..  You kill the ball python! _A phantom comes into view. icThe magic dart hits the phantom. _The phantom is lightly damaged.  isThe magic dart hits the phantom. _The phantom is moderately damaged. i i iv i.  i) Quiver which action? ([-] to clear) Spells ([,] to cycle)Cast: Magic Dart Cast: Searing Ray Abilities ([,] to cycle)  a - Abil: Potion Petition  b - Abil: Call Merchant  c - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i`q Quiver which item? (- for none, * to toggle full inventory) Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Armour (go to first with [)  iq a - a +0 robe (worn) Magical Staves (go to first with |)  m - a staff of earth Scrolls (go to first with ?)  d - 3 scrolls labelled ORACSOV MAOTA  g - 4 scrolls labelled LOXYNI SOPLERCH  h - 2 scrolls labelled ATUPHA NEICWE  j - a scroll labelled MOVAOPR QUSI  i)r k - 2 scrolls labelled RAPSESHR WOOTOM  l - a scroll labelled NAAHECH YROVOU  n - 4 scrolls labelled DIOS YMOTE  o - a scroll labelled XEITUENYOG Potions (go to first with !)  iYr b - a potion of magic  e - 2 smoky grey potions  f - an emerald potion  i - a bubbling pink potion ir i[Quiver which action? ([-] to clear) Spells ([,] to cycle) Cast: Magic Dart Cast: Searing Ray Abilities ([,] to cycle)  a - Abil: Potion Petition  b - Abil: Call Merchant  c - Abil: Bribe Branch  i[[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i d Quiver which item? (- for none, * to toggle full inventory) Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  m - a staff of earth  i `Scrolls (go to first with ?)  d - 3 scrolls labelled ORACSOV MAOTA  g - 4 scrolls labelled LOXYNI SOPLERCH  h - 2 scrolls labelled ATUPHA NEICWE  j - a scroll labelled MOVAOPR QUSI  k - 2 scrolls labelled RAPSESHR WOOTOM  l - a scroll labelled NAAHECH YROVOU  n - 4 scrolls labelled DIOS YMOTE  o - a scroll labelled XEITUENYOG Potions (go to first with !)  b - a potion of magic  i v e - 2 smoky grey potions  f - an emerald potion  i - a bubbling pink potion i6Quiver which action? ([-] to clear) Spells ([,] to cycle) Cast: Magic Dart Cast: Searing Ray Abilities ([,] to cycle)  a - Abil: Potion Petition  b - Abil: Call Merchant  c - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i&  iQ i  Quiver which item? (- for none, * to toggle full inventory) Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Armour (go to first with [)  i  a - a +0 robe (worn) Magical Staves (go to first with |)  m - a staff of earth Scrolls (go to first with ?)  d - 3 scrolls labelled ORACSOV MAOTA  g - 4 scrolls labelled LOXYNI SOPLERCH  h - 2 scrolls labelled ATUPHA NEICWE  j - a scroll labelled MOVAOPR QUSI  k - 2 scrolls labelled RAPSESHR WOOTOM  l - a scroll labelled NAAHECH YROVOU  n - 4 scrolls labelled DIOS YMOTE  o - a scroll labelled XEITUENYOG Potions (go to first with !)  i   b - a potion of magic  e - 2 smoky grey potions  f - an emerald potion  i - a bubbling pink potion i7(Quiver which action? ([-] to clear) Spells ([,] to cycle) Cast: Magic Dart Cast: Searing Ray Abilities ([,] to cycle)  a - Abil: Potion Petition  b - Abil: Call Merchant  c - Abil: Bribe Branch  i(-[*/%] inventory [&] all spells [^] all abilities i)z[!] focus mode: off|on ig x Your spells (quiver)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing Ray Conjuration1%2  c - Fulminant Prism Conjuration/Alchemy16%4  d - Iskenderun's Mystic BlastConjuration/Translocation 16%4 Select a spell to quiver[!] toggle spell headers i  i yokomohoyo the Conjurer.. #$....Deep Elf of Gozag  Gold: 400 #.# #.#..Health: 28/28 ========================...###W[.#Magic: 7/13============------------........#AC: 2Str: 4#.#....EV: 11Int: 25#.....######SH: 0Dex: 13#.........#XL:  5 Next: 66% Place: Dungeon:4#..@..!.#Noise: =--------  Time: 2373.7 (0.0).!.....#.##.#c) +0 short sword#.###.. .#Cast: Magic Dart.... ##[1 i 3;12H####...W   phantom#... _The phantom is lightly damaged.  The magic dart hits the phantom. _The phantom is moderately damaged.Okay, then.Okay, then.Okay, then. i7 (yokomohoyo the Conjurer.. #$....Deep Elf of Gozag  Gold: 400 #.# #.#..Health: 28/28 ========================...###W[.#Magic: 7/13============------------........#AC: 2Str: 4#.#....EV: 11Int: 25#.....######SH: 0Dex: 13#.........#XL:  5 Next: 66% Place: Dungeon:4#..@..!.#Noise: =--------  Time: 2373.7 (0.0).!.....#.##.# i {c) +0 short sword#.###.. .#Cast: Fulminant Prism (16%) .... ######...W   phantom#... _The phantom is lightly damaged.  The magic dart hits the phantom. _The phantom is moderately damaged.Okay, then. iQ 3Okay, then.Okay, then. i  i  i . _ i i@The spell is extremely dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  i~' N - No i5  if |  yokomohoyo the Conjurer .. #$....  Deep Elf of Gozag  Gold: 400  #.# #*#*.  Health: 28/28 ======================== ...###W**#  Magic: 3/13=====------------------- ...*****#  AC: 2Str: 4 #.#**** EV: 11 i*g Int: 25 #.****######  SH: 0Dex: 13 #.........#  XL:  5 Next: 66% Place: Dungeon:4 #..@..!.#  Noise: =--------  Time: 2373.7 (0.0) .!.....#.##.#  c) +0 short sword #.###.. .# Cast: Fulminant Prism (16%)  .... ## iSg ####. .. W   phantom izg : #. .. ig 8Okay, then.Okay, then.  ig _Okay, then.Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure)  ih Press: ? - help, Q - select action, ( or ) - cycleDir - move target i}.#.W[..............*@****#** *** itV*****.#**. iǷ**.*****.@*****##*.. i?.*** i@-*. i W******...@..!..##. i e*********** i8kz*#****..... iWp.#..******* i..***..**.. i e*********** iF  yokomohoyo the Conjurer .. #$....  Deep Elf of Gozag  Gold: 400  #.# #.#..  Health: 28/28 ======================== ...###W[.#  Magic: 3/13=====------------------- ........#  AC: 2Str: 4 #.#.... iF_ EV: 11Int: 25 #.....######  SH: 0Dex: 13 #.........#  XL:  5 Next: 66% Place: Dungeon:4 #..@..!.#  Noise: =--------  Time: 2373.7 (0.0) iF.!.....#.##.#  c) +0 short sword #.###.. .# Cast: Fulminant Prism (16%)  .... ## iG####. .. W   phantom iNGE #. .. ixGOkay, then. _Okay, then.Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure)  iGPress: ? - help, Q - select action, ( or ) - cycleDir - move target iG>You conjure a prism of explosive energy! iR  .. #$....  #.# #.#..  ...###$[.#  .....W..#  iIR2#.#..*. #.....######  #..#  inR> ##  iR .!.....#.##.#  iR#.###.. .# .... ## iRI ####. .. iS(ally target) #.*   fulminant prism i5S1 ..  i[T==4.7 (1Fulminant Prism (16%) _ i-]9* i2_ i& iG(3Quiver which action? ([-] to clear) Spells ([,] to cycle)Cast: Magic DartCast: Searing Ray  i(Abilities ([,] to cycle)  a - Abil: Potion Petition  b - Abil: Call Merchant  i( c - Abil: Bribe Branch  i.)][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i\  iu Zyokomohoyo the Conjurer.. #$....Deep Elf of Gozag  Gold: 400 #.# #.#..Health: 28/28 ========================...###$[.#Magic: 3/13=====-------------------.....W..#AC: 2Str: 4#.#..*.EV: 11Int: 25#.....######SH: 0Dex: 13#.........# iv XL:  5 Next: 66% Place: Dungeon:4#..@..!.#Noise: ===------  Time: 2374.7 (0.0).!.....#.##.#c) +0 short sword#.###.. .#Cast: Fulminant Prism (16%) .... ######...W   phantom (ally target)#.*   fulminant prism..  Okay, then. _Okay, then.Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You conjure a prism of explosive energy! i@w  i: M** i  id i)Drink which item? Potions  b - a potion of magic  e - 2 smoky grey potions  f - an emerald potion  i| i - a bubbling pink potion [!] read|quaff[?] describe selected iD  iJ  i}S yokomohoyo the Conjurer.. #$....Deep Elf of Gozag  Gold: 400 #.# #.#..Health: 28/28 ========================...###$[.#Magic: 3/13=====-------------------.....W..#AC: 2 i=T Str: 4#.#..*.EV: 11Int: 25#.....######SH: 0Dex: 13#.........#XL:  5 Next: 66% Place: Dungeon:4#..@..!.#Noise: ===------  Time: 2374.7 (0.0).!.....#.##.#c) +0 short sword#.###.. .#Cast: Fulminant Prism (16%) .... ######... iwT VW   phantom (ally target)#.*   fulminant prism..  Okay, then.  iT _Okay, then.Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure)   iT Press: ? - help, Q - select action, ( or ) - cycleDir - move target  iT ?_You conjure a prism of explosive energy! ik\ **  Okay, then. i]  iuf C** ih . _ iK i53Quiver which action? ([-] to clear) Spells ([,] to cycle)Cast: Magic DartCast: Searing Ray  iҳUAbilities ([,] to cycle)  a - Abil: Potion Petition  b - Abil: Call Merchant  c - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on iD  i) ]yokomohoyo the Conjurer.. #$....Deep Elf of Gozag  Gold: 400 #.# #.#..Health: 28/28 ========================...###$[.#Magic: 3/13=====-------------------.....W..#AC: 2Str: 4#.#..*.EV: 11Int: 25#.....######SH: 0Dex: 13#.........#XL:  5 Next: 66% Place: Dungeon:4#..@..!.# iۣ CNoise: ===------  Time: 2374.7 (0.0).!.....#.##.#c) +0 short sword#.###.. .#Cast: Searing Ray.... ######...W   phantom (ally target)#.*   fulminant prism.. _Okay, then.Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure)   i" _Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You conjure a prism of explosive energy! _Okay, then. iΥ  iū :* i  iR  yokomohoyo the Conjurer .. #$....  Deep Elf of Gozag  Gold: 400  #.# #.#..  Health: 28/28 ======================== ...###$[.#  Magic: 1/13=----------------------- .....W..#  AC: 2Str: 4 #.#.**. EV: 11Int: 25 #...*.######  SH: 0Dex: 13 #..*......#  XL:  5 Next: 66% Place: Dungeon:4 #..@..!.#  Noise: ===------  Time:[3 iS 7m 2374.7 (0.0) .!.....#.##.#  c) +0 short sword #.###.. .# Cast: Searing Ray .... ## ####. .. W   phantom (ally target) #. *   fulminant prism .. _You conjure a prism of explosive energy! _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, ally target, 73% to hit) i.# yokomohoyo the Conjurer.. #$....Deep Elf of Gozag  Gold: 400 #.# #.#..Health: 28/28 ========================...###$[.#Magic: 1/13=-----------------------.....*..#AC: 2Str: 4#.#.**.EV: 11Int: 25#...*.######SH: 0Dex: 13#..*......#XL:  5 Next: 66% Place: Dungeon:4#..@..!.#Noise: ===------  Time: 2374.7 (0.0).!.....#.##.#[10 i$ ;38Hc) +0 short sword#.###.. .#Cast: Searing Ray.... ######...W   phantom (ally target)#.*   fulminant prism..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, ally target, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  The phantom is heavily damaged. i W.*..Wunaware, ally target)*Shift-Dir - straight line  Aim: a phantom (lightly damaged, ally target, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  The phantom is heavily damaged.  (Press . to maintain the ray.)  The phantom is distracted by your dazzling golden aura. i 2==-5.7 (1ontinue: Searing RayRay  i4 T** i e _Your fulminant prism crackles loudly. iK; *****W  *The searing ray hits the phantom!   iJThe phantom is severely damaged. iV , iH]  The phantom is no longer distracted by gold.  Your fulminant prism explodes!The blast of energy engulfs the phantom!! ib #### ic V################ i < $[......$..........  You destroy the phantom!You hear an angry hiss. You hear an angry growl. You hear a shout! i  i; Nyokomohoyo the Conjurer.. #$....Deep Elf of Gozag  Gold: 400 #.# #.#..Health: 28/28 ========================...###$[.#Magic: 1/13=-----------------------........#AC: 2Str: 4#.#.$..EV: 11Int: 25#.....######SH: 0Dex: 13#.........# i TXL:  5 Next: 122% Place: Dungeon:4#..@..!.#Noise: =======--  Time: 2376.7 (1.0).!.....#.##.#c) +0 short sword#.###.. .#Continue: Searing Ray.... ##Ray+ ####... i #...  Your fulminant prism explodes!The blast of energy engulfs the phantom!!   iZ You destroy the phantom!You hear an angry hiss. You hear an angry growl. You hear a shout! _You hear a bark!  Your Translocations skill increases to level 3! i y destroy the phantom!  You hear an angry hiss. You hear an angry growl. You hear a shout! _You hear a bark!  Your Translocations skill increases to level 3!  Your Alchemy skill increases to level 3! have reached level 6! i2 /  --more-- il& 32/324--61% Searing Ray _ io  You stop channelling your searing ray. i i} .. #$....  #.# #S#..  ...###$[.#  ........#   i#.#.$..  #.....######  #.#  #..<@.!.#  .!.....#.##.#   iE#.###....#   Cast: Searing Ray ....###  i ####.  ..  i  S   adder (wandering)##.  ..  iB0   i10 i^U-------7.7 (1 i> iY _An adder comes into view. i5 .. #$....  #.# #S#..   iF...###$[.#  ........#  #.#.$..  #.....######  #.#  i0 #..<.@!.#  .!.....#.##.#  #.###....# #  i\....###  ####.   i..  ##.  i4 ..  iɉ/   i iPQ.S i;|4002==-------8 i| i= iC #.. #$....  #.# #.#..  ...###$S.#  ........#  #.#.$..  #.....######  #.........#  #..<..!.#  .!.....#@##.# ig s  #.###....# #  ......###  .####.   .. ##.  ..  [S9 iU  i" i+ ij- i#.# #.#..  ...###$[.# ......S #.#.$.. #.....###### #.........#.###..<..!.# .!.....#.##.##.###...@#  ......### ####.  ..## . i{ P.S i" '80 i i* i #.# #.#..  ...###$[.#  ........#  #.#.$S.  #.....######  #.........# #.###..<..!.#  i{ .!.....#.##.#  #.###..@.# # .### .####.  .. ##. .. ....  in i i'0. i{+&1 i2 i5 ic|= #.# #.#.. ...###$[.# ........# #.#.$.. #.....###### #..S......#.#.###..<..!.#.!.....#.##.# #.###.@..# #.###.####.#. ... ##.# ...S   adder ..# ... iS ik iK.SK   kobold (wandering) i,3====2Searing Ray i? iu _A kobold comes into view. It is wielding a +0 dagger. i{:  i|#.# #.#..  yokomohoyo the Conjurer ...###$[.#  Deep Elf of Gozag  Gold: 400 .K......#  Health: 32/32 ========================  iO|#.#.$..  Magic: 1/14=-----------------------  i|#.....######  AC: 2Str: 4 #.........#  EV: 11Int: 25  iK}I.#.###.S<..!.#  SH: 0Dex: 13 ..!....*#.##.#  XL:  6 Next: 11% Place: Dungeon:4 #.###.@..# #  Noise: ---------  Time: 2382.7 (0.0) i~ ........###  c) +0 short sword ...####.# Cast: Searing Ray . ... ##.# i~M ... S   adder ..# K   kobold (wandering) ...  i~_An adder comes into view. _A kobold comes into view. It is wielding a +0 dagger. i~XAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle i1WShift-Dir - straight lineAim: an adder (68% to hit) iY #.# #.#..yokomohoyo the Conjurer...###$[.#Deep Elf of Gozag  Gold: 400.K......#Health: 32/32 ========================#.#.$..Magic: 1/14=-----------------------#..*..######AC: 2Str: 4#.*.......#EV: 11Int: 25.#.###.*<..!.#SH: 0Dex: 13..!....*#.##.#XL:  6 Next: 11% Place: Dungeon:4#.###.@..# #Noise: --------- [4 i 0m Time: 2382.7 (0.0)........###c) +0 short sword...####.#Cast: Searing Ray. ...##.#...S   adder..#K   kobold (wandering)...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (68% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded. ik% Shift-Dir - straight line  Aim: an adder (68% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.(Press . to maintain the ray.)  The kobold shouts! iG&  i!2 .K...SK i 3 ==3.7 (1ontinue: Searing RayRay _ i:  i<  iN**** i  The searing ray misses the adder. The adder bites you but does no damage. iw>.K....S29---0--4+  i i+* _The adder bites you. i  Without enough magic to sustain it, your Searing Ray dissipates.  The adder bites you.  You are poisoned..K7==----1=-5ast: Searing Ray Pois  i/ ih, _The adder poisons you! i iͼF.K iK$22 iqG=-----6 i i9 _You feel sick. The adder bites you.! iL0  You don't have enough magic to cast this spell.----! ij7! i9. _" iW" iQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle)Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on$ i$ i#.# #.#..yokomohoyo the Conjurer...###$[.#Deep Elf of Gozag  Gold: 400........#Health: 22/32 ================--------#.#.$..$ iIMagic: 1/14=-----------------------#.....######AC: 2Str: 4#.........#EV: 11Int: 25.#.###.K<..!.#SH: 0Dex: 13..!....S#.##.#XL:  6 Next: 11% Place: Dungeon:4#.###.@..# #$ iNoise: =--------  Time: 2386.7 (0.0)........###c) +0 short sword...####.#Cast: Magic Dart. ...Pois ##.#...S   adder..#K   kobold...  $ i]:Without enough magic to sustain it, your Searing Ray dissipates.  The adder bites you.  You are poisoned. _The adder poisons you! _You feel sick. The adder bites you. _You don't have enough magic to cast this spell.$ i]$ i$ iƺ% i m  The magic dart hits the adder.% iݡ h  The adder is almost dead.% i . .% ib KYou feel sick. The adder bites you. x2  You are more poisoned.% i 15====-----0-7.7 (1Magic Dart% ir % i] , _The adder poisons you!' i  You closely miss the adder.The adder is almost dead.' i OO   ogre (wandering)S   adderK   koboldYou feel sick. The adder bites you. The kobold closely misses you.' i12===-------8' i' i@x _An ogre comes into view. It is wielding a +0 giant club.' i PYou feel sick. The adder bites you. The kobold closely misses you.An ogre comes into view. It is wielding a +0 giant club.bar  The ogre shouts! You hear an angry growl..OO1---1==9Magic Dart ' i$* _The adder closely misses you. The kobold barely misses you.( i  #.# #.#..  ...###$[.#  .O......#  #.#.$..  #.....######  #.........#  .#.###..<..!.#  ..!...KS#.##.#  #.###.@..# #  ........###  ...####.# . ... ##.# ... ..#  ...You miss the adder.The adder is almost dead.You feel sick. The adder closely misses you.( i  #.# #.#..  ...###$[.#  .O......#  #.#.$..  #.....######  #.........#  .#.###..<..!.#  ..!...KS#.##.#  #.###.@..# #  ........###  ...####.# . ... ##.# ... ..# ...   The kobold hits you with a +0 dagger..O8/32 ==----90[39;( i 49m ( iH_* * * LOW HITPOINT WARNING * * *( iPg#.# #.#.. ...###$[.# ........# #O#.$.. #.....###### #.........# .#.###..<..!.# ( iI..!...KS#.##.# #.###..@.# # .### ...####.# . ... ##.#... ..# ... ( i( iW( i.O.K7----1( i( id _You feel sick. The adder barely misses you. x2) i .. #$.. #h# #.#..  ...###$[.#  ........# #.#.$..  #O....######   #.........# .#.###..<..!.#  ..!....S#@##.#  #.###.K..# # ........### ...####.#  . ...  ##.#   h   black bear (wandering)...   O   ogre..#  ... [3) i: 7m) in l  A black bear comes into view.) i7 % .. #$....  #h# #.#..  ...###$[.#  ........#  #.#.$.. #O....######  #.........#  .#.###..<..!.#  ..!.....#@##.#  ) iM X#.###.KS.# #  ........### ...####.# . ... ##.# ... ..# S   adder ... K   kobold) i  .. #$....  #h# #.#..  ...###$[.#  ........#  #.#.$.. #O....######  #.........#  .#.###..<..!.#  ..!.....#@##.#  #.###.KS.# #  ........### ...####.# ) i5 5. ... ##.# ... ..# ...) i{  You feel sick. The adder attacks as it pursues you! The adder bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!) i ) iݺ ) i~ .h.O.S) i 6====--2Pois ) i ) ix , _The adder poisons you!* iP% .. #$.... #.# #.#.. h.###$[.# ........#  #.#.$..  O...######  #.........#  .#.###..@..!.# ..!....K#.##.# * i!& #.###..S.# #  ........###  ...####.#. ... ##.#  ... K   kobold ..#* i .g .. #$....  #.# #.#..  .h.###$[.#  ........#  #.#.$..* i. #.O...######  #.........#  .#.###..@..!.#  ..!....K#.##.#  #.###..S.# #  ........### * i#/...####.# . ... ##.# ... ..#* i( .. #$....  #.# #.#..  .h.###$[.#  ........#  #.#.$.. #.O...######  #.........#  .#.###..@..!.#  ..!....K#.##.#  #.###..S.# #  ........### * ia...####. . ... ##.# ... ..#* i e  * * * LOW HITPOINT WARNING * * ** iB * iW * ij.h.O#S.S   adderK   kobold* i5--2===3* i * i$ _You feel sick. The kobold closely misses you. _There is a stone staircase leading up here., i`s, it7-, i}, iM _You can't go down here!, iu , i , i , i  .. #$....  #.# #.#..  ...###$[.#  .h......#  #.#.$.. #.....######  #.O.......#  .#.###..@..!.#  ..!....K#S##.#  #.###....# #  ........### ...####.# . ... ##.# ... ..#, iɋ  .. #$....  #.# #.#..  ...###$[.#  .h......#  , i #.#.$.. #.....######  #.O.......#  .#.###..@..!.#  ..!....K#S##.#  , iV #.###....# #  ........### ...####. . ... ##.# ... ..#, i   .. #$....  #.# #.#..  ...###$[.#  .h......#  #.#.$.. #.....###### , i  #.O.......#  .#.###..@..!.#  ..!....K#S##.#  #.###....# #  ........### ...####.# . ..., i  ##.# ... ..#* * * LOW HITPOINT WARNING * * *, iJq .. #$....  #.# #.#..  ...###$[.#  .h......#  #.#.$.. #.....######  #.O.......#  .#.###..@..!.#  ..!....K#S##.#  #.###....# #  ........### ...####. . ... ##.# ... ..#, itH  You feel sick. The adder bites you., i~  .. #$....  #.# #.#..  ...###$[.#  ........#  #h#.$.. #.....######  #.O.......#  .#.###..@..!.#  ..!....K#S##.#  #.###....# #  ........### ...####.# . ... ##.# ..., i7T ..#* * * LOW HITPOINT WARNING * * *- i .. #$....  #.# #.#..  ...###$[.#  ........#  #h#.$.. #.....######  - i#.O.......#  .#.###..@..!.#  ..!....K#S##.#  #.###....# #  ........### ...####. . ... - i ##.# ... ..#- i%2d.  * * * LOW HITPOINT WARNING * * *  The kobold hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *The adder bites you.die...  Your body crumbles into a pile of gold.- i՜A0---- iQ/  --more--2 i+2 i[/bInventory: 15/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Armour (go to first with [) 2 i/ a - a +0 robe (worn) Magical Staves (go to first with |)  m - a staff of earth Scrolls (go to first with ?)d - 3 scrolls of identify {unknown}  g - 4 scrolls of teleportation {unknown}h - 2 scrolls of butterflies {unknown}  j - a scroll of amnesia {unknown} 2 id0@ k - 2 scrolls of vulnerability {unknown}l - a scroll of enchant weapon {unknown}  n - 4 scrolls of fog {unknown}o - a scroll of enchant armour {unknown} Potions (go to first with !)  b - a potion of magic  e - 2 potions of curing {unknown}f - a potion of brilliance {unknown}  i - a potion of haste {unknown}3 i  3 iT ,3 iF3 iGoodbye, yokomohoyo.294 yokomohoyo the Conjurer (level 6, 0/32 HPs)Began as a Deep Elf Conjurer on Nov 7, 2025.Was an Initiate of Gozag.Slain by an adder (1 damage)... on level 4 of the Dungeon.The game lasted 00:12:59 (2392 turns). Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orb3. 3038279 williamsto MDFi-27 escaped with the Orb3 i@s4. 2384189 PhDFreak FoSh-27 escaped with the Orb5. 2107178 Snazzyish GrEE-27 escaped with the Orb6. 2089141 Snazzyish MiFi-27 escaped with the Orb7. 1995115 stinkchink DrGl-27 escaped with the Orb8. 1839544 StubbyHors MiFi-27 escaped with the Orb9. 1751407 rufosw MiFi-26 escaped with the Orb  10. 1645322 KaBOOMeran MiFi-25 escaped with the Orb  11. 1566954 stinkchink CoHu-27 escaped with the Orb  12. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)  13. 922314 Faucheur DgHu-27 succumbed to a putrid mouth's dark miasma (Tar:[?7l5[?7h4 i̩4 i![?25h[?0c4 id4  [?1051l[?1052l[?1060l[?1061l