\:jQ Player: zbzb Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.18:20:12.ttyrec Time: (1782238812) Tue Jun 23 18:20:12 2026 ]:j£ [?1051l[?1052l[?1060l[?1061h]:jЦG)0[?7h]:j [?25l[?1c]:j5]:j%*Welcome, zbzb. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random Shapeshifterc:jlc:jWelcome, zbzb the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random Shapeshiftere:jxe:je:jzbzb the RuffianGnollHealth: 20/20 ========================Magic: 1/1========================AC: 2Str: 13EV: 12Int: 9SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill e:jZ###+##@..####+#e:jͳWelcome, zbzb the Gnoll Shapeshifter.If you return without finding the Orb of Zot, so far below, it's all over!e:jke:j&Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.f:j)f:j5/  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.4   1.2  +8   + Spellcasting 0.0   0.2  +8          + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes0.0   0.3  +6  + Polearms0.0   0.2  +8   + Summonings0.0   0.3  +6f:j0  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 6.4   1.8  +8   + Forgecraft0.0   0.3  +6  + Throwing0.0   0.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  :j10m+8   + Ice Magic0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3  +6  + Armour0.0   0.2  +8      + Dodging4.4   1.2  +8   + Invocations0.0   0.2  +9  + Shieldsf:j10.0   0.2  +8   + Evocations0.0   0.2  +8  + Stealthf:ju20.0   0.2  +8   + Shapeshifting 6.4   2.1  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|costg:jg:j=g:jzbzb the RuffianGnollHealth: 20/20 ========================Magic: 1/1========================AC: 2Str: 13EV: 12Int: 9SH: 0Dex: 11###+#XL:  1 Next:  0% Place: Dungeon:1#@..#Noise: ---------  Time: 0.0 (0.0)###+#-) Nothing wieldedNothing quiveredQuill Welcome, zbzb the Gnoll Shapeshifter.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.g:jPg:j 3g:j g:jV g:jh g:jv _g:jm ' _You open the door.g:jL g:j1# 8There is an open door here.g:j#% g:j++ 5 _g:j/ g:j0 g:j1 ,g:j4 'g:jQ  _You open the door.  There is an open door here. _ _You open the door.You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 13 gold pieces.g:j g:j  _You now have 26 gold pieces (gained 13).g:j ,g:j g:j! g:j Bg:j   You encounter a frilled lizard.g:j M.[#..#.#. ........◊.◊.# .....◊⌠.~.◊#.P...◊.⌠.~P#.P◊..◊...P#...P..P◊◊.#...l◊◊≈◊.# # +#.# #.#¿ #.###.####.##.......##.######.#.##.##.......##.#l   frilled lizard (asleep)#.#.....##.##........##.##.###.#g:j# 029.0 (29.0)g:j ,30.0 (30g:j g:j # _Found a robe.i:j 3i:j4i:jT _Why would you want to do that?i:j) i:j+ i:j1 i:j4 F _Unknown command.j:j3j:j2j:jW4e _A frilled lizard is nearby!j:j #..#_ ...[#..#.#.......◊.◊.#.....◊⌠.~.◊#.P...◊.⌠.~P#.P◊..◊...P#. ..P..P◊◊.# ...l◊◊≈◊@# .#.###.## +#  #.# #.# ¿ #.###.####.# #.......##.######.#.##.# #.......##.##.#.....##.##........# .lFound a faded altar of an unknown god.j:j)}l1.0 (1.0)j:jo_ _The frilled lizard hisses angrily.k:jt # ## ◊..#### #..#_ .......[#..#.#...........◊.◊.#.......k:juC⌠.~.◊#.P.......◊.⌠.~P#.P...#◊..◊...P#.....#P..P◊....◊◊≈◊.# .#l###.## + #.# ¿ #.###.##......####.#.#.##k:j}.k:jk2k:j  ....## ## ## P◊..##### #..#_ ..#.[#..#.#......◊.◊.#.....◊⌠.~.◊#.P........◊.⌠.~P#.P...# ◊..◊...P#@....#..P..P◊◊.#P...#....◊◊≈◊.#....#.#.###.####+## #.# #.#¿ #.###.####.##.......##.######.#.##.##..3l:j  You hit the fungus. The fungus begins to die.=9 (0.9l:jl:jg4 _The fungus is lightly damaged.l:jl:jl:jl:j F _Unknown command.l:j* ....## ## ###P◊..##### #..#_#.#.[#..#.#.....◊.◊.#...◊⌠.~.◊#.P...◊.⌠.~P#.P...# ◊..◊...P#.@...# ..P..P◊◊.#P...# ....◊◊≈◊.#....# .#.###.####+## #.¿ #.###.#....##### l:jD, ;-4.9 (1.0 _l:j1 %_l:j2 m:j:v[....#### ###P◊..######..#_#........###.[#..#.#......◊.◊.#. ..◊⌠.~.◊#.P....... ..◊.⌠.~P#.P...# ◊..◊...P#.....# ..P..P◊◊.#P@..# m:jSwG....◊◊≈◊.#....# #.###.####+##  #.# #.# ¿ #.###.####.# #.......##.######.#.##.##.......##.##.#m:jam:j?-5m:j7_m:jUm:jm:j\m:jm:jbm:j\m:j&Bm:j.m:jm:j]m:j{m:jzf _A nearby fungus withers and dies.m:jm:jm:jm:jUm:jm:j;p  A frilled lizard comes into view.m:j1 .##...  ..#...  #....  #....##  ## ###P◊..#####  #..#_#........###.[#..#.#..........#....◊.◊.#...@.....#..◊⌠.~.◊#.P.......#..◊.⌠.~P#.P...#####◊..◊...P#.....#m:jb..P..P◊◊.#....#....◊◊≈◊.#....#l   frilled lizard.#.###l####+## #.# #.#¿ #.###.####.#m:jq+8.9 (3m:j19.9 (4 _m:jhm:jn:j2z .##... ..#... #.... #....## ## ###P◊..##### #..#_#.### .[#..#.#.# ....◊.◊.#.# ..◊⌠.~.◊#.P.......# ..◊.⌠.~P#.P...##### ◊..◊...P#.....# ..P..P◊◊.#....# ....◊◊≈◊.#....# .#.###l####+## #.# #.#  ¿ #.###.####.#n:j39l.n:jEA40.9 (1n:j|n:jn:js M .##.... ..#...# #....# #....## ## ###P◊..##### #..#_#.###n:js H .[#..#.#.# ....◊.◊.#.# ..◊⌠.~.◊#.P.#n:j0t W ..◊.⌠.~P#.P...##### ◊..◊...P#.....#  ..P..P◊◊.#....#n:jt  ....◊◊≈◊l#....# .#.###.####+##  #.# #.#  ¿ #.###.####.#n:jv 7l.n:j~ n:jB %1n:jm n:jň o:j0.##.... ..#...# #....# #....#### ###P◊..##### #..#_#........###.[#..#.#...# ....◊.◊.#.# ..◊⌠.~.◊#@P.# ..◊.⌠.~P#.P...##### ◊..◊...P#.....#  ..P..P◊◊l#....# ....◊◊≈◊.#....# .#.###.####+## #.# #.#¿ #.###.####.# #.......##.#o:j06l.o:j$8o:j8%2o:jT?%_o:jDo:j<9.#...# #.### ###P◊..#####..#_#........###.[#..#.#.....◊.◊.#◊⌠.~.◊#.P.⌠.~P####◊..◊...P#l....# ..P..P◊◊.#..◊◊≈◊.# .#.###.####+# #.# #.# ¿ #.###.### #.......####.#o:jD †The frilled lizard is struck by your quills.o:jlK)o:jM-13o:j[7_o:j_R _You kill the frilled lizard!o:j&x3o:jO|o:j%H _No target in view!o:j ~  _No target in view!p:jSp:juTp:jTp:jf _p:j7p:j  You encounter an endoplasm. #...##¿ .##.... ..#...# #....#  #....##  ######P◊..##### # #..#_#........### #..[#..#.#..........# #.....◊@◊.#.........# ##..◊⌠.~.◊#.P.......# ....◊.⌠.~P#.P...##### ..◊..◊...P#†....# j...P..P◊◊.#....#......◊◊≈◊.#....#j   endoplasm (asleep) ....#.###.####+##:jH....+. .# #.# ¿ #.###.####.#8.9 (5.jp:jcj9.9 (6 _p:jp:jlr:jxCq #...##¿ .##.... ..#...# #....#  #....##  ######P◊..##### r:jE# #..#_#........### #..[#..#@#...# #.....◊.◊.#...# ##..◊⌠.~.◊#.P.......# ....◊.⌠.~P#.P...#####..◊..◊...P#†....#.j..P..P◊◊.#....# ......◊◊≈◊.#....#....#.###.####+#....+. #.# #.#.jr:jgE%j.r:jRMA50.9 (1r:jSr:jUr:j 3 #...##¿ .##......#  #....##  ######P◊..#####  ##..[#..#.#......◊.◊.#..##..◊⌠.~.◊.......◊.⌠.~P#.P...#####.◊j.◊...P#†...P..P◊.....◊◊≈◊.#....#.###.####+##r:jj jr:jh.j   endoplasmr:j%1r:j}r:jd _There is a faded altar of an unknown god here.s:j13s:j8s:j:s:j2r _You encounter an endoplasm. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Okawaru or (c) Qazlal, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.u:j?m  Okay, then.u:j4u:jf. _v:jsT#...##¿ .##....  ..#...# #.#######P◊..###### #..#_#........###..[.......◊.◊.##..◊⌠.~.◊#.P....◊.⌠.~P####.◊.j◊...P#†....#...P..P◊◊.#.....◊◊≈...#.###.####+#+. #.# #.#v:j'j.v:jyv:j#,2 _v:j%_v:jw:j/   ¿         ######  # #..#_#  #..[#..#@#  #.....◊.◊.#  ##..◊⌠.~.◊#  ....◊j⌠.~P# w:j ..◊..◊...P#†....#  ....P..P◊◊.  ......◊◊≈◊.  ....#.###.####+##   #.# #.# x:j[   ¿         ######  # #..#_#  #..[#..#@#  #.....◊.◊.#  ##..◊⌠.~.◊#  ....◊j⌠.~P#  ..◊..◊...P#† ....P..P◊◊.  ......◊◊≈◊. ....#.###.##  #.# x:jl3x:jw _An endoplasm is nearby!y:j<#...##¿ .##.... ..#...# #....# #....########P◊..#####y:jz# #..#_#........### #..[#..#.#..........# #.....◊@◊.#.# ##..◊⌠.~.◊#.P.# ....◊j⌠.~P#.P...##### ..◊..◊...P#†....#  ....P..P◊◊.#....# ......◊◊≈◊.#....# ....#.###.####+## ....+. #.# #. ¿ #.###.####.#j.y:juy:j",3 _y:j7_y:jz:ji}  You hit the endoplasm. You bite the endoplasm.z:jj4=4.8 (0.9z:jir%_z:j?ua _The endoplasm is heavily wounded.z:j z:jd z:jf \ _Unknown command.|:j3+|:j+|:j2|:j4F _Unknown command.|:j`7  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.18---5.7|:jw7_|:jm% _You are frozen.}:jI M .  You hit the endoplasm.}:j)}:jn9=--36.5 (0.8}:j}:jUM _You kill the endoplasm!}:j3}:jD}:jyH _No target in view!}:jt }:j }:j }:j H _No target in view!~:j3~:jm~:jB~:jɶ$ _~:jm~:j,~:jLX~:j O=~:j(~:jmy20==~:jz _HP restored.~:j   You encounter an endoplasm...j .. #...##... ##:# .##....... ##... ..#...#...#... #....##.#... #.... #....######P◊..##### #...#..#_#........## #..@#..#.#....- #.....◊.◊.#......... ##..◊⌠.~.◊#.P....... ......◊.⌠.~P#.P...#### .....◊..◊...P#†....# .......P..P◊◊[37~:jm.#....#j   endoplasm (asleep) .........◊◊≈◊.....# .......#.###.####+##.......+.# .# #.#64.5 (8.0==-5.5 (9~:j6 _Found a parchment of Fugue of the Fallen. _You see here a +0 robe.:j .. ### # j .. .##...##..... ##:##.##.... ##......#...#...#......#.... #.#.... #....## ..######P◊..### #.@.#..#_## #..[#..#.# #.....◊.◊.#. ##..◊⌠.~.◊#.P...... ......◊.⌠.~P#.P...### .....◊..◊...P#†....# .......P..P◊◊.#....# .........◊◊≈◊.#....# .#.###.####+##.j:jΫ bj6.5 (1 _:jO %_:jĴ :jl... . ### # .. .. .##...##.....j ##:##.##........###......#...#...#......#.... #.#......#....## ..######P◊..####...#..#_# #..[#..# #.....◊.◊.#. ##..◊⌠.~.◊#.P..... ......◊.⌠.~P#.P...##:j٨ .....◊..◊...P#†....# l   frilled lizard (asleep) .......P..P◊.#....# ...◊◊≈◊.#....#:jU .lYou encounter a frilled lizard.:j#.:j.j:jMl:ji%7:ju:j8 _The frilled lizard hisses angrily.:j2#####+#..... l... ### # . .. .##...##....... ##:##.##..........j###......#...#........#......#.... #@#......#....##  #....######P◊..####...#..#_# #..[#..# #.....◊.◊.#. ##..◊⌠.~.◊#.P.... ......◊.⌠.~P#.P...# .....◊..◊...P#†....# P..P◊◊.#....#:jͿl.j.l:j;8:j?_:j1U.l=9.3 (0.8_ _You hit the endoplasm but do no damage. The endoplasm barely misses you.:jId .  You hit the endoplasm. You punch the endoplasm.:jJG.l:jSl   frilled lizard:jV5570.2 (0.9:jm]8_:ji`M _You kill the endoplasm!:j g#####+# ### #  .. ##. ##:##.##....l###......#....... .#.####.#......#....## ....######P◊..###:j ##...#..#_[#..#.#......◊.◊.#.. ##..◊⌠.~.◊. ......◊.⌠.~P#.P◊..◊...P#†:j' †The frilled lizard is struck by your quills.:jC/ R:j7 <6-1.2 (1.0:j@ &_:j6D R _You kill the frilled lizard!:jN:j'7-:j:j{ _No target in view!:j:j{ _No target in view!:j:jH _No target in view!:jk :j :j! B:j| $ _:j ,:js' ,:j* :j, :jW0 :j0 :j2 :j5 :j8 :jo8 :j!: :jt< :j> :j@? :j@ :jrB :jD :jfE :jy  #####+# .............. ###### ....... #....##...## ....... ##@##.##.... ......†###......#...# ........#......#....# .#.####.#......#....## #....######P◊..#######...#..#_#........####..[#..#.#..........##.....◊.◊.#......##..◊⌠.~.◊#.P...You pick up a parchment of Fugue of the Fallen and begin reading...7.2 (68.2 (7 _You add the spell Fugue of the Fallen to your library.:j :j:j:j:jc:j######+##).......# ........# ###### ........# #....##...## ........# ##.##.##.... .......†###......#...# .......@.#......#....#83.2 (5 ..#.####.#......#....## #....######P◊..## ##...#..#_#...... #..[#..#.#...... #.....◊.◊.#..... ##..◊⌠.~.◊#.P... ......◊.⌠.~P#.P... .....◊..◊...P#†....:jEz4.2 (6 _Found a sling.:jw :jI :j_ :j :j/ :jq #..#######+###..).......##.|........# #######...# #....##...#...# ##...#...†###......#.......#......#....6.2 (2>....#.####.#......#....... ... #....######P◊..¿..... ##...#..#_#......# #..[#..#.#...... #.....◊.◊.#...... ##..◊⌠.~.◊#.P...... ......◊.⌠.~P#.P .....◊..◊...P#†7.2 (3:jZ :j ; _Found a stone staircase leading down.:jFs  #. #.#+## #..).# #.|.# ###### #.# #....## #.# ##.##.###.†###......#.....#......#.>....#.####.#......#...... #....######P◊#.(.....#. ##...#..#_#....##.# #..[#..#.#:jRt ..... # #.....◊.◊.#...... ##..◊⌠.~.◊#. ...... ......◊.⌠.~P#. .....◊..◊...P#†:j} @8.2 (1:j ? _Found 2 boomerangs.:j$ #. #.#+## #..).# #.|.# ###### #.# #....## #.# ##.##.###.†###......#.#......#.>....#.####.#......#...... #....######P.#.(.....#.###...#..#_#.....##.# #..[#..#.#...... # #.....◊.◊.#....... ##..◊⌠.~.◊#.:j@%. ......◊.⌠.~P# .....◊..◊...P#:j/;9:j7:j9:jE#. #.#######+## #..).......# #.|.# ###### #..# #....## #.# ##.##.######†###......#......>...@#.####.#......#..........##....#######.(.....#.###...#..#_#........##.# #..[#..#.#h... # #.....◊.◊:j...# ##..◊⌠.~.◊ hh 2 jackals (asleep):j !...# ......◊.⌠.~Ph...#.........◊..◊...P .......P..P◊◊:j9h.:jJh1 asleep):j:&90:j:jğX _You encounter 2 jackals.:jQ[ #.#######+## #..).......# #.|.# ###### #..# #....# #.# ##.##..####.†###...............>....#.####.#......#....@.....##....######.(.....#.###...#..#_h..#.# #..[#..#....# # #.....◊.◊#.# ##..◊⌠.~#.# ......◊.⌠.~#..h...#.........◊..◊...#...... ...........P..P◊ ...◊◊≈:jTA.h:j!^oh.h.:j_9h.:j6h1:j#.#+## #..).# #.|..# ###### #...# #....##....# ##.##.#.####.........†###......#.......#......#.....>....#.####.#......#..##....#:jL>...#h(.....#.###...#..#_#.##.# #..[#..#.#.# # #.....◊.◊.#....h.....# ##..◊⌠.~.◊#.# ......◊.⌠.~P#......#.........◊..◊...P#......#...........P..P◊.◊◊≈◊:j4h.:j϶5h.:jd:j%2:j:j::jb#.#+## #..).......# #.|........# ###### #..........# #....##.#..........# ##.##.##..####.........†###......#.........#......#.....>....#.####.#......#......h.##....######P:j ...#.(.....#.###...#..#_#..##.# #..[#..#.#......h.....# # #.....◊.◊.##.# ##..◊⌠.~.◊##.# ......◊.⌠.~P##......#.........◊..◊...P##......#...........P..P◊◊..◊◊≈◊..h.h.h:j %3:j -_:j #.#+## #..).......# #.|........# ###### #..........# #....##.#..........# ##.##.##..####.........†###......#..........#......#.....>....#.####.#......#..h..@..##....######P◊...#.(.....#.###...#..#_#..:j ##.# #..[#..#.#.......h....# # #.....◊.◊.#.#..# ##..◊⌠.~.◊#.#..# ......◊.⌠.~P#.#......#.........◊..◊...P#†#......#.....P..P◊◊.#.◊◊≈◊.#:j%_ *h.h..h4_:jiJ#.#+## #..).......# #.|........# ###### #..........# #....##.#..........# ##.##.##..####.........†###......#...........#......#.....>....#.####.#......#..h..@.##....######P◊....#.(..h..#.###...#..#_#..##.# #..[#..#.#...#.# #.....◊.◊.#.#...#.# ##..◊⌠.~.◊#.P#...#.......◊.⌠.~P#.P#......#.........◊..◊...P#†.#......#...........P..P◊◊.#..◊◊≈◊.#..h5:jH#.#+## #..).......# #.|........# ###### #..........# #....##...##..........# ##.##.##..####.........†###......#...#................#......#....#....>....#.####.#......#....#.h..@##....######P◊....#.(..h..#.###...#..#_#..##.# #..[#..#.#....#.# #.....◊.◊.#.#....#.# ##..◊⌠.~.◊#.P.#..........#.......◊.⌠.~P#.P.#......#.........◊..◊...P#†.#......#...........P..P◊◊.#..◊◊≈◊.#.:jEKA.h:jK<.h:jL?.h:jM<.h:jV;6:j`&_:j f:j h..h=7.1 (0.9_:j _You barely miss the jackal. Your off-hand punch misses the jackal.:j L .  You punch the jackal!:j ?.h:j Q   jackal:j /88.0:jK &_:j  :j D_You kill the jackal!:j †You hit the jackal but do no damage. You punch the jackal.:jR:j5:j0#.#######+##zbzb the Ruffian#..).......#Gnoll#.|........# ######Health: 20/20 ========================:j#..........# #....##...# Magic: 1/1========================#..........# ##.##.##.... AC: 2Str: 13.####.........†###......#...# EV: 12Int: 9:j ................#......#....# SH: 0Dex: 11....>....#.####.#......#....# XL:  1 Next: 100% Place: Dungeon:1:j'...........†@##....######P◊.. Noise: =--------  Time: 98.8 (0.8):jQ...#.(.....#.###...#..#_#.... -) Nothing wielded..........##.# #..[#..#.#.... Nothing quivered:js...........#.# #.....◊.◊.#... Quill :j#..........#.# ##..◊⌠.~.◊#.P.#..........#.......◊.⌠.~P#.P.:j ' #......#.........◊..◊...P#†.. #......#...........P..P◊◊.#.. .........◊◊≈◊.#..  _Found 2 boomerangs. _You encounter 2 jackals. _You barely miss the jackal. Your off-hand punch misses the jackal.You punch the jackal! _You kill the jackal!You hit the jackal but do no damage. You punch the jackal.:j5# _You kill the jackal!You have reached level 2!:j7//  --more--:j~ C6/262/22 0% :je :jd 4 _:j_ #.#+## #..).......# #.|........# ###### #..........# #....##... #..........# ##.##.## .####.........†###......#... ................#......#.... ....>....#.####.#......#.... .@.##....######P◊ ...#.(.....#.###...#..#_# .##.# #..[#..#.# ...#.# #.....◊.◊.# #....#.# ##..◊⌠.~.◊#.P #..........#.......◊.⌠.~P#.P #......#......:jz[[34m...◊..◊...P#† #......#...........P..P◊◊.# .◊◊≈◊.#-9.8 (1.0 _:j:js _You see here a jackal corpse.:jJ u #.#+## #..).......# #.|........# ###### #..........# #....## #..........# ##.##.## .####.........†###......# ..........#......#:jrK F ....>....#.####.#......# †.##....######P◊ ...#.(.....#.###...#..#_# .##.# #..[#..#.# ..#.# #.....◊.◊.# #...#.# ##..◊⌠.~.◊#. #...#.......◊.⌠.~P#. #......#.........◊..◊...P#† #......#...........P..P◊◊.# .◊◊≈◊.#:jBw f-100.8 (1.0) _:j ?_:jZ #..).......# #.|........# ###### #..........# #....##. #..........# ##.##.##.####.........†###......# ................ ....>....#.####.#......# ...........†.##....######P ...#.(...@.#.###...#..#_#. .....#.# #..[#..#.# :j|[..#.# #.....◊.◊.# #..#.# ##..◊⌠.~.◊# #..#.......◊.⌠.~P# ##.........◊..◊...P# h   jackal (asleep) #......#...........P..P◊◊. ..h..#.............◊◊≈◊. #.###.#:jj;1:j t%_:jvW _You encounter a jackal.:jT    #.|........#   #..........#  #..........#  .####.........† ............ ....>....#.### ...........†.# ...#.(...@.#_ ..........##.# #..[ ...........#.#  #..........#.#  #..........# #......#.... #......#.... ..h..#.....:j6K   #.|........#   #..........#  #..........#  .####.........† ............ ....>....#.### ...........†.# ...#.(...@.#_ ..........##.# #..[ ...........#.#  #..........#.#  #..........# #......#.... #......#.... ..h..#.....:j :ja :jT :j ] _A jackal is nearby!:j2  #..).# #.|........# ###### #..........# #....## #..........# ##.##.## .####.........†###......# ........#......# ....>....#.####.#......# :j .†.##....###### ...#.(..@..#.###...#..#_# .##.# #..[#..#.# :j .#.# #.....◊.◊. #.#.# ##..◊⌠.~.◊ #:jF .#.◊.⌠.~P #......#.........◊..◊...P:jj  #......#...........P..P◊◊.h..#......:j i.◊◊≈◊ .#.###.:jq% B2 _:j0 :j #..).# #.|.# ###### #..........# #.... #...# ##.##. .####.........†###...... ......#......# ....>....#.####.#......# .†.##....:jr ...#.(.@...#.###...#..#_ .##.# #..[#..#. .#.# #.....◊.◊ #.#.# ##..◊⌠.~. #.#.◊.⌠.~ #......#.........◊..◊... #......#...........P..P#...h..#.......◊◊≈ .#.###:j;3:j >_:j #..).# #.|..#  #...# #....# #....# ##.##..####.........†###:.......#.......>....#.####.#.......†.##.... ...#.(@....#.###...#..#.##.# #..[#..#.#.# #.....◊.#.#.# ##..◊⌠.~ #.#.◊.⌠. #......#.........◊..◊ #......#...........P..P #...h..#.......◊◊ .#.:j8h.:jNh:jy%4:j:jw0 _Found a parchment of Slow.:jG #..).# #.|.#  #.# ## #.# ##.##.####...†###.:.....#.>....#.####.#.†.##.... ...#.@.....#.###...#...##.# #..[#...#.# #.....◊.##.#.# ##..◊⌠. #.#.◊.⌠ #......#.........◊..◊ #...h..#.P.. #......#. .#.h.:j:jE%5:j:jP _You see here 2 boomerangs.:j h.h.6Throw: 2 boomerangs:jw2 f _d - 2 boomerangs:jS #.#######+## #..).#  #.|.# ### #:j.# #..### #..# ##.#...####.........†###:................#>....#.####.#...........†.##....###.......#.###...#.#.# #..[#.:j.............#.# #......##....h.....#.# ##..◊. #..........#..... #......#◊..◊:j #......#P.#......#......:j#4h.:j:jK%7:j:j6 #######+#.) |##  #..### #.# ##.#..####†###:j7:...............#.####.#.....†.##....##.#.#.###............#[#.....h......## ##..◊⌠. #..........#.......◊.#◊..◊P:j995h.:jA:jD%8:j::j c _There is a stone staircase leading down here.:jp5h.:j`q6h.:j0~:j,9 _:j:j:j ^  You hit the jackal.  The jackal is lightly wounded.:jo S5-=:j 10.6 (0.8:j6 :j + _The jackal bites you.:j4J .  You hit the jackal.:jY@S:jFb6=81.5 (0.9:jN:jQJ _You kill the jackal!:j:j,:j:joH _No target in view!:j I:j g-2.5 (1.0 _:j& =2-You climb downwards.:j . ..#.. #. # .... #. .#... # ¿....#.##.##  .#.  ..  #?  #@.......  ##.  ...g...  .......  . ####### g   goblin (asleep) :j ,4.0 (2.5:j :j _You encounter a goblin. It is wielding a +0 dagger.Found a scroll labelled AMEBAO TOGYI.:j a _There is a stone staircase leading up here.:j . ..#..#..# .... ##. .#... .#¿....#.##.### .#..........#?#<.#..........g#######.....#.#########:jn f5.0 (1.0 _:ja #..# .... ##...#... .# ¿....#.##.#### .#...........#?#<.######.........@.g#######..... #.########## :j9k X6:jwr#..# .... # #...#... .# !....#.##.##.#.#..##.?..##<.#######.#.g.....##.##.##:jhx:jy%7:j :jTW _Found 2 potions of lignification.:j )The helpless goblin fails to defend itself.  You punch the goblin!:j& :jg3129 (0.9:jw` _You kill the goblin!:j:j:j:jΘH _No target in view!:jk_f. ..#.. #..#......# #...#... .# !....#.##.##### #.## #.....# :jf`#.......?..#  #<.# ######...@.....# ..........).....# #######.# #.........# ###########:ji:j$k38.9 (1.0 _:jv:jŀ:j/. ....#..# #..#......# #...#.....# !....#.##.##### #.## #.....# #.......?..#  #<.# ######.........# ..........).....# #######.# #.........############:jA:jJB%9:jO:j_, #.# . ....#..# #..#......# #...#.....# !....#.##.##### #.## #.....# #......@?..#  #<.# ######.........# :j:..........).....# #######.........############:j:j&20:j):j :j ..#.# . ....#..# #..#......# #...#.....# !....#.##.##### #.#.# #.# #...# #<.# ######.# .).....# # :jV :j %1:j :j :j *2.9 (2:j :j b _c - a scroll labelled AMEBAO TOGYI:j8:j9:j::j<:j?:jC,:j4D:jG,:jI:j:K:jkN:jN:jO:jR:jU:jV:jW:jY:j\,:j!^:j<`:jb:jc:jd:j&ko#.....#.## ...#....#..# #..#......# ##...#.....# !....#.##.##### #.#..........# #......# #.@........#8.9 (6 #<.........# ######.........# ..........).....# #######.........# #.........# ###########:jl:j9q:js:j## ... . .#.##.#..# #..#......###...#.....# !....#.##.##### #.#.##..@.........####.# #<.# ######.........# ..........)..########..# #.........############:j:j*9.9 (1:j:jB:jjQ .## ... . ..#.....#.## ...#....#..# #..#......# ##...#.....# !....#.##.##### #.#.# #.# ###:jCR.# #<.# ######.# ....)...# #...# #....# ######:jY:jZ&30:j`:jzd:j; ..#..## # ... . ..#.....#.##...#....#..#.# #..#......##...##...#.....# .....!....#.##.#####:j>v #@#..........# #..####.# #<.# ######.........# ..........)....########.....# #.........############:j:j%1:jF:j:j=.$ .# . ..#..## .##..... ..#.## .#..#..# #..##...##...#.....# #.....!@...#.##.#####......##.#.###.## #.....####..........# #<.....# ######.........# ..........).....########......# #.........#:j:j%2:j:jC+ _Found 17 gold pieces.:j  .$ .## .# ..#.#. .## .##....... ..#.....#.##. .. ...#....#..#.#. #..#......#.#...##...#.....# #.....@....#.##.#####.##.#.##.### #......## ###..........# #<......# ######.......# ...).....# #.........#  #.#:j :jֱ %3:j :j @4.9 (2:jZ :j@ _ _L - 3 potions of lignification (gained 2):j:jWhere to? (? - help)  D - Dungeon :j? :j1 zbzb the Ruffian.$ .#Gnoll#.# ..#.Health: 26/26 ========================#. .## .##.....Magic: 2/2========================.. ..#.....#.##:j RAC: 2Str: 13. .. ...#....#..#EV: 12Int: 9...#. #..#......#SH: 0Dex: 11..#...##...#.....#XL:  2 Next: 12% Place: Dungeon:2#.....@....#.##.#####Noise: ---------  Time: 134.9 (0.0).......##.#..........#-) Nothing wielded###.### #............#Throw: 2 boomerangs# ###..........#Quill #<.........#######.........#..........).....########.........##.........#You punch the goblin! _You kill the goblin! _No target in view! _c - a scroll labelled AMEBAO TOGYI _Found 17 gold pieces. _L - 3 potions of lignification (gained 2):jM 3:j֑ :j :jЙ B:j :j :j ,:j ,:jS :j :jǩ :j8 :jw :jR :j3 :j   There is a stone staircase leading up here. _:j Q1:j_ :jl ! _You climb upwards.:jRC#.#.#######+## #..).......# #.|........# ### #..........# #..### #..........# ##.#.####...†###...:................#......#.####.#....42.4 (7.5.......†.##....##......#.......#.###...#..............##.# #..[#...............#.# #.......##..........#.# ##..◊⌠ . #..........#.......◊. #......#.........◊..◊ #......#..P. :jE:jTIc _There is a stone staircase leading down here.:ji :j :j) :jj :jS :j : _:j :j  :jo :j$ :j$ :j :j+ :j ,:j# :j :j :j ?## ..#.# #.#######+##  :j> #..)#  #.|# ##### #....# ### #....# ##.##.:jw ....####...†...:......:j ....#............>....#.####.#.......:j †.##....####......##.###...#..#:j9 .......##.# #..[#..#........#.# #.....◊:j% `M###.. # #######+#.) #### :j& ^ #...### .# ##.##..####..†###..:................#.........#:jS& ,..........##.#:jW/ -6.4 (4.0:jIy *7.4 (5:jI :j| s _You see here a staff of cold.:jfv3:j`y:jxf _:j:j5:j=:jV:jN:j,:j,:j:j:j:joc  You encounter a rat.:j'..##.##.#######+## #..).......# #.|........# # #..........# ##### #..........# ##.#....####.........†###.....:..@.......#...........>....#.####.# ........†.##... r.......#.#.### .:.....##.# #..[ ................#.# #r   rat (asleep) ....##..........#.# ##.. .... #....#....... #......#.........◊.52.r:j|r3.4 (6 _:jj:j  #.# #.#######+## #..).......# #.|.# #..........# ##### #....#..#....####.†#....:........:j!5...@..>....#.####.#........†.##.r#.#.###.:........#.# #.......#.# #..##..........#.# ##. #..........#....##### ##...:j!Z◊ #......#.:j#9r.:j|,:jI-*4.4 (1:j4:j5:j(f #.# #.#+## #..).# #.|.# #....#. ###### #...# .#....####.†.:.#.>....#.####.#:j) .r.†.##.#.#.###.:.......##.# #.......#.# #.##..........#.# ##. #..........## #......#. #......#:j+3r.:j4:j 5%5:j<:jM>:j8 7 #.# #.#+## #..).# #.|.## #.##.. ###### #...##...#....####.†.:.:jN9 .r@....>....#.####..†.##.#.#.###.:.....##.# #......#.# #.##.#.# . #.## #......# #......#:jE :j{F T4--=:jF 6:jM :jP ( _The rat bites you.:jRV g †You hit the rat.:j^ R:jb 467.3 (0.9:jh :j9k G _You kill the rat!:j7:j:j?^ _No target in view!:j:j:j:jT:j]5=- _:j:j:j:j:j":j2#:j$:j(,:j*:jB,:j,#6:j,E==:j"/:j21 _HP restored.:j[53:j'7:j? M..# #######+#.) :j@p#.|# .. ###### #...#...#....####†#.@...............-†.....>....#.##.†.##..:j@#.......#.##....:.............##.# ######## #......:j@RYou pick up a parchment of Slow and begin reading...:jH.63.3 (6.0:jID-4.3 (7:jUS _You add the spell Slow to your library.:j 3:j :j :j+ :j' ,:j _  You see here a rat corpse.:j l= _:j :j  #..).....#### #.|......#... #......... #...###### #...##...#....####...................#......†.....>....#.#+#$..........†.>##6.3 (2.:................#...#.......##..........#.+#+#########......#..... #......#..... #......#.:j 7.3 (3 _Found a stone staircase leading down.:j Y ####|......######.##...#....###..............#†.....>....#.##+#$.............†.:j f>.............##..#..###.... :j :j}! *8.3 (1:j' :jn4 d  You pick up a parchment of Confusing Touch and begin reading...:j4 *9.3 (2:j> ^ _You add the spell Confusing Touch to your library.:jC3:jFD:jG:jH:jOf #### #.|:j;P-#. #.... #.# #...###### #.##...#....####^#..#......†.....>....#.#+#$.†S>.#.#..##.#.##.#.##...##+#+##......# #......#:jqPS   ball python (constriction, asleep) #......#.... :jY&0:j]+70.3 (1:ja:j=c\ _You encounter a ball python.:j5 #### #.| #. #.... #..# #...###### #..##...#....####.^.. #..#......†.....>....#..#+#$..S>.#.....##..##.:j.#+#+##......# #......# #......#:je;1:jf:j:j= #### #.|..#. #.... ##...# #...###### ##....##...#....#### .^. #..#......†.....>....#.#+#$.S>.#..##.##.#+#+##......#. #......# #......#:j;2:j:jn:j(R #### #.| ..#. #.... #:j^R #...# #...###### # #....##...#....#### .^:jR. #..#......†.....>....:jR.#+#$.S>.#!:jSl.##.##.#+#+##......#. #......## #......#:jFS:j\:j]%3:jc:jfV _Found a potion of lignification.:j  #### #.| ..#. #.... # #...# #...###### # #....##...#....##### .^...#.# #..#......†.....>#...#+#$.S>.#.!.##.##.#+#+#......#.. #......### #......#:j F.S:j NS):j %4:j :j :jn #### #.| ..#. #.... # #...# #...###### # #....##...#....#### # .^...:j  #.# #..#......†.....>#...#+#$.>.#.!...S#.###:j>.###....#+#+#......#.... #......# #......:jԪ:jy[5-=5:j:j _The ball python bites you.  You closely miss the ball python. The ball python closely misses you.:jj,6.2 (0.9:j:jGX _The ball python barely misses you.:j :j? :j  :j @_Unknown command.:j3:j:jF _Unknown command.:j q †You punch the ball python!:jX (:jk 0207.1:jK :j. O _You kill the ball python!:j0M #.. ####.#|..#. #....# # #...######  #....##...#....##### .^.......... #.# #..#†.....>##...#+#$.....>#!...†...#...............##......#-8.1 (1.0:j7:j8:j= :j a#.### .. .# #..)###.#. ####.# #.|...#. #....# #.#...# #...###### #. #....##...#....##### #.^...........#.# #..#......†.....>##...#+#.......>.#..!...†....#.##.#...............##. #....#+#+#########......# #.... #......# ######......#:j D :j:j!e6=-9:jr*:jJ4:j4+80.1 (2:jZ=:j@= _You now have 30 gold pieces (gained 4).:j!# ...# #..###.#. ####.# #.|:j} ...#. #....# #. #...# #...###### # #....##...#....##### #.^............... #.# #..#†.....>:j##...#+....... ......>:j׀# ..!...†. ......:jQ ### #:j.## #....#+#+#########:j/ #.... #......:ji ##### #...... :j߈:j*1.1 (1:j!:jђ:j;###.#. ####.# # ...#. #....# #. #...# #...###### # #....##...#....##### #.^............... #.#.#..#†.....>###...#+..............>#!.........#### #.## #....#+#+######### #.... # ##### # :j:j%2:jd:jx _You see here a ball python corpse.:jQ  ###.#. ####.# # ...#. #....# # #...# #...###### ## #....##...#....#### #.#.^.... #.#.#..#......†.....>#...#+#.>.#.!..@†#.## #.## #....#+#+# #.... # ##### #=3 _:js :j  ###.#. ####.#   ...#. #....#  # #...# #...######   #.#....##...#....   #.#.^.....  :j}\ #.#.#..#......†.....  #...#+#  #.>.#  #....!.@.†  #  #.##   #.##   #....#+#+#   #....# #   ###### #   :j[:j%4:j:j!:jID  ###.#. ####.#  #...#.# #....#   #.#...# #...######   #.#....##...#....   #.#.^.....   #.#.#..#......†  #####...#+#  #.>.   #....!@..†  #  ####.##   #.##   #....#+#+#   #....# #   ###### #   :jF:j&G%5:jJ:jL:j L  ###.#. ####.#  #...#.# #....#  #.#...# #...######  #.#....##...#....  #.#.^  #.#.#..#......†  #####...#+#  #.>:j?   #....@...†  #  ####.##  #.##  #....#+#+#  #....# #  ###### #  :j :j %6:j :j :j *7.1 (2:j :j  _ _L - 4 potions of lignification (gained 1):j% ###.#. ####.#  #...#.# #....#  #.#...# #...######  :j%Y#.#....##...#....# #.#.^. #.#.#..#......†. #####...#+#. #.:j&>. #.†.:j\& #. ####.##. :j& #.##. #....#+#+#. :j&#....# #. ###### #.:j'%  :j.:j/*8.1 (1:jv4:j6:jr ###.#. ####.#  #...#.# #....#  #.#...# #...######  #.#....##...#....#   #.#.^...... #.#.#..#......†.   :j#####...#+#. #.>.#   #.†. #. :j&####.##.   #.##.   #....#+#+#.   #....# #.  :j ###### #.    :j:jg%9:j :j :j ###.#. ####.# # #...#.# #....# # #.#...# #...###### # #.#....##...#....# #.#.^...... #.#.#..#......†.....> #####...#+#. #.>.#. #.†. #. ####.##. #.##. #....#+#+#. #....# #. ###### #. :j <90:j:j:j  # .. .# #.###.#. ####.# #.#...#.# #....# #.#.#...# #...###### #.#.#....##...#....#####.#.^........... #.#.#..#†.....>#####...#+#.#..##.†#......:j ####.##.#...............##.#....#+#+#########.#....# #.#######.....:j":j4%1:jL<y _There is a stone staircase leading down here.:jr,:j#/:j7:jcA:jF,2 _:jH:jH B 2  You climb downwards.:j7Q   ### ###########....  .........  #..@..#  ###.###  :jQ #.@ ####  @   Terence (asleep)  You encounter Terence the Veteran. He is wielding a +0 mace of protection.:j /  --more--:jF:jY@@:jK====3.6 (2.5:jZ _Terence shouts! _There is a stone staircase leading up here.:jz zbzb the RuffianGnollHealth: 26/26 ========================Magic: 2/2========================AC: 2Str: 13###EV: 12Int: 9###########....SH: 0Dex: 11...............:j XL:  2 Next: 20% Place: Dungeon:2#..@..#Noise: ====-----  Time: 193.6 (0.0)###.###-) Nothing wielded#.@Throw: 2 boomerangs####Quill :j *@   TerenceYou climb downwards.  You encounter Terence the Veteran. He is wielding a +0 mace of protection. _Terence shouts! :jF _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.:jzbzb the RuffianGnollHealth: 26/26 ========================Magic: 2/2========================AC: 2Str: 13###EV: 12Int: 9###########....SH: 0Dex: 11...............XL:  2 Next: 20% Place: Dungeon:2#..@..#Noise: ====-----  Time: 193.6 (0.0)###.###-) Nothing wielded#.@Throw: 2 boomerangs####Quill @   TerenceYou climb downwards.  You encounter Terence the Veteran. He is wielding a +0 mace of protection. _Terence shouts! _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up. _:j!3:j\ _Unknown command.:jl :j9 :ja :jk 9@.:j< :j f----4.6 (1 _:j P1----:jD q# ...##.###.#. ####.##.#...#.# #....##.#.#...# #...###### #.:jҘ k#.#....##...#....####.#.#.^................. #.#.#..#......†.....>.#####...#+#.........#........@.............#..#........†................#.........................####...............##.....#...............##.....:j) 7#....#+#+#########.....#....##.....#######.....:j" ,6.1 (2.5:jz :j ! _You climb upwards.:j c _There is a stone staircase leading down here.:j _Unknown command.:jP~:jE:j:jK _You can't go up here!:jb _:j,:j:j":j.:j:j:j:j:j:j:j:j5,:ji:jݟ:jɡ:j:jǢ:j4:j,:jj:j:j:j:j:jͯ:jW:jͱ:jr:j:jq:jƶ:j:je:jp:j:j:j:j,:j=:j:j:jJ:j`:j:jv:j:j:j:j,:jK:j:jK:j:j>:j:j:j_:j5:j6:j :j:j:j:j:j:j:j:j:j:jv:j :j: :j :j :jP :j :j :jR :jV :jR :j ,:j :j :jK :j :j :j :jd :j :j :j :j :j :j ,:j=! :jA" :j# :j% :j% :j& :j: :jB X:jU :jrV :jZ :j+[ :jq\ :j^ :jd` :j` :j`b :jc :je :jFf :jg :jk ':jn }  You open the door.  You encounter a bat.:jHw G#.#....##...#....####..#.#.^..................#.#.#..#......†.....>..#####...#+#................#........>.............#...#........†.....#....................####.........## ###..... #....#+#'########## #....# #.# ## ###### ... #......# ..# ....b   bat (asleep) ...b #####:jy 9231.1 (35.0)b.:jz $b.:jz %b.:j b2.1 (36 _:jӋ :j :j G #.#....##. #.#.^..........:j #.#.#..#......†.....> #####...#+#........ #........>......... #........†......... #.................. ####............... :jL#.......@....... #....#+#'####### :jL#....# #.#   .b.  ..# .... .... :jq3#####:j| #.#....##. #.#.^.......... #.#.#..#......†.....> #####...#+#........ :jߪ#........>......... #........†......... #.................. ####............... #.......@....... :j#....#+#'####### #....# #.#   .b.  ..# ....:j$Q .... ##### :j9:j!:j:j :jT_A bat is nearby!:js^.................#..#......†.....>#####...#+#......................>..#†......###.## :jV.....#+#@########....# #.# ##### .b. ...## #....###### :ji#b.:jM ¿:j8=3.1 (1.0):j:j † _The bat is struck by your quills. The bat barely misses you. x2 _There is an open door here.  You hit the bat.:j):jt454.0 (0.9:jA :j G _You kill the bat!:jq&:j$':j,:jQ0H _No target in view!:j:j:j):j :j :j' _  You see here a bat corpse.:j5-#####...#+##........>.............#.........†.............................###...............## #...............## #....#+#'########....#.#†##### ######..@....# -5.0 (1.0 #.......###.#  #...#. #.# #.....# #####..¿ ... ...# .>#-6.0 (2 _Found a stone staircase leading down.:j- ........>.#.†...........###...............## #+#'########.#†##### #####....... #......@###.# #.....# .# #.......##.#Quill #..#:j59¿:jI6*7.0 (1:j=:j>:j)^#.†..#......####.........## #...............##.#....#+#'#########......##....#.#†##### #......#.######.......# #......#........###.# #...#...@.# #.# #.......## #####...# ¿ ...#  ..>#¿ ...# ####:jJX8:j !#..####..## #...##.#....#+#'#########......##....#.#†##### #......#.######.......# #......#........###.# :jp #...#.....#.# #.# #....@..## #####...# ¿ #...#  :j +...# #..>#:j ¿ #...# ##### :j! :jY" %9:j' :j_) :jR_###### #.##.:jSi#....#+#'#########......##....#.#†##### #......#.######.......# #......#.:j# ¿ #...# ##### :j]:j]&40:jb:jd:jw  #.##.##....#+#'#########......##....#.#†##### #......#.######.......# #......#........###.##...#.....#.# #.# #.......# :jO# #####...# ¿ #..@#  +...# #..># ¿ #...#  ##### :j͜:j1%1:j:j:jK#+#'########.....#†##### #####....... #.......###.##.....# #...... ##### ¿  +#..>¿ #... #### 2:j%.#†##### #####....... #.......###.##.....# #...... ##### ¿  +#¿ #... ####:j٭;3:jů:j[c _There is a stone staircase leading down here.:j W#####....... #.......###.##.....# #...... ##### ¿  +#..>¿ ####:jN :j*" ,4 _:j( :j + :j ....#.#†##########.......# #......#........##..#.....#.# #....# ####¿#+... ¿ #...#####5:j1 :j c _There is a stone staircase leading down here.:jI:jYX6 _:jbI 2  You climb downwards.:j8k #### .... ... #.. #:jkH #.# ¿ # ##¿.$ .##:jkD.# ..#.:j,7.5 (2.5:jO:jR _Level annotation: Terence:ja _There is a stone staircase leading up here.:jI:j6J:jO:jV:j[I8.5 (1.0 _:j%1:j;:jw#....#.#†##### #......#....:jN######.......# #......#....:jj#.......###.# :j't#...#.....#.# :j{]#.# #.......#:jg# #####...#:j¿:jl*#..:j0+...# :j +#..:jP¿ #...:j#####:jM  :j:j :j|od50.0 (2.5 _You climb upwards.:j_qc _There is a stone staircase leading down here.:j  _:jr B:j? ':jH }  You open the door.  You encounter a bat.:j*  #....#+#'#########......# #....#.#†##### #......# ######.......# #......#.. #.......###.# #...#.....#.# #.# #.......#:j  # # #####...#¿....###...##...'@..#.b...##..>#...¿ #...#. #####b   bat (asleep):j :ji ,20:j 13.0 (3 _:j :j= :j #....#+#'#......# #....#.#†##### #......# ######.......# #......# #.......###.# #...#.....#.# #.# #.......# #.#######...#:jlF !....###...# #...@...#.b...##..>#.$ #...#... #####...:j...:j!.b:j[%b.:j.b:jxNb:j *4.0 (1:jC _Found a sedimented coppery potion and 7 gold pieces.:jDQ _There is an open door here.:jgE #....#+#'#......#:j3h #....#.#†##### #......# ######.# #......# #.###.#:j_h1 #...#.....#.# #.# #.......# #.#######...#:jh.!....###...# #.b@'...#:jh.##..>#.$. #...#... #####:jh=...............:jh .......:jqAb..:j!tb:jx:jy-=5:j-:jЂP _The bat barely misses you.:j †  You closely miss the bat. You punch the bat.:j (:j 299 (0.9:j :j+ G _You kill the bat!:jS:jT:jY:jm]H _No target in view!:j7>3:jc?:j8A:jC:jFH: _:jJ_  You see here a bat corpse.:j Nf  You encounter a quokka.:jjT& #....#.#†##### #..... ######.......# #..... #.......###.#  #...#.....#.# #.# #.......# ##.#######...#:jTz ..!....###...##.##+##.†.'...##......@.##..>#-#$.##...#r........######:jaUx..# ..#..#r   quokka (asleep)#..##..#:jWh6.9 (1.0r.:j_`r:j9aK-7.9 (2 _:j[g:ji:j #....#.#†##### # ######.# # #.###.# #...#.....#.# #.# #.# ##.#######...# ..!....###...# #.##+##.†.'...# #.##..># #r.....$.##...#.######.#.#.###.#  #.#r.:jɋ@8.9 (1:j’:j:j  #....#.#†##### #   ######.# #   #.###.#   #...#.....#.#   #.# #.#   ##.#######...#   ..!....###...#   #.##+##.†.'...#   #.r..@...##..>#   #......$.##...#  #.######  #.#  #.#  #.#  ###.#   #.#  .r:jX9:j   #....#.#†##### #   ######.# #   #.###.#   #...#.....#.#   #.# #.#   ##.#...#   ..!....###...#   #.##+##.†.'...#   #..r@....##..>#   #......$.##...#   #.######   #.#   #.#  #:j .#   ###.#   #.# :j D=60:jB :j  _The quokka closely misses you.You hit the quokka but do no damage. The quokka is struck by your quills.:jK ,1.8 (0.9:j$ :j{' L _The quokka misses you.:j8$# †You closely miss the quokka. You bite the quokka.  The quokka is almost dead.The quokka is struck by your quills.:j+(:j110372.7:jp6:jU8J _You kill the quokka!:j0 _No target in view!:jț3:j8:jO':j^:j3:jA7 _You open the door.:j:jԩ:j :j: There is an open door here.:j:j _:j :jF  #...............##  #....#+#'######### #.#†##### #. #####.......# #.  #.......###.# :j #...#.....#.#  #.# #.......#  ###.#######...#  #..#...#- :jټ #.##'##.†.'...# :j #..†.....##..># :j9 #......$.##...#  #..........######  #....:jg......#  #..........#:jY #..........# :j*###........#:j-5.7 (3.0:jLD-6.7 (4:j:j7_ _d - a sedimented coppery potion:j_:j^B:ju  There is an open door here. _:j:jB:j:j:jB:jB:jL _You now have 37 gold pieces (gained 7).:j3:j:jh:j,:jc:j:j#:jx:j:j:j,:j:j@:j,:j:j :jG :j :j/ :j:joc  You encounter a bat.:j' #..†.....##..>#  ##........##...#  #..........######  :jo'#..........#  #..........#  #..........#  :j'###........#  :j'~#........#  :jg)#.....@..#  ###...#### ¿  #.....  #.....  #..... #....b b   bat (asleep) ....... ....$.. :j1077.7 (11.0):j2+8.7 (12:j::j=* _Found 5 gold pieces.:j| #........##...#  ..........######   #...#   #...#   #...#   ###........#   #........#   #........#  :j} ###..@#### ¿   #.....#   #.....#   #......   #.b.  .........  :jK~..$....  .....##  :j/:j09.0):j:j:jDc#..### #### .#..###...#### ¿#....@# .b.................$.....#....### :j9J:j:K&80:jT:jV:j|  ###..###.# ..#.##...#### ¿.....# ...#b...#...........#.....$.....#....#####...###:jY :j %1:jv :j |..##. #.#.###...#### ¿.....# ###...#b........$....## ###...### :jS(.b.:j(.b:j Ob:j -=2:js:jZP _The bat barely misses you.:jyW##. #.###...#### ¿.....# ###........$.b....#####...### ###b. †  The bat is struck by your quills.41-3 _You kill the bat!:jM-:j:jH _No target in view!:jw I:j H _No target in view!:jB _:jX:jL _You now have 42 gold pieces (gained 5).:jԯ:j3:j:j,:jȶ:j4:j޺,:j:jX:j':j<,:j:j:j,:j:j#:jt:j:j:j:j,:j:ji:j:jK:jE:j:j:j-:jP:j:jS:j:j:j:jy:j:j:jp:j:j:jK:j.:j+:j:j:j:j:j:j :jd:jd,:j5:j@  There is an open door here.:jH :j  _:jf :j :j :jN :j :jQ:j@:j}:j:jB:jf:j :j:j:j:j$:j%:j":j#:j?$:j$:j(:j),:j`*:j-:j_/,:j 0:j4:j6:j6:j7:j!;:j<:j=:j>:j=D_  You see here a bat corpse.:jF:jF _:jG:jxL@  There is an open door here.:jAN:jN _:jO:jNS:jsU:jU:jV:j# # ....##...# ....###### ....# ....# ....# ....#:j\332.7 (49.0)3.7 (50:j:j#b _e - a scroll labelled XIGUN ZE RIA:j! 3:jP :j :j :j :j n:j :j ,:j :j :jڴ :j1 :j :jط :jǹ :j> :jA :j4 :j) :j :j` :j :j :j? :jz :jx :j$ ~  You encounter a frilled lizard and a dart slug.:j ##...#....####.†###...... .........................#......# #......†.....>....#.####.## ....................÷.##....##### ............#.......#.###...#..#_ ...................##.# #..[#..#. .............#.# #.....◊.◊ ........##..........#.# ##..◊⌠.~......##.........◊.⌠.~ '#########......#.........◊..◊... †##### #......#...........P..P◊.# ###......#.............◊◊≈ .###.# #........#w..........#.####.# #........##..l.......+.# # w   dart slug (asleep).# #.......[3:j 9;49m.# ...... ¿ #.### l   frilled lizard (asleep) ##...# #........# ...... #.... ##...# #........######:j 240.7 (7.0):jz 11.7 (8 _:j :j :j7...............#......#†.....>....#.####.#......#. .............÷.##....#######.###...#..#_......##.# #..[#..#.#.# #.....◊.◊###.# ##..◊⌠.~##.#.......◊.⌠.~P #########......#@........◊..◊...P ##### #......#..P..P◊◊ ....# ###......#..◊◊≈ ###.# #........#w#.###. ..#.# #........##..l+.# #..# #........# ....... ¿ #.###. #...# #........# . #..... #...# #........# .##### '...# ########## #.....:j=:jw>*2.7 (1:jE%_:jF:juZ †.....>....#.####.............÷.##....######..##.###...#..#_...##.# #..[#..#..............◊.◊.##.....####..◊⌠.~.◊..........#.......◊.⌠.~P #########......#.........◊..◊... ..P..P◊◊ ....# ##..◊◊≈ ###.# #..w#.###. ..#..l+.# .# ....... ¿ #.## # #....####. j   endoplasm '######### ...j..... l   frilled lizard (asleep) #..># #:j@iw.w3:jn:jp[ _You encounter an endoplasm.:j  You hit the dart slug.  You bite the dart slug, but do no damage.The dart slug is moderately wounded.:j b5-=4.5 (0.8:j 7_:jH" . _The dart slug bites you.:j3 ;  You hit the dart slug.:j4 Z6=5.4 (0.9:j< :jc? a _The dart slug is heavily wounded.:jD l lYou hit the dart slug.  The dart slug is severely wounded.:jLt  The dart slug launches a dart at you.:j:jW3---6.3:j:j- _The slug dart hits you.:jwq †You punch the dart slug!:jM7l.:jETj   endoplasm (asleep)l   frilled lizard---587.1 (0.8:j%_:jM _You kill the dart slug!:j1 ............÷.##....######P##.###...#..#_#.......##.# #..[#..#.#..# #.....◊.◊###.####..◊⌠.~.◊###.#.......◊.⌠.~P# ########......#.........◊..◊...P# #......#..P..P◊◊. ...# ###......#†.◊◊≈◊. ##.# #........#..l#.###.# .#.# #.##...+.# #.#.# #.##.¿ #.###.## #.##. #..... ...# #.##.#####.# ...# ###########...j:j #...... b   bat (asleep) ..># #b....... #.#l   frilled lizard ...#  #.:jg#b.:j$b.:j~| b.  You encounter a bat.:j{b8.1 (1.0:jj:j@\ _The frilled lizard closely misses you.:j t †You hit the frilled lizard.:j %b.:j/ $b.:j ):j c4=629.0 (0.9:j 7_:j R _You kill the frilled lizard!:jE##.###...#..#_#........##.# #..[#..#........#.# #.....◊.◊.###......####..◊⌠.~.◊.......◊.⌠.~P #######.........◊..◊... ..P..P◊◊. ...# ##†..◊◊≈ ##.# #...@†#.###.# .:jA#b.+.# .##.¿ #.## #......####.###########...j......># #....#.######## #####:jX .  The bat is struck by your quills.:j):j =6-50.0 (1.0:j:j7G _You kill the bat!:jy......##.# #..[#..#.#...# #.....◊.◊##..........#.####..◊⌠.~.◊#.##.#.......◊.⌠.~P#. #######......#.........◊..◊...P#† #......#..P..P◊◊. ..# ###......#†.◊◊≈◊.# #.# #........#..†#.###.## #.# #.##.@.+.# #.# .# #.##.:j`) #.###.## #.##. #.......# #.##.#####.## ###########...j#....... .># #......... #.## ########## #. ###  #.##.# #....#:j'&j.:j%Rj:j^&?-1:j.:j1% _Found a dagger.:jT.# #.....◊.◊###.####..◊⌠.~.◊#.P##.#.......◊.⌠.~P#.P ######......#.........◊..◊...P#† #......#..P..P◊◊.#. .# ###......#†.◊◊≈◊.#. .# #........#..†#.###.## .# #.##...+.# #.# .# #.:jT(##.).#.###.### .# #.##..#....... .# #.##...j#####.#.# .# ###########..........#.......# ># #.#.#.....# .# ########### #. ##  #.##.## #....#.#..###':jW"j.:j_:jX`%2:jg:jdi:jO .  You punch the endoplasm!:j S:jp W=75=8 (0.8:j :js M _You kill the endoplasm!:j- :j :j ^ _No target in view!:j3:j:j\ 5= _:je!:j!:j#:j&,:j`,:jY<6== _HP restored.:jRC:jM:jGP:jTQ:jX,:jZ:j#y:j։,:j!=:j,:j:j:j,:j:jn':jI:j7 _You open the door.:jc:j:jc:j9@  There is an open door here.:jE5 _:j`:j:j+:j:j:j&:jB:j3:j:j:jS:j!:j:j*:j:ji:j:j :j:j.:j3:jm:j),:jZ:j :j,:j,:ja:j :j :j :j:j,:j:j[:jw:j:jc:j:j,:jx:j:j:jU,:j:j:j.:j:jG :jm!,:j!:j#:j$:j$,:j2&:jn',:j':j):j5':j6:jE_ ##...#####.#.##.# #########..........#.......##.#  #..........#.#.....##.#  ############.#........#  #.#.##.###.#  #.#....#...#  #####.#..###'#.#  #.....##.#..# #@########'#+#.# -86.8 (34.0) #'# #..## ..#  ... ###'#+ #.#  ..... #<..# #.#  .###+# #.# ........#..[......#..........# _You open the door. _Found a leather armour.:jf3:jj,:jl:jTs@ _ :js: There is an open door here.:jv:j.w _:jx:j{:j+~:jo~:jc:j:j :jT:jW:jG:jc  You encounter a rat.:jY #...#.#.....##. ############.#........ ##### #.#.##.###. #.... #.#....#...#.... #####.#..###'#.#..r. #.....##.#..##.#.... #.########'#+#.#....###'#### #..## ..#....@......###'#+ #.-#...........#<..# #.#...........###+# #.#...........# ##...[......#:jD#....#r   rat (asleep).......#...#:j 290.8 (4.0):jv11.8 (5 _:j^:j :jցV# ###########.#.......## # #..........#.#.....## # ############.#...... # ###### #.#.##.### #....# #.#....#. #....# #####.#..###'# #..r.# #.....##.#..## #....# #.########'#+#:j #...@###'#### #..##  #.###'#+ # ¿ #.#<..# # #.###+# # #.....# ##...[......# ..# ..#.............#:jE.r:jJr:jI====2.8 (1:j2:j- _The rat squeaks loudly.:jyKG .  You punch the rat!:j>S(:j Yi9=---3.6 (0.8:j_:jgdG _You kill the rat!:jJ :j 9---:j$ :j& H _No target in view!:j:j>#Gear: 4/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()  d - 2 boomerangs (quivered) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %) :jb b - a quill talisman (worn)c - a protean talisman:jb# ###########..........#.......## zbzb the Ruffian ##..........#.#.....## Gnoll #############.#....... Health: 26/26 ======================== ####### #.#.##.### Magic: 2/2========================#....# #.#....#.. AC: 2Str: 13#....# #####.#..###'# EV: 12Int: 9#....# #.....##.#..## SH: 0Dex: 11#....# #.########'#+# XL:  2 Next: 79% Place: Dungeon:1#...@###'#### #..## . Noise: =--------  Time: 393.6 (0.0)#...........###'#+ # -) [3:j d9;49mNothing wielded ¿#...........#<..# # Throw: 2 boomerangs#...........###+# # Quill #...........###...[......#............#.............#.............# _There is an open door here. _You encounter a rat. _The rat squeaks loudly.  You punch the rat! _You kill the rat! _No target in view!:jgg3:j k:j m:j :j< zbzb the Ruffian (Gnoll Shapeshifter)Turns: 394, Time: 00:01:38 Health: 26/26AC:  2 Str: 13 XL: 2 Next: 79% Magic: 2/2EV: 12 Int:  9 God: Gold: 42SH:  0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 animal skin rPois .(100%) (helmet unavailable) :j* rrElec .(100%) (cloak unavailable) rCorr .(100%) (gloves unavailable) SInv .(boots unavailable) Will .....(no amulet) Stlth +(no ring) HPRegen 0.24/turn(no ring) MPRegen 0.08/turnb - quill talisman %: no passive effects @: quill-form A: quills, fangs 1, treasure sense, distributed training:j :j # ###########..........#.......## zbzb the Ruffian ##..........#.#.....## Gnoll #############.#....... Health: 26/26 ======================== ####### #.#.##.### Magic: 2/2========================#....# #.#....#.. AC: 2Str: 13#....# #####.#..###'# EV: 12Int: 9#....# #.....##.#..## SH: 0Dex: 11#....# #.########'#+# XL:  2 Next: 79% Place: Dungeon:1#...@###'#### #..## . Noise: =--------  Time: 393.6 (0.0)#...........###'#+ # -) [:j 40mNothing wielded ¿#...........#<..# # Throw: 2 boomerangs#...........###+# # Quill #...........###...[......#............#.............#.............# _There is an open door here. _You encounter a rat. _The rat squeaks loudly.  You punch the rat! _You kill the rat! _No target in view!:j :jX :j_ _:j-n:jF:jݩ:j:jݬ:jޮ:jO:j:j:j:jڶ:j:j:j:j:j:j:jB:jUB:jUn:j[:j,:j:j:j  You encounter a frilled lizard and a kobold.The kobold is quivering stones.:jGU....##....# #.... ....# #....# #.# ....# ######### #....###'### ....# ........# #........... .#### !...#......... .#:j...! #........... .#### K... #........... ....# ........######...[...... ....# .......@...............- †...# ............. ....# l............ ..### .........## ..####.....# ###..........#K   kobold (missile, asleep)#.....#l   frilled lizard (asleep) ######## :j!:j1404.6 (11.0):jE-5.6 (12:j|:j^ _Found 2 viscous brown potions.:jEb# #....# #.##### ######### #....###'## ........# #........... #### !# #....# # ...!....# #...# #### K.......# #...# ...# ..######...[## ................## .......# ...# l# .### ..## # ##### ##  #.....# #.##.########.#6.0):jqm# ######### #....###'#### # ........# #........... ### !.# #.#< ...!....# #....:j# ### K.......# #....# ..# ..######...[# # ................# # .# # l# :jl### ..## # ##### # :j #.#  #.:j...##.#######:j܆#.#############:jX7:jx # ........# #...........### ## !.# #.....#<. ...!....# #.....### ## K.......# #....# .# ..######...[# # ................# # .# # l# ## ..##  #####  #.#  #.# #.########.############# :j͞ X8:j4# ######### #....###'#### #. # ........# #....###' # !.......# #.#<.. ...!....# #.###+ # K.# #...........# # .######...[# # .# # ..#  l...# # .....#####.# #.# #......##.########..........:jh#############:j:j)%9:j:j:j~ #....# #.########  ######### #....###'#### #..  ........# #....###'#!.......# #...#<..#  ...!....# #.###+# :j< K.......# #...........#  .######...[#  .#  ..#  l...#.....#####.# #.##......##.########..........#############:j:j&10:j:j$:j #....# #.....##.#. #....# #.########':j ######### #....###'#### #....# #...###'#+!.......# #...#<..# ...!....# #..###+#K.......# #...........# .######...[# .# ..# l...#.....#####.##.##......#.########..........#:j :jՕ %1:jœ :j :j #....# #####.#..####....# #.....##.#.. #....# #.########'######### #....###'#### #..##..# #..###'#+!.......# #..#<..# ...!....# #..###+#K.# #...........# ..######@..[# .# ..# l...#.....#####...#...#.:j ~.....##.#######:j$ :j% %2:j, :je- :jt :jz X:jA~ :j :jK :j :j :j #....# #####.#..###'#.#....# #.....##.#..###....# #.########'#+#. ## #....###'#### #..## .. .......# #...###'#+ #. .......# #...:j` #<..# #. ..!....# #...###+# #. .......# #...# .......######...@......# :j ..# ..# ...# :jҌ [..### ###......:j C#......#......:j3 , :j 5.6 (3:jo W _You see here a +0 leather armour.:j @6.6 (1:j!:jC$- _e - a +0 leather armour:j :j  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.5   1.2  +8   + Spellcasting 0.5   0.2  +8  :j        + Maces & Flails 0.5   0.2  +8   + Conjurations 0.4   0.3  +6  + Axes0.5   0.2  +8   + Hexes0.4   0.3  +6  + Polearms:j0.5   0.2  +8   + Summonings0.4   0.3  +6  + Staves:jWH0.5   0.2  +8   + Necromancy0.4   0.3  +6  + Unarmed Combat 6.5   1.8  +8   + Forgecraft:j0.4   0.3  +6  + Throwing:j0.5   0.2  +8   + Translocations 0.4   0.3  +6      + Alchemy:j0.4   0.3  +6  :j + Short Blades 0.5   0.2  +8   + Fire Magic:j;0.4   0.3  +6  + Long Blades0.5   0.2  +8   + Ice Magic:j.0.4   0.3  +6  + Ranged Weapons 0.5   0.2  +8   + Air Magic0.4   0.3  +6      + Earth Magic0.4   0.3  +6  + Armour0.5   0.2  +8  :j=    + Dodging4.5   1.2  +8   + Invocations:jW0.7   0.2  +9  + Shields0.5   0.2  +8   + Evocations:j0.5   0.2  +8  + Stealth:j0.5   0.2  +8   + Shapeshifting 6.5   2.1  +7  The relative cost of raising each skill is in cyan.  :jThe species aptitude is in white.  [?] Help  :j [!] training|cost:j.e :j(t#....# #####.#..###'#. zbzb the Ruffian#....# #.....##.#..##. Gnoll#....# #.########'#+#. Health: 26/26 ======================== ######## #....###'#### #..## .. Magic: 2/2======================== .......# #...........###'#+ #. AC: 2Str: 13 .......# #...........#<..# #. EV: 12Int: 9 ..!....# #...........###+# #. SH: 0Dex: 11 .......# #...........#XL:  2 Next: 79% Place: [39;:j3u49mDungeon:1 .......######...@......#Noise: ---------  Time: 416.6 (0.0) .......................#-) Nothing wielded .......................#Throw: 2 boomerangs .......................#Quill ...................##### ###................##................##................##..........####### _No target in view!  You encounter a frilled lizard and a kobold.The kobold is quivering stones. _Found 2 viscous brown potions. _You see here a +0 leather armour. _e - a +0 leather armour:ju:j|:j~:j Wear or take off which item? Armour (go to first with [)  a - a +0 animal skin (worn)e - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j :j :j #....# #####.#..###'#. zbzb the Ruffian#....# #.....##.#..##. Gnoll#....# #.########'#+#. Health: 26/26 ======================== ######## #....###'#### #..## .. Magic: 2/2======================== .......# #...........###'#+ #. AC: 2Str: 13 .......# #...........#<..# #. EV: 12Int: 9 ..!....# #...........###+# #. SH: 0Dex: 11 .......# #...........#XL:  2 Next: 79% Place: [39;:j 49mDungeon:1 .......######...@......#Noise: ---------  Time: 416.6 (0.0) .......................#-) Nothing wielded .......................#Throw: 2 boomerangs .......................#Quill ...................##### ###................##................##................##..........####### _No target in view!  You encounter a frilled lizard and a kobold.The kobold is quivering stones. _Found 2 viscous brown potions. _You see here a +0 leather armour. _e - a +0 leather armour:j :j$ :j :j d  You start removing your armour.:j @7.6 (1:j e8.6 (29.6 (320.6 (41.6 (5 0 _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour.2.6 (63.6 (74.6 (85.6 (96.6 (10.0) 31 _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.:j 3:j \ _Unknown command.:j6 :j Drop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Missiles (select all with () :j{  d - 2 boomerangs (quivered) Armour (select all with [)  e - a +0 leather armour (worn)a - a +0 animal skin Talismans (select all with %)  b - a quill talisman (worn):j$ c - a protean talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j  1 it d - 2 boomerangs (quivered)  a + a +0 animal skin[Enter] accept (1 chosen):j:jl#....# #####.#..###'#. zbzb the Ruffian#....# #.....##.#..##. Gnoll#....# #.########'#+#. Health: 26/26 ======================== ######## #....###'#### #..## .. Magic: 2/2======================== .......# #...........###'#+ #. AC: 3Str: 13 .......# #...........#<..# #. EV: 11Int: 9 ..!....# #...........###+# #. SH: 0Dex: 11 .......# #...........#XL:  2 Next: 79% Place: [39;:jM49mDungeon:1 .......######...@......#Noise: ---------  Time: 426.6 (0.0) .......................#-) Nothing wielded .......................#Throw: 2 boomerangs .......................#Quill ...................##### ###................##................##................##..........####### _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Unknown command.:j*7.6 (1:jp:j0 _You drop a +0 animal skin.:ja{I:j\,:j?:j>:j„:j\:jه:j+:j:j:j:j:j :j:j:j:jN:j,:j:jB:jǟ:j:j6:j:j:jn:j:j:jD:j:j:j:j:j:jm:j:jp  A frilled lizard comes into view.:j....# #....# ##### ....# #....# #... ....# #....# #.### ....# ######### #....###'#### ........# #.......... .#### !.......# #.......... .# ...!....# #.......... .#### K.......# #...........:j# .......@######...[......# ................ †...# ..........# l..........### ..........#### ..# ####..........#K   kobold (missile, asleep) ### #..........#l   frilled lizard (asleep) #..........# #..........#######:j,36.6 (9:j'57.6 (10.0) _:j:j:j2 .# #....# .# #....# #.# #....# #..## #....###'.#.# # .:j3 E.#### .!.# # ..#.!....# # ..#### .K.# #.#.######...[.#......... .†...#:j[4 .# .l.###..##.## #.# # #......# #:j4 N #.#:j}> ~l..K:jL K)l==8.0):j~R :jV K _The frilled lizard hisses angrily. The kobold shouts!:j=.# #....# .# #....# #.# #....# #..## #....###'.# #.# #.#### #.!.# #:j6>p.# #....!....# #.#### #.# #.# #..K...@..######...[.# #.†...# #..l.# #.### #..##.# .#### #:ji>].# .# #.# :j>X## #.#:jZ@A.l:jIA>.K:j:j.--9:j:j:jtY.# #....# .# #....# #.# #....# #..# # #....###'.# #.# # #...#### #.!.# #:jZ@.# #....!....# #.#### #.# #.# #...K.@...######...[.# #.†...# #...l.# #.### #..# ######.# ..#### #.# ..# #.# ### #.#:j^\7l.:j]>.K:j>g:jgA--40:jp:j3r:jH  You barely miss the kobold.The frilled lizard bites you but does no damage.:j4=1.5 (0.9:j&:j'= _The kobold hits you but does no damage.:jY  You barely miss the kobold.The frilled lizard bites you but does no damage.:jZ '2.4:jc :j=e b _The kobold is struck by your quills. The kobold hits you but does no damage.:jE )You hit the kobold.l   frilled lizard833.3:jFJ _You kill the kobold!:j .  You hit the frilled lizard.  The frilled lizard is heavily wounded.The frilled lizard is struck by your quills.:j74.2:j\h _You kill the frilled lizard!:jΛ  _No target in view!:j  _No target in view!:j :j :j :j :jK :j^ : _:j B:jS :jg .###### ###### .# #....# .# #....# #.##....# #.##....# # ........# ########### #....###....# #.........# # ##...#### #.!:j %.# ## #....@....# #....-#### #.........# #.....# #....)....######...[.# #†...# #....# #.........### #.........# ######. ...#### #:j %.......:jS -6.2 (2.0:j3 D-7.2 (3:j :j Z _f - a glowing green potion:ji3:j^j:jJp:jbr:jr:jv,:jx,:jz:j|:je~:j~:j:j ###........##...# ##### #...###### ##### #...# #.... #...# #.... #...# #.... ###........##....  #........# ########### #  #........# #...# # :jQ ###...#### #.@.......# #  #.....# #.........# #  #### #.........# #..  #........# #....)....###### ###........# #†...# #.....# #...### #..:jY......# ######:jQ501.2 (4:j::jB[ _j - 2 viscous brown potions:jEBI:j6I:jK,:jV_n:j<`:jb:j5c:jd:jh$  Things that are here::joj  a +0 dagger; a stone; a kobold corpse:j?r:jr _:jt:j,|:j~:j :jX:j:j܈:jZ:jU:j~:j:j:j:j՘:jښ,:j:j:je:jۦ:j4:j,:j:j>:j>:jǸ:jG:j:j?:j.B:jP:j@:j:j:j:j:j :j:j#B:j :j@  There is an open door here.:j:j5 _:j-:j:j:jR:j :j :j :j :j :j:j:j:j\B:j:jC~:jdEB:j8F:jG:jG:jUH:jJ:jK,:j+L:j=M:j?N:jN:jO:jP:j8Q:jQ:jQ:jdS:jW:jUY:jLZ:jZ:jZ:j"\:j\:j:]:j]:j^:j_:j `:jm`:jVa:jDb:jb:jc:joe':jf3:jg:j:i7 _You open the door.:jj:jCj:jj:jm@  There is an open door here.:jm:jln _:jn:jp':jq:j0r:jr:j;t7 _You open the door.:jBu:ju:jv:jx@  There is an open door here.:j!z:jz _:jf{:j|:jMW ..# #.#....#...# ..# #####.#..###'#.# ..# #.....##.#..##.# ..# #.########'#+#.# ..###'#### #..##...# .........###'#+#'#.# :j܂...#<..#..##.# ...###+#+#'#.# .........# #@..# ..[......# #+#.# .........# #.# ...:j+ # .# ...########:j^,#:jn5009.0)'.####:jɎ:jL======1.2 (50:j:j _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!:jI:j.:j  There is an open door here.:jo K _:j ':jI:j7 _You open the door.:j]:j:j:j@  There is an open door here.:jo:j _:j:j4':jP3:j74^ _You open the door.  There is an open door here. _'There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j55 _:j6:j\9:j :,:jQ::j>There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  :j@K _:jC:j8E,:j F:j_Q:jR:jS,:jV:jW:jX:jX:jV`X:jc:jc:j_d:je:jh:jj:jk:j l:j~o:jp:jp:jq:js:ju,:ju:jVx:jpy:jz,:ji}B:j}:j:j,:j):j:j},:j_:jT':j:j:jj:j/You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.:j3:j:jwThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j:j* _:j5:j:j&:j~:j:j:jޠ:j9:j:jW:j=:j:j_:j:jB,:j:j:jm:jӳ:j:jg:j=,:jȺ:j:j:jA:j:j=:j:jo:j:jA:j:j:jI:j:j:j1:j~:j+:j,:j:j :jp:j:j:j:j`:j:jx:j:jM:j:j:j:j.:j:jP,:j(:jB:j:j:jc:j:j :j :j B:j:j\,:j_:jN:j:j:j@:jA:jJ:j:j/:j:j:j-:jb:jj:j(:j,:jQ :j !:jh!:j!:j#:j#:j3$:j$:j&:j ',:j{':j`):jU*,:j*:j%,:j-B:j.:j"0,:j0:j1:j2:j2:j?3:j4:j5:j6,:j08:j9:jP9:jA:jA:jfB:jB:j$C:jD:jE,:jF:jG:jG:jMH:jH:jJ:juK:jK:jL:jN:jO:j=P:jP:jR:jT,:jW:jW:jY,:jdZ:j{\:j\:j"]:j]:j`:j^a:ja:jb:jc:jd:jmoB:jp:j q:jq:j7},:j,:j:j[:jԮ:j:j:jZ:j:j|:jc:jy:jҸ:jֹ:jN:jҼ:j):j:j}:jx:j:jE:jx:j:j:j :j(:j:j:jZ:j:j':j:j@:j:jj:j:j:j:j:j\:j:j:j,:jq:jr:j:j:j&:j.:j:j1:je:j:jH:j:jP:j8:j:j>:j:jb:j:jQ:j:jo:j!:jn:j:jj,:j:j-:j;:j :jd:j:j:jB:jt:j`:jO:j:j:j:j6:j:j<:jB:j:j:j:j>:jO:jB:jX:j:j:j:j,:jVYou open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter an endoplasm.:j= ### ### ### #.# #.# #.# ..# ####.# #.####### #.# #....#######@......#------ #.# #.##.........#####j# #.###.##..######### #......#........... ########...########  #....##...###j   endoplasm (asleep) ##.#:jO #.##.....# #......#...#.#.#....###:j ;j604.2 (103.0).:jRj:jQ------54 _:jJ:j:jCN ### ### .# #.# #.# .# ####.# #.# .# #....#######.@...j.# .# #.##.........#####.# .###.##..### ......#..... ... #....##...### .##.##.....# ......#...#.##....###j.6.0):j'M ### ### # #.# #.# # ####.# #.# # #....#######..@.j..# # #.##.#####.# ###.##..######### #.:jMv ....##...### :j Oj.:j0U:jU%7:jZ:j[:jtJ=8.1 (0.9:j9x:jTz _You hit the endoplasm but do no damage. The endoplasm barely misses you.:jM .  You punch the endoplasm!:j(:j|0959.0:j:jM _You kill the endoplasm!:j:j:j:j H _No target in view!:jZ:jw\:j_:jcH _No target in view!:jI:j:jo:jf _:j:j`:j:j,:jA:j( :j,!:jq!:j!:j":j#:jF$:j$:j&:j&:jK':j':j):j):jD*:j*:jZ@  ### ###  #.# #.# ##.# #.####### ...#######.......# ##.........#####.# ##..############.#  .#..............@#  -16.0 (7.0:j Aj#...#############  ...###  ##.....#  .#...#.#  #....###    #....##    ##P◊..#####    _#........### :jBAE :j?B7-:jAF:jHE _Done exploring.:j:j@:jCB:jFD,:j_E:jG:jCI:jI:jK:jR  There is a stone staircase leading down here. _:jT:j, I 2  You climb downwards.:j ,:j :j R _Level annotation: Terence:jV .. ..#.....#.## . .. ...#....#..#  ...#. #..#......#  ..#...##...#.....#  #..........#.##.#####  .......##.#..........#  ###.### #............#  # ###..........#  #@.........# 54.5 (38.5) ######.........#  ..........).....#  #######.........#  :j #.........# ########### :j# :j% a _There is a stone staircase leading up here.:j}_:jP _:j :j4:j:jX:jB:ja:j :jGN _You now have 59 gold pieces (gained 17).:jOOl  .... #...... ....... #.).... ....#.. #...... ....#.# #...... ....#.# ¿ #...... ....#<#  #...... ....###  #......#....# :j\P.......@..#.# #...##...#..# .#..##..#...#  #....#....# # ...#..#.....#.#..# # ..##..##..#.#. ¿#. #..##..##..........#..#.....#.##. ..#....#....#..#You pick up a parchment of Eringya's Surprising Crocodile and begin reading...:jX/70.5 (16.0:j8+1.5 (17:jսm _You add the spell Eringya's Surprising Crocodile to your library.:jE #### #.)..... .... #......#....... #.)....#....#.. #......#....#.#  #......#....#.# ¿ #......#....#<# #......#....### ##....#.......#.##...##...#..#..#..##..#...# ...#....#....# # ....#..#.....#.#.. #.# ..##..##..#.#. ¿#. #..##..##...... ....#..#.....#.##:j2M:j N02.0):jVS:jZT _Found a runed spear.:j ........ #### #.)..... .... #......#....... #.)....#....#.. #......#....#.#  #......#....#.# ¿ #......#....#<# #....@.#....### ##....# #..........#.##.#...##...#..##..#..##..#...##...#....#....# # #....#..#.....#.#.. #.# ..##..##..#.#. ¿#. #..##..##......:j!;3:j(:j):j] fg.....#.#  ......... #### #.)..... .... #......#....... #.)....#....#.. #......#....#.#  #......#....#.# ¿ #...@..#....#<# #......#....### ##....# #..........#.# #.#...##...#..# #..#..##..#...# g   goblin (asleep) #...#....#....# #:jw #....#..#.....#.#.. #.# ..##..##..#.#. ¿:jޟ '.g:j Qg:jT %4:j :j* q _You encounter a goblin. It is wielding a +0 club.:j& k###.#.#......#.#  ..g......# #### #.)...... .... #......#....... #.)....#....#..:jG' A #......#....#.#  #..@...#....#.# ¿ #......#....#<# #......#....### ##....# #.........#.# #.#...##...#..# #..#..##..#...# #...#....#....# # #....#..#.....#.#..:j/ %.g:jq7 :j7 %5:j> :j-@ :jR...... .. ......###.#.# ...# ####g...... ......). .# ¿<## ##... #..........##.#...##...#.:j;S#..##..#...##....#....# :jX7)g:j^:jXa%6:jai:jj:j  /.##. ....... .. ........###.#...#.# ....## ####)........ .....g.). :j $.# ¿<## ##... #..........##.#...##...#:j ,#..##..#...#:j :j ^2----=7:j :jF 9 _The goblin hits you with a +0 club.:jjY:jYg3=---8.3 (0.8:jl:jZ  _You hit the goblin but do no damage. The goblin barely misses you.You closely miss the goblin. You bite the goblin.  The goblin is severely wounded.:j,9.2 (0.9:j;:jL _The goblin misses you.:j4j )You punch the goblin!:je^,:j@`szbzb the Ruffian....... ##.Gnoll....... .. .Health: 23/26 =====================---.......###.#.#Magic: 2/2========================.........#.#AC: 3Str: 13..........## ####EV: 11Int: 9:jYa#.)........ ....SH: 0Dex: 11#..)...#.......XL:  2 Next: 100% Place: Dungeon:2#.)@...#....#..Noise: =--------  Time: 680.1 (0.9)#......#....#.#-) Nothing wielded#......#....#.# ¿ Throw: 2 boomerangs#......#....#<#Quill #......#....####......#....##..........#.##.#...##...#..#:ja#..#..##..#...# _The goblin hits you with a +0 club. _You hit the goblin but do no damage. The goblin barely misses you.:jaYou closely miss the goblin. You bite the goblin.  The goblin is severely wounded. _The goblin misses you.:jib+You punch the goblin!:jc _You kill the goblin!You have reached level 3!:j/  --more--:j  :j]Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j K8/313/353 0% :j :j U _You feel stronger. x2:j/ @M######. .###.  .. ........###.#....#.# .....## ####)........ ......). .# ¿#......#....#<#.#...##...-1.1 (1.0 _  Things that are here: _a +0 club; a goblin corpse:j=%######. .# .......# ##. ........ .. . .......###.#.# ...........#.# .....## #### #.)........ .... #..)...#... #.@....#....#.. #......#....#.# #......#....#.# ¿ #......#....#<#  #......#....### #......#....##..#.#.#...##.....# #..#..##..#...#:j:jF-2 _:jR:jߩM  You now have 76 gold pieces (gained 17).:j*3.1 (2:jq:j1 _You see here a +0 falchion.:j M#######.# .#..# ##.#......... ............###.#.....#.# .....## ####)........ ....).). .# ¿#......#....#<##...##...9=4.1 (1:jYBM #.. #######.# .# ##.#. ......###.#.#....#.# ........## ####........ .....)...#.....). #......#....#.# ¿........:j;5:j:j׬| _You see here a +2 spear of entangling.:jL :j) :j :j :j : _:j :j :j:j:ji30==:j":j :j :j:jy:j:jt:j,:j|:j. :j :j a1==:j#:j(1 _HP restored.:j,:jJ-:j#/:j1:j5:jR6:j8:j=:jA:jDB:jC:jF:jJ:j%K9=:jL:jO:jR:jS:jo]:j`:j4d:jd:jYf:j1k:jn:jo:jp:js:jVw,:j9y:j{:j:j):j:jj:j:j:jщ:j:j:jL:jŐ:ji:je:jЗ:j3:j:j:j:j:jb:j:j:jm:jȥ:j-:j:j:j:jk:j¬:j:j:j",:j:j#:j:j۵,:jl:j;:j:j:j:j,:j:j:j:jA:j:j:j:j ,:j:j:j5:j:j6:j:j:jq:j:j=  You encounter a hobgoblin.g>.  #..####################....@................##..#####.##########..#. #.# ###....# #.### #.# #..# #...# ## #..# #...# g   hobgoblin (asleep)#..## #...##...# #.############.#.###.#:j]719.1 (34.0)20.1 (35:jQ _Found a stone staircase leading down.:j= ##.g..g.. .>..:j)>  #.. #...@...... ##..#####.# #.. #.#  ....# #.###  .###..# #...# # #..# #...#:j^> 1g 2 hobgoblins (asleep) #..## #...# #...# #.###:j> O #.#.###.#:jI .gYou encounter a hobgoblin.:jU [g.g:jb j gThe hobgoblin shouts!:j=k c gg1 wandering):jk gg 2 goblins (1 launcher, wandering)You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.:jl 9==1.1 (1.0):jv :jv s _You encounter a goblin. It is wielding a +0 dagger.:j ####gg....g.g..# .>... #.. # ##..#####.:j% # #..# #.#  ....# #.### .###..# #...# # #..# #...# #..## #...#g 3 goblins (1 launcher, wandering) #..:j .# #.###  #.#.###.#:jO @.g:j E.g:jW 1g.:j^ +g:j & :j> y.gYou encounter a goblin. It is wielding a +0 club.:jX g 3 hobgoblins (2 wandering)--2:j :j S #######.g.g...gg.ggg.##gg..>...# #.@################ #..................#..#####.######## #..# #.#  ....# #.### .###..# #...#g   Robin (polearm, wandering)# #..# #...#ggg 3 hobgoblins (2 #..## #...#gggg 5 goblins (1 launcher, wandering) #...# #.### _You encounter a hobgoblin.:j7 --You encounter Robin of the Strong Arm and 2 goblins.:j# /  --more--:j[G.g:j[0g:j]U .g  Robin shouts! You hear a shout!:je^G.g:j^%g.:j e .gYou encounter a goblin. It is wielding a +0 club..g:jdg`.gg:jjt gRobin throws the goblin at you!:jvY ggg)gggggg 7 2 wandering)You encounter a goblin. It is wielding a +0 club.:jx.==3:j:jѕ( _The goblin shouts!:j*% #######ggg.... ..g...g##ggg.ggg.#  #..##################..@................##..#####.##########..# #.# ....# #.###.###..# #...## #..# #...# gg 2 hobgoblins #..## #...# ggggg 5 goblins (1 launcher, 1 wandering)#...# #.############.#.###.#:j+F.g:j,'.g:jZ,G.g:j8Q.ggg.g>g.g..g   Robin (polearm)ggg 3 hobgoblinsgggg 5 goblins====4 _The goblin shouts! You hear a shout! x2:j ####### .gg.... ..gg...## g.gg>g.g# #gg##.##..#####.#.#..# #.# #....# #.### .###..# #..# #...# :j #..## #...# #...# #.###  3 :j! E.g:j" 9g.:j/# g:j# g:jL$ B.g:j % .g:j. r..g 5 goblins:j. D----5:j6 :j8 :jm6####### ..gg... ..gg...## g.gg>.g.# #.g##.gg.##..#####.#.:j>#..# #.# #....# #.### #.###..# #...# ## #..# #...# ggg 3 hobgoblins#..## #...# gg 2 #...# #.### .g..g:jEb .g  The hobgoblin attacks as it pursues you!:j}F2g:jGg:jOM.g.g   Robin (polearm)ggg 3 hobgoblinsgg 2 goblins (1 launcher):jP28---=---6:jQW:j=ZU _The hobgoblin is struck by your quills. The hobgoblin hits you.:j# ..g.... ..ggg..## g..gg.g.# #..##.ggg.##..#####.#..<#..# #.# ###@....# #.### #..###..# #...# ## #..# #...# gg 2 hobgoblins#..## #...# g   goblin#...# #.### :j0E.g:jg:jQg 2 goblins:j--7:j=:jQ:j# ..g.... ..ggg..## g..gg.g.# #.g##..gg.##.g#####.#..<.#..# #.# ###@#....# #.### #..###..# #...# ## #..# #...# #..## #...# .g:j .g:jX .g:j:jeg9=---8:j&:j:jZ # ..g.... ..ggg..## g..gg.g.# #..#:j #..ggg.##.g#####.#..<.#..# #.# ###@#....# #.### #.. .###..# #...# ## #..# #...# #..## #...# #...# #.### :j g:j @.g:j .g:j) .g:j g:j .:j l.g 3 goblins:jD %9:j :j! :jz# ..g.... ..ggg..## g..gg...# #.g##..gggg.##..#####.#..<..##..# #.# ###@#....# #.### #.. .###..# ## #..# #...# #..## #...# #...# #.### :j'.g:jjg.g:j.g:jg 3 hobgoblins30:j'#  ..g....  ..ggg..##  g..gg...# #.g#:j=.#.ggg.gg.##..#####.#..<..# #..# #.# ###@### ....# #.### #.. :j.###..# #..# #..# #...#  2#..## #...#  2#...# #.### :jg:j@.g:j  .g:ja.g:j\.gg.:jj.g 3 goblins:j3%1:j:jv:jwW # ..g.... ..ggg..## g..gg...# ##.g#.#..ggg.gg.##..#####.#..<..# #..# #.# ###@### ....# #.### #.. .###..# #.# #..# #...# #..## #...#  2#...# #.### :j z<.g:jm|v.g.g.g:j_}g:jf.g 3 goblins:j:jsj30==2:j :j6 O g.... :j nggg..## ..gg...# ##.g#.#...ggg.gg.##..#####.#..<..# #..# #.# ###@### ....# #.### #..  # #..# #...# #..## #...#  2 :j{ <.g:j 9.g.g:jN =.g:jW g:jH f.g 3 goblins:j %3:j :j :j*  g.... ggg..## gg...# ##.g#.#....ggg.gg.##..#####.#..<..# #..# #.# ###@### ....# #.### #..  # #..# #...# #..## #...#  2 .g.g.g.gg:j~ .g 3 goblins4:j[ :j :jc .... ..## gg...# ### #.g#.... #.....ggg.gg. ##..#####.#..<..# :jc#..# #.# ###@### ....# #.### #.. # #..# #...# #..## #...#  2 :jf<.g:j]g.g:j.g:j:jt-49:j5:jM _You kill the hobgoblin!:jE.g:jY.g.g:j.g:j':j(/-3.8:j/:j*@ ) _You swing at nothing.  You hit the goblin. You bite the goblin.:jg.g.g:jg   Robin (polearm)gg 2 hobgoblinsgg 2 goblins:j=76=4.7:j &:jT0J _You kill the goblin!:j/: I .g  You hit the goblin.:j: ;.g:jf< >.g:jwC :jD '5.6:j3J :j>M a _The goblin is moderately wounded.:j h )You hit the goblin.:j .g  You kill the goblin!Robin roars a battlecry!:jO ;.g:j (strong)   goblin (strong):j 78=6.5:j :jY d _The goblins go into a battle-frenzy!:j;;.g:jH.g:jg:j9.g:j;.g:jfg 2 goblins (1 launcher, strong):j0--7.4:j:ju+ _You swing at nothing.:jE| ### .... g....gg..ggg. #####.#..<..#. # #.# ###.### # #.### #... # #...# ###### #...# ## #...# # #.###    goblin ( :jW7)g:j?H.g:jvg:jP.g:j;.g:j+}.g 2 goblins (1 launcher, strong):jG--8.4 (1.0:j::j:j ### #####################.... ..g.....gg..ggg.......... ####.##########.@<..#..  #.# ###.###  #.### #... #...# ##### # #...# ## #...#  #.### :j ###.#    goblin ( ..##.####:j5 E.g:j )g  Robin's horned helmet rattles..g:j lgg 2 goblins (1 launcher, strong):j\ [0-=9:jz :j t _Robin throws the goblin at you! The goblin closely misses you.:j### .... g.....gg...gg.g. .##g.@..#.. #.# ###.### #.### :j#...  #...# #####  #...# gg 2 hobgoblins (strong) # #.### gg 2 goblins (1 launcher, strong) ###.# :j;.g:jd2g:j%.g:j7)g:j*M.g   Robin (polearm)gg 2 hobgoblins (gg 2 goblins (1 launcher, strong):jb27----50:j]:j W _The goblin is struck by your quills. The goblin hits you with a +0 club.:jSa _There is a stone staircase leading up here.:jm:j*n:jP.gg.gg 3 goblins (1 launcher, strong)-1 _:j:jy---.1.-:j#...# #.##.###.#.# ####.##.#...#.# #....##.#.#...###...###### #.#.#....##...#....####.#.#.^................. #.#.#..#......÷.....>. #####...#+#......... #........@g............#.. #........g................ #......................... ####...............##..... #...............##..... :jj)#....#+#'#########..... g   hobgoblin (strong) #....#.#÷##### #..... g   goblin (launcher, strong) ######.......# ###..... #.......###.# #.......:jZ8=2.9 (2.5:j%:j(! _You climb upwards.:j) :j4*U_There is a stone staircase leading down here.:jO   You barely miss the goblin. You bite the goblin.  The goblin is severely wounded.The hobgoblin is struck by your quills. The hobgoblin hits you.:j d4---=3.8 (0.9:j :j T _The goblin closely misses you.:j2 )You barely miss the goblin. You bite the goblin.:jG e   You kill the goblin!:j 0104.7:j :jqW _The hobgoblin closely misses you.:jG  You hit the hobgoblin.  The hobgoblin is almost dead.5.6 _The hobgoblin barely misses you.:jM .  You punch the hobgoblin!:jR:ji5=--46.5:j:jiM _You kill the hobgoblin!:j; ###.#.# ###......#...###...######.##...#....####.#.^.................#.#..#......÷.....>#####...#+#................>.#..#####:j< .###...#.....#.# #....... :jP`-7.5 (1.0:jRl _Items here: )) ÷ †.:j3:jV:j:j%X:j:j:jh6==:j :j,:j:j :jD:j:j,:jN:j:jk7=:j:js:j :j:j:jb:j,:jk:j:jwK8=:j$:jg,:js:j,:j:j,:jv:j:ja9==:j:j:j :j::j,:j30==:j,:j%:ji:jI _You start resting.:j"HP restored.:j'8-:j?-079.5 (22.0):jN.#1:jt.[==80.5 (23 _:j3:j5:jJM #...# #####...#.# #....# ###...###### #.#....##...#....####.#.^................ #.#.#..#÷.....>####...#+#.#).....####...............##......##:j:j :jE01.5 (1.0):j:jy _There is a stone staircase leading down, spattered with blood here.:j; ###.#.# ###......#...###...######.##...#....####.#.^.................#.#..#......÷.....>#####...#+#................>.#.:j3.##### .###...#.....#.# #....... :jŰ:j,2 _:jr:jl _Items here: )) ÷ †.:jNM #...# #####...#.# #....# ###...###### #.#....##...#....####.#.^................ #.#.#..#÷.....>####...#+#.#).....:j|####...............##......##:j:j,3 _:jL:jy _There is a stone staircase leading down, spattered with blood here.:j4:j:jH:j` :j$H=4 _:j-):j3 2  You climb downwards.  Level annotation: Robin, Terence :j7 Robin closely misses you. The goblin misses you.The goblin is struck by your quills.:jc  You kill the goblin!The goblin is struck by your quills.  You kill the goblin!The hobgoblin is struck by your quills. ### ####################.... .g.....g....).g).....@.. ###.##########g)@g.#.. #.# ###g### #.### #...#...# ##### #...# # #...#@   Terence (wandering) # #.###g   Robin (polearm) ###.#g   hobgoblin .##.####gg 2 goblins:jxh:jhh4------8=6.0 (2.5:js:jw9 _The hobgoblin hits you but does no damage.:jxa _There is a stone staircase leading up here.:jlK:jV3:jcF _Unknown command.:jI:je:jo:ja .g  Robin roars a battlecry!The goblins go into a battle-frenzy!:j @.  The goblin is struck by your quills. The goblin barely misses you.The hobgoblin is struck by your quills.:j @@(strong)(strong)The hobgoblin hits you but does no damage.====7.0 (1.0:jh:jt ------1.. _Terence shouts!:j#...# #.##.###.#.# ####.##.#...#.# #....##.#.#...###...###### #.#.#....##...#....####.#.#.^................. :j#.#.#..#......÷.....>. #####...#+#............... #........@.............#.. :j#.......g)g............... #......................... ####...............##..... #...............##..... :j+#....#+#'#########..... g   hobgoblin (strong) :j߂ #....#.#÷##### #..... g   goblin (strong) :j######.......# ###..... #.......###.# #.......:jK----8.5 (2.5:j  _You climb upwards. _There is a stone staircase leading down, spattered with blood here.:joM .  You hit the hobgoblin.:j@| g     You kill the hobgoblin!:jt`22=---9.4 (0.9:jډ:j#= _The goblin hits you but does no damage.:jp )You hit the goblin.  The goblin is severely wounded.The goblin is struck by your quills.:j=:j:j5590.2 (0.8:j:jJ _You kill the goblin!:j3:j:jH _No target in view!:j;###.#.# ####.# #.|#...#.# #....# #.#.#...###...###### #.#.#....##...#....####.#.#.^.................:j"#.#.#..#......÷.....>#####...#+#.........#........>..##.).#.:j..###### #.##.#....#+#'#########.#....#.#÷##### #.:j ######.......# ###.#.......###.# #...#...#.....#.# #.:j:j;-1.2 (1.0 _:jc:j?$  Things that are here::jp _a +0 club; a goblin corpse:jO ) #...# #.# #..)###.#.# ####.# #.|#...#.# #....# #.#.#...###...###### #.#.#....##...#....#####.#.^........... #.#.#..÷.....>:jͶ #####...#+#.#.>.##.))#......####.##.#...............##.:j #....#+#'#########......##....#.#÷##### #......#:j$ ######.......# #####.......###.# #.:jD #:j :j0 F-2 _:j :j~ :j##### #.# #.### #...# #.# #..)###.#.# ####.# #.|#...#.# #....# #.#.#...###...###### #.#.#....##...#....####:jW=#.#.^........... #.#.#..÷.....>#####...#+#.#.>..##.))#......####.##.#...............##..:j}#....#+#'#########......#.:j#....#.#÷##### #......#.:j^######.......# ####†:j:j(;3:j:j:jj :j :j :j :j :j :j 4====== _Magic restored.:j :j :jZ :j :j :j :j :j :j :j) :jK :jW >======:j :j :jZ ,:j n:j  ##### #.# #.#######+## #. #...# #.# #..).......# # #.#.# ####.# #.|........# ## ..#.# #....# #..........# # #...###...###### #..........# ## #....##...#....####.........÷### #.^............# #.#..#......÷.....>....#.####.# ..#+#...........÷.##800.0) ...>.....##.### ...))...........##.# #..[ ...........#.# # .............##..........#.#### .............##....# ..#+#'#########......#.:j 6..◊ ..#.#÷##### #......#.... ###.......# ###......#†....:j :j, :j . :jVW #.# #.#+## #.# ...# #.# #..).# #. .#.# ####.# #.|.# # .#.# #....# #..# #. ...###...###### #.# ##. ....##...#....####.÷###. .^.#. .#..#......÷.....>....#.####.#. .#+#............÷.##....#>.#.:jW#.###...#))........##.# #..[#........#.# #.:jW`##..........#.####..◊.##..........#.◊ .#+#'#########......#..:j>XD◊. .#.#÷##### #......#...P.# ###......#†.:jIa:jb04.0):j*j:jTk:j  #.########.##......# #.# ### #.# #.#######+## #.## ..# #.# #..)# #... :j3 J#.# ####.# #.|# #### #.# #....# #.# #.###...###### #.# ##.# ...##...#....####÷## :jd ^.....................#. #..÷#.####.#.... #+#:j V.÷.##....# .>..:j _#..###...#. .)):j ......##.# #..[#.....:j! #.# #.....##....#.####..◊⌠ ...........##..........#:jD! .◊ #+#'#########......#.◊..◊ #.#÷##### #......#..:jn! P:j* :jM+ %5:j2 :j|5 c _There is a stone staircase leading down here.:j3:j:j:j=,6 _:jQ:jͯI 2  You climb downwards.:j3....#..#.....#.##  . ..#....#....#..#  ...#..##..#......#  ..#...##...#.....#  #..........#.##.#####  .......##.#.:jE#  ###.### #...#  # ####  #@.........#  ######...#  ..........).....#  #######.........#  #...# :jb########### :j,7.7 (2.5:j :jp Y _Level annotation: Robin, Terence:ja _There is a stone staircase leading up here.:jq9:j9:j_;:jn?:jp:jP _:j :j) :jD :j:j,:j:j1:j ,:j7":j#:j4&:jo&:j':j):j+:j+:j,:j.:j0:j 1:j1:jr5:j8:j8:jv9:jS;:j?:ja?:j?:jA:jD:jD:jE:jF:jJ,:jK:jP:jR:job:ji##.##..##..##......zbzb the Ruffian#.....#..#.....#.##Gnoll#....#....#....#..#Health: 31/31 ========================#...#..##..#......#Magic: 4/4========================:jj#..#...##...#.....#AC: 3Str: 15#.#..........#.##.### EV: 11Int: 9#.......##.#......... SH: 0Dex: 11####.#####........... XL:  3 Next: 25% Place: Dungeon:2#@# ###......... Noise: ---------  Time: 818.7 (11.0)#.# #<........ -) Nothing wielded:jj#.# ######........ Throw: 2 boomerangs.............).... Quill #.########........#.#:jk#........ @   Jessica (asleep)#.##########:j(kt@.. _Magic restored. _There is a stone staircase leading down here.  :jPkYou climb downwards. _Level annotation: Robin, Terence _There is a stone staircase leading up here.  :jqkvYou encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.:juz/  --more--:j :j :j :j ; 9.7 (12 _:j7 :j :j.....#..#.....#.###....#....#....#..##..#......#...##...##..........#.##.###......##.#.........###.#####.. #.# ### #<######.............)##.########.... ########@..###:j:j]120.0):ju:j:j #....#....#..##..#.....#...##...##..........#.##.###......##.#.........###.#####.. #.# ### #<#######.................)#.####.########.... #.# ########@.. ### :j ;1:jP :j :jw#..##..#....#...##...##..........#.##.###......##.#.........###.#####.. #.# ### #<######.#########.....@...........)####.########.... #.# ########@..### :jx:jy%2:j~:jڀ:j0Z#..##..........#.##.###......##.#.........###.#####.. #.# ### #<######.########.................)#.####@########.... #.# ########@.. ###:jj3;3:j8:jo;:j #..........#.##.###......##.#.........###.#####.. #.# ### #<######.#########.................)#.####.########.... #@# ########:ju n@.. ##### :j) A@. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Robin, Terence _There is a stone staircase leading up here.  Jessica shouts!:jH @====4:jв :jF   _Jessica shouts, "I don't like beings like you!"You hit Jessica.  Jessica is heavily wounded.:j a=---5.6 (0.9:j$ :jk r _Jessica is struck by your quills. Jessica barely misses you. :ji )You punch Jessica! :j'  :j"2 :jX9H#.#..........#.##.### zbzb the Ruffian#.......##.#......... Gnoll####.#####........... Health: 31/31 ========================#.# ###......... Magic: 4/4========================#.# #<........ AC: 3Str: 15######.########........ EV: 12Int: 9#.................).... SH: 0Dex: 11#.####.########........ XL:  3 Next: 102% Place: Dungeon:2 :jL:B#@##........ Noise: =--------  Time: 826.5 (0.9)#)########## -) Nothing wielded...Throw: 2 boomerangs#####Quill Your Throwing skill increases to level 1!Your Armour skill increases to level 1!Your Stealth skill increases to level 1!Your Shields skill increases to level 1!Your Spellcasting skill increases to level 1!Your Invocations skill increases to level 1! :j<<StealthShields skill increases to level 1!pellcasting skill increases to level 1!Invocations skill increases to level 1!Evocations have reached level 4! :j*H/  --more-- :j8/385/524 1%  _You feel agile. :jLy......##.#.........###.#####.. #.# ### #<######.########.................)####.########.... #.#  :j########.........###.####### :j :jN;-7.5 (1.0 _ :jq :j$  Things that are here: :js _a +0 dagger; a +0 robe; the human corpse of Jessica :j3 :ju :jX :jg :j$ _ :jB :j :j :j :jt, :j4 :j :j  :j :j# :j :j  :j , :jj :j; :j :ju :jK :j :j! :js :j :j)  :j  :je! :jA# :j*' :j{' :j_( :j) :j- :j- :j. :j/ :j3, :jo4 :j 6 :jj9 :j9 :jx: :j"< :j?, :jH@ :j@ :j :jR :j :j :j :j< :j :jv  :j  :jv  :j  :j :j :j :jt :j :j  :jW :j :j :j9 :j :j :j> :j :j=  :j  :j! :j$ :jq% :j% :j( :j* :j.+ :je+ :j}^ :jfX :jG} :j :j :jk :ju :jxX :jX :j :jJ :j :j` :j :j> :j :jx :jإ :j :j :j :jX :j :jر :j :jM :j9, :j2 :j :j :j :j :j :j :j :j :jX :j :j5 :j( :j :j :j9 :j+ :j :j :j :j :j  :j :j& :j :j :j :j :j :j :jg :j :j~ :j# :j :j :j\ :j :j, :j :jF :j :jt :j :j :j: :j :j> :j :j :j\ :j1  :j  :j , :j: :j :jB :j$ :j)B :j ., :jE0B :j|2 :j6, :j 7 :j)9 :jQ>B :j> :jdB :jB :jPC :jJF :jJ :j5K :jK :jM :j.Q :jzQ :jR :jU :jXf  You encounter an adder. :j_@#......#....#####......#....#..  ##..........#.  #.#...##...#..#.  :jx`#..#..##..#...#.# .S.  #...#....#....#.# ....  #....#..#.....#.#......  #.##..##..##..#.#...?.. ##.##..##..##...@...#  :j`A- #.....#..#.....#.##.# #....#....#....#..#  :ja#...#..##..#......# #..#...##...#.....# #.#..........#.##.#####S   adder (wandering)  :jNag#.......##.#..........# ####.#####............##.# ###..........# :jdLS.93.5 (66.0) :jnES :j2o+4.5 (67 :jtv :jy/ _The adder hisses angrily. :j]#......#....###  ##......#....#.....# ##.#.#.#...# . #.#...##...#..#.#...##. #..#..##..#...#.#...S. #...#....#....#.#.g. #....#..#.....#.#.. #.##..##..##..#.#...?..#.##..##..##....@..#  :j^.....#..#.....#.##.# ....#....#....#..# # ...#..##..#......# ..#...##...#.....# .#..........#.##.##### .......##.#..........# g   hobgoblin (wandering).#####............##. :j=`U.S :ja0g :jcU.S :jQdF.g :j_ltg 2 hobgoblins (1 wandering) :jm05.5 (1.0) :js :ju] _You encounter a hobgoblin. x2:jU #......#....#<# #......#....### :j^V ###....#.....#  ##..........#.#.#...# g  #.#...##...#..#.#...##..  #..#..##..#...#.#.......  #:jVI..#....#.#.......  #....#..#.....#.#gS.....  #.##..##..##..#@#...?..# :jV##.##..##..##.......# #.....#..#.....#.##.# #....#....#....#..# # #...#..##..#......# #..#...##...#.....# :jXW#.#..........#.##.#####.......##.#..........# ####.#####..#:j_:j`%6:jAf:jJh:jt:j/:j2:jz:ji 3:j3 :j< 3S:j<  You start waiting.An adder comes into view.:j cS   adder:j G0g:j g   hobgoblin7.5 (1 _:j$ :jQ& :j.:j*@g:j~b7-=8.4 (0.9:j:jf _You closely miss the adder. The adder bites you.:jS=9.3:jT:j8W _You miss the adder. The adder barely misses you. x2:jA i gYou hit the adder.:j . g   hobgoblinThe adder is heavily wounded.:j )900.2:j :j = _The adder bites you but does no damage.:j@ j .  You miss the adder.:jI g  The adder is heavily wounded.:jK U8=1.1:jR :jT = _The adder bites you but does no damage.:jtK .  You punch the adder!:jw*g:j.g   hobgoblin:jO=169 (0.8:j:jI _You kill the adder!:j1 †You hit the hobgoblin but do no damage.You bite the hobgoblin, but do no damage.The hobgoblin is struck by your quills.:j»):j%492.8 (0.9:j:j+M _You kill the hobgoblin!:j':j':jW:jH _No target in view!:jp:jy:j.:j:j0 k  A hobgoblin comes into view.:j7'G#......#....###  ##......#....#.....# ##....#.#.#.g.# . #.#...##...#..#.#...##.. #..#..##..#...#.#....... :j'#...#....#....#.#....... #.#.....#.#....... #.##..##..##..#.#...?..# #.##..##..##....@..# .....#..#.....#.##.# ....#....#....#..# # ...#..##..#......# ..#...##...#.....# .#..........#.##.#####:jE(wg   hobgoblin (wandering) .......##.#..........###.#####............#  #.# ###:j,S.g0:j[3Mg:j{72=3.8 (1:j9:j;$ _The hobgoblin shouts!:jo>v _You see here a hobgoblin corpse.:j+ #......#....#<# ......#....###...# #....#.....# .........#.#.#...# .#...##...#..#.#.g.## ..#..##..#...#.#. ...#....#....#.#. ....#..#.....#.#........ .##..##..##..#.#@..?..###..##..##....†..#.....#.....#.##.# .##..#....#..#.#:j>- f##..#......#####...#.....# #....#.##.##### ......##.#. ##.#####..:j>/ K.g:jU7 :j8 5--4 _:j> :j~@ :j#......#....#<# #......#....###...# .#......#....#.....# .. .#.#.#...# .. #...##...#..#.#...##.#..##..#...#.#g.#....#....#.#.#..#.....#.#. ##..##..##..#.#.@.?..# ##..##..##....†..#.:j?#..#.....#.##.# ..##....#....#..#.# .##..##..#......### # #...##...#.....# .#.##.#... :jkE.g:j::j@--5:j|:j`:j/ p......#....#<# ......#....###...# ..# ......#....#.....# .#.#.#...# . ...##...#..#.#...##. #..##..#...#.#.#....#....#.#.g.#..#.....#.#...##..##..#.#..@?..# ..##..##....†..#.#..#.....#.##.#...#:jH1 H#....#....#..#.#...# #..##..#......####### ...##...#.....# :jh2 E.g:j9 :j: %6:j@ :jB :jM .  You punch the hobgoblin!:j9(:j=21=7.7 (0.9:ju:jM _You kill the hobgoblin!:j@:j!A:j,H:j^JH _No target in view!:j#....#<# #....###...# ...##....#.....# .....##.#.#...# .....###...#..#.#...##.....# ..##..#...#.#. #....#....#.#.##..#.....#.#.# ..##..##..#.#...@..# ..##..##....†..#.:jk#..#.....#.##.#...# #....#....#..#.#...# ..##..#......###### :j :j ;-8.7 (1.0 _:j:jr:jD-9.7 (2:jS:j!a _h - a scroll labelled ATEREUPNAIP:j(:j):j5*:j".:jG6X:j8:j8:j-::j;:j6?,:j^@:jr:j:j.:j :j:j; # ## ..### ## $... #....#<#.# ...## ¿ #....###...## #....#.....## ...#.#.#...#:jt# #. ..#..#.#...####...#.#.....!.#13.7 (4 #....#.#..........##># :j....#.#..........# .##..#.#......##### :j##....†..#...........#.##.#...##### #....#..#.#...:jy##......####### ..#:j ":j89¿:j*4.7 (5:jv!:j$; _Found a stone staircase leading down.:j....#.. ....#.# ..### ¿ ....#.# .$... ....#<#.# #...## ¿ ....###...##...### ....#.....##.....# #.#.#...##.....# #.# #..#.#...##.....##...# #...#.#.!.# ....#.#...##># #.#..........# ##..#.#......##### ##....†..#........#.##.#.. ....#..#.#...# #......####### :jH @5.7 (1:j;&:j':j n#.. #.# ..### ¿ #.# .$... #<#.# #...## ¿ ###...##...### ##.....##.....# ..#.#.#...##.....# #.# #..#.#...##.....##...# ...#.#.!.# #.#.##># #.#.# #:jn#..#.#......##### ....†..##.##.##..#.#...# :jw:j^x%6:j ~:j%:j#.. #.# ..### !.#.# .$... .. ?#<#.# #...## ¿.. .####...##...### .# .# #.....##.....# .# .. #.#.#...##.....# .#.# ..#.#...##.....##...# #.#..# #.#.##># #.#..# ## ..#.#......##### ....†..#.#.##.#. :j:jd%7:j:j; _Found a scroll labelled ZAT NIAJYESM and a murky blue potion.:j)*8.7 (2:j :j Z _k - a murky silvery potion:j$#.# ..### !. .#.# .$... ... .?#<#.# #...## [.. ..# ###...###.# #.# #.....##.....##.#... #.#...##.....##.#.# .#.#...##.....##...# #.#.............# :jy%#.#..........##@# #.#..........#### #.#......##### .†..#........ #.##.#...######..#.#...#..##########.#####:jz0:j$1*9.7 (1:j~6:jL7! _Found a ring mail.:j9c _There is a stone staircase leading down here.:js :js :jOy :j% :j -20 _:j :j I 3  You climb downwards.:j  ....... ....... ....... ......# ¿ ......# ......# ##......# #...... #....... #.g....## ..g..g..# :jǡ p.......?#gg 2 hobgoblins (asleep) #...#####g   goblin (asleep) .... :js ,2.2 (2.5:j\ :jS _You encounter a goblin and 2 hobgoblins.Found 12 gold pieces and a scroll labelled HADIAPLUOMP.:je a _There is a stone staircase leading up here.:j~;....... ....... ....... ......#¿ ......# ......###......#######<# #....@.# #............ #.g....#####.:j4J#..g..g..#.......?###...#####. #....:jxg..g:jZQg$:jXggg:j"+:j====3.2 (1.0 _The goblin shouts! The hobgoblin shouts! You hear a shout!:ji . ....... ....... ......# ¿ ......# ......# ##......# ######<# #...@..# #..g. #....g.#####. #...g.$..#  #.?# ##...##### #....  #....:j~7g.:jl \g.g.:j¿==--4:j/$:j+&:jR. ....... ....... ......# ¿ ......# ¿ ......# ##......# ######<# #..g.@.# #...g. #..g...#####. #.....$..# ##...##### #.... .gg.g.g:jWg 2 goblins----5:jC:jq _You encounter a goblin. It is wielding a +0 club.:j(q....... ....... .......  ......#  ¿......# ¿ ......#  ##......#######@# #...g..# #..g.g.......  #......#####.#.....$##.......?# ##..g######....#....:jA.g:j%g.:j|'g.:jp )The goblin attacks as it pursues you! The goblin is struck by your quills..g:j    goblinYou kill the goblin!The hobgoblin attacks as it pursues you!:jV2=-6:j:jx _The hobgoblin is struck by your quills. The hobgoblin closely misses you.:jDa _There is a stone staircase leading up here.:j =#......###.#.#.. #......#  ¿ #......# ¿......#  ##@.....#######<########....g)# #...g........  #......#####.#.....$..# #...g...?# ##...##### .gg.:j :jf 4-7 _:j' :j* :jP#......## #........ #. #. ##¿ #......#¿ #......# ##......#######@####### #....g)#  #....g.......:jы #......#####.#....g$..# #.......?# ##...##### #....  #....:j †The hobgoblin is struck by your quills.:j>&g.:ju   hobgoblin:jU5-8:j_:jF _You kill the hobgoblin!:j,a _There is a stone staircase leading up here.:j #......## #. #. #.. #......#  ¿ #......# ¿......#  ##@.....# ######<#######:j e#....†)# #....g.......  #..g...#####.#.....$..# #.......?# ##...##### :j 7g.:j !g.:j} B9 _:j :j :ji@g):j!g.:j~:j &30:j?:j:jҪ  You closely miss the hobgoblin. The hobgoblin is struck by your quills.7-=1.1 (0.9:jC _The hobgoblin hits you.:j' †g  You closely miss the hobgoblin.:j3 <The hobgoblin is severely wounded.The hobgoblin is struck by your quills.:j: yg   :j|> ]8=72.0:jAE :jH M _You kill the hobgoblin!:jF?(#......## #........ #. #. ##¿ #......#¿ #......# ##......#:j?######@####### #....†g#  #............ #......#####.#l....$..# #.......?# ##...#####l   frilled lizard (wandering):j?v #....  #....:j.:j     You encounter a frilled lizard.The goblin is struck by your quills. The goblin barely misses you.:j ,3.0 (1.0:j:jg _The frilled lizard leaves your sight.  There is a stone staircase leading up here.:jv _You see here a hobgoblin corpse.:jl  You completely miss the goblin.The goblin is heavily wounded.:j@*9 (0.9:j:j= _The goblin hits you but does no damage.:jl )You punch the goblin!:j0l:j?& l   frilled lizard (wandering)You kill the goblin!:j>)/84.8:j/:j2_ _You encounter a frilled lizard.:jآ #......## #. #.. #......l. #......#  ¿ #......# :je &¿......#  ##@.....# ######<########....†)# #............  #......#####.#.....$..# #.......?###...##### :jD !:j K.l:j߯ :j A=-:jа 5.8 (1.0:j :jN :j2w#. #......####.#.#......... #.....l#  ¿ #......# ¿#.@....#  ##......# ######<########....†)# #...........:jwq. #......#####.#.....$..##.......?###...#####:j*zK.l:j_:j?-6:j&:jՍ:j& >#. :jB' #......##.#.#.. #......# :jf' ¿ #....l.# ¿ :j' #..@...# ##......# :j' S######<# :j' <#....†)# #.....#......#####. #.....:j( [$..##......:j7( S.?# :j~- K.l:j%6 :j97 %7:j^> :j@ :j#wr †You hit the frilled lizard.:j(:jȆ=30=8.7 (0.9:jĘ:j0R _You kill the frilled lizard!:jӧ3:j/:jpH _No target in view!:jg #. #......#### #. #. #.. #......# ¿ #......# ¿ #.@.†..# ##......# ######<#:jCA #....†)# #...... #......#####. #.....$..# #.......?#  ##...#####:jQ-9.7 (1.0 _:j:j:j| #....... ##### #.......... #. # ## ¿ #......#¿ #...†..# ##@.....#######<####### #....†)#  #............ #......#####.#.....$..# l   frilled lizard (wandering) #.......?# ##l..##### #....:j~ .:j0 Ml:j @-40:jI :j ; _The frilled lizard leaves your sight.:j ##### #.......... #. # ## ¿ #......#¿ #...†..# ##......#######@####### #....†)#  #............ #......#####.:jX.#.....$..# #.......?#l   frilled lizard (wandering) ##...##### #.l.. #....:j< .:jaMl:j%1:jA:jg _The frilled lizard leaves your sight.  There is a stone staircase leading up here.:jv _You see here a hobgoblin corpse.:j$ ......... ..# ¿...#¿ .†..# :j ##......#######<########....†@# ........######.#Quill l   frilled lizard (wandering).l.:j9.:j22 _The frilled lizard leaves your sight.  Things that are here: _a +0 club; a +0 dagger; a goblin corpse:j y ...... ....# ¿..¿ ..† ##....######<######:j ....†)#######.@......#######.....$..# ..?l   frilled lizard (wandering).l:j .:j ):jP %3:j :j" ; _The frilled lizard leaves your sight.:jk  ....# ¿.¿ ..† ##....######<######....†)#######........#####.#:jk#.....$..# ..?#...####...:jv:jqv%4:j|:j :j # ¿.¿  :j1† ##....######<######....†)## :j_m........#.#####.# :j#.....$.@# ..?#...####Quill  :j8.. :j :jf%5 :j :j3 ¿¿ † ##....######<######....†).........######.....$..# .#...####.... ... :j :j;6 :j3 :j׿ :jP*7.7 (2 :j :jba _l - a scroll labelled HADIAPLUOMP :jD l ¿ #......# ¿ #...†..# ##......# ######<####### #....†)####### #......#.#......#####.# #.....$..# #.# ##...##### #.... #....  :j @ .. :j  :j *8.7 (1 :j4#  :j% !:jx ¿ #......# ¿ #...†..# ##......# ######<####### #....†)######## #......##..#......#####.# #.....$..# #.#!:jGyL ##...##### #.... #....#..#!:j!:j%9!:j[!:j!:jqq ¿..¿ #...† ##......#####<### †)####### .....#..#......#####.#........#...#####..#....#....##ll   frilled lizard (wandering)50!:j!:jR _You see here 12 gold pieces.":j l.  You now have 88 gold pieces (gained 12).":jNl":jQ-=1":j":j8 _The frilled lizard hisses angrily.":j:¿ #......#¿ #...†..# ##......#######<####### #....†)########. #............# #..######.# #..#  #.# ##...##### #...l  #.... #.... #.... ####. #.":j6l.":j>":j--2":j":jn":j v †You punch the frilled lizard!":jm 1=3.6 (0.9 _You kill the frilled lizard!":j ":j! ":j ":jE H _No target in view!#:j#:jWhere to? (Tab - D:2, ? - help)  D - Dungeon #:j #:j ¿ #......#zbzb the Ruffian¿#...†..#Gnoll##......#Health: 38/38 ========================######<#######Magic: 5/5========================#....†)#######AC: 3Str: 15#. #............#EV: 12Int: 9#..#......#####.#SH: 0Dex: 12#........#XL:  4 Next: 31% Place: Dungeon:3#....@...#Noise: =--------  Time: 953.6 (0.0)##..†#####-) Nothing wielded#....Throw: 2 boomerangs#....Quill #....#....##:j ###.#. _You see here 12 gold pieces.  You now have 88 gold pieces (gained 12). _The frilled lizard hisses angrily.  You punch the frilled lizard! _You kill the frilled lizard! _No target in view!#:jp #:jN #:jm #:j : _#:j #:j #:jN #:j #:j #:jª ,#:j #:jح #:j #:j #:j #:j $  Things that are here:#:j l  a +0 club; a +0 dagger; a goblin corpse#:j߽ #:j  _#:jI #:j :  There is a stone staircase leading up here.#:jw l  You see here a hobgoblin corpse.#:j #:j #:j $ _#:j: #:j G 2  You climb upwards.#:j ,#:j #:j Y _Level annotation: Robin, Terence#:j .#.# ..### !. .#.# .$... ... .? .#<#.# #...## [.. ..# .###...##...####.# #.# .#.....##.....##.#... .#.#...##.....##.#.# .#.#...##.....##...# .#.#.............# .#.#..........##@# -61.1 (7.5 .#.#..........#### .#.#......##### ...†..#........ .#.##.#...##### .#..#.#...# ....####### ....# .##.#####- _There is a stone staircase leadi#:jm ng down here.%:ji%:jnj%:j7q%:jtH _No target in view!%:jL 3%:j %:j %:j` %:j : _%:j %:jI %:j %:j %:j %:j] %:j %:j %:j %:j ,%:j %:jW %:j %:j %:j %:j %:j %:jL %:j %:j %:j %:j %:j %:j_ %:j c  You encounter a bat.%:j) ^ # ..:.......# ## ..........# ... ..........##.# ..........#..#  ..### ...!.........  .$... .......^.?. #...##.b[......#..##...####.# .%:j ..##.....##.#.....##.#.#####.....##...# .............### ..........##>#b   bat (asleep)......####..##### ..#........%:jQ ,80%:jQm *9.1 (8%:jBu %:jw ; _Found a parchment of Kinetic Grapnel.&:jv * #...# ###..:.# ## ..#.# ... .#.##.# . #...#..# # ..### #...!.......... &:jFw F# .$... ........^.?.# #.# #...##.b[...@..# #...##...####.###.##.##.....##.#...# &:jw m#...##.....##.#.### #...##.....##...# #....### #&:jw &.##># #......&:jw 7....#### #......#####&:j9 A70.1 (1&:j- ':j;; #.## #..:':jv;.# ##. #.# ... ..':j;~ #.##.# .':j;y. #.#..# ':j;.# ..#####...!. .# .$...':je<,.^.?.# <#.# #...##.b[..@...##...##...####.###.##.##.....##.#...# .#...##.....##.#.### .#...##.....##...# ':j<G.#.### .#.##># .#':j<5.#### .#......#####':jgH':j4I%1':jQ':jS':j:B## #.## #..:.# ##. #.# .... #.##.# #.. #.#..# #.# ..#####...!. #.# .$':j.^.?.# #<#.# #...##.b[.@....##...##...####.###.## ':j#.....##.....##.#...# #.#...##.....##.#.### #.#...##.....##':j`...# #.#..### ':jڟ #.#.#':j?#># #.#.##':j =## #.#......#####':jC':jL%2':j%':j':jU.#  # #.#  #### #..:.# ##  .... #.# .... #.##.# .#.. #.#..# ':jҡn.#.# ..#####...!. .#.# .$.^.?.# .#<#.# #...##.b[@.....# .###...##...####.###.## ':j^.#.....##.....##.#...# .#.#...##.....##.#.### .#.#...##.....##...# .#.#...### .#.#.##># .#.#.#### .#.#......#####':j.b':jm5[b':jKNb':j-=3':j':j~: _The bat hits you but does no damage.':j b.  You hit the bat.  The bat is moderately wounded.':j 9 ':j ,4.0 (0.9':j ':j u _The bat hits you but does no damage. The bat barely misses you.(:jR [You miss the bat.The bat is moderately wounded.The bat is struck by your quills.(:jV]((:j`-29(:jg(:jiG _You kill the bat!(:j(:jG(:jE(:j2H _No target in view!(:j(y#.# # #.# # #### #..:.# ## . .... #.# .... #.##.# ..#.. #.#..# ..#.# ..#####...!. ..#.# .$.^.?.# ..#<#.# #...##...#.###...##...####.###.##.#.....##.....##.#...# #.#.#...##.....##.#.### ..#.#...##.....##...# ..#.#...### ..#.#.##>#.#.#.#### ..#.#......#####(:jQ-5.9 (1.0 _(:j(:j$  Things that are here:(:jr _a +0 ring mail; a bat corpse(:j -6 _a - a +0 ring mail*:j Wear or take off which item? Armour (go to first with [)  e - a +0 leather armour (worn)a - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,:jk,:js,:j#.#zbzb the Ruffian##..........#Gnoll # #####..:.......# ##Health: 38/38 ======================== . ....#..........# ...Magic: 5/5======================== .....#..........##.#AC: 3Str: 15 ..#..#..........#..#EV: 12Int: 9 ..#.# ..#####...!..........SH: 0Dex: 12 ..#.# .$............^.?.#XL:  4 Next: 32% Place: Dungeon:2 ..#<#.# #...##..@......#Noise: ---------  Time: 976.9 (0.0) ..###...##...####.[3,:jG3m###.##-) Nothing wielded ..#.....##.....##.#...#Throw: 2 boomerangs #.#.#...##.....##.#.###Quill ..#.#...##.....##...# ..#.#.............### ..#.#..........##># ..#.#..........#### ..#.#......#####The bat is struck by your quills. _You kill the bat! _No target in view!  Things that are here: _a +0 ring mail; a bat corpse _a - a +0 ring mail,:j3,:j,:jd  You start removing your armour.,:j*7.9 (1,:j,:j,:j*8.9 (2,:jV,:jh@9.9 (3,:j,:jA80.9 (4,:j,:j"@1.9 (5,:jm,:j 0 _You continue removing your +0 leather armour. x5,:j,:j,:j'  You finish removing your +0 leather armour.  You start putting on your armour.,:j *2.9 (6,:j,:j@3.9 (7,:j$,:j/@4.9 (8,:j6,:j?@5.9 (9,:jE,:jOD6.9 (10.0),:jvV,:ji 51 _You continue putting on your +0 ring mail. x5,:jl,:jq,:jrv^ _You finish putting on your +0 ring mail.,:j73,:j,,:jF _Unknown command.-:j-:j-:j7-:j-:ju .# .# #....%.....#  # #....#  #### #..:# ##  #.# ..... #.##.# #.. #..........#..# -:j!~#.# ..#####...!.......... .#.# .$......^.?.#0.0)#<#.# #...##..†.....###...##...####.###.## .#.....##.....##.#...# #.#...##.....##.#.### .#.#...##.....##...##.#...### .#.#.##>#-:j8#.#....####-:j-:j*7.9 (1-:j-:jq / _Found a granite talisman..:jM#. .% .  ####: ##  .... ... ..#. #....#..#.#####........# .$............^.?.#.:j<#.# #...##..†......########.###.## .#.....##.....##.#...##>#.:j.:jf%8.:jK.:jQ.:j*9.9 (2.:j9.:jW _n - a murky blue potion.:j  # ##########=# # #..........# # #....%.....# # .:j #....# #### #..:# ## #.# ... ... #.##.# #.. #.#..# #.# ..#####...... #.# .$............^.?. #<#.# #...##..†......### ###...##...####.###.# .:jM #.....##.....##.#...# #.#...##.....##.#.### #.#...##.....##...# #.#...###.:j A90.9 (1.:j 7%.:j R _Found a jade ring./:j)/:j/:j/:j+/:j/:ja,/:j/:j/:j7/:j\/:j/:j4/:jy/:j/:j/:j,/:j/:jr/:j/:j/:j/:j3/:j:#... #####  .. ... # #########=# #   /:j  #..........# ### #..:.......# ## .... #..........# ... ... #..........##.#/:j #..........#..# ..#####............../:jW .$............^.?.#<#.# #...##..†......###/:j 5.9 (5/:j)V _You see here a granite talisman./:jܱ /:j *6.9 (1/:jݹ /:j , _f - a granite talisman/:j=9# ##### # ##.... ############=# .# #..........# .# #.#  # #.#  #### #..:.......# ##  .... #..........# ... #..........##.# .#.. #..........#..# .#.# ..#####.............. .#.# .$..../:j>B^.?.# .#<#.# #...##..†......### .###...##...####.###.##/:jiX70:jv.# .##.. ... #############=# ..#0:j #..........# #.# #.#  # #.# # #### #.# ## . ....0:jt #...# ... . #.##.##.. #.#..# ..#.# ..#####..... ..#.# .$....^.?.#.#<#.# #...##..†......### ..###...##...####.###.#.....##.....##.#...0:j 0:j%80:j0:j5 d  You pick up a parchment of Kinetic Grapnel and begin reading...0:j *9.9 (20:jS0:jH _You add the spell Kinetic Grapnel to your library.0:j30:j0:j0:j0:jB0:j,0:jr0:j0:j`,0:j0:j3 ###.### #... #####  ..  ...¿  ##########=#  #...# 1002.9 (3.0) #..........#  #....# ### #...# ## . #...# ... #..##.# #..........#..## ..#####.............. .# .$............^.?0:j-0:j1:jAe I1:jo 1:ju 1:jv 1:j{ ,1:j~ 1:j 1:j 1:jق 1:j8 1:j 1:jŇ 1:j [###.### #... ....###### ....#....#....#....# 1:j ...¿ ###=# #........@.# 5#..........# #..........#  #..........# ##  #. #. #.  ..#####. 1:jϏ 1:j} 1:j 1:j 2:jS##.g<..#..###.#####...# #... .....# ######....# #....# #....# #....# #...:###########@# #.# #.# #.# #.2:jvg# ###.# ...#.##.# #.#..# ..#####......2:j 2:j*6.9 (12:j<2:jUP _Found a parchment of Forge Lightning Spire.2:j*7.9 (22:j2:j5 _g - a ring of poison resistance3:j3:j:Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a ring of poison resistance Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  f - a granite talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4:j4:j4:jM0##.g<..#..zbzb the Ruffian###.#####...#Gnoll#........#Health: 38/38 ========================######....#Magic: 5/5========================#....#AC: 5Str: 15#....#EV: 114:jInt: 9#....#SH: 0Dex: 12#...:#XL:  4 Next: 32% Place: Dungeon:2##########@#Noise: ---------  Time: 1007.9 (0.0)#..........#-) Nothing wielded#..........#Throw: 2 boomerangs4:j#..........#Quill #..........# ###..........# ...#..........##.##..........#..# ..#####.............. _You see here a granite talisman. _f - a granite talisman  You pick up a parchment of Kinetic Grapnel and begin reading... _You add the spell Kinetic Grapnel to your library. 4:j R_Found a parchment of Forge Lightning Spire. _g - a ring of poison resistance4:j4:j,8.4 (0.54:j4:j*< _g - a ring of poison resistance (worn)4:jKI4:jF _Unknown command.4:j\I4:ju]4:j`4:je: _4:je4:jh4:ji4:ji4:j}k4:jLn4:jn4:jo4:jp4:js4:jt4:jt4:j}c )....@... g<..#.. #...# #.### ###...# 4:j ~#... .....# ######....# #....# #....# #....#  #...##########.###4:j3~#..........# #..........# #..........4:jV~{##..........# ##4:j~#..........# ...#..........##.#  #...4:j~q#..#  You pick up a parchment of Forge Lightning Spire and begin reading...4:j.12.4 (4.04:j*3.4 (54:j4:j 4:j$@_You add the spell Forge Lightning Spire to your library.5:jzB5:jC5:jlC5:j[F5:jG5:jXH5:j)Ln5:jL5:j0O5:jO5:jeP5:j4R5:jV5:juV5:jWW5:jY5:j]5:j-^5:j'_5:jlb5:je,5:j5:j+,#5:jh.w23.4 (10.0)5:jWw5:j24.4 (11 _5:jQ5:j6:j:#.#### #.# #.# ##.# .#.# ##. #.# ... #.##.# #.#..##.######.w. $.^.?.####.# 6:j#...##..†......### ##...####.###.## ##.....##.#...# ##.....##.#.### ##.....##...# 6:jH(catching breath)6:j0  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.6:j'6:j(  5  5.4 (1.0)2 boomerangsHeld 6:jE<6:j?. _You are caught in a web!6:j6:j06:j6:jYN _You are caught in a web!6:j R  You struggle to detach yourself from the web.6:j˩ -=66:jS 6:j X _The ribbon worm barely misses you.6:j_:6:j}11 72 boomerangs6:jD6:js _You disentangle yourself. The ribbon worm closely misses you.7:jRR=  You hit the ribbon worm.7:j;S,8.3 (0.97:jWZ7:j\9 _The ribbon worm is lightly wounded.7:j2  You hit the ribbon worm. Your bite misses the ribbon worm.The ribbon worm is heavily wounded.7:jP3W4---9.27:j:7:j<0 _The ribbon worm bites you.7:j 7:j You completely miss the ribbon worm.The ribbon worm is heavily wounded.7:j-30.0 (0.87:j 7:j' C _The ribbon worm bites you but does no damage.7:j  You hit the ribbon worm but do no damage.9 (0.97:j" y _The ribbon worm is heavily wounded.7:j4 { †You punch the ribbon worm!7:jJ (7:j q5=--6=1.87:jR 7:j O _You kill the ribbon worm!8:jm#.#### #..........# #..........# # #..........# .. #....# ###. #...# ... #..##.# #.#..##.# 8:jn#####.. .^.?.####.# ...##..†......### ...####.###.## .....##.#...#.....##.#.###.....##...#### 8:jqx8:jy5--2.8 (1.08:j3~8:jx _You see here a ribbon worm corpse.8:jC 8:jD 8:j F 8:jH 8:jM : _8:jDO ,8:jbP 8:jT 968:jT 2=8:jJV 8:jy\ ,8:j^ 8:ja ,8:j c 8:ji B8:jil 8:jl K7=8:jBn 8:j|q ,8:jr 8:jIu 8:ju 8:jv 8:jy 8:jy h8==8:jE{ 8:j} 1 _HP restored.8:jp 8:j 8:j 8:j| 8:jG 8:j 8:j[ 8:j O #..........# 8:j  #..........## #..........# .. #..........# ###. #..........# ... #....##.# #...#..##.### ..#####...†....... .$...^.@.####.###8:j\ --  #...##..†......### ##...####.###. .##.....##.#...# .##.....##.#.### .##.....##... ...........8:j j#####>..####8:j] 0442.0)8:ja +5.8 (138:j̧ 8:j b _m - a scroll labelled ZAT NIAJYESM9:j9:jr9:j9:j9:jk{=9:j_B9:j9:jv,9:j˝9:j9:jס9:j"9:j9:j39:j9:ja9:jب9:j9:j9:j9:jS9:jʯ9:jӲ,9:jg9:jѴ9:j 9:jG9:j 9:jb9:j9:jҼ9:jg9:ja9:j9:j9:jt9:j9:j89:j9:j-9:j9:j,9:jo9:j #....# #.#  #....# #.# 9:jU  #....# #.#  #....# #.#  9:j#####.#### #.#  ......# #.#  ......# ####.###  ....# #......#  ......#####.#..#@#  9:jx......##......##)#  .9:j.....##.##.####.# ......#..##.####.#9:j? .......†.........# ¿9:jgV ...^...####.######9:jq  ### #... 9:ji  ###.## #..#.. 9:j  #...# #.. # 9:jE 9:j@ #####.#### # ......# #.####.####......9:jT####.#..#.......###.####..Quill  #.### 9:jyE 9:j-59.8 (149:j,60.8 (159:j9:jv _You see here a +0 heavy halberd.::jH::j::j::j::j::j!P _::jO#::j#::j$::j&::jD),::ja*::j{,::j/,::jv0::j2::j4::j4::j5::ji7::j9::j9::j:::jZ<::j:C ...  ... .>. . #...# ..#  ###...# ...¿  .....# #.# ::jC #....# #.  #....# #  #....# #.  #....#  6.8 (6.0) #....# #.::jC #######.#### #. ::jD..# #.#  .....# ####.###::j.D ...# #......# ::jLDx........#####.#..#.# ::jlD........##......##)# ........##.##.####.#::jD  ::jL::jM*7.8 (7::jR::jT; _Found a stone staircase leading down.;:j N I;:jN ;:jQ ,;:jU ,;:jV ;:jeW ;:jW ;:j#Y ;:j] ,;:jL] ;:j_ ;:jea ;:j:h  l.  #. ### #. ... ##.# ... ..>. . ##..#########...!..#. #.... #....# #....# #.#  #....# #.# l   frilled lizard (asleep) #######.#### #.#   #.#   ####.## ;:j)m .l70.8 (3  You encounter a frilled lizard.;:jt Ml;:jt *1.8 (4;:jz ;:j0} a _Found 2 metallic silvery potions.<:jK##.. #l ### #. ###.###.. ...>. . ########.@.!..#.##.###.#..<:jx. #.... #######.#### #.# <:j4E.l<:j+@2.8 (1<:j<:j,<:j=V##. #. ### #l ######.########.. .......>....... . ########...!..##.###.#<:jVY #.... #######.####<:jXE.l<:j_<:jl`%3<:jTf<:j9h<:jq 3<:js <:ju =:j ## ..  #.  ###.  .. ######l########  .......>.......   #...# #..#####   ###...# #..@!..#  .....# ##.###.#  #....# #.#  #....# #.#  #....# #.#  #....# #.#  #....# #.#  ######.#### #.#  .......# #.#  =:jF.l=:j=:jw%4=:j=:j8=:jA  ##  ..  #.  # #.  . ######.##  . .......l. =:jA  #...# #..#####  =:jB ###...# #...@..#  =:jDB .....# ##.###.#  #....# #.# #=:jiB ] #....# #.# =:jB o #....# #.#  =:jB [#....# #.#  =:jB U#....# #.# =:jB  =:jC x .#### #.# =:j8C  =:j[C  # #.#  =:jC D =:jE .l=:jGM >l   frilled lizard=:jM %5=:jvS =:juV _You see here 2 metallic silvery potions.>:j4E.l>:j>:j"%6>:j>:j^ _o - 2 metallic silvery potions>:j R .  You punch the frilled lizard!>:jWR>:jT<7=7.7 (0.9>:j>:jR _You kill the frilled lizard!>:jV>:j{W>:j[>:j]H _No target in view!>:j   ##  ..  #. # #. . ######.## . .......>.  #...# #..#####  ###...# #..@...#  .....# ##.###.#  #....# #.# #  #....# #.#  #....# #.#  #....# #.#  #....# #.# #.#### #.# .# #.# >:j >:jz ;-8.7 (1.0 _>:j >:j ?:j}  ##  ..  #. ### #.  . ######.######## ... .......>....... . #...# #.@#####?:j] ###...# #......#  .....# ##.###.#  #....# #.# #  #....# #.#  #....# #.#  #....# #.#  ?:j#....# #.# #######.#### #.# ?:ja?:j?-9?:j?:jW?:j ##. ### #. ######.########.. .......@....... . #...####..######.###......#.##.###.# #....?:j~ ?:j &80?:j y _There is a stone staircase leading down here.@:j@:j@:j!@:jUX1 _@:jI 3  You climb downwards.@:j####### [....#  #.....###  #.......#   ##   #....).#....#   #.r....# ....# @:j! #.$..?.. ...#  .j.....## ..# ....>.r h# j   endoplasm@:jE ##..... # r   quokka#....... ....##  h   jackal (asleep)#......####  r   rat (asleep)@:j&,,3.2 (2.5@:j55@:j(T| _You encounter a quokka, a rat, an endoplasm and a jackal.Found a club, a scroll labelled CICRUR IKKOTOY, a cloak and 10 gold pieces.  Found a stone staircase leading down. _There is a stone staircase leading up here.A:j n####### #[....# #.....### #.......######.<.....##....@.#....# #.r....# ....# #.$..?... ...#..j.....##.h...#....>.r. ....h####.....b ..h.##....... ....##. ##.  #####.. .#hh 3 jackals (asleep) #..........b   b(…)A:jq P b.  You encounter a bat and 2 jackals.b.r.h.hA:j h.  The jackal barks!b.A:ja .A:j A.rA:jͣ &j.A:j] A:j :r.A:jȥ 5h.A:j 3h.A:jN hhhh2 wandering)b A:j 6===4.2 (1.0A:j A:j  A:jz J_You encounter a jackal.A:j M _You see here a +0 club.B:j| ####### #[....# #.....### #.# #####.<.....# #...@).#....# #..r...# ....# #j$.rb..h....# ..##.hhh.#.>... ..#.###......# ....# #. ....##.# ##. #......####.. .#h 4 jackals (3 wandering) #.B:j՛Lb?B:jSi h.  The jackal barks!B:j.B:jc&b.B:j@ h.  The bat is struck by your quills. The bat hits you but does no damage.B:jYj.h.B:jBr.B:j 5h.B:j# rhhh 3 jackals The rat is struck by your quills. The rat bites you but does no damage.5B:j B:jN3 _The jackal leaves your sight.B:jG )b  You barely miss the rat. h.  The rat is heavily wounded.h.h..b. j.  The bat closely misses you. The quokka is struck by your quills. 5----6.1 (0.9B:jB:jg _The quokka bites you. The rat closely misses you.B:jLA ####### #[....# #.....###  #.......# #####@<.....# #..j.h.#.h..# #..rr..# ....#  #.$.b?.hh.h..# ........##.....#......>... .....#  .###......# ....##. ....##.# ###.h(1 wandering)#......####.. .#B:jIE $b.B:jE 'b.B:j7G /h.B:jK r.  The jackal barks!  The jackal is struck by your quills.B:jL 6h.B:jV .  The jackal bites you but does no damage.  The bat is struck by your quills.B:j5W A.rB:j X 8h.B:jaX 1hB:jc hhh 4 jackalsr   ratB:jDg =8==7.1 (1.0B:j}o B:jr G _You kill the bat!C:j# #[....# #.....### #.# #####.@.h...# #..jrhh#.h..# C:j<#...r..# ....# #.$..?..h....# ..##.....#......>... .....# .###......# ....#  C:j#. ....##.# ###.  #......####.. .# C:j-h.C:jw(rC:j.C:j$6h.C:j.jC:j- .rThe jackal closely misses you. The jackal barely misses you.The jackal is struck by your quills.C:jZ--8C:jzZ _The jackal bites you but does no damage. _There is a stone staircase leading up here.C:j N--C:j Kh.C:j\ .rThe jackal bites you. The quokka completely misses you. The jackal bites you.  x2C:j C:j! b0------9C:j"% C:j_ ----2.@.). _The jackal bites you but does no damage.  You climb upwards.C:jv 7   ## ..  .  ###  ...######h######## C:j |.........h@r...... .#...####h.######. ###...# #......# C:j  .....# ##.###.#  C:j} #....# #.# #  #....# #.#   r   quokka#....# #.# C:j   hhh 3 jackals #....# #.# C:j   #....# # C:jN 5-90.6 (2.5C:joT C:jU Y _Level annotation: Robin, TerenceC:j:X c _There is a stone staircase leading down here.D:jM-D:jkD:jF _Unknown command.D:je##..# ### ...######h########......h>r...... #...####h@######. D:j~y###...# #......#  ..#.###.## #.#  #######.###D:jD:j .  The jackal bites you but does no damage.  The jackal is struck by your quills. .  You kill the jackal!The quokka is struck by your quills.D:jF.hD:jyg hh 2 jackalsD:j  You kill the quokka!The jackal attacks as it pursues you! The jackal is struck by your quills.D:j=43=1.6 (1.0D:juD:jJW _The jackal closely misses you. x2E:jO##..# E:j### ...######.########.......h....... . #...####h.######. ###...# #.@....# E:jX ..#.####E:j: #.# # #######.### E:j)........# E:j@>hE:jY .  The jackal is struck by your quills.E:j    jackalYou kill the jackal!E:j52  Your Translocations skill increases to level 1!Your Forgecraft skill increases to level 1!Your Fire Magic skill increases to level 1!  Your Ice Magic skill increases to level 1!Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!E:jE:jh _Your Alchemy skill increases to level 1!E:j4##..# ### ...######.########.......>....... . #...####.h###### ###...# #......#  ..##@###.## #.# # #######.### E:j;5V........# ####.###E:j6D.hE:jO=E:j>S1=-E:jA>3 _E:jDE:jFE:jg ..# ### ...######.########.......>....... . #...####..###### ###...# #.h....#  ..##.###.## #@#  #######.### ........# ####.###.......hE:jj \29-=4E:j A _The jackal bites you.F:jl  You miss the jackal.The jackal is moderately wounded.5.5 (0.9F:jrF:j)uT _The jackal closely misses you.F:jj †You hit the jackal.F:j86.4 _You kill the jackal!F:j3F:j^^ _No target in view!G:j_IG:j?b2@G:jRdg  Terence comes into view.G:jj30-@   Terence (wandering)G:jp&0G:jt9-7.4 (1 _G:jvG:jxH:ja# ### ...######.########.....@.>....... . #...####..###### ###...# #......#  ..#†#### #.#  #######.### ........# ####.###......####.#..#H:jP.@H:jn O@H:j /===8H:j:H:j% _Terence shouts!H:j >### ...######.########.......>....... . #...####@.######H:j) w ###...# #......#  ..#†#### #.#  #######.### ........# H:jV ####.###......####.#..#......##)H:j O.@H:j H:j /---9H:j H:jW I:j{...######.########.......>....... . #...####..###### ###...# #.@....#  ..I:jp|#†#### #.#  #######.### ........# ####.###......####.#..#......##)##.####.I:jN.@I:jaI:jIC---100I:jDI:j2I:jc.......>....... . #...####..###### ###...# #......#  ..#@####I:j$ #.#  #######.### ........# ####.###......####.#..#......##)##.####..I:jڞL†@I:jI:jtS1=1I:jI:jI:j@ #...####..###### ###...# #......#  ..#†#### #@# .# #######.### I:j.C........# ####.###......####.#..#......##)##.####...##.##.†.........# ¿I:jJI:jNL%2I:jRI:jlTI:jx  ###...# #......#  ..#†#### #@# .# #######.### ........# ####.###......####.#..#.......##)###.####.#..##.##.†.........# ¿^...####.###### I:jb N.@I:j O.@I:j I:j %3I:j I:j J:jP ..#†#### #.#  @. #######.### ........# ####@####......#####.#..#.#......##)##.##.####...##.####.#.†.........# ¿J:j-^...####.###### †......### #... J:j=N.@J:jFJ:jp2==4J:jJ:jMJ:j g# #.#  J:j 4@. #######.### ........# ####.####...@..#####.#..#......##)##.####.#..##.####.#J:jɼ .†.........# ¿^...####.###### J:j †......### #... #.###.## #..#..J:j J:jF %5J:j J:je K:j3O #....# #.#   #....# #.#  #....# #@#  #....# #.# ########.#### #.# .........# #.# K:jiPE.# ####.### .# #......# .#####.#@.#.# .##......##)# .##.##.####.# .#..##.####.# ..†.........# ¿ ^...####.######  †......### #... K:jQ ##.###.## #..#.. #.#...# #.. # K:jVQ.@K:j_K:j`%6K:jfK:jh _Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!"K:j"H #....# #.#  #....# #.#  #....# #@# #########.#### #.# ..........# #.# .# ####.### .# #......#K:j ( .#####.#..#.# .##....@.##)# .##.##.####.# .#..##.####.# ..†.........# ¿ ^...####.######†......### #... ###.###.## #..#.. .##.#...# #.. # .##.#.###K:j2@K:j.@   TerenceK:jt%7K:jK:jK:j U #....# #.# #....# #.# #....# #.##.#### #@# #.# #.# #.# ####.### #.# #......# #.#####.#..#.# #.##...@..##)# #.##.##.####.# #.#..##.####.# #.†.........# ¿.^...####.###### #..†......### #...#.###.## #..#.. ..##.#...# #.. # ..##.#.###K:j K:j ?3=K:j 8K:jZ K:j L:j #....# #.# #....# #.# #....# #.#  #.#### #@#  #.# #.#  #L:jj.# ####.###  #.# #......#  #.#####.#..#.#  #.##..@...##)#  #.##.##.####.#  #.#..##.####.# ##L:j( ..†.........# ¿.^...####.###### ##..†......### #... .####.###.## L:jr #..#...##.#...# #.. # ...##.#.###L:je"2@L:j.E@   Terence9L:j}1 #....# #.# #....# #.# #....# #.# #.#### #@# #.# #.# #.# ####@### #.# #......# #.#####.#..#.# #.##.@....##)# #L:j~Y.##.##.####.# #.#..##.####.##...†.........# ¿.^...####.###### .##..†......### #... ..####.###.## #..#...##.#...# #.. # ....##.#.###L:jU.@L:jӊL:jv&10L:jL:jӔM:j ^m #....# #.# #....# #.###########.#### #@# #..........# #.# #.# ####.### #.# #..@...# #.#####.#..#.# #.##......##)# #.##@##.####.# #.#..##.####.# ####M:j _..†.........# ¿ ...^...####.###### ##..†......### #.....####.###.## #..#.....##.#...# #.. #.##.#.##.##...#M:ja3@.M:ji;1M:jzpM:jqM:j*{ #....# #.###########.#### #@# #..........# #.# #.# ####.### #.# #.@....# #.#####.#..#.# #.##......##)# #.##.##.####.# #.#@.##.####.# #####...........†.........# ¿ ............^...####.###### ##..†......### #... #...####.###.## #..#.. #.....##.#...# #.. # #.....##.#.## #.....##...#....###M:j ~U.@M:jM:j S4=2M:j^M:jN:j #....# #.#zbzb the Ruffian##########.#### #@#Gnoll#..........##.#Health: 34/38 =====================---#..........# ####.###Magic: 5/5========================#..........# #......#N:j 'AC: 5Str: 15#..........#####@#..#.#EV: 11Int: 9#..........##......##)#SH: 0Dex: 12#..........##.##.####.#N:j XL:  4 Next: 48% Place: Dungeon:2#..........#@.##.####.#Noise: ---------  Time: 1112.4 (0.0) #####...........†.........# ¿-) Nothing wielded ............^...####.######Throw: 2 boomerangs ...##..†......### #...N:j FQuill #...####.###.## #..#.. #.....##.#...# #.. #N:j @   Terence #.....##.#.### N:j s#.....##...# .........### _No target in view! N:j9 __Terence comes into view. _Terence shouts! N:j\ _Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!"Press: ? - help, v - describe, . - travelThe floor.N:jy" #.@N:j" O:j9..O:j-=#.  O:j.A rock wall.O:j  #@Terence comes into view. _Terence shouts! _Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!"Press: ? - help, v - describe, . - travelHere: Terence, wielding a +0 mace of protection and wearing a +0 scale mail  The floor.Q:jf#....# #.#zbzb the Ruffian##########.#### #@#Gnoll#..........##.#Health: 34/38 =====================---#..........# ####.###Magic: 5/5========================#..........# #......#AC: 5Str: 15#..........#####@#..#.#EV: 11Int: 9#..........##......##)#SH: 0Dex: 12#..........##.##.####.#XL:  4 Next: 48% Place: Dungeon:2#..........#@.##.####.#Noise: ---------  Time: 1112.4 (0.0) #####...........†.........# ¿-) Nothing wielded ............^...####.######Throw: :jM0m2 boomerangs ...##..†......### #...Quill #...####.###.## #..#.. #.....##.#...# #.. #@   Terence #.....##.#.### #.....##...# .........### _Terence comes into view. _Terence shouts! _Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!"Press: ? - help, v - describe, . - travelHere: Terence, wielding a +0 mace of protection and wearing a +0 scale mail  The floor.Q:jQ:j. _R:j R:jj  Skill  Level Cost  Apt Skill  Level Cost  Apt + FightingR:ji'4.6   1.2  +8   + Spellcasting 1.2   0.5  +8          R:jr+ Maces & Flails 1.2   0.5  +8   + Conjurations 1.0   0.7  +6  + Axes1.2   0.5  +8   + Hexes1.0   0.7  +6  + Polearms1.2   0.5  +8   + Summonings1.0   0.7  +6  + Staves1.2   0.5  +8   + NecromancyR:jS?1.0   0.7  +6  + Unarmed Combat 6.6   1.8  +8   + Forgecraft1.0   0.7  +6  + Throwing1.2   0.5  +8   + Translocations 1.0   0.7  +6      + AlchemyR:j1.0   0.7  +6  + Short Blades 1.2   0.5  +8   + Fire MagicR:j1.0   0.7  +6  + Long Blades1.2   0.5  +8   + Ice MagicR:j1.0   0.7  +6  + Ranged Weapons 1.2   0.5  +8   + Air MagicR:j!1.0   0.7  +6      + Earth Magic1.0   0.7  +6  + ArmourR:jC)1.2   0.5  +8      + DodgingR:jg4.6   1.2  +8   + Invocations1.3   0.4  +9  + ShieldsR:j1.2   0.5  +8   + EvocationsR:j1.2   0.5  +8  + Stealth1.2   0.5  +8   + Shapeshifting 6.5   2.1  +7  The relative cost of raising each skill is in cyan.  R:jThe species aptitude is in white.  [?] Help  R:j%[!] training|costR:jR:jR:j#....# #.#zbzb the Ruffian##########.#### #@#Gnoll#..........##.#Health: 34/38 =====================---#..........# ####.###Magic: 5/5========================#..........# #......#AC: 5Str: 15#..........#####@#..#.#EV: 11Int: 9#..........##......##)#SH: 0R:jMDex: 12#..........##.##.####.#XL:  4 Next: 48% Place: Dungeon:2#..........#@.##.####.#Noise: ---------  Time: 1112.4 (0.0) #####...........†.........# ¿-) Nothing wielded ............^...####.######Throw: 2 boomerangs ...##..†......### #...Quill #...####.###.## #..#.. R:j C#.....##.#...# #.. #@   Terence #.....##.#.### #.....##...# .........### _Terence comes into view. _Terence shouts! _Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!"Press: ? - help, v - describe, . - travelHere: Terence, wielding a +0 mace of protection and wearing a +0 scale mail _The floor.R:jlR:jR:j' R:jzR:j R:jm R:j R:j F _Unknown command.S:j +##########.#### #@# #..........# #.# #..........# ####.### #..........# #......# #..........#####@#..#.# #..........##......##)# #..........##.##.####.# #..........#..##.####.# .#####..........@†.........# ¿ $....^...####.###### #...##..†......### #... S:jT!S##...####.###.## #..#.. ##.....##.#...# #.. # ##.....##.#.### #.....##...# ..........#####>#S:j#U.@S:j+S:jt,13.4 (1 _S:j2S:j 4S:j3 #..........# #.# #.# ####.### #.# #......# #.#####.#..#.# #S:j.##..@...##)# #.##.##.####.# #.#..##.####.# ..#####..†.........# ¿ .$....^.@.####.######  #...##..†......### #... .##...####.###.## #..#.. .##.....##.#...# #.. # .##.....##.#.#S:j# .##.....##...# ...........#####>S:j+W#.####S:j3@.S:joS:j%4S:jS:jZS:j x #.# ####.### #.# #......# #.#####.#..#.# #.##.@....##)# #.##.##.####.# #.#..##.####.#..#####..†.........# ¿  .$....^...####.###### # #...##..†.....@### #... ..##...####.###.## #..#.. ..##.....##.#...# #.. # ..##.....##.#.### .##.....##...#...........#####>S:j z#.#########S:jL U.@S:jD S:j %5S:j S:j T:ju #.# #......# # #.#####.#..#.# . #.##......##)# #.##@##.####.# #.#..##.####.#..#####..†.........# .$....^...####.###### T:jC.# #...##..†......### #... ...##...####.###@## #..#...##.....##.#...# #.. #.##.....##.#.### .##.....##...# ...........#####># T:js.##########........T:jyU.@T:jQT:jS5=6T:jT:jzT:jgU## #.#####.#..#.# .. #..........##......##)# #..........##.##.####.# . #..........#@.##.####.# # ..#####...........†.........# # .$............^...####.###### #.# #...##..†......### #... T:jVb#...##...####.###.## #..#...##.....##.#.@.# #.. # #...##.....##.#.### #...##.....##...# #.............### #..##># #..#### ###### †..#........ ##.#...#####T:jYU.@T:j@aT:ja%7T:jhT:jjT:j^ ... #.##......##)# #....##.##.####.# .. #....#..##.####.# .# ..#####....@†.........# .# .$.....^...####.###### <#.# #...##..†......### #... #...##...####.###.## #..#.. .....##.....##.#...# #.. # .#...##.....##.#@### .#...##.....##...# .#.............### .#...##># .#.#### .###### .†..#........ .##.#...##### ..#.#...#T:j U.@T:jU T:j۱ %8T:jt T:j] T:j98u #.##.##.####. #.. #..........#..##.####. #.# ..#####...........†......... #.# .$............^.@.####.#### #<#.# #...##..†......### #... ###...##...####.###.## #..#.. #.....##.....##.#...# #.. # #.#...##.....##.#.### #.#...##.....##.@.# #.#.............### #.#....##># #.#.#### #.######.†..#........ #.##.#...##### #..#.#...#.#######T:ja;U.@T:j;C;9T:j^IT:jJU:j!5#.. #.#..##.#### .#.# ..#####...........†....... .#.# .$............^...####.#### .#<#.# #...##..†.....@### #... .###...##...####.###.## #..#.. .#.....##.....##.#...# #.. # .#.#...##.....##.#.### .#.#...##.....##...# .#.#............@### .#.###># .#.#..#### .#.###### ...†..#........ .#.##.#...##### .#..#.#...# ....#######.#U:j7U.@U:j@t6=20U:j[GU:j IU:j;N # ..####.†........$.....^...####.####<#.# #...##..†......### #... ##...##...####.###@## #..#.......##.....##.#...#  ##...## ..##...# ..........###.....##@# .....###.##### ..†..#........ .#.##.#...#####. ...########.#####U:jQ U.@U:jX U:jKY %1U:j_ U:jb c _There is a stone staircase leading down here.V:j(3V:j2.@2 _V:jV:j%3V:j #####.. .# #..........  #..........  #.........  #......#  ¿ #......# ¿ #...†..# ##......# ######@####### #....†)####### #. #............# #..#......#####.# #........# #........# V:jq##..†##### #.... #....V:j K<7=3.9 (2.5 _You climb downwards.  There is a stone staircase leading up here. _You see here a hobgoblin corpse.W:jW:jW:j f _W:j,W:j{W:j ,W:j&W:jW:j^h8==W:jxW:j1 _HP restored.W:jW:jrW:jW:j W:j&W:jm&W:jz'W:j*W:j^.j  You encounter an endoplasm.W:jM ......>... ...#....j.###......# ..#....... ....##.# ###......####.. .##.... #.... #..........#......# ¿ #..@...# ¿ #...†..#  ##......# #####<####### #....†)########. #............#j   endoplasm (asleep)#..#......#####.##........##........#9.9 (6.030.9 (7 _X:j]X:jO^..##.............>... ..#....j.###......# ...#. ....##.# ####......####h. .##.#.#..... #...@..#  ¿ #......# ¿#...†..#  ##......# ######<####### #....†)####### #. #......# h   jackal (wandering)#..#......#####.# .hh.X:je:X:jgF=1.9 (1X:jmX:joX:jNv` #.$..?..h#######.........##.............>... ..#....j.###......# ....#. ....##.# ###.#......####.. .##.h#.#...... #......#####. ¿ #......# ¿#...†..#  ##......#######<#######  #....†)####### #. #......##..######.#X:jx0jX:jyK.hX:j'}'.jX:j¿jj 2 endoplasms (1 wandering)¿2X:jX:jdX:j8j#.$..?..h....##...##.....#......>... .....##......###......# ....##....j.j ....##.# ###. #......####... .# #.#.h.#.#......#####.#¿ #......#  ¿ #...†..# ######<# jj#....†)#  #. #..... X:j:K.hX:jK<(.j.X:jWJ.rX:j^0.jjr   rat5--=3X:jbX:jd+ _The jackal bites you.X:j+ J .  You punch the jackal!X:j. &.jX:j. K.rX:jw0 '.jX:j!= r   ratX:jLA 5504.8 (0.9X:jJ X:jSM J _You kill the jackal!X:j% ....r#  ### #.$..?..h#######...##.......>... .###......# ....#. ....##.# ###...####r.. .#jj....... ####.# ¿.  ¿ #...† ##......# ¿#####<####### †)####### .....¿X:j .rThe endoplasm freezes you.X:jq\  You are frozen. The endoplasm is struck by your quills.X:jG--5.8 (1.0X:j|&X:j0O _The endoplasm misses you.Y:j .  You hit the endoplasm. .rYou kill the endoplasm!The endoplasm freezes you.   endoplasm1---16.7 (0.9 _You are frozen.Y:j' 7 .  You hit the endoplasm.r.r   rat37.6Y:jY:jM _You kill the endoplasm!Y:jl #.....r# ....# ### #.$..?..h....# #...##.....# ......>... .....# #......###......# ....# #....... ....##.# ###. #......####...#.# #.##.r.....+#.##......#####.#¿ #......# ¿ #...†..###......# ¿ ######<####### Y:jv 8 Y:j h29----8.6 (1.0Y:jT Y:jm J _The rat is struck by your quills. The rat bites you.Y:j †You hit the rat.Y:j" c30-49.4 (0.8Y:j Y:jX G _You kill the rat!Z:j 3Z:jy \ _Unknown command.[:jdu#.....r# ....# ### #.$..?..h....# #######..##.....# .......>... .....# #......###......# ....# #....... ....##.# ###. #......####...#.# #.# #......+ #.# #......#####.## ¿ #......# # #...†..###......######<####### [:j<[:j<-40.4 (1.0 _[:jJ[:jp _You see here a rat corpse.[:j{ 3[:j [:j% [:j [:j B[:j [:jW a1=[:j [:jR [:j [:j [:j ,[:j ,[:jb ,[:jP [:j h2==[:j) [:jY- ,[:j. [:j2 ,[:jC5 [:j9 [:j/: [:j@ [:jH [:jI [:j`J 3[:jJ =[:jJ [:juM [:jbS [:jU [:jW [:jv B[:jІ [:jn K4=[:j [:jk ,[:j [:j B[:j B[:j ~5==[:j [:jH [:j [:j [:j ,[:jY [:j [:j [:jƶ [:j/ [:j޾ U6=[:j [:jn ,[:j [:j< [:j [:j X[:j a7=[:j [:j\ [:j [:j [:jh ,[:je [:j ,[:j [:j k _You start resting.HP restored.[:j, 8-[:j F 69.4 (29.0)8==70.4 (30 _[:jE_ \:j;#...j).#....#  #.....r# ....# \:j!Hs ### #.$..?..h....# #######...##.....# .............>... .....# #......###......# ....##....... ....##.# ###.#......####...#.##.# #.†.....+ #.......#  #......#####.#¿ #......# .#...†..# # ##......# ¿######<#######  #....†)#######\:jcPF1.4 (1.0)\:jT\:jM\:j\:j\:j\:j\:jm\:j\:j\:jX\:j#...j).#....# #......# ....# ### #.$..?..h....# #.........##.....# ..>... .....# #......###......# ....# #....... ....##.# ###. #......####...#.# #.# \:j#.†.....+ #.# #......#####.## ¿ #......#...†..# .###......# ¿# ######<####### \:j]:j;2]:j]:j6#####.<.....# #....).#....#  #......# ....#  ]:j#####.$..?..h....# #######.........##.....# .......>.........# #......###......# ....##......##.# ###.#......####@..#.##......# #.†.....+ #.......#  #......#####.##........†..# .#  ##......# !#####<]:j]:jԴ;3]:j%_ _Found a sedimented grey potion.]:j #..h....# #####.<.....# #....).#....#  #......# ....#  #####.$..?..h....# #######.........##.....# .............>.........# #......###......# ....#]:jvq#...........@##.# ###.]:j!X#......####...#.##.............# #.......†.....+ #.......##......#####.##......# #.#...†..# #.#  ##......# !#]:j]:jA=4]:jN]:j]:jy #.....###  #.......# #####.<.....# #....).#....#  #......# ....#  #####.$..?..h....# #######.........##.....# .......>.........# #......###...@..# ....##......##.# ###.#......####...#.##.......# #.......†.....+#.......##......#####.###......# #.#...†..# #.#]:j) ;5]:j] ]:j ^:jUJ #[....#  #.....### #.......# #####.<.....# #....).#.. #......#.....# #####.$..?.......# #######.........##.....#.................# #^:jJ?###......#.....# #............##.# ###. #......####...#.# #.......# #.......†.....+ #.............# #......#####.## #......# #.#^:j(}6 _There is a stone staircase leading down here.^:j ^:j ^:j1 ^:j ^:j( ,7 _^:j _:jt%4_:jȖ##  ......$##  ≈≈≈≈≈≈.@#  ......?........ _:jT^ .≈≈≈.≈..#######  .....≈..#  .._..≈..# .....≈..# .≈≈≈.≈..# ......... _:j9 ,8.9 (2.5_:j"_:ju% _You climb downwards.  Found a scroll labelled HIC LARPHETUOSCH and 14 gold pieces.  Found a broken altar of Ashenzari._:j (a _There is a stone staircase leading up here._:j6#########.......$##≈≈≈≈≈≈≈.<######.......@........≈.≈≈≈.≈..#######≈.....≈..# ≈.._..≈..#≈.....≈..#≈.≈≈≈.≈..#.........≈≈≈≈≈≈≈|#._:j%A_:jA,9.9 (1.0_:jNH_:j\R[ _Found a staff of cold._:j|S+80.9 (2_:jU\_:jkf _q - a scroll labelled HIC LARPHETUOSCH`:jU M######### .......$## ≈≈≈≈≈≈≈@<###### ................≈≈≈.≈..#######.≈.._..≈..##.`:j ]1.9 (1a:jGM######### .......@## ≈≈≈≈≈≈≈.<###### ................≈≈≈.≈..#######≈.....≈..#..........a:jh a:j %2a:jLa:ja:jg*3.9 (2a:ja:j? _You now have 102 gold pieces (gained 14).a:j9a:j:a:j?a:jBa:jw#########........≈≈≈≈≈≈≈.@######................≈.≈≈≈.≈..####### ≈.....≈..# ≈.._≈...≈.≈≈≈.≈..#..........≈≈≈≈≈≈≈|#.4.9 (1 _There is a stone staircase leading up here.b:js?b:j@b:jEb:jKb:jP,5 _b:jQb:j% %3b:j2 #[....##.....####.......######.<.....##....).#....##......#.....# #####.$..?.......########...##.....#.............@.........##......####.....##............##.# ###.#......####...#.#b:jE3 W#.............##.......†.....+#.............##......#####.###......# #.#b:j՛ ,7.4 (2.5b:j b:j ! _You climb upwards.b:jl c _There is a stone staircase leading down here.c:j"3c:j~c:j_c:jc:jP _c:jBc:jc:jc:jc:jN _You now have 112 gold pieces (gained 10).c:j.c:jc:jTc:jc:j;c:jc:jj c:jSc:jc:jLc:jlc:j####### #[....#  #.....###  #.......# #####.<.....#  #....).#....#  ##.....#  #####....#  #######.........##.....#  .............>.........# #......###......#.....##............##.# ###.#......####...#.##......##.......†.....+.#.......#c:j+.93.4 (6.0c:jN,*4.4 (7c:j2c:j45d _u - a scroll labelled CICRUR IKKOTOYc:j 3c:jI c:j c:j& c:j Bc:j c:j c:j c:j <  You see here a +0 club.c:j c:j  _c:j c:jT c:j c:j c:j c:j c:j c:j c:j) c:j c:j c:j c:j c:j,  k - 2 murky silvery potions (gained 1)c:j4 = _You see here a +0 cloak.c:j7 3c:j8 c:j9 c:je= ,c:j? c:jA c:jE c:jE c:jeG c:jI c:jM c:jM c:jN c:j(Q c:jRU ,c:jV c:jX c:j] c:j^ c:j_ c:ja c:je c:je c:jf c:jrk c:ju Bc:jyu c:jy c:j;z c:j\{ c:j} c:j c:j] c:j c:jÅ c:j c:jh c:jP c:j c:j c:j c:jx c:j c:j c:j c:j c:jT c:jџ c:jI c:j$ c:js c:jZ c:j c:jɵ c:j c:j3 c:j} c:j_ c:jо c:j! 'c:j c:jB c:j c:j $ c:j> _You open the door.c:jr c:j c:j" c:jh @  There is an open door here.c:j c:j  _c:j c:j c:jx c:j c:jD c:js c:j c:j c:j c:j c:j< ,c:j c:j c:ju ,c:jV c:j A#............##.#####.##......####...#.# ####.............#.# #.......†.....'.# #.............### #......#####.## #......# #.# #...†..# #.# ##......# #@# ####<####### #.# ...†)####### #.# .....# #?# .....#####.# #.# .....# ... .....# #.# †##### ..# .c:j 1224.4 (30.0)c:jE +5.4 (31c:j c:jV \ _p - a sedimented grey potiond:jj  ####...#.# ##.......#.# †.....'.......#######.##  #.# †.##..... ####<###### ...†)........# #?Quill d:jk r   rat (wandering)r.# .d:j-n .d:jw o   You encounter a rat.d:jw 06.4 (1.0)d:j} d:jo 0 _The rat leaves your sight.d:j" .... †.....'......#######.##  #.# †##.... ####<###### ...†)........# #?#####.Quill r   rat (wandering)#r. ..d:j.)d:j/%7d:jo7d:j90 _The rat leaves your sight.e:jk2†.....'......#######.##  #.# †##.... e:j l####<###### ...†)........#####. ....#.#. e:j3l†####....#.# . e:jVl#. ..# #r   rat (wandering)e:jxl.. #...# .re:jep2r.e:jq,ge:jzg   hobgoblin (wandering)r   rat (wandering)e:j{%8e:jہe:jo _You encounter a hobgoblin. It is wielding a +0 dagger.e:j  _You see here a scroll labelled ETTAZXUGOVO.e:jS r.  v - a scroll labelled ETTAZXUGOVOe:jT 4g.e:j] sgre:j^ .==9e:j)d e:jf C _The hobgoblin shouts! The rat squeaks loudly.f:jv......#######.## f:jbwH #.# †##.... ####<###### ...†)........##### #.........#####..#.#.# †#####....#.# . f:jwW#. .g# ..j#r. j   endoplasm (wandering).# ...g   hobgoblin#. #.##r   ratf:jǗr.g.. g   hobgoblinr   rat  You encounter an endoplasm.--30f:jҝf:jc6 _The endoplasm leaves your sight.f:j"#####.##  #.# †##.... ####<###### ...†)........#####.#####.### #......@..####..#.# †##### #...g#. . .jr.# #...#..f:j.##..j   endoplasm#. #.##g   hobgoblin # ..r   ratf:j6r.f:j25g.f:j.f:jjg   hobgoblinr   ratf:j@--1f:jf:j6 _The endoplasm leaves your sight.f:j .r j  You closely miss the hobgoblin. The hobgoblin is struck by your quills.f:je G.j   endoplasmg   hobgoblinr   ratf:jp 4=2.3 (0.9f:j f:j V _The hobgoblin barely misses you.g:jm )You hit the hobgoblin.g:j~1r.g:j %j.g:jr   ratg:j463.1 (0.8g:jg:jM _You kill the hobgoblin!g:j&/%  g:j^/BYou completely miss the endoplasm.g:jZ0%9g:j5g:jR<_ _You bite the endoplasm, but do no damage.g:jK .  You hit the endoplasm.g:j r   rat  You kill the endoplasm!g:j`494.8 (0.9g:jg:jSI _The rat misses you.g:j*1Kg:jp'= K   kobold (missile, wandering)r   ratYou hit the rat but do no damage. The rat bites you.g:j(U7-5.7g:j>/g:j4 _You encounter a kobold. It is wielding a +0 whip and quivering stones.g:j+ g )You hit the rat.g:j$2 K.  You kill the rat!g:jX9 ZK)g:j_< >60==6.5 (0.8g:j;B g:jE ( _The kobold shouts!h:jL(  #.# †##.... ####<###### ...†)........#####.#####.### #.........####..#@#.# †##### #....#.# . ..K# #....#.. #.##..#. #.##.. # .. #.. h:jU7 h:j!< 2(h:jV U.--7.5 (1.0h:j h:j P _The kobold throws a stone. The stone hits you but does no damage.h:jN O _You see here a +0 dagger.h:j )†##.... ####<###### ...†)........#####.#####.### #.........#####..#)#.# †##### #... . K# #....#.. #.##...... #.##... # .... #.... h:jJ .....h:j h:j g6----8h:jD h:j 9 _The kobold hits you with a +0 whip.i:j  You hit the kobold but do no damage. Your bite misses the kobold.i:j Z7=9.3 (0.8i:ji:jԟ= _The kobold hits you but does no damage.i:j  You barely miss the kobold. The kobold is struck by your quills.i:j"-40.2 (0.9i:ji:jgS _The kobold barely misses you.i:j j )You hit the kobold.i:j )i:j /11.1i:j i:jg# J _You kill the kobold!i:j##.... ####<###### ...†)........#####.#####.### #.........###..#)# †##### #.... .  #....#...###........#. #.##....... #. i:j........ #...... .. .......#......i:jDi:jŠ4-2.1 (1.0i:ji:jϒ$  Things that are here:i:jH _a +0 whip; a stonej:jñM #...†  ##...... ####<†)######......# #.# ####.#####.##........ .....# ####..#) †#####. #...)# #...#...# #.##........ .#. #.##.......#.....j:jg......# ......j:jڻj:jt8==-3 _j:jj:jLj:j5 M. #...†  ##...... ####<†)######......# #.# ####.#####.####.........# .....# ####..# †#####.#.j:jG6  #...)# #....#...# .#.##.........##...#. ...........j:j]? j:j? %4j:jO j:jT O _You see here a +0 dagger.k:j_M####.##. #...†  ##...... ####<†)######......# #.# ####.#####.###......@..# .....# ####..#)#.# †#####k:jW...#.# #...)# .#....#...##.#.#..k:jk:j,5 _k:jk:jJk:jL]M.......#######.##. #...†  ##...... ####<†)######......# #.# ####.#####@###........ .....# ####..#)#. †#####....#.# .#...)# #..###. #. ..k:jTk:j];6k:jS_k:jVM†.....'........#######.##. #...†  ##...... ####<†)######......# #@# ####.#####.####.........# .....# ####..#)#.# †######....#.#..#. #.##.k:j"k:j"A=7k:jz(k:j*k:jV uM......#†.....'........#######.##. #...†  ##...... ####<†)######......# #.# ####.#####.##k:jpW T......... .....# ####..#)#.#....#.##...)# #...##....k:jEa k:ja %8k:jg k:jp M#######......#†.....'........#######.##. #...†  ##...... ####<†)######k:j3q 9......# #.# ####.#####.## .....# #.........##..k:jz ;9k:j k:j M......##.#####.####...#.# ###......#†.....'........#######.##k:j /. #...†  ##...... ####<†)###### ...........# #.#Quill k:j= _.)#k:j> k:j &50k:j k:jp M###......#..........##.#####.####...#.# ###......#†.....'........#######.##.k:j  #...†  ##...... ####<†)###### ...........# #.#k:j *..#k:j k:jE %1k:j k:j xM.......>....###......#..........##.#####.####...#.# ###......#.†.....'........#######.##.k:j @ #...†  ##...... ####< ...†)####### #.##)#k:j k:jI %2k:jR k:j M#######...##.......>....###......#............##.#####...####...#.# ###k:j% .........#.#...†.....'..........#######@##. #...†##......# #.#Quill k:jK K...k:j k:jο %3k:j k:j M #####.......#######.........##.......>....k:jN (..###......#...........##.#####.####...#.# ###......#.#†.....'.#.......@.###..#####.##k:j . #...†##......# #.##.#k:j k:j %4k:j k:j M # #####.......#######.........##k:j_ t.......>......###......#............##.#####.####...#.# ###......#k:j †...@.'.#.......###..#####.##.k:j #...†..# #.##.#k:j k:j %5k:jJ k:j M)# .# k:j W#####.......#######.........##.......>....###......#............##.#####.k:j? ####...#.# ###....@.#.#k:je †.....'........###..#####.##k:j #......# #.##.#k:j k:j k:j( %6k:j k:j 2M####.<.....# ).#....# .# #####.......k:j ]#######.........##.......>......###......#..........##.#####...#######k:j x......#.#†.....'.#k:j0 .......####......#####.###.#k:j k:j  %7k:j k:j5 M #..####.<.....# )# # #####..........#######.........##................>.......###......#...........@##.#####.####k:j ###.........#....†.....'.##.............####.#k:j k:jY! %8k:j% k:j{+ M## #....####.<.....# ).#....# k:j+ *#... #####.........#######.........##.......>.......k:j+ ..###..@...#..........##.#####.k:j1, ..####...#.# ###.......##.......†.....'.#k:jX, ......k:j, #.#k:j5 k:j/6 %9k:j; k:j= k:jFS M[....# .## #......####.<.....# ).#....# #.. k:jT s#####..........#######...##...............###......#............##.#####...####...#.# ####.............#.#.###.#k:j] k:j ^ &60k:joo k:jXs c _There is a stone staircase leading down here.k:jd M#####[....# .## #......####.<.....# k:j ).#....# #... #####.......#########..........>......###......#............##.#####.#......####...#.# ####k:j< \.....'####.##k:jݔ k:j` %1 _k:j k:jX l:j[M#####[....# ## #......####.<.....# ).#....#l:j'\] # #####..@.......#######...##.......>.......l:jQ\..###......#....#............##.#####.#l:j\*#......#l:jfl:j*g%2l:j|ml:jTol:j ####### #[....# #.....###  #.......# #####.<.....# #....).#....##  #...@..#.....#  #####l:j ......# #######..##.....# .......>.........# #......###......#.....##......##.#####.#l:j Q#......####...#.# ####......#.##.†.....'.#l:j l:j~ %3l:j l:jb l:jb####### #[....# #.....###  #.......# #####.<.....# l:j#z#....@.#....##  #......#.....#  #####......#  #######..##.....#  .......>.........##......###......#.....##......##.#####.##......####...#.# ####......#.#4 _You see here a +0 club.m:ji####### #[....# #.....###  #.......# m:je5#####.@.....# #....).#....##  #......#.....#  #####......# #######..##.....# .......>.........#  m:j=#......###......#.....#  #......##.#####.#  #......####...#.# ###m:jrm:j,5 _m:jlm:ja _There is a stone staircase leading up here.n:jbM#####[....# ## #####.<.....# #....).#....## ##..#####............#...........##n:jjn:j_k,6 _n:jpn:jrn:jM#####[....# ### #..####.<.....# ....)###......#.....##......##......#.....#n:j;7n:j5n:jn:juM#####[@...# ### #..####.<.....# #....).#....##......>.........#n:jn:j%8n:jn:jՈn:j 3n:j n:j o:j3 # #@....# #.....### #.# #####.<.....#  #....).#....## #......#.....# #####............#  #.........##.....#  .>.#o:jo:j͈%9o:jo:jN _You see here a +0 cloak.o:jOk o:j!l &70o:jp o:jbs $ _h - a +0 cloakp:j%p:j'Wear or take off which item? Armour (go to first with [)  a - a +0 ring mail (worn)p:j(=e - a +0 leather armour  h - a +0 cloak[?] describe selected [!] equip|wield|wear|put onp:j7(y[tab] equip|unequip q:jzq:jJq:j3'zbzb the RuffianGnollHealth: 38/38 ========================Magic: 5/5========================AC: 5Str: 15EV: 11Int: 9SH: 0Dex: 12#######XL:  4 Next: 61% Place: Dungeon:3#@....#Noise: ---------  Time: 1270.1 (0.0)#.....###-) Nothing wielded#.......#Throw: 2 boomerangs#####.<.....#Quill q:j#....).#....###......#.....######............########.........##.....#.............>.........# _You see here a +0 dagger. _There is a stone staircase leading down here. _You see here a +0 club. _There is a stone staircase leading up here. _You see here a +0 cloak. _h - a +0 cloakq:jP  Okay, then.q:jbq:jq:jd. _q:jվ3q:jHq:jq:jq:j$ _q:j,q:j4q:jq:jq:jgq:jq:jWq:jfq:j*q:jq:jq:jq:jq:j,q:jPq:jq:j,q:j q:jsq:jx,q:jq:jq:j q:jd q:j q:j q:j q:j q:j] q:j q:j q:j  q:j q:j q:j q:j q:ju q:jX q:j ,q:j q:j" q:j$ q:j% q:j8& q:jz' q:jj* q:j* q:j{+ q:j- q:j/ q:j!0 q:j0 q:j2 q:j5 ,q:j6 q:j7 q:j`: q:j: q:j;; q:j> q:jA ,q:jB q:jC q:jF q:jF q:j%G q:j'H q:jYI q:jI ,q:juJ q:jM q:jM q:jvN q:jO q:j4R q:jrR q:jR q:jS q:j%W ,q:jW q:jX q:j[ ,q:j[ q:j*] q:j9` q:j` q:ja q:j b q:j(f q:jf q:jg q:j6h q:jj ,q:jBk q:jDl q:jn q:jn q:jo q:j=p q:jfr q:jr q:js q:j t q:jcw ,q:jw q:jx q:jz q:jy| f  You encounter a jackal.q:j %.h###############.......@....................##################...#..q:j ( #.. #.. #.. h   jackal (wandering) q:j ¿#.. ¿ #.. q:jE R¿ #..q:j^ _.h3030.0)q:j q:j5 21.1 (31 _q:jO q:j r:ji..h.................#.. #. # # # ¿ # ¿ # ¿ #r:j1hr:jx .hThe jackal barks! You hear a bark!r:j3z¿hh 2 jackalsr:j9==2.1 (1.0)r:jVr:jZW _You encounter a jackal.r:jNS ¿.....h.h....##.... ##.## ## # # ¿ # ¿ # ¿ #r:jT6h.r:jU?.hr:jU;.hr:jt\r:j.].--3r:jbr:jcr:j  ¿.#.....hh.#.....  #.####  # ¿ ¿ r:j - ¿r:j ;.hr:jk ;.hr:j r:j N=-4r:jZ r:j > _The jackal bites you but does no damage.s:j2^n .hYou hit the jackal.s:j_ hThe jackal is moderately wounded.s:jvi h 3 jackals (1 wandering)The jackal misses you.5.0 (0.9s:jns:jDqW _You encounter a jackal.s:j?l †You punch the jackal!s:j9 hs:j|Z.  You kill the jackal!s:jRF  2 jackalss:jڦ>The jackal bites you but does no damage.s:jO%3s:j9s:j8s:jT _The jackal closely misses you.s:js1 †You closely miss the jackal. You punch the jackal.s:jF4 A.hs:jH= r   jackals:j@ /66.8s:jH s:j{K J _You kill the jackal!s:jbz <¿. #..#......##...#......##################..†.................@###################..h.....#  #.######..... # ###. ¿ ¿s:jr{ Q ¿¿s:j{ hs:j| .s:j 9 s:jo ,7.8 (1.0s:jB s:j  s:jߌ d_The jackal is struck by your quills. The jackal closely misses you.s:j s _You see here a jackal corpse.t:j+  You closely miss the jackal. Your bite misses the jackal.The jackal is almost dead.t:j+Z7-8.7 (0.9t:jW2t:j4+ _The jackal bites you.t:jG .  You closely miss the jackal.The jackal is almost dead.The jackal is struck by your quills.t:jh(t:j=/89.6t:jt:jj J _You kill the jackal!t:jκ t:j t:j\ t:j H _No target in view!t:jX#t:j $t:j$t:j(t:j,: _t:j".t:j.t:jf/t:jc3t:j3t:j3D8=t:j4t:j71 _HP restored.t:jN;t:j;t:j<t:j?t:jH## #..#.. #).t:jhH#...#..#...#.. ......+###...##.################.†..............-t:jHO13.6 (4.0...†###################........#  #.######.....#.###.t:j[I#.#¿  ¿t:jN2rt:jnU r   quokka (wandering)Found a dagger.t:jUD-4.6 (5t:jZ\t:j^W _You encounter a quokka.u:j# I #### #.. #).#..#...#.r>...... +###...##################†.......................†###################........# ######....###..#. ¿¿.ru:j , r5.6 (1u:j1 u:j4 ; _Found a stone staircase leading down.u:jO  ######## ## #......# #.. #).....# #...#......###...#......##>.....r....# +###..@##!###############.†.............u:j.P ..........†###################........# #.######..... #.###. #.#. ¿u:j\ n  Found a sedimented grey potion.u:j] I==6u:jZd u:j$g > _The quokka bites you but does no damage.v:jRJ .  You punch the quokka!v:jZ(v:j}]5717.5 (0.9v:jbv:jdJ _You kill the quokka!v:j;Jv:jKv:jZRv:jVH _No target in view!v:j5  ######## ## #......# #.. #).....# #...#......# ##...#......##>....@.....# #+###...#####  !..############## .v:j .†.......................†###################........# #.######..... #.####. #.v:j v:jy ;-8.5 (1.0 _v:j# v:j w:jT     ##   #####......#   #...#).....#   #...#......#  w:jeg ##...#......#   #>.#   #+###...#####   !........#   ....†   ....†#   #######..#   #.######.....   #.# ###.   #.w:jU-9w:jw:jijw:jn     ########   #####......#   #...#).....#   #...#......#   ##...#......#   #>.#   #+###...#####   !........#  ..........†.  ...........†#  #######..#   #.w:j#.....   #.# ###.   #.w:jw:j&20w:jmw:jw:j i     ######## w:j = #####......#w:j   #...#).....#  #...#......#w:j  ##...#......#  #>.#w:j3  #+###...##### w:j_  !........#  ..........† w:j  ...........†  #######......# w:j  #.#####.....  #.# ###. w:j K  #.w:j$ w:j=% %1w:j , w:j- w:j }     #  #####......#  #...#).....#  #...#......#  ##...#......#  #>.#w:j$   #+###...#####  !........#  ....†  ...†  #........#  #.######.....   #.# ###.   #.w:j w:jd %2w:j w:j x:j     #  #####......#  #...#).....#  #...#......#x:j\  ##...#......#  #.#  #+###...#####  !........x:jJ  ..†  .†   #.#   #.######.....   #.# ###.   #.x:jx:j%3x:jx:j}c _There is a stone staircase leading down here.x:jcx:jx:jx:jx:j,4 _x:j x:j%4x:j0 .# .# ####### #.##  ....../ ..$ x:jm ##..... ..###..  ....... .....  #.....#..#..#  #.....@....#  ##.##.####..#  #.x:j  #. .. ¿ #. #. #. x:j|7 ,6.0 (2.5x:j> x:j%A _You climb downwards.  Found a glowing copper wand and 10 gold pieces.x:jD a _There is a stone staircase leading up here.y:jm  .# .##########.###......./#..$. ###.....#..###................. #....@#..#..# #.....<..##.##.####..## #.# #.# ... ¿y:j$ #.# #.##.y:jy:jݝ37.0 (1.0 _y:jy:juy:j'ZM.# .# ##########.####......./#..$.. ###.....#..###.........@.......###..#..#.....<....# ##.##.####..##. #.# ..#.#.#y:jay:ja%8y:jjz:jPlM .# ##########.####......./#..$.. ###....@#..###.................###..#..#.....<....# ##.##.####..##.#z:jqz:jQs¿9z:j{M¿ .# ##########.####...$.. ###.....#..###.................z:j|###..#..##.....<....#..#.......z:jz:j&30z:jz:jz:j\*1.0 (2z:jpz:j. _g - a wand of flame (21)z:j6k ¿.###########.####........#..$.. ######................. ###.....#..#..#..Quill z:j7..#.......#.#z:jC=z:j=*2.0 (1{:j>{:j{:j]K ¿ .# .#+##########.####.#..$.. ###...@.#..###...#.....#..#..# #.....<....# ##.##.####..# #. #.# .. #. #.# ... ... ¿  #.#{:j{:j%3{:j0{:jX{:jaw & ¿ .# .##+##########.####.#..$.. ###..@..#..###..j..####.....#..#..# #.....<....#{:jw  ##.##.####.# #. #.# ..j   endoplasm (asleep)  #. #.# .  .. ... ¿ {:jw A #.#{:jz !.j{:j Rj{:jx %4{:j {:jÉ [ _You encounter an endoplasm.|:j* ¿ .# .##+##########.####.#..$.. ###.@...#..###...j.#.####.....#..#..# #.....<....# ##.##.####..# #.##.# .. #.##.# . ...... ¿  #.#.j5|:j/|:j-2|:jpQ¿ .# .# ###+##########.####.......@....#..$.. ######.....#..###.. ...j..............#.####.....#..#..# #.....<..|:jq#.##.####..# #.##.#.. #.##.# ....... ¿|:j}y|:jOz%6|:j|:j|:ja 3|:j |:j H _No target in view!|:j|:j|:jt|:jkH _No target in view!}:j,$O ¿.####+##########.####............#..$.. .#########......j............. .#.####.....#..#..#Quill j   endoplasm..#.#}:j/b.j7 _}:jo7}:jaY}:j* .  You hit the endoplasm.3=9 (0.9}:j,M _You kill the endoplasm!~:jH _No target in view!~:jZ$¿ .# .# ####+##########.####.......@.....#..$.. ######.....#..###.. ....................#.####.....#..#..# #.....<..#.##.####..# #.##.#.. #.##.# ....... ¿~:jdQ-8.9 (1.0 _~:jg~:ji~:j  ¿ .# .#.####+##########.####.#..$..!..######.....#..###.. ... .#.####.....#..#..# #.....<....# ##.##.###..# #.##.# .. #.##.# .  ...... ¿~:j -9 _Found a viscous brown potion.:jJ ¿ .# .##.####+####.####.#..$...!..######.....#..###..# ... .#.####.....#..#..# #.....<....# ##.##.####..# #.##.# ..  #.##.# .  ...... ¿:jx:j?&40:j:jؐ ¿ .# .#.#.####+####.####.#..$...!..######.....#..###...#. ... .#.####.....#..#..#  #.....<....#  ##.##.####..#  #.##.# .. :jC #.##.# .  ...... ¿:j;1:j:j:jaA########A#.._####...#........'A   angel (asleep):jV( AAYou open the door.  You encounter an angel. It is wielding a +2 rapier of holy wrath.2:j"_:jc _The angel shouts!:jgZ _Found a glowing silver altar of Zin.:jhe ####### ¿ #A#.._# ###...# .....# .# ...ß .##.#.####'####.#####.#..$...!..######.....#..###.#......# .#.####.....#..#..### #.....<....#:je ##.##.####..# #.##.# ..  #.##.# .  ...... ¿ :jo:jp,3 _:jQx:jy:j ####### ¿ #A#.._# ###...# .....# .# ...ß .# #.#.####'####. #.#..$...!..######.....#..###.#.... ..#..#.####.....#..#.. ## ##. #.....<....#.. ##.##.####.... #.##.# .. #.##.# ......4:j,E # ¿ #A#.._# ###...### .....# .#.. ...ß .# #.#.####'####. #.#..$.!..######.....#...#........#..#.####.....#..## #####...# #.....<.... ..# # ##.##.#### ..# #.##.# ..# #.##.#  ......5:j:jK:j J # ¿ #A#.._### ###...# ###. .....# .# ... ...ß .# #.#.####'####. #.#..$%.....!..######.....#...#.......#..#.####.....#..#.#######...# #.....< ..#.# ##.##.#### ..## #.##.# ..# #.##.#  ......¿6 _Found a medusa talisman.:j ####### #A#.._# ¿ ######...# ###.# .....#. #...# ...ß .:j@#.#.####'##########...###................#..#%..######.....#..#.....#.................#......#..#.####.....##.#######...# #.....<..# ..#.# ##.##.###:jsV ..##.# #.##.# ..# #.# #.##.# :j#. ...... #.#:jQ:jҚ%7:j%8.9 (2 _j - 3 viscous brown potions (gained 1):j% # #A#.._# ¿ ######...#:jo ###.# .....#  #...# ...ß:j  #.#.####':jP#.###.#:jq #%.######.....#:j P #.....#:j.p #......#..#.####.....# #.#######...# #.....<:jN' #:jm ..#.# ##.##. ..#:j#.# #.##.# ..# #.:j# #.##.# #. ...... :jI #.#:jJ:j[*9.9 (1:j9%:j::j]a  # #A#.._# ¿ ######...# ###.# .....# #...# ...ß# #.#.####'.###.#:ja  #%.######.....# #.....# #......#..#.####.....# #.#######...# #.....< # ..#.# ##.##. ..##.# #.##.#  ..# #.# #.##.#:jVb   #. ......  #.# :jj :jk &50:jq 7%:jt :j  # #A#.._# ¿ ######...# ###.# .....# #...# ...ß## #.#.####'.###. #%.######..... #.....# #......#..#.####..... #.#######...# #..... #. ..#.# ##.##.# ..##.# #.##. ..# #.# #.##. #.  #.:j:j%1:j":j:jj :j#:jO #A#.._#:jGX ¿ ######...#:j'T ###.# .....#:ji^ #...# ...ß:jɕ## #.#.####':j#+.###:jk2 #%:j9.######:j P #.....#:jw #......#..#.####:j #.#######...# #:j} #. ..#.# ##.##:jO} #. ..##.# #.##:j#:ju ..# #.# #.##:jj #.  #:j;2:j1:j # #A#.._# ¿ ######...# ###.# .....# #...# ...ß## #.#.####'.### #%.###### #.....#:j #......#..#.#### #.#######...# # #. ..#.# ##. #. ..##.# #.# #. ..# #.# #.### #. :j6 :j6:j %3:j:jz # #A#.._# ¿ ######...# ###.# .....# #...# ...ß.## #.#.####'.### #.###### #.....# #......#..#.#### #.#######...# # #.. ..#.# ##. #.. ..##.# #. #.. ..# #.# #. #### #. :j:j"%4:j6:jU _You see here a medusa talisman.:jى :je :j :jԙ :jE %5:jf :j :j eWhere to? (Tab - D:2, ? - help) :jP 6 D - Dungeon :j :j <zbzb the Ruffian#######Gnoll#A#.._#Health: 38/38 ========================:j: ¿ ######...#Magic: 5/5========================###.# .....#AC: 5:ja Str: 15#...# ...ßEV: 11:j -Int: 9:j .######## #.#.####'##### SH: 0Dex: 12:j ........###............. XL:  4 Next: 73% Place: Dungeon:4:j #@........######.. Noise: ---------  Time: 1355.9 (0.0)#.....#........... -) Nothing wielded:j1 H#......#..#.####.. Throw: 2 boomerangs#.#######...# #.. Quill :j #.. ..#.# ##.#.. ..##.# #.#.. ..# #.# #.#####. .. :j x_The angel shouts! _Found a glowing silver altar of Zin. _Found a medusa talisman. :j W_j - 3 viscous brown potions (gained 1) :j \_You see here a medusa talisman. _i - a medusa talisman:j :j; :j :j)& X:jf' :j' :j-( :j* :j', :j`, :j- :j....###...#####.!........##########...........†...........Quill ...## #. ¿:j ]------80:j/ g _There is an open door here.:jX  ######## #####......#  #...#).....#  #...#......# #...#......# :jXx #>..........# ###'###...##### #.@........########  #.:jY..†......  #.†######:j+Y  ########........#  :jsY #.######....  #.# ###  :jY#.  #. ¿ :jjc:jcK------1 _:jei:j[r:jr*2.4 (2:jZw:jzh _p - 2 sedimented grey potions (gained 1):j 3:jI :j :j :jp B:j :j :j& :jr :j :j :j& :j3 :j :jB :j> :j :j, :je :jr :j :j,   You encounter a rat. #...#).....# #...#......#  ##...#......#  #>..........#  ###'###...#####  #..........############## #...........†............ :j #...........†############ #########  #.######.....  #.# ###.  #.#  #.# ¿ #.# ¿ r   rat (asleep) #.# ¿ #.r ¿ 7.4 (5r.:j% Kr:j& 3==8.4 (6:jh- :j5 - _The rat squeaks loudly.:j6j.##...#....>....###'###...####..........##############...........†..................###################........#  #@######..... ### ¿ ¿r ¿..:j@7B...#:j95r.:jt@:j@3--9.4 (1:jF:jH:j #>....###'###...####..........##############.......†..................†###################........#  #.######..... ### ¿r# :j ¿.# ¿.¿ o   orc wizard (wandering). r   rato#:j=( o.r.r:jc0 & r 2 rats (1 wandering)You encounter an orc wizard. It is wielding a +0 club.--90:j2 T _You encounter a rat.:j| >....###'###...####..........##############......†..............†###################........#  #.######..... ### r# ¿.# ¿:j  ¿.r.o ...#.#.:jd 4o.:jқ 1o:j  .  The orc wizard shouts! The rat squeaks loudly. You hear a shout!  You encounter an orc. It is wielding a +0 club.The rat is struck by your quills.:jb @.r:jU 3o:ja * ooo 2 orcr   ratYou kill the rat!:jϷ 74===1:j :j' w _You encounter an orc. It is wielding a +0 quarterstaff.:jL###'###...####..........##############..†..............†###################........#  #.######..... ### ¿ ¿ ¿o.¿ .r....#oo......#..:j$5o.:j{$ o:j$.:j%7r.:j&&:o.:j.Xo:j.--2:j'<:j?% _The orc shouts!:je"..........##############..†............###################........#  #.######..... ### ¿ ¿o ¿r.¿ .... oo.#.......:j#........#..###. #..:j%:o.:jP&5o.:jc.:j.57-:j.G--3:j5:jv8= _The orc wizard hits you with a +0 club.:j _The orc hits you with a +0 quarterstaff.:j o.  You hit the orc. You bite the orc, but do no damage.:j f  The orc is almost dead.:j v23----------9:j T _The orc hits you with a +0 quarterstaff!:jd .rYou barely miss the orc. Your bite misses the orc.:jf  The orc is almost dead.:jIo17--------7.8:jL:jS> _The orc hits you with a +0 quarterstaff.:jRg $You hit the orc.:j0r.:j4o.:j; o   orc:j/88.7:j:jG _You kill the orc!:j9 $You hit the rat.o.:j:I$o:j::jB):jF499.5 (0.8:jL:jOG _You kill the rat!:j A  You punch something!:j g  Reactivating autopickup.:j :jh #..........############## zbzb the Ruffian#...........†............ Gnoll#...........†############ Health: 17/38 ==========--------------########........#Magic: 5/6====================----#.######.....AC: 5Str: 15#.#:j ###.EV: 11Int: 9#.#SH: 0Dex: 12#.# ¿XL:  4 Next: 120% Place: Dungeon:3#@#¿:j ^Noise: ==-------  Time: 1400.4 (0.9)#$#¿ -) Nothing wielded#o.:j q¿Throw: 2 boomerangs....:j0 }Quill .....#.......:j # o   orc........#. #.......####..##..You hit the orc. _You kill the orc!You hit the rat. _You kill the rat!:j sYou punch something!  Reactivating autopickup.:jN _You feel a bit more experienced.  You have reached level 5!:jc /  --more--:j220/43=7-------51% :jt:j4 _:j:j:j8:jTF _Unknown command.:j~:j82o.:j=F--1.3:jC:j+ _You swing at nothing.:jt :j :j 18-=-2.2:j  _You closely miss the orc. The orc hits you with a +0 club.:j:j]9-3.1:j:j8 _You barely miss the orc. The orc closely misses you.:jD%  You hit the orc.  The orc is moderately wounded.:j&*17-:jH&4---4.0:j.:j/6 _The orc hits you with a +0 club.:j8i $You punch the orc!:j@S:j}D228 (0.8:jJ:jMG _You kill the orc!:jf :j0g .†............###################........#  :jQg H#.######.....:jog Q ### :jg -¿ :jg ?¿ ¿:jg .......# ¿ ......... :jh N..........#...........:jh #..... #.:j6h (#..:jNh <###..:jgh 1#. :jh + #..:jq :jr 4-5.8 (1.0:jx :j N  You now have 124 gold pieces (gained 12).:j s18=-6.8 (2:jȌ :jU S _Items here: ))) [[ †††.:j\ :jV 9Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 quarterstaff :j Armour (select all with [)d - a +0 leather armour  e - a +0 robe Carrion an orc corpse an orc corpse :j׷ a rat corpse [Up|Down] select[Esc] exit :j Letters toggle [.|Space] toggle selected[top]:jd:jl:j:jU7=:j:j:jv,:j:j:jW:j:jK8=:j:j):je:jL:j,:j`:jf:j :jc:j:j:jkU9=:jr:j:j]:j$ :j :j* :j :j :j :j:j|:jL40=:j:jp:j:j:jx:j:j:j:jU1=:j:j :jE:jt:jm ,:j}!:jj#:j#:j$:je&:j&K2=:j':j\):j):jk*:j+:jF,:j@-:j.:j&/:j/:j2$ _Okay, then. _You start resting. _Magic restored. _Okay, then. _You start resting.  HP restored.:j::j @098.8 (78.0):j;A}3==9.8 (79 _:j{E:jF:jy I:j :j :j :jD ,:j B:j! :jk :j :jz :j, :j #...†#######################........#  #.######.....#.#### ###. #.##.. # #.##.#)##.##.#.## ¿#)##....# ¿#...@...# ¿ 502.8 (3.0)#............# :j N#......# #####.....# #...#....# #. #...#........###... #..#...#........# #### #......... :j P#...##..†#:j :jI F=3.8 (4:j :j ' _Found a hand axe.:jh#.†................#...........†########################........# :j4#.######..... #.###### ###.#.##...# #.##.#)# #.##.#.## ¿ #)##.@..# ¿ ## ¿#.#  #.# ######.:j'# #.#....# #. #.#.###... #..##:j# #### #...........#......:j:j*4.8 (1:jk:j:jip:jq:jr:jw:jz:j~B:jځ,:j :j:j ,:jʉ:j:j,:j:j:j=,:j:j:j_:j:j:j:j:j :j:jl:jG,:j:jd:j:jX,:je:jZ:j:j7:j&:j##.#)####.#.## [.... #.....)##....# ....¿ #.....#.......## .?. #...†. #............# .. ##..... #............####. ######<##### :jH#............# ..# #....†)##### #............###.##. #........... #........###....@##..#......#####10.0) #........# ####### #........# # .......... #........# #.... ##..†##### :j ¿ #.... #.... #.... :j0####.:jnA5.8 (11:j :jr) _Found a chain mail.:j7M..)# .#####.##.#.## [....)##....# ....¿.  #.## .?. #...†.# .. ##.........####. ######<....#<..# †)#####....###@##. .....##.....##..#### ## ####### ..........:j8}........# #....##..†#####:j/Ce<6.8 (1.0):jJ:jL9 _Found a stone staircase leading up.:j?M#### ###...## :j@)# .######.##.#.## [.....#)##....# ....$.#.  ### .?....# #...†# ......# ##.....###...#######<#<.@# †)#####....###.##. .....##.....##..#### ## ####### ..........#........# #:j.J:jJ%7:jP:jpV+ _Found 17 gold pieces.:j( #.######..... #.#.###### ###. #.#.##...# #.## #.#.##.#)# #j.###### #.#.##.#.## #.[.....# #.#)##....# #^....$.# #.....  ### #..?....# #...† .# #.......# ##...... .####@..#######<# .#<..##.##....†)###### ....###.##.##...... .###.....##..######.# ####### #.# #. .........#........# ## j   endoplasm (asleep)....##..†#####:j)  ¿#.... #:j+ %.j:j6 vj8:j < :j> [ _You encounter an endoplasm.:j X###........# #.#.######..... #......##.###### ###. #.#.##...# #.## #.#.##.#)# #..###### #.#.##.#.## #.j.....# #......##)##....# #^....$.# #......#  ### #..?....# #...†..## #..@....# ##......####...#######<#:j #<..##.##....†)#######...###.##.##......####.....##..######.## ####### #..# #.. ........#........# ###....##..†##### #....:j 9[j:jL :j %9:j :j :jUI.......†################## ###........####.....##### ###. ..## )# #..#####..##.#.## #.[....)##....# #^.j..$.  ## #...† #.......# ##......###...#######<<..##†)######....###.##.#.....##.....##..#####.## ####### #.... ................# ###....#..†#####  The endoplasm freezes you.39---20:j:j8 _You are frozen.:jN _You see here a scroll labelled HADIAPLUOMP.:j '  You hit the endoplasm.  The endoplasm is heavily wounded.40=--=1.7 (0.9:j :j @ _The endoplasm hits you but does no damage.:j  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.:j V38-2.6:j:j% _You are frozen.:jSK .  You hit the endoplasm.:j \(:jA_/43.5:jSf:jiM _You kill the endoplasm!:j:j:j:jH _No target in view!:jh :ji :jh  _9-:j :j\ :j L40=:j :j :j ,:j :j\ :j :jc :j #1:j 2=:j :j( :jz :j :jL :j :j :j\ :j :j& :j :j K2=:j :j :jZ :jy :jô :j :j :j :j :jR :j :j\ h3==:j :j| :j :jU :j | _l - 2 scrolls labelled HADIAPLUOMP (gained 1):j :j" :j :j :j, :j :j :j :j :j 9=:j_ :j> :j :j :j N _You now have 141 gold pieces (gained 17).:j :j :jG :j :jg :j :j :j :j :j :j :j? :j ,:j :j :j :j :j :j^$ `:j& :jX' :j' :jn( :j+ ,:j#, :j, :j4 n:j&7 B:jE :jH ,:ji 4:j%r X:jr ,:ju :jw :jz ,:j({ :j l  You see here a frilled lizard skeleton.:jE :j  _:j ,:j* ,:j5 :je :j9 :j׹ h':j7  #<..##.##....÷) #.# ..###.##.##............# #.# #.....##..#......#####.#####.### #########........# #.........#  #........# ####..#)#.#  :j ##..÷##### #....#.#  #.......## #...)# # ¿ #........# #....#...#  #......#@# #.##.......-72.5 (49.0) :j a#......#'# #. #.##.... ####.###.≈ #. .... #.# #.≈≈ . #... #.+ .∩..+ .. ... ## ≈.### .# ... ≈.# ##+# _You open the door.:j U _Found Junemuoq's General Store.:jز :j 3:j :j :jս z _  There is an open door here.:j :jW  _:jڿ :j. :j :j :jP :j :j7 :j ,:j :js Welcome to Junemuoq's General Store! What would you like to do?  a -  66 gold a +0 chain mailb -  63 gold a parchment of Construct Spike Launcher  c -  572 gold a parchment of Dragon's Call  d -  202 gold a parchment of Freezing Cloud  :j e -  143 gold a parchment of Leda's Liquefaction  f -  44 gold a +0 ring mail  g -  22 gold a scroll of identify (unknown)  h -  44 gold a scroll of poison (unknown)  i -  33 gold a scroll of teleportation (unknown) You have 141 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type):jY [A-I] put item on shopping list:j8g $  After the purchase, you will have 119 gold pieces.[Enter] buy shopping list:j4Th $ 75:j Qi $ 42:j   a -  66 gold a +0 chain mail  i +  33 gold a scroll of teleportation (unknown)108 gold pieces.marked items :j8X Purchase items for 33 gold? (y/N):j `  h $  44 gold a scroll of poison (unknown) 0842hshopping listH:j:j:j'#........# ####..#)#.# zbzb the Ruffian##..÷######....#.# Gnoll#.......###...)# # Health: 43/43 ======================== ¿#........# #....#...# Magic: 7/7========================#......#.# #.##....... AC: 5Str: 15#......#'## #. #.##.... EV: 11Int: 9####.###.≈## #. .... SH: 0Dex: 12:j#.###.≈≈# . #... XL:  5 Next: 14% Place: Dungeon:3#.+..@..+ .. ... Noise: ---------  Time: 1576.5 (4.0)###≈≈.### .# ... -) Nothing wielded##≈.#Throw: 2 boomerangs##+#Quill _You now have 141 gold pieces (gained 17). _You see here a frilled lizard skeleton. _You open the door. :j_Found Junemuoq's General Store. _There is an open door here.  There is an entrance to Junemuoq's General Store here.:j#Wopen the door. _Found Junemuoq's General Store. _There is an open door here.  There is an entrance to Junemuoq's General Store here.  u -> t - 2 scrolls of teleportation (gained 1)ank you for shopping at Junemuoq's General Store!:j:j]h _You can access your shopping list by pressing '$'.:j:j:jF:j F _Unknown command.:jX:j#Y:jY:j&\:j]:jdaP _:ja:jb:jb:jd':jrf:jf:j8g:jj7 _You open the door.:jl  You encounter a gnoll. It is wielding a +0 club.:jrr#........# ####..#)#.# ##..÷##### #....#.# #.......## #...)# #  #........# #....#...# #......#.# #.##........ #......#'## #. #.##...:jes####.###.≈## #. ...#.###.≈≈### . #...#.+..∩..@.# .. ...###≈≈.###....# ...##≈.# #.#####+# ğ##ğ   gnoll (wandering):jt,9.5 (3.:jxz' :j{+80.5 (4:j:j+ _The gnoll leaves your sight.:j_Q _There is an open door here.:j ! #.# ####..#)#.# ##..÷##### #....#.# #.......## #...)# # #........# #....#...# #......#.# #.##. #......#'## #. #.## ####.###.≈## #.  #.###.≈≈### . # #.+..∩.@'.# ..  ###≈≈.###....# :j  ##≈.# #.### ##+# .# #:j :jx 11.5 (1 _:j2 :j :j #.# ####..#)#.# ##..÷##### #....#.# #.......## #...)# # #........# #....#...# #......#.# #.##. #......#'## #. #.## ####.###.≈## #.  #.###.≈≈### . # #.+..∩@.'.# .. :j ###≈≈.###....#  ##≈.# #.### ##+# .#  #:jV:j%2:j:j:j# #.# ####..#)#.# ##..÷##### #....#.# #.......## #...)# # ¿ #........# #....#...# #......#.# #.## #......#'## #. #.## ####.###.≈## #.  #.###.≈≈### . #:j| #.+..@..'.# ..  ###≈≈.###....#  ##≈.# #.### ##+# .#  #:jr:j%3:j?:jѿl _There is an entrance to Junemuoq's General Store here.:j&. :j6 Welcome to Junemuoq's General Store! What would you like to do?  a -  66 gold a +0 chain mailb -  63 gold a parchment of Construct Spike Launcher  c -  572 gold a parchment of Dragon's Call  :j67 d -  202 gold a parchment of Freezing Cloud  e -  143 gold a parchment of Leda's Liquefaction  f -  44 gold a +0 ring mail  g $  22 gold a scroll of identify (unknown)  h $  44 gold a scroll of poison (unknown) You have 108 gold pieces. After the purchase, you will have 42 gold pieces. [Esc] exit[!] buy|examine items:jc7 [a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list:jE  a -  66 gold a +0 chain mail  g +  22 gold a scroll of identify (unknown)86:j]F(marked items :jX Purchase items for 22 gold? (y/N):j bg $  44poison 86 gold pieces. After the purchase, you will have 42gshopping listG:jz:jD:j=#........# ####..#)#.# zbzb the Ruffian##..÷######....#.# Gnoll#.......###...)# # Health: 43/43 ======================== ¿#........# #....#...# Magic: 7/7========================#......#.# #.##....... AC: 5Str: 15#......#'## #. #.##.... EV: 11Int: 9:j%####.###.≈## #. .... SH: 0Dex: 12#.###.≈≈### . #... XL:  5 Next: 14% Place: Dungeon:3#.+..@..'.# .. ... Noise: ---------  Time: 1583.5 (0.0)###≈≈.###....# ... -) Nothing wielded##≈.# #.###Throw: 2 boomerangs##+# .#:jWQuill # _Unknown command. _You open the door.  :jYou encounter a gnoll. It is wielding a +0 club. _The gnoll leaves your sight. _There is an open door here. _There is an entrance to Junemuoq's General Store here.:jl  h -> i - 2 scrolls of identify (gained 1)  Thank you for shopping at Junemuoq's General Store!:j :j:jh _You can access your shopping list by pressing '$'.:jù :j 7zbzb the Ruffian (Gnoll Shapeshifter)Turns: 1589, Time: 00:05:33 Health: 43/43AC:  5 Str: 15 XL: 5 Next: 14% Magic: 7/7EV: 11 Int:  9 God: Gold: 86:jB SH:  0 Dex: 12 Spells: 6/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 ring mail rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) (gloves unavailable) SInv .(boots unavailable) Will .....(no amulet) Stlth +g - ring of poison resistance HPRegen 0.27/turn(no ring) MPRegen 0.10/turnb - quill talisman %: no passive effects @: quill-form A: quills, fangs 1, treasure sense, distributed training:j_ :jk T#........# ####..#)#.# zbzb the Ruffian##..÷######....#.# Gnoll#.......###...)# # Health: 43/43 ======================== ¿#........# #....#...# Magic: 7/7========================:jl X#......#.# #.##....... AC: 5Str: 15#......#'## #. #.##.... EV: 11Int: 9####.###.≈## #. .... SH: 0Dex: 12#.###.≈≈### . #... XL:  5 Next: 14% Place: Dungeon:3#.+..@..'.# .. ... Noise: ---------  Time: 1583.5 (0.0)###≈≈.###....# ... -) Nothing wielded:jl ##≈.# #.###Throw: 2 boomerangs##+# .#Quill # _The gnoll leaves your sight. _There is an open door here. :jm _There is an entrance to Junemuoq's General Store here.  h -> i - 2 scrolls of identify (gained 1)  Thank you for shopping at Junemuoq's General Store! :j2m S_You can access your shopping list by pressing '$'.:jZn :js :jeu :j :jD Gear: 9/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()  d - 2 boomerangs (quivered) Armour (go to first with [)  a - a +0 ring mail (worn)e - a +0 leather armour  h - a +0 cloak Jewellery (go to first with "=)  g - a ring of poison resistance (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  f - a granite talisman  :j i - a medusa talisman:j1:j8:j@T#........# ####..#)#.# zbzb the Ruffian##..÷######....#.# Gnoll#.......###...)# # Health: 43/43 ======================== ¿#........# #....#...# Magic: 7/7========================:jA#......#.# #.##....... AC: 5Str: 15#......#'## #. #.##.... EV: 11Int: 9####.###.≈## #. .... SH: 0Dex: 12#.###.≈≈### . #... XL:  5 Next: 14% Place: Dungeon:3#.+..@..'.# .. ... Noise: ---------  Time: 1583.5 (0.0)###≈≈.###....# ... -) Nothing wielded##≈.# #.###Throw: 2 boomerangs:jB##+# .#Quill # _The gnoll leaves your sight. _There is an open door here. :j?B_There is an entrance to Junemuoq's General Store here.  h -> i - 2 scrolls of identify (gained 1)  Thank you for shopping at Junemuoq's General Store! _You can access your shopping list by pressing '$'.:jG:jBH:jN:jO:jc5 I:jt8 :j9 :j%? | _:j? :j@ :j B ,:j{B :j-F @  There is an open door here.:jH f  You encounter 2 gnolls.:jO D#........# ####..#)#.# ##..÷##### #....#.# #.......## #...)# #  #........# #....#...# #......#.# #.##........ #......#'## #. #.##....... ####.###.≈## #. ....... #.###.≈≈### . #...... #.+..∩..'@# .. ...... :jP ###≈≈.###....# ...... ##≈.# .#.### ##+#ğğ .# .ğ# #####ğğğ 3 gnolls (1 polearm, 1 wandering, 2 …):j}V 6.5 (3ğ>Found a stone staircase leading down.:jV .:j] ğğğ 2 gnolls (1 polearm)  The gnoll shouts! x2:j^ I====7.5 (4:je :j n 2 _The gnoll leaves your sight.:j #..÷##### #...........)# ..# #....#...#.##........'## #. #.##.......###.###.≈## #..  #.###.≈≈### ..# #+..∩..'.##...# ##≈≈.###@...#  ##≈.#ğğ#.##  ##+#.> .#  ..ğ# ##### ğğğ 3 gnolls (1 polearm):j :ğ.:j 1--=---8.5 (1:jt :j9 \ _The gnoll is struck by your quills. The gnoll hits you with a +0 whip.:jdK )  You punch the gnoll!:jl- 2:jTrz--22---9.4 (0.9:jYy:j{I _You kill the gnoll!:j #.......## #...)# # #........# #....#...# #......#.# #.##........ #......#'## #. #.##....... ####.###.≈## #.. . #.###.≈≈### ..# #...... #.+..∩..'.##...# ...... ###≈≈.###....# ...... ##≈.#ğ@#.###  ##+#.ğ..#  ...######## :jC90.4 (1.0:j :jp"O _The gnoll closely misses you. x2:j %M _You see here a +0 whip.:jUD  You hit the gnoll.  The gnoll is heavily wounded.39-1.2 (0.8:jH:jKu _The gnoll hits you with a +0 club. The gnoll barely misses you.:j  You barely miss the gnoll.The gnoll is heavily wounded.40=2.1 (0.9:j :j~ V _The gnoll closely misses you. x2:j  You hit the gnoll.  The gnoll is severely wounded.36--3.0:j~  _The gnoll barely misses you. The gnoll hits you with a +0 spear.:jk >You punch the gnoll!:j2    gnoll  You kill the gnoll!:j I--319:j;:jK _The gnoll misses you.:j  You punch the gnoll! Your off-hand punch misses the gnoll.The gnoll is severely wounded.:j! /=4.8:jO i _The gnoll closely misses you.:j  You barely miss the gnoll. Your bite misses the gnoll.The gnoll is severely wounded.:ju_1----5.7:j:jK8 _The gnoll hits you with a +0 club.:jg )You hit the gnoll.:jk& :jt---40-6.6:j:jI _You kill the gnoll!:j #.## #...)# # #.# #....#...# #......#.# #.##. #......#'## #. #.## ####.###.≈## #..  #.###.≈≈### ..# # #.+..∩..'.##...#  ###≈≈.###....#  ##≈.#@)#.### ##+#.>..# ...####:jL #####:j :j 4-7.6 (1.0:j]:j$  Things that are here::jA _a +0 club; a +0 ring mail; a gnoll corpse:jh#. #....#...# #......#.# #.##........#......#'## #. #.##.####.###.≈## #.. . #.###.≈≈### #..# ##.+..∩..'.##...# .:jiQ###≈≈.###....# . ##≈.#))#.### +#.@..# #...#### ##### :jFq:jrF-8 _:j`y:j|Y  There is a stone staircase leading down here.  Things that are here::j~p _a +0 spear; a gnoll corpse:j2 F## #...)# ....#...# .# #.##........ ......#'## #. #.####### #.. .###.≈≈### #..# #.+..∩..'.##...####≈≈.###....# ......:j3 ##≈.#)@#.#####+#.>..#...#########:j: :j; 429 _:jA :jQo M _You see here a +0 whip.:j {.# #....#...###........'## #. #.##.......###.###.≈## #..  ≈### #..# #+..∩..'.##...# ##≈≈.###....#  ##≈.#))#.###  ##+#.@..#  #...######## :j :j .600 _:j% :j Y  There is a stone staircase leading down here.  Things that are here::j p _a +0 spear; a gnoll corpse:j:jW:j.:j,:j(B:j:j|w3=:j| 4=5=6==7=8=:jt~,:j:j,:j:j%:jz#9:j2=:j:j,:jΐ:j=:j:jȔ:j:jܗ:jՙ:j:jݛ640=:j:j:j,:j^:jޡ:j$:j_:jO:jU1=:j:j,:j:j,2= _You start resting.HP restored.:ju:j039.6 (39.0):jR3==:j,,40.6 (40 _:jL:jg:jJN3:jS:j5Y:jY01.6 (1.0):j!_:jE&{ =4  You climb downwards.:j<2  #### ..# #.#  #@#  #.# :j4 ...¿ ##h.##.h##..#hhh 3 jackals (1 wandering)#..#..h#You encounter 3 jackals.:jBL6===3.1 (2.5:jS:jU# _The jackal barks! x2:jXa _There is a stone staircase leading up here.:j/h.h..h:j4Dhh:j6=---4.1 (1.0 _:j?<:j>:j\h.h.h.:jJ]7h.:jc:jdA---5:jj:jl:j{ 5h.:j 6h.:j 3h.:j ' :j [h.  The jackal is struck by your quills.:jd& Nh:j' -=6:jc, :jN/ > _The jackal bites you but does no damage.:jisq h.  You hit the jackal.:j0  The jackal is almost dead.7.0 (0.9 _The jackal closely misses you.:jr †You barely miss the jackal. Your bite misses the jackal.The jackal is almost dead.The jackal is struck by your quills.:j 219:j :jF<_You kill the jackal!:jp#### ..#<.......hh#?....##..#.... #.ß##.##:j   Found a scroll labelled CUIRAIBR PALY. The jackal bites you.  The jackal bites you but does no damage.  The jackal bites you. The jackal is struck by your quills.:j]39---8.9 (1.0:j.:jEM _The jackal closely misses you.:js _You see here a jackal corpse.:jP $  You closely miss the jackal. Your off-hand punch misses the jackal.The jackal is severely wounded.The jackal is struck by your quills. The jackal bites you.:j7 #8:jz 9---9.8 (0.9:j :j > _The jackal bites you but does no damage.:j!0  You barely miss the jackal.The jackal is almost dead.:j0(50.7:j7:j9A _The jackal bites you but does no damage. x2:j n †You punch the jackal!:j †You kill the jackal!The jackal closely misses you. The jackal is struck by your quills.:j):j7941.6:j:jJ _You kill the jackal!:j:jI:j:jH _No target in view!:j :j :j :j H _No target in view!:j"1###### ..#.#.ß #.#..... #<#......##†##.......@††#?....##..#..... #..##.ß #..# ## #..# ...# ##.# .#:j^:j;-2.6 (1.0 _:jJ:j8:j ######## ###.. ..##.#.ß.. #.#g...... #<#.##†##.††#.?....##..#g...... #..##.#.ß.. #..## ##### #..# ...#gg 2 goblins (asleep) ##.# # .#:j4z .g  You encounter 2 goblins.:j%.g:j/g:j}j gThe goblin shouts! x2:j& gggg 4 goblins (2 wandering)You encounter a goblin. It is wielding a +0 dagger.:jK'.==3:j.:j-?| _You encounter a goblin. It is wielding a +0 dagger of venom.:jO { ####### # ###.....#g#.#.ß..##.#.g......##<#.g.....##†##.††#.?....##..#gg.....##..#.#.#.ß..##..# # #######..# ...#gg 6 goblins (4 wandering)  ##.# ## .# .:jy^ g.  You encounter 2 goblins.:jye E.g.g:jf /g:jh p .gThe goblin shouts! x2:ji .g:jKj @.g:j w < gggg   hobgoblingggggg 6 goblinsYou encounter a hobgoblin.:jw %4:j :j Q _The goblin shouts! The hobgoblin shouts! The goblin shouts!:jNL####### # ###.....# .#.#.ß..##.# g.g.....##<# .##†## g..g....@.††# :jOQ...g....##..# .gg.....##..# .#.#.ß..##..# # #######..#...# ggggg 5 goblins##.# :j~S5?g:j T .g:jT.g:jT,g:jpU.g:j"Vg:jV.:jWg:jcc..g   hobgoblingggggg 6 goblins:jwdT40=5:jn:jq:jkCQ####### # ###.....# .#.#.ß..##.# .g......##<# ...g....##†## .g..g....@††# ...?g...##..# ..gg....##..# .#.#.ß..##..# # #######..#...# ggggg 5 goblins##.# .#:j.E#g.:jE"g.:jjKJg..g:jLj.ggg:jV..g   hobgoblingggggg 6 goblins:jkW:jW'--6:j3a:jc:jp ####### # ###.....# .#.#.ß..##.# ..g.....##<# .....g..##†## ..g.gg....@†# ...?g...##..# ...g....##..# .#.#.ß..##..# # #######..#...# ggggg 5 goblins##.# :j .g:j8 g:j .g:j .g:jY .g:j϶ %g.:jH .g:j ..g   hobgoblingggggg 6 goblins--7 _You see here a jackal corpse.:j :j :j :j :j,x ###### # ###....#.#.ß..##.g....##<# ...g.##@##g.gg...††?gg..#.......#.#.ß..# #######.. 4##.#.g.g.g:j]-B.g:j-g.:jU4:j25d1=8 _:j,;:j>s _You see here a jackal corpse.:j  ###### # ###....#.#.ß..##.g....##@# ...g.##†##.gggg..††#?..g.#......#.#.ß..# #######..##:j :j& ,9 _:j :j" a _There is a stone staircase leading up here.:j:j:j-:j g:js  You start resting.A goblin comes into view.:jsg   goblin:jv%&0:j)260.6 (1 _:j-:j0:j$g.:j'g:jRg 2 goblins:j%1:j:j :j$l )You punch the goblin!:j& g.:j1'g:j.:j4b2==2.5 (0.9:j<:j @J _You kill the goblin!:jj )You miss the goblin. The goblin is struck by your quills.:j! g.:j g:j :j /53.4:j :j J _You kill the goblin!:j :j '4.3:j :j _You closely miss the goblin. The goblin barely misses you.:jr )You closely miss the goblin. You punch the goblin.:j2 g.:jr   goblin:j/65.2:j :jJ _You kill the goblin!:jbQ/g:jZg   hobgobling   goblin:j[r3==6.1:jb:j=fz _You closely miss the goblin. The goblin hits you but does no damage.:j ?.g:j g:j g 2 goblinsYou barely miss the goblin. Your bite misses the goblin.:j7 *9 (0.8:j :j T _The goblin closely misses you.:jT l )You punch the goblin!:jV g.:j ^ r   goblin:ja ,7.8 (0.9:ji :jl J _You kill the goblin!:jl )You punch the goblin!:jLg†g:jw:j/78.7:j:jSJ _You kill the goblin!:j1.g:j:jC=9.6:j _You hit the hobgoblin but do no damage. The hobgoblin completely misses you.:jA  You hit the hobgoblin but do no damage. You punch the hobgoblin.  The hobgoblin is moderately wounded.:jB(70.5:jI:jL@ _The hobgoblin hits you but does no damage.:j o )You punch the hobgoblin!:j9 Ag†:jb yg   :j /81.4:j :j M _You kill the hobgoblin!:j  You closely miss the goblin. You bite the goblin.  The goblin is moderately wounded.:j'2.3:j´:j= _The goblin hits you but does no damage.:j `  You barely miss the goblin.:jG,3.1 (0.8:j:ja _The goblin is moderately wounded.:jB )You hit the goblin.  The goblin is heavily wounded.The goblin is struck by your quills.94.0 (0.9:j :jJ _You kill the goblin!:jy :j z --9:j :j + _You swing at nothing.:j7 ######## ###......#.#.ß..##..g....##<...g.##@##.......††#?....##..#.....##.####.#.#:j^>:jGF-5.9 (1.0:jM:jV _Items here: )))))) ††††††.:jH* :j^. !Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  :j. c - a +0 dagger  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger of venom Carrion a goblin corpse a goblin corpse a goblin corpse :j. Ka goblin corpse a goblin corpse a jackal corpse :j. [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j :j:jzbzb the RuffianGnollHealth: 43/43 ========================Magic: 7/7========================#######AC: 5Str: 15# ###.....#EV: 11Int: 9.#.#.ß..##.#SH: 0Dex: 12...g....##<#XL:  5 Next: 49% Place: Dungeon:4......g.##@##:jNoise: ---------  Time: 1675.9 (0.0)..........††#-) Nothing wielded...?....##..#Throw: 2 boomerangs........##..#:j,Quill .#.#.ß..##..#:j_# #######..#...###.#.#:jThe goblin is heavily wounded.The goblin is struck by your quills. _You kill the goblin! :j_You swing at nothing. _Items here: )))))) ††††††.  Okay, then.:jh:j:j:j{. _:j' :j| :jq :jR z The goblin is struck by your quills. _You kill the goblin! _You swing at nothing. _Items here: )))))) ††††††. _Unknown command.:j!######## ###.....#.#.#.ß..##.# ........##<# ........##)## .........@††# ...?....##..# ........##..# .#.#.ß..##..# # #######..# ...# ##.# .# :jR:j16.9 (1 _:j:j0:j{[ ####### # ###.....# .#.#.ß..##.# ..##<# .##)## .††# ...?....##..# ..##..# .#.#.ß..##..#:j| # #######..# ...# ##.# # .#:j\:j%7:jX:j:j ####### # ###.....# .#.#.ß..##.# .##<# .##)## .††# ...?....##..# .##..# .#.#.ß..##..# # #######..#  ...#  ##.# ## .# .:j:jO%8:j' :j :jhV{######## #####.....#ß.#.#.ß..##.#........##<#.##)##...††#?..@.##..#......##..#ß.#.#.ß..##..# # #######..# ...# ##.# :jV### .# .. ##..:j{^:j^%9:jd:jmc ######## #####.....#÷ß.#.#.ß..##.#.##<#:.##)##.††#?....?.@..##..# ¿.##..#÷ß.#.#.ß..##..## # #######..# # ...# # ##.# #### .# :j4nQ$.. ###..:j7w:jw&80:j}:jJ _Found a scroll of teleportation and a parchment of Mephitic Cloud.:j ##############.....##÷ß.#.#.ß..##.##.##<##:.##)###.††##?....?@...##..#  ¿#.##..##÷ß.#.#.ß..##..### ###..# .# ...# .# ##.# .#### .# .$.. .###..:j:j,%1:j:j:jol ####### ###.....# #÷ß.#.#.ß..##.# #.##<# #:.##)## #.††# #?....@....##..# ¿ #.##..# #÷ß.#.#.ß..##..# ### #########..#  .# ...#  .# ##.# #.#### .# ..$.. ..###..:jt:jt%2:j{:j˄:j^*3.9 (2:jx:j c _h - a scroll labelled CUIRAIBR PALY:j _ ####### #########.....# #÷ß.#.#.ß..##.# #.##<# #:.##)## #.††# #?.##..# ¿ #.##..# #÷ß.#.#.ß..##..# #############..#  .# ...#  .# ##.# ##.#### .# :j W#..$.. #..###..:j :jS *4.9 (1:jD# :j% :j ####### #########.....# #÷ß.#.#.ß..##.# #.##<# #:.##)## #.††# #?.##..# ¿ #.##..# #÷ß.#.#.ß..##..# #############..#  .# ...#  .# ##.# ###.#### .# .#..$.. .#..###..:j9¿:j%5:j:j:jhD ####### #########.....# #÷ß.#.#.ß..##.# #.##<# #:.##)## #.††# #?.##..# ¿ #.##..# #÷ß.#.#.ß..##..#:j!E #############..#  .# ...#  .# ##.# ####.#### .# ..#..$.. ¿ ..#..###..:jN:jO%6:jU:jW:j& ####### ##.....# #÷ß.#.#.ß..##.# #.##<# #:.##)## #.††# #?.##..# ¿ #.##..# #÷ß.#.#.ß..##..# #############..#  .# ...#  .# ##.# #####.#### .# ...#..$.. ¿ ...#..###..:j֔:j7%7:j":j:j  # ###.....# #÷ß.#.#.ß..##.# #.##<# #:.##)## #.††# #.##..# ¿ #.##..# #÷ß.#.#.ß..##..# #############..#  .# ...#  .# ##.# ######.#### .# ....#..$.. ¿ ....#..###..:jގ:jK%8:j:jB:j*9.9 (2:j:j3i _t - 3 scrolls of teleportation (gained 1):j- :j- :j3 :j5 :j4M ##############....÷ß.#.#.ß..##..<# :##)#..††¿........÷ß.#.#.ß..#############..#:j:j+90.9 (1:jw:j :jfM ##############....÷ß.#.#.ß..##..<# ##)#..††¿........#÷ß.#.#.ß..##..##:j:j-%1:jy  You pick up a parchment of Mephitic Cloud and begin reading...:j*2.9 (2:j:j(G _You add the spell Mephitic Cloud to your library.:j6:jWhere to? (Tab - D:3, ? - help)  D - Dungeon :j :j\ zbzb the RuffianGnollHealth: 43/43 ========================:j tMagic: 7/7========================#######AC: 5Str: 15#########.....#EV: 11Int: 9#÷ß.#.#.ß..##.#SH: 0Dex: 12#..........##<#XL:  5 Next: 49% Place: Dungeon:4#@.........##)##:j Noise: ---------  Time: 1692.9 (0.0)#............††#-) Nothing wielded#..........##..#Throw: 2 boomerangs¿#..........##..#Quill #÷ß.#.#.ß..##..##############..#.#...#.###.# ######.####.# _Unknown command. _Found a scroll of teleportation and a parchment of Mephitic Cloud. _h - a scroll labelled CUIRAIBR PALY _t - 3 scrolls of teleportation (gained 1)  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.:j :jݿ :j :jm :j@ X:j :j :j X:j :j ,:j :jh :j> :jo :j :j :j :j :j :jJ :j :j :j :jQ :jz :j :j :j :j6 :j :j :j8 :j :j :j :j :j :j :j :j7 :j :j :j} :j B:j :j W  There is a stone staircase leading up here.:j f _:j %3:j^ ,:j :j1 r _You climb upwards.  There is a stone staircase leading down here.  Things that are here::j |#........# #....#...##......#.# #.##........#......#'## #. #.##.......####.###.≈## #.. .......:jR #.###.≈≈### #..# #......#.+..∩..'.##...# ......###≈≈.###....# ......##≈.#[)#.### ##+#.@..# 708.4 (15.5)#...#### #####:j 5 :j_ :j :j p _a +0 spear; a gnoll corpse:jI3:jqK:j[:j`:jfe: _:jf:jRi,:jj:j@m:jo,:jq:jr:jhs:js:jdt:ju:jv,:jw:jz:j1{,:j-|:j9~:j:j:j:j:j,:j :j@:jr,:js:j:jN:j:j:jғ:j:j*:j:j*:j+:j|:j:j:j,:jS:jx:jf  You encounter an adder.:jҽ........# # ..#####.#####.### ..# #.........# ..# ####..#)#. ### #....#.# .. .## ###...(#.# ... ..# #....#...####.... #.# #.##............S #'## #.##.##..@....... #.≈## #.##............. #.≈≈####.#..###......... .∩..'.##...## #......### ≈.###....### #......# ≈.#[)#.### #......#[4:j4mS   adder (asleep) #+#.>..##......# #...############ #####:jH/21.4 (13.0:j22.4 (14 _:j :j!:jn:jxo# #.# #####.#####.### # #.........# .# ####..#)#.# ..:jo  #....#.# .. ## ###...(#.# ...5:j&p# #....#...####. .# #.##.S. '## #.##.##. :jp.≈## #.##...... .≈≈####.#..###. ∩..'.##...## #......# .###.... .#[)#.### #......# :jPq5   Grinder (wand, asleep) +#.>..# #......# S   adder (asleep)  :js:j{  You encounter Grinder. She is carrying a wand of flame.:j/  --more--:j\\?S. :j\_§Grinder shouts!:jbf|S   adder (wandering):j/g9==3.0):jTo:jq@ _Grinder blinks! Grinder leaves your sight.:j֖:jg:jh:jƠF _Unknown command.:jd ÷)####### #.# ........# #.# .#####.#####.### .# #.........# . :j ..# ####..#)#.# ..# #....#.# ...# ###...(#.# ...§ ..# #....#...####....S #.# #.##... #'## #.##.##. :j _#.≈## #.##.... :jE #.≈≈####.#..###.......... .∩..'.##...## #......#### :jm ≈.###....### #......# ≈.#[)#.##:j # #......# #+#.>..# #......# #...############:jC 2S:jQ nS   adder (wandering):j] &--:j 4 _:j :jk :jR##<# #.# .÷)####### #.#.......# #.# .#####.#####.### .# #.........# . ...# ####..#)#.# .. #### #....#.# ...# ###...(#.# ...§ ...# #....#..@####...SS .#.# #.##... .#'## #.##.##. ##.≈## #.##.... ##.≈≈####.#..###.......... ..∩..'.##...## #......####≈.###....### #......#≈.#[)#.### #......##+#.>[34:j"Sm..# #......#S:jb.S   adder (wandering):jb@--5:jj:j'l:jf  ##...... ##<÷)######......# #.# ####.#####.## ........ ...# ####..#) ## #.... ...:jig ###...(#@# ...§ .....#...####....S.# ..........S .#'## .##.........## #.##............ ##.≈≈####.#..##..... ..∩..'.##...###### ≈≈.###....### #≈.#[)#.###:jUh :jp :jq %6:jx :jz :j3M #...†  ##...... ##<÷)####### #......# #.# ####.#####.## ........ ...# ####..#) ## #.... ...###...(#.# ...§ .....#...####....S.# #...........S .#'## #.##.##...........#.###.......#......#:j[::j;%7:j(A:j5C:jM. #...†  ##...... ##<# .÷)####### #.......# #.# ####.#####.## :jsU........ ...# ####..#) ## #.... ...###...(#.# ...§ .....#...####....S .#.# #.##...........S..#.#....:jպ:jC%8:j7:jK:j:j:j&:jR15:j!  You start waiting.Grinder comes into view.:jg5   Grinder (wand):j&0:j19.4 (1 _:j :jH :j\:j_bA***:j...37----==30 _Grinder zaps a wand. The puff of flame hits you.:jJ †##.... ##<###### .÷)#........# #.#####.#####.### #..........###..#)#. #### #..... ..###...(:j"K L...§.....#...####....S .###.....5.....S..'####......... ##.≈##......≈####.#..###... ..∩..'.##...## #......#### ≈≈.###....### #:jpX :j] **:j2 g  Grinder gestures at you.:j 8@:j l2---------1:j :j 4 _Pain shoots through your body!:j>E##.... ##<###### :jR.÷)........# ######.#####.### #..........###..#)#. #### #..... ..###...(...§.....#...####....S .###.....5.....S..'###.##......... ##.≈## #.##........≈####.#..###...S. ..∩..'.##...## #......####S   adder (wandering) ≈≈.###....### ..# #≈.#[)#.### :j5:j5.:j]%.:j.S:j:j1@--2:j":j$:j,_ S.  :j,<You hit Grinder. Your off-hand punch misses Grinder.:j: S  Grinder is lightly wounded.  Grinder says, "You look like you could use a good racking.":jOCg  Grinder gestures at you.:j:jn3=--=3.3 (0.9:j:j( _You barely resist.:jqd S.  You hit Grinder but do no damage. You bite Grinder. §Grinder is lightly wounded.S.:jqS   adder:j'4.2:j:jX% _Grinder blinks!:j ##<###### .÷)........#####.#####.### #..........###..#)#. #### #..... ..###...(...§.....#..@####....S .###.........5....'####.S...........Quill .....##5   Grinder (wand)S   adder#......# ##+#.>..##......#5.:jϢ7S.:jd:jת4-5.2 (1.0:jQ:j#:jcW:  :jWYou closely miss the adder. The adder is struck by your quills.  The adder barely misses you.Grinder says, "Just stop there for a second...":jD_B******:jP..@...:j}4=6.1 (0.9:j:jh _Grinder zaps a wand. The puff of flame misses you.:j=M ##...... ##<÷)######......# #.# ####.#####.## ........ ...# ####..#) ## #.... ...###...(#@# ...§ ..:j!U...#...####....S.# ...S...5... .#'## .##......... ##.≈## #.##.................S   adder#####......#:jS.4=-7.1 (1.0:j:jq:j,u †You hit the adder.:j -15:j"N5   Grinder (wand):jCe57=9 (0.8 _You kill the adder!:j3##<###### .÷)........#####.#####.### #..........###..#)#. #### #..... ..###...(...§.....#..@####....S .###..............'####...5..... ##.≈##............≈####.#..###........ ..∩..'.##...## .#### ≈≈.###....### # #≈.#[)#.### #+#.>..# :jg :jg  Grinder gestures at you.:jYJ-8.9 (1.0:j}:j2 _You resist with significant effort.:js _You see here an adder corpse.:j @÷)# #.# .......# #.# #####.#####.#### #.........# .# ####..#)#.# .. ### #....#.# ... .## ###...(#.# ...§ :j  #....#..†####....S #.# #.##.....@........ #'## #.##.##...5 #.≈## #.##........ .≈≈####.#..### .∩..'.##...## #......#### ≈.###....### #......# .#[)#.### +#.>..# :j j...#### ########:j= 8 :j e30--=9:j :j ^ _Grinder is struck by your quills. Grinder hits you. You writhe in agony.:jU\G  You hit Grinder.  Grinder is moderately wounded.27---40.8 (0.9 _Grinder hits you. You writhe in agony.:j^f  You hit Grinder but do no damage.:j6'1.7:j:jS^ _Grinder is moderately wounded.:j4  You barely miss Grinder.  Grinder is moderately wounded.:j: :j x17-------=2.6:j= :j F _Grinder zaps a wand. The puff of flame hits you!:j  You hit Grinder.  Grinder is heavily wounded.:jAa5--------3.5:jN:j$< _Grinder hits you. You writhe in agony.:j!  You barely miss Grinder.  Grinder is heavily wounded.:j÷) #.# #.#####.### #.........# .  ####..#)#.# ..  #....#.# ...  ###...(#.# ...§  #....#..†####....S  #.##.....@........  #.##.##...5....... :jP #.##.............. #..###.......... .∩..## #......#### ### #......# [)#.### #......# >..# #......#   :j ÷) #.# #.#####.###:j f #.........# .  ####..#)#.# .. :j #....#.# ... :jE  ###...(#.# ...§  #....#..†####....S :jf #.##.....@........ :j  #.##.##...5.......  #.##.............. :j #..###.......... ∩:j߲ ..## #......###:j &### #......# [)#.### #......#:j) >..# #......# :jL U  Grinder zaps a wand. The puff of flame hits you!:jH 8/43 -----=4.3 (0.8:jO :jR V _* * * LOW HITPOINT WARNING * * *:j:j$:j( :j F _Unknown command.:jI3:jU:jWF _Unknown command.:jix:j|ZDrink which item? Potions  L - 4 potions of lignification  d - a sedimented coppery potion  f - a glowing green potion  j - 3 viscous brown potions  k - 2 murky silvery potions  n - a murky blue potion :j|& o - 2 metallic silvery potions  p - 2 sedimented grey potions [!] read|quaff|evoke[?] describe selected:jR:j\:j`f÷)####### #.#zbzb the Ruffian ........# #.#Gnoll ..#####.#####.###Health: 8/43====-------------------- ..# #.........#.Magic: 7/7======================== ..# ####..#)#.#..AC: 5Str: 15 ####....#.# ...EV: 11Int: 9 .## ###...(#.# ...§SH: 0Dex: 12 ..# #....#..†####....SXL:  5 Next: 57% Place: Dungeon:3 #.# #.##.....@........Noise: ==---:jfX----  Time: 1744.3 (0.0) #'## #.##.##...5.......-) Nothing wielded #.≈## #.##..............Throw: 2 boomerangs #.≈≈####.#..###..........Quill .∩..'.##...## #......#### :jPg≈.###....### #......#5   Grinder (wand) ≈.#[)#.### #......# #+#.>..##......# #...####:j;h?########You barely miss Grinder.  Grinder is heavily wounded.Grinder zaps a wand. The puff of flame hits you! _* * * LOW HITPOINT WARNING * * * _Unknown command. _Unknown command.:javReally quaff the potion of lignification? Y - Yes  N - No:jD:j{U÷)####### #.#zbzb the Ruffian ........# #.#Gnoll ..#####.#####.###:j/Health: 8/43====-------------------- ..# #.........#.Magic: 7/7======================== ..# ####..#)#.#..AC: 5Str: 15 ####....#.# ...EV: 11Int: 9 .## ###...(#.# ...§SH: 0Dex: 12 :jf..# #....#..†####....SXL:  5 Next: 57% Place: Dungeon:3 #.# #.##.....♣........Noise: ==-------  Time: 1744.3 (0.0) #'## #.##.##...5.......-) Nothing wielded :jrh#.≈## #.##..............Throw: 2 boomerangs #.≈≈####.#..###..........Quill .∩..'.##...## #......#### ≈.###....### #......#5   Grinder (wand) ≈.#[)#.### #......# #+#.>..##......# #...############Grinder zaps a wand. The puff of flame hits you! _* * * LOW HITPOINT WARNING * * * _Unknown command. _Unknown command.Your quills recede back into your body.You turn into a tree. Your +0 ring mail melds into your body.:j12/6422  2  -5.3 (1BranchesTree:j! :j:jE _* * * LOW HITPOINT WARNING * * * _Unknown command.  Your quills recede back into your body.You turn into a tree. Your +0 ring mail melds into your body. _Your roots penetrate the ground. Grinder barely misses you.:j ÷) #.# #.#####.### #.........# .  ####..#)#.# ..  #....#.# ...  ###...(#.# ...§  #....#..†####....S  #.##.....♣........  #.##.##...5....... :jR #.##.............. #..###.......... .∩..## #......#### ### #......# [)#.### #......# >..# #......#   You barely miss Grinder.  :jEGrinder is heavily wounded.:j ÷) #.# #.#####.### #.........# .  ####..#)#.# ..  #....#.# ... :j > ###...(#.# ...§  #....#..†####....S  #.##.....♣........  #.##.##...5.......  #.##.............. :j #..###.......... ∩..## #......###### #......# :j6 <[)#.### #......#>..# #......# :j K  Grinder hits you. You writhe in agony!:j 5/64 ----6.2 (0.9:j :j V _* * * LOW HITPOINT WARNING * * *:j:jEvoke which item? Wands  g - a wand of flame (21) Baubles  a - 3 flux baubles [!] read|quaff|evoke[?] describe selected:j:j:jU÷)####### #.#zbzb the Ruffian ........# #.#Gnoll ..#####.#####.###:jwHealth: 5/64=----------------------- ..# #.........#.Magic: 7/7======================== ..# ####..#)#.#..AC: 22Str: 15 ###:j#....#.# ...EV:  2 Int: 9 :j8.## ###...(#.# ...§SH: 0Dex: 12 :jO..# #....#..†####....SXL:  5 Next: 57% Place: Dungeon:3 :jN#.# #.##.....♣........Noise: =--------  Time: 1746.2 (0.0) #'## #.##.##...5.......-) Branches :j|*#.≈## #.##..............Throw: 2 boomerangs #.≈≈####.#..###..........:jVTree .∩..'.##...## #......#### ≈.###....### #......#:jջ 5   Grinder (wand) ≈.#[)#.### #......# :jz#+#.>..##......# #...####:j1########You turn into a tree. Your +0 ring mail melds into your body. _Your roots penetrate the ground. Grinder barely misses you.:j^You barely miss Grinder.  Grinder is heavily wounded.Grinder hits you. You writhe in agony! :jA_* * * LOW HITPOINT WARNING * * *:j:j:j:jY _You are stuck in your current form!:j:jV:j:jN _There are no items here.:j! _Unknown command.:j01:j3Evoke which item? Wands  g - a wand of flame (21) :j3Baubles  a - 3 flux baubles [!] read|quaff|evoke:j 4][?] describe selected:j:j:jI÷)####### #.#zbzb the Ruffian ........# #.#Gnoll ..#####.#####.###Health: 5/64=----------------------- ..# #.........#:j͠P.Magic: 7/7======================== ..# ####..#)#.#..AC: 22Str: 15 ####....#.# ...EV:  2 Int: 9 .## ###...(#.# ...§:jSH: 0Dex: 12 ..# #....#..†####....SXL:  5 Next: 57% Place: Dungeon:3 :j]*#.# #.##.....♣........Noise: =--------  Time: 1746.2 (0.0) :jB#'## #.##.##...5.......-) Branches #.≈## #.##..............:jThrow: 2 boomerangs #.≈≈####.#..###..........Tree .∩..'.##...## #......#### ≈.###....### #......#:j.45   Grinder (wand) ≈.#[)#.### #......# #+#.>..#:jQ#......# #...############Grinder is heavily wounded.Grinder hits you. You writhe in agony! _* * * LOW HITPOINT WARNING * * * _You are stuck in your current form! :jƢp_There are no items here. _Unknown command.:j÷)####### #.# zbzb the Ruffian ........# #.# Gnoll ..#####.#####.### Health: 5/64=----------------------- :j..# #.........# .  Magic: 7/7======================== ..# ####..#)#.# ..  AC: 22Str: 15 ### #....#.# ...  EV:  2 :j >Int: 9 .## ###...(#.# ...§  SH: 0Dex: 12 :j<o..# #....#..†####....S  XL:  5 Next: 57% Place: Dungeon:3 #.# #.##.....♣........  Noise: =--------  Time: 1746.2 (0.0) :jhr#'## #.##.##...5.......  -) Branches #.≈## #.##..............  Throw: 2 boomerangs :j#.≈≈####.#..###..........  Tree :j.∩..'.##...## #......#### ≈.###....### #......#  5   Grinder (wand) :jo≈.#[)#.### #......# :j#+#.>..# #......# #...#### ######## _You are stuck in your current form! :jp_There are no items here. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Grinder, carrying a wand of flame (heavily wounded, 79% to hit):j Q÷)####### #.#zbzb the Ruffian ........# #.#Gnoll ..#####.#####.###Health: 5/64=----------------------- ..# #.........#.:jP Magic: 7/7======================== ..# ####..#)#.#..AC: 22Str: 15 ####....#.# ...:j} cEV:  2 Int: 9 :j 8.## ###...(#.# ...§SH: 0Dex: 12 :jk ..# #....#..†####....SXL:  5 Next: 57% Place: Dungeon:3 #.# #.##.....♣........Noise: =--------  Time: 1746.2 (0.0) #'## #.##.##...*.......-) Branches #.≈## #.##.......*......Throw: 2 boomerangs #.≈≈####.#..###....*.....Tree :j A.∩..'.##...## #.....*#### ≈.###....### #......#:j 45   Grinder (wand) ≈.#[)#.### #......# #+#.>..#:j ]#......# #...############ :ja _You are stuck in your current form! _There are no items here. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Grinder, carrying a wand of flame (heavily wounded, 79% to hit):jV K5...:j There are no items here.Unknown command.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Grinder, carrying a wand of flame (heavily wounded, 79% to hit)  The puff of flame misses Grinder. Grinder zaps a wand.:j% :j% ^6==7.2 (1:j- :j0 D _The puff of flame hits you but does no damage.:j.$:j$:j,:j /F _Unknown command.:ja N ÷) #.# #.#####.### #.........# .  ####..#)#.# ..  #....#.# ...  ###...(#.# ...§  #....#..†####....S  #.##.....♣........ :j" Q #.##.##...5.......  #.##.............. #..###.......... .∩..## #......#### ### #......# [)#.### #......# >..# #......#   You hit Grinder.  Grinder is heavily wounded.:j ÷) #.# #.#####.### #.........# .  ####..#)#.# ..  #....#.# ...  ###...(#.# ...§  #....#..†####....S  #.##.....♣........  #.##.##...5.......  #.##.............. #..###.......... ∩..## #......###### #......# :j ;[30m[)#.### #......#>..# #......# :j  Grinder hits you. You writhe in agony.4--8.0 (0.8:j :j  :j :_* * * LOW HITPOINT WARNING * * *:ji :j;]  You closely miss Grinder.  Grinder is heavily wounded.:j^?-8:je:jfg' _Grinder hits you.:j  You hit Grinder but do no damage.9.7 (0.9:j :j [ _Grinder is heavily wounded.:j,U ÷) #.# #.#####.### #.........# .  ####..#)#.# ..  #....#.# ...  ###...(#.# ...§  #....#..†####....S  #.##.....♣........  #.##.##...5.......  #.##.............. #..###.......... .∩..## #......#### :jS### #......# [)#.### #......# >..# #......#   You closely miss Grinder.  Grinder is heavily wounded.:j`÷) #.# #.#####.### #.........# .  ####..#)#.# ..  #....#.# ...  ###...(#.# ...§  #....#..†####....S  #.##.....♣........  #.##.##...5.......  #.##.............. #..###.......... :jt∩..## #......###### #......# [)#.### #......#>..# #......# :jGK  Grinder hits you. You writhe in agony.:j!3:j3-50.6:j:j :j:_* * * LOW HITPOINT WARNING * * *:j,:j9HDrink which item? Potions  L - 3 potions of lignification  d - a sedimented coppery potion  f - a glowing green potion  j - 3 viscous brown potions  k - 2 murky silvery potions  n - a murky blue potion  o - 2 metallic silvery potions  p - 2 sedimented grey potions :j'J[!] read|quaff|evoke[?] describe selected:j~b :ji :jr ÷)####### #.#zbzb the Ruffian ........# #.#Gnoll ..#####.#####.###Health: 3/64:j^s =----------------------- ..# #.........#.Magic: 7/7======================== ..# ####..#)#.#..AC: 22Str: 15 ####....#.# ...EV:  2 :js Int: 9 .## ###...(#.# ...§SH: 0Dex: 12 ..# #....#..†####....SXL:  5 Next: 57% Place: Dungeon:3 :j4t l#.# #.##.....♣........Noise: =--------  Time: 1750.6 (0.0) #'## #.##.##...5.......-) Branches #.≈## #.##..............:jmt Throw: 2 boomerangs #.≈≈####.#..###..........Tree :jt @.∩..'.##...## #......#### ≈.###....### #......#5   Grinder (wand) ≈.#[)#.### #......# :jt #+#.>..##......# #...############:jxu cYou hit Grinder but do no damage. _Grinder is heavily wounded.You closely miss Grinder.  Grinder is heavily wounded.Grinder hits you. You writhe in agony. _* * * LOW HITPOINT WARNING * * *:j[ B  It was a potion of might.  You feel very mighty all of a sudden.j -> m - 2 potions of might  You die...  Grinder sighs, "Dead already? I want a refund.":jk a-2/64 -:ja /  --more--:j( Gear: 9/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()  d - 2 boomerangs (quivered) Armour (go to first with [)  a - a +0 ring mail (melded)e - a +0 leather armour  h - a +0 cloak Jewellery (go to first with "=)  g - a ring of poison resistance (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  f - a granite talisman  i - a medusa talisman:jL :jM,:jU:jYGoodbye, zbzb.177 zbzb the Ruffian (level 5, -2/64 HPs)Began as a Gnoll Shapeshifter on June 23, 2026.Slain by Grinder (5 damage)... on level 3 of the Dungeon.The game lasted 00:06:37 (1760 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswn:j0ZLVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswn:jfZpHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswn:jZTKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orb:jv:j:jg? [?25h[?0c [?1051l[?1052l[?1060l[?1061l