WI _Unknown command.lI] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [toplItI........ #.......## #.........  .......  ......  ## tI........Deep Elf#.......##Health: 10/10 ========================#.........Magic: 6/6========================.......AC: 2Str: 7......EV: 11Int: 19#...#SH: 0Dex: 13###...#XL:  1 Next: 16% Place: Dungeon:1#..@..# ############ Noise: ---------  Time: 33.0 (0.0)#.....# #........... c) +0 dagger#.....# #........... Cast: Kinetic Grapnel###...# #...........#...# #...[.......#..vI........Deep Elf#.......##Health: 10/10 ========================#.........Magic: 6/6========================.......AC: 2Str: 7......EV: 11Int: 19#...#SH: 0Dex: 13###...#XL:  1 Next: 16% Place: Dungeon:1#..@..# ############ Noise: ---------  Time: 33.0 (0.0)#.....# #........... c) +0 dagger#.....# #........... Cast: Kinetic Grapnel###...# #...........#...# #...[.......#.xI..#.###......... #......... #.@.......  ##...##... ###...#Cast: Kinetic GrapnelxI..##...... ##...##...##...# ############...##. #...[yI... ### #. #. #......... ##...##... ###...# ## #.....# ########### #.....# # #.....# ####...# #...zI..##...... ##...##...##...# ## ##########..zIThe grapnel guides your strike. You hit the endoplasm.IK........  XL:  1 Next: 33% Place: Dungeon:1 #@......##  Noise: =--------  Time: 43.0 (0.0) #.........  c) +0 dagger #‚IK........XL:  1 Next: 33% Place: Dungeon:1#@......##Noise: =--------  Time: 43.0 (0.0)#.........c) +0 dagger#.........Cast: Kinetic Grapnel#.........##...##...###...# ##K  ‚I..?.....##......... #..................#ƒI)..?.....##......#...............:.#...#ƒI)..?.....#.......###...:. ###...# ###„I)..„I)…I)..?.....#.##...# ...####...# #.......... ====3†I‘ †I)‡I..?.....##............##..................#‡I)........?....@#.......##.......#.........b....##............... #.......... ##...##...:..###...# ###.####.....#ˆI......#  ..<.......#  ...$......#  #.#  ............[:.  #.@############  #  ŠI.*....#  EV: 11Int: 19 ..<...*...#  SH: 0Dex: 13 ...$..*...#  XL:  1 Next: 41% Place: Dungeon:2Iø Ñ_There is a stone staircase leading up here.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  I......#  EV: 11Int: 19 I#.@############  Cast: Kinetic Grapnel #  @   Jessica I.*....#  ..<...*...#  ...$..*...#  I). ..?.....#@......## .b......#.. .......##. ....... #......... ##...##.....:..###...# ### ....####.....# ########### .... #.....# #..........  #.....# #.). ..?.....#.......## .b......#.. .......##. .‘I)....?.....#.......##K.b......#..........##.. #.. ##...##....:..###...# ####‘I)....?.....#.......##K.b......#...........##.. #.. ##...##....:..###...# #####....####.....# #############.... #.....# #...........‘I).......... ..?.....###K. .b......#..... .##. . #. . ##.@.##..... ....:..###...# ##### ....####.....# ############# .... #.....# #...........# #.....# #’I).......g.. ..?.....###K. .b......#..... .##. . #.... ’I)gK...?.....#.......##.. .b......#..... .......##........... . #........... .’I)K...?.....#......g##b..........#. #......#...##:..###...# #########..######## ...........## [##......'.....<.....+######......[....# ..gK.K   kobold (missile)5“I²K.g“I" &9“I ############# –I.f10/10===1.0 (1 _›I).......... ..?.....#.......##.. œI)...?##b......#.##.......... ##...##.....:..###...# ##### ####.....# ###########........I@. ..?.....#.¦I@..........§I@..........Noise: ---------  Time: 121.0 (0.0)..?.....#.......##..c) +0 dagger........#§Iµ/40.0 (16.0)¨I)......g....?.....#.##.. ........#.... .......##. ....... #.......... ##...##......:..###...# ##### ....####.....# ############.... #.....# #........... #.....# #.©I)...*g.....  XL:  2 Next:  3% Place: Dungeon:1 ..?.....#.@**...##..  Noise: ===------  Time: 143.0 (0.0) ........#...........  c) +0 dagger .......##...........  Cast: Kinetic Grapnel «I ..$....... zbzb the Tinkerer .. ........# Deep Elf ... #......# Health: 15/15 ======================== ....#......#######  Magic: 4/8============------------ ....#............#.  AC: 2Str: 7 ..........##...... .  EV: 11Int: 19 ......##.†......##.  SH: 0Dex: 13 ........>)....).....  XL:  2 Next:  3% Place: Dungeon:1 ..?.....#.@.....##..  Noise: ===------  Time: 143.0 (0.0) ........#...........  c) +0 dagger[1«I/¬I)....)..w...?.....#.......##.. ........#..J. .##. . #. . ##...##.­I)....)..w....?.....#.......##.. ........#.J.. .##... . #. . ##...##..... ....:..###...# #####....####.....# #############.... #.....# #...........#  #.....# #.# ### #...# #...[J.w.8Kinetic Gr­I)....).w...?.....#.......##...J.#. #...##:..###...# #########..############ #............ ### [##....®I)....).....?.....#......w##.....#J .##..@##.....:..###...# #########..########### #...........## [##....).'.....<.....+.J.¯I)....).....¯I)....).....?.....#.......##.w..#¯I)....).....?.....#.......##..w..#.. ###..J##:..###...# #########..######## ...........##¯I>#.w..#. ##...##:..###...# #########....J######## #.....# #........... ### [##....).'.....<.....+######......[....# ..JwM#...........# w   dart slug7===5 _The endoplasm jiggles.°I‡The kinetic grapnel hits the dart slug. _The dart slug is severely wounded.·I ¸I)....)..........?.@...#.......##..-...........#...........##........##...........#.........##...........#.........###...##.....#......:..###...# ##### g   hobgoblin (asleep)#......####.....# #######...... #.....# #.....#.....# #.....¸I)....).....?.....#.......##......#..##.##. #.##........... #.........###...##..... #......:..###...#  #......####.....# ######...... #.....# #ºI)....)..... Noise: ---------  Time: 205.0 (0.0)»I)....)..... Noise: ---------  Time: 205.0 (0.0)......?.....#.......##.. c) +0 dagger»I)....)..... Noise: =--------  Time: 206.0 (0.0) ......?.....#.......##.. c) +0 dagger ............#........... Cast: Kinetic Grapnel»I)....)..... Noise: =--------  Time: 206.0 (0.0)......?.....#.......##.. c) +0 dagger............#........... Cast: Kinetic Grapnel.##........##...........¼I¼I)....)..... Noise: =--------  Time: 207.0 (0.0) ......?.....#.......##.. c) +0 dagger ............#........... Cast: Kinetic Grapnel .##........##........... #.........##........... #.........###...##..... g   hobgoblin (grapneled) #......:..###...# ##### #......####.....# ##### ¼I)....)..... Noise: =--------  Time: 207.0 (0.0)......?.....#.......##.. c) +0 dagger¼I)....)..... Noise: =--------  Time: 208.0 (0.0) ......?.....#.......##.. c) +0 dagger ............#........... Cast: Kinetic Grapnel ½I)....)..... Noise: =--------  Time: 208.0 (0.0)......?.....#.......##.. c) +0 dagger............#........... Cast: Kinetic Grapnel.##........##...........#.........##...........½I)....)¾IT ...#....$........#. .......#...##.######........#.#......##...... ##.†......##..¾I)....)...#.......##....###.#......##.....# #... ¾I)....)..................#.......##.........#.... ..##........##.........##..... #...###...##..... ####...# ##### #####.....# ######¿I#...).'..######..¿IzÀI)....).....ÁIšQd $ 834ÊI)....)...........# .#.......##....##..#b.75.0 (11.0)b.ÍI)....)...........# .#.......##....##..#ÏI .### ÛI  .###  _A hobgoblin is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)ÜI.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.ÜI  .### ÜI.### _The hobgoblin shouts! You hear an angry hiss.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÝI  .###  _The hobgoblin hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, grapneled, 76% to hit)ÞI.### _The hobgoblin hits you but does no damage.  ÞI  .###  _The hobgoblin barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  ÞI  .### Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ÞI ÞI....# ##.###.##.........# ßI ßIF-7.0 (16ßIFßI....# ##.###.##.........# ##.# #.#..........# ßI..... ßI....# Magic: 7/8=====================--- ##.###.##.........# AC: 2Str: 7 ##.# #.#..........# EV: 11áI.....  XL:  2 Next: 51% Place: Dungeon:1 ... #. #@#######  Noise: ---------  Time: 354.0 (0.0) .. #. #*# c) +0 dagger ..g Cast: Kinetic Grapnel ..... áI....# Magic: 7/8=====================--- ##.###.##.........# AC: 2Str: 7 ##.# #.#..........# EV: 11Int: 19 ##.# #.#....#.#...######  SH: 0áI.....  XL:  2 Next: 51% Place: Dungeon:1 ... #. #@#######  Noise: ---------  Time: 354.0 (0.0) .. #. #'# c) +0 dagger ... Cast: Kinetic Grapnel ..... ## ...S..# .# ...#.###  g   hobgoblin (asleep) .# ##.##.. S   ball python (constriction, asleep) .# [. .$. .#áI....#  ###  .. ...  ... #.   .. #. #*# ... .....  ...#.###S   ball python (constriction, asleep) ##.##.. [. .$.áI....#áI.....  XL:  2 Next: 58% Place: Dungeon:1 áI&G.# ##.##.. .# [. .$. .# áI....# Magic: 6/8==================------ ##.###.##.........# AC: 2Str: 7 ##.# #.#..........# EV: 11Int: 19 ##.# #.#....#.#...######  SH: 0Dex: 13 âI.....  XL:  2 Next: 58% Place: Dungeon:1 ... #. #@#######  Noise: =--------  Time: 355.0 (0.0) .. #. #'# c) +0 dagger ... Cast: Kinetic Grapnel ..†.. ## ......# .# ...#.###  S   ball python (constriction) .# ##.##.. .# [. .$. âI....#  ###  .. ...  ... #.   .. #. #*# .*. ..†..  ...#.### ##.##.. [. .$.âI.. ##.###.##........ #.#.........#.#...###### âI..... ... #. #.#######  -63.0 (7 #%......##....†..##.#âI....###.###.##.........# .##.# #......# .##.# #.#....#.#...######  .. ....#.##..>..... ... #. #.####### .. ##.##'###  #%..@...# #....†..# ### #.......# ..# #...#.###.# ##.##...# [. .$.#.#.#. ...#.#.#. ....+ãI....# ..##.###.##.........# ..##.# #.#..........# ..##.# #.#....#.#...###### .. ....#.##..>..... ... #. #.####### .. ##.##'### #%.@....#6 #....†..## #.# ...# #...#.###.# ##.#äI....#.##.###.##.........#.##.# #.#..........# #..##.# #.#....#.#...###### . .. ....#.##..>..... ... #.##.#åI....#.##.###.##.........#.##.# #.#..........# ##..##.# #.#....#.#...######  . .. ....#.##..>..... ... #.##.# .. ##.##'### #.# #....†..## #.# .....# #...#.###.# ##.##....# [...$.##.# .#.....#.# ..#...... .....+åI....#Deep Elf ....##.###.##.........#Health: 15/15 ======================== ....##.# #.#..........#Magic: 8/8======================== ##..##.# #.#....#.#...######AC: 2Str: 7  . .. ....#.##..>.....EV: 11Int: 19... #.##.#######SH: 0Dex: 13.. ##.##'###XL:  2 Next: 62% Place: Dungeon:1#@......#Noise: ---------  Time: 369.0 (0.0)#....†..#c) +0 dagger #######.......#Cast: Kinetic Grapnel .....#[éI....#Deep Elf ìI.....EV: 11Int: 19ìI..... ... #.##.#######  íI.....  ... #.##.####### .. ##.##'###  #.......# #....†..# ##îI..... ... #.##.####### ##.##'###  #.......#....†..# ###.......# .#...#.########.##@.......îI..... ... #.##.#######ïI.....  zbzb the Tinkerer ... #.##.#######  Deep Elf .. ##.##'###  Health: 15/15 ======================== #.......#  Magic: 7/8=====================--- #....†..#  AC: 2Str: 7 ðI.....zbzb the Tinkerer... #.##.#######Deep Elf.. ##.##'###Health: 15/15 ========================#.......#Magic: 7/8=====================---#....†..#AC: 2ðI.....  zbzb the Tinkerer ... #.##.#######  Deep Elf .. ##.##'###  Health: 15/15 ======================== #.......#  Magic: 6/8==================------ #....†..#  AC: 2Str: 7 ## #.......#  EV: 11Int: 19 .# #...#.#######  SH: 0Dex: 13 .# .###.##........  XL:  2 Next: 62% Place: Dungeon:1 .# ...[...@.######  Noise: =--------  Time: 381.0 (0.0) .# ...#...*.# c) +0 dagger [0;ðI.....  zbzb the Tinkerer ... #.##.#######  Deep Elf .. ##.##'###  Health: 15/15 ========================ðIÌ .. >.....  ... #.##.#  .. ##.##'###  #.......#      ###  .##...  ...  ...   ...   ...  #.....# ..##### ...Contam: 10% -2.0 (1ðIðI.....  zbzb the Tinkerer ... #.##.#######  Deep Elf .. ##.##'###  Health: 15/15 ======================== #.......#  Magic: 5/8===============--------- ñI.....  zbzb the Tinkerer ... #.##.#######  Deep Elf .. ##.##'###  Health: 15/15 ======================== #.......#  Magic: 5/8ñI.....  ... #.##.#  .. ##.##'###  ñIòI„ Magic: 4/8============------------ .###....#####AC: 2Str: 7 .##.......#######EV: 11Int: 19 .# .................SH: 0Dex: 13 ## #.##......#######XL:  2 Next: 82% Place: Dungeon:1. #.......@.#üIr;===ÿI..#####b.# ..######. ####J........#####  a) +0 short sword .........# Cast: Kinetic Grapnel .........# Quill  r....##### ..... b   bat .... r   rat (wandering) ####Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (64% to hit)  The kinetic grapnel hits the bat.J....*##  ... ... r.. .....r   rat (wandering) .... #### J........#####  a) +0 short sword .........# Cast: Kinetic GrapnelJ....**..#####  ....*....# ...J..#####.J.#####.r.#.##.....#####  #..... #..... ######J.#####.r.#.#.##.....##### #.....# #.....#J..*@....#####  Noise: ---------  Time: 449.0 (0.0) ....r*......#  a) +0 short sword J..*@....#####Noise: ---------  Time: 449.0 (0.0)....r*......#a) +0 short sword............#Cast: Kinetic Grapnel.##.....#####Quill #.....##.....#r   rat (grapneled)#######Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J.r*@....#####  Noise: =--------  Time: 450.0 (0.0)J.r*@....#####Noise: =--------  Time: 450.0 (0.0)............#a) +0 short swordJ..r@....#####  Noise: =--------  Time: 451.0 (0.0) ............#  a) +0 short sword ............#  Cast: Kinetic Grapnel J..†@....#####  Noise: =--------  Time: 451.0 (0.0) ............#  a) +0 short sword ............#  Cast: Kinetic Grapnel .##.....#####  Quill  #.....# #.....# r   rat (grapneled) J..@.....#####.b.#.#.##.....#####. #.....# #.....#  J..@.....#####  Noise: ---------  Time: 453.0 (0.0) .............#  a) +0 short sword J.. J.@†.....##### J@.†.....#####.#.#.##.....#####... #.....# J JcJ..ggJ.. †##.#.....@##.###.##....... )....)...........##.# #.#........ .##....##..##.# #.#....#.# ....................###.#....#. ................##.##.##.## ................##.##.......##.## l   frilled lizard (wandering) #...##.......[39; J ......##.#!J.!J....###.#......##.###.##.#)...##.# #.#.###....##..##.# #.#....#.#...#........###.#....#.##..>##.##.##.##.###.##.##.##'# .##.##.#. .#.##....†."J....# ##.#......##.###.##.# )....##.# #.#.# ##....##..##.# #.#....#.#...#..###.#....#.##..>.##.##.##.##.###.##.##.##'# ##.##..#.# #.##....†..#"J....# .##.#......##.###.##...# )...........##.# #.#..........# ##....##..##.# #.#....#.#...###...###.#....#.##..>..##.##.##.##.# ..##.####.##'###..........##..........#.ll[#J....#  a) +0 short sword $J.. l   frilled lizard ...........##.##.......##.##.#### $J....#$J.. l   frilled lizard (grapneled) ...........##.##.......##.##.#### $J....#  a) +0 short sword ..##.#......##.###.%J.. l   frilled lizard (grapneled) ...........##.##.......##.##.#### ...........##.##.......##.##'### #..........##..........#.......# _The frilled lizard is heavily wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, grapneled, 60% to hit)%J....#  a) +0 short sword ..##.#......##.###.##.........#  Cast: Kinetic Grapnel )...........##.# #.#..........#  Quill ..##....##..##.# #.#....#.#...### %J.. l   frilled lizard (grapneled) ...........##.##.......##.##.#### ...........##.##.......##.##'### #..........##..........#.......# %J....# ......%J..  %J ,%J %J"*JiX*J..#...).######## #.#  ..#............. #.#  ..#.....######## #.#  .##....[##.#  ###.....##.#  ....######.#  *JÅ ,J)....)......###......##........#.....##..........#........###...## .######..#....@..........# #..j...###### ###... #..###...).'######0J)....)....###..1J)....)...1J)....).....##...#.##.2J)....).....##2J)....)...###......#2J)....)..#.##.......#....##.##. . #.##..... #.###...##.. #.........###...# #......####.....# ## ..#......# #.....# # .........# #.....# # j...###### ###...# #3J)....).   #.#  #.......#  #....##3J)....)  #.#   #.#   #....##.##   #....#..##   #... #..###...##   #... #..###...##  ##. #......####.....# #...#......# #.....#  .# #.....#5J&105J)....  #.#  #.#  #....##.##  #....#..##  #....#...###...  #....#..5J) #.# .#  #....###  #....#.........## 5J) #6J) ##. #...@...........#. #....##........##. #....#.........##.. #....#.........###. #....#...### ##...#......####. #...#......# #.....  #..........# #.....  #.j...###### ###... 8J)... SH: 0Dex: 13  ##..............#.... XL:  3 Next:  5% Place: Dungeon:1  :J)... SH: 0Dex: 13  ##..............#.... XL:  3 Next:  5% Place: Dungeon:1  #...@...........#.... Noise: ---------  Time: 814.0 (0.0)  #....##......:J) #.#  .#  #..@.##........##  #....#.........##  #....#.........### ;J).. EV: 11Int: 21 ##..............#... SH: 0Dex: 13 #...............#... XL:  3 Next:  5% Place: Dungeon:1 #..@.##........##... Noise: ---------  Time: 819.0 (0.0)).. EV: 11Int: 21 ##..............#... SH: 0Dex: 13 =JJƒ>JJJJJJJJJ)#.......#.AJ)#.........#.........###.##.y####.. #.) ....###### #####...  #...# AJ). ##.......#.. #.......#. #....####. #....#..##. #....#.# #...@#.###. ##.*.#......####... .).#......# #. #..........# #. BJ)##..###.###.*####.. #.) ....###### #####...#  #...##!###BJ)##..###.###.*####.. #.) ..........###### #####...#  !#######BJ)...  ##..............#....  #...............#.... CJ)...FJ......#  ..<.....S@#  ...$......#  #......@.#===73.5 (14.5) ...[:.  #..############ Kinetic Grapnel #  @   Jessica S   ball python (constriction)  _There are monsters nearby!IJ......#  EV: 11Int: 21 ..<.....S@#  SH: 0Dex: 13 ...$....*.#  XL:  3 Next: 30% Place: Dungeon:2 #......@.# Noise: ===------  Time: 873.5 (0.0) ............[:.  a) +0 short sword #..############  IJ......#EV: 11Int: 21..<.....S@#SH: 0Dex: 13JJ......#  EV: 11Int: 21 ..<.......#  SH: 0Dex: 13 ...$...S).#  XL:  3 Next: 96% Place: Dungeon:2KJ......#  EV: 11Int: 21 ..<.......#  SH: 0Dex: 13 ...$...†).#  XL:  3 Next: 96% Place: Dungeon:2 #......@.# Noise: =--------  Time: 875.5 (0.0) ............[:.  a) +0 short sword #..############  J.....*#  EV: 11Int: 21 ..<.....*.#  SH: 0Dex: 13 ...$...†*.#  XL:  3 Next: 98% Place: Dungeon:2 #......@.# Noise: ---------  Time: 878.5 (0.0) ............[:.  a) +0 short sword #..############  Cast: Kinetic Grapnel #J......#  EV: 11Int: 21 ..<.......#  SH: 0Dex: 13 ...$...†).#  XL:  3 Next: 98% Place: Dungeon:2 #......@.#NJ......#EV: 11Int: 21..<.......#SH: 0Dex: 13...$...†).#XL:  3 Next: 101% Place: Dungeon:2#......@.#Noise: =--------  Time: 879.5 (1.0)............[:.a) +0 short sword#..############Cast: Kinetic Grapnel#Quill Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spelNJ# ..<.......# ...$...†#OJ @<.## ............[:. #..#############.OJ......#SH: 0Dex: 13RJ......#SH: 0Dex: 13..<.......#XL:  4 Next:  1% Place: Dungeon:2...$...†@.#Noise: ---------  Time: 880.5 (0.0)#......<.##TJ......#SH: 0Dex: 13..<.......#WJ......# ..<.#_J......##..<.#.$..@†[.##......<.##..[:.#..#####._J......#.#..<.#.$.@.†[.##......<.##_J.[:.#..### #.. #....###_J......#?.#..<.#[.....$@..†[.##......<.##.[:.#..#  #.. #..# .... ###._J......#.?.#..<.#`J..#####....... #...#......÷........ #.........>......# #...?@#..<.......#98.5 (9.....[.........†[.####...####<.##...................[:.#... ####..############$..## #...### #..### ....###.aJ..#####. #...#......÷. #.........>......# #...@.#..<.#.[.........†[.##...####......<.## #..........[: #....####..# $..### #...#### #..###  ....  ###.cJ..#####...... #...#......÷........ #..@......>......# #.....#..<.......# .......[.........†[.#cJ..#####..... #.@.#......÷....... #.........>......# #.....#..<.......# .......[.........†[.#####...####<.##cJ..##### #@..#......÷ #.>......# #.....#..<.# .......[.........†[.#dJ.@#####......####..#...#......÷.....#..##.........>.........# #.....#..<.......#..........[...†[.#.######...####<.#. #................. #....####..####### $..#### #...dJ..#####.......####..#...#......÷ #..##.........>...# #.....#..<.......#... ## . ...## eJ@.#####.#.####..#...#÷ #..##.........>...# #.....#..<#..........[.........†[ #.######...####......<... #..........# #....####..######$..#### #...eJ ...###.....#..< #..........[..† #.######...####......< ... # .# #....####..  $..#### #...fJ..##### #.####..#...#......÷ #..##.........> ...###.....#..< #....[. #.######...####...... ... # .# #....####..  $..#### #...fJ....###.....#..<.#....[.†#.######...####......<... #..# #....####..# fJ......  #@.#.........#########.# .# .# .# .. #. gJ...... #<.######........########.##.hJ...... #<.######........########.#..hJ......hJ......#<.######w   ribbon worm (asleep).#iJ...... iJ......  #<.######  w   ribbon worm .........# ########.# .# _a sedimented orange potion; a +0 short sword  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (92% to hit)jJ......#<.######w   ribbon worm (grapneled).........#########.#.#jJ......  #<.######  w   ribbon worm (grapneled) .........# ########.# .# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or kJ......#<.######w   ribbon worm (grapneled).........#########.#.#Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekJ...... #<.######.........# ########.# .#  .#mJ _You now have 104 gold pieces (gained 5).mJ...... #<.######.........#########.# mJ...... #<.######.........# ########.# .#  .#oJ......#Quill .#.#oJ......<.######Quill .#..oJ......<.######.........# #Quill ..#.oJ.......######.........# ########Quill #.pJ....qJ..#####.#.####..#...#......÷#..##.........> ...###.....#..<......rJ.@#####...#.####..#...#......÷ #..##.........>.....###.....#..<..tJ.@#####........... Noise: ---------  Time: 937.5 (0.0) tJ...... Cast: Kinetic Grapnel ...###.g...#..<....... Quill tJ.@#####........... Noise: ---------  Time: 937.5 (0.0)#.####..#*..#......÷..... b) +3 dagger (drain)tJ...... Cast: Kinetic Grapnel...###.*...#..<....... Quill tJ.@#####........... Noise: =--------  Time: 938.5 (0.0) uJ...... Cast: Kinetic Grapnel uJ.@#####........... Noise: =--------  Time: 938.5 (0.0) #.####..#...#......÷..... b) +3 dagger (drain) uJ...... Cast: Kinetic Grapnel ...###.....#..<....... Quill  #..........[.........†[. #.######...####......<.# g   hobgoblin ... #................. .# #....####..####### $..#### #... Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)  The kinetic grapnel hits the hobgoblin!uJuJ..#####...#.####..#@..#......÷ #..##.........>......#...###.....#g.<.......##..........[.........†[.##.######...####<.##... #.............# #....####..########wJ..#####............ XL:  4 Next:  7% Place: Dungeon:2 #.####..#@**#......÷...... Noise: ---------  Time: 944.5 (0.0) #..##...*g....>......# b) +3 dagger (drain) yJ..#####............ XL:  4 Next:  7% Place: Dungeon:2 #.####..#@..#......÷...... Noise: ---------  Time: 944.5 (0.0)yJ......# b) +3 dagger (drain)yJ #..< yJ #### yJ..#####............####..#...#......÷..... ###..##....†....>..........###.....#..<#..........[..†[ #.######...####<.#zJ..#####........... Deep Elf #.####..#...#......÷..... Health: 24/24 ========================{J...... Magic: 10/11 =====================--- ....###.....#..<....... AC: 2Str: 7 #..........[.........†[. EV: 11Int: 22 #.######...####......<.# SH: 0{J..#####........... Deep Elf#.####..#...#......÷..... Health: 24/24 ========================###..##....†....>...... Magic: 10/11 =====================---....###.....#..<....... AC: 2Str: 7#..........[.........†[. EV: 11Int: 22#.######...####......<.# SH: 0Dex: 13... #................. XL:  4 Next:  9% Place: Dungeon:2{J..#####........... Deep Elf #.####..#...#......÷..... Health: 24/24 ======================== ###..##....†....>...... Magic: 9/11===================----- ....###.....#..<....... AC: 2Str: 7 #..........[.........†[. EV: 11Int: 22 #.######...####......<.# SH: 0Dex: 13 ... #................. XL:  4 Next:  9% Place: Dungeon:2 .# #@...####..####### Noise: ====-----  Time: 956.5 (0.0) {J..#####........... Deep Elf #.####..#...#......÷..... Health: 24/24 ======================== ###..##....†....>...... Magic: 9/11===================----- ....###.....#..<....... AC: 2Str: 7 #..........[.........†[. EV: 11Int: 22 #.######...####......<.# SH: 0Dex: 13 ... #................. XL:  4 Next:  9% Place: Dungeon:2 .# #@...####..####### Noise: ====-----  Time: 956.5 (0.0){J..#####.. ...#......÷ ....†....> .#..< .†[ ###< {J..#####. #.####..#...÷ #....†....> ....###.....#..<#..........[.........†[ #.######...####......<... #.......... .#######....####..###### #....$@.#### #... ...####### #..### ....  ###. |J |Jš |J..#####............... |J......# ....###.....#..<.......##..........[.........†[.##.######...####......<.##... #...................[:. l   frilled lizard (wandering).#######....####..#############.......#### #...  ....####### #..###|J..####.  #.#...#......÷..###..##....†....># ....###.....#..<.......# }J..#####.@.............  Noise: ---------  Time:[~J......#  Cast: Kinetic Grapnel  ....###.....#..<.......#  Quill  #..........[.........†[.#  #.######...####......<.##  r   quokka  ... #...................[:.  g   hobgoblin (asleep)  .#######....####..############  l   frilled lizard  #.......#### #... ~J..#####.@.............  Noise: ---------  Time: 975.5 (0.0)  #.####..#...#......÷[~J......#  Cast: Kinetic Grapnel  ....###.....#..<.......#  Quill  #..........[.........†[.#  #.######...####......<.##  r   quokka  ... #...................[:.  g   hobgoblin (asleep)  .#######....####..############  l   frilled lizard  #.......#### #... Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (63% to hit)  The kinetic grapnel hits the frilled lizard.~J...  ........  ......#  #.......#  .....†[~J..#####... #.####..#...#...@..÷  ###..##....†....>......# ....###.....#..<.......#  #..........[.........†[.#  #.######...####<.## ... #.............[:J..#####... €J......#  ....###.....#..<.......# #..........[.........†[.# #.######...####<.## .. #.........€J..#####.. ####..#...#......÷ €J......#  ....###.....#..@. €J..#####...*...........  EV: 11Int: 22 .####..#...#....*.÷........  SH: 0J......#  XL:  4 Next: 11% Place: Dungeon:2  ....###.....#..@.......#  Noise: ---------  Time: 979.5 (0.0) #..........[.........†[.#  b) +3 dagger (drain) #.######...####......<.##  Cast: Kinetic Grapnel .. #...................[:.  Quill #######....####..############ #.......#### #... r   quokka ..####### #..### J..#####...*...........EV: 11Int: 22 .####..#...#....*.÷........SH: 0Dex: 13  ###..##....†...*>......#XL:  4 Next: 11% Place: Dungeon:2  ....###.....#..@.......#Noise: ---------  Time: 979.5 (0.0) J..#####...r...........  EV: 11Int: 22 .####..#...#....*.÷........  SH: 0Dex: 13 J......#  XL:  4 Next: 11% Place: Dungeon:2  ....###.....#..@.......#  Noise: =--------  Time: 980.5 (0.0) #..........[.........†[.#  b) +3 dagger (drain) #.######...####......<.##  Cast: Kinetic Grapnel .. #...................[:.  Quill #######....####..############ J..#####...†...........  EV: 11Int: 22 .####..#...#......÷........  SH: 0Dex: 13  ###..##....†....>......#  XL:  4 Next: 11% Place: Dungeon:2  ....###.....#..@.......#  Noise: =--------  Time: 980.5 (0.0) #..........[.........†[.#  b) +3 dagger (drain) #‚J..####....... ..#....*.÷........  ...†...*>..‚J..#####...† ####..#...#......÷ ###..##....†....>......# ....###.....#..<.......# ..........[...†[.# .######...####<.## . #.............[:. ######....####..############ .......#### #... .####### #..### ....###. ‚J..#####...† ###..#...#......÷ ..##....†....>......# ...###.....#..<.......# ƒJ..#####...† ##..#...#......÷. ..##....†....>......# ..###.....#..<.......# ƒJ......# ..<.......# [..†[.# ......<.#########.. ...............[# ######## # #...  #..###  .... ####.  You pick up a parchment of Summon Ice Beast and begin reading...ƒJ.....# ....P.?..............#  ...#................## ###P..............$...# ......#........#......# ...##.#...............# #####...†.......# 1005.5 (9 ...#......÷............ ....†....>......######.# .....#..<.......# ...[.........†[.# ...####......<.#########..# ..................[.......# ...####..################## #### #...„J.....# ..P.?…J......######.#..<.# ... …JP.? ..#...# #P..............#.. .##.#.......... ###...†..# #......÷...........†....>######.# ..#..<..........[...†[.# #.#####<.#########.S†J _You now have 124 gold pieces (gained 8).‡J*....#  EV: 11Int: 22 ‡J......######.#  S   ball python (constriction) ...#..<.......# ... .[.........†[.# #.# .####......<.#########..# ‡J*....#EV: 11Int: 22 ..P.?..........*...#SH: 0Dex: 13 ..#............*...##XL:  4 Next: 13% Place: Dungeon:2 #P..............@...#Noise: ---------  Time: 1010.5 (0.0) ....#........#......#b) +3 dagger (drain) .##.#...............#Cast: Kinetic Grapnel ###...†.............#Quill ‡J......######.#‡JS....#  EV: 11Int: 22 ..P.?..........*...#  SH: 0Dex: 13 ..#............*...##  XL:  4 Next: 13% Place: Dungeon:2 ‡J......######.#  S   ball python (constriction, grapneled) ...#..<.......# ... .[.........†[.# #.# .####......<.#########..# ‡J†....#  EV: 11Int: 22 ..P.?..............#  SH: 0Dex: 13 ..#................##  XL:  4 Next: 13% Place: Dungeon:2 #P..............@...#  Noise: =--------  Time: 1011.5 (0.0) ....#........#......#  b) +3 dagger (drain) .##.#...............#  Cast: Kinetic Grapnel ###...†.............#  Quill ˆJ......######.#  S   ball python (constriction, grapneled) ...#..<.......# ... .[.........†[.# #.# .####......<.#########..# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, grapneled, 81% to hit)  The kinetic grapnel hits the ball python.ˆJ......######.#<.......# ..[..†[.# #.<ˆJ†....#.P.?. ...## ##P....#....#........#......# ..##.#...# ####...†.....#......÷............#†....>......######.#...#..<.......# ... ..[...†[.# #ˆJ†....#.P.?.#  ...#.....# ###P....#....#..#......# ...##.#.......# #####...†...#......÷............#†....>......######.#...#..<.......# ...ˆJ......######.#ˆJ•ó#<.###### .# #.# .# .# #.# .##.. ....##. #####.)...##.##<###.....##......# ..#.#..... .###.##### ##.#‹J......  #<.###### ........# #######.#  .# ## .# .# .# ###.### .. #<....# #. #####.@...# #.........#  #<###.....# #......# #J....... #.#..... ....###.##.########## ##.#J.ŒJ...... zbzb the Tinkerer #<.###### Deep Elf ........# Health: 24/24 ======================== #######.# Magic: 10/11 =====================--- .# ## AC: 2Str: 7 .# .# EV: 11Int: 22 .# ###.###  SH: 0Dex: 13 .. #<....#  XL:  4 Next: 14% Place: Dungeon:3ŽJ...... zbzb the Tinkerer #<.###### Deep Elf ........# Health: 24/24 ======================== #######.# Magic: 10/11 =====================--- ŽJŽJ% #.# ###### # #. # ŽJ......zbzb the Tinkerer#<.######Deep Elf ........#Health: 24/24 ======================== #######.#Magic: 10/12 ====================----.### J...... #<.###### .........# ########.#  .# ## .# .#  .# ###.### .. #@....##. #####.....# #.........# #<###.....#  #......# #........ J  .....:.... .........#### .....g...... .....g.g... # .... .....g.g.g##.##... .¡J .g£J...... #<.###### .........# ########.#.# ## .# .# .# ###.### .. #@g...# #. #####gg...# #...gg....# #<###.....# #......# #........#.#..... ....####.# g   hobgoblin#.########## # gggg 4 goblins#.#¥J......Deep Elf#<.######HP: 3/22 (24) ===--------------------- .........#MP: 12/12======================== ########.#AC: 2Str: 7.###EV: 11Int: 22.#.#SH: 0Dex: 13.# ###.###XL:  4 Next: 16% Place: Dungeon:3.. #@g...#Noise: ---------  Time: 1032.0 (0.0)#. #####gg...#b) +3 dagger (drain)#...gg....#Cast: Kinetic Grapnel#<###.....#Quill Drain#......# #........#.#..... ....####.#g   hobgoblin[ªJ...... Deep Elf #<.###### HP: 3/22 (24) ===--------------------- .........# MP: 11/12======================-- ########.#«J......Deep Elf#<.######HP: 3/22 (24) ===--------------------- .........#MP: 11/12======================-- ########.#AC: 2Str: 7.###EV: 11Int: 22.#.#«J