m;j/  Player: zbzb Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.22:06:37.ttyrec Time: (1782252397) Tue Jun 23 22:06:37 2026 o;jxv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1co;jo;jo;jWelcome, zbzb. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random Shapeshifterr;jr;j`r;jWelcome, zbzb the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorr;j-j - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist r;jUg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist r;jXShapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesr;j]Space - Change species ? - Help Tab - Random Shapeshifterw;jj - Shapeshifter k - Wanderer Wanderers start with random equipment and skills. w;j w;j* w;j- zbzb the CallerGnollHealth: 13/13 ========================Magic: 6/6========================AC: 3Str: 9EV: 12Int: 11SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerw;j =Nothing quiveredw;j #.##.#...#.##.##.##.##@####w;j w;jA2.0 (2;j4@ _You start memorising the spell. You continue memorising.;j|@;jz;j' c _You finish memorising. Spell assigned to 'a'.;j5;j7 Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning2% 1  b - Call Canine Familiar Summoning8% 3  c - Summon Ice BeastIce/Summoning 22% 3  d - Stone ArrowConjuration/Earth 54% 3 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;j;j;;jd/zbzb the Caller#.#Gnoll#.#Health: 13/13 ========================...Magic: 6/6========================#.#AC: 3;jStr: 9#.#EV: 12Int: 11#.#SH: 0Dex: 13#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 2.0 (0.0)###a) +0 daggerNothing quivered;jPscroll of blinking; and the following spells available to memorise: Summon _Small Mammal, Call Canine Familiar, Sandblast, Summon Ice Beast, Stone Arrow. _You don't know any spells. _Unknown command. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.;j;jMemorise Summon Small Mammal, consuming 1 spell level and leaving 7? Y - Yes  N - No;jg ;jy zbzb the Caller#.#Gnoll#.#Health: 13/13 ========================...Magic: 6/6========================#.#AC: 3Str: 9#.#EV: 12;jz kInt: 11#.#SH: 0Dex: 13#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 2.0 (0.0)###a) +0 daggerNothing quiveredscroll of blinking; and the following spells available to memorise: Summon _Small Mammal, Call Canine Familiar, Sandblast, Summon Ice Beast, Stone Arrow. _You don't know any spells. _Unknown command. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.;js{ 23.0 (1 _;j ;jx ;j A4.0 (2;jي _You start memorising the spell. You continue memorising.;jM ;j ;jK c _You finish memorising. Spell assigned to 'b'.;j_ ;j ;j ;j F _Unknown command.;jm3;jn;j^p;jr;j6vP _;jv;jv;jw;jFy;ju{B;j};jwß(ß#.########.#######...............7.0 (3.#.##.##<####;j[A8.0 (4;j|;j% _Found 3 stones.;jr3;j|;j/;jX;j;jE;jd ;j ;jq ;j ;j;j$;j,;j6;j;j/;jm;j ;j;jI;j;jD;jV;j;j1;j;j!;jp#;j#;j$;j%;jN';j';j(;j*;jQ+,;j+;js.;j21  You encounter a goblin. It is wielding a +0 dagger.;j6#.# ß(ß #.# #.# #####.# ....g#.# #### #######.#######.@.....# ;jB7................##.#### #######.######### ##.# ¿#.##.# g   goblin (asleep)#<####;j<018.0 (10.0);j=39.0 (11 _;jz@;jC;j#.# ß(ß #.# #.# ####.# .....g.#.# ####..#######..@....# ........##.#### .### .# #.# ¿.##.# ..#.# ## ;jg).g.;ji¿g;j!;==20.0 (1.0);j;j( _The goblin shouts!;j1).g.;j#;jp$/--1;jH(;j+;jq g.;j{ W--2;j} ;jW ;jCg.;j;j&3;j;j6;jw   zbzb the Caller ¿  Gnoll #.# Health: 13/13 ======================== ß(ß Magic: 5/6====================---- #.# AC: 3Str: 9 #.# #######  EV: 12Int: 11 #.# .......  SH: 0Dex: 13 #.# ####.......  XL:  1 Next:  0% Place: Dungeon:1 ######.#######..@*g..#  Noise: ---------  Time: 23.0 (0.0) ...............##.####  a) +0 dagger ######.######### .# Nothing quivered #.# ¿.;j [40m# #.# .. #.# ## g   goblin #<# ### _You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Cast which spell? (? or * to list) Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (84% to hit);j vzbzb the Caller¿Gnoll#.#Health: 13/13 ========================ß(ßMagic: 5/6;jM ====================----#.#AC: 3Str: 9#.########EV: 12Int: 11#.#.......SH: 0Dex: 13#.# ####.......XL:  1 Next:  0% Place: Dungeon:1 ######.#######..@#g..#;j Noise: ---------  Time: 23.0 (0.0) ...............##.####a) +0 dagger ;j ######.######### .#Nothing quivered#.#¿.##.#;j ..#.###g   goblin;j i#<#### _The goblin shouts!  ;jJ Cast which spell? (? or * to list) Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line;jv oAim: a goblin, wielding a +0 dagger (84% to hit)  The blast of sand hits the goblin.;ji g.;j ;j 5=4.5 (1.5;jF ;jН   Cast which spell? (? or * to list) Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (84% to hit)  The blast of sand hits the goblin. _The goblin is severely wounded.;j   zbzb the Caller ¿  Gnoll #.# Health: 13/13 ======================== ß(ß Magic: 4/6================-------- #.# AC: 3;jStr: 9 #.# #######  EV: 12Int: 11 #.# .......  SH: 0Dex: 13 #.# ####.......  XL:  1 Next:  0% Place: Dungeon:1 ######.#######..@g...#  Noise: =--------  Time: 24.5 (0.0) ...............##.####  a) +0 dagger ######.######### .# Nothing quivered #.# ¿.# #.# .. #.# ##;jY g   goblin #<# ### ;j)_The goblin is severely wounded.Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jЪ<Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 84% to hit);jvzbzb the Caller¿Gnoll#.#Health: 13/13 ========================ß(ßMagic: 4/6;j================--------#.#AC: 3Str: 9#.########EV: 12Int: 11#.#.......SH: 0Dex: 13#.# ####.......XL:  1 Next:  0% Place: Dungeon:1 ######.#######..@#####;jNoise: =--------  Time: 24.5 (0.0) ...............##.####a) +0 dagger ######.######### .#Nothing quivered#.#;j$t¿.##.#..#.#;jQ##g   goblin#<#;jsZ### _The goblin is severely wounded.;jCasting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j5Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 84% to hit);jIwMrCasting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (severely wounded, 84% to hit)  The blast of sand misses the goblin. The goblin hits you with a +0 dagger.;j g... r   rat (wandering)The goblin barely misses you.;jC\2--6.0 (1.5;j};jˈT _You encounter a rat.;js r.  You barely miss the goblin.The goblin is heavily wounded.The rat squeaks loudly.;j=~r=70;jw ;j = _The goblin hits you but does no damage.;j ¿ #.# ß(ß #.# #.# ####### #.# .....r. #.# ####.#.#######.@.g...#.##.#####.### .# #.# ¿.# #.# .. #.# ## #<#  ###;jg.;jc1r.;jt3==--8;j ;j;jU .rYou miss the goblin.The goblin is heavily wounded.;jO];jW^O=-9;jgd;jfT _The goblin closely misses you.;j .rYou hit the goblin.  The goblin is severely wounded.;jO 8 ;j4 V2--30;jm ;jݛ ; _The goblin hits you with a +0 dagger.;jO  r.  You barely miss the goblin. Your bite misses the goblin.The goblin is severely wounded.;jAU;jUc0------1;jZ;jq]; _The goblin hits you with a +0 dagger.;j  r.  You closely miss the goblin.The goblin is severely wounded.;j;jS}9/13 ------2;j;j?; _The goblin hits you with a +0 dagger.;j`  zbzb the Caller ¿  Gnoll #.# Health: 9/13================-------- ß(ß Magic: 3/6============------------ #.# AC: 3Str: 9 #.# #######  EV: 12Int: 11 #.# .......  SH: 0Dex: 13 #.# ####.......  XL:  1 Next:  0% Place: Dungeon:1 #######.#######.@gr...#  Noise: =--------  Time: 32.0 (0.0) ................##.####  a) +0 dagger #######.######### .#  Nothing quivered #.# ¿.# ;j  #.# ..  #.# ##  g   goblin #<# r   rat ### _The goblin hits you with a +0 dagger.  Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 84% to hit);j_\ r  zbzb the Caller ¿  Gnoll #.# Health: 9/13================-------- ß(ß Magic: 3/6============------------ #.#;j\  AC: 3Str: 9 #.# #######  EV: 12Int: 11 #.# .......  SH: 0;j] "Dex: 13 #.# ####.......  XL:  1 Next:  0% Place: Dungeon:1 ;j] k#######.#######.@)r...#  Noise: =--------  Time: 32.0 (0.0) ................##.####  a) +0 dagger #######.######### .#  Nothing quivered #.# ¿.#  #.# ..  #.# ##  g   goblin #<#;j&^ e r   rat ###Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ja^ Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line;j^ Aim: a goblin, wielding a +0 dagger (severely wounded, 84% to hit)  The blast of sand hits the goblin.;jd  ¿  #.# ß(ß #.# #.# #######  #.# .......  ;je #.# .... .# ...## ######## .#  #.#  #.#  #.# ##r   rat #<# ;je 6### ;j +r.;j ;j$ h4====13.5 (1.5;j3 ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (severely wounded, 84% to hit)  The blast of sand hits the goblin. _You kill the goblin!;j e )You hit the rat.;jZ (;j 4240;j ;j: G _You kill the rat!;j;jf;j?;jO;j˻;j10/13==;jI;j<====;j^;j;jx;j;jJ,;j ;jP==;j;j;j,L1==;j;;j,;j;jhf5====;j=;j;j;j;j;j(j2====;j;jl;j;j;j;jS<====;jJ;j;j;j;j;jW _You start resting.;j&-rr   rat (wandering);j0484.0);jc==-9.5 (15;j;jT _You encounter a rat.;j -  zbzb the Caller ¿  Gnoll #.# Health: 12/13 ======================-- ß(ß Magic: 4/6================-------- #.# AC: 3Str: 9 #.# #######  EV: 12Int: 11 #.# .......  SH: 0Dex: 13 #.# ####.......  XL:  1 Next: 20% Place: Dungeon:1 ;j #######.#######.@*....#  Noise: ---------  Time: 49.5 (0.0) ................##r####  a) +0 dagger #######.######### .#  Nothing quivered #.# ¿.#  #.# ..  #.# ##  r   rat (wandering) #<# ### _You encounter a rat.Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 87% to hit);j8   zbzb the Caller ¿  Gnoll #.# Health: 12/13 ======================-- ß(ß Magic: 4/6================-------- #.# AC: 3Str: 9 #.# #######  EV: 12Int: 11 #.# .......  SH: 0Dex: 13 #.# ####.......  XL:  1 Next: 20% Place: Dungeon:1 #######.#######.@r....#  Noise: ---------  Time: 49.5 (0.0) ................##.####  a) +0 dagger #######.######### .#  Nothing quivered #.# ¿.#  #.# ..  #.# ## ;j   r   rat (wandering) #<# ### _You encounter a rat.Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 87% to hit);j|  ¿  #.# ß(ß #.# #.# #######  #.# .......  #.# .... .# ...## ######## .#  #.#  #.#  #.# ##  #<# ;j0 7### ;j 3==Contam: 10% 50.5 (1;jF ;j =  Casting: Sandblast (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 87% to hit) _You miscast Sandblast. Nothing appears to happen.;j~|rr=1;j;j _You barely miss the rat. The rat barely misses you.;jca  zbzb the Caller ¿  Gnoll #.# Health: 13/13 ======================== ß(ß Magic: 3/6============------------ #.# AC: 3Str: 9 #.# #######  EV: 12;jdInt: 11 Contam: 10%  #.# .......  SH: 0Dex: 13 #.# ####.......  XL:  1 Next: 20% Place: Dungeon:1 #######.#######.@r....#  Noise: =--------  Time: 51.5 (0.0) ................##.####  a) +0 dagger #######.######### .#  Nothing quivered #.# ¿.#  #.# ..  #.# ##  r   rat #<# ### ;ji2_You barely miss the rat. The rat barely misses you.Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit);j)/  zbzb the Caller ¿  Gnoll #.# Health: 13/13 ======================== ß(ß Magic: 3/6============------------ #.# AC: 3Str: 9 #.# #######  EV: 12Int: 11 Contam: 10%  #.# .......  SH: 0;j*Dex: 13 #.# ####.......  XL:  1 Next: 20% Place: Dungeon:1 #######.#######.@)....#  Noise: =--------  Time: 51.5 (0.0) ................##.####  a) +0 dagger #######.######### .#  Nothing quivered #.# ¿.#  #.# ..  #.# ##  r   rat #<# ###Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  ;j*Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit)  The blast of sand hits the rat.;j1 ¿  #.# ß(ß #.# #.# #######  #.# .......  #.# .... .# ...## ######## .#  #.#  #.#  ;j1#.#  #<# ### ;j;jh4====33.0 (1.5;j;j7Sonfirm with . or Enter, or press ? or * to list all spells.;jqAiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (87% to hit)  The blast of sand hits the rat. _You kill the rat!;j.I;j3n;j8n;j~;n====8% ;j;;j<<76;j=;j>;jq@M4;jA;j`B72;jC;jEW _You start resting.;jJ&-;jlP.61.0 (8.0;jQP-;jV;jXK _Your magical contamination has completely faded away.;j ;j ;jK ;jh 5====;j ;jV ;jŢ ;j ;j8 ;j ;j ;j ;jۨ ;j ;j( >==== _You start resting.Magic restored.;j0 072.0 (11.0);j d6====3.0 (12 _;jG ;j ;j;jApQuiver which action? ([-] to clear)  a - Cast: Sandblastb - Cast: Summon Small Mammal [*/%] inventory [&] all spells;jz[!] focus mode: off|on;j;jzbzb the Caller¿Gnoll#.#Health: 13/13 ========================ß(ßMagic: 6/6========================#.#AC: 3Str: 9#.########EV: 12Int: 11#.#.......SH: 0Dex: 13#.# ####.......XL:  1 Next: 30% Place: Dungeon:1 #######.#######.@)....#;j+@Noise: ---------  Time: 73.0 (0.0) ................##.####a) +0 dagger #######.######### .#Cast: Sandblast#.#¿.##.#..#.####<####The blast of sand hits the rat. _You kill the rat! _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored.;j;j`;j;j 4;jX ;j F _Unknown command.;j3;j;j;jɇ;j]: _;j]  Items here: ) †††.;j?¿ #.# ß(ß #.# #.# ########. #.# #........ #.# ####.. .#######..)@...# 4.0 (1##.#### .##########.# #.# ).##.# #..#.# ;jSA### ;jm;j+5.0 (2;j;jZ' _Found a hand axe.;j;jF;jz;j;jn;j;j,;j;jW;j;j;j @  You see here a +0 hand axe.;jQ#.##.#########.#........#.# ####........ #####.#######..)....# ..............##.#### #####.##########.# .......).#####  #.# ######.#@....#8.0 (3 ;j #.# #.###.....>  #<# #. .##...### # ## ;j;j$+9.0 (4;j`$;j&; _Found a stone staircase leading down.;j"  ß(ß #.#  #.# ########. #.# #........ #.# ####........ ######.#######..)....# ...............##.#### ######.##########.#  #.# .......@.##### #.# ######.#.....#  #.# #.###.....> #<# #. .##...##### # ##;j< ;j ,80.0 (1;j ;j Q _You see here a +0 hand axe.;jky1 _d - a +0 hand axe;jZ z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ;j;j Adjust which item? Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn);j;jpß(ßzbzb the Caller#.#Gnoll#.#########.Health: 13/13 ========================#.##........Magic: 6/6;j========================#.# ####........AC: 3Str: 9 ;jg######.#######..)....#EV: 12Int: 11 ...............##.####SH: 0Dex: 13 ######.##########.#;jXL:  1 Next: 30% Place: Dungeon:1#.# .......@.#####Noise: ---------  Time: 81.0 (0.0)#.# ######.#.....#;j a) +0 dagger#.##.###.....>;j[8Cast: Sandblast#<##. .##...##### # ## ;j_Found a stone staircase leading down. _You see here a +0 hand axe. _d - a +0 hand axe  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ;jd - a +0 hand axe  Adjust to which letter? (? for menu, Esc to quit);jq;j;t;j~y;j| _You see here a +0 hand axe. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 hand axe  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 hand axe; d - a +0 robe (worn);jTd  Your movement speed is average. Your attack delay is about 1.0.;jV;j!\;j8_  Your damage rating with your +0 dagger is about 4 (Base 4 x 107% (Dex) x 100% _(Skill)).;j  You unwield your +0 dagger.2.0 (1b) +0 hand axe;j.%F _b - a +0 hand axe (weapon);jrwd  Your movement speed is average. Your attack delay is about 1.3.;j4;j  Your damage rating with your +0 hand axe is about 6 (Base 7 x 97% (Str) x 100% _(Skill)).;j ;jI ;j \ _Unknown command.;jl-B  You unwield your +0 hand axe.;jt.p3a) +0 dagger ;j7;jy@. _a - a +0 dagger (weapon);j^Where to? (? - help)  D - Dungeon ;j;jL$tß(ßzbzb the Caller#.#Gnoll#.#########.Health: 13/13 ========================#.##........Magic: 6/6========================#.# ####........AC: 3Str: 9 ######.#######..)....#EV: 12Int: 11 ...............##.####SH: 0Dex: 13 ######.##########.#;j%UXL:  1 Next: 30% Place: Dungeon:1#.# .......@.#####Noise: ---------  Time: 83.0 (0.0)#.# ######.#.....#a) +0 dagger#.##.###.....>Cast: Sandblast#<##. .##...##### # ##Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 hand axe is about 6 (Base 7 x 97% (Str) x 100% _(Skill)). _Unknown command.You unwield your +0 hand axe. _a - a +0 dagger (weapon);j&;j');j-B;j;2X;j2;ja4;j4;j5;j7;j:;jd:;j<;;j>;j?;jR@;jMA;j C;jE;jF;j=G;jI;jPK;jK;jL;jbN;jO;jO;jpP;jSo  There is a stone staircase leading down here.;jU;jU$ _;jLV;jJ 2  You climb downwards.;j,;j;j g  # ##  #. .#  #.. ## .# ;j T .. #. r#  #.#. .#  #...#.###### ;j #..@>......93.5 (10.5) .........#####. #####..#.# Sandblast #w. .#;j  #.. ?#... .#;jw   dart slug (asleep)###. .#r   rat (asleep);jCQ#. .# _You encounter a rat and a dart slug.Found a scroll labelled LUNO OCRYLUKH. Found a stone staircase leading down.  There is a stone staircase leading up here.;j;j;j&d _There are monsters nearby!;j   zbzb the Caller  Gnoll # ## Health: 13/13 ======================== #. .# Magic: 5/6====================---- #.. ## .# AC: 3Str: 9 .. #. †# EV: 12Int: 11;j < #.#. .# SH: 0Dex: 13 #...#.######  XL:  1 Next: 30% Place: Dungeon:2 #..@>......  Noise: ---------  Time: 93.5 (0.0) .........#####.  a) +0 dagger #####..#.# Cast: Sandblast #w. .# #.. ?# ... .# w   dart slug (asleep);j-  ###. .# r   rat (asleep) #. .#;jj HCasting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  ;j Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat.;j%  # ## #. .# #.. ## .# .. #. †# #.#. ## #...########  ;j'& ...  ...##.  ### #w.  ;j& #..  ... .# ###. .# #. .# ;jI &..;j =4=5.0 (1.5;jO ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat. _You kill the rat!;jp%  zbzb the Caller  Gnoll # ## Health: 13/13 ======================== #. .# Magic: 4/6================-------- #.. ## .# AC: 3;j&ZStr: 9 .. #. †# EV: 12Int: 11 #.#. .# SH: 0Dex: 13 #...#.######  XL:  1 Next: 40% Place: Dungeon:2 ;j&f#..@>......  Noise: =--------  Time: 95.0 (0.0) ......*..#####.  a) +0 dagger #####.*#.# Cast: Sandblast #w. .# ;j&%#.. ?# ... .# w   dart slug (asleep) ###. .# ;j'U#. .# _You kill the rat!;j9'Casting: Sandblast (safe; 22% risk of failure)  ;j'DConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit);j%1 zbzb the CallerGnoll###Health: 13/13 ========================#..#Magic: 4/6================--------#.. ## .#AC: 3Str: 9.. #. †#EV: 12Int: 11#.#. .#SH: 0Dex: 13#...#.######XL:  1 Next: 40% Place: Dungeon:2#..@>......Noise: =--------  Time: 95.0 (0.0)......#..#####.a) +0 dagger#####.##.#Cast: Sandblast#w. .##.. ?#... .#w   dart slug###. .##. .#Casting: [3;j3 9;49mSandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The blast of sand hits the dart slug.;jn ..wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The blast of sand hits the dart slug.  The dart slug is moderately wounded.;j ``The dart slug launches a dart at you.;jO ..1----6.5 (1.5;jR - _The slug dart hits you.;j '  zbzb the Caller  Gnoll # ## Health: 11/13 ====================---- #. .# Magic: 3/6============------------ #.. ## .# AC: 3Str: 9 .. #. †# EV: 12Int: 11 #.#. .# SH: 0Dex: 13;j! #...#.######  XL:  1 Next: 40% Place: Dungeon:2 #..@>......  Noise: =--------  Time: 96.5 (0.0) ......*..#####.  a) +0 dagger #####.*#.# Cast: Sandblast #w. .# #.. ?# ... .# w   dart slug ;j!j###. .# #. .# _The slug dart hits you.  ;j"Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jG"-Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit);jzbzb the CallerGnoll###Health: 11/13 ====================----#..#Magic: 3/6============------------#.. ## .#AC: 3Str: 9.. #. †#EV: 12Int: 11#.#. .#SH: 0Dex: 13#...#.######;jwXL:  1 Next: 40% Place: Dungeon:2#..@>......Noise: =--------  Time: 96.5 (0.0).........#####.a) +0 dagger;j9#####..#.#Cast: Sandblast#w. .##.. ?#... .#w   dart slug###. .##. .# _The slug dart hits you.  ;jCasting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit);j-bContam: 10% -7.5 (1;j;j  Casting: Sandblast (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.;jeAiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit) _You miscast Sandblast. Nothing appears to happen.;j^   zbzb the Caller  Gnoll # ## Health: 11/13 ====================---- #. .# Magic: 2/6========---------------- #.. ## .# AC: 3Str: 9 .. #. †# EV: 12Int: 11 Contam: 10%  #.#. .# SH: 0Dex: 13 #...#.######  XL:  1 Next: 40% Place: Dungeon:2 #..@>......  Noise: ---------  Time: 97.5 (0.0) ......*..#####. [39;;j ?49m a) +0 dagger #####.*#.# Cast: Sandblast #w. .# #.. ?# ... .# w   dart slug ###. .# #. .# _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit);j5 kzbzb the CallerGnoll###Health: 11/13 ====================----#..#Magic: 2/6========----------------#.. ## .#AC: 3Str: 9.. #. †#EV: 12Int: 11 Contam: 10% #.#. .#SH: 0Dex: 13#...#.######XL:  1 Next: 40% Place: Dungeon:2#..@>......Noise: ---------  Time: 97.5 (0.0)......#..#####.a) +0 dagger#####.##.#;j6 Cast: Sandblast#w. .##.. ?#... .#w   dart slug###. .##. .#Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The blast of sand hits the dart slug.;jW 9w.;jm ".;j 5=9.0 (1.5;j ;j b _The dart slug is severely wounded.;j4v  zbzb the Caller  Gnoll # ## Health: 11/13 ====================---- #. .# Magic: 1/6====-------------------- #.. ## .# AC: 3Str: 9 .. #. †# EV: 12Int: 11 Contam: 10%  #.#. .# SH: 0Dex: 13 #...#.######  XL:  1 Next: 40% Place: Dungeon:2 #..@>......  Noise: =--------  Time: 99.0 (0.0) ......*..#####. ;jw:  a) +0 dagger #####.w#.# Cast: Sandblast #.. .# #.. ?# ... .# w   dart slug ###. .# #. .# _The dart slug is severely wounded.Casting: Sandblast (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit);j<  zbzb the Caller  Gnoll # ## Health: 11/13 ====================---- #. .# Magic: 1/6====-------------------- #.. ## .# AC: 3Str: 9 .. #. †# EV: 12Int: 11 Contam: 10%  #.#. .# SH: 0Dex: 13 ;jT#...#.######  XL:  1 Next: 40% Place: Dungeon:2 #..@>......  Noise: =--------  Time: 99.0 (0.0) .........#####.  a) +0 dagger #####.†#.# Cast: Sandblast #.. .# #.. ?# ... .# w   dart slug ###. .#;j #. .#Casting: Sandblast (safe; 22% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line;jCAim: a dart slug (severely wounded, 100% to hit)  The blast of sand hits the dart slug.;jE  # ## #. .# #.. ## .# .. #. †# #.#. .# ###  ...  ......#..#####.  ###;j1 #..  #..  ... .# ###. .# #. .# ;j .;j2==8100.5 (1.5)Sandblast;j ;j"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;jAim: a dart slug (severely wounded, 100% to hit)  The blast of sand hits the dart slug. _You kill the dart slug!;j S;jS;jEU;j]X;j)^;j^;jal2====;jc;jf;jygV==8% ;ji;jkk _You start resting.HP restored.;js&-;j}-4.5 (4.0;j#{3==6-5.5 (5 _;j;j%;j;j0;jI;jF _Unknown command.;jX 3;jY ;j~] ;j@b j4;jb O====2;j7d ;jf ;j"g 71;jh ;j W _You start resting.;j ;j +9.5 (4;j E==;jֱ ;j K _Your magical contamination has completely faded away.;j3;j4;j5;jR9;j\=B;j)BB;jB;joC;j\F93;jF3====;jG;jJJ,;jBK;jLN,;jVO;jQ,;jR;jRU<====;jU;jV;jX,;jnZ;jn];j];jE_;ja;ja;j)c;je;je;jf;j@i;ji;jj;j m;jtm:4====;jm;jn;jq,;jr;ju;jLu;jv;jx;jx;jy;j|;j}<====;js~;j;j;j;j;j;j;jԈ,;j;j,;j;jT,;jk;j1;jrP5====;j;j;j.;j̙;j;j};jʝ;j3,;jf;j;j<====;j;j;jŧ;j;j ,;j;j,;j.;jp;j;j;j:,;j;jun _You start resting.Magic restored.;jH;j{042.5 (33.0);j+d6====3.5 (34 _;j;j;j’;j;j;j/;j14.5 (1.0);j;jIB====1;jN########.#........####........ ######..)....# .......##.#### #########.#  .........#####  ######.#.....######.# #.###.....@....# #.....##.....### ############.# ... ### ;j'O ;j5-6.0 (2.5;j];j! _You climb upwards.;jc _There is a stone staircase leading down here.;j 3;j ;j% ;j¾ ;jo | _;j ;j ;j ;j_ ;j ;j ;j ;j ,;jU ;j ;j ;jU ;j ;j ;j ;jT ;j ;j ;j ;j ;j ;j ;j6 ;j ;j ;j ;jI ;j ;j ;j( ;jl ;j ;jq ;jh ;j ;ju ;j ;j ;j ;jM ;j ;j ;j ;j ;j ;j ,;j ;j ;ju ;j ;j ;j ;j ,;j ;j! ;j ,;j ;j ;j ;j ;j/ ;j% ;j ;j: ;jk ;j ;j ;j ;jl ;jw ;jg ;j ;j ;jp ;j* k  You encounter a ball python.;j6  #.....###...... ..........#.#.. S#............#. ................ ..........?.... #..........# #...!......#;jv7  #.# #####......# #. ##.....# ...########..#...# ..#.............###.#.######....................#;j7 S   ball python (constriction, asleep) ######..)....########....###. ;j7 .......##.#### #..##...... #########.##.## .....;j> \.S67.0 (21.0);jG NS);j/K ,8.0 (22;jQ ;j/T 5 _The ball python hisses angrily.;j%g  ..#### ..####.....###.......#.#..##.S.......#..?.... #....# #.# #;jg z #..........# ß#####......# #. # ##.....# ... #;jg 7 ########..#...# .. # #......###.#.## # ####....................# #######..)....########....### ........##.#### #..##......;jh ;ji @.S;jj @.S;jur ;jt B9.0 (1.0)Sandblast;jJ{ ;j~ _You see here a fuming blue potion.;jZ  zbzb the Caller ..#### ..##.  Gnoll;j ##.....###......  Health: 13/13 ======================== ...........#.#..  Magic: 5/6====================---- ..#............#.  AC: 3Str: 9 .................  EV: 12;j%Int: 11 #...S......?....  SH: 0Dex: 13;jV* #.**.......#  XL:  1 Next: 80% Place: Dungeon:1 ;ju#...@......#  Noise: ---------  Time: 169.0 (0.0) # #..........#  a) +0 dagger ;jß #####......# #.  Cast: Sandblast ###.....# ... ;jg# ########..#...# .. ;j# #.............###.#.##  S   ball python (constriction) # ####....................# #######..)....########....###. ;j........##.#### #..##...... _You see here a fuming blue potion.  ;j&Casting: Sandblast (safe; 21% risk of failure)  ;jBConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  ;jwPress: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit);jX  zbzb the Caller ..#### ..##.  Gnoll ##.....###......  Health: 13/13 ======================== ...........#.#..  Magic: 5/6====================---- ..#............#.  AC: 3Str: 9 .................  EV: 12Int: 11 #...†......?....  SH: 0Dex: 13 #..........#  XL:  1 Next: 80% Place: Dungeon:1 #...@......#  Noise: ---------  Time: 169.0 (0.0) # #..........#  a) +0 dagger ß #####......# #.  Cast: Sandblast ;j@Z###.....# ... # ########..#...# .. # #.............###.#.##  S   ball python (constriction) # ####....................# #######..)....########....###. ........##.#### #..##...... Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit)  The blast of sand hits the ball python.;jO_ ..#### ..##.  ##.....###......  ...........#.#..  ..#...#.  ........  #......  #.##.......#  ..#  ..#  ..# #. ##.....#  ..#  ;j|`.....# .....)###.. ;j!..;jq9=70.5 (1.5Sandblast;jP;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (89% to hit)  The blast of sand hits the ball python. _You kill the ball python!;j 8;j:4-10;jA;jDX _d - a fuming blue potion;j3;j;j\,;jB;j6==== _Magic restored.;j;jE;j<====;j;j6 ...... # .# .... .# ..#### ...##.#### ##.....###.. ....#.#...## ..#......#..# .........;jI#...†.......- .#..........###.. #..........#  #..........# #####......# #. ##.....# ... ########..#...# .. #.............###.#.##  ####....................#;j0832.0);jA4.5 (13 _c - a scroll labelled LUNO OCRYLUKH;j;jM;j3;j,;j;j,;j..... ##  ...... .>  .........# ;j.# #...... .# ..#### ....##.#######.....###.............#.#...## ..#..........@.#..## 5;j.0)...................# #...†.................#..##;jKr#..###..........# .##..........# .. #####......# #;jr ##.....# ...;jTC ########..#...# ;j;j+6.5 (2;j;j; _Found a stone staircase leading down.;jS;j&UeWhere to? (Tab - D:2, ? - help) ;jU6 D - Dungeon ;j;jozbzb the Caller..... ##Gnoll...... .>Health: 13/13 ========================.........#Magic: 6/6========================.# #...... .#AC: 3Str: 9..#### ....##.######EV: 12Int: 11##.....###...........SH: 0Dex: 13...........#.#...##XL:  1 Next: 90% Place: Dungeon:1..#..........@.#..##Noise: ---------  Time: 186.5 (0.0)...................#a) +0 dagger#...†................Cast: Sandblast.#..........;j^###..###..........# .##..........# ..#####......# #.##.....# ...########..#...# ..The blast of sand hits the ball python. _You kill the ball python! _d - a fuming blue potion _Magic restored. _c - a scroll labelled LUNO OCRYLUKH _Found a stone staircase leading down.;j>;j ;j;j;jB;j B;j h _Found an amethyst potion.;j;j ;j6;jx;j.;j;j;j;jA%  ;jDYou encounter a hobgoblin.;j'. . g# .. ....!.. ##... ;j(....... ...... ........##....  ...>.#  # # #..# ..#####....##.#########.....###...........#...........#.#...###....#............#..## ;j)g   hobgoblin (asleep)...................##...†................ .#..........###..###;j4,90.5 (4;jm:21.5 (5 _;j5?;jtA;jO...... ....... g......# ....!.. ###...S. ......g;jWP.##....#..# ..###.# #........# ..#####....##.#######  ##.....###...........#  ....#.#...###..;jP..#..#..## g   goblin (asleep)............# S   ball python (constriction, asleep);jPI#...†......;jz\;j]+2.5 (1;jd;jfb _You encounter a ball python and a goblin.;jLhc _There is a stone staircase leading down here.;j7 4;j= ;jB K.S;jC 0g.;jND 4.g;jD ;j}K ggwandering)S);jQ /==3;jT ;j k 2 _The hobgoblin shouts! The ball python hisses angrily.;j 2 ##  .# ¿ .#  .#  # .#  #.##.### #..@..<.# #.#####.# # ;j I #;jjj 6--5.0 (2.5;jq ;jDt N _You climb downwards.  Found a stone staircase leading up.;j2w a _There is a stone staircase leading up here.;j;jS9--;j;jg;j46.0 (1.0 _;j;j~1;j...... ....... g.......# .......!.. ###........... ...............##..g..........@S# .........### .# #........#..#####....##.#########.....###...........#...........#.#...###..g   hobgoblin  ..#............#..##g   goblin (wandering)...................#S   ball python (constriction)#...†................;j!>7.5 (2.5Sandblast;j*;j#,! _You climb upwards.;jD/c _There is a stone staircase leading down here.;j  zbzb the Caller  Gnoll ...... .  Health: 13/13 ======================== ...... g.  Magic: 5/6====================---- ......# ...  AC: 3Str: 9 ....!.. ###....  EV: 12;j<Int: 11 ....... .......  SH: 0Dex: 13 ........##..g.#  XL:  1 Next: 90% Place: Dungeon:1 .........@S# Noise: ---------  Time: 197.5 (0.0) .........### a) +0 dagger  .# #........# Cast: Sandblast  ..#####....##.#######  ##.....###...........#  ...........#.#...###..  g   hobgoblin  ..#............#..##  g   goblin (wandering)  ...................#  S   ball python (constriction)  #...†................ _There is a stone staircase leading down here.  Casting: Sandblast (safe; 21% risk of failure;jD)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit);j,  zbzb the Caller  Gnoll ...... .  Health: 13/13 ======================== ...... g.  Magic: 5/6====================---- ......# ...  AC: 3Str: 9 ....!.. ###....  EV: 12Int: 11 ....... .......  SH: 0Dex: 13 ........##..g.#  XL:  1 Next: 90% Place: Dungeon:1 .........@.# Noise: ---------  Time: 197.5 (0.0) .........### a) +0 dagger  .# #........# Cast: ;j1[39;49mSandblast  ..#####....##.#######  ##.....###...........#  ...........#.#...###..  g   hobgoblin  ..#............#..##  g   goblin (wandering)  ...................#  S   ball python (constriction)  #...†................ Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit)  The blast of sand hits the ball python.;j" ...... .  ...... g.  ......# ...  ....!.. ###....  ....... .......  .....#  ..... ;j.....  .# #........#  ...  ##.  ...#.#.  .......#..##  ..  #...†;j ;j 9.g;j 1g.;j #.;j] $g;j K.g;j&;j;jVezbzb the CallerGnoll;j.......Health: 13/13 ========================........Magic: 5/6====================----......#..gAC: 3Str: 9....!.. ###....EV: 12Int: 11....... .......SH: 0Dex: 13........##....#XL:  1 Next: 100% Place: Dungeon:1.........@g#Noise: =--------  Time: 199.0 (1.5).........###a) +0 dagger;j.# #........#Cast: Sandblast;j..#####....##.#########.....###...........#...........#.#...###..g   hobgoblin  ..#............#..##g   goblin (wandering)...................##...†................;j*Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit)  The blast of sand hits the ball python.;j!Aim  Press: ? - help, Shift-Dir - straight line: a ball python (89% to hit)  The blast of sand hits the ball python. _You kill the ball python!  You have reached level 2!;j+/  --more--;j.jj9/197---2 0% ;j|qDhobgoblin;jFs4 _;j$;j%;jE,;j /F _Unknown command.;jR  zbzb the Caller  Gnoll ...... .  Health: 19/19 ======================== ...... ..  Magic: 4/7;j=============----------- ......# ..g  AC: 3Str: 9 ....!.. ###....  EV: 12Int: 11 ....... .......  SH: 0Dex: 13 ;j8........##....#  XL:  2 Next:  0% Place: Dungeon:1 .........@g# Noise: =--------  Time: 199.0 (0.0) .........### a) +0 dagger  .# #........#;j Cast: Sandblast  ..#####....##.#######  ##.....###...........#  ...........#.#...###..  g   hobgoblin  ..#............#..##  g   goblin (wandering)  ...................#  #...†................ _Unknown command.;j;Casting: Sandblast (safe; 21% risk of failure)  ;jsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  ;juPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit);j^  zbzb the Caller  Gnoll ...... .  Health: 19/19 ======================== ...... ..  Magic: 4/7=============----------- ......# ...  AC: 3Str: 9 ....!.. ###....  EV: 12Int: 11 ....... .......  SH: 0Dex: 13 ........##....#  XL:  2 Next:  0% Place: Dungeon:1 .........@g# Noise: =--------  Time: 199.0 (0.0) .........### a) +0 dagger  .# #........# Cast: San;jdblast  ..#####....##.#######  ##.....###...........#  ...........#.#...###..  g   hobgoblin  ..#............#..##  g   goblin (wandering)  ...................#  #...†................ _Unknown command.Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit) ...... .  ...... ..  ......# ...  ....!.. ###....  ....... .......  .....#  ..... .....  .# #........#  ...  ;j3##.  ...#.#.  .......  ..  #...†  Casting: Sandblast (safe; 21% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (87% to hit)  You miscast Sandblast. Nothing appears to happen.Contam: 10% 200.0 (1;j;j@ _The hobgoblin hits you but does no damage.;j  zbzb the Caller  Gnoll ...... .  Health: 19/19 ======================== ...... ..  Magic: 3/7==========-------------- ......# ...  AC: 3Str: 9 ....!.. ###....  EV: 12Int: 11 Contam: 10%  ....... .......  SH: 0Dex: 13 ........##....#  XL:  2 Next:  0% Place: Dungeon:1 .........@g# Noise: =--------  Time: 200.0 (0.0) .........### a) +0 dagger  .# #........# [;j40mCast: Sandblast  ..#####....##.#######  ##.....###...........#  ...........#.#...###..  g   hobgoblin  ..#............#..##  ...................#  #...†................ _The hobgoblin hits you but does no damage.  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit);j  zbzb the Caller  Gnoll ...... .  Health: 19/19 ======================== ...... ..  Magic: 3/7==========-------------- ......# ...  AC: 3Str: 9 ....!.. ###....  EV: 12Int: 11 Contam: 10%  ....... .......  SH: 0Dex: 13 ........##....#  XL:  2 Next:  0% Place: Dungeon:1 .........@†# Noise: =--------  Time: 200.0 (0.0) .........### a) +0 dagger  .# #........# Cast: [39;;j49mSandblast  ..#####....##.#######  ##.....###...........#  ...........#.#...###..  g   hobgoblin  ..#............#..##  ...................#  #...†................ Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit)  The blast of sand hits the hobgoblin!;j ...... .  ...... ..  ......# ...  ....!.. ###....  ....... .......  .....#  ..... .....  .# #........#  ...;j)  ##.  ...#.#.  .......  ..  #...†;jua;jjr20/20 81.5 (1.5Sandblast;jNp;jronfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (87% to hit)  The blast of sand hits the hobgoblin! _You kill the hobgoblin!;j7 ;jq ;jS ;j F _Unknown command.;jEY;jZ;jV[;je;jrn;js;jIwO8% ;j|;j4===6;jc4;j݊M2;jy1;jƗW _You start resting.;jJ#-10.0)===- _Your magical contamination has completely faded away.;j?;j@;j%A;jD;j"IX;jI;jNX;j*` _You start resting.A goblin comes into view.;j hgg   goblin (wandering);jq14.5 (3.0);ju25.5 (4 _;jz;jo|;jG.g;j;jQ+6.5 (1;jC;j;j>Lg.;jA?Y5====7;j;j;j.;j(;j&8;j~#;j%;j ;j &9;j ;j9 ;jM;j;j;jf;j;jc,;j0 _You start resting.A goblin comes into view.;jgg   goblin (wandering);j'20;j8;jJ====1.5 (2 _;jQ;j;jG.g;j ;jG+2.5 (1;jh;jV;j).g.;j2$Qg;j|%/==3;jT,;j0( _The goblin shouts!;j).g.;j^;j@--4Sandblast;j;jn;jY  zbzb the Caller  Gnoll ...... .  Health: 20/20 ======================== ...... ..  Magic: 4/7=============----------- ......# ...  AC: 3Str: 9 ....!.. ###....  EV: 12Int: 11 ;j2Z....... .......  SH: 0Dex: 13 ........##.**g#  XL:  2 Next:  8% Place: Dungeon:1 .........@*# Noise: ---------  Time: 224.5 (0.0) .........### a) +0 dagger ;jeZ .# #........# Cast: Sandblast ;jZ ..#####....##.#######  ##.....###...........# ;jZ ...........#.#...###..  g   goblin  ..#............#..##  ...................# ;jJ[' #...†................ _The goblin shouts!  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (84% to hit);j!R  zbzb the Caller  Gnoll ;jR...... .  Health: 20/20 ======================== ...... ..  Magic: 4/7=============----------- ......# ...  AC: 3Str: 9 ....!.. ###....  EV: 12Int: 11 ....... .......  SH: 0;jASDex: 13 ........##...)#  XL:  2 Next:  8% Place: Dungeon:1 .........@†#;jS Noise: ---------  Time: 224.5 (0.0) .........### a) +0 dagger  .# #........#;jS Cast: Sandblast  ..#####....##.####### ;jS ##.....###...........#  ...........#.#...###..  g   goblin  ..#............#..## ;j5T ...................#  #...†................ Casting: Sandblast (safe; 21% risk of failure)  ;jjTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  ;jTPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (84% to hit)  The blast of sand hits the goblin.;jZ4 ;j[...... .  ...... ..  ......# ...  ....!.. ###....  ;j[a....... .......  .....##)#  .........@## .....  .# #........#  ...  ##.  ;j7\...#.#.  .......  ..  #...†;jL..†;jq12=6.0 (1.5Sandblast;j;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (84% to hit)  The blast of sand hits the goblin. _You kill the goblin!;j:+;j+;jP-;j0;jx55====;j7;j9,;jk;;j=,;jI?;jA;j&B<====;jC;jF;jgF;jG;jI;j4J;jK;jWN;jN;j P;j|R,;jT;j*V;jV;jW;jY;j0ZM6===;j[;j];j^;ji_;jZa;ja;jb;j"e;je;jrf;jfh;jh;===;j'j;jl;j^l;jm;jo;jo;jq;js;jEt;jiu;j>w;jw;jy;jz|,;j};jn _You start resting.Magic restored.;j&-;jѐ046.0 (20.0);jl7====-7.0 (21 _;ję;jћ;js1 ;j54 ;j9 ;j@ ;j....... ###. #g..##. #.# ##. ....##....... .... ...... ....# ......# ....# ....!.. ###..... ....... .......;jRS;jEVH6.0 (1.0Sandblast _;jz[;js];jD   zbzb the Caller  Gnoll  Health: 20/20 ========================  Magic: 6/7====================---- ;j  AC: 3Str: 9  EV: 12Int: 11 #############...  SH: 0Dex: 13 ........>.......  XL:  2 Next: 12% Place: Dungeon:1 ###.**@........  Noise: ---------  Time: 256.0 (0.0) #g*.##........  a) +0 dagger;j7 k #.# ##.......  Cast: Sandblast #. ....##.  ...... ....#  ;j ...... ....#  g   hobgoblin (asleep) ......# ....#  ....!.. ###.....  ....... ....... _Unknown command.Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit);j| zbzb the CallerGnollHealth: 20/20 ========================Magic: 6/7====================----AC: 3Str: 9EV: 12Int: 11#############...SH: 0Dex: 13........>.......XL:  2 Next: 12% Place: Dungeon:1###...@........Noise: ---------  Time: 256.0 (0.0)#g..##........a) +0 dagger#.# ##.......Cast: Sandblast#.....##...........#..........#;j} wg   hobgoblin (asleep)......# ....#....!.. ###............ ....... _Unknown command.Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit);j ZContam: 10% 7.0 (1;jR ;ji X asting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  ;j Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) _You miscast Sandblast. Nothing appears to happen.;jL,  zbzb the Caller  Gnoll  Health: 20/20 ======================== ;jS- Magic: 5/7=================-------  AC: 3Str: 9  EV: 12Int: 11 Contam: 10%  #############...  SH: 0Dex: 13 ........>.......  XL:  2 Next: 12% Place: Dungeon:1 ###.**@........  Noise: ---------  Time: 257.0 (0.0) #g*.##........  a) +0 dagger #.# ##.......  Cast: Sandblast #. ....##.  ...... ....#  ...... ....#  g   hobgoblin (asleep) ......# ....#  ....!.. ###.....  ....... ....... ;j-_You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit);jAB zbzb the CallerGnollHealth: 20/20 ========================Magic: 5/7;jBw=================-------AC: 3Str: 9EV: 12Int: 11 Contam: 10% #############...SH: 0Dex: 13........>.......XL:  2 Next: 12% Place: Dungeon:1###.##@........Noise: ---------  Time: 257.0 (0.0);jC#g#.##........a) +0 dagger#.# ##.......Cast: Sandblast#.....##...........#..........#g   hobgoblin......# ....#....!.. ###............ .......Confirm with . or Enter, or press ? or * to list all spells.;jCAiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  ;jCxThe blast of sand hits the hobgoblin.  The hobgoblin is severely wounded.;jA.g;j&..;j7===8.5 (1.5;j-;j$  Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts! You hear a shout!;j   zbzb the Caller  Gnoll  Health: 20/20 ========================  Magic: 4/7=============-----------  AC: 3Str: 9  EV: 12Int: 11 Contam: 10%  #############...  SH: 0Dex: 13 ;jC ........>.......  XL:  2 Next: 12% Place: Dungeon:1 ###..*@........  Noise: ===------  Time: 258.5 (0.0) #.g*##........  a) +0 dagger #.# ##.......  Cast: Sandblast #. ....##.  ...... ....#  ...... ....#  g   hobgoblin ......# ....#  ....!.. ###.....  ....... ....... _The hobgoblin shouts! You hear a shout!  ;j Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 87% to hit);j:  zbzb the Caller  Gnoll  Health: 20/20 ========================  Magic: 4/7=============-----------  AC: 3Str: 9  EV: 12Int: 11 Contam: 10%  #############...  SH: 0Dex: 13 ........>.......  XL:  2 Next: 12% Place: Dungeon:1 ###...@........  Noise: ===------  Time: 258.5 (0.0) #.†.##........  a) +0 dagger #.# ##.......  Cast: Sandblast #. ....##.  ;jX;x...... ....#  ...... ....#  g   hobgoblin ......# ....#  ....!.. ###.....  ....... ....... Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 87% to hit)  The blast of sand hits the hobgoblin.;j@ ####...  .......  ###..#@........  #.†#....  #.# ##.......  #. ....##  ....#  ....# ;jA ....# ....!.. ###.....  ;j-0g;j7RM..g   hobgoblinConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (severely wounded, 87% to hit)  The blast of sand hits the hobgoblin.  You kill the hobgoblin!;j!s20--60.0 (1.5Sandblast;j;jCZ _You encounter a hobgoblin.;j#############... g.... ###..... #.†.##.. # ##....... #. ....##....... ....#...... ....#......# ....#....!.. ###;j[.g;j.g   hobgoblin;jqV---10;j;j c _There is a stone staircase leading down here.;j >.g;j ;jt G-2 _;j2 ;j͟ ;jd1>.g;j8;j<&3;j'A;jB;j >.g;j ;j S8% 4Sandblast;j ;j3 ;j  zbzb the Caller  Gnoll  Health: 20/20 ========================  Magic: 3/7==========--------------  AC: 3Str: 9  EV: 12Int: 11 Contam: 8%   SH: 0Dex: 13 #############...  XL:  2 Next: 20% Place: Dungeon:1 ....g***@.......  Noise: ---------  Time: 264.0 (0.0) ###............  a) +0 dagger #.†.##........  Cast: Sandblast #.# ##.......  #. ....##.  ...... ....#  ;j g   hobgoblin ...... ....#  ......# ....#  ....!.. ###..... _There is a stone staircase leading down here.  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit);jLBzbzb the CallerGnollHealth: 20/20 ========================Magic: 3/7==========--------------AC: 3Str: 9EV: 12Int: 11 Contam: 8% SH: 0Dex: 13#############...XL:  2 Next: 20% Place: Dungeon:1....g###@.......Noise: ---------  Time: 264.0 (0.0)###............a) +0 dagger#.†.##........Cast: Sandblast#.# ##.......#.....##...........#g   hobgoblin;jC..........#......# ....#....!.. ###.....Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit)  The blast of sand hits the hobgoblin.;j@.g;j..;j?5=;j 5.5 (1.5;j;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (87% to hit)  The blast of sand hits the hobgoblin. _The hobgoblin is moderately wounded.;j   zbzb the Caller  Gnoll  Health: 20/20 ========================  Magic: 2/7======------------------  AC: 3Str: 9  EV: 12Int: 11 Contam: 5%   SH: 0Dex: 13 #############...  XL:  2 Next: 20% Place: Dungeon:1 .....g**@.......  Noise: =--------  Time: 265.5 (0.0) ###............  a) +0 dagger #.†.##........  Cast: Sandblast #.# ##.......  #. ....##.  ...... ;j _ ....#  g   hobgoblin ...... ....#  ......# ....#  ....!.. ###..... _The hobgoblin is moderately wounded.Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 87% to hit);j zbzb the CallerGnollHealth: 20/20 ========================Magic: 2/7======------------------AC: 3Str: 9EV: 12Int: 11 Contam: 5% SH: 0Dex: 13#############...XL:  2 Next: 20% Place: Dungeon:1.....g##@.......;j{ Noise: =--------  Time: 265.5 (0.0)###............a) +0 dagger#.†.##........Cast: Sandblast#.# ##.......#.....##...........#g   hobgoblin..........#......# ....#....!.. ###.....;j^ 3Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 87% to hit)  The blast of sand hits the hobgoblin but does no damage.;jb @.g;j 9.g;jl ;j{ @3====;j .27.0 (1.5;j ;jj "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;j̟ Aim: a hobgoblin (moderately wounded, 87% to hit)  The blast of sand hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.;j   zbzb the Caller  Gnoll  Health: 20/20 ========================  Magic: 2/7;j======------------------  AC: 3Str: 9  EV: 12Int: 11 Contam: 2%   SH: 0Dex: 13 #############...  XL:  2 Next: 20% Place: Dungeon:1 ;j.......g@.......  Noise: =--------  Time: 267.0 (0.0) ###............  a) +0 dagger;j #.†.##........  Cast: Sandblast #.# ##.......  #. ....##.  ;j8...... ....#  g   hobgoblin ...... ....#  ;j]J......# ....#  ....!.. ###..... ;j_The hobgoblin is moderately wounded.Casting: Sandblast (safe; 21% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  ;jPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 87% to hit);j8Kzbzb the CallerGnollHealth: 20/20 ========================Magic: 2/7;jL======------------------AC: 3Str: 9EV: 12Int: 11 Contam: 2% SH: 0Dex: 13#############...XL:  2 Next: 20% Place: Dungeon:1.......g@.......Noise: =--------  Time: 267.0 (0.0)###............a) +0 dagger#.†.##........Cast: Sandblast#.# ##.......#.;j{L....##...........#g   hobgoblin..........#......# ....#....!.. ###.....;jLCasting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 87% to hit)  ;jsM8The blast of sand hits the hobgoblin but does no damage.;j)  Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 87% to hit)  The blast of sand hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded.  The hobgoblin hits you.;jY17----;j8.5 (1.5;j;jK _Your magical contamination has completely faded away.;j: ;j zbzb the Caller  Gnoll  Health: 17/20 ====================----  Magic: 1/7===---------------------;j  AC: 3Str: 9  EV: 12Int: 11;jg  SH: 0Dex: 13 ;j#############...  XL:  2 Next: 20% Place: Dungeon:1 ;j .......g@.......  Noise: =--------  Time: 268.5 (0.0) ;j###............  a) +0 dagger ;j^#.†.##........  Cast: Sandblast #.# ##....... ;jI #. ....##.  ;j)...... ....#  g   hobgoblin ...... ....#  ......# ....#  ....!.. ###..... ;j_Your magical contamination has completely faded away.  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  ;jEPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 87% to hit);j! zbzb the CallerGnollHealth: 17/20 ====================----Magic: 1/7===---------------------AC: 3Str: 9EV: 12Int: 11SH: 0Dex: 13#############...XL:  2 Next: 20% Place: Dungeon:1.......g@.......;j Noise: =--------  Time: 268.5 (0.0)###............a) +0 dagger#.†.##........Cast: Sandblast#.# ##.......#.....##...........#g   hobgoblin..........#......# ....#....!.. ###.....;j* HCasting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  ;jI ;Press: ? - help, Shift-Dir - straight line;jj Aim: a hobgoblin (moderately wounded, 87% to hit)  The blast of sand hits the hobgoblin but does no damage.;jŕeConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 87% to hit)  The blast of sand hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded.;j.70.0 (1.5;j6;jZ _The hobgoblin closely misses you. x2;j\   zbzb the Caller  Gnoll  Health: 17/20 ====================----  Magic: 0/7------------------------  AC: 3Str: 9  EV: 12Int: 11  SH: 0Dex: 13 #############...  XL:  2 Next: 20% Place: Dungeon:1 .......g@.......  Noise: =--------  Time: 270.0 (0.0) ###............  a) +0 dagger #.†.##........  Cast: Sandblast #.# ##.......  #. ....##.  ;jZ] k...... ....#  g   hobgoblin ...... ....#  ......# ....#  ....!.. ###..... _The hobgoblin closely misses you. x2  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 87% to hit);jf uzbzb the CallerGnollHealth: 17/20 ====================----Magic: 0/7------------------------AC: 3;j <Str: 9EV: 12Int: 11SH: 0Dex: 13#############...XL:  2 Next: 20% Place: Dungeon:1.......g@.......Noise: =--------  Time: 270.0 (0.0)###............a) +0 dagger#.†.##........Cast: Sandblast#.# ##.......;j #.....##...........#g   hobgoblin..........#......# ....#....!.. ###..... _The hobgoblin closely misses you. x2  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  ;j* Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 87% to hit);jғ 56-;j ~Contam: 10% 1.0 (1Sandblast;jU ;j Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 21% risk of failure)  ;j )Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 87% to hit) _You miscast Sandblast. Nothing appears to happen. The hobgoblin hits you.;j+U  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jV;jZ;j\e _You don't have enough magic to cast this spell.;ji4;jn;jTqF _Unknown command.;j  You hit the hobgoblin.  The hobgoblin is severely wounded.2;j& V _The hobgoblin barely misses you.;j0  You barely miss the hobgoblin.The hobgoblin is severely wounded.;jT7=3;j#V _The hobgoblin hits you but does no damage.;j|:  You closely miss the hobgoblin.The hobgoblin is severely wounded.9 (0.9 _The hobgoblin closely misses you.;j{8>  You completely miss the hobgoblin.The hobgoblin is severely wounded.4.9 (1.0 _The hobgoblin barely misses you.;j+dm †You hit the hobgoblin.;jMl(;jGo.95;jt;jUvM _You kill the hobgoblin!;jN Y #... .@>.#. #.†.##. #.## ##. #. ....##. ...... ....# ...... ....# ......# ....#  ....!.. ###.....;j~ ;j 8==1===-6;j ;j v _You see here a hobgoblin corpse.;j,I;j.;j/@8% _;j4y6;j5;jt674;j'7;jk9;j99=====2;j:;j>;j|>';j>;jBAZ _Your magical contamination has completely faded away.;jCk  You encounter a ball python.;jPK-SS   ball python (constriction, wandering);jR,81.9 (5;jU22.9 (6 _;jOZ;j\;j!#... .†@. ####. #.†.##. #.## ##.#. ....##....S.. ....#...... ....#......# .;j8...# ;j;j+3.9 (1;j;jy _There is a stone staircase leading down, spattered with blood here.;j;j";j';jx,;j0I=4 _;j3;j }&2;j###..# ¿#.##.## #.# #.##.####  #..<..@.#  #.#####.# # .#  .. .## .# .# .. ### ;j20==2===6.4 (2.5;j;jq# _You climb downwards.;jva _There is a stone staircase leading up here.;jP;jo3;j;j;jX;j-;j;j;j;j08=====;jm;j;j;j;j`;j: ;jc W _You start resting.;jS   ball python (constriction, wandering)S;j.91.4 (5.0;j^+2.4 (6;j~;j;"\ _You encounter a ball python.;j#7 ### ..# ¿ #.# #.# # #.# #.##.#### #..<.@<.# #.#####.# # .# .. .## .# .# .S #  ;j=;j?+3.4 (1;jC;jF;jI  ### ..# ¿ #.# #.# # #.# #.##.#### #..<@.<.# #.#####.# # .#  ..  .## .# .# .S #;jOO ;j:Q &4;jU ;j(W ;jNGt ### ..# ¿ #.# #.# # #.# #.##.#### #..@..<.# #.#####.# # .# ;j!H= ..  .##  .#  .#  .S  #;j}P;jzR&5;jV;jOZa _There is a stone staircase leading up here.;j%;j&;j&;j(;jV)#3;j4.====;j/;j{/;j'0;j82;j2;j3;j4;j5<====;j5;j7;jk7;j7;j9;j9;j?:;j+<;jy<;j=;j>;j`>;j>;j@;j>A;jA;jC;jC94===;jC;j,D;jE;jF;jF;jWH;jH;jH;jJ;j K;j?K;jL;jFM;===;jM;j~O;jO;j;P;jS;j6T;jT;jbV;joW,;jX;j'Y;jY;j9[;j] _You start resting.A ball python comes into view.;jcSSandblastS   ball python (constriction, wandering);j$l13149.0);jn35.4 (20 _;j(s;jt;j ;j ;jR ;j S;j5 .;j OS);j, l5=====6.4 (1.0);j ;j ====1 _The ball python hisses angrily.  You climb upwards.;jH  #.## ##.......#.....##....S.. ....#...... ....#......# ....#;jZ ,....!.. ###............ ...............##...).........@†# .........### .# #........# ..#####g...##.#########.....###......................#.#...###..g   hobgoblin..#............#..##  ...................#  #...†................  ;j0 DYou encounter a hobgoblin.;jN h=7.9 (2.5Sandblast;jV ;jxX $ _The hobgoblin shouts!;j[ c _There is a stone staircase leading down here.;jR #.##   #.   ...S.. ....#  ...... ....#  ......# ....#  ....!.. ###.....  ....... .......  ........##...)#  .........@†# .........###  .# #........#  ...##.  ##.....  ...#.#.  .......#..##  ......#  #...† ;j  #.##   #.   ...S.. ....#  ...... ....#  ......# ....#  ....!.. ###.....  ....... .......  ........##...)#  .........@†# .........###  .# #........#  ...##.  ##.....  ...#.#.  .......  ..  #...† _A hobgoblin is nearby!;j #.##   #.   ...S.. ....#  ...... ....#  ......# ....#  ....!.. ###.....  ....... .......  ........##...)#  .........@†# .........###  .# #........#  ...##.  ##.....  ...#.#.  .......#..##  ......#  #...† ;ja #.##   #.   ...S.. ....#  ...... ....#  ......# ....#  ....!.. ###.....  ....... .......  ........##...)#  .........@†# .........###  .# #........#  ...##.  ##.....  ...#.#.  .......  ..  #...†;j4;jE;j` _A hobgoblin is nearby!;j:J;j~F _Unknown command.;jxA.g;j;jق=--8.9 (1.0 _;jW;j#;j 9g.;j ;j A--9;jm ;j ;jm<A.g;j^D;jE820Sandblast;jL;jN;jM  #.## ##.......  zbzb the Caller #. ....##.  Gnoll ...S.. ....#  Health: 20/20 ======================== ...... ....#  Magic: 4/7=============----------- ......# ....#  AC: 3Str: 9 ....!.. ###.....  EV: 12Int: 11 ....... .......  SH: 0Dex: 13 ........##...)#  XL:  2 Next: 29% Place: Dungeon:1 .........@†# Noise: ---------  Time: 320.9 (0.0) .......**### a) +0 dagger  .# #....g*..#;jO  Cast: Sandblast  ..#####....##.#######  ##.....###...........#  ...........#.#...###..  g   hobgoblin  ..#............#..##  ...................#  #...†................ _Unknown command.Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit);jP  #.## ##.......  zbzb the Caller #. ....##.  Gnoll ...S.. ....#  Health: 20/20 ======================== ...... ....#  Magic: 4/7=============----------- ......# ....#  AC: 3Str: 9 ....!.. ###.....  EV: 12Int: 11 ....... .......  SH: 0Dex: 13 ........##...)#  XL:  2 Next: 29% Place: Dungeon:1 ;j .........@†# Noise: ---------  Time: 320.9 (0.0) .........### a) +0 dagger  .# #........# Cast: Sandblast  ..#####....##.#######  ##.....###...........#  ...........#.#...###..  g   hobgoblin  ..#............#..##  ...................#  #...†................ Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit)  The blast of sand hits the hobgoblin!;j L #.##   #.   ...S.. ....#  ...... ....#  ......# ....#  ....!.. ###.....  ....... .......  .....#  ..... ;j /.......#####  .# #.....#..#  ...  ##.  ...#.#.  .......  ..  #...†;j? -S;j>A B.S;jH ...S   ball python (constriction, wandering);j\P q37=2.4 (1.5Sandblast;jU ;jX onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (87% to hit)  The blast of sand hits the hobgoblin! _You kill the hobgoblin!;j#.†.##.. ## ##.......  # #. ....##....... ....# ...... ....# ......# ....# ....!..#####.................##@..)#.;j.x>†##..... ..### ##.  .# #........#  ..#####S...##.####### ##.....###...........# ....#.#...###.. ..#.#..## ......#;j;j4-30;j~;jO;jW####.... #.†.. #.## ##....... ## #. ....##. ...... ....# ...... ....# ......# ....# ....!..#####..... ........@........ ##...)### ..>†##..... ;jX...### ###. .# #.S......#  ..#####....##.#######S   ball python (constriction, wandering)  ##.....###...........#  ..#.#...###..  ..##..##;jgZA.S;jaOS);j+d@-4;j5l;jDo;j{9S.;j;j&5;j;jn;jL 9S.;jT ;jV j5====6Sandblast;j`^ ;j_ ;jo{ ####............  zbzb the Caller #.†.##........  Gnoll #.## ##.......  Health: 20/20 ======================== ## #. ....##.  Magic: 4/7=============----------- ...... ....#  AC: 3Str: 9 ...... ....#  EV: 12Int: 11 ......# ....#  SH: 0Dex: 13 ....!..#####.....  XL:  2 Next: 37% Place: Dungeon:1 ;j}X.......*@........  Noise: ---------  Time: 326.4 (0.0) ......**##...)###  a) +0 dagger .....S...>†##.....  Cast: Sandblast .........### ###.  .# #........#  ..#####....##.#######  S   ball python (constriction)  ##.....###...........#  ...........#.#...###..  ..#............#..## _You kill the hobgoblin!Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit);jF ####............  zbzb the Caller #.†.##........  Gnoll #.## ##.......  Health: 20/20 ======================== ## #. ....##.  Magic: 4/7=============----------- ...... ....#  AC: 3Str: 9 ...... ....#  EV: 12Int: 11 ......# ....#  SH: 0Dex: 13 ....!..#####.....  XL:  2 Next: 37% Place: Dungeon:1 ........@........  Noise: ---------  Time: 326.4 (0.0) ........##...)###  a) +0 dagger;j+h .....†...>†##.....  Cast: Sandblast .........### ###.  .# #........#  ..#####....##.#######  S   ball python (constriction)  ##.....###...........#  ...........#.#...###..  ..#............#..## Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit)  The blast of sand hits the ball python!;j)   #.†  #.##   ## #.   ...... ....#  ...... ....#  ;j......# ....#  ........  .......#@........  ......#####  .....†...>†##.....  ..... ### ;j .# #....  ..  #    ;j/...;jPq41=7.9 (1.5Sandblast;j$;j&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (89% to hit)  The blast of sand hits the ball python! _You kill the ball python!;j ;jk ;j ;j ;jN B;j ;j ;jZ ;j ;j;j4,;j;j;jG;jr ;j ;j ;j>;j,;j;j9;j;j5====;j,;j;jy!,;j#;j',;j(;j,R====;j-;j0,;jx1;j2;jJ3;j4;jl7;j7;j9;j=;jF>;j?;j:C;jC;jD;jG;j`HM6===;jJ;jM;jM;jAN;jQ,;j}S;jV;j!W;jX;ji[;j\;===;j*^;j`;joa;jb;j f;jf;jg;jEt,;j,v;jDX;j1;j;j;j%N7====;jю;j44 _Magic restored.;j3;j;j;j<;j;j;jG;j;jy;j;j;ju;j<====;jE;j6 †>....... ####......# #.†.##.........##. ##.## ##....... ....####.. ....##.;j .........# ....# .........# ....# ..=......## ....# ..#####.....- .............. ..........##...)### .......†...>†#..... ...........### ###. .# ###........# ;jX..#####....##.####### ##.....###...........# #...###..;j060.9 (33.0);jF-1.9 (34;j;jdV _f - an amethyst potion;jq #############... .......†>. ####....# # #.†..##. ##.## ##.......####..# ....##..# ....#..# ....#=...@..## ....#..#####....................##...)###†...>†##..... ....### ###. .###....# ..#####....##.####### ##.....###...........#;jt;jw12.9 (1.0);jՃ;j #############... .......†>. ####....# # #.†.;jD.##. ##.## ##.......####..# ....##..# ....#..# ....#= ....######....................##...)###†...>†##..... .....### ###. .###....# ..#####....##.#######;j;j"&3;j);jl+;jJm =#############..# .. .......†>...# . .. ####....#.#. #. #.†.##...##. ##.## ##....####..# ....##.... ....# .# ....#=.@....## ....#...#####................##...)###†...>†##..........### ###.#####. ..#####....##.#########.....###...........#;jv ;jz &4;j ;jc ;j  ##. ... .†> #.. ... ####.#.#. #.# #.†.##.##.# ##.## ##.####..# .....# ....#.# ....#.=@.....## ....#.#####.......##...)###.†...>†##......### ###..#####;j.#...#####....##.#  ##.....###.#;j~;j &5;j^;jq;j; # ##.. ... .†> #... ... ####;j #.#. #.# #.†.##.##.# ##.## ##.####..# .....# .....# ......## .....#####.##...)###.†...>†##.### ###.#####.##...#####....##.#  ##.....###.#;j;jY;j &6;j;jc;j!+7.9 (2;j -I _e - a ring of positive energy;jo;jOrkPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of positive energy[?] describe selected ;jr[!] equip|wield|wear|put on[tab] equip|unequip ;jg;jU;j"############# zbzb the Caller##.. ... .......†>.... Gnoll#... ... ####......... Health: 20/20 ========================###.#. #.# #.†.##..... Magic: 7/7========================......##.# ##.## ##.... AC: 3Str: 9.........####..# .... EV: 12Int: 11..............# .... SH: 0Dex: 13..............# .... XL:  2 Next: 41% Place: Dungeon:1;j{$].......@......## .... Noise: ---------  Time: 367.9 (0.0)...............#####.... a) +0 dagger........................ Cast: Sandblast...............##...)###............†...>†##....................### ###...#####........##...#####....##.#########.....###...........#Aim: a ball python (89% to hit)  The blast of sand hits the ball python! _You kill the ball python! _Magic restored. _f - an amethyst potion _e - a ring of positive energy;j-;j1-8.4 (0.5;j8;j:: _e - a ring of positive energy (worn);jlz ;j{ ;j| ;jp ;j c  You encounter a bat.;j  ### ..############ ##.. ...........†> #... ... ####...####.#. #.# #.†.b##.# ##.## ######..# .# .# .;j[  #####.............##...)##†...>†##... b   bat (asleep)......### ##....#####........#...#####....##.#######;jӡ &0;j> 29.4 (1 _;j7 ;j ;j)` #### ..########### ##..#...........†> #...#... ####...#####.#.##.# #.†.b##.# ##.## ######..# .# ..#  ;jL#####............##...)#†...>†##........### #.....#;j;j'70;j;j;j) #### ..########## ##..#...........†> #...#... ####...#####.#.##.# #.†.b##.# ##.## ######..# .# .# );jm #####...........##...)†...>†##.......###;j?8¿;j&1;j4;jO$ _Found a sling.;jl ¿ #### .. ##..#.†> #...#... ####.#####.#.##.# #.†.##.b......##.# ##.## ##.####..# .# #.# #);jn.###.######.##....†...>†##  .###;ju;jy72Sandblast;jT;j4;j  zbzb the Caller ¿  Gnoll  Health: 20/20 ======================== #### ..######### Magic: 6/7====================---- ##..#...........†> AC: 3Str: 9 #...#... ####..... EV: 12;jInt: 11 ..#####.#.##.# #.†.##. SH: 0Dex: 13 ...b*.....##.# ##.## ## XL:  2 Next: 41% Place: Dungeon:1 .....**@.....####..#  Noise: ---------  Time: 372.4 (0.0) ..................#  a) +0 dagger #.................#  Cast: Sandblast #)................##  #..................##### #....................... b   bat (asleep);j Z ...................##... ................†...>†## ..................### _Found a sling.  Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit);j=zbzb the Caller¿GnollHealth: 20/20 ========================;j>5#### ..######### Magic: 6/7====================----##..#...........†> AC: 3Str: 9#...#... ####..... EV: 12Int: 11..#####.#.##.# #.†.##. SH: 0Dex: 13...b#.....##.# ##.## ## XL:  2 Next: 41% Place: Dungeon:1.....##@.....####..#Noise: ---------  Time: 372.4 (0.0)..................#a) +0 dagger;jf?#.................#Cast: Sandblast#)................###..................######....................... b   bat...................##...................†...>†##..................###;j(@Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat.;j@.b.b;j .b;j^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat.  The bat is severely wounded.;j5=3.9 (1.5;j;jGQ _The bat closely misses you.;jϴ  zbzb the Caller ¿  Gnoll  Health: 20/20 ======================== #### ..######### Magic: 5/7;j+=================------- ##..#...........†> AC: 3Str: 9 #...#... ####..... EV: 12Int: 11 ..#####.#.##.# #.†.##. SH: 0Dex: 13 ..........##.# ##.## ## XL:  2 Next: 41% Place: Dungeon:1 ......b@.....####..#  Noise: =--------  Time: 373.9 (0.0) ..................#  a) +0 dagger #.................#  Cast: Sandblast ;j#)................##  #..................##### #....................... b   bat ...................##... ................†...>†## ..................### _The bat closely misses you.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 81% to hit);js,  zbzb the Caller ¿  Gnoll  Health: 20/20 ======================== #### ..######### Magic: 5/7=================-------;jW ##..#...........†> AC: 3Str: 9 #...#... ####..... EV: 12Int: 11 ..#####.#.##.# #.†.##. SH: 0Dex: 13 ..........##.# ##.## ## XL:  2 Next: 41% Place: Dungeon:1 ......†@.....####..#  Noise: =--------  Time: 373.9 (0.0) ..................#  a) +0 dagger #.................#  Cast: Sandblast #)................##  #..................#####;j #....................... b   bat ...................##... ................†...>†## ..................### ;jPCasting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jIAiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 81% to hit)  The blast of sand hits the bat.;jb ¿  ####  ;j8A†>   ..# #.† ....# ##.##  ....#  .........#  #........#  #)....;ju! #..... #.............. ............... ................†...>† ;jN;jĮ55.4 (1.5SandblastMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (severely wounded, 81% to hit)  ;j޳dThe blast of sand hits the bat. _You kill the bat!;j;j;j;js;j ;jIB;je;j;jn;j;j[;j;j;jq ,;j& ;j ;j  ;jK ;j ;j M6===;jR ;j ;jT ;jD ;j ;j ;jl ;j ;jv ;j ;j% ;j ;===;j ;jR ;j ;jx! ;j$ ,;j% ;j( ;j#) ;jn 27====;j]p R====;jr ;js ;jv ,;jow ;j9y ;jp{ ;j{ ;j6} ;j  ;j ,;jb ;jF ;j ,;j ;jj ;j ,;j ;j ;jF X;j- ;j ;jo ;j ;j' ;j ;j ;j} ;jh ;j֢ ;jq ;j ;j> ,;jD ;jU ;j. ;j ;j ;j ;j ;j" ;ji ;j7 ;jA ;j ,;j ;j; ;j ;j ;jҽ ;j ### #... #....####### ;jb  #.....@....# #-410.4 (35.0) #....#####.###### ## ###) #..#...## #. # ##......#####. ¿ ##........... ##.†.  ###........ ;jd  ##.......  #)...... ;j ;j F-1.4 (36;j ;j # _Found a mace.;ju ;j< ;j6 ;j% ;j- ,;j B;j ;j ;jn ;jM ;j ;j: ;j ;j ;j ;j ;j\ ;j ;jQ ;j ;j ;j< ;j} ,;j  #######....##....########..........# #....#####.###### ###).# #..#...## ##.## ##......#### #@.# ##......... ##.# ##........ ..# ###.....;j  #.# ##.... .# #)..... #........ #.$   You pick up a parchment of Metabolic Englaciation and begin reading...;jX \7.4 (6.0)8.4 (7;j ;jZ% O _You add the spell Metabolic Englaciation to your library.;j!F ;jG ;jG ;jI ;jL ;jL ;jP ,;jQ ;j5R ;jR ;jT ;jaV ;jV ;j3W ;j%Y ;jZ ;j[ ;j\ ;j"^ ;jf #....########..........###....#####.###### #####).# #..#...## #.#.## ##......#####. #..# ##........... ##.## ##........†.;jg #..# ###........##@# ##22.4 (4.# #)... #...... #.......$. ....$.......# ............#.........).. ....# #;jn ;jp +3.4 (5;ju ;jw # _Found a mace.;j ;j8 ;j ;j;j ;j ;j;j;jc  You encounter a bat.;j4%.###### ####).# #..#...## #. ##.## ##......#####. #..# ##..........;jp& ##.## ##........† #..# ### ##.# ##......#######.#### #)#......@...# #..........# #.#........$.# .#..$.......# .#..........# #........).. ....# b   bat (wandering)#... #........###.....b ##. ...;j}<;j=%4.4 (1.;jES;jI+5.4 (2;jFP;jlR0 _The bat leaves your sight.;j3;j;j{;j;jRB;jj  You encounter an endoplasm.;j`#.## ##......#####.#. #..# ##............##.## ..†..#..# #####.# ##.#######.#### #)#..........# #..#..........# #...#..# ...;jH#..$# ...#..# #........).. ....####.. #...##.....###....##... j   endoplasm (asleep).?.. ##.####.....j ... ..#.......;j!+6.4 (1;j%27.4 (2 _;j;-;jE1Q _You see here 9 gold pieces.;j\; ;j> +8.4 (1;jE ;j~H 1 _You now have 9 gold pieces.;j #..# ##........... ##.## ##† #..# ###...... ##.# #########.#### #) #..........# # #..........# # #....#  #..$.#  #...#  #).... ....## #.....#.. #... .....###....... ##.. .?.. ##.####.. . ..j ... .. ..#. .# .. #9;j?;j;jf ##.## ##† #..# ###...... ##.# #########.#### #) #..........# # #.# # #.#  #..$.#  #...#  #)..... ....# #.....#.. #... .....###..... ##. ..?.. ##.####.. ...j ... .. ..#. .#. ... l   frilled lizard (asleep). l... # ;jRr;jw'30;j;j_ _You encounter a frilled lizard.;j  #..# ###...... ##.# #########.#### #) #..........# # #.# # #.#  #..$.#  #...###  #)..... ;j  #.....#.. #..###..... ###..?.. ##.####.. .#...j .... .. #.... .#.. ..#... l...# #.###. #. ;j 1b;j 'j.;j: .;jH hbj;j 71Sandblast;j ;j 0 _The bat leaves your sight.;j #..# ###....... zbzb the Caller ##.# ##...... Gnoll #######.#### #)..... Health: 20/20 ======================== #..........# #...... Magic: 6/7====================---- #..........# #...... AC: 3Str: 9 #..........# ....... EV: 12Int: 11 #..$.......# ....... SH: 0Dex: 13 ;j*8#..........### ..... XL:  2 Next: 45% Place: Dungeon:1 #.....@..)..... .... Noise: ---------  Time: 431.4 (0.0) #....*.......#b. #.. a) +0 dagger #....*###....... ## Cast: Sandblast #..?.j ##.####.. .. #.... .... .. .. #.... .#.. .. j   endoplasm #... l...# #. ###. #.  _The bat leaves your sight.  Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit);jV#..# ###....... zbzb the Caller##.###...... Gnoll#######.#### #)..... Health: 20/20 ========================#..........# #...... Magic: 6/7====================----#..........# #...... AC: 3Str: 9#..........# ....... EV: 12Int: 11#..$.......# ....... SH: 0Dex: 13;jX#..........### ..... XL:  2 Next: 45% Place: Dungeon:1#.....@..)..... .... Noise: ---------  Time: 431.4 (0.0)#....#.......#b. #.. a) +0 dagger#....####.......## Cast: Sandblast#..?.j ##.####.. ..#.... .... .. ..#.... .#.... j   endoplasm#...l...##.###.#.  Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir;jXw - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.;jY&j.;j ".;j 5=2.9 (1.5;jc;jWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm. _The endoplasm is severely wounded.;jI+ #..# ###....... zbzb the Caller ##.# ##...... Gnoll #######.#### #)..... Health: 20/20 ======================== #..........# #...... Magic: 5/7=================------- #..........# #...... AC: 3Str: 9 ;jt#..........# ....... EV: 12Int: 11 #..$.......# ....... SH: 0Dex: 13 #..........### ..... XL:  2 Next: 45% Place: Dungeon:1 #.....@..)..... .... Noise: =--------  Time: 432.9 (0.0) #....*.......#b. #.. a) +0 dagger #....j###....... ## Cast: Sandblast #..?.. ##.####.. .. #.... .... .. .. #.... .#.. .. j   endoplasm #... l...# #. ;jg###. #.  _The endoplasm is severely wounded.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit);j8 #..# ###....... zbzb the Caller ##.# ##...... Gnoll #######.#### #)..... Health: 20/20 ======================== #..........# #...... Magic: 5/7=================------- #..........# #...... AC: 3Str: 9 #..........# ....... EV: 12Int: 11 ;j9#..$.......# ....... SH: 0Dex: 13 #..........### ..... XL:  2 Next: 45% Place: Dungeon:1 #.....@..)..... .... Noise: =--------  Time: 432.9 (0.0) #............#b. #.. a) +0 dagger #.....###....... ## Cast: Sandblast #..?.. ##.####.. .. #.... .... .. .. #.... .#.. .. j   endoplasm #... l...# #. ###. #. Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  The blast of sand hits th;j-;e endoplasm.;jT?r #..#  ##.#  #######.####  #..........#  #.#  #.#  #.#  ;j@@#.###  #.....  #....#.......#b.  #......  #..?.. ##.####..  #.... .... ..  #.... .#..  #... l...#  ###. #. ;j .;jWi544.4 (1.5Sandblast;j;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 98% to hit)  ;jpThe blast of sand hits the endoplasm. _You kill the endoplasm!;j@ 3;j ;j ;j B;jL ;j! ;j\% ,;j' ;j* ,;j, ;j4 X;j|5 ;j6 ;j9 c6===;j< ;j? ,;j@ ;jC ;jD ;jF ;jI ,;jO g===;jP ;j{T ,;j&V ;jRY ,;jZ ;j] ;j ^ ;j` ;jc ;jd ;je ;jih ,;j,j ;jl ;j@m G7====;jn ;jj ;j8 ,;j ;j ;jA ;j ;j ;jT ;j ;j ;j% ;jt R====;jh ;j L _You now have 18 gold pieces (gained 9).;j 3;jC ;j> ;j" ,;j ;jr ;j ;j ;j< ;j;j;j;jo;j;j*B;jT<#..........# ##..........# # #..........#  #..........#  #..........### ;jiN #........).....  ##............#b.  #.....###.......  #..@..# ##.####.. - #... ..  #.....####.#..  #.....# l...# ###.### #. #.. #.. #.# #.. ß(ß#.#;j"060.4 (26.0);j%F-1.4 (27;j@-;j.O _e - a scroll labelled NAUPPA TUTEISCH;j/;j #.# #.#..# ..#...# .#..........### #........).....##............#b#.....###....... #.....####.#####...@........ .. #.....####.#.. #.....# l...####.### #. #..#.. #.##.. ß(ß;j `#. #.# ;jT ;j 12.4 (1.0);jX ;j ;j\e#.# ..#..........# .#..........### #........).....##............#b. ##.....###. #.....####.#####............ .. #....@####.#.. ;jC#.....# l...####.### #.  #..#.. #.##.. ß(ß#. #.# ;j;j;&3;j;jA;j #.# ##..........# .#..........# ...#..........### ..........)..... ...##............#b. #.#.....###....... ##.....####.####.. .#.....@....... .. .#.....####.#.. .#.....# l...# ####.####.#..#.. #.##.ß(ß#.#.##.# # 4;jU#.# #.#..........# .#..........# .#..........### .#........)..... .##.....#b. #.#.....###. ##.....####.####.. .#... .#.....####.#..#.....# l...# #.###.###..#.. #.# #.. ß(ß #. #.# #.# #;j;j&5;j;jۦ;j#.# #.#.# .#.# .#.###. .#..)..... ....###.....#b. #.#.....###....... ##.#.....####.####.. .#. ..##.....####.#..#.....# l...#.#.###.### .#.;j .#.. ##.. #.# #.. ß(ß #. #.# #.# #;j;jf&6;j;jT;j#.# #.#...# .#...# ..#...###.. .#.)..... ....###.....#b. #...##.....###....... ##.#.....####.####.. .#. ..#.#.....####.#....# .#.....# l...#.# #.###.### ##.#. .##.. .# ##.. #.# # l   frilled lizard (asleep)#.. ß(ß ##. #.##.# ####7Sandblast[9;;j 17H;j~H #.# ..#..........# ..#..........###.. #........)..... #####......#b. ##.....###....... ##...#.....####.####... ...#.................##.....####@#....# ....#.....##..l...#.# #...†###.###...##.#..# .# #....... .# .##.#....### #.# #.#...r ß(ß ##.## #.#  r   rat (asleep) #.# ######.# #....;jh <8;jd j _You encounter a rat.;jW †The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!;jx r.  You kill the frilled lizard!;j6r   rat;jN8===9;j- _The rat squeaks loudly.;j.  #..........# .......... zbzb the Caller #..........# ........... Gnoll #..........###.. ........ Health: 20/20 ======================== #........)..... ....### Magic: 6/7====================---- ##............#b. #...## AC: 3Str: 9 #.....###....... ##... EV: 12Int: 11 #.....####.####... ..... SH: 0Dex: 13 #................. ..#.. XL:  2 Next: 58% Place: Dungeon:1 #.....####@#....# ..... Noise: ===------  Time: 469.4 (0.0) ;j #.....##.*†...#.# #...† a) +0 dagger ###.###.*.##.#..# .#. Cast: Sandblast #....*.. .# .# #. #...r### #.# #. #.... ß(ß ## r   rat #.## #.#  #.# ##### #.# #.... _The rat squeaks loudly.  Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit);j  #..........# .......... zbzb the Caller #..........# ........... Gnoll #..........###.. ........ Health: 20/20 ======================== #........)..... ....### Magic: 6/7====================---- ##............#b. #...## AC: 3Str: 9 #.....###....... ##... EV: 12Int: 11 #.....####.####... ..... SH: 0Dex: 13 #................. ..#.. XL:  2 Next: 58% Place: Dungeon:1 #.....####@#....# ..... Noise: ===------  Time: 469.4 (0.0) #.....##..†...#.# #...† a) +0 dagger ###.###...##.#.[4;j 0m.# .#. Cast: Sandblast #....... .# .# #. #...†### #.# #. #.... ß(ß ## r   rat #.## #.#  #.# ##### #.# #....Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit)  The blast of sand hits the rat.;j, -   .....#  ....###..  ..).....      #........  #........    # #...† ;j. q#.#  #....#.. .# .#  #...†### #.#  #.... ß(ß  #.##  #.#   #.#  ;j 5...;jP s62--70.9 (1.5Sandblast;j ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (87% to hit)  The blast of sand hits the rat. _You kill the rat!;j 3;j);jVC7====;j====  You encounter a frilled lizard. #..).....  ##............#b. # #.....###........ # #.....####.####... . #................. . #.....####.#....#  #.....##..†...#.# # ###.###...##.#..#  #...@...# .# .# --- #...†#####.#  #....# ß(ß Sandblast #.#### #.# #[;jф32ml #.# # # #.# # l   frilled lizard (wandering) #.# ###########.#######..)................##82.9 (12.0)l.;jNl;jM-3.9 (13 _;j;j|;j;{ #........)..... ... zbzb the Caller ##............#b. #. Gnoll #.....###........ # Health: 20/20 ======================== #.....####.####... . Magic: 6/7====================---- #................. . AC: 3Str: 9 #.....####.#....# . EV: 12Int: 11 #.....##..†...#.# # SH: 0Dex: 13 ###.###...##.#..#  XL:  2 Next: 62% Place: Dungeon:1 #...@...# .# .#  Noise: ---------  Time: 483.9 (0.0) #..*†#####.#  a) +0 dagger #.*..[;j}!33m# ß(ß  Cast: Sandblast #l#### #.#  #. #.# # # #.# # l   frilled lizard #.# #### #######.#######..) ................## _You encounter a frilled lizard.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (79% to hit);j #........)..... ... zbzb the Caller ##............#b. #. Gnoll #.....###........ # Health: 20/20 ======================== #.....####.####... . Magic: 6/7====================---- #................. . AC: 3Str: 9 #.....####.#....# . EV: 12Int: 11 #.....##..†...#.# # SH: 0Dex: 13 ;j###.###...##.#..#  XL:  2 Next: 62% Place: Dungeon:1 #...@...# .# .#  Noise: ---------  Time: 483.9 (0.0) #...†#####.#  a) +0 dagger #....# ß(ß  Cast: Sandblast #.#### #.#  #. #.# # # #.# # l   frilled lizard #.# #### #######.#######..) ................##Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (79% to hit)  The blast of sand hits the frilled lizard.;j%> ).....      ###...  .......  #....#  ...#.#     .# .#  #..#  #.#..# ß(ß    #. #.#  # #.#  #.#   )   ;j-..;jصp6=5.4 (1.5Sandblast;j"MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (79% to hit)  The blast of sand hits the frilled lizard. _You kill the frilled lizard!;jGu I;jSx ;jy ;jv} X;j~ ;jZ ;j ;j ,;jЂ ;j ;j ;jO ;j ,;jG ;j ,;j ;j ,;jm ;jڑ d7====;j ;jV ;j1 ,;jZ ;j ;jA ,;j ;j ;j& ,;j ;ji ;js ;j <====;j} ;j ;jm ;j ;jB ;j8 ;jձ f  You encounter a quokka.;j  #.....####.#....#  #.....##..†...#.#  ###.###...##.#..#  #.......# .# .#  #...†#####.#  #....# ß(ß ;j  #.####   #.# # #@# #.# -.....# #.# #.#######.#######...................###.########.###### #.# #.# ..... r   quokka (wandering)... #.# #####..r #.# #<#;j' i99.4 (14.0)r.;ju `r;j O-500.4 (15 _;jt ;j ;jh..†...###.###...##.#. #.......# .# .#.†#####.# ..# ß(ß.#### #.#.# #####.###....#...@....#########.######...............###.########.####### #.# #.# ......r.#####.#<#r.1.0)Sandblast;jf;j_ #.....##..†...#.#  zbzb the Caller ###.###...##.#..#  Gnoll #.......# .# .#  Health: 20/20 ======================== #...†#####.#  Magic: 6/7====================---- #....# ß(ß  AC: 3Str: 9 #.#### #.#  EV: 12Int: 11 #.# ##.#  SH: 0;jDex: 13 ####.###....#.#  XL:  2 Next: 66% Place: Dungeon:1 #...@....# #.# # Noise: ---------  Time: 501.4 (0.0) #...*.#######.####### a) +0 dagger #...*................ Cast: Sandblast ####*########.####### #r# #.# ..... ... #.# ##### r   quokka ... #.#  ... #<#  ### _You encounter a quokka.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j,Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (82% to hit);jP ` #.....##..†...#.#  zbzb the Caller ###.###...##.#..#  Gnoll #.......# .# .#  Health: 20/20 ======================== #...†#####.#  Magic: 6/7====================----;jQ y #....# ß(ß  AC: 3Str: 9 #.#### #.#  EV: 12Int: 11 #.# ##.#  SH: 0Dex: 13 ####.###....#.#  XL:  2 Next: 66% Place: Dungeon:1 #...@....# #.# # Noise: ---------  Time: 501.4 (0.0) #.....#######.####### a) +0 dagger #.................... Cast: Sandblast ####r########.####### #.# #.# ..... ;jS ... #.# ##### r   quokka ... #.#  ... #<#  ### _You encounter a quokka.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (82% to hit);jqZ C †  ###.##  #.. .# .#  ;j\ #...†   ß(ß   #.#  #.# ##.#  ...#.#  # #.#  # #.# #.#  ... #.#  ...  ... #< ###;j_ ZContam: 10% 2.4 (1;jl ;jn !  Casting: Sandblast (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (82% to hit) _You miscast Sandblast. Nothing appears to happen.;j$ #.....##..†...#.#  zbzb the Caller ###.###...##.#..#  Gnoll #.......# .# .#  Health: 20/20 ======================== #...†#####.#  Magic: 5/7=================------- #....# ß(ß  AC: 3Str: 9 #.#### #.#  EV: 12Int: 11 Contam: 10%  #.# ##.#  SH: 0Dex: 13 ####.###....#.#  XL:  2 Next: 66% Place: Dungeon:1 #...@....# #.# # Noise: ---------  Time: 502.4 (0.0) #...*.#######.####### a) +0 dagger #...;j%0[35m*................ Cast: Sandblast ####r########.####### #.# #.# ..... ... #.# ##### r   quokka ... #.#  ... #<#  ### _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (82% to hit);je #.....##..†...#.#  zbzb the Caller ###.###...##.#..#  Gnoll #.......# .# .#  Health: 20/20 ======================== #...†#####.#  Magic: 5/7=================------- ;jn#....# ß(ß  AC: 3Str: 9 #.#### #.#  EV: 12Int: 11 Contam: 10%  #.# ##.#  SH: 0Dex: 13 ####.###....#.#  XL:  2 Next: 66% Place: Dungeon:1 #...@....# #.# # Noise: ---------  Time: 502.4 (0.0) #.....#######.####### a) +0 dagger #...r................ Cast: Sandblast ####.########.####### #.# #.# ..... ... #.# ##### r   quokka ... #.# ;jwR ... #<#  ### _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jAiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (82% to hit);j †  ###.##  #.. .# .#  #...†  ;j? ß(ß   #.#  #.# ##.#  ...#.#  # #.#  # #.# #.#  ... #.#  ...  ;jv... #< ###;jE23.4 (1;j^;j$  Casting: Sandblast (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (82% to hit) _You miscast Sandblast. Nothing appears to happen.;j #.....##..†...#.#  zbzb the Caller ###.###...##.#..#  Gnoll #.......# .# .#  Health: 20/20 ======================== #...†#####.#  Magic: 4/7=============----------- #....# ß(ß  AC: 3Str: 9 #.#### #.#  EV: 12Int: 11 Contam: 20%  #.# ##.#  SH: 0Dex: 13 ####.###....#.#  XL:  2 Next: 66% Place: Dungeon:1 #...@....# #.# # Noise: ---------  Time: 503.4 (0.0);jў #...*.#######.####### a) +0 dagger #...r................ Cast: Sandblast ####.########.####### #.# #.# ..... ... #.# ##### r   quokka ... #.#  ... #<#  ### _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  ;jsPress: ? - help, Shift-Dir - straight lineAim: a quokka (82% to hit);j]#.....##..†...#.#zbzb the Caller###.###...##.#..#Gnoll#.......# .# .#Health: 20/20 ========================#...†#####.#Magic: 4/7=============-----------#....# ß(ßAC: 3Str: 9#.#### #.#EV: 12Int: 11 Contam: 20% #.# ##.#SH: 0Dex: 13####.###....#.#XL:  2 Next: 66% Place: Dungeon:1#...@....# #.# # Noise: ---------  Time: 503.4 (0.0)#...#.#######.####### a) [4;j^0m+0 dagger#...r................ Cast: Sandblast####.########.########.##.# ........#.# ##### r   quokka...#.#...#<####Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (82% to hit)  The blast of sand hits the quokka.;juBr.;jCi  The quokka is almost dead.;j5=4.9 (1.5;j;jS _The quokka barely misses you.;ji #.....##..†...#.#  zbzb the Caller ###.###...##.#..#  Gnoll #.......# .# .#  Health: 20/20 ======================== #...†#####.#  Magic: 3/7==========-------------- #....# ß(ß  AC: 3Str: 9 #.#### #.#  EV: 12Int: 11 Contam: 20%  #.# ##.#  SH: 0Dex: 13;jjV ####.###....#.#  XL:  2 Next: 66% Place: Dungeon:1 #...@....# #.# # Noise: =--------  Time: 504.9 (0.0) #...r.#######.####### a) +0 dagger #.................... Cast: Sandblast ####.########.####### #.# #.# ..... ;j?k... #.# ##### r   quokka ... #.#  ... #<#  ### _The quokka barely misses you.Casting: Sandblast (safe; 19% risk of failure)  ;jloConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 82% to hit);j9: #.....##..†...#.#  zbzb the Caller ###.###...##.#..#  Gnoll #.......# .# .#  Health: 20/20 ======================== #...†#####.#  Magic: 3/7==========-------------- #....# ß(ß  AC: 3Str: 9 ;j;;#.#### #.#  EV: 12Int: 11 Contam: 20%  #.# ##.#  SH: 0Dex: 13 ####.###....#.#  XL:  2 Next: 66% Place: Dungeon:1 #...@....# #.# # Noise: =--------  Time: 504.9 (0.0) #...†.#######.####### a) +0 dagger #.................... Cast: Sandblast ####.########.####### #.# #.# ..... ... #.# ##### r   quokka ... #.#  ... #<# ;j<0 ### Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 82% to hit)  The blast of sand hits the quokka.;jGB †  ###.##  #.. .# .#  #...†;jC   ß(ß   #.#  #.# ##.#  ...#.#  # #.#  # #.# #.#  ... #.#  ...  ... #< ###;j;ji756.4 (1.5Sandblast;j;jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (almost dead, 82% to hit)  The blast of sand hits the quokka. ;jf?_You kill the quokka!;j7;jG{Recognised items. (Select to toggle autopickup);jH(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of positive energy Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls  g + scrolls of blinking (uncommon) Potions (select all with !)h + unknown potions Missiles (select all with ()i - boomerangs  j - darts  k - javelins  l - large rocksm - stones  n + throwing nets Miscellaneous (select all with }) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top];jzR  a + unknown magical staves;j(# ;j* ;j4 #.....##..†...#.#zbzb the Caller###.###...##.#..#Gnoll#.......# .# .#Health: 20/20 ========================#...†#####.#Magic: 3/7==========--------------#....# ß(ßAC: 3Str: 9#.#### #.#EV: 12Int: 11 Contam: 20% #.# ##.#SH: 0Dex: 13####.###....#.#XL:  2 Next: 75% Place: Dungeon:1#...@....# #.# # Noise: =--------  Time: 506.4 (0.0)#...†.#######.##;j5 _##### a) +0 dagger#.................... Cast: Sandblast####.########.########.##.# ........#.# #####...#.#...#<####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 82% to hit)  The blast of sand hits the quokka. _You kill the quokka!;jC ;jeF ;jL ;jM ;j1D;jE3;jG;jH;jLX;jM,;jTN;jO;jP818;jQ;jR;jSW4===6;j-T;j}U;jIVM4;jHXM2;jX;jZ;jm[70;j[;j];j^W===8% ;jm^;jdy6;jd74;jDe;jpfM2;jkg;jh;jxi71;ji;jm=;jMn;jpZ _Your magical contamination has completely faded away.;jqP5====;j[r;js,;jt;ju,;jv;jw;jEx;jx;j]z;jz<====;jJ{;j|;jS};j};jX,;j;ju;jځ;jg;jƃ;j&;jx;j;jq;jņ;jiy6===;jY,;jX;j?,;j;j;j2;j;j;j ;===;j;j;j ;j;jؘ;j8;j;jm;j;jw;j,;jO;jS,;jl;j;jN7====;j;j:;j;X;jǰ,;j;j;j,;j;jp;j;jL<====;j;j4;jt;j;j;js;j8;j;j+;j;j/,;jR;j;jh;jO,;j;js;j;js;jk;j&B;j1;j,;j;jB;j";j`;jr;j;jx;j*;j};j;j;j;jX;j},;j;j;j;je;j,;j;j;jl;j;jx;j ;j ,;j ;j ;j ,;j;j;j[,;j;j;j;j@,;j4;j,;j;jS;jQ;j;j,;j,;j;j\#b  You see here a quokka corpse.;j7$;j$ _;j%;j&;jY';j';jK(;jB);jX*,;j*;j,;j,,;j-;j.;j/;jn0;j0;j2;j5,;j6;j^8;j:;j0;;j4<;j>;j@;jNA;j(B;jJn;jK,;jL;jN;jP,;jbR;jLVj  You see here a frilled lizard corpse.;j=a#..........# ............#..........###.. .........#........)..... # ....######............#b..: #...####.....###.........# ##....#.....####.####.... ......#.................. ..#...#.....####.#....# ......;jCbV#.....##..†@..#.# #...†.-79.4 (73.0)###.###...##.#..# .#..#.......# .# .# ##...†#####.# #..#....# ß(ß ####.#### #.##.# ######.# ###### ####.###....#.# #.....;jb #........####.##..... ;jl;joG-80.4 (74;jlw;jx ;jyG_Found a parchment of Sandblast.;jEu;jGH;j_O;jPX;jX;j^  You encounter a kobold. It is wielding a +0 short sword.;jm#..# ..#..........###......#........).......##....#####.##............#...:..#...###.....###.........#.. ##.....##.....####.####...... ..#......... ..#..#.....####.#....# ..#.....##..†..@#.# #...†..###.###...##.#..# .#..#.......##.#K..# #..Sandblast#...†#####.##..##..#....# ß(ß ...####.#### #.# .....# K   kobold (asleep)#.# ;jn######.# ..### ######.###....#.# ### #..#........####.# ####..;ju12.4 (2.0);j}23.4 (3 _;j@;jQ;j4 N #..........# .............. zbzb the Caller  #..........###............... Gnoll  #........).......##....#####. Health: 20/20 ========================  ##............#...:..#...##### Magic: 6/7====================----  #.....###.........#.. ##.....# AC: 3Str: 9 ;j+  #.....####.####...... ........ EV: 12Int: 11  #................... ..#..... SH: 0Dex: 13  #.....####.#....# ........ XL:  2 Next: 75% Place: Dungeon:1  #.....##..†..@#.# #...†... Noise: ---------  Time: 583.4 (0.0)  ###.###...##.#*.# .#.... a) +0 dagger #.......##.#K..# #.... Cast: Sandblast #...†#####.##..# #.... #....# ß(ß ...# ##### ;j c#.#### #.# ..... # K   kobold (asleep) #.# ######.# ..### ########  ####.###....#.# ### #.......  #........####.# ####....... _You encounter a kobold. It is wielding a +0 short sword.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit) ;jI #..........# .............. zbzb the Caller#..........###............... Gnoll#........).......##....#####. Health: 20/20 ========================##............#...:..#...##### Magic: 6/7====================----#.....###.........#.. ##.....# AC: 3Str: 9#.....####.####...... ........ EV: 12Int: 11#................... ..#..... SH: 0Dex: 13#.....####.#....# ........ XL:  2 Next: 75% Place: Dungeon:1#.....##..†..@#.# ;jP  ;j(Q &5.8 (0.9 ;jY  ;jZ z _You closely miss the kobold. The kobold hits you but does no damage. ;jc #..........# .............. zbzb the Caller  #..........###............... Gnoll  #........).......##....#####. Health: 20/20 ========================  ##............#...:..#...##### Magic: 5/7=================-------  #.....###.........#.. ##.....# AC: 3Str: 9  #.....####.####...... ........ EV: 12Int: 11  #................... ..#..... SH: 0Dex: 13  ;jet #.....####.#....# ........ XL:  2 Next: 75% Place: Dungeon:1  #.....##..†..@#.# #...†... Noise: =--------  Time: 585.8 (0.0)  ###.###...##.#K.# .#.... a) +0 dagger #.......##.#...# #.... Cast: Sandblast #...†#####.##..# #.... #....# ß(ß ...# ##### #.#### #.# ..... # K   kobold #.# ######.# ..### ########  ####.###....#.# ### #.......  #........####.# ####....... _You closely miss the kobold. The kobold hits you but does no damage.  ;jfCasting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit) ;jOy #..........# .............. zbzb the Caller#..........###............... Gnoll#........).......##....#####. Health: 20/20 ========================##............#...:..#...##### Magic: 5/7=================-------#.....###.........#.. ##.....# AC: 3 ;jPStr: 9#.....####.####...... ........ EV: 12Int: 11#................... ..#..... SH: 0Dex: 13#.....####.#....# ........ XL:  2 Next: 75% Place: Dungeon:1#.....##..†..@#.# #...†... Noise: =--------  Time: 585.8 (0.0)###.###...##.#K.#.#.... a) +0 dagger#.......##.#...##.... Cast: Sandblast#...†#####.##..##....#....# ß(ß ...#######.#### #.# .....# [33 ;jlQmK   kobold#.# ######.# ..### ############.###....#.# ### #.......#........####.# ####.......Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit)  You miscast Sandblast. Nothing appears to happen. ;jR6Contam: 10%  ;jmR$6.8 (1 ;j\onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (84% to hit)  You miscast Sandblast. Nothing appears to happen. _The kobold closely misses you. ;j*  #..........# .............. zbzb the Caller  #..........###............... Gnoll  #........).......##....#####. Health: 20/20 ========================  ##............#...:..#...##### Magic: 4/7=============-----------  #.....###.........#.. ##.....# AC: 3Str: 9  #.....####.####...... ........ EV: 12Int: 11 Contam: 10%  #................... ..#..... SH: 0Dex: 13  ;jC  #.....####.#....# ........ XL:  2 Next: 75% Place: Dungeon:1  #.....##..†..@#.# #...†... Noise: =--------  Time: 586.8 (0.0)  ###.###...##.#K.# .#.... a) +0 dagger #.......##.#...# #.... Cast: Sandblast #...†#####.##..# #.... #....# ß(ß ...# ##### #.#### #.# ..... # K   kobold #.# ######.# ..### ########  ####.###....#.# ### #.......  #........####.# ####....... _The kobold closely misses you.Casting: Sandblast (safe; 19% risk of failure)  ;j SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit) ;jFf #..........# .............. zbzb the Caller#..........###............... Gnoll#........).......##....#####. Health: 20/20 ========================##............#...:..#...##### Magic: 4/7 ;jW=============-----------#.....###.........#.. ##.....# AC: 3Str: 9#.....####.####...... ........ EV: 12Int: 11 Contam: 10% #................... ..#..... SH: 0Dex: 13#.....####.#....# ........ XL:  2 Next: 75% Place: Dungeon:1#.....##..†..@#.# #...†... Noise: =--------  Time: 586.8 (0.0)###.###...##.#K.#.#.... a) +0 dagger#.......##.#...# ;jP #.... Cast: Sandblast#...†#####.##..##....#....# ß(ß ...#######.#### #.# .....# K   kobold#.# ######.# ..### ############.###....#.# ### #.......#........####.# ####....... _The kobold closely misses you.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jAiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit) ;j  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword (84% to hit)  The blast of sand hits the kobold but does no damage.  The kobold completely misses you.16-----8.3 (1.5 ;jGV _The kobold hits you with a +0 short sword. ;j@B #..........# .............. zbzb the Caller  #..........###............... Gnoll  #........).......##....#####. Health: 16/20 ===================-----  ##............#...:..#...##### Magic: 3/7 ;jB==========--------------  #.....###.........#.. ##.....# AC: 3Str: 9  #.....####.####...... ........ EV: 12Int: 11 Contam: 10%  #................... ..#..... SH: 0Dex: 13  #.....####.#....# ........ XL:  2 Next: 75% Place: Dungeon:1  #.....##..†..@#.# #...†... Noise: =--------  Time: 588.3 (0.0)  ###.###...##.#K.# .#.... a) +0 dagger #.......##.#...# #.... Cast: Sandblast #...†#####.##..# #.... #....# ß(ß ...# ##### #.#### #.# ..... #  ;jzC[33mK   kobold #.# ######.# ..### ########  ####.###....#.# ### #.......  #........####.# ####....... _The kobold hits you with a +0 short sword.  Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit) ;j  r #..........# .............. zbzb the Caller#..........###............... Gnoll#........).......##....#####. Health: 16/20 ===================-----##............#...:..#...##### Magic: 3/7==========--------------#.....###.........#.. ##.....# AC: 3Str: 9#.....####.####...... ........ EV: 12 ;jq Int: 11 Contam: 10% #................... ..#..... SH: 0Dex: 13#.....####.#....# ........ XL:  2 Next: 75% Place: Dungeon:1#.....##..†..@#.# #...†... Noise: =--------  Time: 588.3 (0.0)###.###...##.#K.#.#.... a) +0 dagger#.......##.#...##.... Cast: Sandblast#...†#####.##..##....#....# ß(ß ...#######.#### #.# .....# K   kobold ;jj #.# ######.# ..### ############.###....#.# ### #.......#........####.# ####.......Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit)  You miscast Sandblast. Nothing appears to happen. ;j" E29.3 (1 ;j])  ;j* MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword (84% to hit)  You miscast Sandblast. Nothing appears to happen. _The kobold hits you but does no damage. ;jelj )You hit the kobold. ;jFtS ;jS|7=990Sandblast ;j# ;j,J _You kill the kobold! ;j$X#.###..#..).......##....#######....#...:..##.....###...#.. ##.....#.....####.####...... .........#................... ..##.....####.#....# ....#.....##..†...#.# #...†###.###...##.#@.# .#.. #.......##.#..#.#...†#####.##..# #.#....# ß(ß . ;jY######.#### #.# ..... #.# ######.# g..### ########. g   goblin (asleep)####.###....#.# #### #........  #........####.# ####.  #...†.#######.#######..)....#### ;jyi g.  You encounter a goblin. It is wielding a +0 club. ;jtRg ;j'w@==1Sandblast ;j ;j> _The goblin shouts!  Things that are here: ;jĆw _a +0 short sword; a kobold corpse ;j٦#.).......##....#######....#...:..##.....###.........#.. ##.....####.....####.####...... ..........#................... ..##.....####.#....# ....#.....##..†...#.# #...†###.###...##.#).# .#.. ;j #.......##.#.#.#...†#####.##..# #.#....# ß(ß#.######.#### #.##.g... #.# ######.#....### ########.. ####.###....#.###### #........ #........####.# ####. #...†.#######.#######..)....##### #.....................##.#### ;j"g. ;j ;j 7---2 _ ;j ;j- ;j~p: #........).......##....#####... zbzb the Caller  ##............#...:..#...#####.. Gnoll  #.....###.........#.. ##.....### Health: 17/20 ====================----  #.....####.####...... .......... Magic: 2/7======------------------  #................... ..#....... AC: 3Str: 9  #.....####.#....# .......... EV: 12Int: 11 Contam: 20%  #.....##..†...#.# #...†..... SH: 0Dex: 13  ;j rY ###.###...##.#).## .#...... XL:  2 Next: 79% Place: Dungeon:1  #.......##.#.@.# #...... Noise: ---------  Time: 592.3 (0.0)  #...†#####.##*.# #...... a) +0 dagger  #....# ß(ß#g..# #####.. Cast: Sandblast  #.#### #.##..... ##.  #.# ######.#....### ########.. ####.###....#.###### #......... g   goblin #........####.# ####......... #...†.#######.#######..)....##### #.....................##.#### _a +0 short sword; a kobold corpseCasting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (84% to hit) ;jS 0 #........).......##....#####... zbzb the Caller  ##............#...:..#...#####.. Gnoll  #.....###.........#.. ##.....### Health: 17/20 ====================----  #.....####.####...... .......... Magic: 2/7======------------------  #................... ..#....... AC: 3Str: 9  #.....####.#....# .......... EV: 12Int: 11 Contam: 20%  #.....##..†...#.# #...†..... SH: 0Dex: 13  ;j  ###.###...##.#).## .#...... XL:  2 Next: 79% Place: Dungeon:1  #.......##.#.@.# #...... Noise: ---------  Time: 592.3 (0.0)  #...†#####.##..# #...... a) +0 dagger  #....# ß(ß#)..# #####.. Cast: Sandblast  #.#### #.##..... ##.  #.# ######.#....### ########.. ####.###....#.###### #......... g   goblin #........####.# ####......... #...†.#######.#######..)....##### #.....................##.#### Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (84% to hit)  The blast of sand hits the goblin! ;j  )  ......#...:  #.........#..   ;ju #.####......  .    † #...†      #...†#.#   ß(     ;j  #.# # #####  †) ;j . ;j~ 3====83=3.8 (1.5Sandblast ;j  ;j8 "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;j Aim: a goblin, wielding a +0 club (84% to hit)  The blast of sand hits the goblin! _You kill the goblin!;jp #...###............. #;j ).......##. ##............#...:..#...#####. #.....###.........#.. ##.....## #.....####.####...... .. #................... ..# #.....####.#....# .... #.....##..†...#.#...†###.###...##.#@.##.# #.......##.#...# # #...†#####.## #... #....# ß(ß#)..#### #.#### #.##..... ##  #.# ######.#....### ########.   [;j 40m####.###....#.###### #   #........####.# ####........   #...†.#######.#######..)....#### ;j ;j. b8=-40;jZ ;j? $  Things that are here:;j w _a +0 short sword; a kobold corpse;j;jDrop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger (weapon)b - a +0 hand axe Armour (select all with [)  c - a +0 helmet (worn)  d - a +0 robe (worn) ;jFJewellery (select all with "=)  e - a ring of positive energy (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];j 1 it a - a +0 dagger (weapon)  b + a +0 hand axe[Enter] accept (1 chosen);j9$ ;jh7  #..........###................ zbzb the Caller#........).......##....#####.. Gnoll##............#...:..#...#####. Health: 18/20 =====================---#.....###.........#.. ##.....## Magic: 3/7==========--------------#.....####.####...... ......... AC: 3Str: 9;ji8 #................... ..#...... EV: 12Int: 11 Contam: 20% #.....####.#....# ......... SH: 0Dex: 13#.....##..†...#.# #...†.... XL:  2 Next: 83% Place: Dungeon:1###.###...##.#@.##.#..... Noise: ---------  Time: 594.8 (0.0)#.......##.#...##..... a) +0 dagger#...†#####.##..##..... Cast: Sandblast#....# ß(ß#)..######.#.#### #.##.....##;jA9 #.# ######.#....### ########. ####.###....#.###### #........ #........####.# ####........ #...†.#######.#######..)....#### Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (84% to hit)  The blast of sand hits the goblin! _You kill the goblin!Things that are here: _a +0 short sword; a kobold corpse;jM< F185.8 (1;jN ;jT - _You drop a +0 hand axe.;jZ;j|{Pick up what? 4/52 gear slots (_ for help) ;jU~Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 short sword Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];j,  b + a +0 short sword[Enter] accept (1 chosen);jl7 ;j:A ;jJ u #..........###................ zbzb the Caller#........).......##....#####.. Gnoll##............#...:..#...#####. Health: 18/20 =====================---;jL #.....###.........#.. ##.....## Magic: 3/7==========--------------#.....####.####...... ......... AC: 3Str: 9#................... ..#...... EV: 12Int: 11 Contam: 18% #.....####.#....# ......... SH: 0Dex: 13#.....##..†...#.# #...†.... XL:  2 Next: 83% Place: Dungeon:1###.###...##.#@.##.#..... Noise: ---------  Time: 595.8 (0.0)#.......##.#...##..... a) +0 dagger#...†#####.##..##.;j^M .... Cast: Sandblast#....# ß(ß#)..######.#.#### #.##.....###.# ######.#....### ########. ####.###....#.###### #........ #........####.# ####........ #...†.#######.#######..)....#### Aim: a goblin, wielding a +0 club (84% to hit)  The blast of sand hits the goblin! _You kill the goblin!Things that are here: _a +0 short sword; a kobold corpse _You drop a +0 hand axe.;jbX ;jZ E66.8 (1;jb ;j-d * _b - a +0 short sword;jnd  Your movement speed is average. Your attack delay is about 1.0.;jjr;jy;j/|  Your damage rating with your +0 dagger is about 4 (Base 4 x 107% (Dex) x 101% _(Skill)).;j/@  You unwield your +0 dagger.;jG47b) +0 short sword;jV;j3 _b - a +0 short sword (weapon);j d  Your movement speed is average. Your attack delay is about 1.0.;j ;jz ;j  Your damage rating with your +0 short sword is about 5 (Base 5 x 107% (Dex) x _101% (Skill)).;j1 ;j5 ;ja= ;j!@ F _Unknown command.;jK;ji;j;j;jU\9=2;jb,;j 70;j;j@O8% ;j ;jG ;j 76;j?;jk _You start resting.HP restored.;j;j)-601.8 (4;j?-$20;j.===4===42.8 (5 _;j6;jB;j2;jl;jW _You start resting.;jI;j;+4.8 (2;j (;j";j%K _Your magical contamination has completely faded away.;jx;j#jDrop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +0 short sword (weapon)a - a +0 dagger Armour (select all with [)  c - a +0 helmet (worn)  d - a +0 robe (worn) Jewellery (select all with "=) ;j0 e - a ring of positive energy (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];jr 1 it b - a +0 short sword (weapon)  a + a +0 dagger[Enter] accept (1 chosen);j7W ;ji  #..........###................ zbzb the Caller#........).......##....#####.. Gnoll##............#...:..#...#####. Health: 20/20 ========================#.....###.........#.. ##.....## Magic: 4/7=============-----------;jj #.....####.####...... ......... AC: 3Str: 9#................... ..#...... EV: 12Int: 11#.....####.#....# ......... SH: 0Dex: 13#.....##..†...#.# #...†.... XL:  2 Next: 83% Place: Dungeon:1###.###...##.#@.##.#..... Noise: ---------  Time: 604.8 (0.0)#.......##.#...##..... b) +0 short sword#...†#####.##..##..... Cast: Sandblast#....# ß(ß#)..######.#.#### #.##.....###.#[4;jk (0m ######.#....### ########. ####.###....#.###### #........ #........####.# ####........ #...†.#######.#######..)....####  _101% (Skill)). _Unknown command. _You start resting. _HP restored. _You start resting. _Your magical contamination has completely faded away.;j!n +5.8 (1;j~u ;jx + _You drop a +0 dagger.;jK;jL;j7M;j|P;j5Q;jWU;jV;jV;jW;j/[,;jf\;j]aB;j)d,;j{f;jh,;jj;j*m;jmP5====;jo;jzs;jt,;jw,;jz;j|;jl};ja;j;j <====;j;j9,;j*;j|,;j@;jc,;j;j;j]M6===;jA;j!,;j;j3,;j;j;j;j;j;j;===;jl;j;jX;j;j̽;jj;j;j,;j;jz;j ;j;j,;j;jd7====;j;jc4 _Magic restored.;j;jO;j;j;j;jk;j7;j;j,;j;jC;j_e  A bat comes into view.;jK#.# #.;j#..........# #.........................###...................).......##.b..#####...#.......#...:..#...######.....###.........#..###.....####.....####.####........  #.......................#...#.....####.#...@######.....#.....##..†...#.# #...†###.###...##.#).## .#.#.......##.#...# #.....#...†#####.##..# #......#....# ß(ß#)..# #####.. b   bat (wandering) #.#### #.##..... ##.;j ?  #.# ######.#....### ########.. ####.###....#.###### #.........;j2.35.8 (30.0)b====6.8 (31 _The bat leaves your sight.;j;j2,;j͑B;jh;jX;jX;j,;j;j=,;jy;j,;j;j;jX;j;j,;j;j6;j,;j];j;j;j;j+;j;j] e  A bat comes into view.;j.....# #........†...>†# .....###.............### ...).......##....#####..# .......#...:..#b..#####....##.### ##...#..###.....###...... ###.####..................#.#... .................## ###.#....######... #..†...#.# #@..÷.... ...##.#).## ##..#..........### ...##.#...# #..##....b.....# #####.##..#####.###..........# # ß(ß#)..#....# #####......# # #.##.....#### ##.....# b[39;49;jm   bat (wandering) #####.#....### ########..#...# ....#.###### #.............###. .####.# ####........;jST50.8 (14b.;jj>.b;jA.b;j&;j0*31.8 (15 _;j~2;j5;j6# #.†...>†####....### ).##....#####.# #...:..#b..#####....##.# #.;jN#..###.....###..####..........#.#...#.....#.#..#.#....######. ..†...#.# #.@.÷.##.#).## ##..#.###.##.#...# #..##....b.....# ..##..#####.###..........# .  ß(ß#)..#....# #####......#  #.##.....#### ##.....# .#....### #..#...# .#.###### #.;j(X###.# ####.# ####.;j<I.b;j34.b;j;j/2b.;j ;j412.0);jm;j;jV# #.†...>†##.###...### ).##....#####.# #...:..#b..#####....##.# .;jx#..###.....###..####..#.#...#......#.#..# #.#....######.# .†...#.# #..@÷.##.#).## ##..#.###..# .##.#...# #..##..# ..#.##..#####.###....b.....# .ß(ß#)..#....# #####......# #;j#.##.....#### ##.....# ..#....### #..#...# .#.###### #.###.#..# ####.;jA.b;jA.b;jv".;j͎%b;j;jP&3;jգ;j;j$###....### # ).......##....###### ...#...:..#b..#####....##.######...#..###.....###........... .####..................#.#...### ......#...#..## #....######.......# †...#.# #...÷. ##.#).## ##..#@.###..## ##.#...# #..##.# ..# ##.##..#####.###.# ... ;j ß(ß#)..#....# ###### ###.##.....#### ##.b...# .. ##.#....### ########..#...# .. .#.###### #.............###.#.# ##.# ####.......#######..)....########....###;j7b.;jw7b.;j 0b.;j ;j74Sandblast;j;j;j.....##....###### ...#...:..#b..#####....##.#######...#..###.....###........... ####..................#.#...### .....#...#..## #....######.......# ..#.# #...÷. #.#).## ##..#..###..### #.#...# #..##.# ..# .##..#####.###...b# ... ß(ß#)..#....# #####......# ## #.##.....#### ##.....# ... #.#....### ########..#...# ...###### #.............###.#.## #.# ####...... #.#######..)....########....###. ..........##.#### #..##.....[10;;j 19H.bb..b;j&5;jI;j;j .......##....#####........#  zbzb the Caller ...#...:..#b..#####....##.####### Gnoll .......#..###.....###...........# Health: 20/20 ======================== ####..................#.#...###.. Magic: 6/7====================---- .............#............#..##  AC: 3Str: 9 #....######...................#  EV: 12Int: 11 ...#.# #...÷................  SH: 0Dex: 13 #.#).## ##..#..........###..### XL:  2 Next: 83% Place: Dungeon:1 #.#...# #..##.@........# ..#  Noise: ---------  Time: 655.8 (0.0) #.##..#####.###..**......# ...  b) +0 short sword ß(ß#)..#....# #####*b[;jU 40m....# ##. Cast: Sandblast #.##.....#### ##.....# ... #.#....### ########..#...# .. #.###### #.............###.#.## b   bat (wandering) #.# ####....................# #.#######..)....########....###. ..........##.#### #..##...... _A bat comes into view.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 81% to hit);j; $;j?> r.......##....#####........#  zbzb the Caller ;j2? k...#...:..#b..#####....##.####### Gnoll ;j@ .......#..###.....###...........# Health: 20/20 ======================== ;jbA }####..................#.#...###.. Magic: 6/7;jB C====================---- ;jC .............#............#..##  AC: 3;j D +Str: 9 ;jD #....######...................#  EV: 12;jE ,Int: 11 ;jgF ...#.# #...÷................  SH: 0;jG ,Dex: 13 ;jG #.#).## ##..#..........###..### XL:  2 Next: 83% Place: Dungeon:1 ;jH #.#...# #..##.@........# ..#  Noise: ---------  Time: 655.8 (0.0) ;jYI #.##..#####.###..........# ...  b) +0 short sword ;jyJ ß(ß#)..#....# #####.†....# ##. Cast: Sandblast ;jK Q#.##.....#### ##.....# ... ;jK '#.#....### ########..#...# .. ;jL #.###### #.............###.#.## b   bat (wandering) ;j..... .#...## #...#... ####.......#####.#.##.# #.†.##..................##.# ##.## ##..... ##........÷.....@####..# ....#-83.3 (26.0) ;j92 ###............# ....#  ##.................# ....#  #)................## ....#  #..................#####.....  ####............................  #.....................##...)###  #..................÷...>†##..... ##................### ###;j9;j<F-4.3 (27;j2C;jwE- _Found 3 poisoned darts.;jE9 M#### #...(# #....#  ####....############# ###### ##..#...........†>#...## #...#... ####.... ;j: 5......#####.#.##.# #.†.##. #......##@# ##.## ##..... ##..÷......####..####.........###.................# ....#...#...# ....#...........÷...;jzB ;jD 15.3 (1.0);j`K ;jL ;jXM#### #...(   ####....############# ###### ##..#...........†>#...## #...#....####.... ......#####.# #.†.##. #......##.# ##.## ##..... ##........÷......####..####..................# ....#..................;j֩.................;j';jk&6;j*;j;jI######  #...(#  #....# ####....############# ##### ##..#...........†> #...## #...#..@.####..... .....#####.#.##.### #.†.##.. .....##.# ##.## ##...... #........÷####....# ###...##.......# #).....## ....#  #.......#####..... ####.........;jL;j&7;j;j;j\ ###### #...(#  #....# ;jc####....############# #### ##..#...@.......†>## #...#....####.....#####.#.##.### #.†.##.. ....##.# ##.## ##....... ........÷......####....##. ##...  ##.........# #).......## ....#  #.#####.....;j;j&8;j;jg ;j3 ;jڬ ;j` ;j ;j ;j:n ;jŷ ;j ;j~ ;j ;j_ ;jc ###### #...@# #....# ####....############# #### ##..#...........†>.......  ;jM...## #...#....####............ ....#####.#.##.### #.†.##........... ;j91.3 (3 ;jT _You see here 3 poisoned darts. ;j ;j+2.3 (1 ;j. ;jW  ;j_a - 3 poisoned darts!;j!;j!;j!;j<,!;jq!;jk!;j!;j !;j!;j!;j!;jn!;j!;j!;jT,!;j6!;j!;j!;j!;j!;j!;j!;j!;j!;j!;j,!;jC!;j!;jG,!;j!;jm!;jC!;j!;j!;j!;j!;j`!;j!;jR!;jG !;j !;j2 !;j !;j !;j!;j!;j!;j!;j^!;j!;j!;j,!;jm,!;j5!;j!;j(!;j!;j !;j!;j!;j"!;jM!;jN,!;jO!;jP!;j R!;jR!;j%S!;jT!;jBV,!;jV!;j X!;jY,!;jNZ!;j]!;jB^!;j^!;j@_!;j`!;ja!;jb!;j'c!;jLd!;je!;j+f!;jf!;jRh!;j.i!;ji,!;jl!;jq}  There is a shaft here.!;jt!;jt _!;ju!;jx!;jz!;j,{!;j|!;j~!;j#!;j!;j?!;je!;jʅ!;jc!;j8!;j!;j",!;j!;j!;jOi  You encounter a hobgoblin.!;jU####..# #....##.##.....# .....## #....##.##.....# .....# #....##.##.....# .....## #....##.^......# ......#####........####### ................#.## !;j......##...)#####.# ...÷...>†##.....#.# .......### ###.@.# .......# ##..# ....##.####### #.... ...........# ##.#....#...###.. ...###.#...#..## #... . g   hobgoblin (asleep)# #........ .g## ......###..###!;jY727.3 (35.0)g.!;jNg!;j5==8.3 (36!;j,!;j+ _The hobgoblin shouts!";jR....## #....##.##.....# # #....##.##.....# ## #....##.^......# ###........####### .........#.## ";jAO##...)#####.# ÷...>†##.....#.# ...### ###...# # ##.@# ##.####### #....# #...........# ##.#.... ..#.#...###.. ...###.#...#..## #... ...# #.g. . ...#####..### #.### ..#";ja4g.";j";jK--9.3 (1.0)Sandblast";j";j"";j\ ....## #....##.##.....#  zbzb the Caller ....# #....##.##.....#  Gnoll ....## #....##.^......#  Health: 20/20 ======================== .....#####........#######  Magic: 6/7====================---- ...............#.## AC: 3Str: 9 .....##...)#####.# EV: 12Int: 11 ..÷...>†##.....#.# SH: 0Dex: 13 ......### ###...# XL:  2 Next: 87% Place: Dungeon:1 ......# ##.@# Noise: ---------  Time: 729.3 (0.0) ...##.####### #.*..#  b) +0 short sword #...........# ##[0;10";j4^ f;1m*#....  Cast: Sandblast ..#.#...###.. .*.###.# ......#..## #g.. .# ..........# #... g   hobgoblin ............ ...## .....###..### #.## .....# ..# _The hobgoblin shouts!  Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit)";j E....## #....##.##.....#zbzb the Caller ....# #....##.##.....#Gnoll ....## #....##.^......#Health: 20/20 ======================== .....#####........#######Magic: 6/7====================---- ...............#.##AC: 3Str: 9 .....##...)#####.#EV: 12Int: 11 ";j ..÷...>†##.....#.#SH: 0Dex: 13 ......### ###...#XL:  2 Next: 87% Place: Dungeon:1 ......###.@#Noise: ---------  Time: 729.3 (0.0) ...##.####### #.#..#b) +0 short sword #...........# ####....Cast: Sandblast ..#.#...###.. .#.###.# ......#..## #g.. .# ..........# #...g   hobgoblin ............ ...## .....###..### #.## .....# ..#Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shi";j[ |ft-Dir - straight lineAim: a hobgoblin (87% to hit)  The blast of sand hits the hobgoblin.";j(8g.";j0)..";j`16=30.8 (1.5";j6";j9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (87% to hit)  The blast of sand hits the hobgoblin. _The hobgoblin is almost dead.#;j{....## #....##.##.....#  zbzb the Caller ....# #....##.##.....#  Gnoll ....## #....##.^......#  Health: 20/20 ======================== .....#####........#######  Magic: 5/7=================------- ...............#.## AC: 3Str: 9 .....##...)#####.# EV: 12Int: 11 ..÷...>†##.....#.# SH: 0Dex: 13 ......### ###...# XL:  2 Next: 87% Place: Dungeon:1 ......# ##.@# Noise: =--------  Time: 730.8 (0.0) ...##.####### #.*..#  b) +0 short sword #.........#;j}..# ##*#....  Cast: Sandblast ..#.#...###.. .g.###.# ......#..## #... .# ..........# #... g   hobgoblin ............ ...## .....###..### #.## .....# ..# _The hobgoblin is almost dead.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 87% to hit)#;j)....## #....##.##.....#  zbzb the Caller ....# #....##.##.....#  Gnoll ....## #....##.^......#  Health: 20/20 ======================== .....#####........#######  Magic: 5/7=================------- ...............#.## AC: 3Str: 9 .....##...)#####.# EV: 12Int: 11 ..÷...>†##.....#.# SH: 0Dex: 13 ......### ###...# XL:  2 Next: 87% Place: Dungeon:1 ......# ##.@# Noise: =--------  Time: 730.8 (0.0) #;j+B...##.####### #....#  b) +0 short sword #...........# ##.#....  Cast: Sandblast ..#.#...###.. ...###.# ......#..## #... .# ..........# #... g   hobgoblin ............ ...## .....###..### #.## .....# ..#Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 87% to hit)  The blast of sand hits the hobgoblin.#;jD0"   #.#  #.^ ... .)#÷...>†##..  ##.@##;j1L #.#..#  ####....  .# #... .# #... ...# #.## ..##;j)..#;jvi952.3 (1.5Sandblast#;j"#;jJ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 87% to hit)  The blast of sand hits the hobgoblin. _You kill the hobgoblin!#;j 6======#;j] #;j4 z7====#;j 4 _Magic restored.#;jU #;j #;jM #;jM #;j ,#;jV#;j%#;jt <====#;jV #;jX#;j#;j~#;j,,#;j#;jB#;jR#;j@#;j#;jn#;jp#;j,#;j#;j#;j!,#;j!#;jt##;j$#;jF%#;j%#;j'#;jx(#;j(#;jc)#;jT-X#;j.#;j/#;j0#;jt0#;j3#;jk4#;j4,#;jl7#;j?..# ##..### ##.####### #....#### #...........####.#....# #.#...######.## #..#######.......#.....######......##................########..######.### ..# #-64.3 (32.0)#;j@..# .....).....# †....# .##.###.#### ...# .#.##...# ...####.#.## #.## #.# ####....###. #  #..##......#;j8F#;jKHF-5.3 (33#;jN#;jP) _Found a long sword.$;j ##.####### #....#### ##...........####.#....# ...#.#...###.......###.##.....#..#######.......#.....######......##.........######..######.## .# ..######.####.# #.....)@....#†....# #.##.###.#### #.....# ... #.# #...# .. #.#.....###.#.## #.#........# #.# #####....###. #.#  #..##...... .# #.## .....6.3 (1.0)$;jo $;j$ $;j7#....##.# #....#####.####.#....#.#.#...###.......###.##.#..#.......#.######......##...#####.###..######.##.# #..######.####.# #.....@.....# #.†....# #.##.###.#####.....# ... #.# #..#...# ... #.#.###.#.## #.#.....# #.##....###. #.# #..##...... .#  #.## .....$;j?%;je&7%;jP%;jS _You see here a +0 long sword.&;jl+ &;j/ &8&;jP1 &;j3 ) _f - a +0 long sword';j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? (;j4(;j7Adjust which item? Hand Weapons (go to first with )) (;ju:  b - a +0 short sword (weapon)f - a +0 long sword Missiles (go to first with ()a - 3 poisoned darts Armour (go to first with [)  c - a +0 helmet (worn)  d - a +0 robe (worn) Jewellery (go to first with "=) (;j;O e - a ring of positive energy (worn)(;jw(;jV2#....##.####### #....####zbzb the Caller ###...........####.#....#Gnoll ....#.#...###.......###.##Health: 20/20 ======================== ........#..#######.......#Magic: 7/7======================== ............######......##AC: 3Str: 9 ....................#####EV: 12Int: 11 .......###..######.##SH: 0Dex: 13 .......# #..######.####(;j8}XL:  2 Next: 95% Place: Dungeon:1 .......# #.....@.....#Noise: ---------  Time: 768.3 (0.0) #.†....# #.##.###.####b) +0 short sword ##.....# ... #.#Cast: Sandblast #..#...# ... #.# .......###.#.## #.# ..............# #.# ######....###. #.##..##...... .##.## ..... _Found a long sword. _You see here a +0 long sword. _f - a +0 long sword  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - a +0 long sword  Adjust to which letter? (? for menu, Esc to quit));jmr );jt );j );j9 _You see here a +0 long sword. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - a +0 long sword  );j4 Adjust to which letter? (? for menu, Esc to quit) _a - a +0 long sword; f - 3 poisoned darts*;j$d  Your movement speed is average. Your attack delay is about 1.0.*;jV'*;j+*;j-  Your damage rating with your +0 short sword is about 5 (Base 5 x 107% (Dex) x _101% (Skill)).,;jE  You unwield your +0 short sword.,;jx9.3 (1a) +0 long sword ,;jH,;j2 _a - a +0 long sword (weapon)-;jyd  Your movement speed is average. Your attack delay is about 1.4.-;j -;j_-;j&  Your damage rating with your +0 long sword is about 10 (Base 10 x 107% (Dex) x _101% (Skill))..;jJ.;jR.;j.;jF _Unknown command./;j҉/;j:3/;j/;j _/;j&/;j,/;j/;j/;j,/;j,/;j/;j$,/;jϡ/;j/;jb,/;j/;j/;j3,/;j|/;j*/;j+/;j,/;j/;j/;j#,/;jIJ/;j&/;j,/;jĺ/;j,/;j/;jd/;j-/;j/;jo/;j/;j/;j,/;j/;j /;j,/;j/;j/;j/;j%/;j[/;j,/;je/;j/;jC/;j/;j /;j/;j/;j/;j/;j/;j0/;j,/;j/;j,/;jh/;j/;j?,/;j/;j/;jT ##.....# ##....# #.#####..#...# #...### #.#.........###.#.## #.............# #########....###.####. .#### #..##........#.# .# #.###........#/;j%##### #.# #........#/;j######.# ##@#######91.3 (22.0)#.....>....# #..# ...##.....### ##.# ########.#######.# #.......#.# #######...# .# ). /;j/;j;,2.3 (23/;j/;j5$ _Found a spear.0;jk30;j0;j0;jظ0;jB0;j,0;j@0;j=0;j0;j0;j00;j0;jX0;j,0;j0;j0;j30;j0;j0;jj  You encounter an endoplasm.0;jM6 #.###........#  #.# #........# ######.# ##.####### #.....>....# #..# ##.....### ##.# ########.#######.#  #.......#.#  0;j#######...#  ###@#  #)....... #####.j.. ..  j   endoplasm (asleep) 0;j@17.3 (5.0)0;j28.3 (6 _0;j'0;j1;jV### #.# #.# ...######.# ##.####### .>....# #..# .##.....### ##.# #######.#######.#  #.......#.# #######...# . ###.####.... #)@.......#####.j . 1;j1;j<9.3 (1Sandblast1;js1;j1;j(#### #.# #........#  zbzb the Caller ...######.# ##.#######  Gnoll .....>....# #..# Health: 20/20 ======================== .##.....### ##.# Magic: 6/7====================---- #######.#######.# AC: 3Str: 9 #.......#.# EV: 12Int: 11 #######...# .  SH: 0Dex: 13 ###.####....  XL:  2 Next: 95% Place: Dungeon:1 #)@**.....  Noise: ---------  Time: 799.3 (0.0) #####*j...  a) +0 long sword ...  Cast: Sandblas1;j4*t .   j   endoplasm (asleep) _You encounter an endoplasm.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)1;j Q#### #.# #........#  zbzb the Caller ...######.# ##.#######  Gnoll .....>....# #..# Health: 20/20 ======================== .##.....### ##.# Magic: 6/7====================---- #######.#######.# AC: 3Str: 9 #.......#.# EV: 12Int: 11 #######...# .  SH: 0Dex: 13 1;jS###.####....  XL:  2 Next: 95% Place: Dungeon:1 #)@.......  Noise: ---------  Time: 799.3 (0.0) #####.....  a) +0 long sword ...  Cast: Sandblast .   j   endoplasm (asleep)Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm!1;jW\ #.#   ##.# >....# #..# ##.######.# #.......#.#  .  ...  #)@##.....  ######....  ... 1;jY: . 1;j&....1;j1;js#### #.# #........#zbzb the Caller ...######.# ##.#######Gnoll .....>....# #..#Health: 20/20 ======================== .##.....### ##.#Magic: 6/8==================------ #######.#######.#AC: 3Str: 9#.......#.#EV: 12Int: 11#######...#.SH: 0Dex: 13###.####....XL:  2 Next: 104% Place: Dungeon:1#)@.......Noise: =--------  Time: 800.8 (1.5)#####.....a) +0 long sword...1;jCast: Sandblast.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!Press: ? - help, Shift-Dir - straight line: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!  Your Spellcasting skill increases to level 5!  You have reached level 3!1;j/  --more--2;jZ!  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 6;jI5/259----33 2% Sandblast6;j6;jŪS _You feel clever. x27;j'=p# #.# #.#.######.# ##.####### #.....>....# #..#.##.....### ##.##.#######.# #.......#.# #...# . ###.####.... #. #####..... ... .7;jNF7;jbH;-10 _7;jHM7;jzPN _You see here a +0 spear.8;j38;j(8;j8;j--8;j8;jqB8;jڹ,8;j8;j8;jN7==8;jL8;j.8;jۿ8;jB==8;jQ,8;j8;j*8;j,8;j(8;j8;j8;j8;j-8;j8;j88;j3y8===8;j,8;jk,8;j8;j8;j68;jj8;j8;j===8;j/8;j  _You start resting.Magic restored.-8;j025.8 (24.0)8;jrc9===6.8 (25 _8;j&8;jg8;js I8;jsv 8;jw 8;jY} n8;j~ 8;j 8;j 8;j 8;j 8;j} ===8;j 8;j 8;j B8;j ,8;j 8;j 8;j ,8;j 8;j 8;jb 8;j@ 8;j 8;j 8;j 8;j 8;jc 8;j ,8;jk 8;j 8;j n8;jr B8;j 8;jk ,8;j8 ,8;j 8;j ,8;jR 8;j B8;j X8;jK 8;j B8;j 8;j B8;j 8;j B8;j 8;j B8;jd ,8;j; ,8;j 8;jj ,8;j 8;j! 8;j`" ,8;j# 8;j# 8;j$ ,8;j%% 8;j{& 8;j:' ,8;j' 8;j&, X8;j- 8;j. ,8;j/ 8;j0 8;jM1 8;jU2 ,8;jW3 8;j.4 ,8;j4 8;j6 8;je7 8;jT8 ,8;j; 8;j< 8;jn= 8;j> 8;jdB X8;jI 8;j;L B8;jKQ 8;jS 8;jT 8;jU 8;jW 8;jZ ,8;j[ 8;jS_ 8;jxa ,8;jmb 8;jd 8;j[e 8;jf 8;jf 8;jm X8;j)o 8;jp ,8;jp 8;jkr 8;jXs 8;jt 8;jt 8;j 8;jՐ 8;j ,8;j 8;j9 8;j ,8;j 8;j 8;j^ B8;j 8;j 8;j0 8;j 8;jX X8;jM 8;j8 ,8;j^ 8;j9 X8;jA X8;j 8;jt ,8;j 8;j 8;j ,8;j 8;jd 8;j ,8;j 8;jJ" <  You see here a +0 club.8;j $ 5 _8;j' 8;jA* 8;j, ,8;j- 8;jO 8;jv Q  You see here a hobgoblin skeleton. _  There is a stone staircase leading down here. _8;j   You see here a bat skeleton. _8;j B8;j 8;j n8;j 8;j ,..# ß(ß#)..#....# #####.÷....# ### #.##.....#### ##.....#  ######.#....### ########..#...# ##....#.###### #.............## ...####.# ####............... #######.#######..)....########... ................##.#### #..## #######.##########.# #.### ####..#.##......@..##### #.# #910.8 (84 ......#.########.#.....######.# # ..##..#.##.###.....>....# ..##..#<##.....##.....### ..###################.##### ####......######## _Done exploring.9;j]2 39;j3 9;j ÷...........0.0) _Done exploring.:;j1Where to? (Tab - D:2, ? - help)  D - Dungeon :;j_(:;j|@..# ß(ß#)..#....# #####.÷....# zbzb the Caller ### #.##.....#### ##.....# Gnoll######.#....### ########..#...# Health: 25/25 ======================== ##....#.###### #.............## Magic: 9/9======================== ...####.# ####............... AC: 3Str: 9 #######.#######..)....########... EV: 12Int: 13 :;jPCN................##.#### #..## SH: 0Dex: 13 #######.##########.##.### XL:  3 Next:  2% Place: Dungeon:1 ####..#.##......@..##### #.# # Noise: ---------  Time: 910.8 (0.0) ......#.########.#.....######.# # a) +0 long sword ..##..#.##.###.....>....#Cast: Sandblast ..##..#<##.....##.....### ..###################.##### ####......######## _You see here a +0 club. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here. _You see here a bat skeleton. _Done exploring. _Done exploring.:;jE3:;jM:;jO: _:;jVn:;jY:;jZ:;j  There is a stone staircase leading down here. _:;j+ &2:;jݳ r _You climb downwards. .#  .S # ##  #. .# #.. ## .# .. #. ÷# #.#. .# #...#.######  #..@>...... 22.3 (11.5) .........#####.  #####..#.#  #.. .# #.. ?# ... .####. .##. .#:;j :;j, a _There is a stone staircase leading up here.;;jZ;;j;;j;;j؉;;jBP _;;jvX;;j;;jB;;j5;;j #..# ###.#  ...#..÷#  #.#.#.#   #...#.####### ####..<>......# .........#####. #####..#.#  #..#.#  #..#@#  5.3 (3.0)#  .###.#.#  #.#   #.#   ...    ... ;;j5   _..     ;;j;;j;;jF$6.3 (4;;ji$C_;;jA7R _Found an ornate altar of the Wu Jian Council.;;j9+7.3 (5;;j6D_ _c - 2 scrolls labelled LUNO OCRYLUKH (gained 1)<;jڸ M .#..# ###....#..÷.#.#.#  #...#.###### ####..<>......#.........#####.#####..#. #..#.......#.###.#.# ..<;jT A8.3 (1<;j =;jM ##.. .#..# ###....#..÷#.#.#.#  #...#.###### ####..<>......#.........#####.#### #..#........# .#. #...=;jR9=;j*=;j}M.S   ##. .#..# ###....#..÷#.#.#  #...#.####### ####..<>......#........@#####.#####..#.#..#.# ...=;j=;j_'30=;j=;j=;jM#.S   ##.. .#..# ###....#..÷#.#.#  #...#.###### ####..<@......#.........#####.######..#..#.# =;j... ###.#=;j0=;jc&1=;jy _There is a stone staircase leading down here.=;jK =;j0$4=;j&&=;jj-=;j.&2 _>;jF >;js3   ..#  #.  #    #.    #.#   #@#   #.#     . ¿ ##         >;j-3.8 (2.5>;j>;j# _You climb downwards.>;ja _There is a stone staircase leading up here.>;j 4>;j# >;j, >;j0 44.8 (1.0 _>;j&9 >;j &2>;j .# .S  ## #.. . #..# ## ...#..÷ #.#. #...#.####### >;j ####..<@......# .........#####.# #####.. #..#  #..#. ........# #.###.#.# #.#.# # #.# >;jgZ>;jd]6.3 (2.5 _You climb upwards.>;j hc _There is a stone staircase leading down here.?;je_?;jf _?;jn?;j6,?;jw  You see here a rat skeleton.?;jd5 _?;j?;jj?;jݜ,?;j_?;j?;j?;j??;jr?;jCX?;j\B?;j_?;jkm  A ball python comes into view.?;j##.#### .<..S.# #####.#   .#  ..  .##  .# ?;jɴ .# ..########  .S .......@.#   #.#.##.#.###   #...S#...# Sandblast#..#####.###...#..÷# # #.#.#.# S   ball python (constriction, wandering) #...#.###########..<>......#.........#####.#?;jWV44.3 (8.0S.?;j<)?;jz25.3 (9 _?;j\?;jT@;jEA##.####@;j zbzb the Caller .<..S.# Gnoll #####.# Health: 25/25 ======================== .# Magic: 8/9=====================--- .. AC: 3Str: 9 .## EV: 12Int: 13 .# SH: 0Dex: 13 .# ..######## XL:  3 Next:  2% Place: Dungeon:2 .S .......@.# Noise: ---------  Time: 945.3 (0.0) #.#.##.#.###  a) +0 long sword #....#...#  Cast: Sandblast #..#####.#  ##...#..÷# [14@;jP;12H # #.#.#.#  S   ball python (constriction) #...#.#######  ####..<>......#  .........#####.# Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit)  The blast of sand hits the ball python!<..S.# .# .. .## .# .# ..# .S ... #.#    # # # #.#.#.# #...#. <> @;jhM@;jhb4=6.8 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (89% to hit)  The blast of sand hits the ball python! _You kill the ball python!@;jӮ @;j 3@;jY B@;jW B@;j @;jŻ @;jn @;j! ,@;j @;j c9===@;jI 4 _Magic restored.@;j @;j ,@;j @;j @;j= ,@;j @;j @;j ,@;j ===  You encounter a hobgoblin. #.##.#### #..<..S.# #.# #.#####.# #.## .####.# .. ...# .###..# # .# #..# g...###..######## #........#- #######.#.##.#.### #.#....#...# #.#..#####.# #.##...#..÷#[14;13@;j H #.####.#.#.#g   hobgoblin (asleep) #.# #...#.###### #.#####..<>...... #..........#####.60.8 (14.0)-1.8 (15 _A;j!> #.##.#### #..<..S.# #.# #.#####.# #.# # .####.# .. ...# .###..### .# #..#.g...###..# #........# #.#.##.#.### #.#....#...# #.#..#####.# #.##...#..÷# #.####.#.#.# #.# #...#. #.#####..<> #.#####A;j- A;j 12.0)A;j A;j B;j_ #.##.#### #..<..S.# #.# #.#####.# #.# # .####.# .. ...# .###..###.# #..#.g...###..# #.# B;jaM#.#.##.#.### #.#....#...#  #.#..#####.#  #.##...#..÷# #.####.#.#.# #.# #...#. #.#####..<> #.B;jl<3B;jOsB;jtB;j  #.##.#### #..<..<.# #.# #.#####.# #.# # #.####.##.. ...##.###..#.#####.# #..#.g...###..# #.# #.#.##.#.### #.#....#...#  #.#..#####.#  #.##...#..÷# #.####.#.#.# #.# #...#. #.#####..<> #.B;jc4SandblastB;j#B;jW  #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 25/25 ======================== # #.####.#  Magic: 8/9=====================--- #.. ...#  AC: 3Str: 9 #.###..#  EV: 12Int: 13 .#####.# #..#  SH: 0Dex: 13 ...g*..###..########  XL:  3 Next:  4% Place: Dungeon:2 #**@...........#  Noise: ---------  Time: 964.8 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  Cast: SandblastB;j = #.#..#####.#  #.##...#..÷#  #.####.#.#.#  g   hobgoblin (asleep) #.# #...#.### #.#####..<>... #..........### _You encounter a hobgoblin.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)B;j #.##.####zbzb the Caller#..<..<.# #.#Gnoll#.#####.# #.#Health: 25/25 ========================# #.####.#Magic: 8/9=====================---#.. ...#AC: 3Str: 9#.###..#EV: 12Int: 13.#####.# #..#SH: 0Dex: 13...g#..###..########XL:  3 Next:  4% Place: Dungeon:2###@...........#Noise: ---------  Time: 964.8 (0.0)#######.#.##.#.###a) +0 long sword#.#....#...#Cast: Sandblast#.#..#####.##.##...#..÷##.####.#.#.#;j mg   hobgoblin#.# #...#.####.#####..<>...#..........###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.  The hobgoblin is severely wounded.B;jA @.gB;j4 %..B;j\ 7===6.3 (1.5B;jR   Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts!C;j(C;jf #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 25/25 ======================== # #.####.#  Magic: 7/9==================------ #.. ...#  AC: 3Str: 9 #.###..#  EV: 12Int: 13 .#####.# #..#  SH: 0Dex: 13 ....g*.###..########  XL:  3 Next:  4% Place: Dungeon:2 #.*@...........#  Noise: ===------  Time: 966.3 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  Cast: C;j_`[40mSandblast #.#..#####.#  #.##...#..÷#  #.####.#.#.#  g   hobgoblin #.# #...#.### #.#####..<>... #..........### _The hobgoblin shouts!  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 87% to hit)C;j# #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 25/25 ======================== # #.####.#  Magic: 7/9==================------ #.. ...#  AC: 3Str: 9 #.###..#  EV: 12Int: 13 .#####.# #..#  SH: 0Dex: 13 .......###..########  XL:  3 Next:  4% Place: Dungeon:2 #g.@...........#  Noise: ===------  Time: 966.3 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  Cast: Sandblast #.#..#####.# C;j% #.##...#..÷#  #.####.#.#.#  g   hobgoblin #.# #...#.### #.#####..<>... #..........### _The hobgoblin shouts!  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 87% to hit)  #..<..<.# #.#  #.# #.#  # #.  #.. ...#    .#####.# #..#  ...########  .......#  #.#     ÷   #.#  <>Contam: C;jK(Y10% ---7.3 (1C;j-]  Casting: Sandblast (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 87% to hit) _You miscast Sandblast. Nothing appears to happen.D;j+o #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 25/25 ======================== # #.####.#  Magic: 6/9================-------- D;jC.#.. ...#  AC: 3Str: 9 #.###..#  EV: 12Int: 13 Contam: 10%  .#####.# #..#  SH: 0Dex: 13 .......###..########  XL:  3 Next:  4% Place: Dungeon:2 #.g@...........#  Noise: ---------  Time: 967.3 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  Cast: Sandblast #.#..#####.#  #.##...#..÷#  #.####.#.#.#  g   hobgoblin #.# #...#.### #.#####..<>... #..........### _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast D;j/(safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 87% to hit)D;j^8  #..<..<.# #.#  #.# #.#  # #. D;jHQ #.. ...#    .#####.# #..#  ...########  .......#  #.#     ÷   #.#  <>218.3 (1D;jZ`  Casting: Sandblast (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 87% to hit) _You miscast Sandblast. Nothing appears to happen.D;j  #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 25/25 ======================== # #.####.#  Magic: 5/9=============----------- #.. ...#  AC: 3Str: 9 #.###..#  EV: 12Int: 13 Contam: 21%  .#####.# #..#  SH: 0Dex: 13 .......###..########  XL:  3 Next:  4% Place: Dungeon:2 #.g@...........#  Noise: ---------  Time: 968.3 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  Cast: SandblastD;j b #.#..#####.#  #.##...#..÷#  #.####.#.#.#  g   hobgoblin #.# #...#.### #.#####..<>... #..........### _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 87% to hit)D;jۚ / #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 25/25 ======================== # #.####.#  Magic: 5/9=============----------- #.. ...#  AC: 3Str: 9 D;jݜ #.###..#  EV: 12Int: 13 Contam: 21%  .#####.# #..#  SH: 0Dex: 13 .......###..########  XL:  3 Next:  4% Place: Dungeon:2 #.†@...........#  Noise: ---------  Time: 968.3 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  Cast: Sandblast #.#..#####.#  #.##...#..÷#  #.####.#.#.#  g   hobgoblin #.# #...#.### #.#####..<>... #..........###Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 87% to hit)  The blast of sand hits the hobgobliD;j n.D;jp ]  #..<..<.# #.#  #.# #.#  # #.  #.. ...#    D;j H.#####.# #..#  ...########  .......#  #.#     ÷   #.#  D;j  <>   D;j+.D;jN3p8=9.8 (1.5SandblastD;j8D;jG;M _You kill the hobgoblin!E;j|  Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning6% 3b - Summon Ice BeastIce/Summoning17% 3  c - Stone ArrowConjuration/Earth43% 3  d - Metabolic Englaciation Hexes/Ice99% 5 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG;j_,#.##.####zbzb the Caller#..<..<.# #.#Gnoll#.#####.# #.#Health: 25/25 ========================# #.####.#Magic: 5/9=============-----------#.. ...#G;j&AC: 3Str: 9#.###..#EV: 12Int: 13 Contam: 21% .#####.# #..#SH: 0Dex: 13.......###..########XL:  3 Next:  8% Place: Dungeon:2#.†@...........#Noise: =--------  Time: 969.8 (0.0)#######.#.##.#.###a) +0 long sword#.#....#...#Cast: Sandblast#.#..#####.##.##...#..÷##.####.#.#.##.# #...#.### #.#####..<>... #..........### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 87% to hit)  The blast of sand hits the hobgoblin. _You kill the hobgoblin! G;j[M Okay, then. _G;j 3G;j# G;j G;j : _G;jPXG;ji  You encounter a dart slug.G;j݃}w-Sandblastw   dart slug (wandering)71.8 (2-2.8 (3 _G;jGH;jK  #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 25/25 ======================== # #.####.#  Magic: 4/9==========-------------- #.. ...#  AC: 3Str: 9 #.###..#  EV: 12Int: 13 Contam: 21%  .#####.# #..#  SH: 0Dex: 13 ...w*..###..########  XL:  3 Next:  8% Place: Dungeon:2 #**@...........#  Noise: ---------  Time: 972.8 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  CastH;j$ : Sandblast #.#..#####.#  #.##...#..÷#  #.####.#.#.#  w   dart slug (wandering) #.# #...#.### #.#####..<>... #..........### _You encounter a dart slug.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)H;jj #.##.####zbzb the Caller#..<..<.# #.#Gnoll#.#####.# #.#Health: 25/25 ========================# #.####.#Magic: 4/9==========--------------#.. ...#AC: 3Str: 9#.###..#EV: 12Int: 13 Contam: 21% .#####.# #..#SH: 0Dex: 13...w#..###..########XL:  3 Next:  8% Place: Dungeon:2###@...........#Noise: ---------  Time: 972.8 (0.0)#######.#.##.#.###a) +0 long sword#.#....#...#Cast: Sandblast#.#..#####.##H;j (.##...#..÷##.####.#.#.#w   dart slug#.# #...#.####.#####..<>...#..........###Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The blast of sand hits the dart slug.H;jL @.wH;j=Q G.†H;jS g5====4.3 (1.5H;j'j 8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The blast of sand hits the dart slug. _The dart slug is heavily wounded.I;jE #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 25/25 ======================== # #.####.#  Magic: 4/9==========-------------- I;j#.. ...#  AC: 3Str: 9 #.###..#  EV: 12Int: 13 Contam: 21%  .#####.# #..#  SH: 0Dex: 13 ....w*.###..########  XL:  3 Next:  8% Place: Dungeon:2 #.*@...........#  Noise: =--------  Time: 974.3 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  Cast: Sandblast #.#..#####.#  #.##...#..÷#  #.####.#.#.#  w   dart slug #.# #...#.### #.#####..<>... #..........### _The dart slug is heavily wounded.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, orI;jQ press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)I;j#.##.####zbzb the Caller#..<..<.# #.#Gnoll#.#####.# #.#Health: 25/25 ========================# #.####.#Magic: 4/9==========--------------#.. ...#AC: 3Str: 9#.###..#EV: 12Int: 13 Contam: 21% .#####.# #..#SH: 0Dex: 13....w#.###..########XL:  3 Next:  8% Place: Dungeon:2#.#@...........#Noise: =--------  Time: 974.3 (0.0)#######.#.##.#.###a) +0 long sword#.#....#...#Cast: ;jzmSandblast#.#..#####.##.##...#..÷##.####.#.#.#w   dart slug#.# #...#.####.#####..<>...#..........###Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The blast of sand hits the dart slug.I;jIG.wI;j"C.†I;j%H185.8 (1.5I;j_-I;j/"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The blast of sand hits the dart slug. _The dart slug is almost dead.I;jV  #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 25/25 ======================== # #.####.#  Magic: 3/9========---------------- #.. ...#  AC: 3Str: 9 #.###..#  EV: 12Int: 13 Contam: 18%  .#####.# #..#  SH: 0Dex: 13 .......###..########  XL:  3 Next:  8% Place: Dungeon:2 #w*@...........#  Noise: =--------  Time: 975.8 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  CaI;j{ st: Sandblast #.#..#####.#  #.##...#..÷#  #.####.#.#.#  w   dart slug #.# #...#.### #.#####..<>... #..........### _The dart slug is almost dead.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)I;jzJ #.##.####zbzb the Caller#..<..<.# #.#Gnoll#.#####.# #.#Health: 25/25 ========================# #.####.#Magic: 3/9========----------------#.. ...#AC: 3Str: 9#.###..#EV: 12Int: 13 Contam: 18% .#####.# #..#SH: 0Dex: 13.......###..########XL:  3 Next:  8% Place: Dungeon:2#w#@...........#Noise: =--------  Time: 975.8 (0.0)#######.#.##.#.###a) +0 long sword#.#....#...#Cast: Sandblast#.#..#####.##I;jM @.##...#..÷##.####.#.#.#w   dart slug#.# #...#.####.#####..<>...#..........###Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug.I;j †onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug.  The dart slug is almost dead. `The dart slug launches a dart at you.I;j\ :†I;jE^ o2---57.3 (1.5I;j0d I;je - _The slug dart hits you.J;jI #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 22/25 =====================--- # #.####.#  Magic: 2/9=====------------------- #.. ...#  AC: 3Str: 9 #.###..#  EV: 12Int: 13 Contam: 15%  .#####.# #..#  SH: 0Dex: 13 .......###..########  XL:  3 Next:  8% Place: Dungeon:2 #w*@...........#  Noise: =--------  Time: 977.3 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  Cast: ;jLj39;49mSandblast #.#..#####.#  #.##...#..÷#  #.####.#.#.#  w   dart slug #.# #...#.### #.#####..<>... #..........### _The slug dart hits you.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)J;jE  #.##.#### zbzb the Caller #..<..<.# #.#  Gnoll #.#####.# #.#  Health: 22/25 =====================--- # #.####.#  Magic: 2/9=====------------------- #.. ...#  AC: 3Str: 9 #.###..#  EV: 12J;jI Int: 13 Contam: 15%  .#####.# #..#  SH: 0Dex: 13 .......###..########  XL:  3 Next:  8% Place: Dungeon:2 #††@...........#  Noise: =--------  Time: 977.3 (0.0) #######.#.##.#.###  a) +0 long sword #.#....#...#  Cast: Sandblast #.#..#####.#  #.##...#..÷#  #.####.#.#.#  w   dart slug #.# #...#.### #.#####..<>... #..........###Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug.J;jW   #..<..<.# #.#  #.# #.#  # #.J;jY   #.. ...#    .#####.# #..#  ...########  #†#@...........#  #.#     ÷J;jZ G   #.#   <>   J;jV ,†J;j+ 2168.8 (1.5SandblastJ;j> )Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug. _You kill the dart slug!K;jt08% 3=63===4214== _Your magical contamination has completely faded away.===K;j5== K;jz_HP restored.4==K;je=K;j,K;j'BK;jP==K;jK;jBK;j K;j[ K;jNK;j@,K;jr5======6======K;j 7====8===K;j===K;jK;j',K;jK;jK;jc9===K;jK;jC,K;jK;jqK;j K;jռK;jpK;jUK;j,K;jK;jK;jQ===K;jK;jK;jBK;j?K;j9K;j,K;jK;j4XK;jK;j,K;jK;jK;j:,K;j3K;jK;jK;j*,K;j XK;j7K;jMK;j2,K;j  K;j K;j BK;j*0  ¿ #####.# #.#### #.....# #.. .. #.###.# #.###. #.# #.#####.# #. #.# #.......###. ###.# #.#..#††.... #...# #.#..####### #.### #.#..# # #@# #.#..# #- #..# #.#..# ##K;j? .#.#  #.###.##....# ## ####.#.# # #.#.# # 1062.8 (84.0)-3.8 (85 _g - the ring "Qasur" {rF- rC+ Will+ Dex+6}M;j4M;jڸM;jN _There are no items here.P;j; _Unknown command.Q;jd  Your movement speed is average. Your attack delay is about 1.4.Q;j/Q;jQ;j  Your damage rating with your +0 long sword is about 11 (Base 10 x 107% (Dex) x _102% (Skill)).R;jY R;j:\ R;ja R;jkj F _Unknown command.S;j,Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of positive energy (worn)  g - the ring "Qasur" {rF- rC+ Will+ Dex+6}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip T;jb¿ #####.# #.#### zbzb the Caller#.....# #.. .. Gnoll#.###.# #.###. Health: 25/25 ========================#.# #.#####.# #. Magic: 9/9========================#.# #.......###. AC: 3Str: 9###.# #.#..#††.... EV: 12Int: 13#...# #.#..####### SH: 0Dex: 13#.### #.#..# # XL:  3 Next: 16% Place: Dungeon:2T;jY#@# #.#..# # Noise: ---------  Time: 1063.8 (0.0)#..# #.#..# # a) +0 long sword#.#.# #....# # Cast: Sandblast.###.##....# ## ####.#.# ##.#.# # _There are no items here. _Unknown command.Your movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +0 long sword is about 11 (Base 10 x 107% (Dex) x _102% (Skill)). _Unknown command.T;j#T  You feel agile.T;j{%<39064.3 (0.5T;j+T;j-G _g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}T;jC T;j T;j T;j˱ F _Unknown command.U;j  Your movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +0 long sword is about 12 (Base 10 x 122% (Dex) x  102% (Skill)).U;jU;j\e _Your base attributes are Str 9, Int 13, Dex 13.V;j,V;j.V;j4V;j6F _Unknown command.V;jN   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.7   0.2  +8   + Spellcasting 5.0   1.5  +8          + Maces & Flails 0.7   0.2  +8   + Conjurations 0.5   0.3  +6  + Axes0.7   0.2  +8   + Hexes0.5   0.3  +6  + Polearms0.7   0.2  +8   + Summonings5.4   2.1  +6;jQ ;49m  + Staves0.7   0.2  +8   + Necromancy0.5   0.3  +6  + Unarmed Combat 0.7   0.2  +8   + Forgecraft0.5   0.3  +6  + Throwing0.7   0.2  +8   + Translocations 0.5   0.3  +6      + Alchemy0.5   0.3  +6  + Short Blades 0.7   0.2  +8   + Fire Magic0.5   0.3  +6  + Long Blades0.7   0.2  ;jS m+8   + Ice Magic0.5   0.3  +6  + Ranged Weapons 0.7   0.2  +8   + Air Magic0.5   0.3  +6      + Earth Magic0.5   0.3  +6  + Armour0.7   0.2  +8      + Dodging4.5   1.2  +8   + Invocations0.9   0.2  +9  + Shields0.7   0.2  +8   + Evocations2.6   0.8  +8  + StV;jnU ealth2.3   0.8  +8   + Shapeshifting 2.5   0.9  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|costW;jW;j\W;j:¿ #####.# #.#### zbzb the Caller#.....# #.. .. Gnoll#.###.# #.###. Health: 25/25 ========================#.# #.#####.# #. Magic: 9/9========================#.# #.......###. AC: 3W;jStr: 9###.# #.#..#††.... EV: 13Int: 13#...# #.#..####### SH: 0Dex: 19#.### #.#..# # XL:  3 Next: 16% Place: Dungeon:2#@# #.#..# # Noise: ---------  Time: 1064.3 (0.0)#..# #.#..# # a) +0 long sword#.#.# #....# # Cast: Sandblast.###.##....# ## ####.#.# ##.#.# # _Unknown command.Your movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +0 long sword is about 12 (Base 10 x 122% (Dex) x  102% W;j~(Skill)). _Your base attributes are Str 9, Int 13, Dex 13. _Unknown command.W;jW;jW;jcW;j0W;jO W;jS zbzb the Caller (Gnoll Wanderer)Turns: 1039, Time: 00:03:44 Health: 25/25AC:  3 Str:  9 XL: 3 Next: 16% Magic: 9/9EV: 13 Int: 13 God: W;jT Gold: 18SH:  0 Dex: 19 Spells: 10/12 levels left rFire x . . (150%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg + . . (50%) d - +0 robe rPois .(100%) c - +0 helmet rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will +....(no amulet) Stlth ++e - ring of positive energy HPRegen 0.24/turnW;j?V g - ring "Qasur" {rF- rC+ Will+ Dex+6} MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed trainingX;j^ X;j` u¿ #####.# #.#### zbzb the Caller#.....# #.. .. Gnoll#.###.# #.###. Health: 25/25 ========================#.# #.#####.# #. Magic: 9/9========================X;ja #.# #.......###. AC: 3Str: 9###.# #.#..#††.... EV: 13Int: 13#...# #.#..####### SH: 0Dex: 19#.### #.#..# # XL:  3 Next: 16% Place: Dungeon:2#@# #.#..# # Noise: ---------  Time: 1064.3 (0.0)#..# #.#..# # a) +0 long sword#.#.# #....# # Cast: Sandblast.###.##....# ## ####.#.# ##.#.# # _Unknown X;jAc [command.Your movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +0 long sword is about 12 (Base 10 x 122% (Dex) x  102% (Skill)). _Your base attributes are Str 9, Int 13, Dex 13. _Unknown command.X;jd X;jMi X;jOk Y;jY;j3Y;jY;jY;jT _Y;jXY;jXY;j ,Y;je Y;j Y;j7Y;j,Y;jY;j,Y;jY;jY;j Y;j,Y;jZY;jY;j,Y;j0 Y;j!Y;j",Y;j$Y;j'Y;j'Y;j(Y;j *Y;j ,Y;j,Y;j-Y;j0Y;j01Y;j2Y;j2Y;j4Y;j6Y;j7Y;j8Y;j:Y;jY<,Y;jI=Y;j?Y;j@Y;jA,Y;jCY;jEY;j{FY;jGY;jHY;jJY;jK,Y;j!Y###..##.##.#.# #.# ## #..#.# .....##.##.#.# #.# ¿ .........# ###..##.##.#.# #.# .##.###.#.# #..........###.##..# #.#.# Y;jZZ#..................# # #.# ##.##.##.#####.##..# ... #.##.##.# #.# .##. ... # #.##....##.##..... _.. ..........@....... ..###########.#### ...# # Y;ja0930.0)Y;jkc,5.3 (31Y;jgY;jl8 _h - a ring of protection from fireZ;jZ;jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of positive energy (worn) Z;j g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}h - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip \;j%\;jE\;j=###..##.##.#.# #.# ## #..#.#zbzb the Caller .....##.##.#.# #.# ¿ .........#\;jGnoll ###..##.##.#.# #.# .##.###.#.#Health: 25/25 ========================#..........###.##..# #.#.#Magic: 9/9========================#..................# # #.#AC: 3Str: 9##.##.##.#####.##..#...EV: 13Int: 13#.##.##.# #.# .##. ...SH: 0Dex: 19# #.##....##.##..... _..\;jXL:  3 Next: 16% Place: Dungeon:2..........@.......Noise: ---------  Time: 1095.3 (0.0)..###########.####a) +0 long sword...##Cast: SandblastYour movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +0 long sword is about 12 (Base 10 x 122% (Dex) x  102% (Skill)). _Your base attributes are Str 9, Int 13, Dex 13. _Unknown command. _h - a ring of protection from fire\;j( _Unknown command. _h - a ring of protection from fire  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or e - a ring of positive energy  > or g - the ring "Qasur" {rF- rC+ Will+ Dex+6}\;j \;j You remove your ring of positive energy.6.3 (1 _h - a ring of protection from fire (worn)\;jl \;j \;j \;jy F _Unknown command.];j~];jzbzb the Caller (Gnoll Wanderer)Turns: 1071, Time: 00:03:49 Health: 25/25AC:  3 Str:  9 XL: 3 Next: 16% Magic: 9/9EV: 13 Int: 13 God: Gold: 18SH:  0 Dex: 19 Spells: 10/12 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 robe rPois .(100%) c - +0 helmet rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will +....(no amulet) Stlth ++g - ring "Qasur" {rF- rC+ Will+ Dex+6} HPRegen 0.24/turnh - ring of protection from fire MPRegen 0.11/turn %: no passive effects ];j@: no status effects A: fangs 1, treasure sense, distributed training];jx];j ###..##.##.#.# #.# ## #..#.#zbzb the Caller .....##.##.#.# #.# ¿ .........#Gnoll ###..##.##.#.# #.# .##.###.#.#Health: 25/25 ========================#..........###.##..# #.#.#Magic: 9/9========================#..................# # #.#AC: 3Str: 9##.##.##.#####.##..#...EV: 13Int: 13#.##.##.# #.# .##. ...SH: 0];jDex: 19# #.##....##.##..... _..XL:  3 Next: 16% Place: Dungeon:2..........@.......];jhNoise: ---------  Time: 1096.3 (0.0)..###########.####a) +0 long sword...##Cast: Sandblast(? for menu, Esc to cancel)< or e - a ring of positive energy  > or g - the ring "Qasur" {rF- rC+ Will+ Dex+6}  You remove your ring of positive energy. _h - a ring of protection from fire (worn) _Unknown command.];j3];j];j];jK];jB$ _];j ];j^  You encounter a kobold. It is wielding a +0 whip...##.##.#.# #.# ## #..#.# ##.##.#.# #.# !...# ..##.##.#.# #.# ..##.###.#.# #..........###.##..# #.#.# #.........# # #.# ##.##.##.#####.##..# ...  #.##.##.# #.# K.##.## ...  # #.##....##.##.._.. ....# ..##.##### ...# .# Sandblast.###K   kobold (asleep)7.3 (18.3 (2];j]as _Found 2 bubbling coppery potions.^;jT #..##.##.#.# #.# ## #..#.#  zbzb the Caller ...##.##.#.# #.# !..........#  Gnoll #..##.##.#.# #.# ..##.###.#.#  Health: 25/25 ======================== #..........###.##..# #.#.#  Magic: 8/9=====================--- #..................# # #.#  AC: 3Str: 9 ##.##.##.#####.##..# ...  EV: 13Int: 13  #.##.##.# #.# K.##.## ...  SH: 0Dex: 19  # #.##....##.##*...... _..  XL:  3 Next: 16% Place: Dungeon:2  ............@.....#  Noise: ---------  Time: 1098.3 (0.0)  ..###########.#####  a) +0 long sword  ...# .^;j [33m# Cast: Sandblast .# ##  K   kobold (asleep) _Found 2 bubbling coppery potions.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)^;j% #..##.##.#.# #.# ## #..#.#zbzb the Caller ...##.##.#.# #.# !..........#Gnoll #..##.##.#.# #.# ..##.###.#.#Health: 25/25 ======================== #..........###.##..# #.#.#Magic: 8/9=====================--- #..................# # #.#AC: 3Str: 9 ##.##.##.#####.##..#...EV: 13Int: 13  #.##.##.# #.# K.##.## ...SH: 0Dex: 19  # #.##....##.###...... _..XL:  3 Next: 16% Place: Dungeon:2............@.....#Noise: ---------^;j |  Time: 1098.3 (0.0)..###########.#####a) +0 long sword...#.#Cast: Sandblast.###K   koboldConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The blast of sand hits the kobold.  The kobold is severely wounded.^;ja .KAiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The blast of sand hits the kobold.  The kobold is severely wounded.  The kobold shouts!4-====9.8 (1.5_ _The kobold hits you with a +0 whip._;j0#..##.##.#.# #.# ## #..#.#  zbzb the Caller ...##.##.#.# #.# !..........#  Gnoll #..##.##.#.# #.# ..##.###.#.#  Health: 24/25 =======================- #..........###.##..# #.#.#  Magic: 7/9==================------ #..................# # #.#  AC: 3Str: 9 ##.##.##.#####.##..# ...  EV: 13Int: 13  #.##.##.# #.# ..##.## ...  SH: 0Dex: 19  # #.##....##.##K...... _..  XL:  3 Next: 16% Place: Dungeon:2  ............@.....#  Noise: ====-----  Time: 1099.8 (0.0)  ..###########.#####  a) +0 long sword  ...# [37_;jm.# Cast: Sandblast .# ##  K   kobold _The kobold hits you with a +0 whip.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 84% to hit)_;j_#..##.##.#.# #.# ## #..#.#zbzb the Caller ...##.##.#.# #.# !..........#Gnoll #..##.##.#.# #.# ..##.###.#.#Health: 24/25 =======================- #..........###.##..# #.#.#Magic: 7/9==================------ #..................# # #.#AC: 3Str: 9 ##.##.##.#####.##..#...EV: 13Int: 13  #.##.##.# #.# ..##.## ...SH: 0Dex: 19  # #.##....##.##K...... _..XL:  3 Next: 16% Place: Dungeon:2............@.....#Noise: ====----- _;ja Time: 1099.8 (0.0)..###########.#####a) +0 long sword...#.#Cast: Sandblast.###K   kobold _The kobold hits you with a +0 whip.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 84% to hit)Contam: 10% =---100.8 (1_;j~_Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 84% to hit) _You miscast Sandblast. Nothing appears to happen. The kobold misses you._;j  You hit the kobold but do no damage.The kobold is severely wounded.3----_;j &2.1 (1.3_;j _;j 9 _The kobold hits you with a +0 whip.`;j{H )  You hit the kobold.`;jˆ& `;jc83.4Sandblast`;j`;j|J _You kill the kobold!`;jB.....##.#.# #.# #..#.# ##.##.#.# #.###.### #..#.# ..##.##.#.# #.##!..........# ..##.##.#.# #.##..##.###.#.# .###.##..# #.#.# ..................# # #.# #.##.##.#####.##..# ... #.##.##.# #.##..##.##. ... # #.##....##.##.. _....................#..###########.#####...##.#..####`;j `;j<4-40`;jhc _You see here a +0 whip.`;j `;j 3`;j `;jh $ _`;jl `;j `;jE K4=`;jj `;j `;j V8===8% `;j `;j9 `;j 76`;j `;j M4`;j) `;j( `;j z5==2`;jS `;j `;j E===`;j `;jU Z _Your magical contamination has completely faded away.`;j, `;j `;j[ ,`;j `;j6 `;j 9=`;j  `;jP `;jY `;j `;j# c9===`;j) n`;jh, `;j. `;j/ `;j{0 `;jn2 `;j4 `;j5 `;j6 `;j8 `;j: `;j; ;===`;j= `;j@ `;jB ,`;j?D `;jF `;jH `;jiI `;j$J `;jdm ## #.#..# #.##...#..÷#.###....# #.####.# ###.##....# #.# #...#.###### .#.## #.#####..<>......## #.#.# ### #..........#####.#####.#.. ..# .#####.. .....##.#.# #.# .# #..#.# ..# #.###.#####..#.# ..##.##.#.# ...#- ..##.##.#.# #.##..##.###.#.# ..........###.##..# #.#.# ..................# # #.# #.##.##.#####.##..#... #.##.##.# #.##..##.##. ... # #.##....##.##)....... _..................[34`;jt Cm..#....###########.#####`;jVv 0228.0)`;jw ,3.4 (19`;j} `;j‚ ^ _j - 2 bubbling coppery potionsa;j a;jB3a;ja;ja;jBa;ju Xa;j"a;j#,a;j%a;jF'a;j (a;j )a;j*a;j\-Ba;j1a;j2a;j3a;j4a;j5a;jM8,a;j9a;jt;a;jfAXa;j/C,a;jKDa;jFa;jjGa;jeHa;jBIa;jKa;jM,a;jNa;jPa;j)Ra;jSa;jbYna;j`Xa;jmaa;jd,a;jea;j@fa;jqa;jt,a;j"w,a;j`x,a;jGya;j{a;j|,a;jr}a;j,a;ja;jЀa;ja;j܇a;j7a;j,a;jVa;j%,a;ja;jˣ,a;ja;ja;j,a;ja;j.a;j,a;ja;j(Z  There is an ornate altar of the Wu Jian Council here.a;ja;j5 _a;j_a;j,a;j|a;jTa;jfa;jG,a;ja;jja;jOa;ja;ja;ja;jpa;ja;ja;ja;jN,a;ja;j^a;j"a;ja;j6a;js,a;ja;ja;jh,a;j-a;ja;ja;j,a;ja;j0,a;ja;ja;jza;jXa;jva;j3a;j,a;ja;ja;jAa;jB a;jk a;j a;ja;j,a;jia;ja;ja;ja;ja;j,a;ja;ja;j ,a;j8!a;j#a;j%a;j*,a;j+a;j.Ba;j@0a;j1a;jB7a;j?8a;j9a;j:,a;j;a;j=,a;j=a;jJ@a;j...# #...###.# #@# #.......#79.4 (56 a;jb#.# #...##### #.#####...#  #.........# #######...# ##### a;jha;jj-80.4 (57a;joa;jq; _Found a stone staircase leading down.b;j####..##.##.#.# #.##..## #..........###.##..## #..................####.##.##.#####.##..## #.##.##.## #.##..## #.##.##....##.##)... ##.#.................####.....###########.###.....>.@.# #...###.#####...#.# #.......###.##.# #...######. #.#####...## #.........########...######¿1.4 (1.0)b;jb;jb;j  ####..##.##.#.# #.##.. #..........###.##.. #....... ##.##.##.#####.##.. #.##.##.## #.##.. #.##.##....##.##) ##.#......####.....##..>@..# #...###.#.####...#.# #.# ##.##.# #...##### #. #.#####...# #. #..# ¿ .. #######...### #####b;j! b;j# &2b;j*+ b;j3 ####..##.##.#.# #.##.. #..........###.##.. #...... ##.##.##.#####.##.. #.##.##.## #.##.. #.##.##....##.##) ##.#......#.####.....##..@...# #...###.#.####...#.# #.# ##.##.# #...##### #.##.#####...# #.##.# ¿ ..##...# ### #####b;j;b;jl?&3b;jXy _There is a stone staircase leading down here.c;jcc;jc;jc;j$c;j-4 _c;jc;jy&3c;jK #.## ...#. #.# ## ##.##.!.. #.....#.###<.............##.#  #..?  #.....#### #######        c;js-5.9 (2.5c;jc;j _You climb downwards.  Found a scroll labelled VIMATYKIAD and a metallic grey potion.  Found an escape hatch in the ceiling.c;jca _There is a stone staircase leading up here.d;jW## #.# # #. .... #. #.#.## ##.##.!..# #.....#..##<.......##.# #..?@<...# #.....#### #d;jmd;j\46.9 (1.0 _d;j\d;jd;j( ## #.### #. ....# #. #.#.## ##.##.!..# #.....#..##<........##.# #..@.<...# #.....#### #d;jd;j(R7d;j+8.9 (2d;jd;j` _h - a scroll labelled VIMATYKIADd;jr  .# ## #.### #. ....# . #.#.## ##.##.!..#  #.....#..######<.......# ........@.##.# d;j$t ####....<...# #.....###########d;jUz d;j|} +9.9 (1d;j d;j e;j;~E#.#  #.# ## #.### #. ....# . #.#.## ##.##.!..#  #.....#..# #####<...@...# ..........##.# ####....<...# #.....###########e;jO'90e;je;je;jiM #.# # #.###. ....#  #. #.#.##.##.! #....@#..######<................##.#####....<...## e;jse;jw&1e;j~e;je;j v#. #.# #.#  #.# ####.### #......# #. #.#.## ##.##.@..#  #.....#..# #####<.......# ..........##.#####....<...##.....###########e;j e;j &2e;j e;j e;j A3.9 (2e;j Z _k - a metallic grey potionf;j_f;jPbWhere to? (Tab - D:2, ? - help)  D - Dungeon f;j~1 f;j: zbzb the Caller#.Gnoll#.#Health: 25/25 ========================#.#Magic: 9/9========================#.#AC: 3Str: 9####.###EV: 13Int: 13#......#SH: 0Dex: 19#. #.#.##XL:  3 Next: 18% Place: Dungeon:3##.##.@..#Noise: ---------  Time: 1193.9 (0.0)#.....#..#a) +0 long sword#####<.......#Cast: Sandblast..........##.#####....<...##.....####f;j< ####### _You climb downwards.  Found a scroll labelled VIMATYKIAD and a metallic grey potion.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here. _h - a scroll labelled VIMATYKIAD _k - a metallic grey potionf;j= f;jA f;jND f;joJ f;jL f;jN ,f;jO f;jP f;jR ,f;jS f;jV W  There is a stone staircase leading up here.f;jW f;jtY f;j~Z $ _f;j[ f;j &2f;j f;j M _You climb upwards.f;j0* ####..##.##.#.# #.##..#..........###.##..#..................##.##.##.#####.##.. #.##.##.## #.##.. #.##.##....##.##). ##.#...............#.####.....###########.#.......@...# #...###.#200.4 (6.5..####...#.# #.......# ##.##.# #...##### #.##.#####...# #.##.........# ¿ ..########...# ########f;j- f;j4 f;j6 c _There is a stone staircase leading down here.g;j g;j 3g;jAg;jg;j: _g;j$g;jf&,g;j&(g;jR)g;jS*,g;j+g;j,g;j-,g;j.g;j/,g;jw0g;jI1g;j<2g;j3,g;j3g;j4,g;jM5g;jf8g;j9,g;j:,g;j;g;j<,g;j=g;j>,g;j/@M _You now have 30 gold pieces (gained 12).g;j:Ag;jA3g;jCg;jC,g;jDg;jMEg;jFFBg;j{Gg;jwHBg;jVIg;jDJ,g;j$Kg;j+Lg;jQMg;jN,g;j#.####.....### #.. .......>...#  #.# ..####...#.#  #@# ##.##.# 18.4 (18.0)..#####.# #.##.##........#########.##....#.................######################### g;j`g;j`,9.4 (19g;jg;jD; _Found a stone staircase leading down.h;jZ`M.......# # #.##.## .# ##.#.....##>#.####.....###.........>....####... #.##.##.# #####.# #.##.###........#########.##.................#h;je20.0)h;j+ [####..##.##.##.## #.........# ##.##.##.#.# #.##.##.#.# #.##.## .# ##.#......###>#.####.....#####.@........>...# #.#...####...#.#  #.##### ##.##.# ..#####.# #.##.####h;j ........#########.##.....#.................##########################h;j$ h;j' &1h;j, h;j- h;jOF.....##.##.#... ####..##.##.#. #..## #............# ##.##.##.##.# #.##.##.###.# #.##.## #.# ##.#.......###@#.####.....#####h;jH#..........>...# ##.#...####...#.# # #.##### ##.##.# ..#####.# #.##.#####........#########.##......#.................############################h;jMh;jjP&2h;jUh;jgYc _There is a stone staircase leading down here.i;ji;j6i;j i;j&i;jX,-3 _i;j/i;j&3i;jK p ..:  ..# ¿ ..#  ..#  .. # # .##.### #.###.##....... .......@.###.##.#...# i;j C .###..#  .# .... .. ¿... .. ## ### i;j_a-4.9 (2.5i;jgi;jiD _You climb downwards.  Found a manual of Staves.i;j2ma _There is a stone staircase leading up here.j;j[ x#### #..:  #..# ¿#..# #..#  #.. #  # #.##.#####.###.##@..............<.##.###.##.##.#...# # .###..## #....?..... .#####.j;jd j;jh -5.9 (1.0j;j m j;jz e _Found a scroll labelled AGGUIR SOLIY.l;jUp:M###:¿### #....#  # #@##.#####.###.##..............<.##.###.##.##.#...# ## .###.#.....####.l;j3xl;jz&6l;jl;jl;jk M####:¿ ## #@...#  # #.##.#####.###.##...............<.##.###.#...# #...l;jt l;j/v &7l;j{ l;jw m;j&M####:¿ ### #....#  # #.##.#####.###.##........#.###.#m;j׳m;j&8m;jm;jm;j7#M#####:.¿ ### #....# # #.##.####.#m;j@m;jB&9m;jFm;jHm;jT V #.######....#..:...# #.@# ¿#..# #..###  #....# # #.##.#####.###.##...............<.##.###.##.##.#...# ## .###..#m;j ( :¿¿m;jJ* '30m;jw/ m;j1 m;j ¿¿ #.#######.....#..@...# #..#####¿#..# #..### #....# # #.##.#####.###.##...............<.##.###.##.##.#...# #m;jn :¿¿m;jr &1m;j# m;j+ m;j, +2.9 (2m;j1 m;j4 H _You pick up a manual of Staves and begin studying.n;jn;j_Where to? (Tab - D:2, ? - help)  D - Dungeon n;jANn;jW9zbzb the Caller¿¿Gnoll¿¿Health: 25/25 ========================Magic: 9/9========================AC: 3Str: 9EV: 13Int: 13#.#SH: 0Dex: 19######.....XL:  3 Next: 18% Place: Dungeon:3#..@...#Noise: ---------  Time: 1232.9 (0.0)#..#####a) +0 long sword¿#..#Cast: Sandblastn;j Z#..####....## #.##.#####.###.##...............<.##.###.##.##.#...# # _There is a stone staircase leading down here. _You climb downwards.  Found a manual of Staves. _There is a stone staircase leading up here. _Found a scroll labelled AGGUIR SOLIY. _You pick up a manual of Staves and begin studying.n;j}[n;j]n;jbBn;j{c,n;j'dn;jen;jhn;j i,n;jjn;jmn;jinn;jon;jpn;j&sn;jsn;jtn;j]vn;jxyn;j>zn;jzn;j|n;jn;jn;j[n;jW  There is a stone staircase leading up here.n;jn;jn;jw$ _n;jbo;j&2o;j,o;j o;j ! _You climb upwards.o;jt.....##.##.#. .. ####..##.##.#. .#...........## #............# ##.##.##.###.# #.##.##.###.# #.##.##... #.# ##.#.......###@#.####.....#####42.4 (9.5........>...# # #.#...####...#.# ###### ##.##.# #o;j..#####.# #.##.#####........#########.##...... #..........######## #################### o;jo;jo;j c _There is a stone staircase leading down here.o;jo;jӭ3o;j,o;jr$ _o;jno;jo;j,o;jo;jo;jo;j,o;jR  There is a stone staircase leading down here.o;jo;j.  _  You encounter an endoplasm.o;jS7 h######..###.#. #.........#.! #.####..##.##.#¿ ... .....##.##.#.. #.####....####. #.# #..............j..##.# #.......#......#.##.##.## #@#.# #.##.##. #.#.# #.##.##...#.#.# ##.#....... Cast: Sandblast###>#.####.....######..........>...# ##.#...####.j   endoplasm (asleep)#.######8.4 (6.0o;jq 29.4 (7 _o;jy o;j(| p;j ######..#####.#. zbzb the Caller .#. #..........##.#. Gnoll #.! #.####..##.##.#. Health: 25/25 ======================== ¿ ... .....##.##.#. Magic: 8/9=====================--- .. #.####..##.##.#. AC: 3Str: 9 ..####. #.# #.......... EV: 13Int: 13 ....j..##.# #.......... SH: 0Dex: 19 #...**.#.# ##.##.##.## XL:  3 Next: 18% Place: Dungeon:2 #@#.# #.##.##.## Noise: ---------  Time: 1249.4 (0.0) #.#.# #.##.##... a) +0 long sword #.#.# ##.#....... Cast: Sandblastp;j[34m ###>#.####.....##### #..........>...# # #.#...####...#.# # j   endoplasm (asleep) #.##### ##.##.# # ..#####.# #.##.##### ........#########.##...... _You encounter an endoplasm.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)p;j2 ######..#####.#. zbzb the Caller .#. #..........##.#. Gnoll #.! #.####..##.##.#. Health: 25/25 ========================p;j5 ¿ ... .....##.##.#. Magic: 8/9=====================--- .. #.####..##.##.#. AC: 3Str: 9 ..####. #.# #.......... EV: 13Int: 13 .......##.# #.......... SH: 0Dex: 19 #......#.# ##.##.##.## XL:  3 Next: 18% Place: Dungeon:2 #@#.# #.##.##.## Noise: ---------  Time: 1249.4 (0.0) #.#.# #.##.##... a) +0 long sword #.#.# ##.#....... Cast: Sandblast ###>#.####.....##### #..........>...# # #.#...####...#.# # j   endoplasm (asleep) #.##### ##.##.# # ..#####.# #.##.##### ........#########.##......Casting: Sandblast p;j6(safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm!p;j+: .#.  #.!  ¿ ...  ..  ..####. #.#  ...  #...##.#.#  p;j>#@#.#  #.#.#  #.#.#  ###>#. >...#  #.#..  #.#####        p;j!..p;jr22=50.9 (1.5Sandblastp;jp;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!p;j3p;jp;jp;j3np;jg,p;j?p;jp;jOp;jp;jp;jM ,p;jU"p;j #p;j#p;jU%p;j%p;j&p;j@(p;j))c9===p;j+4 _Magic restored.p;j-3p;j.p;j(1p;jD4p  You encounter an adder and a rat.p;jo;" #..## #.#.# #..#######..#####.#.#.#.##..........##.# .#.!.#.####..##.##.#¿ .... .....##.##.#p;j<r ...#.####..##.##.#S..####.##.# #..#.# #.........#....@.#.# ##.##.##.-#...####.#.# #.##.##.## #.#.# #.##.## #.#.# ##.#...... ###>#.####.....### #..........>...# S   adder (asleep) #.#...####...#.# r   rat (asleep) #.##### ##.##.# ..#####.# #.##.####q;jH_.S9.9 (9.0q;jFD.rq;j Srwandering)q;jE J-60.9 (10.0)q;jq;j/ _The adder hisses angrily.r;jI1.S.r.S1.0)Sandblastr;jr;js;j] #..## #.# zbzb the Caller .# #..#######..#####.# Gnoll .#.#.##..........##.# Health: 25/25 ======================== .#.!.#.####..##.##.# Magic: 8/9=====================--- ¿ .... .....##.##.# AC: 3Str: 9 . ...#.####..##.##.# EV: 13s;jȫInt: 13 ...####.##.# #......... SH: 0Dex: 19 .r.S*...##.# #......... XL:  3 Next: 22% Place: Dungeon:2 #..**@.#.# ##.##.##.# Noise: ---------  Time: 1261.9 (0.0) #...####.#.# #.##.##.# a) +0 long sword # #.#.# #.##.##.. Cast: Sandblast #.#.# ##.#...... ###>#.####.....#### #..........>...#  S   adder #.#...####...#.#  r   rat (wandering) #.##### ##.##.#  ..#####.# #.##.#### _The adder hisses angrily.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s;jAiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (79% to hit)s;ji#..## #.# zbzb the Caller.# #..#######..#####.# Gnoll.#.#.##..........##.# Health: 25/25 ========================.#.!.#.####..##.##.# Magic: 8/9=====================---¿ .... .....##.##.# AC: 3Str: 9. ...#.####..##.##.# EV: 13Int: 13...####.##.# #......... SH: 0Dex: 19.r.S#...##.# #......... XL:  3 Next: 22% Place: Dungeon:2#..##@.#.# ##.##.##.# Noise: ---------  Time: 1261.9 (0.0);jx!m#...####.#.# #.##.##.# a) +0 long sword##.#.# #.##.##.. Cast: Sandblast#.#.# ##.#......###>#.####.....#####..........>...#S   adder#.#...####...#.#r   rat (wandering)#.##### ##.##.#..#####.##.##.####Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (79% to hit)  The blast of sand hits the adder.s;jms;j.S.gs;j.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (79% to hit)  The blast of sand hits the adder.adder is lightly wounded..g   goblin (wandering)=3.4 (1.5s;j s _You encounter a goblin. It is wielding a +0 dagger.t;jE #..## #.# zbzb the Caller .# #..#######..#####.# Gnoll .#.#.##..........##.# Health: 25/25 ======================== .#.!.#.####..##.##.# Magic: 7/9==================------ ¿ .... .....##.##.# AC: 3Str: 9 . ...#.####..##.##.# EV: 13Int: 13 g..####.##.# #......... SH: 0Dex: 19 ........##.# #......... XL:  3 Next: 22% Place: Dungeon:2 #..S*@.#.# ##.##.##.# Noise: =--------  Time: 1263.4 (0.0) #...####.#.# #.##.##.# a) +0 long sword # #.#.# #.##.##.. ;j3mCast: Sandblast #.#.# ##.#...... ###>#.####.....#### #..........>...#  S   adder #.#...####...#.#  g   goblin (wandering) #.##### ##.##.#  ..#####.# #.##.#### _You encounter a goblin. It is wielding a +0 dagger.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 79% to hit)t;jJ#..## #.# zbzb the Caller.# #..#######..#####.# Gnoll.#.#.##..........##.# Health: 25/25 ========================.#.!.#.####..##.##.# Magic: 7/9==================------¿ .... .....##.##.# AC: 3Str: 9. ...#.####..##.##.# EV: 13Int: 13t;jg..####.##.# #......... SH: 0Dex: 19........##.# #......... XL:  3 Next: 22% Place: Dungeon:2#..S#@.#.# ##.##.##.# Noise: =--------  Time: 1263.4 (0.0)#...####.#.# #.##.##.# a) +0 long sword##.#.# #.##.##.. Cast: Sandblast#.#.# ##.#......###>#.####.....#####..........>...#S   adder#.#...####...#.#g   goblin (wandering)#.##### ##.##.#..#####.##.##.####Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, ot;jEr press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 79% to hit)  The blast of sand hits the adder.t;j=mqr.gt;j9oJ.St;j#sw.gr.t;jy)Mr   rat (wandering)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 79% to hit)  The blast of sand hits the adder.  The adder is heavily wounded.t;j {-4.9 (1.5t;jt;jR _The adder barely misses you.t;j= z bYou closely miss the adder.t;j A .  The adder is heavily wounded.You encounter a bat.t;j]B .t;jC =.gt;jbV Bbt;jX -6.3 (1.4t;j^ t;jTa X _The adder bites you but does no damage. The bat leaves your sight.u;j.# #..#######..#####.#..#.##..........##.#.#.!.#.####..##.##.#.¿ b... .....##.##.#.. ...#.####..##.##.#....####.##.# #.............g....##.# #. #...S..#.# ##.##.##.###...####@#.# #.##.##.## #.#.# #.##.##... #.#.# ##.#.....###>#.####.....######..........>...# #.#...####...#.# ##.##### ##.##.# #..#####.# #.##.##### b   bat (wandering)........#########.##........S.;jmgu;j(u;jw\2---70u;ju;j E _The adder bites you. The bat leaves your sight.u;j .# #..#######..#####.#. zbzb the Caller .#.#.##..........##.#. Gnoll .#.!.#.####..##.##.#. Health: 22/25 =====================--- u;jw¿ .... .....##.##.#. Magic: 6/9================-------- . ...#.####..##.##.#. AC: 3Str: 9 ...####.##.# #.......... EV: 13Int: 13 ....g...##.# #.......... SH: 0Dex: 19 #....S.#.# ##.##.##.## XL:  3 Next: 22% Place: Dungeon:2 #...####@#.# #.##.##.## Noise: =--------  Time: 1267.3 (0.0) # #.#.# #.##.##... a) +0 long sword #.#.# ##.#....... Cast: Sandblast ###>#.####.....##### #..........>...# # #.#...####...#.# # S   adder #.##### ##.##.# # g;jom   goblin (wandering) ..#####.# #.##.##### ........#########.##...... _The adder bites you. The bat leaves your sight.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 79% to hit)u;j .# #..#######..#####.#. zbzb the Caller.#.#.##..........##.#. Gnoll.#.!.#.####..##.##.#. Health: 22/25 =====================---¿ .... .....##.##.#. Magic: 6/9================--------. ...#.####..##.##.#. AC: 3Str: 9...####.##.# #.......... EV: 13Int: 13....g...##.# #.......... SH: 0Dex: 19#....S.#.# ##.##.##.## XL:  3 Next: 22% Place: Dungeon:2#...####@#.# #.##.##.## Noise: =--------  ;j*mTime: 1267.3 (0.0)##.#.# #.##.##... a) +0 long sword#.#.# ##.#....... Cast: Sandblast###>#.####.....######..........>...# ##.#...####...#.# # S   adder#.##### ##.##.# # g   goblin (wandering)..#####.##.##.#####........#########.##......Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 79% to hit)  The blast of sand hits the adder.u;j=D.gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 79% to hit)  The blast of sand hits the adder.  The adder is severely wounded.u;j?+g.v;j2v;j-T3=8.8 (1.5v;j7v;j;s _The adder bites you but does no damage. The adder misses you.v;j0 .# #..#######..#####.#. zbzb the Caller .#.#.##..........##.#. Gnoll .#.!.#.####..##.##.#. Health: 23/25 ======================-- ¿ .... .....##.##.#. Magic: 5/9=============----------- . ...#.####..##.##.#. AC: 3Str: 9 ...####.##.# #.......... EV: 13Int: 13 ....g...##.# #.......... SH: 0Dex: 19 #....S.#.# ##.##.##.## XL:  3 Next: 22% Place: Dungeon:2 #...####@#.# #.##.##.## Noise: =--------  Time: 1268.8 (0.0) # #.#.# #.##.##... a) +0 long sword v;j%#.#.# ##.#....... Cast: Sandblast ###>#.####.....##### #..........>...# # #.#...####...#.# # S   adder #.##### ##.##.# # g   goblin (wandering) ..#####.# #.##.##### ........#########.##...... _The adder bites you but does no damage. The adder misses you.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 79% to hit)w;jS[ *Sw;jJV*.*w;j g*Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 84% to hit)w;j` .# #..#######..#####.#. zbzb the Caller.#.#.##..........##.#. Gnoll.#.!.#.####..##.##.#. Health: 23/25 ======================--¿ .... .....##.##.#. Magic: 5/9=============-----------. ...#.####..##.##.#. AC: 3Str: 9...####.##.# #.......... EV: 13Int: 13....g...##.# #.......... SH: 0w;j"c Dex: 19#....S.#.# ##.##.##.## XL:  3 Next: 22% Place: Dungeon:2#...####@#.# #.##.##.## Noise: =--------  Time: 1268.8 (0.0)##.#.# #.##.##... a) +0 long sword#.#.# ##.#....... Cast: Sandblast###>#.####.....######..........>...# ##.#...####...#.# # S   adder#.##### ##.##.# # g   goblin (wandering)..#####.##.##.#####........#########.##......Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast w;je [m(safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 84% to hit)The blast of sand hits the adder.w;j *bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 84% to hit)The blast of sand hits the adder.  The adder is almost dead.w;j -g.w;j b   bat (wandering)w;jr `6===70.3 (1.5w;j w;j z _The adder barely misses you. The adder bites you but does no damage.x;j<2 .# #..#######..#####.#. zbzb the Caller .#.#.##..........##.#. Gnoll .#.!.#.####..##.##.#. Health: 23/25 ======================-- ¿ .... .....##.##.#. Magic: 5/9=============----------- . ...#.####..##.##.#. AC: 3Str: 9 x;j>...####.##.# #.......... EV: 13Int: 13 .b.g....##.# #.......... SH: 0Dex: 19 #....S.#.# ##.##.##.## XL:  3 Next: 22% Place: Dungeon:2 #...####@#.# #.##.##.## Noise: =--------  Time: 1270.3 (0.0) # #.#.# #.##.##... a) +0 long sword #.#.# ##.#....... Cast: Sandblast ###>#.####.....##### #..........>...# # #.#...####...#.# # S   adder #.##### ##.##.# # g   goblin (wandering) ..#####.# #.##.##### b   bat (wandering) ........#########.##...... _The adder barely misses you.;j:@,9m The adder bites you but does no damage.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 79% to hit)x;j  .# #..#######..#####.#. zbzb the Caller .#.#.##..........##.#. Gnoll .#.!.#.####..##.##.#. Health: 23/25 ======================-- ¿ .... .....##.##.#. Magic: 5/9=============----------- . ...#.####..##.##.#. AC: 3Str: 9 ...####.##.# #.......... EV: 13Int: 13 .b.g....##.# #.......... SH: 0Dex: 19 #....†.#.# ##.##.##.## XL:  3 Next: 22% Place: Dungeon:2 #...####@#.# #.##.##.## Noise: =--------  Time: 1270.3 (0.0) # #.#.# #.##.##... a) +0 long sword #.#.# ##.#.......x;j  Cast: Sandblast ###>#.####.....##### #..........>...# # #.#...####...#.# # S   adder #.##### ##.##.# # g   goblin (wandering) ..#####.# #.##.##### b   bat (wandering) ........#########.##......Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 79% to hit)  The blast of sand hits the adder.x;j  .#  .#.#. .#.! x;j ¿ ....  .  ...#  .b.  #.    # #.#.#  #.#.#  >...#  #.#.. # g   goblin (wandering) #.#####  # b   bat  x;j+ tb..bb.g..bg.b.x;j\1 x;j:9 M501.8 (1.5SandblastConfirm with . or Enter, or press ? or * to list all spells.Aim  x;j: 5Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 79% to hit)  The blast of sand hits the adder. _You kill the adder!x;jD  _Your Invocations skill increases to level 1!y;jW>   .#.#.##.......... .#.!.#.####..##¿ .... .... ...#.####.g####.##.# #..........b.....## #....†.#.##.##.###...####  .. y;jA ##.#....###>#.####.....#####..........>...# #...####...###.................######## y;j2G y;j I ;-20 _y;j%N y;jO y;j-  .#.!.#.####..##¿ .... .... ...#.####.g####.##.# #.........b.....## #....†.#.##.##.###...####  .. ##.#....y;j.###>#.####.....#####..........>...# .#...#.########################## y;j5y;j7f4=-3y;j<y;j|>z;j`` ¿ .... .... ...#.####.g####.##.# #.........b.....## #....†.#.##.##.###...####  .. ##.#....###@#.####.....######..........>...# #.#...####...#z;jl<4z;jqy _There is a stone staircase leading down here.z;jːz;jXz;jz;j"z;j1Xz;jݙz;j% z;j6F_You start resting.HP restored.z;jz;j +6.8 (2z;jt5==7.8 (3 z;jì _z;jұz;jm{;jI{;jz{;j{;j6==={;j{;j{;jJ{;j{;jM9={;j{;jo,{;j{;j;==={;jy{;j{;jo,{;j&{;j,{;jM{;j,{;j{;j,{;j{;jd7=={;j{;j&,{;j{;j,{;j${;j,{;jS{;j{;j{;j3=={;j{;j!{;j"{;j#{;j*{;j+{;j,{;j /{;j/{;j0{;j3{;jy4{;jk5{;j8{;jz9{;j98{;j:==={;jK:{;jB;{;j={;j>{;j?{;jB{;jXC{;jD{;jG{;jH{;jI{;jQL{;j9M{;jM==={;jM{;jN{;j>Q{;jQ{;jR{;jU{;j[V{;j?W{;jY{;j#[{;jQ\{;j^{;j`_{;js`{;jac {;jc{;jd$_You start resting.{;jHd%Magic restored.{;jk{;ju{;j~{;jW305.8 (2{;j 8.0){;j{;j@9{;j==={;j߃#6.8 (29 {;j  _{;j({;j{;jG {;j {;jw {;jʨ {;j o==={;jW b  You see here an adder corpse.{;jH {;j&  _{;j {;j {;j ,{;j {;j^ {;j {  A bat comes into view.{;j  ###.#.###.. ... ..#. #.# ###.#.####.# ### #.# #..## #.#...###..#######..#####. . ..#.#.##..........##.{;jk  ...#.#.!.#.####..##.##.#.b...............##.##.#. #.@.#.####..##.##....####.##.# #.................##.# #.........#.#....†.#.# ##.##.##. #...####.#.# #.##.##. ### #.#.# #.##.##b   bat (wandering) #.#.# ##.#......{;j ] ###>#.####.....###{;j B#..........>...#{;j 212.8 (6.0){;j 23.8 (7 _{;j {;jl };j@^ #..## #.##.# ###.#.#... ..###.##... ###.#.###### #.# #..## ...###..#######..###. ..#.#.##...........#.#.!.#.####.b.....@..........###...#.####..##.##.#####.##........#.........#....†.#.# #...####.##### #.#.# #.##.## #.#.# ##.#......##>#.####.....####};jZ`/b.};j`;.b};j$z.b4.8 (1};j## ..# #..## #.## #.# ###.#.##. ... ..###.##... .####.#.###### .#.# #..## ..###..#######..###. ..#.#.##............#.#.@.#.####...............};jnb..###...#.####..##.##.#...####.##.#........#.........#....†#...#########.# #.##.## #.#.# ##.#......};j};jn.};j-r};jrbr   r};jn&5};j};jz _You see here a red potion.};jȢ 1b};j .};j r.b   b};j &6};jb };j˳ P _l - a red potion~;j]..# #..## #.## #.# ###.#.###. #. ... ..###.## .##.# ###.#.######## .#.# #..## #. ...###..#######..#####... ..#.#.##..........##...r.#.#...#.####..##.##........@..........##.##.~;jHb.###...#.####..##.##....####.##.# #........ ........##.# # #.#....†.#.# ##.##.## #...####.#.# #.##.##. ### #.#.# #.##.##. r   rat (wandering) #.#.# ##.#...###>#.####.....###~;j5b.~;j.b.~;j4b.~;j4r.~;j~;j77Sandblast~;j!~;j~;jz ..# #..## #. # #.# ###.#.### #. ... ..###.## .##.# ###.#.#### #### .#.# #..## #. ...###..#######..######.. r.#.#.##.##.b#.#...#.####..##.##.##.##.###...#.####..##.##....####.##.# #. ..##.# # #.#....†.#.# ##.##.## #...####.#.# #.##.## ### #.#.# #.##.## #.#.# ##.# [34~;jz{m###>#.####......b~;jo|/b.~;j|;.b~;j~}>.r~;jJr~;j\&8~;j~;j0~;j[  ..# #..## #. zbzb the Caller # #.# ###.#.###. Gnoll #. ... ..###.##. Health: 25/25 ======================== .##.# ###.#.#### Magic: 8/9=====================--- #### .#.# #..## # AC: 3Str: 9 . ...###..#######..##### EV: 13Int: 13 ~;j #.. .r#.#.##..........## SH: 0Dex: 19 .....#*#...#.####..##.## XL:  3 Next: 50% Place: Dungeon:2 .....b.@...........##.## Noise: ---------  Time: 1318.8 (0.0) .....###...#.####..##.## a) +0 long sword .....####.##.# #....... Cast: Sandblast ~;j] . ........##.# #....... #.#....†.#.# ##.##.## #...####.#.# #.##.## b   bat (wandering) ### #.#.# #.##.## r   rat #.#.# ##.#.... ###>#.####.....## _l - a red potionCasting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit);j ..# #..## #. zbzb the Caller # #.# ###.#.###. Gnoll #. ... ..###.##. Health: 25/25 ======================== .##.# ###.#.#### Magic: 8/9=====================--- #### .#.# #..## # AC: 3Str: 9 . ...###..#######..##### EV: 13Int: 13 #.. ..#.#.##..........## SH: 0Dex: 19 .....#.#...#.####..##.## XL:  3 Next: 50% Place: Dungeon:2 .....b.@...........##.## Noise: ---------  Time: 1318.8 (0.0) .....###...#.####..##.## a) +0 long sw;jTord .....####.##.# #....... Cast: Sandblast . ........##.# #....... #.#....†.#.# ##.##.## #...####.#.# #.##.## b   bat (wandering) ### #.#.# #.##.## r   rat #.#.# ##.#.... ###>#.####.....##Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit)  The blast of sand hits the rat. ..# #..##  # #.#  #. ...  .##.#  #### .#.# #..##  . . #..  .....###...#.## ...... ....## ...  .   †.[;jR40m#.#  .#.#  ### #.#.#  #.#.#  ###>;jɩ`b..bb..b.2=20.3 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (87% to hit)  The blast of sand hits the rat. _You kill the rat!;j/  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jO;jP;jV;jY _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j;jN;jM;j|F _Unknown command.;j< ..# #..## # # #.## ###.#.### #. ... ..###.## .##.# ###.#..##### .#.# #..## .....###..#######...#.....#.#.##.g.....#.#...#.####..##..##..b..###...#.####..##....####.##.# #..........##.# ###.#.#....†.#.# ##.##.# #...####.#.# #.##.# g   goblin (wandering) #;j## #.#.# #.##.# b   bat (wandering) #.#.# ##.# ###>#.####.....;jI.b;jC.;j .g;j1b;jtRg;j^O-10Sandblast _;j%;jV ..# #..## # zbzb the Caller # #.## ###.#.### Gnoll #. ... ..###.## Health: 25/25 ========================;j .##.# ###.#.### Magic: 7/9==================------ .##### .#.# #..##  AC: 3Str: 9;j ;j& ......###..#######..#### EV: 13Int: 13 .#.....#.#.##..........# SH: 0;jDex: 19 .g....#.#...#.####..##.# XL:  3 Next: 52% Place: Dungeon:2 ......*@............##.# Noise: ---------  Time: 1321.3 (0.0) ;j....b*###...#.####..##.# a) +0 long sword ;j......####.##.# #...... Cast: Sandblast ...........##.# #...... ##.#.#....†.#.# ##.##.# # #...####.#.# #.##.# g   goblin;jo ### #.#.# #.##.# b   bat (wandering) #.#.# ##.#... ###>#.####.....# ;j8_Unknown command.;jCasting: Sandblast (safe; 14% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line;j<TAim: a bat (wandering, hasn't noticed you, 81% to hit);j= 0..# #..## # zbzb the Caller# #.## ###.#.### Gnoll#. ... ..###.## Health: 25/25 ========================.##.# ###.#.### Magic: 7/9==================------.##### .#.# #..##AC: 3;j[> MStr: 9......###..#######..#### EV: 13Int: 13.#.....#.#.##..........# SH: 0Dex: 19;j> .g....#.#...#.####..##.# XL:  3 Next: 52% Place: Dungeon:2......#@............##.# Noise: ---------  Time: 1321.3 (0.0)....#####...#.####..##.# a) +0 long sword...#..####.##.# #...... Cast: Sandblast...........##.# #......##.#.#....†.#.# ##.##.#;j> # #...####.#.# #.##.# g   goblin### #.#.# #.##.# b   bat (wandering)#.#.# ##.#...;j? b###>#.####.....# _Unknown command.;jJ? Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j|? Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 81% to hit);j Bb..b;j #.b.;j" '.g;j A.gb.;j X.b;j 5=2.8 (1.5;j ;j# xasting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 81% to hit) _The blast of sand misses the bat. The bat misses you.;j ..# #..## # zbzb the Caller # #.## ###.#.### Gnoll #. ... ..###.## Health: 25/25 ======================== ;j.##.# ###.#.### Magic: 6/9================-------- .##### .#.# #..##  AC: 3Str: 9 ......###..#######..#### EV: 13Int: 13 .#.....#.#.##..........# SH: 0Dex: 19 ......#.#...#.####..##.# XL:  3 Next: 52% Place: Dungeon:2 ...g..b@............##.# Noise: =--------  Time: 1322.8 (0.0) ......###...#.####..##.# a) +0 long sword ......####.##.# #...... Cast: Sandblast ...........##.# #...... ##.#.#....†;j0.#.# ##.##.# # #...####.#.# #.##.# g   goblin ### #.#.# #.##.# b   bat #.#.# ##.#... ###>#.####.....# ;j_The blast of sand misses the bat. The bat misses you.Casting: Sandblast (safe; 14% risk of failure)  ;jA4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (81% to hit);j ..# #..## # zbzb the Caller # #.## ###.#.### Gnoll #. ... ..###.## Health: 25/25 ======================== .##.# ###.#.### Magic: 6/9================-------- .##### .#.# #..##  AC: 3Str: 9 ......###..#######..#### EV: 13Int: 13 .#.....#.#.##..........# SH: 0Dex: 19 ......#.#...#.####..##.# XL:  3 Next: 52% Place: Dungeon:2 ....g.b@............##.# Noise: =--------  Time: 1322.8 (0.0) ......###...[;j240m#.####..##.# a) +0 long sword ......####.##.# #...... Cast: Sandblast ...........##.# #...... ##.#.#....†.#.# ##.##.# # #...####.#.# #.##.# g   goblin ### #.#.# #.##.# b   bat #.#.# ##.#... ###>#.####.....#Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (81% to hit)  You miscast Sandblast. Nothing appears to happen. The bat misses you..b.;jL ..# #..##  # #.##  #. ...  .##.#  .##### .#.# #..##  ... .#.# ...#.# ...... ...#.# ...#.#  ...  ##.†.#.#  #   ### #.#.#  #.#.#  ###>;jvZContam: 10% 3.8 (1;j;j5: _The bat hits you but does no damage.;jT4  ..# #..## # zbzb the Caller;j4 } # #.## ###.#.### Gnoll #. ... ..###.## Health: 25/25 ======================== .##.# ###.#.### Magic: 5/9;j/5 =============----------- .##### .#.# #..##  AC: 3Str: 9;j^5 G ......###..#######..#### EV: 13Int: 13 Contam: 10% ;j5  .#.....#.#.##..........# SH: 0Dex: 19;j5 8 ......#.#...#.####..##.# XL:  3 Next: 52% Place: Dungeon:2 ;j6 ....g.*@............##.# Noise: =--------  Time: 1323.8 (0.0) .....b###...#.####..##.# a) +0 long sword;j26 + ......####.##.# #...... Cast: Sandblast ...........##.# #......;j6  ##.#.#....†.#.# ##.##.# # #...####.#.# #.##.# g   goblin ### #.#.# #.##.# b   bat #.#.# ##.#... ###>#.####.....# _The bat hits you but does no damage.  ;j6 HCasting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  ;j$7 pPress: ? - help, Shift-Dir - straight lineAim: a bat (81% to hit);j  ..# #..## # zbzb the Caller # #.## ###.#.### Gnoll #. ... ..###.## Health: 25/25 ======================== .##.# ###.#.### Magic: 5/9=============----------- .##### .#.# #..##  AC: 3Str: 9 ......###..#######..#### EV: 13Int: 13 Contam: 10%  .#.....#.#.##..........# SH: 0Dex: 19 ......#.#...#.####..##.# XL:  3 Next: 52% Place: Dungeon:2 ;j ....g..@............##.# Noise: =--------  Time: 1323.8 (0.0) .....†###...#.####..##.# a) +0 long sword ......####.##.# #...... Cast: Sandblast ...........##.# #...... ##.#.#....†.#.# ##.##.# # #...####.#.# #.##.# g   goblin ### #.#.# #.##.# b   bat #.#.# ##.#... ###>#.####.....#Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (81% to hit)  The blast of sand hits the bat.;j  ..# #..##  # #.##  #. ...  .##.#  .##### .#.# #..##  ... .#.# ...#.# ....g.#@....... ...#.# ...#.#  ...  ##.†.#.#  #   ### #.#.#  #.#.#  ###>;jf .g;j n .;j4w 45.3 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (81% to hit)  The blast of sand hits the bat. _You kill the bat!;j} ;jX g _Your Staves skill increases to level 1!;j ..# #..## # zbzb the Caller # #.## ###.#.### Gnoll #. ... ..###.## Health: 25/25 ======================== .##.# ###.#.### Magic: 4/9==========-------------- .##### .#.# #..##  AC: 3Str: 9 ......###..#######..#### EV: 13Int: 13 Contam: 10%  .#.....#.#.##..........# SH: 0Dex: 19 ......#.#...#.####..##.# XL:  3 Next: 54% Place: Dungeon:2 .....g*@............##.# Noise: =--------  Time: 1325.3 (0.0);j~[10;9H .....†###...#.####..##.# a) +0 long sword ......####.##.# #...... Cast: Sandblast ...........##.# #...... ##.#.#....†.#.# ##.##.# # #...####.#.# #.##.# g   goblin ### #.#.# #.##.# #.#.# ##.#... ###>#.####.....# _Your Staves skill increases to level 1!Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (84% to hit);jG ..# #..## # zbzb the Caller # #.## ###.#.### Gnoll #. ... ..###.## Health: 25/25 ======================== .##.# ###.#.### Magic: 4/9==========-------------- .##### .#.# #..##  AC: 3Str: 9 ......###..#######..#### EV: 13Int: 13 Contam: 10%  .#.....#.#.##..........# SH: 0Dex: 19 ......#.#...#.####..##.# XL:  3 Next: 54% Place: Dungeon:2 .....$.@............##.# Noise: =--------  Time: 1325.3 (0.0);j- .....†###...#.####..##.# a) +0 long sword ......####.##.# #...... Cast: Sandblast ...........##.# #...... ##.#.#....†.#.# ##.##.# # #...####.#.# #.##.# g   goblin ### #.#.# #.##.# #.#.# ##.#... ###>#.####.....#Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (84% to hit)  The blast of sand hits the goblin. ..# #..##  # #.##  #. ...  .##.#  .##### .#.# #..##  ... .#.# ...#.# .....$#@;j,[37m....... ...#.# ...#.#  ...  ##.†.#.#  #   ### #.#.#   #.#.#   ###> ;j.;jh66.8 (1.5Sandblast;j_;j(MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (84% to hit)  The blast of sand hits the goblin. _You kill the goblin!;j? ..# #..##  # #.## ###.#. #. ... ..###.# .##.# ###.#.#.##### .#.# #..##...###..#..#.#.....#.#.##.#......#.#...#.####..##..$.##.#.....†###...#.####..##...####.##.# ##...........##.# ##.#.#....†.#.# ##.##. #.#...####.#.# #.##.# ### #.#.# #.##. #.#.#[;j?37m ##.# ###>#.####.....;j;G;jH]5===-7;j;I 0;j&S;jL ..# #..## # #.## ###.#. #. ... ..###. ##.##.# ###.#. #.#####. .#.# #..## .......###..#.. #.#.....#.#.###......#.#...#.####..##..###.....†###...#.####..##g.####.##.# ##...........##.# # ###.#.#....†.#.# ##.## #.#...####.#.# #.## g   hobgoblin (asleep)[;j'Os40m # ##### #.#.# #.## #.#.# ##.#. ###>#.####....;jO@-8;j?W;j^E _You encounter a hobgoblin.;j`+Things that are here:;jw ;jx;jDy^_13 gold pieces; a +0 dagger; a goblin corpse;jy;j2l..# #..## # #.## ###.#.##. ... ..###.## #.##.# ###.#.##.#####. .#.# #..## .......###..#..##.#.....#.#.##.##......#.#...#.####..##..$##.##.....†###...#.####..##.g.####.##.# #.##...........##.# #.###.#.#....†.#.# ##.##.;j3 #.#...####.#.# #.##.# ##### #.#.# #.##. #.#.# ##.#.. ###>#.####..... ;j:;j>-9 _;jG;jH;j 8% ;j ===64;jB M2;jx ;j ;j 71;jj ;j$ W _You start resting.;jt ;j() ,35.8 (6;j, (;j3 ;j6 K _Your magical contamination has completely faded away.;jI;j6===;jX;j,;j{;j;j!;===;j;j;j:;j.;j/;j;j;j;j;j;jX;j;j;jed7==;j;jGP==8====== _You start resting.Magic restored.;j_63.8 (28.0)9===4.8 (29 _;jt ..# #..## # #.## ###.#. #. ... ..###. # #.##.# ###.#. #.#####. .#.# #..## .......###..#.. #.#.....#.#.## ##......#.#...#.####..##;jr  ..## ##.....†###...#.####..## g.####.##.# # ##...........##.# # ###.#.#....†.#.# ##.## #.#...####.#.# #.## g   hobgoblin (asleep);j p # ##### #.#.# #.## #.#.# ##.#. ###>#.####....;jy;jF15.8 (1.0);j+;j$  Things that are here:;j _13 gold pieces; a +0 dagger; a goblin corpse;j# #.## ###.#.# #. ... ..### #. #.##.# ###.#.#.#####. .#.# #.........###..#######.. #.#.....#.#.##........###......#.#...#.####..#..$..............;j ##....@†###...#.####...g.......####.##.# #...###...........##.# # ###.#.#....†.#.# ##.# #.#...####.#.# #. #.##### #.#.# #. # #.#.# ##.###>#.####.. #..........>;jH;jV-6 _;jN;j;j[ # #. ... ..###.#. #.##.# ###. #.#.#####. .#.# #. ........###..#######.. #.#.....#.#.##.......####......#.#...#.####...$..............####.....†###...#.####....g....@..####.##.# #..####...........##.# # ###.#.#....†.#.# ## #.#...####.#.# #. #.##### #.#.# #.;j\  #. #.#.# ##. #. ###>#.####..#. #..........> #.#...####.;j4e ;j{h &7;jo ;j_p ;j0 # #. ... .. #.#. #.##.# ###. #.#.#####. .#.# # ..###..;j# #.#.....#.#.## ####......#.#...#.#### ..$....#.....†###...#.####.g.####.##.# ##.##.# #;jE ###.#.#....†.#.# ## #.#...####.#.# # #.##### #.#.# # #.# #.#.# ## #.. ###>#.#### #.. #. #.#...####;j;jU===8Sandblast;j\;j.;j  # #. ... ..# zbzb the Caller #.#. #.##.# ###. Gnoll #.#.#####. .#.# #. Health: 25/25 ======================== ........###..#######. Magic: 8/9=====================--- #.#.....#.#.##...... AC: 3Str: 9 ####......#.#...#.####. EV: 13Int: 13 .........$............. SH: 0Dex: 19 #####.....†###...#.####. XL:  3 Next: 56% Place: Dungeon:2 ...g***@...####.##.# #. Noise: ---------  Time: 1368.8 (0.0) #####...........##.# #. a) +0 long sword ###.#;jW z.#....†.#.# ## Cast: Sandblast #.#...####.#.# # #.##### #.#.# # #.# #.#.# ## g   hobgoblin (asleep) #.. ###>#.####. #.. #.......... #.#...####. _13 gold pieces; a +0 dagger; a goblin corpseCasting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit);j0 ##. ... ..# zbzb the Caller#.#. #.##.# ###. Gnoll#.#.#####. .#.# #. Health: 25/25 ========================........###..#######. Magic: 8/9=====================---#.#.....#.#.##...... AC: 3Str: 9####......#.#...#.####. EV: 13Int: 13.........$............. SH: 0Dex: 19;jS1 #####.....†###...#.####. XL:  3 Next: 56% Place: Dungeon:2...g###@...####.##.# #. Noise: ---------  Time: 1368.8 (0.0)#####...........##.# #. a) +0 long sword###.#.#....†.#.# ## Cast: Sandblast#.#...####.#.# ##.##### #.#.# ##.##.#.# ## g   hobgoblin#.. ###>#.####.#.. #..........#.#...####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.  The h;j2 obgoblin is lightly wounded.;j @.g;j ..;jܽ 8===70.3 (1.5;j ;j   Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.hobgoblin is lightly wounded. _shouts!;jh  # #. ... ..# zbzb the Caller #.#. #.##.# ###. Gnoll ;j #.#.#####. .#.# #. Health: 25/25 ======================== ........###..#######. Magic: 7/9==================------ #.#.....#.#.##...... AC: 3Str: 9 ####......#.#...#.####. EV: 13Int: 13;j  .........$............. SH: 0Dex: 19;j  #####.....†###...#.####. XL:  3 Next: 56% Place: Dungeon:2 ;jj ....g**@...####.##.# #. Noise: ===------  Time: 1370.3 (0.0) #####...........##.# #. a) +0 long sword ###.#.#....†.#.# ## Cast: Sandblast ;j #.#...####.#.# # #.##### #.#.# # ;j #.# #.#.# ## g   hobgoblin #.. ###>#.####. ;j #.. #.......... ;j D#.#...####. _The hobgoblin shouts!  ;j Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jb Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 87% to hit);jq  # #. ... ..# zbzb the Caller #.#. #.##.# ###. Gnoll #.#.#####. .#.# #. Health: 25/25 ======================== ........###..#######. Magic: 7/9;jq ==================------ #.#.....#.#.##...... AC: 3Str: 9 ####......#.#...#.####. EV: 13Int: 13 ;jq .........$............. SH: 0Dex: 19 ;j5r ?#####.....†###...#.####. XL:  3 Next: 56% Place: Dungeon:2 .....g.@...####.##.# #. Noise: ===------  Time: 1370.3 (0.0) ;jpr #####...........##.# #. a) +0 long sword ###.#.#....†.#.# ## Cast: Sandblast #.#...####.#.# # ;jr #.##### #.#.# # #.# #.#.# ## g   hobgoblin #.. ###>#.####. #.. #.......... #.#...####. _The hobgoblin shouts!  Casting: Sandblast (safe; 14% risk of failure)  ;js Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line;j>s KAim: a hobgoblin (lightly wounded, 87% to hit);jz = # #. ...  #.#. #.##.#  ;j{ #.#.#####. .#.#  ........###. #.# ##.#. .....;jK{ F ### ... ;jl{ b ###....##.# ;j{  ;j{ ...†.#.#  ####.#.# ;j{ ] # #.#.# ;j{ } #.# #.#.# ;j| g #.. ###> ;j(| 8#.. ;j} dContam: 10% ---1.3 (1;j ;j Q  Casting: Sandblast (safe; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  ;jM Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 87% to hit) _You miscast Sandblast. Nothing appears to happen.;jQ8 # #. ... ..# zbzb the Caller #.#. #.##.# ###. Gnoll #.#.#####. .#.# #. Health: 25/25 ======================== ........###..#######. Magic: 6/9================-------- #.#.....#.#.##...... AC: 3Str: 9 ####......#.#...#.####. EV: 13;jC9RInt: 13 Contam: 10%  .........$............. SH: 0Dex: 19 #####.....†###...#.####. XL:  3 Next: 56% Place: Dungeon:2 .....g*@...####.##.# #. Noise: ---------  Time: 1371.3 (0.0) #####...........##.# #. a) +0 long sword ###.#.#....†.#.# ## Cast: Sandblast #.#...####.#.# #;j9 #.##### #.#.# # #.# #.#.# ## g   hobgoblin ;j9O#.. ###>#.####. #.. #.......... #.#...####. ;j9_You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 14% risk of failure)  ;j9MConfirm with . or Enter, or press ? or * to list all spells.;j :Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 87% to hit);j̙ # #. ... ..# zbzb the Caller #.#. #.##.# ###. Gnoll #.#.#####. .#.# #. Health: 25/25 ======================== ........###..#######. Magic: 6/9================-------- #.#.....#.#.##...... AC: 3Str: 9 ####......#.#...#.####. EV: 13Int: 13 Contam: 10%  .........$............. SH: 0Dex: 19 ;jiD#####.....†###...#.####. XL:  3 Next: 56% Place: Dungeon:2 .......@...####.##.# #. Noise: ---------  Time: 1371.3 (0.0) #####...........##.# #. a) +0 long sword ###.#.#....†.#.# ## Cast: Sandblast #.#...####.#.# # #.##### #.#.# # #.# #.#.# ## g   hobgoblin #.. ###>#.####. #.. #.......... #.#...####.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 87% to hit)  The blast of sand hits the hobgoblin.;j  # #. ...  #.#. #.##.#  #.#.#####. .#.#  ........###. #.# ##.#. ..... ### ......#  ###....##.#  ...†.#.#  ####.#.#  # #.#.#  #.# #.#.#  #.. ###>  #..    ;j`J.60=2.8 (1.5Sandblast _You kill the hobgoblin!;jF ;j ;j ;jA H _No target in view!;jP;jŷ;j;jP;j: _;ja;j;j;j;j;jB;j.;j;j+X7==8% ;jV;jY;j76;j;j;j?74;j ;j72;j;j@;j;jT==1;j;j@;j{';j;jYw _Your magical contamination has completely faded away.;jl;j,;j;j;j;j;j;j`M8===;j;j*,;j;j;j;j;j,;j;jVQ===;jK;j6;jj;jD;j;jE;jO;jA;j;jd ;j0 ;j^ ;jq ;j;jF9===;j;j$;j,;j';j;jQ;j|;jn;j;j|,;jy;j8$j  You now have 43 gold pieces (gained 13).  Things that are here:;j$%===;j$;j%;j!*a _a +0 dagger; a goblin corpse;j,;j-;j8.;j/;j2,;j3;j:5;j7,;j8;j!:;j<;je<;j=;j?;j@;j@;jA;jC;jD;jD;jE;jNG;jH,;jI;jK;j'M;jxM;jM;jN;jO,;jP;jR;jR,;jS;jT;jU;jLV;jV;jW;j[Y,;jY;j-];j0_c  You encounter a rat.;j e #.... #.### #.# # #.# # ###.# # #...# #;jie #.### ######## #.## #...# #..## #-r#########.#######.#.###;j!f# # #......^....###.#.#. ##.##.#######.#.###.#.#####.#.#.# #..##........###..#######..##r   rat (asleep)##.#.....#.#.##..........#####......#.#...#.####..##.#.........)..............##.#;jn1411.8 (39.0);joM-2.8 (40 _;j>u;jv;j" # #. #.#  #.#  ###.#  #...#  #.### # #.## #....# #..## #r#.#######.#. # # #......^....###. #.#. ##.##.#.#. #.#.#####.#.#.# #..## ..###..#..;j ##.#.....#.#.##. ####......#.#...#.####..##. ..).##.;j ;j13.8 (1.0);jA;j;j6 # #. #.# #.# ###.# #...# #.###;jɦ # #.## #.# #..## #r#.#######.#. # # #......^....###. #.#. ##.##.#.#.  #.#.#####.#.#.# #..## ;jC.###..#.. ##.#.....#.#.## ####......#.#...#.####..## .).##;j;jh&4;j;j>;j # #. #. #. ###. #... #. # #.## #.# #.. #r#.#######.#. # # #......^....### #.#. ##.##.#.#. #.#.#####.#.#.# #.. .###..#.. ##.#.....#.#.## ####......#.#...#.####.. .).;jG;j'75Sandblast;j;j ;jm #. zbzb the Caller #. Gnoll #. Health: 25/25 ======================== #. Magic: 8/9=====================--- ###. AC: 3Str: 9 #... EV: 13Int: 13 #.## SH: 0Dex: 19 ############# #.## XL:  3 Next: 60% Place: Dungeon:2 ;j#.***@......# #..# Noise: ---------  Time: 1415.8 (0.0) #r#########.#######.#. a) +0 long sword # # #......^....### Cast: Sandblast #.#. ##.##.#######.#. #.#.#####.#.#.# #..# ........###..#######..# r   rat (asleep) ##.#.....#.#.##........ ####......#.#...#.####..# .........)..............# _You encounter a rat.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j4Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit);j8Dw #. zbzb the Caller #. Gnoll #. Health: 25/25 ======================== #. Magic: 8/9=====================--- ###. AC: 3Str: 9 #... EV: 13Int: 13 #.## SH: 0;j-EDex: 19 ############# #.## XL:  3 Next: 60% Place: Dungeon:2 #....@......# #..# Noise: ---------  Time: 1415.8 (0.0) #†#########.#######.#. a) +0 long sword # # #......^....### Cast: Sandblast #.#. ##.##.#######.#. #.#.#####.#.#.# #..# ........###..#######..# r   rat (asleep);jE= ##.#.....#.#.##........ ####......#.#...#.####..# .........)..............#Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jEAiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat.;jwNS ####  #.###@......#  ##.# # # ^ #.#.         ) ;jZ...2=7.3 (1.5Sandblast;j3;j"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;j,Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat. _You kill the rat!;j|9;j:;ja:;j?n;j&A;jA,;jB;j4C;jC;jC;jD,;jNE;jF;jF;j%G;jH99;j I*===;j9J;jsK;j M,;jM;jO;jVP;jP;j5Q;jpR;j7TB;j|U;j%W;jW;===;jX;je[;j^B;ja_  You see here a rat corpse.;j(c;jc _;jrd;jqjn;jk,;jl;j[o;j@rn  You encounter a frilled lizard.;jz#. #.############# #.#...........# #l#†#########.######.#.# #......^#.#.# ##.##.### #.#.#####.#.#.#  ###..####- ###.#.....#.#.##.. ####......#.#...#.Sandblast .........)......... #####.....†###...#.# ...........####.##.# l   frilled lizard (asleep) #####...........##.# ###.#.#....†.#.# #.#...####.#.#;j5Z32.3 (15.0)¿;jԃM-3.3 (16 _;j-;j;j  zbzb the Caller #. Gnoll #.#############  Health: 25/25 ======================== #.#...........#  Magic: 8/9=====================--- #l#†#########.##### AC: 3Str: 9;jJ #*#.# #......^.. EV: 13Int: 13 #*#.# ##.##.##### SH: 0Dex: 19 #*#.#####.#.#.#  XL:  3 Next: 62% Place: Dungeon:2 ;j#.@......###..##### Noise: ---------  Time: 1433.3 (0.0) ###.#.....#.#.##... a) +0 long sword ####......#.#...#.## Cast: Sandblast .........)..........;j3 #####.....†###...#.## ¿ ...........####.##.#  l   frilled lizard (asleep) #####...........##.#  ###.#.#....†.#.#  #.#...####.#.# _You encounter a frilled lizard.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  ;j}Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit);jhI  zbzb the Caller #. Gnoll #.#############  Health: 25/25 ======================== #.#...........#  Magic: 8/9=====================--- #†#†#########.##### AC: 3Str: 9 #.#.# #......^.. EV: 13Int: 13 #.#.# ##.##.##### SH: 0Dex: 19 #.#.#####.#.#.#  XL:  3 Next: 62% Place: Dungeon:2 #.@......###..##### Noise: ---------  Time: 1433.3 (0.0) ###.#.....#.#.##... a) +0 long sword ####......#.#...#.##[;jK40m Cast: Sandblast .........).......... #####.....†###...#.## ¿ ...........####.##.#  l   frilled lizard (asleep) #####...........##.#  ###.#.#....†.#.#  #.#...####.#.# Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard! #. #.###  #.#.....  ###.# ^ ###.#  ###.#####.#.#.#  ..# ... ..# .). .†# ¿ ...........# #####.......[16;jLL;16H ###.#.#....† ;j,...;jp4=4.8 (1.5Sandblast;jR;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard! _You kill the frilled lizard!;j ;j ;j ;j  ;j ;j\! B;j! ;j`$ ,;jf% ;j5' ;j' ;jt( ;j5* ;jt* ;j]+ ;jU- ;j- ;je. ;j?0 ,;jc1 ;j2 ;j-3 79===;je3 ;jJ4 ;j7 ;j9 ,;j: ;jr@ ,;j;A ,;jB ;jD ;jD ;jF ;j0I ;jJ ;jJ ;===;jK ;jN ,;j,O ;jO ;jP ;jR ,;j5S ;jT ;jWV ,;jV ;jVX ;juY ;jY ;jZ ;j[ ;j^ B;j_ ;j0` ;j` ;jAa ;jd ;j5f ;jf ;j3g ;jzh ;j#i ;jei ;ji ;j k ;jIl ;jl ;jl ;jn ;jo ,;j,p ;j~q ;j.{ ;j\| ,;j n;j ;jD ,;j̓ ;jj ;j ;j ;j5 ;j ;j\ ,;j ;j ;j n;j ;j ,;jj ;j ,;j ;j X;jZ ;jܹ ,;j" ;j ;j ,;j1 ;j( ;jn ;j7 ;jQ   #.......##.#.# #..  #.###.####.#.# ##.#  #.# #.# #.#.#####.#.  #.# #.# #........###  #.# #.# ###.#.....#.  #.# #.######......#.#  #.# #............)...  ;j .#.##########.....†###  #..........-  ############......   ###.#.#...   #.#...##   #.#####  #.#   #.. #    #.. #   # You pick up a parchment of Volatile Blastmotes and begin reading...;j 074.8 (40.0);j F-5.8 (41;j ;j: L _You add the spell Volatile Blastmotes to your library.;j"I;j%;jH';j';ju-n;j.;j/;j/;jN0;j1;j13;j3,;j5;j6,;j7;j9;jk;,;jh<;j >;j?;j:@;j+A;j;jS;j;j;j;j;j;j;jy ;j2 ;j ;je ;jO;j;j@;j ;j;jO;j;jj;j;jQ;j;j;j;j$;j^.4;jV/;j1,;j=2;jN4;j5;j;6;j77;j8;jt:;j:;j<;j@>;je@;j@;jA;jD;jqF,;jG;j[I;j;jA;j-;j  #### ###  #.. ..#  .[.# ... . #.##.#  #.# #.# #.##.#  #.# #.# #.##.# #.# #.# #..<..<# #.# #.# #.#####.# #.# #.# #####.# #  ;jG_#.###.## #.# #.....#   #.##...####.## #.###.# #  #.#.....##...# #.# #.##### ;j +7.3 (5;jd+8.3 (6;j;jU _n - a sapphire potion;jk3;jl;jxn;jotB;jB  You see here a +0 chain mail.;jC;jڄ _;j;jن;ju;j;j;jŋ;j_,;j<;j;j[;j;j;jW;jk  You encounter a ribbon worm.;jڠ/ ############. ###  #....@......w ..# ¿;jP..# #[##########.##.#  ... ..# #.# #.##.#  #.# #.# #.# #.##.#  #.# #.# #.# #.##.####  #.# #.# #.# #..<..<.# w   ribbon worm (asleep);já2#.# #.# #.# #####.#  #.# #.# #.# #####.# #.###  #.###.## #.# #.....# #.. .;j©-603.3 (5;j{H4.3 (6 _;j;j/ #.#### #.....w...# ¿ ..# #[#.##.# ... ..# #.# #.##.# #.# #.# #.# #..<..<.# # #.# #.# #.# #.#####.#;j  # #.# #.# #.# #####.# #.# #.###.## #.# #.....# #.. .;j9 ;j +5.3 (1;j ;j ;j'Q#.#### #.w...# ¿ ..# #[#.##.#  ..# #.# #.##.# ;j.# #.# #.# #..<..<.# #. .# #.# #.# #.#####.# #. .# #.# #.# #####.# #.####. .###.## #.# #.....# #.. .;j ;j &6;j;j;j #.#### #.w...# ¿ ..# #[#.##.#  ..# #.# #.##.# # #.# #.# #..<..<.# #.# # #.# #.# #.#####.# #.# ;j2 e# #.# #.# #####.# #.####.# ###.## #.# #.....# #.. ...#;j ;j 77Sandblast;j' ;j ;j;-  zbzb the Caller  Gnoll  Health: 25/25 ========================  Magic: 8/9=====================---  AC: 3Str: 9  EV: 13Int: 13;j-  SH: 0Dex: 19 ############.####  XL:  3 Next: 68% Place: Dungeon:2 #.......@***w...# ¿  Noise: ---------  Time: 1607.3 (0.0)  ..# #[##########.##.#  a) +0 long sword . ..# #.# #.##.#  Cast: Sandblast ;j.# #.# #.# #.##.# # #.# #.# #.##.#### # #.# #.# #..<..<.# #.# w   ribbon worm (asleep) # #.# #.# #.#####.# #.# # #.# #.# #####.# #.####.# ###.## #.# #.....# #.. ...# _You encounter a ribbon worm.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit);jD_zbzb the CallerGnollHealth: 25/25 ========================Magic: 8/9=====================---AC: 3Str: 9EV: 13Int: 13SH: 0Dex: 19;jfF############.####XL:  3 Next: 68% Place: Dungeon:2#.......@###w...# ¿Noise: ---------  Time: 1607.3 (0.0)..# #[##########.##.#a) +0 long sword . ..# #.##.##.#Cast: Sandblast # #.# #.##.##.# # #.# #.##.##.#### # #.# #.##..<..<.# #.# w   ribbon worm # #.# #.##.#####.# #.# # #.# #.# #####.# #.####.# ###.## #.# #.....# #.. ...#Casting: Sandblast (safe; 14% risk of failure)  ;j%GlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The blast of sand hits the ribbon worm!;j3w.;j!..;j5=8.8 (1.5;j4;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The blast of sand hits the ribbon worm! _The ribbon worm is moderately wounded.;jV  zbzb the Caller  Gnoll  Health: 25/25 ========================  Magic: 7/9==================------  AC: 3Str: 9  EV: 13Int: 13;j0+  SH: 0Dex: 19 ############.####  XL:  3 Next: 68% Place: Dungeon:2 #.......@**w....# ¿  Noise: =--------  Time: 1608.8 (0.0)  ..# #[##########.##.#  a) +0 long sword . ..# #.# #.##.#  Cast: Sandblast # #.# #.# #.##.# # #.# #.# #.##.#### # #.# #.# #..<..<.# #.# w   ribbon worm # #.# #.# #.#####.# #.# # #.# #.# #####.# #.####.# ;j###.## #.# #.....# #.. ...# _The ribbon worm is moderately wounded.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 95% to hit);jr ^zbzb the CallerGnollHealth: 25/25 ========================Magic: 7/9==================------AC: 3Str: 9EV: 13Int: 13SH: 0Dex: 19############.####XL:  3 Next: 68% Place: Dungeon:2#.......@##w....# ¿Noise: =--------  Time: 1608.8 (0.0)..# #[##########.##.#a) +0 long sword ;jO x. ..# #.##.##.#Cast: Sandblast # #.# #.##.##.# # #.# #.##.##.#### # #.# #.##..<..<.# #.# w   ribbon worm # #.# #.##.#####.# #.# # #.# #.# #####.# #.####.# ###.## #.# #.....# #.. ...#;jJ $Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 95% to hit)  The blast of sand hits the ribbon worm!;jrC j..(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 95% to hit)  The blast of sand hits the ribbon worm!  The ribbon worm is severely wounded.;j&J ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.;j 3w.;j .;j'   6  10.3 (1.5Held ;j ;j4 . _You are caught in a web!;j   zbzb the Caller  Gnoll  Health: 25/25 ========================  Magic: 6/9================--------  AC: 3Str: 9  EV:  6 Int: 13  SH: 0Dex: 19 ############.####  XL:  3 Next: 68% Place: Dungeon:2 #.......@*w.....# ¿  Noise: =--------  Time: 1610.3 (0.0)  ..# #[##########.##.#  a) +0 long sword . ..# #.# #.##.#  Cast: Sandblast # #.# #.# #.##.#  Held # #.# #.# #.##.#### # #.# #.# #..<..<.# #.# w  ;j  ribbon worm (catching breath) # #.# #.# #.#####.# #.# # #.# #.# #####.# #.####.# ###.## #.# #.....# #.. ...# _You are caught in a web!  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 95% to hit);jNpzbzb the CallerGnollHealth: 25/25 ========================Magic: 6/9================--------AC: 3Str: 9EV:  6 ;jFq\Int: 13SH: 0Dex: 19############.####XL:  3 Next: 68% Place: Dungeon:2#.......@#w.....# ¿Noise: =--------  Time: 1610.3 (0.0)..# #[##########.##.#a) +0 long sword . ..# #.##.##.#Cast: Sandblast # #.# #.##.##.#Held # #.# #.##.##.#### # #.# #.##..<..<.# #.# w   ribbon worm (catching breath) ;jq# #.# #.##.#####.# #.# # #.# #.# #####.# #.####.# ###.## #.# #.....# #.. ...#Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 95% to hit)  ;jr'The blast of sand hits the ribbon worm.;j53w.;j;j ,1.8 (1.5;jY;j=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, 95% to hit)  The blast of sand hits the ribbon worm. _The ribbon worm is almost dead.;j  zbzb the Caller  Gnoll  Health: 25/25 ========================  Magic: 5/9=============-----------  AC: 3Str: 9  EV:  6 ;j{Int: 13  SH: 0Dex: 19 ############.####  XL:  3 Next: 68% Place: Dungeon:2 #.......@w......# ¿  Noise: =--------  Time: 1611.8 (0.0)  ..# #[##########.##.#  a) +0 long sword . ..# #.# #.##.#  Cast: Sandblast # #.# #.# #.##.#  Held # #.# #.# #.##.#### ;j# #.# #.# #..<..<.# #.# w   ribbon worm (catching breath) # #.# #.# #.#####.# #.# # #.# #.# #####.# #.####.# ###.## #.# #.....# #.. ...# _The ribbon worm is almost dead.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 95% to hit);j '  zbzb the Caller  Gnoll  Health: 25/25 ========================  Magic: 5/9=============-----------  AC: 3Str: 9  EV:  6 Int: 13 ;jS  SH: 0Dex: 19 ############.####  XL:  3 Next: 68% Place: Dungeon:2 #.......@.......# ¿  Noise: =--------  Time: 1611.8 (0.0)  ..# #[##########.##.#  a) +0 long sword . ..# #.# #.##.#  Cast: Sandblast # #.# #.# #.##.#  Held # #.# #.# #.##.#### # #.# #.# #..<..<.# #.# w   ribbon worm (catching breath) # #.# #.# #.#####.# #.# # #.# #.# #####.# #.####.# ###.## #.# #.....# #.. ...#Casting: Sandblast (safe; 14% risk of failure)  ;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 95% to hit)  The blast of sand hits the ribbon worm.;j 4 ########  #......# ¿  ..# #[####.#  ..# #.# ;jq   #.# #.#   #.# #.#  #.# #.# #..<..<.#  # #.# #.#    # #.# #.#  ;j  #.#  #..  ;j*_ ;jm 6/26  773.3 (1.5SandblastYour Maces & Flails skill increases to level 1!;j.n rYour Polearms skill increases to level 1!  Your Ranged Weapons skill increases to level 1!Your Throwing skill increases to level 1!  Your Armour skill increases to level 1!  Your Shields skill increases to level 1!;js ;ju o _Your Unarmed Combat skill increases to level 1!;ju;j!\13 -40;j;j/ _You disentangle yourself.;j/3;jI3,;j(4;j86===;j(:;j:;j:;j6=;j=;j>;j@;j@;jEB;jD;jD;===;jgE;jF;jLG;jjH;j~K,;jaL;jaN,;jQ;j/UB;jVd7==;jW;j7Y,;j*Z;j[,;j\;j],;j%_;jaP==;jd;jf,;jqg;j(i,;ji;jCk;jk;j*l;jm,;jsn;jo;jppM8===;jp;js,;j/t;ju;j~u;ju;jmw,;jx;jyQ===;jz;j|B;j;jk;j;j;j,39=== _Magic restored.===;j~;j;j.  You encounter a kobold. It is wielding a +0 dagger.;j##.#..####...#................... K......####  #.@..# - ####.#  #.#  ############.####;jĭ #...............# ¿ ..# #[##########.##.#K   kobold (asleep) ..# #.# #.##.#.# #.# #.##.#.# #.# #.##.####;j052.3 (38.0);j϶33.3 (39 _;j;j;j` ##.# #...# ####..##.#.....#.##.#.K......#### #@...# ####.# #.# #.#### #.........# ¿  ..# #[#.##.#  ..# #.# #.##.#  #.# #.# #.##.#  #.# #.# #.##.####;jԉ;j14.3 (1.0);j;j;ja i .# ##.# #... # ####..###.#.....#..###.# ..K....@.########...#....#########.# #.# ############.#### #...............# ¿ ..# #[##########.##.# . ..# #.# #.##.# # #.# #.# #.##.#;jx ;jE &5;jE ;j ;j=9 .# ##.## #... # ####..##.#.....#.##.#;j9.K...@..#####...#....# ########.# #.#  #.#### #.# ¿ ;j: ..# #[#.##.# .. ..# #.# #.##.# .# #.# #.# #.##.#;j>=.K;jGMK;j|HA===6Sandblast;jjO;jQ( _The kobold shouts!;j  zbzb the Caller .#  Gnoll ##.##  Health: 26/26 ======================== #...  Magic: 8/9=====================--- # ####..#  AC: 3Str: 9 ###.#.....#  EV: 13Int: 13;j ..........#  SH: 0Dex: 19 ###.......#  XL:  3 Next: 77% Place: Dungeon:2 ....K**@..####  Noise: ===------  Time: 1656.3 (0.0) #####...#....#  a) +0 long sword ########.#  Cast: Sandblast #.#  ############.####  ;j#...............# ¿  K   kobold  ..# #[##########.##.# .. ..# #.# #.##.# .# #.# #.# #.##.# _The kobold shouts!  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (84% to hit);j   zbzb the Caller .#  Gnoll ##.##  Health: 26/26 ======================== #...  Magic: 8/9=====================--- # ####..#  AC: 3Str: 9 ###.#.....#  EV: 13Int: 13 ..........#  SH: 0Dex: 19 ###.......#  XL:  3 Next: 77% Place: Dungeon:2 ....)..@..####  Noise: ===------  Time: 1656.3 (0.0) #####...#....#  a) +0 long sword ########.# [3;j 9;49m Cast: Sandblast #.#  ############.####  #...............# ¿  K   kobold  ..# #[##########.##.# .. ..# #.# #.##.# .# #.# #.# #.##.# Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (84% to hit)  The blast of sand hits the kobold.;j v .#  ##.##  #...  #   ###  ...  ###  ....)##  ###.#  .#  #.#     ..# #[ ..# #.#  #.# #.# ;j4 ..;j; q9--7.8 (1.5Sandblast;jA ;j[w onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (84% to hit)  The blast of sand hits the kobold. ;j=x ?_You kill the kobold!;j<  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j;j9--;jB;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j a;j`c;ji;jkF _Unknown command.;ja:  _;jA B;jD ;j,F ;jI c  You encounter a rat.;j~U r-r   rat (wandering);j` X9.8 (2.0;je M-60.8 (3 _;jcl ;jHo ;jc .# ##.### #... #.####..##.#.....#.##.#.r...).@...#####...#....# ########.#  #.#  #.#### #.# ¿  ..# #[;j<3#.##.# ... ..# #.# #.##.# #.# #.# #.# #.##.#;j>.r;j;j+1.8 (1;j;j;ju? # .## ##.### #. #.... #.####..# ####.#.....# ..##.#.r..)@....#####...#....# ########.#  #.#  #.#### #.# ¿  ..# #[#.##.#  ... ..# #.# #.##.#  #.# #.# #.# #.##.#;j@ =.r;j!H ;jH 72Sandblast;jN ;j\P ;jT  zbzb the Caller .#  Gnoll # ##.###  Health: 26/26 ======================== #. #....  Magic: 7/9==================------ ;j#.####..#  AC: 3Str: 9 ####.#.....#  EV: 13Int: 13 ...........#  SH: 0Dex: 19 #####.......#  XL:  3 Next: 79% Place: Dungeon:2 ....r**@....####  Noise: ---------  Time: 1662.8 (0.0) #######...#....#  a) +0 long sword ########.#  Cast: Sandblast #.#  ;j)############.####  #...............# ¿ r   rat ..# #[##########.##.#  ... ..# #.# #.##.#  #.# #.# #.# #.##.# _You encounter a rat.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit);jj   zbzb the Caller .#  Gnoll # ##.###  Health: 26/26 ======================== #. #....  Magic: 7/9==================------ #.####..#  AC: 3Str: 9 ####.#.....#  EV: 13Int: 13 ...........#  SH: 0Dex: 19 #####.......#  XL:  3 Next: 79% Place: Dungeon:2 ......)@....####  Noise: ---------  Time: 1662.8 (0.0) #######...#....#  a) +0 long sword ########.#  Cast: Sandb;j 5last #.#  ############.####  #...............# ¿ r   rat ..# #[##########.##.#  ... ..# #.# #.##.#  #.# #.# #.# #.##.# Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit)  The blast of sand hits the rat.;jI a .#  # ##.###  #. #....  #  ###  ..#  ####  .....##@....####  ###...#  .#  #.#    ..# #[  ... ..# #.#   #.# #.# #.# ;j':.);jq81=4.3 (1.5Sandblast;j2;j  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit)  The blast of sand hits the rat. _You kill the rat!;j8===;j;j;joQ===;jA;j;j9;ju;jt,;jР;jB;jޥ,;j ;jDZ;jҲM9===;jд;jB;j;j;j,;jb;j;j;jY;j;j;j;j;===;jv;j;j;j;j;jJ;j,;jL;j;j;j ;j;jm;jZ;j;jO;j;jM;jp;j;j;j;jP;j #########  #...@...# - #.#####.# #.# .# #.# ##.### #.# #.... #.####..# #######.#.....# ..............# #######.......#;j087.3 (23.0);j?F-8.3 (24;j ;jF \ _o - a metallic golden potion;j۟;jȥ;j,;j;j,;j-;j;j;j;j;j;j~;jӲ;j;j;jd,;j;j;j;j,;j;jp;jһ;j;j;jQ;j;j;j;jB;j.;j);j;j ;j;j;j9;j7,;j,;j5;jZi  You now have 61 gold pieces (gained 7).;j;j6= _You see here a +0 spear.;j3;j;j;j,;j};jU;j{,;jU;j;jh;j;jA;j,;j;j_L _You now have 68 gold pieces (gained 7).;jz;j;jE;j;j ;jn;j;jP;jb;j;jW;j;j,;j7;j3;j;j,;j8;j,;j;j;j];j,;j;j;j,;j;j,;j;j ;j;j ,;j ;j ,;jL ;j< ;j ;jZ,;j;j,;jH;j;j ;j`;j ;j6;j,;j;j;jV#.##.#############...)........### ## ############...## .##.#..## .### ####..# .##.###.##.# .#### #_#.#...# ....# ¿ #@######731.3 (43 .##.# ### .##.# .##.# .##.#### ..<..<.# #;j G.# .#####.# .# .# #.####.# .# #.. ...#;j &;j&,2.3 (44;j2,&_;j>.< _Found a faded altar of an unknown god.;jK#######.## #.#  #.############  #...)........# ### ############... ..# #.#..## #.# ## ####..# #.# .###.##.# #.#### .#...# .....# ¿.###### #.##.#### #.##.# #.##.# ;j#.##.#### #..<..<.# #.# #.#####.# #.# #.# #.####.#;jz;j13.3 (1.0);j;jd _There is a faded altar of an unknown god here.;j  _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Makhleb or (c) Sif Muna, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.;j   Okay, then.;j,. _;j ..........# ########.## # #.# # #.############  #...)........# #### ############. ...# #.#..## ##.# #######..#  #.# ##.##.# ##.#### #.#_#.#...# ......# ¿ #.###.###### ##.##.### ###  #.##.#  #.##.#  #.##.####  #..<..<.# #.#  #.#####.# #.#;j3 ;j9 -4 _;j 9_;j/ ;j;j3;jE;j;j;j\;jx;j ;jd;j;j;j;jO;j;j;j;j;j;jC,;j;jB;j0L _You now have 76 gold pieces (gained 8).;jc;j;j\;j;j;j;j;j;j;j,;jN;j;jY;j;j;j;j;j];j$;j";j,;j;jv;j;j(;j;j;jI,;jh;j2;j;j;j;j ;j ;jg ;jp ;j2 ;j ,;j_;j&;j,;jm;j7;j;j;j;j;jL,;j;j;j<;j;j!;jB;j B;j';j>);jW*;j*;jP+;j,;jH.;j.;j.;j0;j1;j2;jw2;j3;jG4;j4;j5;j;6;j47;jz7;j8;jM9;j:;ja:;j:;j;;j<;j<;j=;j>;j?;j@;jE,;jE;j#F,;jbH;jeI;jI;jMJ;jK;jL;jiM;jM;jAO;jxP;jP;jsQ;jS;jS;j+T;jT;jEV;j*W;jW;jX;j|Y;j@[B;j\;j];j^;j_^;j~_;jr`;j`;j'a;jZk;jlB;jo;jp;j]q;jq;jt;jv,;j%w;j=z;j-{;j{;j/|;jX;j̓;j0;j;jN;j;j;j|;j;j;jɏ;j1;jԐ;j-;jt,;j*;jt;j;j;jg;jϛ;j;jC;j;jn;j[;jՠ;j/;jB;jj;j;j:;j;jK;j;j;jE;jѸ;jW;j;jP;jϽ;je;j;j;j,;j,;jB;j;j,;j;jQ;j$,;j;j>$  Things that are here:;jKc  a +0 dagger; a goblin skeleton;j;j7 _;j;j;j,;jg;j};j,;je;jW;jY;j;j ;j;j ;jo ;jZ ;j;j ;j;jz;j;j ,;j ;j;j,;jh;jV;jn;j;jF;jy;j,;j';j ;j ;jv!;j!;j";j#;j#;jj$;j9%;jB&;j&;j~';jX(;j)B;jF*;j(+;j+;j+;j -;j .;jg.;j*/;j0;j1;j/2;j3;j3;j 5;j5;jD6;j8;j_  #.###.##   #)##.##...#   #.##.#.....   #.#.# #.......   #.#.# ###.....   #.#.##########...#   #.#.##.......)..##   #.#.##.###########   #@#.##.#..........815.3 (81.0)   #####.#.##†#÷#########   #.......##.#.# #...   #.###.####.#.# ##.##   #.# #.# #.#.#####.#.#   #.# #.# #........###.    #.# #.# [40;jb&m###.#.....#.#    #.# #.######......#.#.    #.# #............).... 6.3 (82 _Found a whip.;j,I;j;jv,;jH,;jc  You encounter a bat.;jy #.# .b #.# ##.##)# ##...# . #....... ###.....#.........)..## .## #.#......  #####.#.##†#÷#########  #.......##.#.# #...##.##b   bat (asleep)..#.#;jc7.3 (1.0)8.3 (2 _;j;j;;j! ##.b #.# .#.#)#...# #.. ###.....########....#.##.......)...;j3 ########## .#..........####.#.##†#÷#########...... #...##.####.#.# ##.##.#####.#.#........###.;j ;j- +9.3 (1;jm ;j ;j: ##.b #.# .#.#)#...# #.. ###.....########.........)..########## .#..........;jKy####.#.##†#÷#########...... #...##.####.#.# ##.##.#####.#.#;j ;j'20;j4;j;j Oe ##.b #.# .#.#)#...# #.. ###.....########.........)..########## .#..........####.#.##†#÷#########...... #...##.####.#.# ##.#1Sandblast;jR;jaT;jC #.# #.#  zbzb the Caller #.# #.#  Gnoll #.# #.#  Health: 26/26 ======================== ### #.# #.#  Magic: 8/9=====================--- .b# #.# #.#  AC: 3Str: 9 #*# #.###.## EV: 13Int: 13 ;jc#*# #.##...# SH: 0Dex: 19 #*# #.#..... XL:  3 Next: 81% Place: Dungeon:2 #@#.# #....... Noise: ---------  Time: 1821.3 (0.0) #.#.# ###..... a) +0 long sword ;je#.#.##########...# Cast: Sandblast #.#.##.......)..## #.#.##.########### #.#.##.#.......... b   bat (asleep) #####.#.##†#÷######### #.......##.#.# #... #.###.####.#.# ##.## _You encounter a bat.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j;Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit);jS #.# #.#  zbzb the Caller #.# #.#  Gnoll #.# #.#  Health: 26/26 ======================== ### #.# #.#  Magic: 8/9=====================--- ..# #.# #.#  AC: 3Str: 9 #.# #.###.## EV: 13Int: 13 ;j{#)# #.##...# SH: 0Dex: 19 #.# #.#..... XL:  3 Next: 81% Place: Dungeon:2 #@#.# #....... Noise: ---------  Time: 1821.3 (0.0) #.#.# ###..... a) +0 long sword #.#.##########...# Cast: Sandblast #.#.##.......)..## #.#.##.########### #.#.##.#.......... b   bat (asleep) #####.#.##†#÷######### #.......##.#.# #... #.###.####.#.# ##.##;jCasting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat.;jL#.# #.# #.# #.# #.# #.#  ### #.# #.#  ..# #.# #.#  ###  ###  ###  #@#.#  #.#.#   )  #.# #####.#.##†#÷  #......   ;j6  ;j;g!.;jg ).;jlp3=2.8 (1.5Sandblast;j,s;juonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  ;j vPress: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat. _You kill the bat!;jl3;jl;jn,;jt;jt;ju,;jGw;j!x,;j y;j}z,;j)|;j};ji}M9===;jS~;jY;j;j;j;j;j ,;j;j<  You see here a +0 whip.;j5;jʚ _;j;jr;jߞ;j;===;ju;j;jd;jϣ;jw;j;j/,;j;j;j;j;j;jm;j;j;j;j;j,;j;j;jw;j޸;j%;j;j{;j߼;j;j;j;j;j;j;jc;j;jP;j;ji;j;j;j;j,;j;j;j;j;j{;j;jo,;j7;j;jg,;j;jc;j,;j>;j^;j;j;j;jg;j,;j;jX;j2;j=,;j;jZ;j,;j;j;j;jW;j;j;j7,;j;j;j;j&;j;j ;j ;j& ;j ;jP;j,;jp;j^;j;j|%;j8#..########....... zbzb the Caller#..#..........)..... Gnoll#..#...########...#. Health: 26/26 ========================#..#...###### Magic: 9/9========================#..#..#AC: 3Str: 9#..#..# ########## EV: 13Int: 13#..#@.# #......... SH: 0Dex: 19  ;jm9######..########..# #[######## XL:  3 Next: 83% Place: Dungeon:2  #..............@..# #.#Noise: ---------  Time: 1858.8 (36.0)  #.####.######.###.# #.#a) +0 long sword#.# #..# #.# #.# #.#Cast: Sandblast#.# #.## #.# #.# #.##.###.# #.# #.# #.##...#.# #.# #.# #.# ### @   Terence (asleep)###.#.# #.###.## #.# #..#)#.# #.##...###;j9#.## #.##.#.# #.#.....##...# #.#Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat. _You kill the bat! _You see here a +0 whip.  You encounter Terence the Veteran. He is wielding a +0 falchion.;jL/  --more--;j, ;j H-Sandblast;je" ;j' < 9.8 (37 _;j+ ;jK0 ;jA #..# # #..# ....) #..# ...#...# #..# ...  #..# ..# #..# ..#  #..# @.# # ######..#..# #[ #.............@...# #.# #.####.######.###.# #.# #.# #..# #.# #.# #.# #.# #.## #.# #.# #.# #.###.# #.# #.# #.# #...#.# #.# #.# ;jB#.#  ###.#.# #.###.## #.# #.  #)#.# #.##...####.## #.  #.#.# #.#.....##...# #. ;jI;j\Ke60.8 (1.0)Sandblast;j"Q;jS;j< i#..########...... zbzb the Caller#..#..........).... Gnoll#..#...########...# Health: 26/26 ========================#..#...##### Magic: 9/9========================#..#..#AC: 3Str: 9#..#..# ######### EV: 13Int: 13#..#@.# #........ SH: 0Dex: 19;j ######..########..# #[####### XL:  3 Next: 83% Place: Dungeon:2#.............@...# #.#Noise: ---------  Time: 1860.8 (0.0)#.####.######.###.# #.#a) +0 long sword#.# #..# #.# #.# #.#Cast: Sandblast#.# #.## #.# #.# #.##.###.# #.# #.# #.##...#.# #.# #.# #.# ## ###.#.# #.###.## #.# #. #)#.# #.##...####.## #. #.#.#[39;49;jk m #.#.....##...# #. The blast of sand hits the bat. _You kill the bat! _You see here a +0 whip. _You encounter Terence the Veteran. He is wielding a +0 falchion.Press: ? - help, v - describe, . - travelThe floor.;j Z#@A rock wall.;j@# _You kill the bat! _You see here a +0 whip. _You encounter Terence the Veteran. He is wielding a +0 falchion.  Press: ? - help, . - travel  You can't see that place.  [the floor.];j.........................;j/#..########...... zbzb the Caller#..#..........).... Gnoll#..#...########...# Health: 26/26 ========================#..#...##### Magic: 9/9========================#..#..#AC: 3Str: 9#..#..# ######### EV: 13Int: 13#..#@.# #........ SH: 0Dex: 19;j/######..########..# #[####### XL:  3 Next: 83% Place: Dungeon:2#.............@...# #.#Noise: ---------  Time: 1860.8 (0.0)#.####.######.###.# #.#a) +0 long sword#.# #..# #.# #.# #.#Cast: Sandblast;j/#.# #.## #.# #.# #.##.###.# #.# #.# #.#;jB0#...#.# #.# #.# #.# ## ;j0"###.#.# #.###.## #.# #. #)#.# #.##...####.## #. #.#.# #.#.....##...# #.  ;j0_You see here a +0 whip. _You encounter Terence the Veteran. He is wielding a +0 falchion.Press: ? - help, . - travelYou can't see that place.  ;j_1([the floor.]  Placed new exclusion.;j4;j9;jy;. _;jo _;j;jև,;j"n;jڍ,;jk;j!;j_You encounter Terence the Veteran. He is wielding a +0 falchion.Press: ? - help, . - travelYou can't see that place.  ;j0n[the floor.]  You encounter a goblin. It is wielding a +0 club.;jߛ ##   #. # #. #.#.  #.###..... ###### #....g.... ...... #.@# ###### #..# ........ ;js#..# ...#####Sandblast #..# ... #..# ..# #..# ..#g   goblin (asleep) #..# @.# ######..########..# #[ #.................;j073.8 (13.0);jŧ34.8 (14 _;j`;j;j   zbzb the Caller  Gnoll  Health: 26/26 ======================== ## Magic: 8/9=====================--- #. #  AC: 3Str: 9 #. #.#.  EV: 13Int: 13 #.###..... ###### SH: 0Dex: 19 #..**g.... ...... XL:  3 Next: 83% Place: Dungeon:2 #.@# ###### Noise: ---------  Time: 1874.8 (0.0) #..# ........ a) +0 long sword #..# ...[40;j m##### Cast: Sandblast #..# ...  #..# ..#  #..# ..# ## g   goblin (asleep) #..# @.# #. ######..########..# #[ #.................# #. _You encounter a goblin. It is wielding a +0 club.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit);jdz  zbzb the Caller  Gnoll  Health: 26/26 ======================== ## Magic: 8/9=====================--- #. #  AC: 3Str: 9 #. #.#.  EV: 13Int: 13 #.###..... ###### SH: 0Dex: 19 #....).... ...... XL:  3 Next: 83% Place: Dungeon:2 #.@# ###### Noise: ---------  Time: 1874.8 (0.0) #..# ........ a) +0 long sword;j  #..# ...##### Cast: Sandblast #..# ...  #..# ..#  #..# ..# ## g   goblin (asleep) #..# @.# #. ######..########..# #[ #.................# #.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The blast of sand hits the goblin!;j ## #. #  #. #.#.  ...  #..##)....  #.@#  #..#  #..#  ;j#..#  #..#  #..# ..#  #..# @.#   ######..# #[  ..........#  ;j>..;jp5=6.3 (1.5Sandblast;j ;j"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The blast of sand hits the goblin! _You kill the goblin!;j{I;j;j;jMX;j9===;jd;jn;jy,;j;j;j,;j;jz;j  You encounter a kobold. It is wielding a +0 whip.;j '###.###. ..#.## .## #.#. .. # ;j #.#. K#.#.# #.#.###.....## ########...@)...... ........-#..##....##. ########..# .#..............Sandblast#..# .. ......########..# ### ##...;jM }#..# ..# K   kobold (asleep)#..# ..# #### #..# @.# #...######..########..# #[##;j/80.0);jM-7.3 (11 _;jd#;j\-;jx ## zbzb the Caller #. Gnoll ## #. Health: 26/26 ======================== .. #. Magic: 8/9=====================--- ## .## #. AC: 3Str: 9 #. .. # #. EV: 13Int: 13 #. K#.#.# #. SH: 0Dex: 19 #.###*....## #######. XL:  3 Next: 85% Place: Dungeon:2 #...@)...... ........ Noise: ---------  Time: 1887.3 (0.0) #..##....##. #######. a) +0 long sw;j+z{ord #..# .#.............. Cast: Sandblast #..# .. ......####### #..# ### ##...  #..# ..#  K   kobold (asleep) #..# ..# #### #..# @.# #... ######..########..# #[## _You encounter a kobold. It is wielding a +0 whip.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit);j^ ## zbzb the Caller #. Gnoll ## #. Health: 26/26 ======================== .. #. Magic: 8/9=====================--- ## .## #. AC: 3Str: 9 #. .. # #. EV: 13Int: 13 #. )#.#.# #. SH: 0Dex: 19 #.###.....## #######. XL:  3 Next: 85% Place: Dungeon:2 ;j`l#...@)...... ........ Noise: ---------  Time: 1887.3 (0.0) #..##....##. #######. a) +0 long sword #..# .#.............. Cast: Sandblast #..# .. ......####### #..# ### ##...  #..# ..#  K   kobold (asleep) #..# ..# #### #..# @.# #... ######..########..# #[##Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The blast of sand hits the kobold.;j6ge ##  ..  ## .##  #. .. #  #. )#.#.#  #.####....##  ...  ##.  #..# .#... ;jh9#..# .. .. #..# ### ## #..# ..#  #..# ..#   #..# @.#    #[ ;jZ.;jp7=8.8 (1.5Sandblast;jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip (asleep, 100% to hit)  The blast of sand hits the kobold. _You kill the kobold!;jbo 3;j ;j ,;j ,;jr ;j, ;j{ ;j< ;j ;j ;j ;js F9===;j@ ;jU ;j ;j ;jS ;j ;j ;j ;jc ;j <  You see here a +0 whip.;js ;jݡ  _;j ;ju ;jn Q===;j ;j% ;jS ;jȷ ;jŸ ;j ;j ;j@ ;j ;j ;j! ;j ;j ;j ;j ;j ;j ;j ;j ,;j ;jE ;j ;j5 ;jl ;jH ;j ;jt ;j< ;j ;jq ,;jP ;j<  You see here a +0 whip.;j;j _;j ;j5;j;j;jj;j5;j;jO;j;j%;j );j);j*;jK2;j>4;j5;j.6;jB;jD;jD;jIE;j[N;jIP;jP;j R;j];j_,;jVa;jLh;jj,;jZk;jr;jwt,;ju;jz;jI|;j|;j~;jv;j,;j;j;j,;j;j;jA;j,;j,;jŵ;jӶ;j,;j%;jL;jN;j;j;j;j;j5;jz;j;j|;j;j;j;j;j{;j;j;j[;j,;j;j;j;j;j;j;j;j;j;j_;j;j;j';j[,;j;jX;j ;j_B;j;j,;j;j;j,;j ,;j!;jb";jt#;j';j+;j,;j-;jH0;j1;j 3,;j5;j.7;j8;j9;j;;j\=;j=;jD>;jJ ;jA ,;jI ;jT;jc;j?;jNV;j],;jaB  You see here a +0 chain mail.;jc;jZd _;jd;jg;ji,;j4j;jl;joB;jSq;js,;js;ju;jxB;jz;j),;j;j5;jq;jj;jӨ;j;j{n;jn,;j;jò;j;j B;j%n;j;j;jV;j,;j&;j;jT,;j,;ju;jv,;j;j+B;j;j\,;je;j;jT;jB;j: ;j ,;j;j;j[,;j0;j;j;jF;j;j),;j /,;j0;j7;jT:,;j<;jA;jC;jD;j,L;j^Q;jT;jU,;jZ;jV],;j^;jc;jqkf  Things that are here:;joc  a +0 dagger; a kobold skeleton;j=r;jr _;ju;jUy;jA{;jj|;j|;j;j,;j;j;j;j;j;j;j);j;j;;j;j;j#,;j%;j;jB;jBB;j;j;jB;jX;jqB;jQB;j;jt;j B;j0;j;j ;jnB;j;jC'B  You see here a +0 chain mail.;jZ _;j6\,;jKa;j=hB;jHi;joX;jr;jwX;jy,;jz;jB;j5;j;j>,;j;j;jی;jƎ;ju;j;j,;j;j;jB;j;j,;jJ;jM;j;j;j,;j\;jR;jB;jϬ;j®,;j;j;j;jY;j;j4;j,;j.;j;j;ji;j;j;j,;jF;j;j;j8,;j;j;j$;j);j@;j;j,;j;jX;ja;jB;j;j;j;j;j ;j,;j;j;jQ,;j);j=########.##.....##.# #####.###.##.# #.......#.##.# #.###)#.#.#.####.###.....##########.#.#....)..................#..##....##.########...#..##.#@.............)..-2049.8 (161.0)#..##.........##.#..########...# ####..# #..###..# #..# ########..# @.# #......######..########..# #[#####;j%?F#.................# #.##.####.######.###.# #.#;j,@8-;jKu _Partly explored, can't reach some places.;jxc;jTd;j};j(?....;j..).........##..........)..0.0)...........[........ _Partly explored, can't reach some places.;j,  Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning6% 3b - Summon Ice BeastIce/Summoning16% 3  c - Stone ArrowConjuration/Earth38% 3  d - Volatile BlastmotesFire/Translocation38% 3  e - Forge Lightning Spire Air/Forgecraft 80% 4  f - Metabolic Englaciation Hexes/Ice98% 5 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;jE ;jM ;jV ########.### zbzb the Caller#.....##.#Gnoll#####.###.##.#Health: 26/26 ========================#.......#.##.#Magic: 9/9========================#.###)#.#.##.### AC: 3Str: 9#.###.....##########.#.. EV: 13Int: 13#....).................. SH: 0Dex: 19#..##....##.########.... XL:  3 Next: 87% Place: Dungeon:2#..##.#@.............).. Noise: ---------  Time: 2049.8 (0.0)#..##.........#[34;jX qm#######.. a) +0 long sword#..########...#### Cast: Sandblast#..##..###..##..# ########..#@.# #......######..########..# #[######.................# #.##.####.######.###.# #.# _You see here a +0 chain mail.  Things that are here: _a +0 dagger; a kobold skeleton _You see here a +0 chain mail. _Partly explored, can't reach some places. _Partly explored, can't reach some places.;j+` P  Okay, then.;jYv b _;j;jWhere to? (Tab - D:2, ? - help)  D - Dungeon ;j;j########.### zbzb the Caller#.....##.#Gnoll#####.###.##.#Health: 26/26 ========================#.......#.##.#Magic: 9/9========================;j[#.###)#.#.##.### AC: 3Str: 9#.###.....##########.#.. EV: 13Int: 13#....).................. SH: 0Dex: 19#..##....##.########.... XL:  3 Next: 87% Place: Dungeon:2#..##.#@.............).. Noise: ---------  Time: 2049.8 (0.0)#..##.........########.. a) +0 long sword#..########...#### Cast: Sandblast#..##..###..#;jk#..# ########..#@.# #......######..########..# #[######.................# #.##.####.######.###.# #.#Things that are here: ;j3?_a +0 dagger; a kobold skeleton _You see here a +0 chain mail. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then.;jz;j;jL;jM;j$ _;jI;j% ;j;j;j;j<  You see here a +0 club.;j;j _;j ;j(;j);j@*;jg+;j3;jc5,;j6;j=;j?;j@;j@;jH;jI;jJ;jK;jS;jU,;jW;jv^;jOb;jc;j'd;jk;jm;j~m;j/n;j8;j;jB;jZ;j;j,;j<;j,;j;j:,;j;jl;j!;j;jx;jx ;jY ;j ;j9 ;j B;j;j;j;jx;j;j;j};j;j! ;j#;j$;j%,;j+;j-;j-;j-;jj1;j2,;j3;jz6;jc7;j7,;j:;j9>;j>;jF?;jlB;j[C;jC;j8D;jF;jH;jH,;j:K;jPL;jL;j4M;jO;jWP;j[Q,;jS;jxT;jT,;jHX;j{Y;jZ;jZ;j_;ja,;j|;j;j,;j&;j;jB;j ;jØ;jF;j  You see here an adder skeleton. _  There is a stone staircase leading down here.;j: _;j <3;j ;j+ ;jz  ;j _You climb downwards.;jp  ######.....  #......#  #..##### ¿ #.  #..###  #....#  # #.##.#### #.###.##........ .......@.##.###. 107.3 (57.5)##.##.#...# # ;j  # .###..#   .# #.... .. ?... .. .## ### . ;j( ;j ;j a _There is a stone staircase leading up here.;j΍3;j;j;j;j8P _;j,;j;j6;jH;jԤ,;jѦ;jB;j\;jqX;j;j;j;jZ #..### #....# # #.##.#### #.###.##...............<.##.###. ##.##.#...#.# #..###..# #.# ##. ... #@....##. ... #..####.### ..... #.##.## .# ##. .. . ###..;j3s#.##.#m - a scroll labelled AGGUIR SOLIY;j3;213.3 (6.0);jk+4.3 (7;j q;j u= _You now have 79 gold pieces (gained 3).;jbI;jc;j3hB;jk,;jCnB;jq;j=r;jwr;j`t;jsw,;jx;jz;j8}k  You encounter a ball python.;jv#.###.##...............<.##.###.###.##.#...#.# .#;j!l # #..###..###.### #.##.# ##........ .... #.....##. ...S ##..####.####.###......# #.@.##.##.# ##.## .# # #.# ..Sandblast;j΄ ... ###. .... #.# #..... #.#S   ball python (constriction, asleep) #..... #.# #.....####.###......#;j]8.3 (49.3 (5 _;j;j;jt{ #.###.##........  zbzb the Caller .......<.##.###.#  Gnoll ##.##.#...#.# .#  Health: 26/26 ======================== # #..###..###.###  Magic: 8/9=====================--- ;jB#.##.# ##........  AC: 3Str: 9 .... #.....##.  EV: 13Int: 13 ...S ##..####  SH: 0Dex: 19 .####*###......#  XL:  3 Next: 87% Place: Dungeon:3 #*@.##.##.#  Noise: ---------  Time: 2119.3 (0.0) ;j##.## .# #  a) +0 long sword #.# ..  Cast: Sandblast ... ###.  ;j.... #.#  #..... #.#  S   ball python (constriction, asleep) #..... #.#  ;jI[#.....####.###  #......# _You encounter a ball python.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jAiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit);jl #.###.##........  zbzb the Caller .......<.##.###.#  Gnoll ##.##.#...#.# .#  Health: 26/26 ======================== # #..###..###.###  Magic: 8/9=====================---;jʤ #.##.# ##........  AC: 3Str: 9 .... #.....##.  EV: 13Int: 13 .... ##..####  SH: 0Dex: 19 .####.###......#  XL:  3 Next: 87% Place: Dungeon:3 #.@.##.##.#  Noise: ---------  Time: 2119.3 (0.0) ##.## .# #  a) +0 long sword #.# ..  Cast: Sandblast ... ###.  .... #.#  #..... #.#  S   ball python (constriction, asleep);j+, #..... #.#  #.....####.###  #......# Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jk&Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python!;j   <   .# ;j # #.###  #.##.# ##........  .... #.....##.  .... ##..####  .#####...#  ##  ;j9##.## .# #  #.# ..  ...  ;j'....  #.....  #.....  #.....# ;j'2&..;j9q9=20.8 (1.5Sandblast;j&=;j?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python! ;j{@D_You kill the ball python!;j;j3;jn;j;j,;j;j,;j;je,;j;j,;j;jc9===;jB;ji4 _Magic restored.;j;j;jp;j;j,;jX;j;j,;j;j;j;j;===;jl;j;j;jG;j;j;j;j;j];j;j;j;j ;j ;jV ;j ;j ;ju ;j ;j ;j| ;j ;j F ######..... #......# ## #..##### ?. #..#  #. #..### #. ##+#....##. #. #..#.##.####;jY f #...#.###.##........#.....@....<.##.###.#-36.8 (16.0)[..####.##.#...#.# .##..###..###.#####.##.## ##........#.....# #.....##. #.....## ##..#### #.####.###......#;j.  #. ##...##.# ##.## .# #;j ;j F-7.8 (17;jf% ;j( ) _Found a chain mail.;jp ;jRq ;j^r ;jt ;jw ;jrx ;j X;j B;jV ;j ;jL ;jȉ ;j, ;j ;j ;j X;j ;jܢ ;j' ;jH ;jU ,;jժ ;jŮ ,;j ;j[ { _h - 3 scrolls labelled VIMATYKIAD (gained 2);j, ;j ;j3 ;j5 ;j{ ;j ;j ;j ;j  You encounter a kobold. It is wielding a +0 short sword.;j  ¿¿ ### ... ######. #.### #...... #...##### #..#### #..@....# #..#  #.##..#.# #..###.......#.# ##+#....# ...###...#.# #..#.##.##.K. #...#.###.##.....#. #..........<.##.## K   kobold (asleep);j # .[..####.##.#...#.##### #.##..###..####.##.## ##...;j ,40;j 38.8 (11 _;jL ;j ;jT ;jq ;j ;j ;j; ¿¿..#.#. ###. ... ###### #.### #;j<  #...##### #.. #.@.....# #..# #.##..#.# #..### .......#.# ##+#....# ...###...#.# #..#.##.#.K.. #...#.###.###.# #..........<.##. #. .[..####.##.#...#.## #### #.##..###.. ##.##.## ##;j&F;jH19.8 (1.0);j5P;jR;jߍ..  #.. #.####.# ....##### #.### #.... #...##### #..## #.......# #..# ;j #@##..#.# #..###..........#.# ##+#..........###...#.# #..#.##.##.K.. #...#.###.##.... ##.# #..........<.## #. .[..####.##.#...#. # #### #.##..###.. ##.##.## ##. #.....# #;jA.K;j.NK;jtB===50Sandblast;j;j( _The kobold shouts!;j .. zbzb the Caller #.. Gnoll #.# Health: 26/26 ======================== ###.# Magic: 8/9=====================--- .... ##### AC: 3Str: 9 #.### #.... EV: 13Int: 13 #...##### #..## SH: 0Dex: 19 #.......# #..#  XL:  3 Next: 89% Place: Dungeon:3 #@##..#.# #..## Noise: ===------  Time: 2150.8 (0.0) #....*.....#.# ##+#.... a) +0 long sword .....*###...#.# #..#.##. Cast: [39;;jB49mSandblast ##..K. #...#.###.##.... ##.# #..........<.##. #. .[..####.##.#...#. K   kobold # #### #.##..###.. ##.##.## ##. #.....# #. _The kobold shouts!  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit);jI..zbzb the Caller#..Gnoll#.#Health: 26/26 ========================###.#Magic: 8/9=====================---....##### AC: 3Str: 9#.####.... EV: 13Int: 13#...##### #..## SH: 0Dex: 19#.......# #..# XL:  3 Next: 89% Place: Dungeon:3#@##..#.# #..## Noise: ===------  Time: 2150.8 (0.0)#....#.....#.# ##+#.... a) +0 long sword.....####...#.# #..#.##. Cast: Sandblast##;jRM..K. #...#.###.##....##.# #..........<.##.#. .[..####.##.#...#. K   kobold# #### #.##..###..##.##.## ##.#.....# #. _The kobold shouts!  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit);jK..--2.3 (1.5  Casting: Sandblast (safe; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (84% to hit) _The blast of sand hits the kobold but does no damage.;jJx  .. zbzb the Caller #.. Gnoll #.# Health: 26/26 ======================== ###.# Magic: 7/9==================------ .... ##### AC: 3Str: 9 #.### #.... EV: 13Int: 13 #...##### #..## SH: 0Dex: 19 #.......# #..#  XL:  3 Next: 89% Place: Dungeon:3 #@##..#.# #..## Noise: =--------  Time: 2152.3 (0.0) #....*.....#.# ##+#.... a) +0 long sword .....K###...#.# #..#.##. Cast: Sandb;jy last ##.... #...#.###.##.... ##.# #..........<.##. #. .[..####.##.#...#. K   kobold # #### #.##..###.. ##.##.## ##. #.....# #. _The blast of sand hits the kobold but does no damage.  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit);j`  .. zbzb the Caller #.. Gnoll #.# Health: 26/26 ======================== ###.# Magic: 7/9==================------ .... ##### AC: 3Str: 9 #.### #.... EV: 13Int: 13 #...##### #..## SH: 0Dex: 19 ;ja #.......# #..#  XL:  3 Next: 89% Place: Dungeon:3 #@##..#.# #..## Noise: =--------  Time: 2152.3 (0.0) #..........#.# ##+#.... a) +0 long sword .....)###...#.# #..#.##. Cast: Sandblast ##.... #...#.###.##.... ##.# #..........<.##. #. .[..####.##.#...#. K   kobold # #### #.##..###.. ##.##.## ##. #.....# #.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (84% to hit)  The blast of sand hits the kobold.;jf  .. #.. #.# ###.# ....  #.###  ###  ..# #..#    #....#.....#.# ;jg ( ...#.#  ##.... #...# ##.# #..........< #. .[..####. # ####        ;j .;j i913.8 (1.5Sandblast;j ;j@ J _You kill the kobold!;j\ #.. #.####.# ....#### #.### #... #...##### #..# #.......# #..######.##..#.# #..##....@.....#.# ##+#.........)###...#.# #..#.#####.... #...#.###.##.. ##.#. #..........<.## #....[..####.##.#...# # ###### #.##..## ##.##.## ## #.....# # #.....## ##;j;j4-40;j;jm;jj d #.####.# ....### #.### #.. #...##### # #.......# #..######.##..#.# #..####..........#.# ##+#.........@###...#.# #..#.#####....# #...#.###.##.. ##.#.# #..........<.# #....[..####.##.#... # ###### #.##..## ##.##.## # #.....#  #.....## #.####.#;j& ;jl) @-5;j4. ;j]0 $  Things that are here:;j~2 w _a +0 short sword; a kobold corpse;j;j;j;j;j: _;j;jT;j~;j.;j;j;j ;j* M8===;jb ;j6;j;jn;jQ;j;j;j,;j1;j;j';===;j;j,;j;j,;j ;jg",;j";jW$,;j$;j29===;j3;j4;jr9B;j.C;j?FQ===;j)I,;jMB;j|O;jSB;jSU;jsW;jW;jX;j]n;j];j^,;j_;jZa;ja;ja;jb;j!d;jd,;j f;jg;j^h,;j]i;jj;j6k;jk;jl;jn,;j%p,;jiq,;jq;jr;j-t;jt,;jv;j7x;jx;jx;j?z;j{,;jZ|;j};j~,;j2;j;j;jC;j;j;jׅ;jL;j;jo;jp;j;j?;jD;jˍ;jI,;j͏;jX;j;j;j3;j;jt,;j;j;j,;j;j;j;jo;j;j۝;j,;j;j,;jq;j;j[;j,;j~;j5;j;j۩;j3;j,;j;jG;j;jo,;j;j;j;j-;j;jP;j;j;j;j,;j;j;j+;j;j;j;j}e  You encounter a hound.;j^      ##  # ##.   ;jK ##.#..#  .#...  ... ##.#   ####.##....# ;j  #...@....#   #.##.##h.#  # #..# # ;j Sandblast #.#.##  ;jPs#.#.###.# #. #.......# #. h   hound (asleep) ;j ###.##### ###. #.# ... ;jo###.#### #.;j1205.8 (50.0);j#36.8 (51 _;j;j;j  zbzb the Caller  Gnoll ##  Health: 26/26 ======================== # ##.  Magic: 8/9=====================--- ##.#..#  AC: 3Str: 9 .#... EV: 13;jʗ)Int: 13 ... ##.#  SH: 0Dex: 19 ####.##....#  XL:  3 Next: 91% Place: Dungeon:3 #...@**..#  Noise: ---------  Time: 2206.8 (0.0) #.##.##h.#  a) +0 long sword # #..# #  Cast: Sandblast #.#.## .. #.#.###.# #. #.......# #. h   hound (asleep) ###.##### ###. #.# ... ;jܘ.###.#### #. _You encounter a hound.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit);jx ( zbzb the Caller Gnoll ##Health: 26/26 ======================== # ##.Magic: 8/9=====================--- ##.#..#AC: 3Str: 9 .#...EV: 13Int: 13 ... ##.#SH: 0Dex: 19 ####.##....#XL:  3 Next: 91% Place: Dungeon:3 #...@##..#Noise: ---------  Time: 2206.8 (0.0) ;j!G#.##.##h.#a) +0 long sword # #..# #Cast: Sandblast #.#.##.. #.#.###.##. #.......##. h   hound ###.########. #.#... ###.#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The blast of sand hits the hound.  The hound is moderately wounded.;jh.h.====8.3 (1.5  Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The blast of sand hits the hound.  The hound is moderately wounded. _The hound barks!;jb?  zbzb the Caller  Gnoll ##  Health: 26/26 ======================== # ##.  Magic: 7/9==================------ ;jc##.#..#  AC: 3Str: 9 .#... EV: 13Int: 13 ... ##.#  SH: 0Dex: 19 ####.##....#  XL:  3 Next: 91% Place: Dungeon:3 #...@h...#  Noise: ====-----  Time: 2208.3 (0.0) ;j?d?#.##.##..#  a) +0 long sword # #..# #  Cast: Sandblast #.#.## .. #.#.###.# #. #.......# #. h   hound ###.##### ###. #.# ... ###.#### #. _The hound barks!  ;jeCasting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 82% to hit);jy 4 zbzb the Caller Gnoll ##Health: 26/26 ========================;jz Y # ##.Magic: 7/9==================------ ##.#..#AC: 3Str: 9 .#...EV: 13Int: 13 ;j`{ ... ##.#SH: 0Dex: 19 ####.##....#;j{ XL:  3 Next: 91% Place: Dungeon:3 #...@h...#Noise: ====-----  Time: 2208.3 (0.0);j{  #.##.##..#a) +0 long sword ;j5| # #..# #Cast: Sandblast #.#.##..;j|  #.#.###.##. #.......#;j| #. h   hound ###.########.;j| n #.#... ###.####;j;} #.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j} XAiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 82% to hit)  You miscast Sandblast. Nothing appears to happen.;j~ Contam: 10% =---9.3 (1;j ;j MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (moderately wounded, 82% to hit  You miscast Sandblast. Nothing appears to happen. _The hound completely misses you.;jT  You slash the hound! You bite the hound.  The hound is almost dead.;jV5-=--10.7 (1.4;j` _The hound bites you. The hound misses you. The hound barely misses you.;j,Rs †You hit the hound.;jVR;jhe;jjR zbzb the Caller Gnoll ##Health: 25/26 =======================- ;j k# ##.Magic: 7/9==================------ ##.#..#AC: 3Str: 9 .#...EV: 13Int: 13 Contam: 10%  ... ##.#SH: 0Dex: 19 ####.##....#XL:  3 Next: 179% Place: Dungeon:3 ;jik#...@†...#Noise: =--------  Time: 2212.1 (1.4) #.##.##..#a) +0 long sword ;jk# #..# #Cast: Sandblast #.#.##.. #.#.###.#;jIl#. #.......##.  ###.########.  ;jl#.#...  ###.#####.;jl Your Translocations skill increases to level 1!Your Forgecraft skill increases to level 1!Your Fire Magic skill increases to level 1!;jmYour Ice Magic skill increases to level 1!Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!;jm-Fire MagicIce MagicAirEar;jznth Magic skill increases to level 1!lchemy have reached level 4!;jt/  --more--;j631/328/11-4445% Sandblast;jU;;jU>P _You feel clever.;j` a have reached level 4! _You feel clever.  You are studying Staves. Your movement speed is average.  Your attack delay is about 1.3.  Your damage rating with your +0 long sword is about 12 (Base 10 x 122% (Dex) x  104% (Skill)).;jf ;jg ;jj e _Your base attributes are Str 9, Int 14, Dex 13.;j;jH;j;jF _Unknown command.;j| ;j} 3;j ;j f _;j ;jЉ ;jl K2=;j ;j 1 _HP restored.;jo S9==8% ;j< ;jp ;j 76;j ;j ;j| %  ;j `You encounter an orc. It is wielding a +0 short sword.;j p-.##o..;j Sandblast...o   orc (wandering)...;j -7.1 (5.0;j T4-8.1 (6 _;j ;jα ;j8  zbzb the Caller  Gnoll ##  Health: 32/32 ======================== # ##.  Magic: 8/11=================------- ##.#..#  AC: 3Str: 9 .#... EV: 13Int: 14 Contam: 4%  ... ##.#  SH: 0Dex: 19 ####.##....#  XL:  4 Next: 45% Place: Dungeon:3 #...@**..#  Noise: ---------  Time: 2218.1 (0.0) #.##.##o.#  a) +0 long sword # #;j9/..# #  Cast: Sandblast #.#.## .. #.#.###.# #. #.......# #. o   orc (wandering) ###.##### ###. #.# ... ###.#### #.Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 87% to  hit);j{!  zbzb the Caller  Gnoll ##  Health: 32/32 ======================== # ##.  Magic: 8/11=================------- ##.#..#  AC: 3Str: 9 ;j|.#... EV: 13Int: 14 Contam: 4%  ... ##.#  SH: 0Dex: 19 ####.##....#  XL:  4 Next: 45% Place: Dungeon:3 #...@†...#  Noise: ---------  Time: 2218.1 (0.0) #.##.##).#  a) +0 long sword # #..# #  Cast: Sandblast #.#.## .. #.#.###.# #. #.......# #. o   orc (wandering) ###.##### ###. #.# ... ;j]~###.#### #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 87% to  hit)  The blast of sand hits the orc!;jE##  # ##.  ;j͂j  .#... ... ##.#  ..#  #...@##..#  #  # #..# # ;j     #.......# ;jb ###.#####  ;j #.#     ;j <†.;j/ 18=9.6 (1.5Sandblast;j; ;j|   Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 87% to  hit)  The blast of sand hits the orc! _You kill the orc!;j;j3;j;j';jep _Your magical contamination has completely faded away.;ji  You encounter a hobgoblin.;j-gSandblastg   hobgoblin (wandering);jc-200;j~L-1.6 (2 _;j*;j;j#  zbzb the Caller  Gnoll ##  Health: 32/32 ======================== # ##.  Magic: 7/11===============--------- ##.#..#  AC: 3Str: 9 .#... EV: 13Int: 14 ... ##.#  SH: 0Dex: 19 ####.##....#  XL:  4 Next: 48% Place: Dungeon:3 #...@**..#  Noise: ---------  Time: 2221.6 (0.0) #.##.##*g#  a) +0 long sword # #..[;j$40m# #  Cast: Sandblast #.#.## .. #.#.###.# #. #.......# #. g   hobgoblin (wandering) ###.##### ###. #.# ... ###.#### #.Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 scale mail (wandering, hasn't noticed you, 89%  to hit);jԎ zbzb the Caller Gnoll ##Health: 32/32 ======================== # ##.Magic: 7/11===============--------- ##.#..#AC: 3Str: 9 .#...EV: 13Int: 14 ;j... ##.#SH: 0Dex: 19 ####.##....#XL:  4 Next: 48% Place: Dungeon:3 #...@##..#Noise: ---------  Time: 2221.6 (0.0) #.##.#####a) +0 long sword # #..# #Cast: Sandblast #.#.##.. #.#.###.##. #.......##. g   hobgoblin (wandering) ###.########. #.#... ###.#####.Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line;j6qAim: a hobgoblin, wearing a +0 scale mail (wandering, hasn't noticed you, 89%  to hit);j2g.;j>?g);jIk†g;jN5=3.1 (1.5;j!;j$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wearing a +0 scale mail (wandering, hasn't noticed you, 89%  to hit) _The blast of sand misses the hobgoblin.;jִ 9 ##  # ##.  ##.#..#  .#... ... ##.#  ####.##....#  #...@†g..#  #.##.##).#  # #..# #  #.#.##  #.#.###.#  #.......#  ###.#####  #.#   ;j? ##  # ##.  ##.#..#  .#...;j@  ... ##.#  ####.##....#  #...@†g..#  #.##.##).#  # #..# #  #.#.##  #.#.###.#  #.......#  ###.#####  #.#   ;j]F ;jG ;j!M ;jgP ` _A hobgoblin is nearby!;j3  zbzb the Caller  Gnoll ##  Health: 32/32 ======================== # ##.  Magic: 6/11=============----------- ##.#..#  AC: 3Str: 9 .#... EV: 13Int: 14 ... ##.#  SH: 0Dex: 19 ####.##....#  XL:  4 Next: 48% Place: Dungeon:3 #...@*g..#  Noise: =--------  Time: 2223.1 (0.0) #.##.##).#  a) +0 long sword ;jq5D# #..# #  Cast: Sandblast #.#.## .. #.#.###.# #. #.......# #. g   hobgoblin ###.##### ###. #.# ... ###.#### #. _A hobgoblin is nearby!Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 scale mail (89% to hit);j zbzb the Caller Gnoll ##Health: 32/32 ======================== # ##.Magic: 6/11=============----------- ##.#..#AC: 3Str: 9 .#...EV: 13Int: 14 ;j... ##.#SH: 0Dex: 19 ####.##....#XL:  4 Next: 48% Place: Dungeon:3 #...@#g..#Noise: =--------  Time: 2223.1 (0.0) #.##.##).#a) +0 long sword # #..# #Cast: Sandblast #.#.##.. #.#.###.##.;j #.......##. g   hobgoblin ###.########. #.#... ###.#####. _A hobgoblin is nearby!Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 scale mail (89% to hit);j1g.;j;j^7==4.6 (1.5;j ";jo$A  Casting: Sandblast (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wearing a +0 scale mail (89% to hit) _The blast of sand hits the hobgoblin but does no damage.;jl  You completely miss the hobgoblin. The hobgoblin closely misses you.;j* -6.0 (1.4;jù ;j O _The hobgoblin misses you.;ju[  You barely miss the hobgoblin. Your bite misses the hobgoblin.;j\ -7.3 (1.3;jd ;je W _The hobgoblin closely misses you.;j8>8.6;j>;jB _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.;j}  You hit the hobgoblin.  The hobgoblin is almost dead.;j[y1-==30.0 (1.4;j|;jo _The hobgoblin hits you. The hobgoblin closely misses you.;jX  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.2=1.3 (1.3;jYW _The hobgoblin closely misses you.;jK  You barely miss the hobgoblin.The hobgoblin is almost dead.;j Y8==2.6;j ;j Z _The hobgoblin completely misses you.;j XYou barely miss the hobgoblin.The hobgoblin is almost dead. _The hobgoblin completely misses you.hit the hobgoblin but do no damage.  ;jڔ -4.0 (1.4;j4 ;j @ _The hobgoblin hits you but does no damage.;j5m [You slash the hobgoblin!;j:R;j?i505.3 (1.3Sandblast;jsD;jFM _You kill the hobgoblin!;j;ji;jF;jH _No target in view!;jk 3;j{m ;j}q ;jcv V= _;jw ;jx :==;jy ;j1| ,;jl} ;j ;j{ ;j ;jP L9==;j ;j ;j4 ,;j ;j ;j: ;j ;j ,;jD ;j{ ;j :==;j ;ju ,;j ;j+ ,;jW ;j ;j& ;j ;j ;jo ;j ;j ;j P10/11==;jN ;j! ,;j ;jq ;j ;j ;j ,;j ;j_ P==;j# ;jh ,;j} ;j ,;j ;j ;j. ;j ;j c1===;jq ;j ;j ;j ;j ;j ;j& ,;j9 ;jB ;j ;j! ;j ;j ;j ;jA ;===;j; ;j ;j ;j ;j ;jJ ;j ;j ;jX ;jZ ;j ;j* ;j5 ;j` ;j ;j ;j. ;j ;j ;jV ;j ;j ;jV(  ########  ##.##..@# -66.3 (31.0) ##.#..###.#  #.#...# ...  ##....###.### ####.##....# #....[...#.. #.##.##).#.#. # #..# ..#># #.#.## .... ..;j- ;js/ F-7.3 (32;j9 Q _Found a stone staircase leading down.;jw ##########.##...##.#..####.#...# #.....###....###.###.#####.##....#;j| #....[...#...#.##.##).#.#.# #..# ..#>##.#.## ..... ..#.#.###.##.##;j ;j #8.3 (1;j .0);j ;j ;j;j ##########.##...####.#..###.#####.#...# #@....##....###.#######.##....# ..#.#.#.##.##.......# .#.#;j9;j& &9;j$;j;j^v, ##########.##...####.#..###.#####.#...# #.....;jv#....###@###.#####.##....# ....[...#...#.##).#.#..#;jv1.##;jv]#..###.########.#;j};j'70;j;j;j: # ##########.##...####.#..###.#####.#...# #.....##....###.###.#####.##...@# ....[...#........##.##).#.#.#..#..# ##.#####.#.#....;j? ;jB &1;jwH ;jJ ;j֢` ##########.##...####.#..###.#####.#...# #.....;j_#....###.#######.##....###.##.....[...#@.......##.##).#.#.#..# #..##..#>#.# # .##.###.####;j"#.###;jB;jɭ&2;jI;j;jJS ##########.##...####.#..###.#####.#...# #.....#....###.#######.##....###.##.....[...#.......##.##).#@#.#..#. #..##..#>#.# # .#.###..... . ..##.##..#......##...####;jD ;j;j~&3;j(;jq;j^ ##########.##...####.#..###.#####.#...# #.....#....###.#######.##....###.##.....[...#........##.##).#.#.#..#. #..##. # .#.###.........# ..#.##.####.# #....##....#.#.##.##....... 4 _There is a stone staircase leading down here.;jP;j oGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon)b - a +0 short sword Missiles (go to first with ()f - 3 poisoned darts Armour (go to first with [)  c - a +0 helmet (worn) ;j5 d - a +0 robe (worn) Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  h - a ring of protection from fire (worn)e - a ring of positive energy;j;j;j ########zbzb the Caller##.##...##Gnoll;j (##.#..###.#####Health: 32/32 ========================#.#...# #.....#;j: Magic: 11/11 ========================##....###.###.#;jZ YAC: 3Str: 9;jy ####.##....###.##.EV: 13Int: 14;j #....[...#........SH: 0;j Dex: 19#.##.##).#.#.#..#.;j XL:  4 Next: 50% Place: Dungeon:3# #..##..#@#.# #Noise: ---------  Time: 2274.3 (0.0);j #.#.###.........# ..a) +0 long sword;j- #.#.###.##.####.# #..Cast: Sandblast;jU #.......##..#.####.#######. ###.#;jv ?#.#.. ....;j ~###.#### ..#.####......# ... #...####;j F #.#.##.##.......;j u  _The hobgoblin hits you but does no damage.  ;j FYou slash the hobgoblin! _You kill the hobgoblin! ;j[_No target in view! _Found a stone staircase leading down. ;j<N_There is a stone staircase leading down here.;jG;j;j;j!;jxg;jo4;ju;jEz25.3 (1 _;j@};jCMB 4  You climb downwards.;jV'  ##......###.# ...>@⌠ß...#.  #..........  #...⌠ß...#  #........# ;j5W #........#  #.......#  #.....@#  ###.##.#  #.#  #.# #.#;j]W #.# @   Edmund (asleep);jWz #.# ... ;jW You encounter Edmund the Younger. He is wielding a +1 flail of protection.;j/  --more--;j ;j- ;j -6.8 (2.5;j ;j : _Found a staircase to the Ecumenical Temple.;jq a _There is a stone staircase leading up here.;jrzbzb the Caller##......###.#Gnoll...>@⌠ß...#.;jHealth: 32/32 ========================#..........Magic: 11/11 ========================#...⌠ß...#AC: 3Str: 9#........#EV: 13Int: 14#........#SH: 0Dex: 19;j0#.......#XL:  4 Next: 50% Place: Dungeon:4#.....@#Noise: ---------  Time: 2276.8 (0.0)###.##.#a) +0 long sword#.#;jCast: Sandblast#.##.##.#@   Edmund (asleep)#.#...  You climb downwards.  You encounter Edmund the Younger. He is wielding a +1 flail of protection. _Found a staircase to the Ecumenical Temple. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.;jf M.@The floor.;j7..;j7..;jf7..;j0 7..;j&i>.  A staircase to the Ecumenical Temple.;jC>@ _Found a staircase to the Ecumenical Temple. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel  Here: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail  (asleep)  The floor.;j .........>@⌠ß................⌠ß................................##.;jS:zbzb the Caller##......###.#Gnoll...>@⌠ß...#.Health: 32/32 ========================#..........Magic: 11/11 ========================#...⌠ß...#AC: 3Str: 9#........#EV: 13Int: 14#........#SH: 0Dex: 19#.......#XL:  4 Next: 50% Place: Dungeon:4#.....@#Noise: ---------  Time: 2276.8 (0.0)###.##.#a) +0 long sword#.#Cast: Sandblast#.##.##.#@   Edmund (asleep)#.#... _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel[20;;j:2HHere: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail  (asleep)  The floor.  Placed new exclusion.;j#=;jfB;j)E. _;j~;j;j:;jOG.@;jym.@;jZ4==7.8 (1;j,;jF\F3  Press: ? - help, v - describe, . - travel  Here: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail  (asleep)  The floor. _Edmund shouts!;jdZ##########.##...## ##.#..###.######.#...# #.....###....###.###.#####.##....###.##.#....[...#........#.##.##).#.#.#..#.;j5e# #..##..#@#.# ##.#.###.........# ..#.#.###.##.####.# #..#.......##..#.#;jee###.#######. ###.##.# .. ....###.#### ..#.####......# ... #...#### #.#.##.##.......;jeE ;j6--9.3 (2.5;j;j%! _You climb upwards.;jc _There is a stone staircase leading down here.;j;j8;j>;jp;j ;jC: _;j;j##.#..###.######.#...# #.....#.....#####.##....###.##.;jU#....[...#.........##.##).#.#.#..# #..##..#>#.#..# ;j.###.........# ...#.###.##@####.# #..--80.3 (1.0;jo......##.....># #.#;j##.#######.....####.# #.# ...........;j#### .....## ####......# .....# #...####;j .#.##.# ###### #.......#.##.# ######.##..#.;j(0#######..........#;j;j+1.3 (2;j;j9 _Found an escape hatch in the floor.;jo 3;jmq ;jt ;jw ,;jm{ ;jF| ;j< ,;j ;j4 ;j ;jh ;jg ;j? ;jO B;j ;jZ ;j ;j ;j ;jѓ ;jt ;j˔ ;j; ;j ;j& ;j ;j ;j ;j~ ;j ;j ;j ;j> ;j ;j ;j ;ji ;j ;j) ;j ;jը ;j9 ;j6 ;j[ B;jL ;j/ ;jP ;j ;j ;j+ X;j ;jN ;j| ;j ;jC ;j@ ;jo ;j ;j# ;j ;jZ ;j ;j ;j ;j@ ;j ;j% ;j ;j ;jv ;j\ ;j ;j ;j ;j ;j ;j ;j ;j ;j ,;j ;j( ;j ;j2 ;j$ ;j? ;j ;j ;jU ;j ;j ;j ;j ;j  ;jZ ;j ;jf ;j ;j ;j ;jB ;jk ;j ;j ;jy ;j ;jj ;j ;jT ;j ;j" ;j" ;j[$ ;jm& ;j( c  You encounter a bat.;j4 .....####.### #......# .....# #...##### #..##### ###### #.......# #..#######.##..#.# #..### ####..........#.# ##+#....# .......)###...#.# #..#.##.#### ####....# #...#.###.##........##.#.###..........<.##.###.#;j#5 #....[..####@##.#...#.# .########## #.##..###..###.### ##.##.## ##........ #.....# #.....##. #.....## ##..#### #.####.###......# b   bat (asleep) #. ##...##.##.# .b.## .# # #.# ;j= 1314.3 (33.0);j? 35.3 (34 _;juE ;jG ;jC #...######### ###### #.......  ######.##..### ####..........#.# ##+#.... .......)###...#.# #..#.##.#### ####....# #...#.###.##........  ##.#.###..........<.##.###.# #....[..####.##.#...#.# ######## #@##..###..###.### ;j%##.##.## ##.............# ###.....## ##..#####.####.###...... ##...##.##.b ##.## .# ## #.# ..... ###.;j;j16.3 (1.0);jp;j;j_ #####....  ######.##..### ####........##+#.... .......)###..#.##.#### ####....# #...#.###.##........  ##.#.###..........<.##.###.#;jf`  #....[..####.##.#...#.# ######## #.##..###..###.### ##@##.## ##........#.....# ###.....## ##..#### ####.###...... ##...##.##.b ##.## .# ## #.# .. ... ###.;j` H..... #.#;j%i ;j3k &7;jfs ;j ######.##..### ####........##+#.... .......)###...#.# #..#.##.#### ####....# #...#.###.##........  ##.#.###..........<.##.###.# #....[..####.##.#...#.# ######## #.##..###..###.### ##.##.## ##........#.@...# ### ##..#### ####.###...... ##...##.##.b ##.## .# .## #.# .. . ... ###.#..... #.##.....#;jq;j78Sandblast;j;j;jؾ$;j. ######.##..#.# #..###  zbzb the Caller ####..........#.# ##+#....#  Gnoll .......)###...#.# #..#.##.####  Health: 32/32 ======================== ;jg####....# #...#.###.##........  Magic: 10/11 =====================---  ##.#.###..........<.##.###.#  AC: 3Str: 9 ;j #....[..####.##.#...#.# .#  EV: 13Int: 14  ######### #.##..###..###.### SH: 0Dex: 19 ;j)##.##.## ##........ XL:  4 Next: 50% Place: Dungeon:3 #.@...# #.....##. Noise: ---------  Time: 2318.3 (0.0) ;js#.*...## ##..####  a) +0 long sword #*####.###......#  Cast: Sandblast #* ##...##.##.#  .b ##.## .# #  .## #.# ..  b   bat (asleep) . ... ###.  ;j,E# ..... #.#  #.....# #.# _You encounter a bat.Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit);j ######.##..#.# #..###  zbzb the Caller ####..........#.# ##+#....#  Gnoll .......)###...#.# #..#.##.####  Health: 32/32 ======================== ####....# #...#.###.##........  Magic: 10/11 =====================---  ##.#.###..........<.##.###.#  AC: 3Str: 9  #....[..####.##.#...#.# .#  EV: 13Int: 14  ######### #.##..###..###.### SH: 0;jcfDex: 19 ##.##.## ##........ XL:  4 Next: 50% Place: Dungeon:3 #.@...# #.....##. Noise: ---------  Time: 2318.3 (0.0) ;jp#.....## ##..####  a) +0 long sword #.####.###......#  Cast: Sandblast ;je#b ##...##.##.#  .. ##.## .# #  .## #.# ..  b   bat (asleep) . ... ###.  # ..... #.#  ;jn##.....# #.# _You encounter a bat.Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit);j$b.;j2$b.;j   #.#  ).#   #...#.##  <  #....[ .#  ;j         #  ;j#. ##.. .. ##.## .#  ;j&P.## #.# .. b . ...  # ..... ;je  ;jIZContam: 10% 9.3 (1;j;j  Casting: Sandblast (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;j<Aim: a bat (asleep, 100% to hit) _You miscast Sandblast. Nothing appears to happen.;jS   #.#  ).#   #...#.##  ......<  #....[..####.# .#   #.# ##.##.##  #.@...#  #.b...##   #.####.#  #. ##..  ;j.. ##.## .# #  .## #.# ..  . ... ###.  # ..... #.#   #.# ;j1    #.#  ).#   #...#.##  ......<  #....[..####.# .#   #.# ##.##.##  #.@...#  #.b...##   #.####.#  #. ##.. .. ##.## .#  .## #.# ..  . ...  # .....   ;j;j;j;jvZ _A bat is nearby!;j I .  You slash the bat!;j =.;j q1=20.6 (1.3Sandblast;j' ;j G _You kill the bat!;jw<;j<;j=;j/@;j@;jDB;jGE;jF,;jH;jJ,;jK;jMO8% ;jN;j9Q;jQU1===6;j P#.# .....  ...   K#.   #. .# K   kobold (missile, asleep) ## ##  #. ;j4 .;j6 S3=9.1 (1.5;j| G _You kill the bat!;j #....[..####.##.#...#.# . zbzb the Caller ######### #.##..###..###. Gnoll ##.##.## ##..... Health: 32/32 ======================== #.....# #..... Magic: 8/11=================------- #.....## ##..### AC: 3Str: 9 #.####.###...... EV: 13Int: 14 Contam: 11%  ###.# ##...##.##. SH: 0Dex: 19 #...# ##.## .#  XL:  4 Next: 53% Place: Dungeon:3 #@### #.# ..  Noise: =--------  Time: 2339.1 (0.0) #*# ... ###. a) +0 long sword #*# ..... #. Cast: Sandblast;j[34m *.. #.....# #. K#. #.....# #. #. .# #.....####. K   kobold (missile, asleep) ## ## #.... #. #. ##.##.Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit);j #....[..####.##.#...#.# . zbzb the Caller ######### #.##..###..###. Gnoll ##.##.## ##..... Health: 32/32 ======================== #.....# #..... Magic: 8/11=================------- #.....## ##..### AC: 3Str: 9 #.####.###...... EV: 13Int: 14 Contam: 11%  ###.# ##...##.##. SH: 0Dex: 19 #...# ##.## .#  XL:  4 Next: 53% Place: Dungeon:3 #@### #.# ..  Noise: =--------  Time: 2339.1 (0.0) #.# ... ###. a) +0 long sword #.# ..... #. Cast: Sandblast [39;j ;49m... #.....# #. )#. #.....# #. #. .# #.....####. K   kobold (missile, asleep) ## ## #.... #. #. ##.##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The blast of sand hits the kobold.;j #....[    ##.##.##  #.....#    ###.#  ;jv'#...# ##.## .#  #@### #.# ..  ### ...  ### .....  #..   )#.   #. .#  ## ##   #. #.   ;j\0...;j`i440.6 (1.5Sandblast;je;jgJ _You kill the kobold!;jL9==9% ;j 75;j~ ;jM3;j;j;jQ==1;j#;j=;j;jw _Your magical contamination has completely faded away.;j!;jf$;j$;j%;j';j';j_*;j-;j-P10/11==;j`/;j1,;j2;j5,;j6;j9,;j9;j;;j<P==;j>;j+?;j@;j$B;jZB;j5C;jE;jE;jF;jKy1===;jjM;jO,;jO;jpQ;j\S;jS;jYT;jU;j)W;jwW;jX;jY;js[;j\;===;j\;jY_;j`;jGa;ja;jc;j{l;jm;jo;j@p;jp;js;ju;ju;jzv;j>y;jz;jz;j{;j~;j,;j;j;j;j˅;j;jχ;jʉ;j ;j;j;j;jߎ;j;jA;jN;j;jN;j;jʗ;j;jW;j;jE;j};j>;j;jD,;j΢;j^;j;jS;j۩L _You now have 86 gold pieces (gained 7).;j3;j(;j;j,;j;jH;jܲ;j;j;jc;jm;j;j(;j;jg;jλ;jN;j;jP,;jM;j4R  There is an escape hatch in the ceiling here.;j;j _;ja;j;j;j<;j;j;j,;j-;jm;jjB;j;jL;j;j;jm;j:,;j;j[;j,;jb;j;je;j;j;jJ;j4;j|;j;j;jO;j;j;j;j?,;jC;j;j;j ;jB;j;j,;j;j=;j;j;j4;j;j;j";j;jV;jK,;j;j;j;j0,;j;jR;j;j;jX ;j; ,;j ;j ;j,;j;j;j;jC;j;j;jB;j;j/,;j;jB;jn,;j;j!;j#,;j#$;j&;j*(,;j );j*;j+;j,;j,;j .;jz/;j/;j0;j1;j3;j4;j4;jI6;j8,;j8;j9;jc;,;j=<;jW@;j!B,;j;j;j};j;j;j;j;j ;jy;j ;j ,;j ;jO ;j;ja;j;j;j,;jz;j;jB;j;j ;jM;j;j(;j&;jn;j;j!;j",;j%$;j$;j&;j&;j(;j\);j*;j+;jy+;jY-';j/;jk/;j/;jA27 _You open the door.;j)43;j4;j<@  There is an open door here.;j>  You encounter a kobold and a frilled lizard.The kobold is quivering stones.;jH.#......## .####....# .K##l ># #.#### .... .####.### ß..ß #.# ........# #..######..... .####.### #..#......# .# #...##### #..#..##### ;jH## #.......# #..#..# #####.##..#.# #.@#..### - ..........#.# ##'#....# ...)###...#.# #..#.##.##### ¿ ....# #...#.###.##........# #.#.###..........<.##.###.# #....[..####.##.#...#.# #.# K   kobold (missile, asleep) ;jI0######### #.##..###..###.#### l   frilled lizard (asleep)##.##.## ##........##.....# #.....##.#;jS1430.6 (90.0);jOVM-1.6 (91 _;j\;jqb;j[d .#.##.#¿¿ ..#......## ## ### #.####....# .K##l.># #.#### ..... ####.### ß..ß #.# .........# #..######..... ..####.### #..#......# ..# #...##### #..#..##### #.......# #@.#..# ######.##..#.# #..#..### #..........#.# ##'#....# ;je j)###...#.# #..#.##.#####...# #...#.###.##........# ##.#.###..........<.##.###.#  #....[..####.##.#...#.# #.#  ######### #.##..###..###.#### ##.##.## ##........#;jdn ;jp 12.6 (1.0);j=v ;j5x ;jk ¿¿##.### ¿¿ ..#......## ## ### #.####....# .K##l.#># #.#### ..... ####.##ß..ß #.#.......#####.....###.### .... ..######## #...... #####.##..#..## #.......##'#....# ....)## #..#.##.#### #....# #...#.###.##....... ##.#.###..........<.##.##....[..####.##.#...#.# #  ######### #.##..###..###.###;jT;jǷ&3;j^;j;j#o ....  ¿¿##.### ¿¿ ..#......## ### ## #.####....# #.K##l.#># #.#### ......+ ####.##ß..ß# #.#.......;jAp #####.....###.### .... ..######## #...... #####.##..#..## #.......##'#....# ....)## #..#.##.#### #....# #...#.###.##....... ##.#.###..........<.##.##....[..####.##.#...#.# #;jw ;jGy 74Sandblast;j~ ;j ;j%.......# zbzb the Caller ..#.##.# ¿¿ Gnoll ..#.##.### ¿¿ Health: 32/32 ======================== ..#......## ### ###  Magic: 10/11 =====================--- #.####....# #.K##l.#  AC: 3Str: 9 .># #.#### .*....+  EV: 13;jInt: 14 ..####.### ß*.ß# #.#  SH: 0Dex: 19 .........# #*.######.....  XL:  4 Next: 54% Place: Dungeon:3 ..####.### #@.#......#  Noise: ---------  Time: 2434.6 (0.0) ..# #...##### #..#..#####  a) +0 long sword ### #.......# #..#..#  Cast: Sandblast ######.##..#.# #..#..### ;j#..........#.# ##'#....# ....)###...#.# #..#.##.#####  K   kobold (missile, asleep) #....# #...#.###.##........#  l   frilled lizard (asleep) ;j*##.#.###..........<.##.###.#  #....[..####.##.#...#.# #.# _The kobold is quivering stones.Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line;jۤkAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit);jTa.......#zbzb the Caller ..#.##.#¿¿Gnoll ..#.##.### ¿¿Health: 32/32 ======================== ..#......## ### ###Magic: 10/11 =====================--- #.####....# #.K##l.#AC: 3Str: 9 .># #.#### .#....+EV: 13Int: 14 ..####.### ß#.ß##.#SH: 0Dex: 19 .........# ##.######.....;j2=XL:  4 Next: 54% Place: Dungeon:3 ..####.### #@.#......#Noise: ---------  Time: 2434.6 (0.0) ..# #...##### #..#..#####a) +0 long sword ### #.......# #..#..#Cast: Sandblast ######.##..#.# #..#..### #..........#.# ##'#....# ....)###...#.# #..#.##.#####K   kobold (missile) #....# #...#.###.##........#;jd l   frilled lizard (asleep) ##.#.###..........<.##.###.##....[..####.##.#...#.# #.#;j#Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The blast of sand hits the kobold but does no damage.;ja]K.l;j^D.K;jes...lwandering);jf7===6.1 (1.5;jl;joonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The blast of sand hits the kobold but does no damage. _The kobold shouts!;j m.......# zbzb the Caller ..#.##.# ¿¿ Gnoll ..#.##.### ¿¿ Health: 32/32 ======================== ..#......## ### ###  Magic: 9/11===================----- ;j #.####....# #..##..#  AC: 3Str: 9 .># #.#### ..Kl..+  EV: 13Int: 14 ..####.### ß*.ß# #.#  SH: 0Dex: 19 ;jZ +.........# #*.######.....  XL:  4 Next: 54% Place: Dungeon:3 ..####.### #@.#......#  Noise: ===------  Time: 2436.1 (0.0) ;j ..# #...##### #..#..#####  a) +0 long sword ### #.......# #..#..#  Cast: Sandblast ######.##..#.# #..#..### ;j #..........#.# ##'#....# ....)###...#.# #..#.##.#####  K   kobold (missile) #....# #...#.###.##........#  l   frilled lizard (wandering) ##.#.###..........<.##.###.#  #....[..####.##.#...#.# #.# _The kobold shouts!  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j6 Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line;jW bAim: a kobold, wielding a +0 dagger and quivering stones (84% to hit);j .......# zbzb the Caller ..#.##.# ¿¿ Gnoll ..#.##.### ¿¿ Health: 32/32 ======================== ;jw 8..#......## ### ###  Magic: 9/11===================----- #.####....# #..##..#  AC: 3Str: 9 .># #.#### ..K...+  EV: 13Int: 14 ..####.### ßl.ß# #.#  SH: 0;j* kDex: 19 .........# #..######.....  XL:  4 Next: 54% Place: Dungeon:3 ..####.### #@.#......#  Noise: ===------  Time: 2436.1 (0.0) ..# #...##### #..#..#####  a) +0 long sword ### #.......# #..#..#  Cast: Sandblast ######.##..#.# #..#..### #..........#.# ##'#....# ;jo ....)###...#.# #..#.##.#####  K   kobold (missile) #....# #...#.###.##........#  l   frilled lizard (wandering) ##.#.###..........<.##.###.#  #....[..####.##.#...#.# #.# _The kobold shouts!  ;j Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (84% to hit);j B.K;j+  ¿¿ ¿¿;j+ Z ### ###   >#    ßlKß# #.#  ;j", 8     ;jT, :     ;j, ~ ) #..#;j, ?  ##;j, U < ;j, S #....[ ;jv. dContam: 10% ---7.1 (1;j8 ;j; gMCasting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line;j; : a kobold, wielding a +0 dagger and quivering stones (84% to hit) _You miscast Sandblast. Nothing appears to happen.;jOT.......# zbzb the Caller ..#.##.# ¿¿ Gnoll ..#.##.### ¿¿ Health: 32/32 ======================== ..#......## ### ###  Magic: 8/11=================------- #.####....# #..##..#  AC: 3Str: 9 ;j,P.># #.#### ......+  EV: 13Int: 14 Contam: 10% ..####.### ßlKß# #.#  SH: 0Dex: 19 .........# #.*######.....  XL:  4 Next: 54% Place: Dungeon:3 ..####.### #@.#......#  Noise: ---------  Time: 2437.1 (0.0) ;jP..# #...##### #..#..#####  a) +0 long sword ### #.......# #..#..#  Cast: Sandblast ######.##..#.# #..#..### #..........#.# ##'#....# ....)###...#.# #..#.##.#####  K   kobold (missile) #....# #...#.###.##........#  l   frilled lizard (wandering) ##.#.###..........<.##.###.#  #....[..####.##.#...#.# #.# _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jaSAiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (84% to hit);j.......#zbzb the Caller ..#.##.#¿¿Gnoll ..#.##.### ¿¿;jXHealth: 32/32 ======================== ..#......## ### ###Magic: 8/11=================------- #.####....# #..##..#AC: 3Str: 9 .># #.#### ......+EV: 13Int: 14 Contam: 10% ;jH..####.### ßlKß##.#SH: 0Dex: 19 .........# #.#######.....;jXL:  4 Next: 54% Place: Dungeon:3 ..####.### #@.#......#;j;Noise: ---------  Time: 2437.1 (0.0) ..# #...##### #..#..#####a) +0 long sword ### #.......# #..#..#Cast: Sandblast ######.##..#.# #..#..### #..........#.# ##'#....# ;jjA....)###...#.# #..#.##.#####K   kobold (missile) #....# #...#.###.##........#;jl   frilled lizard (wandering) ##.#.###..........<.##.###.##....[..####.##.#...#.# #.#Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (84% to hit)  The blast of sand hits the kobold.;j&W7l.;j`^w .  The kobold is severely wounded.;jjd>((;jyK.K;j&=.l;j6@;j5=8.6 (1.5;j;jn _The kobold throws a stone. The stone closely misses you.;jz l.  You closely miss the kobold.;jn  The kobold is severely wounded.;j ]0--40.0 (1.4;j!;j;; _The kobold hits you with a +0 dagger.;j? .lYou barely miss the kobold.The kobold is severely wounded.;j;ja-1.3 (1.3;jʰ _The kobold hits you but does no damage. The kobold closely misses you.;j h )You hit the kobold.;j l   frilled lizard (wandering);j 9==52.7 (1.4Sandblast;j ;j J _You kill the kobold!;j##.#### ....#  #.##.# ¿¿ .#.##.### ¿¿ .#......## ### ### ####....# #..##..# ># #.#### +.....l+ ;j####.### #ß..ß# #.# ......# #)@######..... .####.### #..#......# .# #...##### #..#..##### #.......# #..#..#####.##..#.# #..#..###......#.# ##'#....# ;jG...)###...#.# #..#.##.##### ¿ ....# #...#.###.##.......;jmz.# #.#.###..........<.##.###.#;jI6l.;j;jͬ1=-8% -30Sandblast;j;j;j |.##.####.# ..#.##.# ¿¿ ..#.##.### ¿¿ ..#......## ### ### #.####....# #..##.l# .># #.#### +......+.####.### #ß..ß# #.#.# #@.######..... ..####.### #..#......# ..# #...##### #..#..##### ### #.# #..#..# ;j ######.##..#.# #..#..### #.#.# ##'#....#.)###...#.# #..#.##.##### #....# #...#.###.##.# ##.#.###.<.##.###.#;j¥ 1l.;jX ;jg F6-4;j ;jb $  Things that are here:;j K _a +0 dagger; 3 stones;j:.##.#### zbzb the Caller .......# Gnoll ..#.##.# ¿¿ Health: 31/32 =======================- ..#.##.### ¿¿;jP Magic: 8/11=================------- ..#......## ### ###  AC: 3Str: 9 #.####....# #..##l.#  EV: 13Int: 14 Contam: 6% .># #.#### +...*..+  SH: 0Dex: 19 ;j 2..####.### #ß.*ß# #.#  XL:  4 Next: 55% Place: Dungeon:3 ;j3.........# #@.######.....  Noise: ---------  Time: 2444.7 (0.0) ..####.### #..#......#  a) +0 long sword ;jW..# #...##### #..#..#####  Cast: Sandblast ### #.......# #..#..# ;jz[######.##..#.# #..#..### ;jT#..........#.# ##'#....#  l   frilled lizard (wandering) ....)###...#.# #..#.##.##### #....# #...#.###.##........# ##.#.###..........<.##.###.# _a +0 dagger; 3 stones  ;j.Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jpAiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 79% to hit);jvD .##.#### zbzb the Caller .......# Gnoll ..#.##.# ¿¿ Health: 31/32 =======================- ..#.##.### ¿¿ Magic: 8/11=================------- ..#......## ### ###  AC: 3Str: 9 #.####....# #..##†.#  EV: 13;j"E Int: 14 Contam: 6% .># #.#### +......+  SH: 0Dex: 19 ..####.### #ß..ß# #.#  XL:  4 Next: 55% Place: Dungeon:3 .........# #@.######.....  Noise: ---------  Time: 2444.7 (0.0) ..####.### #..#......#  a) +0 long sword ..# #...##### #..#..#####  Cast: Sandblast ;jE l### #.......# #..#..# ######.##..#.# #..#..### #..........#.# ##'#....#  l   frilled lizard (wandering) ;jE F....)###...#.# #..#.##.##### #....# #...#.###.##........# ##.#.###..........<.##.###.# Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jE Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line;jF Aim: a frilled lizard (wandering, hasn't noticed you, 79% to hit)  The blast of sand hits the frilled lizard.;jM  ¿¿ ¿¿ ### ###   >#  +...#..+  #ß.#ß# #.#            ##'#) #..# ##<;j *..;j 36=6.2 (1.5Sandblast;j ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 79% to hit)  The blast of sand hits the frilled lizard. _You kill the frilled lizard!;j;j!;j;j72=1;j} X _HP restored.;j;jbw _Your magical contamination has completely faded away.;j ;j,;j;j;jd#=;jE9==;j;jF;j;jZ;j&;j&;j';j*;j*;j&,;j.;j/:==;j0;j3;jT3;jK4;j6;j6;j8;j:;ji:;jP;;j=;j=;j>;jA;jAI10/11==;jB;jD;jD;jE;jG;j@H;jI;jK;juK;jL;jN;j5O:==;jP;jQ;jR;j)S;jzU;jU;jV;jX;jX;jY;j?\;j\M1===;j];j{`;jb,;jd;je;jg;jg;jh;jk;jm;jsm;jdn;jo;jr;jqr;===;js;jt;j w;jOw;jx;jcz;j~;j;j;j';jsI;j7 _You open the door.;j=f  You encounter an adder.;j;jb...# ##### ..# #### ¿ ..#.# .S# ##.# ¿¿ ..# #.### ¿¿ ..# ....## ########..# ##....# #..##†.#..  #.#### +......@..# - ##.### ##ß..ß##..# #.# ...# ##).######..... .### #..#....  #...##### #..#..#####  #;jY# #..#..# S   adder (asleep) ##.##..#.# #..#..### .......#.# ##'#....# )###...#.# #..#.##.##### ¿;j75.2 (29.0)-6.2 (30 _ _There is an open door here.;j.#### ...# ..ğ#  ...# ### ¿ #..# ..#  ##.S# .# ¿¿#...# #.### ¿¿ ...# ....## ########..# #....# #..##†.#@.# .#### +......'..# #.### ##ß..ß##..# #.# ....# ##).######..... #.### #..#......# #...##### #..#..#####ğ   gnoll (polearm, asleep).......# #..#..# S   adder (asleep) ;j[40m#.##..#.# #..#..### ......#.# ##'#....#;jd ;j|#B7.2 (1.0)Sandblast;j*;j-q _You encounter a gnoll. It is wielding a +0 spear.;j: #### zbzb the Caller ...# ..ğ# Gnoll #### ...# Health: 32/32 ======================== ### ¿ #..# Magic: 10/11 =====================--- ..# ##.S#;j;  AC: 3Str: 9 #.# ¿¿#..*# EV: 13Int: 14 #.### ¿¿ .*.# SH: 0Dex: 19 ....## ########*.# XL:  4 Next: 56% Place: Dungeon:3 #....# #..##†.#@.#;j; J Noise: ---------  Time: 2477.2 (0.0) #.#### +......'..# a) +0 long sword #.### ##ß..ß##..# #.#  Cast: Sandblast ....# ##).######..... #.### #..#......# #...##### #..#..#####  ğ   gnoll (polearm, asleep) ;j< #.......# #..#..# S   adder (asleep) #.##..#.# #..#..### ......#.# ##'#....# _You encounter a gnoll. It is wielding a +0 spear.Casting: Sandblast (safe; 12% risk of failure)  ;jJ< Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  ;j{< {Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit);j~ i####zbzb the Caller ...#..ğ#Gnoll ####...#Health: 32/32 ======================== ###¿ #..#Magic: 10/11 =====================--- ..#;j d##.S#AC: 3Str: 9 #.#¿¿#..##EV: 13Int: 14 #.### ¿¿ .#.#SH: 0Dex: 19 ....## #########.#XL:  4 Next: 56% Place: Dungeon:3 #....# #..##†.#@.#Noise: ---------  Time: 2477.2 (0.0) #.#### +......'..#;j a) +0 long sword #.### ##ß..ß##..# #.#Cast: Sandblast ....# ##).######..... #.### #..#......# #...##### #..#..#####ğ   gnoll (polearm, asleep) #.......# #..#..#S   adder #.##..#.# #..#..### ......#.# ##'#....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line;j Aim: an adder (asleep, 100% to hit)  The blast of sand hits the adder.  The adder is moderately wounded.;j E.ğ.S.ğ.S;j< .;jy .;j ğ;jT !);jr ;j ==;j[ 8.7 (1.5;j. ;j*/  Aiming: Sandblast (safe; 12% risk of failure)  ;jv/ RPress: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The blast of sand hits the adder.  The adder is moderately wounded. _The adder hisses angrily. The gnoll shouts!;j ....#...# ##### ...#¿ #.ğ# ...# ##..# ##.#¿¿#...#;j #.### ¿¿ .S.# .....## ########..# ##....# #..##†.#..#  #.#### +......@..##.### ##ß..ß##..# #.# .....# ##).######..... ##.### #..#......#  #...##### #..#..#####  #.......# #..#..# #.##..#.# #..#..### .......#.# ##'#...;j> .# )###...#.# #..#.##.##### ¿;j< Q.S;j S.ğ;j K--90;j ;j= Q _There is an open door here.;j@G....# ...#  zbzb the Caller ##### ...#  Gnoll #### ¿ #..#  Health: 32/32 ======================== ;jGa...# ##ğ.#  Magic: 9/11===================----- ##.# ¿¿#...#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 .....## ########.S#  SH: 0Dex: 19 ;jG!##....# #..##†.#*.#  XL:  4 Next: 56% Place: Dungeon:3  #.#### +......@..#  Noise: ---------  Time: 2479.7 (0.0) ##.### ##ß..ß##..# #.#  a) +0 long sword ;jN.....# ##).######.....  Cast: Sandblast ##.### #..#......#  #...##### #..#..#####  #.......# #..#..# ğ   gnoll (polearm) ##.##..#.# #..#..###  S   adder .......#.# ##'#....# )###...#.# #..#.##.##### ¿ _There is an open door here.  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 79% to hit);j....#...#zbzb the Caller #####...#Gnoll ####¿ #..#Health: 32/32 ======================== ...###ğ.#Magic: 9/11===================----- ##.#¿¿#...#AC: 3;jzStr: 9 ##.### ¿¿ ...#EV: 13Int: 14 .....## ########.##SH: 0Dex: 19 ##....# #..##†.##.#;jVXL:  4 Next: 56% Place: Dungeon:3  #.#### +......@..#Noise: ---------  Time: 2479.7 (0.0) ;j##.### ##ß..ß##..# #.#a) +0 long sword ;j7.....# ##).######.....Cast: Sandblast ;j##.### #..#......##...##### #..#..######.......# #..#..#ğ   gnoll (polearm) ##.##..#.# #..#..###S   adder ;jܙ.......#.# ##'#....# )###...#.# #..#.##.##### ¿ _There is an open door here.  ;jHCasting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  ;j2;Press: ? - help, Shift-Dir - straight line;jWnAim: an adder (moderately wounded, 79% to hit);jU.S;juQ.ğ;jo';j'6=81.2 (1.5;j0;j1hCasting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure) ;jb2" Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 79% to hit _The blast of sand misses the adder. The adder bites you but does no damage.;j[$;j ....# ...#  zbzb the Caller ##### ...#  Gnoll #### ¿ #..#  Health: 32/32 ======================== ...# ##..#  Magic: 8/11=================------- ##.# ¿¿#.ğ.#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 .....## ########..#  SH: 0Dex: 19 ##....# #..##†.#S.#  XL:  4 Next: 56% Place: Dungeon:3 ;jB #.#### +......@..#  Noise: =--------  Time: 2481.2 (0.0) ##.### ##ß..ß##..# #.#  a) +0 long sword .....# ##).######.....  Cast: Sandblast ##.### #..#......#  #...##### #..#..#####  #.......# #..#..# ğ   gnoll (polearm) ##.##..#.# #..#..###  S   adder .......#.# ##'#....# )###...#.# #..#.##.##### ¿ ;j_The blast of sand misses the adder. The adder bites you but does no damage.  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 79% to hit);j [ *S;jQ-@**;jmAğ*Aim: a gnoll, wielding a +0 spear (89% to hit);j(D....#...#zbzb the Caller #####...#Gnoll ####¿ #..#;jHealth: 32/32 ======================== ...###..#Magic: 8/11=================------- ##.#¿¿#.ğ.#AC: 3Str: 9 ##.### ¿¿ ...#EV: 13Int: 14 .....## ########..#SH: 0;j]Dex: 19 ##....# #..##†.#S.#XL:  4 Next: 56% Place: Dungeon:3  #.#### +......@..#Noise: =--------  Time: 2481.2 (0.0) ;j@##.### ##ß..ß##..# #.#a) +0 long sword .....# ##).######.....Cast: Sandblast ;jّw##.### #..#......##...##### #..#..######.......# #..#..#ğ   gnoll (polearm) ##.##..#.# #..#..###S   adder .......#.# ##'#....# )###...#.# #..#.##.##### ¿Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jAiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (89% to hit)  The blast of sand hits the adder.;j .ğThe adder is almost dead.;jP.ğ;j;jD\0--2.7 (1.5;j';jd)h _The adder bites you. The adder closely misses you.;j_0....# ...#  zbzb the Caller ##### ...#  Gnoll #### ¿ #..#  Health: 30/32 ======================-- ...# ##..#  Magic: 7/11;jR`===============--------- ##.# ¿¿#...#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 .....## ########.ğ#  SH: 0Dex: 19 ##....# #..##†.#S.#  XL:  4 Next: 56% Place: Dungeon:3 ;j` #.#### +......@..#  Noise: =--------  Time: 2482.7 (0.0) ##.### ##ß..ß##..# #.#  a) +0 long sword .....# ##).######.....  Cast: Sandblast ##.### #..#......# ;jJa #...##### #..#..#####  #.......# #..#..# ğ   gnoll (polearm) ##.##..#.# #..#..###  S   adder .......#.# ##'#....# )###...#.# #..#.##.##### ¿ _The adder bites you. The adder closely misses you.Casting: Sandblast (safe; 12% risk of failure)  ;jaKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (89% to hit);j....# ...#  zbzb the Caller ##### ...#  Gnoll #### ¿ #..#  Health: 30/32 ======================-- ...# ##..#  Magic: 7/11===============--------- ##.# ¿¿#...#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 .....## ########.ğ#  SH: 0;jrDex: 19 ##....# #..##†.#..#  XL:  4 Next: 56% Place: Dungeon:3  #.#### +......@..#  Noise: =--------  Time: 2482.7 (0.0) ##.### ##ß..ß##..# #.#  a) +0 long sword .....# ##).######.....  Cast: Sandblast ##.### #..#......#  #...##### #..#..##### ;j #.......# #..#..# ğ   gnoll (polearm) ##.##..#.# #..#..###  S   adder .......#.# ##'#....# )###...#.# #..#.##.##### ¿ ;jCasting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j)Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (89% to hit)  ;jM(The blast of sand hits the adder!;j ...#  ...#  ¿ #..#  ##..# ;jS   ¿¿ ...#    #..   +..  ## #.#  ##;j  #   # ;j  ;j&   ;j :)  ;j2  ;j 5M;jqxConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (89% to hit)  The blast of sand hits the adder!  You kill the adder!;jud1=724.2 (1.5;j;j9R _The gnoll barely misses you.;j\....# ...#  zbzb the Caller ##### ...#  Gnoll #### ¿ #..#  Health: 31/32 =======================- ...# ##..#  Magic: 6/11=============----------- ##.# ¿¿#...#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 .....## ########.ğ#  SH: 0Dex: 19 ##....# #..##†.#*.#  XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#  Noise: =--------  Time: 2484.2 (0.0) ##.### ##ß..ß##..# #.#  a) [0;10;1;j^m+0 long sword .....# ##).######.....  Cast: Sandblast ##.### #..#......#  #...##### #..#..#####  #.......# #..#..# ğ   gnoll (polearm) ##.##..#.# #..#..### .......#.# ##'#....# )###...#.# #..#.##.##### ¿ _The gnoll barely misses you.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (89% to hit);jh....#...#zbzb the Caller #####...#Gnoll ####¿ #..#Health: 31/32 =======================- ...###..#Magic: 6/11=============----------- ##.#¿¿#...#AC: 3Str: 9 ##.### ¿¿ ...#EV: 13Int: 14 .....## ########.ğ#SH: 0;jϥDex: 19 ##....# #..##†.##.#XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#Noise: =--------  Time: 2484.2 (0.0) ##.### ##ß..ß##..# #.#a) +0 long sword .....# ##).######.....Cast: Sandblast ##.### #..#......##...##### #..#..######.......# #..#..#ğ   gnoll (polearm) ##.##..#.# #..#..### .......#.# ##'#....# )###...#.# #..#.##.##### ¿Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 ;j:spear (89% to hit)  The blast of sand hits the gnoll!;j 7@.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;j7Aim: a gnoll, wielding a +0 spear (89% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.;jP<^7==5.7 (1.5;jA;jDz _The gnoll closely misses you. The gnoll hits you but does no damage.;j` ....# ...#  zbzb the Caller ##### ...#  Gnoll #### ¿ #..#  Health: 31/32 =======================- ...# ##..#  Magic: 6/11=============----------- ##.# ¿¿#...#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 .....## ########.ğ#  SH: 0;jsa Dex: 19 ##....# #..##†.#*.#  XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#  Noise: =--------  Time: 2485.7 (0.0) ##.### ##ß..ß##..# #.#  a) +0 long sword .....# ##).######.....  Cast: Sandblast ##.### #..#......#  #...##### #..#..#####  #.......# #..#..# ğ   gnoll (polearm) ##.##..#.# #..#..### .......#.# ##'#....# ;ja )###...#.# #..#.##.##### ¿ _The gnoll closely misses you. The gnoll hits you but does no damage.  Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  ;ja Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit);jGU....#...#zbzb the Caller #####...#Gnoll ####¿ #..#Health: 31/32 =======================- ...###..#Magic: 6/11=============----------- ##.#¿¿#...#AC: 3Str: 9 ##.### ¿¿ ...#EV: 13Int: 14 .....## ########.##SH: 0Dex: 19 ##....# #..##†.##.#XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#Noise: =--------  Time: 2485.7 (0.0) ##.### ##ß..ß##..# #.#;jHa) +0 long sword .....# ##).######.....Cast: Sandblast ##.### #..#......##...##### #..#..######.......# #..#..#ğ   gnoll (polearm) ##.##..#.# #..#..### .......#.# ##'#....# )###...#.# #..#.##.##### ¿ _The gnoll closely misses you. The gnoll hits you but does no damage.  Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j I3Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit);jBğ.;j#2;j8=7.2 (1.5;j;j  Casting: Sandblast (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.;j'Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit) _The blast of sand misses the gnoll. The gnoll completely misses you.;jA....# ...#  zbzb the Caller ##### ...#  Gnoll #### ¿ #..#  Health: 32/32 ======================== ...# ##..#  Magic: 5/11==========-------------- ##.# ¿¿#...#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 .....## ########.ğ#  SH: 0Dex: 19 ;jB##....# #..##†.#*.#  XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#  Noise: =--------  Time: 2487.2 (0.0) ##.### ##ß..ß##..# #.#  a) +0 long sword .....# ##).######.....  Cast: Sandblast ##.### #..#......#  #...##### #..#..#####  #.......# #..#..#;jB ğ   gnoll (polearm) ##.##..#.# #..#..### .......#.# ##'#....# ;jB7)###...#.# #..#.##.##### ¿ _The blast of sand misses the gnoll. The gnoll completely misses you.Casting: Sandblast (safe; 11% risk of failure)  ;j!CConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  ;jHCPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit);j!....#...#zbzb the Caller #####...#Gnoll ####¿ #..#Health: 32/32 ======================== ...###..#Magic: 5/11;jNd==========-------------- ##.#¿¿#...#AC: 3Str: 9 ##.### ¿¿ ...#EV: 13Int: 14 .....## ########.ğ#SH: 0Dex: 19 ##....# #..##†.#..#XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#Noise: =--------  Time: 2487.2 (0.0) ##.### ##ß..ß##..# #.#a) +0 long sword .....# ##).######.....Cast: Sandblast ;jJ##.### #..#......##...##### #..#..######.......# #..#..#ğ   gnoll (polearm) ;j##.##..#.# #..#..### .......#.# ##'#....# )###...#.# #..#.##.##### ¿;jCasting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j9Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line;jdAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit)  You miscast Sandblast. Nothing appears to happen.;jA29---Contam: 10% 8.2 (1;jD(Y _The gnoll hits you from afar with a +0 spear.;jӕ....# ...#  zbzb the Caller ##### ...#  Gnoll ;j#### ¿ #..#  Health: 29/32 =====================--- ...# ##..#  Magic: 4/11========---------------- ##.# ¿¿#...#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 Contam: 10% .....## ########.ğ#  SH: 0Dex: 19 ##....# #..##†.#*.#  XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#  Noise: =--------  Time: 2488.2 (0.0) ##.### ##ß..ß##..# #.#  a) +0 long sword .....# ##).######.....  Cast: [4;jE0mSandblast ##.### #..#......#  #...##### #..#..#####  #.......# #..#..# ğ   gnoll (polearm) ##.##..#.# #..#..### .......#.# ##'#....# )###...#.# #..#.##.##### ¿ _The gnoll hits you from afar with a +0 spear.  Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit);jw3....#...#zbzb the Caller #####...#Gnoll ####¿ #..#Health: 29/32 =====================--- ...###..#Magic: 4/11========---------------- ##.#¿¿#...#AC: 3Str: 9 ##.### ¿¿ ...#EV: 13Int: 14 Contam: 10% .....## ########.ğ#SH: 0Dex: 19 ##....# #..##†.##.#XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#Noise: =--------  Time: 2488.2 (0.0) ##.### ##ß..ß##..# #.#a) +0 long sword .....#[3;j47m ##).######.....Cast: Sandblast ##.### #..#......##...##### #..#..######.......# #..#..#ğ   gnoll (polearm) ##.##..#.# #..#..### .......#.# ##'#....# )###...#.# #..#.##.##### ¿Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit)  The blast of sand hits the gnoll but does no damage.;j] .  Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit)  The blast of sand hits the gnoll but does no damage.  The gnoll is severely wounded.  The gnoll misses you.;ju\6--9.7 (1.5;j@;j3C _The gnoll hits you from afar with a +0 spear.;j?> ....# ...#  zbzb the Caller ##### ...#  Gnoll #### ¿ #..#  Health: 26/32 ===================----- ...# ##..#  Magic: 3/11======------------------ ##.# ¿¿#...#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 Contam: 10% .....## ########.ğ#  SH: 0Dex: 19 ##....# #..##†.#*.#  XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#  Noise: =--------  Time: 2489.7 (0.0) ##.### ##ß..ß##..# #.# ;jX [m a) +0 long sword .....# ##).######.....  Cast: Sandblast ##.### #..#......#  #...##### #..#..#####  #.......# #..#..# ğ   gnoll (polearm) ##.##..#.# #..#..### .......#.# ##'#....# )###...#.# #..#.##.##### ¿ _The gnoll hits you from afar with a +0 spear.  Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit);j1 _....# ...#  zbzb the Caller ##### ...#  Gnoll #### ¿ #..#  Health: 26/32 ===================----- ...# ##..#  Magic: 3/11======------------------ ##.# ¿¿#...#  AC: 3Str: 9 ##.### ¿¿ ...#  EV: 13Int: 14 Contam: 10% .....## ########.)#  SH: 0Dex: 19 ##....# #..##†.#..#  XL:  4 Next: 72% Place: Dungeon:3  #.#### +......@..#  Noise: =--------  Time: 2489.7 (0.0) ;j. \##.### ##ß..ß##..# #.#  a) +0 long sword .....# ##).######.....  Cast: Sandblast ##.### #..#......#  #...##### #..#..#####  #.......# #..#..# ğ   gnoll (polearm) ##.##..#.# #..#..### .......#.# ##'#....# )###...#.# #..#.##.##### ¿ Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit)  The blast of sand hits the gnoll.;j  ...#  ...#  ¿ #..#  ##..#    ¿¿ ...#    #..##†.##.#   +..  ## #.#  ##  #   #      )  ;j #.;ju 7=8991.2 (1.5Sandblast;j9 ;j, 3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit)  The blast of sand hits the gnoll. _You kill the gnoll!;j!3;jW;jB;j,;j ;jT4==;j;jj;j;j${8==8% ;jM;j;jk76;j;jc4;j;jGT==2;j;jNW _You start resting.;j^9=-;j -9.2 (8.0;j=P-;j;jK _Your magical contamination has completely faded away.;j;j;j;j;j,;jH;jy;j;j;j<T5==;j;jL;jL30=;j;j,;j;jN,;j;jP==;j;j~1==;j;jü;j׽;j;j,;jC;jN;jO6===;j;jk _You start resting.HP restored.;j;jF1510.2 (11.0);j~2==1.2 (12 _;j6;j;jO3;jtQ;jYT;j}YX;jbZ;j'];jy];===;j^;ja;jZb9=;j^c;jf;jf;jh;joj;jj;jk;jn,;jo;jerd7==;js;jgv,;jw;jZy;jy;jz;j7},;jS~;j;jր:==;j;j,;j;j,;j8;j?,;j;j;jmN8==;j;j;j̒;j;j,;jt;j;j;j;jT;j$==;jğ;jQ;j,;jk;jK,;j;je,;jέ;jDL9==;j;j;j%,;jl;j;j;jG;j,;j;j$;j:==;jX;j,;j.;j;j;j;jw,;j;j,;jM;j|;jP10/11==;jV;j;j;j;jG,;j;j;j(;j-;j;j:==;j;jE,;jL;j,;j;j,;j;jn _You start resting.Magic restored.;j;j-51.2 (40;jc1===2.2 (41 _;jn;j;j*O####  ...# ...#  ...# ### ¿ #..# ..#  ##..# .# ¿¿#...# #.### ¿¿ ...# ;jO....## ########.)# #....# #..##†.#@.# .#### +......'..# #.### ##ß..ß##..# #.# ....# ##).######..... #.### #..#......# #...##### #..#..##### #.......# #..#..# #.##..#.# #..#..### ......#.# ##'#....#;jX;jyZ13.2 (1.0);j+`;jb;j  ### ##### ..# ...#  ...# ## ¿ #..# .#  ##..# .# ¿¿#...# ### ¿¿ #...# ...## ########.@# ....# #..##†.#..# .#### +......'..# ### ##ß..ß##..# #.# ;j ...# ##).######..... .### #..#......# ...##### #..#..##### .......# #..#..###..#.# #..#..###;j$ ;jg &4;j :  Things that are here:;j p _a +0 spear; a gnoll corpse;j;jf;j;j!;j% _===;ji;jB;j;j;jJ;j;j_;jR",;j#;j9%;j,w ##### #####.# +@..# ##### #...# ;j?-N#### ¿##..#..# ##..# ## ¿¿#...# ##.### ¿¿ #...#..## ########.)# ##....# #..##†.#..#  #.#### +......';j.!..#;j7}####..'60.2 (6....l..S.o.##+#o   orc (asleep)S   ball python (constriction, asleep)l   frilled lizard (asleep);j@= .oAs you open the door, it creaks loudly!  You encounter a ball python, an orc and a frilled lizard.The ball python hisses angrily. The frilled lizard hisses angrily.;jYAll.S.;j|IoS)l;j7J]======1.2 (7Sandblast;j~Q;jW% _The orc shouts!;j  zbzb the Caller  Gnoll  Health: 32/32 ========================  Magic: 10/11 =====================---  AC: 3Str: 9  EV: 13Int: 14  SH: 0Dex: 19 ;j##### ########  XL:  4 Next: 89% Place: Dungeon:3 ....# #.l*@..#  Noise: ======---  Time: 2561.2 (0.0) ##### ..S...#...#  a) +0 long sword #### ....o¿##..#  Cast: Sandblast ...# ##+# ##..# ##.# ¿¿#...# ##.### ¿¿ #...#  o   orc .....## ########.)#  S   ball python (constriction) ##....# #..##†.#..#  l   frilled lizard  #.#### +......'..# _The orc shouts!  Casting: Sandblast (safe; 11% risk of failure)  ;j?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (79% to hit);jZ7  zbzb the Caller  Gnoll  Health: 32/32 ========================  Magic: 10/11 =====================---  AC: 3Str: 9  EV: 13Int: 14  SH: 0Dex: 19 ##### ########  XL:  4 Next: 89% Place: Dungeon:3 ....# #.†'@..#  Noise: ======---  Time: 2561.2 (0.0) ;jX8##### ..S...#...#  a) +0 long sword #### ....o¿##..#  Cast: Sandblast ...# ##+# ##..# ##.# ¿¿#...# ##.### ¿¿ #...#  o   orc .....## ########.)#  S   ball python (constriction) ##....# #..##†.#..#  l   frilled lizard  #.#### +......'..# Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (79% to hit)  The blast of sand hits the frilled lizard.;j>   #.†#@..#  ..  ...  ##+#  ;jM?h ¿¿ #...#  .)#  #..##†.#..#   ;j*A.S;j"no.S.;jx:o.;jo;jtm90=-----2.7 (1.5;j;jKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (79% to hit)  The blast of sand hits the frilled lizard. _You kill the frilled lizard!;jwmn  zbzb the Caller  Gnoll  Health: 32/32 ========================  Magic: 9/11===================-----  AC: 3Str: 9  EV: 13Int: 14  SH: 0;jnDex: 19 ##### ########  XL:  4 Next: 90% Place: Dungeon:3 ....# #S†o@..#  Noise: =--------  Time: 2562.7 (0.0) ##### ......#...#  a) +0 long sword #### .....¿##..#  Cast: Sandblast ...# ##+# ##..# ##.# ¿¿#...# ##.### ¿¿ #...#  o   orc .....## ########.)#  S   ball python (constriction) ##....# #..##†.#..#  #.#### +......'..# _You kill the frilled lizard!Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure) ;jn Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (87% to hit);jm  zbzb the Caller  Gnoll  Health: 32/32 ========================  Magic: 9/11===================-----  AC: 3Str: 9  EV: 13;jnInt: 14  SH: 0Dex: 19 ##### ########  XL:  4 Next: 90% Place: Dungeon:3 ....# #.So@..#  Noise: =--------  Time: 2562.7 (0.0) ;j[oL##### ......#...#  a) +0 long sword #### .....¿##..#  Cast: Sandblast ...# ##+# ##..# ##.# ¿¿#...# ##.### ¿¿ #...#  o   orc .....## ########.)#  S   ball python (constriction) ##....# #..##†.#..#  #.#### +......'..# _You kill the frilled lizard!Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (87% to hit);j{,     ...  ...  ##+#   ¿¿ #...#  .)# ;j<| #..##†.#..#   ;j|ZContam: 10% 3.7 (1;j";jه-MCasting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club (87% to hit) _You miscast Sandblast. Nothing appears to happen. The orc barely misses you.;jy   zbzb the Caller  Gnoll  Health: 32/32 ========================  Magic: 8/11=================-------  AC: 3Str: 9  EV: 13Int: 14 Contam: 10%   SH: 0Dex: 19 ##### ########  XL:  4 Next: 90% Place: Dungeon:3 ....# #.S)@..#  Noise: =--------  Time: 2563.7 (0.0) ##### ......#...#  a) +0 long sword #### .....¿##..#  Cast: Sandblast ...# ##+# ##..#[34;j m ##.# ¿¿#...# ##.### ¿¿ #...#  o   orc .....## ########.)#  S   ball python (constriction) ##....# #..##†.#..# ;j ( #.#### +......'..# ;j Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j "Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (87% to hit)  The blast of sand hits the orc!;j/ 1     ...  ...  ##+# ;j   ¿¿ #...#S   ball python (constriction) .)# #..##†.#..#   ;jK /†S;jT  You kill the orc!The ball python barely misses you. The ball python grabs you.;jX 0--  3 35.2 (1.5Constr ;j^ ;ja _ _The ball python constricts you.;jc  zbzb the Caller  Gnoll  Health: 30/32 ======================--  Magic: 7/11===============---------  AC: 3Str: 9  EV:  3 Int: 14 Contam: 10%   SH: 0Dex: 19 ##### ########  XL:  4 Next: 93% Place: Dungeon:3 ....# #.†S@..#  Noise: =--------  Time: 2565.2 (0.0) ##### ......#...#  a) +0 long sword #### .....¿##..#  Cast: Sandblast ...# ##+# ##..[33;jm#  Constr ##.# ¿¿#...# ##.### ¿¿ #...#  S   ball python (constriction) .....## ########.)# ##....# #..##†.#..#  #.#### +......'..# _The ball python constricts you.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 89% to hit);j0#zbzb the CallerGnollHealth: 30/32 ======================--Magic: 7/11===============---------AC: 3Str: 9EV:  3 Int: 14 Contam: 10% SH: 0Dex: 19 #############XL:  4 Next: 93% Place: Dungeon:3 ....#####@..#Noise: =--------  Time: 2565.2 (0.0) ;jD2##### ......#...#a) +0 long sword #### .....¿##..#Cast: Sandblast ...# ##+# ##..#Constr ##.#¿¿#...# ##.### ¿¿ #...#S   ball python (constriction) .....## ########.)# ##....# #..##†.#..##.#### +......'..# _The ball python constricts you.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 89% to hit);j.†S  Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (constricting you, 89% to hit)  The blast of sand misses the ball python.  The ball python barely misses you. The ball python constricts you.The ball python bites you but does no damage.;j[29-6.7 (1.5;jx;j_ _The ball python constricts you.;jJ  zbzb the Caller  Gnoll  Health: 29/32 =====================---  Magic: 6/11=============-----------  AC: 3Str: 9  EV:  3 Int: 14 Contam: 10%   SH: 0Dex: 19 ##### ########  XL:  4 Next: 93% Place: Dungeon:3 ;j Lx....# #.†S@..#  Noise: =--------  Time: 2566.7 (0.0) ##### ......#...#  a) +0 long sword #### .....¿##..#  Cast: Sandblast ...# ##+# ##..#  Constr ##.# ¿¿#...# ##.### ¿¿ #...#  S   ball python (constriction) .....## ########.)# ##....# #..##†.#..#  #.#### +......'..# _The ball python constricts you.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 89% to hit);juzbzb the CallerGnollHealth: 29/32 =====================---Magic: 6/11=============-----------AC: 3Str: 9EV:  3 Int: 14 Contam: 10% SH: 0Dex: 19 #############XL:  4 Next: 93% Place: Dungeon:3 ....#####@..#Noise: =--------  Time: 2566.7 (0.0) ##### ......#...#a) +0 long sword #### .....¿##..#Cast: Sandblast ...# ##+# ##..#Constr ##.#;jv¿¿#...# ##.### ¿¿ #...#S   ball python (constriction) .....## ########.)# ##....# #..##†.#..##.#### +......'..# _The ball python constricts you.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 89% to hit);j/R.†SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 89% to hit)  The blast of sand misses the ball python.  The ball python bites you. The ball python constricts you.;j1[6--8.2 (1.5;j6;ji9z _The ball python bites you. The ball python constricts you.;jo )You slash the ball python!;j'7==13 59.6 (1.4Sandblast;j+;j.O _You kill the ball python!;j+3;jB;ja;j`8% 7=-6;j;jM4;jz;j;j T==2;j;jW _You start resting.;jijK-.....;j.74.6 (5.0;jP-;j;jK _Your magical contamination has completely faded away.;jo`;ja3;jd;jbi8==;jj;jZm;j$nN8==;jn;jp,;j4r;j!t;jtU9=;ju;j>x,;j?y;jB{;j{:==;j|;js,;j;j˂;jAE30=;j;jY,;j;j;j;j;j);jL9==;jˎ;jڐ;jHh1==;j[;jY,;jj;jX;j:==;j;jGk _You start resting.HP restored.;j5;jȿ090.6 (16.0);j~2==1.6 (17 _;jO;jL;j 3;j ;j~ ;j ;jr ;j ;j6 ;jl ;jG ;j P10/11==;j ;j9 ;j 9=;j ;jF ,;j ;jg ,;j] ;j ;j :==;j ;j ;jT ;j> ;j ,;j~ ;j ;jP ;j ;jJ n _You start resting.Magic restored.;j ;j -600;j c1===2.6 (11 _;j ;jn ;j2H# #.# #.†@...# .#####.#...# .####.?##..#.##+#####..# .##.# ¿¿#...# .##.### ¿¿ #...#.## #.)##....# #..##†.#..#  #.#### +......'..#;jI;jU13.6 (1.0);jF;jk _Found a scroll labelled HUGHEPTIOTU.  There is an open door here.  Things that are here:;ju _a +0 club; a ball python corpse;j̆/ ###############.....# ##..##.†)...# #.##### .......@#...# #.?##..# .....# ####+#####..# #.##.# ¿¿#...# ;j#.##.### ¿¿ #...# #......## ########.)# ####....# #..##†.#..# # #.#### +......'..# ####.### ##ß..ß##..# #.#;jR;j-4 _;j<;j3;jG  ######## ## ########.....# ###..##.†)...# ##.##### .........#...# ##.?##..# ......# +####+#####..# .#.##.# ¿¿#...# .#.##.### ¿¿ #...# .#......## ########.)# .####....# #..##†.#..# ># #.#### +......'..# .####.### ##ß..ß##..# #.# ........# ##).######.....;jc ;j &5;jt ;j ;j ## ######## .....# ###..##.†)...# .##### .#...# .#### .##..# # +####+#####..# ;j#.##.# ¿¿#...# ;j8Z===6;j;j;jT+7.6 (2;j;jԿa _q - a scroll labelled HUGHEPTIOTU;jp;jr;jw;jxF _Unknown command.;j|;j~;j;jqF _Unknown command.;j%w # ## ######## ##.....# ###..##.†)...# ##.##### .#...# ##.#### .##..#.# +####+#####..# .#.##.#;jx p ¿¿#...# .#.##.### ¿¿ #...# .#......## #.)# .####....# #..##†.#..# ># #.#### +......'..# .####.### ##ß..ß##..# #.# .# ##).######.....;j2 H8.6 (1 _;j ;j ;j B# ### ######## ;jB@.##.....#####..##.†)...# .##.#####.#...# .##.####.##..#.# #+####+#####..# ..#.##.# ¿¿#...# ..#.##.### ¿¿ #...# ;jB..#......## #.)# #.####....# #..##†.#..# ;jCr.># #.#### +......'..# ;j9C..####.### ##ß..ß##..# #.# .# ##).######.....;jmL;jN&9;jV;j # ### ######## ..##.....#####..##.†)...# #.##.#####.#...# #.##.#####.##..#.###+####+#####..# #..#.##.# ¿¿#...# #..#.##.### ¿¿ #...# ...#......## #.)# ##.####....# #..##†.#..# ..># #.#### +......'..# ...####.### ##ß..ß##..# #.# .# ##).######.....10;j$# ############.##.....#####..##.†)...# ##.##.#####.#...# ##.##.#####.##..#.###+####+#####..# .#..#.##.# ¿¿#...# .#..#.##.### ¿¿ #...# ....#......## #.)# ###.####....# #..##†.#..# ...># #.#### +......'..# ....####.### ##ß..ß##..# #.# .# ##).######.....;jɠ;j,&1;jB;j0  #;j # ############.##.....#####..##.†)...##.##.#####.#...##.##.#####.##..#.###+####+#####..# #.#..#.##.#;j  ¿¿#...# #.#..#.##.### ¿¿ #...# .....#......## #.)# ####.####....# #..##†.#..# ....># #.#### +......'..# ;jN .....####.### ##ß..ß##..# #.# .# ##).######.....;j ;j0 &2;j% ;j ;j:;j<;jhB;jqD;j Q ############ ##.....#####..##.†)...# .##.#####.#...# .##.#####.##..# ###+####+#####..# .#..#.##.# ¿¿#...# ;jP &3;j ;j/'..$$:..#;j######;j;j&4;j;j! _You open the door.;jcr _Found 32 gold pieces and a parchment of Fugue of the Fallen.;j/ ########## ############ ..##.....#####..##.†)...# #.##.#####..........#...# .##.#####.;jG0i##..# ........###+####@#####..# #..#.##.# #..$$#...# #..#.##.### #$:..#...# ..#......## ########.)# ##.####....# #..##†.#..# ..># #.#### +......';j0a..#####.### ##ß..ß##..# #.#......# ##).######.....####.### #..#......#;j8;j<&5;jKG _Found 10 gold pieces. _There is an open door here.;j#q ######### ############ .##.....#####..##.†)...# ##.#####..........#...# .##.#####..........##..# .......###+####'#####..# #.##.# #.@$$#...# ..#.##.### #$:..#...# ;jp..#......## ########.)# #.####....# #..##†.#..# .># #.#### +......'..#####.### ##ß..ß##..# #.#......# ##).######.....;j9####.### #..#......## #...##### #..#..#####;j;jp-6 _;j;j ;j1 = _You now have 103 gold pieces (gained 17). _You now have 113 gold pieces (gained 10).;jL ,;j/;j;j;jk ######### ############ .##.....#####..##.†)...#####..........#...# .......###+####'#####.##.# #....#.## #$@..;jB |.....## ########.) #.####....# #..##†.#.. ### #.......# #..#..#You pick up a parchment of Fugue of the Fallen and begin reading...;jx,22.6 (6;jH+3.6 (7;j&;j5L _You add the spell Fugue of the Fallen to your library.;j}3;j";j;jB;j/,;j,;jBN _You now have 128 gold pieces (gained 15).;j0;jg;j?;j;j;j;j;j@  There is an open door here.;j;j _;j;j;j;j;j:;jQ;j,;jR;ji;ju;j;j;jخ';j  You open the door.  You encounter a ball python.;j ## #.############ ############ #.....##.....#####..##.†)...# #.###.##.#####..........#...#;j##.##.#####..@.......##..# #.....##'#####..#;j .#..#.##.# #. #....#...#Sandblast #>#.#..#.##.###S #.;jV...#...#.....#......## ########.) #.####.####....# #..##†.#..#S   ball python (constriction, asleep) #.....># #.#### +......'..# ##.....####.### ##ß..ß##..# #.  #....;jf.# ##).######....;j],31.6 (8;jd22.6 (9 _;j;je;j;  zbzb the Caller  Gnoll  Health: 32/32 ======================== ## Magic: 10/11 =====================--- .## AC: 3Str: 9 ;jH;#.############ ############  EV: 13Int: 14 #.....##.....#####..##.†)...#  SH: 0Dex: 19 #.###.##.#####..........#...#  XL:  4 Next: 95% Place: Dungeon:3 ..###.##.#####..@.......##..#  Noise: ---------  Time: 2632.6 (0.0) ;jm;#...........###*####'#####..#  a) +0 long sword #.#.#..#.##.# #* #....#...#  Cast: Sandblast #>#.#..#.##.###S #....#...# ;j;.......#......## ########.)# #.####.####....# #..##†.#..#  S   ball python (constriction, asleep) #.....># #.#### +......'..# ;j;)##.....####.### ##ß..ß##..# #.  #............# ##).######.... _You encounter a ball python.Casting: Sandblast (safe; 11% risk of failure)  ;j;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line;j@<FAim: a ball python (asleep, 100% to hit);j'  zbzb the Caller  Gnoll  Health: 32/32 ======================== ##;j@(j Magic: 10/11 =====================--- .## AC: 3Str: 9 #.############ ############  EV: 13Int: 14 #.....##.....#####..##.†)...#  SH: 0;jn("Dex: 19 #.###.##.#####..........#...#  XL:  4 Next: 95% Place: Dungeon:3 ;j( ..###.##.#####..@.......##..#  Noise: ---------  Time: 2632.6 (0.0) ;j(h#...........###'####'#####..#  a) +0 long sword #.#.#..#.##.# #. #....#...#  Cast: Sandblast ;j(#>#.#..#.##.###. #....#...# .......#......## ########.)# ;j )#.####.####....# #..##†.#..#  S   ball python (constriction, asleep) #.....># #.#### +......'..# ;j-)Q##.....####.### ##ß..ß##..# #.  #............# ##).######....;jP)Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j)Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  ;j)/The blast of sand hits the ball python!;jx/  #.†)...# ...#...# ...##..# #####'#####..#  ## #. > #.. );j/ #..##†.#..# >#      ;j:0  ##) ;j!)'.;jp6=4.1 (1.5Sandblast;j;juonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python! _You kill the ball python!;j@ ;j ;jC ;j ;je ;j X;jݢ ;j0 ;j ;j7 ,;j ;jN ;j ;j% ;j ;j ;j ;j ;j F1===;j ;j ;j ;j2 ;j ;j ;j ;j ;j ;jƽ @  There is an open door here.;j s  You encounter a rat and a hobgoblin.;j Q ## .##.############ ############ #.....##.....#####..##.†)...#.##.#####..........#... ..###.##.#####..........##..........###'####'##### #.#.#..#.##.# #.@..#....#.-;j >#.#..#.##.###....#....#. .......#......##..########.).####.####....#..#..##†.# #.....># #.####..+......'.. ##....####..##ß..ß#;j #. g   hobgoblin (asleep)  #............#r...##).######.... r   rat (asleep)  ;j Zg... #..#......#;j # #...##### #..#..#####;j W43.1 (9.0r.;jg Kr;j P-4.1 (10.0) _;jb ;j* ;j5r.;j4;jN`===5.0)Sandblast;j;jʕ;j   zbzb the Caller ## Gnoll .## Health: 32/32 ======================== #.############ ############  Magic: 10/11 =====================--- #.....##.....#####..##.†)...#  AC: 3Str: 9 #.###.##.#####..........#...#  EV: 13;j Int: 14 ..###.##.#####..........##..#  SH: 0Dex: 19 #...........###'####'#####..#  XL:  4 Next: 96% Place: Dungeon:3 ;j? #.#.#..#.##.# #.@..#....#...#  Noise: ---------  Time: 2645.1 (0.0) ;jc #>#.#..#.##.###.*..#....#...#  a) +0 long sword ;j E.......#......##*.########.)#  Cast: Sandblast #.####.####....#*.#..##†.#..# ;j #.....># #.####r.+......'..# ##.....####.####..##ß..ß##..# #. g   hobgoblin (asleep) ;j M #............#....##).######.... r   rat  #.....####.###g... #..#......#  #.....# #...##### #..#..##### _You encounter a rat and a hobgoblin.;j1 Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit);jyN   zbzb the Caller ##;j O  Gnoll .## Health: 32/32 ======================== #.############ ############  Magic: 10/11 =====================--- #.....##.....#####..##.†)...#  AC: 3Str: 9 #.###.##.#####..........#...#  EV: 13Int: 14 ;j9O ..###.##.#####..........##..#  SH: 0Dex: 19 ;jO #...........###'####'#####..#  XL:  4 Next: 96% Place: Dungeon:3 #.#.#..#.##.# #.@..#....#...#  Noise: ---------  Time: 2645.1 (0.0) ;jO h#>#.#..#.##.###....#....#...#  a) +0 long sword .......#......##..########.)#  Cast: Sandblast ;jO #.####.####....#..#..##†.#..# #.....># #.####†.+......'..# ;j P ##.....####.####..##ß..ß##..# #. g   hobgoblin (asleep) ;j/P #............#....##).######.... r   rat  #.....####.###g... #..#......# ;jVP #.....# #...##### #..#..##### Casting: Sandblast (safe; 11% risk of failure)  ;jP Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  ;jP Press: ? - help, Shift-Dir - straight lineAim: a rat (87% to hit)  The blast of sand hits the rat.;ja S  ;jb †)...#  .   ;j(b f ># #;jIb H)# #;jhb h†># ;jb #..#  ....##);jb 4  ... ;jb ,    ;j 0...;j Z7=6.6 (1.5Sandblast;j5 ;j ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (87% to hit)  The blast of sand hits the rat. _You kill the rat!;j ## .## #.############ ############....##.....#####..##.†)...###.##.#####..........# .## #...........###'####'####.#..#.##.# #....#....#. #># .......#......##..########.) #.####.####....#..#..##†.#......># #.####†.+......' ##.....###..##ß..ß##..# #.  .......#....##).######...####.###g... #..#......# #...##########;j+ 7#####....#;j ;j 4-70;j ;j ;j*A.## #.############ ############....##.....#####..##.†)...###.##.#####..........# .## #...........###'####'####.#..#.##.# #....#....#. #># ;jAq.......#......##@.########.) #.####.####....#..#..##†.#......># #.####†.+......' ##.....###..##ß..ß##..# #.  .......#....##).######...####.###g...##..#......#  #...###############....# #  ######.##..####;j'B;jF6g.;jNNg;jRA===8Sandblast;jpY;jz\+ _The hobgoblin shouts!;j .## zbzb the Caller #.############ ############  Gnoll #.....##.....#####..##.†)...#  Health: 32/32 ======================== #.###.##.#####..........#...#  Magic: 9/11===================----- ..###.##.#####..........##..#  AC: 3Str: 9 #...........###'####'#####..#  EV: 13Int: 14 #.#.#..#.##.# #....#....#...#  SH: 0Dex: 19 ;j0 |#>#.#..#.##.###....#....#...#  XL:  4 Next: 97% Place: Dungeon:3 .......#......##@.########.)#  Noise: ===------  Time: 2648.6 (0.0) #.####.####....#*.#..##†.#..#  a) +0 long sword #.....># #.####*.+......'..#  Cast: Sandblast ##.....####.####*.##ß..ß##..# #.  #............#g...##).######....  #.....####.###....##..#......#  g   hobgoblin  #.....# #...#######..#..#####  ####### #.......# #..#..#  ######.##..#.# #..#..### ;jN _The hobgoblin shouts!  Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jj Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit);j2 .##zbzb the Caller #.############ ############Gnoll ;j3 #.....##.....#####..##.†)...#Health: 32/32 ======================== #.###.##.#####..........#...#Magic: 9/11===================----- ..###.##.#####..........##..#;j[3 AC: 3Str: 9 #...........###'####'#####..#EV: 13Int: 14 ;j3 #.#.#..#.##.# #....#....#...#SH: 0Dex: 19 #>#.#..#.##.###....#....#...#XL:  4 Next: 97% Place: Dungeon:3 .......#......##@.########.)#Noise: ===------  Time: 2648.6 (0.0) ;j4 G#.####.####....##.#..##†.#..#a) +0 long sword #.....># #.#####.+......'..#;j64 Cast: Sandblast ##.....####.#####.##ß..ß##..# #.;j^4 #............#g...##).######....#.....####.###....##..#......#g   hobgoblin;j4 #.....# #...#######..#..############ #.......# #..#..#;j4 ?######.##..#.# #..#..###;j4 Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j4 Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line;j!5 _Aim: a hobgoblin (87% to hit)  The blast of sand hits the hobgoblin.;j 9g.;j K.†;j 7--50.1 (1.5;j ;jC (MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (87% to hit)  ;j }The blast of sand hits the hobgoblin. _The hobgoblin is almost dead.;j.## zbzb the Caller #.############ ############  Gnoll #.....##.....#####..##.†)...#  Health: 32/32 ======================== #.###.##.#####..........#...#  Magic: 8/11=================------- ..###.##.#####..........##..#  AC: 3Str: 9 ;j[#...........###'####'#####..#  EV: 13Int: 14 #.#.#..#.##.# #....#....#...#  SH: 0Dex: 19 #>#.#..#.##.###....#....#...#  XL:  4 Next: 97% Place: Dungeon:3 ;j.......#......##@.########.)#  Noise: =--------  Time: 2650.1 (0.0) ;j#.####.####....#*.#..##†.#..#  a) +0 long sword ;j#.....># #.####*.+......'..#  Cast: Sandblast ;j##.....####.####g.##ß..ß##..# #.  #............#....##).######.... ;j_ #.....####.###....##..#......#  g   hobgoblin ;jv #.....# #...#######..#..#####  ####### #.......# #..#..#  ######.##..#.# #..#..### ;j'_The hobgoblin is almost dead.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jw%Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 87% to hit);j*=.##;j5+ zbzb the Caller #.############ ############  Gnoll ;j+0#.....##.....#####..##.†)...#  Health: 32/32 ======================== #.###.##.#####..........#...#  Magic: 8/11;j+=================------- ..###.##.#####..........##..#  AC: 3Str: 9 ;j9,#...........###'####'#####..#  EV: 13Int: 14 #.#.#..#.##.# #....#....#...#  SH: 0Dex: 19 #>#.#..#.##.###....#....#...#  XL:  4 Next: 97% Place: Dungeon:3 ;jt,y.......#......##@.########.)#  Noise: =--------  Time: 2650.1 (0.0) #.####.####....#..#..##†.#..#  a) +0 long sword #.....># #.####†.+......'..#  Cast: Sandblast ;j,##.....####.####†.##ß..ß##..# #.  #............#....##).######.... ;j, #.....####.###....##..#......#  g   hobgoblin  #.....# #...#######..#..#####  ####### #.......# #..#..# ;j, ######.##..#.# #..#..### Casting: Sandblast (safe; 11% risk of failure)  ;j-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  ;j@-Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 87% to hit)  ;j_--The blast of sand hits the hobgoblin!;j2  ###†)...# #..    ;j 3 > )# #;jA3†.#..# ># # ;jl3X  )  ....#;j3L   #...######;j34    ;j3+  ;jO.†;j.##zbzb the Caller #.############ ############Gnoll #.....##.....#####..##.†)...#Health: 32/32 ======================== #.###.##.#####..........#...#Magic: 8/11=================------- ..###.##.#####..........##..#AC: 3Str: 9 #...........###'####'#####..#EV: 13Int: 14 #.#.#..#.##.# #....#....#...#SH: 0Dex: 19 #>#.#..#.##.###....#....#...#XL:  4 Next: 100% Place: Dungeon:3 .......#......##@.########.)#Noise: =--------  Time: 2651.6 (1.5) #.####.####....#..#..##†.#..#a) +0 long sword #.....># #.####†.+......'..#[33;jbmCast: Sandblast ##.....####.####†.##ß..ß##..# #.#............#....##).######....#.....####.###....##..#......##.....# #...#######..#..############ #.......# #..#..#######.##..#.# #..#..###Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 87% to hit)  The blast of sand hits the hobgoblin! Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 87% to hit)  The blast of sand hits the hobgoblin! _You kill the hobgoblin!You have reached level 5!;j]/  --more--;j17/372-5 0% Sandblast;j;je4 _;jw3;jx;jvz;j~: _;j~;jON9==;jy;j;j܂;j;j;jI;j;jو;j-;j;jP==;j1;jo;j;j ;jE;jj;j;j;jz;jI10/12==;j;ja;j;jp;j;jK;j;jf;jѝ;j;j[;j$==;j;j;jw;j;j;j,;j;jI;j;js;j ;jB#1;j)==;jӬ;jI;j;j;j\;j;j޲;j;j;j;j;j:==;j;jm;j;j2==;j;jD;j-;j~';jKY _You open the door.  There is an open door here.== _;jX;j{;j;j;j;j;j/;j,;j ;jd ;jw ;j;jX;j;jF;jz;j;j;j;j;j;;j;j ;j ;j$@  There is an open door here.;jS&;j' _;j';j);j,;j@,;j-;j.;j0;jT0;jE1;j2;j4;jI4;j4;j8P  There is a stone staircase leading up here.;j(:;j: _;jz;;jQ=;j>;j>;j?;jA;j,;j;j;jGB;jF;jM,;j};ja;j;j;j;j;j ,;j ";j#;j"&,;j>';j(;j*,;j#,;j-;j7'#..........##..# ##'####'#####..#  #....#....#...# #....#....#...# ##..########.)# ..#..#..##÷.#..# . ##†.'......'..### .. ##†.##ß..ß##..#.##.###. #....##).######@....... -701.6 (50.0)#....##..#......##.##.[ .#######..#..##### ;jQ8.....# #..#.. #..#.# #..#..### ...#.# ##'#....# ;j8...#.# #..#.##.##### ¿ ...#.###.##.;j9.# ¿ ..........<.##.###.#;j}@;jDF-2.6 (51;jG;jJ ;jJ_Found a ring mail.;j ;jb ;ji ;ja ;j c  You encounter a bat.;jt .##..# '####'#####..# #....#....#...# .....#....#...# .. ##..#.)# ...#..#..##÷.#..# ...†.'......'..### .. †.##ß..ß##..#.##.###.b #....##).######.;j ....##..#......##.##.[. #..#..##### ## #..#..# ..#.# #..#..###;j #.# ##'#....# b   bat (wandering)#.# #..#.#.###.##.;j ,<;jF ";j Z.b0.0);j 1b.;j =.b;jy3¿;j23.6 (1 _;j ;j;jͰ ##..# '####'#####..# .# ....#....#...# ..# ....#....#...# ....#.)# ###. #..#..##÷.#..# .....¿ †.'......'..### ... †.##ß..ß##..#.##.###.b. ....##).######.. ....##..#......##.##.[...#..##### .# .# #..#..# ..;j #.# #..#..### ####.# ##'#....# ;j .;j (;j &4;jH ;jɾ  ;j ;j! ;j0 ;jH _No target in view! ;jre  ;je  ;jf  ;jzi  ;jk  ;jn : _ ;jp  ;jEs  ;jGu e  A bat comes into view. ;j B#...# ........##..# .# ####'#####..# # #....#...# ## ...#....#...# . ..########.)# ####....b ..#..##÷.#..# #.....$.. †.'......'..####.......# †.##ß..ß##..#.##@###...# ;j r##).######......... ...##..#......##.##.[.. #####..#..######.# .....# #..#..# #.. ... #.# #..#..### #### ..b   bat (wandering) #.# ##'#....# #  ;j #.# #..#.##.##### #.###.##........# ¿ ;j! &5 ;j? 26.6 (2 _ ;j^  ;jlR#..##.†)...# #...# .. .......##..# .# ###'#####..# ..# #....#...# ##....#...# ......########.)# ####....b .#..##÷.#..# #.....$... .'......'..####.@.....# ##ß..ß##..#.##.###...# ##).######.........  ;j..##..#......##.##.[...# ####..#..######.# .... .# #..#..# #.. ... .# #..#..### #### ..  ;j.# ##'#....# # .# #..#.##.##### ;jGQb.. ;j*b ;j ;je+7.6 (1 ;jt ;j ;j6 ########## ##.†)...# ..^#...# .... ......##..# .#.# ##'#####..# ...# #....#...# ...##.#....#...# .....b ########.)# ####......# #..##÷.#..# #..@..$.... '......'..####.......###  ;j6 ##ß..ß##..#.##.###...# ##).######............. .##..#......##.##.[...## ###..#..######.# ...... # #..#..# #.. ..... # #..#..### #### ..## # ##'#....# # ;j8 G.b ;jM9 0b. ;j9 0b. ;jlA  ;jC 78Sandblast ;jnV  ;juY  ;j ########## ...######.†)...# ...^#...# ..... .....##..# ##.#.# #'#####..# #....# . #....#...# #....##.##....#...# #....b....######.)# ####@.....# ..##÷.#..# #.....$..... ......'..####.......###. #ß..ß##..#.##.###...#  ;ji##).######...............#......##.##.[...## #..#..######.# ......  #..#..# #.. ......  #..#..### #### ..## ;j5b. ;jl5b. ;j>.b ;j  ;j&9 ;j ;jC ;jB: ;j|d zbzb the Caller ########## ...####  Gnoll .##.†)...# ...^..  Health: 37/37 ========================  ;j?.....#...# .....  Magic: 11/12 ======================-- .....##..# ##.#.#  AC: 3Str: 9 #'#####..# #...b# .  EV: 13Int: 14 #....#...# #..*.##.##  SH: 0Dex: 19 #....#...# #..*......  XL:  5 Next:  0% Place: Dungeon:3 #######.)# ####@.....#  Noise: ---------  Time: 2709.6 (0.0)  ;j..##÷.#..# #.....$.....  a) +0 long sword ......'..####.......###.  Cast: Sandblast #ß..ß##..#.##.###...# ##).######............. ##..#......##.##.[...##  b   bat (wandering) ##..#..######.# ......  #..#..# #.. ......  #..#..### #### ..##  ;j _A bat comes into view.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jAiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 81% to hit) ;j' zbzb the Caller ########## ...####Gnoll .##.†)...# ...^..Health: 37/37 ======================== .....#...# .....Magic: 11/12 ======================-- .....##..# ##.#.#AC: 3Str: 9 #'#####..# #...b# .EV: 13Int: 14 #....#...# #..#.##.##SH: 0Dex: 19 #....#...# #..#......XL:  5 Next:  0% Place: Dungeon:3 #######.)# ####@.....#Noise: ---------  Time: 2709.6 (0.0) ..##÷.#..# #.....$.....a) +0 long sword[2 ;j4 i6X ......'..####.......###.Cast: Sandblast #ß..ß##..#.##.###...# ##).######............. ##..#......##.##.[...##b   bat ##..#..######.# ......#..#..# #.. ......  #..#..### #### ..##Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 81% to hit)  The blast of sand hits the bat. ;j .b..b.b.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 81% to hit)  The blast of sand hits the bat.  The bat is severely wounded..b ;j! k.=11.1 (1.5 ;j : _The bat hits you but does no damage. ;joG †  You hit the bat. ;j( ;j`2.5 (1.4Sandblast ;j ;jG _You kill the bat! ;jo ;jp ;jr ;jt ;jt ;jx, ;j y ;jz ;j{ ;j | ;j } ;jx, ;j ;j ;jL2== ;jA ;jɆ ;j ;j1 ;j͊ ;jY ;je ;j ;j7 ;j, ;jR ;jN _You now have 139 gold pieces (gained 11). ;jv ;j:== ;j- ;j ;j ;j/ ;jl ;j> ;j, ;jh ;j ;j\ ;j ;j ;jF ;jG, ;jk ;jO ;jR ;j ;j_ ;j ;j, ;j* ;j   You encounter a ball python...# #.†........# .)# ####......### .# #...........#########.......###.....##.##.###...###.....###..................# ..# ....##.##.[...##.....# #.# ######.##............# #.# # #..........@##### #.#- ### ####.....##.# #.## #.#.###.#.# #.#Sandblast.##### #...¿ . ;j"G[40m# #.# #.# ......# ###. S.¿ ## #<# #.###.# ## #.#S   ball python (constriction, asleep) #.# #.##.# ..###.####..# #........# ¿ ### ;j028.5 (16.0) ;jbM-9.5 (17 _ ;j ;j;j ..# #.†........# zbzb the Caller .)# ####......### Gnoll ..# #...........#####  Health: 37/37 ======================== ..####.......###.....#  Magic: 11/12 ======================-- ..#.##.###...###.....#  AC: 3Str: 9 ###..................# ..#  EV: 13Int: 14 ....##.##.[...##.....# #.#  SH: 0Dex: 19 ######.##............# #.#  XL:  5 Next:  0% Place: Dungeon:3 ;j # #..........@##### #.#  Noise: ---------  Time: 2729.5 (0.0) ### ####.....##*# #.#  a) +0 long sword ..# #.#.###*#.# #.#  Cast: Sandblast #.##### #...¿ *# #.# #.# ......# ###. S.¿ ## #<# ;j #.###.# ## #.#  S   ball python (constriction, asleep) #.# #.##.# ..###.####..# #........# ¿ ### ;j# _You encounter a ball python.Casting: Sandblast (safe; 11% risk of failure)  ;j} Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line;j FAim: a ball python (asleep, 100% to hit);j p..# #.†........# zbzb the Caller .)# ####......### Gnoll ..# #...........#####  Health: 37/37 ======================== ..####.......###.....#  Magic: 11/12 ======================-- ;j3 ..#.##.###...###.....#  AC: 3Str: 9 ###..................# ..#  EV: 13Int: 14 ....##.##.[...##.....# #.#  SH: 0Dex: 19 ######.##............# #.#  XL:  5 Next:  0% Place: Dungeon:3 ;j +# #..........@##### #.#  Noise: ---------  Time: 2729.5 (0.0) ### ####.....##.# #.#  a) +0 long sword ..# #.#.###.#.# #.#  Cast: Sandblast #.##### #...¿ .# #.# #.# ......# ###. ..¿ ## #<# #.###.# ## #.#  S   ball python (constriction, asleep) #.# #.#;j X#.# ..###.####..# #........# ¿ ### ;j5 HCasting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  ;jd Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python.;j  #.†)# ####......### #...........##### ....###.....# ;j\ k#...# ......# ..# .[.# #.# ...;j ;# #.#  #...... #.#  ####.....#### #.# ;j i #.#.#####.# #.#  #...¿ ## #.# ;j  O ###. ..¿ ## #< ##  #.#;jG B ¿ ;j{ 5...;jO q1=31.0 (1.5Sandblast;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python. _You kill the ball python!;jUa;ja;jc;jhn;ji;jl,;jm;jn;jo;jo;jq,;j2r;jjtb2==;j=u;jVx;jz,;jz;j|;j};j5~;j ;j;jf  You encounter a quokka.;j####.......###.....# #.##.###...###.....# #..................# ..#.##.[...##.....# #.# ####.##............# #.#  #...........##### #.# # ####.....##.## #.#  #.#.###.#.## #.# #### #...¿..###@# #.# - ....# ###....¿#.##<# ;j܌###.# #### r.. #.# Sandblast #.# #.#.#  ###.#### # #. ..# .......# #. ¿ ### r   quokka (asleep) ....##.# ######.# ....##.#;j5-9.0 (8.0;jM-40.0 (9 _;jם;jҟ;jOC####.......###.....#  zbzb the Caller #.##.###...###.....#  Gnoll #..................# ..#  Health: 37/37 ======================== ..##.##.[...##.....# #.#  Magic: 11/12 ======================-- ####.##............# #.#  AC: 3Str: 9  #...........##### #.#  EV: 13Int: 14 # ####.....##.## #.#  SH: 0;jDQDex: 19 # #.#.###.#.## #.#  XL:  5 Next:  1% Place: Dungeon:3 ##### #...¿..###@# #.#  Noise: ---------  Time: 2740.0 (0.0) ....# ###....¿#*## #<#  a) +0 long sword ###.# #### r*. #.#  Cast: Sandblast # #.# #.#.# #.# ###.#### # #. ..# ;jKD.......# #. ¿ ###  r   quokka (asleep) ....##.# # .#####.# ....##.# ;jxD!_You encounter a quokka.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jDAiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit);j####.......###.....#zbzb the Caller #.##.###...###.....#Gnoll #..................# ..#Health: 37/37 ======================== ..##.##.[...##.....# #.#Magic: 11/12 ======================-- ;jpB####.##............# #.#AC: 3Str: 9#...........##### #.#EV: 13Int: 14 # ####.....##.###.#SH: 0Dex: 19 # #.#.###.#.###.#XL:  5 Next:  1% Place: Dungeon:3 ##### #...¿..###@##.#Noise: ---------  Time: 2740.0 (0.0) ;j2....# ###....¿#####<#a) +0 long sword ###.# #### r#.#.#Cast: Sandblast # #.##.#.##.# ;j`R###.#### # #...# .......# #. ¿ ###r   quokka ....##.# # .#####.# ....##.#Casting: Sandblast (safe; 11% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line;jbAim: a quokka (asleep, 100% to hit)  The blast of sand hits the quokka.;jS.r;j$.;jk5=1.5 (1.5;jդ;jUMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (asleep, 100% to hit)  The blast of sand hits the quokka. _The quokka is almost dead.;jx $;jy n####.......###.....#  zbzb the Caller #.##.###...###.....#  Gnoll #..................# ..#  Health: 37/37 ======================== ..##.##.[...##.....# #.#  Magic: 10/12 ====================---- ####.##............# #.#  AC: 3Str: 9  #...........##### #.#  EV: 13Int: 14 # ####.....##.## #.#  SH: 0;jy "Dex: 19 # #.#.###.#.## #.#  XL:  5 Next:  1% Place: Dungeon:3 ##### #...¿..###@# #.#  Noise: =--------  Time: 2741.5 (0.0) ;j1z ....# ###....¿#*## #<#  a) +0 long sword ###.# #### .r. #.#  Cast: Sandblast # #.# #.#.# #.# ;jnz ###.#### # #. ..# .......# #. ¿ ###  r   quokka ....##.# # ;jz r.#####.# ....##.# _The quokka is almost dead.;j { Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 82% to hit);jܵ ####.......###.....#zbzb the Caller #.##.###...###.....#Gnoll #..................# ..#Health: 37/37 ======================== ..##.##.[...##.....# #.#Magic: 10/12 ====================---- ####.##............# #.#AC: 3Str: 9#...........##### #.#EV: 13Int: 14 # ####.....##.###.#SH: 0Dex: 19 # #.#.###.#.###.#XL:  5 Next:  1% Place: Dungeon:3 ##### #...¿..###@##.#;jG Noise: =--------  Time: 2741.5 (0.0) ....# ###....¿#####<#a) +0 long sword ###.# #### .#.#.#Cast: Sandblast # #.##.#.##.# ###.#### # #...# .......# #. ¿ ###r   quokka ....##.# # .#####.# ....##.# _The quokka is almost dead.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 82% to hit);j8 Cr.;j> ;jv? -3.0 (1.5;jD ;jjG hMCasting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (almost dead, 82% to hit) _The blast of sand misses the quokka. The quokka barely misses you.;j?J .  You hit the quokka.;jd);jsh24.3 (1.3Sandblast;j;j*J _You kill the quokka!;j   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting1.3   0.5  +8   + Spellcasting 5.1   1.5  +8          + Maces & Flails 1.3   0.5  +8   + Conjurations 1.1   0.7  +6  + Axes1.3   0.5  +8   + Hexes1.1   0.7  +6  + Polearms1.3   0.5  +8   + Summonings5.5   2.1  +6[39;j ;49m   + Staves   1.8   0.2  +8 +4 + Necromancy1.1   0.7  +6  + Unarmed Combat 1.3   0.5  +8   + Forgecraft1.1   0.7  +6  + Throwing1.3   0.5  +8   + Translocations 1.1   0.7  +6      + Alchemy1.1   0.7  +6  + Short Blades 1.3   0.5  +8   + Fire Magic1.1   0.7  +6  + Long Blades1.3 [39;49;jz m  0.5  +8   + Ice Magic1.1   0.7  +6  + Ranged Weapons 1.3   0.5  +8   + Air Magic1.1   0.7  +6      + Earth Magic1.1   0.7  +6  + Armour1.3   0.5  +8      + Dodging4.7   1.2  +8   + Invocations1.5   0.4  +9  + Shields1.3   0.5  +8   + Evocations2.9   0.8  [39;;j J49m+8  + Stealth2.7   0.8  +8   + Shapeshifting 2.8   0.9  +7  The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help  [!] training|cost;j?;jF;jL####.......###.....#zbzb the Caller #.##.###...###.....#Gnoll #..................# ..#Health: 37/37 ======================== ..##.##.[...##.....# #.#Magic: 10/12 ====================---- ####.##............# #.#AC: 3Str: 9#...........##### #.#EV: 13Int: 14 # ####.....##.###.#SH: 0Dex: 19 # #.#.###.#.###.#XL:  5 Next:  2% Place: Dungeon:3 ;jLM ##### #...¿..###@##.#Noise: =--------  Time: 2744.3 (0.0) ....# ###....¿#.###<#a) +0 long sword ###.# #### ...#.#Cast: Sandblast # #.##.#.##.# ;jM###.#### # #...# .......# #. ¿ ### ....##.# # .#####.# ....##.#Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line;jNEAim: a quokka (almost dead, 82% to hit) _The blast of sand misses the quokka. The quokka barely misses you.You hit the quokka. _You kill the quokka!;jtR;j$T;j|X;jZ;j> I;j@ ;jD 1==;jE ;jE ;j4F ;jF ;jG ;j7H ;j#I ;jJ ;jJ ;jK ;jK ;j-L :==;jL ;jL ;jL ;jM ;jN ;jN ;jpO ;j`P ;jP ;jQ ;j!R ;jDV x2==;jX ;jc ;j2m .#.##.###...###.....#zbzb the Caller ##..................# ..#Gnoll ...##.##.[...##.....# #.#Health: 37/37 ======================== #####.##............# #.#Magic: 12/12 ========================#...........##### #.#AC: 3Str: 9 ## ####.....##.###.#EV: 13Int: 14 .# #.#.###.#.###.#SH: 0Dex: 19 .##### #...¿..###.##.#XL:  5 Next:  2% Place: Dungeon:3 .....# ###....¿#@###<#Noise: ---------  Time: 2755.3 (11.0) .###.# ####......##.#a) +0 long sword .# #.##.#.##;jm S.##.#Cast: Sandblast .###.#### # #. g#..# ........# #. .¿ ### .....##.# ## ##g   Ijyb (wand, asleep) ..#####.# .....##.# #.##.##.#Aim: a quokka (almost dead, 82% to hit) _The blast of sand misses the quokka. The quokka barely misses you.You hit the quokka. _You kill the quokka!You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying awand of warping.;jy /  --more--;jU;jH-Sandblast;j;j< 6.3 (12 _;j;j;jV####.......###.....# .##.###...###.....# #..................# ..# ..##.##.[...##.....# #.# ####.##............# #.#  #...........##### #.# # ####.....##.## #.# # #.#.###.#.## #.# ##### #...¿..###@# #.# ...# ###....¿#.## #<# ###.# ####......# #.# # #.# #.#.##.# #.# ###.#### # #. g# ..#..#[39;49;jKWOm #. .¿ ###..##.# ## ## .#####.# ....##.#;jr\;j}^d7.0)Sandblast;juc;jd;j####.......###.....#zbzb the Caller #.##.###...###.....#Gnoll #..................# ..#Health: 37/37 ======================== ..##.##.[...##.....# #.#Magic: 12/12 ======================== ####.##............# #.#AC: 3Str: 9#...........##### #.#EV: 13Int: 14 # ####.....##.###.#SH: 0Dex: 19 # #.#.###.#.###.#XL:  5 Next:  2% Place: Dungeon:3 ##### #...¿..###@##.#Noise: ---------  Time: 2757.3 (0.0) ....# ###....¿#.###<#a) +0 long sword ###;j.# ####......##.#Cast: Sandblast # #.##.#.##.##.# ###.#### # #. g#..# .......# #. .¿ ### ....##.# ## ## .#####.# ....##.#You hit the quokka. _You kill the quokka!You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a _wand of warping.Press: ? - help, v - describe, . - travelThe floor.;j0 T@#A rock wall.;j*## _You kill the quokka!  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a _wand of warping.  Press: ? - help, . - travelYou can't see that place.  [a rock wall.];jY # ;jE\ #[a rock wall.];j Rg#the floor.];j8....##... .;jQ####.......###.....#zbzb the Caller #.##.###...###.....#Gnoll #..................# ..#Health: 37/37 ======================== ..##.##.[...##.....# #.#Magic: 12/12 ======================== ####.##............# #.#AC: 3;jStr: 9#...........##### #.#EV: 13Int: 14 # ####.....##.###.#SH: 0Dex: 19 # #.#.###.#.###.#XL:  5 Next:  2% Place: Dungeon:3 ##### #...¿..###@##.#Noise: ---------  Time: 2757.3 (0.0) ....# ###....¿#.###<#a) +0 long sword ###.# ####......##.#;j.XCast: Sandblast # #.#;jc#.#.##.##.# ###.#### # #. g#..# ;j.......# #. .¿ ### ;j....##.# ## ## .#####.# ....##.#;jYou encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a _wand of warping.;j}Press: ? - help, . - travelYou can't see that place.  [the floor.]  ;j Placed new exclusion.;j;j;j. _;j9 3;j5 ;j˪ ;j ;j) P _;jw ;jŲ ;j ;jy ;j` ,;j ;j ;jֿ ;j ;j ;j ;j ;j ;j ;j ..#.##.###...###.....# ####..................# ..# .....##.##.[...##.....# #.# .######.##............# #.# .# #...........##### #.# .### ####.....##. #.# ...# #.#.###.#.## #.# ##.##### #...?..###.# #.# .......# ###....@#.## #<# ##.###.# ####......# #.# .#.# #.# #.#.##.# #.# #..###.#### #.#.# g# ..#........# #.#.. .¿ ###  ##.# #.####;jx .## ##..#####.# #.# #......##.# #.##.##.##.#;j. ,62.3 (5;j +3.3 (6;jS ;j _wand of warping.  Press: ? - help, . - travelYou can't see that place.  [the floor.] _i - an amulet of wildshape;j0;jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  h - a ring of protection from fire (worn)e - a ring of positive energy  i - an amulet of wildshape[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;jR4;jd5;jE#..#.##.###...###.....#zbzb the Caller ####..................# ..#Gnoll .....##.##.[...##.....# #.#Health: 37/37 ======================== .######.##............# #.#Magic: 12/12 ======================== .# #...........##### #.#AC: 3Str: 9 .### ####.....##.###.#;j8GEV: 13Int: 14 ...# #.#.###.#.###.#SH: 0Dex: 19 ##.##### #...?..###.##.#XL:  5 Next:  2% Place: Dungeon:3 .......# ###....@#.###<#Noise: ---------  Time: 2763.3 (0.0) ##.###.# ####......##.#a) +0 long sword .#.# #.##.#.##.##.#Cast: Sandblast #..###.#### #.#.# g#..# ##........# #.#.. .¿ ####.....##.# #.#### ## ##..#####.# #.# #......##.# #. [3;juH 4m.##.##.##.# _wand of warping.Press: ? - help, . - travelYou can't see that place.  [the floor.] _Placed new exclusion. _i - an amulet of wildshape;j{O;jQ;j@o;jt  You start putting on your amulet.4.3 (1;jz;j;j?+5.3 (2;j;j;jq;j$6.3 (3;j;j;j+7.3 (4;j;j0;jñ+8.3 (5;jڶ;je;j_#..#.##.###...###.....#zbzb the Caller ####..................# ..#Gnoll ;j.....##.##.[...##.....# #.#Health: 37/37 ======================== .######.##............# #.#Magic: 12/12 ======================== .# #...........##### #.#AC: 3Str: 9 .### ####.....##.###.#EV: 13Int: 14 ...# #.#.###.#.###.#SH: 0Dex: 19 ##.##### #...?..###.##.#XL:  5 Next:  2% Place: Dungeon:3 .......# ###....@#.###<#Noise: ---------  Time: 2768.3 (5.0) ##.###.# ####......##.#a) +0 long sword .#.# #.##.#[;j/m.##.##.#Cast: Sandblast #..###.#### #.#.# g#;jS..# ##........# #.#.. .¿ ###;jw#.....##.# #.#### ## ;jW##..#####.# #.# ;j#......##.# #. .##.##.##.#[the floor.] _Placed new exclusion. _i - an amulet of wildshape  You start putting on your amulet. ;j_You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.;j^ _Placed new exclusion. _i - an amulet of wildshape  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power.;j;j%;j/W _i - an amulet of wildshape (worn);j;ĵ\Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  h - a ring of protection from fire (worn) ;j&! i - an amulet of wildshape (worn)e - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on;jV[tab] equip|unequip ;j s ;jZy #..#.##.###...###.....#zbzb the Caller ####..................# ..#Gnoll .....##.##.[...##.....# #.#Health: 37/37 ======================== .######.##............# #.#Magic: 12/12 ======================== ;jy .# #...........##### #.#AC: 3Str: 9 .### ####.....##.###.#EV: 13Int: 14 ...# #.#.###.#.###.#SH: 0Dex: 19 ##.##### #...?..###.##.#;jzz XL:  5 Next:  2% Place: Dungeon:3 .......# ###....@#.###<#Noise: ---------  Time: 2768.3 (0.0) ##.###.# ####......##.#a) +0 long sword .#.# #.##.#.##.#;jz #.#Cast: Sandblast #..###.#### #.#.# g#..# ##........# #.#.. .¿ ###;j+{ D#.....##.# #.#### ## ##..#####.# #.# #......##.# #. .##.##.##.# ;j{{ -_i - an amulet of wildshape  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. ;j{ B_i - an amulet of wildshape (worn);j P  Okay, then.;j ;j ;j . _;j]I;j+P _;j;j ;jw,;j;j;j;jG;ji;jF...'..####.......###.....# .ß##..#.##.###...###.....# ######..................# ........##.##.[...##.....# #...######.##............# #.;j..# #...........##### #. .#..### ####.....##.## #. '#....# #.#.###.#.## #. .#.##.##### #...@..###.# #........# .#.## #<<.##.###.# ####......# #..#.# #.# #.#.##.# #. .###..###.#### #.#.# g# .. ;j### ##........# #.#.. .¿ ## # #.....##.# #.#### ## ## ##..#####.# #.##......##.# #.;j ,71.3 (3;j +2.3 (4;jx;jc _u - a scroll labelled DAUGURU ONINO;j ;j ;jø ;jF ;j ;j2 B;j ,;jY ;j ;jR ;j ;jh ;j ;j) ;jl ;j ;j3 ;j ,;j ;j" ;jw ,;j ;j] ;j ;j ;j ;j ;j B;j ;j ;j ;j ;j. ;jK ;j ;j ;jX ;jY ;j ;j7 ;j ;jG ;jo ;j ;j, ;j ;j9 ;j ;j ;j% ;jS ;jP ;j8 ;j ;j1 ;j ;jH ;j ;j! ;j ;j ;j ;j ;jj ;j ;jT ;j ;j ;jF ;j ;j ;j ;j ;j ,;jt ;jB ;j ;j ;j ;j ;jf ;j ;jl ;jW ;j ,;jm ;jz ;j; ;ji ;j ;j ;j-' \#### ...#### ..# #...^... ..# .....>.# # #..# ##.#.##.##. # #..# #....##... .. ;j' ..# #....##.##.# ¿ ..# #.†........#  #.)# ####......###  #..# #.........@.#####  96.3 (24.0) ;j+( '..####.......###.....#  #..#.##.###...###.....#  ###..................# ..#....##.##.[...##.....# #.# .######.##............# #.;js( # .# #...........##### #.# .### ####.....##.##.# .;j( n..# #.#.###.#.###.#;j- ;j/ ,7.3 (25;j^2 ;jj4 ; _Found a stone staircase leading down.;ji: 1 ##### ...##### )...# #...^.... .# #.....>.# # ##..# ##.#.##.##. #.# ##..# #....##... .. #...# #....##.##.# ¿;j: ..# #.†........##.)# ####### .#..# #.....##### .'..####.......###.....#..#.##.###...###.....# #####..................# ;j ; ..# ......##.##.[...##.....# #.# .;j0; .######.##............# #.# ..# #...........####;j; # #.#### ####.....##.## #.#;j7C ;jE 18.3 (1.0);jL ;jN  ;j.:M ##### ...##### )#...^.... .#.....>.# # ##.#.##.##. #.# ##..##... .. ...##.##.# ¿ #...# #.†....@...# ##.)# ######## #..# ....#### .'..####.......###.....#...#...#.#.#...#### ;j> ;jQA&9 ;jI ;jK ;j1 OM ##### ...##### )^.... .#.....>.# # ##.#.##.##.##.###....##........  ;j V#....##@##.# ¿ #...# #.†........ ##.)# ######## .#..# #...........#####......##.[...##....#...... ;j( ;j ,(800 ;ji1 ;j3 ;jC /M ##### ...##### )^.... ......>.# # ##.#.##.##.##.##.......  ;j #....##.##.##..¿ #...# #.†........# ##.)# ####......####.......###.[.. ;j`  ;j &1 ;jD  ;j  ;j pM. #.# ##### ....###### )#...^.... .#.....>.# # ##.#.##@##.##.# ##.......  ;j ...##.##.##..¿ #...# #.†........#...##...#..... ;jL  ;j &2 ;jP  ;j !;jsM.  #.# ##### ....######## )^......# .#.....>@# # ##.#.##.##.##.# ##....... !;j%t#...# #....##.##.##..¿#...!;j#{!;j|&3!;j+!;j|!;j_#.#.##.# †)...# #...^......# .#...# #.....@.# # # .##..# ##.#.##.##.##.##..# #....##........ .#...# #....##.##.!;j (##..¿ .#...# #.†........##.)# ####......#### ÷.#..# #.....##### ..'..####.......###.....# ß##..#.##.###...###.....#!;je!;j&4!;j!;jc _There is a stone staircase leading down here.!;j7 !;j9 !;j? !;j]F !;jK -5 _!;jO !;j?B 4  You climb downwards.  Level annotation: Edmund!;jJ U..#. #. ##. .. #. #  #.##.##.##.# #.g..#  #.##########   g   hobgoblin (asleep) !;j >6.8 (2.5Sandblast!;j !;j S _You encounter a hobgoblin.!;j a _There is a stone staircase leading up here.";j*   zbzb the Caller .. Gnoll #. Health: 37/37 ======================== #. Magic: 11/12 ======================-- ##. AC: 3Str: 9 .. EV: 13Int: 14 #. #  SH: 0Dex: 19 ";j+ %#.##.##.##.#  XL:  5 Next:  2% Place: Dungeon:4 #....@**g..#  Noise: ---------  Time: 2806.8 (0.0) #.##########  a) +0 long sword  Cast: Sandblast  g   hobgoblin (asleep) _There is a stone staircase leading up here.  Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)";jS   zbzb the Caller .. Gnoll";j  #. Health: 37/37 ======================== #. Magic: 11/12 ======================-- ##. AC: 3Str: 9 .. EV: 13Int: 14 ";j #. #  SH: 0Dex: 19 #.##.##.##.#  XL:  5 Next:  2% Place: Dungeon:4 ";jC #....@.....#  Noise: ---------  Time: 2806.8 (0.0) #.##########  a) +0 long sword";jm   Cast: Sandblast ";j  g   hobgoblin (asleep)";j Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";j "Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.";j @ .. ";j& #. #. ##. .. #. #  ";jJ #.#  #....@##...#  ";js W###  ";j "";jH} ...";j p3=8.3 (1.5Sandblast";j ";jL onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin. _You kill the hobgoblin!#;j#;j=#;jX#;jI"#;j&4-90#;j'#;jp 3-You climb upwards.#;jW?# .. ##.# ###### .....######## †)...# #...^......# .#...# #.# # # .##..# ##.#.##.##.##.# ###..# #....##........ .#...# #....##.##.##..¿ .#...# #.†........# ###.)# ####......#### ÷.#..# #...........##### ..'..####.......###.....# ß##..#.##.###...###.....##;j]q.10.8 (2.5#;jw#;jyO _Level annotation: Ijyb#;j{c _There is a stone staircase leading down here.#;ja6#;j7#;jt7#;j 9#;j0=| _#;j>#;j>#;jo?#;j>A#;jvAL2==#;j"B#;jRE4 _Magic restored.#;jjF#;jF#;j=G#;jJ#;jK#;jK#;jL#;j PR  There is a stone staircase leading down here.#;jYQ#;jR _#;jR#;jS#;jT#;jU:==#;jU#;jVW#;jX#;jY#;jY#;j[#;j]c  You encounter a rat.#;je## . #. ##. . ...  ##.##.### #########..#;je'####### ##.†)...###r##...^...... ....#...# #.....>.##.# # ....##..# ##.###.# #;j#f'#####..# #....##........ ....#...# #....##.##.##..¿r   rat (asleep) #;juf....#...# #.†........ ######.)# ####......### .##÷.#..# #...........######;jSo-9.8 (9.0#;j`q720.8 (10.0) _#;j?w#;jx$;j .. ##.# ... #.. ##.. . ....##.##.####.#$;jz # .##.†)...###r##...^......#.#...# #.....>.##.# # .....##..# ##.#.##.##.##.# #'#####..# #....##........ #....#...# #....##.##.##..¿ #....#...# #.†........##.)# ####......#### ..##÷.#..# #.#####$;jy# $;j% B1.0)Sandblast$;j8, $;j. %;j5  zbzb the Caller .. Gnoll ##.# Health: 37/37 ======================== ... Magic: 11/12 ======================-- #.. AC: 3Str: 9 ##.. EV: 13Int: 14 . ... SH: 0Dex: 19 .##.##.### XL:  5 Next:  3% Place: Dungeon:3 ##########...***@.########  Noise: ---------  Time: 2821.8 (0.0) .##.†)...###r##...^......#  a) +0 long sword .....#...# #.....>.##.# # [40%;j!6m Cast: Sandblast .....##..# ##.#.##.##.##.# #'#####..# #....##........ #....#...# #....##.##.##..¿  r   rat (asleep) #....#...# #.†........# #######.)# ####......#### ..##÷.#..# #...........##### _You encounter a rat.Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)%;j֥j  zbzb the Caller .. Gnoll ##.# Health: 37/37 ======================== ... Magic: 11/12 ======================-- #.. AC: 3Str: 9 ##.. EV: 13Int: 14 . ... SH: 0Dex: 19 .##.##.### XL:  5 Next:  3% Place: Dungeon:3 ##########......@.########  Noise: ---------  Time: 2821.8 (0.0) .##.†)...###.##...^......#  a) +0 long sword %;j.....#...# #.....>.##.# #  Cast: Sandblast .....##..# ##.#.##.##.##.# #'#####..# #....##........ #....#...# #....##.##.##..¿  r   rat (asleep) #....#...# #.†........# #######.)# ####......#### ..##÷.#..# #...........##### Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat.%;j .. ##.# ... #.. ##.. . ... .###...### †)...###....#  .##.# #  .#%;jF .. #....##.## #.†...)# ####....÷.#..# %;j9...4=3.3 (1.5Sandblast%;jO>%;j@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat. _You kill the rat!%;jy 3%;j %;j %;j n%;j+ %;j %;j %;j %;j/ %;j& %;j ,%;ja %;j6 %;jМ E2==%;j@ %;j %;j %;ja %;j %;j %;j %;jv %;jh %;j\ %;j ,%;j٬ %;jǮ %;jΰ %;jS :==%;j %;j %;jz %;j̵ %;j %;j %;j %;j %;jg %;j B%;j %;jj %;j %;jO %;j %;j %;j ,%;j %;j %;jJ ,%;j %;ju %;j ,%;j %;j %;j ,%;j` %;j %;j %;je %;j Azbzb the Caller. #.Gnoll. ..Health: 37/37 ========================.## ##.##Magic: 12/12 ========================#.. ...#AC: 3Str: 9#.# #..#EV: 13Int: 14%;jE {###@###.####..#SH: 0Dex: 19....j.........#XL:  5 Next:  4% Place: Dungeon:3#@##.##.###Noise: ---------  Time: 2841.3 (18.0) ## ############........######## a) +0 long sword .#####..##.†)...###.##...^......# Cast: Sandblast ##..........#...###.##.....>.##.# %;j ##..........##..#...###.#.##.##.# ###'####'#####..######....##..... @   Jessica (asleep) # #....#....#...# #....##.##.# j   endoplasm (asleep) ###....#....#...# #.†........# ..##..########.)# ####......####Press: ? - help, Shift-Dir - straight line%;j+ Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat. _You kill the rat!You encounter Jessica the Apprentice Sorceress and an endoplasm.Jessica is wielding a +0 dagger of venom.%;j( /  --more--&;j &;j H-Sandblast&;j Vj..@&;jS ¿@jwandering)===2.3 (19&;jS% &;j, m  Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat. _You kill the rat!  You encounter Jessica the Apprentice Sorceress and an endoplasm.Jessica is wielding a +0 dagger of venom. _Jessica shouts!';j:8  zbzb the Caller ¿ . #.  Gnoll . ..  Health: 37/37 ======================== .## ##.##  Magic: 11/12 ======================-- #.. ...#  AC: 3Str: 9 #.# #..#  EV: 13Int: 14 ###.###.####..#  SH: 0Dex: 19 ...j@**.......#  XL:  5 Next:  4% Place: Dungeon:3 #@##.##.###  Noise: ===------  Time: 2842.3 (0.0) ## ############........######## a) +0 long sword .#####..##.†)...###.##...^......# Cast: Sandb';j8last ##..........#...###.##.....>.##.# ##..........##..#...###.#.##.##.# ###'####'#####..######....##..... @   Jessica # #....#....#...# #....##.##.# j   endoplasm (wandering) ###....#....#...# #.†........# ..##..########.)# ####......#### _Jessica shouts!  Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of venom and wearing a +0 robe (87% to hit)';j\Dzbzb the Caller¿ . #.Gnoll. ..Health: 37/37 ========================.## ##.##Magic: 11/12 ======================--#.. ...#AC: 3Str: 9#.# #..#EV: 13Int: 14###.###.####..#';jE7SH: 0Dex: 19...j@##.......#XL:  5 Next:  4% Place: Dungeon:3#@##.##.###Noise: ===------  Time: 2842.3 (0.0) ## ############........######## a) +0 long sword .#####..##.†)...###.##...^......# Cast: Sandblast ##..........#...###.##.....>.##.# ';jYE##..........##..#...###.#.##.##.# ###'####'#####..######....##..... @   Jessica # #....#....#...# #....##.##.# j   endoplasm (wandering) ';jE###....#....#...# #.†........# ..##..########.)# ####......####';jECasting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.';jEAiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line';jYFAim: Jessica, wielding a +0 dagger of venom and wearing a +0 robe (87% to hit)  The blast of sand hits Jessica.';jG.@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger of venom and wearing a +0 robe (87% to hit)  ';jThe blast of sand hits Jessica.  Jessica is moderately wounded..j';jW.j';j6--3.8 (1.5';jI';j] _Jessica grins evilly.';j   zbzb the Caller ¿ . #.  Gnoll . ..  Health: 37/37 ======================== .## ##.##  Magic: 10/12 ====================---- #.. ...#  AC: 3Str: 9 #.# #..#  EV: 13Int: 14 ###.###.####..#  SH: 0';j yDex: 19 ....j@*.......#  XL:  5 Next:  4% Place: Dungeon:3 #@##.##.###  Noise: =--------  Time: 2843.8 (0.0) ## ############........######## a) +0 long sword .#####..##.†)...###.##...^......# Cast: Sandblast ##..........#...###.##.....>.##.# ##..........##..#...###.#.##.##.# ###'####'#####..######....##..... @   Jessica ';j # #....#....#...# #....##.##.# j   endoplasm ###....#....#...# #.†........# ..##..########.)# ####......####';j Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.';jJ bAiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of venom and wearing a +0 robe (moderatelywounded, 87% to hit)';j/ Q  zbzb the Caller ¿ . #.  Gnoll . ..  Health: 37/37 ======================== .## ##.##  Magic: 10/12 ====================---- ';jr0 w#.. ...#  AC: 3Str: 9 #.# #..#  EV: 13Int: 14 ###.###.####..#  SH: 0Dex: 19 ....j)........#  XL:  5 Next:  4% Place: Dungeon:3 ';j0 #@##.##.###  Noise: =--------  Time: 2843.8 (0.0) ## ############........######## a) +0 long sword ';j0 .#####..##.†)...###.##...^......# Cast: Sandblast ##..........#...###.##.....>.##.# ##..........##..#...###.#.##.##.# ';j1 9###'####'#####..######....##..... @   Jessica # #....#....#...# #....##.##.# j   endoplasm ###....#....#...# #.†........# ';j<1 u..##..########.)# ####......####Confirm with . or Enter, or press ? or * to list all spells.';jf1 Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line';j1 Aim: Jessica, wielding a +0 dagger of venom and wearing a +0 robe (moderatelywounded, 87% to hit)  The blast of sand hits Jessica!';j?7 V ¿ . #.  . ..  .## ##.##  #.. ...#  #.# #..#  ###..#  ....j)#.......#  .###  ...†)';j-8 |#...^.>.j   endoplasm #   #.†)# ';jԶ .j';j +)j';j ';j 4295.3 (1.5  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger of venom and wearing a +0 robe (moderatelywounded, 87% to hit)  The blast of sand hits Jessica! _You kill Jessica!  Your Staves skill increases to level 2!';j ';j k _Your Evocations skill increases to level 3!(;j  You hit the endoplasm.  The endoplasm is severely wounded.(;j -6.7 (1.4(;jh (;j @ _The endoplasm hits you but does no damage.);jCM .  You slash the endoplasm!);j'LR);jPd308.1Sandblast);jXW);jZM _You kill the endoplasm!);j' ¿ . #. . ..  .#####.## #.. ...# #.# #..#####.###.####..#......)@.......#  ########.##.##.### ### ############........###### ..#####..##.†)...###.##...^......#);j u.#...###.##.....>.##...........##..#...###.#.##.## .###'####'#####..######....##.... .# #....#....#...# #....##.##. .###....#....#...# #.†........);j8¿);j 4-90);jK+);jR  ¿ ¿ . #. . .. .#####.## #.. ...## #.# #..##.###.####..#..##.##.##.#### );j) )##.........#####..##.†)...###.##...^#.#...###.##.....>.###.##..#...###.#.##.## ..###'####'#####..######....## #.# #....#....#...# #....##.## #.###....#....#...# #.†);j );j ^1==-50);j$ );jn' $  Things that are here:);j) _ _a +0 dagger of venom; a +0 robe*;j% jDrop what? (Left/Right/Tab to switch category) 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 long sword (weapon)b - a +0 short sword Missiles (select all with ()f - 3 poisoned darts Armour (select all with [)  c - a +0 helmet (worn)  d - a +0 robe (worn) Jewellery (select all with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  h - a ring of protection from fire (worn)  i - an amulet of wildshape (worn)e - a ring of positive energy [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]+;j  1 it a - a +0 long sword (weapon)  b + a +0 short sword[Enter] accept (1 chosen),;jr,;jYzbzb the Caller¿Gnoll¿ . #.Health: 37/37 ========================. ..Magic: 11/12 ======================--.#####.##AC: 3Str: 9#.. ...#EV: 14Int: 14# #.# #..#SH: 0Dex: 19#####.###.####..#,;j XL:  5 Next: 30% Place: Dungeon:3.......@........#Noise: ---------  Time: 2850.1 (0.0)#########.##.##.###a) +0 long sword #### ############........###### Cast: Sandblast ...#####..##.†)...###.##...^..... ####..........#...###.##.....>.## ####..........##..#...###.#.##.##  ..###'####'#####..######....##...  #.# #....#....#...# #....##.##  #.###....#....#...# #.†....... The endoplasm is severely wounded. _The endoplasm hits you but does no damage.  You slash the endoplasm! _You kill the endoplasm!Things that are here: _a +0 dagger of venom; a +0 robe,;j+1.1 (1,;j,;j0 _You drop a +0 short sword.,;j,;jcPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of venomb - a +0 short sword Armour (select all with [),;jc - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]-;j  a + a +0 dagger of venom[Enter] accept (1 chosen)-;jF -;jM -;jUT |zbzb the Caller¿Gnoll¿ . #.Health: 37/37 ========================. ..Magic: 11/12 ======================--.#####.##AC: 3Str: 9#.. ...#EV: 14Int: 14# #.# #..#-;jTU SH: 0Dex: 19#####.###.####..#XL:  5 Next: 30% Place: Dungeon:3.......@........#Noise: ---------  Time: 2851.1 (0.0)#########.##.##.###a) +0 long sword #### ############........###### Cast: Sandblast ...#####..##.†)...###.##...^..... ####..........#...###.##.....>.## ####..........##..#...###.#.##.##  ..###'####'#####..######....##...  -;jU #.# #....#....#...# #....##.##  #.###....#....#...# #.†.......  _The endoplasm hits you but does no damage.  You slash the endoplasm! -;jU _You kill the endoplasm!Things that are here: _a +0 dagger of venom; a +0 robe -;j V _You drop a +0 short sword.-;j^ -;jH` +2.1 (1-;je -;jBh N _b - a +0 dagger of venom.;jȃ.;jI.;jŇ,.;j,B.;jq  You encounter a bombardier beetle..;jP BSandblastB   bombardier beetle (wandering).;jE[3.;jc)4.1 (2 .;j _.;j.;j/;j  zbzb the Caller ¿ Gnoll /;jm¿ . #.  Health: 37/37 ======================== . ..  Magic: 10/12 ====================---- .#####.##  AC: 3Str: 9 #.. ...#  EV: 14Int: 14 # #.# #..#  SH: 0Dex: 19 #####B###.####..#  XL:  5 Next: 30% Place: Dungeon:3 ......*@........#  Noise: ---------  Time: 2854.1 (0.0) /;jaA#########.##.##.###  a) +0 long sword #### ############........###### Cast: Sandblast /;j%...#####..##.†)...###.##...^..... ####..........#...###.##.....>.## ####..........##..#...###.#.##.## B   bombardier beetle /;j˒`..###'####'#####..######....##... #.# #....#....#...# #....##.## /;j}#.###....#....#...# #.†....... _You encounter a bombardier beetle./;jCasting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./;j>Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line/;jeBAim: a bombardier beetle (92% to hit)/;jzbzb the Caller¿Gnoll¿ . #.Health: 37/37 ========================. ..Magic: 10/12 ====================----.#####.##AC: 3Str: 9#.. ...#EV: 14Int: 14# #.# #..#SH: 0/;jΰoDex: 19#####B###.####..#XL:  5 Next: 30% Place: Dungeon:3......#@........#Noise: ---------  Time: 2854.1 (0.0)#########.##.##.###a) +0 long sword #### ############........###### Cast: Sandblast ...#####..##.†)...###.##...^..... ####..........#...###.##.....>.## /;j####..........##..#...###.#.##.## B   bombardier beetle ..###'####'#####..######....##... #.# #....#....#...# #....##.## #.###....#....#...# #.†.......Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (92% to hit)  The blast of sand hits the bombardier beetle./;j5Q.B/;jP</;jB=5=5.6 (1.5/;jdF/;jIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (92% to hit)  The blast of sand hits the bombardier beetle. _The bombardier beetle is lightly wounded.0;j  You unwield your +0 long sword.  Your +0 dagger of venom begins to drip with poison!0;jk-60b) +0 dagger (venom)0;j0;jz7 _b - a +0 dagger of venom (weapon)0;jA t  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.0;jB #10;jB A===7.5 (0.90;j$I 0;jK _ _The bombardier beetle closely misses you.0;j5 d  (very poisoned)0;j WYou hit the bombardier beetle. The bombardier beetle is poisoned.0;j -8.5 (1.00;je 0;jܿ l _The bombardier beetle is moderately wounded.1;jfs  You hit the bombardier beetle but do no damage.The bombardier beetle looks even sicker.  The bombardier beetle is moderately wounded.1;jvt-9.4 (0.91;jz1;j}I _The bombardier beetle bites you but does no damage.1;j=~k  You barely miss the bombardier beetle.1;jG)60.31;j1;jNi _The bombardier beetle is heavily wounded.1;j<  You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.6-==1.3 (1.01;j1;jn6 _The bombardier beetle bites you.1;jJe 0 †You hit the bombardier beetle but do no damage.The bombardier beetle looks as sick as possible!  The bombardier beetle is almost dead.1;jk R1;jMu 7=592.2 (0.9Sandblast1;jz 1;jm} U _You kill the bombardier beetle!2;j%  You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison.2;j'-3.2 (1.0a) +0 long sword 2;j;.2;jq12 _a - a +0 long sword (weapon)2;j02;j\12;j<22;j42;j 52;j:2==2;j'<3;j...¿..[ . #... . .... .#####.###. #.. ...# #. #.# #..#3;j#.###.####..#.@).#-5.2 (2#.##.##.#### #...#####..##.†)...###.##...^3;j#.#...###.##.....>.#.##..#...###.#.##..###'####'#####..######....## #3;j#.# #....#....#...# #....##. ##.###....#....#...# #.†3;j 3;j G=6.2 (33;j3;j _Found a robe.3;j~ _You see here a bombardier beetle corpse.4;j@ _4;jNB4;j4;j4;jf==4;j 4;j ,4;j4;jr4;j  You encounter an orc. It is wielding a +0 hand axe.4;j #..o.....##........# #........# . 4;j%!#....!...#.. #....$.... #...[...# #.  #.......# ..  #...@...#####.## ####.###.......#  #.# #.# ##..# 4;j! #######.###.####..# ..†)........# ###########.##.##.### o   orc (asleep) ###### ############....4;j!## .....#####..##.†)...###.##...^... .##......#...###.##.....>4;j.,70.2 (44;j0221.2 (5 _4;j94;j?5;jt##o ....# !...#...$...... [# .. .......#####.#####.###..... #.# #.##########.###.####........†)........#  #####.##.##.5;jA### ###### ############........#### .....#####..##.†)^..5;jE)5;j-+2.2 (15;j-45;j`55;j # .##o ....# .!...#.$...... # .. .......#####.#####.###..... #.# #.#########.###.####........†)........# #####.##.##.### ###### ############........####5;j 5;j &35;j 5;j M _You see here a +0 robe.6;ja#...### .##o ....# .!...#$...... [...##.## .. .......#####.#####.###.....6;j #.# #.#########.###.####........†)........# .##.##.###6;j"6;j(A4Sandblast _6;j06;j16;j|  zbzb the Caller #. ##...###  Gnoll6;j|F #. #......  Health: 37/37 ======================== #.##.....#  Magic: 11/12 ======================-- #..o.....#  AC: 3Str: 9 #..*.....#  EV: 14Int: 14 6;j|#...*....# .  SH: 0Dex: 19 #...*!...#..  XL:  5 Next: 59% Place: Dungeon:3 6;jo}\#...@$......  Noise: ---------  Time: 2874.2 (0.0) #...[...##.##.  a) +0 long sword #.......# ..  Cast: Sandblast #.......#####.##  ####.###.......#  6;j}#.# #.####..#  o   orc (asleep) #######.###.####..#  ........†)........#  ###########.##.##.### 6;j~Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line6;jG~|Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep,  100% to hit)6;j*zbzb the Caller#. ##...###Gnoll#. #......Health: 37/37 ========================#.##.....#Magic: 11/12 ======================--#..o.....#6;j+KAC: 3Str: 9#..#.....#EV: 14Int: 14#...#....# .SH: 0Dex: 19#...#!...#..XL:  5 Next: 59% Place: Dungeon:3#...@$......6;j+Noise: ---------  Time: 2874.2 (0.0)#...[...##.##.a) +0 long sword#.......# ..Cast: Sandblast#.......#####.######.###.......##.# #.####..#6;j+Ho   orc#######.###.####..#........†)........############.##.##.###6;jK,9Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep,  100% to hit)  6;js,lThe blast of sand hits the orc.  The orc is severely wounded.6;jQ.o6;jAO.o6;j .6;jʸ7===5.7 (1.56;jb6;j   Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep,  100% to hit)  The blast of sand hits the orc.  6;jBiThe orc is severely wounded. _The orc shouts!6;j   zbzb the Caller #. ##...###  Gnoll #. #......  Health: 37/37 ======================== #.##.....#  Magic: 10/12 ====================---- #........#  AC: 3Str: 9 #........#  EV: 14Int: 14 #...o....# .  SH: 0Dex: 19 #...*!...#..  XL:  5 Next: 59% Place: Dungeon:3 #...@$......  Noise: ===------  Time: 2875.7 (0.0) #...[...##.##.  a) +0 long sword #6;jC [m.......# ..  Cast: Sandblast #.......#####.##  ####.###.......#  #.# #.####..#  o   orc #######.###.####..#  ........†)........#  ###########.##.##.### Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelywounded, 87% to hit)6;jzbzb the Caller#. ##...###Gnoll#. #......Health: 37/37 ========================#.##.....#Magic: 10/12 ====================----#........#AC: 36;jyStr: 9#........#EV: 14Int: 146;jB#...o....# .SH: 0Dex: 19#...#!...#..XL:  5 Next: 59% Place: Dungeon:3#...@$......Noise: ===------  Time: 2875.7 (0.0)#...[...##.##.a) +0 long sword#.......# ..Cast: Sandblast#.......#####.######.###.......##.# #.####..#6;jHo   orc#######.###.####..#........†)........############.##.##.###6;j~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severely6;jcwounded, 87% to hit)  The blast of sand hits the orc but does no damage.7;jTQ.o7;jA]7;j^6--7.2 (1.57;j]e7;jgM7;j7hAiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelywounded, 87% to hit)  7;jchThe blast of sand hits the orc but does no damage. _The orc is severely wounded.7;jpg )You slash the orc!7;jʛ(7;jۢ61--8.5 (1.3Sandblast7;jt7;jG _You kill the orc!7;j 47;j9+ ^ _No target in view!8;jDM ...# . ##...#### ..## .....# .!...#...$...... [...##.###.......# ...#..8;jR8;j;-90 _8;j 8;jk $  Things that are here:8;j _a +0 hand axe; a +0 leather armour; an orc corpse8;j: 3#...# #. ##...#### #. #....... #.##.....# #.# #.# #.# . #...)@...#.. #....$.#...[...##.##. #.########.###. 8;jk 8;j H-80 _8;j 8;j 0r8;jE r   rat (wandering)p - a bubbling silvery potion8;j Z1==1.5 (28;j 8;jX T _You encounter a rat.9;j#...##. ##...####r #....... .## ...)....#..#.@.......[...##.##.....# .####.##9;j###.###....... #.# #.###########.###.........†)......###########.##.##.###9;jOG.r9;j9;j'+2.5 (19;jҽ9;jR _You see here 14 gold pieces.:;jojG.r:;jvt:;j{73Sandblast:;j&:;j? _You now have 153 gold pieces (gained 14).:;ju #...#  #. ##...#### #. #....... #.##.....# #.r......# #.#  #........# . ##..# #........... #...[...##.##. #.# .. #.......#####.######.###.......# #.# #.####..# #######.###.####..# ........†)........#:;ju?.r:;j]24  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpse:;jn   zbzb the Caller #...#  Gnoll #. ##...####  Health: 37/37 ======================== #. #.......  Magic: 10/12 ====================---- #.##.....#  AC: 3:;j -Str: 9 #..r.....#  EV: 14Int: 14 #..*.....#  SH: 0Dex: 19 #...*....# .  XL:  5 Next: 61% Place: Dungeon:3 #...@....#..#  Noise: ---------  Time: 2884.5 (0.0) #............  a) +0 long sword #...[...##.##.  Cast: Sandblast #.......# ..  #.......#####.##  ####.###.......#  r   rat (wandering) #.# #.####..#  #######.###.####..#  :;j O........†)........# _a +0 hand axe; a +0 leather armour; an orc corpseCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 87% to hit):;j   zbzb the Caller #...#  Gnoll #. ##...####  Health: 37/37 ======================== #. #.......  Magic: 10/12 ====================---- #.##.....#  AC: 3:;j` Str: 9 #..†.....#  EV: 14Int: 14 #........#  SH: 0Dex: 19 #........# .  XL:  5 Next: 61% Place: Dungeon:3 #...@....#..#  Noise: ---------  Time: 2884.5 (0.0):;j * #............  a) +0 long sword #...[...##.##.  Cast: Sandblast #.......# ..  #.......#####.## :;j  ####.###.......#  r   rat (wandering) :;jI B#.# #.####..#  #######.###.####..#  :;jz ........†)........# Casting: Sandblast (safe; 10% risk of failure)  :;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  :;j Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 87% to hit)  The blast of sand hits the rat!:;j  #...#  #. ##...####  #. #.......  #  # :;jZ  #..#.....#  #...#....# .  #..#  ....  #.##. :;j     ####.###. :;j& #.# #.# #.###.#:;jj _ †):;j :;j L &..:;jES h=6.0 (1.5Sandblast:;jkY :;j\ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 87% to hit)  The blast of sand hits the rat! _You kill the rat!;;jM;;j;;j;;j;;j;;jB;;ju;;j;;j;;jR;;j\;;jL1==;;j!;;j;;jX;;j;;j;;j;;j);;j;;jG;;j;;j.;;j:==;;jװ;;jܲ;;j2;;j;;j;;j;;j7;;j;;j@L2==;;j;;jo;;j.;;j;;j;;j4;;j0,;;j;;j;;jq;;j;;j;;j;;j|;;j :==;;j;;j;;j;;j9;;j;;j;;j;;j:;;j;;j;;js;;j;;jU;;j;;j;;j;;j9;;jR;;j9;;j;;j;;j;;j;;j;;j@;;j;;jx;;j;;j/;;jC;;jdX;;j;;jj  You encounter an endoplasm.;;jTU;;j #####  ...# #.###.#######..........# ....#.#.#@#.##.# .....-#.j...#.##.# #...##..#.##.##.###...####Sandblast#. .. #.##.##.......# ##. #.##.##.....#;;j .. ..##..†.....#j   endoplasm (asleep)#. ####........# #. #........# . #...)....#..#;;j 1911.0 (25.0);;j M-2.0 (26 _;;j;;jl  zbzb the Caller  Gnoll ;;j\Y Health: 37/37 ========================  Magic: 11/12 ======================-- ##### AC: 3Str: 9 ...# EV: 14Int: 14 #.###.######  SH: 0Dex: 19 #..........# ....  XL:  5 Next: 61% Place: Dungeon:3 #.#.#@#.##.# .....  Noise: ---------  Time: 2912.0 (0.0) ;;j!g#.j**.#.##.# #...#  a) +0 long sword #..#.##.##.###...####  Cast: Sandblast #. .. #.##.##.......  # ##. #.##.##.....#  .. ..##..†.....#  j   endoplasm (asleep) #. ####........#  #. #........# .  #...)....#..# _You encounter an endoplasm.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;;jAiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)<;jxO  zbzb the Caller  GnollHealth: 37/37 ========================Magic: 11/12 ======================--#####AC: 3Str: 9...#EV: 14Int: 14#.###.######SH: 0Dex: 19#..........# ....XL:  5 Next: 61% Place: Dungeon:3<;j2#.#.#@#.##.# .....Noise: ---------  Time: 2912.0 (0.0)#.j##.#.##.# #...#a) +0 long sword#..#.##.##.###...#### Cast: Sandblast#. .. #.##.##.......# ##. #.##.##.....#.. ..##..†.....#j   endoplasm#. ####........##. #........# .#...)....#..#Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.<;ja!.j<;jib.j<;jh<;ji5=3.5 (1.5<;j n<;jpoMConfirm with . or Enter, or press ? or * to list all spells.Aim<;jp  Press: ? - help, Shift-Dir - straight line: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm. <;jqR_The endoplasm is almost dead.<;jK4<;jgR<;jTF _Unknown command.<;j:  zbzb the Caller  Gnoll  Health: 37/37 ========================  Magic: 10/12 ====================---- ##### AC: 3Str: 9 ...# EV: 14Int: 14 #.###.######  SH: 0Dex: 19 #..........# ....  XL:  5 Next: 61% Place: Dungeon:3 #.#.#@#.##.# .....  Noise: =--------  Time: 2913.5 (0.0) #...j.#.##.# #...#  a) +0 long sword #..#.##.##.###...####  Cast: Sandblast #.[<;jjm34m .. #.##.##.......  # ##. #.##.##.....#  .. ..##..†.....#  j   endoplasm #. ####........#  #. #........# .  #...)....#..# _Unknown command.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)=;j t   zbzb the Caller  Gnoll  Health: 37/37 ========================  Magic: 10/12 ====================---- ##### AC: 3Str: 9 ...# EV: 14Int: 14 #.###.######  SH: 0Dex: 19 #..........# ....  XL:  5 Next: 61% Place: Dungeon:3 #.#.#@#.##.# .....  Noise: =--------  Time: 2913.5 (0.0) #.....#.##.# #...#  a) +0 long sword #..#.##.##.###...####  Cast: Sandblast #. ..[40=;jHu Xm #.##.##.......  # ##. #.##.##.....#  .. ..##..†.....#  j   endoplasm #. ####........#  #. #........# .  #...)....#..#Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The blast of sand hits the endoplasm.=;jw 5 =;j x I##### ...# ###  #.# ....  =;jlx :.##.# .....  #.# #...#  #. =;j#y  #. .. #.##. # ##. #.##. .. ..##..†  #. ####.. #. #...   #...) =;j =;jW h25.0 (1.5Sandblast=;j MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, 98% to hit)  The blast of sand hits the endoplasm. _You kill the endoplasm!>;j>;j3>;j,>;j>;j>;j>;j,>;j#>;j.b1==>;j2>;j>;j>;jT,>;j>;j>;j>;jm>;js>;j:==>;j>;jw>;jL2==>;j/>;j}>;j;>;jl>;j>;j'>;j>;jeX>;j>;j0>;jn>;j~>;jeP==>;jd>;j >;jo >;j >;j! >;jc>;jX>;j\>;j>;jt>;jF>;j>;j>;j7>;j?>;j>;j>;j >;jb">;j)$,>;j\%>;j; #..#.##.##.###...####  #....##.##.##....... #.##.##.##.##.....##.......##..†.....#####.#####........#>;j<###.### #........# . #.....# #...)....#..# #.....# #............ #...@.# #...[...##.##- #.....# #..... #.....# #....# ###.### ####.###..... #.# #.# #.#####.########.###.#### ##........†)...... .### ###########.##.# #.############ ############....>;jF038.0 (23.0)>;jnHF-9.0 (24>;jax _v - a scroll labelled CEOGRO YPOKK>;j>;j3>;j>;j~>;j,>;jx>;j>;j>;jf>;j_>;j>;j>;j>;j>;j>;j>;jh>;j>;j>;jo,>;j!>;j>;j,>;j>;jI>;j>;j>;j>;j,>;j>;j{>;jj>;j>;j>;j>;jC>;j>;j>;j/>;j>;j<>;j >;j >;j' >;jb >;j >;j >;j?>;j}>;j>;j>;j>;j,>;j>;j7,>;jw>;jE>;j>;jk>;j9>;j>;j,>;j{>;j>;j>;j@>;j>;j>;j>;j>;j>;ja >;j!,>;j ">;j#>;j%>;j%>;jc&>;j(>;j|)>;j)>;jl*>;js,>;j->;j/.>;j+/>;j%1>;jO3,>;j4>;j6>;j8,>;jY9>;jl;>;j=,>;j??;j_  You see here a rat corpse.?;j5?;j( _?;j~?;j?;j< ?;j ?;j ?;j?;j?;j&?;jI?;j?;jx,?;j?;jb?;j.?;j?;j@?;j,"?;jt$,?;jS%?;j-(?;j4)?;j)?;jL*?;j+?;jP-?;j-?;j.?;j/?;j0?;j61?;j1?;j2?;j4?;j5?;jg5?;j9?;j};  You encounter an orc. It is wielding a +0 short sword.?;j+B##### ####...# ?;jB..# ###...### #.######.......#### .......#........@.# #.#.##.#.......##.# ..#.##.###...### .# ?;jCx.##.##.###...####. .##.##.##.......... .##.##.##.....###.#o   orc (asleep) ....##..†.....# .# .#####........# .o .### #........# .?;jN`75.0 (366.0 (37 _?;j*R?;jX?;ju ##### ###...# .# ###...### .######.......#### ......#...# .#.##.#.......##@# .#.##.###...####.# ##.##.###...####.# ##.##.##.......... ##.##.##.....###.# ...##..†.....# #.# #####........# ..o ### #.# .## ..# #...)....#..#?;j?;j17.0 (1.0)?;j>?;j@;js##### ##... .# ###...########.......####.....#..........#.##.#.......####...## #..........###.#. ...##..† #.#.# #####.....o . ## #. ..)....#..# .#.........@;j~9¿@;j&8@;j @;j @;jG8 X##### ##... .# ###...########.......####........#.######...## #...........#....###.#.# ...##..†.....# #.#.# #####.....o . ## #. ..)....#..# ¿ .#......... [...##.##.@;j:< 6o.@;jC Uo@;jC A===9Sandblast@;jJ @;j)L % _The orc shouts!A;j;  zbzb the CallerA;j<<5 ##### Gnoll ## #...# Health: 37/37 ======================== .# ###...###A;j< Magic: 11/12 ======================-- .######.......#### AC: 3Str: 9 ......#..........# EV: 14Int: 14 .#.##.#.......##.# SH: 0Dex: 19 A;j$=.#.##.###...####.# XL:  5 Next: 62% Place: Dungeon:3 ##.##.###...####@# Noise: ===------  Time: 2979.0 (0.0) ##.##.##........*..#  a) +0 long sword A;j=##.##.##.....###*#.#  Cast: Sandblast ...##..†.....# #o#.# #####........# ... . ### #........# .## #.  o   orc ..# #...)....#..# ¿ .# ..# #............ # ..# #...[...##.##. A;j->_The orc shouts!  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineA;j]>QAim: an orc, wielding a +0 short sword (87% to hit)A;j   zbzb the Caller ##### Gnoll ## #...#A;jD{ Health: 37/37 ======================== .# ###...### Magic: 11/12 ======================-- .######.......#### AC: 3Str: 9 ......#..........# EV: 14Int: 14 .#.##.#.......##.# SH: 0Dex: 19 .#.##.###...####.# XL:  5 Next: 62% Place: Dungeon:3 ##.##.###...####@# Noise: ===------  Time: 2979.0 (0.0) ##.##.##...........#  a) +0 long sword ##.##.##.....###.#.#  Cast: Sandblast ...##..†.....# #)#.# A;jm#####........# ... . ### #........# .## #.  o   orc ..# #...)....#..# ¿ .# ..# #............ # ..# #...[...##.##.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (87% to hit)  The blast of sand hits the orc!A;j ##### #...# .......#..# ....#####.# †.....#  ... .  .## #. #...).# ¿ .# ... # #...[A;jY)..A;jDh4--80.5 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (87% to hit)  The blast of sand hits the orc! _You kill the orc!A;jf4A;jN5A;j5A;j7A;jl8A;j<XA;j=A;j,>A;j?A;jy@A;j@A;jAA;jBA;jmCA;jDA;jEA;jFL2==A;jLGA;jJA;j>LA;jLA;jMA;jOA;jQA;jRA;jSA;jUA;jW,A;jXA;jZA;jZ\A;j]:==A;jF^A;j7`A;jaA;j@bA;j%cA;j/eA;jfA;j[gA;jbhA;jrjA;jlA;jmA;jmA;jyV.##.#.......##.# .##.###...####.# .##.###...####.####.##...........#.##.....###.#.##..†.....###)#.### ###........#.......# # #........#..##.#.# # #...)....#..##@#.#--- # #.....# # # #...[...##.##.## # #.......# .... #.......#####.## ####.###.......#A;jzU #.# #.####..# ######.###.####..#.....†)........#A;jj093.5 (13.0)A;jkF-4.5 (14A;jA;j1 _j - a ring of magical powerC;jEC;jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  h - a ring of protection from fire (worn)  i - an amulet of wildshape (worn)e - a ring of positive energy  j - a ring of magical power[?] describe selected [!] equip|wield|wear|put onC;j[tab] equip|unequip D;jz D;j .##.#.......##.#zbzb the Caller .##.###...####.#Gnoll .##.###...####.###Health: 37/37 ======================== .##.##...........#Magic: 12/12 ======================== .##.##.....###.#.#AC: 3Str: 9 .##..†.....###)#.###EV: 14Int: 14 D;j o###........#.......#SH: 0Dex: 19 # #........#..##.#.#XL:  5 Next: 64% Place: Dungeon:3 # #...)....#..##@#.#Noise: ---------  Time: 2994.5 (0.0) # #..............# #a) +0 long sword # #...[...##.##.##Cast: Sandblast # #.......# .... # #.......#####.## # ####.###.......##.# #.####..# ######.###.####..# .......†)........#D;jT Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (87% to hit)  The blast of sand hits the orc! _You kill the orc! _j - a ring of magical powerD;j P  Okay, then.D;j D;j D;jْ . _E;jّE;jϗE;jؘE;jE;j E;jE;jc"_Unknown command.E;jE;j1E;j*2E;j2E;j7E;j9E;j=P _E;j?,E;j@E;jEE;joFE;jFE;jGE;jSIE;j}JE;jJE;jKE;jRE;jT,E;jJUE;j\XE;j\BE;jm]E;j^E;j^E;js_E;jaE;jaE;j+bE;jYbE;jcE;jadE;jdE;j2eE;jgE;jhE;jiE;jiE;j lE;j)n,E;jnE;jpE;jqE;j"rE;jsE;jtE;juE;j=vE;jwE;jxE;jyE;j!zE;jzE;je|E;j}E;jQ~E;j~E;jKE;jlE;jρE;j~E;jR  There is a stone staircase leading down here.E;jE;j _E;jdE;jÊE;j# #.####..# ##..# †)........# ###.### E;j>####........######## ...###.##...^...... ...###.##.....>.##.# # #..#...###.#.##.##.##.##..######....##.@.......3011.5 (17.0) E;j9...# #....##.##.##..) ...# #.÷........#.)# ####......#### #..# #...........##### '..####.......###.....# #..#.##.###...###.....#E;j..................# ..###.##.[...##.....# #.#E;jE;jϝE;j!,2.5 (18E;j E;jX% _Found a dagger.F;j.\F;j\F;j]F;jbF;jlS #.####..# .####..# ).# .##.##.### ..######## ###.##...^......# ###.##.....>.##.# # ..#...###.#.##.##.##.##> F;jEm..######....##..0.0)# #....##.##.##..).# #.÷........# # .)# ####......#### ..# #......... ..####.......## ..#.##.###.......F;jm, F;ju9¿F;jy+3.5 (1F;j4~F;j; _Found a stone staircase leading down.G;jY#.####..# .####..# .# .##.##.### ..######## G;j###.##...^......# ¿ ###.##.....>.##.# # #...###.#.##.##.##.##>#######....##...## #....##.##.##..).# #.÷........# ## )# ####......##### #......####.....#.##.### G;jG;jV&4G;jG;jQG;jU.C.####..# .####..# # .##.##.### .######## ###.##...^......# ¿ ###.##.....>.##.# # G;jc/#...###.#.##.##.##.##># ######....##.# # #....##.##.##..). # #.÷........# ## # ####......#### # #........ ####....... #.##.###.. G;j6G;jB9&5G;j?G;jrAG;j ####..# ####..# # ## ##.##.### .. .######## .##.##...^......# .. ¿ .##.....>.##.# .# ...###.#.##.##.##.##># G;jr ....##.#  #....##.##.##..).  #.÷........# .#####.  ####......#### ..  #....######. .##.###.. G;j G;j &6G;j G;j G;jwx..# ..# # ### .##.### #.. ##.## .##...^......##.. ¿ .##.....>.##.##.# ###.#.##.##.##.##># ....##.# #....##.##.##..)....##.÷........##.#####.#####......#####..  #.....######. G;j|G;j&7G;jG;jH;jW[..# ..# # ### .##.### #.. ####.## ... .##...^......##.. ¿ ..# H;jB.##.....>.##.##.# ..###.#.##.##.##.##># ....##.# #....##.##.##..)....# #.÷.##.#####.# ####......#####.. #.###### H;jH;jVH;jN&8H;jH;jH;jX..#  #..#  # ### # ##.### #.. .# #.#####...  ##...^......##.. [...#  ##.....>.##.##.# ...  ###.#.##.##.##.##># H;j ....##.#  #....##.##.##..)....#  #.÷.##.#####.#  ......#####.. # .######  .###.....#    .###...###.....#   # ..#  H;j  .##.[...##.....# #.#   H;j8¿H;j˼&9H;jtH;j# _Found a robe.H;j )..#  ..#  #   ..# ### # H;j n #.### #.. .###  ....#########.#####...¿ #...^......##...[...# #.....>.##.##.##....# #.##.##.##.##@#  #....##..........#  #....##.##.##..)....#  #.÷H;j ..##.#####.#  #######.. # ...##### ......###.....#  ###...###.....#  ..............# ..#  H;j H;j" '20H;j y _There is a stone staircase leading down here.I;jI;j.I;jG I;j5I;j-1 _I;jI;j 4  You climb downwards.  Level annotation: EdmundI;j(     #.#   #.#    #.#     #.#   #.#   #.#   #.#   I;j)  #  #.#   #K# ¿  #.#  #.# K   kobold (missile, asleep)  ...  ###  I;jB>3.0 (2.5SandblastI;jI;j _You encounter a kobold. It is wielding a +0 whip and quivering stones. _There is a stone staircase leading up here.J;jo&  zbzb the Caller J;j'|#.# Gnoll #.# Health: 37/37 ======================== #.# Magic: 11/12 ======================-- #.# AC: 3Str: 9 #.# EV: 14Int: 14 #.# SH: 0Dex: 19 #.# XL:  5 Next: 64% Place: Dungeon:4 #@# Noise: ---------  Time: 3023.0 (0.0) #*# a) +0 long swordJ;j'b #*# Cast: Sandblast #K# ¿  #.# #.#J;j( K   kobold (missile, asleep) ... ###J;jQ( _There is a stone staircase leading up here.  Casting: Sandblast (safe; 10% risk of failure)  J;j(jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit)J;j9  zbzb the Caller #.# Gnoll #.# Health: 37/37 ======================== #.# Magic: 11/12 ======================-- #.# AC: 3Str: 9 #.# EV: 14J;j:sInt: 14 #.# SH: 0Dex: 19 #.# XL:  5 Next: 64% Place: Dungeon:4 #@# Noise: ---------  Time: 3023.0 (0.0) #.# a) +0 long sword #.# Cast: Sandblast #)# ¿  #.# #.# K   kobold (missile, asleep) ... J;j;###Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ;jH;Aim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit)  The blast of sand hits the kobold.J;jn??#.##.##.#J;j?0#.##.##.##.##@#######J;j8@#)# #.#J;js@R...###J;j)..J;jh=4.5 (1.5SandblastJ;jJ;jPSonfirm with . or Enter, or press ? or * to list all spells.J;jAiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit)  The blast of sand hits the kobold. _You kill the kobold!K;jޥ #.#<)¿  K;jMK;jڮ4-50K;jK;jK;j= <.)¿.  K;jFK;jG@-6K;jLK;jOK;j  <.¿.  K;j| 9¿K;jɐ &7K;j K;jO $  Things that are here:K;jQ H _a +0 whip; a stoneL;jL;jWhere to? (Tab - D:3, ? - help)  D - Dungeon  T - Temple L;j" R #.#zbzb the Caller  #.#Gnoll  #.#Health: 37/37 ========================  #.#Magic: 11/12 ======================--  #.#AC: 3Str: 9  #<#EV: 14Int: 14  #.#SH: 0Dex: 19  #.#XL:  5 Next: 64% Place: Dungeon:4  #@# ¿Noise: ---------  Time: 3027.5 (0.0)  #.#a) +0 long sword  #.#L;jX# Cast: Sandblast  ...  ###    ¿  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit)  The blast of sand hits the kobold. _You kill the kobold!Things that are here: _a +0 whip; a stoneL;j!$ L;j* ,L;j+ L;j/ P _L;jL3 L;j3 L;ja4 L;j5 L;j9 L;jC: L2==L;j>; L;j=  _Magic restored.L;ji> W  There is a stone staircase leading up here.L;j_? L;j#D L;jD $ _L;jE L;j) { ==3  You climb upwards.L;j&, ,L;j, L;j. O _Level annotation: IjybL;j2A k..#  ..#  ..#  ..#### # #.####.. .### ....#########.#####...¿ #...^......##...[...# #.....>.##.##.##....# ##.#.##.##.##.#  33.0 (5.5 #....##......... #....##.##.##..)....# #.÷........##.#####.# ##......#####.. # ..........######   ......###.....#   ###...###.....#    ..............# ..#  L;jB L;jG L;jJ c _There is a stone staircase leading down here.M;jU3M;jsWM;j [M;j]M;j`bP _M;jfBM;jjM;jzlM;jlM;j]nM;jpM;jVsM;jsM;juM;jwM;jF{n  You encounter a frilled lizard.M;j&#  .#  ##         #########  ## #...l...##### M;j.#########.#####@..?.# .^......##...[...###.# ...>....#  M;j;Sandblast##.##.##.##>##.#  M;jY..##..........##...  M;juv##.##.##..)....#.# M;jll   frilled lizard (asleep)M;j2..##.#####.#.#  .....#####.. ..# #M;j ###### ###  M;j-7.0 (4.0M;j 28.0 (5 _M;j M;jc N;j5C .# zbzb the Caller .# Gnoll ## Health: 37/37 ========================  Magic: 11/12 ======================--  AC: 3Str: 9  EV: 14Int: 14 ######### SH: 0Dex: 19 ## #...l**.#####  XL:  5 Next: 64% Place: Dungeon:3 .#########.#####@..?.#  Noise: ---------  Time: 3038.0 (0.0) N;jC .^......##...[...###.#  a) +0 long sword ...>.##.##.##....# Cast: Sandblast #.##.##.##.##>##.# ..##..........##... ..##.##.##..)....#.#  l   frilled lizard (asleep) ........##.#####.#.# .....#####.. ..# # .......###### ### _You encounter a frilled lizard.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)N;j .# zbzb the Caller .# Gnoll ## Health: 37/37 ========================  Magic: 11/12 ======================--  AC: 3Str: 9  EV: 14Int: 14 ######### SH: 0Dex: 19 ## #...†...#####  XL:  5 Next: 64% Place: Dungeon:3 .#########.#####@..?.#  Noise: ---------  Time: 3038.0 (0.0) .^......##...[...###.#  a) +0 long sword ...>.##.##.##....# Cast: Sandblast #.##.##.##.##>##.;j m# ..##..........##... ..##.##.##..)....#.#  l   frilled lizard (asleep) ........##.#####.#.# .....#####.. ..# # .......###### ###Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard.N;jG ###  #...†##.##### # ^#..# >.##.##.#  . ..)....#.# #.#####.#.#  #.. ..# #  N;jx ###  N;j=..N;jvp5=9.5 (1.5SandblastN;jN;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard. _You kill the frilled lizard!O;j6FuO;jKXO;jMO;jNO;jEOO;jR,O;jSO;j(UO;jOUO;jVO;jYO;jbY#2O;jY)==O;jh[O;j;^4 _Magic restored.O;j`O;jE`O;jaO;jcO;jweO;jeO;jrgO;jhO;jj,O;jkO;jsoP==O;jpO;jqs{ _h - 4 scrolls labelled VIMATYKIAD (gained 1)O;jtO;jtO;juO;j3xO;jyO;jzO;jzO;j |O;jE}O;jv}O;j~O;jՂnO;j-O;jPO;jO;jmO;jćO;jO;jՈO;jO;j[O;jO;jnO;jҔO;jO;jוO;jO;jgO;j>,O;jךO;jO;jO;jO;jO;jO;jОO;jO;jO;jTO;jzO;jO;jmO;j O;jXO;jO;jO;jaO;jpO;jO;jyO;jO;j,O;jO;jO;jvO;jO;j O;jO;j,O;jO;jpO;jCO;jwO;jO;jO;jO;j%O;j]O;jO;jO;jSO;jBO;jO;jO;jO;jO;jdO;j!,O;jO;jO;jO;j$O;jO;j`O;jO;jO;jO;jO;j,O;jO;jOO;jO;jO;jO;jO;j]O;j4O;jO;jO;jO;jO;jO;jqO;jO;jO;j}O;jO;j O;j1O;jO;j0O;jPO;jO;j#O;j}O;jO;jO;jO;jO;jO;j;O;jO;jBO;jaO;jO;j%P  There is a stone staircase leading up here.O;jE5 _O;jO;jO;j?.##.....# ##.# .........# #.# .....##### #.# ..##.###.# ###.#.###.#O;jF ...###.##.# ....#.### #< ......# #.#  O;j #.#.##.# #@#  -86.5 (47.0)  #.#.# g#........#   #.#.. .[####### O;jB #.#### ##   #.####.#   #......#   ########      O;jO;j#F-7.5 (48O;j\ O;j , _Found a pair of boots.P;j?P;j#@P;j+AP;jyCP;jEP;jDJ,P;jJ[P;j]bBP;jeP;j%gP;jgP;jhP;jpP;jrP;j@rP;jrP;j }P  There is a stone staircase leading up here.P;j~P;jL _P;jP;j(P;jP;jԉP;jP;jbP;j/P;jRP;jP;jP;jaP;jP;jP;juP;jP;jP;jԼ,P;jP;j P;j+P;jP;jP;jBP;jP;j,P;jP;jP;jP;jQP;j\P;jP;jiP;jP;j!P;jP;jP;jP;j"P;j8$P;ja$P;j%P;j*P;jq,P;j,P;j-P;j4P;j6P;j6P;j7P;j;P;j=,P;j>P;j6EP;jFP;jEFP;jbGP;jLP;jMNP;jNP;jYP;j`P;jc,P;jddP;jhP;jjP;jEjP;jkP;j?pP;j2rP;jsrP;jWsP;jvP;jw,P;jxP;j|P;j~,P;jP;jP;ju,P;jP;jP;j,P;j`P;jDP;j,P;j/P;jP;jP;j7P;jP;jP;jP;jūP;j2P;jP;jִ,P;j*P;jP;j,P;jP;jP;jYP;jP;jP;jP;j,P;jdP;jP;j,P;jLP;j P;j,P;jBP;jP;j,P;jP;jP;j,P;jyP;jP;jP;jP;jP;jP;j!P;jbP;j7 P;j P;j P;j P;jG P;j P;j ,P;j P;j P;jm ,P;j P;j P;j ,P;j P;j P;j" P;j\# P;jc$ P;j' P;j) ,P;jh* P;j0  There is a stone staircase leading up here. _P;j3 P;j3 ,P;jL &P;jO P;jP ,P;j3R P;j8T P;jlU P;jU P;jV P;jX P;jpZ P;jZ P;j\ P;j] P;j^ ,P;j_ P;jb P;jUd P;jd P;je P;jvh P;j&j P;jwj P;j{k P;jm P;j{o ,P;jp P;jr P;j!t P;jqt P;ju P;jcw P;jy ,P;jy P;j{ P;jo} P;j} P;j~ P;j€ P;j# P;jZ P;j P;j P;jن P;j# P;j P;j P;j ,P;j P;j P;j ,P;j! P;j P;j P;j P;j P;j7 P;jԩ ,P;jR P;j P;js P;j P;j P;j P;jҴ P;j P;j! P;j P;jO P;j P;j P;jƿ C  You see here a +0 short sword.P;j P;j  _P;j P;j P;j ,P;j P;jE $  Things that are here:P;jD f  a +0 scale mail; a hound skeletonP;jz P;j  _P;j P;j P;j ,P;j P;j P;jG P;j P;j~ P;j P;jX ,P;j P;j3 P;j ,P;j P;j- P;j f  Things that are here:P;j f  a +0 scale mail; a hound skeletonP;j P;j6  _P;j P;jP$ P;j& ,P;js( P;j2 C  You see here a +0 short sword.P;j4 P;j6  _P;j?7 P;j9C XP;jJ P;jKM P;jM P;jN P;jU P;jW P;j9X P;j_Y P;j` P;j P;jŔ ,P;j ,P;j{ P;j P;jt BP;j ,P;jQ P;j P;j P;je P;j P;j P;j P;jE ,P;j* P;j P;j P;j P;j P;j P;j* P;j P;j& P;j( P;j ,P;jS P;jI P;j ,P;j P;j P;j ,P;j. P;j P;jR P;j P;j P;j P;j P;jX P;je P;j P;jl P;j P;j P;j# P;j P;jH P;j P;j^ P;j P;j ,P;j P;j P;j* P;j P;j P;j  P;j P;j P;jM# P;j$ ,P;j & P;j+ >  Things that are here: _a +0 scale mail; a hound skeleton  Things that are here: _a +0 scale mail; a hound skeletonYou see here a +0 short sword.  There is a stone staircase leading up here.P;j/ P;j{/  _P;j'1 P;j4 P;j5 P;j-6 P;jJ7 P;j{: P;j; P;j< P;jG= P;j@ P;jA P;jA P;jC P;jF P;jG ,P;jII P;jcL P;jN P;jTN P;jO P;jR P;jT P;jT P;jV P;jX P;j8Z P;jxZ P;j[ P;j/^ P;j_ ,P;ja P;jd P;jf P;jFf P;j\g P;j`j P;jk P;j+l P;jm P;jp P;jEr P;jr P;js P;j5v P;j7x ,P;j:y P;j{ P;ji} P;j} P;j~ P;jX P;j ,P;jG P;j P;jz P;j P;jω P;ju P;ja P;j P;jǏ P;j P;jY P;j P;j P;j P;jl P;j P;jV P;j P;j P;j P;jQ P;jܣ P;jť P;j P;j3 P;jl P;j P;j P;jݭ P;j P;js ,P;jճ P;j P;j P;jη P;j P;j P;jV P;j P;j P;j i######.##............# #.# # #...........##### #.# ### ####.....##.## #.#  #.#.###.#.## #.# .##### #......###.# #.# ...# ###.....#.### #<# P;jP '#.###.# ####......# #.# .# #.# #.#.##.########.# ..###.#### #.#@# g#........# 228.5 (141.0) #........# #.#.....[######## #.....##.# #.####.### #..#####.# #.####.# P;j ......##.# #......# ##.##.##.# ######## ##.##.##.# P;j h##.......# .####.####P;j P;jb u _Partly explored, can't reach some places.R;jl3R;jR;jR;juR;j$ _R;jR;jVR;jg,R;j2R;jR;jpR;jR;j/R;jR;jR;j0R;jR;jR;j ,R;j R;jHR;j,R;jR;jR;j,R;jBR;j]R;jMR;j!R;j_&BR;j'R;jX)R;j)R;j*R;j-R;j/R;j/R;j+1R;j3R;j5R;j5R;j6R;jO9R;j:R;j;R;j<R;j>R;j9@,R;jAR;jbCR;jD,R;jER;j$JBR;jJR;jLR;jiNR;jNR;jOR;jUQR;jS,R;j TR;jUR;jvWR;jWR;jXR;jyZR;j&\R;jT\R;j]R;jw_R;j`R;j`R;j'bR;jPdR;jeR;jeR;jWgR;jMn>  You see here a +0 dagger.R;joR;jp _R;jqR;jdsR;jtR;juR;juR;jwR;jxR;jcyR;jqzR;j|R;jk}R;j}R;j~R;jR;jс,R;jR;j9,R;jhR;jqR;j`R;jR;jۈR;jR;jR;jR;j,R;jnR;jhR;jȗ,R;jR;jR;jR;j=R;j$R;jLR;j]R;jR;jeR;jhR;jR;jR;jrR;jR;jvR;jR;jqR;jR;jϧR;jR;juR;j[R;jR;j^R;jR;jR;jR;j߬R;jR;jR;jȯR;jR;jzR;jkR;jR;j̲R;jNR;jOR;j?R;j}R;jR;j*%  R;j^+There is a stone staircase leading up here.R;jrR;j` _R;jR;jR;j8,R;jR;jR;jR;jR;jsR;jR;jIR;jR;jER;j...........# #.#  .......##### #.#  ....##.## #.#  #.###.#.## #.#R;j-x  .....###.# #.  #.....#.### #<#   ####......# #.#    #.#.##.########.#   #.#.# g#.....@..#  R;j^73.5 (45.0)  #.#.....[########   #.####.###R;j  #.####.#  R;j #......#   ########   R;j!!         R;jIR;jR;j@S;j4S;jS;jF _Unknown command.U;jKU;jWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon  T - Temple U;jq% U;j= ...........# #.#  zbzb the Caller .......##### #.#  Gnoll ....##.###.#  Health: 37/37 ======================== #.###.#.###.#  Magic: 12/12 ======================== .....###.##.#  AC: 3Str: 9 #.....#.####<#  EV: 14Int: 14 ####......##.#  SH: 0Dex: 19#.#.##.########.#U;j>   XL:  5 Next: 65% Place: Dungeon:3#.#.# g#.....@..#  Noise: ---------  Time: 3273.5 (0.0)#.#.....[########  a) +0 long sword#.####.###  Cast: Sandblast#.####.# #......# ########         _You see here a +0 short sword. _There is a stone staircase leading up here. _Partly explored, can't reach some places. _You see here a +0 dagger. U;jH> c_There is a stone staircase leading up here. _Unknown command.U;j? U;jt@ U;j>K U;jL U;jAQ : _U;jc n  There is a stone staircase leading up here.U;j]d  _U;jSe U;ji BU;jAj U;jk U;jm ,U;jn U;jp U;jr BU;j&t U;jt U;ju U;ju U;jw U;jy ,U;jy U;j&| U;j} U;j} U;j~ U;j\ U;jz U;j߁ U;j U;jP U;jS U;j U;jX U;j* U;j U;jȉ U;j XU;j8 U;j U;j- ,U;j U;jm U;j9 ,U;j U;j U;j ,U;j U;j3 U;j U;j U;j U;j U;j} U;jŤ U;j U;jg U;j ,U;j9 U;j U;j ,U;j U;j Y  There is a stone staircase leading down here.U;jӱ U;j U;j $ _U;j U;j J 4  You climb downwards.U;jʼ U;jp U;j< U;j Q _Level annotation: EdmundU;jO    #.#    #.#   #.#   #.#   #.#   #.#   #.#   #@#  98.0 (24.5)  #.#   #.#  #(# ¿  #.#  #.#  U;ja ...  ###  U;jz U;jD U;jW a _There is a stone staircase leading up here.V;j IV;jB V;j V;j P _V;j BV;j V;j ,V;j :  Things that are here:V;jL 7  a stone; a +0 whipV;j! V;j  _V;jm V;j V;j V;j V;j V;j% V;j V;j V;j V;jZ V;j V;j V;j V;jI V;j  You encounter a gnoll. It is wielding a +0 halberd.V;j $ #.# #.#  #<#  #.#  #.#  #(# ¿ . #.# ... ###.##.####....ğ #.......@...# V;j E#.#########.#  ¿ ğ   gnoll (polearm, asleep) V;j 3305.0 (7.0)V;j_ 26.0 (8 _V;je V;jWw X;j,#.# #.# #<# #.# #.# .#(# ¿..#.# #.###.##.####....ğ.#........@..# #.#.# .#.#¿ ..##X;jXX;j+7.0 (1X;jX;j X;jk #.# #.# #<# #.# ###.# ğ.ğ#(# ¿...##.# ##.###.##.####....ğ.#.# #.#.# ..# ...#.$...X;jk ...### ğğ 3 gnolls (1 polearm, 1 missile, asle…)..##.##X;j~ y ğ.  You encounter 2 gnolls.A gnoll is quivering 2 throwing nets.Found 11 gold pieces.ğ.ğğX;jK dğğğ1 waX;j A===8SandblastX;ji X;j = _The gnoll shouts! x2; You hear a shout!Y;jϭ #.# #.# #<# #.# ## #.# ğğ. #(# ¿...# #.# ##..... ###.##.####...ğ... #.# #.#.# ..# ...# .$... ...###ğ 2 gnolls (1 polearm, 1 wandering) ..## .##Y;jŮeğ.ğY;jҹ.Y;j,..ğğmissile)Y;jȼ0---9Y;jXY;j4Y;j < #.# #.# #<# #.# ## #.# ..ğ #(# ¿ğ..# #.# ##..... ###.##.####..ğ.... #.# #.#.# ..# ...#Y;j : .$... ...###   gnoll (polearm)  ..##  .##Y;j 4ğ.Y;j 0ğY;j r.ğ 2 gnolls (1 polearm, 1 missile)Y;j C---10Y;j Y;j} Z;j% #.# #.# #<# #.# ## #.# ..ğ #(# ¿...# #.# ##ğ.... ###.##.####.ğ..... #.# #.#.# ..#  ...#  .$... ...###   gnoll (polearm)  ..##  .##Z;j.ğğZ;j&r.ğ 2 gnolls (1 polearm, 1 missile)Z;j&1Z;jKZ;jZ;j;]  #.#   #.#   #.#   #<#   #.# ##   #.# ..ğ   #(# ¿...#   #.# ##.....   ###.##@####.ğ.....   #..........ğ#  #.#########.#     ...#   .$...   gnoll (polearm)   ..###   ..##  .##Z;j˱5ğ.Z;jZ;j&2Z;jZ;j$[;jm.<  ##. ..ğ[;jnP(# ¿...# #@# #####.##.####.ğ.....#.........ğ.##.#########.##..#$....###..##[;jUz[;j|Y3Sandblast[;j[;jD[;jOM.<  ##. ..ğ ¿...# #.# ####.##.####.ğ.....  #.........ğ.######4  Things that are here: _a stone; a +0 whip[;j<M.<  ## ..ğ(# ¿...# #.# ##  ###.##.####.ğ.....[;jV4ğ[;jGnğ   gnoll (polearm)[;jA5Sandblast _[;j:[;jŮ[;j Q.< [;j  ##. ..ğ(# ¿...# #.# ####.##.####.ğ..........ğ..ğ#.#########.#[;j) X#..#[;j 7ğ.[;jy [;jA [;j 6[;j \;j[%1 .  ##. ..ğ(# ¿...# #.# ####.##ğ####.ğ.............ğ#.#########.##\;j'4ğ\;j^0:ğ.\;jY6]ğ 2 gnolls (1 polearm, 1 missile)\;j7&7\;j=\;j@a _There is a stone staircase leading up here.\;j  zbzb the Caller #.# Gnoll #.# Health: 37/37 ======================== #.# Magic: 11/12 ======================-- #.# AC: 3Str: 9 #.# EV: 14Int: 14 #.# SH: 0Dex: 19 #.# XL:  5 Next: 65% Place: Dungeon:4 #@# Noise: ---------  Time: 3317.0 (0.0) #*# ##  a) +0 long sword #*# ..ğ  Cast: Sandblast #*[0;\;j10m# ¿...#  #ğ# ##.....  ###.##.####.ğ.....  ğğ 2 gnolls (1 polearm, 1 missile) #......ğ..ğ.#  #.#########.#  ..# _There is a stone staircase leading up here.  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (89% to hit)\;j| zbzb the Caller  #.#Gnoll  #.#Health: 37/37 ========================  #.#Magic: 11/12 ======================--  #.#AC: 3Str: 9  #.#EV: 14Int: 14  #.#SH: 0Dex: 19  #.#XL:  5 Next: 65% Place: Dungeon:4  #@#Noise: ---------  Time: 3317.0 (0.0)  ###\;j##a) +0 long sword  ###..ğCast: Sandblast  ### ¿...#  #ğ# ##.....  ###.##.####.ğ.....ğğ 2 gnolls (1 polearm, 1 missile)  #......ğ..ğ.#  #.#########.#  ..#Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (89% to hit)  The blast of sand hits the gnoll.\;jI :ğ.\;jP :ğ.\;jgQ 4ğ.\;j6] )..\;j^ 5=8.5 (1.5\;j|d \;jg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (89% to hit)  The blast of sand hits the gnoll. _The gnoll is moderately wounded.];j1  zbzb the Caller #.# Gnoll #.# Health: 37/37 ======================== #.# Magic: 10/12 ====================---- #.# AC: 3Str: 9 #.# EV: 14];j1Int: 14 #.# SH: 0Dex: 19 #.# XL:  5 Next: 65% Place: Dungeon:4 #@# Noise: =--------  Time: 3318.5 (0.0) #*# ##  a) +0 long sword #*# ..ğ  Cast: Sandblast #ğ# ¿...#  ];j2#ğ# ##.....  ###.##.####.ğ.....  ğğ 2 gnolls (1 polearm, 1 missile) ];j42I#.........ğ.#  #.#########.#  ];jX2d..# _The gnoll is moderately wounded.];j{2Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.];j2Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line];j2Aim: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)];j  zbzb the Caller  #.#Gnoll  #.#Health: 37/37 ========================  #.#Magic: 10/12 ====================----  #.#AC: 3Str: 9  #.#EV: 14Int: 14  #.#SH: 0Dex: 19  #.#XL:  5 Next: 65% Place: Dungeon:4  #@#Noise: =--------  Time: 3318.5 (0.0)  #####a) +0 long sword  ###..ğCast: Sandblast  ### ¿...#  ### ##.....  ###.##.####.ğ.....ğğ 2 gnolls (1 polearm, 1 missile)  #.........ğ.#  #.###];j[40m######.#  ..# _The gnoll is moderately wounded.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)];j~Mğ(];j4ğ.];j,aM.  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)  The blast of sand misses the gnoll. x2];j_1----20.0 (1.5];j];j<E _The gnoll hits you from afar with a +0 halberd.];j-d  zbzb the Caller #.# Gnoll #.# Health: 31/37 ====================---- #.# Magic: 9/12==================------ #.# AC: 3Str: 9 #.# EV: 14Int: 14 #.# SH: 0];j.Dex: 19 #.# XL:  5 Next: 65% Place: Dungeon:4 #@# Noise: =--------  Time: 3320.0 (0.0) #*# ##  a) +0 long sword #ğ# ..ğ  Cast: Sandblast #ğ# ¿...#  #.# ##.....  ###.##.####.ğ.....  ğğ 2 gnolls (1 polearm, 1 missile) #.........ğ.#  #.#########.# ];j.4 ..# _The gnoll hits you from afar with a +0 halberd.  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.];j(/Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line];jY/Aim: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)];j/. zbzb the Caller  #.#Gnoll  #.#Health: 31/37 ====================----  #.#Magic: 9/12==================------  #.#AC: 3Str: 9  #.#EV: 14Int: 14  #.#];j/ SH: 0Dex: 19  #.#XL:  5 Next: 65% Place: Dungeon:4  #@#Noise: =--------  Time: 3320.0 (0.0)  #####a) +0 long sword  #ğ#..ğCast: Sandblast  #ğ# ¿...#  #.# ##.....  ###.##.####.ğ.....];j/+ğğ 2 gnolls (1 polearm, 1 missile)  #.........ğ.#  #.#########.#  ..#Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)  The blast of sand hits the gnoll but does no damage.];jea.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)  The blast of sand hits the gnoll but does no damage.  The gnoll is moderately wounded.];j -1.5 (1.5];j ];jK _The gnoll misses you.];j"  zbzb the Caller #.# Gnoll #.# Health: 31/37 ====================---- #.# Magic: 8/12================-------- #.# AC: 3Str: 9 #.# EV: 14];jw#Int: 14 #.# SH: 0Dex: 19 #.# XL:  5 Next: 65% Place: Dungeon:4 #@# Noise: =--------  Time: 3321.5 (0.0) #*# ##  a) +0 long sword #ğ# ..ğ  Cast: Sandblast #ğ# ¿...#  #.# ##.....  ###.##.####.ğ.....  ğğ 2 gnolls (1 polearm, 1 missile)];j# #.........ğ.#  #.#########.#  ..# _The gnoll misses you.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)^;j5 zbzb the Caller  #.#Gnoll  #.#Health: 31/37 ====================----  #.#Magic: 8/12================--------  #.#AC: 3Str: 9  ^;jo6#.#EV: 14Int: 14  #.#SH: 0Dex: 19  #.#XL:  5 Next: 65% Place: Dungeon:4  #@#^;j6Noise: =--------  Time: 3321.5 (0.0)  #####^;j6a) +0 long sword  #ğ#^;j6^..ğCast: Sandblast  ^;j6n#ğ# ¿...#  ^;j7#.# ##.....  ###.##.####.ğ.....^;j7lğğ 2 gnolls (1 polearm, 1 missile)  #.........ğ.#  #.#########.#  ..#Casting: Sandblast (safe; 10% risk of failure)  ^;j7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  ^;j7Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)  ^;j7!The blast of sand hits the gnoll.^;j3.  Aim^;j  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)  The blast of sand hits the gnoll.  The gnoll is heavily wounded.gnoll hits you from afar with a +0 halberd!^;jt18---------=3.0 (1.5^;j^;j^S _The gnoll closely misses you.^;j  zbzb the Caller #.# Gnoll #.# Health: 18/37 ===========------------- #.#^;jV Magic: 7/12==============---------- #.# AC: 3Str: 9^;j  #.# EV: 14^;j0Int: 14 #.# SH: 0^;jSDex: 19 #.#^;jw XL:  5 Next: 65% Place: Dungeon:4 #@#^;j Noise: ==-------  Time: 3323.0 (0.0) ^;j#*# ##  a) +0 long sword ^;j#ğ# ..ğ  Cast: Sandblast #ğ# ¿...#  ^;jS#.# ##.....  ^;j###.##.####.ğ.....  ğğ 2 gnolls (1 polearm, 1 missile) #.........ğ.#  #.#########.#  ..# _The gnoll closely misses you.Casting: Sandblast (safe; 10% risk of failure)  ^;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  ^;jPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 89% to hit)^;jq9 zbzb the Caller  #.#Gnoll  #.#Health: 18/37 ===========-------------  ^;j9#.#Magic: 7/12==============----------  #.#AC: 3^;jb:Str: 9  #.#EV: 14Int: 14  #.#SH: 0Dex: 19  #.#XL:  5 Next: 65% Place: Dungeon:4  #@#Noise: ==-------  Time: 3323.0 (0.0)  ###^;j:##a) +0 long sword  #ğ#..ğ^;j:HCast: Sandblast  ^;j:##ğ# ¿...#  #.# ##.....  ###.##.####.ğ.....^;j ;ğğ 2 gnolls (1 polearm, 1 missile)  #.........ğ.#  #.#########.#  ^;j-;..#Casting: Sandblast (safe; 10% risk of failure)  ^;jK;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  ^;jj;Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 89% to hit)  The blast of sand hits the gnoll.^;jsğConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (heavily wounded, 89% to hit)  The blast of sand hits the gnoll.  The gnoll is heavily wounded.^;jz.ğ 3 gnolls (1 polearm, 1 missile, 1 wa…)^;j9=8==-4.5 (1.5^;j:^;jR _The gnoll barely misses you.^;jɴ   zbzb the Caller #.# Gnoll #.# Health: 19/37 ============------------ #.# Magic: 7/12==============---------- #.# AC: 3Str: 9 #.# EV: 14Int: 14 #.# SH: 0Dex: 19 #.# XL:  5 Next: 65% Place: Dungeon:4 #@# Noise: =--------  Time: 3324.5 (0.0) #*# ##  a) +0 long sword #ğ# ..ğ  Cast: Sandblast #^;j ![0;10;1mğ# ¿...#  #.# ##.....  ###.##.####.ğ.....  ğğğ 3 gnolls (1 polearm, 1 missile, 1 wa…) #......ğ..ğ.#  #.#########.#  ..# _The gnoll barely misses you.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 89% to hit)^;j zbzb the Caller  #.#Gnoll  #.#Health: 19/37 ============------------  #.#^;jMagic: 7/12==============----------  #.#AC: 3Str: 9  #.#EV: 14Int: 14  #.#SH: 0^;j)Dex: 19  #.#XL:  5 Next: 65% Place: Dungeon:4  #@#^;jNoise: =--------  Time: 3324.5 (0.0)  ^;j8b#####a) +0 long sword ^;jXT #ğ#^;jy..ğ^;jHCast: Sandblast  ^;jn#ğ# ¿...#  ^;j#.# ##.....  ###.##.####.ğ.....^;jğğğ 3 gnolls (1 polearm, 1 missile, 1 wa…) #......ğ..ğ.# ^;j9 #.#########.#  ^;j. ..#^;jLCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^;jlAiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line^;jAim: a gnoll, wielding a +0 halberd (heavily wounded, 89% to hit)  The blast of sand hits the gnoll._;j *Mğ.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line_;jw : a gnoll, wielding a +0 halberd (heavily wounded, 89% to hit)  The blast of sand hits the gnoll.  The gnoll is almost dead._;j8 #.# #.# #.# #.# #.# #.# #.# #@# ### ##  _;j#ğ# ..ğ  #ğ# ¿...#  #.#   ###.##ğ#  #.........ğ.#  #.#########.#  ..# _;j!M#.##.##.##.##.##.#_;j#.##@#### ## #ğ# ..ğ #ğ# _;jb#.# _;j ###.##ğ#  #......._;j4 #.######_;jB8_;j#a .  The gnoll hits you from afar with a +0 halberd! x2_;j1/37 ------------=6.0 (1.5_;j_;juV _* * * LOW HITPOINT WARNING * * *_;j  zbzb the Caller #.# Gnoll #.# Health: 1/37------------------------ #.#_;jr Magic: 6/12============------------ #.# AC: 3Str: 9 #.# EV: 14_;j0Int: 14 #.# SH: 0Dex: 19 #.# XL:  5 Next: 65% Place: Dungeon:4 #@#_;j  Noise: ==-------  Time: 3326.0 (0.0) _;j0E#*# ##  a) +0 long sword #ğ# ..ğ  Cast: Sandblast_;jWj #ğ# ¿...#  _;jyS#.# ##.....  _;j###.##ğ####.ğ.....  ğğğ 3 gnolls (1 polearm, 1 missile, 1 wa…) #.........ğ.#  _;j6#.#########.#  ..# _;jH_* * * LOW HITPOINT WARNING * * *_;jCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._;j,8Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 89% to hit)`;j^`;jg zbzb the Caller  #.#Gnoll  #.#Health: 1/37------------------------  #.#Magic: 7/12==============----------  #.#AC: 3Str: 9  #.#EV: 14Int: 14  #.#SH: 0Dex: 19  #.#`;jKhXL:  5 Next: 65% Place: Dungeon:4  #@#Noise: ==-------  Time: 3326.0 (0.0)  #.###a) +0 long sword  #ğ#..ğCast: Sandblast  #ğ# ¿...#  `;jh#.# ##.....  ###.##ğ####.ğ.....ğğğ 3 gnolls (1 polearm, 1 missile, 1 wa…) #.........ğ.#  #.#########.#  ..#Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`;jeibAiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 89% to hit)  Okay, then.`;jVp`;jq`;jTw`;jd{. _`;j+`;jA`;jw`;j"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  `;jAim: a gnoll, wielding a +0 halberd (almost dead, 89% to hit) _Okay, then.Unknown command.`;j`;j"`;j`;j:9ğ.`;j1`;jn3-7.0 (1`;jEa;j ==3- _The gnoll closely misses you.You climb upwards.a;j..# ..#  ..#  ..########## #.####...†...##### ....#########.#####.....# #...^......##...[...###.# #.....>.##.##.##....# #.# ##.#.##.##.##.##@##.###.# a;j=#....##..........##.....#  #....##.##.##..)....#.###  #.÷........##.#####.#.#  ##......#####.......#.#  ..........###########.#   ......###.....# ##   ###...###.....# #. a;j7  ..............# #..#   a;jA2=-8.5 (2.5Sandblasta;ja;jO _Level annotation: Ijyba;j.c _There is a stone staircase leading down here.b;jEN-b;jVb;jXF _Unknown command.b;je3b;jwfb;jdhb;jZl: _b;jl,b;jMnb;jpb;jmpS3=b;jyqb;jrb;j;sN8==b;j?wXb;jsxb;jxb;jzb;j={b;j{I4=b;j#}b;jf~b;j~:==b;j>b;jb;j'b;jb;j,b;jgb;jЇb;jf5==b;j;b;jb;jrN9==b;jb;j#b;jdb;jb;jb;j1b;jb;j?b;jS6=b;jb;j}b;jƗ:==b;jb;jٚ,b;jb;jb;jb;jb;jŠb;juI7=b;jb;jäb;j:10/12==b;jb;jb;j#b;jfb;j˩b;j,b;jIb;j%b;jkf8==b;jb;jb;j :==b;jb;j,b;jb;j b;jPS9=b;jb;jb1==b;jb;j,b;jb;jb;jb;jb;j<b;j{c10/37=b;jb;jNP==b;jb;jb;jb;jsb;j,b;jb;j{71b;jE==b;jb;job;jL2==b;jb;j?4 _Magic restored.b;jb;jb;j,b;jb;jTb;jS2=b;jb;j^P==b;jwb;jA,b;jb;j$,b;jbb;jb;jeI3=b;jb;j,b;jb;j,b;jb;jb;jb;jb;j%b;jf4==b;jb;jE,b;jRb;jb;jb;j b;j:b;jcb;job;jb;jZS5=b;jb;jb;jb;jJb;j,b;jb;jj16=b;jb;j,b;j!b;jE",b;j#b;j$,b;j%b;jb'b;j'^7==b;j)b;j*,b;j",b;j-,b;j.b;jx0,b;jJ1b;j2b;j93K8=b;j4b;j5b;j/6b;j7b;j8,b;j:b;j<b;jS<b;j=b;j??b;j?S9=b;j@b;jnBb;jBb;jDb;jREb;jEb;jGb;jXH,b;jJb;jeMx20=b;jPBb;jRBb;jcTb;jTb;jUb;jnWi1=b;jXb;jZ,b;j[b;jO]b;j]b;j}^b;j_b;jB`^2==b;jaab;jqb,b;jicb;jdb;j>eb;j(fb;jhb;jXhb;jib;jckb;jkK3=b;jlb;jnb;jnb;j=pb;jq,b;j$sb;jt,b;jvb;jTxb;jxS4=b;jyb;j{b;j|b;jD}b;j~,b;jb;jb;j؁b;jӂb;jb;jH5==b;j\b;jb;j,b;jFb;jZ,b;jWb;jb;jSb;jWb;j7b;jK6=b;j{b;jM,b;jb;j b;j\b;jb;j,b;jb;jwb;jN27=b;jb;j,b;jb;j:,b;j`b;j,b;j:b;jb;jШj8==b;jb;j ,b;j/b;j,b;jb;j99b;jU2=b;j8Bb;jb;j ,b;j6b;jb;j2b;j\b;j(b;j}L30=b;jb;j,b;jFb;jb;jb;jb;j.,b;j[b;jPb;jh1==b;jb;j,b;jb;j,b;jb;jb;jb;j2b;jb;jNU2=b;jb;jb;jb;jhb;jJb;jzb;jb;j,b;jb;jb;j^D3=b;jb;jb;j,b;jlb;j,b;j>b;jQ,b;jb;jz~4==b;jb;jvb;jb;jb;jb;jb;jb;jb;jU5=b;j@b;j b;jE b;j? b;j~ ,b;jb;j_b;jb;jb;j;b;jK6=b;jb;jb;j b;jb;j,b;jb;jf,b;jb;j b;j h7==b;j"b;j[FN 462.5 (134.0) _HP restored.b;jHb;jWNb;jP_ _Partly explored, can't reach some places.c;j3c;j;c;jc;jc;jgP _c;j c;jvc;jYc;jBc;jc;j#c;jKc;jc;jzc;j9=c;jc;j|c;j c;j c;j c;jFc;jc;j c;jIc;jBc;j2c;jc;j`c;jc;jc;jc;jc;j7c;j8c;jxc;jc;je c;j9!c;jq!c;j!c;j/...#####.#### #.###.......# #.# #.####..# #.###.####..#  ..†)........# ######### #####.##.##.### #...†...### ######........#########.#####.... †)...###.##...^......##...[...### .#...###.##.....@.##.##.##....# #70.0) .##..#...###.#.##.##.##.##>##.### #c;jt0##..######....##..........##.... .#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.# ###.)# ####......#####.......#.# ÷.#..# ......###########.# ..'..#..###.....# ##.# ß##..#.##.###...###.....# #..#c;j3c;j9c;j;c _There is a stone staircase leading down here.d;jD2d;j4d;jVd3.0) _d;j[d;jt: Z 4  You climb downwards. .. #. #. ##.  ..  #. #  #.##.##.##.#  #....#  #.##########  d;jmO 5.0 (2.5 _Level annotation: Edmund _There is a stone staircase leading up here.e;je;j3e;je;j.e;jw*(e;j.e;jt  You encounter a dancing +0 dagger. x2e;jA3e;jP _The dancing +0 dagger leaves your sight. x2e;j3e;jHe;j&e;j]k  You encounter a ribbon worm.e;j P #.####..¿ #.#..#. ..#..# #.#((#### #.##....w##..  #....#  #@# #  #.##.##.##.##....<.....#Sandblast#.###########w   ribbon worm (asleep)(( 2 dancing weapons (1 wandering)e;jO(w70wcatching breath)( ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.e;j$'..e;jgG  7  e;jP8.0 (3Held e;je;j. _You are caught in a web!f;j h14 479.0 (1f;jf;j^G/ _You disentangle yourself.f;jq0 ?#.####..¿..#.  ..#..# #.#(( #### #.## ....w##..  #....# #.# ##.##@##.##.##....<.....##.########### (   dancing +0 dagger f;jdo p80Sandblastf;j~ f;jB ¿..#.  ..#..# #.#(( #### #.## ....w##..  #....# #.# ##.##.##.##.##...@<.....########### wf;j% w   ribbon worm1Sandblastg;jp¿ #.#..#. ..#..# #.#(( #### #.## ....w##.. #..w.# #.# # #.##.##.##.# #....@.....# #.# # .wg;jg;j&2g;jg;j a _There is a stone staircase leading up here.g;jI  ¿ #.#..#.  zbzb the Caller ..#..#  Gnoll #.#(( Health: 37/37 ======================== #### #.## Magic: 11/12 ======================-- ....w##.. AC: 3Str: 9 #....# EV: 14Int: 14 #w# #  SH: 0Dex: 19 #.##*##.##.#  XL:  5 Next: 65% Place: Dungeon:4 #....@.....#  Noise: ---------  Time: 3482.0 (0.0) #.##########  a) +0 long sword # Cast: Sandblast;j 1K  w   ribbon worm _There is a stone staircase leading up here.  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (95% to hit)g;jcQ ¿ #.#..#.zbzb the Caller..#..#Gnoll#.#((Health: 37/37 ========================#### #.##Magic: 11/12 ======================--....w##..AC: 3Str: 9#....#EV: 14Int: 14#w# #SH: 0Dex: 19#.#####.##.#XL:  5 Next: 65% Place: Dungeon:4#....@.....#Noise: ---------  Time: 3482.0 (0.0)#.##########a) +0 long sword#Cast: Sandblastw   ribbon wormCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jR HAiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (95% to hit)  The blast of sand hits the ribbon worm.g;jh -.(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (95% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is moderately wounded.g;j `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.g;j &.g;j   7  =3.5 (1.5Held g;jS g;j . _You are caught in a web!h;j:$ ¿ #.#..#.  zbzb the Caller ..#..#  Gnoll #.#(( Health: 37/37 ======================== #### #.## Magic: 10/12 ====================---- ....w##.. AC: 3Str: 9h;j; #....# EV:  7 Int: 14 #w# #  SH: 0Dex: 19 #.##*##.##.#  XL:  5 Next: 65% Place: Dungeon:4 #....@.....#  Noise: =--------  Time: 3483.5 (0.0) #.##########  a) +0 long sword #h;j"< Cast: Sandblast  Held   w   ribbon worm (catching breath) _You are caught in a web!  h;jb<HCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  h;j<Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 95% to hit)h;jY¿ #.#..#.zbzb the Caller..#..#Gnoll#.#((Health: 37/37 ========================h;j#### #.##Magic: 10/12 ====================----....w##..AC: 3Str: 9#....#EV:  7 Int: 14#w# #SH: 0Dex: 19#.#####.##.#XL:  5 Next: 65% Place: Dungeon:4#....@.....#Noise: =--------  Time: 3483.5 (0.0)#.##########a) +0 long sword#Cast: SandblastHeld w   ribbon worm (catching breath)Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 95% to hit) h;j- The blast of sand hits the ribbon worm!h;jEQ.wh;j_:h;j`,5.0 (1.5h;jRlh;jsq?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, catching its breath, 95% to hit)  The blast of sand hits the ribbon worm! _The ribbon worm is almost dead.h;jbw ¿ #.#..#.  zbzb the Caller ..#..#  Gnoll h;j#.#(( Health: 37/37 ======================== #### #.## Magic: 9/12==================------ ....w##.. AC: 3Str: 9 #....# EV:  7 Int: 14 #.# #  SH: 0Dex: 19 #.##w##.##.#  XL:  5 Next: 65% Place: Dungeon:4 #....@.....#  Noise: =--------  Time: 3485.0 (0.0) #.##########  a) +0 long sword # Cast: Sandblast  Held   w   ribbon worm h;jC_The ribbon worm is almost dead.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 95% to hit)h;jX ¿ #.#..#.  zbzb the Caller ..#..#  Gnoll #.#(( Health: 37/37 ======================== #### #.## Magic: 9/12==================------ ....w##.. AC: 3Str: 9 #....# EV:  7 Int: 14 #.# #  SH: 0Dex: 19 h;j#ZW#.##†##.##.#  XL:  5 Next: 65% Place: Dungeon:4 #....@.....#  Noise: =--------  Time: 3485.0 (0.0) #.##########  a) +0 long sword # Cast: Sandblast  Held   w   ribbon wormh;j>_$Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 95% to hit)  The blast of sand hits the ribbon worm.h;jf ¿   ..#..#  #.#(( #### #.##   #.# #  #.#  #.#  ###  # h;jh;j j76.5 (1.5Sandblasth;j h;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (almost dead, 95% to hit)  The blast of sand hits the ribbon worm. _You kill the ribbon worm!h;jH/ h;j2 C14 -70 h;j; E _You disentangle yourself.i;j8i;j3i;jBi;jf10/12==i;ji;jBi;j$i;jI%i;j&i;jK0,i;j1i;jp:P==i;j;i;jiE,i;jFi;jUBi;j ZBi;jcb1==i;jci;joi;jpi;jri;j|,i;j}i;j,i;ji;ji;j3==i;jٕi;j,i;jãi;ji;ji;ji;ji;j"W _You start resting.i;jğ-Sandblastğ   gnoll (wandering)i;jJ15036.0)i;j,4.5 (17i;ji;jp _You encounter a gnoll. It is wielding a +0 club.j;j  ¿ #.#..#.  zbzb the Caller ..#..#  Gnoll #.#(( Health: 37/37 ======================== #### #.## Magic: 10/12 ====================---- ....w##.. AC: 3Str: 9 #....# EV: 14Int: 14 #.# #  SH: 0Dex: 19 #ğ##†##.##.#  XL:  5 Next: 67% Place: Dungeon:4 #.***@.....#  Noise: ---------  Time: 3504.5 (0.0) #.##########  a) +0 long sword # Cast: ;j (0mSandblast  ğ   gnoll (wandering) _You encounter a gnoll. It is wielding a +0 club.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 89% to hit)j;j `¿ #.#..#.zbzb the Caller..#..#Gnoll#.#((Health: 37/37 ========================#### #.##Magic: 10/12 ====================----j;jT$ :....w##..j;j+ AC: 3Str: 9#....#EV: 14Int: 14#.# #SH: 0Dex: 19#ğ##†##.##.#XL:  5 Next: 67% Place: Dungeon:4#.###@.....#Noise: ---------  Time: 3504.5 (0.0)#.##########a) +0 long sword#Cast: Sandblastğ   gnoll  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the gnoll.  The gnoll is moderately wounded.j;jB R.ğj;j H.ğj;js j;j .1=====6.0 (1.5j;j   Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the gnoll.  The gnoll is moderately wounded. _The gnoll shouts!k;j> ¿ #.#..#.  zbzb the Caller ..#..#  Gnoll #.#(( Health: 37/37 ======================== #### #.## Magic: 10/12 ====================---- ....w##.. AC: 3Str: 9 #....# EV: 14Int: 14 #.# #  SH: 0Dex: 19 #.##†##.##.#  XL:  5 Next: 67% Place: Dungeon:4 #..ğ*@.....#  Noise: ===------  Time: 3506.0 (0.0) #.##########  a) +0 long sword #k;jp6[40m Cast: Sandblast  ğ   gnoll _The gnoll shouts!  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 89% to hit)k;j/¿ #.#..#.zbzb the Caller..#..#Gnoll#.#((Health: 37/37 ========================#### #.##Magic: 10/12 ====================----....w##..AC: 3Str: 9#....#EV: 14Int: 14#.# #SH: 0Dex: 19#.##†##.##.#XL:  5 Next: 67% Place: Dungeon:4#..ğ#@.....#Noise: ===------  Time: 3506.0 (0.0)#.##########a) +0 long sword#Cast: Sandblastğ   gnoll  Casting: Sandblast (safe; 10% risk of failure) k;j= Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 89% to hit)  The blast of sand hits the gnoll.k;j_K.ğk;jhL--7.5 (1.5k;jnk;jerMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (moderately wounded, 89% to hit)  The blast of sand hits the gnoll. _The gnoll is severely wounded.k;j&z  You hit the gnoll.  The gnoll is severely wounded.k;j-{q2------8.8 (1.3k;jk;j8 _The gnoll hits you with a +0 club.l;j  You hit the gnoll but do no damage. You bite the gnoll.  The gnoll is almost dead.l;jh27-------10.1l;jgl;j;!u _The gnoll hits you with a +0 club. The gnoll barely misses you.l;j7  You barely miss the gnoll.The gnoll is almost dead.1.4 l;jvM_The gnoll closely misses you.l;jV  You barely miss the gnoll.The gnoll is almost dead.l;jdX 25----1==2.8 (1.4l;jS^ l;ja 8 _The gnoll hits you with a +0 club.m;jZi )You slash the gnoll!m;jsl& m;jlu 6/38-764.2Sandblast _You kill the gnoll!m;jv{m;j~s _Your base Shapeshifting skill increases to level 3!m;jQ  ¿ #.#..#. ..#(.# #.#(( #### #.## ....w##.. #....# #.# # #.##†##.##.# #...@<.....# #.# #(   dancing +0 dagger (wandering)m;j .m;jK *(m;j .m;j C(. m;j 4-50m;j  m _The dancing +0 dagger leaves your sight. x2  Things that are here:m;j o _a +0 club; a gnoll corpsen;j=¿ #.#(.#. ..#..# #.#.( #### #.## ....w##.. #....# #.# # #.##†##.##.# #...)@.....# #.# # n;jPn;jSXG-6 _n;jr_n;jca _There is a stone staircase leading up here.n;j+R n;jT n;j\ n;jul n;j3r {27===7 _n;ju n;j y =3  You climb upwards.n;jR Q.....#####.#### #.###.......# #.# #.####..# #.###.####..# ..†)........# ######### #####.##.##.### #...†...### n;j ######........#########.#####.... †)...###.##...^......##...[...### .#...###.##.....@.##.##.##....# # .##..#...###.#.##.##.##.##>##.### ###..######....##..........##.... .#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.# ###.)# ####......#####.......#.#  n;j\ s÷.#..# #...........###########.#  ..'..####.......###.....# ##.#  ß##..#.##.###...###.....# #..#n;j E n;jX -8.7 (2.5n;j n;j! O _Level annotation: Ijybn;j# c _There is a stone staircase leading down here.o;j,o;jf-3o;j1o;j7: _o;j9x2==o;j;; _Magic restored.o;j@<8o;j<o;j>,o;j?o;j@,o;jDo;jGf==o;jIo;j}IK9=o;j'Ko;jL,o;jMo;jOo;jJOo;jOo;jRBo;jSo;j T$30o;jxT2=o;jUo;jV,o;j:Wo;j=Xo;jY,o;jZo;ji[K1=o;j[o;j],o;j]o;j_,o;j`o;j ao;ja,o;j co;jNco;jwca2==o;jWdo;j~eo;jeo;j$lo;j mk3=o;jmo;jn,o;jto;jto;j#uK4=o;juo;jvw,o;jwo;jy,o;j9zo;j5==6=o;jo;j̩o;j^K7=o;j̪o;jZ8==o;j6L 59.7 (41.0) _HP restored.o;jo;jIo;j_ _Partly explored, can't reach some places.o;j l60.7 (1.0) _p;jw p;j p;j p;j p;j &1p;j p;j | =4  You climb downwards.p;j p;j6  p;j >¿ #.#(.#.p;j  p;j] ..#..#p;j%  p;j 5#.#.(p;jN  p;j Z#### #.##p;jZ  p;j _....w##..p;j<  p;j. #....# #.# #  #.##†##.##.#  #...)@.....#  #.##########  # p;jX+ -3.2 (2.5p;j2 p;j84 Q _Level annotation: Edmundp;j7 a _There is a stone staircase leading up here.q;jb(.q;j9jc _The dancing +0 dagger leaves your sight.q;jmq;jsq;j ~3q;jq;j|q;jy,q;jq;jq;j 8#.####...#¿ ##.#..#...# ..#..#._. #.#((#..#### #.####.....w##..... #....##.#  #.##@# 6.2 (3.0#.##†##.##.# #...)<.....##.###########(( 2 dancing weaponsq;jq;j`q;j$7.2 (4q;jQq;j< _Found a hide-covered altar of Uskayaw.r;jIr;jr;jj  You encounter an endoplasm.r;j1......# #.###¿ ###..#...#..#._.##r;jq #.#((#...j##### #.####....#....w##.........##... #.##.# ##†##.##..)<......###########j   endoplasm (asleep)r;j2 &0r;j28.2 (1 _r;j8_r;jWs;jL#.#.....# #.......##  #.####...# ¿ ###.#..#...# o...#..#._.##  #.#((#...j# #### #.####....# ....w##....@....##....##.##..##. #.##.# ###.##†##.##.##...)<.....##.###########o   orc wizard (asleep)j   endoplasm (asleep)s;jds;je79Sandblasts;jns;jksx _You encounter an orc wizard. It is wielding a +0 dagger.s;jV  zbzb the Caller #.#.....#  Gnoll #.......##  Health: 38/38 ======================== #.####...#  Magic: 11/12 ======================-- ¿ ###.#..#...#  AC: 3Str: 9 o...#..#._.##  EV: 14Int: 14 #.#((#..*j#  SH: 0Dex: 19 #### #.####**..#  XL:  5 Next: 76% Place: Dungeon:4 ....w##....@....#  Noise: ---------  Time: 3569.2 (0.0) #....##.##..##  a) +0 lons;jKg sword . #.##.# ##  Cast: Sandblast #.##†##.##.#  #...)<.....#  #.##########  (( 2 dancing weapons # o   orc wizard (asleep)  j   endoplasm (asleep) _You encounter an orc wizard. It is wielding a +0 dagger.Casting: Sandblast (safe; 10% risk of failure)  s;jDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)s;jR3 zbzb the Caller#.#.....#Gnoll#.......##Health: 38/38 ========================#.####...#Magic: 11/12 ======================--¿ ###.#..#...#AC: 3Str: 9o...#..#._.##EV: 14Int: 14#.#((#..#j#SH: 0Dex: 19#### #.######..#s;jV4 XL:  5 Next: 76% Place: Dungeon:4....w##....@....#Noise: ---------  Time: 3569.2 (0.0)#....##.##..##a) +0 long sword. #.##.# ##Cast: Sandblast#.##†##.##.##...)<.....##.##########(( 2 dancing weapons#o   orc wizard (asleep)j   endoplasm _You encounter an orc wizard. It is wielding a +0 dagger.Casting: Sandblast (safe; 10% risk of failure)  s;j4 =Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)s;j| Q.j..j.s;j %....s;j 6=70.7 (1.5s;j 8_s;j T  Casting: Sandblast (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  s;j Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit) _The blast of sand hits the endoplasm but does no damage.t;jo  zbzb the Caller #.#.....#  Gnoll #.......##  Health: 38/38 ======================== t;jJ#.####...#  Magic: 10/12 ====================---- ¿ ###.#..#...#  AC: 3Str: 9 o...#..#._.##  EV: 14Int: 14 #.#((#....#  SH: 0Dex: 19 #### #.####....#  XL:  5 Next: 76% Place: Dungeon:4 ....w##....@*j..#  Noise: =--------  Time: 3570.7 (0.0) #....##.##..##  a) +0 long sword . #.##.# ##  Cast: Sandblast #.##†##.##.#  #...)<.....#  #.########## ;j40m (( 2 dancing weapons # o   orc wizard (asleep)  j   endoplasm _The blast of sand hits the endoplasm but does no damage.  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)t;jR   zbzb the Caller #.#.....#  Gnoll #.......##  Health: 38/38 ======================== #.####...#  Magic: 10/12 ====================---- ¿ ###.#..#...#  AC: 3Str: 9 t;jo...#..#._.##  EV: 14Int: 14 #.#((#....#  SH: 0Dex: 19 #### #.####....#  XL:  5 Next: 76% Place: Dungeon:4 ....w##....@....#  Noise: =--------  Time: 3570.7 (0.0) #....##.##..##  a) +0 long sword . #.##.# ##  Cast: Sandblast #.##†##.##.#  t;j+#...)<.....#  #.##########  (( 2 dancing weapons # o   orc wizard (asleep)  j   endoplasmCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t;jsAiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!t;j #.#.....#  t;j#.......##  #.####...#  ¿ ###.#..#...#  o...#..#._.##  #.#((#....#  #### ##  t;j#....@#...#  #...#  .  ##  #.##† #...)< ######  t;j*># t;j+ ..t;j' h72.2 (1.5Sandblastt;j t;jR M _You kill the endoplasm!u;jb #.#.....# #.## #.####...# ¿ ###.#..#...# o...#..#._.## #.#((#....# #### #.####....# ....w##.# #....##.##..## . #.##.# .## #.##†##.##.##...)<.....##.########## #u;j6(.u;jFG.(u;j!u;j4-30u;j18_u;j;u;j #.#.....##.......##.####...# ¿ ###.#..#...#  o...#..#._.# #.#((#....# #### #.####....# ....w##.........#  #....##.##@.## . #.##.##.## #.##†##.##.# #...)<.....##.########### (..(-4_v;jv;jv;jv;j-7(.v;j G.(v;jv;jZ3v;jv;jzv;j-v;jf.L1==v;j"2v;j>v;jHv;jK,v;jMv;jhQv;jbXv;jdv;jmv;jpv;jiqv;jsv;j"vv;jx~v;j-v;j˃:==v;jӆv;jv;jXv;jv;jFv;jav;jv;jv;jsv;jkv;jv;jv;jʺv;jQn _You start resting.Magic restored.v;j>8_v;jL(.83.2 (9v;jG.(v;j2==4.2 (10.0) _v;j .##.####...¿ ###.#.. o...#..#._.## #.#((#....#### #.###....w##..... #....##.##..## . ### #.##† ..)<....######### (   dancing +0 dagger(v;j .v;jR G5.0)v;j 8_v;j= > _The dancing +0 dagger leaves your sight.v;j@  ####...¿ ###.#.. o...#..#._.## #.#((#....#### #.####....w##.........# #....##.##..## . ### #.##† ..)<....######### v;jf v;j &6v;j 8_v;j w;jMW¿ ###.#..#...# o...#..#._.## #.#((#....##### #.####....# ....w##.........# #....##.##..## . #.##.##.##.##†##.##.# #...)<...@.# #.########## # w;jw;j&7w;j$w;j 'w;jF< ¿ ###.#..#...# o...#..#._.## #.#((#....#w;j  #### #.####....# ....w##.........# #....##.##..## . #.##.##.## #.##†##.##.# #...)<..@..# #.# #(( 2 dancing weaponsw;jKw;jC==8w;j8_w;j w;jh  ¿ ###.#..#...# o...#..#._.## #.#((#....# #### #.####....# ....w##.........# #....##.##..## . #.##.##.## #.##†##.##.# #...)<.@...# #.# #w;j - w;j/ &9w;j8 w;j; w;jvT ¿ ###.#..#...# o...#..#._.## #.#((#....# #### #.####....# ....w##.........# #....##.##..## . #.##.##.## #.##†##.##.# #...)<@....# #.# #   dancing +0 daggerw;jw;jB'90w;j͍8_w;jϐz;jK  ¿ ###.#..#...# o...#..#._.## #.#((#....# #### #.####....# ....w##.........# #....##.##..## . #.##.##.## #.##†##.##.# #...)@.....# #.# # z;jU z;j$X &1z;j#e _ _There is a stone staircase leading up here.z;jք  ¿ ###.#..#...# o...#..#._.## #.#((#....# #### #.####....# ....w##...# #....##.##..## . #.##.##.## #.##†##.##.# #...@<.....# #.# #z;j z;j -2 _z;j z;jW $  Things that are here:z;jX o _a +0 club; a gnoll corpse{;jl ¿ ###.#..#...# o...#..#._.## #.#((#....# #### #.####....# ....w##...# #....##.##..###. #.##.##.## #.##†##.##.# #..@)<.....# #.# #(   dancing +0 dagger{;j {;j-3 _{;j{;j{;jn ¿ ###.#..#...# o...#..#._.## #.#((#....# ##### #.####....# .....##..# #....##.##..## #. #.##.##.## #.##†##.##.# #.@.)<.....# #.# #.#...##{;j5{;j&4{;j8_{;j|;j# ¿ ###.#..#...# o...#..#._.## #.#((#....# #######.####....# .....##.# #....##.##..## #.##.##.##.## #.##†##.##.# #@..)<.....# #.# #.# #.# ..# ###5|;jW :M |;jW #.###¿ ###..# o...#..#._.# #.#((|;jW #######.####.....##...........|;jX g.###.##.##.####†##.##|;j4X ..)<.....#########|;jX I#.#|;jEg |;ji &6|;jo 8_|;jr |;jsM......# #.###¿ ###.#..#...# o...#..#._.# #.#((########.####.....##............##.##..##.###†##.##..)<.....#.##########(( 2 dancing weapons|;jܕ.|;j(   dancing +0 dagger|;j&7|;jA8_|;jB> _The dancing +0 dagger leaves your sight.};j?# ......# #.####¿ ###.#..#...# o...#(.#._.# #.#(.##########.####........##............##.##..###.#};j_$###†##.##..)<.....##########..###};j};jy };j*#&8};j)8_};j,};j9 #.#.....# #.## #.####...# };jF: ¿ ###.#..#...# o...#(.#._.## #.#(.#....# ###.####....# .##.# #.@..##.##..## #.##.##.##.## #.##†##.##.# #..#.##.# (   dancing +0 dagger#.#..# };jH };jJ &9};jQ };jcU };jƳ X#.#.....# #.......## #.####...# ¿ ###.#..#...# o...#(.#._.## #.#(.#....# ####.####....# .##.# #..@.##.##..## #.##.##.##.## #.##†##.##.# #.#.###########.# ( 2 dancing weapons#.#..# .(};j /(.};j };j (600};j{ 8_};j ~;jwV#.#.....# #.......##  #.####...# ¿ ###.#..#...# o...#(.#._.##  #.#(.#....# ##########.####....# ........##@........# #....##.##..#.##.##.##.##.##†##.##.##...)<.....##.########## #.#..#~;jG.(~;jx0j~;je#5(.~;jd-j   endoplasm (wandering)~;j/&1~;jl88_~;j5?[ _You encounter an endoplasm.;jp...##.#..j# ......# #.###¿ ###.#..#...# o..;j\q_.# #.#(.##########@####........##.........#....##.##..##;jq#.##.##.#####†##.##..)<.....;jqC##########;jyD.j;jJ<2;j8_;j;j# .###...##.#...# j......# #.###gg#####.#..#...# #o..o.._.# #@#(.##########.####........##............##.##..##.##.#####†##.##..)<.....o   orc wizard (asleep)#########o   orc (asleep)j   endoplasm (wandering)(…);jd .jYou encounter 2 goblins and an orc.;jʠ;j~73Sandblast;jo;jC _Found a parchment of Olgreb's Toxic Radiance.;j ..# .###.##.#..#.#.....#.#j####...gg#####.#..#o..o...#(.#._.## #...##########@###........##..... #....##.##..###.##.##.##†##.##.#..)<....#########j   endoplasm (wandering);jO 7j.;j7 ;j! 4Sandblast_;j{& ;jR3;.##.#..#.#.....#j#####...gg#####.#..#o..o...#(.#._.## #...##########.###........##@.... #....##.##..##.##.##.##.## #.##†##.##.#..)<....######### .;jS5G.(;j95j.;j`=2(.;j;j&5;j;j;j7c# .###B..##.#..#j....# ......# #.###gg#####.#..#...# #o..o.._.# #.#(.##########@####........##.........#....##.##..###.##.##.#####†##.##..)<.....#########B   clockroach (wandering, warded)j   endoplasm (wandering)#;j ).j.;jG.B;j;jIj;j^6_ _You encounter a clockroach.;jn # .###...##.#..B# j.....# #.###g:#####.#..#...# #og.o.._.# #@#(.##########.####........##............##.##..##.##.#####†##.##..)<.....o   orc wizard (asleep)#########B   clockroach (wandering, warded)o   orc (asleep)(…)g..;j JB.j.;j ;j 77Sandblast;j ;j, ;j  zbzb the Caller ..# .###  Gnoll ...##.#..  Health: 38/38 ======================== #.#.....#  Magic: 11/12 ======================-- #B......##  AC: 3Str: 9 #j####...#  EV: 14Int: 14 gg#####*#..#...#  SH: 0Dex: 19 #o..o..*#(.#._.##  XL:  5 Next: 77% Place: Dungeon:4 #@#(.#....#  Noise: ---------  Time: 3607.2 (0.0) ##########.####....#  a) +0 long sword[1;jcK ........##.........#  Cast: Sandblast #....##.##..##  #.##.##.##.##  #.##†##.##.#  (( 2 dancing weapons #...)<.....#  o   orc wizard (asleep) #.##########  B   clockroach (wandering, warded) #.# o   orc (asleep)(…)_You encounter a clockroach.;jCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;j+;Aim: an endoplasm (98% to hit);j j#.*.;j ;#*;jgeo*  Casting: Sandblast (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit);jT& zbzb the Caller..# .###Gnoll...##.#..Health: 38/38 ========================#.#.....#Magic: 11/12 ======================--#B......##AC: 3Str: 9#j####...#EV: 14Int: 14gg#####.#..#...#SH: 0Dex: 19#o..o##.#(.#._.##XL:  5 Next: 77% Place: Dungeon:4#@#(.#....#Noise: ---------  Time: 3607.2 (0.0)##########.####....#a) [32;j& m+0 long sword........##.........#Cast: Sandblast#....##.##..###.##.##.##.###.##†##.##.#(( 2 dancing weapons#...)<.....#o   orc wizard#.##########B   clockroach (wandering, warded)#.#o   orc (asleep)(…);j' Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;j' Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  The blast of sand hits the orc wizard!  The orc wizard is heavily wounded.;j ;:g;j [.o.;j '.j;j0 .B.o;j &.j;jz .g;j ,o;jU Bo ;jA L====8.7 (1.5;j 8_;j/   Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  The blast of sand hits the orc wizard!  The orc wizard is heavily wounded. _The orc wizard shouts! The goblin shouts! You hear a shout! x2;jH..# .###.##.#..#.#.....#.#B####...g:#####.#..#.og..oj#(.#._.## #.#(.#....##########@###........##..... #....##.##..###.##.##.##†##.##.;j5#..)<....######### j   endoplasm;j D.B;j$%.j;jf(~ .oThe endoplasm attacks as it pursues you!;j_5;ja6a=---90;jB;jDO _The endoplasm misses you.;ju ..# .###  zbzb the Caller ...##.#..  Gnoll #.#.....#  Health: 38/38 ======================== #.......##  Magic: 10/12 ====================---- #.####...#  AC: 3Str: 9 g:#####B#..#...#  EV: 14Int: 14 #.og...o#(.#._.##  SH: 0Dex: 19 #j#(.#....#  XL:  5 Next: 77% Place: Dungeon:4 ##########@####....#  Noise: =--------  Time: 3609.7 (0.0) ........##.........#  a) +0 long sword ;j"#....##.##..##  Cast: Sandblast #.##.##.##.##  #.##†##.##.#  #...)<.....#  (( 2 dancing weapons #.##########  o   orc wizard #.# B   clockroach (warded) #.# j   endoplasmCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit);jʪ..# .###zbzb the Caller...##.#..Gnoll#.#.....#Health: 38/38 ========================#.......##Magic: 10/12 ====================----#.####...#AC: 3Str: 9g:#####B#..#...#EV: 14Int: 14#.og...o#(.#._.##SH: 0Dex: 19#j#(.#....#XL:  5 Next: 77% Place: Dungeon:4##########@####....#Noise: =--------  Time: 3609.7 (0.0)........##........[;jO40m.#a) +0 long sword#....##.##..##Cast: Sandblast#.##.##.##.###.##†##.##.##...)<.....#(( 2 dancing weapons#.##########o   orc wizard#.#B   clockroach (warded)#.#j   endoplasmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit)  The blast of sand hits the endoplasm.;j0K.B;jEPress: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit)  The blast of sand hits the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.;jG]6--11.2 (1.5;j&Q;juT1 _You are frozen. You resist.;jG  ..# .###  zbzb the Caller ...##.#..  Gnoll #.#.....#  Health: 36/38 ======================-- #.......##  Magic: 9/12==================------ #.####...#  AC: 3Str: 9 g:#####.#..#...#  EV: 14Int: 14 #.og..Bo#(.#._.##  SH: 0Dex: 19 #j#(.#....#  XL:  5 Next: 77% Place: Dungeon:4 ##########@####....#  Noise: =--------  Time: 3611.2 (0.0) ........##.........#  a) +0 long sword #....##[39;49;jH m.##..##  Cast: Sandblast #.##.##.##.##  #.##†##.##.#  #...)<.....#  (( 2 dancing weapons #.##########  o   orc wizard #.# B   clockroach (warded) #.# j   endoplasmCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j\ \Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit);j  ..# .###  zbzb the Caller ...##.#..  Gnoll #.#.....#  Health: 36/38 ======================-- ;j B#.......##  Magic: 9/12==================------ #.####...#  AC: 3Str: 9 g:#####.#..#...#  EV: 14Int: 14 #.og..Bo#(.#._.##  SH: 0Dex: 19 #.#(.#....#  XL:  5 Next: 77% Place: Dungeon:4 ##########@####....#  Noise: =--------  Time: 3611.2 (0.0) ........##.........#  a) +0 long sword #....##.##..##  Cast: Sandblast #.##.##.##.##  ;j #.##†##.##.#  #...)<.....#  (( 2 dancing weapons #.##########  o   orc wizard #.#;jB  B   clockroach (warded) #.# j   endoplasm;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit)  The blast of sand hits the endoplasm!;j1 ? ..# .###  ...##.#..  #.#.....#  #.......##  #.####...#  g:..#...#  .#._.##  #.#(.#....#  ;ji O###....#  ....#  #..##    #...)<  #.####  #.# #.#;jT .o.Bg;j Qg   goblinAiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!;jҿ  The orc wizard points at you and mumbles some strange words.;jsS;jWh27-----92.7 (1.5;ja;jd. _The magic dart hits you!;j`.##.#..#.#.....#.#####...g:#####.#..#.og..gB#(.#._.## ;jr#o#(.#....##########.###........##@.... #....##.##..##.##.##.##.## #.##†##.##.#..)<....######### .;jnG.(;j8/(.;j;j  *The orc wizard casts a spell at you.;jN&.;j18-----------=30;j;j1 _The puff of flame hits you!;ju r#.#.....#.#####...g:#####.#..#.og..gB#(.#._.## #o#(.#....##########.###........##..... #...@##.##..###.##.##.## #.##† #...)<....######### .##.(;j .o.goo   orc (…)10/12==--4;jO .#####...g:#####.#..#...#.og..oB#..#._.## #g#((#....##########o####...........##........ #....##.##..##.#### #.##† ..)<....#########.## o;jP ;j5R D.o;j)T $.g;jT O.o;j+e ;je A--5;jr 8_;j5v ;jR+####...g:#####.#..#..#.og...B#..#._.## #o#((#....##########g###........##o.... #....##.##..##.####  #...)<.....##.###########.#.   dancing +0 dagger##.o.g6;jTx _You see here a ribbon worm corpse.;j; g:#####.#..#...# #.og...B#..#._.# #o#((#....# ##########.####....# ........##g........#  #...o##.##..## ;jk7#.##.##.##.## #.##†##.##.# #...)@.....# #.########## #.# #.#..#### g   goblin;jE.o;j$.g;jO.o;j;jr9=-----7 _;j 8_;j- a _There is a stone staircase leading up here.;j g:#####.#..#...#  zbzb the Caller ;j5#.og...B#..#._.##  Gnoll #.#((#....#  Health: 19/38 ============------------;j  ##########o####....#  Magic: 9/12;j&S==================------ ;jW........##.........#  AC: 3Str: 9;ju #...g##.##..##  EV: 14;j.Int: 14;j #.##o##.##.##  SH: 0;j=Dex: 19 ;j8#.##*##.##.#  XL:  5 Next: 79% Place: Dungeon:4 ;j##...)@.....#  Noise: ---------  Time: 3617.7 (0.0) ;jR#.##########  a) +0 long sword ;jup#.# Cast: Sandblast ;j:#.# ..# ###;j: o   orc wizard  B   clockroach (warded)  o   orc ;j g   goblinCasting: Sandblast (safe; 10% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  ;j;Press: ? - help, Shift-Dir - straight line;jAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit);jkg:#####.#..#...#zbzb the Caller#.og...B#..#._.##Gnoll#.#((#....#Health: 19/38 ============------------##########o####....#Magic: 9/12==================------........##.........#AC: 3Str: 9#..#g##.##..##EV: 14Int: 14#.#####.##.##SH: 0;jnDex: 19#.#####.##.#XL:  5 Next: 79% Place: Dungeon:4#...)@.....#Noise: ---------  Time: 3617.7 (0.0)#.##########a) +0 long sword#.#Cast: Sandblast#.#..####;j<o   orc wizardB   clockroach (warded)o   orcg   goblinCasting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit);jŝ.B.o;jZ$.g;j5O.o;jD.B;j"..;j 5=9.2 (1.5;j;j?'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit) _The blast of sand misses the orc wizard.;j g:#####.#..#...#  zbzb the Caller #.og....#..#._.##  Gnoll #.#((#....#  Health: 19/38 ============------------ ##########B####....#  Magic: 8/12================-------- ........##o........#  AC: 3Str: 9 #....##.##..##  EV: 14Int: 14 #.##g##.##.##  SH: 0Dex: 19 ;jl#.##o##.##.#  XL:  5 Next: 79% Place: Dungeon:4 #...)@.....#  Noise: =--------  Time: 3619.2 (0.0) #.##########  a) +0 long sword #.# Cast: Sandblast #.# ;j..# ### o   orc wizard ;j0, B   clockroach (warded)  o   orc ;jSX g   goblin;j}Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j+Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily;j"1wounded, 84% to hit);j g:#####.#..#...#zbzb the Caller#.og....#..#._.##Gnoll#.#((#....#Health: 19/38 ============------------##########B####....#Magic: 8/12================--------........##o........#AC: 3Str: 9#....##.##..##EV: 14Int: 14#.##g##.##.##SH: 0Dex: 19#.##o##.##.#XL:  5 Next: 79% Place: Dungeon:4#...)@.....#Noise: =--------  Time: 3619.2 (0.0)#.##########a) +0 long sword#.#Cast: Sandblast#.#..####o   orc wizardB[4;j/ 0m   clockroach (warded)o   orcg   goblinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 84% to hit)  The blast of sand hits the orc wizard.;j S†o;j .g;j S.o;j D.B;j .oThe orc wizard is heavily wounded.;j0 ;j1 e7--20.7 (1.5;j: 8_;j> v _The orc wizard misses you. The goblin hits you with a +0 dagger.;jS ;j" ;ja+ ].B;jB ;j]G c6--10;jO 8_;jV~  †3) _The orc wizard closely misses you. The goblin hits you with a +0 dagger.  You climb upwards......#####.#### #.###.......# #.# #.####..# #.###.####..# ..†)........# ######### #####.##.##.### #...†...### ######........#########.#####.... †)...###.##...^go....##...[...### .#...###.##.....@.##.##.##....# # .##..#...###.#.##.##.##.##>##.### ###..######....##..........##.... .#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.# ###.)# ###[3;j- 4m#......#####.......#.# ÷.#..# #...........###########.# g   goblin ..'..####.......###.....# ##.# ß##..#.##.###...###.....# #..#;j f9==-3.2 (2.5;j  ;j I_Level annotation: Ijyb;j c _There is a stone staircase leading down here.;jl )You hit the orc wizard.;j g   goblin  You kill the orc wizard!;jc;j.....#####.####zbzb the Caller #.###.......#Gnoll #.# #.####..#Health: 16/38 ==========-------------- #.###.####..#Magic: 9/12==================------ ..†)........##########AC: 3Str: 9 #####.##.##.####...†...### EV: 14Int: 14 ;j######........#########.#####.... SH: 0Dex: 19 †)...###.##...^g)....##...[...### XL:  5 Next: 101% Place: Dungeon:3 .#...###.##.....@.##.##.##....# # Noise: =--------  Time: 3624.5 (1.3) .##..#...###.#.##.##.##.##>##.### a) +0 long sword ###..######....##..........##.... Cast: Sandblast .#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.# ###.)# ####......#####.......#.# g   goblin ÷.#..# #........[39;jfH;49m...###########.# ..'..####.......###.....# ##.# ß##..#.##.###...###.....# #..# _Level annotation: Ijyb _There is a stone staircase leading down here.  You hit the orc wizard.  You kill the orc wizard! _The goblin hits you but does no damage.  Your Stealth skill increases to level 3!;jm  You hit the orc wizard.  You kill the orc wizard! _The goblin hits you but does no damage.  Your Stealth skill increases to level 3!  Your Invocations skill increases to level 2! have reached level 6!;j/  --more--;j~9/443--6 0% ;j};jD4 _;jh )You hit the goblin.;jR;jc15.8Sandblast;jC;jHJ _You kill the goblin!;j0.##.......# ......#####.#### ##.###.......#  #.# #.####..# ##.###.####..# ...†)........#  ######### ##.##.### #...†...## #######........#########.#####... .†)...###.##...^@)....##...[...# ..#...###.##.....>.##.##.##....# ..##..#...###.#.##.##.##.##>##.## ####..######....##..........##... ..#...# #....##.##.##..)....#. ..#...# #.÷........##.#####.#. ####.)# ####......#####.......#. #÷.#..# #...........###########. ...'..####.......###.....# ##.;jμ;jR;jLQ20-60;jQ;j  Things that are here: _a +0 dagger; a goblin corpse;jĦ##.# #####.#### .###.# #.# #.####..# .###.####..# †)........# # .##.##.### #...†...#.##.#####. †)...###.##...^)@....##...[...# .#...###.##.....>.##.##.##....# # .##..#...###.#.##.##.##.##>##.#..######....##....##. .#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.#.)# ####......#####.#.# ÷.#..# #...........#.#'..####.###.....# ##.#;j;j-7 _  Things that are here: _a +0 dagger; a +0 robe;jc 3;j ;jN --10/13==;jg ;j S1=;j? ;jQ ;j ;j ;j& ,;jf ;jp ;j {2====;j B;j@ ;j ;j ;j ;j ;j ;jg;j;jz3=1==;jB;j ;jq ,;j ;jz,;j ;j;jw p4===;jA);j*;j/*;j,;j/,;j2;jM4;j6a5=;j9;j9L2==;j;;j<,;j%?;jB;jC;jMD;jWF;jFS6=;jK|==;jL;jO,;jP;jjS,;j!U;jyUK7=;jV;jI\n _You start resting.Magic restored.;jj52.8 (25.0)3==3.8 (26 _;j3;j;jB;jK;jS8=;j;jP,;j;j;j:==;j;ja;j;jq;j(;jK9=;j ;j;j;j;j,;j;j;j[;j;j j30=;j ;jh;j;j;j;j;j;jp1=32=3==;j}k4=;j}X;jB;j5=6=;jB;j,;j;jw;j;j!;jC97;j(=;jӠ;jע,;j;j,;jĦ;jk8=;j';j;jԫ;j';j;jî;j;jձ,;j;j/w9=;j]B;j,;j;j2,;j;jv;jV40=;j;jc;j;j;j,;j ;j,;j;ja1=;j;j;j*;j;j;j;jH;j2=;j ;jb ;j,;jX,;j_;j,;j;jma3=;j@$;j$;j-',;j(;j,k _You start resting.HP restored.;j=?;jM.714.8 (61;jP~4==5.8 (62 _;jX;jY;jS;j4T;jU;ja;jod;ji,;j?;jZ=;j:;jB;jpB;j;j;j X;j!B;jX;j#;j%#  .####  ..#  ..#  ..#  # #########  #.### #...†...#####  ....#########.....#  #...^))....##...@...###.#  27.8 (1 #.....>.##.##.##....# #.#  ##.#.##.##.##.##>##.###.#  #....##..........##.....#  #....##.##.##..)....#.###  #.÷........##.#####.#.#  ......#####.......#.#  ..........###########.#  ....# ##.#  ;j,;j8;j=M _You see here a +0 robe.;jE ^ ### ..# ######### #.####...†...##### ....#########.#####..... #...^))....##...[...###...>.##.##.##@...# #.#.##.##.##.##>##.## #....##..........##......#.;jcF # #.# ###...###.....# #..#  ;jM ;jDS 88.0) _;jW ;jY ;jI .# ######### #.###...†...##### ....#########.#####..... #...^))....##...[...###...>.##.##.##....# #.#.##;jA##.## #....##..........##....##.##..)....#.###.##### ..............# #..#  ;jK;jN&9;jj;jc _There is a stone staircase leading down here.;j;jG;jQ;j* Z30 _;j}j J 4  You climb downwards.;jx      #.#   #.#    #.#     #.#   #.#   #.#   #.#   #@#   #.# ##  #.# ..ğ  #(# ¿...#  #.# ##.....   ###.##.####.ğ.....   #.........ğ.#   ;jx #.#########.#  ..#;jF -2.3 (2.5;j ;jW Q _Level annotation: Edmund;j w _There is a stone staircase leading up, spattered with blood here.;jz]_;j{b;jf: _;jg;js;jos;j-u;jx;j,;j;j$  Things that are here:;j߉7  a stone; a +0 whip;j-;j _;jB;j;jD,;jä;jw;j;j;j&;jw;j;j6j  You encounter an endoplasm.;jE #.# #.#  #<#  #.# ## #.# ..ğ #(# ¿...# #.# ##..j..;j ###.##.####....... #.......@...# #.#########.#  ..#  ...#;j-V .$... ...### j   endoplasm (wandering) ..# .#;jc+# ;j-8.3 (6.0;j29.3 (7 _;j;j;j= &#.# #.# #<# #.# ## #.# ..ğ #(# ¿...# #.# ##..j.. ###.##.####. #..@..# #.#.# ..# ...#.$......### ;j*K G.j;jH] ;j^e ;jf %40.3 (1;jm ;j| ;j(;j;j;j;jVT#.# #.# #<# #.# ## #.# ... #(# ¿...# #.# ##..... ###.##.####.....j. #.# #.#.# ..# ...#.$......### ..##.##;j\X2ğ;j\.;jbpğ   gnoll (wandering);j5e&1;ji;j*rp _You encounter a gnoll. It is wielding a +0 club.;j@ J#.# #.# #.# #<#  #.# ####.# ....;j@ '#(# ¿...# #.# ######.##.####@.......#...........###j..##.#########.# ....#....#...$... .....###j   endoplasm (wandering);jUA _##.ğ.##;jDD :ğ.;j'O ;jR 72Sandblast;j0X ;jZ ;jQz #.# #.# #<# #.#### #.#.... #(# ¿...#. #.# ###......###.##.####.. #.........@.###j..# #.#########.# . ...#  ....#...$... ...ğ.#####...##;j ;j:ğ.;j[0j;j.j   endoplasm (wandering);j\&3;j;j;je #.# zbzb the Caller #.# Gnoll #<# Health: 44/44 ======================== ;j¼ #.# ###  Magic: 12/13 ======================-- #.# ....  AC: 3Str: 9 #(# ¿...#.  EV: 14Int: 14 ;j#.# ###......  SH: 0Dex: 19 ;j  ###.##.####.....j..  XL:  6 Next:  1% Place: Dungeon:4 ;j- #.........@.###...#  Noise: ---------  Time: 3743.3 (0.0) ;jM#.#########*# .  a) +0 long sword ;jm.*.#  Cast: Sandblast ..*.# ;j׽ ...$ğ..  .....###  ğ   gnoll (wandering) ##...##  j   endoplasm (wandering) .##  ;jb_You encounter a gnoll. It is wielding a +0 club.;jCasting: Sandblast (safe; 10% risk of failure)  ;j7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  ;jSPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 89% to hit);j z#.#zbzb the Caller#.#Gnoll#<#Health: 44/44 ========================#.####Magic: 12/13 ======================--#.#....AC: 3Str: 9#(# ¿...#.EV: 14Int: 14#.# ###......SH: 0Dex: 19###.##.####.....j..XL:  6 Next:  1% Place: Dungeon:4#.........@.###...#Noise: ---------  Time: 3743.3 (0.0)#.########### .a) +0 long sword.#.#Cast: Sandblast..#.#...$ğ....;jz6...###ğ   gnoll##...##j   endoplasm (wandering).##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the gnoll.  The gnoll is moderately wounded.;jy.;j;ğ.;j9ğ.;j-j;j<j...===4.8 (1.5;j;j  Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the gnoll.  The gnoll is moderately wounded. _The gnoll shouts!;j3  #.# #.# #<# #.# ### #.# .... #(# ¿...#. #.# ###...... ###.##.####...j.... #.###...# #.#.# . ..ğ# ....# ...$... .....### ##...## .##;j :ğ.;j .j.;j ;jZ 6---50;j ;j ;j #.# #.# #<# #.# ### #.# .... #(# ¿...#. #.# ###...... ###.##.####..j..... #.###...# #.#ğ# . ...# ....# ...$... .....###;jw ##...##  .##;jˉ7ğ.;j^;jcB---6;j;j;j& #.# zbzb the Caller #.# Gnoll #<# Health: 44/44 ======================== #.# ###  Magic: 11/13 ====================---- #.# ....  AC: 3Str: 9 #(# ¿...#.  EV: 14Int: 14 #.# ###......  SH: 0Dex: 19 ###.##.####..j.....  XL:  6 Next:  1% Place: Dungeon:4 #.......@*ğ.###...#  Noise: ---------  Time: 3746.8 (0.0) #.#########.# .  a) +0 long sword ...#  Cast: Sandblast ....#  ...$...  .....### [;jym ğ   gnoll ##...##  j   endoplasm (wandering) .##  _The gnoll shouts!  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 89% to hit);jV #.#zbzb the Caller#.#Gnoll#<#Health: 44/44 ========================#.####Magic: 11/13 ====================----#.#....AC: 3Str: 9#(# ¿...#.EV: 14Int: 14#.# ###......SH: 0Dex: 19;j W###.##.####..j.....XL:  6 Next:  1% Place: Dungeon:4#.......@#ğ.###...#Noise: ---------  Time: 3746.8 (0.0)#.#########.# .a) +0 long sword...#Cast: Sandblast;j ....#...$........###ğ   gnoll##...##;j xj   endoplasm (wandering).##;j8 Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j] Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;j Aim: a gnoll, wielding a +0 club (moderately wounded, 89% to hit)  The blast of sand hits the gnoll.;jl 4ğ.;jq @.j;jqz ;j( 5=8.3 (1.5;jL ;j{ MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (moderately wounded, 89% to hit)  The blast of sand hits the gnoll. _The gnoll is heavily wounded.;j #.# zbzb the Caller #.# Gnoll #<# Health: 44/44 ======================== #.# ###  Magic: 10/13 ==================------ #.# ....  AC: 3Str: 9 #(# ¿...#.  EV: 14Int: 14 #.# ###......  SH: 0Dex: 19 ###.##.####...j....  XL:  6 Next:  1% Place: Dungeon:4 #.......@ğ..###...#  Noise: =--------  Time: 3748.3 (0.0) #.#########.# .  a) +0 long sword ...#  Cast: Sandblast ....#  ...$...  .....### ;j  ğ   gnoll ##...##  j   endoplasm (wandering) .##  _The gnoll is heavily wounded.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 89% to hit);jS=#.#zbzb the Caller#.#Gnoll#<#Health: 44/44 ========================#.####Magic: 10/13 ==================------#.#....AC: 3Str: 9#(# ¿...#.EV: 14Int: 14#.# ###......SH: 0Dex: 19###.##.####...j....XL:  6 Next:  1% Place: Dungeon:4#.......@######...#Noise: =--------  Time: 3748.3 (0.0)#.#########.# .a) +0 long sword...#Cast: Sandblast....#...$........###ğ   gnoll##...##j;jfD   endoplasm (wandering).## _The gnoll is heavily wounded.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 89% to hit);jq.;jtMğ..###j  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (heavily wounded, 89% to hit)  The blast of sand misses the gnoll. The gnoll completely misses you.;j-9.8 (1.5;j;jK _The gnoll misses you.;jBI #.#;j zbzb the Caller #.# Gnoll ;j#<# Health: 44/44 ======================== #.# ###  Magic: 9/13================-------- #.# ....  AC: 3Str: 9;jxg #(# ¿...#.  EV: 14Int: 14 #.# ###......  SH: 0Dex: 19 ###.##.####........  XL:  6 Next:  1% Place: Dungeon:4 ;j,#.......@ğ..###j..#  Noise: =--------  Time: 3749.8 (0.0) ;j(#.#########.# .  a) +0 long sword ...#  Cast: Sandblast ;j9....#  ...$...  ;jU.....###  ğ   gnoll ##...##  .## ;j _The gnoll misses you.Casting: Sandblast (safe; 10% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;jAim: a gnoll, wielding a +0 club (heavily wounded, 89% to hit);jֵ #.#zbzb the Caller#.#Gnoll#<#;j Health: 44/44 ========================#.####Magic: 9/13================--------#.#....AC: 3Str: 9#(# ¿...#.EV: 14Int: 14#.# ###......SH: 0Dex: 19###.##.####........;jC XL:  6 Next:  1% Place: Dungeon:4#.......@ğ..###j..#Noise: =--------  Time: 3749.8 (0.0)#.#########.# .a) +0 long sword...#Cast: Sandblast....#...$........###ğ   gnoll##...##;j F.##Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 89% to hit)  The blast of sand hits the gnoll but does no damage.;jJ Aonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (heavily wounded, 89% to hit)  The blast of sand hits the gnoll but does no damage.  The gnoll is heavily wounded.;jAL c10/13==51.3 (1.5;jX ;j\ < _The gnoll hits you but does no damage.;j   You barely miss the gnoll.The gnoll is heavily wounded.;j!-2.6 (1.3;j&;j:* _The gnoll closely misses you. The gnoll barely misses you.;j==-;j?25;jB7;j9;j3;j;j;j,;j;jL1==;j ;j,;j;jF,;j|;j;j _You start resting.An endoplasm comes into view.;jjj   endoplasm (wandering);jF+9.9 (4;j360.9 (5 _;j_;j;j #.#  #.#  #<#  #.# ###  #.# ....  #(# ¿...#.  #.# ###......  ###.##.####.  #.)..###j..#  #.#;jj# .  ...#    .....###   ;jo5j.;j?;jH==1.9 (1;jSandblast;ji;j';j[ #.# zbzb the Caller #.# Gnoll #<# Health: 44/44 ======================== ;j\#.# ###  Magic: 10/13 ==================------ #.# ....  AC: 3Str: 9 #(# ¿...#.  EV: 14Int: 14 #.# ###......  SH: 0Dex: 19 ;j\9###.##.####........  XL:  6 Next:  5% Place: Dungeon:4 #......@***j###j..#  Noise: ---------  Time: 3761.9 (0.0) ;j\ #.#########.# .  a) +0 long sword ...#  Cast: Sandblast;j]F ....#  ...$...  ;jQ].....###  j   endoplasm (wandering) ##...##  ;j]Q.##  _An endoplasm comes into view.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit);jP  #.# zbzb the Caller #.# Gnoll #<# Health: 44/44 ======================== #.# ###  Magic: 10/13 ==================------ #.# ....  AC: 3Str: 9;j*  #(# ¿...#.  EV: 14Int: 14 #.# ###......  SH: 0Dex: 19 ###.##.####........  XL:  6 Next:  5% Place: Dungeon:4 #......@.)..###j..#  Noise: ---------  Time: 3761.9 (0.0) #.#########.# .  a) +0 long sword ...#  Cast: Sandblast ....#  ...$...  ;jl .....###  j   endoplasm (wandering) ##...##  .## ;j Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm!;j B #.# #.# #<# #.# ###  #.# ....  #(#   ;j #.# ###......  ###.......  #......@###.#  #.## .  ...#  ....# ...$  ;j ; .## ;jm .)..;jJr p6=3.4 (1.5Sandblast;jw ;jO{ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!;j;j;j;j+,;j;j;j ;j ;jj;j;jE1==;j;j;j<;j;jU$;j %;j%;jy.,;j/;j6;ja7:==;j8;j3@;j@;jA;jI;j_J;jK;j@S;jSL2==;jT;jJ[,;jR\;jd;j"e;jKf;jn;j7o;jq;j+x;jx:==;jz;j,;j;jR;j;j;j;j ;jH;jp;jϠL3==;j;j}4 _Magic restored.;j~;j;j;j;j,;j7;j<  You see here a +0 club.;j;j _;j;j;j7#.# #<# #.# #####.# #.... ;jQ#(# )...#. #.# ###...... ###.##.####........ #........)..###j..# #.#########@# . -84.4 (21.0) ;j#...# #.....# #...$...#.....#####...##;j##.###.#;jGy==-5.4 (22;jJ;j# _Found a whip.;j[3;j]h,;jzk,;jo,;jjyB;jz;j'B;j#,;j;j#N _You now have 164 gold pieces (gained 11).;jI;je;j1,;j;;jj;j4B;j;jqX;j,;j;j<;j;jj  You encounter an endoplasm.;jU]#.# #####.# #.#....##(# #)...#. #.# ###...... ##.##.####........ ........)..###...## .#########.## ...  ##...## #.#  #.....###@####..##................#.....####.###..###...## .###.## .#;jl#.# .# j   endoplasm (wandering)#.# ..g:###. .j#.og####;jM294.4 (9.0);j65.4 (10.0) _;j;jA;j#.# #.#....#(# #)...#. #.# ###...... #.##.####........ .......)..###...## #########.## ...  ##...## #.# #.....###.####..#.#.........@.......;jP#.....####.###..###...## #.# .## #.#.# #.##.# #.. g:####. ..j #.og.## ### ########;jW.;j06.0);j.<  ()...#. .# ###..... #.##.####.... .......)..###...## #########.## ...  ##...## #.# #.....###.####..#...............####@###..#.#...## #.#  ##.## ........ ;jZ <7;jO^ ;jb` ;j| .# ###..... #.##.####.... .......)..###...## #########.## ...  ##...## #.# #.....###.####..#...................####.###..#.#...## #@#  ##.##  #.# ##. ;jf;j&8;j;j܎;jP #.##.####.. .......)..###...## #########.## ...  ##...## #.# #.....###.####..#............####.###..##...## #.#  ##.##  #.# .g:### ....#.og.# ######. ;jX;j[&9;j3j;j{;j_ s.......)..###...## #########.## ...  ##...## #.# #.....###.####..#............####.###..##...## #.#  ##.## ;j6`  #.# ....... g:### ......B## #.og.# .#####.... #. j.# #########;j` .# ........ B   clockroach (wandering, warded)# #. j   endoplasm (wandering);jd .;jn 6B.;js X¿;j>s !800;j ;j 6 _The endoplasm leaves your sight.;jS#########.## ...  ##...## #.# #.....###.####..#............####.###..##...## #.#  ##.##  #.# ##..##.....B. g:###;j٢.......## #.og.#####.#####....  #. ..# #########  .# ........ # #¿ ;j;jW.B.;j;j:&1;j/;jB;j|z ##...## #.# # #.....###.####..#. #................. #.....####.###..#. ##...## #.#  ##.## #.# # #.# #.###.B## #.######........ g:## #......## #.og ######.#####....  #. ..# ####### #. .# ....... ∩. # ##.¿ ##.  ### # #;jo;j%G.B;j;j&2;j^;j6 _Found Taukk's Assorted Antiques.;jK 0 #.....###.####..#. #................. #.....####.###..#. ##...## #.#  ##.## #.# # #.# #.###..## #.######......B. g:# #.......## #.o ######@#####....  #.# ..# ###### #.# .# ...... ∩.# # #.#¿ #.. ### ;j 0B;j .;jy m.3;j 7 _The clockroach leaves your sight.;jP1 ...........####.###..##...## #.#  ##.## #.# # #.# #.###..#######........ g:##.............## #.o######.#####....  #@# ..# ####### .# ......∩ # #;j ;jڐ&4;j9;jN;j.P ####.###..##...## #.#  ##.## # #.# #.###..#######........ g:#............## #.o#####.#####....  #.# ..# ####### .# ......#∩ # ##¿ 5;j#;j  ##...## #.#  ##.## #.# # #.# #.###..## #.######........ g: #.......## #. ######.#####....  #.# ..# #######.# .# ......# #  ##.#¿ #...  ##### ;j ;j{ &6;j ;j m _There is an entrance to Taukk's Assorted Antiques here.;jd;jbWelcome to Taukk's Assorted Antiques! What would you like to do?  a -  680 gold a Gell's gravitambourine (2/2)  b -  680 gold a box of beasts  c -  680 gold a box of beastsd -  34 gold a dagger  e -  59 gold a flail  f -  85 gold an ivory ring  g -  153 gold a glowing scimitarh -  163 gold a wand of warping (4)  i -  42 gold a whip You have 164 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list;jX a $  You are short 516 gold pieces for the purchase.[Enter] buy shopping list;j8jzb $  c $ 1876 gold pieces for the purchase.;jkTQf $ 961;jERg $ 2114;j \Qh $ 277;j-O  a $ 680 gold a Gell's gravitambourine (2/2)d - e -  g +  153 gold a glowing scimitari -  After the purchase, you will have 11 gold pieces.marked items ;jjY Purchase items for 153 gold? (y/N);j d - e -  g $  163 gold a wand of warping (4)h -  42hip 1 gold pieces. You are short 2277 gold pieces for the purchase.hshopping listH;j ;j1 ##...## #.#zbzb the Caller##.## #.# #Gnoll#.# #.###..##Health: 44/44 ========================#.######........ g: Magic: 13/13 ========================#.............## #. AC: 3Str: 9######.#####....EV: 14Int: 14#.# ..# ##### SH: 0Dex: 19##.#.# ..... XL:  6 Next:  6% Place: Dungeon:4#@.##Noise: ---------  Time: 3806.4 (0.0)##.#¿a) +0 long sword#...Cast: Sandblast##### _You now have 164 gold pieces (gained 11). _[;j 0;10;1mYou encounter an endoplasm. _The endoplasm leaves your sight. _Found Taukk's Assorted Antiques. _The clockroach leaves your sight. _There is an entrance to Taukk's Assorted Antiques here.;j  k - a +3 scimitar of flamingThank you for shopping at Taukk's Assorted Antiques!;j ;j ;j* h _You can access your shopping list by pressing '$'.;j;j;j;jF _Unknown command.;j(uz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ;j Adjust which item? Hand Weapons (go to first with ))  a - a +0 long sword (weapon)  b - a +0 dagger of venom  k - a +3 scimitar of flaming Missiles (go to first with ()f - 3 poisoned darts Armour (go to first with [)  c - a +0 helmet (worn)  d - a +0 robe (worn) Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  h - a ring of protection from fire (worn)  i - an amulet of wildshape (worn)e - a ring of positive energy  j - a ring of magical power;j^ ;jFc ##...## #.#zbzb the Caller##.## #.# #Gnoll#.# #.###..##Health: 44/44 ========================#.######........ g: Magic: 13/13 ========================#.............## #. AC: 3Str: 9######.#####....;jc EV: 14Int: 14#.# ..# ##### SH: 0Dex: 19##.#.# ..... XL:  6 Next:  6% Place: Dungeon:4#@.##Noise: ---------  Time: 3806.4 (0.0)##.#;jd ¿a) +0 long sword#...Cast: Sandblast;j?d f#####Thank you for shopping at Taukk's Assorted Antiques! ;jhd {_You can access your shopping list by pressing '$'. _Unknown command.;jd Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? k - a +3 scimitar of flaming  ;jd Adjust to which letter? (? for menu, Esc to quit);j^;j|9k;j;j _You can access your shopping list by pressing '$'. _Unknown command.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? k - a +3 scimitar of flaming  Adjust to which letter? (? for menu, Esc to quit) ;jb_a - a +3 scimitar of flaming; k - a +0 long sword (weapon);j{ _Unknown command.;jan Drop what? (Left/Right/Tab to switch category) 11/52 gear slots (_ for help) Hand Weapons (select all with ))  k - a +0 long sword (weapon)  a - a +3 scimitar of flaming  b - a +0 dagger of venom Missiles (select all with ()f - 3 poisoned darts Armour (select all with [)  c - a +0 helmet (worn)  d - a +0 robe (worn) Jewellery (select all with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  h - a ring of protection from fire (worn)  i - an amulet of wildshape (worn)e - a ring of positive energy  j - a ring of magical power [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];jb8 1 i+[Enter] accept (1 chosen);j8;j##...## #.#zbzb the Caller##.## #.# #Gnoll#.# #.###..##Health: 44/44 ========================#.######........ g: Magic: 13/13 ========================#.............## #. AC: 3Str: 9######.#####....EV: 14Int: 14#.# ..# ##### SH: 0Dex: 19##.#.# ..... XL:  6 Next:  6% Place: Dungeon:4#@.##Noise: ---------  Time: 3806.4 (0.0)##.#¿k) +0 long sword#...Cast: Sandblast;j!##### _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? k - a +3 scimitar of flaming  Adjust to which letter? (? for menu, Esc to quit) _a - a +3 scimitar of flaming; k - a +0 long sword (weapon) _Unknown command.;jh9 (0.5-) Nothing wielded;jR;j4;j;jL _You unwield your +0 long sword.;j\;ju+7.9 (1;j;jR/ _You drop a +0 long sword.;jDS  Your +3 scimitar of flaming bursts into flame!;jޕ8.4 (0a) +3 scimitar (flame) _a - a +3 scimitar of flaming (weapon);j \  Your +3 scimitar of flaming bursts into flame! _a - a +3 scimitar of flaming (weapon)  You are studying Staves. Your movement speed is average.  Your attack delay is about 1.3.damage rating with your +3 scimitar of flaming is about 18 (Base 12 x 122% (Dex) x 106% (Skill) + 3 (Ench)).;j ;j ;j e _Your base attributes are Str 9, Int 14, Dex 13.;jA 4;j ;j` F _Unknown command.;jTo;jo;j;x  An endoplasm comes into view.;j]|D## #.# #.# #.###..##.######........ g:##.............## #.o######.#####....  #.# ..# ########.# # ......#∩.# # ##@# ¿ #.....j.. ;j|#######.# j   endoplasm (wandering);j^0j.;jc9.4 (1Sandblast _;j2.# #.###..##.######........ g:###.............## #.og######.#####....  #.# ..# #########.# # .......#∩.# # ###.#####..[ ##.@..j.... ########.## ###.#j.;j;jM;jy 10;j(;jc _Found a pair of embroidered gloves.;j #.# #.###..##  zbzb the Caller #.######........ g:## Gnoll #.............## #.og Health: 44/44 ======================== ######.#####....  Magic: 12/13 ======================-- #.# ..# ####### AC: 3Str: 9 ##.# .# ....... EV: 14Int: 14 #∩.# # # SH: 0Dex: 19 ##.#####..[ # XL:  6 Next:  6% Place: Dungeon:4 #.@*j..... # Noise: ---------  Time: 3810.4 (0.0) #######.#. # a) +3 scimitar (flame) # Cast: Sandblast # # .;js j   endoplasm (wandering) # _Found a pair of embroidered gloves.  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit);j|  #.# #.###..##  zbzb the Caller #.######........ g:## Gnoll #.............## #.og Health: 44/44 ======================== ######.#####....  Magic: 12/13 ======================-- #.# ..# ####### AC: 3Str: 9 ##.# .# ....... EV: 14Int: 14 #∩.# # # SH: 0Dex: 19 ##.#####..[ # XL:  6 Next:  6% Place: Dungeon:4 #.@....... # Noise: ---------  Time: 3810.4 (0.0) #######.#. # a) +3 scimitar (flame) # Cast: Sandblast # # . j[39;49;j} m   endoplasm (wandering) #Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm! #.#   #.##### g: #......  ######.  #.# ..#  ##.# .#  #∩.# #  ..[  #.@#......  .#.  . ;j ..;j p7=1.9 (1.5Sandblast;j ;j% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!;j( I;jw, B;jC1 ; ;j1 e_You start resting.An orc comes into view.;j7 o-o   orc (wandering);j1A W20;jC L-3.9 (2 _;j:I ;jaK ;j#.# #.###..## #.######. g:##.......## #.og.######.#####.... #.# ..# ###.# .# .#∩.# # #.##.#####..o##.#.ğ#.#.#.#.#.#.;j0#... ğ   gnoll (polearm, wandering)## o   orc;jI[o;ju.;jo   orc;j +4.9 (1;j;jj2 _The gnoll leaves your sight.;j6  Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j;jp _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j1;jp3;jC\ _Unknown command.;j1o.;j%0o;j` {o 2 orcs (1 missile, 1 wandering);j$ 75Sandblast;j ;j _You encounter an orc. It is wielding a +0 falchion and quivering boomerangs.;j؏  #.# #.###..##  zbzb the Caller #.######........ g:### Gnoll #.............## #.og. Health: 44/44 ======================== ######.#####....  Magic: 11/13 ====================---- ;jt "#.# ..# ######## AC: 3Str: 9 ##.# .# ........ EV: 14Int: 14 #∩.# # #. SH: 0Dex: 19 ##.#####o.[# #. XL:  6 Next:  7% Place: Dungeon:4 ;j G#..@***o... #. Noise: ---------  Time: 3815.9 (0.0) #######.#.. #. a) +3 scimitar (flame) #. Cast: Sandblast #. #. ;j! .. oo 2 orcs (1 missile, 1 wandering) ##;jF  _You encounter an orc. It is wielding a +0 falchion and quivering boomerangs.;jj Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;jՑ MAim: an orc, wielding a +0 falchion (87% to hit);j) #.# #.###..##  zbzb the Caller #.######........ g:### Gnoll #.............## #.og. Health: 44/44 ======================== ######.#####....  Magic: 11/13 ====================---- #.# ..# ######## AC: 3Str: 9 ##.# .# ........ EV: 14Int: 14 #∩.# # #. SH: 0Dex: 19 ##.#####o.[# #. XL:  6 Next:  7% Place: Dungeon:4 #..@...)... #. Noise: ---------  Time: 3815.9 (0.0);j)+ #######.#.. #. a) +3 scimitar (flame) #. Cast: Sandblast #.;j* #. .. oo 2 orcs (1 missile, 1 wandering) ##Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  ;j*Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (87% to hit)  The blast of sand hits the orc!;jO1 #.#    g:     ;j1u#.# ..#  ##.# .#  #∩.# #  .[#  ;j1#..@###)...  #.. ;j2 o   orc (missile,;j:2> ;j@ .oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion (87% to hit)  The blast of sand hits the orc!  ;jA8You kill the orc!;jVLw..o);jMP?8===7.4 (1.5;jX;j\% _The orc shouts!;jq  #.# #.###..##  zbzb the Caller #.######........ g:### Gnoll ;jq b#.............## #.og. Health: 44/44 ======================== ######.#####....  Magic: 10/13 ==================------;jr  #.# ..# ######## AC: 3Str: 9 ;j:r ##.# .# ........ EV: 14Int: 14 ;jbr #∩.# # #. SH: 0Dex: 19 ;jr b##.#####..[# #. XL:  6 Next:  8% Place: Dungeon:4 #..@**o)... #. Noise: ===------  Time: 3817.4 (0.0) #######.#.. #. a) +3 scimitar (flame) #. Cast: Sandblast ;js #. #.;js 5 .. o   orc (missile) ##Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;js Aim: an orc, wielding a +0 falchion, wearing a +0 leather armour and quivering  boomerangs (87% to hit);jQ 5#.# #.###..##zbzb the Caller#.######........ g:### Gnoll#.............## #.og. Health: 44/44 ========================######.#####....;j @Magic: 10/13 ==================------#.# ..# ######## AC: 3Str: 9##.#.# ........ EV: 14Int: 14#∩.###. SH: 0Dex: 19##.#####..[##. XL:  6 Next:  8% Place: Dungeon:4#..@##o)...;j< #. Noise: ===------  Time: 3817.4 (0.0)#######.#..#. a) +3 scimitar (flame)#. Cast: Sandblast;jd #.#.;j .. o   orc (missile)##Confirm with . or Enter, or press ? or * to list all spells.;j) [Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion, wearing a +0 leather armour and quivering  boomerangs (87% to hit)  The blast of sand hits the orc.;jC o.ğo..;jK Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion, wearing a +0 leather armour and quivering  boomerangs (87% to hit)  The blast of sand hits the orc.orc is lightly wounded;jgL .;jM 61==;jFM /--8.9 (1.5;jS ;jZV 2 _The gnoll leaves your sight.;j  #.# #.###..##  zbzb the Caller #.######........ g:### Gnoll #.............## #.og. Health: 44/44 ======================== ######.#####....  Magic: 10/13 ==================------ #.# ..# ######## AC: 3Str: 9 ##.# .# ........ EV: 14Int: 14 #∩.# # #. SH: 0Dex: 19 ##.#####..[# #. XL:  6 Next:  8% Place: Dungeon:4 #..@o..)... #. Noise: =--------  Time: 3818.9 (0.0) #######.#.. #. a) +3 scimitar (flame) #. Cast: Sandblast #. #;j . .. o   orc (missile) ##Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion, wearing a +0 leather armour and quivering  boomerangs (lightly wounded, 87% to hit);j2*;j7A#.# #.###..##;j8.zbzb the Caller;j8#.######........ g:### Gnoll;jW9#.............## #.og. Health: 44/44 ========================;j9)######.#####....;j9wMagic: 10/13 ==================------;j4:#.# ..# ######## AC: 3;jl:-Str: 9;j:##.#;j:r.# ........ EV: 14;j;.Int: 14;j?;#∩.#;jn;#;j;S#. SH: 0;j<.Dex: 19;jM<w##.#####..[#;j<#. XL:  6 Next:  8% Place: Dungeon:4;j<#..@o..)...;j=#. Noise: =--------  Time: 3818.9 (0.0);jW=P#######.#..;j=g#. a) +3 scimitar (flame);jT>e#. Cast: Sandblast;j>#.;j? #.;j?.. o   orc (missile);j? ##;jR@MConfirm with . or Enter, or press ? or * to list all spells.;j@xAiming: Sandblast (safe; 10% risk of failure)  ;j@;Press: ? - help, Shift-Dir - straight line;jMAkAim: an orc, wielding a +0 falchion, wearing a +0 leather armour and quivering  ;jA/boomerangs (lightly wounded, 87% to hit)  ;jBThe blast of sand hits the orc.;jMğAiming: Sandblast (safe; 10% risk of failure)  ;jpPress: ? - help, Shift-Dir - straight line: an orc, wielding a +0 falchion, wearing a +0 leather armour and quivering  boomerangs (lightly wounded, 87% to hit)  The blast of sand hits the orc.  The orc is heavily wounded.;jğ   gnoll (polearm, wandering)o   orc (missile);j]1--20.4 (1.5;j;jJ: _The orc hits you with a +0 falchion.;j y )You slash the orc! You burn the orc.;j 6ğ.;j֗ (;jޛ h91.7 (1.3Sandblast;j ;j2  ;jȨ A_You kill the orc!;j,8#.# #.###..## #.######. g:##.## #.og.######.#####.... ;j=#.# ..# ###.# .# .##∩.# .# #.##.#####..ğ#.#.##...@..).#.##.#.#.#.##.##.#..##[2---20;j1D;jtI ;jIf_Items here: ( ) [ †.;j.;jPick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion Missiles (select all with ()b - 2 boomerangs Armour (select all with [)c - a +0 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];j  b + 2 boomerangs[Enter] accept (1 chosen);j/n;ju;jL}5#.# #.###..##zbzb the Caller#.######........ g:#### Gnoll#.............## #.og.. Health: 42/44 ======================--######.#####....;j}Magic: 10/13 ==================------#.# ..# ######### AC: 3Str: 9##.#.# ........# EV: 14Int: 14#∩.#.##.. SH: 0Dex: 19##.#####..[#.#.# XL:  6 Next:  9% Place: Dungeon:4#...@..)....;j~[#.# Noise: ---------  Time: 3822.7 (0.0)#######.#...#.. a) +3 scimitar (flame)#.# Cast: Sandblast#.##.#..####The blast of sand hits the orc.  The orc is heavily wounded. ;j~_The orc hits you with a +0 falchion.  You slash the orc! You burn the orc. _You kill the orc! _Items here: ( ) [ †.;j1ğ;jvğ   gnoll (polearm, wandering);jБ+3.7 (1;j!;j& _k - 2 boomerangs;jq ] #.# #.###..## #.######. g: #.## #.og ######.#####.... #.# ..#  ##.# .# . #∩.# .# # ##.#####..ğ#. #. #..@)..).... #. ;jr H#.#... # #. #. #. .. ;ju 2[;j9 @ğ;j &4;j> ;j ;jS #.# #.###..## #.######. g: #.......## #.og ######.#####.... #.# ..#  ##.# .#  #∩.# ğ# # ##.#####..[#. # #.@.)..).... # #.#... # #;jTw # #  ;jV1ğ;jX0B;jf.ğ   gnoll (polearm, wandering)B   clockroach (wandering, warded);jgU1==5;jn;j'q;j& #.#   #.##### g: #.....  ######.  #.# ..#  ##.# .#  #∩.# .#  ##.#####..ğ#.  #.@.)..)....  #######.#...  ;ji  #.#   #.##### g: #.....  ######.  #.# ..#  ##.# .#  #∩.# .#  ##.#####..ğ#.  #.@.)..)....  #######.#...  ;j ;j ;j ;jL d _There are monsters nearby!;j&6 #.# #.###..## #.######. g:##.....B.## #.og.######.#####.... #.# ..# ###.# .# .#∩.# .# #.##.#####..ğ#. #.#..@)..).... #.#.#... #.#.#.#..##;j9 J[ğ;jhF Gğ);jG T3===;jvH 6;jVN ;jP ' _The gnoll shouts!;jP ;j ;jC ;j F _Unknown command.;j$ ğ.--7Sandblast _;j  #.# #.###..##  zbzb the Caller #.######........ g:### Gnoll #.....B.......## #.og. Health: 43/44 =======================- ######.#####....  Magic: 10/13 ==================------ #.# ..# ######## AC: 3Str: 9 ##.# .# ........ EV: 14Int: 14 ;j #∩.# .# #. SH: 0Dex: 19 ##.#####..[#. #. XL:  6 Next:  9% Place: Dungeon:4 #..@***ğ.... #. Noise: ---------  Time: 3827.7 (0.0) #######.#... #. a) +3 scimitar (flame) #. Cast: Sandblast #. #. .. ğ   gnoll (polearm) ##;j  _Unknown command.Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (89% to hit);jC#.# #.###..##zbzb the Caller#.######........ g:### Gnoll#.....B.......## #.og. Health: 43/44 =======================-######.#####....Magic: 10/13 ==================------#.# ..# ######## AC: 3Str: 9##.#.# ........ EV: 14Int: 14#∩.#.##. SH: 0Dex: 19##.#####..[#.#. XL:  6 Next:  9% Place: Dungeon:4#..@###ğ....#. Noise: ---------  Time: 3827.7 (0.0)#######.#...#. a) +3 scimitar (flame)#. ;j?DCast: Sandblast#.#... ğ   gnoll (polearm)##Casting: Sandblast (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (89% to hit)  The blast of sand hits the gnoll!;jZ>ğ);j`ğ.B;j)B   clockroach (wandering, warded);jL5=9.2 (1.5;j;j.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (89% to hit)  The blast of sand hits the gnoll! _The gnoll is almost dead.;j;#.# #.###..## #.######. g:##.....B.## #.og.######.#####.... #.# ..# ###.# .# .##∩.# .# #.##B#####..[#ğ #.##...@ğ.).... #.##.#... #.#.##.##.#..# ğğ 2 gnolls (1 polearm, 1 wandering)#.ğ;jtG.B;jAYB;jz\0--300;j;jMQ _The gnoll hits you with a +0 halberd.  Things that are here:;j _a +0 falchion; a +0 leather armour; an orc corpse;jM{ )You hit the gnoll. You burn the gnoll.;jP0ğ.;j S@.B;jO[hğ   gnoll (;j`--4-131.5 (1.3;ji;j`mI _You kill the gnoll!;jgU #.# #.###..## ##.######.;jU  g:##.....B.## #.og.######.#####.... ##.# ..# ###.# .# .##∩.# ..# #.;j\V ##.#####..[#.# #.##..B)@.).ğ..# #.##.#...# #..# # #.## ;jV W..# ### ;ja ;jCh #The clockroach sprays sand from its hourglass at you.;j 2ğ.;j 3);j ]34---20;j ;j z _The blast of sand hits you. _You see here a +0 halberd.;jʎ #.# #.###..##  #.######. g: #.....B.## #.og ######.#####....  #.# ..#  ##.# .# . #∩.# ..# # ##.#####..[#.# #.;j #..B@).)ğ...# #. #.#...# # .# # #. # #.#  #.# ..# ###;jo8ğ.;jߟ5=--1=3;j;jn _The clockroach closely misses you.Things that are here:;jo _a +0 falchion; a +0 leather armour; an orc corpse;j~( ğ[You slash the clockroach! You burn the clockroach.  Your bite misses the clockroach.The clockroach is severely wounded.;j'.;jğB   clockroach (warded);j׎g29----4.8 (1.3;j;jʙ2 _The clockroach bites you. x2;j9u †You hit the clockroach. You burn the clockroach.;ju(;j` ----256.1Sandblast _You kill the clockroach!;j;jwh _Your Dodging skill increases to level 5!;j,L } #.# #.###..## #.######. g: #.....B.## #.og ######.#####.... #.# ..#  ##.# ğ# . #∩.# ..# # ##.#####..[#.# #. #..@)).)....# #. ;jM #.#...# # .# # #. # #. #. .. ;jpn ;jp ;-70 _;jx ;jS w _You see here a clockroach corpse.;j;j5;j;j;jmp30==;j,;j;j;j;j;j-L2==;j;j;jK1=;jK;j,;j ;j9B;j;jj:==;j!;j(;jb)N32=;j:;jxB,;jAE;jHRx3==;jXB;jc3==;j8e;j)==4=;j);j;j6;j,;jM;jyn _You start resting.Magic restored.;j-547.0)4==5.1 (18 _;j%H;jH;juJ;j1R;jWa5=;j\;j\;j];je,;jf;jn;jMo:==;jq;jy;jyU6=;j|;j;j،;j;j;jV;j;j^;jK7=;jԤ;j~,;j;j,;j;j8=;jK,;j;j,;jB;j;ja9=;j;j,;jO;j,;j{;j;j$;jr;jM;jV40=;j;j ,;j~ ;j,;jk;ja1=;j;j#,;j%;jh,,;j-;j4;j5;j06;jN;k2=;j=;jA,;jQC;jc _You finish putting on your +1 pair of gloves.;j 3;j# ;jG ;j ;j.  ;j 4_;jo ;j ,;j ;ju ;jm! ,;j5# ;jU% ;j , ,;j- ;j16 ;j; ;jA< ;j= ;j@ ;jF ;j>G ;jH ;jML ;jxR ,;jY ,;j\ ,;j%^ ;j` ;je ,;jNg ;jh ;j`n ,;jo ;jq ;j(w ;jw ;jx ;jHz ;j ,;j( ;j ;j ,;j ;j? ;j- ;j ;j ;j7 ;j ,;j ;j5 ;jN ;j ;jƱ ;j- ;j ;j ;j{ ;jľ ;j> ;j ;j& ;j ;j ,;j ;j ;j` ,;j ;jM ;j. ;jx ;j ;j} ;j ;j ;j' ;j ;j] ,;j ;j ;j ;j3 ;j ;j;jQ,;j;j;j1,;j;jD;jk;j;j;j;j"!,;j ";j$;j%f  Edmund comes into view.;j>2Y...   #.# # .@ ##.####..#. . ........... ##. ..# .### ###.###..#. ...##.#.. #.# #.. #.# #.#.....# #.# #..# #.# #.......## #.###..#######.# #.####...# ###.............@#####.#..#...# .B.......#######.......#..#._.## ;j93#.#####..........#####.#((#....# #.# #...############.####....# #.# #...#.........##.........# ∩.# #...#.#######...B##.##..## @   Edmund (wandering) #.#####...#.# #.##o##.##.## #..†)).)....# #.##†##.##.# #######.#...# #...)<.....#;j3:^.@29.1 (28.0);jFW@;j I430.1 (29 _;j.P;jITj _You see here a parchment of Olgreb's Toxic Radiance.;j .@You pick up a parchment of Olgreb's Toxic Radiance and begin reading...;j-;jd11.1 (1.0);j9_;jP _You add the spell Olgreb's Toxic Radiance to your library.;jay#.# #.. #.####..#.. .......... ##@ ..# .### ##.###..#. ... ...##.#..  #.# #.. #.# #.#.....#  #.# #..# #.# #.......##.###..#######.# #.####...# ;jb##..............#####.#..#...# B.......#######.@.....#..#._.# .#####..........#####.#((#....# .# #...############.####....# .# #...#.........##.........# .# #...#.#######...B##.##..## .#####...#.# #.##o##.##.## (   dancing +0 dagger (wandering) ..†)).)....# #.##†##.##.######.#...# #...)<.....# ##.##.# #.##########;je.;jr?(;jt&2;j|;j> _The dancing +0 dagger leaves your sight.;j-,.# # .. .####..#. .  ##@ ..# .### .###..#. ... ...##.#.. #.# #.. #.# #.#.....# #.# #..# #.# #.## #.###..#.# #.####...# .#####.#..#...# .#######.#.(#._.## #####.#####.#.(#....# # #...############.####....# #####...#.# #.##o##.##.## (( 2 dancing weapons (wandering) ;j2(.;jT/(.;j )`(1 wandering);j)&3;jF2;j5;j # # .. ####..#. . ;j  ##@ ..# .### .###..#. ... ...##.#.. ;j c.# #.. #.# #.#.....# .# #..# #.# #.......## ;j .###..#######.# #.####...# .#####.#..#...# #######.;j% ^#(.#._.## .#####.#(.#....# ;jO #...############.####....#  #...#.##....g....# ;jv j...#.# #.##o##.##.## ;j e†)).)....# #.##†##.##.# g   goblin (wandering) ;j2 6(.;j; V.(.;jJ w g((  ;jJ [You encounter a goblin. It is wielding a +0 club.;jL &4;jV ;ja^ 3 _The goblin leaves your sight.;jj # .. ..#. .  ##@ ..# .### ###..#. ... ...##.#.. # #.. #.# #.#.....# # #..# #.# #.....f.## ###..#######.# #.####...# #####.#(.#...# #######.#(.#._.## .;j#####.#..#g...# #...######.####g...# #...#.##.....g...##...#.#...B##g##..##...#.# #.##o##.##.## f   sleepcap (wandering) ;j=e)).)....# #.##†##.##.# g   Robin (wandering).#...# #...)<.....# (( 2 dancing weapons (1 wandering)##.##.# #.#;ji g   hobgoblin (wandering)(…);je;j  You encounter Robin of the Strong Arm, a hobgoblin and a sleepcap.Robin is wearing a +0 helmet of sniping.;jd/  --more--;jf.fg.;j^v_((;j=x6 5 _;jp;j];j # .. ..#. . .. # ##@ ..# .### ..#. ... ...##.#..  #.. #.# #.#.....#  #..# #.# #.......## ..#######.# #.####f..# #####.#(.#...# #######.#(.#.g.## .#####.#..#g...#  #...#####.####gg..#  #...#.;j ##g...ggg..#  #...#.#...g##.##..##...#.# #.##.##.##.## ;j L).)....# #.##.##.##.# .#...# #...)<.....#  ;j ##.##.# #.# ggg 4 hobgoblins (wandering);jQ gYou encounter 2 goblins and 3 hobgoblins.A goblin is wielding a +1 dagger of draining.;jR _gThe goblin shouts! Robin shouts!;j F.f;j 0@;j0 A.g;j 1g.;je 4g.;j L gggg@   Edmundf   sleepcapg   Robin(( 2 dancing weaponsYou encounter a goblin. It is wielding a +0 club.;j @==6Sandblast;j) 8_;jI > _The hobgoblin shouts! The goblin shouts!;j7#..#.. .. # ..... ##@ ..# .### #..#. ... ...##.#.. .. #.# #.#.....# #..# #.# #.......# #..#######.# #.####...# ..........@#####.#(.#f..# #######.......#(.#._.# #..........#####@#..#gg..# ...############.####ggg.# #...#.........##gg.g.ggg.# #...#.#######....##.##g.## ;j#...#.# #.##.##.##.## .)....# #.##.##.##.# #.#...# #...)<.....# #.# #.########## ##.# #.# ;jF .(You encounter a goblin and a hobgoblin.The goblin is wielding a +0 dagger of venom..(g..f.@.gg.;jA.g;jc gggggg  The goblin shouts! The hobgoblin shouts! The goblin shouts!;j* &7;jC/;j3> _The hobgoblin shouts! The goblin shouts!;jt ..... ##@ ..# .### #..#. ... ...##.#.. #.# #.#.....##.##########... ...........#####.#..#######.@.....#(.#f_.## #..........#####.#(.#gg..##########ggg.........##.ggggggg#######....##.##..# #.##.##.##.## .)....##.;j##.#######.#gggg 5 hobgoblins (1 wandering) (…);j^.g.g..;j g.;jL.g;jӴ g.  The goblin shouts!  Robin roars a battlecry!;jN gg43 strong) The goblins go into a battle-frenzy!====8 _You hear a shout!;j )You slash the goblin! You burn the goblin.;jg.;jdgg.;j.6.546=---9.4 (1.3_ _You kill the goblin!;jL.g;j?D.g;jO@D.f;jXV  You kill the goblin!Edmund hits you with a +1 flail of protection!;jZe32-------=4.6;jh;jk8 _Robin hits you but does no damage.;j0 #..#. ... ...##.#.. #.# #.#.....##.##########... ;j0 B...........#####.#..#######.@.....#(.#._.## #..........#####@#(.#f...############.####gg;j1 .........##@ggggg#######....##g##..#;j/1  #.##.##.##.## .)...;jO1 #.##.##.##.# #.#;jm1 r..)<.... ##.########### ;j1 Q ##  ;j1 @ #.######.......;j-4 G.(;j < .@(.)g;jE ;jjF 5--50;jS 8_;jW l _Items here: )) ††.;jsG.(;js/(.;jUvg.;j##.###..######....##..........##.... .#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.# ;j!###.)# ####......#####.......#.# g   hobgoblin (strong) ÷.#..# #...........###########.# g   goblin (strong) ..'..####.......###.....# ##.# ß##..#.##.###...###.....# #..#;j%5-4.8 (2.5;j<0;jj1O _Level annotation: Ijyb;jj4c _There is a stone staircase leading down here.;jN-;j;jF _Unknown command.;j e .  You slash the hobgoblin! You burn the hobgoblin.;j .g     You kill the hobgoblin!;j t2--7=6.1 (1.3;jn ;j 9 _The goblin hits you with a +0 club.;j ;j" ;j ;j ^ _You are too injured to fight recklessly!;j+F;jG;jP;jbS^ _You are too injured to fight recklessly!;jm;j;j;ja^ _You are too injured to fight recklessly!;j  )You slash the goblin! You burn the goblin.;j R;jG [7.4Sandblast;j( ;jp* J _You kill the goblin!;j\#M....... .....#####.######..... #.#### #.###.####. ..†)........# ######## .##.##.### #...†...### ######........#########.#####.... †)^)@....##...[...##...###.##.....>.##.##.##....# .##..#...###.#.##.##.##.##>##.### ###..######....##..........##....#....#.#;j\ #...##;jf;ji4-80;j9y;jk _Items here: )) [ †.;j73-- _;jE4=;jX;j;j;j;jK5=;jF;j,;j);jR,;j;j ,;j;j\;ji6=;jN,;j;j,;jM;j7=8=;jX;j6,;j;j39=30=1=32=;j4;j5j3==;j6;j8,;j9;j=;,;j=;j>;j>?4=;j>;jHH;jI,;jK;j$O,;jmP;jlR,;jS;jUa5=;jV;jjX,;jY;j[,;j ];jd_,;jP`;jMb;jd;jeN6=;jf;jh,;ji;jil,;jn;joo;joK7=;jq;j3s,;jt;jiv,;jw;jy;j|,;jW};j}U8=;j;j,;j;j,;jԅ;j;j;j;ja9=;j݌;jK,;j40=1=2=;jW;j,;j=;je,;j;j;j0D3=;j;jE;j;j;j ,;j;j;ja4==;jL;jv -4037.4 (79.0) _HP restored.;jX;j ;jF _ _Partly explored, can't reach some places.;j ;j ;j ;j F _Unknown command.;j;jPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger Armour (select all with [)c - a +0 robe Carrion a goblin corpse [Up|Down] select[Esc] exit ;jLetters toggle [.|Space] toggle selected[top];j5 ;j\C ;jN .....##.......#zbzb the Caller .....#####.####Gnoll #.###.......#Health: 44/44 ======================== #.# #.####..#Magic: 14/14 ======================== #.###.####..#AC: 5Str: 9 ..†)........##########EV: 14Int: 14 #####.##.##.####...†...### SH: 0Dex: 19 ######........#########.#####.... XL:  6 Next: 27% Place: Dungeon:3 †)...###.##...^)@....##...[...### Noise: ---------  Time: 4037.4 (0.0) .#...###.##.....>.##.##.##....# # a) +3 scimitar (flame) .##..#...###.#.##.#[;jAO 34m#.##.##>##.### Cast: Sandblast ###..######....##..........##.... .#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.#  ###.)# ####......#####.......#.#  ÷.#..# #...........###########.#  ..'..####.......###.....# ##.#  _You kill the goblin! _Items here: )) [ †. _HP restored. _Partly explored, can't reach some places. _Unknown command.Okay, then.;jX ;jYY ;ja ;jc . _;ja;jrDungeon Overview and Level Annotations ;jCBranches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($57)HepliaklqanaKikubaaqudgha Makhleb;jNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu Jian;j΂NXomYredelemnul ZinThe Shining One ;jShops: (press $ to reach them - yellow denotes antique shop) D:4 * ;j!Annotations: (press ! to add a new annotation) D:2 Terence D:3 Ijyb ;jO;D:4 Edmund, Robin;j;j.....##.......#zbzb the Caller .....#####.####Gnoll ;j&#.###.......#Health: 44/44 ======================== #.# #.####..#Magic: 14/14 ======================== #.###.####..#AC: 5Str: 9 ;jX..†)........##########EV: 14Int: 14 ;jʩ#####.##.##.####...†...### SH: 0Dex: 19 ######........#########.#####.... XL:  6 Next: 27% Place: Dungeon:3 ;jLg†)...###.##...^)@....##...[...### Noise: ---------  Time: 4037.4 (0.0) ;j.#...###.##.....>.##.##.##....# # a) +3 scimitar (flame) ;jt.##..#...###.#.##.##.##.##>##.### Cast: Sandblast ###..######....##..........##.... ;j5.#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.#  ###.)# ####......#####.......#.#;jf  ÷.#..# #...........###########.#;j  ..'..####.......###.....# ##.#  ;jƫ;_You kill the goblin! ;je_Items here: )) [ †. _HP restored. ;j/_Partly explored, can't reach some places. _Unknown command. _Okay, then.;j;j;jhr Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon  T - Temple ;j ;jS [?25h[?0c.....##.......#zbzb the Caller .....#####.####Gnoll #.###.......#Health: 44/44 ======================== #.# #.####..#Magic: 14/14 ======================== #.###.####..#AC: 5Str: 9 ..†)........##########EV: 14;jT Int: 14 #####.##.##.####...†...### SH: 0Dex: 19 ######........#########.#####.... XL:  6 Next: 27% Place: Dungeon:3 †)...###.##...^)@....##...[...### Noise: ---------  Time: 4037.4 (0.0) .#...###.##.....>.##.##.##....# # a) +3 scimitar (flame) .##..#...###.#.##.##.##.##>##.### Cast: Sandblast ###..######....##..........##.... .#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.#  ###.)# ####......#####.......#.#;jm   ÷.#..# #...........###########.#  ..'..####.......###.....# ##.#  _Items here: )) [ †. _HP restored. _Partly explored, can't reach some places. _Unknown command. _Okay, then.What level of the Dungeon? (default 3, ? - help) ;jN,[?25l[?1c2;jWM _;j:`X;jfa  You see here a bat skeleton.;jh;ji _;jk;j...#  #..# #.#...####...#.#  #..# #.##### ##.##.# # #..#####.# #.##.####;j #........#########.##...... ##.................######## #############  ;j;j;jc _There is a stone staircase leading down here.;j ;j  Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning;j[ 4% 3b - Summon Ice BeastIce/Summoning12% 3  c - Fugue of the FallenNecromancy26% 3  d - Stone ArrowConjuration/Earth26% 3  e - Volatile BlastmotesFire/Translocation;j 26% 3  f - Forge Lightning SpireAir/Forgecraft65% 4  g - Olgreb's Toxic RadianceAlchemy;j a65% 4  h - Metabolic EnglaciationHexes/Ice;j 94% 5 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help;j% <[Esc] exit;j.;jJ;jU..........)..............##.##.#. zbzb the Caller #####.....÷###...#.####..##.##.#. Gnoll ...........####.##.# #.......... Health: 44/44 ======================== #####...........##.# #.......... Magic: 14/14 ========================###.#.#....÷.#.# ##.##.##.## AC: 5Str: 9#.#...####.#.# #.##.##.## EV: 14Int: 14#.##### #.#.# #.##.##... SH: 0Dex: 19#.## #.#.# ##.#....... XL:  6 Next: 27% Place: Dungeon:2#..# ###@#.####.....##### Noise: ---------;jW[40m  Time: 4061.9 (0.0)#..# #..........>...# # a) +3 scimitar (flame)#..# #.#...####...#.# # Cast: Sandblast#..# #.##### ##.##.# ##..#####.##.##.######........#########.##......##.................############################ _What level of the Dungeon? (default 3, ? - help) _You see here a bat skeleton. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Terence _There is a stone staircase leading down here.;jfdMemorise Call Canine Familiar, consuming 3 spell levels and leaving 10? Y - Yes ;jf' N - No;j ;jå ;jZ ..........)..............##.##.#. zbzb the Caller #####.....÷###...#.####..##.##.#. Gnoll ...........####.##.# #.......... Health: 44/44 ======================== #####...........##.# #.......... Magic: 14/14 ========================###.#.#....÷.#.# ##.##.##.## AC: 5Str: 9#.#...####.#.# #.##.##.## EV: 14Int: 14#.##### #.#.# #.##.##... SH: 0Dex: 19#.## #.#.# ##.#....... XL:  6 Next: 27% Place: Dungeon:2#..# ###@#.####.....##### Noise: ---------;j6 U[40m  Time: 4061.9 (0.0);j #..# #..........>...# # a) +3 scimitar (flame)#..# #.#...####...#.# # Cast: Sandblast#..# #.##### ##.##.# ##..#####.##.##.######........#########.##......##.................############################ _What level of the Dungeon? (default 3, ? - help) ;j ._You see here a bat skeleton. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Terence _There is a stone staircase leading down here.;j +2.9 (1;j\ ;j o _This spell is dangerous to cast!;j +3.9 (2;ju ;jc ;j +4.9 (3;jm> +5.9 (4 _You start memorising the spell. You continue memorising. x3;jUC ;jH c _You finish memorising. Spell assigned to 'c'.;j~ ;j ;jC \ _Unknown command.;jU[ ;j[ ;j0\ ;j%y &0;j~ ;jv ;j` _ _Partly explored, can't reach some places.;jU  Casting: Sandblast (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jwP  Okay, then.;j>b _;j  Casting: Sandblast (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j];jk^v Your spells (cast)TypeFailure Level  a + SandblastEarth9% 1 b - Summon Small MammalSummoning1%1  c - Call Canine FamiliarSummoning;j^84%3 ;j^Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;ju;j|;j...........)..............##.##.#. zbzb the Caller #####.....÷###...#.####..##.##.#. Gnoll ...........####.##.# #.......... Health: 44/44 ======================== #####...........##.# #.......... Magic: 14/14 ========================###.#.#....÷.#.# ##.##.##.## AC: 5Str: 9;j #.#...####.#.# #.##.##.## EV: 14Int: 14#.##### #.#.# #.##.##... SH: 0Dex: 19#.## #.#.# ##.#....... XL:  6 Next: 27% Place: Dungeon:2#..# ###@#.####.....##### Noise: ---------  Time: 4065.9 (0.0)#..# #..........>...# # a) +3 scimitar (flame)#..# #.#...####...#.# # Cast: Sandblast#..# #.##### ##.##.# ##..#####.##.##.#####;jS#........#########.##......##.................############################ _Partly explored, can't reach some places.  ;jCasting: Sandblast (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.;jCasting: Sandblast (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jp;j|..........)..............##.##.#. zbzb the Caller #####.....÷###...#.####..##.##.#. Gnoll ...........####.##.# #.......... Health: 44/44 ======================== #####...........##.# #.......... Magic: 14/14 ========================###.#.#....÷.#.# ##.##.##.## AC: 5Str: 9#.#...####.#.# #.##.##.## EV: 14Int: 14;j#.##### #.#.# #.##.##... SH: 0Dex: 19#.## #.#.# ##.#....... XL:  6 Next: 27% Place: Dungeon:2#..# ###@#.####.....##### Noise: ---------  Time: 4065.9 (0.0)#..# #..........>...# # a) +3 scimitar (flame)#..# #.#...####...#.# # Cast: Sandblast#..# #.##### ##.##.# #;jW#..#####.##.##.######........#########.##......##.................###########################;jN# _Partly explored, can't reach some places.  ;jCasting: Sandblast (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j_Okay, then.Casting: Sandblast (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jhh   inugami (summoned);jh1------==6.9 (1Dog ;jn ;jS _You call for your canine familiar and it appears with a howl!;j;j;j;jF _Unknown command.;jR;jLevel 2 of the Dungeon <<<>>>__(Press ? for help)#####.#.##†#÷#########.#######.#.###....# #.####.#.#.##.......##.#.# #......^....###.##....# #.# #...#.########.###.####.#.# ##.##.#######.#.####.#.# #.#####..<>......##.# #.# #.#.#####.#.#.# #..## #.#.##### #..........#####.##.# #.# #........###..#######..#####.#.....# #.#####..#.# #.##.# #.# ###.#.....#.#.##..........##.#.###.# #.# #..#.# #.##.# #.######......#.#...#.####..##.##.#.# #.###.#####..#.# #.##.# #............)..............##.##.#.# #.##...........# #.##.##########.....÷###...#.####..##.##.#.# #.##..##.###.#.# #.##.................####.##.# #.....;j؋.....###.##..##.# #.#.# #.#############...........##.# #..................##.###.#.## #.####.#.#....÷.#.# ##.##.##.#####.##..##.##.....# #.##.#...####.#.# #.##.##.#####.##..##.##.....####.##.##### #h#.# #.##.##....##.##)........_.......##.## #.#.# ##.#..................#......#######..# ###@#.####.....###########.#####......##..# #..........>...# #...###.# #...#####..# #.#...####...#.# #.......# ######..# #.##### ##.##.# #...######..#####.##.##.#####...##........#########.##.........###.................########...#########################;j*xS.@;j2 Ah.;j A.h;j~ A..;j"A#.;j#;j#;j;j{A.#;jA..;jc^@..;j@#.;jڣ@##;j>@##;j_" #.#.##.#...........# #..## #.#..# #.##...#..÷###;j~% ;jZ#.#.##.############# #.## #.#..# #.#..#####.#.#;jY" #.#.##.......)..###.### #.#..# #.#....#...##.;jٽ #.#.##########...####### #...# #.#..#######.#.##.#.#####;j]  #.#.# ###.....##...# ###.# #.#..#.÷............###;j #.#.# #............# #.# #.......###..######## #;j #.#.# #.#.....##...# #.# #.#####.# #..## ;j9;jV..........)..............##.##.#. zbzb the Caller #####.....÷###...#.####..##.##.#. Gnoll ...........####.##.# #.......... Health: 44/44 ======================== #####...........##.# #.......... Magic: 11/14 ==================------###.#.#....÷.#.# ##.##.##.## AC: 5Str: 9#.#...####.#.# #.##.##.## EV: 14Int: 14#.##### #h#.# #.##.##... SH: 0Dex: 19#.## #.#.# ##.#....... XL:  6 Next: 27% Place: Dungeon:2#..# ###@#.####.....##### Noise: ==---;j4----  Time: 4066.9 (0.0)#..# #..........>...# # a) +3 scimitar (flame)#..# #.#...####...#.# # Cast: Sandblast#..# #.##### ##.##.# # Dog #..#####.##.##.######........#########.##...... h   inugami (summoned)##.................############################Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Sandblast (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You call for your canine familiar and it appears with a howl! _Unknown command.;j9;j ;j#;ja _Okay, then.  Casting: Sandblast (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You call for your canine familiar and it appears with a howl! _Unknown command.;j]];j^;j _;jGl,;jl$ _;j1q;jr;juB;jxG _You swap places with your inugami.;jz;jA};j};j~;j);j;j-,;j;jd  You see here an adder skeleton.;jԌ;j;j5 _;jk;j;j;jb2==;j;j%;j;jB;j;j;j?;j;j;jP;j6;j ;jy;j;j;j;jP==;j|;j;j.;j,;jg;j;jm;jS;j;jO;j%  #.#.##.############# #.##  #.#.##.#...........# #..# #####.#.##†#÷#########.#######.# #.......##.#.# #......^....### #.###.####.#.# ##.##.#######.#. #.# #.# #.#.#####.#.#.# #.. #.# #.# #........###..#######..# #.# #.# ###.#.....#.#.##. #.# #.######....@h#h#...#.####..--;j"78.9 (12.0) #.# #............).............. #.##########.....÷###...#.####.. #.................####.##.# #... ############...........##.# #... ###.#.#....÷.#.# ##.# #.#...####.#.# #. #.##### #.#.# #.#.## #.#.# ##.#;j8--;j;j;j_!3==;jn;j,;j X==;j|,;j 4==;j #4 _Magic restored.;jU)_;j,l  You see here a frilled lizard skeleton.;j7a _;j4:;j<;jl=,;j>;jA;jB;j)R;jXf==;ji;jk;jn;jOp,;jvB;j{x;jx;jz;j&  Things that are here:  a +0 dagger; a kobold skeleton _ #.###.# #.# #.# #.# #...#.# #.# #.# #.# ###.#.# #.###.## #.# #..  #)#.# #.##...####.## #.  #.#.# #.#.....##...# #.#  #.#.# #............# #.#  #.#.# ###.....##...# ###.#  #.#.##########...####### #...#  [3;j4m#.#.##.......h@.## #.### 97.9 (19  #.#.##.############# #.##  #.#.##.#...........# #..## ##.#.##÷#÷#########.#######.#.## ......##.#.# #......^....###.# ###.####.#.# ##.##.#######.#.# # #.# #.#.#####.#.#.# #..## # #.# #........###..#######..## # #.# ###.#.....#.#.##..........;j;jo$3;j+;j>);j=@;jC,;jD;j4F;jZH;jXK,;jK;j?QB;j@R,;jt]O ####..########..# #[########## .................# #.# .####.######.###.# #.# # .# #.#.# #.# #.# .# #.## #.# #.# #.# # .###.# #.# #.# #.# # ...#.# #.# #.# #.# ##### ##.#.# #.###.## #.# #....#)#.# #.##.@.####.## #.###102.9 (5.0)  ;j]u#.#.# #.#..h..##...# #.# ##.#.# #............# #.# #  #.#.# ###.....##...# ###.#  #.#.##########...####### #...# ;j^ #.#.##.......)..## #.###  #.#.##.############# #.## # ;j*^ #.#.##.#...........# #..## #.#.##÷#÷#########.#######.#.###;jQ^;ja;jk;j9m;j<  #..# @........... #####..########[######### ................###.######.##. #.## .## .. #.# #### ##.##@## #.# #....)##...####.###.#..h..##.#............#  ###.....##...# ###########...####### #.........)..## ##############  .#...........# #..## h.;jg ;j *3.9 (1;j3 ;jJ ;j  #..#@.# #........... zbzb the Caller #####..########..# #[########## Gnoll .................# #.## Health: 44/44 ======================== .####.######.###.# #.## Magic: 14/14 ======================== .# #..# #.# #.# #.## AC: 5Str: 9 .# #.## #.# #.# #.## EV: 14Int: 14 .###.# #.# #.# #.## SH: 0Dex: 19 ...#.# #.# #.# #.# ##### XL:  6 Next: 27%;j  Place: Dungeon:2 ##.#.# #.###@## #.# #.... Noise: ---------  Time: 4103.9 (0.0)  #)#.# #.##.h.####.## #.### a) +3 scimitar (flame)#.#.# #.#.....##...# #.# # Cast: Sandblast#.#.# #............# #.# # Dog #.#.# ###.....##...# ###.# ##.#.##########...####### #...# # h   inugami (summoned)#.#.##.......)..###.### ##.#.##.############# #.## ##.#.##.#...........# #..##[39;ja G;49m # _Magic restored. _You see here a frilled lizard skeleton.  Things that are here: _a +0 dagger; a kobold skeletonPress: ? - help, v - describe, . - travelThe floor.;jT@.@;j@..;j@..;j> @..;j @..;j, @..;j) @..;j p ..You see here a frilled lizard skeleton.  Things that are here: _a +0 dagger; a kobold skeletonPress: ? - help, . - travelYou can't see that place.  [the floor.];j7@.;j...........;j p  Reduced exclusion size to a single square.  Removed exclusion.;j  #..#@.# #........... zbzb the Caller #####..########..# #[########## Gnoll .................# #.## Health: 44/44 ======================== .####.######.###.# #.## Magic: 14/14 ======================== .# #..# #.# #.# #.## AC: 5Str: 9 .# #.## #.# #.# #.## EV: 14Int: 14 .###.# #.# #.# #.## SH: 0Dex: 19 ...#.# #.# #.# #.# ##### XL: [;j m 6 Next: 27% Place: Dungeon:2 ##.#.# #.###@## #.# #.... Noise: ---------  Time: 4103.9 (0.0)  #)#.# #.##.h.####.## #.### a) +3 scimitar (flame)#.#.# #.#.....##...# #.# # Cast: Sandblast#.#.# #............# #.# # Dog #.#.# ###.....##...# ###.# ##.#.##########...####### #...# # h   inugami (summoned)#.#.##.......)..###.### ##.#.##.############# #.## ##.#.##.#..........;j o.# #..## # _a +0 dagger; a kobold skeletonPress: ? - help, . - travelYou can't see that place.  [the floor.]  Reduced exclusion size to a single square.  Removed exclusion.;j D _;j;j?mWhere to? (Tab - D:2 @ (x,y), ? - help) ;j@D D - Dungeon  T - Temple ;j ;j K#.###.....##########.#.....# zbzb the Caller#....).....................# Gnoll#..##....##.########.......# Health: 44/44 ========================#..##.#..............).....# Magic: 14/14 ========================#..##.........########...#.. AC: 5Str: 9#..########...######## EV: 14Int: 14#..##..##SH: 0Dex: 19#..#;j- #..# ########### XL:  6 Next: 39% Place: Dungeon:2#..##@.# #.......... Noise: ---------  Time: 4115.8 (0.0) ######..########.h# #[######### a) +3 scimitar (flame) #.................# #.#Cast: Sandblast ;j #.####.######.###.# #.#Dog #.# #..# #.# #.# #.# #.# #.## #.# #.# #.#h   inugami (summoned) ;j p#.###.# #.# #.# #.# #...#.# #.# #.# #.# #### ;j' ###.#.# #.###.## #.# #... _Your Unarmed Combat skill increases to level 2! _No target in view!  Things that are here: ;jS _a +0 falchion; a +0 scale mail; the human corpse of Terence _Unknown command. _Done exploring.;j3 ;j[ ;j ;j ,;j ;j G _You swap places with your inugami.;jG ;j ;j ;j ;j ;j ;j ,;j ;j X;j ;j ;j! ;j ;jZ ;j ;j$ ;j=' ;j( ;jN) ;jr* ;jv0 ;j2 ;j5 ;j5 ;j07 ;j< ;j= ;j @ ;jt@ ;jB ;jF ;j{H ;jI ;j:J ;jvK ;jO ;jNQ ;j_S ,;jT ;jY ;j5[ ;j\ ;j1] ;j^ ;jb ;jd ;jf ;jlg ;j6h ;jl ;jm ;j+o ;j/p ;jp ;j$v ;jw ;jiy ;jy ;jn{ ;j~} $  Things that are here:;j΁ c  a +0 dagger; a kobold skeleton;j ;jɄ ;jg  _;j ;j\ ;j ;j\ ;j ;j ;j2 ;j ;j ;j ;j ;j՘ ;jT ;j ;j; ;j< ;j ;j΢ ;j ;j ;jS ;jj ;j ;j) ;j ;j ;j ;j= ;j ;j ;j ;j ;j8 ;j? ;j ;jܿ ;j> ;j ;j ;j1 ;j` ;j l  You see here a frilled lizard skeleton.;j  _;j ;j ,;j ,;j ;j ;j< ;j ;j ;j ;j: ;j ;jP ;j' ;j ;j ;j ;j ;j%! ;jI# ;j% ,;j( ;j-+ ;j - ;j/ ,;jt2 ;j4 ;j6 ;j8 ;j8 ;j6: ;j< ;j> ;j@ ;jGA ;j?B ;jED ;j%F ;jH ;jH ;jJ ;jwK ;jIM ;jN ;j(O ;j.Q ;jR ;jV ;jY ;jZ ;jp[ ;j_ d  You see here an adder skeleton.;ja ;j&c ;jc  _;jd ;jf ;jh ;ji ;j{j ;jpk ;j&n ;jnn ;jp ;jWp ;jq ;jIs ;jt ;jv ;jv ;jw ;j5z Y  There is a stone staircase leading down here.;jz ;j} ;jU~ $ _;j ;j 1§;j w 3  You climb downwards. Your summoned ally is left behind.;jб ;j ;j ;j O _Level annotation: Ijyb;j C.......#....##)............ ####.###....##..#......##.##.[... # #...#######..#..######.##..... # #.......# #..#..# #........ ####.##..#.# #..#..### ####... .........#.# ##'#....# #.#. ..)###...#.# #..#.##.##### #..... ...# #...#.###.##........# ###... .#.###..........@.##.###.# ####60.3 (44.5) ;j v....[..####.##.#...#.# #.# ####### #.##..###..###.#### # ##.##.## ##........# # #.....# #.....##.# # #.....## ##..#####.# # #.####.###......##.# # ###.# ##...##.##.##.#  #...# ##.###.##.##.#;j ;jr ;j a _There is a stone staircase leading up here. ;j$#  ;j / ,Level 3 of the Dungeon <<<<>>>>(Press ? for help)#.#.###.##.####.####....#..#..##÷.#..# #...........###########.##.......##.....># #.####†.'......'..####.......###.....# ##.####.#######.....####.####†.##ß..ß##..#.##.###...###.....# #..##.# #............#....##).######..................# #..####.#### #.....####.###....##..#......##.##.[...##.....# ##.# ;jl1 #......# #.....# #...#######..#..######.##............# #.##.#.##.# ####### #.......# #..#..# #...........##### #.##.#.##.#######.##..#.# #..#..### ####.....##.###.##.#.##.########..........#.# ##'#....# #.#.###.#.###.##.#.##............)###...#.# #..#.##.##### #......###.##.##.#.##.########....# #...#.###.##........# ###.....#.####<##......###.#.###..........@.##.###.# ####......##.####.##.##....[..####.##.#...#.# #.##.#.##.########.##....########## #.##..###..###.#### #.#.# g#........#########.##.## ##........# #.#.....[#########.....# #.....##.# #.####.####.....## ##..#####.# #.####.##.####.###......##.# #......####.# ##...##.##.##.# ###### ;jD3 6###...# ##.###.##.##.##.### ###.###.......##.# #.....####.######.## #.....# #.# ;j  ;j i.......#....##).######........... zbzb the Caller ####.###....##..#......##.##.[... Gnoll # #...#######..#..######.##..... Health: 44/44 ======================== # #.......# #..#..# #........ Magic: 14/14 ======================== ####.##..#.# #..#..### ####..... AC: 5 ;j| Str: 9 .........#.# ##'#....# #.#.## EV: 14Int: 14 ..)###...#.# #..#.##.##### #..... SH: 0Dex: 19 ...# #...#.###.##........# ###... XL:  6 Next: 39% Place: Dungeon:3  ;j .#.###..........@.##.###.# #### Noise: ---------  Time: 4160.3 (0.0) ....[..####.##.#...#.# #.## a) +3 scimitar (flame) ######## #.##..###..###.#### # Cast: Sandblast##.##.## ##........# ##.....# #.....##.# ##.....## ##..#####.# ##.####.###......##.# ####.# ##...##.##.##.# ##...# ##.###.##.##.# _You see here a frilled lizard skeleton. _You see here an adder skeleton.  ;j _There is a stone staircase leading down here.  You climb downwards. Your summoned ally is left behind. _Level annotation: Ijyb _There is a stone staircase leading up here. ;j  ;jK  ;j!  ;j( ;j( ;jz/ ;j2F _Unknown command. ;j  ;j 3 ;j*  ;j  ;jC : _ ;jB  ;j-  ;j  ;jB  ;j  ;j?  ;j  ;j , ;j  ;j  ;ja  ;j  ;j  ;jI  ;j , ;j  ;jC#  ;j$  ;jp%  ;j&  ;j)  ;j+ , ;j-  ;j)0  ;j1  ;j$2  ;j2  ;j5  ;j7  ;j: , ;j0<  ;j= , ;j?  ;jaA  ;jD , ;jF  ;j H  ;j J , ;jK  ;jON  ;jtP , ;jQ  ;jT  ;j-V  ;jsV  ;j}W  ;jY  ;j[  ;j!\  ;j^  ;j_  ;ja  ;jb  ;jAc  ;jue  ;jg  ;jFh  ;ji  ;jk  ;jm , ;jo  ;jz ß##..#.##.###...###.....# #..###..................# #..# #......##.##.[...##.....# ##.# #..######.##............# #.# #..# #...........##### #.# #..### ####.....##.## #. #....# #.#.###.#.## #.# #.##.##### #......###.# #.# #........# ###..@..#.### #< ;j{ 81.3 (21.0) <.##.###.# ####......# #. ...#.# #.# #.#.##.########. ###..###.#### #.#.# g#........ # ##........# #.#.....[########.....##.# #.####.### # ##..#####.# #.####.# ###......##.# #......# ...##.##.##.# ######## ;j'  ;j݆  ;j  ;jL#####..................# #..# ......##.##.[...##.....# ##.# ..######.##............# #.# ..# #...........##### #.# ..### ####.....##.## #.# ....# #.#.###.#.##.#  ;jsr.##.##### #......###.# #.# ........# ###.....#.####<# .##.###.# ####@.....# #.# ..#.# #.# #.#.##.########.# ##..###.#### #.#.# g#........#  ##........# #.#.....[########  ;j #.....##.# #.#######  ##..#####.# #.####.##......##.# #..... ;j.# ..##.##.##.# ######## ;j5###.##.##.# ;j- ;j12.3 (1.0) ;jѺ ;jD6 R  Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jߊhh   inugami (summoned) ;j:1------ ;je==3Dog  ;j ;j+S _You call for your canine familiar and it appears with a howl!;j!x;j!{;j';jF _Unknown command.;jl[.# #..# ##.##.[...##.....# ##.# ######.##..# #.# # #...........##### #.# ### ####.....##.## #.# # #.#.###.#.## #.# ##.##### #.....h###.# #.# # ###.....#.### #<# ##.###.# ####.@....# #.# #.# #.# #.#.##.##.# ..###.#### #.#.# g#.# ##.# #[40;j.\m.#.....[#  #.....##.# #.####.### ##..#####.# #.####.# ......##.# #......###.##.##.# ######## ;j^E.h;jk;jl&--;j6m4 _;j't;ju;j_ .# #..# ##.##.[...##.....# ##.# ######.##.# #.# # #.....##### #.# ### ####.....##.## #.# # #.#.###.#.## #.# .##### #......###.# #.# # ###....h#.### #<# .###.# ####..@...# #.# #.# #.# #.#.##.##.# ..###.#### #.#.# g#.# .# #.#.....[#[;j 40m #.....##.# #.####.###..#####.# #.####.# ......##.# #. ##.##.##.# ## ;jK ;ja @--5;j ;jb ;j i.# #..# ##.##.[...##.....# ##.# .##.# #.#  #.....##### #.#  ####.....##.## #.# # #.#.###.#.## #.# .##### #......###.# #.# ;ji# ###....h#.### #<# .###.# ####...@..# #.# .# #.# #.#.##.##.# ###.#### #.#.# g#.# .# #.#.....[# .....##.# #.####.### ..#####.# #.####.# ;jilE.h;ju;6;jo|;j};j8 J##..................# #..#zbzb the Caller ...##.##.[...##.....# ##.#Gnoll #####.##............# #.#Health: 44/44 ========================#...........##### #.#Magic: 11/14 ==================------ ## ####.....##.###.#AC: 5;j9 Str: 9 .# #.#.###.#.###.#EV: 14Int: 14 .##### #......###.##.#SH: 0Dex: 19 .....# ###.....#.####<#XL:  6 Next: 39% Place: Dungeon:3 .###.# ####..h@..##.#;j9 sNoise: ---------  Time: 4186.3 (0.0) .# #.##.#.##.########.#a) +3 scimitar (flame) ;jv: .###.#### #.#.# g#........#Cast: Sandblast ........# #.#.....[########Dog .....##.# #.####.### ..#####.# #.####.#h   inugami (summoned) ;j*; .....##.# #......# #.##.##.# ######## #.##.##.#Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You call for your canine familiar and it appears with a howl! _Unknown command.Press: ? - help, v - describe, . - travelThe floor.;jT@#A rock wall.;jlu#gonfirm with . or Enter, or press ? or * to list all spells. _You call for your canine familiar and it appears with a howl! _Unknown command.  Press: ? - help, . - travelYou can't see that place.  [the floor.];jrRu.............;jF q  Reduced exclusion size to a single square.  Removed exclusion.;j,##..................# #..#zbzb the Caller ...##.##.[...##.....# ##.#Gnoll #####.##............# #.#Health: 44/44 ========================#...........##### #.#Magic: 11/14 ==================------ ## ####.....##.###.#AC: 5Str: 9 .# #.#.###.#.###.#EV: 14Int: 14 .##### #......###.##.#SH: 0Dex: 19 .....# ###.....#.####<#XL:  6 Next: 39% Place: Dungeon:3 .###.# ####..h@..##.#Noise: ---------  Time: 4186.3 (0.0) .# #.##[39;4;j9m.#.##.########.#a) +3 scimitar (flame) .###.#### #.#.# g#........#Cast: Sandblast ........# #.#.....[########Dog .....##.# #.####.### ..#####.# #.####.#h   inugami (summoned) .....##.# #......# #.##.##.# ######## #.##.##.# _Unknown command.Press: ? - help, . - travelYou can't see that place.  [the floor.]  Reduced exclusion size to a single square.  Removed exclusion.;jK;jK;j . _;j ....##.##.[...##.....# ##.# ######.##............# #.# # #....##### #.# ### ####.....##.## #.# ..# #.#.###.#.## #.# #.##### #......###.# #.# ......# ###.....#.### #<# #.###.# ####..h...# #.# #.# #.# #.#@##.########.# ..###.#### #.#.# g#........# #........# #.#.....[######## #.....##.# #.####.### #..#####.# #.####.#....##.# #......# ##.##.##.# ######## ##.##.##.##.......#;j3 17.3 (1 _;jV ;jY####......  #...#### ### ####.....##.## ..# #.#.###.#.## #.##### #......###.# ......# ###.....#.###< #.###.# ####..h...#.  #.#.##.####### ..###.#### g#....... #............[############.### #######.# .......... ##.########..... .####.###.h;jL;8;j;jX;j #....##### #.# # ####.....##.## #.# .# #.#.###.#.# ##### #......###.# #.# .....# ###.###<# ;j###.# ####......# #.# .# #.# #.#h##.########.# .###.#### #.#.##g#........# ......# #.#.@...[######## .....##.# #.####.### ..#####.# #.####.# .....##.# #......# #.##.##.# ########.##.##.# g   Ijyb (wand, asleep).......# h   inugami (summoned)##.#### ;jEP# #.#;jE.h;j G, ally target);jh2==9Sandblast;jH;j;jr i#.##### #.#  ####.....##.## #.# # #.#.###.#.## #.# ##### #......###.# #.# # ###.....#.### #<# ;js V###.# ####......# #.# # #.# #.#.##.########.# ###.#### #.#h##g#.# # #.#..@..[## ##.# #.####.### #####.# #.####.# ##.# #......# ;jt .##.##.# ######## .##.##.# .#  #.#;j@x E.h;jn ggIjyb shouts!;j\ E====90;j' ;j+ N _Ijyb closely misses you.;jB s#.##### #.#  ####.....##.## #.#  #.#.###.#.## #.#  #......###.# #.# # ###.....#.### #<# .# ####......# #.#  #.# #.#.##.########.# .#### #.#.##g#.# # #.#.h.@.[## ##.# #.####.### #####.# #.####.# ##.# #......# ##.##.# ######## ##.##.# #  #.#;jE ;.h;jM ;jM Z=---1;jT ;jKV 7 _Ijyb hits you but does no damage.;j#.##### #.#  ####.....##.## #.# #.#.###.#.## #.#  #......###.# #.# # ###.....#.### #<# .# ####......# #.# #.# #.#.##.########.# .#### #.#.##g#.# # #.#..h.@[## ##.# #.####.### .# #.####.# ;jp##.# #......# .##.# ########.##.# # #.#;jX  Ijyb screams, "Don't stand in way of progress!";jh1-----2;jt;jM _Ijyb hits you with a +0 dagger. Your inugami hits Ijyb.;jՀ   Ijyb screams, "Don't stand in way of progress!" _Ijyb hits you with a +0 dagger. Your inugami hits Ijyb.  You barely miss Ijyb.  Ijyb is moderately wounded.  Your inugami hits Ijyb but does no damage.  but does no damage. Your inugami barely misses Ijyb.;jɃ x2--==3.6 (1.3;j ;j\ Q _Ijyb completely misses you.;jGs )You slash Ijyb! You burn Ijyb!;j &.hh   inugami (summoned)51==4.9Sandblast _You kill Ijyb!;j(###.##.....# #.# #...........##### #.#####.....# #.# #.#.###.#.## #.# #### #.##. #.# ...# ###.....#.### #<# ##.# ####......# #.#  #.# #.#.##.########.# ##.#### #.#.##@#........#....# #.#...h.[######## ...##.# #.####.### #####.# #.####.# ...##.# #......##.##.# ######## ##.##.# ......# ##.####;j;j5---50;j;jY[  c - a wand of warping (3)  Things that are here:;j3=3==---6.9 (2;j;j1 _a +0 dagger; a +0 ring mail;jc #....##### #.#  ####.....##.## #.#  #.#.###.#.# ### #......###.# #.# ..# ###.###<# #.# ####......# #.# .# #.#.##.########.# #.#### #.#.##)#........# .....# #.#...h@[######## ;jRd##.# #.####.### ####.# #.####.# ..##.# #......# #.##.# ########.##.# .....# #.####.#;jTl;jn*7.9 (1;jXu;jw;jM~#.##### #.# ####.....##.## #.# #.#.###.#.## #.#  #......###.# #.# ;ja# ###.....#.### #<# .# ####......# #.# .# #.#.##.##.# .#### #.#.##)#.# # #.#...h.@## ##.# #.####.### .# #.####.# ##.# #......# .##.# #######;jn# .##.# # .#### .#;jf4;.h;j+B;8;jG;jDKV _You see here a +0 pair of boots.;j ;j' %9;j ;j , _m - a +0 pair of boots;j;jȦWear or take off which item? Armour (go to first with [)  c - a +0 helmet (worn)  d - a +0 robe (worn)  l - a +1 pair of gloves (worn)m - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;jC ;j@I#...........##### #.#zbzb the Caller ####.....##.###.#Gnoll#.#.###.#.###.#Health: 43/44 =======================- ## #......###.##.#Magic: 13/14 ======================-- .# ###.....#.####<#AC: 5Str: 9 .# ####......##.#EV: 14Int: 14 ;jIe.##.#.##.########.#SH: 0Dex: 19 .#### #.#.##)#........#XL:  6 Next: 51% Place: Dungeon:3 ....# #.#....h@########Noise: ---------  Time: 4199.9 (0.0) .##.# #.####.###a) +3 scimitar (flame) ###.# #.####.#Cast: Sandblast .##.# #......#;jJDog .##.# ######## .##.#h   inugami (summoned) ....# .#### .# _You kill Ijyb!c - a wand of warping (3)  Things that are here: _a +0 dagger; a +0 ring mail _You see here a +0 pair of boots. _m - a +0 pair of boots;j ZI;jg  You start putting on your armour.You continue putting on your +0 pair of boots.;jiZ4=200.9 (1;jo;jx1 _HP restored.;juz*1.9 (2;jB;jl;jB*2.9 (3;j;j0v _You continue putting on your +0 pair of boots. x3;j o4==3.9 (4;jԢ4 _Magic restored.;jF=4.9 (5;j;jM 6 _You continue putting on your +0 pair of boots.;jƮ;jƳ;jb _You finish putting on your +0 pair of boots.;j>` ;j8b zbzb the Caller (Gnoll Wanderer)Turns: 4106, Time: 00:11:12 Health: 44/44;jb AC:  6 Str:  9 XL: 6 Next: 51% Magic: 14/14EV: 14 Int: 14 God: Gold: 11SH:  0 Dex: 19 Spells: 10/15 levels left rFire . . . (100%) a - +3 scimitar (flame) rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 robe rPois .;je (100%) c - +0 helmet rElec .(100%) (no cloak) rCorr .(100%) l - +1 pair of gloves SInv .m - +0 pair of boots Will +....i - amulet of wildshape Stlth +++g - ring "Qasur" {rF- rC+ Will+ Dex+6} HPRegen 0.27/turnh - ring of protection from fire MPRegen 0.14/turn %: no passive effects @: studying Staves, inugami summoned A: fangs 1, treasure sense, distributed training;j;j#...........##### #.#zbzb the Caller ####.....##.###.#Gnoll#.#.###.#.###.#Health: 44/44 ======================== ## #......###.##.#Magic: 14/14 ======================== .# ###.....#.####<#AC: 6Str: 9 .# ####......##.#EV: 14Int: 14 .##.#.##.########.#SH: 0Dex: 19 .#### #.#.##)#........#XL:  6 Next: 51% Place: Dungeon:3 ....# #.#....h@########Noise: ---------  Time: 4204.9 (0.0) .##.# #.####.###a) +3 scimitar (flame) ###.# #.####.#Cast: Sandblast .##.# #......#[39;jK;49mDog .##.# ######## .##.#h   inugami (summoned) ....# .#### .#You continue putting on your +0 pair of boots. _HP restored. _You continue putting on your +0 pair of boots. x3 _Magic restored. _You continue putting on your +0 pair of boots. _You finish putting on your +0 pair of boots.;j;j2;j;ji I;jJ ;;j ;j E _Done exploring.;j! ;j# Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. ;j$ Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($57)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * Annotations: (press ! to add a new annotation) D:4 Edmund, Robin;jK:;j-G#...........##### #.#zbzb the Caller ####.....##.###.#Gnoll#.#.###.#.###.#Health: 44/44 ======================== ## #......###.##.#Magic: 14/14 ======================== .# ###.....#.####<#AC: 6Str: 9 .# ####......##.#EV: 14Int: 14 .#;jH#.#.##.########.#SH: 0Dex: 19 .#### #.#.##)#........#XL:  6 Next: 51% Place: Dungeon:3 ....# #.#....h@########Noise: ---------  Time: 4204.9 (0.0) .##.# #.####.###a) +3 scimitar (flame) ###.# #.####.#Cast: Sandblast .##.# #......#Dog .##.# ######## .##.#h   inugami (summoned) ....# .#### .# _HP restored. _You continue putting on your +0 pair of boots. x3 _Magic restored. _You continue putting on your +0 pair of boots. _You finish putting on your +0 pair of boots. _Done exploring.;jJ;jO;jQ;j7;jmWhere to? (Tab - D:3 @ (x,y), ? - help) ;jD D - Dungeon  T - Temple ;j"H;j^#...........##### #.#zbzb the Caller ####.....##.###.#Gnoll#.#.###.#.###.#Health: 44/44 ======================== ## #......###.##.#Magic: 14/14 ======================== .# ###.....#.####<#AC: 6Str: 9 .# ####......##.#EV: 14Int: 14 .##.#.##.########.#SH: 0Dex: 19 .#### #.#.##)#........#XL:  6 Next: 51% Place: Dungeon:3 ....# #.#....h@########Noise: ---------  Time: 4204.9 (0.0) .##.# #.####.###a) +3 scimitar (flame) ###.# #.####.#Cast: Sandblast .##.# #......#[39;j_j;49mDog .##.# ######## .##.#h   inugami (summoned) ....# .#### .# _HP restored. _You continue putting on your +0 pair of boots. x3 _Magic restored. _You continue putting on your +0 pair of boots. _You finish putting on your +0 pair of boots. _Done exploring.;jR`;j{X;jBG _You swap places with your inugami.;j;j  Things that are here:  a +0 dagger; a +0 ring mail;j@;j _;j,;j$,;j};j ;j;j;jJ;j ;jP;j X;jp;jlX;j/;jS;j,;j;j;j;jh;j;jh;j;jV;jN,;j;j;j ;j;j;j;jz;j;j;jQ ;j1 ;jM ;j";j;j;j;jb;j2&;jp(;j(;j,;j/;j2;j5,;jl8;j:;j?B;jA;jND;jF;jH,;jzL;jL;jQ;jT;joT;jV;j?X;jwZ;j],;j^;ja;jd;jf,;jAk ;jkS There is a stone staircase leading down here.;jm;j~o;jFp$ _;jq;j2§;jD 4  You climb downwards. Your summoned ally is left behind.  Level annotation: Edmund, Robin  The hobgoblin closely misses you. The sleepcap barely misses you.Edmund hits you but does no damage..#####.#..#...# ..#######.@.....#..#._.# ..........#####.#((#g.. ...############.####f.. ...#.........##)).ggg... ...#.#######..gg##g##g.# ...#.# #.##g##.##.## )....# #.##g##.##.# #...# #..g@@fg...# #.##.# #.###########.# #.# Sandblast  #.#######.#  #.........#  ###########@   Edmund f   sleepcap g;j[39;49m   Robin ggg 3 hobgoblins(…)g26.9 (22.0) g 4 hobgoblinsThe hobgoblin misses you. The sleepcap barely misses you.;j4] g37----=8.4 (23.5 ;ji 8_;jj = _Edmund hits you with a +1 flail of protection!;jm w _There is a stone staircase leading up, spattered with blood here.;j9 W 2-------The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.  --more--;j I ..#..#._.## #. #. ##g)   #.##g##.##.## )....# #.##g##.##.#  #..g@@fg...#  #.##########  #.#        ;j0);j'  ..#..#._.## #.;j(J #. ##)g   #.##g##.##.## )....# #.##g##.##.#  #..g@@fg...#  #.##########  #.#  ;jU(G    ;j(H ggg 3 hobgoblins ;j(You stop ascending the stairs. The hobgoblin barely misses you.Edmund hits you with a +1 flail of protection!!;j@? ..#..#._.## #. # ##)   #.##g##.##.## )....# #.##g##.##.#  #..g@@fg...#  #.##########  #.#        ;j ..#..#._.## #. # ##)   #.##g##.##.## )....# #.##g##.##.# ;j #..g@@fg...#  #.##########  #.#       g;j!2  You wake up.12--------------==9.4 (1.0) _;j7V _* * * LOW HITPOINT WARNING * * *";j";j";j";j8F _Unknown command.";j7 ";j8 ";jbC ";jF F _Unknown command.#;j#;j-#;jF#;j0g#;j: )#;jg 4 hobgoblinsThe sleepcap completely misses you. The hobgoblin barely misses you.Robin's horned helmet rattles.#;jBp3=------------30#;j38_#;jQ =.3)@.-- _Edmund hits you but does no damage.#;j#####.#### #.###.......# #.# #.####..# #.###.####..# †)........# ######### #####.##.##.### #...†...### ######........#########.#####.... †)...###.##...^)@....##...[...#####.##....f@g##.##.##....# # .##..#...###.#.##.##.##.##>##.###..######....##..........##.... .#...# #....##.##.##..)....#.# .#...# #.÷........##.#####.#.# ###.)# ####......#####.......#.# ÷.#..# #...........###########.# ..'..####.......###.....# ##.#[#;jJ37m g   hobgoblin ß##..#.##.###...###.....# #..##;j\5-1.9 (2.5#;jg#;jj! _You climb upwards.#;jkc _There is a stone staircase leading down here.#;j #;jS 8-#;j^ #;j F _Unknown command.$;jUE ###.......# .# #.####..# .###.####..# .†)........# ######### ####.##.##.####...†...####.......#########.#####..... )...###.##...^)@....##...[...### #...###.##....f>g##.##.##....# #. ##..#...###.#.##@##.##.##>##.###. $;jF C##..######....##..........##..... #...# #....##.##.##..)....#.## #...# #.÷........##.#####.#.# ##.)# ####......#####.......#.# .#..# #...........###########.# .'..####.......###.....# ##.# ##..#.##.###...###.....# #..# #####.............$;jG :.f$;j3T   .†)..#  #.### #...†....###### )#...^)@..[#.....fg# #@#>#........ $;jT T#.##.##..) #.÷........# )# ..#  .... .### ##.# .. #..#  #..# $;jO  †)..#  #.### #...†....###### )#...^)@..$;jlU [#.....fg# #@#>#........ #.##.##..) #.÷........#)# ..# .... .### ##.# .. #..#   )@The hobgoblin hits you.$;j!_ $;j_ }9/44 ---=2.9 (1.0$;jh $;jk V _* * * LOW HITPOINT WARNING * * *&;j { #.#####†)......######### ####.##.##.###...†...#####........#########.#####..... )...###.##...^))@...##...[...### ##.....fg##.##.##....# #..#...###.#.##.##.##.##>##.#######....##@.........##.... #...# ##.##..)....#.##÷........##.#####.#.# #.)# ####......#####...... .#..# #...........########## .'..####.......###.....# ##..#.##.###...###.###............. ......##.##.[...###>f&;jC &;j 10/44=---3&;j` &;j6 ';j' ';j #†)......######### ####.##.##.###...†...#####........#########.#####..... )...###.##...^))@...##...[...### ';j #..>g##.##.##....# #..#...###.#.##f##.##.##>##.#######....##..........##.... #...# ##.##..)....#.##';j #.÷........##.#####.#.# #.)# ####......#####...... ';j .#..# #...........########## .'..####.......###.....# ##..#.##.###...###.###............. ......##.##.[...##';j =#####...... ';jH D.f';jq ';j @.g';j D.@';j ';j` ';j 9-4';j ';jw ';j .†)........########## #####.##.##.### #...†...#####........#########.#####.... †)...###.##...^))....##...[...### .#...###.##.....>@##.##.##....# # .##..#...###.#.##g##.##.##>##.####..######....##f.........##... .#...# #....##.##.##..)....#.# .#...# #.÷...@....##.#####.#. ###.)# #########.......#.# ÷.#..# #..';j ...###########.# ..'..#######.....# ##.# ß##..#.##.###...###.....# ..#####..................# #..# #......##.##.[...##.....# ##.# #..######.##............# #.# #..# #..##### #.#';jV G.f';j †)   #...†## †)#...^))..[#.....>@##.# ##.#.##g##.##.##>#....##... #....##f##.##..) #.÷...@....#)# ####......#### ÷.#..# #..................###.....# .###...###.....# ............# #.[...##.....# #............#   ';j> ';jǹ†)   #...†## †)#...^))..[#.....>@##.# ##.#.##g##.##.##>#....##... #....##f##.##..) #.÷...@....#)# ####......#### ÷.#..# #..................###.....# .###...###.....# ............# #.[...##.....# #............#   ';j5 .gThe sleepcap attacks as it pursues you! The sleepcap releases spores at you.';jD.@';j';jEt8/44 -=5';jl _* * * LOW HITPOINT WARNING * * *(;jפ.†).# ##.##.##.### #...†...#........#########.##### .†)...###.##...^))....##...[... ..#...###.##.....>.##.##.##....# .##..#...###.#.##@##.##.##>##.#..######....##.g..## ..#...# #....##f##.##..)....#. ..#...# #.÷.##.#####.#.#.)# ####......#####.#. #÷.#..# #.##..'..####.###.....# ##. .ß##..#.##.###...###.....# #.. .######.................[(;j 34m.# #.. f   sleepcap .#......##.##.[...##.....# ##. g   hobgoblin .#..######.##............# #. .#..# #.##### #..f.g(;j2D-6(;j(;j(;jW ###.###.####..# ....†)........#  #########.##.### #...†...# ########........#########.#####.. #.†)...###.##...^))....##...[...#.#...###.##.....>.##.##.##.... ...##..#...###.#.##@##.##.##>##.# #####..######....##..........##..#...# #...@##g##.##..)....# ...#...# #.÷...f....##.#####.# #(;j Y ####.)# #########.......# ##÷.#..# #...........########### ....'..####.......###.....# ## ..ß##..#.##.###...###.....# # ).######..................# .#......##.##.[...##.....# ## ..#..######.##.....# #(;jZ 2f.(;j[ *g(;j{i .g   hobgoblin(;jl Z9--7(;jy );jo" #.# ###.###.####. ....†)........# #######.##.##.### #...†...# ########........#########.#####.. #.†)...^))....##...[...###.##.....>.... );jp...##..#...###.#.##@##.##.##>##.# #####..#####.........##.....##.##.##..)... ...#...# #.÷..fg....##.########.)# ####......#####....... ##÷.#..# #...........#########..'..####.......###...# ..ß##..#.##.###...###... ).######..................);jos[...###f.g);j.g   hobgoblin8);j);j5 D###.###.....  #.# ###.###.####.. ....†)........# #######.##.##.### #...†...# ########........#########.#####.. #.†)..^))....##...[...###.##.....>.#... ...##..#...###.#@##@##.##.##>##.# #####..######....##..........##....f##.##.##..)... ...#...# #.÷..g.....##.########.)# ####......#####....... ##÷.#..# #...........#########..'..####....# ..ß##..#.##.###...### ).######..............);j7 ef.g.);jA );jAC &9);jK );jL );j .......#####.#### ###.###......  #.# . ###.###.####.. ....†)........# #######.##.##.### #...†...# ########........#########.#####.. #.†)^))....##...[...###.##...@.>.#... ...##..#...###.#.##.##.##.##>##.# #####..######...f##..........##.....g##.##.##..)... ...#...# #.÷........##.########.)# ####......#####....... ##÷.#..# #...........#########..'..####....# ..ß##..#.##.###...###f.@g.@);jY    Edmundf   sleepcapg   hobgoblin10/44=40*;j#*;j%Really walk into that teleport trap? Y - Yes *;jx%' N - No*;jDs *;jY .......##.......#zbzb the Caller .......#####.####Gnoll ###.###.......#Health: 10/44 =====-------------------#.# #.####..#Magic: 14/14 ======================== ###.###.####..#AC: 6Str: 9 ....†)........########## EV: 14Int: 14 #######.##.##.####...†...# SH: 0Dex: 19 ########........#########.#####.. XL:  6 Next: 51% Place: Dungeon:3 #.†)...###.##...@))....##...[...# Noise: ---------  Time: 4240.9 (0.0) ...#...###.##.....>.##.##.##....# a) +3 scimitar (flame) ...##..#...###[3*;j /9;49m.#f##.##.##.##>##.# Cast: Sandblast #####..######...g##..........##.. ...#...# #....##.##.##..)....# ...#...# #.÷..@.....##.#####.# @   Edmund #####.)# ####......#####.......# f   sleepcap ##÷.#..# #...........########### g   hobgoblin ....'..####.......###.....# ## _There is a stone staircase leading down here. _Unknown command.The hobgoblin hits you. _* * * LOW HITPOINT WARNING * * *The sleepcap attacks as it pursues you! The sleepcap releases spores at you. _* * * LOW HITPOINT WARNING * * **;jb    #.#...# #.....##.  ##....###.###.##.  ####.##....###.##.  #....[...#........  #.##.##).#.#.#..#.  #.#..##..#>#.#..#.  #.#.###.........#.  #.#.###..##  #@....>#   ###.#######.....#  #.# #.......  ###.#### #.....##  #......# #.....#  #.#.##.# #######   #.#.##.# ###  #.#.##...  #.#........ You enter a t*;j +eleport trap! The teleport trap disappears.*;j 1.9 (1Sandblast _Your surroundings suddenly seem different.+;j3+;j]+;j)&0+;jJ,+;jT+;j 4+;j +;jf F _Unknown command.,;j,;jWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple ,;j ,;j  #.#...# #.....##. zbzb the Caller ##....###.###.##. Gnoll ####.##....###.##. Health: 10/44 =====------------------- #....[...#........ Magic: 14/14 ======================== #.##.##).#.#.#..#. AC: 6Str: 9 #.#..##..#>#.#..#. EV: 14Int: 14 #.#.###.........#. SH: 0Dex: 19 #.#.###.##.####.## XL:  6 Next: 51% Place: Dungeon:3 #@......##.....># Noise: ---------  Time: 4241.9 (0.0) ###,;j [40m.#######.....## a) +3 scimitar (flame) #.# #....... Cast: Sandblast ###.#### #.....## #......# #.....# #.#.##.# #######  #.#.##.#####  #.#.##.########...  #.#.##............  _* * * LOW HITPOINT WARNING * * *The sleepcap attacks as it pursues you! The sleepcap releases spores at you. _* * * LOW HITPOINT WARNING * * *You enter a teleport trap! The teleport trap disappears. _Your surroundings suddenly seem different. _Unknown command.,;j@ ,;j : _,;jY ,;j X,;jD?1=2=,;j8E,;jG,;j3H,;j>I,;jsN,;j2P,;j"n}3=,;jo,;j=oS4=,;jp,;js,;ju,,;jv,;jn,;j,,;j},;j,;j_5=,;j,;jϖ,;j,,;j{,;j|,;j,;jS6=,;jQ,;j,;jZ,,;j,;j8X,;j|,;jb_7=,;j,;j,;j,;j ,;jY,;j-,;j[,;j,;jj,;jX,;j,;jy,;jS8=,;j,;j,;j,,;jo,;j,;j,,;j),;jg,;j,;j?,;j,;ji19=,;j  There is a stone staircase leading up here. _-;jӤB=2-;j -;j,-;j! _You climb upwards.-;j,..........)..............##.##. #####.....÷###...#.####..##.##. ...........####.##.# #......... #####...........##.# #..  ###.#.#....÷.#.# ##.##.##.## -;jX{#.#...####.#.# #.##.##.## #.###### #.##.##.. #.##.# ##.#....... #..# ###@#.####.....#####77.4 (35.5) #..# #..........>...#  #..# #.#...####...#.# # -;jk#..# #.##### ##.##.#  #..#####.# #.##.##### #........#########.##...... -;j##.................######## ################### # -;j -;j -;j-;jYc _There is a stone staircase leading down here.-;jb 3-;j -;j -;jI 20 _-;j -;jU -;j -;jc -;j S1=-;j; -;j -;jM -;j -;jY -;j ,-;j -;jg ^2==-;j -;jy -;j -;jf -;jz -;j ,-;j ,-;ja -;j, -;j K3=-;j -;j -;js ,-;j -;jX -;j -;jy -;j -;j -;j -;j S4=-;je -;jo -;j ,-;j -;j -;j; -;j -;jq -;j -;j~ -;j K5=-;jf -;j- -;j -;j -;jj -;j -;j -;j! -;j S6=-;j- -;j. -;j -;j -;jr -;j -;j -;j -;j -;jc -;j -;j K7=-;j -;j -;j -;j -;j -;j -;jg -;j -;j -;j -;j -;j< S8=-;j -;jQ -;j -;j -;j -;jg ,-;j% -;j K9=-;jD -;j -;jN -;j -;ji -;j -;j -;j -;j& -;j -;j+ -;j T30=-;j -;j -;jQ -;j -;j -;jf -;j -;j -;j| ,-;jV -;j K1=-;j -;jr -;j -;j# -;j -;jF ,-;j -;j^ N32=-;j -;j -;jC -;j -;jg -;j -;j -;j -;j  -;j -;jM -;j j3==-;j[ -;jN -;j -;j -;j -;j -;jY -;j -;j_ -;j -;j -;j U4=-;jj -;j ,-;j -;j% ,-;j -;jP -;j -;j -;j -;jJ K5=-;j -;ja -;j -;j -;j -;j -;j -;j -;j U6=-;jn -;jl -;j -;j -;j -;j -;j -;j -;j -;j@ -;j/ -;j K7=-;jW -;j ,-;j -;j% ]8=-;j& B-;jA' K9=-;j/ -;j0 ,-;j,1 V40=-;j1 -;j2 ,-;j2 -;j 4 -;jl4 -;j4 -;jm5 -;j5 -;j6 -;j7 w1=-;j|8 -;j8 -;j!9 -;j9: ,-;j: -;j; ,-;jR< -;j? -;j@ N2=-;j@ -;jYA ,-;jA -;jB ,-;jTC -;j=D -;jD a3=-;jF -;jbF -;j G -;jG -;jG -;j2H -;j3I ,-;jJ -;jZK -;jK h4==-;j$L -;jc L 367.4 (90.0 _HP restored.-;je -;jEk -;jl E _Done exploring..;j.;j.;jS.;j(.;j_.88.4 (1.0) _.;j0.;jQ =3  You climb downwards.#....##).######...........###....##..#......##.##.[.. # #...#######..#..######.## # #.# #..#..# # ####.##..#.# #..#..### ####..... .........#.# ##'#....# #. ..)###...#.# #..#.##.##### #.. ...# #...#.###.##........# ### .#.###..........@.##.###.# ....[..####.##.#...#.# #.# ######## #.##..###..###.### ##.##.## ##....... #......;j7S[40m# #.....##.#  #.....## ##..#####.# # #.####.###.# .# ##...##.##.##.##...# ##.###.##.##.#.;j-9.9 (2.5.;jd.;jQ _Level annotation: Edmund.;j:a _There is a stone staircase leading up here./;j/;j Where to? (Tab - D:2, ? - help)  D - Dungeon  T - Temple /;j/;j [.......#....##).######........... zbzb the Caller ####.###....##..#......##.##.[... Gnoll /;j # #...#######..#..######.##..... Health: 44/44 ======================== # #.......# #..#..# #........ Magic: 14/14 ======================== ####.##..#.# #..#..### ####..... AC: 6Str: 9 .........#.# ##'#....# #.#.## EV: 14Int: 14 ..)###...#.# #..#.##.##### #..... SH: 0Dex: 19 ...# #...#.###.##........# ###... XL:  6 Next: 51% Place: Dungeon:3 /;j\ c.#.###..........@.##.###.# #### Noise: ---------  Time: 4369.9 (0.0) ....[..####.##.#...#.# #.## a) +3 scimitar (flame) ######## #.##..###..###.#### # Cast: Sandblast##.##.## ##........# ##.....# #.....##.# ##.....## ##..#####.# #/;j M#.####.###......##.# ####.# ##...##.##.##.# ##...# ##.###.##.##.# _There is a stone staircase leading down here. _HP restored. /;jR _Done exploring.  You climb downwards. _Level annotation: Edmund _There is a stone staircase leading up here./;j /;j /;j /;jS /;j# f _/;j$ /;jF /;jK /;jN ,/;jO /;jT /;jW /;j,X ,/;j[ /;j[^ ,/;jq_ /;jb /;j   A sleepcap comes into view....##..#...###.#f##.##.## #'####'#####..######...g##.... #....#....#...# #...f##.##.## #....#....#...# #.÷..@.....##..########.)# ####......##### .#..#..##÷.#..# #...........## ##†.'......'..####.......## ##†.##ß..ß##..#.##.###...###.. #....##).######.@................ #....##..#......##.##.[...##.......#..######.##............ ....# #..#..# #...........### ..#.# #..#..### ####.....#/;j7 #.## ..#.# ##'#....# #.#.###.#.## f   sleepcap (wandering) ..#.# #..#.##.##### #......###.# ..#.###.##........# ###.....#h## .........<.##.###.# ####....h.#.710.0)g/;j fg   hobgoblin (wandering)/;j -80.9 (11/;j /;jת  /;j '_The sleepcap leaves your sight.0;j ##'####'#####..######...g##.....  #....#....#...# #....##.##.## ##....#....#...# #.÷g.f.....## .##..########.)# ####......##### ..#..#..##÷.#..# #.....### ###†.'......'..####.......###....#†.##ß..ß##..#.##.###...### .#....##).######............ ##....##..#.....@##.##.[...## .#######..#..######.##...... .....# #..#..# #..### #..#.# #..#..### ####.....##.##.#.# ##'#....# #.#.###.#.##.#.# #..#.##.##### #......###.#.#.###.##........# ###.....#h##........<.##.###.# ####....h. .####.##.#...#.# #.# #.#.##.0;j G.g0;j 0;jA 11.9 (1.0)0;j 0;jM 0;jLh #'####'#####..######...g## # #....#....#...# #....##.##.#....#....#...# #.÷..f..... ..##..#.)# ####.g.....#..#..##÷.#..# #....#†.'......'..####.......####†.##ß..ß##..#.##.###...### ..#....##).######0;j*j 4#....##..#....@.##.##.[...## ..#..#..######.##.# #..#..# #. ##..#.# #..#..### ####.....##.##.#.# ##'#....# #.#.###.#. #...#.# #..#.##.##### #......###. #...#.###.##.# ###.....#h#  #.<.##.###.# ####....h  ..####.##.#...#.# #.# #.#.## 0;jor 0;jt &20;j{ 0;jl} 1;j3B.###'####'#####..######...g## .# #....#....#...# #....##.##. .###....#....#...# #.÷..f......##..#.)# ####.g.....#..#..##÷.#..# #.... .####†.'......'..####.......### .####†.##ß..ß##..#.##.###...###.#....##).###### .###....##..#...@..##.##.[...##1;j95.#..#..######.##.# #..#..# #. .##..#.# #..#..### ####.....##..#.# ##'#....# #.#.###.#. ##...#.# #..#.##.##### #......###  #...#.###.##.# ###.....#h ##.<.##.###.# ####.... [..####.##.#...#.# #.# #.#.1;j<1;j%?&31;jxE1;jK1;jY.###'####'#####..######...g## #.# #....#....#...# #....##.## #.###....#....#...# #.÷..f.##..#.)# ####.g.... #....#..#..##÷.#..# #. #.####†.'......'..####.### #.####†.##ß..ß##..#.##.###...###.#....##).###### 1;jZ[#.###....##..#..@...##.##.[...## #...#..#..######.## #.# #..#..# #. #.##..#.# #..#..### ####.....##..#.# ##'#....# #.#.###.##...#.# #..#.##.##### #...... # #...#.###.##..# ###.....##.<.##.###.# #### .[..####.##.#...#.# #.# #.#.1;je1;jg&41;j@n1;j)p1;jxK##.# #....#....#...# #....##.# ##.###....#....#...# #.÷..f... .....##..########.)# ####.g....# ##....#..#..##÷.#..# #..........  #.####†.'......'..####### ##.####†.##ß..ß##..#.##.###...### .....#....##).######............ ##.###....##..#......##.##.[...##  #...#######..#.@######.##......  #.......# #..#..# #.. ##.##..#.# #..#..### ####.....## .......#.# ##'#....# #.#.# )###...#.# #..#.##.##### #..... 1;j-z-.# #...#.###.##........# ###..... .###..........<.##.###.# ####.. ..[..####.##.#...#.# #.# #.# ###### #.##..###..###.#### #.#1;j1;j:&51;j؎1;j$1;j(3 .##.###....#....#...# #.÷..f.. ......##..########.)# ####.g. ###....#..#..##÷.#..# #.........  #.####†.'......'..###### 1;j4 (###.####†.##ß..ß##..#.##.###... ......#....##).######............ ###.###....##..#......##.##.[...#  #...#######..#..######.##...... #.......# #..#@.# #.. ###.##..#.# #..#..### ####.....# ........#.# ##'#....# #.#.# .)###...#.# #..#.##.##### #..... ..# #...#.###.##........# ###.... #.###..........<.##.###.# #### ...[..####.##.#...#.# #.# # ####### #.##..###..###.#### #. ##.##.## ##........# #.1;j= 1;j? &61;jF 1;jH 1;j  .....##..########.)# ####.g.. ###....#..#..##÷.#..# #.....  #.####†.'......'..##### ####ß..ß##..#.##.### ......#....##).######............ ###.##1;j 2..#......##.##.[...#  #...#########.........#  #... ###.##..### ####.....# ......#'#....# #.#.## .)###..#.##.##### #.......##.....# #.....##.# #. 1;j 1;j &71;j 1;jc 2;j! ###....#..#..##÷.#..# #.....  #.####†.'......'..##### ####ß..ß##..#.##.### ......#....##).######............ ###.##..#......##.##.[...#  #...#########.........#  #... ###.##..### ####.....# ......#'#@...# #.#.## .)###..#.##.##### #...... ..# ##.##........# ####.###.##.....## ##..#####.# #. 82;jh%2;j%5  #.####†.'......'..##### ####ß..ß##..#.##.### ......#....##).######............ ###.##..#......##.##.[...#  #...#########.........#  #... ###.##..### ####.....# ......2;j&o#'#....# #.#.## .)###..#@##.##### #...... ..# ##.##........# ### 2;j-&#.###..........<.##.###.# #####...#.#.2;jQ&..#.####.###......##.# #. 2;j.2;jA1&92;j72;j92;jW ####ß..ß##..#.##.### ......#....##).######............ ###.##..#......##.##.[...#  #...#########.........#  #... ###.##..### ####.....# ......2;jj#'#....# #.#.## .)###..#.##.##### #...... ..# ##.##@.......# ### #.###..........<.##.###.# #### 2;j'...[..####.##.#...#.# #.# #..###.#......####2;jI.###.# ##...##.##.##.# ## 2;j2;jc '902;j8'2;j(2;j + ......#....##).######............ ###.##..#......##.##.[...#  #...#########.........#  #... ###.##..#### ####.....# ......#'#....# #.#.## .)###..#.##.##### #...... ..# #...#.###.##........# ### #.###..........<@##.###.# #### ...[..####.##.#...#.# #.# ####### #.##..###..###.#####.......##.######...# ##.###.##.##.#2;j &12;j 2;j 3;j####.###....##..#......##.##.[ #...#######..#..######.##..... # #.......# #..#..# #.. ####.##..#.# #..#..### #### .........#.# ##'#....# #.#.#3;j= )###...#.# #..#.##.##### #..... ...# #...#.###.##........# ### .#.###..........<.##.###.# #### ....[..####.##.#@..#.# #.# # 3;j"######## #.##..###..###.#### # ##.##.## ##........# # #.....# #.....##.# # #.....## ##..#####.# # #.####.###......##.# ####.# ##...##.##.##.# # #...# ##.###.##.##.# #.### ###.###.......#3;j3;j&23;j3;j3;j43;j 3;j3;j{ ........#....##).######....... .####.###....##..#......##.##.[ .# #...#######..#..######.## #.......# #..#..# #.. #####.##..#.# #..#..### ####............#.# ##'#....# #.#.#)###...#.# #..#.##.##### #. ....# #...#.###.##........# ###.. #.#.###.........@<.##.###.# ## #....[..####.##.#...#.# #.# ######### #.##..###..###.####  ##.##.## ##........# #.....# #.....##.# #.....## ##..#####.# 3;j{ #.####.###......##.# ###.# ##...##.##.##.# #...# ##.###.##.##.#3;j~ 3;jڀ &33;jk 3;j# 4;jZ 4;jb[ 4;j[ 4;jd 4;jf 4;jk B4;jn X4;jnp 4;jp 4;jq 4;jht 4;jv 4;j%w 4;j0x 4;jz 4;j| 4;j| 4;j} 4;j: 4;jǂ 4;j 4;j҄ 4;j 4;j ,4;j8 4;j 4;j ,4;j 4;jO 4;j ,4;j" 4;jD 4;j ,4;j0 4;j 4;j" ,4;j 4;j 4;j2 ,4;jδ 4;jy 4;jظ 4;jZ 4;j5 4;j ~[...#...........###'####'#####).#.#.#..#.##.# #....#....#.#..#>#.#..#.##.###....#....##........##..########.)4;jf .##.####.####....#..#..##÷.###.....># #.####†.'......'.. #######.....####.####†.##ß..ß## 4;j # #............#....##).##### #### #.....####@###....##..#....4063.0) 4;j ...# #.....# #...#######..#..##4;j" .# ####### #.......# #..#..# ##.#####.##..#.# #..#..## 4;j{ ##.########..........#.# ##'#.... ##............)###...#.# #..#.##.  ##.########....# #...#.###.##....4;j e  ...# ##.#.###..........<.##.  ##.# #....[..####.##.#...#. 4;js 4;j 4;j 5;jk 5;jͥ 5;jϬ 5;j 6;j.6;j6;j6;j޴6;jB6;j̽6;j6;jӾ6;j߿6;j6;j,6;j6;j*6;j$6;j6;jZ6;j6;j6;j6;j6;j6;jg6;j6;j6;jP  There is an escape hatch in the floor here.6;j6;j _6;j6;j6;j6;jS6;j?6;j6;j6;j6;j6;j6;j6;j6;j6;j6;j6;j6;j6;j6;j,6;j6;j6;j 6;jC6;jd6;j"X #.#  #.## ########  ##.##...## #### 6;j}##.#..###.############ # #.#...# #.....##.....##### ##....###.###.##.#####.. 6;j$####.##....###.##.#####.... #....[...#@..........###'##6;j$19 6;j#.##.##).#.#.#..#.##.# #... 6;j#.#..##..#>#.#..#.##.###... 6;jA{#.#.###.........#......##.. 6;j_#.#.###.##.####.####....# #6;j~##.....># #.####† 6;jt###.#######.....###†6;j #.# #............#..6;j{ ###.#### #.....####.###..6;j6;j 6;j.6;jW8;j|U  #########..##.##...#######.#..###.############ .#...# #.....##.....#####....###.###.##.#####....####.##....###.##.....[...#...........###'####.##).#@#.#..#.##.# #.....##..#>#.#..#.##.#####.........#......####.####.>........#......# #.....# #...#### 8;j4a8;jGc$208;j{c.0)8;jAk8;jl8;jʜ ########..##.##...#######.#..###.############ .#...# #.....##.....#####....###.###.##.#####....####.##....##....[...#...........###'####.##).#.#.#..#.##.# #.....##.####.........#......###.##.####.####......##....#.#.##.# ####### #....... 8;jԣ8;jO&18;jZ8;jcc _There is a stone staircase leading down here.8;jZ 8;j[ Enter next level anyway? Y - Yes 8;j\ ' N - No9;j #########... zbzb the Caller##.##...###### Gnoll##.#..###.############ # Health: 44/44 ========================#.#...# #.....##.....##### Magic: 14/14 ========================##....###.###.##.#####.... AC: 6Str: 9####.##....###.##.#####.... EV: 14Int: 14#....[...#...........###'## SH: 0Dex: 19#.##.##).#.#.#..#.##.# #... XL:  6 Next: 51% Place: Dungeon:3#.#..##..#@#.#..#.##.###... Noise: ---------  Time: 4421.9 (0.0)#.#.###.........#......##.. 9;j D[33ma) +3 scimitar (flame)#.#.###.##.####.####....#.. Cast: Sandblast#.......##.....># #.####†.###.#######.....####.####†.#.# #............#... ###.#### #.....####.###... #......# #.....# #...#### #.#.##.# ####### #.......  _There is a stone staircase leading up here.  A sleepcap comes into view. _The sleepcap leaves your sight. _There is an escape hatch in the floor here. _There is a stone staircase leading down here.  This staircase leads to a travel-excluded area!9;j t2.9 (1 _9;jO 4  A sleepcap comes into view. sleepcap leaves your sight. _n escape hatch in the floor _There is a stone staircase leading down here.  You climb downwards. ##......###.#  ...>.⌠ß...#.  #..........  #...⌠ß...#  #........#  #........#  #.......# #.....@# ###.##.# #.# #.# #.# #.# #.# ... #9;j-4.4 (2.59;j;$f _Level annotation: Robin9;j% 9;j%S_There is a stone staircase leading up here.:;j:;jr:;j*:;jhF _Unknown command.;;jQzbzb the Caller##......###.#Gnoll...>.⌠ß...#.Health: 44/44 ========================#..........Magic: 14/14 ========================#...⌠ß...#AC: 6Str: 9#........#EV: 14Int: 14#........#SH: 0Dex: 19#.......#XL:  6 Next: 51% Place: Dungeon:4#.....@#Noise: ---------  Time: 4424.4 (0.0)###.##.#a) +3 scimitar (flame)#.#Cast: Sandblast#.##.##.##.#... #You climb downwards. _Level annotation: Robin _There is a stone staircase leading up here. _Unknown command.Press;;j@Re: ? - help, v - describe, . - travelA stone staircase leading up.;;j0 W.@The floor.;;j A..<;jDA..<;jA..<;jOA..<;j s>.A staircase to the Ecumenical Temple.=;j?EY>.The floor.=;j]w).........>.⌠ß................⌠ß................................##.=;j .Reduced exclusion size to a single square.  Removed exclusion.=;je~ zbzb the Caller##......###.#Gnoll...>.⌠ß...#.Health: 44/44 ========================#..........Magic: 14/14 ========================#...⌠ß...#AC: 6Str: 9#........#EV: 14Int: 14#........#SH: 0Dex: 19#.......#XL:  6 Next: 51% Place: Dungeon:4#.....@#Noise: ---------  Time: 4424.4 (0.0)###.##.#a) +3 scimitar (flame)#.#Cast: Sandblast#.##.##.##.#... #_There is a stone staircase leading up here. _Unknown command.[=;j 36mPress: ? - help, v - describe, . - travelThe floor.  Reduced exclusion size to a single square.  Removed exclusion.=;j, =;jC . _>;j .##.⌠ß.# ####......###.#....>.⌠ß...#.#........ #...⌠ß...# #.# #..# #....@..# #.....<#####.##.##. #.## #.# #.# #.# #.#...5.4 (1 _>;j-#. #....#  .##.⌠ß.# #####......###.#....>.⌠ß...#.#........# #...⌠ß...# #.# #..# #.......## #.....<#####.##.# #. #.##. #.##. #.##. #.# #.#ğ>;j=ğ   gnoll (wandering)6  #. #######. #....#  .##.⌠ß.# #####......###.#ğ...>.⌠ß...#.#>;j=Q0........#>;jDRu #...⌠ß...#>;jR' #>;j!S*.#>;jS' #>;jS+..#>;j@TS #.......##>;jW #.....<#####.##.# #.##.# #.##.# #.##.##. #.# _You encounter a gnoll. It is wielding a +0 club.>;j.ğ7Sandblast?;j #.  #. #######. #....#  .##.⌠ß.# ######......###.#..ğ..>.⌠ß...#.#........# #.@.⌠ß...# #.# #..# #.......## #.....<#####.##.# #.##.# #.##.# #.##.#?;jh2.ğ?;j?;j?;j&8?;j?;j?;j|o #. #. ###### #. #....# .##.⌠ß.# # #####......###.# .....>.⌠ß...#.# #ğ.# #@..⌠ß...# #.# #.# #.##  #.....<## ###.##.#  #.##.#  #.##.#  #.##.#?;jO>.ğ?;jY9?;j%  ğğ    You slash the gnoll! You burn the gnoll.  The gnoll shouts!  The gnoll is almost dead.?;j& M====30.7 (1.3?;j, ?;j0 N _The gnoll misses you. x2?;j!  You closely miss the gnoll.The gnoll is almost dead.?;j"]=---2.0?;j(?;j+R _The gnoll barely misses you.@;j )You slash the gnoll! You burn the gnoll.6---3.3Sandblast _You kill the gnoll!@;j  _No target in view!@;jO IM#. #. ######. #....#  .##.⌠ß.# ######......###.j....>.⌠ß...##.@.........###...⌠ß#........#j   endoplasm (wandering).##.#.j-40Sandblast _You encounter an endoplasm.Things that are here: _a +0 club; a gnoll corpseA;j, k#. #. #. ###### ##. #....#  ..##.⌠ß.# # ######......###.# #..j...@.⌠ß...#.# #.###.).........###...⌠ß...# #.##.#.......#.....<####.##.# A;j .jA;j -5 _ _There is a staircase to the Ecumenical Temple here.B;j B;j B;j B;j .jB;jf B;j -6 _B;j/ B;j.TempleB;j!♣♣♣♣♣♣♣ ♣♣♣.....♣♣♣♣♣.........♣♣  ♣...........♣  ♣.....@.....♣ ♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣ ♣.....♣♣♣ ♣♣.........♣♣ ♣♣♣.....♣ B;j.._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._.. .........♣ ♣♣♣.♣♣♣ ♣......... ...⌠.._..♣ ♣♣.♣♣ ♣.._..⌠... .........♣♣♣♣♣♣...♣♣♣♣♣♣.........  ._......♣...♣♣..≈..♣♣...♣......_.  B;j ......♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣...... C;j$K7.8 (2.5Sandblast_ _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.E;jM X[?25h[?0c  Search for what [? for help]? G;j [?25l[?1cG;jNcheG;j#G;j#G;jX _Can't find anything matching that.H;j H;jg H;j H;j F _Unknown command.I;j.Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($57)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * Annotations: (press ! to add a new annotation) D:3 Edmund D:4 RobinJ;j;%J;j14zbzb the CallerGnollHealth: 44/44 ========================Magic: 14/14 ========================♣♣♣♣♣♣♣AC: 6Str: 9♣♣♣.....♣♣♣EV: 14Int: 14♣♣.........♣♣SH: 0Dex: 19♣...........♣XL:  6 Next: 56% Place: Temple♣.....@.....♣Noise: ---------  Time: 4437.8 (0.0) J;j4♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣ a) +3 scimitar (flame) ♣.....♣♣♣ ♣♣.........♣♣ ♣♣♣.....♣ Cast: Sandblast .._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._.. .........♣ ♣♣♣.♣♣♣ ♣......... ...⌠.._..♣ ♣♣.♣♣ ♣.._..⌠...J;jR5  .........♣♣♣♣♣♣...♣♣♣♣♣♣.........  ._......♣...♣♣..≈..♣♣...♣......_.  ......♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣......  _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.  J;j5Search for what [? for help]? che _Can't find anything matching that. _Unknown command.J;j<J;j@J;j'&J;jv4z _Unknown command.K;jK;j^K;jK;j"K;j'28.8 (1 _K;j6.K;j, K;j|gDungeon:4  You climb upwards. Welcome back to the Dungeon!K;j|+ #.#.#. ###### ##. #....# ..##.⌠ß.# #######......###.##.....j@.⌠ß...#.# #.###.).........#  ##...⌠ß...#  #........# #........# #.......## j   endoplasm #.....<## ###.##.# #.##.#  Level annotation: RobinThe endoplasm closely misses you.The endoplasm freezes you.K;j3-=40.3 (2.5SandblastK;j _You are frozen. You resist. _There is a staircase to the Ecumenical Temple here.L;j|e .  You slash the endoplasm! You burn the endoplasm.L;j(L;j4=71.6 (1.3SandblastL;jL;jY#M _You kill the endoplasm!N;jN;jVz _Unknown command.N;j3N;jN;jN;jN;jE$ _N;jm ,N;j@ N;j N;j N;jN;j,N;j-N;jN;jO=N;jN;j N;j8%,N;j&N;j'N;j,N;j-N;j-N;j/N;jD3,N;jJ4N;j@6N;j9N;j :N;j:N;j<N;jA,N;j5BO;jQO;jO;jO;j[O;j$`O;j[&O;j),O;jL*O;j\+O;j.,O;j.O;j?0O;jl3,O;j4O;jd5O;j0D#.#############.##.... ........##.⌠ß. ¿ ########...... ## #......>.⌠ß. #. #.###.)..... #. #.# ##...⌠ß.######.# #......>......# #......-58.6 (17.0)#.# ############### #......#.# #.....<#.# ###.##.#.##.##.#.##.##. #.##.##. #.# #. #.O;jD #<# #. O;j-LO;jNF-9.6 (18O;jRO;j.⌠ß #... #.###.) #.. #.# ##...⌠ß.######.######.# #.>.......# # #.## # #.# #..... #.# ###.## #.# #.## #.# #.## #.# #.## #.# #. # #<# #O;j-O;j0260.0)O;jE6O;jl:S _Found an opal ring.P;jz #. #########.## ...##.⌠ #=### ##...# #......>.⌠ #...># #.###.) #... #.# ##...⌠#.######.######.# #.>.# # #.# .# # #.# # #.# ###. #.# #. #.#P;j{9 #.# #.# #.# #.# #. #<#P;j.P;jS&1P;j0P;j; _Found a stone staircase leading down.P;j #.#  #.##############.##.............##.⌠ß #=#########.....##...# #......>.⌠ß#...># #.###.).... #....# #.# ##...⌠ßP;j* #.######@######.# #. ..>.............# #.#.# .################ #.#.# #.....#.# ###.##.# #.## #.# #.## #.# #.## #.# #. # P;j P;j: &2P;j P;j P;j&#.# #.#  #.###############.##..............##.⌠ß=#########......##...# #......>.⌠ß#...># #.###.)..... #.@..# #.# ##...⌠ß#.######.######.# #. ..>.............# #.#.# .################ #.#.# #.....<#.# ###.##.#.# #.##.#.# #.##.#.# #.##.P;ju<P;j>&3Q;jQ;j#.# #.# #.#  #.#################.##....#..........##.⌠ß.#=#########......###...# #......>.⌠ß#..@># #.###.).....Q;j1L #....# #.# ##...⌠ß#.######.######.# #. ..>.............# #.#.# .################ #.......#.# #.....<##.# ###.##.##.# #.##.##.# #.##.#Q;ju<4Q;jeQ;jQ;j;#.# #.# #.# Q;j#.#  #.####### ##########.##....# ..........##.⌠ß.# =#########......####..@# #......>.⌠ß#...># #.###.)..... #....# #.# ##...⌠ß#.######.######.# #. ..>.............# #. #.# .################ #.......# #.# #.....<## #.# ###.##.# #.# #.##.#Q;jOR5Q;jHQ;j p¿ ... #.# #.# #.# #.#  #.####### ##########.##....# #..........##.⌠ß. ##@#########......# ##...# #......>.⌠ß #...># #.###.)... #....# #.# ##...⌠ß #.######.######.# # ..>.............# #.   #.# .################ #.......   #.# #.....<#   #.####.##.# Q;jGI 67.6 (2 _n - a +4 ring of protectionR;j|j #.# #.# #.# #.# #.#################.##....# #..........##.⌠ß.# ##.#########......###..@# #......>.⌠ß...#...># #.###.).....#....# #.# ##...⌠ß#.######.######.# #........>.............# #. #.# .################ #.# #.##.....<## #.# ###.##.# #.#  #.##.#R;j0+8.6 (1R;jjR;jP  ################.##..............##.⌠ß##.#########......####...# #......>.⌠ß...#.###.).....# #.# ##...⌠ß#.######.######.# #......# #.##.##.#R;j R;j &9R;j# R;j c _There is a stone staircase leading down here.S;jS;jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  h - a ring of protection from fire (worn)  i - an amulet of wildshape (worn)e - a ring of positive energy  j - a ring of magical power  S;jApn - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip T;jBT;jGT;jd#.#zbzb the Caller#.#Gnoll#.#Health: 44/44 ========================#.####### Magic: 14/14 ========================##########.##....# AC: 6Str: 9#..........##.⌠ß.# EV: 14Int: 14##.#########......## SH: 0Dex: 19##...# #......>.⌠ß... XL:  6 Next: 57% Place: Dungeon:4#...@# #.###.)....... Noise: ---------  Time: 4469.6 (0.0)#....# #.# ##...⌠ß... a) +3 scimitar (flame)#.######.######.# #........ Cast: SandblastT;je..>.............# #........ #.# .################ #.......# #.##.....<## #.####.##.# #.##.##.# #.##.##.# _Unknown command. _Found a stone staircase leading down. _Found an opal ring. _Found a stone staircase leading down. _n - a +4 ring of protection _There is a stone staircase leading down here.T;j0s@ _n - a +4 ring of protection _There is a stone staircase leading down here.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or g - the ring "Qasur" {rF- rC+ Will+ Dex+6}  > or h - a ring of protection from fireY;jDR  You remove your ring of protection from fire.Y;jF51070.6 (1Y;jKY;j7O8 _n - a +4 ring of protection (worn)Y;jJ Y;jL Y;jR Y;jV F _Unknown command.Z;j1 _Z;jD& Z;jD$5  You climb downwards.Z;jN#. #. ¿ Z;jYN#.  .## ..#Z;jN #.# #.#Z;jBOH #@#¿ #....#  #...l#  #....# .....# ##....#l   iguana (asleep) #....# #....# Z;jiO Z;j>3.1 (2.5SandblastZ;jZ;jQ _You encounter an iguana.Z;j8a _There is a stone staircase leading up here.[;jF  zbzb the Caller #. Gnoll #. ¿  Health: 44/44 ======================== #. Magic: 13/14 ======================-- .## AC: 10Str: 9 ..# EV: 14Int: 14 #.# SH: 0Dex: 19 #.# XL:  6 Next: 57% Place: Dungeon:5 #@# Noise: ---------  Time: 4473.1 (0.0) ¿ #..*.#  a) +3 scimitar (flame) #...l#  Cast: Sandblast [;jG[33m#....#  .....#  ##....#  l   iguana (asleep) #....#  #....#  _There is a stone staircase leading up here.  Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)[;juzbzb the Caller#.Gnoll#. ¿Health: 44/44 ========================#.Magic: 13/14 ======================--.##AC: 10Str: 9..#EV: 14Int: 14#.#SH: 0Dex: 19#.#XL:  6 Next: 57% Place: Dungeon:5#@#Noise: ---------  Time: 4473.1 (0.0)¿ #..#.#a) +3 scimitar (flame)#...l#Cast: Sandblast#....#.....###....#l   iguana#....##....#Casting: Call Canine Familiar (dangerous; 4%[;jv risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The blast of sand hits the iguana but does no damage.[;ja7l.[;j[;j6==4.6 (1.5[;j[;jonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  [;j`The blast of sand hits the iguana but does no damage. _The iguana hisses angrily.[;j [;jc 5-5.9 (1.3[;j1 [;jC _You barely miss the iguana. The iguana closely misses you.\;j  You hit the iguana. You burn the iguana.  The iguana is heavily wounded.\;je32-------=7.2\;j#\;j&A _The iguana bites you. The iguana bites you!\;j  You hit the iguana but do no damage. You bite the iguana.  The iguana is severely wounded.\;j7n3=-------8.5\;j \;jS _The iguana barely misses you.\;jGa .  You slash the iguana! You burn the iguana.\;jQ=.\;j%4 =4==69-9.8Sandblast _You kill the iguana!\;je!\;j$g _Your Staves skill increases to level 3!\;jT \;j9 \;j \;jK H _No target in view!];j];j]];j];j,];j g4];j; ];j ];jY ];j|==];j#];j];j ];jeK5=];j];jU];j];jK];j];j:];j];j"];j6#];jX#];j&];j]'U6=];j (];j*];j*];jv+];jP/,];j/];j2];j3K7=];j3];j6,];j6];jK9,];j9];j<,];j<];j@k8=];j'A];jC,];jcD];jF,];j(G];j}I,];jI];jM99];jN(=];j]N];jHQ,];jQ];jT];jU];j~U];jVX];jX];jY];jL\l40=];jZ]];j_];jw`];j`];j1d,];jd];jg];jh];j)hD1=];jh];jk];jk];j m];jo];jp];jp];js,];js];jw];j9w];jwN2=];jw];jz,];j{];j~,];j{];jp,];j];jP];jɅK3=];jp];j)];jc];j];j,];jc];jk _You start resting.HP restored.];jW&-];j1517.8 (38.0)];jY4==-8.8 (39 _];jm];j];j ];j ];j ];j ];j  19.8 (1.0)];j ];j ` =4  ];j You climb upwards.];j #.# #.# #.# #.#################.##....##..........##.⌠ß.###.#########......####...# #......>.⌠ß...];j. #...@# #.###.)....... #....# #.# ##...⌠ß...#.######.######.# #..........>.............# #........ #.# .################ #.......# #.#];jO Y #.....<## #.#];jr z ###.##.# #.# #.##.# ];j /#.##.##.#];j .21.3 (2.5];j ];jύ P _Level annotation: Robin];jß c _There is a stone staircase leading down here.^;j2 #.# #.# #.#################.##....# #..........##.⌠ß.##.#########......#..# #......>.⌠ß.. #...># #.###.)... #..@.# #.# ##...⌠ß#.######.######.# #.... ..>.............# ##.# .################ #  #.##.....< ^;j  #.# ###.##.#   #.# #.##.#   #.# #.##.#   #.# #.##.# ^;j_^;j42.3 (1.0 _^;jX^;j^;j4^;j^;jǍ^;j ( #.# #.# #. ##########.##.... #...##.⌠ß. ##.###...... ##...# #......>.⌠ß #...># #.###.) #.@..# #.# ##...⌠ß #.######.######.# # ..>.......# # #.# .######### # #.# #.....< #.# ###.##. #.# #.##. #.# #.##. #.# #.##.^;j ^;j* &3^;j, ^;j" ^;j7  #.# #.###############.##... #..........##.⌠ß^;jk7 c#.#########......# #......>.⌠ß #...># #.###.)... #....# #.# ##...⌠ß#.######@######.# #....^;j7 i ..>.............# ##.# .################ # #.#^;j7 # #.# ###.## #.# #.## #.#^;j7  #.## #.# #.## #.#^;j%8 b #. #^;j@ ^;j=C &4^;jH ^;jI _;jK #.##############.##.. #..........##.⌠#.#########......# #......>.⌠_;jwL #...># #.###.)... #....# #.# ##...⌠#.######.######.# #.... ..>....@........# ##.# .################ # #.## #.# ###.#_;jL #.# #. #.#_;jL~ #.# #.# #.#_;jLy #.# #._;j MB #<#_;jW_;jlZ&5_;j__;jb_;jg_;j_;jg_;jc_;jd,_;j`,_;j_;j{_;j_;j4_;j*_;jk_;j_;j`_;jB_;j, #. #### #.... ##.######### ##...# #....._;jr #...># #.#### #....# #.# ## ##.######.######.# # #..>@............# #9.3 (4 #.# #._;j#### # #.# #_;jY #.# _;jF #.# _;jG #<#_;j_;j_;je_;jg  ##. ##. ##. ##._;j #. ##...# ##. #...># #.### #. #....# #.#  ##.######.######.# _;j #..@.....#  #.# #.# _;j c #.# #  #._;j2 B#  #.# _;jT [ #.#  #.# _;jt w #.#  #<#_;j _;j _;jږ ,30.3 (1_;j{ _;jɟ c _There is a stone staircase leading down here.`;j^1 _`;j0 5  You climb downwards.#.  #.  .##  ..#  ### #.#  .o.o #.# ####### ..... #<# .....).##..ğğo.¿ #.... #.@ğ.!..# #.... ##.....ğ.. #.... #.....### ..... #^....# ##.... ########.... #.... ğ   gnoll sergeant (polearm, asleep) ğğğ 3 gnolls (1 polearm, asleep) ooo 3 orcs (asleep) There is a stone staircase leading down here.downwards.  `;j3You encounter 3 orcs, a gnoll sergeant and 3 gnolls.  An orc is wielding a +0 heavy hand axe. The gnoll sergeant is wielding a +0  trident of venom. A gnoll is wielding a +1 antimagic spear.A malevolent force fills the Dungeon...  --more--b;j T:*b;j ==========2.8 (2.5SandblastMark  A sentinel's mark forms upon you.  The gnoll shouts! You hear a shout! The gnoll sergeant shouts! The orc shouts!  The gnoll shouts! The orc shouts! x2; You hear a shout! You hear an angry hiss.You hear a shout! You hear an angry hiss. You hear a bark! x2  You hear a shout! You hear a bark! You hear a shout! You hear a bark!  You hear an angry hiss. You hear a shout! x2; You hear an angry hiss.b;j;~o.oğğo@ğğğ)ğğğ)ooo _You hear a shout! You hear a bark! You hear a shout! x2  Found a green potion and a rapier. _There is a stone staircase leading up here.c;jYkc;jkc;jHvc;j{L.ğc;j|.ğ.c;j}-o.c;jN~3o.c;j~,o.c;j9ğ.c;jTc;jX3-====----- 3.8 (1.0c;j2c;j#L9 -c;jpL4.----- _The gnoll hits you with a +0 club.  You climb upwards.c;jm ##.###########.#.........#.c;jm##.#########. ##...# #....#. #...># #.### c;jm##. #....# #.# # ##.######.######.# c;jm#..@ğ............# #.# #.################ c;jm#.# ##.##.#c;jn#.#c;jln ğ   gnoll#.##.##<#c;j K----5.3 (2.5c;j[c;jP _Level annotation: Robinc;jZc _There is a stone staircase leading down here.c;j c;j  :----c;j c;j F _Unknown command.d;j`  You hit the gnoll. You burn the gnoll.  The gnoll is severely wounded.d;j# #.###.#. #....# #.# ###.######.######.# ##..>@.d;j] _# ##.# #.# ##.# # ##.# # d;j] d;j0g d;jh 3-80d;jm d;jq M _You see here a +0 club.e;j # #. # #. # #. ##. #. ##...# # #. #...># #.### #. #....# #.#  ##.######.######.#  #..@).#  #.# #.#  #.# #  #.#  #.# e;j7 #.#  #.#  #.#  #<#e;jje;j F-9 _e;j=e;jc _There is a stone staircase leading down here.e;jv #.#  #.# # #.# ##. #.# ##...# # #.# #...># #. #.# #....# #.#  ##.######.######.# #.@>).# #.# #.# #.# #. #.# #. #.# ##  #.#  #.#  #.#  #<#e;jr8¿e;jF-40 _e;j e;jHe;jL  #.#  #.# # ¿ #.# ##. #.# ##...# # #.# #...># #. #.# #....# #.# ##.######.######.# #@.>).# #.# #.# #.# #.#e;jL #.# #.. #.# ###  #.#  #.#  #.#  #<#e;j3e;jA=1e;j e;j f;j #.#########.......¿##.###### ##...# #.....># #.#.##.######.#####..>)...........#.# #@###############.####.#####f;jf;j%2f;jf;jf;ji .......¿##.###### ##...# #..f;jHi...># #.#.##.######.#####..>)...........f;jki#.# #.###############......#######.#f;jix #.# #.#....#f;j|f;j~%3f;jf;j؄g;j}g;jBg;jg;jg;jg;jBg;jg;jg;jg;jg;jg;jg;jM,g;jog;jg;j<g;jg;jr,g;jDg;j,g;jg;jYg;jg;jag;jA,g;jg;jg;jܶg;j!g;jg;jk  A hobgoblin comes into view.g;jgg   hobgobling;j0585.0)g;j)29.8 (16 _g;jg;jg;j9 ¿ #.# ##.####### #.# ##...# #...#.# #...># #.###.# #....# #.# ##.######.######.# #..>)............# #.# #.################ #.# #.####### #.# #.@.....##.# #######g# #.# #.# #<# #.# #####.# #.#....#(# #)...#.g;j 4g.g;j! gg;j sg   gobling;j E60.0)Sandblastg;jZ g;j g;j ¿ #.# ##.##.# ##...# #.#.# #...># #.##.# #....# #.# ###.######.######.# #..>).# #.# #.# #.# #.# #.# #..@..g.# #.# #g# #.# #.# #<# #.# g;j?#### g;j/g.g;jg.g;jg;j%1g;jg;jh;j289¿ #.# ##.##.# ##...# #.#.# #...># #.###.#.# #....# #.# ###.######.######.# ##..>).# ##.# #.# ##.# #.# ##.# #...@gg.# ##.# #.# #.# #.# #<# #.# #### h;jDh;j,NC=2h;jOV _The hobgoblin barely misses you.h;j[ †You slash the hobgoblin! You burn the hobgoblin.h;j]3gh;jag.h;jod2g.h;j_n g   Robin  You kill the hobgoblin!h;jr,4.1 (1.3h;jM{h;jL _The goblin misses you.h;jw  )You slash the goblin! You burn the goblin.h;jy -g.h;jz .gh;j܁ g   hobgoblinh;jp /55.4h;jx h;j J _You kill the goblin!h;jR g.  You hit Robin. You burn Robin.  Robin is heavily wounded.Robin roars a battlecry!h;j[ S (strong)h;j[ F====6.7h;jgc h;je h _The hobgoblin goes into a battle-frenzy!i;jt )You slash Robin! You burn Robin.gg.i;ju3ği;j@u6g.i;jE& ğ   gnoll (missile)g 2 hobgoblins (1 strong)You kill Robin!i;jօe80==--8.0i;jύi;j̐O _The hobgoblin misses you.i;j 7 )You hit the hobgoblin. You burn the hobgoblin.i;j9R.ği;j9-ği;j:1g.i;jBğ 2 gnolls (1 missile)   hobgoblini;jFQ---9.3i;jLi;jOM _You kill the hobgoblin!j;j )You slash the hobgoblin! You burn the hobgoblin.j;j^   You kill the hobgoblin!The sentinel's mark upon you fades away.j;j<(((((j;jG=Gğğj;j=j;jG.@).ğğ 2 gnolls (1 missile)j;joMc1-70.6j;jRj;jUz _The gnoll throws a throwing net. The throwing net barely misses you.j;jo ¿ #.# ##. #.# ##...# # #.# #...># #.### #.# #....# #.#  ##.######.######.#  #..>).#  #.# #.#  #.# #ğ#  #.# #.ğ@.).(#  #.# #.# #.#  #.#  #.# #<#  #.# #### j;j( #.# #.#....#  #(# #)...#.j;j P.ğj;jW2--10j;j&8 _The gnoll hits you with a +0 club.j;j: gj;jF g   goblinYou barely miss the gnoll. The gnoll misses you.2.9 (1.3j;jM j;jP < _The gnoll hits you but does no damage.k;j g.  You completely miss the gnoll. You bite the gnoll.k;jfB  The gnoll is lightly wounded.k;j(4.2k;jLk;j< _The gnoll hits you but does no damage.k;j sYou slash the gnoll! You burn the gnoll. Your bite misses the gnoll. g.  The gnoll is almost dead. s   scorpionğğ 2 gnolls (1 missile)g   goblinYou encounter a scorpion.3=-5.5k;jk;j׶S _The gnoll closely misses you.k;jP { g)You closely miss the gnoll.k;j[_ h  The gnoll is almost dead.k;j_ (6.8k;ji k;jl < _The gnoll hits you but does no damage.k;j { $You hit the gnoll. You burn the gnoll.k;j~ + .k;j ^sYou kill the gnoll!k;js  ğ   gnoll (missile)The goblin hits you with a +0 club. The goblin hits you but does no damage.k;j, #0k;jd <--58.1k;j k;jt U _The scorpion barely misses you.l;j l $You slash the scorpion! You burn the scorpion.l;jvO ğ   gnoll (missile)g   goblin  You kill the scorpion!l;ja ğğ   gnoll  The gnoll throws a throwing net. The throwing net closely misses you.l;j7l;j¿ #.# ##.######## zbzb the Caller#.# ##...# #.... Gnoll#.# #...># #.### Health: 40/44 =====================---#.# #....# #.# # Magic: 14/14 ========================##.######.######.#l;jAC: 10Str: 9#..>)............#EV: 14Int: 14#.# #.################SH: 0Dex: 19#.# #.#######XL:  6 Next: 113% Place: Dungeon:4#.# #ğ$@g).(#Noise: ==-------  Time: 4579.4 (1.3)l;jA#.# #######.#a) +3 scimitar (flame)#.#Cast: Sandblast#.##.##<#ğ   gnoll#.#####g   goblin#.# #.#....##(# #)...#.You kill the gnoll!The goblin hits you with a +0 club. The goblin hits you but does no damage. _The scorpion barely misses you.You slash the scorpion! You burn the scorpion.  You kill the scorpion!The gnoll throws a throwing net. The throwing net closely misses you.l;j9 _The goblin closely misses you.You have reached level 7!l;j/  --more--m;j#1E5/505/157 6% m;j9m;joC4 _o;ji% .ğYou barely miss the goblin. You bite the goblin.  The goblin is severely wounded.o;jd6=-80.6 (1.2o;j j _The goblin closely misses you.o;j;   You slash the gnoll! You burn the gnoll.  The gnoll is severely wounded.The gnoll misses you. The goblin hits you with a +0 club.o;j m5--1.9 (1.3o;j o;j _The gnoll closely misses you. The goblin barely misses you.o;j3  You closely miss the gnoll. You bite the gnoll, but do no damage.The gnoll is severely wounded.o;j9(3.2o;j o;j { _The gnoll closely misses you. The goblin hits you but does no damage.p;jN} $You slash the gnoll! You burn the gnoll.p;j4d g   goblin  You kill the gnoll!6=94.5p;jkp;j!n= _The goblin hits you but does no damage.p;jN  You closely miss the goblin.The goblin is severely wounded.p;j (5.8p;j p;j = _The goblin hits you but does no damage.q;j_ )  You slash the goblin! You burn the goblin.q;j(q;j7=7.1Sandblast _You kill the goblin!q;jPF-8.4q;jq;j+ _You swing at nothing.q;jy q;j{ B-9.7q;j0 q;j + _You swing at nothing.r;j 7 ¿ #.# ##. #.# ##...# # #.# #...># #. #.# #....# #.#  ##.######.######.# #..>).# #.# #.#r;j ? #.# #.# #.# #.@.)).(# #.# #.# #.#  #.#  #.# r;jJ o #<#  #.#r;j{  ####  #.# #.#....# r;j  #(# #)...#.r;j r;jE 58=r;jq &900r;j r;jR M  You now have 25 gold pieces (gained 14).r;j +1.7 (2r;j r;j  r;j>_Items here: )) ††.s;j~s;j ?Pick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 whip Carrion a gnoll corpse a scorpion corpse [Up|Down] select[Esc] exit s;j+ Letters toggle [.|Space] toggle selected[top]t;jm t;jv t;j +t;jU S¿ #.# ##.####### zbzb the Caller#.# ##...# #... Gnoll#.# #...># #.## Health: 48/50 =======================-t;j &#.# #....# #.# Magic: 15/15 ========================##.######.######.# AC: 10Str: 9#..>)............# EV: 14Int: 14#.# #.################ SH: 0Dex: 19t;j #.# #.#######XL:  7 Next:  9% Place: Dungeon:4t;j }#.# #.@.)).(#Noise: ---------  Time: 4591.7 (0.0)#.# #######.#t;j7 a) +3 scimitar (flame)#.#Cast: Sandblastt;jv I#.##.##<##.#####t;j #.# #.#....##(# #)...#. _You kill the goblin! t;jǀ }_You swing at nothing. _You swing at nothing.  You now have 25 gold pieces (gained 14). t;j i_Items here: )) ††.  Okay, then.t;jk t;j0 t;j D _u;j;¿ #.# ##.##.# ##...# #.#.# #...># #.##.# #....# #.# ###.######.######.# #..>).# #.# #.# #.# #.# #.# #.)@)).(# #.# #.# #.# u;ju;j;22.7 (1 _u;jhu;jDu;jW¿ #.# ##.##.# ##...# #.#.# #...># #.###.#.# #....# #.# ###.######.######.# ##..>).# ##.# #.# ##.# #.# ##.# #.).@).(# ##.# #.# #.# u;ju;jB&3u;j.u;jM _You see here a +0 club.u;j u;j ¿ #.# ##.#.#.# ##...# #.#.# #...># #.###.)#.# #....# #.# ##.##.######.######.# #.#..>).# #.#.# #.#u;j  #.#.# #.# #.#.# #.).)@.(# ##.# #u;jK .# #.# # u;j~ &u;j %94 _ _Items here: )) [[ †††.v;juv;jwPick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))v;j&x%a - a +0 club  b - a +0 dagger of venom Armour (select all with [)c - a +0 animal skin  d - a +0 helmet of sniping Carrion v;jRxQa goblin corpse a hobgoblin corpse a hobgoblin corpse v;jux[Up|Down] select[Esc] exit v;jxLetters toggle [.|Space] toggle selected[top]w;j3@  d + a +0 helmet of sniping[Enter] accept (1 chosen)y;jyy;jہy;j¿ #.# ##.#########. zbzb the Caller#.# ##...# #...... Gnoll#.# #...># #.###.) Health: 49/50 =======================-y;j#.# #....# #.# ##. Magic: 15/15 ========================##.######.######.# #. AC: 10Str: 9#..>)............# #. EV: 14Int: 14y;jL6#.# #.################ #. SH: 0Dex: 19#.# #.#######y;jNj#. XL:  7 Next:  9% Place: Dungeon:4#.# #.).)@.(### Noise: ---------  Time: 4594.7 (0.0)#.# #######.#a) +3 scimitar (flame)#.##Cast: Sandblast#.##.#y;jUl#<##.######.# #.#....##(# #)...#. _You swing at nothing.  You now have 25 gold pieces (gained 14). _Items here: )) ††. _Okay, then. _You see here a +0 club. _Items here: )) [[ †††.y;jNy;j+5.7 (1y;jof _o - a +0 helmet of snipingz;j ¿ #.# ##.#.#.# ##...# #......>#.# #...># #.###.).#.# #....# #.# ##.z;j N##.######.######.# #.#..>).# #.#.# #.# #.#.# #.# #.#.# #.).))@(# ##.# #z;j t.# ##.# .# ##.# .###.# ### z;j{!z;j1#&6z;j.z;jq8¿ #.# ##.#.#.# ##...# #......>.#.# #...># #.###.).#.# #....# #.# ##.##.######.######.# #.#..>).# #.#.# #.#z;j8Y #.#.# #.# #.#.# #.).)).@# ###.#.# #.# #.#.# #.# z;j49#.#.# ..# #.#.# ### z;jn9N#. z;jCz;jDU50=7z;jKz;j1Vz;jW+8.7 (2z;jm^z;jOaR _p - a throwing net{;j%{;j&Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon  T - Temple {;j {;j  ¿ #.# ##.#########... zbzb the Caller#.# ##...# #......>. Gnoll#.# #...># #.###.).. Health: 50/50 ========================#.# #....# #.# ##... Magic: 15/15 ========================{;j ##.######.######.# #... AC: 10Str: 9#..>)............# #... EV: 14Int: 14#.# #.################ #... SH: 0Dex: 19#.# #.########... XL:  7 Next:  9% Place: Dungeon:4{;j #.# #.).)).@####. Noise: ---------  Time: 4598.7 (0.0)#.# #######.##. a) +3 scimitar (flame)#.##.##. Cast: Sandblast{;j c#.#..##.#.####{;j D#.#<##.#####{;j3 #.# #.#....##(# #)...#. {;jf _Items here: )) ††. _Okay, then. _You see here a +0 club. {;j _Items here: )) [[ †††. _o - a +0 helmet of sniping _p - a throwing net{;j {;jh {;j {;jT {;j {;j ,{;jn {;j {;j {;jr {;j4'  Items here: )) [ †††.{;j) 5 _{;j* {;j!0 <  You see here a +0 club.{;j{3 {;jk4  _{;j5 {;j: {;j= {;j? ,{;jMJ [  Items here: )) ††.{;jTM {;j#N  _{;jO {;jR {;jk B{;j[k {;j\n {;jn {;jBp {;jr {;j |  There is a stone staircase leading down here. _  You see here a +0 club. _{;j B{;j {;jq {;jթ {;jd {;j {;j {;j{ {;jz ,{;j {;j {;j; {;j {;jG ,{;j {;jY {;j {;j# {;jK {;jU {;jq {;j {;j {;j {;jb {;j {;jX {;j {;j {;j {;j {;j {;j X{;j ,{;j2 {;j{ {;jI {;j {;jv {;j {;j ,{;j {;jy {;jx {;j {;j {;jV {;j {;jN {;j {;j= B{;jB {;j" ,{;j]* B{;j+ {;j9, {;j- {;j0 {;j2 {;j'3 {;j4 {;j6 {;jk9 {;j9 {;j: {;j = {;jHM {;jHN ,{;jO {;jR W  There is a stone staircase leading up here.{;jKT {;jW {;jW $ _{;j*Y {;j"H 3  You climb upwards.{;j͓B{;jQ _Level annotation: Edmund{;j] ######## ##.##...## ######.#..###.############ ##.#...# #.....##.....#######....###.###.##.#####.####.##....###.##.#####. #....[...#...........###'## #.##.##).#.#.#..#.##.# #.#..##..#@#.#..#.##.###..635.2 (36.5) #.#.###.........#......##. #.#.###.##.####.####....#. #.......##.....># #.####† ###.#######.....####.####† #.# #............#...  ###.#### #.....####.###...{;jQ  #......# #.....# #...####  #.#.##.# ####### #....... {;j{;jB{;jγc _There is a stone staircase leading down here.~;j~;jWear or take off which item? Armour (go to first with [)  c - a +0 helmet (worn)  d - a +0 robe (worn)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j ;j% ;j B#########... zbzb the Caller##.##...###### Gnoll##.#..###.############ # Health: 50/50 ========================#.#...# #.....##.....##### Magic: 15/15 ========================##....###.###.##.#####.... AC: 10Str: 9####.##....###.##.#####.... EV: 14Int: 14#....[...#...........###'## SH: 0;j Dex: 19#.##.##).#.#.#..#.##.# #... XL:  7 Next:  9% Place: Dungeon:3#.#..##..#@#.#..#.##.###... Noise: ---------  Time: 4635.2 (0.0)#.#.###.........#......##.. a) +3 scimitar (flame)#.#.###.##.####.####....#.. Cast: Sandblast#.......##.....># #.####†.###.#######.....####.####†.#.# #............#... ###.#### #.....####.###... #......# #.....# #...#### #.#.##.# ####### #.......  _There is a stone staircase leading down here. ;j _You see here a +0 club. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Edmund _There is a stone staircase leading down here.;j{ ;jg _;j ;j ;j +6.2 (1;j ;jP 7.2 (28.2 (39.2 (4;ju ;j| ;j} ,40.2 (5;j߄ ;j  9 _You start removing your armour. You continue removing your +0 helmet. x5;jֈ ;j` ;jȭ  You finish removing your +0 helmet.  You start putting on your armour.;jY +1.2 (6;j8 ;j A2.2 (7;j# 3.2 (84.2 (9;jT /5.2 (10.0);jm% ;j' 10 _You continue putting on your +0 helmet of sniping. x5;j* ;jG4 ;j6 f _You finish putting on your +0 helmet of sniping.;j/ _Unknown command.;j M #.## ######## ... ##.##...## ####.#..###.############ .#...# #.....##.....##### ##....###.#####.##....###.##.#####.......[...#...........###'###.##) .##..#>#.#..#.##.###.#.........#......##.#.###.##.####.####....#....## ....;j 86.0) _;jV ;j ;j;j^ADrop what? (Left/Right/Tab to switch category) 16/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom Missiles (select all with ()f - 3 poisoned darts  k - 2 boomerangs  p - a throwing net Armour (select all with [)  d - a +0 robe (worn)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)c - a +0 helmet Jewellery (select all with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected;j7[top];jP 1 i a - a +3 scimitar of flaming (weapon)  c + a +0 helmet[Enter] accept (1 chosen);j;jO!#.## zbzb the Caller#########... Gnoll##.##...###### Health: 50/50 ========================##.#..###.############ # Magic: 15/15 ========================;jj"V#.#...# #.....##.....##### AC: 10Str: 9##....###.###.##.#####.... EV: 14Int: 14####.##....###.##.#####.... SH: 0Dex: 19#....[...#...........###'## XL:  7 Next:  9% Place: Dungeon:3#.##.##).#@#.#..#.##.# #... Noise: ---------  Time: 4646.2 (0.0)#.#..##..#>#.#..#.##.###... a) +3 scimitar (flame)#.#.###.........#......##.. Cast: Sandblast#.#.###.##.####.####....#..;j"#.......##.....># #.####†.###.#######.....####.####†. #.# #............#... ;j"###.#### #.....####.###... #......# #.....# #...####;j"  _You start removing your armour. You continue removing your +0 helmet. x5  ;j #[You finish removing your +0 helmet.  You start putting on your armour. ;jH#_You continue putting on your +0 helmet of sniping. x5 _You finish putting on your +0 helmet of sniping. _Unknown command.;j#;j&+7.2 (1;j-;jS0+ _You drop a +0 helmet.;jJDGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom Missiles (go to first with ()f - 3 poisoned darts  k - 2 boomerangs  p - a throwing net Armour (go to first with [)  d - a +0 robe (worn)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn) Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power;jfo - a +0 helmet of sniping (worn). A piece of metal headgear. Base armour rating: 1 'Of sniping': It increases your damage by an additional 50% with ranged and thrown weapons against incapacitated targets. Incapacitated targets are those that are asleep, paralysed, petrified, confused or caught in a net. ;j% It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.1 (10.5 -> 9.4). Your EV would remain unchanged. You took it off Robin on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Snipe} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.;j E Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom Missiles (go to first with ()f - 3 poisoned darts  k - 2 boomerangs  p - a throwing net Armour (go to first with [)  d - a +0 robe (worn)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn) Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)  e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power;j2;j` ;j#.## zbzb the Caller#########... Gnoll##.##...###### Health: 50/50 ========================##.#..###.############ # Magic: 15/15 ========================#.#...# #.....##.....##### AC: 10Str: 9;j3x##....###.###.##.#####.... EV: 14Int: 14####.##....###.##.#####.... SH: 0Dex: 19#....[...#...........###'## XL:  7 Next:  9% Place: Dungeon:3#.##.##).#@#.#..#.##.# #... Noise: ---------  Time: 4647.2 (0.0)#.#..##..#>#.#..#.##.###... a) +3 scimitar (flame)#.#.###.........#......##.. Cast: Sandblast#.#.###.##.####.####....#..#.......##.....># #.####†.###.#######.....####.####†. #.# #............#... ###.#### #.....####.###...;j~( #......# #.....# #...#### You finish removing your +0 helmet.  You start putting on your armour. ;j_You continue putting on your +0 helmet of sniping. x5 _You finish putting on your +0 helmet of sniping. ;jM_Unknown command. _You drop a +0 helmet.;j;jr;jn!;j#;jdh;j>l;j&r;jSsF _Unknown command.;j I;j1 ;j;5 ;j&9 ;j; E _Done exploring.;jyK########..##.##...#######.#..###.############ .#...# #.....##.....#####....###.###.##.#####....####.##....##....[...#...........###'####.##).#[#.#..#.##.# #.....##.####.........#......###.##.####.####..........##.....># #.####†;j##.#######.....### #.# #............#..###.#### #.....####.##.........# #...#####.##.# ######....;j5(;jr*28.2 (1 _;j0;j3c _There is a stone staircase leading down here.;jG;j;j;j;j -9 _;jF ;j`] &4;j'i r#..........##.⌠ß.# # ;jj #.#########......###.# ;j~j ...# #......>.⌠ß...#.# ;jj ..># #.###.).........# ;jk V...# #.# ##...⌠ß...# ######.# #........# .......# #........# ######## #.......##  #.....@## ###.##.#;jq b #.##.#;jr e #.##.# ;js /#.##.# #.##.# #. #.#;js  ... ;jXt ,#;j+ .50.7 (2.5;j ;j # _You climb downwards.;j a _There is a stone staircase leading up here.;jd ; _;j\ B;j<  #.# #.# #..  #.# .>  #.# ..  #.####### .## #....# ... ;j H#.⌠ß.# #.# ......###.#  #......>.⌠ß...#@# 6.7 (6.0  #.###.)........#.# ##...⌠ß...## ##.# #........# ...# #........# ;j c#### #.......###.....<#####.##.# ¿;j4 I #.##.#;j @¿¿;j +7.7 (7;j ;j ; _Found a stone staircase leading down.;j$Where to? (Tab - D:3, ? - help)  D - Dungeon  T - Temple ;j2;jiQ#.#zbzb the Caller#.# #..Gnoll#.#.>¿;jhsHealth: 50/50 ========================#.#..Magic: 15/15 ========================#.####### .##AC: 10Str: 9 ######.##....# ...EV: 14Int: 14 .......##.⌠ß.# #.# ¿SH: 0Dex: 19 #######......###.#XL:  7 Next:  9% Place: Dungeon:4  #......>.⌠ß...#@#Noise: ---------  Time: 4657.7 (0.0)  #.###.).........#a) +3 scimitar (flame)#.# ##...⌠ß...###Cast: Sandblast ##.# #........# ...# #........# #### #.......###.....<#####.##.#¿#.##.# _Unknown command. ;jt[37m_Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading down.  There is a stone staircase leading down here.;jEP _;jkq 5  You climb downwards.  You encounter a clockroach and an ogre.  34 gold pieces, a robe and a ring mail.  Found an escape hatch in the ceiling.  There is a stone staircase leading up here.;jJ #.# #..  ... ## #. ...####.##### #.....#.....##  .....$..$....## .......@......#67.2 (9.5 ............[.# ..............# ..........[...# <............B# ####### ..............O .....). O   ogre (wandering) ..$..........###. B   clockroach (wandering, warded) #.....#.....#### #;j$z _There are monsters nearby!;j;j\;jN;j 2B.;j0O.;j=;j\48.2 (1.0 _;jH&;j+[4 ###  ¿ ... .. #.# #.## #.# #..##♣◊♣◊♣#.# #.@.......¿#.# #..##♣◊♣◊♣#.#######..### #######.##....##...# ........##.⌠ß.###.## ¿ ########......###.# # #......>.⌠ß...#.# # #.###.).........# # #.# ##...⌠ß...###;j -9.7 (2.5;j _You climb upwards. _There is a stone staircase leading down here.;j w _;j ~;j X;jX B;jN ###########.........##.#######.##.#######.####### #.#.............. #.#.##......####. #.#.##.##.#.# ########.#.##.##.#.#### .......@.........#....# #############.#######.## #.# #..# #.# #.>.;jO f #.# #..# #.#######..#   #.# ##########.##....##..   #.# #..........##.⌠ß.###.   #.# ##.#########......###. ;jT \98.7 (29.0)9.7 (30;j [ ;ja c _y - a scroll labelled VIELINW XIKON;jH ;jzM ;jT B;j_ ;j8f X;jj X;j| `;j X;jQ X;j+ ;j ;jE ;j ;jĝ ;j9 ;j ;jԠ ;jظ h  You encounter a marrowcuda. # #.########## #.#.....F..# #.# #@# #.# #.# #.#.##############Sandblast#................################# F   marrowcuda (dormant)  ¿;j} .715.7 (16;j 36.7 (17 _;j ;j" ] # #. #.######### #.......F@.# #..#######.# #. #.# #. #.############## #................################# ;j QFF;j 8=7.0) ;j_ ;jR _The marrowcuda misses you. The marrowcuda closely misses you.;jMa FF 2 marrowcudas (1 summoned)You encounter a marrowcuda.The marrowcuda misses you. The marrowcuda closely misses you.  You slash the marrowcuda! You burn the marrowcuda.  You bite the marrowcuda, but do no damage.  The marrowcuda is heavily damaged.  The marrowcuda bites you.47--=9.0 (1.3 _Another marrowcuda is drawn to the feast!;j:  You hit the marrowcuda. You burn the marrowcuda.  The marrowcuda is severely damaged.The marrowcuda bites you but does no damage.;j 1-20.3;j;j2 _The marrowcuda misses you. The marrowcuda barely misses you.;j+7FF 3 marrowcudas (2 summoned)You barely miss the marrowcuda.  The marrowcuda is severely damaged.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda misses you.  The marrowcuda bites you but does no damage.6---1.6;jA8f _The marrowcuda misses you.;j_  You barely miss the marrowcuda.The marrowcuda is severely damaged.;j572.8 (1.2;j;j _The marrowcuda barely misses you. x2; The marrowcuda misses you.;j The marrowcuda is severely damaged. _The marrowcuda barely misses you. x2; The marrowcuda misses you.  You hit the marrowcuda. You burn the marrowcuda.  The marrowcuda is severely damaged.The marrowcuda completely misses you.  The marrowcuda bites you but does no damage.;jM -4.1 (1.3;j ;j W _The marrowcuda barely misses you.;j] H §You slash the marrowcuda! You burn the marrowcuda.  You destroy the marrowcuda!§..;jv 8/51215.4SandblastYour Translocations skill increases to level 2!Your Forgecraft skill increases to level 2!Your Fire Magic skill increases to level 2!  Your Ice Magic skill increases to level 2!Your Air Magic skill increases to level 2!  Your Earth Magic skill increases to level 2!;jkx h _Your Alchemy skill increases to level 2!;j<@ # ##.# ##.....§@..#;jU ##.#.# # #.# # #.# #. ##;j;ji9=-60 _;j;j!;j);j;j;j;jZ;j7 50=1= _HP restored.;j 9=;j,;jQ;j~;j;jd;j;jX;j;j;jj;j+;j;jj;j;je;j;j;j"B;j#;j$;j&,;j;';j*,;ja*;j*;j9,;jW.,;j.;j/;j9J;j:;j+<;j<;j<;j@;jB;jC;jC;jDGB;jG;jS;jV,;j]W;jAX;jKZ,;jk[;j^X;j`;jb;jDc;jd;jg;j_kB;jm;jo;jXr,;js;jv;jdv;jv;jQx;jFz;jz;j~;j;j.w  You encounter 2 gnolls and an endoplasm.;jX ##.###.###### ;j-#.##....... #.######### ;j#.# #.# #.#  #.# ¿   #.# #.#   #@# #.# -  #.# ¿ #.#  #.. #.# Sandblast #... #.# .###ğ #.# . .. ##.;jQğğ 2 gnolls (polearms, asleep) . ğj #..>).. j   endoplasm (asleep) ## ##.# #.##### #.# #.#####;j061.4 (35.0);j32.4 (36 _;j[;j;j ##.## #.###### zbzb the Caller #.# #....... Gnoll #.# ######## Health: 51/51 ======================== #.# Magic: 14/15 ======================-- #.# AC: 10Str: 9 #.# EV: 14Int: 14 #.# ¿  SH: 0Dex: 19 #.# #.#  XL:  7 Next: 21% Place: Dungeon:4 #@# #.#  Noise: ---------  Time: 4762.4 (0.0) #*# ¿ #.#  a) +3 scimitar (flame) #.* #.#  Cast: Sandblast #[4;jº^0m..* #.#  .###ğ #.#  . .. ##.#### ğğ 2 gnolls (polearms, asleep) . ğj #..>).. j   endoplasm (asleep) ## ##.# #.##### #.# #.##### _You encounter 2 gnolls and an endoplasm.Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 100% to hit);jW ##.###.###### zbzb the Caller #.##....... Gnoll #.######### Health: 51/51 ======================== #.#Magic: 14/15 ======================-- #.#AC: 10Str: 9 #.#EV: 14Int: 14 #.# ¿SH: 0Dex: 19 #.##.#;jYXL:  7 Next: 21% Place: Dungeon:4 #@##.#Noise: ---------  Time: 4762.4 (0.0) ### ¿ #.#a) +3 scimitar (flame) #.##.#Cast: Sandblast #..##.# .###ğ#.# . .. ##.#### ğğ 2 gnolls (polearms, 1 asleep) . ğj #..>).. j   endoplasm (asleep) ## ##.# #.##### #.# #.#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.;jKğ.ğ.j.ğj.  Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.  The gnoll shouts! You hear a shout!ğ.ğ.ğğğ 4 gnolls (2 polearms, 3 wandering)jwandering)===3.9 (1.5;j;j"s _You encounter a gnoll. It is wielding a +0 whip. x2;j M##...## ##.########.........########...# .# ¿  # ¿ #.ğ#.#.jğ   gnoll (polearm)ğğ . .ğ #..>)..## #ğ.;j1/ i---40;jx k.###.########...## ##.########.......######## ¿ .# ;j %ğ# ¿ #... ###j #ğğ ##.#### . .ğ #..>)..;j 8ğ.;jY f=--5;j ;jm w _The gnoll attacks as it pursues you! The gnoll barely misses you.;j( #.###.#######.#  zbzb the Caller ##...## #.#  Gnoll ##.## #.###### Health: 51/51 ======================== #.# #....... Magic: 13/15 ====================---- #.# ######## AC: 10Str: 9 #.# EV: 14Int: 14 #.# SH: 0Dex: 19 #.# XL:  7 Next: 21% Place: Dungeon:4 #@# ¿  Noise: =--------  Time: 4765.9 (0.0) #*# #.#  a) +3 scimitar (flame) #ğ# #.#  Cast: Sandblast[;j?34m #.# ¿ #.#  #.. #.#  #... #.#  ğ   gnoll (polearm) .###j #.#  . ğğ ##.#### . .ğ #..>).. _The gnoll attacks as it pursues you! The gnoll barely misses you.Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit);j #.###.#######.#  zbzb the Caller ##...## #.#  Gnoll ##.## #.###### Health: 51/51 ======================== #.# #....... Magic: 13/15 ====================---- #.# ######## AC: 10Str: 9 #.# EV: 14Int: 14 #.# SH: 0Dex: 19 #.# XL:  7 Next: 21% Place: Dungeon:4 #@# ¿  Noise: =--------  Time: 4765.9 (0.0) #.# #.#  a) +3 scimitar (flame) #)# #.#  Cast: Sandblast [33;jm#.# ¿ #.#  #.. #.#  #... #.#  ğ   gnoll (polearm) .###j #.#  . ğğ ##.#### . .ğ #..>)..Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit)  The blast of sand hits the gnoll!   ##...## #.#  ##.##  #.#  #.#  #.# #.# #.# #@# ¿  ### #.#  #)# #.#  #;j.# ¿  #..  #...  .###j  . ğğ   . .ğ #..>) ;jx.47.4 (1.5Sandblast;jz;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit)  The blast of sand hits the gnoll! _You kill the gnoll!;jح;j|;j;j>B;j,;j>;j;jIL4==;j;j4;j;j;j&;j;j4;j==;j,;j;jn _You start resting.Magic restored.;j&-;j.76.4 (9.0;j m5==-7.4 (10.0) _;j&;j;j;j׫,;jY  You encounter a kobold. It is wielding a +0 dagger.;j< ##.## #.###### #.# ...... #.# #  .# ¿.#.# #.#¿...#.K.K   kobold (wandering). .. ## ##.# #.##### #.# #.#####;jES8.0)ğ;jb7K.;jYğ   gnoll (wandering)K   kobold (wandering);jF9.4 (2Sandblast _;j(;j@&$  Things that are here:;jC)p _a +0 spear; a gnoll corpse;j'  ##.## #.###### zbzb the Caller #.# #....... Gnoll #.# ######## Health: 51/51 ======================== #.# Magic: 14/15 ======================-- #.# AC: 10Str: 9 #.# EV: 14Int: 14 #.# ¿  SH: 0Dex: 19 #.# #.#  XL:  7 Next: 24% Place: Dungeon:4 #@# #.#  Noise: ---------  Time: 4779.4 (0.0) #*# ¿ #.#  a) +3 scimitar (flame) #.* #.#  Cast: Sandblast [;j) \40m#..* #.#  .###K #.#  . .. ##.#### ğ   gnoll (wandering) . ğ. #..>).. K   kobold (wandering) ## ##.# #.##### #.# #.##### _a +0 spear; a gnoll corpseCasting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 84% to hit);j  ##.###.###### zbzb the Caller #.##....... Gnoll #.######### Health: 51/51 ======================== #.#Magic: 14/15 ======================-- #.#AC: 10Str: 9 #.#EV: 14;j >Int: 14 #.# ¿SH: 0Dex: 19 #.##.#XL:  7 Next: 24% Place: Dungeon:4 #@##.#Noise: ---------  Time: 4779.4 (0.0) ### ¿ #.#a) +3 scimitar (flame);j0 ? #.##.#Cast: Sandblast #..##.# .#####.#;j  . .. ##.#### ğ   gnoll (wandering) ;j˕ . ğ. #..>).. K   kobold (wandering) ## ##.# #.##### ;j s#.# #.##### _a +0 spear; a gnoll corpse;j! Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jJ Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line;jt lAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 84% to hit);jğ.  Casting: Sandblast (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 84% to hit)The blast of sand misses the kobold.;j^!7K.;j%"7K.;j#2ğ;j $;j'%2ğ;j'3.ğ 2 gnolls (1 polearm, 1 wandering)K;jX47==80.9 (1.5;jv:;jJ9 _The gnoll shouts! You hear a shout!;jH OM##...## ##.########.......########.# .# ¿ )# # ¿ #.K#.#..;j! @K   kobold.ğ . ğ. #..>)..## #;j( 4K.;j ;j 5--10;jf ;jչ ;j%.###.########...## ##.########.......######## ¿ .)# K# ¿ #... ###. #.ğ ##.#### . ğ. #..>)..K.--2;j;jB #.........###.########...## ##.########.......######## ¿ .K# # ¿ #... ###. #.ğ ##.####;j?K);j;j ;j!3;j /;ju;j6\ q##.######### #.........###.########...## ##.########.......######## .# ¿ K)# # ¿ #... ###. #ğK.;jc ğ   gnollK   kobold;je &4;jn ;jt ;j5K.;j*8ğ.;j/k5==5;jS;j8;ji 8ğ.;j5q ;j'r 5=7.2 (1.3;j  _You closely miss the kobold. The kobold closely misses you.;jg;j9 ğ)You barely miss the kobold. The kobold hits you but does no damage.;j*g   goblin (launcher)K   kobold8.4 (1.2;jW2;j: _You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.;j )You slash the kobold! You burn the kobold.;j#g.;jhğ.j;jNj   endoplasm (wandering)g   goblin (launcher);j-9.7 (1.3;j;j<J _You kill the kobold!;j #.###.#########  zbzb the Caller #.# #.........#  Gnoll #.###.#######.#  Health: 51/51 ======================== ##...## #.#  Magic: 14/15 ======================-- ##.## #.###### AC: 10Str: 9 #.# #....... EV: 14Int: 14 ;j׳#.# ######## SH: 0Dex: 19 #.# XL:  7 Next: 24% Place: Dungeon:4 #@# Noise: =--------  Time: 4789.7 (0.0) #*# a) +3 scimitar (flame) #ğ# ¿  Cast: Sandblast #.# #.#  #)# #.#  #g# ¿ #.#  ğ   gnoll #.. #.#  j   endoplasm (wandering) #.j. #.#  g   goblin (launcher) .###. #.# _You kill the kobold!Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast [37;jRm(safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (89% to hit);j-1  #.###.#########zbzb the Caller  #.# #.........#Gnoll  #.###.#######.#Health: 51/51 ========================  ##...## #.#Magic: 14/15 ======================-- ##.###.###### AC: 10Str: 9 #.##....... EV: 14Int: 14 #.######### SH: 0;j/Dex: 19 #.#XL:  7 Next: 24% Place: Dungeon:4 #@#Noise: =--------  Time: 4789.7 (0.0) ###a) +3 scimitar (flame) ### ¿Cast: Sandblast ####.# ####.# #g# ¿ #.#ğ   gnoll #..#.#j   endoplasm (wandering) #.j.#.#g   goblin (launcher) .###.#.# _You kill the kobold!Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (89% to hit);j#&g.;j9ğ.;j0j.;jEg);j.;j%g   goblin (launcher)j;j.91.2 (1.5;j;j  Casting: Sandblast (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (89% to hit) _The blast of sand misses the gnoll. The gnoll closely misses you.;j: 6 g.  ;j 0You slash the gnoll! You burn the gnoll.;jq  The gnoll is severely wounded.;j -2.5 (1.3;j' ;j<( S _The gnoll closely misses you.;j )You slash the gnoll! You burn the gnoll.;j  g   goblin (launcher)  You kill the gnoll!The goblin unwields a +0 dagger. The goblin wields a +0 sling.;j;])))))));j> .....@)The goblin shoots a sling bullet. The sling bullet closely misses you.;jD96==3.8;jrK;jO' _You hear a shout!;jy  #.........###.########...##  ##.## ##### #.# ......####### g# ¿.# #.#).# ¿. j   endoplasm (wandering).g   goblin (launcher)j###.. .ğ ##.####j.ğ;j  ğ   gnoll (polearm)j   endoplasm (wandering)g   goblin (launcher)The goblin unwields a +0 sling. The goblin wields a +0 dagger.;j$ -40 _The goblin hits you but does no damage.;j% l _Items here: )) ††.;j_.J )You slash the goblin! You burn the goblin.ğ..j.ğ.;j1Oj;jFl--6.1 (1.3;j GJ _You kill the goblin!;j?  #.# #.........#  zbzb the Caller #.###.#######.#  Gnoll ##...## #.#  Health: 51/51 ======================== ##.## #.###### Magic: 13/15 ====================---- #.# #....... AC: 10Str: 9 #.# ######## EV: 14Int: 14 #.# SH: 0Dex: 19 #.# XL:  7 Next: 26% Place: Dungeon:4 #@# Noise: =--------  Time: 4796.1 (0.0) #*# ¿  a) +3 scimitar (flame) #*# #.#  Cast: ;j Sandblast #ğ# #.#  #.# ¿ #.#  #.. #.#  ğ   gnoll (polearm) #..j #.#  .###. #.#  . .ğ ##.#### _You kill the goblin!Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (92% to hit);j.f  #.# #.........#  zbzb the Caller #.###.#######.#  Gnoll ##...## #.#  Health: 51/51 ======================== ##.## #.###### Magic: 13/15 ====================---- #.# #....... AC: 10Str: 9 #.# ######## EV: 14Int: 14 #.# SH: 0Dex: 19 #.# XL:  7 Next: 26% Place: Dungeon:4 #@# Noise: =--------  Time: 4796.1 (0.0) #)# ¿  a) +3 scimitar (flame) #ğ# #.#  Cast: Sandblast;jf  #)# #.#  #.# ¿ #.#  #.. #.#  ğ   gnoll (polearm) #..j #.#  .###. #.#  . .ğ ##.#### _You kill the goblin!Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (92% to hit);j  #.#   #.###  ##...## #.#  ##.##  #.#  #.#  #.# #.# #@# #)# ¿  #ğ[0;10m# #.#  #)#  #.# ¿  #.. #.#  #..j  .###.  . .ğ 4==Contam: 10% -7.1 (1;j Q  Casting: Sandblast (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (92% to hit) _You miscast Sandblast. Nothing appears to happen.;j##.########...##  ##.## ##### #.# ......####### )¿ğ# #.#).# ¿. j.###. .ğ ##.#### ğ. #..>)..;j-D=8;j;j _The gnoll misses you.Things that are here: _a +0 dagger; a +0 sling;je \  You slash the gnoll! You burn the gnoll.  The gnoll is severely wounded.9.4 (1.3 _The gnoll barely misses you.;jB )You slash the gnoll! You burn the gnoll.;jNS;jSe9800.7Sandblast;jBe_ _You kill the gnoll!;j!W #...##  ##.## ##### #.# ......####### ))# ¿ #.#.# ¿#. ## ##.# #.##### ;j==-10  Things that are here: _a +0 halberd; a +0 chain mail;j0 {M.###.########...## ##.########.......########.)# ¿ )#  #.# ¿ #.##.-2 _  Things that are here: _a +0 dagger; a +0 sling;j<M #.........###.########...## ##.########.......########. )# ¿  #)##.#.;jw ;jI8% 3 _;jD _Items here: )) ††.;j  You start resting. Magic restored.;j05==64.7 (1 _;j{;jǬ;j8 3;jv ;j{ M4;j ,;jj 72;jh ;j ;j 71;j ;j ;j D==;j ;j Z _Your magical contamination has completely faded away.;jr ;jw g  A gnoll comes into view.;jH ( ##.########...##  ##.## ##### #.# ......####### )¿)# #.#Sandblast.# ¿ğ ğ   gnoll (wandering);j . . ğ. #..>)..;jP +8.7 (4;j 29.7 (5 _;j ;j $  Things that are here:;j M _a +0 dagger; a +0 sling;j-  #.###.#######.#  zbzb the Caller ##...## #.#  Gnoll ##.## #.###### Health: 51/51 ======================== #.# #....... Magic: 14/15 ======================-- #.# ######## AC: 10Str: 9 #.# EV: 14Int: 14 #.# SH: 0Dex: 19 #)# XL:  7 Next: 29% Place: Dungeon:4 #@# ¿  Noise: ---------  Time: 4809.7 (0.0) ;j )#*# #.#  a) +3 scimitar (flame) #*# #.#  Cast: Sandblast #*# ¿ #.#  #.ğ #.#  #..j #.#  ğ   gnoll (wandering) .###. #.#  . .ğ ##.#### . ğ. #..>).. _a +0 dagger; a +0 sling  Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 89% to hit);j  #.###.#######.#  zbzb the Caller ##...## #.#  Gnoll ##.## #.###### Health: 51/51 ======================== #.# #....... Magic: 14/15 ======================-- #.# ######## AC: 10Str: 9 #.# EV: 14Int: 14 #.# SH: 0Dex: 19 #)# XL:  7 Next: 29% Place: Dungeon:4;j ~ #@# ¿  Noise: ---------  Time: 4809.7 (0.0) #)# #.#  a) +3 scimitar (flame) #)# #.#  Cast: Sandblast #ğ# ¿ #.#  #.. #.#  #..j #.#  ğ   gnoll (wandering) .###. #.# ;j2 ^ . .ğ ##.#### . ğ. #..>).. _a +0 dagger; a +0 sling  Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 89% to hit);j e   ##...## #.#  ##.##  #.#  #.#  #.# #.# #)# #@# ¿  #)# #.#  #)# #.#  #ğ# ¿  #..  #..j #.#  .###.  . .ğ  . ğ. #..>);j [Contam: 10% 10.7 (1;j ;j Q  Casting: Sandblast (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 89% to hit) _You miscast Sandblast. Nothing appears to happen.;j #.###.#######.#  zbzb the Caller ##...## #.#  Gnoll ##.## #.###### Health: 51/51 ======================== #.# #....... Magic: 13/15 ====================---- #.# ######## AC: 10Str: 9 #.# EV: 14Int: 14 Contam: 10%  #.# SH: 0Dex: 19 #)# XL:  7 Next: 29% Place: Dungeon:4 #@# ¿  Noise: ---------  Time: 4810.7 (0.0) #*# #.#  a) +3 scimitar (flame) #*# #.#  Cast: Sandblast;j[12;15H #ğ# ¿ #.#  #.. #.#  #..j #.#  ğ   gnoll (wandering) .###. #.#  . .ğ ##.#### . ğ. #..>).. _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 89% to hit);j7 ;j; #.###.#######.#zbzb the Caller  ##...## #.#Gnoll ##.###.###### Health: 51/51 ======================== #.##....... Magic: 13/15 ====================---- #.######### AC: 10Str: 9 #.#EV: 14Int: 14 Contam: 10%  #.#SH: 0Dex: 19 #)#XL:  7 Next: 29% Place: Dungeon:4 #@# ¿Noise: ---------  Time: 4810.7 (0.0) ####.#a) +3 scimitar (flame) ####.#Cast: Sandblast #ğ# ¿ [;j40m#.# #..#.# #..j#.#ğ   gnoll .###.#.# . .ğ ##.#### . ğ. #..>)..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the gnoll.  The gnoll is heavily wounded.;j#;ğ.;jKğ);j;jL====2.2 (1.5;j  Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the gnoll.  The gnoll is heavily wounded. _The gnoll shouts!;j } )You hit the gnoll. You burn the gnoll.;j S;j 31=---3.5 (1.3Sandblast;j _ _You kill the gnoll!;j ;j8 :---;jB% ;j) H _No target in view!;jn;j^5 _4==8% 64==21;jGi;jZ _Your magical contamination has completely faded away.;jL5==;j};j$;jƩ,;jp;jaZ  Items here: )) [ †.;ji;j߳ _;j;j$  Things that are here:;j_  a +0 spear; a gnoll corpse;jL;j _;jv;j@;jP==;jB;jb;j;j)l  An endoplasm comes into view.;j* #.# ######### #.#  #.#   #)#   #)# ¿  #)# #.# #)# ;j7#.# #.## ¿ #.# #.@# #.#- ;j'*#...##.#  #.###.##.#  #. ... ##.##### #. .... #..>)... ## j##.# #.###### j   endoplasm (wandering) ;js ##.# #.######  #.# #.).))..  #.# #######.;jt027.5 (14.0);jM-8.5 (15 _;j ;j#;j  Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jw24;j8;j; _You can't see any susceptible monsters within range! (Use Z to cast anyway.);jL;jN;j/V;jXF _Unknown command.;jpZ  #.#   #.#  #)#  #)# ¿ #)# #.# #)# #.#  #.## ¿ #.#  #..## #.# # #..#.# # #.####.# # #. ... ##.###### #. ..... #..>).... ## #j##.# #.#######  .##.# #.# .##.# #.).)).. .##.# #######.# #.# #.#;j\ 8j.;jIh b9.0)Sandblast _;j_n ;j;p ;j  #.# zbzb the Caller #.# Gnoll #)# Health: 51/51 ======================== #)# ¿  Magic: 14/15 ======================-- #)# #.#  AC: 10;jStr: 9 #)# #.#  EV: 14Int: 14 #.## ¿ #.#  SH: 0Dex: 19 ;j#..## #.# # XL:  7 Next: 31% Place: Dungeon:4 #..@# #.# # Noise: ---------  Time: 4829.5 (0.0) ;j#.###*# #.# # a) +3 scimitar (flame) ;j0#. *.. ##.###### Cast: Sandblast #. .j... #..>).... ## #.##.# #.####### .##.# #.####### j   endoplasm (wandering) .##.# #.).))..# .##.# #######.#;j #.# #.# ;j_Unknown command.Casting: Sandblast (safe; 7% risk of failure)  ;j MConfirm with . or Enter, or press ? or * to list all spells.;j4  Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit);jׇ #.# zbzb the Caller #.# Gnoll #)#;j:e Health: 51/51 ======================== #)# ¿  Magic: 14/15 ======================-- #)# #.#  AC: 10Str: 9 #)# #.#  EV: 14;joInt: 14 #.## ¿ #.#  SH: 0Dex: 19;j  #..## #.# # XL:  7 Next: 31% Place: Dungeon:4 ;jƈ#..@# #.# # Noise: ---------  Time: 4829.5 (0.0) ;ja#.###.# #.# # a) +3 scimitar (flame) #. ... ##.###### Cast: Sandblast;j' #. ..j.. #..>).... ## #.##.# #.#######;jM .##.# #.####### j   endoplasm (wandering) ;jt8.##.# #.).))..# .##.# #######.# ;jK#.# #.# _Unknown command.;jʼnCasting: Sandblast (safe; 7% risk of failure)  ;jKZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit);j #.# #.# #)# #)# ¿  #)# #.#  #)# #.#  #.## ¿ #.#  #..## #.#  #..@# #.#  ;j #.#  #. ...  #. ..j.. #..>) ## #.##.#  .##.#  .##.# #.).)) .##.# ;j2#.# ;j,[Contam: 10% 30.5 (1;j;jk9asting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit) _You miscast Sandblast. Nothing appears to happen.;jӽ #.# zbzb the Caller #.# Gnoll #)# Health: 51/51 ======================== #)# ¿  Magic: 13/15 ====================---- #)# #.#  AC: 10Str: 9 #)# #.#  EV: 14Int: 14 Contam: 10%  #.## ¿ #.#  SH: 0Dex: 19 #..## #.# # XL:  7 Next: 31% Place: Dungeon:4;jI #..@# #.# # Noise: ---------  Time: 4830.5 (0.0) #.###*# #.# # a) +3 scimitar (flame) #. .*. ##.###### Cast: Sandblast #. ..j.. #..>).... ## #.##.# #.####### .##.# #.####### j   endoplasm (wandering) .##.# #.).))..# .##.# #######.# #.# #.# ;jǾ_You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;j[Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit);j #.# zbzb the Caller #.# Gnoll #)# Health: 51/51 ======================== #)# ¿  Magic: 13/15 ====================---- #)# #.#  AC: 10Str: 9 #)# #.#  EV: 14Int: 14 Contam: 10%  #.## ¿ #.#  SH: 0Dex: 19 #..## #.# # XL:  7 Next: 31% Place: Dungeon:4 #..@# #.# # Noise: ---------  Time: 4830.5 (0.0) #.###.# #.# # a) +3 scimitar (flame) #. ... ##.###### Cast: Sandblast[40;j$m #. ...j. #..>).... ## #.##.# #.####### .##.# #.####### j   endoplasm (wandering) .##.# #.).))..# .##.# #######.# #.# #.# _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit);j3% #.# #.# #)# #)# ¿  #)# #.#  #)# #.#  #.## ¿ #.#  #..## #.#  #..@# #.#   #.# ;j؎ #. ...  #. ...j. #..>) ## #.##.#  .##.#  .##.# #.).)) .##.# #.# ;jėE21.5 (1;j=;j,E  Casting: Sandblast (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) _You miscast Sandblast. Nothing appears to happen.;jr  #.# zbzb the Caller #.# Gnoll #)# Health: 51/51 ======================== #)# ¿  Magic: 12/15 ===================----- #)# #.#  AC: 10Str: 9 #)# #.#  EV: 14Int: 14 Contam: 20%  #.## ¿ #.#  SH: 0Dex: 19 #..## #.# # XL:  7 Next: 31% Place: Dungeon:4 #..@# #.# # Noise: ---------  Time: 4831.5 (0.0) #.###*# #.# # a) +3 scimitar (flame) #. .** ##.###### Cast: ;j. Sandblast #. ...j. #..>).... ## #.##.# #.####### .##.# #.####### j   endoplasm (wandering) .##.# #.).))..# .##.# #######.# #.# #.# _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit);j  #.# zbzb the Caller #.# Gnoll #)# Health: 51/51 ======================== #)# ¿  Magic: 12/15 ===================----- #)# #.#  AC: 10Str: 9 #)# #.#  EV: 14Int: 14 Contam: 20%  #.## ¿ #.#  SH: 0Dex: 19 #..## #.# # XL:  7 Next: 31% Place: Dungeon:4 #..@# #.# # Noise: ---------  Time: 4831.5 (0.0) ;j+ #.###.# #.# # a) +3 scimitar (flame) #. ... ##.###### Cast: Sandblast #. ..... #..>).... ## #.##.# #.####### .##.# #.####### j   endoplasm (wandering) .##.# #.).))..# .##.# #######.# #.# #.#Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm!;j# / #.# #.# #)# #)# ¿  #)# #.#  #)# #.# ;jM  #.## ¿ #.#  #..## #.#  #..@# #.#  #.##### #.#  #. .##  #. ..... #..>) ## #.##.#  .##.#  .##.# #.).))  .##.#  #.#  ;j\ ,....;j` h=3.0 (1.5Sandblast;j+i ;jm M _You kill the endoplasm!;j;j;j;j;j ;jB;j;jj;j;jݿ;jz;jK3=;j<;j ;j818;j;j;jI76;j;jq;j74;jB;jz;jP=2;jT;j};j70;j6;j;j 98% ;j;j;j,T4==6;jk;j;j74;j;jP;j72;j;j9;j71;j;jk;jD==;j;jZ _Your magical contamination has completely faded away.;jC;jm;j;j0;j#;j;jL5==;j;j ;j;j;j;jf ;j,;jZJ;jYN;jT;jT;jV;jZ;j];j&^:==;j`;jc;jg;jg;ji;jl;jB;j;jZ;j;j;j;j;jE;j;j;j,;j;j;j;jX;j;jէ,;jg;jp ;j;jWS_o - 3 metallic golden potions (gained 2);j{I;j ;j;j;j;j|;j,;j;j;jY;j;j;j;jM,;j;j_;j,;j;jB;j;j;j;jT;j;j;jW,;j;j$;j;j;j;j_;j;j;j;j;j;j;j;j ;jV ,;j ;j;j;j/,;j;j B;j;j;j;jc;j;j!B;j";j3$,;j %;j&;j(,;j);jv3;j5,;j5;j5;j7;j9;jG:;j;;j<;j=;j>;jHK;jT;j[,;j\;j~];j_,;jq`;ja;jWc,;jc;j p;jG;j,;j;j;j8;j;j;j̙;j;jz;j;jڝ;jl;jŸ;j;jš;jz,;jh;j;j ,;j;j;j;j;j;j;je,;j;j ;jh;j;j"M _You now have 39 gold pieces (gained 14).;j;j;ja;j;jݽ,;jz;j;j;j{;jV;j,;ju;j;j[;jT;j;j;jv;j;j<;j;j;j;j;j;j;j;j7;j;jV;j&;j,;j7;j;j4;j;j7;j?;j;jr;j;j?;jB;j;j;j*;j;jO;j;j;j ;jh ;j ,;j ;j;ju;j,;j;j;j;je;j;j`;jd,;jW;jB;j(";j#,;j$;jW&;j]';j';j(;jz*;j+;j+;j=,;j.;j0;j1;j1;ji3;j9;jU:;j:;j<;j>;j>;jv?;jxA;jbC,;jC;jI;jrL;jL;j`N;jP;jR,;jS;jU;jW;jX;jX;jZ;j\;j\;jO];j_;jb;jb;jc;jf;jh,;ji;jk;jm;jIn;j9o;jq;jt;jot;jnu;jbx;jfz;j{;j{;j~;j1,;j[;j;j,;j;jh;jș;jQ;j;j<  You see here a +0 club.;jQ;jԥ _;j;j;j;jv;j;ja;j;j,;j`;j;j;j";j;j;j,;jbp;j=|N;j,;jg,;j8;j;jA,;j;j.......####......# .### #..#..............##.#.. #..#######.#####.#.....# #..# #.# #.......## #..#######.# #.####...# ...........#####.#..#...# ...#######.......#(.#._.## #..........#####.#(.#....# #...############@####....# - #...#.........##)).......# #...#.#######....##.##..## #...#.###.##.##.## .)....#.##[3;j 9;49m.##.##.# #.#...# #...)<.g...# (( 2 dancing weapons ##.##.# #.##########  ####.# #.#  #.#######.##........#.#.. ..#######.#####.#.....# ..# #.# #.......# ..#######.# #.####...# ..........#####.#..#...# #######.......#(.#._.#.......#####.#(.#....# ...############.####....# ...#.........##)@.......# ;jN ...#.#######....##.##..## ...#.# #.##.##.##.## )....# #.##.##.##.##...# #...)<.g...##.# #.########## ##.# #.#  #.#######.##.........#.(987.0 (154.0);j+;jUF-85;jq;j: $  Things that are here:;j' _a +1 dagger of draining; a goblin skeleton;j~ ;j' 19.0);j _ _c - a +1 dagger of draining;j f;jh;j̔;jF _Unknown command.;j[  ;j\  Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jN hh   inugami (summoned);jZ 2-----==90Dog ;jh 7_;j S _You call for your canine familiar and it appears with a howl!;j _Unknown command.;jd.h _;j;jț4-----;j;j;jc;j;j%3=;j;j2;j;jv;j8;jR;j;j;j;j;j4=;j};j;j;j?;jr;j;j;je ;j;j;jG4;j==;j;j;j;j$;j";j*;j+;j@0;j5;j7;j;;jA;jC;jC==;j`D;jG;jM;jXN;jP;jW;jeX;j;[;ja;jc;jc5;jc==;jd;j0g;jo;jhs;j B;j _You swap places with your inugami.;jK;jfB;ja;j/;j;j;j:;j:==;jϬ;jN;j#;jP;jȵ;jZ;j';j;j2;j;j;j;j;j;j,;j;j[;j(;jB;j;j;j;j;j ;jR;j;ja ,;j, ;jl ;ji i  You encounter a hobgoblin.;j% Y #...#####. #.# ###....... ....# #.......### #.# ......... #.# ####. #.# ........... #.# ¿ #.#....####..###.##### ................!g# #..#.#.####..###@## -- #..#.#.# #..##...## # ;j ....####......#h#.#####Sandblast #..#..............##.#.... #..#######.#####.#h....#.# #.# #.......##g   hobgoblin (asleep) #..#######.# #.####...# ...........#####.#((#...# ...#######.......#..#._.##;j  c5020.0 (30.0)h.;j# , ally target)--1.0 (31;j' 8_;j0* T _Found a pink potion.;j##### #.##.#  #...#####. #.## #. ....# ### #.# ... #.# .....###. #.# .#........... #.# ¿ .#....####..###.##### ................@.!g# ..#.#.####..###.###.# #.#.# #..##..h## # ......####......#.#.##### ..#..............##.#.... ..#######.#####.#h....# ) ;jW..# #.# #.......#########.# #.####...#.......#####.#((#...#;j+/h;j., ally target)h   inugami (summoned)2.0 (1.0);j{;j< ##### #.##.# #...#####. #.## . ....# ### #.#  #.# ###. #.# #. #.# ¿ #....####..###.##### !g# #.#.####..###h###.# ;j> #.#.# #..##...## # ####......#.#.##### #......#.#####.#h....# # #.# #.......## #.# #. ;jF@ 2h.;jF ;3;j*M ;j:O ;j_ #.##.# ...#####. #.## . ....# ### #.#  #.# ###. #.# . #.# ¿ ....####..###.##### h.@g# #.#.####..###.###.# #.#.# #..##...##.# ####......#.#.##### #......##.#.... #;je.#####.#h....# # #.# #.......## #.# #.####...# ;j;.h;j ggThe hobgoblin shouts!;jD====4;js;j)S _The hobgoblin completely misses you.;j!{ _You see here a pink potion.;j  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is heavily wounded.;jka=---5.3 (1.3;jd;j W _The hobgoblin closely misses you.;j †You slash the hobgoblin! You burn the hobgoblin.;jh   inugami (summoned);j 2---6.6Sandblast;jj;juM _You kill the hobgoblin!;j"( ;j3 ;j-e ^ _No target in view!;j;j<;j;j:&;j ,(0.0;j02-7.6 (1;j2;j*6Q _s - a pink potion;j(y;jy;j{;j;jہ@.h;j݄;j03;j{;jA;jC,;j;j;j6,;jt;jݘ;j;j;j;j;j;jR;j;jO;jm;jk;jձ;jE;j+;jb;j̷;j ;jR;j;j9;jr;j;j;jo;j;j;j;j;j*;j:;j;j;jj;j;j;j;j;j;j;j;j;j;j;j;jD;jq,;j;jk;j,;j;jP;jP;jK,;j`;j[;j?;j;jH;j[;j0;j;jE ;j ;j ;jW ;j ;j ;j; ;j% ;j ;j ;j ;j ,;j ;j ;j  ,;j* ;j ;jv ;j" ,;jf# ;j& ,;j' ;j) } _m - 2 scrolls labelled AGGUIR SOLIY (gained 1);jg5    #.[  ...  ### #.#  #.. #.#  ¿ #.# #.# #### #.# #.#  ..†# #.# #.#  ##.#.#####.#####@#  -48.6 (21.0)#.#...........h.#  .#.#####.###.#####  ;j!6 S##h#.....# #.#  .....###.# #.#  .....####...##  ###...# ###  .(#...# #._.## ;j:; ;j; +9.6 (22;jG 7_;j{L ) _Found a chain mail.;jt3;j#;j;j9h.;jy3;jٟ;jq;j ;jd;jo;j;jl,;j;j$;jb;j;j;j ;j;j;j%;jr;j;j;j-;j;j;j,;j;j;;j;j;j;jV;j;j;j);jo;jB;j;j;j;j;j;j;jE;j §n - 2 sapphire potions (gained 1);j;jA(;j];jp _Your inugami disappears in a puff of smoke!;j;ji;j;j;j;j5;jH ;j";j%;j&;j';j(;j*;j+;j,;j>.;j/;j 0;j0;jm2;j3;j3;j\4;j5;j6;j6;j7;j8;j:;jL:;j:;j,<;j;=,;j=;j7?;j[@;j@;j8A;jB;jeC;jC;j$D;jF;juG;jG;jH;jI;jJ;jMK;jK;jL;jN;joN;jN;j-P;jQ,;jlR;jBT;jWB;j:Y;jZ;j[;j\;j];j_,;j`;jtc;je,;jf;jh;jj;jj;jk;jm;jo,;jp;js,;jt;jBw _e - 2 scrolls labelled NAUPPA TUTEISCH (gained 1);jx;jBy;jy;j{;j};j};j~;js;j ;jX;j';jф;j;jΆ;j ;j;jNj;j;j;j?;j;js;j(;jX;j;jj;jƔ;j;j,;j;j;j;ju;j;jО;j;j;jL _You now have 44 gold pieces (gained 5).;jd;jť;j;j;j;j,;j;j_;jĭ;j0;j;jy;j;j.;je;j;j;j;j;j;j;jb;j;jw;j5;j|;j;j!;j,;j;jz;jS,;jb;j;j;j;jp;j<;j;j;jb;j;j2;jz;jZ;jE;jX;j;j;jT;j ;jt,;j;jX;j9;jo;j;;j;jR;j;j1;j' ;j ;j ;j[;j;j ;jz;j&;j;j;jV;j;j~;j ;j)!;j";j#;j&,;j';j);jv,;j,;j-;j0;j-3,;j3;j6;j7,;j8;j:;j<,;j=;j@;jA,;jB;jD;jE;jE;jF;jI;jJ;jnK;j_L;jM;jO;jO;jQ;jBR;jS,;jT;jmU;jV;jW;jW;j#Y;j*Z;jlZ;jZ;j>\;j];j!^;jU^;j9bX;jc;j1e;jse;jf;jg;ji,;jj;jk;jKm,;jm;j$o;jp;jp;j>q;jr;j/t,;jt;ju;jVw,;jw;j:y;j|0            ########  .[^....   139.6 (90 #. ### #. ..# #.#;j" # #.# # #.#  ..######### #.#   ..........# #.#   ;jY#########.# #.#  ;jC40.6 (91;j=;jo( _Found a ring mail.;j,Y ;jY ;j1Z ;jB\ ;j=_ ;jc B;jd ,;j7e ;jCf ;jj B;j^k ;jm ;jWm ;jQn ;jo ;jq ,;jr ;j.......@..........###### # #..##♣◊♣◊♣◊ß◊♣◊♣◊♣#### #####..### ########### # ##....##...# #.....# # ##.⌠ß.###.## #.....# #....###.# #.....# # ;j .>.⌠ß...#.# #.....######### # ).........# #.............# # ...⌠ß...### #.###########.# #You pick up a parchment of Slow and begin reading...;j -59.6 (19;j -60.6 (20;j ;jq = _You add the spell Slow to your library.;j3;jK;jV;j;jl,;j_;j;j;jϿ;jS;j,;j/;j;jY;j;j[;j;j;j ;j;j ;j;j;j;j;j;j;j;jq;j;jH;j;j;j,;j;j;j;jn;j;j;j,;j;j;j;j;j;j;j,;j0;j ;j;j;j;jf;j;j;jE;j;j:;j;;jE<;j<;j=;j>;j?;j@;j@;j.B;jaC,;jC;j K;jL;jL;jM;jP;jUX;jV;j W;jW;jcY;jZ;j7[;j#a;jAc;j@e,;je;jh;j3m;jAn;jco;jRq;jq;j!r;js;jGu;ju;ju;j1x;jy;jy;jDz;js|;j~;j~;j;j;j;jX;j;jo;j<;j|;j?;jk;j;j;jE;jΓ;j\,;jh;j;jR;j;j;j;jʪ,;j;j X  There is a staircase to the Ecumenical Temple here.;j6;j _;j;j;j ;jo;j;j";j;j7;jF;jZ;j;jU;j;j;j,;jq;j;jE;j;j;jN;jP;j;jj;jw;j;jz;j;j;j;j;j;j6;j,;j;j;jv;j,;j ;j ;j ;j;j;j;jR;j;j;j;j;j;jX;j;j;j;jW;j,;j;j)!;jM";j";j";j$;j|&;j&;jB';j(;jr*;j*;j+;j,;j.,;j/;j!1;j3;j5,;j6;j9;jt;;j=;j=;j>;joA;jD;jE;j F;jUG;jPJ;jM;jM;jN;jIR;jnU;jU;jW;j'Z;j\;j\;j];ja;jc;jud;jf;j`f;jg;jk;jl;jm;j-n;jNo;j+q;j#r;jxr;js;j:t;ju;jv;j|v;jew;jx;j|,;j|;j(~;j~;j~;j;j,;j߁;j;j;jU;jׄ;j);jS,;j܇;j&;j^;j;j;j;j;j;j;jΏ;j;j[;j;j;;jx;j;j;jz;j,;j;jՙ;jΚ;jY;j~;jE _You now have 49 gold pieces (gained 5).;ja,;j;j;jN;j;;j;ji;jô;j?,;j˶;j;j ;ji;j;j;j:,;j;j;j;j_;j;j6;ja;j;j;j;j;j);j;j;jN,;j;j;j,;jt;j;j,;j;j~;j",;j{;j;j2,;j;j ;j ,;j ;jt;j;j;j;j;j$,;j;j ;jO";j";j9#;j';j(;j);j);j.;j20;js2,;j3;j7;j:;j;;j<;j=;j?;jq?;j@;jF;jI;jJ;jK;jR;jvU;jV;j],;j `;jf;jgj,;j;l;jr;ju,;jw;j;j>;jG;j;j\;j;j;jA;jc;jy;jɻ;j;j;j9;jB;j;j;j-;j;j<;j;j^;j;j;j:;j);j&;j;j;j;j,;j;jh;j;jh;jd;j~;j],;j1,;j;j:;j;jd;j;j5;j;j ;j ,;j;j;j;j,;j|;h;j<;jRBX;jD,;jYF;jiu #####.##.# #.######## #.##.# #.).))..## #.##.# #######.# #.##.# ####.# #.##.# #....# #.##.# #.#### ##### #.##<# #.# #... #.##.# #.###### ###...... ;jjQ#.##.# #@#....###.......308.6 (148.0) #.##(# #)...#............ #.##.# ###......###.......  ###.##.####............#......  #........)..###...####.#....#  #.#########.####..............  #.# ##...####.####..#.#.#  #.# #.....###.####..#.#.#  #.# #...................#;jm;jPu;jwE _Done exploring.;j)i3;ju;jU..0.0)...#............;j;j;jOE _Done exploring.;j];jg; Spells (Memorise)TypeFailure Level  a - SlowHexes7% 1b - Summon Ice BeastIce/Summoning10% 3  c - Fugue of the FallenNecromancy22% 3  d - Stone ArrowConjuration/Earth22% 3  e - Volatile BlastmotesFire/Translocation22% 3  f - Forge Lightning SpireAir/Forgecraft56% 4  g - Olgreb's Toxic RadianceAlchemy56% 4  h - Metabolic EnglaciationHexes/Ice89% 5 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;j;j;j #####.##.# #.######## zbzb the Caller#.##.# #.).))..## Gnoll#.##.# #######.#Health: 51/51 ========================#.##.# ####.#Magic: 15/15 ========================#.##.# #....#AC: 10Str: 9#.##.# #.#### #####EV: 14Int: 14#.##<# #.##...### SH: 0Dex: 19#.##.# #.###### ###...... XL:  7 Next: 32% Place: Dungeon:4#.##.# #@#....###.......# Noise: ---------  Time: 5308.6 (0.0)#.##(# #[39;4;jtx9m)...#............ a) +3 scimitar (flame)#.##.# ###......###.......# Cast: Sandblast###.##.####............#......#........)..###...####.#....###.#########.####.............. #.# ##...####.####..#.#.## #.# #.....###.####..#.#.# #.# #...................## You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library. _There is a staircase to the Ecumenical Temple here. _You now have 49 gold pieces (gained 5). _Done exploring. _Done exploring.;jP  Okay, then.;j ;j ;j. _;j;jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($74)Hepliaklqana;jKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * Annotations: (press ! to add a new annotation) ;j4D:3 Edmund;jd ;jLq  #####.##.# #.######## zbzb the Caller#.##.# #.).))..## Gnoll#.##.# #######.#Health: 51/51 ========================#.##.# ####.#Magic: 15/15 ========================#.##.# #....#AC: 10Str: 9#.##.# #.#### #####EV: 14Int: 14#.##<# #.##...### SH: 0Dex: 19#.##.# #.###### ###...... XL:  7 Next: 32% Place: Dungeon:4#.##.# #@#....###.......# Noise: ---------  Time: 5308.6 (0.0)#.##(# #[39;4;jir y9m)...#............ a) +3 scimitar (flame)#.##.# ###......###.......# Cast: Sandblast###.##.####............#......#........)..###...####.#....###.#########.####.............. #.# ##...####.####..#.#.## #.# #.....###.####..#.#.# #.# #...................##  _You add the spell Slow to your library. _There is a staircase to the Ecumenical Temple here. _You now have 49 gold pieces (gained 5). _Done exploring. _Done exploring. _Okay, then.;js ;j+{ ;j2} ;jY;jsRead which item? Scrolls ;j3 b - a scroll of blinking  c - 2 scrolls labelled LUNO OCRYLUKH  e - 2 scrolls labelled NAUPPA TUTEISCH  h - 4 scrolls labelled VIMATYKIAD  m - 2 scrolls labelled AGGUIR SOLIY  q - a scroll labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO ;jS v - a scroll labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON ;j[!] read|quaff|evoke[?] describe selected;j1;j9;jB #####.##.# #.######## zbzb the Caller;jKC#.##.# #.).))..## Gnoll#.##.# #######.#Health: 51/51 ========================#.##.# ####.#Magic: 15/15 ========================#.##.# #....#AC: 10Str: 9;jmD#.##.# #.#### #####EV: 14Int: 14#.##<# #.##...### SH: 0Dex: 19#.##.# #.###### ###...... XL:  7 Next: 32% Place: Dungeon:4#.##.# #@#....###.......# Noise: ---------  Time: 5308.6 (0.0)#.##(# #)...#............ a) +3 scimitar (flame)#.##.# ###......###.......# Cast: Sandblast###.##.####............#......#........)..###...####.#....###.#########.####.............. #.# ##...####.####..#.#.## #.# #.....###.####..#.#.#;jD #.# #...................##  _You add the spell Slow to your library. _There is a staircase to the Ecumenical Temple here. _You now have 49 gold pieces (gained 5). _Done exploring. _Done exploring. _Okay, then.;jXOP  Okay, then.;jvR;jR[D _;j ;j Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple ;j;j54 #####.##.# #.######## zbzb the Caller#.##.# #.).))..## Gnoll#.##.# #######.#Health: 51/51 ========================#.##.# ####.#Magic: 15/15 ========================;j4#.##.# #....#AC: 10Str: 9#.##.# #.#### #####EV: 14Int: 14#.##<# #.##...### SH: 0Dex: 19#.##.# #.###### ###...... XL:  7 Next: 32% Place: Dungeon:4;j+5#.##.# #@#....###.......# Noise: ---------  Time: 5308.6 (0.0)#.##(# #)...#............ a) +3 scimitar (flame)#.##.# ###......###.......# Cast: Sandblast###.##.####............#......#........)..###...####.#....###.#########.####..............;j5 #.# ##...####.####..#.#.## #.# #.....###.####..#.#.# #.# #...................##  _There is a staircase to the Ecumenical Temple here. _You now have 49 gold pieces (gained 5). _Done exploring. _Done exploring. ;j5\_Okay, then. _Okay, then.;j6;j8;jA;jD;jgH: _;jEI;jK,;jtM;jqX;j\\;j];j_;ja;jd,;jEf;jh;jj;jKm,;j)o;j>q,;jr;jwu;jjx,;jy;j{;jg~;j~;j ;j;j;j_;j/;j@  Items here: )) [ ÷÷÷.;j;j _;jg;j<  You see here a +0 club.;ja;j _;jJ;jE;j;j=;jE;j+$  Things that are here:;jУk  a +0 whip; a +0 club; a gnoll skeleton;j;j _;jը;j;j1;j;j;j;j,;j;j;jüB;jiY  There is a stone staircase leading down here.;j;j;j$ _;j;jLJ 5  You climb downwards.;jZThere is a stone staircase leading down here.  You climb downwards.  You encounter an orc priest, an orc wizard, an iguana, an adder and a gnoll.  The orc wizard is wielding a +0 dagger of venom.  The gnoll closely misses you. x2; The orc barely misses you.The orc hits you but does no damage.;j....###. $....###. ......#.## ....[.#..# ......#### #.# ..[...# .... #.# ....BO# ####### ..... #<# ....... .....)ğ##......¿ # .....## #ğ@ol!..# #.... ....## ##ğoS..... # #oo...### .....Sandblast #^....# ## ####### #.... #;jl   iguana o   orc priest o   orc wizard (wandering) ğğğ 3 gnolls (2 polearms)(…);jh025.6 (17.0);jw==7.1 (18.5 _;jɃ;jBw _There is a stone staircase leading up, spattered with blood here.;j;j;j;jM.o;j S.  The orc wizard falls through a shaft! The shaft crumbles and collapses.  The orc misses you. The gnoll misses you.The gnoll hits you but does no damage. The gnoll barely misses you.;j.ğğğ 3 gnolls (2 polearms)S   adder (wandering) ;j08.1 (1.0) ;jo;j .4.@... _The orc misses you.;j[ #)# #........# #  #)# #.######.###########  #)# #.# #.##.........  #.## #.# #.# ##.########  #..###.# #.# ##...# #....  ##...##.# #.# #...># #.### ;j #.###.#.# #.# #....# #.# #  #.# #...### ##ğ######.######.#  #.###.....# #ğo@ğ............#  ##...#.##.# #o################ #####.##.# #.####### #.##.# #.).))..##.##.# #######.##.##.# ####.# ğğğ 3 gnolls (2 polearms)#.##.# #....#oo 2 orcs#.##.# #.#### ######.##<# #.#;jA'#...##;jRe5-9.6 (2.5;jjo;jkp! _You climb upwards.;jrc _There is a stone staircase leading down here.;j ;j 8-;j ;j F _Unknown command.;j +M _Unknown command.  You closely miss the gnoll. You bite the gnoll.  The gnoll is lightly wounded.  The gnoll hits you but does no damage. The gnoll completely misses you.  The gnoll closely misses you. The orc closely misses you.  The gnoll hits you but does no damage. The gnoll barely misses you.=30.9 (1.3;j4;j7S _The gnoll closely misses you.;jm } )You slash the gnoll! You burn the gnoll.;j  2 gnolls (1 polearm)  You kill the gnoll!The gnoll hits you with a +0 club.;j h47--4=2.2;jO ;jT M _The gnoll hits you from afar with a +1 antimagic spear.;j$ H#)# #.# #.#)# #.######.# #.#)# #.# #.# #.#.## #.# #.# ##.##..###.# #.# ##...# #. ##...##.# #.# #...># #.###. #.###.#.# #.# #....# #.# # #.# #...### ##ğ######.######.# # #.###.....# #ğo>@.# # ##...#.##.# #o# ######.##.# #.# ;jG% ##.##.# #.).))..# # #.##.# ####.# #.##.# #....# #.##<# #.# #...#;j' E.o;j( F.ğ;j * 3o.;j3 ;j5 4-30;j> ;j1@ w _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.  Things that are here:;j9C } _a +0 halberd; a +0 club; a gnoll corpse;jI;jJ8-;jjS;jUF _Unknown command.;jQj#)# #.# #.# #)# #.######.# #.# #)# #.# #.# #.# #.## #.# #.# ##.#. #..###.# #.# ##...# #. #...##.# #.# #...># #.###.) .###.#.# #.# #....# #.# ##. .# #...### ##ğ######.######.# #. .###.....# #oğo)# #. #...#.##.# #.# #. #####.##.# #.# #.#.##.# #.).))..# # #.##.# ####.# ;jW#.##.# #....# #.##<# #.# #...#;jhA>o;jP.ğ;j;jd8---4 _;j*;j2 5)# #.# #.# )# #.######.# #.# )# #.# #.# #.# .## #.# #.# ##.#. ..###.# #.# ##...# #......> ...##.# #.# #...># #.###.). ###.#.# #.# #....# #.# ##. # #...### ##.######.######.# #. ###.....# #oğğo.# #. ...#.##.# #.# #..##.# #.# #.#.##.# #.).))..# ##.##.# #.#;j3  ##.##.# ####.# ##.##.# #....# ##.##.# #.#### ##### ##.##<# #.# #...#;j[6 A)o;j7 8o.;j8 C>ğ;j_ =5 _The orc attacks as it pursues you! The orc hits you but does no damage.;j+)# #........##.## zbzb the Caller )# #.######.# ##########.## Gnoll )# #.# #.# #..........## Health: 48/51 ======================-- .## #.# #.# ##.#########.. Magic: 14/15 ======================-- ..###.# #.# ##...# #......> AC: 10Str: 9 ...##.# #.# #...># #.###.). EV: 14Int: 14 ###.#.# #.# #....# #.# ##.. SH: 0Dex: 19 # #...### ##o######.######.# #.. XL:  7 Next: 34% Place: Dungeon:4 ###.....# #.ğ>ğo@..........# #.. Noise: =--------  Time: 5335.2 (0.0) ...#.##.# #.################ #.. a) +3 scimitar (flame) ####.##.# #.####### #.. Cast: Sandblast  #.##.# #.).))..# ### [13;j$d #.##.# #######.# #  #.##.# ####.# # ğğ 2 gnolls (1 polearm)  #.##.# #....# # oo 2 orcs  #.##.# #.#### ##### #  #.##<# #.# #...##### _The orc attacks as it pursues you! The orc hits you but does no damage.  Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy hand axe (87% to hit);j)# #........##.## zbzb the Caller )# #.######.# ##########.## Gnoll )# #.# #.# #..........## Health: 48/51 ======================-- .## #.# #.# ##.#########.. Magic: 14/15 ======================-- ..###.# #.# ##...# #......> AC: 10Str: 9 ...##.# #.# #...># #.###.). EV: 14Int: 14 ###.#.# #.# #....# #.# ##.. SH: 0Dex: 19 # #...### ##o######.######.# #.. XL:  7 Next: 34% Place: Dungeon:4 ###.....# #.ğ>ğ)@..........# #.. Noise: =--------  Time: 5335.2 (0.0) ...#.##.# #.################ #.. a) +3 scimitar (flame) ####.##.# #.####### #.. Cast: Sandblast  #.##.# #.).))..# ###  #.##.#;j? #######.# #  #.##.# ####.# # ğğ 2 gnolls (1 polearm)  #.##.# #....# # oo 2 orcs  #.##.# #.#### ##### #  #.##<# #.# #...#####Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy hand axe (87% to hit)  The blast of sand hits the orc!;j)#  )#  )# #.# #.#  #.# #.#  #.#  >;jz( #.# #...># ) #.#  #.#   #######.#  #.......#  #.#######   ;j  #.).))..#     ;j}E        orc    #####  #.##<# #.# ;jQ.o;jG)ğ;jp;jA-6.7 (1.5;j;jտonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 heavy hand axe (87% to hit)  The blast of sand hits the orc! _You kill the orc!;jy _)# #........##.## zbzb the Caller )# #.######.# ##########.## Gnoll )# #.# #.# #..........## Health: 48/51 ======================-- .## #.# #.# ##.#########.. Magic: 13/15 ====================---- ..###.# #.# ##...# #......> AC: 10Str: 9 ...##.# #.# #...># #.###.). EV: 14Int: 14 ###.#.# #.# #....# #.# ##.. SH: 0Dex: 19 # #...### ##.######.######.# #.. XL:  7 Next: 34% Place: Dungeon:4 ;j:z \###.....# #.ğo)ğ@..........# #.. Noise: =--------  Time: 5336.7 (0.0) ...#.##.# #.################ #.. a) +3 scimitar (flame) ####.##.# #.####### #.. Cast: Sandblast  #.##.# #.).))..# ###  #.##.# #######.# #  #.##.# ####.# # ğğ 2 gnolls (1 polearm)  #.##.# #....# # o   orc  #.##.# #.#### ##### #  #.##<# #.# #...##### _You kill the orc!;jz Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;j/{ JAim: a gnoll, wielding a +0 club (89% to hit);jW)# #........##.## zbzb the Caller )# #.######.###########.## Gnoll )# #.# #.##..........## Health: 48/51 ======================-- ;jY.## #.# #.# ##.#########.. Magic: 13/15 ====================---- ..###.# #.# ##...# #......> AC: 10Str: 9 ...##.# #.# #...># #.###.). EV: 14Int: 14 ###.#.# #.# #....# #.# ##.. SH: 0Dex: 19 # #...### ##.######.######.# #.. XL:  7 Next: 34% Place: Dungeon:4 ;j###.....# #.ğo)ğ@..........# #.. Noise: =--------  Time: 5336.7 (0.0) ;jP...#.##.# #.################ #.. a) +3 scimitar (flame) ####.##.# #.########.. Cast: Sandblast#.##.# #.).))..#####.##.# #######.#;jO##.##.# ####.## ğğ 2 gnolls (1 polearm)#.##.# #....#;j|N# o   orc#.##.# #.#### ##### ##.##<# #.#;j#...#####Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (89% to hit)  ;j!The blast of sand hits the gnoll.;j/@>o.ğonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (89% to hit)  The blast of sand hits the gnoll.gnoll is lightly wounded.;j>K78.2 (1.5;jRu _The gnoll hits you but does no damage. The gnoll hits you with a +0 club.;jSL  You closely miss the gnoll.The gnoll is lightly wounded.;jiM-9.5 (1.3;jW;jXZR _The gnoll barely misses you.;jQe  You hit the gnoll but do no damage.The gnoll is lightly wounded.;jg 6840.7 (1.2;j8r ;jt R _The gnoll barely misses you.;jUg} )You slash the gnoll! You burn the gnoll.;jv)o>ğ;j    gnoll (  You kill the gnoll!;ju=7=2.0 (1.3;jܤ;jHa _The orc hits you but does no damage. The gnoll hits you but does no damage.;jv  You hit the orc but do no damage. You bite the orc, but do no damage.The orc hits you with a +0 club.  The gnoll hits you from afar with a +1 antimagic spear.;jw3--2--3.3;j;jua _You feel your power leaking away.;j  You barely miss the orc. The orc barely misses you.;j _4---4.6;j ;j < _The gnoll hits you but does no damage.;j>[  You hit the orc but do no damage. The orc closely misses you.The gnoll misses you. The orc hits you but does no damage.;j\(5.9;j d;jfR _The gnoll barely misses you.;jy )You slash the orc! You burn the orc.;j   You kill the orc!The gnoll hits you from afar with a +1 antimagic spear.;j0--1---7.2 _You feel your power leaking away.;j&,#)# #.# #. #)# #.######.# #. #)# #.# #.# #. #.## #.# #.# ##.# #..###.# #.# ##...# #...... #...##.# #.# #...># #.###.) .###.#.# #.# #....# #.# ## .# #...### ##.######.######.# # .###.....# #..>ğ@..# # #...#.##.# #.# ##.##.# #.# # #.##.# #.).))..#  #.##.# #.# #.##.# ####.#  #.##.# [;jY-40m#....# #.##.# #.#### # #.##<# #.# #...1=-80;jE _The gnoll barely misses you. _Items here: ))) [ ††.;jW \ )You slash the gnoll! You burn the gnoll.=40=9.4 (1.2Sandblast;ju _ _You kill the gnoll!;js  #)# #.# #.  #)# #.######.# #.  #)# #.# #.# #.  #.## #.# #.# ##.#  #..###.# #.# ##...# # ##...##.# #.# #...># #.###. #.###.#.# #.# #....# #.# ## #.# #...### ##.######.######.# # #.###.....# #..>@)..# # ##...#.##.# #.# #  #####.##.# #.# # #.##.# #.).))..#  #.##.# #.# [34;jwt Qm#.##.# ####.# #.##.# #....# #.##.# #.#### ##### #.##<# #.# #...2==--500;jy _Items here: ))) ††.;j8;j2Pick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 halberd  c - a +1 antimagic spear Carrion a gnoll corpse a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];j# ;j9& #)# #........##. zbzb the Caller#)# #.######.###########. Gnoll#)# #.# #.##.......... Health: 41/51 ===================-----#.## #.# #.# ##.######### Magic: 12/15 ===================-----#..###.# #.# ##...# #..... AC: 10Str: 9 ##...##.# #.# #...># #.###. EV: 14Int: 14 #.###.#.# #.# #....# #.# ## SH: 0Dex: 19 #.# #...### ##.######.######.# # XL:  7 Next: 40% Pla;j&ce: Dungeon:4 #.###.....# #..>@)...........# # Noise: ---------  Time: 5350.4 (0.0) ##...#.##.# #.################ # a) +3 scimitar (flame)#####.##.# #.######## Cast: Sandblast#.##.# #.).))..###.##.# #######.##.##.# ####.##.##.# #....##.##.# #.#### ######.##<# #.##...###  _The gnoll barely misses you. _Items here: ))) [ ††.  You slash the gnoll! You burn the gnoll. _You kill the gnoll! _Items here: ))) ††.  Okay, then.;j7;j9;j(CD _;j #)# #.# #.# #)# #.######.# #.# #)# #.# #.# #.# #.## #.# #.# ##.#. #..###.# #.# ##...# #. #...##.# #.# #...># #.###.) .###.#.# #.# #....# #.# ##. .# #...### ##.######.######.# #. .###.....# #..>)@..# #. #...#.##.# #.# #. #####.##.# #.# #.#.##.# #.).))..# # ;jW #.##.# ####.# #.##.# #....# #.##.# #.#### ##### #.##<# #.# #...#;j$ ;j% :21.4 (1 _;jU- ;j2 _Items here: ))) [ ††.  You slash the gnoll! You burn the gnoll. _You kill the gnoll! _Items here: ))) ††. _Items here: ))) [ ††.;jgPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 heavy hand axe Armour (select all with [)d - a +0 scale mail Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];jf ;jsg ;j #)# #........##.# zbzb the Caller #)# #.######.###########.# Gnoll #)# #.# #.##..........# Health: 42/51 ===================----- #.## #.# #.# ##.#########. Magic: 12/15 ===================----- #..###.# #.# ##...# #...... AC: 10Str: 9 #...##.# #.# #...># #.###.) EV: 14Int: 14 .###.#.# #.# #....# #.# ##. SH: 0Dex: 19 .# #...### ##.######.######.# #. XL:  7 Next: 40% Pla;j ce: Dungeon:4 .###.....# #..>)@...........# #. Noise: ---------  Time: 5351.4 (0.0) #...#.##.# #.################ #. a) +3 scimitar (flame) #####.##.# #.########. Cast: Sandblast#.##.# #.).))..####.##.# #######.##.##.# ####.##.##.# #....##.##.# #.#### ######.##<# #.##...#### You slash the gnoll! You burn the gnoll. _You kill the gnoll! _Items here: ))) ††. _Okay, then. _Items here: ))) [ ††.  Okay, then.;j ;j ;j` ;jn . _;j;j;j>;jSB;j;j;j;j,;j;j;j!D3=;j;j,;j;j#;jwK3=;jQ;j;j>;j;j;j*U4=;j;j?,;j";j/ ;j 9=;j} ;ja5=;je;j ;jv;j;jPb4==;j?;j,;j;j";j"U6=;j$;j',;j(;jL==7= _Items here: ))) ††. _Okay, then. [ ††. __You start resting.  Magic restored.;j{U;j_070.4 (19.0);jyab5==1.4 (20 _;ji;jk;j N8=;j f==;j ;j K9=;j ;j& ,;j ;jC ;j ;jz ;jP ,;j0 ;j] l50=;j ;jw ;j ;j ;jx ,;j} ;jH ;j ;jI ;j k _You start resting.HP restored.;jH ;jf( -83.4 (12;j5 a1=4.4 (13 _;j> ;j? ;j(A)# #.# #.# )# #.######.# #.# )# #.# #.# #.# .## #.# #.# ##.#. ..###.# #.# ##...# #......> ...##.# #.# #...># #.###.). ###.#.# #.# #....# #.# ##. # #...### ##.######.######.# #. ###.....# #..>))@.# #. ...#.##.# #.# #..##.# #.# #.#.##.# #.).))..# ##.##.# #.#;j) ##.##.# ####.# ##.##.# #....# ##.##.# #.#### ##### ##.##<# #.# #...#;jEC;jQD15.0);jTL;jM;jͫ}# #.# #.# # #.######.# #.##. # #.# #.# #.##. ## #.# #.# ##.##. .###.# #.# ##...# #......>.##.# #.# #...># #.###.).;jO.#.# #.# #....# #.# ##.  #...### ##.######.######.# #......# #..>)).# #.#.##.# #.# #..##.# #.# #.#.##.# #.).))..# ;jN###.#.##.# #.# #.#.##.# ####.# #.#.##.# #....# #.#.##.# #.#### ##### #.#.##<# #.# #...#####.;j;j&6;jڿ;j;jA%  #.# #.#  #.######.# ####.##.  #.# #.# #..##.⌠ # #.# #.# ##.###. ###.# #.# ##...# #......>.⌠ .##.# #.# #...># #.###.). #.#.# #.# #....# #.# ##...⌠ #...### ##.######.######.# #. #.....# #..>))..# #. .#.##.# #.# #..##.# #.# #.#.##.# #.).))..# ###.##.##.# #.# #.##.##.#;j%  ####.# #.##.##.# #....# #.##.##.# #.#### ##### #.##.##<# #.# #...#####.#;jQ8 <7;jo: ;j; ;j########## #.#  #........#  #.######.######.# ##########.##...  #.# #.# ..........##.⌠ß  #.# #.# #########..... ##.# #.# ##...# #......>.⌠ß ##.# #.# #...># #.###.).... .#.# #.# #....# #.# ##...⌠ß ...### ##.######@######.# #. .....# #..>))...........# #. #.##.# #.################ #. #.##.# #.####### #..... #.##.# #.).))..# ###.# #.##.# #######.# #.# #.##.# ####.# [15;3;j0H#.# #.##.# #....# #.# #.##.# #.#### ##### #.#;j;jB=8;jL;j;jb #.# ########## #.# #........#  #.###### #.######.# ##########.##.... #.# #.# ..........##.⌠ß #.# #.# #########...... #.# #.# ##...# #......>.⌠ß #.# #.# #...># #.###.)..... ;jJ#.# #.# #.@..# #.# ##...⌠ß### ##.######.######.# #. ....# #..>))...........# #. .##.# #.################ #. .##.# #.####### #.....< .##.# #.).))..# ###.##. .##.# #######.# #.##. .##.# ####.# #.##. .##.# #....# #.##.;j;j'&9;j0;jÛ;je #.# # #.# # ######### #.# ........#  #.####### .######.# ##########.##....# .# #.# ..........##.⌠ß.# .# #.# #########......# .# #.# ##...# #......>.⌠ß .# #.# #..@># #.###.)..... .# #.# #....# #.# ##...⌠ß .### ##.######.######.# #. ...# #..>))...........# #. ##.# #.################ #....... ##.# #.####### #.....<# ##.# #.).))..# ###.##.# ##.# #######.# #.##.# ;j  z##.# ####.# #.##.#;j ;j '90;j" ;j$ ;j2} k#####################.#######.#.# #. #.# #. ######## #.# #. .......#  #.#######. ######.# ##########.##....# # #.# ..........##.⌠ß.# # #.# #########......## # #.# ##..@# #......>.⌠ß ;j~ A# #.# #...># #.###.)..... # #.# #....# #.# ##...⌠ß ### ##.######.######.# #. ..# #..>))...........# #. #.# #.################ #.......#.# #.####### #.....<##.# #.).))..# ###.##.#.# #######.# #.##.#;jц ;j &1;j ;jB ;jP7  #.# ######## .......##### ################.##....## # ..........##.⌠ß##.#########.....##...# #......>.⌠ß...#.###.).....# #.# ##...⌠ß ### ##.######.######.# #......# #.# ####.##.##.#;j<;jA&2;j;jc _There is a stone staircase leading down here.;j;j ;j;j;j -3 _;j;j]&5;jh`#. ;jh #. ¿  #.  ;jNi.## ..# ### #.# .... #.## ..... #@# ).##......¿ #....# ;jxi.<.lS..# #....# ;jiW##........ #....#  #o....### .....#  #.....# ##....# ;ji ####### #....# #....# ;j-4.9 (2.5;j;j&# _You climb downwards.;ja _There is a stone staircase leading up here.;j _;j,;j ,;jC,;j:;j;j#..## .#..# .# #### ..#.... #.# ..# # ..... ##<##..# .##......¿ #....# .<.lS..# #....#........ #..@.#7.9 (3.0 ;j/'#o....### #.......# ....# ####....# ##### ;jQ ;joQ#....#;j #..|.#;jb #%...#;j*;j++8.9 (4;j0;j3- _Found a quill talisman.;j1;jz2;j4;j9;jOX;j3TB;jT;jZ;j [;j\;j];jmd;jd;je;jcg;jws;js;ju;jhy;ju# ..... ##<##..# .##......¿ #....# .<.lS..# ## #....# ;j#...........##....# #o....### #.......# .....# ####....# ;jҁ####### #...;j  #;j߂ #% ##### ;jq-403.9 (5;j+4.9 (6;jM;jvO _q - a staff of necromancy;jl).##......¿ #....# #.<.lS..# ## #....# ##...........##....#  #o....### #.......#  #.....# ####....#  ####### #....# #....# #....# #.@..#;j8m #%...# ###### ;jmx;jD{+5.9 (1;j;j  #.<.lS..# ## #....#  ##...........##....#  #o....### #.......# #.....# ####....# ####### #....# #....# #....#;j/  #....# #@...# ######;j ;jr &6;j ;j T _You see here a quill talisman.;j9;j;&7;j?;j[B* _r - a quill talisman;j:;jWear or take off which item? Armour (go to first with [)  d - a +0 robe (worn)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j;j;j2~ #.<.lS..# ## #....#zbzb the Caller##...........##....#Gnoll#o....### #.......#Health: 51/51 ========================#.....# ####....#;jMagic: 15/15 ========================########....#AC: 10Str: 9#....#EV: 14Int: 14#....#SH: 0Dex: 19;j#....#XL:  7 Next: 40% Place: Dungeon:5;jA#@...#Noise: ---------  Time: 5407.9 (0.0)######a) +3 scimitar (flame)Cast: Sandblast _You climb downwards. _There is a stone staircase leading up here. _Found a quill talisman. _q - a staff of necromancy _You see here a quill talisman. _r - a quill talisman;jMP  Okay, then.;jij;joD _;j! ;j5 2zbzb the Caller (Gnoll Wanderer)Turns: 5280, Time: 00:14:26 Health: 51/51AC: 10 Str:  9 XL: 7 Next: 40% Magic: 15/15EV: 14 Int: 14 God: Gold: 49;j ,SH:  0 Dex: 19 Spells: 12/17 levels left rFire x . . (150%) a - +3 scimitar (flame) rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 robe ;j rPois .(100%) o - +0 helmet {Snipe} rElec .;j (100%) (no cloak) rCorr .(100%) l - +1 pair of gloves SInv .m - +0 pair of boots Will +....;j i - amulet of wildshape Stlth +++;j? g - ring "Qasur" {rF- rC+ Will+ Dex+6} HPRegen 0.28/turnn - +4 ring of protection ;ja MPRegen 0.14/turn %: no passive effects @: studying Staves ;j bA: fangs 1, treasure sense, distributed training;j)v;jD #.<.lS..# ## #....#zbzb the Caller##...........##....#Gnoll#o....### #.......#Health: 51/51 ========================#.....# ####....#Magic: 15/15 ========================########....#AC: 10Str: 9#....#EV: 14Int: 14#....#SH: 0Dex: 19#....#XL:  7 Next: 40% Place: Dungeon:5#@...#Noise: ---------  Time: 5407.9 (0.0)######a) +3 scimitar (flame)Cast: Sandblast ;j &_There is a stone staircase leading up here. _Found a quill talisman. _q - a staff of necromancy _You see here a quill talisman. _r - a quill talisman _Okay, then.;j;j;j;j;j;j;j<F _Unknown command.;j+;j,;j5-;j10;ja6;j9P _;j(A;jA;jA;jC;jI,;jI;jK;jS,;jT;j#W;jYf  An orc comes into view.;jb ..# ..# ### #.# ..# .... #.# ..# ### ..... ##<##..# .).##......¿.#.<.lS..####;jc2##.......o...##o....### #...#.....# ##########....;j+cz#....##....#;jc#....##....#o   orc (wandering)######;jlHo.11.9 (4;jKs;jv22.9 (5 _;j|;j;j&IY .## .# ..# ..# ### #.# ..# .... #.# ..# #### ..... ##<##..# ..).##......¿ #....#;jvI #.<.lS..#### #....##......o....##....# #o....### #..@....# #.....# ####....######## #....#;jI #....# #....# #....#;jI #....#######;jDP3o.;jwV;jY+3.9 (1;j^;j`;j  .## .# ..# ..# ### #.# ..# .... #.# ..## ..... ##<##..#.).##......¿ #....# #.<.lS..##### #....# ##.....o.....##....# #o....### #.# #.....# ####....# # #....# #....# #....# #....# #....# ######;j 3o.;j ;jI &4;jV ;js ;j%#.  .## .# ..# ..# ### #.# ..# .... #.# ..# ###### ..... ##<##..# ....).##......¿ #....# #.<.l!..#######....##...oo.....@##....# #o....#####.......# #.....# ####....######## #....# #....# #....#o   orc priest (wandering) #....#;jo   orc (wandering) #....#######;j5o.o.5;j@;j B;j8  #. .## .# ..# ..# ### #.# ..# .... #.# ..## ..... ##<##..#.).##......¿ #....# #.<..!o.#######....# ##...o.##....# #o....#####.# #.....# ####....# # #....# #....# #....# #....# ;j y #....#  ######;j G.o;j 3o.;js /O;jk uO   ogreo   orc priest (wandering)o   orc (wandering);jV &6;j$ ;j7 ;j  Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jy ;jV ;j ;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.);jh ;jv ;j' ;jG) F _Unknown command.;j #. .## .# ..# ..# ### #.# ..# .... #.# ..#  # # ..... ##<##..#  .....).##O.....¿ #....# #.<..!..#######....# ##.lo.o...@..##....# #o....#####.# #.....# ####....# # #...# #....# #....# #....#l   iguana #....#o   orc priest (wandering) ######o   orc (wande;j%ring);j(.Oo..o.;j2Elo   orc priest (wandering)o   orc (wandering)7;j3;I _The iguana leaves your sight.;j#. .## .# ..# ..# ### #.# ..# .... #.# ..# # # ..... ##<##..# .....).##......¿ #....# #.l.oO..#######....# ##...o.##....# #o....#####.# #.....# ####....# # #....##....##....# #....# #....# !Oo..;j!do8;j+;jm.## .#..# ..# ### #.# ..# ;j..... #.# ..# ###### # ..... ##<##..# ....).##.o....¿ #....#  #.l..oO.#######....# ##...........##....# o....#####@......# #.....# ####....# ####### #....#  #....##....##....# #....# ###### ;jM!o;j9.O;j-o;j{.oo   orc (wandering)==9;j;j#G _The orc priest shouts! You hear an angry hiss. x2;j .## .# ..# ..# ### #.# ..# .... #.# ..#  # ..... ##<##..# ).##......¿ #....# #.l..o.O#######....# ##....o......##....# ;j] 5#o....#####.# #.....# ####....# # #....# #....##....##....# ;j _#....# #;jg G.O;j ?.o;j /o;j !o   orc (wandering);jN 0--20;j ;j3 ;j6.## .# ..# ..# ### #.# ..# .... #.# ..#  # ..... ##<##..# ).##......¿ #....# #.l..!o.#######....# ##.....oO....##....# #o....#####.# #.....# ####....# ;j7l# #....# #....##....##....# ;ju7#....# ######;jB@.O;jC-o;jD;jE-o;jZ.o   orc (wandering);j*^A--1;jf;jh;ju#. .## .#  ..# ..# ### #.# ..#  .... #.# ..# ### # ..... ##<##..# .).##......¿ #....#  ;jv#.l..!.o#######....#  ##.....o.O...##@...# #o....#####.......# #.....# ####....# ########....##....##....#;jQv#....##....######;jNy0h;j}A.h;jh   jackal (wandering);j &2;j;jW _You encounter a jackal.;j¿#. ##  ..# ..#;j- ###h# ..#  #.# ..# ### # ..... ##<##..# .).##......¿ #....l..!.o#######.....o.O...##o....#####...;j.....# ##########....;jG.h;jMh;jA===3Sandblast;j;j;8 _The jackal barks! You hear a bark!;j)  ¿#. ##  . ###.# ..#;jf*   #h# ..# ### # ..... ##<##..# .).##......¿ #@...l..!.o#######.....o.O...##o....#####........# ##########;j- G.h;j2 -h;j: d h 2 jackals;j ; AYou encounter a jackal.;jB< /--4;j7G T _The jackal bites you but does no damage.;j  <You slash the jackal! You burn the jackal.;j E.h;jz   jackal--6.1 (1.2;jQ$` _You kill the jackal!;jX"#. #. ¿#. .## .#  ..# ..# ### #.# ..#  .... #h# ..# ## # ..... ##@##..# ).##......¿ #....# #.l..!.o#######....# ##.....o.O...##....#  #o....#####.......#  #.....# ####....#  ####### ;j %0O;jB6 O   ogreh   jackal70;j?  _The jackal barely misses you. x2  There is a stone staircase leading up here. _You see here a jackal corpse.;j †You slash the jackal! You burn the jackal.;j0h;j͋ O.  You kill the jackal!;jƑ0h;j3.;j h(wandering)You encounter a jackal. x2;jl-8.4 (1.3;j ;jk3 _The jackal leaves your sight.;j  zbzb the Caller #. Gnoll #. ¿  Health: 51/51 ======================== #. Magic: 14/15 ======================-- h## .#  AC: 10Str: 9 ..# ..#  EV: 14Int: 14 ### #.# ..#  SH: 0Dex: 19;j .... #†# ..#  XL:  7 Next: 40% Place: Dungeon:5 ## # ..... ##@##..#  Noise: =--------  Time: 5428.4 (0.0) ).##......¿ #.*..#  a) +3 scimitar (flame) #.l..!.o#######*...#  Cast: Sandblast ##.....o.O...##O...#  #o....#####.......#  #.....# ####....#  O   ogre  ####### #....#  h   jackal (wandering);j\R #....#  #....# _The jackal leaves your sight.  Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (94% to hit);jPezbzb the Caller#.Gnoll#. ¿Health: 51/51 ========================#.Magic: 14/15 ======================--h## .#AC: 10Str: 9..# ..#EV: 14Int: 14### #.# ..#SH: 0Dex: 19.... #†# ..#;jmQXL:  7 Next: 40% Place: Dungeon:5 ## # ..... ##@##..#Noise: =--------  Time: 5428.4 (0.0) ).##......¿ #.#..#a) +3 scimitar (flame) #.l..!.o########...#Cast: Sandblast ##.....o.O...##O...##o....#####.......##.....# ####....#O   ogre;jQV########....#h   jackal (wandering)#....##....#Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  ;jqRPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (94% to hit)  The blast of sand hits the ogre!;j 1o;j9O.;jG.h;j25O.;j8o.;jBD.h;j .o   orc priesth   jackal (wandering);j-9.9 (1.5;j;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (94% to hit)  The blast of sand hits the ogre! _The ogre is moderately wounded.;jf  zbzb the Caller #. Gnoll #. ¿  Health: 51/51 ======================== #. Magic: 13/15 ====================---- .## .#  AC: 10Str: 9 ..# ..#  EV: 14Int: 14 ### #h# ..#  SH: 0Dex: 19 .... #†# ..#  XL:  7 Next: 40% Place: Dungeon:5 ;jp## # ..... ##@##..#  Noise: =--------  Time: 5429.9 (0.0) ).##......¿ #.O..#  a) +3 scimitar (flame) #.l..!.o#######....#  Cast: Sandblast ##.....o.O...##o...#  #o....#####.......#  #.....# ####....#  O   ogre  ####### #....#  o   orc priest #....#  h   jackal (wandering) #....# _The ogre is moderately wounded.Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 94% to hit);jzbzb the Caller#.Gnoll#. ¿Health: 51/51 ========================#.Magic: 13/15 ====================----;j.## .#AC: 10Str: 9..# ..#EV: 14Int: 14### #h# ..#SH: 0Dex: 19.... #†# ..#XL:  7 Next: 40% Place: Dungeon:5 ## # ..... ##@##..#Noise: =--------  Time: 5429.9 (0.0) ).##......¿ #.O..#;j[a) +3 scimitar (flame) #.l..!.o#######....#Cast: Sandblast ##.....o.O...##o...##o....#####.......##.....# ####....#O   ogre########....#o   orc priest#....#h   jackal (wandering)#....#;jƒ6Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 94% to hit)  The blast of sand hits the ogre.;j0h;jD.h;jro.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 94% to hit)  The blast of sand hits the ogre.  The ogre is heavily wounded.;j.;j4?h†;j2 34--------The ogre is heavily wounded.  The ogre hits you with a +0 giant spiked club!  The jackal barks!  The jackal leaves your sight.  ;j3The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh);j9;/  --more--;jhh ==31.4 (1.5Beogh _;jڙ;j;jv ;jw ;j ;j F _Unknown command.;jna;jqb;ji;jom o.  You hear a bark!;jp0h;jTqD.h;j}} h 2 jackals (1 wandering)The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!";j#J====20;j;jz --------4. _The ogre closely misses you.;jXF#.# #. #.# #. ######## #.# #. .......# #.#######. ;jZ^######.###########.##....## # #.##..........##.⌠ß.## # #.# ##.#########......## # #.# ##..O# #......>.⌠ß... # #.# #...@# #.###.)....... # #.# #....# #.# ##...⌠ß... ### ##.######.######.# #........ ..# #..>))...........# #........ #.# #.################ #.......# ;j#.# #.####### #.....<## #.# #.).))..# ###.##.# #.# #######.# #.##.# ;jۄ#.# ####.# #.##.#;j NT5----3.9 (2.5;jW;jX! _You climb upwards.;j[c _There is a stone staircase leading down here.;j, ;jA ;----;jq ;j F _Unknown command.;jzu  You slash the ogre! You burn the ogre.;jd4===5.1 (1.2;j;j"X _The ogre is almost dead.;jt  You barely miss the ogre.The ogre is almost dead.6.3;j%;j'Q _The ogre barely misses you.;j { )You slash the ogre! You burn the ogre.;j (;j B661;jJ C7.6 (1.3Sandblast;jF ;j" H _You kill the ogre!;j1M#####################.###### ####### ...... #.#######. ##############.##... #..........##.⌠ß ##.#########......####.....>.⌠ß># #.###.).... # #.# #....# #.# ##...⌠ß ### ##.######.######.# #.........;j(#;j ;j4-80;j|;j$  Things that are here:;j| _a +0 giant spiked club; an ogre corpse;jR ===37= _You start resting.Magic restored.-41.6 (3;j w5==2.6 (4 _;jt ;jw;j0x;jy;j`;j;j$;jԉ,;jы;j;W8=;j;j;j;jc;j;j&;jڛ;jQ:==;j;j٠;j;jݤ;j;j;jЫ;jTK9=;j);j;j;j/;jε;j  Items here: ))) [ ††.;j;jd _;j?;j  Items here: ))) ††.;jL;j ]40= _;j4;j#)# #........###)# #.######.###########)# #.# #.#.......  #.## #.# #.# ##.########  #..###.# #.# ##..)# #...  ##...##.# #.# #...># #.#  #.###.#.## #....# #.#  #.# #...#######.######.#  #.###.....# #..@)[...........# 51.6 (9  ##...#.##.# #.################  #####.##.# #.#######  #.##.# #.).))..# ;j#.##.# #######.# #.##.# ####.# #.##.# #....# #.##.# #.#### #####  #.##<# #.# #...## ;j;j;jEc _There is a stone staircase leading down here.;jE[ 3;j*] ;j:_ ;jb X;jCc ;jd ;jUe ;jug ;j`j ;jj K1=;jnl ;jo ;jFo ;jp ;js ;jt ;ju ;jEx ;jx U2=;jz ;jH} ;j} ;jX ;j@ ,;jƒ ;j ;jM ;j ;j1 ;j K3=;jY ;j ,;j ;j ;j ;j ;j ;j ;jj ;j k4=;j} ;j ;j= ;j ;jp ;j ;j= ;j ;j K5=;j ;j ;j ;j{ ;j ;j ;jn ;j ;j3 ;j ;j ;j U6=;j ;j ;jM ;j ;j4 ;jv ;ja ;j6 ;jw K7=;j ,;jY ;j) ;ja ;j ;j ;j ,;j ;j! ;j U8=;j\ ;jA ,;j ;j ;j ;j ;jB ;j K9=;jN ;j ;j ;j ;j X;j ;j ;jN ;j V50=;j# ;j& ;jN' ;j) ;j7, ,;jV. ;j0 ;j0 ;jd2 ;j.B k _You start resting.HP restored.;j{M p......;jZW 090.6 (39.0);jY a1=1.6 (40 _;jp` ;jb ;j;jӵ;j;j ;jp12.6 (1.0);j;j B=5;j ;j;j+....## #. $....##  #h ......#  .## ....[.#..# ......#### #.# ..[...# ..l. #h# ....BO# ####### # ..... ##<# ....... .....).##......¿ #o... .....## #.@..!..#######.... ....## ##...........##.... #.....#####....... #.....# ####.... ########.... #.... l   iguana (wandering) #.... #....;j=5 #....;j-4.1 (2.5;j;j# _You climb downwards.;jw _There is a stone staircase leading up, spattered with blood here.;jB[  Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jK.l;j;j2-----Contam: 15% 5.1 (1.0;j;jR _You miscast Call Canine Familiar. Nothing appears to happen.;jR  Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j G.l;jh, ally target)h   inugami (summoned);j,9/15 ----------==6Dog ;j;jS _You call for your canine familiar and it appears with a howl!;j+R  Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j3;jS;j+;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j\;j(;jc;jF _Unknown command.;j" s.hl.;j ll--7Sandblast _;j....###.  zbzb the Caller $....###h  Gnoll ......#.##  Health: 51/51 ======================== ....[.#..#  Magic: 8/15============------------ ......#### #.#  AC: 10Str: 9 ..[...# .... #h#  EV: 14Int: 14 Contam: 15% ....BO# ####### # ..... ##<## SH: 0Dex: 19 ....... .....).##.*l...¿ #o... XL:  7 Next: 61% Place: Dungeon:5 .....## #h@**!..#######.... Noise: ---------  Time: 5497.1 (0.0) ....## ##...........##.... a) +3 scimitar (flame) #.....#####..;j..... Cast: Sandblast #.....# ####.... Dog  ####### #.... #.... l   iguana (ally target) #.... h   inugami (summoned) #.... #.... _Unknown command.Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (ally target, 89% to hit);jC....###.zbzb the Caller $....###hGnoll ......#.## Health: 51/51 ======================== ....[.#..# Magic: 8/15============------------ ......#### #.# AC: 10Str: 9 ..[...#.... #h# EV: 14;jDInt: 14 Contam: 15% ....BO# ####### # ..... ##<## SH: 0Dex: 19 ....... .....).##.#l...¿ #o... XL:  7 Next: 61% Place: Dungeon:5 .....###h@##!..#######.... Noise: ---------  Time: 5497.1 (0.0) ....####...........##.... a) +3 scimitar (flame)#.....#####....... Cast: Sandblast#.....# ####.... Dog ########....#.... l   iguana (ally target);j7E #.... h   inugami (summoned)#....#....Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (ally target, 89% to hit)  The blast of sand hits the iguana.;j6h.;j1l.;jE.h;j%..;j4=8.6 (1.5;j;j<onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (ally target, 89% to hit)  The blast of sand hits the iguana. _The iguana is moderately wounded.;j ....###.  zbzb the Caller $....###h  Gnoll ......#.##  Health: 51/51 ======================== ....[.#..#  Magic: 7/15===========------------- ......#### #.#  AC: 10Str: 9 ..[...# .... #h#  EV: 14Int: 14 Contam: 15% ....BO# ####### # ..... ##<## SH: 0Dex: 19 ....... .....).##*l....¿ #o... XL:  7 Next: 61% Place: Dungeon:5 .....## #h@*.!..#######.... Noise: =--------  Time: 5498.6 (0.0) ....## ##...........##.... a) +3 scimitar (flame)[0;;jq 910m #.....#####....... Cast: Sandblast #.....# ####.... Dog  ####### #.... #.... l   iguana (ally target) #.... h   inugami (summoned) #.... #.... _The iguana is moderately wounded.Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 89% to hit);jn ....###.zbzb the Caller $....###hGnoll ......#.## Health: 51/51 ======================== ....[.#..# Magic: 7/15===========------------- ......#### #.# AC: 10Str: 9 ..[...#.... #h# EV: 14Int: 14 Contam: 15% ....BO# ####### # .#... ##<## SH: 0Dex: 19 ....... .....).####....¿ #o... XL:  7 Next: 61% Place: Dungeon:5 .....###h@#.!..#######.... Noise: =--------  Time: 5498.6 (0.0) ....####...........##;j }.... a) +3 scimitar (flame)#.....#####....... Cast: Sandblast#.....# ####.... Dog ########....#.... l   iguana (ally target)#.... h   inugami (summoned)#....#.... _The iguana is moderately wounded.Casting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 89% to hit);jOO.h.l;j)U8h.;ja_W.. ;j_6=500.1 (1.5;jPf;jhZMCasting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (moderately wounded, ally target, 89% to hit) _The blast of sand misses the iguana. The iguana bites your inugami!;j G#h .....# ##.##[.# .#..# ..# ##.#### #.# . .[...# ....... #h# ..BO# ####### #...##<##... .....).##..#o...## #.<hl!..#######....### ##.@.........##....# #.....#####.......##.....# ####....######## #....# #....##....##....##....#######;j>  Your inugami completely misses the iguana.;j# c8=-10;j ;j~ > _The iguana bites you but does no damage.;jC! †You slash the iguana! You burn the iguana.;j1h   inugami (summoned);j_A 27=2.4 (1.3Sandblast _You kill the iguana!;jG;jJl _Your Invocations skill increases to level 3!;j33 ## #. ##  #h .# ## .## [.#  .# ..# . ....# ###.##### #.# . [...# ..h# .BO# ####### #.##<##..;j3 . .....).##........ #o...# ;j4 #.<h@!..#######....# ..####...........##....# #.....#####.......# #.....# ####....# ########....# #....;j4 !#;jC ;j&G U0--30 _;jN ;j.Q t _You see here an iguana corpse.;jgK## #. ¿## #h # ## .## .# .[.# .# ..# ..## ####.##.# ..# ...# .#h# ..# .BO# ####### #.##<##..# .....).##.#o...# ## ;j:t#.<h†@..#######....# ## ##.##....# #.....#####.# #.....# ####....# #....# ;j;.h;j0l;jM#....#l   iguana (distracted);j^8% --4Sandblast;j;jgQ _You encounter an iguana.;j| _You see here a green potion.;jm ?h†;jt {h..l;j{ `lally target);j\ [=65;jx ;j) R _t - a green potion;j!j~.###. ¿ zbzb the Caller ..###h  Gnoll ...# ## .## .# Health: 51/51 ======================== .[.# .# ..# ..# Magic: 7/15===========------------- ;jk...# ####*###### #.# ..# AC: 10Str: 9 ...# ...l...... #h# ..# EV: 14Int: 14 Contam: 6% .BO# ####### #.*h...... ##<##..# SH: 0Dex: 19 .... .....).##.*....... #o...#  XL:  7 Next: 67% Place: Dungeon:5 ..## #.<.†@..#######....#  Noise: ---------  Time: 5505.4 (0.0) .## ##...........##....#  a) +3 scimitar (flame) #.....#####.......#  Cast: Sandblast #.....# ####....#  Dog  ####### #....#  #....#  l   iguana (ally target)[;jl 15;25H #....#  h   inugami (summoned) #....#  #....# _You see here a green potion. _t - a green potionCasting: Sandblast (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;j .###. ¿ zbzb the Caller ..###hGnoll ...###.## .# Health: 51/51 ======================== .[.#.#..# ..# Magic: 7/15===========------------- ...#;j l####.###### #.# ..# AC: 10Str: 9 ...#...l...... #h# ..# EV: 14Int: 14 Contam: 6% .BO# ####### #.#h...... ##<##..# SH: 0Dex: 19 .... .....).##.#....... #o...#XL:  7 Next: 67% Place: Dungeon:5 ..###.<.†@..#######....#Noise: ---------  Time: 5505.4 (0.0) .####...........##....#a) +3 scimitar (flame);j S#.....#####.......#Cast: Sandblast#.....# ####....#Dog ########....##....#l   iguana (ally target)#....#h   inugami (summoned)#....##....# _t - a green potionCasting: Sandblast (safe; 7% risk of failure)  ;j 7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe blast of sand hits the iguana.;j Uğ  Casting: Sandblast (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  The blast of sand hits the iguana.  The iguana is moderately wounded.;jB I.l;j% E.ğ;j M.#....#ğ   gnoll sergeant (polearm);j L3=6.9 (1.5;j ;jF z _Your inugami hits the iguana. Your inugami barely misses the iguana.;j .## #. .## #h.# ## .## . ..[.# .# ..# ...# ####.###### #.# .. [...# . #h# .. .;j 3.BO# ####### #ğlh...... ##<##... .....).##. #o...#.## #.<.@...#######....# ..## ##.##....# #.....#####.# #.....# ####....#  # #....# #....# #....#;jl y #....#  #....#;j K.l;jE D.h;j ;j E170;j ;j T _The gnoll sergeant barely misses you.;j t _You see here an iguana corpse.;jV0h.## #..## #h.# ## .## .[.# .# ..# .# ####.###### #.# .[...# .. #h# .BO# ####### #ğ;j0. ##<##. .....).##lh. #o...#.## #.<@†...#######....#.## ##.##....# #.....#####.# #.....# ####....#  # #....# #....# #....#;j1y #....#  #....#;j"80O;jHMO#....# O   ogre _The gnoll sergeant barely misses you. _You see here an iguana corpse.  Your inugami closely misses the iguana. The iguana misses you.  You encounter an ogre. It is wielding a +0 giant club.  The gnoll sergeant hits you but does no damage.  You are poisoned.;jOK====8=8Pois Dog ;jR;j_K _Your magical contamination has completely faded away.;jI.## #. $....## #h.# ## .##.[.# .# ..# .# ####O###### #.# .[...# ...;j J}. #h# .BO# ####### #ğ. ##<##. .....).##lh. #o....## #.@.†...#######.....## ##.##....;j7J #.....#####. #.....# ####.... ;jaJ# #.... #.... l   iguana (ally target) #.... h   inugami (summoned);jJw #.... #....;jNK.l;jQ OYou feel sick. Your inugami hits the iguana.;jRJ.h;j/S,ğ;j^..O   ogreğ   gnoll sergeant (polearm)l   iguana (ally target)h   inugami (summoned);j>`T49-9;jg;jis _The iguana attacks as it pursues you! The iguana closely misses you.;jkw _There is a stone staircase leading up, spattered with blood here.;jF2 .OYou hit the iguana. You burn the iguana.  The iguana is almost dead.;jJA   You feel sick. The iguana bites you. Your inugami barely misses the iguana.The gnoll sergeant hits you from afar with a +0 trident of venom!;jB 35=======--------11.2 (1.3Pois ;j8J ;j2M V _You are more poisoned.;jl;jl=-------;jt;jzr .  You feel very sick.;jWx. _You are more poisoned.  You feel very sick.  Your inugami closely misses the iguana. The iguana closely misses you..  Your inugami hits the iguana.;j2DO.ğ   gnoll sergeant (polearm)h   inugami (summoned);jw1============--7320;j&;jը § _The iguana dies!;jg--=4;j  #)# #........# #  #)# #.######.###########  #)# #.# #.# #.........  #.## #.# #.# ##.########  #..###.# #.# ##..)# #....  ##...##.# #.# #...># #.###  #.###.#.# #.# #....# #.#  #.# #...### ##.######.######.#  #.###.....# #..@)[...........#  ##...#.##.# #.################ #####.##.# #.####### ;jȫ0 #.##.# #.).))..# #.##.# #######.##.##.# ####.# #.##.# #....# #.##.# #.#### ##### #.##<# #.##...## You climb upwards. Your summoned ally is left behind.;j{23-----3.7 (2.5Sandblast;j;jUG _You feel extremely sick.;j#!c _There is a stone staircase leading down here.;j;jB-----;j\ _Unknown command.;j9O19--;jjU;j`X _You feel very sick.6---9==;jMY;j=^b _You feel very sick.;j`J4--;ja;jf3 _You feel sick.;jgJ2--;jj;jn3 _You feel sick.;joJ0--;j q;ju3 _You feel sick.;jKvT-==;jx;j" _You feel very sick.You feel sick.9/51 Pois You feel sick.8-;j3You feel sick.;jϔ~7-10/15==;j;jQ;js%  ;jJ6-;jȩ;jj _You are no longer poisoned.;j;j/;j;j̵_7===;j;j;j̺;j;jٿ;j ;j@;jx;jM1=;j;jN;jS8=;j;j;j8;j;j&,;jp;j;je9==;j;j,;jS;j,;j;j;jE2==;j8;j;jf10/51=;j;j;j_;j;j;j;j;j=;j;j,1=;j 3==;j) ;j;j7;j;j-"3=2=;j8;j>e=;jr@;jsC;j DI3=;jE;jpI;jI;jK;jN,;jYP;jS;jS=4=;j TE4==;j"V;jX;j'Y;jZ;jla,;ja;jd;je;jg;j}j;jkf5===;jm;jVr;jr;ju;j*y;jy;j{;j;j=6=;jFE5==;j(;j4 _Magic restored.;j;jψ;j,;jߎ;j)B;j;jf7===;jf;jB;jެ,;j*;j;jS8=;j\;j B;j;jH;j;j;j;j;joM9;j;jr,;j;j;j;j;jV,;j;jF;jJ20=;j;j4;j;j;jR;j;j;jEb21=;j;jZ,;j;j~,;jw;j;jf;j:;jl;j.S2=;j;j6 ,;jG ;jB;j *a3=;j2;j8,;j:;j=,;j-@;jB;jQC;jD;jG;jG=4=;j&H;jI;jL;jTL;jN;jQ;jSQ;jS;jV;j WD5=;jX;ju[;j[;j];jz`;j`;jNb;je,;jg;jj;jjS6=;jl;jo;jp;j"r;jZu;jv;jw;jz;j{;j:};jWw7=;j;jt;jf;jr;j;j;j;jۏ;jL8=;j;j;j;j;j;j;jǤ;j;jQ;jC;j*;jK9=;jm;jx,;jh;j+;jm;je;jt;jϿT30=;j;jB;j#;jz;j;j;j;j;j%;jv51=;j;j;j6;j;j ;j2;jj;j;jS;jS2=;j;j,;j;j,;j;jQ;j;j;jn;jK3=;j;j;jd;jP;jY;j;j;j,;j ;ji4=;j ;j5,;j;jH;j;j!;j$;j$K5=;j%;j(;j2);j*;jW-;j-;j)/;j1;j72;j3;j8e6;j:;jN:;j*<;j>,;j@;jC;j%DN37=;jE;jH;jH;jJ;jL;j/M;jO;jQ,;jR;jXT;jTW8=;jU;jZB;jF\;j\;j^;ja;j bK9=;jc;j_f,;jh;jj;jj;jl;jn;jNo;jq;jhs;jsV40=;j~;jׂ,;j؄;jS;j;j;j,;jj;j;jD1=;j;j,;j;jvB;j;jKU2=;j;;j٣B;j.;j;j;jx,;j ;j;jVK3=;j ;j&,;jж;jĹ,;jo;j;j;N4=;j;j,;jv;j,;j;j;jn;j;jI;jK5=;j;j],;jk;j,;j;j];jU6=;j;j;j;j;j[B;jA,;jT;ja7=;jz;j;j6;jC;j ;j~;j;j ,;j! ;jr ;jU8=;j;j,;ja;jA,;j`;jm;jK9=;j;;j,;ji;j,;j;j!,;j{";j%l50=;js&;j|(,;j);j`+,;j-;jZ0a1=;jA2;jAkN 683.7 (170.0) _HP restored.;jl;ju;jwE _Done exploring.;j3;jq;j;jv;j]: _;j~  Items here: ))) ÷÷.;j;jZ _;jp;j`  Items here: ))) [ ÷÷.;j;j _;j;j;jO=;j;j ;jX ;j ;j9;j[;jm ,;j9$;j';j*;j*;jq,;j[ #.# #. #.# #. ######## # # .......#. ######.# ##########.##....## # #.# .........##.⌠ß. # #.# ##.#########......# # #.# ##..)# #......>.⌠ß... # #.# #...@# #.###.).......92.7 (9.0) # #.# #....# #.# ##...⌠ß... ### ##.######.######.# #........ ..# #..>)[...........# #........ #.# #.######### #.......# #.# #.####### #.....;jm[32m<## #.# #.).))..# ###.##.# #.# #######.# #.##.# #.# ####.# #.##.# _There is a stone staircase leading down here.;j8 ;j ;jҔ ;j F _Unknown command.;j;j;j;j;j23.7 (1 _;jH;jvH&5;jS9  You climb downwards.;jW  The orc priest shouts!  The orc priest calls down the wrath of Beogh upon you.;jrW;j[;jc#.  #. ¿  ;jd#.  # h## .#   ..# ..#  ####.###### #.# ..#  .......... #÷# ..# # #O........ ##@##..# ).##ğ........ #....# ;jd.<.§...#######....# ##...........##....#  #.....#####..oo...#  #.....# ####....#;jeo   orc priest  ####### #....#;j9eNo   orc (wandering) #....# h   jackal (wandering);jkeL #....#;jY}37-------===5.2 (2.5Sandblast;j&;j)i _Beogh smites you!  There is a stone staircase leading up, spattered with blood here.;j+u _You see here a jackal skeleton.;j-  zbzb the Caller #. Gnoll #. ¿  Health: 37/51 =================------- #. Magic: 14/15 ======================-- ## h## .#  AC: 10Str: 9 .# *.# ..#  EV: 14Int: 14  ####.###### #*# ..#  SH: 0Dex: 19  .......... #*# ..#  XL:  7 Next: 73% Place: Dungeon:5 ## #O........ ##@##..#  Noise: ===------  Time: 5695.2 (0.0) ;j.).##ğ........ #....#  a) +3 scimitar (flame) #.<.§...#######....#  Cast: Sandblast ##...........##....#  #.....#####..oo...#  #.....# ####....#  o   orc priest  ####### #....#  o   orc (wandering) #....#  h   jackal (wandering) #....# _You see here a jackal skeleton.  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 85% to hit);jFzbzb the Caller#.Gnoll#. ¿Health: 37/51 =================-------#.Magic: 14/15 ======================--##h## .#AC: 10Str: 9.##.# ..#EV: 14Int: 14####.###### ### ..#SH: 0Dex: 19.......... ### ..#XL:  7 Next: 73% Place: Dungeon:5 ## #O........ ##@##..#Noise: ===------  Time: 5695.2 (0.0) ).##ğ........ #....#a) +3 scimitar (flame) ;j#.<.§...#######....#Cast: Sandblast ##...........##....##.....#####..oo...##.....# ####....#o   orc priest########....#o   orc (wandering)#....#h   jackal#....#Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 85% to hit)  The blast of sand hits the jackal.;j%`oo;jp&5o.;jA'G.h;jQ06o.;j]1Q.o;j3G.h;j;!÷;j=6--6.7 (1.5;jC;jFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 85% to hit)  The blast of sand hits the jackal. _The jackal is severely wounded.;j  zbzb the Caller #. Gnoll #. ¿  Health: 37/51 =================------- #. Magic: 13/15 ====================---- ## .## .#  AC: 10Str: 9 .# ..# ..#  EV: 14Int: 14  ####.###### #h# ..#  SH: 0Dex: 19 ;jm .......... #*# ..#  XL:  7 Next: 73% Place: Dungeon:5 ## #O........ ##@##..#  Noise: =--------  Time: 5696.7 (0.0) ).##ğ........ #....#  a) +3 scimitar (flame) #.<.§...#######.o..#  Cast: Sandblast ##...........##....#  #.....#####.......# ;j #.....# ####.o..#  o   orc priest  ####### #....#  o   orc (wandering) #....#  h   jackal #....# _The jackal is severely wounded.Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 85% to hit);j:7 X h*;jij?÷@;j;@*;j*oAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (89% to hit);j~b zbzb the Caller#.Gnoll#. ¿Health: 37/51 =================-------#.Magic: 13/15 ====================----##.## .#AC: 10Str: 9.#;jc 1..# ..#EV: 14Int: 14####.###### #h# ..#SH: 0Dex: 19.......... #÷# ..#XL:  7 Next: 73% Place: Dungeon:5 ## #O........ ##@##..#Noise: =--------  Time: 5696.7 (0.0) ).##ğ........ #.#..#;j2c a) +3 scimitar (flame) #.<.§...#######.o..#Cast: Sandblast ;j\c ,##...........##....##.....#####.......##.....# ####.o..#;jc 4o   orc priest########....#o   orc (wandering);jc #....#h   jackal#....# _The jackal is severely wounded.;jc Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jd Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (89% to hit);j G.h;j 6o.;j I.o;j 'MCasting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 whip and wearing a +0 ring mail (89% to hit)  The blast of sand hits the orc priest but does no damage.;j4 588.2 (1.5;j ;j S _The jackal barely misses you.;j33 .oYou slash the orc priest! You burn the orc priest. o.  The orc priest is severely wounded.The orc priest misses you. The jackal closely misses you.  The jackal bites you but does no damage.;j8*;jK  The orc priest invokes the aid of Beogh against you.;j8@;jC]33--=;jvO9.4 (1.2Beogh ;j};j%4 _Pain shoots through your body!;j )You slash the orc priest! You burn the orc priest.;j o.  You kill the orc priest!;jo   orc (wandering)h   jackal;j  --80-700.7 (1.3 _The jackal bites you but does no damage.;j;jg _Your Staves skill increases to level 4!;jIN-;j|;jF _Unknown command.;jC8 o.  You barely miss the jackal.The jackal is severely wounded.;jXP4=4==1.9 (1.2 _The jackal closely misses you. The jackal barely misses you.;jt a o.  ;j You closely miss the jackal. Your bite misses the jackal.The jackal is severely wounded.;j ;j (3.1;j# ;j  ;jb }_The jackal misses you. The jackal closely misses you. ;jW)s .  You closely miss the jackal. ;j5 oh   jackal  The jackal is severely wounded. ;j5-4.4 (1.3 ;j< ;j? _The jackal closely misses you. The jackal misses you. ;j ^ ÷  You hit the jackal. You burn the jackal. ;jR ( ;j 5=15.6 (1.2Sandblast ;ja  ;j J _You kill the jackal! ;jY[M ¿ #. ##.##  .# .####.###### #.  .. #@# . ## #O##<##o.# ).##ğ........ #.)..# #.<.§...#######....###....# ;jb ;j`dH==-6 ;j|f 0 ;jj ;jnu _You see here a jackal skeleton. ;j  ;j  ;jv  ;j  ;jh , ;j  ;jc 96 ;jf  ;j n _You start resting.Magic restored. ;jI 8- ;j/ +8.6 (2 ;j a5==9.6 (3 _ ;j^  ;j  ;jF #.¿ ###.## .#. ..# .####.###### # .......... #÷ ## #O##@##o ).##ğ#.)..# #.<.§...#######....###....##....# ;jp10.6 (1  There is a stone staircase leading up, spattered with blood here. _You see here a jackal skeleton. ;j  ;ju  ;j0  ;jt'  ;j+ , ;j,  ;j=0 _You start resting.An ogre comes into view. ;j9 37=SandblastOO   ogre (wandering) ;jbJ [1 ;jL 22.6 (2 _ ;jUS  ;jlU  ;j^[  #. zbzb the Caller #. Gnoll #. ¿  Health: 37/51 =================------- #. Magic: 14/15 ======================-- ## #.## .#  AC: 10Str: 9 .# ..# ..#  EV: 14Int: 14  ####.###### #.# ..#  SH: 0Dex: 19  ;j[  .......... #÷# ..#  XL:  7 Next: 81% Place: Dungeon:5 ## #O........ ##@##o.#  Noise: ---------  Time: 5712.6 (0.0) ).##ğ........ #.*..#  a) +3 scimitar (flame)  ;j[ #.<.§...#######*...#  Cast: Sandblast ##...........##*...#  #.....#####..O....#  ;j[ #.....# ####....#  O   ogre  ####### #....#  ;j\ > #....#  #....#  ;j(\ J_An ogre comes into view. ;jC\ Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j\ Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (94% to hit) ;jh w#.zbzb the Caller#.Gnoll#. ¿Health: 37/51 =================------- ;j #.Magic: 14/15 ======================--###.## .# ;j jAC: 10Str: 9.# ;j ..# ..#EV: 14Int: 14 ;j ####.###### #.# ..#SH: 0 ;j. Dex: 19.......... #÷# ..# ;jK XL:  7 Next: 81% Place: Dungeon:5  ;jh ## #O........ ##@##o.#Noise: ---------  Time: 5712.6 (0.0)  ;j ).##ğ........ #.#..#a) +3 scimitar (flame)  ;j #.<.§...########...#Cast: Sandblast  ;j ##...........###...##.....#####..O....##.....# ####....# ;j zO   ogre####### ;j f#....##....# ;j #....#Casting: Sandblast (safe; 6% risk of failure)  ;j= Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line ;j^ pAim: an ogre, wielding a +0 giant club (94% to hit)  The blast of sand hits the ogre! ;j\ 1h ;j] 9O. ;j c M.h ;jMf 9O. ;jp .).h   jackal (wandering) ;jq 5=4.1 (1.5 ;jw  ;jy onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  ;jz Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (94% to hit)  The blast of sand hits the ogre!  ;j%z T_The ogre is moderately wounded.;j6 #. zbzb the Caller #. Gnoll #. ¿  Health: 37/51 =================------- #. Magic: 13/15 ====================---- ## #.## .#  AC: 10Str: 9 .# ..# ..#  EV: 14Int: 14  ####.###### #.# ..#  SH: 0Dex: 19  .......... #÷# ..#  XL:  7 Next: 81% Place: Dungeon:5 ## #O........ ##@##..#  Noise: =--------  Time: 5714.1 (0.0) ).##ğ........ #.*..#  a) +3 scimitar (flame) #.<.§...#######.Oh;jW7[m.#  Cast: Sandblast ##...........##....#  #.....#####.......#  #.....# ####....#  O   ogre  ####### #....#  h   jackal (wandering) #....#  #....# ;j7_The ogre is moderately wounded.Casting: Sandblast (safe; 6% risk of failure)  ;j7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  ;j7Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 94% to hit);jl#.zbzb the Caller#.Gnoll#. ¿Health: 37/51 =================-------#.Magic: 13/15 ====================----###.## .#;j"AC: 10Str: 9.#..# ..#EV: 14Int: 14####.###### #.# ..#SH: 0Dex: 19;jr/.......... #÷# ..#XL:  7 Next: 81% Place: Dungeon:5 ## #O........ ##@##..#Noise: =--------  Time: 5714.1 (0.0) ;jg).##ğ........ #.#..#a) +3 scimitar (flame) #.<.§...#######.Oh.#;jzCast: Sandblast ##...........##....#;j#.....#####.......##.....# ####....#O   ogre;j########....#h   jackal (wandering);jDO#....##....#;jjCasting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jAiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line;jAim: an ogre, wielding a +0 giant club (moderately wounded, 94% to hit)  The blast of sand hits the ogre.;jA}nh.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 94% to hit)  The blast of sand hits the ogre.  The ogre is moderately wounded.;ju hThe jackal barks!;j&====;j&5.6 (1.5;jD;j8> _The jackal bites you but does no damage.;j]  You hit the jackal. You burn the jackal.  The jackal is moderately wounded.The jackal misses you.;jA^j8=---6.8 (1.2;je;jh> _The jackal bites you but does no damage.;j`: O.  You barely miss the jackal.The jackal is moderately wounded.;jKM  The jackal bites you but does no damage.;jK#---;jK&8.1 (1.3;jS;jT _The jackal barely misses you. The ogre misses you.;j  You hit the ogre. You burn the ogre.  The ogre is heavily wounded.The jackal bites you but does no damage.;j#9;j.=4;j 4==9.4;j-;jA _The jackal closely misses you. The ogre closely misses you.;j ' ;jU V)You slash the ogre! You burn the ogre.;j h   jackal  You kill the ogre!;j ;j #.zbzb the Caller#.;j Gnoll#. ¿Health: 39/51 ==================------#.;j? vMagic: 14/15 ======================--;j^ V###.## .#;j~ YAC: 10Str: 9;j .#..# ..#EV: 14;j Int: 14####.###### #.# ..#;j- SH: 0Dex: 19.......... #÷# ..#XL:  7 Next: 101% Place: Dungeon:5 ## #O........ ##@##..#Noise: ==-------  Time: 5720.7 (1.3) ;j ^).##ğ........ #)h..#a) +3 scimitar (flame) #.<.§...#######....#Cast: Sandblast ##...........##....##.....#####.......##.....# ####....#;j `h   jackal#######;j f#....##....#;j N#....#The ogre is heavily wounded.;j DThe jackal bites you but does no damage. ;j* _The jackal closely misses you. The ogre closely misses you.You slash the ogre! You burn the ogre.  ;jO wYou kill the ogre! _The jackal closely misses you.;j"  _The jackal closely misses you. The ogre closely misses you.You slash the ogre! You burn the ogre.  You kill the ogre! _The jackal closely misses you.Your Summonings skill increases to level 6!You have reached level 8!;jD /  --more--;j`p44/576-208 0% ;j;jEO _You feel agile.;j )You slash the jackal! You burn the jackal.;j%);jYh-1.9 (1.2Sandblast;jr;j"J _You kill the jackal!;jQ  ¿# ###.## .#. ..# .####.###### # .......... #÷# ..# ## #O##<##..# ).##ğ;jiR =#)@..# #.<.§...#######...#...........#....##....#;j] ;j_ U--20;jd ;jg $  Things that are here:;jl _a +0 whip; a +0 ring mail; a jackal corpse;j@T #. #. ¿ #. ## #.## .# .#;jA. ..# ..# ####.###### #.# ..# . #÷# ..## #O. ##<##..# ;j-A.).##ğ. #@)..# ;jPA #.<.§...#######....#  ##.##....# ;joA #.....#####.......# #.....# ##;jAS##....#  ;jA# #....#  #....# ;jA] #....# ;jAD #....#;j;N;jPG-3 _;jV;j]  Things that are here: _a +0 giant club; an ogre corpse;j??#. #. #. ¿ #. ## #.## .#  .# ..# ..# ####.###### #.# ..#  ... #÷# ..# ## #O. ##@##..# ).##ğ........ #))..# #.<.§...#######....# ##...........##....#  #.....#####.......#  #.....# ###  ####### ;j@;jG]5-4 _;jI;jLP  There is a stone staircase leading up, spattered with blood here.;j:Nu _You see here a jackal skeleton.;jH ;j ;jȳ ;j ;j 55=;j ,;j ;j ;j0 ;j ;j ;j D6=;j) ;j ,;jI ;jz O=;j ;ja ;j N7=;j ;j ;j ;j ;jL n _You start resting.Magic restored.;j ;j ,31.9 (7;j a6==2.9 (8 _;j ;jw ;jm S Spells (Memorise)TypeFailure Level  a - SlowHexes6% 1b - Summon Ice BeastIce/Summoning9% 3  c - Fugue of the FallenNecromancy19% 3  d - Stone ArrowConjuration/Earth19% 3  e - Volatile BlastmotesFire/Translocation19% 3  f - Forge Lightning SpireAir/Forgecraft52% 4  g - Olgreb's Toxic RadianceAlchemy52% 4  h - Metabolic EnglaciationHexes/Ice86% 5 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;jjG;jT;jSW#.zbzb the Caller#.Gnoll#. ¿;jWlHealth: 47/57 ===================-----#.Magic: 16/16 ========================###.## .#;jWYAC: 10Str: 9;jWk.#..# ..#EV: 14Int: 14####.###### #.# ..#SH: 0;j-X9Dex: 20.......... #÷# ..#XL:  8 Next:  0% Place: Dungeon:5 ;jXX## #O........ ##@##..#Noise: ---------  Time: 5732.9 (0.0) ).##ğ........ #))..#a) +3 scimitar (flame) #.<.§...#######....#Cast: Sandblast ;jX ##...........##....##.....#####.......##.....# ####....########;jrY #....##....##....#Things that are here: _a +0 giant club; an ogre corpseThere is a stone staircase leading up, spattered with blood here. _You see here a jackal skeleton. _You start resting. _Magic restored.;j;lMemorise Summon Ice Beast, consuming 3 spell levels and leaving 10? Y - Yes  N - No;j;j@w#.zbzb the Caller#.Gnoll#. ¿Health: 47/57 ===================-----;jC#.Magic: 16/16 ========================###.## .#AC: 10Str: 9.#..# ..#EV: 14Int: 14####.###### #.# ..#SH: 0Dex: 20.......... #÷# ..#XL:  8 Next:  0% Place: Dungeon:5 ## #O........ ##@##..#;ji"Noise: ---------  Time: 5732.9 (0.0) ).##ğ........ #))..#a) +3 scimitar (flame) #.<.§...#######....#Cast: Sandblast ##...........##....##.....#####.......##.....# ####....#########....##....##....#Things that are here: _a +0 giant club; an ogre corpseThere is a stone staircase leading up, spattered with blood here. _You see here a jackal skeleton. _You start resting. _Magic restored.3.9 (1;jo _This spell is dangerous to cast!;jpY8=4.9 (2;jc;jA5.9 (3;j) 6.9 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.;j" ;j ( ;j1> ;jH F _Unknown command.;j3;j?;j;j+r9= _;j;j;jG;j,;j;j#,;j;j;j6L50=;j;;j,;j/;j;j;je;j;jU1=;j;jp,;j;j,;j/;j,;j;j};j%2;j;jH ;j ;jn ;j,;j;j;jK3=;j;jT;j;j;j";jB#;j$;jX),;j);j.94;j(/2=;j10;j/4,;jN5;jy;,;j2<;jRC;jCK5=;jD;jL,;jM;j[,;j\;jPa;jaN6=;jb;jjg,;jh;jin,;jn;jp;jqf  An orc comes into view.;jyoo   orc (wandering);j063.9 (27.0);jP4.9 (28 _;j_ P.o ¿ #. ##.##  .# .;j ####.###### #.  .. #@# ## #O##<##..# ).##ğ........ #))..# #.<.§...###### #......##;j ####........# ##########;js O.o;j ;j Q7=5.9 (1;j .0);jb(  _You see here a jackal skeleton.;j/5. o ¿ #. ##.##  .# #.####.######  .. #÷# ## #O#<##..# ).##ğ........ #)).. #.<.§...#######....# #......##....#####.......#.....# ##########;j6.;jsC(;jE-6 _;jJ;jL;jo  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j*;j;j6;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.);jL;jN;jS;jVF _Unknown command.;jۈ 3;j ;jސ ;jd ;j ;j ;j W _You start waiting.;jr vll   iguana (wandering);j9 &7;jһ +8.9 (2;j ;j X _You encounter an iguana.;j% ..###.#. #l..... #..^^^ #..o_  #..^ ¿ #..  ## #.## .# .# #@.# ..#####.###### ##.# ..#  .. #÷# ..# ### #O. ##<##..# .).##ğ........ #))..#  #.<.§...#######....##...........##....#o   orc (wandering) #.....#####.......# #.....# ####....#;jAo^;jo5l.;j(;jƸE=9.9 (1;j8_;j/6 _Found a shimmering altar of Xom.;jɰ  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jy;ja{;jځ;j΄ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j;jr;jy;jF _Unknown command.;jY; ### .#.#l.###.#.#......#o^^^..#_...#^^^.[# ;j;#.......####  .# #.####.###### ##.  .. #÷# ### #O#<##..# ;j<.).##ğ........ #))..<.§...#######....#......######...;j:?4o.;j.;j^ o   orc (wandering);j'70;j:_;jc+ _Found a plate armour.;jg  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j; 4;j%S  _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j ;j ;j>;jF _Unknown command.;j### .#.#..###.#.# #o......# #..^^^..# #..^_...# ;jiG#..^^^.[# #.......# ###.## .# .# #.@# ..# ####.###### ##.# ..# .......... #÷# ..# ## #O ##<##..# ).##ğ. #)).;j.# #.<.§...#######....# ##...........##....#.....#####.......#  #.....# ####....#;j(7o.;j7;j-1 _;j4;j;j.;jK/;j/;j6;j9;j|R  o.####......;jR ^^^_.^^.[.....#### .# .;jS .# .####.###### ##;jS  .......... #÷ ## #O;j:S l##<## ).##ğ)).;jTS +.# ;jnS |#.<.§...#######...#....;jS M#....########;jS ##....#;j_ ;j?a &2;jg 8_;jvi ;j K #......^^^_.^^.[.....#### .# .;j= #..# .####.###### ## .......... ## #O##<## ).##ğ))..# #....###....#;jV #....#;j} ;j ;j &3;jV :_;j{ u _You see here a jackal skeleton. ;j' ^^^_.^^.[.....###.## .# .#..# .####.###### ## .......... #÷ ## #O##@## ).##ğ#))..# #.<.§...#######....###....##....# ;j ;jŒ-4 _ ;j9:_ ;j@P  There is a stone staircase leading up, spattered with blood here. ;jhu _You see here a jackal skeleton. ;j  _ ;j  ;j& , ;jx  ;j!  ;j , ;j  ;jL  ;j  ;j2  ;jT  ;j  ;j X ;jM i  An iguana comes into view. ;j Z### .#.#  .l###.#.#  #.......#  #..^^^..#   #..^_...#   #..^^^.[#   #.......#  ## #.##...#   .# #..##.@#   ;jd ##.###### ##.##..#  ......... #÷##..#  O. ##<##..#   ;j ğ........ #))..#.#  §...#######....#.#  ;j   l   iguana (wandering) .........##....###   ;j ...#####.......#  ...# ####....#  ;j  *  ;j# X.l9.9 (5 ;jc+  ;j,. 380.9 (6 _ ;j4 8_ ;j7 !;j- ### ..#.#  ..###.#.#!;j . 8  #l......#  #..^^^..#  #..^_...#  #..^^^.[# !;jC. \ #.......# !;jf.  ## #.##.@.#  .# #..##..#!;j.  ###.###### ##.##..#!;j.  .. #÷##..#!;j. . #O!;j. . ##<##..# !;j/ #ğ........ #))..#.# !;j$/ §...#######....#.# !;jJ/ L.......##....###!;j/ \ .#####.......# !;j3Z .l1.9 (1Sandblast";jo ##.# ### ..#.#  ..###.#.#  #.......#  #.l^^^..#  #..^_...#  #..^^^.[# ";j #...@...#  ## #.##...##  .# #..##..#";j3 ####.###### ##.##..# ";jU .. #÷##..# ";j¬ #O. ##<##..# ##ğ........ #))..#.# o   orc (wandering) ";j<.§...#######....#.#.......##....###";jBQ.o";jWG.l";j.§";jƿo   orc (wandering)";jY2Sandblast";j%:_";jJ _The teleport trap disappears. The iguana disappears!#;jK .. ##.# o### ..#.# ..###.#.# #.# #..^^^..# #..§_...# #..^^^.[# #.# ## #.##...## .# #..##..#  ####.###### ##.##..# . #÷##..# # #O. ##<##..# .##ğ. #))..#.# .<.§...#....#.# #.##....####;j Q.o#;j#;j&3#;j$B_#;j#;j   .. ##.#.### ..#.# o.###.#.# #.......# #..^^^..# #..§_...# #.@^^^.[# #.......# ## #.##...## .# #..##..#####.###### ##.##..#  .. #÷##..# ## #O. ##<##..# ).##ğ........ #))..#.#<.§...#######....#.#.o#;j# %.#;jۡ 74Sandblast#;jӨ :_#;jt #;jD@  zbzb the Caller . Gnoll .. ##.#  Health: 57/57 ======================== .### ..#.#  Magic: 15/16 ======================-- ..###.#.#  AC: 10Str: 9 #o......#  EV: 14Int: 14 #*.^^^..#  SH: 0Dex: 20 #.*._...#  XL:  8 Next:  0% Place: Dungeon:5 #.@^^^.[#  Noise: ---------  Time: 5784.9 (0.0) #.......#  a) +3 scimitar (flame)[3#;jA4m ## #.##...##  Cast: Sandblast .# #..##..#  ####.###### ##.##..#  .......... #÷##..#  o   orc (wandering) ## #O........ ##<##..# ).##ğ........ #))..#.# #.<.§...#######....#.# _The teleport trap disappears. The iguana disappears!  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 88% to hit)$;jzbzb the Caller.Gnoll.. ##.#Health: 57/57 ========================.### ..#.#Magic: 15/16 ======================--..###.#.#AC: 10Str: 9#o......#EV: 14Int: 14##.^^^..#SH: 0Dex: 20#.#._...#$;jFXL:  8 Next:  0% Place: Dungeon:5#.@^^^.[#Noise: ---------  Time: 5784.9 (0.0)#.......#a) +3 scimitar (flame)###.##...##Cast: Sandblast.##..##..#####.###### ##.##..#.......... #÷##..#$;jwCo   orc ## #O........ ##<##..# ).##ğ........ #))..#.# $;j#.<.§...#######....#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  $;jPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 88% to hit)  $;jnThe blast of sand hits the orc.  The orc is moderately wounded.$;jfQ.o$;j kN.o$;jq..$;jrL====6.4 (1.5$;jy:_$;j,|  Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 88% to hit)  The blast of sand hits the orc.  The orc is moderately wounded. _The orc shouts!$;j[   zbzb the Caller . Gnoll$;j  .. ##.#  Health: 57/57 ======================== .### ..#.#  Magic: 14/16 =====================--- ..###.#.#  AC: 10Str: 9 #.......#  EV: 14Int: 14 #..^^^..#  SH: 0Dex: 20 $;jB 9#.o._...#  XL:  8 Next:  0% Place: Dungeon:5 $;jh 6#.@^^^.[#  Noise: ====-----  Time: 5786.4 (0.0) $;j #.......#  a) +3 scimitar (flame) $;j 9## #.##...##  Cast: Sandblast .# #..##..# $;j J ####.###### ##.##..#  .......... #÷##..#  o   orc ## #O........ ##<##..# ).##ğ........ #))..#.# $;j0 #.<.§...#######....#.# _The orc shouts!  Casting: Sandblast (safe; 6% risk of failure)  $;jV Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  $;j} Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (moderately wounded, 88% to hit)$;j,A   zbzb the Caller . Gnoll .. ##.#  Health: 57/57 ======================== .### ..#.#  Magic: 14/16 =====================--- ..###.#.#  AC: 10Str: 9 #.......#  EV: 14Int: 14 #..^^^..#  SH: 0Dex: 20 #.)._...#  XL:  8 Next:  0% Place: Dungeon:5 #.@^^^.[#  Noise: ====-----  Time: 5786.4 (0.0) #.......#  a) +3 scimitar (flame) ## [$;j@C 33m#.##...##  Cast: Sandblast .# #..##..#  ####.###### ##.##..#  .......... #÷##..#  o   orc ## #O........ ##<##..# ).##ğ........ #))..#.# #.<.§...#######....#.# Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (moderately wounded, 88% to hit)  The blast of sand hits the orc! . .. ##.#  .### ..#.#  .#  .#  .#  .#  [#  .#  ## ## $;jC   .# #   #   #÷##..#  ##<##..# ) #))<$;j, $;j 1=---7.9 (1.5Sandblast$;jw :_$;j MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip (moderately wounded, 88% to hit)  The blast of sand hits the orc! _You kill the orc!%;j,rM.... .. ##.#.### ..#...###.#....^^^._...^^^.[ #.......%;j-###.##...##.%;j9%;je<W----80%;j[_  Things that are here: _a +0 whip; an orc corpse&;jt3&;j0u&;jP _&;j+,&;j&;jw5=&;j&;jaB&;je=&;j&;j&;j_&;j&;jL6==&;j&;j`4 _Magic restored.&;jh&;j&;jW&;j&;j,&;j&;j&;j&;j&;j&;j&;jP==&;j&;j*n&;j&;j0&;j&;j&;j#,&;j&&;jG.&;j!7&;j8&;j?&;jE&;j|Vn&;j[B&;j`&;j0&;j&;jΘ&;jg  You encounter an iguana.&;j&;j9 ¿  ¿ ### l.. #.. #########..###....##.......@......#-######.##.....##.#####..# ##.# #.......#.### ..#.# &;j<..#######...###.#.# .# ###.......# l   iguana (wandering) ## #..^^^..# ##.)._...# ##&;j #..^^^.[#&;j1813.9 (25.0)&;jy34.9 (26 _&;jh._';jZI ¿# ¿ ###. l..# #..# #######..###....##.......#.######.##.....## #..#####..# ##. #.......#.### ..#. ..#######...###.#. .## ###. ## #..^^^.. ## #.)._... .## #..^^^.[';jL@.l';jT';jXB5.9 (1.0)Sandblast';ju^;_';jx`';j9W  zbzb the Caller ¿ Gnoll  Health: 57/57 ======================== # ¿  Magic: 15/16 ======================-- ###. AC: 10Str: 9 ';jW.l.# EV: 14Int: 14 #*.# ######  SH: 0Dex: 20 #####**###....##  XL:  8 Next:  1% Place: Dungeon:5 .......@.......#  Noise: ---------  Time: 5815.9 (0.0)';jW .######.##.....##  a) +3 scimitar (flame) ';j.X)#..#####..# ##. Cast: Sandblast #.......#.### ..#. ..#######...###.#.';j^X .## ###....... l   iguana (wandering) ';jXT## #..^^^.. ###.)._... .###..^^^.[ ';jXJ_You encounter an iguana.';jXCasting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.';jXAiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line';jYWAim: an iguana (wandering, hasn't noticed you, 89% to hit)';je +';jGe zbzb the Caller¿GnollHealth: 57/57 ========================';j_e +#¿';j~e Magic: 15/16 ======================--###.AC: 10';je Str: 9.#.#EV: 14';je Int: 14##.# ######';jf SH: 0Dex: 20##########....##XL:  8 Next:  1% Place: Dungeon:5.......@.......#Noise: ---------  Time: 5815.9 (0.0)';jf .######.##.....##a) +3 scimitar (flame)#..#####..# ##. Cast: Sandblast#.......#.### ..#...#######...###.#..## ###....... l   iguana (wandering)';jf ###..^^^.. ###.)._... .##';jf #..^^^.[ _You encounter an iguana.';jg Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.';jgg Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line';jg PAim: an iguana (wandering, hasn't noticed you, 89% to hit)';j 7l.';jS (...';j0 5=7.4 (1.5';j h  Casting: Sandblast (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 89% to hit) _The blast of sand misses the iguana.(;j  zbzb the Caller ¿ Gnoll (;j Health: 57/57 ======================== # ¿  Magic: 14/16 =====================--- ###l AC: 10Str: 9 ..*# EV: 14Int: 14 (;j$#.*# ######  SH: 0Dex: 20 #####.*###....##  XL:  8 Next:  1% Place: Dungeon:5(;jA .......@.......#  Noise: =--------  Time: 5817.4 (0.0) .######.##.....##  a) +3 scimitar (flame) #..#####..# ##. Cast: Sandblast #.......#.### ..#. ..#######...###.#. .## ###....... l   iguana (wandering) ## #..^^^.. ###.)._... .###..^^^.[ (;j_The blast of sand misses the iguana.Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line(;jWAim: an iguana (wandering, hasn't noticed you, 89% to hit)(;jzbzb the Caller¿GnollHealth: 57/57 ========================#(;j¿Magic: 14/16 =====================---###lAC: 10Str: 9..##EV: 14Int: 14#.## ######SH: 0Dex: 20#####.####....##XL:  8 Next:  1% Place: Dungeon:5(;j:.......@.......#Noise: =--------  Time: 5817.4 (0.0).######.##.....##(;ja) +3 scimitar (flame)#..#####..# ##. Cast: Sandblast#.......#.### ..#.(;jK..#######...###.#..## ###....... l   iguana###..^^^.. ###.)._... .##(;j#..^^^.[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the iguana.  The iguana is lightly wounded.(;jY.l.l(;jO$.(;j-8.9 (1.5(;j_Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the iguana.  The iguana is lightly wounded. _hisses angrily.);j.l-90);jV@_);j  You hit the iguana. You burn the iguana.  The iguana is moderately wounded.);j 6=21.2 (1.3);j& );j6 ;_);j > _The iguana bites you but does no damage.);jE  You slash the iguana! You burn the iguana. Your bite misses the iguana.The iguana is almost dead.);j ^5==2.5);j ;_);j3 > _The iguana bites you but does no damage.*;j)_ .  You slash the iguana! You burn the iguana.*;jT*;jd 4-3.7 (1.2Sandblast _You kill the iguana!*;j _ _Your Evocations skill increases to level 4!*;jh*;j)n8-*;jo*;jqH _No target in view!*;j5I*;j:*;jd<: _*;j?B,*;jD*;jP=*;jU*;j;V*;jV*;js\*;j]L6==*;j|]*;jW_*;jh ). #. ¿ ###. ...# #..## ######.#####..###....##..#-9.7 (6.0.######.##.....## #..#####..# ## #.......#.### ..# ..#######...###.# .## ### ## #..^^^#*;ji #.)._ ..## #..^^^.*;jr*;jvF-30.7 (7*;j{-_*;j^|*;j:~% _Found a dagger.+;j_+;j X+;j$,+;jR%+;j'+;j6-+;j-:==+;jt.+;j30+;j8w..# ..## > .... .. ).. ... ..###..# #.#....¿  ###...#  #..@## 3.7 (3....#..## ####...#####..###....## ..................##..######.##.....## #..#####..# # #.......#.### . +;jc9..#######...### . .####...+;jA+;jD+4.7 (4+;jI+;j:L; _Found a stone staircase leading down.,;jI.#### .....# .#.....## >...... ..).. ....#..###..### #.#....$..###.@.#,;j #...### ......#..## ###### ...#####..###....##..................##..######.##.....##  #..#####..# # #.......#.### .. ..#######...###,;jb,;jkl5.7 (1 _Found 11 gold pieces.,;jF&.#### ####.....# ...#.....## ..>....... ....).. ..... #..###..##.#....$.,;j9'###..@# #...### ......#..## ###### ...#####..#..######.##.....## #..#####..# ##.#.### ..#..#...###.#,;j0,;j3&6,;j<,;jT .#### ######.....# ....#.....## #..>...... .........).. ..... #..###..##### #.#.@..$....###...########,;j a #...### ......#..## ######...#####..###....##..................# #..######.##.....## #..#####..# ##.#.......#.### ..#.,;j$ ,;j &7,;jt ,;j -;jg.#### #.....# .#.....#####..>................ ..).. ...... #..###..##.#..@.$.###...##...### .......#.# #..######.##.....## #..#####..# ##.##.#.### ..#.#-;jt+-;j;.&8-;j4-;j:-;j#.#### ######## .....# #....... #.....#####..>.... ............... ..)......... #..###..##.#...@$.###...##...### ......#-;j\...##.##..######.##.....###..#####..# ##.##.#.### ..#.#-;j-;j+&9-;j;-;j -;j^ .#### ######## .....# #....... #.....#####..>.... ............... ..)......... #..###..##.#....@.-;j_ ###...##...### . -;ji -;j=l '40-;jXq -;jz -;j| +1.7 (2-;j -;jl > _You now have 60 gold pieces (gained 11)..;j.;j .#### ######### .....# #.......##.....#####..>....#..............#..).............###.@######## #.#............ ###...########### #...### ......#..## #### ...#####..###....##..................#..######.##.....## #..#####..# ##.#.;j|.;j+2.7 (1.;j7.;jv.;jS.#### ######### .....# #.......# #.....#####..>....# .....# ..)......@.....# #..###..########  #.#............ ###...########### #...###......#..## ######...#####..###....##..................##..######.##.....##.;je.;j&3.;j5.;j.;js .#### ######### .....# #.......# #.....#####..>....# .....# ..)............# #..###..########  #.#............###...########### #...###......#..## ######...#####..###....##..................#.;j1" .;j$ &4.;jK. .;j .#### ######### .....# #.......# #.....#####..>@...# .....# ..)............# #..###..######## #.#............###...########### #...###  ......#..## ######  ...#####..###....##5/;j, .#### # .....# #.# #.....#####..@....# .# ..).# #..###..##  #.#..... ###...#### #...###  ......#..## ######  ...#####..###....##/;já/;jh&6/;jLy _There is a stone staircase leading down here./;j/;jShopping list: 4 items, total cost 1608 gold pieces  a - [D:4] 85 gold an ivory ring  b - [D:4] 163 gold a wand of warping (4)  c - [D:4] 680 gold a Gell's gravitambourine (2/2)  d - [D:4] 680 gold a box of beasts You have 60 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit1;j01;jW71;jk=zbzb the CallerGnollHealth: 57/57 ========================Magic: 16/16 ========================AC: 10Str: 9EV: 141;jW>Int: 14.#### #########SH: 0Dex: 20.....# #.......#XL:  8 Next:  4% Place: Dungeon:5#.....#####..@....#Noise: ---------  Time: 5846.7 (0.0)................#a) +3 scimitar (flame)..)............#Cast: Sandblast#..###..#########.#............###...############...###1;j>\......#..## ######...#####..###....## _No target in view! _Found a dagger. _Found a stone staircase leading down. _Found 11 gold pieces. _You now have 60 gold pieces (gained 11). _There is a stone staircase leading down here.1;jC1;j^L41;j3N1;jv 1;j/w 1;jt| 1;j 1;j0 27.7 (1 _1;j 2;jf J 6  You climb downwards.2;jQl .... .....# .......+ #......# #B..# #.######+######  2;jl B   bombardier beetle (asleep) 2;j -9.2 (2.52;j 2;j  2;j@ M_You encounter a bombardier beetle.2;jr a _There is a stone staircase leading up here.3;jG Q##.#..+...#....#.#.+ #<......# #B.# #.######+######3;j 3;j 550.2 (1.0 _3;j 3;jŨ 4;j!#.. #.. #... #... +.....#....#.#.+ #....@.<......# #B.# #.######+#######4;jbM1Sandblast4;j4;j4;ji #.... #.... #.... #.... +.....#....#.#.+ #...@..<......# #B.# #.######+######  #4;jPC24;jhJ  #....# #....# #....#4;jK  #....#. +....#.#....#.#.+ #..@...<......# #B.# #.######+###### #.^4;jfK S.#....4;j~S 4;j}V &34;j[ 4;j] 4;j3 2 #....# #....# #....#. #....#.. +....#.#....#.#.+ #.@....<......# #B.# #.######+###### 4;j`5 A #. ^. .#. ..#. .. #.4;j; 4;j< &44;jA 4;jC 5;jN  BBThe helpless bombardier beetle fails to defend itself.  You hit the bombardier beetle. You burn the bombardier beetle.5.4 (1.25;j5;j? _The bombardier beetle is lightly wounded.5;j&X  You barely miss the bombardier beetle. You bite the bombardier beetle.  The bombardier beetle is moderately wounded.5;jY0=6.65;jz_5;jib 5;jbQ_The bombardier beetle closely misses you.5;j9  You hit the bombardier beetle. You burn the bombardier beetle.  The bombardier beetle is heavily wounded.5;j-7.9 (1.35;j5;j`_ _The bombardier beetle closely misses you.5;j%  You hit the bombardier beetle. You burn the bombardier beetle.  The bombardier beetle is almost dead. 5;j  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.5;j9 5;jM ]==9.2Fire 5;j 5;j_ m _You are covered in liquid fire! Move or burn!5;je †You hit the bombardier beetle. You burn the bombardier beetle.5;j p   You kill the bombardier beetle!5;j 1/58---8--60.4 (1.2SandblastYour Maces & Flails skill increases to level 3!Your Polearms skill increases to level 3!  Your Ranged Weapons skill increases to level 3!  Your Throwing skill increases to level 3!  5;j Your Armour skill increases to level 3!  Your Shields skill increases to level 3!5;j 5;j o _Your Unarmed Combat skill increases to level 3!6;j/6;jb8--6;j6;j۩H _No target in view!6;jk #....# #....# #....# . #....# ... +....# ....#....#.# .+ #..@...<......# #†.# #.######+###### #. ^..#...#... #.6;j P  You shake off some of the fire as you move.6;jƥ q45-------106;j< y _The liquid fire burns you terribly!6;jl>#....# #....# #....# . #....# ... +....# ....#....#.# 6;jim.+ #...@..<......# #†.# #.######+###### #. .#...#... #.6;jl6;jr6=---26;j6;j@^ _You shake off the liquid fire.7;j3!#....# #....# #....# . #....# ... +....# ....#....#.# .+ #....@.<......# #†.# #.######+###### 7;jh:7;jˁC37;j]I7;jhK#....# #....# #....# . #....# ... +....# ....#....#.# .+ #.....@<......# #†.# #.######+###### #. 47;j] #....# #....# #....# . #....# ... +....# ....#....#.# .+ #.......# #†.# #.######+###### 7;j 7;jy &57;j 7;j8 a _There is a stone staircase leading up here.8;j9$7=89=50=8;jR8;jU8;jf8;j8;j8;j8;j 8;j 51=8;jS 8;jd 8;j8;j8;j8;j8;j8;j8;j8;jc8;j28;j2=8;j8;j8;j78;j-8;j 8;jf!8;jm"8;j$8;j%8;j&8;j)8;jk*%38;ji+8;j2.8;j.8;j/8;j28;j28;jAE8;jrH8;jI#48;jJ(=8;jZK8;jiN8;jO8;j-P8;jR8;j VW _You start resting.8;j^%58;j2_z5   white imp (wandering)8;jh091.4 (26.0)8;jl8;jl%2.4 (278;jr8;ju 8;jvL_You encounter a white imp.9;j t#....# #....# #....#. #....# ... +....# ....#....#########.# ...................+ #<......# #†.# #5######+###### #.  ^..#..#. #. 9;j 75.9;j, 9;j i5=3.4 (1.0)9;j 9;jl :;j?x:;j-{lzbzb the Caller (Gnoll Wanderer)Turns: 5750, Time: 00:16:01 Health: 55/58AC: 10 Str:  9 XL: 8 Next: 8% :;j{Magic: 16/16EV: 14 Int: 14 God: Gold: 60SH:  0 Dex: 20 Spells: 10/18 levels left rFire x . . (150%) a - +3 scimitar (flame) :;j{#rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 robe rPois .:;j{(100%) o - +0 helmet {Snipe} rElec .(100%) (no cloak) :;j|rCorr .(100%) l - +1 pair of gloves :;jk|SInv .m - +0 pair of boots :;j|Will +....i - amulet of wildshape :;j|Stlth +++g - ring "Qasur" {rF- rC+ Will+ Dex+6} :;j|HPRegen 0.29/turnn - +4 ring of protection :;j|zMPRegen 0.15/turn %: no passive effects :;j}@: studying Staves A: fangs 1, treasure sense, distributed training:;j! :;js+ #....#zbzb the Caller#....#Gnoll#....#:;j%, Health: 55/58 ======================--. #....#Magic: 16/16 ========================... +....#AC: 10Str: 9....#....#########.#EV: 14Int: 14...................+SH: 0Dex: 20#......<......#XL:  8 Next:  8% Place: Dungeon:6:;jY, _#5....@.......#Noise: ---------  Time: 5893.4 (0.0)#.######+######:;j, a) +3 scimitar (flame)#.Cast: Sandblast^.:;j, .#...#.5   white imp (wandering):;j, .. #.You shake off some of the fire as you move. _The liquid fire burns you terribly! :;j- _You shake off the liquid fire. _There is a stone staircase leading up here. _You start resting. :;j8- [_You encounter a white imp.:;jc0 :;j~4 :;jw6 ;;j%  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.);;jj;;jm;;jfr;;juF _Unknown command.;;j A #....# #....# #....# . #....#;;j Y ... +....# ....#....#.# .+ #......<......# #5.# #.######+######;;j ; #.  ^.  .#. ..#.  .. #.;;jׯ D5†;;j ;;jh F4.4 (1Sandblast _;;jS ;;j <;j[<;j^<;jd<;jBhF _Unknown command.<;jY[k #....# zbzb the Caller #....# Gnoll #....# Health: 55/58 ======================-- . #....# Magic: 15/16 ======================-- <;j[?... +....# AC: 10Str: 9 ....#....#########.#  EV: 14Int: 14 ...................+  SH: 0Dex: 20 <;j\&#5*....<......#  XL:  8 Next:  8% Place: Dungeon:6 <;j0\1#†.**@........#  Noise: ---------  Time: 5894.4 (0.0) <;jP\#.######+######  a) +3 scimitar (flame) <;jq\o#. Cast: Sandblast <;j\(^. .#. <;j\..#. 5   white imp (wandering) .. #.<;j\" _Unknown command.<;j(]Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<;jx] Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (wandering, hasn't noticed you, 88% to hit)<;j #....#zbzb the Caller#....#Gnoll#....#Health: 55/58 ======================--. #....#Magic: 15/16 ======================--... +....#AC: 10Str: 9....#....#########.#EV: 14Int: 14...................+SH: 0Dex: 20#5#....<......#XL:  8 Next:  8% Place: Dungeon:6#†.##@........#Noise: ---------  Time: 5894.4 (0.0)#.######+######a) +3 scimitar (flame)<;j K#.Cast: Sandblast^..#...#.5   white imp.. #.Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (wandering, hasn't noticed you, 88% to hit)  The blast of sand hits the white imp but does no damage.<;j Y.5<;jȟ #...<;j 7===5.9 (1.5<;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (wandering, hasn't noticed you, 88% to hit)  The blast of sand hits the white imp but does no damage. _The white imp shouts!=;j˝f #....# zbzb the Caller #....# Gnoll #....# Health: 55/58 ======================-- . #....# Magic: 14/16 =====================---=;jL ... +....# AC: 10Str: 9 ....#....#########.#  EV: 14Int: 14 ...................+  SH: 0Dex: 20 #......<......#  XL:  8 Next:  8% Place: Dungeon:6 =;jڞC#†5**@........#  Noise: ===------  Time: 5895.9 (0.0) =;j2#.######+######  a) +3 scimitar (flame) #. Cast: Sandblast=;jA7 ^. .#. =;jz..#. 5   white imp .. #.=;j =;jŸ_The white imp shouts!  Casting: Sandblast (safe; 6% risk of failure)  =;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  =;juPress: ? - help, Shift-Dir - straight lineAim: a white imp (88% to hit)=;jŐ#....#zbzb the Caller#....#Gnoll#....#Health: 55/58 ======================--. #....#=;jJMagic: 14/16 =====================---... +....#AC: 10Str: 9....#....#########.#EV: 14Int: 14...................+SH: 0Dex: 20#......<......#XL:  8 Next:  8% Place: Dungeon:6#†5##@........#=;jܑNoise: ===------  Time: 5895.9 (0.0)#.######+######a) +3 scimitar (flame)#.Cast: Sandblast^..#...#.5   white imp.. #.Casting: Sandblast (safe; 6% risk of failure)  =;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line=;j:_Aim: a white imp (88% to hit)  The blast of sand hits the white imp.=;jR.5=;j{.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (88% to hit)  The blast of sand hits the white imp.white imp is lightly wounded.=;j! ******The white imp gestures at you.=;j֨K.@....=;j7T6=--=;j7.4 (1.5=;j^=;jYS _The puff of frost misses you.=;jsL #....#=;j zbzb the Caller #....# Gnoll =;j#....# Health: 56/58 =======================-=;j . #....#=;j Magic: 13/16 ===================----- =;j>... +....# AC: 10Str: 9=;jg ....#....#########.#  EV: 14=;jEInt: 14 ...................+  SH: 0Dex: 20 #......<......#  XL:  8 Next:  8% Place: Dungeon:6 #†.5*@........#  Noise: =--------  Time: 5897.4 (0.0)=;j  #.######+######  a) +3 scimitar (flame) =;jE#. Cast: Sandblast ^. .#.=;jh ..#. 5   white imp=;j  .. #.=;jO _The puff of frost misses you.=;jCasting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=;jAiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line=;jKAim: a white imp (lightly wounded, 88% to hit)=;j #....#zbzb the Caller#....#Gnoll#....#Health: 56/58 =======================-. #....#=;jS iMagic: 13/16 ===================-----... +....#AC: 10Str: 9....#....#########.#EV: 14Int: 14...................+SH: 0Dex: 20=;j ##......<......#XL:  8 Next:  8% Place: Dungeon:6#†.5#@........#Noise: =--------  Time: 5897.4 (0.0)=;j #.######+######a) +3 scimitar (flame)#.Cast: Sandblast=;j. ^..#...#.5   white imp.. #.Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=;jU Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line=;j} Aim: a white imp (lightly wounded, 88% to hit)  The blast of sand hits the white imp but does no damage.=;j=n W.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  =;jn Aim: a white imp (lightly wounded, 88% to hit)  The blast of sand hits the white imp but does no damage.white imp is lightly wounded.=;jt ******The white imp gestures at you.=;j K.@....=;j -8.9 (1.5=;j =;jf S _The puff of frost misses you.>;j/ #....# #....# #....# . #....# ... +....# ....#....#.# .+ #......<......# #†.5.# #.######+###### #.  ^.  .#. ..#.  .. #.>;j 1>;jz3,90>;j7>;jc;O _The white imp misses you.>;jfU  You barely miss the white imp.The white imp is lightly wounded.74==901.1 (1.2 _The white imp misses you.>;j`= _The white imp misses you.  You barely miss the white imp.  The white imp is lightly wounded. _The white imp misses you>;jA>.  You barely miss the white imp.  The white imp is lightly wounded.>;j>(2.3>;jC>;jKj  You barely miss the white imp.The white imp is lightly wounded. _The white imp misses you.  You barely miss the white imp.The white imp is lightly wounded. _The white imp misses you. x2>;j- n .  You slash the white imp! You burn the white imp terribly.>;j4 (>;j< p9=3.6 (1.3Sandblast>;jA >;jlD M _You kill the white imp!>;j! >;j% >;jX, >;j0 H _No target in view!?;j0#....# #....# #....# . #....# ... +....# ....#....#.# .+ #......<......# #†.# ?;jC#.######+###### #. ?;j?;jj8=--40 _?;jK?;jҠ?;j{#....# #....#  #....# . #....# ... +....# ....#....#########.# .............+ #.....@<# #†............# #.######+#######.^..#.#... #.?;j?;j:!^==--5?;j&?;j(?;jt #....# #....# #....# . #....# ... +....# ....#....#.# .+ #.......# #†.# #.######+###### ?;j' ?;j[ &6?;jm ?;j@ a _There is a stone staircase leading up here.?;j?;j(?;jť?;j=?;j/a5=?;j?;j9=?;jd?;j?;j°?;jS?;j?;j'?;jN?;j?;j9=?;j,?;ju?;j?;j?;j/?;jt?;jG?;jn _You start resting.Magic restored.?;j?;j,13.6 (7?;j!a6==4.6 (8 _?;j?;jZ@;jW@;j_Y@;j]@;jxd@;jh+5.6 (1@;jl@;j2C==5@;jpG@;jծ..####  .....# ## #.....###### ......# @;j..)............# #..###..#########.@;j#4#............@;jz###...############...###@;jj......#..## ######...#####..###....##@;j> -7.1 (2.5@;j@- @;jg. ! _You climb upwards.@;jP1 c _There is a stone staircase leading down here.A;jA;j-A;jaA;jA;jA;j: _A;jkA;jpA;jA;jA;jݽA;j.A;joA;jA;jA;j{A;jA;jA;jpA;jDA;jA;j^A;jOA;jiA;jA;j4A;jA;jwA;j,k  You encounter a ribbon worm.A;j+.#.#### ######### w.....# #.......# A;j##.....#####..>....# .......@...........# ####..)............# ###..###..######## A;jE##.#............ ###...###########A;jp #...### w   ribbon worm (wandering)A;j ......#..## ###### A;j~...#####..###....## ...........A;j&.......#A;j .23.1 (6.0A;j24.1 (7 _A;jA;jA;j  .##.#### #########.w #.......# ##....@#####..>....#........######..)............###..###..########A;j  ##.#............ ###...########### #...### ......#..## #### ...#####..###....##A;j 9w.A;j A;j +5.1 (1A;jJ A;j B;jS& .###w##### #########... #.......#####.....#####..>....#.....................#######..)............###..###..######## ##.#............ ###...########### #...### ......#..## ####B;j$B;j76SandblastB;jֺB;jۻC;jYb  zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 15/16 ======================--  AC: 10Str: 9  EV: 14Int: 14 . SH: 0Dex: 20 ###w##### #########  XL:  8 Next:  9% Place: Dungeon:5 ....***@## #.......#  Noise: ---------  Time: 5926.1 (0.0) ####.....#####..>....#  a) +3 scimitar (flame) .....................#  Cast: Sandblast ######..)............#  ###..###..########  ##.#............  C;jdw   ribbon worm (wandering) ###...###########  #...###  ......#..## ###### _You encounter a ribbon worm.Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 95% to hit)C;j*zbzb the CallerGnollHealth: 58/58 ========================Magic: 15/16 ======================--AC: 10Str: 9EV: 14Int: 14.SH: 0Dex: 20###w##### #########XL:  8 Next:  9% Place: Dungeon:5....###@## #.......#Noise: ---------  Time: 5926.1 (0.0)####.....#####..>....#a) +3 scimitar (flame).....................#C;jqjCast: Sandblast######..)............####..###..##########.#............ w   ribbon worm###...############...###......#..## ######Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C;j4Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 95% to hit)  The blast of sand hits the ribbon worm.C;jQ.wC;j(B..(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (wandering, hasn't noticed you, 95% to hit)  The blast of sand hits the ribbon worm.ribbon worm is lightly wounded. C;j})``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.C;j'..C;jN  7  =7.6 (1.5Held C;j´C;j. _You are caught in a web!C;jK  zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 14/16 =====================---  AC: 10Str: 9  EV:  7 Int: 14 . SH: 0Dex: 20 ###.##### #########  XL:  8 Next:  9% Place: Dungeon:5 ....w**@## #.......#  Noise: =--------  Time: 5927.6 (0.0) ####.....#####..>....#  a) +3 scimitar (flame) .....................#  Cast: Sandblast ######..)............#  Held  ###.C;jKS.###..########  ##.#............  w   ribbon worm (catching breath) ###...###########  #...###  ......#..## ###### _You are caught in a web!  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 95% to hit)C;j zbzb the CallerGnollHealth: 58/58 ========================Magic: 14/16 =====================---AC: 10Str: 9EV:  7 Int: 14.SH: 0Dex: 20###.##### #########XL:  8 Next:  9% Place: Dungeon:5....w##@## #.......#Noise: =--------  Time: 5927.6 (0.0)C;jB ####.....#####..>....#a) +3 scimitar (flame).....................#Cast: Sandblast######..)............#Held ###..###..##########.#............ w   ribbon worm (catching breath)###...############...###......#..## ######Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 95% to hit)  The blast of sand hits the ribbon worm!C;j J.wC;j+ s.9.1 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, catching its breath, 95% to hit)  The blast of sand hits the ribbon worm! _The ribbon worm is heavily wounded.C;j  zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 13/16 ===================-----  AC: 10Str: 9  EV:  7 Int: 14 . SH: 0Dex: 20 ###.##### #########  XL:  8 Next:  9% Place: Dungeon:5 .....w*@## #.......#  Noise: =--------  Time: 5929.1 (0.0) ####.....#####..>....#  a) +3 scimitar (flame) .....................#  Cast: Sandblast ######..)............#  Held  ###.C;js.###..########  ##.#............  w   ribbon worm (catching breath) ###...###########  #...###  ......#..## ###### _The ribbon worm is heavily wounded.Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 95% to hit)D;jV+D;j^  zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 13/16 ===================-----  AC: 10Str: 9  EV:  7 Int: 14 . SH: 0Dex: 20 ###.##### #########  XL:  8 Next:  9% Place: Dungeon:5 .......@## #.......#  Noise: =--------  Time: 5929.1 (0.0) ####.....#####..>....#  a) +3 scimitar (flame) .....................#  Cast: Sandblast ######..)............#  Held  ###..###..########  ##.#............  D;j_w   ribbon worm (catching breath) ###...###########  #...###  ......#..## ###### Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 95% to hit)  The blast of sand hits the ribbon worm!D;j`U D;jfa. ###   ......#@##   ###>....#  ...  ###.  #.. D;ja"##.#.... ###.. #...##  D;j[.D;jc30.6 (1.5SandblastD;jD;j!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  D;j} Aim: a ribbon worm (heavily wounded, catching its breath, 95% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!D;jB8D;j:3-10D;jLY _You struggle to detach yourself from the web.D;jt D;jt S  D;jv D;j|z D;j~ u4==D;j D;j| ,D;j4 ,D;j D;j ,D;j D;j\ P==D;j D;j D;j D;j D;jl D;j֧ K5=D;jݨ D;j BD;j D;jo D;j+ D;j D;jN e  You encounter a hound.D;j. h-Sandblasth   hound (wandering)D;j ,40.6 (9D;j k  1.6 (10.0) _D;j E;j]   zbzb the Caller  Gnoll E;jf  Health: 58/58 ========================  Magic: 14/16 =====================---  AC: 10Str: 9  EV:  7 Int: 14 . SH: 0Dex: 20 ###h##### #########  XL:  8 Next:  9% Place: Dungeon:5 ....***@## #.......#  Noise: ---------  Time: 5941.6 (0.0) ####.....#####..>....#  a) +3 scimitar (flame) .....................#  Cast: Sandblast ######..)............#  Held  ###..###..########  ##.#............  h   hound (wandering) ###...###########  #...### E;j O ......#..## ###### _You encounter a hound.Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 83% to hit)E;jZf zbzb the CallerGnollHealth: 58/58 ========================Magic: 14/16 =====================---AC: 10Str: 9EV:  7 Int: 14.SH: 0Dex: 20###h##### #########XL:  8 Next:  9% Place: Dungeon:5....###@## #.......#Noise: ---------  Time: 5941.6 (0.0)####.....#####..>....#a) +3 scimitar (flame).....................#Cast: Sandblast######..)............#Held ###..###..##########.#............ h   hound###...############...###......#..## ######Confirm with .E;j[g  or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 83% to hit)  The blast of sand hits the hound.  The hound is moderately wounded.E;j/ Q.hE;jA G.hE;j.E;j 6===3.1 (1.5E;jE;jMAiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line: a hound (wandering, hasn't noticed you, 83% to hit)  The blast of sand hits the hound.  The hound is moderately wounded. _The hound barks!F;j  zbzb the Caller  Gnoll  Health: 58/58 ======================== F;jL Magic: 13/16 ===================-----  AC: 10Str: 9  EV:  7 Int: 14 . SH: 0Dex: 20 ###.##### #########  XL:  8 Next:  9% Place: Dungeon:5 .....h*@## #.......#  Noise: ===------  Time: 5943.1 (0.0) ####.....#####..>....#  a) +3 scimitar (flame) .....................#  Cast: Sandblast ######..)............#  Held F;j ###..###..########  ##.#............  h   hound ###...###########  #...###  ......#..## ###### _The hound barks!  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 83% to hit)F;jzbzb the CallerGnollHealth: 58/58 ========================Magic: 13/16 ===================-----AC: 10Str: 9EV:  7 Int: 14.SH: 0Dex: 20###.##### #########XL:  8 Next:  9% Place: Dungeon:5.....h#@## #.......#F;jNoise: ===------  Time: 5943.1 (0.0)####.....#####..>....#a) +3 scimitar (flame).....................#Cast: Sandblast######..)............#Held ###..###..##########.#............ h   hound###...###########F;j#...###......#..## ######Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineF;jAim: a hound (moderately wounded, 83% to hit)  The blast of sand hits the hound!F;j]J.hF;jhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (moderately wounded, 83% to hit)  The blast of sand hits the hound!  The hound is almost dead.F;jid5----4.6 (1.5F;joF;jjr* _The hound bites you.F;j F;jm 8--F;j F;j N _You are caught in a web!F;jT3F;jXF;j[N _You are caught in a web!G;jzG;j6G;j d _You are caught in a web!G;jѵG;jG;jhG;j;N _You are caught in a web!G;jS 3G;jI_ G;j_ N _You are caught in a web!G;j } G;j} \6=-4G;j6~ L==14 50G;jރ G;j _You are caught in a web! _You disentangle yourself. The hound misses you. The hound barely misses you.H;jͮ] .  You slash the hound! You burn the hound.H;j(H;j:=136.9 (1.3Sandblast _You kill the hound!H;jO .#.##### #.## #.##.....#####..>....# ....# ######..)......# ###..###.#H;j ##.#....  ###...#  #...###  ......#..## ######H;jH;j4-70H;jH;j;I;jwV  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I;jhh   inugami (summoned)I;jҾ71-----==8Dog I;jI;jS _You call for your canine familiar and it appears with a howl!I;j!I;j"I;jL$I;j)I;j2nI;j<}2==---I;j?a8=I;j)CI;jK1 _HP restored.I;jLI;j1MI;jR,I;jSI;jYI;j{Y:==I;jzZI;jaI;ja9=I;jgfI;jRhI;j ki  An iguana comes into view.I;j&s$l--l   iguana (distracted)h   inugami (summoned)I;jI|zl56.9 (8lI;jL--7.9 (9 _I;j*I;j0J;j ,h.J;j) >.lJ;j /h.J;j5 2(ally target)J;j u3=8.9 (1K;j d.h.K;jxf=.lK;jnK;j(q%9K;jwK;jyK;jF9^##..#.##### #.lh..@..## #.##.....#####..>....# .....# ######..).# ###..###.. ##.# ###... #...###  ......#..## ######K;j&::60SandblastK;jX?K;j*Bz _Your inugami hits the iguana. The iguana barely misses your inugami.K;j  #### ...#.##### .lh.@...## #.#.....#####..>.... .... ######..). ###..###.. ##.# ###...  #...###  ......#..## ######K;j ....N;jk ######..) ###..###.. ##.# ###... #...###  ......#..## ######N;jN;j%7N;jN;j{3 ##### ...##.##### ..@h....## ##.....#####..> ..... ######..) ###..###.. ##.# ###...  #...###N;j/|J ......#..## N;jN;j8%8N;jN;j 8 _You swap places with your inugami.N;jW2q ##### ...#.#.##### .@.h....## #.#.....#####..> ...... ######..) ###..###.. ##.# ###...  #...### ......#..## h.N;j4N;j6N;jO6;==9N;ji<N;j=N;j' N;j N;j N;j] N;j ,N;j N;j K5=N;j? N;j ,N;j N;j ,N;j N;j% N;j N;j N;jee=N;j,N;j N;j1N;jN;jN;jN;j+#6N;ji)==N;j_N;j*( _Magic restored. _You swap places with your inugami.N;jQu==..)# #.#.##.##..... ...  #.#####  #.@.h.# 823.0) .########.##### ####........h.....## #.#########.....#####..>.................######..).###.. ##.#...... ###...#h.N;jSN;jU+3.9 (14N;j8ZN;j_% _Found a dagger.O;jA O;j O;j_ O;jE" O;j# .O;j' O;ja/ IO;jP1 O;j1 O;j2 O;j= XO;j'? O;jz@ O;jE ,O;j*L Q  O;jL CAn adder comes into view.O;j$U D ## #.# ..## ).## #.#####.##.#########S......@.........####.##...#####  ###h#####  #.....# .########.##### #........h.....## # S   adder (wandering).#########.....###h   inugami (summoned)O;jV Z........######..).....O;j\X 8.7.9 (4.0)O;j?Y Ah.O;jb h   inugami (summoned)O;jKe *8.9 (5O;jj O;jn 2 _The adder leaves your sight.P;jo _P;jOq 7h.P;j %P;j1 P;j   You see here a +0 dagger.§ _Your inugami disappears in a puff of smoke!P;jv   An adder comes into view.P;j # ### #.####..## #..).# #.##.#  ####@##.######### #.S................######.##...#####Sandblast#.####.##### #.# #.....# ..########.##### S   adder (wandering) #........h.....##..#########.....## ......P;j 95.9 (7.S.SP;jA H6.9 (8 _P;j} P;j R;j y### #.##R;j #..## #..).#. #.##.##...####.##.##########...S@............. ######.##...#####  #.####.#####R;jƏ 2 #.# #.....# ..########.##### #........h.....##R;j  ..#########.....# .. .......... ######..)R;j) R;j SSThe adder hisses angrily.===7.9 (1R;j R;jh S _The adder closely misses you.S;j0P] .  You slash the adder! You burn the adder.S;jS^.S;jWp7-9.2 (1.3SandblastS;j\S;j] S;j];_You kill the adder!S;j<S;j ?8-S;jjV^ _No target in view!S;jG IS;jf S;j S;j P _S;j S;j` S;j S;j` S;j S;j S;j S;j S;j1 XS;j= ,S;j S;jG S;j S;j S;jF S;j S;j S;j! S;j\ S;j/ S;j#  You encounter 2 orcs.An orc is wielding a staff of alchemy.S;jl*  ### #.##. ##..##.S;j* U# #..).# .......@### #.##.# --o...###...####.##.######o ###............... ######.##...#### #.####.####S;j.+ ' #.# #..... oo 2 orcs (wandering) ..########. #h.S;j_+ W..#########S;j- c6006.2 (7.0o.S;j./ O.oS;j3 S;j5 M--7.2 (8 _S;j,; S;jA T;j} @ ###. #.##.. ##..##.##### #..).#.### #.##.#.o..###...####.##..oo ###...... ######.##... #.####. #.# #o 3 orcs (wandering) ..# #.h ..T;j 7o.T;j 3o.T;j} /o.T;j T;j <8.2 (1SandblastT;j˓ T;j  T;j b_You encounter an orc. It is wielding a +0 flail.V;j   zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 15/16 ======================-- ###  AC: 10Str: 9 .#.##  EV: 14Int: 14 ... ##..##  SH: 0Dex: 20 .....##### #..).#  XL:  8 Next: 17% Place: Dungeon:5 ..o..**@.### #.##.#  Noise: ---------  Time: 6008.2 (0.0) ...o*###...####.##.##### a) +3 scimitar (flame) o.. ###.............. Cast: Sandblast . ######.##...### #.####.###;j{ 53H #.# #.... ooo 3 orcs (wandering) ..######## #........h ..########Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 89% to hit)V;j=  zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 15/16 ======================-- ###  AC: 10Str: 9 .#.##  EV: 14Int: 14 ... ##..##  SH: 0Dex: 20 ..o..##### #..).#  XL:  8 Next: 17% Place: Dungeon:5 .......@.### #.##.#  Noise: ---------  Time: 6008.2 (0.0)V;j>u ...o.###...####.##.##### a) +3 scimitar (flame) o.. ###.............. Cast: Sandblast . ######.##...### #.####.### #.# #.... ooo 3 orcs (wandering) ..######## #........h ..########Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  V;jPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 89% to hit)V;jrho.o.V;j- ###  .#.##  ...   .. #..).# V;jM\ ..   .o. ... ###..... . ###### #.# V;jZContam: 10% 9.2 (1V;jV;jeDonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  V;jAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 89% to hit) _You miscast Sandblast. Nothing appears to happen.V;j   zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 14/16 =====================--- ###  AC: 10Str: 9 .#.##  EV: 14V;jZ Int: 14 Contam: 10%  ... ##..##  SH: 0Dex: 20 ..o..##### #..).#  XL:  8 Next: 17% Place: Dungeon:5 ...o***@.### #.##.#  Noise: ---------  Time: 6009.2 (0.0) .o...###...####.##.##### a) +3 scimitar (flame) V;j... ###.............. Cast: Sandblast . ######.##...### #.####.### #.# #.... ooo 3 orcs (wandering) ..######## #........hV;j ..########Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j*<Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 89% to hit)V;j J zbzb the CallerGnollHealth: 58/58 ========================Magic: 14/16 =====================---###AC: 10Str: 9.#.##EV: 14Int: 14 Contam: 10% ...##..##SH: 0Dex: 20..o..##### #..).#XL:  8 Next: 17% Place: Dungeon:5...o###@.### #.##.#Noise: ---------  Time: 6009.2 (0.0)V;jIK .o...###...####.##.##### a) +3 scimitar (flame)... ###.............. Cast: Sandblast.######.##...####.####.####.# #.... ooo 3 orcs (2 wandering)..#########........h..########Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 89% to hit)  The blast of sand hits the orc.  The orc is moderately wounded.V;j2 Q.oV;jK G.oV;j K.oV;jd .oV;jt  ..oo 4 orcs (1 wandering)Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 89% to hit)  The blast of sand hits the orc.  The orc is moderately wounded.The orc shouts! x2V;jw 8===10.7 (1.5V;j V;j o _You encounter an orc. It is wielding a +0 mace.W;j-  zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 13/16 ===================----- ###  AC: 10Str: 9 .#.##  EV: 14Int: 14 Contam: 10%  ... ##..##  SH: 0Dex: 20 .....##### #..).#  XL:  8 Next: 17% Place: Dungeon:5 ..o.o**@.### #.##.#  Noise: ===------  Time: 6010.7 (0.0) ..oo.###...####.##.##### a) +3 scimitar (flame) ... ###.............. Cast: Sandblast . ######.##...###;jK/23H #.####.### #.# #.... oooo 4 orcs (1 wandering) ..######## #........h ..########Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 89% to hit)W;j`zbzb the CallerGnollHealth: 58/58 ========================Magic: 13/16 ===================-----###AC: 10Str: 9.#.##EV: 14Int: 14 Contam: 10% ...##..##SH: 0Dex: 20.....##### #..).#XL:  8 Next: 17% Place: Dungeon:5..o.o##@.### #.##.#W;j2a7Noise: ===------  Time: 6010.7 (0.0)..oo.###...####.##.##### a) +3 scimitar (flame)... ###.............. Cast: Sandblast.######.##...####.####.####.# #.... oooo 4 orcs (1 wandering)..#########........h..########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 89% to hit)  The blast of sand hits the orc.W;jKAiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 89% to hit)  The blast of sand hits the orc.  The orc is severely wounded. .oThe orc shouts! You hear a shout!.oW;j\.o.oW;j"E.oW;j7K.W;jJ.oW;j&3oW;j o.  You encounter a kobold geomancer. It is wielding a +0 dagger.W;j9o.W;jjK   kobold geomancer (wandering)ooooo 5 orcs (1 wandering)W;j-2.2 (1.5W;jW;jo _You encounter an orc. It is wielding a +0 club.W;j y )You slash the orc! You burn the orc.W;jH o.  You kill the orc!W;j )You slash the orc! You burn the orc.  You kill the orc!  W;j The kobold geomancer shouts! The orc shouts! You hear a shout! x2  The kobold geomancer casts a spell next to you.The wall shatters!  The blast of rock fragments hits the orc!W;jn ###K 3 orcsThe orc dies!X;j9o.X;j ))@KThe blast of rock fragments hits you but does no damage.X;jM=======3.5 (1.3X;j?X;jX' _You hear a shout!Y;j^Y;jY;jAY;jqF _Unknown command.Y;j=   zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 12/16 ==================------ ###  AC: 10Str: 9 .#.##  EV: 14Int: 14 Contam: 10%  ... ##..##  SH: 0Dex: 20 Y;j> ....o##### #..).#  XL:  8 Next: 17% Place: Dungeon:5 ....o**@.### #.##.#  Noise: =======--  Time: 6013.5 (0.0) ..Ko.###...####.##.##### a) +3 scimitar (flame) ... ###.............. Cast: Sandblast . ######.##...### #.####.### Y;j> /#.# #.... K   kobold geomancer ..######## ooo 3 orcs #........h ..######## _Unknown command.Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y;j? Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (88% to hit)Y;j   zbzb the Caller  Gnoll  Health: 58/58 ========================  Magic: 12/16 ==================------ ###  AC: 10Str: 9 .#.##  EV: 14Int: 14 Contam: 10%  ... ##..##  SH: 0Dex: 20 ....)##### #..).#  XL:  8 Next: 17% Place: Dungeon:5 ....o))@.### #.##.#  Noise: =======--  Time: 6013.5 (0.0) ..Ko.###...####.##.##### a) +3 scimitar (flame)Y;j A ... ###.............. Cast: Sandblast . ######.##...### #.####.### #.# #.... K   kobold geomancer ..######## ooo 3 orcs #........h ..########Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (88% to hit)  The blast of sand hits the orc!Y;j?  ###  .#.##  ...   ... #..).#  ....o##@.###  Y;j G .. ... ###..... . ###### #.#   2 orcsY;j b #Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club (88% to hit  The blast of sand hits the orc!  You kill the orc!  The kobold geomancer casts a spell next to you.Y;jD.oo..K)o.oY;j1@Y;j4--3=5.0 (1.5Y;jN _The wall shatters! The blast of rock fragments hits you.Z;jY Z;j> Z;jU& Z;j ) F _Unknown command.Z;jB  zbzb the Caller  Gnoll  Health: 54/58 ======================--  Magic: 12/16 ==================------ ###  AC: 10Str: 9[;jYP .#.##  EV: 14Int: 14 Contam: 10%  ... ##..##  SH: 0Dex: 20 ....)##### #..).#  XL:  8 Next: 17% Place: Dungeon:5 [;j.....oo@.### #.##.#  Noise: =======--  Time: 6015.0 (0.0) ...K.###...####.##.##### a) +3 scimitar (flame) [;j... ###.............. Cast: Sandblast . ######.##...### #.####.###[;j #.# #.... K   kobold geomancer [;j/..######## oo 2 orcs #........h[;j[ ..########Casting: Sandblast (safe; 5% risk of failure)  [;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  [;jPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a staff of alchemy and wearing a +0 ring mail (89% to  hit)[;j@ oo+0 club and wearing a +0 plate armour (92% to hit)\;jzbzb the CallerGnollHealth: 54/58 ======================--Magic: 12/16 ==================------###AC: 10Str: 9.#.##EV: 14Int: 14 Contam: 10% ...##..##SH: 0Dex: 20....)##### #..).#XL:  8 Next: 17% Place: Dungeon:5.....oo@.### #.##.#Noise: =======--  Time: 6015.0 (0.0)...K.###...####.##.##### a) +3 scimitar (flame)\;j]... ###.............. Cast: Sandblast.######.##...####.####.####.# #.... K   kobold geomancer..######## oo 2 orcs#........h..########Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 plate armour (92% to hit)\;j@|Aim: an orc, wielding a +0 club and wearing a +0 plate armour (92% to hit)  The blast of sand hits the orc but does no damage.  The kobold geomancer casts a spell next to you.The wall shatters!  The blast of rock fragments hits the orc but does no damage.  The blast of rock fragments hits the orc!\;jG ###   orcThe orc dies!\;j5F)o\;jѨ.@\;jI7% 6.5 (1.5\;j9\;jóN _The blast of rock fragments hits you but does no damage.\;je/)The orc dies! _The blast of rock fragments hits you but does no damage.  You closely miss the orc. Your bite misses the orc.  \;jC3The kobold geomancer points next to you and mumbles some strange words.The wall shatters!  the orc! ###  The orc dies!\;j 8K.\;jߘ 9))@\;j q45----47.8 (1.3\;jٟ \;j ; _The blast of rock fragments hits you!\;j E##... ###... #.##.. ##..##>....)##### #..).#.K)@..### #.##.#.###...####.##... ###......> ######.##...... #.####.## #.# # .. #. ..\;j߫ ;.K\;j 2ğ\;j  ğ   gnoll (missile)Found an escape hatch in the floor. Found a stone staircase leading down.\;j [2-------80\;j \;j _You encounter a gnoll. It is wielding a +0 club and quivering 2 throwing nets.\;j o _Items here: )) [[[ | †.\;j|f ğ.  You miss the kobold geomancer.\;jo\;jpv1=------20.0 (1.2\;jv\;jyG _The kobold geomancer hits you but does no damage.];jY ğYou closely miss the kobold geomancer.];j7, ğ 2 gnolls (1 missile)The kobold geomancer hits you with a +0 dagger.  You encounter a gnoll. It is wielding a +0 flail.];jr4----3=1.3 (1.3];jU];jijK _Your magical contamination has completely faded away.];j)  You slash the kobold geomancer! You burn the kobold geomancer.  The kobold geomancer is heavily wounded.];jL5=2.5 (1.2];j];jPa _The kobold geomancer completely misses you.];jϜ )You slash the kobold geomancer! You burn the kobold geomancer.];j ğğ 2 gnolls (1 missile)  You kill the kobold geomancer!];jC ;((((];j204ğ];j2 ğ.  The gnoll throws a throwing net. The throwing net misses you.];jz;@.ğğğ 3 gnolls (1 missile)];jK  7-293.7 _You encounter a gnoll. It is wielding a +0 flail.Your Stealth skill increases to level 4!];jT];j`m _Your Spellcasting skill increases to level 6!^;j## ... ### .... #.## ..... ##..## >....)##### #..).# .....ğğ)@(### #.##.# ....ğ.###...####.##.#..... ###........> ######.##...#... #.####.### #.# #...##.h..#ğğ.ğğğğ 3 gnolls (1 missile)5--40 ^;j _^;j,_;jj  zbzb the Caller  Gnoll  Health: 45/58 ==================------ ## Magic: 12/17 ================-------- ... ###  AC: 10Str: 9_;jo .... #.##  EV: 14Int: 14 ..... ##..##  SH: 0Dex: 20 >....)##### #..).#  XL:  8 Next: 29% Place: Dungeon:5 .....ğğ*@(### #.##.#  Noise: ---------  Time: 6024.7 (0.0) .....ğ###...####.##.##### a) +3 scimitar (flame) ..... ###.............. Cast: Sandblast ...> ######.##...### ... #.####.### _;j## #.# #.... ğğğ 3 gnolls (1 missile) ..######## #........h ..######## _Your Spellcasting skill increases to level 6!Casting: Sandblast (safe; 5% risk of failure)  _;j`fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering a throwing net (89% to hit)_;jjzbzb the CallerGnollHealth: 45/58 ==================------##Magic: 12/17 ================--------...###AC: 10Str: 9....#.##EV: 14Int: 14_;j}@.....##..##SH: 0Dex: 20>....)##### #..).#XL:  8 Next: 29% Place: Dungeon:5.....ğğ#@(### #.##.#Noise: ---------  Time: 6024.7 (0.0).....ğ###...####.##.##### a) +3 scimitar (flame)..... ###.............. Cast: Sandblast...>######.##...###_;j...#.####.######.# #.... ğğğ 3 gnolls (1 missile)..#########........h..########Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._;j|:Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering a throwing net (89% to hit)  The blast of sand hits the gnoll._;jx7)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club and quivering a throwing net (89% to hit)  The blast of sand hits the gnoll.  The gnoll is moderately wounded. (The gnoll throws a throwing net. The throwing net hits you._;jG)ğ_;j&F.ğ_;jlğğğ 3 gnolls_;j  7  =6.2 (1.5Held _;j>_;j_;jx6 _You become entangled in the net!_;j#   zbzb the Caller  Gnoll  Health: 45/58 ==================------ ## Magic: 11/17 ===============--------- ... ###  AC: 10Str: 9 .... #.##  EV:  7 Int: 14 ..... ##..##  SH: 0Dex: 20 >....)##### #..).#  XL:  8 Next: 29% Place: Dungeon:5 ......ğğ@(### #.##.#  Noise: =--------  Time: 6026.2 (0.0) .....ğ###...####.##.##### a) +3 scimitar (flame) ..... ###.............. Cast: Sandblast ...> ######.##...###_;j0 l Held  ... #.####.### ## #.# #.... ğğğ 3 gnolls ..######## #........h ..######## _You become entangled in the net!  Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 89% to hit)_;j   zbzb the Caller  Gnoll_;j   Health: 45/58 ==================------ ## Magic: 11/17 ===============--------- ... ###  AC: 10Str: 9 .... #.##  EV:  7 Int: 14 ..... ##..##  SH: 0Dex: 20 >....)##### #..).#  XL:  8 Next: 29% Place: Dungeon:5 ......ğ)@(### #.##.#  Noise: =--------  Time: 6026.2 (0.0) .....ğ###...####.##.##### a) +3 scimitar (flame) ..... ###.............. Cast: Sandblast ...> ######.##...### Held  ... #.####.### ## #.# #.... ğğğ 3 gnolls .._;j@ n######## #........h ..########Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 89% to hit)  The blast of sand hits the gnoll!_;j n ## _;j ... ###  .... #.##  .....   >... #..).#  ....  _;j  .... ..... ###....._;j  ...> ###### _;j; ...  ## #.#  2_;jg 3_;jO ğ.)ğ.ğ_;jԜ _;j˝ 30_;j 7.7 (1.5_;j _;jͪ _;j _;jX MConfirm with . or Enter, or press ? or * to list all spells._;j wAiming: Sandblast (safe; 5% risk of failure)  _;j TPress: ? - help, Shift-Dir - straight line  _;j4 Aim: a gnoll, wielding a +0 club (moderately wounded, 89% to hit)  _;jʮ *The blast of sand hits the gnoll! _;jE >_You kill the gnoll!`;jM `;jMO e6=2=`;jO $80`;jV `;jY Z _You struggle against the net. The gnoll hits you but does no damage.a;jBa;jC%9a;jBJ _You struggle against the net. The gnoll barely misses you.a;j39---14 30 _You rip the net and break free! The gnoll hits you with a +0 flail!a;ja;jef40---2.0 (1.3a;ja;jP _You barely miss the gnoll. The gnoll misses you. The gnoll closely misses you.a;j } )You slash the gnoll! You burn the gnoll.a;j B)ğa;j p   gnolla;j Y=1=3.2 (1.2a;j a;j\ I _You kill the gnoll!b;j!b;j"0-4.4b;jm*b;j- _You closely miss the gnoll. The gnoll barely misses you.b;jt  You hit the gnoll. You burn the gnoll. You bite the gnoll, but do no damage.The gnoll is heavily wounded.b;ju38-3==-5.7 (1.3b;j|b;j~< _The gnoll hits you with a +0 flail. x2b;j~-k  You closely miss the gnoll. Your bite misses the gnoll.The gnoll is heavily wounded.6.9 (1.2 _The gnoll closely misses you.b;j  (  You hit the gnoll. You burn the gnoll.  The gnoll is severely wounded.9=8.2 (1.3b;jc R _The gnoll hits you but does no damage.b;j  You hit the gnoll. You burn the gnoll.  The gnoll is almost dead.b;j -9.4 (1.2b;j b;j < _The gnoll hits you but does no damage.c;j{ )You hit the gnoll. You burn the gnoll.c;jҝ==340.6Sandblastc;jc;j,I _You kill the gnoll!c;j ## ... ### .... #.## ..... ##..## >....)##### #..).# ......)).@### #.##.# ......###...####.##.#..... ###......c;j 3...> ######.##...#... #.####.### #.# #...#.#.h...#c;j c;jS b4=-10c;j" c;j4 c;j t40=-2.6 (2c;j c;jR ^ _p - 2 throwing nets (gained 1)d;jRu ## ... ### .... #.## ..... ##..##d;jN >....)##### #..).# ......))@.### #.##.# ......###...####.##. ..... ###..... ...> ######.##... ... #.####. ## #.# # ..# #.hd;jI@ ..d;jd;js+3.6 (1d;j d;jd;jy_ c ## ... ### .... #.## ..... ##..## >....)##### #..).# ......)@..### #.##.# ......###...####.##. ..... ###.... ...> ######.##... ...d;ju` . #.####. ## #.# # .. #. ..d;jg d;j]i &4d;jop d;jY v _Items here: ))))) [[[[ | ††.e;j6e;j[Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 flail  d - a +0 flail  e - a +0 flail e;jvArmour (select all with [)f - a +0 plate armour  g - a +0 ring mail  h - a +0 ring mail  i - a +0 robe Magical Staves (select all with |)  j - a staff of alchemy Carrione;j a gnoll corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]g;j g;jW g;j zbzb the CallerGnollHealth: 40/58 ================--------##Magic: 14/17 ===================-----...###AC: 10Str: 9....#.##EV: 14Int: 14.....g;jA ##..##SH: 0Dex: 20>....)##### #..).#XL:  8 Next: 33% Place: Dungeon:5......)@..### #.##.#Noise: ---------  Time: 6044.6 (0.0)......###...####.##.#### a) +3 scimitar (flame)..... ###............. Cast: Sandblast...>######.##...##...#.####.#####.# #... ..####### #........ ..#######  _The gnoll hits you but does no damage.  You hit the gnoll. You burn the gnoll. _You kill the gnoll! _p - 2 throwing nets (gained 1) _Items here: ))))) [[[[ | ††.  Okay, then.g;j g;j g;j g;j . _h;jh;j5h;jh;jyh;j%91h;j,h;jJh;j̎Bh;jh;jh;j}42=5==h;jIh;j2h;jh;jh;j,h;jh;j<h;jh;jۢh;jA3===h;jh;jh;j&,h;jFh;j4=6=h;jXh;jXh;jPh;jWh;j}5==h;jh;j,h;jh;jn _You start resting.Magic restored.h;j h;j060.6 (16.0)h;j1b7==1.6 (17 _h;j:h;jwh;j<h;j=h;j?h;j{Ca6=h;jFh;jvG,h;jHh;jKh;jwLh;jMh;jUf==h;jV97h;j'W2=h;jEXh;j[,h;j]h;j`h;jah;jHbh;jeh;jnf%8h;jgh;jh;jh;jh;jYh;jh;jkh;jh;j&h;jh;jK4=h;jh;jBh;jh;j<h;jh;jh;jFU5=h;jh;jp,h;j%h;j,h;jh;jh;jVh;jh;jzh;jW _You start resting.h;j 6=ğSandblastğ   gnoll (wandering)h;jn-96.6 (35h;j,7.6 (36h;jh;jp _You encounter a gnoll. It is wielding a +0 whip.i;jsl   zbzb the Caller  Gnoll  Health: 56/58 =======================- ## Magic: 16/17 ======================-- ... ###  AC: 10Str: 9 .... #.##  EV: 14Int: 14 ..... ##..##  SH: 0Dex: 20 >....)##### #..).#  XL:  8 Next: 33% Place: Dungeon:5 ......*@..### #.##.#  Noise: ---------  Time: 6097.6 (0.0) .....ğ###...####.##.#### a) +3 scimitar (flame) ..... ###............. Cast: Sandblast ...>;jp y40m ######.##...## ... #.####.## ## #.# #... ğ   gnoll (wandering) ..####### #........ ..####### _You encounter a gnoll. It is wielding a +0 whip.Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 89% to hit)i;j zbzb the CallerGnollHealth: 56/58 =======================-##Magic: 16/17 ======================--...###AC: 10Str: 9....#.##EV: 14Int: 14.....##..##SH: 0Dex: 20>....)##### #..).#XL:  8 Next: 33% Place: Dungeon:5......#@..### #.##.#Noise: ---------  Time: 6097.6 (0.0).....ğ###...####.##.#### a) +3 scimitar (flame)..... ###............. Cast: Sandblast...>######.##...##...#.####.#####.# #... ğ   gnoll..########..........#######Confirm with . or Ei;jW nter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.i;j. ;ğ.i;j9 Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 89% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.  The gnoll shouts!i;j(; L====9.1 (1.5i;j@ i;jSC R _The gnoll barely misses you.j;j,{ )You hit the gnoll. You burn the gnoll.j;jU 74=---100.4 (1.3Sandblast _You kill the gnoll!j;jVs _Your base Shapeshifting skill increases to level 4!j;jU "######...... ####...... #.###...... ##..###>....)##### #..).##......@)..### #.##.##......###...####.##.#...... ###...#...>.. ######.##...#...... #.####.###.. #.# #### .. # ..----10 _j;jZ j;jh p _Items here: ))) [[ ††.k;j k;j=Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 mace  c - a +0 whip Armour (select all with [)k;jwd - a +0 ring mail  e - a +0 robe Carrion a gnoll corpse k;jpa kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]k;j> k;j k;jzbzb the CallerGnollHealth: 57/58 =======================-#######Magic: 16/17 ======================--#......###AC: 10Str: 9#......#.##EV: 14Int: 14#......##..##SH: 0Dex: 20#>....)##### #..).#XL:  8 Next: 34% Place: Dungeon:5#......@)..### #.##.#Noise: ---------  Time: 6101.4 (0.0)#......###...####.##.### a) +3 scimitar (flame)#...... ###............ Cast: Sandblast#...>.. ######.##...##......#.####.######..#.#;jm #.. ###..###### #....... ..######  _The gnoll barely misses you.You hit the gnoll. You burn the gnoll. _You kill the gnoll! _Your base Shapeshifting skill increases to level 4! _Items here: ))) [[ ††.  Okay, then.k;jk;jk;jh k;jJ. _l;jU 3l;jxW l;j^ Bl;j_ l;j&` l;jwa l;jc k _You start resting.HP restored.l;jm l;j ########  #......# # #......# # #......# ##..## #>....@##### #..).# #......))..### #.##.# m;j1  #......###...####.##.## #......# ###........... #...>..# ######.##... #......# #.#########... #.# #.#### ..##### #......m;jǓm;j+5.4 (1m;jm;jԠM _You see here a +0 club.m;j: m;j m;j& m;jp m;j m;jT P _m;j ,m;j m;j m;j a===m;j) m;j m;j} m;j m;j m;j x ######## #......# ## #......# #. #......# ##. #>@...)##### #..9.4 (4m;j  #......))..### #.# #......###...####. #......# ### #...>..# ######.# #......# #.# #####... #.# ####. .. #m;j m;je m;j m;j&} # #......#  #......# # #......# ##m;j #@....)##### # #......))..### #. #......###...####. #......# ### #...>..# ######. #......# #. #####.... #. ####. .. #m;j#m;j9',10.4 (1m;j,m;j/c _There is a stone staircase leading down here.n;jn;jn;jn;jn;j-1 _n;j n;jS&6n;j0.. #.###+##+# #.@.....# +.+ ###.##..#  .# ##n;jW .. ... ...##.. n;j.-2.9 (2.5n;j5n;j;6# _You climb downwards.n;jD9a _There is a stone staircase leading up here.o;jpdo;jfo;jjo;j]po;ju43.9 (1.0 _o;jwo;jwH&5o;jOW#########......###......## #......## #@....)##### #. #)|..### #. #......###...####.#......# ###......#...>..# ######.#......##. #####....#. o;j....)##### #..).##......)|..### #.##.##......###...####.##.##......# ###...........o;jA #...>..# ######.##...#.....@# #.###9.4 (4.0#####... #.####...... # ......  ..### ..#####¿ .... .. .### >. o;jE o;j< ,20.4 (5o;j o;j ; _Found a stone staircase leading down.p;j'#......# #.#......# ##.#>....)##### #..).# #......)|..### #.##.# #......###...####.##.####......# ###............#...>..# ######.##...##......######## #.####.######..@....... #.# #. ####..###### .#..........#### ..######¿ ..... .. . ...### #..>....#p;jp;j«+1.4 (1p;jp;jݶp;j t#......# ##.#>....)##### #..).# #......)|..### #.##.# #......###...####.##.#####......# ###.............#...>..# ######.##...###......##########.####.######...........#.# #...p;jS [ ####..#######........#..................####...#######.!.......... .. ............### ##.........>.  5   white imp (wandering)......5...#..........#p;j .5You encounter a white imp.p;j <2p;jE p;j \ _Found 2 fuming puce potions.p;jZ#>....)##### #..).# #......)|..### #.##.# #......###...####.##.######......# ###..............p;j^[7#...>..# ######.##...####......##########.####.######...........#.# #.... ######.########........#........h.####...########.!. .. ......### ###.>.p;j[#.5..##.....p;jg 55The white imp shouts!p;jao *****The white imp gestures at you.p;j-D.....p;j_3---==3p;jp;j= _The puff of frost hits you. You resist.q;j@  #......)|..### #.##.# #......###...####.##.#### #......# ###............. #...>..# ######.##...## #......##########.####. #####...........#.# #... #######...#######......#........ ####...####### .!...... .. .. .##### ## >.. ..#.. 5..##... ..... ##.##.# q;j q;j ****The white imp gestures at you.q;j <....q;jۄ V2---4q;js q;j" = _The puff of frost hits you. You resist.r;j=b  The white imp gestures at you. _The puff of frost hits you. You resist.  Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r;jr;j;r;jyr;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r;jd4r;jr;jQF _Unknown command.r;j~###...###### ###.............>..# ######.##...##...##########.########...........#.# #... #######..#######.........#........####...#######!..... .. ...##### ##>..#  .#..#5..##....... ####.########## r;j1 ?5.r;j r;j J--5Sandblast _r;j r;jA s;j[s;j9--s;js;j s;jb8_Unknown command.s;j%& #......###...####.##.#### zbzb the Caller #......# ###............. Gnoll #...>..# ######.##...## Health: 52/58 =====================--- #......##########.####.## Magic: 16/17 ======================-- #####...........#.# #... AC: 10Str: 9 #######..........####### EV: 14Int: 14 ...............#........ SH: 0Dex: 20 ..........####...####### XL:  8 Next: 34% Place: Dungeon:5 .!.....@....... .. .. Noise: ---------  Time: 6125.4 (0.0) .......*..##### ## a) +3 scimitar (flame) .......*.>s;j(..#  Cast: Sandblast .......5..#..#  ..........##...  ........... ##.  5   white imp ........##.#  ######### .#  _Unknown command.Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (88% to hit)s;j#......###...####.##.#### zbzb the Caller#......# ###............. Gnoll#...>..# ######.##...## Health: 52/58 =====================---s;j#......##########.####.## Magic: 16/17 ======================--#####...........#.# #... AC: 10Str: 9#######..........####### EV: 14Int: 14...............#........ SH: 0Dex: 20..........####...####### XL:  8 Next: 34% Place: Dungeon:5.!.....@....... .. .. Noise: ---------  Time: 6125.4 (0.0).......#..####### a) +3 scimitar (flame).......#.>..#Cast: Sandblast.......5..#..#..........##.............. ##.5   white imp........##.s;j########## .# _Unknown command.Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (88% to hit)s;jhB5.s;jx.=6.9 (1.5 _The blast of sand hits the white imp but does no damage.s;j  #......###...####.##.#### zbzb the Caller #......# ###............. Gnoll #...>..# ######.##...## Health: 52/58 =====================--- #......##########.####.## Magic: 15/17 =====================--- #####...........#.# #... AC: 10Str: 9 #######..........####### EV: 14Int: 14 ...............#........ SH: 0Dex: 20 ..........####...####### XL:  8 Next: 34% Place: Dungeon:5 .!.....@....... .. .. Noise: =--------  Time: 6126.9 (0.0) .......*..##### ## a) +3 scimitar (flame) .......5.>s;j B[39;49m..#  Cast: Sandblast ..........#..#  ..........##...  ........... ##.  5   white imp ........##.#  ######### .#  _The blast of sand hits the white imp but does no damage.  Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (88% to hit)s;j#......###...####.##.#### zbzb the Caller#......# ###............. Gnoll#...>..# ######.##...## Health: 52/58 =====================---#......##########.####.## Magic: 15/17 =====================---#####...........#.# #... AC: 10Str: 9#######..........####### EV: 14Int: 14...............#........ SH: 0Dex: 20..........####...####### XL:  8 Next: 34% Place: Dungeon:5.!.....@....... .. .. Noise: =--------  Time: 6126.9 (0.0).......#..####### a) +3 scimitar (flame).......5.s;j H>..#Cast: Sandblast..........#..#..........##.............. ##.5   white imp........##.########## .# _The blast of sand hits the white imp but does no damage.  Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (88% to hit)s;jB5.s;j;  Casting: Sandblast (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (88% to hit)  The blast of sand hits the white imp but does no damage.s;j 538.4 (1.5s;j&s;jn)V _The white imp barely misses you.t;j&p .  You slash the white imp! You burn the white imp terribly.t;j.)t;j4p5=9.7 (1.3Sandblastt;j:t;j=M _You kill the white imp!t;jHt;jKt;jOt;jXPH _No target in view!t;jct;jgdt;jft;jht;jrm,t;jmt;j_nK4=t;jpt;jrt;jlrK6=t;jst;j wt;jjwt;jqxt;jzt;j:{U5=t;jt|t;j1t;jt;jt;jt;j9=t;jXt;jBt;j2n _You start resting.Magic restored.t;jŲU6=--t;jK.37.7 (8.0t;j\?7==--t;j+8.7 (9 _t;jt;jAu;jB 3u;jcC u;jFF u;jJ ,u;jwK u;jK u;jM u;j Y k7=u;jZ u;j#] u;j] :==u;j8_ u;jb ,u;jJd u;jf ,u;jOh u;j1k k _You start resting.HP restored.u;jx u;j ,44.7 (6u;j `8=5.7 (7 _u;j* u;j u;j #......# ###..............#...>..# ######.##...####......##########.####.######...........#.# #....######..........########...............#........h.####...########.!....... ......##### ###.>..#  .#.##..... ##u;jV<.##.# #.######### .# . .. .u;ju;jc+6.7 (1u;jou;j, v;jR#...>..# ######.##...#####......##########.####.######...........#.# #.....#####..........########...............#........h..####...#########.!....... .......v;jV##### ####..#  .#.##..... ##.##.# ##..######### .# . .. .#. #v;jv;j6&7v;jv;jc _There is a stone staircase leading down here.v;jv;jv;jo8 _v;j  =6  You climb downwards. ¿  #.######+#   # #..#  #..#  +.# ###a.##### #..  a   black bear (asleep)...+...v;jk ?50.2 (2.5Sandblastv;j6 v;j T _You encounter a black bear.v;j a _There is a stone staircase leading up here.w;jQ   zbzb the Caller w;j6R  Gnoll  Health: 58/58 ========================  Magic: 16/17 ======================--  AC: 10Str: 9w;jR   EV: 14Int: 14 ¿  SH: 0Dex: 20 #.######+#  XL:  8 Next: 35% Place: Dungeon:6 #.....@..#  Noise: ---------  Time: 6150.2 (0.0) #....*...#  a) +3 scimitar (flame) #....*...#  Cast: Sandblast +...*....#  ###a.#####  #..w;jh_  a   black bear (asleep) ... +... _There is a stone staircase leading up here.  Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 100% to hit)w;j~c zbzb the CallerGnollHealth: 58/58 ========================Magic: 16/17 ======================--AC: 10Str: 9EV: 14Int: 14¿SH: 0Dex: 20#.######+#XL:  8 Next: 35% Place: Dungeon:6#.....@..#w;jnd ^Noise: ---------  Time: 6150.2 (0.0)#....#...#a) +3 scimitar (flame)#....#...#Cast: Sandblast+...#....####a.######..a   black bear...+...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 100% to hit)  The blast of sand hits the black bear.  The black bear is lightly wounded.w;j 9a.w;j 9a.w;j ".w;j 7===1.7 (1.5w;j w;j   Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (asleep, 100% to hit)  The blast of sand hits the black bear.ck bear is lightly wounded. _growls angrily.x;j  Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x;j,J9a.x;jKh(ally target)h   inugami (summoned)x;j7M3-----20Dog x;j[Rx;jUS _You call for your canine familiar and it appears with a howl!x;j^  h.  You hit the black bear. You burn the black bear.x;jQx;jConfirm with . or Enter, or press ? or * to list all spells. _You call for your canine familiar and it appears with a howl!  You hit the black bear. You burn the black bear.  The black bear is lightly wounded.  The black bear barely misses you.  The black bear claws you but does no damage.x;jU--4.0 (1.3x;jx;jW _The black bear barely misses you.y;j  The black bear claws you but does no damage. _The black bear barely misses you.  You slash the black bear! You burn the black bear.  The black bear is heavily wounded.Your inugami hits the black bear. The black bear barely misses you. x2  completely misses you.y;j4=5.2 (1.2y;jy;jd _Your inugami completely misses the black bear.y;j aa  berserk, ally target)Your inugami completely misses the black bear.y;j] hit the black bear.  The black bear is almost dead.  The black bear bites you but does no damage.  The black bear claws you but does no damage. x2  y;j /-6.4y;j y;j,  y;jy N_The black bear goes berserk!y;ji. ,Your inugami barely misses the black bear.  The black bear bites you.claw  The black bear completely misses you.bar  The black bear bites you but does no damage.2---4=----7.7 (1.3 _The black bear claws you but does no damage. x2z;j+^ †You hit the black bear. You burn the black bear.  The black bear is almost dead.Your inugami hits the black bear.z;jeh   inugami (summoned)z;jxrf3---468.9 (1.2z;js5Sandblastz;jwz;jyJ _The black bear dies!z;j+¿#.######+#....<..h..+###..#### #...+...###z;j6¿z;j3-90z;jz;jͼw _You see here a black bear corpse.{;j ¿######+.h†{;j<#+........###..###### ...+...### ¿{;jo{;jG-60 _{;jʠ{;ja _There is a stone staircase leading up here.{;j I{;jI {;j H=1 _{;j {;jB% 2§{;j] 05{;j[ #...>..# ######.##...#####......##########.####.#########...........#.# #.....#######..........########................#........h...........####...#########.!................ ..............#########..............#..#....##........ ##...........##.# ##..######### .#.. .... #.# {;j 4=5==3.4 (2.5{;jي {;j> D _You climb upwards. Your summoned ally is left behind.{;j c _There is a stone staircase leading down here.|;j2|;j3|;jd4|;j 8|;j8$ _|;j=B|;j>|;jEBU5=|;jB|;jUC|;jhF|;jF:==|;jG|;jI|;jJ|;j}K|;jM|;jINK6=|;jN|;jeQ|;jQK6=|;jR|;jlT|;jU|;jU|;jbW|;jW|;jvX|;j/Z|;jZU7=|;j[|;j]|;j]9=|;j_|;ja|;j b|;jb|;jie|;jeK8=|;jf|;jj1 _HP restored.|;jjL7==|;jk|;jp4 _Magic restored.|;js|;jSt|;ju|;j`x|;j{|;jC||;j~|;j|;j^|;j9=|;jj|;j͇|;jV|;jۊ:==|;jz|;j|;jڑ|;ja|;jߓ|;jN|;jߘ|;j`|;jÚ|;jA|;jZ|;jР|;j|;j0|;jԦ|;jY|;jt|;j  #......###...####. #......# ###....... #...>..# ######.# #......###.# #####.....#.# ##########.......... ##.................# ##.............####...|;j7z #................ #........##### #.......>..# #.......#..# #..............##.... ##..............###...##..........##.# ############## .#..|;j085.4 (22.0)|;j,6.4 (23|;jA|;jxY _x - 2 fuming puce potions|;jT I|;jF[ |;j ` |;jd B|;jg |;j h |;jTi |;j k |;jm |;jm |;jn |;jp |;j,s |;js |;j:t |;jv |;j;x ,|;j$y |;jz |;j| |;j$} |;jr} |;j |;jɾ ,|;j |;j |;j |;j^ ,|;j |;j |;j |;j |;j+ |;j |;ji |;j |;j |;j ,|;jB |;jw |;j |;j ,|;j |;j |;jY |;j |;j |;j ,|;jo |;j; |;j |;j ,|;j |;j [ _You now have 71 gold pieces (gained 11).  A clockroach comes into view.|;j/ ##.##........ #..###....# .# ####.###..# ####.....# #.....#### ##...##.##¿...####.##### #.....#.....## .....$.@.....## .......<# ..[.# ..#..[...#B..# ####### B   clockroach (wandering, warded)...... .....)...$..........### #.#.....#.....## ##|;j3 .211.4 (25|;j; 32.4 (26 _|;j?| ~;j+ #....# .#  ####.###..# ####... #.....#######...##.## !...####.##### ##.....#.....##$.......##..@<......#......[.#...#[...#B.....# ######.... .....)#..$~;j### ###.....#  # ~;j9B<~;jFB~;j13.4 (1.0)~;j~;j ` _Found a bubbling silvery potion.~;j>  ####.###..# ####...# #.....########...##.##  !...####.##### ##.....#.....##$.......##...<......##~;j? ......[.##...##..B[...##.<.....# ######.... .....##..$###  ##.....## #############~;jnA 9B.~;jA !B~;jAB .~;j'J ~;jSK 74Sandblast~;j` ~;j!  ####.###..# ####.....# ###.....#### ####...##.## !...####.##### ##.....#.....## ##.....$.## #.<......# #....B.[.# #.# #.[...# #.<.#  #.  ##..$.### ##.....#.....## #=5 _The clockroach bites you but does no damage.;j);j*-6.6 (1.2;j@1;j~3 _You barely miss the clockroach. The clockroach completely misses you.;jo:  ;jtYou hit the clockroach. You burn the clockroach.  The clockroach is moderately wounded.The clockroach closely misses you.;j  The clockroach sprays sand from its hourglass at you.;j@;jA(7.8;jU;jD _The blast of sand hits you but does no damage.;jX^ The clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.  You hit the clockroach. You burn the clockroach.  Your bite misses the clockroach.  The clockroach is severely wounded.9.0 _The clockroach misses you.;j †You slash the clockroach! You burn the clockroach.;j (;j d920.2Sandblast;j ;j۟ N _You kill the clockroach!;ju ;j ;jP ;j H _No target in view!;j 3;j;j8;j;jn$ _;j!$,;j',;j);j-,;ju/;j4M _You now have 84 gold pieces (gained 13).;j*73;j8;j|>;jJ?,;jK@;j]B;jD,;jF;jBH;j=J,;jsK;jM;jP,;j]n;jbB;jdx _p - 2 bubbling silvery potions (gained 1);j5f;j!g3;jYi;jk,;jl;jo;jp,;jq;jt;jwB;j@y;j{,;j1};j҄X;jB;jމ;jϊ;j0B;j;jDX;j,;j;j>;jģ #.####.....#.....####.............###........<......# #....†........[.# #...............# #...........[...# #.<......# ## #........... .. ##.....###-;j ##.....## ############ ;j 40.2 (20.0)  You now have enough gold to buy an ivory ring on D:4.  You can access your shopping list by pressing '$'.;jF-1.2 (21;j;j> _You now have 94 gold pieces (gained 10).;jq ;j You can access your shopping list by pressing '$'.90  You are studying Staves. Your movement speed is average.r attack delay is about 1.2.r damage rating with your +3 scimitar of flaming is about 19 (Base 12 x 125% (Dex) x 112% (Skill) + 3 (Ench)). _Your base attributes are Str 9, Int 14, Dex 14.;j7;jz;j;jF _Unknown command.;j ;j 3;jN ;j : _;j- ,;j ;j ;j ;ji ;j ,;jT ;j ;jh ,;j ;j ;j ,;j ;j X;j." ;j- ;j/ ;j1 ;j/4 ,;j= ;j@ ;jC ,;j7E ;j'G ;jJ ,;j$K ;jL ;jO ,;jEP ;jT ;jV ,;j$X ;jeZ ;j\ ,;jh~ ;j ;jǖ %  ;j/ You see here a +0 rapier.;j ;j  _;jj ;jq ;j ;j4 ;jF ;j f  There is a stone staircase leading up, spattered with blood here.;j ;j  _;j ;j ;j ;j ;jm ;j ;j " ;j3 ## #..^^^. ####.)._.. ..## )#..^^^. ...## #.#...... ....# #. ## #.##... ..[.##. .# #..##.. ....##..####.###### ##.##.. [...#. #÷## ....############ ##<##..65.2 (24 ............).##......... #))..#. ...##########.<.÷...#######....#. ..####...........##....## ####.....#####.......##.....# ####....#########....##....#;j $#....#;j ;j ,6.2 (25;j 8_;j * _Found a short sword.;j* ;j+ ;js, ;je8 ;j: ;j> ,;j? ;jB ;jGC ;jjD ;jF ;jH ;jLI ;jdK ;jHQ X;jR ;jvT ;jU ;jpU ;jX ;j]Z ;jZ ;j[ ;j] ;j4` ,;jva ;jc ;j!e ;je ;jWf ;jhh ;jn B;jo ;jr ;js ;j;t ;jov ;j{x ,;j} ;j ;j ;j] ;j ;j ;j ;jK ;j ;j ;j ;j ;j ;j ;jS ;j ;jz ;jO ;jǔ ;j ;j ;jB ;jИ ;j ;jޙ ;j? B;jK ;j ;j ;jM ;j ;j B;jj ;jU ;j ,;j n;j; ;j ,;j ;j> ;j ;jx ;jf ;j ;j2 X;j ,;jh ;j ;jL ,;j ;j& ;j ;j ;j^ ;j ;j ,;j ;j ;j; B;j X;j X;j" ;j ;j ;j ,;j ;j ,;j ;j# ,;j! ;jy ;j ,;j ;j) ;j* ;jj+ ,;j9- ;jf. ;j. ;j7/ ;jO1 ;jR2 ;j2 ;j)3 ;j,5 ;j5 ;jS6 ;j6 ;j7 ;je9 ;j9 ;j: ;jE ;jkG ;j"H ,;jJ ;jM ;jN ;jN ;jP ;j3R ;jR ;jR ;jT ;jU ;jU ;jYV ;jW ;jX ;jY ,;j[ ;jk\ ;j\ ;j*] ;j^ ;ju_ ,;j4` ;j a ;ja ,;jb ;j8c ;jZd ;jd ;je ;jl ;jm ;j^n ;jn ;jp ;jq ,;jEr ;js ;jt ;jt ,;jNv ;j`x ,;jy ;jz ;j| ,;j} ;j) ;jԀ ,;j ;j ;j< ,;j ;jÈ ;j\ ;j ;jċ ;j+ ;j ,;j ;j֓ ;j ;j5 ;j9 ;j ;jݛ ,;j ;j ;j ,;j; ;j ;jk ;j ;jڲ ;j ;j ,;jM ;j C  You see here a +0 short sword.;jw ;j  _;j ,;j ;jb ;j ;j ;j ;j ;j ;j ;j ;j, ;j ;j ;j X;j= ;j9 ,;j ;j ,;j4 ;j ;jm ;jB ;j/ ;j ;j ;j ;j  ;j ;j ;j ;j ;j= X;j ;j ;j ,;j1 ;j" ,;j" ;j % ;j<* X;j#+ ;j+ ;j, ;j / ;jC0 ;j0 ;j1 ;j"4 ;j5 ,;j7 ;j9 ;j; ;jT< ;jS= ;j? ;jA ;jC ;jF ;jH ;j@K ;jL ,;j O ;je 4;j3f ;jnh ;jj ,;jn ,;j6o ;jq ,;jw X;jz ;j^{ ,;j8} ;j ;jE B;j ;j ,;jĉ ;j X;jЏ ;j ,;j[ ;j' ;j ,;jU ;j ;jΟ ,;j ;jQ B;jݤ ;j ;jv ;j ;j% ;jԩ ,;j? ;jj ;j& X;jG ,;j ;j X;jz ;j ,;j ;j ;j| ;j ;jJ ;j ;j; ;j: ;j ;j ;j^ ,;j ,;j ,;j ;j ;jh ,;j ;j ;j ;j ;j ;j ;jV ;j ;jq ;j B;j* ;j ,;jg ;j ;j B;j ;j^ ;j ;ji ;j ;j ;j] ;j ;jJ ;j ,;j ;j, ;j~ ;j ;jE ;jN ;j@ ;j ;j ;j ;j< ,;j ;jv ;jF ;j2 ;j ,;j1 ;j6 ;j ;j" ;jt ;j ;j1 B;j ;j- B;jD ;jE ;j`F ;jF ;jAK ;jL ;j6M ;jyM ;jQ ;jR ;j)S ;jS ;jW ;j!Y ,;jY ;j] ;j^ ;j-_ ;j_ ;j0c ;jd ;jld ;j ;jʆ ;j ,;jۈ ;jp ;j ;j ;jۍ ;j ;jQ ;j ;j ;j ;j= ;j ;j ;jם B;j} ;j ;j5 ,;j, ;jp ;j' ,;j ;j| ;j ;jc ;j^ ;j ;j ,;j ;j ;j ,;j ;jp ;j ,;j ;j ;j ,;j ;j; ;j! ;j ;jF ;jb ;jI ,;j ;jV ;j ,;j ;jm ;j B;j ;j ;jz ;jr ;jj ;j] ,;j* ;j ;j B;j ;j ;j ;jR ;j ;j> ;j ;j ;j# ;j ;j ;j;j;j;j2;j;j ;j0;j;j;ji;jz ;j ;j0 ;j ;j% ,;j ;ja ;j!,;j";jy(;j);j*;j +;jg/;j|0;j0;j<1;j>7;j8,;j9;j?;j?;j?B,;jj;jl;jm;jn;jr;jIt;jt;ju;jHy;jS{,;j|;j;j;j~;jD;j;jzB;j ;j:,;jW;j;j ;ju;j;jH;j;jݚ;j;j|;j;j,;jŤ;j,;jZ;j;jL;jج;jM;j;j3;j;j\;jB;j;j;j ;j_;jǾ;jt;jI,;j ;jT;j;jF;j;jZ;j;jP;jJ;jn;j;j;j=;j;j;jh;j;j;j;jD;j[;j;ja,;j;j;j,;j0;jkX;j=;j|;j ;j;jh;j;j@;j;j;js;j;jm;j;j;j;j$;jB;j;j;jh;j ;j;j ;j^ ;j' ;j} ;jC ;j ;j ;j;j#;j<q#############.###.#  #..##.##### ##.##...... #....####. ####.###. ;j:>$####.....# ###.....#### #######...##.##  #@......####.#####470.2 (204.0) #.####.....#.....# #.###............ ####........<..... #......[ #..............  #...........[.. #.<............ ;j?T#.............. ;jA;j;j#E _Done exploring.;j ;j 3;jP .......................0.0);jv ;j& ;j E _Done exploring.;jؔ;jRead which item? Scrolls  b - a scroll of blinking  c - 2 scrolls labelled LUNO OCRYLUKH  e - 2 scrolls labelled NAUPPA TUTEISCH  h - 4 scrolls labelled VIMATYKIAD  m - 2 scrolls labelled AGGUIR SOLIY  q - a scroll labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - a scroll labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON [!] read|quaff|evoke[?] describe selected;j7;j;?;j#############.###.#zbzb the Caller#..##.##### Gnoll##.##...... Health: 58/58 ========================#....####. Magic: 17/17 ========================####.###.. AC: 10Str: 9####.....# EV: 14Int: 14###.....#### SH: 0Dex: 20#######...##.##XL:  8 Next: 49% Place: Dungeon:5#@......####.##### Noise: ---------  Time: 6470.2 (0.0)#.####.....#.....# a) +3 scimitar (flame);jY#.###............. Cast: Sandblast####........<.....#.............[#.............. #...........[.. #.<............ #..............  _You see here a +0 rapier. _There is a stone staircase leading up, spattered with blood here. _Found a short sword. _You see here a +0 short sword. _Done exploring. _Done exploring.;jI P  Okay, then.;j;jK;jU. _;j;j3;jγ;j;j;jlE _Done exploring.;ji;j`Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple ;j-;jx#############.###.#zbzb the Caller#..##.##### Gnoll##.##...... Health: 58/58 ========================#....####. Magic: 17/17 ========================####.###.. AC: 10Str: 9####.....# EV: 14Int: 14###.....#### SH: 0Dex: 20;j#######...##.##XL:  8 Next: 49% Place: Dungeon:5#@......####.##### Noise: ---------  Time: 6470.2 (0.0)#.####.....#.....# a) +3 scimitar (flame)#.###............. Cast: Sandblast####........<.....#.............[#.............. #...........[.. #.<............ #..............  _Found a short sword. _You see here a +0 short sword. _Done exploring. _Done exploring. _Okay, then. _Done exploring.;j3;j;jF;j: _;j;j5;j;j;jI;j,;j;j;jD;j;jj;j1;j;j;j7;j;j/;j;j?;j;j ,;j( ;j;jB;j/;j9B;jw;j,;j;j ;j1";jk$,;j%;j';j';j(;j);j+,;j,;jP1X;j[2;j3;j5B;j6;j;7,;j9;j9,;jk:;j;;j?,;j@;jCC,;jC;jE;jdF;jHB;jI;jJ,;jK;jL;j N,;jN;jPY  There is a stone staircase leading down here.;jQ;jR;jkS$ _;jS;jH9&6;j.;;j><,;jI># _You climb downwards.;jF¿ #.######+# #.....@..# 94.7 (24.5)#.....÷..# #........# +........#;jG###..######.....+...### ¿;jI;jN;jPa _There is a stone staircase leading up here.;j|Y3;j[,;j.];j]$ _;jan;jb';jd3;jbe;jh7 _You open the door.;jkq  You encounter a bombardier beetle.;jp ...... ...... ......##+## #........# #........# +........# B.....$. #.######@#  ;jZqX#.....<..#  #.....÷..#  #..#  +........#  ###..#####  B   bombardier beetle (asleep)#..  #...  +...  ;j-w17.7 (3.0);j28.7 (4 _;j;jQ _There is an open door here.;jN . . .  ......##+##  #.#  #;j)P.#  +........#  #B...@.$.#  #.######'#.....  #.....<..# ...  #.....÷..# .  #........#  +........# ###..#####  #..;jPT  #... ;jX;j]F9.7 (1Sandblast _;j}`;jb;j̶  zbzb the Caller ....... Gnoll ....... Health: 58/58 ======================== ....... Magic: 16/17 ======================-- ......##+##  AC: 10Str: 9 #........#  EV: 14Int: 14 #........#  SH: 0Dex: 20 +........#  XL:  8 Next: 49% Place: Dungeon:6 ;j1#B***@.$.#  Noise: ---------  Time: 6499.7 (0.0) #.######'#.....  a) +3 scimitar (flame) #.....<..# ...  Cast: Sandblast #.....÷..# .  #........# +........# B   bombardier beetle (asleep) ###..##### #.. #... _There is an open door here.  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ;jPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit);ja  zbzb the Caller.......  Gnoll.......  Health: 58/58 ========================.......  Magic: 16/17 ======================--......##+##;j\~  AC: 10Str: 9#........#  EV: 14Int: 14#........#  SH: 0Dex: 20+........#  XL:  8 Next: 49% Place: Dungeon:6#B###@.$.#  Noise: ---------  Time: 6499.7 (0.0)#.######'#.....  a) +3 scimitar (flame)#.....<..# ...  Cast: Sandblast#.....÷..# . #........# +........#;j&i  B   bombardier beetle###..##### #.. #... Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The blast of sand hits the bombardier beetle.;jU J.B;jF\ ..;jI] 7=501.2 (1.5;jpb ;jd onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  The blast of sand hits the bombardier beetle. _The bombardier beetle is lightly wounded.;jL  zbzb the Caller ....... Gnoll .......;jF Health: 58/58 ======================== ....... Magic: 15/17 =====================--- ......##+##  AC: 10Str: 9 #........#  EV: 14Int: 14 #........#  SH: 0Dex: 20 +........#  XL:  8 Next: 49% Place: Dungeon:6 #.B**@.$.#  Noise: =--------  Time: 6501.2 (0.0) ;j2##.######'#.....  a) +3 scimitar (flame) #.....<..# ...  Cast: Sandblast #.....÷..# .  #........# +........# B   bombardier beetle ###..##### #.. #... _The bombardier beetle is lightly wounded.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 92% to hit);j@  zbzb the Caller.......  Gnoll.......  Health: 58/58 ========================.......  Magic: 15/17 =====================---......##+##  AC: 10;jhStr: 9#........#  EV: 14Int: 14#........#  SH: 0Dex: 20+........#  XL:  8 Next: 49% Place: Dungeon:6#.B##@.$.#  Noise: =--------  Time: 6501.2 (0.0)#.######'#.....  a) +3 scimitar (flame)#.....<..# ...  Cast: Sandblast;j#.....÷..# . #........# +........#  B   bombardier beetle###..##### #.. #...;j Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line;j] Aim: a bombardier beetle (lightly wounded, 92% to hit)  The blast of sand hits the bombardier beetle.;jJ.B;j.;j-2.7 (1.5;jǮ;jponfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, 92% to hit)  The blast of sand hits the bombardier beetle. _The bombardier beetle is lightly wounded.;j\  zbzb the Caller ....... Gnoll ....... Health: 58/58 ======================== ....... Magic: 14/17 ===================----- ......##+##  AC: 10Str: 9 #........#  EV: 14;j%^Int: 14 #........#  SH: 0Dex: 20 +........#  XL:  8 Next: 49% Place: Dungeon:6 #..B*@.$.#  Noise: =--------  Time: 6502.7 (0.0) #.######'#.....  a) +3 scimitar (flame) #.....<..# ...  Cast: Sandblast #.....÷..# .  #........# +........# B   bombardier beetle ###..##### #.. #... _The bombardier beetle is lightly wounded.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j^Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 92% to hit);jC  zbzb the Caller.......  Gnoll.......  Health: 58/58 ========================.......  Magic: 14/17 ===================-----......##+##  AC: 10Str: 9#........#  EV: 14Int: 14#........#  SH: 0Dex: 20+........#  XL:  8 Next: 49% Place: Dungeon:6#..B#@.$.#  Noise: =--------  Time: 6502.7 (0.0)#.######'#.....  a) +3 scimitar (flame)#.....<..# ...[;j11;33H  Cast: Sandblast#.....÷..# . #........# +........#  B   bombardier beetle###..##### #.. #... Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 92% to hit)  The blast of sand hits the bombardier beetle but does no damage.;jS.4.2 (1.5;jV;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, 92% to hit)  The blast of sand hits the bombardier beetle but does no damage. _The bombardier beetle is lightly wounded.;j .# .#  .+  ......##+## ;j M #.#  #.#  +.#  #..B@..$.#  #.######'#.....  #.....<..# ...  #.....÷..# . #..# +..#  ###..##### #.. #...;j6 ;j& ;j %50;j ;j  ;ji Y_The bombardier beetle closely misses you.;jZ  You slash the bombardier beetle! You burn the bombardier beetle.  You bite the bombardier beetle, but do no damage.The bombardier beetle is almost dead.5===6.4 (1.2;jGb _The bombardier beetle completely misses you.;ju .  You slash the bombardier beetle! You burn the bombardier beetle.;j(;jt553-7.6Sandblast;jY;jcU _You kill the bombardier beetle!;j B  .# ..# .......+ ......##+## #.# #.# +.# #..@...$.#;jB  #.######'#..... #.....<..# ...  #.....÷..# .  #.#  +.#  ###..#####  #..  #...;j^K 8¿;jM U--80;jqR ;jS ;j,.# ¿..# .......+ ......##+## #.# #.# +.# #...@..$.# #.######'#..... #.....<..# ... ;jI;jx@-9;j9;j+;ja;j3;ju;j=:==;j;j,;j;j;jlK6=;j8;j;ja;j;jn,;j2;j;j,;j;j ;j 9=;j0 ;j ;j ;j;j;j<;j;j>;jL7==;jr;j4 _Magic restored.;jG;j;jM;j;j,;j;j ;j0";j";j#;j}== _You now have 111 gold pieces (gained 17).' _You open the door.  There is an open door here. _' _You open the door.  There is an open door here. _;j`~;j;j;j܀;j7 _You open the door.;jA;j;j;jWopen the door. _There is an open door here. _;juYou open the door. _There is an open door here. _You open the door.  There is an open door here.;jҌ;jp _;jR;jӐ;jr;j;j;j|There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open ;j&door here. _You open the door.;j;j;jm;jYou open the door. _There is an open door here. _You open the door. _There is an open ;j.Hdoor here. _You open the door.  There is an open door here.;j ;j _;j;j`;jl;j;jq;jk;jE;j֩;j;j!;j;j;jaThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 116 gold pieces (gained 5).;j;j;j;j¸;j;jQ;j;js;jU;j;j[;j;j;j;j;j7 _You open the door.;j;j;j`;j^@  There is an open door here.;j9;jV _;j;jc;j1;j;j6;j;j|;j;j;j;j;j,;j;j(;j;j;j;j;jf;j;jh;j,;j*;j;j;jg;j;j;j;jm;j;jj;j;j;j;ja;j;j};j;j;j;j;j;j];j ;j ;j ;j; ';j;j~;j;j7 _You open the door.;j3;j;j;j@  There is an open door here.;j;jd _;j;jG;j,;j) ;jZ#';j'$You open the door. _There is an open door here.   You encounter an orc and an orc wizard.  The orc wizard is wielding a +3 dagger of holy wrath and wearing a +2 robe of ;jG(T cold resistance.;j/#..######.######'#. #.......#.....<..#. #.......#.....÷..#. #.......#........#. +.......+........#. #..##..####..#####.;j0V ###'########.. .. #...#..o..#... .. #..@'.....+... ##..##o.##### ¿ ##+# # Sandblast  o   orc wizard (asleep) o   orc (asleep) ;j:070.6 (61.0);j<31.6 (62 _;jB;j~L;j6  #..######.######'#. zbzb the Caller #.......#.....<..#. Gnoll #.......#.....÷..#. Health: 58/58 ======================== ;jN7 t#.......#........#. Magic: 16/17 ======================-- +.......+........#. AC: 10Str: 9 #..##..####..#####. EV: 15Int: 14 ###'########.. .. SH: 0Dex: 20 #...#..o..#... .. XL:  8 Next: 53% Place: Dungeon:6 #..@**....+...  Noise: ---------  Time: 6571.6 (0.0) ##..##o.##### ¿  a) +3 scimitar (flame) ##+# #  Cast: Sandblast  o   orc wizard (asleep);j7   o   orc (asleep) _cold resistance.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 100% to hit);jZ **o;j_q*o...  Out of range.;jzo.  Casting: Sandblast (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +3 dagger of holy wrath and wearing a +2 robe ofcold resistance (asleep, 100% to hit);jd #..######.######'#. zbzb the Caller #.......#.....<..#. Gnoll #.......#.....÷..#. Health: 58/58 ======================== #.......#........#. Magic: 16/17 ======================-- ;jy+.......+........#. AC: 10Str: 9 #..##..####..#####. EV: 15Int: 14 ###'########.. .. SH: 0Dex: 20 #...#.o...#... .. XL:  8 Next: 53% Place: Dungeon:6 #..@'.....+...  Noise: ---------  Time: 6571.6 (0.0) ##..##o.##### ¿  a) +3 scimitar (flame) ##+# #  Cast: Sandblast  o   orc wizard (asleep)  o   orc (asleep);je Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +3 dagger of holy wrath and wearing a +2 robe ofcold resistance (asleep, 100% to hit)  You miscast Sandblast. Nothing appears to happen.;j !o;j .;je #... #....< #...÷ #.... +.....;j ####..  ..#...  ..+...  ##### ¿  ##+# #  o o ;jyContam: 10% ====2.6 (1;j;js  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +3 dagger of holy wrath and wearing a +2 robe ofcold resistance (asleep, 100% to hit)  You miscast Sandblast. Nothing appears to happen. ;jC_The orc shouts! The orc wizard shouts! You hear a shout! x2;j ;j ;j ;j F _Unknown command.;jw #..######.######'#. zbzb the Caller #.......#.....<..#. Gnoll #.......#.....÷..#. Health: 58/58 ======================== #.......#........#. Magic: 15/17 =====================--- +.......+........#. AC: 10Str: 9 #..##..####..#####. EV: 15Int: 14 Contam: 10%  ###'########.. .. SH: 0Dex: 20 #...#*o...#... .. XL:  8 Next: 53% Place: Dungeon:6 #..@*o....+...  Noise: ====-----  Time: 6572.6 (0.0) ##..##..##### ¿  [40;jx+ma) +3 scimitar (flame) ##+# #  Cast: Sandblast  o   orc wizard  o   orcCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +3 dagger of holy wrath and wearing a +2 robe ofcold resistance (85% to hit);jI#..######.######'#. zbzb the Caller#.......#.....<..#. Gnoll#.......#.....÷..#. Health: 58/58 ========================#.......#........#. Magic: 15/17 =====================---+.......+........#. AC: 10Str: 9#..##..####..#####. EV: 15Int: 14 Contam: 10% ###'########.. .. SH: 0Dex: 20;jJs#...##o...#... .. XL:  8 Next: 53% Place: Dungeon:6#..@#o....+...Noise: ====-----  Time: 6572.6 (0.0)##..##..##### ¿a) +3 scimitar (flame)##+# #Cast: Sandblasto   orc wizardo   orcCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +3 dagger of holy wrath and wearing a +2 robe of;jKcold resistance (85% to hit);j .'  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ;j)Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +3 dagger of holy wrath and wearing a +2 robe ofcold resistance (85% to hit)  The blast of sand hits the orc wizard but does no damage.;j8*;j  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!;j31o;jY6 o.  Deactivating autopickup; reactivate with Ctrl-A.;j7G.{;j8V'o;j-4 ;j| _;j ;j _Items here: )) [[ ††.;jPick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger  b - a +3 dagger of holy wrath Armour (select all with [)c - a +0 robe  d - a +2 robe of cold resistance Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];ji   d + a +2 robe of cold resistance[Enter] accept (1 chosen);j  b + a +3 dagger of holy wrath  d + a +2 robe of cold resistance2;jތ ;j ;j #..######.######'#... zbzb the Caller#.......#.....<..#... Gnoll#.......#.....÷..#... Health: 58/58 ========================#.......#........#... Magic: 16/17 ======================--+.......+........#... AC: 10Str: 9#..##..####..#####... EV: 15Int: 14###'########.. ...# SH: 0Dex: 20#...#.....#... ...# XL:  8 Next: 57% Place: Dungeon:6;jL #...'@....+...Noise: ---------  Time: 6584.3 (0.0)##.)##).##### ¿a) +3 scimitar (flame)##+##..#Cast: Sandblast.................................................###....###+### _You kill the orc!You encounter an orc. It is wielding a +0 falchion.Your magical contamination has completely faded away. _The orc leaves your sight. _You see here a +0 whip. _Items here: )) [[ ††.;j i7==5.3 (1;jB  ;j ;j q_s - a +3 dagger of holy wrath; t - a +2 robe of cold resistance;j ;jBJ;jKeWhere to? (Tab - D:6, ? - help) ;jKD D - Dungeon  T - Temple ;jA;jM#..######.######'#... zbzb the Caller#.......#.....<..#... Gnoll#.......#.....÷..#... Health: 58/58 ========================#.......#........#... Magic: 17/17 ========================+.......+........#... AC: 10Str: 9#..##..####..#####... EV: 15Int: 14###'########.. ...# SH: 0Dex: 20#...#.....#... ...# XL:  8 Next: 57% Place: Dungeon:6#...'@....+...Noise: ---------  Time: 6585.3 (0.0)##.)##).##### ¿;j0Na) +3 scimitar (flame)##+##..#Cast: Sandblast.................................................###....###+###You encounter an orc. It is wielding a +0 falchion.Your magical contamination has completely faded away. _The orc leaves your sight. _You see here a +0 whip. _Items here: )) [[ ††. _s - a +3 dagger of holy wrath; t - a +2 robe of cold resistance;jN;jP;j8U;jX;jX;j\^,;jX_;j`;j`;jc;jqf;jf;jh;ji;j+l;jl;jfm;j?p';jr;j(s;jTt;jv7 _You open the door.;jy3;j>z;j1~@  There is an open door here.;j;j0 _;j;j>;j;j;j;jj;j܉,;j;j ;j>;jf;j;j;jF;j{;j;j1;j̓,;jȔ;jh  You see here a black bear skeleton.;j;j5 _;jW  There is a stone staircase leading up here.;jk;j:;jɞ$ _;jy;jG&5;jI;jI;jI;j!L! _You climb upwards.;jW6#...>..# ######.##...#####......##########.####.#########...........#.# #..##########..........##########.................#.##.............####...##########..............................;jX#..............#####....#######.............@..###.##..#600.8 (15.5);j1Xw#..............#..##.###.###;jRX#..............##....###...####..............###.........###;jrX##..........##.# #.#######....#############.###.# #.....;jX  #..##.######.#... ;jX ##.##..........##  ;jX_#....####.###.## ;j{\;ja;j.dc _There is a stone staircase leading down here.;j&;j oWear or take off which item? Armour (go to first with [)  d - a +0 robe (worn)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn) ;j % t - a +2 robe of cold resistance[?] describe selected [!] equip|wield|wear|put on;j y[tab] equip|unequip ;jۈ ;jюD#...>..# ######.##...#### zbzb the Caller#......##########.####.#### Gnoll#####...........#.# #..... Health: 58/58 ========================;j ##########..........########. Magic: 17/17 ========================##.................#.......... AC: 10Str: 9;jC##.............####...######### EV: 15Int: 14;jh#.............................. SH: 0Dex: 20;jj#..............#####....####### XL:  8 Next: 57% Place: Dungeon:5#.............@..###.##..#;jяNoise: ---------  Time: 6600.8 (0.0)#..............#..##.###.###;j@a) +3 scimitar (flame);j#..............##....###...##Cast: Sandblast;j5p##..............###.........###;jXC##..........##.# #.#######....#############.###.# #..... ;j#..##.######.#... ##.##..........## #....####.###.##;j~  _You open the door. _There is an open door here. ;j_You see here a black bear skeleton. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.;j;j _;jX;j;jb+1.8 (1;j;jf;jL+2.8 (2;jC;j ;j+3.8 (3;j:;jJ;j+4.8 (4;j;j;j%+5.8 (5;je;j  8 _You start removing your armour. You continue removing your +0 robe. x5;jx;j;j2  You finish removing your +0 robe.  You start putting on your armour.;j+6.8 (6;jP;j;j +7.8 (7;j';jl;j+8.8 (8;j;j";j`%+9.8 (9;j/*;j0;j#3010.8 (10.0);jv7;j: 12 _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance.;j=;jB;jNEQ _You feel resistant to cold.;j ;j' ;j ;ji F _Unknown command.;jc  #...>..# ######.##... #......##########.####. #####...........#.# # #..........# ##.....# ##.####... #.. #.#####.... #>..###.##..# #.#..##.###.### #.##....###...## ##.###.. ##.##.# #.####### ###.###.# # #..##.######.# ##.##. #....####.###.;j';jߙ81.0) _;jT;j3;je?;jE Drop what? (Left/Right/Tab to switch category) 20/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath Missiles (select all with ();jKFf - 3 poisoned darts  k - 2 boomerangs  p - 2 throwing nets Armour (select all with [)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  t - a +2 robe of cold resistance (worn)d - a +0 robe Magical Staves (select all with |)  q - a staff of necromancy Jewellery (select all with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn) ;jtF n - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit ;jFLetters toggle [.|Space] toggle selected[top];jN 1 i+[Enter] accept (1 chosen);j..# ######.##...### zbzb the Caller#......##########.####.### Gnoll#####...........#.# #.... Health: 58/58 ========================##########..........######## Magic: 17/17 ========================##.................#......... AC: 12Str: 9##.............####...######## EV: 15Int: 14#............................. SH: 0Dex: 20#..............#####....###### XL:  8 Next: 57% Place: Dungeon:5#............@>..###.##..#Noise: ---------  Time: 6611.8 (0.0)#..............#..##.###.###a) +3 scimitar (flame)[34;j.Ym#..............##....###...## Cast: Sandblast##..............###.........####..........##.# #.#######...#############.###.# #.... #..##.######.#.. ##.##..........# #....####.###.# You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance. _You feel resistant to cold. _Unknown command.2.8 (1 _You drop a +0 robe.;jH;jL;jQ;jSF _Unknown command.;jX;j\_Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath Missiles (go to first with ()f - 3 poisoned darts  k - 2 boomerangs  p - 2 throwing nets Armour (go to first with [)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  t - a +2 robe of cold resistance (worn) Magical Staves (go to first with |)  q - a staff of necromancy Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];j;j;j #...>..# ######.##...### zbzb the Caller#......##########.####.### Gnoll#####...........#.# #.... Health: 58/58 ========================##########..........######## Magic: 17/17 ========================;j2 D##.................#......... AC: 12Str: 9##.............####...######## EV: 15Int: 14#............................. SH: 0Dex: 20;je s#..............#####....###### XL:  8 Next: 57% Place: Dungeon:5#............@>..###.##..#;j Noise: ---------  Time: 6612.8 (0.0)#..............#..##.###.###a) +3 scimitar (flame)#..............##....###...## Cast: Sandblast;jD 5##..............###.........####..........##.# #.#######...#############.###.# #.... #..##.######.#.. ##.##..........#;j~ k #....####.###.#  ;j _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance. _You feel resistant to cold. _Unknown command. ;j a_You drop a +0 robe. _Unknown command.;jt ;j ;j ;j ;j;j2;j ;jF _Unknown command.;j#...>..# ######.##...##......##########.####.######...........#.# #.#..........#.##.....#.##.####...##...#.#####....##.;jQ[@..###.##..# #.#..##.###.### #.##....###...## ##.###..###.;j{L##.# #.#######.###.###.# #.#..##.######.#.##.##.;j5##....####.###.#;j;j23.8 (1 _;j;j\c _There is a stone staircase leading down here.;j0;j!;j;j;jq-4 _;j;j՚&6;j#..#............#...#  #..'............'...#  #..#............##'##  #..#######'#........#  #..........#........#  +..........'........#  ##..###.##.#........####### ######.######'#.......# .#.....@..#......#.....÷..#.......# .#..#.......# +.......+.#.......##..##..####..#####.......#  ###'########..# ...######  #...#.....#...+ ...#  #...')....'...#  ##.)##).#######¿;j -6.3 (2.5;jn;j7# _You climb downwards.;j a _There is a stone staircase leading up here.;jE ;j ;j* ;j\ ;j2 ;j : _;j9 ;j ;j% ;j ;j ;j ;jT ;j ;j ;jh ;j  ,;j] ;j ;jF ;j ;jD R';j ;jI. ;  +.'........# ##..###.##.#........####### #..######.######'#.......# #.......#.....<..#.......# ##.....÷..#.......# ##........#.......# +.......+........#.......# #..##..####..#####.......# ###'########.@# ...######22.3 (6.0 #...#.....#...'......# ;j^/ ` #...')....'...#......  ##.)##).#######)..... ##+##..# #.... ...... .... ......... ...  ............. ..  ............. _You open the door.;j2 J _Found a short sword.;jX ##..###.##.#.#######..######.######'#.......# #.......#.....<..#.# #.#.....÷..#.# #.#........#.;j w# +.+........#.......# #..##..####..#####.......# ###'########..#......###### #...#.....#...@......# #...')....'...#......# ##.)##).#######).....#;j@ +##..# ##....# ......;jl s....#...#....;j t#. ..# ;jJ ;j 23.3 (1 _;j~ ;j@ Q _There is an open door here.;j/ _;j 4;j5;j:6;j7;j4:;jm=;j=;j>;j,A;jD,;jF;jK';jN3;jP;j7 _You open the door.;j;j&;jY;jvu  There is an open door here. _;jr;jq;jԘ,;ja;j;jŸl  You encounter a gnoll. It is wielding a +0 halberd.;j;juu'########..#......######  .#.....#...'......#  .')....'...#......#  )##).#######).....#  +##..#########....#  .....'....#  .............#....#  ;j.............#....#  .............#..@.#  .............#....#  ....###+####.#....#   #.##+#..   #. ...   ....   ğ   gnoll (polearm, asleep) .....   ğ.....    ;jZ,31.3 (8;j22.3 (9 _;j;jB;jY*;jIf#.....#...'......#  ')....'...#......#  ##).#######).....#  ##..#########....#  ............'....#  .#....#  #....#  #....#  #...@#  ###+####.#....#   #.##+#..  #. #.  #. #. .ğ .......#   ;j>;jM$3.3 (1;j ;j;j')....'...# ##).#######).## ............'.####+#### #.##+#......#;j8 #......# #......#..#.ğ.....#......#!;j;j_&4;j;jU _Found an inky potion.;jMJ##).#######).## ............'####+######### #.##+#@.....#  .ğ.!...;jY8ğ.;j\Zğ);jF^A===5Sandblast;jd;jk< _The gnoll shouts! You hear a shout! x3;jg##).#######).....# zbzb the Caller ##..#########....# Gnoll ............'....# Health: 58/58 ======================== ............#....# Magic: 16/17 ======================-- ............#....# AC: 12Str: 9 ............#....# EV: 15Int: 14 ............#....# SH: 0Dex: 20 ;j...###+####.#....######  XL:  8 Next: 57% Place: Dungeon:6 #.##+#@.....#  Noise: ===------  Time: 6635.3 (0.0) #. #*.....#  a) +3 scimitar (flame) #*.....#  Cast: Sandblast #ğ.....#  .......#  .......#  ğ   gnoll (polearm) .!.....#  ........#  _The gnoll shouts! You hear a shout! x3  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line;j NAim: a gnoll, wielding a +0 halberd (89% to hit);j܊##).#######).....#  zbzb the Caller ##..#########....#  Gnoll ............'....#  Health: 58/58 ======================== ............#....#  Magic: 16/17 ======================-- ............#....#  AC: 12Str: 9 ............#....#  EV: 15Int: 14 ............#....#  SH: 0Dex: 20 ...###+####.#....######   XL:  8 Next: 57% Place: Dungeon:6;j'B#.##+#@.....#   Noise: ===------  Time: 6635.3 (0.0)#. ##.....#   a) +3 scimitar (flame)##.....#   Cast: Sandblast#ğ.....#  .......#  .......#   ğ   gnoll (polearm).!.....#  ........#   Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (89% to hit)  The blast of sand hits the gnoll.;j;ğ.;j .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (89% to hit)  The blast of sand hits the gnoll.  The gnoll is moderately wounded.;j6--6.8 (1.5;j";j$V _The gnoll completely misses you.;j `##).#######).....# zbzb the Caller ##..#########....# Gnoll ............'....# Health: 58/58 ======================== ............#....# Magic: 15/17 =====================--- ............#....# AC: 12Str: 9 ............#....# EV: 15Int: 14 ............#....#;j  SH: 0Dex: 20 ...###+####.#....######  XL:  8 Next: 57% Place: Dungeon:6 #.##+#@.....#  Noise: =--------  Time: 6636.8 (0.0) #. #*.....#  a) +3 scimitar (flame) #ğ.....#  Cast: Sandblast #......#  .......#  ;j .......#  ğ   gnoll (polearm) .!.....#  ........# ;jg  _The gnoll completely misses you.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ;j̸ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit);j?^##).#######).....#  zbzb the Caller ##..#########....#  Gnoll ............'....#  Health: 58/58 ======================== ............#....#  Magic: 15/17 =====================--- ............#....#  AC: 12Str: 9 ............#....#  EV: 15;j=_fInt: 14 ............#....#  SH: 0Dex: 20 ...###+####.#....######   XL:  8 Next: 57% Place: Dungeon:6#.##+#@.....#   Noise: =--------  Time: 6636.8 (0.0)#. ##.....#   a) +3 scimitar (flame)#ğ.....#   Cast: Sandblast#......#  .......#  .......#   ğ   gnoll (polearm).!.....#  ........#   ;j_FCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ;j_Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)  The blast of sand hits the gnoll!;j MğConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 halberd (moderately wounded, 89% to hit)  The blast of sand hits the gnoll!  The gnoll is almost dead.;j .ğ 2 gnolls (1 polearm, 1 wandering)The gnoll hits you but does no damage.;j-8.3 (1.5;j;j _You encounter a gnoll. It is wielding a +1 whip of electrocution.;j.## ............'###.###+####.#....###### #.##+#......  ;j4#ğ.ğ...!....;j{ ğ.  The gnoll shouts!;jZğ);j;K====90;j;j< _The gnoll hits you but does no damage.;j  )You slash the gnoll! You burn the gnoll.ğ.ğ ğ   gnoll sergeant (polearm)ğ   gnollYou kill the gnoll!;jg k8=---40.5 (1.2;j ;j _You encounter a gnoll sergeant. It is wielding a +1 heavy spear.;jSR )You slash the gnoll! You burn the gnoll.;j]V ğYou kill the gnoll!;jGXs ğYou hear a shout!;jgZ ğğYou encounter a gnoll. It is wielding a +0 spear.;j"[;j]Jğğ;j];jZ^4ğ.;j^5ğ.;jm ğ 2 gnolls (1 polearm)You encounter a gnoll. It is wielding a +0 flail.;jt6=9==-1.7;j};j s  Something shouts, "Go and return not, thou obnoxious hasty-witted _prigger-of-prances!";j )). ##..#########'##..........#....# ...###+####.#....#######+#. #.);j ,#.ğğ ğ...! .........#;j} 8ğ.;j 5ğ.;j Lğğ;jy ;j ;jG 5--20;j ;jz ;j.')....'...#......# )##).#).....#;jF +##..#########....#  .'....# .#....# .#....# .#....# ..........#....# ....###+####.#..@.######  #.##+#......# #. #......#  #).....#  #ğ.....#  ğğ.....#  .......#    gnoll ..!.....# ;j@5 .# ;jZ<ğ.;j-ğ;jp7ğ.;jڙ.ğ 2 gnolls (1 polearm);j̚P---3;j;j_;j 8 .#.....#...'......# ..')....'...#......# .)##).#).....# #+##..#########....#  .'....#;j>9   .#....# .#....# .#....# ..........#.@..# #....###+####.#....######  #.##+#......# #. #......#  #ğ.....#  #.ğ....# ğ   gnoll .ğ.....#   .......#  ..!.....# ;j9; ;ğ.;j< 1ğ;j> 1ğ;jF &)ğ   gnoll sergeant (polearm).ğğ 2 gnolls (1 polearm);j\J @-4;j]R ;j~T ;j#'########..#######.....#...'..')....'...#. .)##)). #+##..######### '  ............. #....###+####.#....#####;j>##+#......#. #ğ.....)#.ğ. ..;j9ğ.;j ğ;jF.;jh;jB=5;j;j;jȈ..##..####....... #'########..#######.....#...'.;ja.')....'...#. .)##)). #+##..######### .'  ............. #....###+####.#....#####;j!u##+#ğ...#. #ğ.....).....#.ğ....;j;ğ.;jW8ğ.;j4ğ.;j;j&6;j.;jY;ja .....+........ ..##..####..#####....... #'########..#######.....#...'.')....'...#. .)##)#). #+##..######### .....'  ..............#....# #....###+####.#..ğ.#######+#ğ..#. #....)ğ...#;j ;ğ.;j 9ğ.;j 3ğ.;j k7==7;jg+ ;j, ;jrB#.#.#.# +.......+........#.......# ..##..####..#####.......# ##'########..#......###### .#.....#...'......# ;jF..')....'...#......# .)##).#######).....# ##+##..#########....#  ......'@...#  ......#....# ......#....#;j4 ......#....# ...............#..ğ.# ;jQC##....###+####.#..ğ.######  #.##+#......# #. #.ğ....#  #).....# ;j;ğ.;j 9ğ.;jD,;j/&8;j8;j;;jH4;jTR;j߸ ÷ ##.... +.......+........#......##..####..#####....... ##'########..#######.....#...' ...')....'...#..)##).#######). ##+##..######### ;jݹ '  ...#......#..ğ ...............#....# ##....###+####.#..ğ.#######+#.ğ.#. #.;j/ ;ğ.;j 2ğ.;j 9ğ.;j ;jA &9;j ;j- ;jǺl #.#.....<..#.#  #.#.....÷..#.......#  #.#.#.......#  +.......+........#.......#  #..##..####..#####.......# ###'########..#......###### #...#.....#...'......# ..')....'...#......# .)##).;jk#)@....#  ##+##..#########....#  ............'....#  .......#....#  .......#..ğ.#  .......#....#  ...............#..ğ.# ###....###+####.#...ğ######  #.##+#......# ;j;ğ.;j3ğ.;jw8ğ.;jG;j'50;j;j;j# #..######.######'#.#  #.#.....<..#.......#  #.#.....÷..#.......#  #.#........#.......#  ;j59 +.......+........#.......#  #..##..####..#####.......#  ###'########..#......######  #...#.....#...'......#  #...')....'...#@.....# .)##).#######).....#;j ##+##..#########....#  .'....#  .#..ğ.#  .#....#;jEU  .#..ğ.#  ...............#...ğ#  ###....###+####.#....######;j;ğ.;j(3ğ.;j[lğ.ğ.;j;jC==1;jN;j;jl #..###.##.#........####### #..######.######'#.# #.#.....<..#.......# #.#.....÷..#.......# #.#........#.......# +.......+........#.......# #..##..####..#####.......# ###'########..#......###### #...#.....#....# #...')....'...#......#.)##).#######).....###+##..#########....# .'.ğ..# .#.ğ..# .#....# .#..ğ# ...............#....#ğ.;j 8ğ.;jO 4ğ.;j ;j &2;j ;jv Q _There is an open door here.;j: ! +..........'.# #..###.##.#........####### #..######.######'#.# #.#.....<..#.# #.#.....÷..#.# #.#........#.......# +.......+........#.......#;jF R #..##..####..#####.......# ###'########.@#......###### #...#.....#...'......# #...')....'...#......#.)##).#######).....###+##..#########ğ...# .'.ğ..# .#....# .#..ğ.#  .#....#;j :ğ.;j0 8ğ.;j 3ğ.;jx ;j6 -3 _;jC ;j ;j  +..........'........#  zbzb the Caller  ##..###.##.#........#######  Gnoll  #..######.######'#.......#  Health: 58/58 ========================  #.......#.....<..#.......#  Magic: 16/17 ======================--  #.......#.....÷..#.......#  AC: 12Str: 9  #.......#........#.......#  EV: 15Int: 14  +.......+........#.......#  SH: 0Dex: 20  #..##..####..#####.......#  XL:  8 Next: 59% Place: Dungeon:6  ###'########.@#......######  Noise: ---------  Time: 6653.7 (0.0)  #...#.....#...*......#  a) +3 scimitar (flame)  #...')....'...#*;j [37m.....#  Cast: Sandblast  ##.)##).#######)ğ....#  ##+##..#########ğ...#  ............'....#  ğ   gnoll sergeant (polearm) ;j6!.............#.ğ..#  ğğ 2 gnolls (1 polearm)  ...............#....#  ...............#....# ;j^!FCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ;j!Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  ;j!(91% to hit);jM +..........'........#zbzb the Caller##..###.##.#........#######;j\NGnoll#..######.######'#.......#Health: 58/58 ========================#.......#.....<..#.......#;jNMagic: 16/17 ======================--#.......#.....÷..#.......#AC: 12;jOStr: 9#.......#........#.......#EV: 15Int: 14+.......+........#.......#SH: 0Dex: 20#..##..####..#####.......#;j;OXL:  8 Next: 59% Place: Dungeon:6;jeOh###'########.@#......######;jONoise: ---------  Time: 6653.7 (0.0)#...#.....#...#......#a) +3 scimitar (flame)#...')....'...##.....#Cast: Sandblast;jO##.)##).#######)ğ....#;jP##+##..#########ğ...#............'....#;jFP5ğ   gnoll sergeant (polearm).............#.ğ..#ğğ 2 gnolls (1 polearm);jmP<...............#....#;jP...............#....#;jPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ;jPPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  ;jP=(91% to hit)  The blast of sand hits the gnoll sergeant.;jkrğ.ğ.;j3ğ.;jP4ğ.;j\'=5.2 (1.5;j;j  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit)  The blast of sand hits the gnoll sergeant. _The gnoll sergeant is lightly wounded.;j  +..........'........#  zbzb the Caller  ##..###.##.#........#######  Gnoll  #..######.######'#.......#  Health: 58/58 ========================  #.......#.....<..#.......#  Magic: 15/17 =====================---  #.......#.....÷..#.......#  AC: 12Str: 9  #.......#........#.......#  EV: 15Int: 14 ;jV  +.......+........#.......#  SH: 0Dex: 20  #..##..####..#####.......#  XL:  8 Next: 59% Place: Dungeon:6  ###'########.@#......######  Noise: =--------  Time: 6655.2 (0.0)  #...#.....#...*......#  a) +3 scimitar (flame)  #...')....'...#ğ.....#  Cast: Sandblast  ##.)##).#######)ğ....#  ##+##..#########ğ...#  ............'....#  ğ   gnoll sergeant (polearm) .............#....#  ğğ 2 gnolls (1 polearm)  ...............#....#  ...............#....# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast[40;j˨ m (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit);j˨ +..........'........#zbzb the Caller##..###.##.#........#######Gnoll#..######.######'#.......#Health: 58/58 ========================#.......#.....<..#.......#Magic: 15/17 =====================---#.......#.....÷..#.......#AC: 12Str: 9#.......#........#.......#EV: 15Int: 14+.......+........#.......#SH: 0Dex: 20#..##..####..#####.......#XL:  8 Next: 59% Place: Dungeon:6###'########.@#......######Noise: =--------  Time: 6655.2 (0.0)#...#.....#...#......#a) +3 scimitar (flame)#...')....'...#ğ.....#[;j11;38HCast: Sandblast##.)##).#######)ğ....###+##..#########ğ...#............'....#ğ   gnoll sergeant (polearm).............#....#ğğ 2 gnolls (1 polearm)...............#....#...............#....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit)  The blast of sand hits the gnoll sergeant but does no damage.;j 0ağAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit)  The blast of sand hits the gnoll sergeant but does no damage.gnoll sergeant is lightly wounded. ğ.  ;j0EThe gnoll sergeant hits you from afar with a +1 heavy spear.;je2kğ.ğ.;j<'ğ 3 gnolls (1 polearm, 1 wandering);j[>\4--6.7 (1.5;jE;jPq _You encounter a gnoll. It is wielding a +0 flail.;jT  +..........'........#  zbzb the Caller  ##..###.##.#........#######  Gnoll  #..######.######'#.......#  Health: 54/58 ======================--  #.......#.....<..#.......#  Magic: 14/17 ===================-----  #.......#.....÷..#.......#  AC: 12Str: 9  #.......#........#.......#  EV: 15Int: 14  +.......+........#.......#  SH: 0;j YDex: 20  #..##..####..#####.......#  XL:  8 Next: 59% Place: Dungeon:6  ###'########.@#......######  Noise: =--------  Time: 6656.7 (0.0)  #...#.....#...*......#  a) +3 scimitar (flame)  #...')....'...#ğ.....#  Cast: Sandblast  ##.)##).#######ğğ....# ;j . ##+##..#########....#  ............'....#  ğ   gnoll sergeant (polearm) .............#..ğ.#  ğğğ 3 gnolls (1 polearm, 1 wandering)  ...............#....#  ...............#....# ;j Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit);j;j@ +..........'........#zbzb the Caller##..###.##.#........#######Gnoll#..######.######'#.......#Health: 54/58 ======================--#.......#.....<..#.......#Magic: 15/17 =====================---#.......#.....÷..#.......#AC: 12Str: 9#.......#........#.......#EV: 15Int: 14;j+.......+........#.......#SH: 0Dex: 20#..##..####..#####.......#XL:  8 Next: 59% Place: Dungeon:6###'########.@#......######Noise: =--------  Time: 6656.7 (0.0)#...#.....#...'......#a) +3 scimitar (flame)#...')....'...#ğ.....#Cast: Sandblast##.)##).#######ğğ....###+##..#########....#............'....#ğ   gnoll sergeant (polearm).............#..ğ.#;j4ğğğ 3 gnolls (1 polearm, 1 wandering)...............#....#...............#....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line;j[Aim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit)  Okay, then.;j;jN;j ;j. _;j_ ##+..........'........# #.##.#........############.######'#<..#÷..###........#+.......+........# #..##..####.......##'########..#......#######.....#...'.........')....'...#ğ.....##.)##).#######ğğ....##+##..#########.... '.... .ğ.;jb 1);jc 7ğ.;jf ğ.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit) _Okay, then.  The gnoll sergeant attacks as it pursues you!;jmh 3ğ.;jq uğğ 2;j\t +7.7 (1;j ;j [ _The gnoll sergeant barely misses you.;j.#..#######'#.# #....#........# +..........'.# ##..###.##.#........####### #..######.######'#.# #.#.....<..#.# #.#.....÷..#.# #.#.#.# +.......+....@...#.# ..##..####..#####.......# ###'########..#......#######...#.....#...ğ......##...')....'...#ğğ....###.)##).#######).....###+##..#########....#'....# #.ğ..#;j ğ;jR'ğ   gnoll sergeant (polearm);j1K-8;j.Z............##'########'.#..#..#+..........'........# #.##.#........############.######'<÷##+.......+........ #..##..####..#####.......##'########.ğ########.....#...'.....')....'...#ğğ##.)##).#######).##+##..######### '..;j[7ğ.;jh;joV5-9;jw;j;j] ''...............##'#########'.###..+..........'........# #.##.#........############.######'<÷##+.......+........ #..##..####.ğ#####.......##'########..########.....#...'.....')....'...#ğğ##.)##).#######).##+##..#########;jZ_ 2ğ;j`` 7ğ.;jvl ğ   gnollThe gnoll sergeant attacks as it pursues you!;jn {6====60;jw ;jy _ _The gnoll sergeant completely misses you.;j:#..#.#...#  #..'.'...#  #..#............##'##  #..#######'#.#  #.#.#  +..........'.#  ##..###.##.#........####### #..######.######'#.# #.#.....@..#.# #.#.....÷..#.# #.#........#.# +.......+....ğ.....##..####..#####.......#  ###'########.ğ#......######;j6Q#...#.....#...'......#  #...')....'...#ğğ....#  ##.)##).#).....#;j:ğ.;j-ğ;jx9ğ.;j6rğ 2 gnolls (1 polearm);j.-1;j;j9a _There is a stone staircase leading up here.;j1 #..#............#...#  zbzb the Caller  #..'............'...#  Gnoll  #..#............##'##  Health: 55/58 ======================--  #..#######'#........#  Magic: 15/17 =====================---  #..........#........#  AC: 12Str: 9  +..........'........#  EV: 15Int: 14  ##..###.##.#........#######  SH: 0Dex: 20  #..######.######'#.......#  XL:  8 Next: 59% Place: Dungeon:6  #.......#.....@..#.......#  Noise: ---------  Time: 6661.7 (0.0)  #.......#.....*..#.......#  a) +3 scimitar (flame)  #.......#....*...#.......# [39;j3 ;49m Cast: Sandblast  +.......+...ğğ...#.......#  #..##..####..#####.......#  ###'########.ğ#......######  ğ   gnoll sergeant (polearm)  #...#.....#...'......#  ğğ 2 gnolls (1 polearm)  #...')....'...#ğğ....#  ##.)##).#######).....# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit);jՕ #..#............#...#  zbzb the Caller  #..'............'...#  Gnoll  #..#............##'##  Health: 55/58 ======================--  #..#######'#........#  Magic: 15/17 =====================---  #..........#........#  AC: 12Str: 9  +..........'........#  EV: 15Int: 14  ##..###.##.#........#######  SH: 0Dex: 20  #..######.######'#.......#  XL:  8 Next: 59% Place: Dungeon:6  #.......#.....@..#.......#  Noise: ---------  Time: 6661.7 (0.0) ;j, #.......#.....÷..#.......#  a) +3 scimitar (flame)  #.......#.....ğ..#.......#  Cast: Sandblast  +.......+...ğ....#.......#  #..##..####..#####.......#  ###'########.ğ#......######  ğ   gnoll sergeant (polearm)  #...#.....#...'......#  ğğ 2 gnolls (1 polearm)  #...')....'...#ğğ....#  ##.)##).#######).....# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit);j:ğ.;j9ğ.;j=         ;j3/#  #    #.  #.  #.  #.  +.  ##  #.  ... ;jI #...')....'...  ##.)##))6=Contam: 10% 2.7 (1;jڹ;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit) _You miscast Sandblast. Nothing appears to happen.;j| #..#............#...#  zbzb the Caller  #..'............'...#  Gnoll ;j9} #..#............##'##  Health: 56/58 =======================-  #..#######'#........#  Magic: 14/17 ===================-----  #..........#........#  AC: 12Str: 9  +..........'........#  EV: 15Int: 14 Contam: 10%  ##..###.##.#........#######  SH: 0Dex: 20 ;jn} #..######.######'#.......#  XL:  8 Next: 59% Place: Dungeon:6 ;j}  #.......#.....@..#.......#  Noise: ---------  Time: 6662.7 (0.0) ;j} #.......#.....*..#.......#  a) +3 scimitar (flame)  #.......#....ğğ..#.......#  Cast: Sandblast ;j~ +.......+........#.......#  #..##..####.ğ#####.......# ;j7~Y ###'########..#......######  ğ   gnoll sergeant (polearm)  #...#.....#...'......#  ğğ 2 gnolls (1 polearm) ;j~O #...')....'...#ğğ....#  ##.)##).#######).....# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit);jf+ #..#............#...#zbzb the Caller#..'............'...#Gnoll#..#............##'##Health: 56/58 =======================-#..#######'#........#Magic: 14/17 ===================-----#..........#........#AC: 12Str: 9  +..........'........#EV: 15Int: 14 Contam: 10% ##..###.##.#........#######SH: 0Dex: 20#..######.######'#.......#XL:  8 Next: 59% Place: Dungeon:6#.......#.....@..#.......#Noise: ---------  Time: 6662.7 (0.0)#.......#.....#..#.......#a) +3 scimitar (flame)#.......#....ğğ..#.......#Cast: Sandblast+.......+........#.......##..##..####.ğ;j,M[0;10m#####.......####'########..#......######ğ   gnoll sergeant (polearm)#...#.....#...'......#ğğ 2 gnolls (1 polearm)#...')....'...#ğğ....###.)##).#######).....#Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit);j +ğ.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit)  The blast of sand hits the gnoll sergeant but does no damage.;jC<ğ.;j4ğ.;j2;j85=4.2 (1.5;j;j_ _The gnoll sergeant completely misses you.;j ;j ;j ;jc a  The gnoll sergeant hits you from afar with a +1 heavy spear!;j f48----=50;jb ;j b ----5÷ ;j _The gnoll completely misses you. The gnoll closely misses you.;j  #...>..# ######.##...#### #......##########.####.#### #####...........#.# #..... ##########..........########. ##.................#.......... ##.............####...######### #.........................................ğ#####....#######......[@..###.##........#..##.###.###........##....###...####.......###......### ##..........##.# #.#######.... #############.###.# #..... ğ   gnoll #..##.######.#... ##.##..........## #;j -....####.###.##;j &d9=--6.7 (2.5;j.;j/! _You climb upwards.;j1c _There is a stone staircase leading down here.;j '  You slash the gnoll! You burn the gnoll.  The gnoll is almost dead.5====7.9 (1.2;j ;jS S _The gnoll closely misses you.;je [ )  You hit the gnoll. You burn the gnoll.;j X=7% 60-9.2 (1.3Sandblast _You kill the gnoll!;jpN-;jv;jsxH _No target in view!;j 6 ;j7 3;j=: ;j> k505 _;j? ;j&@ 73;jA ;jC ;jkC S==1;jD ;jG ;jYH U1=;jI ;jNL Z _Your magical contamination has completely faded away.;jL K6=;jN ;jP ,;jQ ;jyS ;jS U2=;jWU ;jpW ,;jX ;jZ ;jZ 9=;jG\ ;jY^ ,;j_ ;jb ;j"c R37==;j:d ;jg 4 _Magic restored.;jEg ;jvh ;jk ,;j l ;j n ;jpn K4=;jo ;jq ;jq :==;js ;jiw B;j6y ;jry ;jz ;jq| ;j} N5=;j} ;j7 ,;j} ;j ;jr ;j S6=;jg ;j> U7=;j n;jӛ ;jY ;j w8=;j T -97.2 (28.0) _HP restored.;j 8-;j ;j E _Done exploring.;jR4;jV;j_;je88.2 (1.0) _;jk;j=6  You climb downwards.  The gnoll sergeant hits you from afar with a +1 heavy spear!;jn#..#............#...#  #..'............'...#  #..#............##'##  #..#######'#........#  #..........#........#  +..........'........#  ##..###.##.#........####### ######.######'#.......# .#...ğ.@..#......#.....÷..#.......# .#.ğ#.......# +.......+.#.......##..##..####..#####.......#  ###'########..#......###### ğ   gnoll sergeant (polearm)#...#.....#o..'......#ğ   gnoll (polearm)#...')....'...#ğğ....#o   orc (wandering)##.[4;jt0m)##).#######).;j_ v1---=9.7 (2.5Sandblast;j ;j{ L _The gnoll closely misses you.;j a _There is a stone staircase leading up here.;jcm;jn;jv;jxF _Unknown command.;j  #..#............#...#  zbzb the Caller  #..'............'...#  Gnoll  #..#............##'##  Health: 51/58 =====================--- ;j  #..#######'#........#  Magic: 16/17 ======================--  #..........#........#  AC: 12Str: 9  +..........'........#  EV: 15Int: 14  ##..###.##.#........#######  SH: 0Dex: 20  #..######.######'#.......#  XL:  8 Next: 60% Place: Dungeon:6  #.......#...ğ.@..#.......#  Noise: =--------  Time: 6699.7 (0.0)  #.......#.....÷*.#.......#  a) +3 scimitar (flame)  #.......#.......ğ#.......#  Cast: Sandblast  +.......+........#.......#  #..##..####..#####.......#  ###'########..#......######  ğ   gnoll sergeant ;j( (polearm)  #...#.....#o..'......#  ğ   gnoll (polearm)  #...')....'...#ğğ....#  o   orc (wandering)  ##.)##).#######).....# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit);j=  #..#............#...#zbzb the Caller#..'............'...#Gnoll#..#............##'##Health: 51/58 =====================---#..#######'#........#Magic: 16/17 ======================--#..........#........#AC: 12Str: 9  +..........'........#EV: 15Int: 14  ##..###.##.#........#######SH: 0Dex: 20#..######.######'#.......#XL:  8 Next: 60% Place: Dungeon:6#.......#...ğ.@..#.......#Noise: =--------  Time: 6699.7 (0.0)#.......#.....÷#.#.......#a) +3 scimitar (flame)#.......#.......ğ#.......#Cast: Sandblast+.......+........#.......##..##..####..#####.......#;j@ t###'########..#......######ğ   gnoll sergeant (polearm)#...#.....#o..'......#ğ   gnoll (polearm)#...')....'...#ğğ....#o   orc (wandering)##.)##).#######).....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit)  The blast of sand hits the gnoll sergeant.;j -o.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (91% to hit)  The blast of sand hits the gnoll sergeant.gnoll sergeant is lightly wounded. .  The gnoll misses you. The gnoll sergeant misses you.2701.2 (1.5 _The gnoll hits you but does no damage.;jt= #..#............#...#  zbzb the Caller  #..'............'...#  Gnoll  #..#............##'##  Health: 52/58 =====================---  #..#######'#........#  Magic: 15/17 =====================---  #..........#........#  AC: 12Str: 9  +..........'........#  EV: 15Int: 14  ##..###.##.#........#######  SH: 0Dex: 20  #..######.######'#.......#  XL:  8 Next: 60% Place: Dungeon:6  #.......#...ğ.@..#.......#  Noise: =--------  Time: 6701.2 (0.0)  #.......#.....÷*.#.......#  a) +3 scimitar (flame)  #.......#.......ğ[;j?40m#.......#  Cast: Sandblast  +.......+........#.......#  #..##..####..#####.......#  ###'########o.#......######  ğ   gnoll sergeant (polearm)  #...#.....#...'......#  ğ   gnoll (polearm)  #...')....'...#ğğ....#  o   orc (wandering)  ##.)##).#######).....# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit);j) #..#............#...#zbzb the Caller#..'............'...#Gnoll#..#............##'##Health: 52/58 =====================---#..#######'#........#Magic: 15/17 =====================---#..........#........#AC: 12Str: 9  +..........'........#EV: 15Int: 14  ##..###.##.#........#######SH: 0;jFDex: 20#..######.######'#.......#XL:  8 Next: 60% Place: Dungeon:6#.......#...ğ.@..#.......#Noise: =--------  Time: 6701.2 (0.0)#.......#.....÷#.#.......#a) +3 scimitar (flame)#.......#.......##.......#Cast: Sandblast+.......+........#.......##..##..####..#####.......####'########o.#......######ğ   gnoll sergeant (polearm)#...#.....#...'......#ğ   gnoll (polearm)#...')....'...#ğğ....#o   orc (wandering)##.)##).#######).....#Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list;jVHK all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit);j*:o.;jo.  Aim  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit)  The blast of sand misses the gnoll sergeant.  The gnoll sergeant barely misses you.;j#N.ğ;j0-2.7 (1.5 _The gnoll hits you from afar with a +0 spear.;j%$;jh #..#............#...#  zbzb the Caller  #..'............'...#  Gnoll  #..#............##'##  Health: 50/58 ====================----  #..#######'#........#  Magic: 14/17 ===================-----  #..........#........#  AC: 12Str: 9  +..........'........#  EV: 15Int: 14  ##..###.##.#........#######  SH: 0Dex: 20 ;jz1 #..######.######'#.......#  XL:  8 Next: 60% Place: Dungeon:6  #.......#...ğ.@..#.......#  Noise: =--------  Time: 6702.7 (0.0)  #.......#.....÷*.#.......#  a) +3 scimitar (flame)  #.......#.......ğ#.......#  Cast: Sandblast  +.......+...o....#.......#  #..##..####..#####.......#  ###'########..#......######  ğ   gnoll sergeant (polearm)  #...#.....#...'......#  ğ   gnoll (polearm) ;jW #...')....'...#ğğ....#  o   orc (wandering)  ##.)##).#######).....# Casting: Sandblast (safe; 4% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line;jAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit);j  #..#............#...#zbzb the Caller#..'............'...#Gnoll#..#............##'##Health: 50/58 ====================----#..#######'#........#Magic: 14/17 ===================-----#..........#........#AC: 12Str: 9  +..........'........#EV: 15Int: 14  ##..###.##.#........#######SH: 0Dex: 20#..######.######'#.......#XL:  8 Next: 60% Place: Dungeon:6#.......#...ğ.@..#.......#Noise: =--------  Time: 6702.7 (0.0)#.......#.....÷#.#.......#a) +3 scimitar (flame)#.......#.......ğ#.......#Cast: Sandblast+.......+...o....#.......##..##..####[3;j7m..#####.......####'########..#......######ğ   gnoll sergeant (polearm)#...#.....#...'......#ğ   gnoll (polearm)#...')....'...#ğğ....#o   orc (wandering)##.)##).#######).....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit)  The blast of sand hits the gnoll sergeant but does no damage.;j,dLMo.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit)  The blast of sand hits the gnoll sergeant but does no damage.gnoll sergeant is lightly wounded.;jo .  The gnoll completely misses you. The gnoll sergeant misses you.;jq[1=4.2 (1.5;ji;j< _The gnoll hits you but does no damage.;j  #..#............#...#  zbzb the Caller  #..'............'...#  Gnoll  #..#............##'##  Health: 51/58 =====================---  #..#######'#........#  Magic: 13/17 ==================------  #..........#........#  AC: 12Str: 9  +..........'........#  EV: 15Int: 14  ##..###.##.#........#######  SH: 0Dex: 20  #..######.######'#.......#  XL:  8 Next: 60% Place: Dungeon:6  #.......#...ğ.@..#.......#  Noise: =--------  Time: 6704.2 (0.0)  #.......#.....÷*.#.......#  a) +3 scimitar (flame)  #.......#...o[;j\ m...ğ#.......#  Cast: Sandblast  +.......+........#.......#  #..##..####..#####.......#  ###'########..#......######  ğ   gnoll sergeant (polearm)  #...#.....#...'......#  ğ   gnoll (polearm)  #...')....'...#ğğ....#  o   orc (wandering)  ##.)##).#######).....# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit);je  #..#............#...#zbzb the Caller#..'............'...#Gnoll#..#............##'##Health: 51/58 =====================---#..#######'#........#Magic: 13/17 ==================------#..........#........#AC: 12Str: 9  +..........'........#EV: 15Int: 14  ##..###.##.#........#######SH: 0Dex: 20#..######.######'#.......#XL:  8 Next: 60% Place: Dungeon:6#.......#...ğ.@..#.......#Noise: =--------  Time: 6704.2 (0.0);jv #.......#.....÷#.#.......#a) +3 scimitar (flame)#.......#...o...ğ#.......#Cast: Sandblast+.......+........#.......##..##..####..#####.......####'########..#......######ğ   gnoll sergeant (polearm)#...#.....#...'......#ğ   gnoll (polearm)#...')....'...#ğğ....#o   orc (wandering)##.)##).#######).....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit)  The blast of sand hits the gnoll sergeant but does no damage.;j o.M.oPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear and wearing a +0 scale mail  (lightly wounded, 91% to hit)  The blast of sand hits the gnoll sergeant but does no damage.  The gnoll sergeant is lightly wounded.gnoll sergeant hits you from afar with a +1 heavy spear..47--5.7 (1.5 _The gnoll barely misses you.;j;j;j;jjS.o;j;j`Q4=6;jU 0;j$;ja --=5 _The gnoll completely misses you. The gnoll sergeant barely misses you.;jp #...>..# ######.##...#### #......##########.####.#### #####...........#.# #..... ##########..........########. ##.................#.......... ##.............####...######### #.........................................)#####....#######......[@..###.##........#..##.###.###..##....###...####..............###......### ##..........##.# #.#######.... #############.###.# #..... #..##.######.#...;j+ ##.##..........## #....####.###.## ;j)p8-8.2 (2.5Sandblast;jC;j8 _You climb upwards. _There is a stone staircase leading down here.;jW{ I;j6~ : _;jE M9=5==50=;jÿ B;j; ;j :==;jO ;j ;j> K1=;j ;jL ;j! ;jp ;jT ;j K6=;j ;j k2=;j ;j ;j ;ju =3;j ,;j4 7==;j 4 _Magic restored.;j K4=;j ;j ;j- ;j ;j;jH;j|==;j{ ;j U5=;j ;j],;j;j,;j ;j6;jK6=;ju*;j,;jo-;j/;j2;jW3;j5;j7;j:,;j=k7=;jW>;j@;jA;jB;jD;jBE;jsF;jI;jIK8=;jJ;j8kt -42.2 (34.0) _HP restored.;jWq;j7y;j{E _Done exploring.;j ;j;j;jpI;j;jeP _;j!=  You see here a +0 flail.;j;j ;j_;j;jN;j;j;j;j;jR;j9=;j;j6n;j;j)R;j,;j-;j8n;j:>,;j?;j C;jQB;jKS...####.##.############ ##...............................######.##...#################### ;jT#######.####.##### ......#.# #.....# ;j5W........########.##### ......#..............## # .####...#########.....#####..>... ................@................59.2 (17 ;jW )#####....#########..)........... >..###.##..# ###..###..##### ;jX.#..##.###.### ##.#... .##....###...## ###...######## ..###.........######...### #.# #.#######........#..## ###### #.###.# #......#####..###.... ;jAX?#..##.######.#...................;j[[;jc;jG/;j/;j0;j:;jX;j,;j ;j;j,;jC;j ;j;jC;jo,;j;j;j;j+;j;j ;jr";j";j$;j',;j(;j);j-;j/;j/;jR1;j 3;jO5,;j8,;jp:,;j?;jJ########### ..#### .######....# .##### ####.## #.# ####.##### ######### #.# ;jfK...## #.......# #.# #..#####..>....# #.# ...# #.# 71.2 (12 #######..)............# #.#  ###..###..#############.# ## ##.#...............##.#;jK ###...#############.##.####...### #.##.#.......#..## ###### #.##.# ;jK......#####..###....## #.##.# .#............# #.##.#;j}O;jX;jr+ ########################### .........................#### #########################....# ##### ####.# ....##.# ###.##### ######### #.# ........## #.......# #.# ####.....#####..@....# #.# ..........;jT,# #.# ######..)............# #.#  ###..###..#############.# # .#...............##.# ## ###...############ .######...### ;j,..#..## ###### ....#####..###....#;jH7;j12.0);jK;j*c _There is a stone staircase leading down here.;jJ;jY3 _;j&6;j|,' #....#  #....# #....#  . #....#  ... +....#  ....#.....#  ............+  #......#  #..#  ;jn-#.######+######  #. ^. .#. ..#. .. #. #...;j-4.7 (2.5;jh;j# _You climb downwards.;j ;j[_There is a stone staircase leading up here.;j_;j _' _You open the door.;jD;jK;j;jJ  There is an open door here. _;jP;j,;j;jEE' _You open the door.  There is an open door here.;j _;j;j;j`,;jl;j;j% ,;j>;j;j;jI;j;j;j^ ;j ;j!;je+;ju0,;j3;j)4;j8,;j :;j=;jCA,;jB;jF;jcI;jI;jK;jFZ;j[;j\;joa} _v - 2 scrolls labelled CEOGRO YPOKK (gained 1);jf;jf;jh;jj;jn;jlo;jp;js;jJx,;jx;jA{;j~;j;j΂;jB3#############+## #####.#............# ......'............# ......#............# ......#...# '######.....# ..........######+#...... ..........# $.?... ..........+...... ..........#...... ........ ..... ....####....##### ....# #....##....+;jܛ098.7 (24.0);j,9.7 (25;j;jJ _d - a staff of earth;j I;j ;j ;j ,;j ;jsK  _You now have 121 gold pieces (gained 5).;jU X;j^[ ,;j\ ;jq g _e - 3 scrolls labelled NAUPPA TUTEISCH (gained 1)' _You open the door.;js  You encounter a kobold geomancer. It is wielding a +0 dagger.;j t   #############+##  #.#............######### '............#.....K.. #............#........ ..#............#........ ###............#@#### ######+#......#  # #......#  + #......#  # #......+   #......#   K   kobold geomancer (asleep) ####....# #######..  # #....# ... #....+ ... K.809.7 (10K===10.7 (11Sandblast;j4 | _The kobold geomancer shouts! _There is an open door here.;j7 : ;j  zbzb the Caller  Gnoll  Health: 58/58 ======================== #############+## Magic: 16/17 ======================-- ;j W#.#............#########  AC: 12Str: 9 ..'............#....K...  EV: 15;j Int: 14 ..#............#...*....  SH: 0;jC LDex: 20 ..#............#.**.....  XL:  8 Next: 60% Place: Dungeon:6 ;j ###............#@####  Noise: ===------  Time: 6810.7 (0.0) ;jG ......######+#......#  a) +3 scimitar (flame) ......# #......#  Cast: Sandblast ......+ #......# ......# #......+ .... #......#  K   kobold geomancer ####....# #######.. # #....# ...  #....+ ... Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ;jy Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (83% to  hit);j   zbzb the Caller  Gnoll;j   Health: 58/58 ======================== #############+##  Magic: 16/17 ======================-- #.#............#########  AC: 12;j Str: 9 ..'............#....#...  EV: 15Int: 14 ..#............#...#....  SH: 0Dex: 20 ;j0 m..#............#.##.....  XL:  8 Next: 60% Place: Dungeon:6 ###............#@####;j\ *  Noise: ===------  Time: 6810.7 (0.0) ......######+#......#;j   a) +3 scimitar (flame) ......##......#  Cast: Sandblast ;j ......+#......# ......##......+;j W ....#......#;j)   K   kobold geomancer ####....# #######.. # #....#... #....+... Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (83% to  hit);j.K.K...--2.2 (1.5;j';jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (83% to  hit) _The blast of sand misses the kobold geomancer.;jMDn¿     ############+##  .#.########## .'.#. .#.#.... .#...#.@K...... ##............#'####.... ######+#......# . # #......#  + #......#  .##......+  ... #......#  ###....# #######..  #....# ...  ¿--30 _The kobold geomancer closely misses you.;j###### _The blast of sand misses the kobold geomancer. _The kobold geomancer closely misses you.  You slash the kobold geomancer! You burn the kobold geomancer.  The kobold geomancer is heavily wounded.  The kobold geomancer casts a spell next to you.  The stone door frame shatters!;jaX.@'..;jM=======4.4 (1.2;j;j%N _The blast of rock fragments hits you but does no damage.;jb )You slash the kobold geomancer! You burn the kobold geomancer.;jlR;j: 9/5972==-----5.6Sandblast _You kill the kobold geomancer!;jՂ;jl _Your Invocations skill increases to level 4!;j՘f¿     +##  #.# '.#.# #.#.# #.;j#..@......# #.#'####....# ######+#......# ..# # #......# # + #......# ¿  # #......+   #......#  ....# #######..  #....# ...  ;jЦ;j#7==-------60 _;j;j$  Things that are here:;jL _a +0 dagger; a +0 robe;jv3;jv;j;j;j$ _;j,;j,;jW;jB;j,;j;j.;j;j :==;j<;jw;j,;j;j:;j;j];j;j,;j;j/ m _t - 2 green potions (gained 1);j3;j;j;jY;j;jP;j;j;j;j;j!';j(I;j.*7 _You open the door.;j-;j.;jU/;j2@  There is an open door here.;j6;j6 _;ja8;j*>,;j>;j?;jC;jF;jWG;jH;jK;jFN;jN;jO;jR;jU;jU;jRV;j!X;jY;j3Z;jZ;j\;j^,;j_;jga;jc,;jd;jBi;jj,;jk;jpR';jp;jr7 _You open the door.;jt;jt;ju;jy@  There is an open door here.;ja _;j;jс;j;j;j ,;jʇ;j;j%,;j;j;j,;j;j';j3;j;j7 _You open the door.;jZ;jޡ;j;jYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.;j;j _;jb;j;j;js;jc;jV;j;j۸;j;j;j;j9;j%;jh;j,;j[B;jThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 133 gold pieces (gained 12).;j3;j;j,;j,;j;j,';j3;jm;jy7 _You open the door.;j;j;j;j@  There is an open door here.;jb;j _;j;jA;j;jz;j;j@  There is an open door here.;j;j _;jw;jf ;j-;j;j;j);j;j6;ju;j;j/;j;jw ;j#;j&;j&';jB(;j+;j/;ji/;jH0;j>3;j5;j5;j7;jh=;jSB;jB;jKC;jG@  There is an open door here.;jK;jL _;j[M;jCP;jS;jiT;jW;jX;j[;j<\;j];j_;j c;j{c;jJd;je;ji,;jj;j(m;j;j>l' _You open the door.;jB;jR;j B;jΪ;j˭,;jҮ;j;j?There is an open door here. _There is an open door here. _You open the door.  You open the door.  You encounter a bullfrog.;j...........#............#..)..... #####'######............#'####... ...............######'#......#... ...............#..#...#......#... ...............'..#...#......#... .......#..#...#......'... ;j^.......########......#### ##+##....####....# #######....  +....# #...@# #....-- #....'...# #.... #....#...# #....;jpSandblast #....#.F.# #.... #....################ ;j####............#..## F   bullfrog (asleep) #..#............#...# #..'............'...#;jBE #..#............##'##;jW83.6 (67.0)F.;jXF;j34.6 (68 _;j;j;j...........#............#..)..... zbzb the Caller #####'######............#'####... Gnoll ...............######'#......#... Health: 59/59 ======================== ...............#..#...#......#... Magic: 16/17 ======================-- ...............'..#...#......#... AC: 12Str: 9 ...............#..#...#......'... EV: 15Int: 14 ...............########......#### SH: 0Dex: 20 ##+##....####....# #######.... XL:  8 Next: 72% Place: Dungeon:6  +....# #...@# #.... Noise: ---------  Time: 6884.6 (0.0) #....*...# #.... a) +3 scimitar (flame) #....[33;jm#F..# #.... Cast: Sandblast #....#...# #.... #....################ ####............#..##  F   bullfrog #..#............#...#  #..'............'...#  #..#............##'## _You encounter a bullfrog.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (85% to hit);jm...........#............#..)..... zbzb the Caller #####'######............#'####... Gnoll ...............######'#......#... Health: 59/59 ======================== ...............#..#...#......#... Magic: 16/17 ======================-- ...............'..#...#......#... AC: 12Str: 9 ...............#..#...#......'... EV: 15Int: 14 ...............########......#### SH: 0Dex: 20 ##+##....####....# #######.... XL:  8 Next: 72% Place: Dungeon:6+....# #[;j݈s37m...@##.... Noise: ---------  Time: 6884.6 (0.0)#....#...##.... a) +3 scimitar (flame)#....#F..##.... Cast: Sandblast#....#...##....#....####################............#..##F   bullfrog#..#............#...##..'............'...##..#............##'##Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (85% to hit)  The blast of sand hits the bullfrog!;j; 7F.;j' onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (85% to hit)  The blast of sand hits the bullfrog!  The bullfrog is heavily wounded.=6.1 (1.5;j;F X _The bullfrog hits you but does no damage. x2;j4!  You closely miss the bullfrog.The bullfrog is heavily wounded.7.3 (1.2 _The bullfrog hits you but does no damage.;j  You barely miss the bullfrog. You bite the bullfrog.  The bullfrog is severely wounded.The bullfrog hits you but does no damage.;j(8.5;j;j;Y _The bullfrog completely misses you.;jc '  You hit the bullfrog. You burn the bullfrog.;j);j809.7Sandblast  Your Translocations skill increases to level 3!Your Forgecraft skill increases to level 3!  Your Fire Magic skill increases to level 3!Your Ice Magic skill increases to level 3!  Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!;jE;jh _Your Alchemy skill increases to level 3!;j4;j;j ;j*B_No target in view!;j`OE _7== _Magic restored.;jT\;jLJg  There is an open door here. _==;j;j,J;j';jN' _You open the door.  There is an open door here. _;j4';j 3;j:;j#7 _You open the door.;j 3;j";j$@  There is an open door here.;jf*K _;j,;j2X;j6,;jD;jF;jIB;jZM';joR;jS;jS;jVThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.;jZ3;j:\;jfbYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.;jsm _;j}n;jlq;jk{,;j|;j;jB;j(;j;j;j;jB;j֐;j;j;j;j;j;jL,;j;;j;jB;j;jܯ,;j;j.;j ;jʶ;j0;j;j,;jn;j;jK;j;j.;j;j;j;j;jLThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open ;j&door here. _You open the door.;j3;j;j;j;j;j;j You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.;jh  You encounter a bullfrog.;jn  ##.....##....#....# #+##+###.....##....#....####. #.<.....##.....##....#....#..#.. ++............#....#..'... ###.##..##...........# #  .# ###.....##....# #..####  .. .##.....#######.. #......  ... ........#........ +...... ........'@....... ##..###-##...########......## #..### F......# #.Sandblast >.####### #. ... #..... ¿ .... +..... F   bullfrog (asleep) ..... ¿ #..##. ...... ###'###[;j\ D39;49m #...#..;j1936.7 (47.0);jF-7.7 (48;jH!;j'%9 _Found an escape hatch in the floor.;j ;jE ###+##+#.## #.<.....##....... +.......+........' ###.##..##...........# #..#  .# ###.....##.###. .##.....#######.. #....... ........#........ +.'##..#####...##########  ......F ........>.######>...... .)..+...¿#..##.. ###'###.....!...#..');j;j08.7 (1.0) ;jm+;j C _Found a trident and a pink potion. Found a stone staircase leading down.;jw †The helpless bullfrog fails to defend itself.  You slice the bullfrog!! You burn the bullfrog!;j]S;j 60/60889.9 (1.2Sandblast _You kill the bullfrog!;j;jh _Your Dodging skill increases to level 6!;j;j;j;jAH _No target in view!;j};j Spells (Memorise)TypeFailure Level  a - SlowHexes4% 1b - Fugue of the FallenNecromancy;j13% 3  c - Stone ArrowConjuration/Earth13% 3  d - Volatile BlastmotesFire/Translocation13% 3  e - Forge Lightning SpireAir/Forgecraft41% 4  f - Olgreb's Toxic RadianceAlchemy41% 4  g - Metabolic EnglaciationHexes/Ice;jF^77% 5 11 spell levels left ;js][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;j#_;jve;j ###+##+###.....##....#....####... zbzb the Caller #.<.....##.....##....#....#..#... Gnoll +.......+............#....#..'... Health: 60/60 ======================== ###.##..##...........# #..#... Magic: 17/17 ========================.# ###.....##....# . #..#### AC: 12Str: 9.. .##.....#######.. #...... EV: 15Int: 14... ........#........ +...... SH: 0Dex: 20... ........'........ ##..### XL:  8 Next: 88% Place: Dungeon:6##...########@.....## #..### Noise: --------- [;ja37m Time: 6939.9 (0.0)......†......# #..... a) +3 scimitar (flame).....>.####### #..... Cast: Sandblast>......#......).....+............ ¿#..##. .......###'### .....!.#...#.. #...').  _Found a trident and a pink potion. Found a stone staircase leading down.  The helpless bullfrog fails to defend itself.  You slice the bullfrog!! You burn the bullfrog! _You kill the bullfrog! _Your Dodging skill increases to level 6! _No target in view!Memorise Stone Arrow, consuming 3 spell levels and leaving 8? Y - Yes  N - No;jR ;j ###+##+###.....##....#....####... zbzb the Caller #.<.....##.....##....#....#..#... Gnoll +.......+............#....#..'... Health: 60/60 ======================== ###.##..##...........# #..#... Magic: 17/17 ========================.# ###.....##....# . #..#### AC: 12Str: 9.. .##.....#######.. #...... EV: 15Int: 14... ........#........ +...... SH: 0Dex: 20;j ... ........'........ ##..### XL:  8 Next: 88% Place: Dungeon:6##...########@.....## #..### Noise: ---------  Time: 6939.9 (0.0)......†......# #..... a) +3 scimitar (flame).....>.####### #..... Cast: Sandblast>......#......).....+............ ¿#..##. .......###'### .....!.#...#.. #...').  _Found a trident and a pink potion. Found a stone staircase leading down.  The helpless bullfrog fails to defend itself.  You slice the bullfrog!! You burn the bullfrog! _You kill the bullfrog! _Your Dodging skill increases to level 6! _No target in view!;j ,40.9 (1;j3 ;j W _This spell is dangerous to cast!;j$  W   phantom (wandering) #...').  You start memorising the spell. You continue memorising.;jY +1.9 (2;j ;j W. _You encounter a phantom.;j XW;j +2.9 (3;jk ;j@ 9W.;j ;j# +3.9 (4;jy ;j h _You continue memorising. x2;j ;j ;jZ c _You finish memorising. Spell assigned to 'e'.;jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ;jWr;jtZ Your spells (adjust)TypeFailure Level  a - SandblastEarth4% 1 b - Summon Small MammalSummoning1%1  c - Call Canine FamiliarSummoning;jpu3%3  d - Summon Ice BeastIce/Summoning7%3  e - Stone ArrowConjuration/Earth13%3 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit;j ;j ;j ###+##+###.....##....#....####... zbzb the Caller #.<.....##.....##....#....#..#... Gnoll +.......+............#....#..'... Health: 60/60 ======================== ###.##..##...........# #..#... Magic: 17/17 ========================.# ###.....##....# . #..#### AC: 12Str: 9.. .##.....#######.. #...... EV: 15Int: 14... ........#........ +...... SH: 0Dex: 20... ........'........ ##..### XL:  8 Next: 88% Place: Dungeon:6##...########@.....## #..### Noise: --------- [;j 37m Time: 6943.9 (0.0)......†......# #..... a) +3 scimitar (flame).....>.####### #..... Cast: Sandblast>......#......).....+........W... ¿#..##. W   phantom.......###'###.....!.#...#..#...').You start memorising the spell. You continue memorising. _You encounter a phantom. _You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell?  ;j _You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ;jH de - Stone Arrow  Adjust to which letter? ;j;jG;jj _a - Stone Arrow; e - Sandblast;jd8;j;;jJE;j!FF _Unknown command.;j]z8W.;j;j=4.9 (1Sandblast ;j _;j;j^;j&;j -Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (poison)b - Throw: 2 boomerangs  c - Throw: 2 throwing nets  d - Zap: wand of warping (3) Spells ([,] to cycle) ;j e - Cast: Stone Arrow (13%)f - Cast: Summon Small Mammal  g - Cast: Call Canine Familiar (3%)  h - Cast: Summon Ice Beast (7%)i - Cast: Sandblast [*/%] inventory [&] all spells[!] focus mode: off|on;j;j"###+##+###.....##....#....####... zbzb the Caller #.<.....##.....##....#....#..#... Gnoll +.......+............#....#..'... Health: 60/60 ======================== ###.##..##...........# #..#... Magic: 17/17 ========================.# ###.....##....# . #..#### AC: 12Str: 9.. .##.....#######.. #...... EV: 15Int: 14... ........#........ +...... SH: 0Dex: 20... ........'........ ##..### XL:  8 Next: 88% Place: Dungeon:6##...########@.....## #..### Noise: --------- [;j#37m Time: 6944.9 (0.0)......†......# #..... a) +3 scimitar (flame).....>.####### #..... Cast: Stone Arrow (13%)>......#......).W...+............ ¿#..##. W   phantom.......###'###.....!.#...#..#...').Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Stone Arrow  Adjust to which letter? _a - Stone Arrow; e - Sandblast _Unknown command.;jT;jq;j\ _Unknown command.;jW###+##+###.....##....#....####... zbzb the Caller #.<.....##.....##....#....#..#... Gnoll +.......+............#....#..'... Health: 60/60 ======================== ###.##..##...........# #..#... Magic: 14/17 ===================-----  .# ###.....##....# . #..#### AC: 12Str: 9  .. .##.....#######.. #...... EV: 15Int: 14  ... ........#........ +...... SH: 0Dex: 20  ... ........'........ ##..### XL:  8 Next: 88% Place: Dungeon:6  ##...########@.....## #..### Noise: ---------  Time: 6944.9 (0.0) ......*......# #..... a) +3 scimitar (flame) .....*.####### ;jXm #..... Cast: Stone Arrow (13%) >...*.. #..... .).W... +..... ....... ¿ #..##. W   phantom ....... ###'### .....!. #...#.. #...'). _Unknown command.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (71% to hit);j$###+##+###.....##....#....####... zbzb the Caller #.<.....##.....##....#....#..#... Gnoll +.......+............#....#..'... Health: 60/60 ======================== ###.##..##...........# #..#... Magic: 14/17 ===================-----.# ###.....##....# . #..#### AC: 12Str: 9.. .##.....#######.. #...... EV: 15Int: 14;jw%... ........#........ +...... SH: 0Dex: 20... ........'........ ##..### XL:  8 Next: 88% Place: Dungeon:6##...########@.....## #..### Noise: ---------  Time: 6944.9 (0.0)......`......# #..... a) +3 scimitar (flame).....`.####### #..... Cast: Stone Arrow (13%)>...`..#......).W...+............ ¿#..##. W   phantom.......###'###.....!.;j(q#...#..#...').Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (71% to hit)  The stone arrow hits the phantom!;j[9W.;jL†>;jT4==5.9 (1;j;j =onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (71% to hit)  The stone arrow hits the phantom! _The phantom is heavily damaged.;jQ!###+##+###.....##....#....####... zbzb the Caller #.<.....##.....##....#....#..#... Gnoll +.......+............#....#..'... Health: 60/60 ======================== ###.##..##...........# #..#... Magic: 11/17 ===============---------  .# ###.....##....# . #..#### AC: 12Str: 9  .. .##.....#######.. #...... EV: 15Int: 14  ... ........#........ +...... SH: 0Dex: 20  ... ........'........ ##..### XL:  8 Next: 88% Place: Dungeon:6  ##...########@.....## #..### Noise: ==-------  Time: 6945.9 (0.0) ......*......# #..... a) +3 scimitar (flame) .....*.[;j"G40m####### #..... Cast: Stone Arrow (13%) >...W.. #..... .)..... +..... ....... ¿ #..##. W   phantom ....... ###'### .....!. #...#.. #...'). _The phantom is heavily damaged.Casting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 71% to hit);j"###+##+###.....##....#....####... zbzb the Caller #.<.....##.....##....#....#..#... Gnoll +.......+............#....#..'... Health: 60/60 ======================== ###.##..##...........# #..#... Magic: 11/17 ===============---------.# ###.....##....# . #..#### AC: 12Str: 9.. .##.....#######.. #...... EV: 15Int: 14... ........#........ +...... SH: 0Dex: 20... ........'........ ##..### XL:  8 Next: 88% Place: Dungeon:6##...########@.....## #..### Noise: ==-------[3;j3m  Time: 6945.9 (0.0)......`......# #..... a) +3 scimitar (flame).....`.####### #..... Cast: Stone Arrow (13%)>...W..#......).....+............ ¿#..##. W   phantom.......###'###.....!.#...#..#...').Casting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 71% to hit)  The stone arrow hits the phantom!;j9W.;j e†6.9 (1;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (heavily damaged, 71% to hit)  The stone arrow hits the phantom! _The phantom is severely damaged.;j_f q #.<.....##.....##....#....#..#  +.......+............#....#..'  ###.##..##...# #..#  .# ###.....##....# . #..### .. .##.....#######.. #..... ... ........#........ + ... ........'. ##..## ##...########## #.. #.......# #....;jcg #.....W.####### #+>......# ##.).....# +#.......# ¿ #..###.# ##'##+.....!.# #...#.#.......# #...') ##.)##;j t ;ju .-7;j~ ;j N _The phantom closely misses you.;j u _You see here a bullfrog corpse.;j  You closely miss the phantom. You bite the phantom, but do no damage.The phantom is severely damaged.;j2G-9.1 (1.2;jDW _The phantom hits you but does no damage. x2;j >You slash the phantom! You burn the phantom.;j5S;ju97=50.3Stone Arrow (13%);je;jN _You destroy the phantom!;j)/ ;jg | _No target in view!;j;j3;j&;jM2=;j;j;j|;j;j,;j;j>;jt;j;j<O=;j;j,;j;jl,;j;jd3==;jl;j;j;j";j',;j+;j0,;j3;j8;j*9:==;jp;;jp?;j?;jMA;jqF;jFK4=;jH;jL,;jN;jS,;jU;j)Y,;jd[;j2`;j`9=;ja;jd;j5e;jf;j-k,;jl;j p;jpL5==;jr;jLv,;jv;j......# # #.).....# + #.......# ¿ #..# #.# ##' +.....!.# #... #.......# #...' ..;j`^.....# ##.)# ##+;jlh;jk15.3 (1.0);jt;jva _There is an escape hatch in the floor here.;j;jz;j8;j;j^;j$ _;j,;j0;j;j, ;j! ;j;j .. .##.....#######.. #... ... ........#........ +..... ........'........ ##..##...########......## #..# #......†......# # #.....>.####### #...;j% +>......# .).....# + ¿ ##.###'#+.....!#...#...........D   steam dragon (asleep)....................D.......;jj!S7.3 (2D.;j+XD;jT0H==8.3 (3;j8;jHZ] _You encounter a steam dragon.;j... ........#........ +.... .'........ ##..####...########......## #..# #......†......# #....#.....>.####### #.+>......# #.#.).....# +.#.......# ¿#..###.# ###'#+.....!.# #...#.#.......# #...')...^.....# ##.)##.......... +#.D  ...... ....(catching breath) ******The steam dragon breathes steam;j at you.;j§@§§.#........42--------=====9.3 (1 _The ball of steam hits you!! The steam scalds you terribly!;jL- ... .'. ##..# ##...########......## #.. ;j>N#......†......# #... #.....>.####### # +>......# # #.).....# + #.....§.# ¿ #..# #......§# ##' +§# #... #......§# #...'...^....§# ##.)# .........§ ##+ ..D . ....D   steam dragon (catching breath) ........##..........;jN@  ....;jJQ8D.;jl[V...........;jA^-----90Stone Arrow (13%);je;j5i{ _You see here a pink potion.;j ... ........'........ ##..# zbzb the Caller ##...########......## #..# Gnoll #......†......# #... Health: 42/60 ================-------- #.....>.####### #... Magic: 14/17 ===================----- ;j+>......# #... AC: 12Str: 9 #.).....# +... EV: 15Int: 14 #.......# ¿ #..# SH: 0Dex: 20 #.......# ###'# XL:  8 Next: 97% Place: Dungeon:6 +.....@§# #...# Noise: ---------  Time: 6990.3 (0.0) #......*# #...' a) +3 scimitar (flame) ...^....*# ##.)# Cast: Stone Arrow (13%) .........D ##+# ........... .;j ............ .. D   steam dragon (catching breath) ............. .... ##............ .... .... _You see here a pink potion.  Casting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, catching its breath, 79% to hit);jG... ........'........ ##..# zbzb the Caller##...########......## #..# Gnoll#......†......# #... Health: 42/60 ================--------#.....>.####### #... Magic: 14/17 ===================-----+>......##... AC: 12Str: 9#.).....#+... EV: 15Int: 14#.......# ¿#..# SH: 0Dex: 20#.......####'# XL:  8 Next: 97% Place: Dungeon:6+.....@§##...# Noise: --------- ;jP Time: 6990.3 (0.0)#......`##...' a) +3 scimitar (flame)...^....`###.)# Cast: Stone Arrow (13%).........D##+#.......................... D   steam dragon (catching breath).................##....................Casting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, catching its breath, 79% to hit)  The stone arrow hits the steam dragon!;jx8D§;j!k..;j5%4==1.3 (1;j,;j0honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (steam, catching its breath, 79% to hit)  The stone arrow hits the steam dragon! _The steam dragon is heavily wounded.;j" ... ........'........ ##..# zbzb the Caller ##...########......## #..# Gnoll #......†......# #... Health: 42/60 ================-------- #.....>.####### #... Magic: 11/17 ===============--------- +>......# #... AC: 12Str: 9 #.).....# +... EV: 15Int: 14 #.......# ¿ #..# SH: 0;j"#Dex: 20 #.......# ###'# XL:  8 Next: 97% Place: Dungeon:6 +.....@§# #...# Noise: ==-------  Time: 6991.3 (0.0) #......*# #...' a) +3 scimitar (flame) ...^....D# ##.)# Cast: Stone Arrow (13%) .......... ##+# ........... . ............ .. D   steam dragon;jA# ............. .... ##............ .... .... _The steam dragon is heavily wounded.;j#ACasting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line;j#yAim: a steam dragon (heavily wounded, 79% to hit);ji ... ........'........ ##..# zbzb the Caller ##...########......## #..# Gnoll ;j`#......†......# #... Health: 42/60 ================-------- #.....>.####### #... Magic: 11/17 ===============--------- +>......# #... AC: 12Str: 9 #.).....# +... EV: 15Int: 14 #.......# ¿ #..# SH: 0Dex: 20 #.......# ###'# XL:  8 Next: 97% Place: Dungeon:6 +.....@§# #...# Noise: ==-------  Time: 6991.3 (0.0) #.....D.# #...' a) +3 scimitar (flame) ...^.....# ##.)# Cast: Stone Arrow (13%);j .......... ##+# ........... . ............ .. D   steam dragon ............. .... ;j##............ .... .... _The steam dragon is heavily wounded.;j7Casting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 13% risk of failure)  ;jPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, 79% to hit);jZ ...   ##...########.  #......†.  #.....>.#  +>  ;j>#.  #. ¿  #.  +.....@.#  #.  ... ##.) ...  ...;je  ............  .............  ##............ ;j 38-Contam: 16% --2.3 (1;j;jMCasting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a steam dragon (heavily wounded, 79% to hit) _You miscast Stone Arrow. You are caught in a violent explosion.;j A " [You slash the steam dragon! You burn the steam dragon.  You kill the steam dragon!;j׎ ;jA ... ........'........ ##..# zbzb the Magician##...########......## #..# Gnoll#......†......# #... Health: 38/60 ===============---------#.....>.####### #... Magic: 11/17 ===============---------+>......##... AC: 12Str: 9#.).....#+... EV: 15Int: 14 Contam: 16% #.......# ¿#..# SH: 0Dex: 20#.......####'# XL:  8 Next: 113% Place: Dungeon:6+.....@.##...# Noise: [3;jq 7m==-------  Time: 6993.5 (1.2)#.....[.##...' a) +3 scimitar (flame)...^.....###.)# Cast: Stone Arrow (12%)..........##+#.......................... ................. ##................ .... Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, 79% to hit) _You miscast Stone Arrow. You are caught in a violent explosion.  You slash the steam dragon! You burn the steam dragon.  You kill the steam dragon! _The steam dragon scales are intact enough to wear.  You have reached level 9!;j> /  --more--;jw&  Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 14, Dex 14.Increase (S)trength, (I)ntelligence, or (D)exterity? ;jh )41/658-69 6% Stone Arrow (11%) _You feel clever. x2;jE##...##########  #......† .>.######+>......# #.)+.¿#..# ###'+.....!...#';j< ...^....#.)#........ ##+.... ......... ..##.. .###2--40 _  Things that are here: _+0 steam dragon scales; a steam dragon corpse;j ;j> A--5;j{ ;jȨ 0 _u - +0 steam dragon scales;jј 3;j ;j ;j ;j N2==34204===8% 63=45=21;j ;jh W _You start resting.;j ;jh 27006.5 (11.0);j* (;j ;j K _Your magical contamination has completely faded away.;jaZ3;jV[;j;jxH=;j,O6;j;ja4=;j;jO,;jF;jd47=;j;j;j;j̣;jO=;j;j8=;j 5==;j;j,;jm;j-a9=;j;j;j:==;j;j;j50=6=1;je=;j 2=7=;j ,;j1 ;j;jF;j;jc;jU3=;j>;j ;j9=;j;j, ,;jy!;j.n _You start resting.Magic restored.;j?&4;jD-33.5 (27;jHb8==4.5 (28 _;j];jd^;jS 3;j-U ;jE n;j ;j ,;j ;j 5===;j ;jd k6=;j! ;j ;jg ;j ;j ,;j2 ;jH a7=;jz X;j ,;j: ;j ;jS ;j ;j k8=;j6 ;j ,;jl ;j ,;j ;jG ;j %9;j ;j ,;j ;j ,;j ;j) ;j L60=;j ;j~ ;j ;j ;j ,;j ;jV B;j ;j U1=;j) ;j# ;ji$ ;j!& ;j, ,;j. ;jL2 ;j3 %2;j6 ;j$; ,;j? ;jE ;jF ;j.H ;jaM a3=;jV ;j[ ,;j] ;jb ;j[c ;j=e ;ji ,;jk ;jQp ;jOq U4=;jr ;jw ,;j- X;j k _You start resting.HP restored.;j ;j$ -70.5 (36;j5 a5=1.5 (37 _;j ;jJ ;j!JM... ........'.. ###...##########.†......#.....>.#######+>.#) +...¿ #..#......##'+# #.....†...'^.....# ##.)...........##+#..... ...;j"#+#.............;jT,;j/12.5 (1.0);j-7;js[3.5 (2 _s - 2 pink potions (gained 1);jD;jIWear or take off which item? Armour (go to first with [)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  t - a +2 robe of cold resistance (worn)u - +0 steam dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j#;j*;jo... ........'........ ##..# zbzb the Magician##...########......## #..# Gnoll#......†......# #... Health: 65/65 ========================#.....>.####### #... Magic: 18/18 ========================+>......##... AC: 12Str: 9#.).....#+... EV: 15Int: 16#.......# ¿#..# SH: 0Dex: 20#.......####'# XL:  9 Next:  6% Place: Dungeon:6+.....@.##...# Noise: ---------  Time: 7073.5 (;jWq0.0)#.....†.##...' a) +3 scimitar (flame)...^.....###.)# Cast: Stone Arrow (11%)...........##+#............................... ............... .... ##............. .... #............. ....  _Your magical contamination has completely faded away. _You start resting. _Magic restored. _You start resting. _HP restored. _s - 2 pink potions (gained 1);jktd  You start removing your armour.;jz+4.5 (1;j;j9;jF+5.5 (2;j;j;j+6.5 (3;j;j;j+7.5 (4;j;js;j+8.5 (5;j ;j  8 _You continue removing your +2 robe of cold resistance. x5  You finish removing your +2 robe of cold resistance.;j;j";j~1  You feel less resistant to cold.  You start putting on your armour.;je>+9.5 (6;je@;jK;jS,80.5 (7;jL[;jJk;jo+1.5 (8;jw;j;j҇+2.5 (9;j;j;jȝ/3.5 (10.0);j;jd 14 _You continue putting on your +0 steam dragon scales. x5;jf;j;j޵h _You finish putting on your +0 steam dragon scales.;j>;jA;jqH;jKF _Unknown command.;j;j]rGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath Missiles (go to first with ()f - 3 poisoned darts  k - 2 boomerangs  p - 2 throwing nets ;jArmour (go to first with [)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  t - a +2 robe of cold resistance Magical Staves (go to first with |)  d - a staff of earth  q - a staff of necromancy Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];jt - a +2 robe of cold resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. ;j Base armour rating: 2 Encumbrance rating: 0 'Of cold resistance': It protects you from cold. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.6 (14.4 -> 12.8). Your EV would remain unchanged. You took it off an orc wizard on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.;jT ]Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath Missiles (go to first with ()  f - 3 poisoned darts  k - 2 boomerangs ;jV  p - 2 throwing nets Armour (go to first with [)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  t - a +2 robe of cold resistance Magical Staves (go to first with |)  d - a staff of earth  q - a staff of necromancy Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];jW;j;Y;jDl;jq... ........'........ ##..# zbzb the Magician##...########......## #..# Gnoll#......†......# #... Health: 65/65 ========================#.....>.####### #... Magic: 18/18 ========================+>......##... AC: 14Str: 9#.).....#+... EV: 15Int: 16#.......# ¿#..# SH: 0Dex: 20#.......####'# XL:  9 Next:  6% Place: Dungeon:6+.....@.##...# Noise: ---------  Time: 7083.5 (;js0.0)#.....†.##...' a) +3 scimitar (flame)...^.....###.)# Cast: Stone Arrow (11%)...........##+#............................... ............... .... ##............. .... #............. .... You finish removing your +2 robe of cold resistance.  You feel less resistant to cold.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales. _Unknown command.;j^y;j|;jr;j;j'k  ... .#. +... ... ........'........ ##..##...########......## # #......†......# # #.....>.####### # +>......# # #.).....#  +.. #.# ¿ #.. #.# ###' +.......# #... #.....†.# #...^.....#.).. ##+  . ... #. ;jn ;j7t 24.5 (1 _;j{ ;jr} ;jET  .. .##.....#######.. # ... .#........ + ... ........'........ ####...########......## # #......†......# # #.....>.####### # +>......# # #.).....#  + #.# ¿ #. #.# ### +.......# # #.....†.# #.. ....^.....#. .. ##  . [3;j\ 44m... ;jq Y5;j .# ###.....##....# . # .. .##.....#######.. # ... .#........ + ... ........'........ ####...########......## # #......†......# # #.....>.####### # +>......# # #.)@....#  + #.# ¿  #.# ## +.......# # #.....†.#  ....^.....# ... [34;jm# ..;jO;j&6;j;j:;jS###.##..##...........# #;j .# ###.....##....# . #;j .. .##.....#######.. #;jy@ ... ;j==.#........ +;j} ... ........'........;j_##...########......## ;j?} #......†......# ;j #.....>.####### ;j_ +>@.....#;j ;j_ #.).....#   #.# ¿;j{   #.# # +.......# # #.....†.#  ....^.....# ..;jC.. ;j(;j/;j07;j?;j5B;j;M +.......+.#....###.##..##...........#  .# ###.....##....# .  .. .##.....#######..  ... .#..  ... ........'........##...########......## #......†......# #@....>.####### +>......# #.).....#  #.# ¿ #.# +.......# #.....†.# ....^.....# ;j=&8;jQB;jE;j? ] ###.##..##  .# ###.. .#####.. .........'##...########......## #......† >.######+@......# #.).¿........................;j <9;j ;j c _There is a stone staircase leading down here.;j4;j;j;j.90 _;j;j`SJ 7  You climb downwards.;j\ #..# .#  ... .# .  #.: .# ..  #.. .# ...  #.. .# .... #..#.#..... #......# #@# # # ğ.#ğ#ğ ğ   gnoll sergeant (polearm, asleep) ğ.# ğğğ 3 gnolls (2 polearms, 2 asleep) #.. ;j>-2.0 (2.5;j^EStone Arrow (11%);j;j _You encounter a gnoll sergeant and 3 gnolls.Found a parchment of Blink.;jQa _There is a stone staircase leading up here.;jm   zbzb the Magician #..# .# Gnoll ... .# .  Health: 65/65 ======================== #.: .# ..  Magic: 15/18 ====================---- #.. .# ...  AC: 14Str: 9 #.. .# ....  EV: 15Int: 16 #..#.#.....  SH: 0Dex: 20 #......#  XL:  9 Next:  6% Place: Dungeon:7 #@# Noise: ---------  Time: 7092.0 (0.0) #*# a) +3 scimitar (flame) #[0;10;1;jn m*# Cast: Stone Arrow (11%) #ğ. #ğ# #.ğ ğ   gnoll sergeant (polearm, asleep) ğ.# ğğğ 3 gnolls (2 polearms, 2 asleep) #.. _There is a stone staircase leading up here.  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 100% to hit);j'M?  zbzb the Magician #..# .# Gnoll ... .# .  Health: 65/65 ======================== #.: .# ..  Magic: 15/18 ====================---- #.. .# ...  AC: 14Str: 9 ;jQ#.. .# ....  EV: 15Int: 16 #..#.#.....  SH: 0Dex: 20 #......#  XL:  9 Next:  6% Place: Dungeon:7 #@# Noise: ---------  Time: 7092.0 (0.0) #.# a) +3 scimitar (flame) #.# Cast: Stone Arrow (11%) #ğ. #ğ# #ğ. ğ   gnoll sergeant (polearm, asleep) ğ.# ğğğ 3 gnolls (2 polearms, 2 asleep) #..Casting: Stone Arrow[0;;jR10m (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  You miscast Stone Arrow. Nothing appears to happen.ğ..ğ;jR;jS,.ğ;j+S;ja #..# .# ... .# .  #.: .# ..  #.. .# ...  #.. .# ....  ...    #@# #.# #ğ# #.. #.# #ğğğwandering) .ğ#ğğ) #.. Contam: 12% ====3.0 (1;jRi;jpmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  You miscast Stone Arrow. Nothing appears to happen. ;jm._The gnoll shouts! You hear a shout!;jHo  zbzb the Magician #..# .# Gnoll ... .# .  Health: 65/65 ======================== #.: .# ..  Magic: 12/18 ================-------- #.. .# ...  AC: 14Str: 9 #.. .# ....  EV: 15Int: 16 Contam: 12%  ;jB#..#.#.....  SH: 0Dex: 20 #......#  XL:  9 Next:  6% Place: Dungeon:7 #@# Noise: ====-----  Time: 7093.0 (0.0) #*#;j: a) +3 scimitar (flame) #ğ# Cast: Stone Arrow (11%) #.. #.# #ğğ ğ   gnoll sergeant (polearm, wandering) ;ju.ğ# ğğğ 3 gnolls (2 polearms) #..;jv _The gnoll shouts! You hear a shout!  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jZAiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (82% to hit);jC  zbzb the Magician #..# .# Gnoll ... .# .  Health: 65/65 ======================== #.: .# ..  Magic: 12/18 ================-------- #.. .# ...  AC: 14Str: 9 #.. .# ....  EV: 15Int: 16 Contam: 12%  #..#.#.....  SH: 0Dex: 20 #......#  XL:  9 Next:  6% Place: Dungeon:7 #@# Noise: ====-----  Time: 7093.0 (0.0) #.# a) +3 scimitar (flame)[0;;jD10m #)# Cast: Stone Arrow (11%) #.. #.# #ğğ ğ   gnoll sergeant (polearm, wandering) .ğ# ğğğ 3 gnolls (2 polearms) #..Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (82% to hit)  The stone arrow hits the gnoll!;jw #..# .# ... .# .  #.: .# ..  #.. .# ...  #.. .# ....  ...    #@# #`# #)# #.. #.# #ğğ .ğ# 2 gnolls (1 polearm) #.. ;j Zğonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (82% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!;j! ğ.  The gnoll sergeant shouts!;j[" Iğğ;j" ;j. .ğ)ğ 3 gnolls (2 polearms);j? h7===-4.0 (1;jJ ;jh q _You encounter a gnoll. It is wielding a +0 spear.;j0} )You slash the gnoll! You burn the gnoll.;jjğ.ğ.;j 7ğ.;j_ 2 gnolls (1 polearm);j>V--5.2 (1.2;j;j ;jm-_You kill the gnoll!;j;j0  zbzb the Magician #..# .# Gnoll ... .# .  Health: 65/65 ======================== #.: .# ..  Magic: 9/18============------------ #.. .# ...  AC: 14Str: 9 #.. .# ....  EV: 15Int: 16 Contam: 12%  #..#.#.....  SH: 0Dex: 20 ;jN1Q#...)..#  XL:  9 Next:  7% Place: Dungeon:7 #@#;j2 Noise: ==-------  Time: 7095.2 (0.0) #*# a) +3 scimitar (flame) #*# Cast: Stone Arrow (11%) #ğ. #.# #ğğ;j4 ğ   gnoll sergeant (polearm) ..# ğğ 2 gnolls (1 polearm) #..Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (85% to hit);j|zbzb the Magician#..# .#Gnoll... .# .Health: 65/65 ========================#.: .# ..Magic: 9/18============------------#.. .# ...AC: 14Str: 9#.. .# ....EV: 15Int: 16 Contam: 12% #..#.#.....SH: 0Dex: 20#...)..#XL:  9 Next:  7% Place: Dungeon:7#@#Noise: ==-------  Time: 7095.2 (0.0)#`#a) +3 scimitar (flame)#`#Cast: Stone Arrow (11%)#ğ.#.##ğğğ[4;j}0m   gnoll sergeant (polearm)..#ğğ 2 gnolls (1 polearm)#..  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (85% to hit);jfğ.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (85% to hit)  The gnoll sergeant blocks the stone arrow.;j.ğ.;jw8ğ.;j ".;j +6.2 (1;j;j' _You hear a shout!;jͯ   zbzb the Magician #..# .# Gnoll ... .# .  Health: 65/65 ========================;jS  #.: .# ..  Magic: 6/18========---------------- #.. .# ...  AC: 14Str: 9 #.. .# ....  EV: 15Int: 16 Contam: 12%  #..#.#.....  SH: 0Dex: 20;j_  #...)..#  XL:  9 Next:  7% Place: Dungeon:7 #@# Noise: ==-------  Time: 7096.2 (0.0) #*# a) +3 scimitar (flame) #ğ# Cast: Stone Arrow (11%) #.. #ğ# ;j׽ #ğ. ğ   gnoll sergeant (polearm) ..# ğğ 2 gnolls (1 polearm) #..;j Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  ;jM Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearing;j־ !a +0 buckler (85% to hit);j= zbzb the Magician#..# .#Gnoll... .# .Health: 65/65 ========================#.: .# ..Magic: 6/18========----------------#.. .# ...AC: 14Str: 9#.. .# ....EV: 15Int: 16 Contam: 12% #..#.#.....SH: 0Dex: 20#...)..#XL:  9 Next:  7% Place: Dungeon:7#@#Noise: ==-------  Time: 7096.2 (0.0)#`#a) +3 scimitar (flame)#ğ#Cast: Stone Arrow (11%)#..#ğ##ğ.ğ;j    gnoll sergeant (polearm)..#ğğ 2 gnolls (1 polearm)#..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (85% to hit)  The stone arrow hits the gnoll sergeant.;jW ;ğ.;j# 4ğ.;j E.  Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (85% to hit)  The stone arrow hits the gnoll sergeant.gnoll sergeant is lightly wounded.;j Z1--7.2 (1;j;jZ ;j>_The gnoll sergeant hits you from afar with a +0 spear.;j  zbzb the Magician #..# .# Gnoll ... .# .  Health: 61/65 ======================-- #.: .# ..  Magic: 3/18;j====-------------------- #.. .# ...  AC: 14Str: 9 #.. .# ....  EV: 15Int: 16 Contam: 12%  #..#.#.....  SH: 0Dex: 20 #...)..#  XL:  9 Next:  7% Place: Dungeon:7 #@#;j Noise: ==-------  Time: 7097.2 (0.0) #*# a) +3 scimitar (flame) #ğ# Cast: Stone Arrow (11%);j9 #ğ. #ğ# ;j|E#.. ğ   gnoll sergeant (polearm) ..# ğğ 2 gnolls (1 polearm) ;j#..;jΐ+Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jAiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line;jAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (lightly wounded, 85% to hit);j=9zbzb the Magician#..# .#Gnoll... .# .Health: 61/65 ======================--#.: .# ..Magic: 3/18====--------------------#.. .# ...AC: 14Str: 9#.. .# ....EV: 15Int: 16 Contam: 12% #..#.#.....SH: 0Dex: 20#...)..#XL:  9 Next:  7% Place: Dungeon:7#@#Noise: ==-------  Time: 7097.2 (0.0)#`#a) +3 scimitar (flame)#ğ#Cast: Stone Arrow (11%);j-#ğ.#ğ##..ğ   gnoll sergeant (polearm)..#ğğ 2 gnolls (1 polearm)#..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (lightly wounded, 85% to hit)  The stone arrow hits the gnoll sergeant.;jah <ğ.;jp M.  Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (lightly wounded, 85% to hit)  The stone arrow hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.;jr l24=8.2 (1;jz ;j| E _The gnoll sergeant hits you but does no damage.;j  zbzb the Magician #..# .# Gnoll ... .# .  Health: 62/65 ======================-- #.: .# ..  Magic: 1/18=----------------------- #.. .# ...  AC: 14Str: 9 #.. .# ....  EV: 15Int: 16 Contam: 12%  #..#.#.....  SH: 0Dex: 20 #...)..#  XL:  9 Next:  7% Place: Dungeon:7 #@# Noise: ==-------  Time: 7098.2 (0.0) #*# a) [0;1;j 0;1m+3 scimitar (flame) #ğ# Cast: Stone Arrow (11%) #ğğ #.# #.. ğ   gnoll sergeant (polearm) ..# ğğ 2 gnolls (1 polearm) #..Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jAiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (moderately wounded, 85% to hit);j=zbzb the Magician#..# .#Gnoll... .# .Health: 62/65 ======================--#.: .# ..Magic: 1/18=-----------------------#.. .# ...AC: 14Str: 9#.. .# ....EV: 15Int: 16 Contam: 12% #..#.#.....SH: 0Dex: 20#...)..#XL:  9 Next:  7% Place: Dungeon:7#@#Noise: ==-------  Time: 7098.2 (0.0)#`#a) +3 scimitar (flame)#ğ#Cast: Stone Arrow (11%)#ğğ#.##..ğ  [39;j}A;49m gnoll sergeant (polearm)..#ğğ 2 gnolls (1 polearm)#..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (moderately wounded, 85% to hit)  The stone arrow hits the gnoll sergeant!;jT .;jM.   gnoll (Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (moderately wounded, 85% to hit)  The stone arrow hits the gnoll sergeant!  The gnoll sergeant is severely wounded.;j58-09.2 (1Stone Arrow (11%);j;jp!L _The gnoll sergeant hits you from afar with a +0 spear.;j``  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ja;ji;jXme _You don't have enough magic to cast this spell.;j";jm#;j*;j%-F _Unknown command.;j[;jyEvoke which item? Wands  c - a wand of warping (3) [!] read|quaff|evoke[?] describe selected;ju ;jz ;j zbzb the Magician#..# .#Gnoll... .# .Health: 58/65 =====================---#.: .# ..Magic: 1/18=-----------------------#.. .# ...AC: 14Str: 9#.. .# ....EV: 15Int: 16 Contam: 10% #..#.#.....SH: 0Dex: 20#...)..#XL:  9 Next:  7% Place: Dungeon:7#@#Noise: ==-------  Time: 7099.2 (0.0)#.#a) +3 scimitar (flame)#ğ#Cast: Stone Arrow (11%)#ğ.#.##..ğ  ;j`!O[37m gnoll sergeant (polearm)..#ğ   gnoll (polearm)#..  The gnoll sergeant is severely wounded. _The gnoll sergeant hits you from afar with a +0 spear.  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.;j;  zbzb the Magician #..# .# Gnoll ... .# .  Health: 58/65 =====================--- #.: .# ..  Magic: 1/18=----------------------- ;j<#.. .# ...  AC: 14Str: 9 #.. .# ....  EV: 15Int: 16 Contam: 10%  #..#.#.....  SH: 0Dex: 20 #...)..#  XL:  9 Next:  7% Place: Dungeon:7 #@#;jl=V Noise: ==-------  Time: 7099.2 (0.0) #*# a) +3 scimitar (flame) #ğ# Cast: Stone Arrow (11%) #ğ*;j= #.# #..;j&@, ğ   gnoll sergeant (polearm) ..# ğ   gnoll (polearm) #.. _You don't have enough magic to cast this spell. _Unknown command.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (severely wounded, chance to blink: 66%);j: ?  zbzb the Magician #..# .# Gnoll ... .# .  Health: 58/65 =====================--- #.: .# ..  Magic: 1/18=----------------------- #.. .# ...  AC: 14Str: 9 #.. .# ....  EV: 15Int: 16 Contam: 10%  #..#.#.....  SH: 0Dex: 20 #...)..#  XL:  9 Next:  7% Place: Dungeon:7 #@#;j{  Noise: ==-------  Time: 7099.2 (0.0) #.# a) +3 scimitar (flame) #)# Cast: Stone Arrow (11%) #ğ. #.# #.. ğ   gnoll sergeant (polearm) ..# ğ   gnoll (polearm) #.. _Unknown command.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (severely wounded, chance to blink: 66%)  Space twists violently! The rupture engulfs the gnoll sergeant!;j  #..# .# ... .# .  #.: .# ..  #.. .# ...  #.. .# ....  ..    #@# ### ### ### #.# #..ğ   gnoll (polearm) ..# #..  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (severely wounded, chance to blink: 66%)  Space twists violently! The rupture engulfs the gnoll sergeant!  You kill the gnoll sergeant!  The rupture engulfs the gnoll!;jS ;j ğ.  The gnoll is almost dead...;j 8% 11=======100.2 (10Your Maces & Flails skill increases to level 4!  Your Polearms skill increases to level 4!  Your Ranged Weapons skill increases to level 4!  ;j Your Throwing skill increases to level 4!Your Armour skill increases to level 4!Your Shields skill increases to level 4!;j;jo _Your Unarmed Combat skill increases to level 4!;j ;j\z _Unknown command.;jȼ;jz=#..# .# ....#.:... .# .......#..#.#.....#...)..#  #<# ğ..;j##...##....#;j4ğ;j ğ 2 gnolls (1 polearm)You encounter a gnoll. It is wielding a +0 flail.;jYe96=------;j1;j;j K _The gnoll misses you.;jk&  )You slash the gnoll! You burn the gnoll.;j( 8ğ.;j8 1ğ;j= :;j)B |32------2.4 (1.2;jI ;jL I _You kill the gnoll!;j#o.# ... .: .# .. ...;jA#.. .# ....#..#.#.....#...ğ..#.)#..;jğ###....#o   orc (wandering)#..;j*..#;j ğ.  You encounter an orc. It is wielding a +2 short sword of holy wrath.;jC;jt .oThe orc shouts!;j1=30;j` ;j8L _The gnoll closely misses you.;jw _There is a stone staircase leading up, spattered with blood here.;j .oYou hit the gnoll. You burn the gnoll. You bite the gnoll.  The gnoll is heavily wounded.ğ.  The gnoll completely misses you.60=2=-4.6 (1.2 _Your magical contamination has completely faded away.;j y 5You barely miss the gnoll.;jh .oThe gnoll is heavily wounded.You encounter a shadow imp.;jMğ);j.5   shadow impo   orc-5.8;j8);jf+< _The gnoll hits you but does no damage.;jRt )You slash the gnoll! You burn the gnoll.c .5You kill the gnoll!.o;j FYou encounter a centaur. It is carrying a +0 orcbow.;jg7 c;jɳ!.  The gnoll misses you.Y.o.5;j̼;jǽY   ice beast (wandering)c   centaur (launcher)F   rock fish (wandering)ğ   gnoll(…);j(7.0;j;jE _You encounter a rock fish. You encounter an ice beast. ;j ;j ;jm ;j8c. ;j . ;j@ kc.Y. ;j N.o ;jJ F.5 ;jğ   gnoll5   shadow imp ;jBd1=80 ;j1 ;jS =6. _The gnoll misses you. ;j_=###.##..##...........#.# ###.....##....# ... .##.....#######..... ........#........... ........'........##...########......## #......†......# #.....>.#######+@ğ.....#).....#.......# ¿.....#+.......#...†.#ğ   gnoll....^.....#........................... ;jd5-9.5 (2.5 ;j\ ;j _You climb upwards. _There is a stone staircase leading down here. ;j8J N- ;jQ  ;jT F _Unknown command. ;j'  You slash the gnoll! You burn the gnoll.  The gnoll is severely wounded. ;j03====10.7 (1.2Stone Arrow (10%) ;j ;j4` _The gnoll hits you but does no damage. The gnoll hits you with a +0 flail. ;jt } )You hit the gnoll. You burn the gnoll.13-1.9Stone Arrow (10%) _You kill the gnoll! ;j v###.##..##.# #.# ###.....##....# . #.. .##.....#.. #... .#. +... .'.. ###...#......## #......†......# #.....>.####### +>@.....# #.).....# #.# ¿ #.# #+.# ##.....†.# #....^.....# #  ;jE  ;j{ U--20 ;jթ  ;j $  Things that are here: ;j p _a +0 flail; a gnoll corpse ;j͇ ;j ;j ;ju ;j: _ ;jn2== ;j  ;j, ;j; ;jա ;jXI4= ;jգ ;j ;jK3= ;jH ;j ;j7 ;j ;j} ;jر ;j* ;jj ;jg4== ;jC ;j̻ ;j= ;j ;j, ;j~ ;j ;j6S5= ;j ;j6a5= ;jD ;jd _HP restored. ;j| == ;j6== ;j-B ;jR, ;j ;j ;jH ;j ;j ;j:== ;j ;j ;j ;jq ;j ;jS7= ;j& ;j+, ;j- ;j0O= ;jg2 ;ju6, ;j7 ;j<i8= ;jB= ;jA, ;jB ;jF ;j%G ;j.H ;jK, ;jM ;jzQ ;jQ9= ;j{W, ;jW ;jY ;j^, ;j>` ;jd ;jeT9== ;jf ;jTi ;j j ;j(k ;jo, ;jp ;jt, ;ju ;jyP== ;j{ ;j~ ;j ;j ;j ;jރQ10/18= ;j& ;jŇ ;j  ;j@ ;j*, ;jH ;j, ;jm ;j ;jݗ9= ;jZ ;j , ;j` ;j4c1= ;j ;j ;j ;jC ;j, ;j) ;j*, ;j0 ;j9= ;j3 ;j ;j$, ;j ;jbd2== ;j̽ ;j, ;jw ;j3, ;j ;j, ;j/ ;j:== ;j/ ;j ;j, ;j ;jH, ;j ;jmc3= ;jh ;j, ;j. ;j, ;j ;j ;jE ;j ;j ;j89= ;j ;j, ;j ;j ;jDK4= ;j ;j~, ;j& ;j , ;jP  ;jJ?=5==== ;j@ ;jA ;jH6= ;j8L, ;jbM ;jP, ;jsR ;jW, ;jY ;j\ ;j]9= ;j_ ;jbc ;j[f ;jg ;j\k, ;jm ;jp ;j qK7= ;jAr ;jsv, ;jw ;j|, ;j? ;j, ;jF ;j ;j9= ;j ;j , ;j) ;jb8== ;j ;j:4 _Magic restored. ;j3 ;jZ ;jb '  There is a stone staircase leading down here. ;jø  You open the door.  You encounter 2 ufetubi. ;jWV ###.##..##.#  .# ###.....##....# . ... .##.....#.. .... .#.  ... .'..  ##...#......#####.. #......÷......#...5..#.....>.#######.....5'@).....#-.######.).....# #.# ¿Stone Arrow (10%) # ;j0w.# +.# #.....†.# 55 2 ufetubi (asleep) ....^.....#  .....  . ;j1205.9 (93.0) ;j36.9 (94 _ ;j ;j ;j" ###.##..##.###.######.....##....# .......##.....#.. .......#. ......'. ##...##......###...#......÷......#.5..#.....>.#.5@>).....#.######.).....# #.# ¿ #.# +.# #.....†.# ....^.....# ......  . ;j)G7.9 (1.0) ;j ;jEQ _There is an open door here. ;j .@551 asleep) _There is an open door here.  The helpless ufetubus fails to defend itself.  You hit the ufetubus. You burn the ufetubus terribly.  You bite the ufetubus, but do no damage.  The ufetubus is moderately wounded.  The ufetubus slips past you! The ufetubus closely misses you. ;j| o3-=== ;j 9.1 (1.2 ;j  ;j _The ufetubus barely misses you. The ufetubus hits you. The ufetubus misses you. ;j KThe ufetubus slips past you! The ufetubus closely misses you. _The ufetubus barely misses you. The ufetubus hits you. The ufetubus misses you.You hit the ufetubus. You burn the ufetubus terribly.  The ufetubus is severely wounded.  The ufetubus completely misses you.10.3 ;j U _The ufetubus hits you but does no damage. ;j2 >You slash the ufetubus! You burn the ufetubus terribly.5   ufetubus (4-1.5 _You kill the ufetubus! ;j<J ###.##..##.# ##.######.....##....# . .......##.....#.. .............#. ............'. ##...########......###...#......÷......#.5..#.....>.#'>).....#.######.).....# #.......# ¿ #...# +....# #.....†.# ....^....# ............  . ;j ;j4-20 ;j ;j ;j< ###.##..##.# ##.######.....##....#  .......##.....# .............# ............' ##...########......#...#......÷......##.....5..#.....>.##.'>).....##...######.).....## #.......# ¿ #......# +.......# #.....†.# ....^... ;j..#  .  . ;j ;j@-3 ;j ;ja V 55  The helpless ufetubus fails to defend itself.  You hit the ufetubus. You burn the ufetubus terribly.  The ufetubus is moderately wounded. ;jɄ c5==4.7 (1.2 ;jL  ;jZ _The ufetubus closely misses you. The ufetubus completely misses you. ;jWO The ufetubus is moderately wounded. _The ufetubus closely misses you. The ufetubus completely misses you.You barely miss the ufetubus.  The ufetubus is moderately wounded.  The ufetubus closely misses you. The ufetubus misses you.  The ufetubus hits you but does no damage. ;j*Q (5.9 ;j}Z  ;jvm V _The ufetubus closely misses you.;j%l .  You slash the ufetubus! You burn the ufetubus terribly.;j+(;j6k47.1Stone Arrow (10%);j>;jZAL _You kill the ufetubus!;j)h;j:| _No target in view!;j3;j;j;j;jgP _;jV;j#=;j,;j};j\;j6;j;j;j7 X;j}< ,;jj= ;j? ;jA ;jF B;jNJ ;jqP ;jP ;jfR ;jU ;jY ;j"Z ;j=\ ;j.^ ;ja ;j%b ;jc ;jHh ;jk ,;j-m ;jn ;jr ;jr ;js ;j;u ;jw B;jx ;jz ;jz ;jz ;jx| ;jW~ ;j~ ;j3 ;j ';jp ;j ;j ;jģ 7 _You open the door.;jݦ ;j1 ;j ;jG @  There is an open door here.;j,  .. #........ .#...##' #....... ##....# #####...... ##......+##+###..............#.<.....##.....:..+.......+.......###.##..##.....-;j 535.1 (18.0).>....#'####.######.....#... #..........##.....#.. #.................#. #.................# #.######...####### ########...#...... ¿ #........#.....>  #........'>).... ;j ;j) F-6.1 (19;j ;j ; _Found a stone staircase leading down.;jh  #.. .#...## #.. ## #. ##...... ##.###+##+###).#.<.....##.:.+.+B.###.##..##.>....#'####.#######....#....## #....#..... #....#....... #....#.######...B   bombardier beetle (asleep)#############...#;jQ ¿ #........#..... #........'>);j~q  You encounter a bombardier beetle.;j17.0);j;jH% _Found a rapier.;j_   #. .#... #.. ## #.. #+#####....... ##.###+##+###.).#.<.....##.:.+.+.B.###.##..##;jP G.>....#'####.######+###....#....## #....#..... #....#... #....#.######... #############...# ¿ #.# #.'>);j ;ji &8;j ;j ;j'  #. .#... #. ## #. ##+#####. ##.###+##+###.).#.<.....##.:.+.+.B.###.##..##.>....#'####.#######+###....#...## #....#.... #....#..... #....#.######... #######...# ¿ #.# #.'>);j2;jL5&9;jo<;jS>;j  #. .# #. ## #. ##+#####. ###.###+##+####..).#.<.....##+...:.+.+#..B.###.##..##.>....#'####.######.#+###....#.## #....# #....# #....#.######... #######...# ¿ #.# #.'>)40Stone Arrow (10%);jc;jj;j  .... zbzb the Magician #......... .#.. Gnoll #......... ##. Health: 65/65 ======================== #........ #.. Magic: 15/18 ====================---- ##+#####....... ##. AC: 14Str: 9 #............###+##+###. EV: 15Int: 16 #..).........#.<.....##. SH: 0Dex: 20 +...:........+.......+.. XL:  9 Next: 14% Place: Dungeon:6 #..B***@.....###.##..##. Noise: ---------  Time: 7240.1 (0.0) .....>....#'####.######. a) +3 scimitar (flame) .#+###....#..........##.;j  Cast: Stone Arrow (10%) #....#............. #....#............. #....#.######...### B   bombardier beetle (asleep) #############...#.. ¿ #........#.. #........'>) _Found a rapier.  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit);j5Q .... zbzb the Magician#......... .#.. Gnoll#......... ##. Health: 65/65 ========================#........ #.. Magic: 15/18 ====================----##+#####.......##. AC: 14Str: 9#............###+##+###. EV: 15Int: 16#..).........#.<.....##. SH: 0Dex: 20+...:........+.......+.. XL:  9 Next: 14% Place: Dungeon:6#..B```@.....###.##..##. Noise: ---------  Time: 7240.1 (0.0).....>....#'##[40;jR m##.######. a) +3 scimitar (flame).#+###....#..........##. Cast: Stone Arrow (10%)#....#.............#....#.............#....#.######...### B   bombardier beetle#############...#..¿#........#..#........'>)Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The stone arrow hits the bombardier beetle!;j J.B;j ..;j 4==1.1 (1;j ;j eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  The stone arrow hits the bombardier beetle! _The bombardier beetle is severely wounded.;j׊ .... zbzb the Magician #......... .#.. Gnoll #......... ##. Health: 65/65 ======================== ;j#........ #.. Magic: 12/18 ================-------- ##+#####....... ##. AC: 14Str: 9 #............###+##+###. EV: 15Int: 16 #..).........#.<.....##. SH: 0Dex: 20 +...:........+.......+.. XL:  9 Next: 14% Place: Dungeon:6 #...B**@.....###.##..##. Noise: ==-------  Time: 7241.1 (0.0) .....>....#'####.######. a) +3 scimitar (flame) .#+###....#..........##. Cast: Stone Arrow (10%) #....#............. #....#............. #....#.######...### B  ;j$[m bombardier beetle #############...#.. ¿ #........#.. #........'>) _The bombardier beetle is severely wounded.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 87% to hit);j, .... zbzb the Magician #......... .#.. Gnoll #......... ##. Health: 65/65 ======================== #........ #.. Magic: 12/18 ================-------- ##+#####....... ##. AC: 14Str: 9 #............###+##+###. EV: 15Int: 16 #..).........#.<.....##. SH: 0Dex: 20 +...:........+.......+.. XL:  9 Next: 14% Place: Dungeon:6 #....B.@.....###.##..##. Noise: ==-------  Time: 7241.1 (0.0) .....>....#'####.######. a) +3 scimitar (flame) .#+###...;j,P.#..........##. Cast: Stone Arrow (10%) #....#............. #....#............. #....#.######...### B   bombardier beetle #############...#.. ¿ #........#.. #........'>) _The bombardier beetle is severely wounded.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 87% to hit);j<;jK #.........  #.........  #........  ##+...  #...# #...#.< +...+ #...# ...## .#+  #....# ###### ¿  >)Contam: 12% --2.1 (1;jTSM;j]VbCasting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (severely wounded, 87% to hit) _You miscast Stone Arrow. Nothing appears to happen.;jJ6! .... zbzb the Magician #......... .#.. Gnoll #......... ##. Health: 65/65 ======================== #........ #.. Magic: 9/18============------------ ##+#####....... ##. AC: 14Str: 9;j6 #............###+##+###. EV: 15Int: 16 Contam: 12%  #..).........#.<.....##. SH: 0Dex: 20 +...:........+.......+.. XL:  9 Next: 14% Place: Dungeon:6 ;j*8#....B*@.....###.##..##. Noise: ---------  Time: 7242.1 (0.0) .....>....#'####.######. a) +3 scimitar (flame) .#+###....#..........##. Cast: Stone Arrow (10%) #....#............. #....#............. #....#.######...### B   bombardier beetle #############...#.. ¿ #........#.. #........'>) _You miscast Stone Arrow. Nothing appears to happen.  ;j8Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 87% to hit);j-b .... zbzb the Magician #......... .#.. Gnoll #......... ##. Health: 65/65 ======================== #........ #.. Magic: 9/18============------------ ;jg##+#####....... ##. AC: 14Str: 9 #............###+##+###. EV: 15Int: 16 Contam: 12%  #..).........#.<.....##. SH: 0Dex: 20 +...:........+.......+.. XL:  9 Next: 14% Place: Dungeon:6 ;j#....†.@.....###.##..##. Noise: ---------  Time: 7242.1 (0.0) .....>....#'####.######. a) +3 scimitar (flame) .#+###....#..........##. Cast: Stone Arrow (10%);jt #....#............. #....#............. #....#.######...### B   bombardier beetle #############...#.. ¿ #........#.. #........'>);jCasting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 87% to hit)  The stone arrow hits the bombardier beetle!;j #.........  ;j#.........  #........  ##+...  #...# #...#.< +...+ ;j#....†`@.....# ...## .#+ ;j #....# ###### ¿  >);jHT.;j^w6==3.1 (1Stone Arrow (10%);jg;jmiU _You kill the bombardier beetle!;jI     #. .#   #. ##   #. #   ##+#####. ##   #.###+##+###   #..).#.<.....##   +...:.+.+   #....†.###.##..##  .>....#'####.######  .#+###....#.##   #....#   #....#   #....#.######...##    #######...#.    ¿ #.#.    #.'> [3;jN L7m--4;j`X ;j -    #.. .#   #..   #;jN . #   ##+#####.   #.###+##+   #..).#.<.....   +...:;j .+.+   #.....###.##..  ;j .>....#'####.  ;j֔ .#+###....#.  ;j . #....#  #....# ;j>  #....#.######...   ######;jr O#...#   ¿;j A #.#  ;jϕ N #.';j> m--5;j ~ _You see here a bombardier beetle corpse.;j  # .  #......... .  #.........   #........   ##+#####.......   #...###+##+  #..).#.<.....  +.+.......  #....†.......###.##.. .....>....#'####.### ...#+###....# ... #....# .. #....#.......... . #....#.######...  #############... ¿ #.10/18=6 _;j  You pick up a parchment of Jinxbite and begin reading...7.1 (2;j2W _You add the spell Jinxbite to your library.;j  .. #......... .# #......... # #........ # ##+#####....... # #............###+##+## #..)#.<..... +....+.......+ #.###.##..# ........>....#'####.##### ....#+###....#.......... ... #....#. .. #....#. . #....#.######...#  #############...# ¿ #........#  #.'[;j *m;jJ +8.1 (1;j ;j- ~ _You see here a bombardier beetle corpse.;jPp #......... .#. . ##+##### ............###+##+#).<.....+...+.......+###....†###.##..#....#'####+###....#............ #.  #...###### ;j;j\G09 _;j5;jpc _There is a stone staircase leading down here.;j;j2;ju;j;j =8% 6;j ;jk1=4;jK;j-;jC.72;j"0;j5M1;j/7;j0?W _You start resting.;jG;j P,55.1 (6;jGS(;jY;j\K _Your magical contamination has completely faded away.;jI;jve=;j,;j;j,;j2==;j(;j;j;jf;j;j;jU;jf==;jR,;j\;j+y3=;j,;j;j;j4O=;j;j ,;jd!4=;jI#;j*B;jx_=5====;j6=;j,;j=7=;j+;j&= _You start resting.Magic restored.95.1 (40.0)8==6.1 (41 _;j;j.;jz ;jr {7.1 (1.0);j ;j@ ==7 # ### ¿##.¿ ..## ##...##.. # # #.......###.... # . ?..... # .. .....#.###..#.. # ... ... #. ... # .... . .. . #..... ... ..###.. ### ;j8.6 (2.5 _You climb downwards.  Found a scroll labelled VIMATYKIAD. _There is a stone staircase leading up here.;jP ##.# .### ¿##.¿ ..## ##...##.. ##. #.###.  . .;j$Q <@?.  .. .....#.###..#..$  ... ... #. ....  .... . .. #.. ..... ... ..# ;jLQ `##.. .###;j_ ;j_ &9.6 (1.0;j f ;ji + _Found 19 gold pieces.;j-i# #. # .### ¿##.¿ ..## ###...##.. .##.#.###.. .<.@.;j... .....#.###..#..$.  ... ... #. ..... . .... . .. ..#. ... ... . # ##.. #... .### .... .###..;j<;j (300;jT;jk;jp%+1.6 (2;j%;jZ7l _h - 5 scrolls labelled VIMATYKIAD (gained 1);jy # #. # .### ¿##.¿ ..## # ##...##.. .##.. #.###...... . .<;j . .. .....#.###..#..$. ... ... #. ..... .  .... . .. ..#..... ... ... ... .# ##.. #... ..;js ### .... . ###..;j;j+2.6 (1;j;jP;j@  # #. # .### ¿##.¿ ..## # ##...##.. .##.. # #.###...... # . .. # .. .....#.###..#..$. # ... ... #. ..... . # .... . .. ..#... #..... ... ... ... ..# ##.. #... .. ### .... .  ###..;j ;j; &3;j ;j; a _There is a stone staircase leading up here.;jT9 # #. ## .### ¿##.$ ..### # ##...##... .##.. .#+#.###...... .# . +<. .# ...#.###..#..$. .# ... ....# #.# ..... . .# .... ... ..# ..#.... .#..... . .... ... ... )..# ##... #... .. # ###. .... . ##. ###.. #;j@;jC&4;jHI;jeL+ _Found 19 gold pieces.;j ###. ##..### ¿##.$ ..###..# ##...##.... .##.. ;j .# +#.###...... ;jf .# . +.<.  .# ...#.###..#..$.  .# ... .....###.# ..... . ;j .# .... .... ..# ..#.... ;j0#.#..... ... .;j... ... ... o)..# ## ##;j4... #... .. <# ###.;jTC. .... . .#;jto #. ###.. c#;j;j;j 5;j/&;j6;j [.# .#;j c #.## ##..  ##..###  ¿##.$...###..#  ##...##......##.. # .# +#...@...###...... . .# . +.......<......... : .# ..........#.###..#..$. 5 .# .........###.# ..... . . .# .......... ..# ..#.... .#.#........... .... ... .o)..# ###.. ##... #.. #<##.. ###.. .... . #.##. ###..;j7 ;jf &6;jk ;j7 ;j[M .#  #.## ##..  ##..### ¿##.$...###..#  ;j0 ##..@##......## # +#.###. . . +.......<........ : .# ..........#.###..#..$...###...#..7;j1 NM .#  #.### ##...  ##..### ¿##.@...###..#  ##...##......## # +#.......### . .# . +.......<..........##..###..###...8;j7 ;j$F ;jI +9.6 (2;jO ;jS ? _You now have 152 gold pieces (gained 19).;jQiWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple ;j;jzbzb the Magician.#Gnoll.#Health: 65/65 ========================.#Magic: 18/18 ========================.#AC: 14Str: 9#.###EV: 15;jYInt: 16##...SH: 0Dex: 20##..###XL:  9 Next: 16% Place: Dungeon:7¿##.@...###..#;j]Noise: ---------  Time: 7309.6 (0.0)##...##......##..a) +3 scimitar (flame) # .#;j'+#.......###......Cast: Stone Arrow (10%) . .# . +.......<......... ;j^: .# ..........#.###..#..$. 5 .# .........###.# ..... . . .# .......... ..# ..#.... .#.#........... .... ... ... .o)..# ###..###... #... .. _There is a stone staircase leading up here. _Found 19 gold pieces. ;j_h - 5 scrolls labelled VIMATYKIAD (gained 1) _There is a stone staircase leading up here. _Found 19 gold pieces. _You now have 152 gold pieces (gained 19).;j;j%;jB;j$B;j%;jG&;j-X;j0B;j3W  There is a stone staircase leading up here.;js3;j77;jQI$ _;j=L;jU&6;jsX,;j'[;j\! _You climb upwards.;j{ #......... .#   #......... #   #........ #  ##+#####.......#  #............###+##+##  #..).........#.<.....#  +............+.......+  ###....†.......###.##..#  ........@....#'####.#####16.1 (6.5  ....#+###....#..........#   ... #....#...........   .. #....#....   . #....#.######...#  #############...#    ¿ #........#   #........'   #...###### [;jz|11;76H;j;;j_;jc _There is a stone staircase leading down here.;jˢ;jRead which item? Scrolls  b - a scroll of blinking  c - 2 scrolls labelled LUNO OCRYLUKH  e - 3 scrolls labelled NAUPPA TUTEISCH  h - 5 scrolls labelled VIMATYKIAD  m - 2 scrolls labelled AGGUIR SOLIY  q - a scroll labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON [!] read|quaff|evoke[?] describe selected;j ;j( ;j $;j  ;jw 5#......... .# zbzb the Magician  #......... # Gnoll  ;j #........ # Health: 65/65 ========================  ##+#####.......# Magic: 18/18 ========================  ;j #............###+##+## AC: 14;j Str: 9  #..).........#.<.....# EV: 15;j Int: 16  +............+.......+ SH: 0Dex: 20  ;j ###....†.......###.##..# XL:  9 Next: 16% Place: Dungeon:6  ........@....#'####.##### Noise: ---------  Time: 7316.1 (0.0)  ....#+###....#..........# a) +3 scimitar (flame)  ;j ... #....#........... Cast: Stone Arrow (10%)  ..;j M#....#...........  .;j/ p#....#.######...#  #############...#;jK H   ¿#........#;jg A   #........';j n   #...######  ;j d_There is a stone staircase leading up here. _Found 19 gold pieces. ;j b_You now have 152 gold pieces (gained 19). _There is a stone staircase leading up here. ;j g_You climb upwards. _There is a stone staircase leading down here.;j P  Okay, then.;jI ;jf ;j+ . _;j] ;j ;jY ;j F _Unknown command.;j 3;j;j;j;jP _;jQ;j;j;j;jw5  #..   #...   #..  ;jl ##+#####.......   #..###+##+  #..)..#.<.... ;j +..+...... ##....†.......###.##.  #;j.>....#'####.  #....#+###....#.  #... #....#  #.. #....#  . #....#.######..  ######.. ;j ¿ #.  #. ;j!D #...;j 8.1 (2'#.#.#+;j(;jBL======9.1 (3;j;j= _As you open the door, it creaks loudly!;j, _;j: ;j ;jd ;j ;j ,;j`;j!@  There is an open door here.;j$ ;j  _;j;j;j6 X;j#;jr#;jd8 ' _You open the door.;j-:;j:;j-<;j8A@  There is an open door here.;jIa _;jnOX;jR;jhS;jWT;jY;jh;jj;jl;jo;j)p;j;q;js;jXx;jx;j};ju;j;j?;j;j@  There is an open door here.;j}5 _;j";j;jǕ;j;j;jϙ;j;j;j\;jx@  There is an open door here.;ji;jݨ _;j;jVX;j';j3;j;j #..##+#####  #..#............###+## ;jC#..#..).........#.<... #..'............+.....  #####....†.......###.##  #........>....#'####.##  #....#'###....#..  #....#...#....#.......  #....#@..#....#........------41.1 (22.0)  #....#'###....#.######  #####... #############  #...) #  #....# #.... #....+ #...### #....# ##### ######  _There is an open door here. _You open the door. _There is an open door here. _You open the door. _You open the door. _There is an open door here. _You open the door. _Found a whip.;j ;jx ;j6 I _  There is an open door here. _  You see here a +0 whip. _' _You open the door.  There is an open door here. _  There is an open door here.;j> ;j  _;j ;j ;jn ,;j ;j ;jf ,;j ;j ;j ,;jg ;jA V  There is an open door here.;j4  _;jr ;j\ ;j ;jy ;j ;j ;j ;j*! ;jr" ;j& @  There is an open door here.;j* ;j=+  _;j, ;j/ ;j3 ,;j15 ;jC7 ;j: ,;j; ;j> ;j/B ,;jC ;jF ;jQR  [....#  #### .....## #### #..########.......  #.........#......... .#.. #.........#......... ##. #.........#........ # #..##+#####....... ## #..#......@.....###+##+###------6;jR '0 #..#..).........#.<..... #..'............+.......+. #####....†.......###.##..## #........>....#'####.###### #....#'###....#..........##.  #....#................;j4S   #....#...#....#.............  #....#'###....#.######...### ;jV] ;jr` ,2.1 (21;jg ;joj # _Found a robe. ;jc ;jc ;jd ;j|j ;jn ;jn ;js ;j~ ;j ;j] ;j ;j ;jT, ;j ;j; ;j ;j  ;jӮ ;j= ;jڵ ;jM ;j ;j ;j! ;j= ;j ;j ;j  You encounter a centaur. It is carrying a +0 shortbow. ;j>...#......c# ^# #.......# .. .......##  #.......#  #.......#  #.......#  #.......#   ##  ;j6#### #.......### ######..########........ ............#......... .#........#......... ##.......#........ #... c   centaur (launcher, asleep)##+#####........ ##.. ;j#............###+##+###..#..).........#.<.....##.. ;j'18.1 (6.0) ;j29.1 (7 _ ;j ;jM _You see here a +0 robe.!;j #......c#^###.# ....#.# #.#  !;j x#.# #.# .#..[....# ..#### #.### #######..########......... ......#.........#...#...##.#.. ##.#.. #..#..##+#####..##..#............###+##+###... #..#..).........#.<.....##... #..'....!;js Q+.......+.... !;j I70.1 (1 _!;j !;j6 !;ja #.# ... .#.# #.#  #.# .#.# !;jb ..#..[....# .. #### #.......####. ########..########.... .......#.........#..#...###.#.##....#.#.#..#..##+#####.##..#............###+##+###.!;jc #..#..).........#.<.....##.#..'............+.......+..#####....†###.##..##!;jm !;jp &1!;jv !;jHx ";j.#....## ##.#  .^#.# .##.# ..##..[....# .. ##### #.......####.. #########..########..... ........#.........#.+ .#...##'#.#.# ##.....#.#.# #..#..##+#####.# ##..#............###+##+###.#..#..).........#.<.....##.#..'......+.......+..#####....†###.##..###........>....#'####.######.";j ";j2&2";j";jo";jF.## ....#.#.# ...#.#.# .^.#.# .#.#.# ..#.#..[....# # .. #.#### #.####..##.#..##.";j+.#.#.+ .#...##'##.#.# ##.....##.#.# #......##..##+#####.# ##.....##..#......###+##+###.....##..#..)..#.<.....##.....##..'.+.+. ";j#####....†.###.##..##. #.>....#'####.######.....#";j";jǗ&3";j";jQ";j$ .## ....#.##.# ...#.#.# .^.#.# .#.#.# ..#.#..[....# .# .. #. #### #.####..#.# #..##.# #.#.+ .#...##'# #.#.# ##.....# #.#.# #......# #..##+#####.# ##.....# #..#......###+##+###.....# #..#..).#.<.....##.....# #..'.+.+.....†.###.##..##. .>....#'####.######.....#4";j!.## ....#.##.......# ...#.#.......# .^.#.......# .#.#.......# # ..#.#..[....# .# .. #. #.####..#.# ..##.#. .#.+ .#...##'##. .#.# ##.....##. .#.# #......# ..##+#####.# ##.....##. ..#.###+##+###.....##. ..#..).#.<.....##.....##. ..'.+.+.....†.###.##..##.";jK>....#'####.######.....##.";j̟";j&5";j~";j#;j7kW.## ....#.##.......# #. ...#.#.......# ^.^.#.......# .#.#.#.......# .# ..#.#..[....# ..# .. #. #.####..#.# .#.#.#.+ .#...##'##.#.# ##.....##.#.# #......# .##+#####.# ##.....##. .#.###+##+###.....##. .#..).#.<.....##.....##. .'..+.+.....†.......###.##..##.>....#'####.######.....##.#;j%q#;ju&6#;jL#;j/s #.# ... #............## ..#. ....#.#####.......# ..#. ...#.#.......# ..^ .^.#.......# ..# #.#.......# ..# #. #..[....# ..# .. #..... # #.......####..#########.###' ########...........#.#.+..#...##'##.#.# ###... .......#.# #......##### ##+#####....# ##.....##. #....###+##+###.....##. #..)#.<.....##.....## '............+.......+.. #....†.......###.##..##........#;j{ #;j€ &7#;j #;jV)z#.# ... #..#;j):## #..#. ....#.##.# #..#. ...#.#.# #..^ .^.#.# #..# .#.#.#;j*# #..# ..#.#..[....# +..# .. #.  #.####..#.###'#.#.#.+..#...##'##.#.# .##.....##.#.# #......# ##;j*+#####.# ##.....##. .###+##+###.....##. #;j+e..).#.<.....##.....##. ..+.+. #;jK+[....†.###.##..##.#;j7#;j^C8$;j#......c# ^## #......<#.# ...# ... #..............## #..#. ....#.#######.# #..#. ...#.#.# #..^ .^.#.# #..# #.#.......# #..# #.#..[....# +..# .. #.......  #.......####.@#########.###'## ######...........#....'#.+..#...##'##....##.#..##.....##.... .....#.#..#......####### +#####....#..##.....##....#.###+##+###.....##....# .)#.<.....##.....##....#.+.......+..#[4$;j-E0m9$;jC  ...... #c# ...# ##^## ##.# ...# ..... #...... # #..#.. ....#.##### #.# #..#. ...#$;jD  #.# #..^ .^ #.# #..# .# #.......# #..# ..# #..[....# +@.# .. #......  #.......####..#########.###'# #######.....................#.....#..........+..#...##'##.....#..........#..##.....##.... ......#..........#..#......##### #+#####..........#..##.....##.... .....###+##+###.....##....).#.<.....##.....##....$;jg Z80%;j%;j%;j%;j%;j^##.#..#..'###%;jc%;jh&1%;jo%;jp %;jq"_You open the door.&;j-(V  #......c# ...# ##^## # #.# ...# ..... # .## #..#.......#. #.####..#.. ...# #.#..#..^. .^ #.#..#..# .#&;j(o #.#..#..# ..# #..[....#..@..# .. # # #.####..##.###'#........#.#....+..#...##'##.#..........#..##.....##.#..........#..#...... #&;jx)#+#####..........#..##.....## #...###+##+###.....## #..).#.<.....##.....##&;j1&;j%8&2&;jLg _There is an open door here.&;j  #......c# ...# ##^## # #.# ...# ..... # .## #..#.......#. #.####..#.. ...# #.#..#..^. .^ #.#..#..# .# #.#..#..# ..# #..[....#.@'..# .. # ## #.####..##.### .#.......#.#..+..#...##'##.#&;j..#..##.....##.#..#..#...... .##+#####..#..##.....## .#.###+##+###.....## .#..).#.<.....##.....##&;j!&;jE1J3 _&;jڮ   #......c# ...# ##^## # #.# ...# ..... # .## #..#.......#. #.####..#.. ...# #.#..#..^. .^&;j #.#..#..# .# #.#..#..# ..# #..[....#@.'..# .. ## #.####..##. ..#......#.#.+..#...##'##.#.#..##.....##.#.#..#...... ..##+#####.#..##.....## ..#.###+##+###.....## ..#..).#.<.....##.....##&;j&;j&4&;j!&;j';jd^ .';j`I#......c# ...# ##^## #.#.# ...# ..... #..';ja_## #..#.......#.##.';jb####..#.. ...#.#.#..#..^. .^.#.#..#..# .#.#.#..#..# ..#.#..[....#.@'..# .. #. #.';j?c####..##.# .#......#.#.+..#...##'##.#.#..##.....##.#.#..#......# .##+#####.#..##.....##. .#.';jc:###+##+###.....##. .#..).';jcC#.<.....##.....##.';jn';jp&5';j*';j2u.#......c# ...# ##^## #.#.# ...# ..... #..## #..#.......#.##.####..#.. ...#.#.#..#..^. .^.#.#..#..# .#.#.#..#..# ..#.#..[....#..@..# .. #. # #.####..##.###' ';jw#.......#.#..+..#...##'##.#..#..##.....##.#..#..#......# ##+#####..#..##.....##. #.###+##+###.....##. #..).#.<.....##.....##.';jr';j&6';j';jQ _There is an open door here.';jE .#......c# ...# ##^## #.#.# ...# ..... #..## #..#.......#.##.####..#.. ...#.#.#..#..^. .^.#.#..#..# .#.#.#..#..# ..#.';j #..[....#..'@.# .. #.  #.####..##.###'#........#.#....+..#...##'##.#..........#..##.....##.#..........#..#......# #';je [+#####..........#..##.....##. ...###+##+###.....##. ..).#.<.....##.....##.';j ';jk -7 _';j ';j (;jx(;j7  +....#  ..... ....#....### .... ......#c# ...# ##^## #......#.# ...# ..... .## #..#.......#.#########..#......#..#..^..._. .^.....#..# .#..#..# ..#......  #..[....#..'..# .. #..#.......####..#########.###'# #######.....................#.......+..# ....#..# ........#..#89.1 (2 _Found a burning altar of Makhleb.(;j" @M #....... ... +....# ...#....### ..... ......c##^### ...# ..... #.......## #..#..########..#.......#^..._. .^(;j ..#..... .#..# .....#..[....#..'..# .. #......#....#..#(;j (;jB ,90.1 (1(;j 8_(;j );j)M ###+###..#. ##........ ... +....# ........ ....#....### ...... ......c# ....# ##^### ...# ..... #.......## #..#.......#.########@.#.......#^..._. .^..... #.......#..#..# ......#........## ..#..);jg2);jC5&1);j;);j>);jk 8M #+# ##+###..#. ###... +....# #.. ....#....### +....... ......c#......# ##^####......# ..... #.......## ########..#.......#^..._. .^#.......#..#..#..... .#........ #..+.);j);j&2);jU ?_);j  #....# #....# #+# #....# ###+###..#. #....# #.#... +....#  #..#....#....## +.............. #c#......# ##^## #);j #.#...@..# ..... #..... ##..#..#.#.#### #.####..#.......# #.#..#..^..._. .^ #.#..#..#..... .# #.......#..#..#.......# #..[....#..'..# ..... #..... # #.####..#########.###' ########............#3_);j{  #....# #....# #+# #....# ###+###..#. #....# #.#... +.... ##....#....# +.............. #c#..@...# ##^## ##.#......# ..... #.... ..#..#.#.### #.####..#.......# #.#..#..^..._. .^ #.#..#..#..... .# #.......#..#..#.......#);j  #..[....#..'..# ..... #.... #.####..#########.###);j ^¿4);j& *;j{8¿ #.... #....*;jhR9 #+# #.... ###+###..#. #.... #.#... +.... ##....# +.@............ #c#......####^## ##.#......# ..... #... ..#..#.#.## #.####..#.......# #.#..#..^..._. .^ #.#..#..#..... .# #.......#..#..#.......# #..[....#..'..# ..... #...5_*;jl*;j 9 ¿ # # #+# # ###+###..#. # #.#... + #.#....# + #......c#......####^## # #.#......# ..... # .##..#..#.#. #.####..#.# #.#..#..^..._. .^ #.#..#..#..... .# #.#..#..#.......# #..[....#..'..# ..... #6*;jB, B_+;jY ¿#...#+####+###..#.........#... +.#+......#......c#+;j####^## #. ..... #..#..#.......#.#.. #### #.......####..#########.# +;jV+;j3&7+;j1;_+;j4+;j ¿#...#+####+###..#.........#... +.#+......#......c#####^## #. ..... #..#..#.......#.##.####..#. #..########.....................# 8+;j Q,;jIM¿ #+# ##+###..#. # +##....# +.........c###^###......# ..... #...##..#..###.......####..#.......#..9_-;j###+#.>.....................'-;j-;j+(400-;j94;_-;j5! _You open the door.-;jh:[ _Found a stone staircase leading down.-;jw#.  #. ¿ # #. #####+#. #+# #>....###+###..#. #.#.#... +.##....# ................ #......c#......####^## ##.......#......# ..... #. .......##..#..#.# #.......####..#.......# #.......#..#..^..._. .^. c   centaur (launcher, asleep) #.......#..#..#..... .#. #-;jk[40m.......#..#..#.......#. #..[....#..'..# ..... #.1Stone Arrow (10%) _-;j;_-;jgQ _There is an open door here.-;jt +cc  ) _ The helpless centaur fails to defend itself.  You slash the centaur! You burn the centaur.  The centaur is heavily wounded.  The centaur misses you. The centaur closely misses you.  The centaur hits you but does no damage.=2.3 (1.2-;j 9_-;j T _The centaur barely misses you..;j )You slash the centaur! You burn the centaur..;jS.;j921=3.5.;j;Stone Arrow (10%).;j;_.;jK _You kill the centaur!.;j7.;j.;j6.;jH _No target in view!.;jL| #. #.. ¿#. #..  ######+#..#+# #..>....###+###..#. ##.......#........#... +#.#.#....##.'......##......####^## # #.......#......# ..... # #.##..#..#.......###.......####..#.#.;j7}  #.......#..#..^..._. .^ #.......#..#..#..... .# #.......#..#..#.......# #..[....#..'..# ..... ##### #.......####..#########.;jˆ .;j <--40 _.;jő ;_.;j֓ $  Things that are here:.;j u _a +0 shortbow; a centaur corpse/;j˲ #....   #... ¿ # #... # #####+#.. #+# # #..>....###+###..#. # #.#........#... + #.##....# #.'.............. #)#......####^##  #.#......# .....  ##..#..#.#.####..#....... #.#..#..^..._. . #.#..#..#..... . #.......#..#..#....... #..[....#..'/;jI..# ...../;j%^--5 _/;jT;_/;j/;jF ..... #......  #.....?  #....  #####+#... #+#  #..>....###+###..#.  #.#........#...  #.#........# #.......'............. #)#......####^## #.#......#  ##..#..##.####..#......  #.#..#..^..._.  #.#..#..#  #.......#..#..#...... /;j<<6/;j#/;j1_ _Found a scroll labelled LUISHR YWULINK./;j ..... #...... #.....? #.....  #####+#..... #+# #..>....###+###..#.  #.#.# #.#........# #.......'............ #)#......####^# #.#......#  ##..#..##.####..#..... #.#..#..^..._. #.#..#..#7_/;j  ..... #...... #.....? #.....  #####+#..... #+# #.###+###..#.  #.#.# #.#..# #.......'........... #)#......####^ #.#......#  ##..#..##.####..#... #.#..#..^..._/;j <8/;j {_ /;j c _There is a stone staircase leading down here.0;j0;j0;j0;j '0;j+-9 _0;ja/_ 0;j&70;j&d#....##....# #. #.>.#### #...@#####........  #######..  ¿ 0;j,.11.0 (2.50;jo 0;jP _You climb downwards.  Found a stone staircase leading down.0;jRa _There is a stone staircase leading up here.1;j 1;jd 1;j01;ju1;j 42.0 (1.0 _1;j!1;j&61;j7 .....#......#.....? #..... #####+#..... #+# #..@....###+###..#. #.......#........#..#.......#........#..#.......'...........#......)#......####^#.......#......# ... #.......##..#..#.... ##.......####..#.... #.......#..#..^..._ 1;j,3.5 (2.5_  _You climb upwards. _There is a stone staircase leading down here.1;j  _1;j2 B1;j[ 1;j 1;j 1;j! 1;j( 1;j- 1;j,. 1;jT 1;j"W ,1;jY 1;j\ 1;j` ,1;j)b 1;jvd 1;jg 1;j0h 1;j8i 1;jQu .######### #.......# #.......# #.......# #.......# #.....@.# #....#1;jX #.......# #....# #####+#.......##+# #....# #..>....###+###..#. #....##.......#........#... +....##.......#........#....#....###.......'................#......)#......####^## #.#.......#......# ..... #.....22.5 (9.03.5 (10.0) _z - a scroll labelled LUISHR YWULINK2;j+Z' _You open the door.2;jwf  There is an open door here.2;jehK _2;jn,2;j[o2;jq2;jt2;jV}2;j~2;j2;jQ2;j2;jֆ2;j2;j2;j2;jt2;jB2;jۤ2;j,2;j|2;j2;j,2;jL2;jI2;j,2;j 2;j2;j,2;j2;jX2;j@  There is an open door here.2;j2;j _2;j2;jb2;j'2;j),2;j2;j8,2;j2;j2;jq,2;j2;jp@  There is an open door here.2;j2;j _2;j2;j 2;j 2;j ,2;j2;jk,2;j2;j2;jG,2;jY2;j~2;j'X2;j}*2;jI2;jmJ2;jJ2;jK2;j{O'2;jQ32;jR2;jZ7 _You open the door.2;j_I2;jo_2;j}b,2;jc2;je2;jg2;jg2;jh2;j9j2;jl2;j(m2;jm2;jo2;j^q2;jq2;jr2;j|x2;j},2;jO}2;jm2;joB2;j52;j,2;j2;jJB2;j2;j2;jϙ2;j2;j2;j2;jcX2;j"`'2;jQ32;jʻ2;juYou open the door. _There is an open door here. _You open the door.2;jp32;j2;j vThere is an open door here. _You open the door.  There is an open door here.2;j=2;j _2;j2;jh2;jB2;j2;j2;j 2;j2;j 2;jB2;j.2;j72;jB2;j&,2;j12;jM2;j[2;jB2;jn2;j   ###### ##....############ .#....'..........# .#....#.........@+  .#....#..........#  .#....#....##....# ## .#....#....###+### ##. '#....#....#2;j#.. .#....#....##.. .#....+....# #############' .#....#....#########.#...... ........'......2;j ###...#'...#78.5 (55...##.##======9.5 (56 _You open the door. _There is an open door here. _As you open the door, it creaks loudly!3;jp_3;j 3;j`l  There is an open door here.3;j3;j  _3;jq3;j3;j3;j3;ju3;jB3;ju3;j3;j3;j3;j3;j3;j*3;j3;j?3;jg3;j3;j3;j3;jB3;ji3;jP$,3;j%3;jn'3;j),3;jl*3;j-@  There is an open door here.3;jO03;j15 _3;j43;j/53;j96,3;j 93;jyA+###### ###....################ ..#....'..........#...# ..#....#..........'...# .3;jAD.#....#..........#...# ..#....#....##..@.###.##------.#....#....###+### #.###### ## #'#....#....# #......# #. .3;jtB.#....#....# #......# ..#....+....############## ..#....#....#########.#........ ......................'.......... ####^####......<......# # ..... #.#3;jL93.5 (14'#..#..#..###3;jR3;jVM======4.5 (153;jQ\3;j^ _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly!6;jBEI6;jR6;jqT6;jY,6;j^6;jaB6;jifThere is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly!  There is an open door here.6;jlK _6;j˕6;jAs you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here.   _6;j7:6;jw6;jHThere is an open door here. _As you open the door, it creaks loudly! _There is an open door here.   _6;j6;j6;j6;j6;j6;j(6;j_6;j6;j 6;j 6;j6;j 6;ji6;j6;j=36;j_6;j`6;jd6;jd6;j7e6;j?g6;jB6;jJ6;jϊ6;jh6;j6;j6;jҐ,6;j6;j6;jnB6;j96;jk-  There is an open door here. _6;j 86;j:6;j9i...##....#....#..#######'#....... ...#######....#..........#....... ...#..........'..........'....... ...'..........##..###.##.#.......#......######..######.######'#.÷......# #.......#...ğ.<..#>.####### #.......#.....÷..#..# #.......#.......ğ#..# +@......'...o....------..# ¿ #..##..####..### ....# ###'########..#.....# #...#.....#...'...†.# #...')....'...#ğğ....# ##.)##).#######) ##'##..######### ........ ......' .......... .....6;j(.#.ğ6;j/###..##...#.....#.....'537.5 (43###..##6;jng======8.5 (44 _As you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly!7;j_7;jl7;jB,7;jThere is an open door here. _As you open the door, it creaks loudly!  There is an open door here.7;j........#....#..#......#..##....#....#..#######'#..#######....#....#..#..'..........' .....'..........##..###.##.#..... ######......######..######.#####...÷......#....#.......#...ğ.<.>.#######....#.......#.....÷. ).....# #....@#.......#.......------9.5 (1.0) ).....# #.....'.......'...o.....# ¿ ###..##..##..####..###..##..###'########..#....# #...#...#.....#...'†.# +..<#...')....'...#ğğ ^.....# ######.)##).)##'##..######### 7;j+..'7;j7;j~K------40.5 (27;j7;j,; _Found an escape hatch in the ceiling.8;j38;jc8;j8;jX8;j8;j8;j8;jr,8;j+B8;j8;j '8;jd 8;j 8;j\8;j7 _You open the door.8;j8;j8;j8;j|@  There is an open door here.8;jU5 _8;j8;j8;j,8;jq8;j 8;j,",8;j"8;j$8;j(8;j(8;j1X8;j5M _You now have 160 gold pieces (gained 8).8;j838;jag  There is an open door here. _8;jh8;jFl,8;jn8;j1r@  There is an open door here.8;ju8;jbv _8;jEx8;jyz8;j,8;jV8;j@  There is an open door here.8;j38;j _8;jƕ8;j 8;j8;j͜8;j^8;j8;j8;j8;j¥8;jk@  You see here a +0 hand axe.8;j8;j5 _8;j@  There is an open door here.8;j8;j _8;j8;j/8;j,8;j[8;j8;j,8;j)8;jD8;j,8;j8;j8;j,8;j_8;j8;j,8;jw8;j @  There is an open door here.8;j5 _8;jC8;j#8;jq,8;j8;j 8;j%,8;jf'8;j**8;j-,8;jB/8;jg18;j7X8;jC:,8;j;8;j=8;j2A,8;j{B8;jED8;jF8;jjG8;jGH8;jI8;jM,8;jCN8;jU@  There is an open door here.8;jX8;j4Y _8;jZ8;j[8;jXaB8;ja8;j;e,8;jf8;j3g8;j>i,8;ji8;jk8;j8;j8;j,8;j8;j8;j,8;j$8;j8;j,8;j8;j: 8;j ,8;j8;j8;j,8;j8;j"8;j,8;j8;j8;j8;j8;j 8;j&8;j.),8;j *8;j;-8;jo/8;j/8;jt08;j28;jI58;j58;jP68;j88;j;,8;jb<8;j>8;j@8;j@8;jA8;jD8;jcH8;jH8;jJ8;jeM8;jQ8;jR8;jT8;jW8;jt[8;jY\8;jL^8;j`8;jc8;jd8;je8;jh8;jl8;jl8;jm8;jp8;jt,8;jnv8;jy8;j8;jW8;jg8;j48;j,8;jʍ8;j.#.ğ..#  .......#....#  .......#....#  .#....#  ...###'####.#....######  .......#.##'#......#   #.......#....#......#   #.......#....#).....#   #.......###'##@.....#   #...................#   #...................#   #.............!.....#   ########............#   #............#   #....#########   #8;jʜ....#   #....#  8;jO78 M'..... ........... ...###'####.#....##### ###.......#.##'......#......###'##........#...................#  ....#.. #.8;j7*##....8;j1626.5 (86.0)8;jS,7.5 (878;j8;jº _Items here: )) ÷÷.9;j? 9;jJ )Pick up what? 21/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 halberd  b - a +1 whip of electrocution Carrion a gnoll skeleton a gnoll skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:;jG%:;j8:;jC]............'....#  zbzb the Magician ............#....#  Gnoll ............#....#  Health: 65/65 ======================== ............#....#  Magic: 18/18 ======================== ............#....#  AC: 14Str: 9 ...###'####.#....######   EV: 15:;jOInt: 16 ###.......#.##'#......#   SH: 0Dex: 20#.......#....#......#   XL:  9 Next: 21% Place: Dungeon:6#.......#....#@.....#   Noise: ---------  Time: 7627.5 (0.0)#.......###'##......#   a) +3 scimitar (flame)#...................#   Cast: Stone Arrow (10%)#...................#  #.............!.....#  ########............#   #............#  :;jP6 #....#########   #....#   _There is an open door here. _You open the door. _There is an open door here. _There is an open door here. _Items here: )) ÷÷.  Okay, then.:;jX:;j_:;j7}D _:;jH 3:;jG :;j* :;j :;j $ _:;j ,:;j0 ,:;j :;j :;j :;j :;j :;j :;j :;jo :;j :;j v####'####.#....###### ####.##'#......#  ##....#......#  ##....#).....#  #.......###'##......  #..................................#######....... #...... #....######## #....#  #....# #... ### :;j! ,31.5 (4:;j +2.5 (5:;j :;j  :;j L_D - an inky potion;;j4YI;;j ^;;ja,;;jf;;jx;;jiz,;;j~;;j;;j ,;;jU;;j;;jn;;j,;;j7;;je,;;j@;;j;;j#,;;ja;;jg;;j;;j;;jI;;jH;;j,;;j;;j;;j;;j';;j;;j;;j,;;jh;;j;;j;;j;;j;;j ;;j ;;j: ;;j ;;j;;j,;;j};;jcX;;j";;j%;;j%;;j&;;j*;;j,,;;j.;;j0;;j2;;jl3;;j4;;jR7;;j9;;j/:;;j:;;j=;;j @;;j@;;j@;;jC;;jkF;;jF;;jjG;;jJ;;jBS;;jT;;jU;;jY;;j];;jg^;;j_;;jb;;j%f,;;jg;;j.o,;;jo;;jp;;jt;;jLv;;jv;;jw;;jyz;;j{,;;j|;;j~;;jB;;j;;j,;;jwX;;j,;;j;;jQ,;;j$;;j;;jk  There is an open door here. _;;j2,;;j,;;j  There is an open door here.;;j;;j$5 _;;jG;;j@,;;j;;j@  There is an open door here.;;j;;jl5 _;;j;;j,;;j;;jS;;j;;j=,;;jI@  There is an open door here.;;j;;j5 _;;j X;;jD ;;jiX;;jB;;j;;j;;j;;j;;jW!;;j&B;;j);;j8.;;j2/;;j0;;j\2;;j 5;;j5;;jI6;;j:;;j>,;;j?;;jD;;jG,;;jH;;j6L;;jO;;jO;;ji,;;jKm,;;jo;;jr;;ju;;j(v;;jix;;ji};;j};;j$;;j;;jk '###....#.######...########......##########...#......÷...... ..)#...# #........#.....>.###### ...#...# #........'>).....#....# ...'...## #...######.).....#....# ;;j ...#....########...#.......#....# ##########.....#...#.......#....# #.....#...'.......#..... #.....#@###.....÷.#.....93.5 (61.0);;jw .....^.....######;;j....................................#####..................;;j3 #.................. ;;jSj######............. ;;j#....#.............#....#.............There is an open door here.;;j;;jP;;jx_ _Partly explored, can't reach some places.<;j<;j<;jh<;jv)0.0)............#.............<;ji/<;j4<;jg6_ _Partly explored, can't reach some places.=;j=;jj2  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.1   1.2  +8   + Spellcasting 6.5   1.8  +8          + Maces & Flails 4.1   1.2  +8   + Conjurations 3.3   1.4  +6  + Axes4.1   1.2  +8   + Hexes3.3   1.4  +6  + Polearms4.1   1.2  +8   + Summonings6.5   2.5  +6=;j3   + Staves   5.9   0.8  +8 +4 + Necromancy3.3   1.4  +6  + Unarmed Combat 4.1   1.2  +8   + Forgecraft3.3   1.4  +6  + Throwing4.1   1.2  +8   + Translocations 3.3   1.4  +6      + Alchemy=;j33.3   1.4  +6  + Short Blades 4.1   1.2  +8   + Fire Magic3.3   1.4  +6  + Long Blades4.1   1.2  +8   + Ice Magic3.3   1.4  +6  =;j5+ Ranged Weapons 4.1   1.2  +8   + Air Magic3.3   1.4  +6      + Earth Magic3.3   1.4  +6  + Armour4.1   1.2  +8      + Dodging6.2   1.8  +8   + Invocations4.5   1.0  +9  + Shields4.1   1.2  +8   + Evocations4.9   1.2  +8  + Stealth=;j54.8   1.2  +8   + Shapeshifting   9.5   1.5  +7  =;j%6Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help  [_] enhanced|base level [!] training|cost>;jA>;jI>;j$>;jn'###....#.######...########...... zbzb the Magician ...#############...#......÷...... Gnoll ..)#...# #........#.....>.###### Health: 65/65 ======================== ...#...# #........'>).....#....# Magic: 18/18 ======================== ...'...## #...######.).....#....# AC: 14Str: 9 ...#....########...#.......#....# EV: 15Int: 16 ##########.....#...#.......#....# SH: 0Dex: 20#.....#...'.......#..... XL:  9 Next: 21% Place: Dungeon:6#.....#@###.....÷.#..... Noise: ---------  Time: 7693.5 (0.0)#...........^[37>;jLm.....###### a) +3 scimitar (flame)#....................... Cast: Stone Arrow (10%)#.......................######..................#.................. ######............. #....#............. #....#.............  _There is an open door here. _There is an open door here. _There is an open door here.  There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.?;jx?;j}Read which item? Scrolls  b - a scroll of blinking  c - 2 scrolls labelled LUNO OCRYLUKH  e - 3 scrolls labelled NAUPPA TUTEISCH  h - 5 scrolls labelled VIMATYKIAD  m - 2 scrolls labelled AGGUIR SOLIY  q - a scroll labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK [!] read|quaff|evoke[?] describe selected@;j@;j@;j'###....#.######...########...... zbzb the Magician ...#############...#......÷...... Gnoll ..)#...# #........#.....>.###### Health: 65/65 ======================== ...#...# #........'>).....#....# Magic: 18/18 ======================== ...'...## #...######.).....#....# AC: 14Str: 9 ...#....########...#.......#....# EV: 15Int: 16 ##########.....#...#.......#....# SH: 0Dex: 20#.....#...'.......#..... XL:  9 Next: 21% Place: Dungeon:6@;j#.....#@###.....÷.#..... Noise: ---------  Time: 7693.5 (0.0)#...........^.....###### a) +3 scimitar (flame)#....................... Cast: Stone Arrow (10%)#.......................######..................#.................. ######............. #....#............. #....#.............  _There is an open door here. _There is an open door here. _There is an open door here.  There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.@;jpn  Okay, then.@;j3D _@;j@;jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. @;jAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($109)Hepliaklqana@;jKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * @;j@Annotations: (press ! to add a new annotation) D:3 EdmundA;j A;j< '###....#.######...########...... zbzb the Magician ...#############...#......÷...... Gnoll ..)#...# #........#.....>.###### Health: 65/65 ======================== ...#...# #........'>).....#....# Magic: 18/18 ======================== ...'...## #...######.).....#....# AC: 14Str: 9 ...#....########...#.......#....# EV: 15Int: 16 ##########.....#...#.......#....# SH: 0Dex: 20#.....#...'.......#..... XL:  9 Next: 21% Place: Dungeon:6#.....#@###.....÷.#..... Noise: ---------  Time: 7693.5 (0.0)#...........A;jJ [0;10;1m^.....###### a) +3 scimitar (flame)#....................... Cast: Stone Arrow (10%)#.......................######..................#.................. ######............. #....#............. #....#.............  _There is an open door here. _There is an open door here.  There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then.A;j A;ji B;jWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple B;j6 B;j [?25h[?0c'###....#.######...########...... zbzb the Magician ...#############...#......÷...... Gnoll ..)#...# #........#.....>.###### Health: 65/65 ======================== ...#...# #........'>).....#....# Magic: 18/18 ======================== ...'...## #...######.).....#....# AC: 14Str: 9 ...#....########...#.......#....# EV: 15Int: 16 ##########.....#...#.......#....# SH: 0Dex: 20#.....#...'.......#..... XL:  9 Next: 21% Place: Dungeon:6#.....#@###.....÷.#..... Noise: ---------  Time: 7693.5 (0.0)#...........;j6 0;10;1m^.....###### a) +3 scimitar (flame)#....................... Cast: Stone Arrow (10%)#.......................######..................#.................. ######............. #....#............. #....#.............  _There is an open door here.  There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then.What level of the Dungeon? (default 6, ? - help) C;j< [?25l[?1cC;j43C;jjC;jC;jtC;j/ _C;jXC;jC;j,C;jC;jC;jC;j_C;jC;jI@  There is an open door here.C;j5 _C;jsC;jgC;j,C;jC;j#C;jB(,C;j *C;j`.C;j3C;j4C;j6C;ji;@  There is an open door here.C;j?C;jj@ _C;jLBC;jFC;j~IC;jIC;jKC;jJNC;jSC;jZTC;jUC;j]C;jb,C;jdC;j^gC;jGk,C;jnC;j oC;jrC;jsC;j)tC;jwC;jBC;j܀C;jY,C;jߖC;jC;ji  You encounter a white imp.C;j## #.......####..##.### .##...............#......#..+..#...##'##.......#..#..##.....##.......#..........#..#......### .##+#####..........#..##.....##.. .#............###+##'###.....##.. .#..).........#.<.....##.....## .'............'.@.....'..... C;j##....†....5..###.##..##......... ......>....#'####.######.....## ..#'###....#..........##.....#### ..#...#....#.................# ..#...#....#.................'5   white imp (wandering) ..#'###....#.######...########... ##....#############...#......÷  #...)#...# #........#.....>.###C;jj708.5 (15.0).5C;jpI9.5 (16 _C;j D;j# #.####..#. ..#.#.#.+..#...##'##.#..#..##.....##.#...#..#...... ..##+#####....#..##.....## ..#...###+##'###.....## ..#..).#.<.....##.....## ..'D;jq.'.'#....†.###.##..##.>...5#'####.######.....##.#'###....#..........##......#...#....#........#.#...#....#.........'.#'###....#.######...##....#...#......÷  #...)#...# #..#.....>.D;jC5.D;j#`5D;jw10.0)Stone Arrow (10%)D;j D;j E;j# #.####..#. #..#......# #.#..........+..#...##'## #.#....o.....#..##.....## #.#..........#..#...... #..##+#####..........#..##.....## #..#..###+##'###.....## #..#..).#.<.....##.....## #..'..'#....†....5..###.##..##.>....#'####.######.....##.#'###....#..##......#...#....#.#.#...#....#.'.#'###....#.######...#. o   orc (wandering)#....#...#......÷ #...)#...# #.#.....>..5.o1 _The orc leaves your sight. _E;j4There is an open door here.E;j #### #.......####..#########.# zbzb the Magician #..########.....................# Gnoll #.........#..........+..#...##'## Health: 65/65 ======================== #.........#.....o....#..##.....## Magic: 15/18 ====================---- #.........#..........#..#......## AC: 14Str: 9 #..##+#####..........#..##.....## EV: 15Int: 16 #..#............###+##'###.....## SH: 0Dex: 20 #..#..).........#.<.....##.....## XL:  9 Next: 21% Place: Dungeon:6 #..'..........5*@.......'........ Noise: ---------  Time: 7711.5 (0.0) ####....†.......###.##..##....... a) +3 scimitar (flame);j KX ........>....#'####.######.....## Cast: Stone Arrow (10%) ....#'###....#..........##.....## ....#...#....#.................#. ....#...#....#.................'. 5   white imp ....#'###....#.######...########. ####....#############...#......÷.  #...)#...# #........#.....>.# _There is an open door here.  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (79% to hit)E;j#### #.......####..#########.# zbzb the Magician #..########.....................# Gnoll #.........#..........+..#...##'## Health: 65/65 ======================== #.........#.....o....#..##.....## Magic: 15/18 ====================---- #.........#..........#..#......## AC: 14Str: 9 #..##+#####..........#..##.....## EV: 15Int: 16 #..#............###+##'###.....## SH: 0Dex: 20 #..#..).........#.<.....##.....## XL:  9 Next: 21% Place: Dungeon:6 #..'..........5`@.......'........ Noise: ---------  Time:;j9m 7711.5 (0.0) ####....†.......###.##..##....... a) +3 scimitar (flame) ........>....#'####.######.....## Cast: Stone Arrow (10%) ....#'###....#..........##.....## ....#...#....#.................#. ....#...#....#.................'. 5   white imp ....#'###....#.######...########. ####....#############...#......÷.#...)#...# #........#.....>.#Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (79% to hit)  The stone arrow hits the white imp.E;jR.5E;jخE;j4==2.5 (1E;jYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (79% to hit)  The stone arrow hits the white imp. _The white imp is heavily wounded.F;j,  You hit the white imp but do no damage.The white imp is heavily wounded.F;j5-3.7 (1.2F;jF;j _The white imp closely misses you. The white imp misses you.F;j n .  You slash the white imp! You burn the white imp terribly.F;jk RF;j k=4.9Stone Arrow (10%)F;jդ F;jɦ M _You kill the white imp!F;jF;j2F;j֤F;jH _No target in view!G;j'H #### #.####..#.  #..##.........  #.#..........+..#...##'  #.#..........#..##.....  #.#..........#..#......  #..##+#####..........#..##.....  #..#.###+##'###.....  #..#..).#.<.....##.....  #..''.'G;j(#.....###.##..## #.>....#'####.######..... #....#'###....#..##..... #....#...#....#..# #....#...#....#..' #....#'###....#.######...##....#############...#......÷ #...)#...# #.#.....>.G;j1G;j4<--50 _G;j:G;j<H;jIH;j,H;j@,H;jK6=H;jkH;jH;j:H;jH;j,H;jH;j,H;jH;jdH;j9=H;jH;j ,H;j:H;j H;jdK7=H;jCH;jH;jH;jLH;jH;jH;j'H;jH;j5H;jH;jH;j2=H;jH;j,H;j$H;j3H;jL8==H;jIH;jtx --294.0) _Magic restored.H;jH;jC"H;j$_ _Partly explored, can't reach some places.H;j,m H;jm $H;jn Where to? (Tab - D:3, ? - help)  D - Dungeon  T - Temple I;j)]I;j+ #### #.......####..#########. zbzb the Magician#..########..................... Gnoll#.........#..........+..#...##'# Health: 65/65 ========================#.........#..........#..##.....# Magic: 18/18 ========================#.........#..........#..#......# AC: 14Str: 9  #..##+#####..........#..##.....# EV: 15Int: 16  #..#............###+##'###.....# SH: 0Dex: 20  #..#..).........#.<.....##.....# XL:  9 Next: 21% Place: Dungeon:6  #..'...........@'.......'....... Noise: ---------  Time: 7729.9 (0.0) #####....I;jЂQ........###.##..##...... a) +3 scimitar (flame) #........>....#'####.######.....# Cast: Stone Arrow (10%) #....#'###....#..........##.....# #....#...#....#.................# #....#...#....#.................'  #....#'###....#.######...########  #####....#############...#......÷ #...)#...# #........#.....>.  _The white imp closely misses you. The white imp misses you.I;j You slash the white imp! You burn the white imp terribly. _You kill the white imp! _No target in view! _Magic restored. _Partly explored, can't reach some places.I;jI;jxI;jI;jԻP _I;js@  There is an open door here.I;jI;j I;j_I;j-I;j{I;jfI;jkI;jI;jm  There is a stone staircase leading up here.I;jAI;j$ _I;jOI;j+&5I;j/I;j/I;j1I;j3! _You climb upwards.I;jDW ########  #......#  #......#  #......# # #@....)##### #35.4 (5.5I;jE #......)|..### # #......###...####. #......# #. #...>..# ######. #......##########. #####...........#. I;jE##########.... ##.........#I;jII;jPI;j1Sc _There is a stone staircase leading down here.J;jԪJ;jeWhere to? (Tab - D:5, ? - help) J;jD D - Dungeon  T - Temple J;jJ;jzbzb the MagicianGnollHealth: 65/65 ========================Magic: 18/18 ========================########AC: 14Str: 9#......## EV: 15Int: 16#......## SH: 0Dex: 20#......### XL:  9 Next: 21% Place: Dungeon:5#@....)##### #. Noise: ---------  Time: 7735.4 (0.0)#......)|..### #. a) +3 scimitar (flame)#......###...####. Cast: Stone Arrow (10%)#......# ###......#...>..# ######.#......##########. #####J;j9[40m...........#. ##########.......... ##.................#.  _Magic restored. _Partly explored, can't reach some places. _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.J;jJ;jJ;jDJ;jJ;j0$ _J;jJ;jJ;j J;jb <J;j r J;j{   You see here a +0 flail.J;j} J;j~  _J;jc J;jL J;ja J;j J;j J;j- J;j 4J;jr J;j֪ J;j ,J;j_ J;j; J;jm J;jP J;j J;j J;j: J;j J;jV J;j J;j J;j0 J;j J;j& J;j J;j{   There is a stone staircase leading up here. _J;j J;jXU &4J;jY ,J;jZ J;ja ! _You climb upwards.J;jn #.#######.#########.#..............##.#.##......####.##.#.##.##.#.# #.# ##.#.##.##.#.####.# ...........#....#.#  #######.#######.################ #.# #..##♣◊♣◊♣◊ß◊♣◊♣◊♣#.# #.@...............66.9 (31.5)#.# #..##♣◊♣◊♣◊ß◊♣◊♣◊♣#J;jBo #.#######..############### #######.##....##...# #.....# ........##.⌠ß.###.## #.....# ########......###.# #.....# J;jp # #......>.⌠ß...#.# #.....###### # #.###.).........# #.. # #.# ##...⌠ß...### #.##########J;jr J;jTz J;jJ} c _There is a stone staircase leading down here.K;jWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple K;js K;jr  #.#######.########zbzb the Magician#.#..............#Gnoll#.#.##......####.#Health: 65/65 ========================#.#.##.##.#.# #.#K;j kMagic: 18/18 ======================== ##.#.##.##.#.####.#AC: 14Str: 9 ...........#....#.#EV: 15Int: 16 #######.#######.################ SH: 0Dex: 20K;j| #.# #..##♣◊♣◊♣◊ß◊♣◊♣◊♣# XL:  9 Next: 21% Place: Dungeon:4#.# #.@................ Noise: ---------  Time: 7766.9 (0.0)K;j 1#.# #..##♣◊♣◊♣◊ß◊♣◊♣◊♣# a) +3 scimitar (flame)#.#######..############### Cast: Stone Arrow (10%) #######.##....##...# #.....# K;j ........##.⌠ß.###.## #.....# ########......###.# #.....# # #......>.⌠ß...#.# #.....######K;j   # #.###.).........# #...........  # #.# ##...⌠ß...### #.##########  _You climb upwards. _There is a stone staircase leading down here. _You see here a +0 flail. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.K;j K;j K;j K;j K;jU P _K;j K;j K;jt K;j K;j% K;jl K;jP K;j K;j K;j K;j K;j K;j K;j K;jN K;j K;j K;j K;j K;j1 K;jm ,K;jN K;j K;j K;j~ ,K;j^ K;j K;j. K;j K;j  K;j* K;jg K;j K;j K;j K;j K;j2 K;jL K;j K;j K;j K;j W  There is a stone staircase leading up here.K;jT K;j K;j $ _K;j K;j@K H 3  You climb upwards.K;jN ,K;j;P K;jR Q _Level annotation: EdmundK;je } ## #... ##.##...## #### ##.#..###.############ # #.#...# #.....##.....##### ##....###.###.##.#####....K;jf _ ####.##....###.##.#####.... #....[...#...........###'###.##).#[#.#..#.##.# #.....##..#@#.#..#.##.###81.4 (14.5).###.........#......##...###.##.####.####....#.. #.......##.....># #.####†. ###.#######.....####.####†. K;jg 6#.# #............#... ###.#### #.....####.###... #......# #.....# #...#### #.#.##.# ####### #.......K;jAj K;jcr K;jt c _There is a stone staircase leading down here.L;jL;jL;j L;j:B0.0)L;jKL;jNE _Done exploring.M;jϱ 3M;jij M;jB M;j) M;j : _M;j M;j M;j: ,M;j M;jN nM;jK' M;j+ M;jo2 BM;j`; M;j< ,M;j> M;jC BM;jy vM;j\z M;j΂ BM;j `M;j M;jfI   There is an open door here. _M;jV ,M;j>Z :  Things that are here:M;j\ :  3 stones; a +0 daggerM;j` M;ja  _M;jf ,M;jj ,M;jj M;jl M;jx   There is an open door here.M;jS M;j$ _M;j: .##M;j  ##############.##.# #.############ ############.... #.....##.....#####..##.†)...###. #.###.##.#####..........#. ..###.##.#####..........##..#...# #...........###'####'#####..##### #[#.#..#.##.# #....#....#...# #>#.#..#.##.###....#....#...# .......#......##@.########.)# ##818.4 (37.0) #.####.####....#..#..##÷.#..# # #.....># #.####÷.'......'..#### ##.....####.####÷.##ß..ß##..#.###............#....##(.######...#.....####.###....##..#......###.....# #...#######..#..############# #.......# #.;j0 m.#..# #.######.##..#.# #..#..### ##M;j M;j] M;j N;jKQO;j~ O;jW O;j_ O;j7 O;j   There is an open door here. _O;j XO;j V  There is an open door, spattered with blood here.O;j O;jO  _O;j ,O;j ,O;jk O;j  O;jH  Things that are here:O;j a  a +0 spear; a gnoll skeletonO;j O;jt  _O;j O;j' O;j1 O;j O;j/  #.########.###.####..#  #..........†)........#  ##############.##.##.### ## ############..########..##.†)...###.##....)).... ###.#...###.##.....>.##. ###..........##..#...###.#f##.##. .###'####'#####..######...g##.... .# #....#....#..@# #....##.##.31.4 (13 .###....#....#...# #.÷..f.... ...##..########.)# ####.g....### ....#..#..##÷.#..# #...........# .####÷.'......'..####.......### .####÷.##ß..ß##..#.##.###...###. ...#....##(.######.............. .###....##..#......##.##.[...##. ...#######..#..######.##.........O;j O;j P;j _P;j. ,P;j P;j P;j2 P;j P;j P;j4 P;j ,P;j P;jM P;j P;j P;j P;jO  P;j5 P There is an open door, spattered with blood here.P;j P;j  _P;j5 P;j P;j ,P;j P;j\% P;j1 BP;j2 P;j5 ,P;j7 P;j< P;j(@ ,P;jA P;jG P;jS nP;jU ,P;jZ P;j[ P;j\ P;jF] P;jc P;jde P;j4f P;jf P;j| %  P;jU There is an open door here.P;j K _P;j P;j| BP;j P;j ,P;j ,P;j0 ,P;j2 P;j P  There is a stone staircase leading up here.P;j P;j  _P;j P;j P;j4 P;j P;j1 P;j P;j\ P;j P;jv P;j P;j ,P;j P;jpP;j|,P;jP;j P;j ,P;jP;jP;jP;jP;jP;jP;j,P;jP;j P;jS#,P;j$P;j'P;j *P;jg*P;j+P;j.P;jD0P;j0P;j1P;jf5P;j7,P;jS9P;j<P;j?,P;jCP;jGP;jJP;jKP;jcLP;jOP;jSP;j@WT  A sleepcap comes into view.P;jWP;jpfl#####........#########.#### ..##.†)...###.##....))....##...[. ......#...###.##.....>.##.##.##.. ......##..#...###.#.##.##.##.##> ##'#####..######....##..........# .#....#...# #....##.##.##..). .#....#...# #.÷........##.#### ########.)# ####......#####. #..##÷.#..# #..@......f.######## '......'..####.......###.....# ##ß..ß##..#.##.###...###.....# ##(.######.............P;j&g ..#......##.##.[...##.....# ###..#..######.##............# f   sleepcap (wandering) # #..#..# #...........##### # #..#..### ####.....##.## # ##'#....# #.#.###.#.##P;ju-62.4 (31P;j33.4 (32 _P;j P;jR;j\P.##.##.### #...†.. ##########........#########.##### .##.†)...###.##....))....##...[#...###.##.....>.##.##.##... .....##..#...###.#.##.##.##.##># #'#####..######....##..........## #....#...# #....##.##.##..)... #....#...# #.÷..##.##### #######.)# #########...... ..##÷.#..# #.........f.######### ......'..####.......###.....# #ß..ß##..#.##.###...### ##(.######...............#......##.##.[...##.....# #..#..######.##............R;j3#  #..#..# #...........#####  #..#..### ####.....##.##R;j2f.R;j DfR;jX14.4 (1.0)R;j(R;j k.##.##.### #...†.R;j........#########.#####. ##.†)...###.##....))....##...[.#...###.##.....>.##.##.##.##..#...###.#.##.##.##.##>##. '#####..######....##...##. ....#...# #....##.##.##..). ....#...# #.÷.##.#####..)# ####.@....#####. .##÷.#..# #.f..#'..####.###.....# # ß..ß##..#.##.###...###.....# # #(.######..................# # #..#......##.##.[...##.....# # #..#..######.##. #..#..# #.... R;j [17df.5Stone Arrow (10%)R;j&R;j+S;j$########.##.##.####...†... zbzb the Magician #########........#########.#####. Gnoll ##.†)...###.##....))....##...[... Health: 65/65 ======================== ....#...###.##.....>.##.##.##.... Magic: 15/18 ====================---- ....##..#...###.#.##.##.##.##>##. AC: 14Str: 9 '#####..######....##..........##. EV: 15Int: 16 S;j?....#...# #....##.##.##..).... SH: 0Dex: 20 ....#...# #.÷........##.#####. XL:  9 Next: 21% Place: Dungeon:3 S;j6######.)# ####.@``f.#####....... Noise: ---------  Time: 7865.4 (0.0) .##÷.#..# #...........########## a) +3 scimitar (flame) .....'..####.......###.....# # Cast: Stone Arrow (10%) ß..ß##..#.##.###...###.....# # #(.######..................# # S;jq#..#......##.##.[...##.....# # f   sleepcap #..#..######.##............# #..#..# #...........##### #..#..### ####.....##.##S;j+Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S;jΥAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineS;j\Aim: a sleepcap (100% to hit)  The stone arrow hits the sleepcap!S;je) 1f.S;jJ S.==6.4 (1S;jOQ S;jZ Aonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (100% to hit)  The stone arrow hits the sleepcap! _The sleepcap is heavily damaged.T;jm$########.##.##.### #...†... zbzb the Magician #########........#########.#####. Gnoll ##.†)...###.##....))....##...[... Health: 65/65 ======================== ....#...###.##.....>.##.##.##.... Magic: 12/18 ================-------- ....##..#...###.#.##.##.##.##>##. AC: 14Str: 9 '#####..######....##..........##. EV: 15Int: 16 ....#...# #....##.##.##..).... SH: 0Dex: 20 T;jft....#...# #.÷........##.#####. XL:  9 Next: 21% Place: Dungeon:3 ######.)# ####.@*f..#####....... Noise: ==-------  Time: 7866.4 (0.0) .##÷.#..# #...........########## a) +3 scimitar (flame) .....'..####.......###.....# # Cast: Stone Arrow (10%) ß..ß##..#.##.###...###.....# # #(.######..................# # #..#......##.##.[...##.....# # f   sleepcap #..#..######.##............# #..#..# #...........##### #..#..### ####.....##.## T;j _The sleepcap is heavily damaged.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)T;j########.##.##.### #...†... zbzb the Magician #########........#########.#####. Gnoll ##.†)...###.##....))....##...[... Health: 65/65 ======================== ....#...###.##.....>.##.##.##.... Magic: 12/18 ================-------- ....##..#...###.#.##.##.##.##>##. AC: 14Str: 9 '#####..######....##..........##. EV: 15Int: 16 ....#...# #....##.##.##..).... SH: 0Dex: 20 ....#...# #.÷........##.#####. XL:  9 Next: 21% Place: Dungeon:3 ######.)# ####.@f...#####....... Noise: ==-------  Time: 7866.4 (0.0) .##÷.#..# #...........########## a) +3 scimitar (flame) .....'..###T;jaz#.......###.....# # Cast: Stone Arrow (10%) ß..ß##..#.##.###...###.....# # #(.######..................# # #..#......##.##.[...##.....# # f   sleepcap #..#..######.##............# #..#..# #...........##### #..#..### ####.....##.## _The sleepcap is heavily damaged.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)T;j? #...†....###†)....))[.....>.##.##>.. ##.##..) ...)# #÷.#..# #..###.....# # (.. .##.##.[...# ...... #.......... T;jcContam: 10% --7.4 (1T;jT;j nMCasting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  T;j  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (heavily damaged, 100% to hit) _You miscast Stone Arrow. Nothing appears to happen.T;j2   You slash the sleepcap! You burn the sleepcap.  The sleepcap is severely damaged.The sleepcap misses you.T;jY 6==8.6 (1.2T;jê T;jP M _The sleepcap releases spores at you but does no damage.T;jc .  You slash the sleepcap! You burn the sleepcap.T;j(T;js3-9.8Stone Arrow (10%)T;jc T;jO _You destroy the sleepcap!U;jNx.##.##.### #...†...#........#########.#####. #.†)...###.##....))....##...[...##...###.##.....>.##.##.##....###..#...###.#.##.##.##.##>##.# #####..######....##....##.#...# #....##.##.##..)....##...# #.÷.##.#####.#.)# ####..@...#####.# ##÷.#..# #.##'..####.###.....# # ..ß##..#.##.###...###.....# #. (.######............# #. ..#......##.##.[...##.....# ## U;jpy[K ..#..######.##............# #  ..#..# #....##### #  ..#..### ####.....##.## # U;jRU;jV--700U;jU;ja 3=U;jb U;jd U;ji O8% U;jj U;jOr c6U;js i=4U;ju U;j y U;jby 72U;j{ U;j} U;j ~ S4=1U;j U;j =U;j U;j Z _Your magical contamination has completely faded away.U;jH U;jI U;j0 U;j U;j U;j O=U;jZ U;j U;j U;j U;j BU;jl b5==U;j" U;j ,U;j U;j U;j U;j U;j U;j U;jP U;jP U;j :==U;j U;j8 U;jp U;j U;j a6=U;jZ XU;jy U;j U;j} U;j, ,U;j U;j U;j- =U;j U;j= K7=U;j U;jk U;jB BU;j U;j U;j ,U;j U;j U;j 9=U;j U;jW U;j U;j U;j- b8==U;j/ U;jg x -902.8 (32.0) _Magic restored.U;jk U;jt U;j w E _Done exploring.V;je V;j V;jR V;j V;jK V;jN _V;j  V;j # XV;jQ% V;j% 3==V;jp( V;j) V;j[ ...###.#.##.##.##.##>##.###.# ....##..........##.....#  #....##.##.##..)....#.###  #.÷........##.#####.#.#  ####......#####.......#.#  #...........###########.# ###.......###.....# ##.# ##.###...###.....# #..# ................@.# #..# 10.8 (8.0) .##.##.[...##.....# ##.# ###.##..... #  #...........##### #.#  ####.....##;j 40m.## #.# #.#.###.#.## #.# #### #......###.# #.#.# ###.....#h### #< ##.# ####....h.# #.#f;jpf;jf;j#f;jήV........0f;j f;jf;jE _Done exploring.w;jY w;jH w;jI w;j w;jw;j w;j w;j,x;j6eA rock wall. A wall consisting of simple rock. It can be dug through. _________________ x;j2f>“I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.y;jy;j...###.#.##.##.##.##>##.###.#zbzb the Magician #####....##..........##.....#Gnoll#....##.##.##..)....#.###Health: 65/65 ========================#.÷........##.#####.#.#Magic: 18/18 ========================####......#####.......#.#AC: 14Str: 9#...........###########.#EV: 15Int: 16 ###.......###.....# ##.#SH: 0Dex: 20 .##.###...###.....# #..#XL:  9 Next: 23% Place: Dungeon:3 ................@.# #..#Noise: ---------  Time: 7910.8 (0.0) .##.##.[...##.....# ##.#a) +3 scimitar (flame) ###.##............#;j.9m #.#Cast: Stone Arrow (10%)#...........##### #.#####.....##.###.##.#.###.#.###.# #### #......###.##.# ...# ###.....#h####<# ##.# ####....h.##.#You slash the sleepcap! You burn the sleepcap. _You destroy the sleepcap! _Your magical contamination has completely faded away. _Magic restored. _Done exploring. _Done exploring.y;j4y;jcy;j,.{;j I{;j{;j{;j{;jE _Done exploring.};j=};j};jW};jѳ};j};j#P _};jB};j>};ja,};j,};j,};j};j};j};jjk  A hobgoblin comes into view.};jS<####.##.##.### #...†...####....#########.#####..... )...###.##....))....##...[...###. #...###.##.....>.##.##.##....# #. ##..#...###.#.##.##.##.##>##.###. ##..######....##.g........##..... #...# #....##.##.##..)....#.## #...# #.÷........##.#####.#.# ##.)# #########.......#.#..# #...........###########.# .'..#######.....# ##.#Stone Arrow (10%) };j##..#.##.###...###.....# #..# #####..................# #..# ......##.##.[...##.....# ##.# g   hobgoblin (wandering) ..######.##............# #.## #...........##### #.# ..###};jO.##.## #.#};j+4.8 (4};j25.8 (5 _};j;jlH####.##.##.### #...†...#### zbzb the Magician #####........#########.#####..... Gnoll )...###.##....))....##...[...###. Health: 65/65 ======================== #...###.##.....>.##.##.##....# #. Magic: 15/18 ====================---- ##..#...###.#.##.##.##.##>##.###. AC: 14Str: 9 ;j!m##..######....##.g........##..... EV: 15Int: 16 ;jPm#...# #....##*##.##..)....#.## SH: 0Dex: 20 #...# #.÷....*...##.#####.#.#  XL:  9 Next: 23% Place: Dungeon:3 ##.)# ####.....@#####.......#.#  Noise: ---------  Time: 7915.8 (0.0) .#..# #...........###########.#  a) +3 scimitar (flame) ;jm.'..####.......###.....# ##.#  Cast: Stone Arrow (10%) ##..#.##.###...###.....# #..# #####..................# #..# ......##.##.[...##.....# ##.#  g   hobgoblin (wandering) ..######.##............# #.# ..# #...........##### #.# ;jn[..### ####.....##.## #.# _A hobgoblin comes into view.Casting: Stone Arrow (dangerous; 10% risk of failure)  ;j>nMConfirm with . or Enter, or press ? or * to list all spells.;jngAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 79% to hit);j#####.##.##.### #...†...#### zbzb the Magician #####........#########.#####..... Gnoll )...###.##....))....##...[...###. Health: 65/65 ======================== #...###.##.....>.##.##.##....# #. Magic: 15/18 ====================---- ##..#...###.#.##.##.##.##>##.###. AC: 14;j@$Str: 9 ##..######....##..........##..... EV: 15Int: 16 #...# #....##.##.##..)....#.## SH: 0Dex: 20 #...# #.÷........##.#####.#.#  XL:  9 Next: 23% Place: Dungeon:3 ##.)# ####.....@#####.......#.#  Noise: ---------  Time: 7915.8 (0.0) .#..# #...........###########.#  a) +3 scimitar (flame) ;j$.'..####.......###.....# ##.#  Cast: Stone Arrow (10%) ##..#.##.###...###.....# #..# #####..................# #..# ......##.##.[...##.....# ##.#  g   hobgoblin (wandering) ..######.##............# #.# ..# #...........##### #.# ;j$..### ####.....##.## #.# Casting: Stone Arrow (dangerous; 10% risk of failure)  ;j&% Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  ;jX%Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 79% to hit)  The stone arrow hits the hobgoblin!;j,D #...†### )#....))..[#.....>.##.##.#;jF- ##.#.##>#... #....##`) #.÷....` )# ####.;jr-K  #.... ...;j-..# ##.# ###..# ;j-l....# ;j-##.[...##.....# ;j.#.....#  #.....####   ;j[*..;jFo==6.8 (1Stone Arrow (10%);je;j<Sonfirm with . or Enter, or press ? or * to list all spells.;jAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 79% to hit)  The stone arrow hits the hobgoblin! _You kill the hobgoblin!;j ;j@ ;j ;j ;j ;j ;j9 ;j{ ;jn ;j' ;j ;j ;j ;jy ;j ;jY ;j ;jm ;j1 ;j K6=;j ;j ;jC ;j ;jt ;j ;j ;j5 ;j ;j ;je ;j #=;j ;j ;jU ;j ;j ;j ;j. 57=;jW ;j ;j ;j ;j ;j7 ;j ;j ;j ;j ;j@ ;j ;j 9=;jg ;j ;j ;j ;j= ;j ;j E8==;j ;j* S--348.0).....;j- 9--;jE [ _Done exploring.;jp ;j ;jr ;j ;j ;j : _;j  ;j ,;j; ;j ;j*# ,;j$ ;j"' ;j_) ;j) :==;j+ ;j. ;j;4 X;j6 ;j6 ;j8 ;jN: ;jD< ;j< ;j= ;j@ ;jA ;j$B ;jC ;jTE ;jG ,;j J ;jM ;jDP ;j5Q ;jS ;jTb ;j~f ;jg ;jj ;jmm ;jr ;jHs ;j-{ ;jK~ ;j2 ;jI ;j ;jË ;j B;j= ;jO ;jۗ ;j_ ;jݚ ;je ,;j{ ;j0 .###....#....#...# #.÷...... .....##..########.)# ####......# ##....#..#..##÷.#..# #.........  #.####÷.'......'..####.......#######÷.##ß..ß##..#.##.###...### .....#....##(.######........;j #.###....##..#......##.##.[..  #...#######..#..######.##.......  #.......# #..#.@# #....50.8 (16 ##.##..#.# #..#..### ####.....## .......#.# ##'#....# #.#.###. )###...#.# #..#.##.##### #......# .# #...#.###.##........# ###..... .###..........<.##.###.# ####.. [..####.##.#...#.# #.# #.#  ###### #.##..###..###.#### #.#  ##.##.## ##........# #.# ;j' ;j ;jN ;jo;j;j;jk ;jX;j,;jb;jsX;j/;j=;j;j;jQ ;j!;j0";j";j%P  There is a stone staircase leading up here.;j"';j( _;j(;j *;j.+;j+;j+;j-;jj/,;j/;j4;jn6;j6;j7;j9;j<,;jG>;j?;j]A,;jpB;j=D;jE;j3F;j_G;jI;jK;jK;j$M;jU#.....####.####÷.##ß..ß##..#.##  #............#....##(.######...  #.....####.###....##..#......## #.....# #...#######..#..###  ####### #.......# #..#..#  ######.##..#.# #..#..### ######..........#.# ##'#....# ;jCW..........)###...#.# #..#.##.#### #######....# #..@#.###.##.63.8 (13 ##.#.###..........<.##.###. #....[..####.##.#...#.#  ######### #.##..###..###. ##.##.##  #....... #.....## ##..## #.####.###...... ###.# ##...##.##.;jY;j`;j6b;j;j?;j;j;jW;j;j,;j;js;j~;j޸;j;j ;j<;j[;j(;j;jf;j;j^;j;j;j;j;j;j;jG;j,;j;jx;j;j;j.;j(........)###...#.# #..#.##.##### #####....# #...#.###.##........#  ##.#.###..........<.##.###.#  #....[..####.##.#...#.# #.#  ######### #.##..###..###.# ;j##.##.## ##....... #.....# #.....## #.....## ##..# #@####.###......##71.8 (8.0) ###.# ##...##.##.## #...# ##.###.##.## #.### ###...#.# #.....####.####.## #.....# #.# ;jik#...# #.....# #.# #)#.# #.....# #.# #...# #.....####.##;jy;j;jE;jv 3;j ;j! ;jf' n;j+ ;j, ;jT. ;j. ;j\/ ;j0 ;j2 ,;j2 ;j3 ;j6 B;j7 ;j8 ,;j9 ;j~: ;jy; ;j; ;jw< ;j= ;j> ;j? ;j? ;jA ;jB ;jEB ;jB ;jJ  #.####.###......##.# #. ###.# ##...##.##.##.# ## #...# ##.###.##.##.#  #.### ###.###.......#  #.# #.....####.#### ##.## #.....# #.# ;j`K #...# #.....# #.# #)#.# #.....# #.# #...# #..@..####.### 84.8 (13.0)##.## #######......# #.# #.##.#.## #.####### ##.##....##.......# #.....#..#;jAL #######.#####<.......#........##.#######....<...# #.....####;jQO ;jV ;jW ;j$ ;j ;jb ;j ;j. ;j ;j X;j ;jA ;j ;jI ;j ;j~ ;jW B;j` ;j ;j) ;j ;j| ;j ,;j ;jH ;j ,;j7 ;jK ;j} ,;j ;j ;j5 ;j ;j ;j ;j ;j ;jg ;jD ;j3 ;j ;j ;j ;j ;j ;j< ;j ;j ;j ;j ;jH ;jw ,;j ;j ;j B;j ;j ;j ;j ;j8 ;jx ;j ;j ;j ;j ;jK ;j ;jW ;jk ;j ;j@ ;j ! ;jB# ,;j# ;jA% ;jx& ;j& ;jT' ;j) ;j_* ,;j+ ;j, ;jd. ,;j5/ ;j1 ;j32 ;j2 ;jb3 ;j; #...# #.....# #.#  #)#.# #.....# #.#  #...# #.....####.###  ##.## #######......# ;jv< k#.# #.##.#.## #.####### ##.##....# #.......# #.....#..# #######.#####<.......#  #.......@...##.# 8008.8 (24;j< #######....<...#  #.....####  ;j< S#######  ;j= 5  ;j)= 4  ;jM= E ;j@ ;jE ;jG ;jV ;j" ;j ;j& ;j5( ;j, n;j<- ;j/ ;jo0 ;j0 ;j_1 ;j2 ;j3 ,;j 5 ;j; ...# ##.###.##.##. .### ###.###....... .# #.....####.#### .## #.....# #.# ..# #.....# #.# #.# #.....# #.# ..# #.....####.### ;j`< .## #######......# .# #.##@#.## 12.8 (4.0) .####### ##.##....# .......# #.....#..# ######.#####<.......;j< #...........##.########....<...##.....#### ####### ;j< ;j @ ;jpD ;jAF ;j_;j؝;jN;j^;j˥B;j';j,;jv;j;jB;j;j;jX;j;j;j~;j;j,;j;j};jn;j);j;ji;j;j ,;j;j;j;j;j+;jU;j;j4;j;jh;jg;j,;j) ##.##.## ##........# #. #.....# #.....##.# #. #.....## ##..#####.# #. #.####.###......##.# #. ###.# ##...##.##.##.# ## ;j#...# ##.###.##.##.# #.### ###.###.......# #.# #.....####.#### ##.## #..@..# #.#29.8 (17.0) #...# #.....# #.# #)#.# #.....# #.# #...# #.....####.###;jc#.## #######......# #.# #.##.#.###.####### ##.##....##.......# #.....#..########.#####<.......#;j;j*;j;jj;jRk;jk;jt;ju;j{;j};j};j~;j;j;j;j;jH;j,;j;j;jEB;jՑ;j{;jB;jS;j;jԡ;j5;j٧X;j;j;jZ;jk.#.# #..#..### ####.....##.## .#.# ##'#....# #.#.###.#.## .#.# #..#.##.##### #......###.# .#.###.##........# ###.....#h### ........<.##.###.# ####....h.# ;j[###.##.#...#.# #.# #.#.##.###.##..###..###.#### #.#.##)#.##.##.## ##........# #.#......#.....# #....@##.# #.####.##30  #.....## ##..#####.# #.####.#;jV#.####.###......##.# #......# ##.# ##...##.##.##.# ######## ...# ##.###.##.##.# .### ###.###.......;j# .#....####.#### .##;j...# #.# ..# #.....# ;j-.#;j;jμ;ji;j ;jY 3;j ;j( ;j޿ ;jj ,;j ;jq ;ja ;j ;j ;j] ;j+ ;j[ ;j ;j ;j ;j ;j0 ;j ;j? ;jQ ;j ;jc ;j ;j9 J;j ;j `;j X;j B;j ;j) ;jH. B;j. ;j,2 ,;j2 ;j 5 ;jL6 ,;j6 ;j8 ;jl: ,;j: ;j= ;jt> ;j> ;jC n;jWE ;jF ;jF ;juG ;j$I ;jEJ ;j|J ;jK ;jL ;jM ;jPN ;jN ;jLP ;jQ ;jQ ;jxR ;jS ;jU ;jNU ;jV ;jW ;jY ;jCY ;jY ;j[ ;j\ ;j\ ;j^ ;j_ ;j` ;j` ;ja ;jkc ;jpd ;jd ;jVe ;jg ;jh ,;jli ;jZk ;jl ,;jm ;j?o ;jp ,;jq ;j&s ;jt ;j2u ;ju ;j+w ;jx ;jx ;jay ;j ^#### #......###.# #.# ..# ###.....#.### #<# ##.# ####......# #.#  #.# #.#.##.########.# ##.#### #.#.##[#........# ;j] ......# #.#......######## ...##.# #.####.### #####.# #.####.# ...##.# #.....@#75.8 (36 ##.##.# ######## ##.##.# ......;j܂ # ##.####  #.#  #.#  #.# ##.###;j ;jp ;jH ;j8 ;j ;j ;j ;j ;j ;jx ;j' ;j~ ;j ;j ;j ;j ;j1 ;j $  Things that are here:;jN @  a +0 ring mail; a +0 dagger;j ;jk  _;j ;j ;ju ;j ;j ;j ;j ;j ;jI ;jA .#.##.###.....# #..# ##..................# #..# ...##.##.[...##.....# ##.# #####.##............# #.#  #...........##### #.# ## ####.....##.## #.# .;j # #.#.###.#.## #.# .##### #......###.#;j #.#..# ###.....#@####<#82.8 (7.0) .###.# ####......##.# .# #.# #.#.##.########.# .###.#### #.#.##[#........# ...;j  .....# #.#......######## .....##.# #.####.### ..#;j ####.# #.####.# .....##.# #......# #.##.##.# ########;j! ;j( ;j) ;jJ;j;j;j;j;jpB;j<;j;jf;j ;j,;j;j;j,;j/;j;jR;j;j;j;j ;j ;jo ;j ;j` ,;jp ;jt ;j ;j ;jQ ;j/ ;j ,;j ;j ;j ,;j ;j% #.†)...###.))....##...[.. .....#...###.##.....>.##.##.##.....##..#...###.#.##.##.##.##>## #'#####..######....##..........## #....#...# #....##.##.##..)... #....#...# #.÷........##.##### #######.)# ####......#####...... ..##÷.#..# #...........#########;j& .'..####...@...###.....92.8 (10.0) #ß..ß##..#.##.###...###.... ##(.######................. ##..#......##.##.[...##. ##..#..######.##............  #..#..# #...........#####  #..#..### ####.....##.## ;j&  ##'#....# #.#.###.#.##  #..#.##.##### #...;jG' :...###.#;j+ ;jGB ;jC ;jV3;j;j;j;j,;jy;j,;jG;jɟ;j;j;j;j;j;j;j;j;j;j;jP;j ;jB;j׸;j,;j;jX;j;j;jX;j;j;j;j;jO;j;j;j;j;j,;j;j;jt;j;j;j[;j;j;j;j;j;j;j;j;j,;j;jB;jl,;jm;j@P  There is a stone staircase leading up here.;j;j _;jk;jn;j3;j;j;j;j;j;jk;j X;j| @  There is an open door here.;j[;j _;j;jF;j;jI;j+;j;j,;j\;j1;j;j);j;j ;jr";j";j#;j%;j',;j(;j*;j,,;j-;j0/;j?1,;j2;jT4;j6,;jV7;j:V  There is an open door, spattered with blood here.;j<;j= _;j>;j@;j&;jj;jq;j;j;jp;j;j;j ,;j ;j ;j,;jB;j;jF;j;jr;j;j ;j";j$,;j%;j*G  There is an open door here.  Things that are here:;j,f  a +0 club; a ball python skeleton;j2.;j. _;j/;j(2;j 4,;j4;j9> ###.### ####.###.......# ;j> #.# #.# #.####..#  ;j>D#.########.###.####..#  ;j ?#..........†)........#  ##############.##.##.### ;jD?l####### ############........;j?.....#####..##.÷)...###.##....) ##.#####..........#...###.##..... ##.#####........@.##..#...###.#.#131.8 (39 ;j?......###'####'#####..######....# .#.##.# #....#....#...# #....# .#.##.###....#....#...# #.÷... ;j@.#......##..########.)# ####.... .####....#..#..##÷.#..# #.......;jm@  ># #.####÷.'......'..####.......  .####.####÷.##ß..ß##..#.##.###...  ........#....##(.######..........;j@E ;jKB;jV;jvX;jG3;jR;jE;j;j,;j&;j;jG;j;jG  There is an open door here.  Things that are here:;juf  a +0 club; a ball python skeleton;j ;j _;j;j;j&;j;j;j;j`;j;j;jh;j;jY;j;j;jG;j;j~;jz B;j ;j ;j ;j? ;jq ;jK ;j ;j ;j ;j$ =ings that are here: _a +0 club; a ball python skeleton  There is an open door here.ings that are here: _a +0 club; a ball python skeleton  There is an open door, spattered with blood here.;j& ;j'  _;j) ;j. ;j0 ;j1 ;j+2 ;j6 ;j8 ;jw9 ;j~: ;j? ;jA ,;jB ;jH ;j J ;jcJ ;jK ;jQQ ;j5S ;jS ;jT ;jX ;j4[ ,;jd\ ;j` ;jb ;jb ;jc ;jJh ;ji ;jVj ;jNk ;jn @  There is an open door here.;jYp ;j[q  _;jq ;jv ;jw ;jGx ;jy ;jH| ;j| ;j'} ;jg} ;jV ;j ;j ;j ;j% P  There is a stone staircase leading up here.;j ;jڊ  _;jE ;jÏ ;jY ;j ;j ;j8 ;j ;j< ;j ;j ;j ;j ;jk ;j ;j: ,;j ;j[ ;j ;j& ;j0 ;jݷ ;jպ ;jK ;j ;j ;j ;j: ;j ;j' ;j| ;j ;j ;jY ;j ;j ;j ;jg ;j ;j ;j9 ;j ;jh ;j ;j ;j ;j ;jS ;j ;j ;j ;j ;j ;j ;j ;jH ,;j ;j= B;j| ;j ,;j ;j' a  You see here a bat skeleton.;jc+ ;j2,  _;jC. ;j7 B;j8 ;jE< ;js> ;j> ;jM@ ;jC ;jF ,;jG ;j}K ;jUN ,;jO ;jR ;jDU ;jU ;jhV ;jX ;jY ;jY ;j[ ;jj^ ;ja ,;jb ;je ;j h ;jph ;ji ;j{l ;jn ;jio ;jp ;j't ;ju ;jnu ;jv ;j8y ;jX{ ;j{ ;j} ;jp ;j6 ;j ;j ;j $  Things that are here:;j> @  a +0 robe; a +0 short sword;j ;j>  _;j ;j4 ;j ;j ;j ;j͕ ;j ;jd ;j ;jw ;j8 ,;j ;j ;j^ ;jn ;j ;j ;jo ;j ;jh ;jN ;j. ;j ;j ;j ;ja ;j ;j ;j ;j ;j ;j ;jk ;j ;j! ;ju ;j ;jY ;j ;j ;j B;j< ;j@ ;j| ;j ;j ;j ;jD ;j ;j ;j  #.##.##.##.##.....## #.......##..†.....## ####.#####........#. ###.### #..#. ;j C#.....# #...)....#. #.....# .. #.....# #...[...##. #.....# #.......## #.@...# #.......##98.8 (67 ###.### ####.###... ;jP #.# #.# #.# #.########.###.## #### #...........[......## ##############.## ###.############ ############ # #.....##.....#####..##.÷)...### ###.###.##.#####..........#...###;j( ;j7 ;j ;j;j3;j$ ;j6 X;j8 ,;jj: ;j$@ ,;j@ ;jA ;jC ;j8F ;jF ;jG ;jJ ;jAM ;jM ;jN ;j m-------  Time: 8219.8 (0.0)  #.....# #.......##.......#a) +3 scimitar (flame)#.....# #.......#####.####Cast: Stone Arrow (10%)###.### ####.###.......#Dog #.##.# #.####..##.########.###.####..#@   Edmund (ally target)#...........[........#h   inugami (summoned)##############.##.##.### ### ############........#######Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail (all;j ytarget, 82% to hit);jT ;j 6M.;j @Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail (allytarget, 82% to hit;jp i)  The stone arrow misses Edmund.  Your inugami hits Edmund but does no damage.;j ;j !..;j +20.8 (1;j+ ;j / _Your inugami hits Edmund.;jkp#..#.##.##.###...####.###  zbzb the Magician #....##.##.##...........#  Gnoll #.##.##.##.##.....###.#.#  Health: 65/65 ======================== #.......##..÷.....###)#.###  Magic: 6/18========---------------- ####.#####.....h..#.......#  AC: 14Str: 9 ;j\ ###.### #........#..##.#.#  EV: 15Int: 16  #.....# #...[..@.#..##.#.#  SH: 0Dex: 20  #.....# #......*.......#.#  XL:  9 Next: 23% Place: Dungeon:3  #.....# #...[..@##.##.##.#  Noise: ==-------  Time: 8220.8 (0.0)  #.....# #.......##.......#  a) +3 scimitar (flame)  #.....# #.......#####.####  Cast: Stone Arrow (10%)  ###.### ####.###.......#  Dog  #.# #.# #.####..#  #.########.###.####..#  @   Edmund (ally target)  #...........[........# [3;j7m h   inugami (summoned)  ##############.##.##.### ### ############........#######Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail  (lightly wounded, ally target, 82% to hit);j  #..#.##.##.###...####.###zbzb the Magician #....##.##.##...........#Gnoll #.##.##.##.##.....###.#.#Health: 65/65 ======================== ;j#.......##..÷.....###)#.###Magic: 6/18========---------------- ####.#####.....h..#.......#AC: 14Str: 9  ###.### #........#..##.#.#EV: 15Int: 16  #.....# #...[..@.#..##.#.#SH: 0Dex: 20  #.....# #......`.......#.#;jdXL:  9 Next: 23% Place: Dungeon:3  #.....# #...[..@##.##.##.#Noise: ==-------  Time: 8220.8 (0.0)  #.....# #.......##.......#a) +3 scimitar (flame)#.....# #.......#####.####Cast: Stone Arrow (10%)###.### ####.###.......#;jDog #.##.# #.####..##.########.###.####..#;j@   Edmund (ally target)#...........[........#;jjh   inugami (summoned);j7##############.##.##.### ### ############........#######Confirm with . or Enter, or press ? or * to list all spells.;jAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;jAim: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail  (lightly wounded, ally target, 82% to hit)  The stone arrow hits Edmund!;jԆG.h;jD.@;j ;j]7=1.8 (1;j;jM;jdCAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail  (lightly wounded, ally target, 82% to hit)  The stone arrow hits Edmund! _Edmund is moderately wounded.;j .hYou barely miss Edmund. You bite Edmund, but do no damage.;ja%   Edmund is moderately wounded.Edmund hits you with a +1 flail of protection.59----3.0 (1.2;j) 1 _Your inugami misses Edmund.;j2i  You barely miss Edmund.  Edmund is moderately wounded.Your inugami hits Edmund but does no damage.;jmjA-4.2;jr;j>vO _Edmund barely misses you.;jl  You slash Edmund! You burn Edmund.  Edmund is heavily wounded.Your inugami closely misses Edmund. Edmund barely misses you.;jj60=--=5.4;j;jB _Your inugami hits Edmund but does no damage.;jV  You hit Edmund but do no damage.Edmund is heavily wounded.;jX K=-6.6;j]a ;j;d \ _Your inugami barely misses Edmund. Edmund hits you but does no damage.;j+ * _Your inugami barely misses Edmund. Edmund hits you but does no damage.  You hit Edmund but do no damage. Your bite misses Edmund.  Edmund is heavily wounded.  Your inugami barely misses Edmund. Edmund closely misses you.Your inugami hits Edmund but does no damage.  Edmund says, "Maybe I'll buy a title. How does Count Edmund sound?";j^ h59--7.8;j ;jv D _Edmund hits you with a +1 flail of protection.;ja  You barely miss Edmund.  Edmund is heavily wounded.;j[8=9.0;j;jOi _Your inugami hits Edmund. Edmund barely misses you.;j@@  distracted, ally target)Edmund is heavily wounded. _Your inugami hits Edmund. Edmund barely misses you.  You hit Edmund. You burn Edmund.  Edmund is severely wounded.Your inugami hits Edmund but does no damage.  Edmund hits you with a +1 flail of protection!;jm48-----=30.2;j;j/ _Your inugami hits Edmund.;jhK )You slash Edmund! You burn Edmund..h;j0j h   inugami (summoned) 9=---30-1.3 (1.1Stone Arrow (10%) _You kill Edmund!Your Staves skill increases to level 6!;jr  _Your Evocations skill increases to level 5!;jD... #.##.##.###...####.##...#.....##.##.##.##.#.# .......##..÷##)#.## ##..#......##.##.....#..##.[....#..##...@.......[..h##.##.##............# #.......#####.#######.### ####.###..... #.# #.#########.###.####...........[........#  ###.##.##.###;jP;jHST--20;j[;j]_N _You swap places with your inugami.  Things that are here:;jOa _a +1 flail of protection; a +0 ring mail; the human corpse of Edmund;jV ;j[ 7-;j}b ;jd F _Unknown command.;jp3;j;j;j@= _;j3 50=9==;j;j;j;j;j];j;j ;j ,;j!;j&%;j%X1==;j9;j@,;j9E;j;J,;j7N;jT;jQU2=10/18=;ja;jEg;j+h;jNk;jfx3=;j0};j~O=;j;j;j);j;j;jM1=;j%;j ;j%4;jv;jךB;jܝ,;jV;j;jg5==;j;j;j;j;j0;jȯN2==;jر;jش;jU6=;jD;j;j;j;j,;j;j;jG:==;j;ja7=;j;jc3=;j;j ;j ;j;jFk8=;j$;j,;j;jz#;j$9=;j=&;j);j*%9;j,;jv1,;j7,;jx8K4=;j ;;j?,;jB;jF;jbGE60=;jI;jXO,;jR;jV;j"W9=;jY;j^;j_U1=;jvb;jf;jgL5==;ji;jm;j>n;jqq;jw;2;jux;j,;j;;jP==;j!;j,;j;j͜;j#53=;jPD6=;j;j,;j:;jJ,;jɯ;jJ4==;j,;j;j;jDr5=7=;j;j1 _HP restored.;j;j;j,;j;j'==;j1;j98;j3)==;j;jN, 091.3 (59.0);j/ ;j'7 ;j9 E _Done exploring.;j;jeDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenos;jxElyvilon FedhasGozag ($109)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 *;j;j#.....#.##.###...####.#zbzb the Magician #..#.##.##.###...####.###Gnoll #....##.##.##...........#Health: 65/65 ======================== #.##.##.##.##.....###.#.#Magic: 18/18 ======================== #.......##..÷.....###)#.###AC: 14Str: 9 ####.#####........#.......#EV: 15Int: 16  ###.### #........#..##.#.#;j-SH: 0Dex: 20  #.....# #...[....#..##.#.#XL:  9 Next: 30% Place: Dungeon:3  #.....# #......@.......#.#Noise: ---------  Time: 8291.3 (0.0)  #.....# #...[..h##.##.##.#a) +3 scimitar (flame);jrH#.....# #.......##.......#Cast: Stone Arrow (10%)#.....# #.......#####.####Dog ;j###.### ####.###.......##.##.# #.####..#;jh   inugami (summoned)#.########.###.####..##...........[........#;jE##############.##.##.### _You swap places with your inugami.  Things that are here: _a +1 flail of protection; a +0 ring mail; the human corpse of Edmund _Unknown command. _HP restored. _Done exploring.;j ;jg;j;jSq;ju;jJ~;j F _Unknown command.;ju ;jQw PShopping list: 4 items, total cost 1608 gold pieces  a - [D:4] 85 gold an ivory ring  b - [D:4] 163 gold a wand of warping (4)  c - [D:4] 680 gold a Gell's gravitambourine (2/2)  d - [D:4] 680 gold a box of beasts ;j ,;j ;jԅ ;j ,;jm ;jN 4;jϙ ,;j ;jK ,;j7 ;jܠ ;jݡ ;j ;j ;j ;j ,;j ;j- ;j ;j ;jj   There is a stone staircase leading down here. _;j76 _You climb downwards.;j.#..#............#...# .#..'............'...# .#..#............##'## .#..#######'#........# .#..........#........# .'..........'........# .##..###.##.#........####### ###..######.######'#.......# ..#.......##.......# 72.8 (19.5) ..#.......#.....÷..#.......# ..#.......##.......# ..'.......'#.......# .##..##..####..#####.......# .###'########..#......###### .#...#.....#...'......# <#...'[....'...#ğğ....# ###.)##).).....#;j;jFw _There is a stone staircase leading up, spattered with blood here.;j: I;ji ,0.0);jo ;j~ u _Partly explored, can't reach some places.;j 4;jX5eWhere to? (Tab - D:6, ? - help) ;j5D D - Dungeon  T - Temple ;jB;j.####;j } . .#.#.....)..# ###..### #<# .###. #.. ##.#...... )#..........#####.........###....#...........##.......##### ..#####...<#;j 029.3 (20.0);j e==--30.3 (21;jp  _You see here a +2 short sword of holy wrath.;jN;j11.3 (1.0);jS;jWX _v - a +2 short sword of holy wrath;jE ;jG 3Drop what? (Left/Right/Tab to switch category) 22/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath  v - a +2 short sword of holy wrath Missiles (select all with ();j bf - 3 poisoned darts  k - 2 boomerangs  p - 2 throwing nets Armour (select all with [)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn) ;j&  u - +0 steam dragon scales (worn)  t - a +2 robe of cold resistance Magical Staves (select all with |)  d - a staff of earth  q - a staff of necromancy Jewellery (select all with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6} ;j_ [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit ;j Letters toggle [.|Space] toggle selected[top];j_;j#.. .# .......... . zbzb the Magician#..#.#........... .. Gnoll#...)..# ###..###. Health: 65/65 ========================#<# .###. #.. ## Magic: 18/18 ========================#.#......AC: 14Str: 9#)#......EV: 15Int: 16#....###.SH: 0Dex: 20#.##.....XL:  9 Next: 30% Place: Dungeon:7#@....##.Noise: ---------  Time: 8431.3 (0.0)#....#...;j...a) +3 scimitar (flame).....##.......#Cast: Stone Arrow (10%)#### ..#####...## .###.#.>.#####...<# _You kill the orc! _Magic restored. _Items here: ))) [[. _You see here a +2 short sword of holy wrath. _v - a +2 short sword of holy wrathOkay, then.;ju;j;j=. _;j8 L #..#.#. #...)..# ###..### #<# .###. #.. # #.#......  #)#...... #....###. #.##.....####.....##.#..@.#............##.;j09 ###### ..#####.. .## .###. #.>.#### #...<# ####........;jI H2.3 (1 _;jM ;jO ;jC;j;j;j;jf  #..#.#.  #...)..# ###.. #<# .###. #..  #.#...... #)#...... #....###. #.##..... ####.....##. #.@..#......#......##.### ..#####.. .## .  ##  #.  #.>.####  #...<#  ####.3;j ;j`Y #...)..# ###..# #<# .###. #..  #.#......  #)#...... #....###. #.##.....####.....##.##.###....#......#.....@##.# ########..#####.. .## .###. #.>.#### #...<# ####........ #######..4;ja;jS >#..#.#........... #...)..# ###..###<# .###. #..#.#...... #)#...... #....###.  #.##.....  ####.....##. ##.###.@..# #......##.......# ########..#####.. .## . ###.#.>.#####...<#####........;j ;j &5;j ;jIj#..#.#. .#...)..# ###..##<# .###. #.. ##.#...... #)#...... #....###. #.##..... ####.....##. ##.###..@.#...... #......##.# ########..#####.. .## ;jHhY6;j 3#...)..# ###..### #<# .###. #.. #.#...... #)#...... #....###. #.##..... ####.....##. ##.###....#...... #......##@......# ########..#####..  ...## . ..####..#.>.##### #...<;j4#####........ #######..;j<;j>&7;j{D;jF;js  #<# .###. #.. # #.#......  #)#...... #....###. #.##.....####.....##.;j t ##.###....#...... #......##.# ########@.#####.. #....## .;j.t #..## #..;jNt #.>.#### # #...;jot <# ####........ ######;jt N#.. ¿;j| ;j &8;j ;j ;jk #.#......  #)#...... #....###. #.##.....####.....##.##.###....#...... #......##.......# ########..#####..;jAl\ #..@.## .##   #.>.#### # #...<# ####........ #######.. ¿ ;jZt;ju&9;jz;j2};j5;jr;j;j;j٥9 #.#...... #)#...... #....###. #.##..... ####.....##. ##.###....#...... #......##.......# ########..#####.. #.@..## . #..#### #..#  #.>.#### ###...<#  ####.  #..  ¿;jz;j['40;j;j[;j#ui #)#...... #....###. #.##.....####.....##.##.###....#...... #......##.;ju# ########..#####.. ##....## .###   #.>.#### ###...;ju<# ####........ ######;ju7#.. ¿ ;jTv ;jo~;jq&1;j;j;jWe  #....###. #.##.....####.....##.##.###....#......;je  #......##.# ########..#####.. ##....## .###   #.>.####;j f 1 ###...<# ####........ #######.. ¿ ;jFf ;j:o ;jrq &2;jv ;jx ;j  ##....####.....####.###....#...........##.......########..#####.. ##....## ##..#### ..## .######...<# ####........#3;j!;j$__Magic restored. _Items here: ))) [[;j% . ;j;%_You see here a +2 short sword of holy wrath. _v - a +2 short sword of holy wrath ;j[%U_There is a stone staircase leading down here.;j;j;;j;j ;j-4 _;j;j Okay, then. _There is a stone staircase leading down here.  You climb downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!;j /  --more--;j m 8 ### ..#  #.#  #.#  #@#  ###  ;j = 5.8 (2.5 _;j? ;jp a _There is a stone staircase leading up here.;j* _;j4;j+;jV;j;j,;jI;j;j,;j;j;jX;j;j ;j;j;j ;j;jX;j;j,;j/;j;jB;j);j;;jq;j;jJX;jI;ja,;j;jZ;j,;j;j);j;j,;j]b¿ .#.#######>$.....@.#76.8 (31.0)########.########## #.##.......# #.###.####.# #.##....#.# #.#####.#.# #.##.#.# #.##<#.###.#7.8 (32 _Found a stone staircase leading down.;j ¿.#.#.>$....@..##.# # #.# #.......# #.# ##.####.# #.# #....#.# #.# ####.#.# #.#;j #.#.# #.# #<#.###.#;j ;j 18.8 (1.0);j;j;j'  ¿#..#.#.>$.##.# # #.#  #.# #.#  ##.####.# #.#  #....#.# #.#  ####.#.# #.#  #.#.# #.#  #<#.###.#;j/ ;j0 &9;j5 ;j: ;j ¿##..#.#.>$.##.# # #.#  #.# #.#  ##.####.# #.#  #....#.# #.#  ####.#.# #.#  #.#.# #.#  #<#.###.#;j;j'80;j;j ¿### #.#..#.#.>$.#.#.# # #.#  #.# #.#  ##.####.# #.# ;j9i #....#.# #.#  ####.#.# #.#  #.#.# #.#  #<#.###.#;jh;j&1;ja!;j#;j...##.# ¿ ..# ##.# #. #..#..#.##....>$.##.#.# # #.# ;j  #.# #.#  ##.####.# #.#  #....#.# #.#  ####.#.# #.#  #.#.# #.#  #<#.###.#;j^;j&2;jl;j;jP p..# #. ....##. .#..#. #.# ¿... .. #..##.# #..#..# ####..#.# #....>.# #.#.# # #.#  #.# #.#  ##.####.# #.#  #....#.# #.#  ####.#.# #.# ;jQ  #.#.# #.#  #<#.###.#;jW ;jZ &3;j^ ;jd  You now have enough gold to buy a wand of warping (4) on D:4.  You can access your shopping list by pressing '$'.;jFg +4.8 (2;jNk ;jn > _You now have 165 gold pieces (gained 5).;j. #.#  #.# ..#.# .# ..#.# #.#¿...# .. #..##.# #..#..#  ####.@#.####### #....>........##.###########.## ######### #.# #.......# #.##.####.# #.# #....#.# #.#####.#.# #.# #.#.# #.#;j5!+5.8 (1;j2%;j';jt "#.. .#. #.#  #.# ..#.# .# ..#.# #.#¿...# .. #..##.# #@.#..#  ####..#.####### #....>........# #.###########.## ######### #.# #.......# #.##.####.# #.# #..;j! z..#.# #.#####.#.# #.#;j/ ;j &6;jv ;j ;jdM+#.. #...  ...# .###..##.# .....#.# #.##[...# ..# #..#..# ;j###..#.#######....>........########;j;j&7;j ;j5- _Found a leather armour.;jI Q #..  #.. +# #..# .##... #.#  ...# #.# ..#####..##.# .#........#.# #.##[@..# ..#.#..##.# ...#..#..# #####..#.####### #....>........# #.###########.## ######### #.# #.......# #.##.####.# #.#8;j #.. #..  #.. +# #..# .##... #.#  ...###.# ..######..##.# .#?......@.#.# #.########[...# .. #.#..##.# ...#..#..#####..#.####### #....>........# #.###########.## ######### #.# #.......# #.#;j;j(&9;j²;j]f _Found a scroll labelled LUNO OCRYLUKH.;j)  #.. #.. #.. +# #..## .# #...# #.# ...###.# ..#..##.# .#.?.#.# #.##[...# .. #.#..##.# ...#..#..# #####..#.;j # #....>.# #.###########.#  # # #.#  #.# #.#;j' ;j '90;j ;jb ;j" #.. #.. #.. +# #..## .# #...# #.# ...###.# ..#..##.# .#.?.#.# #.#.#[...# .. #.#..##.# ...#..#..# #####..#.#  #....>.#  #.#.#  # # #.#  #.# #.#;j:;j&1;j;j;jK ;j*L ;jM ;jO ;jQ ;jW B;jX ;jfX ;jY ;jG[ ;j] ;jc  #.. #.. #.. +# #..## .# #...# #.# ...###.# .. ###..##.# .# #..?.@......#.# #.# #.########[...# .. #.#..##.# ...#..#..# #####..#.###### #....>........  #.###.  # ### #. ;jd  #.......# #. ;jk +3.8 (2;j?m +4.8 (3;j8r ;ju s _You hear the faint creaking of a portcullis nearby.;j #.. #.. #.. +#;jE2 #..## .# #...# #.# ...###.# .. #..##.# .# #..?@.......#.# #.#;jw #.#[...# .. #.#..##.#  ...#..#..#;j #####..#. #....> #.# # # # #.# #;j;j+5.8 (1;j ;j};jbzbzb the Magician#..Gnoll#..Health: 65/65 ========================#.. +#Magic: 18/18 ========================#..## .#AC: 14Str: 9#...# #.#EV: 15Int: 16...###.# ..SH: 0Dex: 20;jD#########..##.# .#XL:  9 Next: 30% Place: Dungeon:8#..?@.......#.# #.#Noise: ---------  Time: 8495.8 (0.0)#.########[...# ..a) +3 scimitar (flame)#.#..##.#Cast: Stone Arrow (10%);j...#..#..######..#.######....>....... #.########### # ######### # #.......# #  _You now have 165 gold pieces (gained 5). _Found a leather armour. ;j_Found a scroll labelled LUNO OCRYLUKH. _You hear the faint creaking of a portcullis nearby.Press: ? - help, v - describe, . - travelThe floor.;jx  ?@Found a leather armour. _Found a scroll labelled LUNO OCRYLUKH. _You hear the faint creaking of a portcullis nearby.Press: ? - help, v - describe, . - travel, g - get itemItem here: a scroll labelled LUNO OCRYLUKH.  The floor.;j .?  The floor.;j7-..;j3w..?@.....;j .?@.....  Placed new exclusion.  Reduced exclusion size to a single square.;jr zbzb the Magician#..Gnoll#..Health: 65/65 ========================#.. +#Magic: 18/18 ========================#..## .#AC: 14Str: 9#...# #.#;js EV: 15Int: 16...###.# ..SH: 0Dex: 20#########..##.# .#XL:  9 Next: 30% Place: Dungeon:8#..?@.......#.# #.#Noise: ---------  Time: 8495.8 (0.0)#.########[...# ..a) +3 scimitar (flame)#.#..##.#Cast: Stone Arrow (10%)...#..#..######..#.######....>....... #.###########;js  # ######### # #.......# #  ;j&t _Found a scroll labelled LUNO OCRYLUKH. _You hear the faint creaking of a portcullis nearby.;jRt Press: ? - help, v - describe, . - travelThe floor.  Placed new exclusion.  Reduced exclusion size to a single square.;jv ;j~ ;j . _;j #.. #.. #.. +# #..## .# #...# #.# ...###.# .. #..##.# .# #...#.# #.# #.#[...# ..# #.#..##.#  ...#..#..# #####..#. #....> #. # # #.#;j;j26.8 (1 _;j;j ;j +7.8 (2;j;jLo _c - 3 scrolls labelled LUNO OCRYLUKH (gained 1);je #.. #.. #.. +# #..## .# #...# #.# ...###.# .. #..##.# .# #..#.# #.# #.#[...# .. #. #.#..##.##. ...#..#..##. #####..#... #....> ## #.  # # ;jm #.# ;j;j+8.8 (1;j ;j ;jr #.. #.. #.. +# #..## .# #...# #.# ...###.# .#########..##.#  #...........#.# #. #@########[...# .. #.# #.#..##.# #.# ...#..#..# #.# #####..#.## ..# #....>.... ### #.######## #  #....... ##.####.;jY ;j &9;j ;js ;j  +### ..# # ...###.# .#########.............#.# #.########[...# . #.#..##.#...#..#.#####..#.##....#. 500;jq ;j ;j  +### ..# # ...###.# .#########.............#.# #.########[...# . #.#..##.#...#..#.#####..#.#. #....>....#####.#. 1;jY ## ..# # ...###.# .#########.............#.# #.########[...# . #.#..##.#...#..#.#####..#.#....... #....>....#################.#. ;j:;jj&2;j[;j͘;j  #...# #.# ...###.#~#########..##.# .. #...........#.# #~~. #.########[...# .... #.# #.#..##..... #.# ...#..#........##.# #####..##......@.# #....>...########## #.####### #  #...... ##.####;ju #....# ####.# #.# #<#;j];j &3;j%;j(;j #...# #.#~....# ...###.#≈~....# ###..##.#~...... #..#.# ~.... #.#[...# ... #.# #.#..##.. #.# ...#..#.##.# #####..#. #.# #....> # #. #  # ##. #....;j  ####. #. #<;j]';j0*&4;j.;j0;j;j   #..## .#≈≈~...#...# #.# ...###.#≈≈~....###########..##.#......##...........#.#≈~~~....##.########[....##.# #.#..#.##.# ...#..#..##.# #####..####........# #....>.########## #.# ##.###..##### ;jR5;jr;j  #.. +~~.≈~.. #..## .≈≈~...#...# #. ...###.≈≈~....###########..##.~~~......##...........#.~≈~~~....##.########[...~.##.# #.#..~.##.# ...#..~..##.# #####.####........# #....>########## #.# #### #...#.# #..##;j% ;jĕ &6;jƚ ;j ;jƒn #.. h≈≈~..... #.. ~~~.≈~..# #..## ?≈≈≈~...#...# # ...###h~≈≈~....###########..##~~~......##...........#~≈~~~....##.########[≈~.##.# #.#≈~.##.# ...#~~..##.# #####.#####........# #....;jI########## #.# ### h   wolf (asleep) #.. h   hound (asleep)#. #.;j!p  You encounter a hound and a wolf.;j'&7;j;je _Found a scroll labelled AGGUIR SOLIY.;jah≈≈~.....#.. +~~~.≈~..# #..## .?≈≈≈~...# #...# #.~≈≈~....#...###.h#########..##.~~~~......##...........#.~~≈~~~....##.########[...≈~........##.# #.#;jb≈~.##.# ...#.~~.##.# #####.#####..# #....> ########## #.#### # # #...##.# .. ###;jbD ;jj;j8m&8;jr;jt;juM~~~.≈~..# #..## .#?≈≈≈~...# #...# #.#~≈≈~....#...###.#h#########..##.#~~~~......##...........#.#~~≈~~~....##.########[...#≈~........##.# #.#..#≈~.##.# ...#..#~~.##.# #####..######..# #....> ########## #.##### # ##.... ##.## # ;j~;j&9;j;j;j*M?≈≈≈~...# #...# #.# ~≈≈~....#...###.# h#########..##.# ~~~~......##...........#.# ~~≈~~~....##.########[...# ≈~........##.# #.#..#≈~.##.# ...#..#.~~.##.# #####..#.#####..# #....>.. ########## #.###### # ##..... ##.##. ##<;j;j'10;jb;jh;jY ;jԡ ;j- ;j ;jjv?≈≈≈~...# #...# #.# ~≈≈~....## ...###.# h~≈≈~....#####..##.# ;j~~~~......##..#.# #~~≈~~~....##.#[...# .≈~........##.# #.#..##.;j~`≈~..##.# ...#..#.~~.##.# #####..#.######.# #....>.# #.## ##.##.##....#####.##.##<#;jգ;j&1;jv;j;j|?≈≈≈~...# #...# #.# ~≈≈~....## ...###.# .h~≈≈~....###########..##.# .~~~~......##...#.# #.~~≈~~~....##.##[...# .;ju≈~........##.# #.#..##.#≈~........##.# ...#..#..#~~.##.# #####..#.######.# #....>.# #.## ##.;jo##.####.#....#.####.#.#.#.#<#.;jZ;j&2;j@;ju;jEM~~~.≈~## ?≈≈≈~...# #...# #.# ~≈≈~....## ...#h~≈≈~....###########..##.# ~~..;jX...........#.# #~~≈~~~#######[...# ..... #.#..##≈~........# ...#..#..~~........##;j#####..#.#######...........>....##########;jD.# ########;j ;jY;j&3;jE;j;jgMh≈≈~..... +~~~.≈~;jp## ?≈≈≈~...# #...# #.# ~≈≈~....## ...#h~≈≈~....###########..##.# ~~..;j...........#.# #~~≈~~~#######[...# .. #.#..##;jV≈ ...#..#..~~........##;j/G#####..#.#######........;jL...>....########## #.########;jh ;j ;ju&4;j;jN;jgM  h≈≈~..... +~~~.≈~## ?≈≈≈~...# #...# #.# ~≈≈~....## ...#h~≈≈~....###########..##.# ~~..;j͊...........#.# #~~≈~~~#######[...# .. #.#..##≈ ...#..#..~~........#######..#.#######........# #....>....;j1)#;jr;jQ&5;jP;j;jVM  h≈≈~..... +~~~.≈~## ?≈≈≈~...# #...# #.# ~≈≈~....## ...#h~≈≈~....###########..##.# ~~..;j...........#.# #~~≈~~~#######[...# .. #.#..##≈ ...#..#..~~........##.# #####..#.##;j;j&6;jg;j;jF#..  #.. h≈≈~..... #.. +# ~~~.≈~..# #..## .# ?≈# #...# #.# ~≈≈~....## ...###.# .h~≈≈~....###########..##.# .#~~~~......##.@.........#.# #.#~~≈~~~....##.########[...# .. ≈~.##.# #.#..##.# ≈~.;j0##.# ...#..#..#~~........##.# #####..#.########........# #....>.....########## #.## ##########.......#;j;j&7;j{#;jr%;j ;j ;j֌ ;jk ;j ;j, B;j ;j> ;j ;j ;j ;jۚ ;jǛ ;jٜ ;jǞ ;j ;j ;j ;jN ,;j. ;jp ;j ;j ;ji ;jM m#.. #.. ~..... #.. +# .≈~..# #..## .# ≈~...# #...# #.# ~....## ...###.# .. ≈~....###########..##.# .# ;j f~......##.......@...#.# #.# 23.8 (6 ~~~....##.########[...# .. .......##.# #.#..##.# .......##.# ...#..#;jʮ s..# .......##.# #####..#.####### ##........# #....>........#  ########## #.###########.#;j # ######### #.#;j X#.......# #.#;j ;j ;jӷ ;jh#.. #..  #.. .... #.. +# # #..## .# # #...# #.# ....## #...###.# .. ;jh###########@.##.# .# ......##...........#.# #.# ~~....##.########[...# .. ##.# #.#..##.###.# ...#..#..# ;jh......##.# #####..#.####### #........# #....>........# ########## #.#######.#;j iy# ######### #.#;j~¿4.8 (1;j  ...##  #... ¿ #... #... ~..... #..# +# .≈~..# #..## .# ≈~...;j   #...# #.#  #.@.###.# .. ≈~#########..##.# .# ~......##...........#.# #.# ~~~....##.########[...# ...##.# #.#..#;jF #.#.##.# ...#..#..# .;j X##.# #####..#.#######........# #....>........########### #.###.#;j ;j &5;j ;j0 ;j .... ...#### #..... ¿ #.... #... ≈~..... #..# +# ~.≈~..# #..## .# ≈≈~...;j #@..# #.#  #...###.# .. ≈≈~#########..##.# .#......##...........#.# #.# ≈~~~....##.########[...# ...##.# #.#..##.#.##.# ...#..#..# ..##.# #####..#.####### ###........# #....>........#6;j;j;jQD%M. ...####+#..).... #.... ≈~..... + ~.≈~## ≈~...#  #.# ~....## #...##. ≈≈~....###########..##.# .##..#;jM;jO&7;jWV;j:Y& _Found a war axe.;jy`M....... ...####+#)..... #........ ≈~..... + ~.≈~## ≈~...#  #.# ≈~....###...###.# ..##.#.#..#;jh;jk&8;jr;jt;j, 1......... .............. ..... ...####+###......).##.# #.@......#.... #..####+## .≈~..# #..## .# # #...# #.# ~....## #...###.# .. ≈~....###########..##.# .# ~......##...........#.# #.# ~~~....##.########[...# ..##.# #.#..##.#;j- &9;j= ;jV.....$. ......... ................. #...... .<...####+## #......).# #.#  #........# .... #..####+### #..## .#;j# #...# #.# ....## #...###.# ..###########..##.# .# ......##...........#.# #.# ~~....##.########[...# ..;j;j '30;j[;jO _Found 19 gold pieces. Found a stone staircase leading up.;j^* ......$...#...##...##.........#...... #.<...####+## #).# #.# #........# ~..... #..####+## .≈~..# #..## .# ≈~...;jD+  #...# #.# #...###.# .. ≈~#########..##.# .# ~......##...........#.# #.#;jG Y1;jK (#########......[$...#..# #.##...# #.......# #.<.@.####+###.##).# #.# #........# ≈~..... #..####+## ~.≈~..# #..## .# ≈≈~... #...# #.# #...###.# .. ≈≈~#########..##.# .#2 ;j Y_Found a pair of glowing gloves.;jm-*....#########............ [$...# .....# ## #.#  #.# #.<...####+###.##.@....).#  #..# #.# ~.....#..####+## ;ju..≈~..# #..## .# ≈~...# #...# #.# ~....##...###.# ..#########..##.# .# ~.............#.# #.#;j><;j?&3;j)E;jG;j  ....######### ...... [$...#..# #.##...# #.......#  #.<.@.####+###.##).# #;j< ,.# #........# ≈~..... #..####+## ~.≈~..# #..## .# ≈≈~... #...# #.#;j| #...###.# .. ≈≈~#########..##.# .#;j ;jz &4;j ;j ;j}. ##########........[$...##..# #.##..# #..@....#  #.<...####+##;j,#.##......).##. #.# # #........# ≈≈~..... #..####+## ~~.≈~..# #..## .#≈≈~... #...# #.# #...###.# ..;j;j&5;j ;j;jR ,.. ?.....##########..........[$...##..# #.##..##.#.......#  #.<...####+## #.##......).#;jLj #. #..# ## #........# h≈≈~..... #..####+## ~~~.≈~..# #..## .# ?≈≈≈~... #...# #.#;j;j&6;ji";j4&e _Found a scroll labelled AGGUIR SOLIY.;j##........... [?.....##########...........[$...##..# #.# #..##.#.......# #.#.<...####+### #.##......).# #.##...# ####........#  h≈≈~..... #..####+##  ~~~.≈~..# #..## .#;j9;j&7;jI;j# _Found a robe.;jr ### #...###...#.#........# [?.....##########............[$...##..#....##.#. #..# #.#.......# #.#.<...####+;js ###.#.##).##.#.##....# #.####........# h≈≈~..... #..####+##;j} ;j &8;j ;j ;j ######### #...##...##...##.##........# #.[?.....##########+...........#....[$...#;jg#...#..#....##.#.... #..#... #.#.......#.. #.#.<...####+##. #.#.##).#;j #.#.##.....# #.####........#;j;j#&9;j;j;j ##### #### #...# #...##...# #.# #.# #.[?.....# +. #....[@.....$...# #...#.#.....##.#..... #..#.. #.#..#... #.#.<...####+##... #.#.##....).#.... #.#.##......#  #.####.#40;j2  ##### #### #...# #...##...# #.# #.# #.[?.....# +. #.....$...# #...#.#....##.#...... #...#.... #.#...#S...... #.#.<...####+## S   electric eel (asleep)...... #.#.##.....).# ...... #.#.##..#  #.####.#;j7 ;j-8 1;j`A ;jD  ;juE ;jE 3_You encounter an electric eel.;jE ;jK  ;j9L ;jL u_You see here a +1 pair of gloves of parrying.;j2 _w - a +1 pair of gloves of parrying;jl######### #...# #...##...# #........# #.# #.[?.....##########+................. #.$...# #...#...# .......##;jiS# . #.# ....... #.#..#S...... #.#.<...####+##....... #.#.##......).#.... #.#.##..# #.##h≈≈~..... #..####+##;j;j&3;j1;j²;j #### #...# #...##...# #........# #.# #.[?.....##########+................. #.$...# #...#...# .......### ....... #.# ....... #.## S...... #.#.<...####+##....... #.#.##......).#..... #.#.##..# #.####.h≈≈~..... ... #..####+##~~~.≈~..# #..## .#;jW ;j C4;j3c;jnfCWear or take off which item? Armour (go to first with [)  l - a +1 pair of gloves (worn)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  t - a +2 robe of cold resistance  w - a +1 pair of gloves of parrying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j0J ;jZ #### #...#zbzb the Magician#...##...#Gnoll#........#Health: 65/65 ========================#........#Magic: 18/18 ========================#.[?.....##########AC: 14Str: 9+.................EV: 15Int: 16#...........$...#SH: 0Dex: 20#...#...........#XL:  9 Next: 30% Place: Dungeon:8.......##@........#Noise: ---------  Time: 8544.8 (0.0)....... #.........#a) +3 scimitar (flame)....... #.#.......#Cast: Stone Arrow (10%)S...... #.#.;j[ L[39;49m<...####+##....... #.#.##......).#...... #.#.##........##.####........#h≈≈~..... ... #..####+##~~~.≈~..##..## .# _Found a pair of glowing gloves. _Found a scroll labelled AGGUIR SOLIY. _Found a robe. _You encounter an electric eel. _You see here a +1 pair of gloves of parrying. _w - a +1 pair of gloves of parrying;jp ;jw ;j  You start removing your armour.You continue removing your +1 pair of gloves.;j? +5.8 (1;jC ;j _You hear the faint creaking of a portcullis nearby.;jՠ +6.8 (2;j3 ;j ;j +7.8 (3;j ;j ;j +8.8 (4;j ;j A9.8 (5;jw;j 2 _You continue removing your +1 pair of gloves. x4;jY ;jq;j/3  You finish removing your +1 pair of gloves.  You start putting on your armour.;jw7;j@8%50.8 (6;jB;jS;jR^+1.8 (7;ja;j~W2.8 (8;jN;jҍ+3.8 (9;jx;j;j3/4.8 (10.0);j;j 4 _You continue putting on your +1 pair of gloves of parrying. x5;j;j _You finish putting on your +1 pair of gloves of parrying.;j;j;j]";j&F _Unknown command.;j ;j| Drop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath  v - a +2 short sword of holy wrath Missiles (select all with ()f - 3 poisoned darts  k - 2 boomerangs  p - 2 throwing nets Armour (select all with [)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  w - a +1 pair of gloves of parrying (worn)  l - a +1 pair of gloves  t - a +2 robe of cold resistance Magical Staves (select all with |)  d - a staff of earth  q - a staff of necromancy Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top];j 1 i a - a +3 scimitar of flaming (weapon)  l + a +1 pair of gloves[Enter] accept (1 chosen);jd;jtv#### #...#zbzb the Magician#...##...#;jwGnoll#........#Health: 65/65 ========================#........#Magic: 18/18 ========================#.[?.....##########AC: 14Str: 9+.................EV: 15Int: 16#...........$...#SH: 0Dex: 20#...#...........#;j8w_XL:  9 Next: 30% Place: Dungeon:8.......##@........#Noise: ---------  Time: 8554.8 (0.0);jrwi....... #.........#a) +3 scimitar (flame)....... #.#.......#Cast: Stone Arrow (10%);jwS...... #.#.<...####+##....... #.#.##......).#...... #.#.##........##.####........#h≈≈~..... ... #..####+##~~~.≈~..#;jw#..## .# _You continue removing your +1 pair of gloves. x4  You finish removing your +1 pair of gloves.  ;j'x You start putting on your armour. _You continue putting on your +1 pair of gloves of parrying. x5 _You finish putting on your +1 pair of gloves of parrying. ;jPx1_Unknown command.;j{+5.8 (1;j;jX3 _You drop a +1 pair of gloves.;jzs;j*xGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath  v - a +2 short sword of holy wrath ;jxMissiles (go to first with ()f - 3 poisoned darts  k - 2 boomerangs  p - 2 throwing nets Armour (go to first with [)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  w - a +1 pair of gloves of parrying (worn) ;jx t - a +2 robe of cold resistance Magical Staves (go to first with |)  d - a staff of earth ;jx q - a staff of necromancy Jewellery (go to first with "=) ;jyt g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn) ;jQy[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];jJw - a +1 pair of gloves of parrying (worn). A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of parrying': It shields you if your last action was a melee attack. The shielding is half as effective if your offhand is occupied by an item other than a weapon. It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.2 (14.5 -> 12.3). Your EV would remain unchanged. You found it on level 8 of the Dungeon. ;jK3Stash search prefixes: {inventory} {ego} {branded} {Parrying} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.;j *Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath  v - a +2 short sword of holy wrath Missiles (go to first with ()  f - 3 poisoned darts  k - 2 boomerangs  p - 2 throwing nets Armour (go to first with [)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  w - a +1 pair of gloves of parrying (worn)  t - a +2 robe of cold resistance Magical Staves (go to first with |)  d - a staff of earth ;j*G q - a staff of necromancy Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];j~_ ;jf ;j1} #### #...#zbzb the Magician#...##...#Gnoll#........#Health: 65/65 ========================#........#Magic: 18/18 ========================#.[?.....##########AC: 14Str: 9+.................EV: 15Int: 16#...........$...#SH: 0Dex: 20;j9~ f#...#...........#XL:  9 Next: 30% Place: Dungeon:8.......##@........#Noise: ---------  Time: 8555.8 (0.0)....... #.........#a) +3 scimitar (flame)....... #.#.......#Cast: Stone Arrow (10%)S...... #.#.<...####+##....... #.#.##......).#...... #.#.##........##.####........#;j~ h≈≈~..... ... #..####+##~~~.≈~..##..## .#You finish removing your +1 pair of gloves.  You start putting on your armour. ;j~ 0_You continue putting on your +1 pair of gloves of parrying. x5 _You finish putting on your +1 pair of gloves of parrying. _Unknown command. _You drop a +1 pair of gloves.;j ;j֊ ;j ;j ;jA  ##### #### #...# #...##...# #.# #........# #.[?.....##########+.......#.....$...#  #...#...# .......##[# ....... #...# ....... #.#.......#S #.#.<...####+#;jI #....... #.#.##......).#...... #.#.##........# #.####........#h≈≈~..... ... #..####+#;jj ;j +6.8 (1;j ;j ;j,a ##### #### #...# #...##...# #.# #........# #.[?.....##########+......#.....$...#  #...#....# .......##[# ....... #...;j=#....... #.#.......S #.#.<...####+##....... #.#.##......).#...... #.#.##. #.####........#;j ;j&7;j;j;jI;j3;j;j B;jhB;j,;j;js;j;j%##### #### #...# #...##...# #........# ;j44#........# #.[?.....###. +... #...........@...# #...#...# .......##[........# .....  S...... #....... #....... #.#.##........# ;j4G,60.8 (3;jkZ+1.8 (4;jb;j g  You start putting on your armour. _You continue putting on your +1 pair of gloves of parrying. x5 _You finish putting on your +1 pair of gloves of parrying.Unknown command. _You drop a +1 pair of gloves.now have 184 gold pieces (gained 19).;j##### #### #...# #...##...# #........# #........# #.[?.....#.+.#....@..# #...#.#  .##[.# 2.8 (1;j ~ ##### #### #...# #...##...# #........# #........# #.[?.....##########+......#.....##....  #...#....# . .##[ . #.. ....... #.#....... S #.#.<...####+## ....... #.#.##......).#  ...... #.#.;j ;j &3;js ;j ;jƲ9#####  #### #...#  #...##...#  #.#  #.# .  #.[?.....#.  +.#.##.  #...#.# ..##[.# # #. #. ;j<4;j;jV;jrK##### #### #...# #...##...# #.# ≈ #.# ..≈ #.[?.....#. +. #.##. #...#.# ..##[.# ### #.# #.#.# #.#.<...####+## #.# 5;jr "##### ≈ #...# ≈g ...##...# .~. .# ..≈g .# ...≈ .[?.....#. ..##. ...#..# ..##[........# .#####. #.........# .# #.#.......# .#gg 2 goblins (polearms, asleep) #.#.<...####+## #.#.##.. ;jݷ ;j &6;j n _You encounter 2 goblins.;jE .......##### ....≈≈ #...# ....≈g.##...# ....~.∩# ....≈g.# ....≈ [?.....#.##.#...##.##[........##.#####. #.........##.# . #.#.......##.#  #.#.<...####+## ;j R7;j - _Found a flagged portal.;jw `..$....### .........  ##### .....≈≈≈≈ # #...# .....≈g.g;j$y ##...# #....~.∩># #....≈g.g ......# #....≈≈≈≈ ?.....##########....##.#...........##.......##[##.#####.. #...##.# ..gg 4 goblins (polearms, asleep) #.#.......##.# ) #.#.<...####+## #.#.##......).#;jx g  You encounter 2 goblins.;ju &8;j ;j ^ _Found a falchion and 10 gold pieces. Found an escape hatch in the floor.;j+.........# ....$....#### ............  ##### ......≈≈≈≈≈  #...# .....≈g.g≈ ##...# #....~.∩>≈# #....≈g.g .....# #.@..≈≈≈≈≈##########..........##. #....##.......##[##.#####.. #...##.# .... #.#.......##.# .). #.#.<...####+##9Stone Arrow (10%);j ;j   zbzb the Magician +.........#  Gnoll ....$....####  Health: 65/65 ======================== ............  Magic: 15/18 ====================----  ##### ......≈≈≈≈≈  AC: 14Str: 9  #...# .....≈g.g≈  EV: 15Int: 16 ##...# #....*.∩>≈  SH: 0;jR Dex: 20 .....# #..**≈g.g≈  XL:  9 Next: 30% Place: Dungeon:8 .....# #.@..≈≈≈≈≈  Noise: ---------  Time: 8569.8 (0.0) .....##########.........  a) +3 scimitar (flame) ........................  Cast: Stone Arrow (10%) ............##.......... #...........##.......... .##[........##.#####....  gggg 4 goblins (polearms, asleep) . #.........##.# .... . #.#.......##.# .). . #.#.<...####+## _Found a falchion and 10 gold pieces. Found an escape hatch in the floor.  ;j Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  ;j Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (asleep, 100% to hit);jV }zbzb the Magician+.........#Gnoll....$....####Health: 65/65 ========================............Magic: 15/18 ====================----#####......≈≈≈≈≈AC: 14Str: 9  #...#.....≈g.g≈EV: 15Int: 16 ;jW ##...##....~.∩>≈SH: 0Dex: 20 .....##....≈g.g≈XL:  9 Next: 30% Place: Dungeon:8 .....##.@..≈≈≈≈≈Noise: ---------  Time: 8569.8 (0.0) .....##########.........a) +3 scimitar (flame) ........................Cast: Stone Arrow (10%) ............##.......... #...........##.......... ;jX c.##[........##.#####....gggg 4 goblins (polearms, asleep) . #.........##.# .... ;j(X !. #.#.......##.# .). . #.#.<...####+## ;jMX f_Found a falchion and 10 gold pieces. Found an escape hatch in the floor.  ;jqX +Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jX Aiming: Stone Arrow (dangerous; 10% risk of failure)  ;jX Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (asleep, 100% to hit);je [Contam: 11% 70.8 (1;jz ;j   Casting: Stone Arrow (dangerous; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 spear (asleep, 100% to hit) _You miscast Stone Arrow. Nothing appears to happen.;j  zbzb the Magician +.........#  Gnoll ....$....####  Health: 65/65 ======================== ............  Magic: 12/18 ================--------  ##### ......≈≈≈≈≈  AC: 14Str: 9  #...# .....≈g.g≈  EV: 15Int: 16 Contam: 11% ##...# #....*.∩>≈  SH: 0Dex: 20 .....# #..**≈g.g≈  XL:  9 Next: 30% Place: Dungeon:8 .....# #.@..≈≈≈≈≈  Noise: ---------  Time: 8570.8 (0.0) .....##########.........  a) +3 sci;jIRmitar (flame) ........................  Cast: Stone Arrow (10%) ............##.......... #...........##.......... .##[........##.#####....  gggg 4 goblins (polearms, asleep) . #.........##.# .... . #.#.......##.# .). . #.#.<...####+## _You miscast Stone Arrow. Nothing appears to happen.  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (asleep, 100% to hit);j  zbzb the Magician +.........#  Gnoll ....$....####  Health: 65/65 ======================== ............  Magic: 12/18 ================--------  ##### ......≈≈≈≈≈  AC: 14Str: 9  #...# .....≈).g≈  EV: 15Int: 16 Contam: 11% ##...# #....~.∩>≈  SH: 0Dex: 20 .....# #....≈g.g≈  XL:  9 Next: 30% Place: Dungeon:8 .....# #.@..≈≈≈≈≈  Noise: ---------  Time: 8570.8 (0.0) .....##########.........  a) +3 scimitar (flame) ......;j..................  Cast: Stone Arrow (10%) ............##.......... #...........##.......... .##[........##.#####....  gggg 4 goblins (polearms, asleep) . #.........##.# .... . #.#.......##.# .). . #.#.<...####+##Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (asleep, 100% to hit)  The stone arrow hits the goblin! +.........#  ....$....####  ............  #####   #...# .g≈  #....`.∩>≈  #..``≈g.g≈   ... ... ;j‚ ......[#.#####....  3 . #.# .... #.# .). #.#.<;j>0p .g  You kill the goblin!;j16g.;j 45g.;jGg~g..ggg1 wand;jH#ering);jS4==1.8 (1;jL_;jgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 spear (74% to hit)  The stone arrow hits the goblin!  You kill the goblin!g∩;j= q~..g);j =2.8 (1 _The goblin shouts! You hear a shout!;jW  zbzb the Magician +.........#  Gnoll ....$....####  Health: 65/65 ======================== ............  Magic: 6/18========----------------  ##### ......≈≈≈≈≈  AC: 14Str: 9  #...# .....≈)..≈  EV: 15Int: 16 Contam: 11% ##...# #....*g∩>≈  SH: 0Dex: 20 .....# #..**≈.g.≈  XL:  9 Next: 30% Place: Dungeon:8 .....# #.@..≈≈≈≈≈  Noise: ===------  Time: 8572.8 (0.0) .....##########.........  a) [;js]40m+3 scimitar (flame) ........................  Cast: Stone Arrow (10%) ............##.......... #...........##.......... .##[........##.#####....  gg 2 goblins (polearms) . #.........##.# .... . #.#.......##.# .). . #.#.<...####+## _The goblin shouts! You hear a shout!  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (74% to hit);j;  zbzb the Magician +.........#  Gnoll ....$....####  Health: 65/65 ======================== ............  Magic: 6/18========----------------  ##### ......≈≈≈≈≈  AC: 14Str: 9  #...# .....≈)..≈  EV: 15Int: 16 Contam: 11% ##...# #....~)∩>≈  SH: 0Dex: 20 .....# #....≈.g.≈  XL:  9 Next: 30% Place: Dungeon:8 .....# #.@..≈≈≈≈≈  Noise: ===------  Time: 8572.8 (0.0) ;j.....##########.........  a) +3 scimitar (flame) ........................  Cast: Stone Arrow (10%) ............##.......... #...........##.......... .##[........##.#####....  gg 2 goblins (polearms) . #.........##.# .... . #.#.......##.# .). ;j8H. #.#.<...####+##Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jYAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (74% to hit)  The stone arrow hits the goblin!;j1 +.........#  ....$....####  ............  #####   #...# ..≈  #....`)∩>≈  #..``≈.g.≈   ... ... ......[#.#####.... g   goblin (polearm) . #.# .... #.# .). #.#.<;jb3o;j*Mg.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 spear (74% to hit)  The stone arrow hits the goblin!  You kill the goblin!~..o   orcg   goblin (polearm);j3-3.8 (1;j;js _You encounter an orc. It is wielding a +0 hand axe.;j   zbzb the Magician +.........#  Gnoll ....$....####  Health: 65/65 ======================== ............  Magic: 3/18====--------------------  ##### ......≈≈≈≈≈  AC: 14Str: 9  #...# .....≈)..≈  EV: 15Int: 16 Contam: 11% ##...# #....*g∩>≈  SH: 0Dex: 20 .....# #..**≈...≈  XL:  9 Next: 30% Place: Dungeon:8 .....# #.@..≈≈≈≈≈  Noise: ==-------  Time: 8573.8 (0.0) .....##########.........  a) +3 scim;j( itar (flame) ........................  Cast: Stone Arrow (10%) ............##.......... #...........##.......... .##[........##.#####...o  o   orc . #.........##.# ....  g   goblin (polearm) . #.#.......##.# .). . #.#.<...####+## _You encounter an orc. It is wielding a +0 hand axe.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (74% to hit);j@7 zbzb the Magician+.........#Gnoll....$....####Health: 65/65 ========================............Magic: 3/18====--------------------#####......≈≈≈≈≈AC: 14Str: 9  #...#.....≈)..≈EV: 15Int: 16 Contam: 11% ##...##....``∩>≈SH: 0Dex: 20 .....##..``≈...≈XL:  9 Next: 30% Place: Dungeon:8 .....##.@..≈≈≈≈≈Noise: ==-------  Time: 8573.8 (0.0) .....##########.........a) +3 scimitar (flame) ........................Cast: Stone Arrow (10%) ............##.......... #...........##;j< [39;49m.......... .##[........##.#####...oo   orc . #.........##.# ....g   goblin (polearm) . #.#.......##.# .). . #.#.<...####+## _You encounter an orc. It is wielding a +0 hand axe.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (74% to hit);j` 9o.;j ?g);j Q..4.8 (1;j% ;j& 8Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 spear (74% to hit) _The stone arrow misses the goblin.;j) #....!#...# +.........# #....$....##### #........ ##### #........≈≈≈≈≈....# .......≈)..≈. #...# #....g)∩>≈.# #..@.≈...≈.;jN # #....≈≈≈≈≈##########.. .##.....##........o ##[##.#####.  #...##.# ....  #.#.......##.# .).;j 9o.;j2 ;jB4 /--5;jJ ;jO  ;js Y_Found a metallic golden potion.;js  zbzb the Magician #....!#...#  Gnoll +.........#  Health: 65/65 ======================== #....$....#####  Magic: 0/18------------------------ #..............  AC: 14Str: 9 ##### #........≈≈≈≈≈.  EV: 15Int: 16 Contam: 11% #...# .......≈)..≈.  SH: 0Dex: 20 #...# #...*g)∩>≈.  XL:  9 Next: 30% Place: Dungeon:8 ....# #..@.≈...≈.  Noise: ---------  Time: 8575.8 (0.0) ....# #....≈≈≈≈≈.  a) +3 scimitar (flame) [;j40m....##########..........  Cast: Stone Arrow (10%) ........................ ...........##.......o... ...........##...........  o   orc ##[........##.#####.....  g   goblin (polearm)  #.........##.# .....  #.#.......##.# .). _Found a metallic golden potion.  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (74% to hit);j ;j zbzb the Magician#....!#...#Gnoll+.........#Health: 65/65 ========================#....$....#####Magic: 3/18====--------------------#..............AC: 14Str: 9 ##### #........≈≈≈≈≈.EV: 15Int: 16 Contam: 11% #...#.......≈)..≈.SH: 0Dex: 20 #...##....g)∩>≈.XL:  9 Next: 30% Place: Dungeon:8 ....##..@.≈...≈.Noise: ---------  Time: 8575.8 (0.0) ....##....≈≈≈≈≈.a) +3 scimitar (flame) ....##########;j 9[40m..........Cast: Stone Arrow (10%) ........................ ...........##.......o... ...........##...........o   orc ##[........##.#####.....g   goblin (polearm)#.........##.# .....  #.#.......##.# .).Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous[40m; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (74% to hit)  Okay, then.;j ;j1 . _;jM.....#...# #....!#...# +.........# #....$....###### #......#### #..≈≈≈≈≈.# ...# ........≈)..≈.# #...@g)∩>≈.## #....≈...≈.## #....≈≈≈≈≈###########...##.o...# ...##...........# #[##.#####.....# #...##.# ....o.;j;jA4======6.8 (1;j;jT _The goblin closely misses you.;j )You slash the goblin! You burn the goblin.  You kill the goblin!o.;jӠ);jV 8%  8 8.0 (1.2;jz;j( _You hear a splash.;j3  zbzb the Magician .....#...# Gnoll #....!#...# Health: 65/65 ======================== +.........# Magic: 1/18=----------------------- #....$....######  AC: 14Str: 9 #..............#  EV: 15Int: 16 Contam: 8% #### #........≈≈≈≈≈.#  SH:  8  Dex: 20 ...# ........≈)..≈..  XL:  9 Next: 30% Place: Dungeon:8 ...# #...@))∩>≈.#  Noise: =--------  Time: 8578.0 (0.0) ...# #...*≈...[;j840m≈.#  a) +3 scimitar (flame) ...# #....*≈≈≈≈..  Cast: Stone Arrow (10%) ...##########....o.....# ........................ ..........##...........#  o   orc ..........##...........# #[........##.#####.....# #.........##.# ..... _You hear a splash.  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (79% to hit);j]  zbzb the Magician .....#...# Gnoll #....!#...# Health: 65/65 ======================== +.........# Magic: 1/18=-----------------------;j #....$....######  AC: 14Str: 9 #..............#  EV: 15Int: 16 Contam: 8% #### #........≈≈≈≈≈.#  SH:  8  Dex: 20 ...# ........≈)..≈..  XL:  9 Next: 30% Place: Dungeon:8 ...# #...@))∩>≈.#  Noise: =--------  Time: 8578.0 (0.0) ...# #....≈...≈.#  a) +3 scimitar (flame) ;j...# #....≈≈≈≈≈..  Cast: Stone Arrow (10%) ...##########....).....# ........................ ;j&..........##...........#  o   orc ..........##...........# #[........##.#####.....# ;jM(#.........##.# ..... ;jv+Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jAiming: Stone Arrow (dangerous; 10% risk of failure)  ;jđPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (79% to hit)  The stone arrow hits the orc!;jZ;j% ;jX.....#...# #....!#...# ;j+.........# #...;jb###  #...;j9M..#  #....#  .....  .#  #...`≈...≈.#  #....`≈≈≈≈.. ..#....;jd##...........##...........#[;jE#.#####.....# ;j'1K.≈;j66=9.0 (1Stone Arrow (10%);jk>;jA6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (79% to hit)  The stone arrow hits the orc! _You kill the orc!;j0.....#...# #....!#...# +.# #....$....###### #.#  #.≈≈≈≈≈.## .≈)..≈.# #....@)∩>≈.# # #....≈...≈.# # #....≈≈≈≈≈.##....).....#.##.#   You enter the shallow water.;j73 0 --80.6 (1.6Water  _Moving in this stuff is going to be slow. _You see here a +0 spear.;j.....#...# #....!#...# +.# #....$....###### #.#  #.≈≈≈≈≈.## .≈)..≈.# #....)@∩>≈.# # #....≈...≈.# # #....≈≈≈≈≈.##....).....# ##.# ¿1--10 _  Things that are here: _a +0 spear; a +0 spear;j` >.....#...# #....!#...# +.# ;j #....$....###### #.#  #.;j( ≈≈≈≈≈.# # .≈)..≈. # ;j. #....))@>≈.# # #....≈...≈.# # #....≈≈≈≈≈. ##....).....###. ###### ;j ¿2=2;j3 ;jC _Your magical contamination has completely faded away. _There is a flagged portal here.;j l ?. #... .....#...# #....!#...# +.........#  #....$....######  #.......# ¿ ## #.≈≈≈≈≈.#### .# ........≈@..≈..... .##....))∩>≈.### .# #....≈...≈.# .# #....≈≈≈≈≈..... .##########....).....###.......##.###.##...........# ¿.##.#####.....#;j. <3;j+ ;j z _Found a scroll labelled HUGHEPTIOTU.  Things that are here:;j% q _a +0 spear; a goblin corpse;j?. #........#...##....!#...# +.........# #....$....#######..............# ¿ # #.≈≈≈≈≈.####  .≈)..≈..... # ##....))@>≈.### # ....≈...≈.# # #....≈≈≈≈≈..... ##########....).....###.....................#######.# ¿##.#####.....###.# .....4 _;j@;jU _There is a flagged portal here.;jK;ju;j"O=;j$;j2B;j9`3==;j:;jg==;j u;j{;jkI4=;j4;jєW _You start resting.;jz95.6 (11.0)6.6 (12;j ;jf _You hear the creaking of a portcullis.;j^AI;jC;jD;jnI;jK;jyL;j P;ja;jc9=;jZg;jy,;jJ;j;jS5=;j;j(,;j+=;jR;jj6==;j;j: ;j: ;j.X;j5,;jj8;j=P==;j,@;jC,;jJ7=;j M;jQ;jUR;jfV;jX,;j];j_,;jo;j3w;jxx9=;j{;jh;j;j\;jB;ji8=;jq;jB;j+;j;j9=;jF9==;jP==10/18==;jq1=;j,;j X;j ;jM O=;jt ,;j^ ;jƕ ,;j ;jH 2==;j u _You start resting.;j&f .646.6 (50;jp ,7.6 (51;jy ;j݀ f _You hear the creaking of a portcullis.;jn03;jr3;jD==;j=Y,;jTZ;j_g3=;jRh;jo;js,;jDy;j.B;j҆O=;jI;jˎ,;j;jC;jRK4=;j,;jڜ,;jp;j];jݣ;j;jӫ;jb;j;j;j!9=;j^;j[5==;j==;j;jw6=;j;j޼;jm;jX;j0,;jO=;j;j37=;jX;jS;j7\O=;jb;jtYou start resting. _You hear the creaking of a portcullis.  Magic restored.;j81.6 (348==2.6 (35 _;j ;j 4;j9 ;jZU ;jh G3.6 (1.0);j4  ==a Bailey  The world spins around you as you enter the gateway. ##.. ♣♣♣...♣♣ . ♣♣......♣.. ♣.........# ♣..∩....... ♣.......... ♣.......... ♣..@....... ♣.........# ♣♣......... ♣♣♣....♣.. ##..... #.♣.. .. ≈ .≈ ;j=5.1 (2.5 _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.;j._;j _;jo;jd,;j$B;j$;j*n;j+;jA,;jC;jH;jHI;jI;jN;j Q;jT;jU;jX;j[;j\;jidn;jh;jmB;j]s;jt,;j$v;jx;j{,;jZ,;j_;j׊;j ;j;jO;jw;jV;j;j;j;j$'';j;j;j;j|= _You open the large door.;j  You encounter an orc. It is wielding a +0 halberd.;j>]≈≈≈≈.. ¿o#### ###.... ≈≈≈...# .... ;j♣...♣♣..≈ ≈≈...##... .....♣..≈ ≈....#..# .......######...#.ß# ¿ ∩...............#..#¿¿ ................'..#¿¿ ................@..#¿¿ ∩...............#..#¿¿ .......######...#.ß# ¿¿ ........≈≈≈≈....#..# ♣....♣..≈≈≈≈.♣.##... ###..[3;j{4m...≈≈≈≈...# .... o   orc (polearm, asleep)##.♣..≈≈≈≈♣..#¿.#####...≈≈≈≈≈♣..# ###♣.≈≈≈≈≈♣♣...;j1708.1 (23.0);j39.1 (24 _;j;jQV _There is a large open door here.;j2.≈≈≈≈..  ≈≈≈≈≈.. ¿o####  ###.... ≈≈≈≈...# .... ♣♣...♣♣..≈ ≈≈...##...♣..≈ ≈....#..# .######...#.ß# ¿ .∩.#..#¿¿.@'..#¿¿ ...........'..#¿¿ .∩...............#..#.......######...#.ß# ¿¿ .........≈≈≈≈....#..# ♣♣....♣..≈≈≈≈.♣.##.  ###.....≈≈≈≈...# ..[0;10;;ju1m..#.♣..≈≈≈≈♣..#¿.#### #...≈≈≈≈≈♣..# ##10.1 (1.0) _ ;j_ ;jh Spells (Memorise)TypeFailure Level  a - SlowHexes3% 1b - JinxbiteHexes4% ;j2  c - Fugue of the FallenNecromancy10% 3  d - Volatile BlastmotesFire/Translocation10% 3  e - Forge Lightning SpireAir/Forgecraft30% 4  f - Olgreb's Toxic RadianceAlchemy30% 4  ;jg - Metabolic EnglaciationHexes/Ice65% 5 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ;j ;jK ;j\zbzb the Magician ;j.≈≈≈≈..Gnoll≈≈≈≈≈.. ¿o####Health: 65/65 ========================###.... ≈≈≈≈...# ....Magic: 18/18 ======================== ♣♣...♣♣..≈ ≈≈...##...AC: 14Str: 9 ......♣..≈ ≈....#..#EV: 15Int: 16 ........######...#.ß# ¿SH: 0Dex: 20 .∩...............#..#¿¿XL:  9 Next: 30% Place: a Bailey ................@'..#¿¿Noise: ---------  Time: 8710.1 (0.0) .................'..#¿¿[10;3 ;j8H ;ja) +3 scimitar (flame) .∩...............#..#¿¿Cast: Stone Arrow (10%) ........######...#.ß# ¿¿  ;jc.........≈≈≈≈....#..# ♣♣....♣..≈≈≈≈.♣.##...###.....≈≈≈≈...# ....##.♣..≈≈≈≈♣..#¿.#### ;j#...≈≈≈≈≈♣..# ## _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _You open the large door. _You encounter an orc. It is wielding a +0 halberd. _There is a large open door here. ;jP  Okay, then. ;j ;j3D _ ;j~9 Your spells (describe)TypeFailure Level  a + Stone ArrowConjuration/Earth 10% 3 b - Summon Small MammalSummoning1%1  c - Call Canine FamiliarSummoning2%3  d - Summon Ice BeastIce/Summoning4%3  e - SandblastEarth3%1 Select a spell to describe [?] help [!]/[I] toggle spell headers ;j,5zbzb the Magician.≈≈≈≈..Gnoll≈≈≈≈≈.. ¿o####Health: 65/65 ========================###.... ≈≈≈≈...# ....Magic: 18/18 ======================== ♣♣...♣♣..≈ ≈≈...##...AC: 14Str: 9 ......♣..≈ ≈....#..#EV: 15Int: 16 ........######...#.ß# ¿SH: 0Dex: 20 .∩...............#..#¿¿XL:  9 Next: 30% Place: a Bailey ................@'..#¿¿Noise: ---------  Time: 8710.1 (0.0) ......... ;j;d........'..#¿¿a) +3 scimitar (flame) .∩...............#..#¿¿Cast: Stone Arrow (10%) ........######...#.ß# ¿¿ .........≈≈≈≈....#..# ♣♣....♣..≈≈≈≈.♣.##...###.....≈≈≈≈...# ....##.♣..≈≈≈≈♣..#¿.#####...≈≈≈≈≈♣..# ##Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _You open the large door. _You encounter an orc. It is wielding a +0 halberd. _There is a large open door here. _Okay, then. ;jiM4 ;jQ ;jK J  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j 4 ;j  ;j߿ P _You don't know that spell. ;jտ ;j ;jK ;j  ;j;@_Unknown command. ;jy Spells (Memorise)TypeFailure Level  a - SlowHexes3% 1b - JinxbiteHexes4%2  c - Fugue of the FallenNecromancy10% 3   ;j6d - Volatile BlastmotesFire/Translocation10% 3  e - Forge Lightning SpireAir/Forgecraft30% 4  f - Olgreb's Toxic RadianceAlchemy30% 4  g - Metabolic EnglaciationHexes/Ice65% 5 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ;jV\  ;jn  ;j 9zbzb the Magician.≈≈≈≈..Gnoll≈≈≈≈≈.. ¿o####Health: 65/65 ========================###.... ≈≈≈≈...# ....Magic: 18/18 ======================== ♣♣...♣♣..≈ ≈≈...##... ;j %AC: 14Str: 9 ......♣..≈ ≈....#..#EV: 15Int: 16 ........######...#.ß# ¿SH: 0Dex: 20 .∩...............#..#¿¿XL:  9 Next: 30% Place: a Bailey ................@'..#¿¿Noise: ---------  Time: 8710.1 (0.0) .................'..#¿¿ ;jm a) +3 scimitar (flame) .∩...............#..#¿¿Cast: Stone Arrow (10%) ........######...#.ß# ¿¿ .........≈≈≈≈....#..# ♣♣....♣..≈≈≈≈.♣.##...###.....≈≈≈≈...# ....##.♣..≈≈≈≈♣..#¿.#####...≈≈≈≈≈♣..# ## _There is a large open door here. _Okay, then. ;j Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. ;j Memorise Slow, consuming 1 spell level and leaving 9? Y - Yes  N - No ;joB ;jzbzb the Magician.≈≈≈≈..Gnoll≈≈≈≈≈.. ¿o####Health: 65/65 ========================###.... ≈≈≈≈...# ....Magic: 18/18 ======================== ♣♣...♣♣..≈ ≈≈...##...AC: 14Str: 9 ......♣..≈ ≈....#..#EV: 15Int: 16 ........######...#.ß# ¿SH: 0Dex: 20 .∩...............#..#¿¿XL:  9 Next: 30% Place: a Bailey ................@'..#¿¿Noise: ---------  Time: 8710.1 (0.0) ................. ;jJ'..#¿¿a) +3 scimitar (flame) .∩...............#..#¿¿Cast: Stone Arrow (10%) ........######...#.ß# ¿¿ .........≈≈≈≈....#..# ♣♣....♣..≈≈≈≈.♣.##...###.....≈≈≈≈...# ....##.♣..≈≈≈≈♣..#¿.#####...≈≈≈≈≈♣..# ## _There is a large open door here. _Okay, then.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. ;j21.1 (1 _ ;jV ;j ;j+2.1 (2 ;jo ;jp _You start memorising the spell. You continue memorising. ;jl ;j ;j,c _You finish memorising. Spell assigned to 'f'. ;j' .≈≈≈≈..≈≈≈≈≈.. ¿o#### ###.... ≈≈≈≈...# .... ♣...♣♣..≈ ≈≈...##... .....♣..≈ ≈....#..# .######...#.ß# ¿ ∩........#..#¿¿ .'..#¿¿ ..#¿¿ ∩#..#¿¿  ;j' ......######...#.ß# ≈≈≈≈....#..# ♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈...# ..o   orc (polearm, asleep) ;j' w ##.♣..≈≈≈≈♣..#¿.####...≈≈≈≈≈♣..# ###♣.≈≈≈≈≈♣♣... ;jj4  ;j? 23.1 (1 _ ;juY  ;j V _There is a large open door here. ;j,J  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j ;j Your spells (cast)TypeFailure Level  a + Stone ArrowConjuration/Earth 10% 3 b - Summon Small MammalSummoning1%1  c - Call Canine FamiliarSummoning2%3  d - Summon Ice BeastIce/Summoning4%3  e - SandblastEarth3% 1 f - SlowHexes3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit ;j  ;j .≈≈≈≈..zbzb the Magician≈≈≈≈≈.. ¿o####Gnoll ###.... ≈≈≈≈...# ....Health: 65/65 ======================== ♣...♣♣..≈ ≈≈...##...Magic: 18/18 ======================== .....♣..≈ ≈....#..#AC: 14Str: 9 .......######...#.ß# ¿EV: 15Int: 16 ∩...............#..#¿¿SH: 0Dex: 20 ................'..#¿¿XL:  9 Next: 30% Place: a Bailey ................@ ;j ..#¿¿Noise: ---------  Time: 8713.1 (0.0) ∩...............#..#¿¿a) +3 scimitar (flame) .......######...#.ß# ¿¿Cast: Stone Arrow (10%) ........≈≈≈≈....#..# ♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈...# ....o   orc (polearm, asleep)##.♣..≈≈≈≈♣..#¿.#####...≈≈≈≈≈♣..# ###♣.≈≈≈≈≈♣♣... _Unknown command. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. _There is a large open door here.  Casting: Stone Arrow (dangerous; 10% risk of f ;jq ailure)  Confirm with . or Enter, or press ? or * to list all spells..≈≈≈≈..zbzb the Magician≈≈≈≈≈.. ¿o####Gnoll ###.... ≈≈≈≈...# ....Health: 65/65 ======================== ♣...♣♣..≈ ≈≈...##...Magic: 18/18 ======================== .....♣..≈ ≈....#..#AC: 14Str: 9 .......######...#.ß# ¿EV: 15Int: 16 ∩...............#..#¿¿SH: 0Dex: 20 ................'..#¿¿XL:  9 Next: 30% Place: a Ba ;j iley ................@..#¿¿Noise: ---------  Time: 8713.1 (0.0) ∩...............#..#¿¿a) +3 scimitar (flame) .......######...#.ß# ¿¿Cast: Stone Arrow (10%) ........≈≈≈≈....#..# ♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈...# ....o   orc (polearm, asleep)##.♣..≈≈≈≈♣..#¿.#####...≈≈≈≈≈♣..# ###♣.≈≈≈≈≈♣♣... _Unknown command. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. _There is a large open door here.  Casting: Stone Arrow  ;jQ (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j  .≈≈≈≈.. zbzb the Magician ≈≈≈≈≈.. ¿o####  Gnoll ###.... ≈≈≈≈...# *...  Health: 65/65 ======================== ♣...♣♣..≈ ≈≈...##*..  Magic: 17/18 ======================-- .....♣..≈ ≈....#*.#  AC: 14Str: 9 .......######...#*ß# ¿  EV: 15Int: 16 ∩...............#*.#¿¿  SH: 0Dex: 20 ................*..#¿¿  XL:  9 Next: [39 ;j ;49m30% Place: a Bailey ................@..#¿¿  Noise: ---------  Time: 8713.1 (0.0) ∩...............#..#¿¿  a) +3 scimitar (flame) .......######...#.ß# ¿¿  Cast: Stone Arrow (10%) ........≈≈≈≈....#..# ♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈...# ....  o   orc (polearm, asleep)  ##.♣..≈≈≈≈♣..#¿.####  #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣...Casting: Stone Arrow (dangerous; 10% ;j' [37m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 scale mail (asleep, chance  to affect: 67%) ;j`.≈≈≈≈..zbzb the Magician≈≈≈≈≈.. ¿*####Gnoll ###.... ≈≈≈≈...# ....Health: 65/65 ======================== ♣...♣♣..≈ ≈≈...##...Magic: 17/18 ======================-- .....♣..≈ ≈....#..#AC: 14Str: 9 .......######...#.ß# ¿EV: 15Int: 16 ∩...............#..#¿¿SH: 0Dex: 20 ................'..#¿¿XL:  9 Next: 30% Place: a Bailey ................@.. ;ja[40m#¿¿Noise: ---------  Time: 8713.1 (0.0) ∩...............#..#¿¿a) +3 scimitar (flame) .......######...#.ß# ¿¿Cast: Stone Arrow (10%) ........≈≈≈≈....#..# ♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈...# ....o   orc (polearm, asleep)##.♣..≈≈≈≈♣..#¿.#####...≈≈≈≈≈♣..# ###♣.≈≈≈≈≈♣♣...Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 scale mai ;j~c'l (asleep, chance  to affect: 67%) ;j8oslow)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 scale mail (asleep, chance  to affect: 67%)  The orc seems to slow down. ;jFno==4.1 (1 ;j5M _The orc shouts! You hear a shout! ;jc$ ;j4z _Unknown command. ;jY1 .≈≈≈≈.. ≈≈≈≈≈.. ¿o####  ###.... ≈≈≈≈...# ....♣...♣♣..≈ ≈≈...##....♣..≈ ≈....#..#.######...#.ß# ¿ .∩.#..#¿¿.'..#¿¿'..#¿¿ .∩ ;j .#..#¿¿.######...#.ß# ¿¿.≈≈≈≈....#..#♣....♣..≈≈≈≈.♣.##...  ###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣..#¿.#### #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣...oo   orc warrior (polearm)--5 ;jz _You encounter an orc warrior. It is wielding a +0 halberd. ;ja Z .≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ...o ;j' R♣...♣♣..≈ ≈≈...##... ♣......♣..≈ ≈....#..#.######...#.ß# ¿ ..∩.#..#¿¿.'..#¿¿.'..#¿¿ ..∩ ;j` .#..#¿¿.######...#.ß# ¿¿ ♣ ;j% p.≈≈≈≈....#..# ♣♣♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣..#¿.#### #...≈≈≈≈≈♣..# ##  ;jT _ #♣.≈≈≈≈≈♣♣... ;j}  ;j A--6 ;j  ;j  ;j  .≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ...o  ♣♣♣...♣♣..≈ ≈≈...##...♣......♣..≈ ≈....#..# ♣ ;j .######...#.ß# ¿ ♣..∩.#..#¿¿ ♣.'..#¿¿ ♣.'..#¿¿ ♣..∩.#..#¿¿ ♣.######...#.ß# ¿¿ ♣♣.≈≈≈≈....#..#  ;j m ♣♣♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈..# .... ##.♣..≈≈≈≈♣ ;j. ..#¿.#### #...≈≈≈≈≈♣ ;jZ ..# ##  #♣.≈≈≈≈≈♣♣... ;jz  ;j &7 ;j  ;j=  ;j6+ ;jA, ;j]- ;jC2 ;jV7 _You start resting.Magic restored. ;jjI;∩ ;jNAo8 ;jN^Ho   orc warrior (polearm)8==9.1 (2Stone Arrow (10%) _ ;j'a9∩ ;jid ;j34 .≈≈≈≈.. zbzb the Magician ≈≈≈≈≈..#¿o####  Gnoll  ###.... ≈≈≈≈...# ...o  Health: 65/65 ========================  ♣♣♣...♣♣..≈ ≈≈...##...  Magic: 15/18 ====================---- ♣♣......♣..≈ ≈....#..#  AC: 14Str: 9 ♣.........######...#.ß# ¿  EV: 15Int: 16 ♣..∩...............#o.#¿¿  SH: 0Dex: 20 ♣.................**..#¿¿  XL:  9 Next: 30% Place: a Bailey ♣...............@*.'..#¿¿  Noise: ---------  Time: 8719.1 (0.0) ♣..∩........ ;j4m[37m.......#..#¿¿  a) +3 scimitar (flame) ♣.........######...#.ß# ¿¿  Cast: Stone Arrow (10%) ♣♣.........≈≈≈≈....#..#  ♣♣♣....♣..≈≈≈≈.♣.##...  ###.....≈≈≈≈...# ....  o   orc warrior (polearm) ##.♣..≈≈≈≈♣..#¿.####  #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣...Casting: Slow (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (76% to  hit) ;j.≈≈≈≈..zbzb the Magician≈≈≈≈≈..#¿o####Gnoll###.... ≈≈≈≈...# ...o ;jHealth: 65/65 ========================♣♣♣...♣♣..≈ ≈≈...##...Magic: 15/18 ====================---- ♣♣......♣..≈ ≈....#..#AC: 14Str: 9 ♣.........######...#.ß# ¿EV: 15Int: 16 ♣..∩...............#o.#¿¿SH: 0Dex: 20 ♣.................``..#¿¿XL:  9 Next: 30% Place: a Bailey  ;j*\♣...............@`.'..#¿¿Noise: ---------  Time: 8719.1 (0.0) ♣..∩...............#..#¿¿a) +3 scimitar (flame)  ;jC♣.........######...#.ß# ¿¿Cast: Stone Arrow (10%) ♣♣.........≈≈≈≈....#..#♣♣♣....♣..≈≈≈≈.♣.##...###.....≈≈≈≈...# ....o   orc warrior (polearm)##.♣..≈≈≈≈♣..#¿.#####...≈≈≈≈≈♣..# ###♣.≈≈≈≈≈♣♣...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)   ;j6Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (76% to  hit)   ;j%The stone arrow hits the orc warrior! ;j%.o..==20.1 (1  Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (76% to  hit)  The stone arrow hits the orc warrior! _The orc warrior is moderately wounded. ;j  .≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ...o ♣♣♣...♣♣..≈ ≈≈...##...  ♣♣......♣..≈ ≈....#..#  ♣.######...#.ß# ¿  ♣..∩.#..#¿¿  ♣.o..#¿¿  ♣.'..#¿¿  ♣..∩.#..#¿¿  ♣.######...#.ß# ¿¿  ♣♣.≈≈≈≈....#..# ♣♣♣....♣..≈≈≈≈.♣ ;j' Y.##... ###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣..#¿.####  #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣...o' ;j'  ;jF7 /--1 ;jO  ;jZ .≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ...o ;j ♣♣♣...♣♣..≈ ≈≈...##... ♣♣......♣..≈ ≈....#..# ♣.######...#.ß# ¿ ♣..∩.#..#¿¿ ♣.o'..#¿¿ ♣.'..#¿¿ ♣..∩.#..#¿¿ ♣.######...#.ß# ¿¿ ♣♣....≈≈≈≈....#..# ♣♣♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣..#¿.####[39;4 ;j /9m #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣...oo. ;jQo   orc (polearm, slow)--2 ;jZ .≈≈≈≈..  zbzb the Magician ≈≈≈≈≈..#¿o####  Gnoll ###.... ≈≈≈≈...# ...o  Health: 65/65 ========================  ♣♣♣...♣♣..≈ ≈≈...##...  Magic: 12/18 ================--------  ♣♣......♣..≈ ≈....#..#  AC: 14Str: 9  ♣.........######...#.ß# ¿  EV: 15Int: 16  ♣..∩...............#o.#¿¿  SH: 0Dex: 20  ♣...............*o.'..#¿¿  XL:  9 Next: 30% Place: a Bailey  ♣.............@*...'..#¿¿  Noise: ---------  Time: 8722.1 (0.0)  ♣..∩............... ;j #..#¿¿  a) +3 scimitar (flame)  ♣.........######...#.ß# ¿¿  Cast: Stone Arrow (10%)  ♣♣.........≈≈≈≈....#..#  ♣♣♣....♣..≈≈≈≈.♣.##...  ###.....≈≈≈≈...# ....  o   orc warrior (polearm) ##.♣..≈≈≈≈♣..#¿.####  o   orc (polearm, slow) #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣... Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail  (moderately wounded, 76% to hit) ;j}.≈≈≈≈..zbzb the Magician≈≈≈≈≈..#¿o####Gnoll###.... ≈≈≈≈...# ...oHealth: 65/65 ========================♣♣♣...♣♣..≈ ≈≈...##...Magic: 12/18 ================--------♣♣......♣..≈ ≈....#..#AC: 14Str: 9♣.........######...#.ß# ¿EV: 15Int: 16♣..∩...............#o.#¿¿SH: 0Dex: 20♣...............`o.'..#¿¿XL:  9 Next: 30% Place: a Bailey♣.............@`... ;j[m'..#¿¿Noise: ---------  Time: 8722.1 (0.0)♣..∩...............#..#¿¿a) +3 scimitar (flame)♣.........######...#.ß# ¿¿Cast: Stone Arrow (10%)♣♣.........≈≈≈≈....#..#♣♣♣....♣..≈≈≈≈.♣.##...###.....≈≈≈≈...# ....o   orc warrior (polearm)##.♣..≈≈≈≈♣..#¿.####o   orc (polearm, slow)#...≈≈≈≈≈♣..# ###♣.≈≈≈≈≈♣♣...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail  (moderately wounded, 76% to hit) [2 ;jI (3d The stone arrow hits the orc warrior! ;j+Q.o ;jX|..==3.1 (1 ;j=  Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail  (moderately wounded, 76% to hit)  The stone arrow hits the orc warrior!  ;jY_The orc warrior is severely wounded. ;jQ'J  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jQ.o ;jh, ally target)h   inugami (summoned) ;j9/18 ----4Dog  ;jQ ;jS _You call for your canine familiar and it appears with a howl! ;j[3 ;jf%\ _Unknown command. ;j .≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ...o ♣♣♣...♣♣..≈ ≈≈...##...  ♣♣......♣..≈ ≈....#..#  ♣.######...#.ß# ¿  ♣..∩.h...#..#¿¿  ♣.o..#¿¿  ♣.o..'..#¿¿  ♣..∩.#..#¿¿  ♣.######...#.ß# ¿¿  ♣♣.........≈≈≈≈....#..# ♣♣♣....♣..≈≈≈≈.♣###.....≈≈≈≈..[0;10; ;j i1m.# .... ##.♣..≈≈≈≈♣..#¿.#### #...≈≈≈≈≈♣..# ##  ;j8 o'.h ;j  ;jH \2---5 ;jX  ;j A _The orc warrior hits you with a +0 halberd. ;jt.o _Unknown command. _The orc warrior hits you with a +0 halberd.  You hit the orc warrior. You burn the orc warrior.  You bite the orc warrior, but do no damage.  The orc warrior is almost dead.  You block the orc warrior's attack.  Your inugami hits the orc warrior but does no damage.10/18=---   8 -6.2 (1.1 _The orc warrior misses you. ;j'  You hit the orc warrior but do no damage.The orc warrior is almost dead.Your inugami closely misses the orc warrior. ;j,7.4 (1.2 ;j∩ _Your inugami misses the orc warrior. You block the orc warrior's attack. ;j 9 ) ;jP You barely miss the orc warrior.The orc warrior is almost dead.Your inugami hits the orc warrior. ;j p oThe orc warrior dies! ;j  ;j  ooo 2 orcs (polearms, 1 slow, 1 ally targ…)h   inugami (summoned)  The orc closely misses you.You encounter an orc. It is wielding a +0 halberd. ;j' 3=-9-68.6 ;j 59%)  ;j' 8∩ ;j2D C _Your inugami hits the orc but does no damage. ;j .≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ...o  ♣♣♣...♣♣..≈ ≈≈...##...  ;j♣♣......♣..≈ ≈....#..# ♣.######...#.ß# ¿ ♣..∩.#o.#¿¿ ♣.h..'..#¿¿ ♣.o.'..#¿¿ ♣..∩.#..#¿¿ ♣.######...#.ß# ¿¿ ♣♣. ;j≈≈≈≈....#..#  ♣♣♣....♣..≈≈≈≈.###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣..#¿.####  ;j ;jQ.o ;jJ ;jR+90 ;j]8∩ ;j _The orc closely misses you. Your inugami closely misses the orc.Things that are here: _a +0 halberd; a +0 chain mail ;j y )You slash the orc! You burn the orc. ;ja L.h ;j S'o ;j    orc (polearm, ally target) ;j} e  30.8 (1.2 ;jO 8∩ ;j# G _You kill the orc! ;j 2o ;j D o 2 orcs (polearms, 1 distracted, 1 all…)Your inugami hits the orc.  You encounter an orc. It is wielding a +0 halberd.You block the orc's attack. ;j 4=1=10 ;j  ;j C _Your inugami hits the orc but does no damage. ;j;.≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ...o ♣♣♣...♣♣..≈ ≈≈...##... ......♣..≈ ≈....#..# .######...#.ß# ¿ ..∩.#o.#¿¿ .h.'..#¿¿ .)@o'..#¿¿ ..∩.#..#¿¿ .######...#.ß# ¿¿ .≈≈≈≈....#..#  ###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣[39;49 ;jm..#¿.#### #...≈≈≈≈≈♣..# ##  ;jQ.o ;jcoally target) ;jf8 0 2 ;j:∩ ;j; _The orc barely misses you. Your inugami barely misses the orc.Things that are here: ;jH  _a +0 halberd; a +0 scale mail; an orc corpse ;jط )You slash the orc! You burn the orc..h ;j    orc (polearm,You kill the orc! ;jw   8 3.9 (1.1 ;jIr∩ _The orc hits you but does no damage. ;j.≈≈≈≈.. ≈≈≈≈≈..#¿o####  ###.... ≈≈≈≈...# .... ...♣♣..≈ ≈≈...##... ......♣..≈ ≈....#..# ######...#.ß# ¿ ∩.#..#¿¿ ho..#¿¿ ))@'..#¿¿ ∩.#..#¿¿ ######...#.ß# ¿¿ .≈≈≈≈....#..#  ###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣.. ;jx#¿.#### #...≈≈≈≈≈♣..# ##   Your inugami barely misses the orc. You block the orc's attack.5=40 ;jE8∩ ;j4D _Your inugami barely misses the orc. ;j+Things that are here: ;j _a +0 halberd; a +0 chain mail; an orc corpse ;j.wy )You slash the orc! You burn the orc. ;j*yh   inugami (summoned)=  6.1 (1.2Stone Arrow (9%)∩ ;jG _You kill the orc! ;jڑ .≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ....♣...♣♣..≈ ≈≈...##... ♣......♣..≈ ≈....#..#.######...#.ß# ¿ ..∩.#..#¿¿.h)..#¿¿.)@)'..#¿¿ ..∩.#..#¿¿.######...#.ß# ¿¿ ♣ ;j>.≈≈≈≈....#..# ♣♣♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣..#¿.#### #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣...-70 ;j  Things that are here: _a +0 halberd; a +0 scale mail; an orc corpse ;j. .≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ....  ♣♣♣...♣♣..≈ ≈≈...##...♣......♣..≈ ≈....#..# ♣.######...#.ß# ¿ ♣..∩.#..#¿¿ ♣ ;j0.h)..#¿¿ ♣.@))'..#¿¿ ♣..∩.#..#¿¿ ♣.######...#.ß# ¿¿♣.≈≈≈≈....#..#  ♣♣♣....♣..≈≈≈≈.♣.##... ###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣..#¿.#### #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣....h2== 0 -8 _ ;j8 ;j=w  Things that are here: _a +0 halberd; a +0 chain mail ;jTg .≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# .... ♣♣♣...♣♣..≈ ≈≈...##...  ♣♣......♣..≈ ≈....#..#  ♣.######...#.ß# ¿  ♣..∩ ;j/h3.#..#¿¿  ♣.)..#¿¿  ♣)h)'..#¿¿  ♣..∩.#..#¿¿  ♣.######...#.ß# ¿¿  ♣♣.≈≈≈≈....#..# ♣♣♣....♣..≈≈≈≈ ;j*i>.♣.##... ###.....≈≈≈≈...# .... ##.♣..≈≈≈≈♣..#¿.####  #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣... ;jk7h) ;jF}^=9 _ ;j ;jo ;j[I ;jeB ;jf, ;jh ;jm ;jm:== ;jo ;jf3= ;jQ ;j, ;j" ;j ;j ;j ;j ;jҦ9= ;j ;j, ;j ;j ;jz4= ;jmB ;j, ;j# ;j ;j ;j  ;jY ;j9= ;jX ;ja5= ;j ;j, ;jP ;j, ;j'B ;j( ;j+O= ;j(>B ;j@ ;jFx6== ;jM ;jma ;jm== ;jVq ;j rD7= ;j7t ;jw ;j , ;j, ;j҈ ;j, ;j{ ;jo ;j9= ;jЖ ;jj, ;j{ ;j8 ;j ;j ;j9 ;jEW _You start resting. ;jؽ:8=oo   orc (polearm, wandering)h   inugami (summoned) ;jo75.1 (36.0)o) ;j+6.1 (37 ;j~ ;jr _You encounter an orc. It is wielding a +0 trident. ;j1.≈≈≈≈.. ≈≈≈≈≈..#¿o#### ###.... ≈≈≈≈...# ....  ♣♣♣...♣♣..≈ ≈≈...##... ♣♣......♣..≈ ≈....#..# ♣.######...#.ß# ¿ ♣..∩.#.o#¿¿ ♣.)..#¿¿ ♣. ;jE@h@))'..#¿¿ ♣..∩.#..#¿¿ ♣.######...#.ß# ¿¿ ♣♣.≈≈≈≈....#..#  ♣♣♣....♣..≈≈≈≈.###.....≈≈≈≈...# ....  ;jA##.♣..≈≈≈≈♣..#¿.####  ;jmFh.o. ;jWUE, ally target) ;j5Xw7.1 (1.0)Stone Arrow (9%) ;jc ;jQfN _You swap places with your inugami.  Things that are here: ;jiS _a +0 halberd; a +0 chain mail ;jy .≈≈≈≈.. zbzb the Magician ≈≈≈≈≈..#¿o####  Gnoll  ###.... ≈≈≈≈...# ....  Health: 65/65 ========================  ♣♣♣...♣♣..≈ ≈≈...##...  Magic: 15/19 ==================------ ♣♣......♣..≈ ≈....#..#  AC: 14Str: 9 ♣.........######...#.ß# ¿  EV: 15Int: 16 ♣..∩...............#$.#¿¿  SH: 0Dex: 20 ♣...............h..)..#¿¿  XL:  9 Next: 36% Place: a Bailey ♣...............@))'..#¿¿  Noise: ---------  Time: 8777.1 (0.0) ♣..∩. ;j..............#..#¿¿  a) +3 scimitar (flame)  ;jҪw♣.........######...#.ß# ¿¿  Cast: Stone Arrow (9%) ♣♣.........≈≈≈≈....#..#  Dog  ♣♣♣....♣..≈≈≈≈.♣.##...  ###.....≈≈≈≈...# ....  o   orc (polearm, ally target) ##.♣..≈≈≈≈♣..#¿.####  h   inugami (summoned) #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line ;jAim: an orc, wielding a +0 trident and wearing a +0 chain mail (ally target,  85% to hit)  The stone arrow hits the orc! ;jR  ≈≈≈≈≈..#   ≈≈≈≈...# ....   ≈≈...##...   .### ¿ ....#¿¿ ...``..#¿¿ .......@`)'..#¿¿ ∩........ ;jx.#¿¿ .## ¿¿     ...# .... h   inugami (summoned) ♣..# .#   ;jC\.)) ;jJp==8.1 (1Stone Arrow (9%) ;jU ;jW!  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 chain mail (ally target,  85% to hit)  The stone arrow hits the orc! _You kill the orc! ;j3 ;j ;j ;j/, ;j6== ;j%, ;j ;jc ;j:== ;j ;j, ;j8 ;j# ;jK7= ;jn ;j  You encounter an orc. It is wielding a +0 trident. ;jV,--oo   orc (polearm, wandering)h   inugami (summoned) ;jS889.1 (11.0)oo) ;jBN--90.1 (12 _ ;ja ;jl ;jТ J.h ;j G.h ;j Jo. ;j@ , ally target)1.0)Stone Arrow (9%) ;js  ;jȌ[ .≈≈≈≈.. zbzb the Magician ≈≈≈≈≈..#¿o####  Gnoll  ###.... ≈≈≈≈...# ....  Health: 65/65 ========================  ♣♣♣...♣♣..≈ ≈≈...##...  Magic: 14/19 =================------- ♣♣......♣..≈ ≈....#..#  AC: 14Str: 9 ♣.........######...#.ß# ¿  EV: 15Int: 16 ♣..∩...............#$.#¿¿  SH: 0Dex: 20  ;jS♣.................h)..#¿¿  XL:  9 Next: 36% Place: a Bailey ♣...............@***o.#¿¿  Noise: ---------  Time: 8791.1 (0.0) ♣..∩...............#..#¿¿  a) +3 scimitar (flame) ♣.........######...#.ß# ¿¿  Cast: Stone Arrow (9%) ♣♣.........≈≈≈≈....#..#  Dog  ♣♣♣....♣..≈≈≈≈.♣.##...  ###.....≈≈≈≈...# ....  o   orc (polearm, ally target) ##.♣..≈≈≈≈♣..#¿.####  h   inugami (summoned) #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣...Casting: Stone Arrow (dangerous; [0;10 ;jÎ;1m9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (ally target,  82% to hit) ;jxQ .≈≈≈≈.. zbzb the Magician ≈≈≈≈≈..#¿o####  Gnoll  ###.... ≈≈≈≈...# ....  Health: 65/65 ========================  ♣♣♣...♣♣..≈ ≈≈...##...  Magic: 14/19 =================------- ♣♣......♣..≈ ≈....#..#  AC: 14Str: 9 ♣.........######...#.ß# ¿  EV: 15Int: 16 ♣..∩...............#$.#¿¿  SH: 0Dex: 20  ;jy♣.................h)..#¿¿  XL:  9 Next: 36% Place: a Bailey ♣...............@))'$.#¿¿  Noise: ---------  Time: 8791.1 (0.0) ♣..∩...............#..#¿¿  a) +3 scimitar (flame) ♣.........######...#.ß# ¿¿  Cast: Stone Arrow (9%) ♣♣.........≈≈≈≈....#..#  Dog  ♣♣♣....♣..≈≈≈≈.♣.##...  ###.....≈≈≈≈...# ....  o   orc (polearm, ally target) ##.♣..≈≈≈≈♣..#¿.####  h   inugami (summoned) #...≈≈≈≈≈♣..# ##  #♣.≈≈≈≈≈♣♣...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow  ;j*^(dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (ally target,  82% to hit)  The stone arrow hits the orc! ;j  ≈≈≈≈≈..#   ≈≈≈≈...# ....   ≈≈...##...   .### ¿ ....#¿¿ ....#¿¿ .......@```$.#¿¿ ∩.........#¿¿ .## ¿¿     ...# .... h   inugami (summoned)  ;j♣..# .#   ;j X.h ;j 3)' ;j& x7==2.1 (1Stone Arrow (9%) ;j#7 m∩MAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 trident and wearing a +0 scale mail (ally target,  82% to hit)  The stone arrow hits the orc! _You kill the orc! ;j2Q ;jR ;j$T ;j^B ;j_ ;jk`K5= ;jb ;jf, ;jz= ;j} ;jKB ;j, ;j ;jی ;j6==== ;j 3§ ;jL ;j۽( ;j ;jcp _Your inugami disappears in a puff of smoke! ;jK7= ;j ;j, ;jF ;j`, ;j ;j, ;j ;j ;j9= ;j ;j ;j ;j ;ji ;jK8= ;j ;j, ;j ;j, ;j  ;j  ;j  ;jF ;jA ;j9= ;j ;j6, ;j ;j ;jL9== ;j! ;j*4 _Magic restored. ;jU.3 ;j0 ;jA5$  Things that are here: ;j8q  a +0 halberd; a +0 scale mail; an orc corpse ;j< ;j@= _ ;j? ;jxC$  Things that are here: ;jCGq  a +0 halberd; a +0 chain mail; an orc corpse ;j"QK _ ;jQE  There is a large open door here. ;jV ;j?WA== _ ;jNY ;jak  You now have 197 gold pieces (gained 13).  Things that are here: ;j,c ;jdd ;jiq _a +0 trident; a +0 scale mail; an orc corpse ;jn ;jn ;jp ;j=s ;ju, ;jw ;jk  You now have 213 gold pieces (gained 16).  Things that are here: ;jV ;j; ;jq _a +0 trident; a +0 chain mail; an orc corpse ;j ;j ;j ;j' ;jc ;j ;j ;jG8  Things that are here:  a +0 trident; a +0 scale mail; an orc corpse _ ;jj ;j#  You encounter an orc. It is wielding a +0 trident.....♣..≈ ≈....#..# ......######...#.ß# ¿ ...............#).#¿¿ ...............)..#¿¿ ......)))').#¿¿ .......#..#¿¿ ......######...#.ß# ¿¿ .≈≈≈≈....#..## ....♣..≈≈≈≈.♣.##@..# -- ##.....≈≈≈≈...#........o  ##.♣..≈≈≈≈♣..#$.#######  #...≈≈≈≈≈♣..####  #♣.≈≈≈≈≈♣♣...♣♣≈≈≈≈≈♣ .. o  [ ;j}%s39;49m orc (polearm, asleep)#######  ;j-1832.1 (40.0) ;j0N--3.1 (41 _ ;j{A ;jL ;jB]...######...#.ß# ¿ ∩...............#).#¿¿.)..#¿¿)))').#¿¿ ∩....#..#¿¿######...#.ß# ¿¿..≈≈≈≈....#..## ♣....♣..≈≈≈≈.♣.##...#..o  ;jCa###.....≈≈≈≈...#@.......o  ##.♣..≈≈≈≈♣..#$.####### #.≈♣..####  #♣♣... ♣♣≈≈≈≈≈♣ .. #######  ;jg ;jBi14.1 (1.0) ;jx8 ∩ ;j{p _You encounter an orc. It is wielding a +0 spear. ;jt ∩.........#).#¿ .).)))') ∩...#. .######...#.ß# ¿¿.≈≈≈≈....#..## # ♣....♣♣.##...#..o ###.....#........o  ##.♣♣..#@.####### #...≈### ♣.≈≈≈≈≈♣♣...  ♣♣  ####### ;j  ;jP &5 ;j' 8∩ ;j* R _You see here 16 gold pieces. ;jg<6 ;jyp6∩ ;jq? _You now have 229 gold pieces (gained 16). ;jʲ ......######...#.ß# ¿ #).#¿¿ ..)..#¿¿ .)))').#¿¿ ........#..#¿¿ ######...#.ß# ¿¿ .......≈≈≈≈....#..## ## ....♣..≈≈≈≈.♣.##...#..o. ##.....≈≈≈≈...#.@......o  ##.♣♣..#..########.. ;j 3..#####♣.≈≈≈≈≈♣♣...♣♣≈≈≈≈≈♣ ..#######o 2 orcs (polearms, asleep) ;j -o ;j   ;jF o.The orc shouts! You hear a shout! x2.o ;j2 !o   orc warrior (polearm, wandering)oo 2 orcs (polearms)==7 ;jD  _You encounter an orc warrior. It is wielding a +0 halberd.# ;j I  Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# ;jyG)o# ;j |Io.# ;j}Ao.# ;jh, 1 ally target)h   inugami (summoned)# ;jl6----8Stone Arrow (9%)Dog # ;j# ;jS _You call for your canine familiar and it appears with a howl!$ ;j-$ ;j,/$ ;j&M\ _Unknown command.% ;j2 .######...#.ß# ¿ ∩.#).#¿¿.o..#¿¿.)))').#¿¿ ∩.#..#¿¿.######...#.ß# ¿¿.≈≈≈≈....#..## ## ♣....♣..≈≈≈≈.♣.##...#.o..#.....≈≈≈≈...#@....o... ##.♣..≈≈≈≈♣..#h.# #...≈≈≈≈≈♣..#### #♣.≈≈≈≈≈♣♣...  ♣♣≈≈≈≈≈♣ ..#######.ho.o.o% ;j% ;jM)o#######o   orc warrior (polearm)% ;j5--9 _% ;j% ;j& ;j :$& ;jTR.......######...#.ß# ¿  zbzb the Magician ∩...............#).#¿¿  Gnoll ................)..#¿¿  Health: 65/65 ======================== .............)))'o.#¿¿  Magic: 13/19 ================-------- ∩...............#..#¿¿  AC: 14Str: 9 .......######...#.ß# ¿¿  EV: 15Int: 16 ........≈≈≈≈....#..## ##  SH: 0Dex: 20 ♣....♣..≈≈≈≈.♣.##...#o...  XL:  9 Next: 37% Place: a Bailey ###.....≈≈≈≈...#@***o....  Noise: ---------  Time: 8839.1 (0.0)  ##.♣..≈≈≈≈♣..#.h& ;jX#######  a) +3 scimitar (flame)  #...≈≈≈≈≈♣..#### Cast: Stone Arrow (9%)  #♣.≈≈≈≈≈♣♣... Dog  ♣♣≈≈≈≈≈♣ .. ####### o   orc warrior (polearm)  oo 2 orcs (polearms, 1 ally target)  h   inugami (summoned)Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 chain mail (ally target, 85%  to hit)& ;j .......######...#.ß# ¿zbzb the Magician ∩...............#).#¿¿Gnoll ................)..#¿¿Health: 65/65 ======================== .............)))'o.#¿¿Magic: 13/19 ================-------- ∩...............#..#¿¿AC: 14Str: 9 & ;j .......######...#.ß# ¿¿EV: 15Int: 16 ........≈≈≈≈....#..## ##SH: 0Dex: 20 ♣....♣..≈≈≈≈.♣.##...#o...XL:  9 Next: 37% Place: a Bailey ###.....≈≈≈≈...#@````....Noise: ---------  Time: 8839.1 (0.0)##.♣..≈≈≈≈♣..#.h#######a) +3 scimitar (flame)#...≈≈≈≈≈♣..####& ;j Cast: Stone Arrow (9%)#♣.≈≈≈≈≈♣♣...Dog ♣♣≈≈≈≈≈♣ ..#######o   orc warrior (polearm)& ;jF oo 2 orcs (polearms, 1 ally target)h   inugami (summoned)& ;j @Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line& ;jL rAim: an orc, wielding a +0 spear and wearing a +0 chain mail (ally target, 85%  to hit)& ;jh.o.)o& ;j<.& ;j+4==40.1 (1& ;j<& ;jг$  Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 chain mail (ally target, 85%  to hit) _The stone arrow misses the orc.' ;jGs.......######...#.ß# ¿  zbzb the Magician ∩...............#).#¿¿  Gnoll ................)..#¿¿  Health: 65/65 ======================== .............)))').#¿¿  Magic: 10/19 ============------------ ∩...............#o.#¿¿  AC: 14Str: 9 .......######...#.ß# ¿¿  EV: 15Int: 16 ........≈≈≈≈....#..## ##  SH: 0Dex: 20 ♣....♣..≈≈≈≈.♣.##...#o...  XL:  9 Next: 37% Place: a Bailey ###.....≈≈≈≈...#@*ho.....  Noise: ==-------  Time: 8840.1 (0.0)  ##.♣..≈≈≈≈♣' ;jt..#..#######  a) +3 scimitar (flame)  #...≈≈≈≈≈♣..#### Cast: Stone Arrow (9%)  #♣.≈≈≈≈≈♣♣... Dog  ♣♣≈≈≈≈≈♣ .. ####### o   orc warrior (polearm)  oo 2 orcs (polearms, 1 ally target)  h   inugami (summoned)Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 chain mail (ally target, 85%  to hit)( ;j **.ho( ;jS*.( ;j#..You can't see that place.  [a stone wall.]( ;j2c@##) ;j#o***Aim: an orc warrior, wielding a +0 halberd and wearing a +0 scale mail (74% to  hit)) ;j.......######...#.ß# ¿zbzb the Magician ∩...............#).#¿¿Gnoll ................)..#¿¿Health: 65/65 ======================== .............)))').#¿¿Magic: 10/19 ============------------ ∩...............#o.#¿¿AC: 14Str: 9 .......######...#`ß# ¿¿EV: 15Int: 16 ........≈≈≈≈....#`.## ##SH: 0Dex: 20 ♣....♣..≈≈≈≈.♣.##`..#o...XL:  9 Next: 37% Place: a Bailey ###.....≈≈≈≈...#@.ho.....) ;jȇ<Noise: ==-------  Time: 8840.1 (0.0)##.♣..≈≈≈≈♣..#..#######a) +3 scimitar (flame)#...≈≈≈≈≈♣..####Cast: Stone Arrow (9%)#♣.≈≈≈≈≈♣♣...Dog ♣♣≈≈≈≈≈♣ ..#######o   orc warrior (polearm)oo 2 orcs (polearms, 1 ally target)h   inugami (summoned)Confirm with . or Enter, or press ? or * to list all spells.) ;jAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 scale mail (74% to  hit)  The stone arrow hits the orc warrior!!) ;j .oAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 scale mail (74% to  hit)  The stone arrow hits the orc warrior!!  The orc warrior is severely wounded.* ;j .oYour inugami hits the orc but does no damage...1.1 (1 ∩ _The orc hits your inugami but does no damage.* ;j@♣..≈ ≈....#..# ......######...#.ß# ¿ #).#¿¿ ..)..#¿¿ .)))').#¿¿ ........#..#¿¿ ######...#oß# ¿¿ .......≈≈≈≈....#..## ## ....♣..≈≈≈≈.♣.##@..#.... ##.....≈≈≈≈...#..hoo...o  ##.♣♣..#..########....#####♣.≈≈≈≈≈♣♣...♣♣≈≈≈≈≈♣ ..o 2 orc warriors (polearms, 1 wandering)#######* ;jG o.You encounter an orc warrior. It is wielding a +0 spear.* ;jXT< o.Your inugami hits the orc but does no damage.  Your inugami hits the orc. The orc barely misses you.)* ;jb--2* ;jc* ;jhX _The orc warrior barely misses you.+ ;j♣♣..≈ ≈≈...##...♣..≈ ≈....#..# + ;j######...#.ß# .#)...).)))').........#..#¿¿ ######...#oß# ¿¿ ....#@.## ## ....♣♣.##..o#.... ##......#..ho...o.##.♣....#######...≈≈≈≈≈♣..#####♣.♣.   orc warrior (polearm)♣♣≈≈≈≈≈♣ ..####### oThe orc barely misses you.Your inugami hits the orc but does no damage..o 2 orc warriors (polearms)-3 _The orc barely misses you. The orc warrior barely misses you.+ ;j o. _The orc barely misses you. The orc warrior barely misses you.You completely miss the orc warrior.  You bite the orc warrior, but do no damage.The orc warrior is severely wounded.The orc hits you  Your inugami hits the orc but does no damage.+ ;j )You block the orc's attack. The orc warrior barely misses you.The orc misses you. Your inugami hits the orc.+ ;j y   orc (polearm)+ ;jY 1=   8 4.3 (1.2+ ;j + ;j C _The orc dies!, ;jh. h.You hit the orc warrior. You burn the orc warrior., ;j0 o.The orc warrior is severely wounded., ;j0, ;jBK, 1 ally targ…), ;j;E'5.5, ;jxP, ;jRm _You block the orc warrior's attack. The orc misses you., ;j )You slash the orc warrior! You burn the orc warrior., ;ji7.h, ;j, ;j, ;j|o, ;joo., ;j    orc warrior (polearm) , ally target)You kill the orc warrior!, ;j} 6/66426.6 (1.1 _Your inugami hits the orc., ;j, ;jh _Your Stealth skill increases to level 5!- ;j/..≈ ≈....#..# .######...#.ß# ¿........#).#¿¿ .)..#¿¿ )))').#¿¿ ..#..#¿¿ ######...#)ß# ≈≈≈≈....#h.## ##♣..≈≈≈≈.♣.##.@o#.... #.....≈≈≈≈...#...o......♣..≈≈≈≈♣..#..########...≈≈≈≈≈♣..####  #♣.≈≈≈≈≈♣♣...- ;jG0♣♣≈≈≈≈≈♣ .. ####### - ;j4 .hYou swap places with your inugami.  The orc warrior hits you with a +0 spear.- ;jA- ;jWBZ3--70- ;jTN- ;jSQ _The orc closely misses you.- ;jY{ )You slash the orc! You burn the orc.- ;jj< , ally target)h   inugami (summoned)  You kill the orc!Your inugami hits the orc warrior.- ;jkoq=  38.8 (1.2- ;j}{- ;j}B _The orc warrior hits you but does no damage.- ;j oYour inugami hits the orc warrior. _The orc warrior hits you but does no damage.hit the orc warrior. You burn the orc warrior.  You bite the orc warrior, but do no damage.The orc warrior is moderately wounded.  Your inugami hits the orc warrior.- ;j F o 2 orc warriors (polearms, 1 ally targ…)The orc warrior hits you but does no damage.  You encounter an orc warrior. It is wielding a +0 halberd.- ;j- Y2==50.0- ;j - ;j' b _Your inugami closely misses the orc warrior.- ;j)  o.You slash the orc warrior! You burn the orc warrior.  The orc warrior is almost dead. o.You block the orc warrior's attack.  Your inugami barely misses the orc warrior.- ;j- - ;j. h4=-=1.2- ;j: - ;jC Q _The orc warrior misses you.. ;jo.  bar _The orc warrior misses you.  You closely miss the orc warrior.You bite the orc warrior, but do no damage.The orc warrior is almost dead.  Your inugami completely misses the orc warrior.. ;jW  Your inugami barely misses the orc warrior.-2.4. ;j. ;j9 _You block the orc warrior's attack.. ;j0< o.You hit the orc warrior. You burn the orc warrior.  The orc warrior is almost dead.Your inugami closely misses the orc warrior.. ;jz. ;jA-3.6. ;j. ;j9 _You block the orc warrior's attack.. ;jt )You hit the orc warrior. You burn the orc warrior.. ;juS.h. ;jvFo.. ;jW    orc warrior (polearm, ally target)You kill the orc warrior!5===84.8. ;jɚ. ;jb _Your inugami closely misses the orc warrior./ ;j #.######...#.ß# ¿........#).#¿¿ .)..#¿¿ +)))').#¿¿ .+..#..#¿¿ ..#######...#)ß# ¿¿..#≈≈≈≈....#..## ####/ ;js ]♣..≈≈≈≈.♣.##..h#....#...≈≈≈≈...#...@o......♣..≈≈≈≈♣..#..#########...≈≈≈≈≈♣..#### #♣.≈≈≈≈≈♣♣...  ♣♣≈≈≈≈≈♣ ..####### / ;j| q  Your inugami closely misses the orc warrior./ ;j +50/ ;j1  _The orc warrior misses you. _Items here: )) [[./ ;j_  You barely miss the orc warrior. Your inugami hits the orc warrior!/ ;jda3=  7.0 (1.2/ ;jZm/ ;jLo _The orc warrior completely misses you. Your inugami hits the orc warrior.0 ;j  You barely miss the orc warrior. Your inugami hits the orc warrior! _The orc warrior completely misses you. Your inugami hits the orc warrior.  You closely miss the orc warrior.  The orc warrior is moderately wounded.The orc warrior hits you with a +0 halberd! 0 ;jc47------=8.20 ;j0 ;jA _The orc warrior hits you with a +0 halberd!0 ;jThe orc warrior hits you with a +0 halberd!  You hit the orc warrior. You burn the orc warrior.  You bite the orc warrior, but do no damage.The orc warrior is heavily wounded.  Your inugami barely misses the orc warrior.  Your inugami misses the orc warrior.0 ;jdr34-----------9.40 ;j 0 ;jA _The orc warrior hits you with a +0 halberd!0 ;jY a  You hit the orc warrior but do no damage.The orc warrior is heavily wounded.Your inugami closely misses the orc warrior.5------60.5 (1.10 ;j8 0 ;j 9 _You block the orc warrior's attack.0 ;je _You block the orc warrior's attack.  You hit the orc warrior. You burn the orc warrior.bite the orc warrior, but do no damage.The orc warrior is severely wounded.Your inugami hits the orc warrior.  The orc warrior hits you with a +0 halberd!0 ;j28--=-1.60 ;jd$0 ;j'8 _Your inugami hits the orc warrior.1 ;j1?  You hit the orc warrior. You burn the orc warrior.  The orc warrior is almost dead.1 ;jA1 ;jcBU4=2.8 (1.21 ;jN1 ;j$Rt _Your inugami hits the orc warrior. The orc warrior misses you.1 ;j > )You slash the orc warrior! You burn the orc warrior.h   inugami (summoned) 9--544.0Stone Arrow (9%) _You kill the orc warrior!2 ;jv######...#.ß# ¿ ..#).#¿¿ .#..)..#¿¿ ..+.)))').#¿¿ #e.+.#..#¿¿ ...# ######...#)ß# ¿$..# ≈≈≈≈....#..####### ♣..≈≈≈≈.♣.##..h#....#.≈≈≈≈...#...)@. .♣..≈≈≈≈♣..#..# ...≈≈≈≈≈♣..#### ♣.≈≈≈≈≈♣♣...  # e   deep elf zephyrmancer (asleep)h   inug2 ;jty.ami (summoned)2 ;j  You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.2 ;j3-502 ;j,2 ;j3A _Found 10 gold pieces.  Things that are here:2 ;jR _a +0 halberd; a +0 ring mail2 ;j .######...#.ß# ¿...#).#¿¿ .#...)..#¿¿ ..+..)))').#¿¿ #e.+..#..#¿¿ ...#.######...#)ß# ¿$..#2 ;j ~.≈≈≈≈....#..#######.♣..≈≈≈≈.♣.##..h#....#...≈≈≈≈...#...@). #.♣..≈≈≈≈♣..#..# #...≈≈≈≈≈♣..#### #♣.≈≈≈≈≈♣♣...  ♣♣≈≈≈≈≈♣ .. #2 ;j h   inugami (summoned) 2 ;jU 2 ;j g 0 -6 _2 ;j{ ~ _Items here: )) [[.3 ;jXPick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  b - a +0 trident Armour (select all with [)c - a +0 chain mail  d - a +0 scale mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]4 ;jX@4 ;jA4 ;jO&....######...#.ß# ¿zbzb the Magician .............#).#¿¿ .#.Gnoll .............)..#¿¿ ..+.Health: 29/66 ==========-------------- ..........)))').#¿¿ #e.+.Magic: 14/19 =================------- .............#..#¿¿ ...#AC: 14Str: 9 4 ;jO....######...#)ß# ¿$..#EV: 15Int: 16 .....≈≈≈≈....#..#######SH: 0Dex: 20 ..♣..≈≈≈≈.♣.##..h#....#..XL:  9 Next: 54% Place: a Bailey .....≈≈≈≈...#...@).......Noise: ---------  Time: 8866.0 (0.0) #.♣..≈≈≈≈♣..#..##########a) +3 scimitar (flame) #...≈≈≈≈≈♣..####Cast: Stone Arrow (9%) #♣.≈≈≈≈≈♣♣...Dog ♣♣≈≈≈≈≈♣ ..4 ;jP#######h   inugami (summoned)You encounter a deep elf zephyrmancer. It is wielding a +0 dagger. _Found 10 gold pieces.  Things that are here: _a +0 halberd; a +0 ring mail _Items here: )) [[.  Okay, then.4 ;jMZ4 ;j \4 ;j~e4 ;jCg. _4 ;j-B ♣..≈ ≈....#..# ######...#.ß# ¿ ..#) .#...)..#¿¿ ..)))').#¿¿ #e.+..........#..#¿¿ ...#######...#)ß# ¿$..#....#..####### ♣♣.##..@#....#. ......#...h).......♣....########## #...≈≈≈≈≈♣..#### #♣.♣.♣♣≈≈≈≈≈♣ ..#######4 ;jL 4 ;jO G307.0 (14 ;j^ 4 ;jU` N _You swap places with your inugami.  Things that are here:4 ;j%c _a +0 spear; a +0 chain mail; an orc corpse5 ;jH♣..≈ ≈≈...##...♣..≈ ≈....#..# ######...#.ß# ¿ .#).#¿¿ .#.....)..#¿¿ ..+.)))').#¿¿ #e.+...........#..#¿¿ ...#######...#)ß# ¿$..#....≈≈≈≈....#.@####### ♣..≈≈≈≈.♣.##..)#....#..5 ;j....≈≈≈≈...#...h)....... ##.♣..≈≈≈≈♣..#..##########  #...≈≈≈≈≈♣..#####♣.≈≈≈≈≈♣♣...♣♣≈≈≈≈≈♣ ..#######5 ;j->h)5 ;j5 ;j,8 _5 ;j 5 ;j5 ;jF ##.... ≈≈≈≈...#.....♣..≈ ≈≈...##...5 ;j#G ♣..≈ ≈....#..# ######...#.ß# ¿ .#).#¿¿ .#.....)..#¿¿ ..+.5 ;jqG k)))').#¿¿ #e.+...........#..#¿¿ ...#######...#@ß# ¿$..#....≈≈≈≈....#..####### 5 ;jEH ....♣..≈≈≈≈.♣.##.h)#....#......≈≈≈≈...#...)).......#.♣..≈≈≈≈♣..#..########## #...≈≈≈≈≈♣..#####♣.≈≈≈≈≈♣♣...♣♣≈≈≈≈≈♣ ..#######5 ;jJ >h.5 ;j %5=9  Things that are here: _a +0 halberd; a +0 scale mail; an orc corpse6 ;j ≈≈≈≈≈..#..#### ##.... ≈≈.....♣♣..≈ ≈≈...##...♣..≈ ≈....#..# ######...#.ß# ¿ ......#) .#......)..#¿¿ .6 ;jX(...)))').#¿¿ #e.+..........#@.#¿¿ ...#######...#)ß# ¿$......#h.####### ....♣♣.##..)#....# ##...6 ;j...#...)).......##.♣..#..##########...≈≈≈≈≈♣..#####♣.♣.6 ;jY♣♣≈≈≈≈≈♣ ..6 ;j|Qh.6 ;j"6 ;j$-70 _6 ;j36 ;jt . ###  ≈≈≈≈≈..#..#### ##.... ≈≈≈≈...#.....♣♣..≈ ≈≈...##...♣..≈ ≈....#..# ######...#.ß# ¿ #) .#...)..#¿¿ ....)))'#e.+..........#..#¿¿ ...#######...#hß# ¿$.......#..####### ....♣.♣.##..)[346 ;j9v 7m#....# ##......#...)).......##.♣....##########...≈≈≈≈≈♣..#####♣.♣.6 ;j w ?h)6 ;jτ 6 ;jg [1=16 ;jT 6 ;j $  Things that are here:6 ;j( _a +0 trident; a +0 scale mail; an orc corpse6 ;jV&.≈≈≈≈.. ###  ≈≈≈≈≈..#..#### ##.... ≈≈≈≈...#.....♣♣..≈ ≈≈...##...♣..≈ ≈....#..# ######...#.ß# ¿ 6 ;j$'R#) .#...) .)))').#¿¿ #e.+..........#h.#¿¿ ...#######...#)ß# ¿$......#..####### ....♣.♣.##..)#....# 6 ;j(`##......#...)).......##.♣..≈≈≈≈♣..#..##########...≈≈≈≈≈♣..####6 ;jF)Qh.6 ;jeH6 ;j.L,2 _6 ;jHW6 ;jY7 ;j* .≈≈≈≈.. ### ≈≈≈≈≈..#..#####.... ≈≈≈≈...#..... ♣...♣♣..≈≈≈≈...##....♣..≈ ≈....#..#.######...#.ß# ¿ ∩.#).#¿¿ .#..@..#¿¿ ..+..)))'h.#¿¿ #e.+. ∩7 ;jI_.#..#¿¿ ...#.######...#)ß# ¿$..#.≈≈≈≈....#..####### ♣....♣..≈≈≈≈.♣.##..)#....#..#.....≈≈≈≈...#...)). ##.♣..≈≈≈≈♣..#..##########  #...≈≈≈≈≈♣..####7 ;j)7 ;j,A=37 ;j97 ;jT<L  There is a large open door here.  Things that are here:7 ;j> _a +0 halberd; a +0 scale mail; an orc corpse7 ;jB#  .≈≈≈≈.. ### ≈≈≈≈≈..#..####  ###.... ≈≈≈≈...#.....♣...♣♣..≈≈≈≈...##....♣..≈ ≈....#..#7 ;j# '.######...#.ß# ¿ .∩.#).#¿¿ .#.)..#¿¿ ..+..)))'h.#¿¿ #e.+. .∩.#..#¿¿ ...#.######...#)ß# ¿$..#.≈≈≈≈....#..#######♣....♣..≈≈≈≈.♣.##..)#....#..  ###.....≈≈≈≈...#...)).7 ;jN$  ##.♣..≈≈≈≈♣..#..##########  #...≈≈≈≈≈♣..####7 ;j' <h)7 ;j5 7 ;j? Z2=4 _7 ;jV ?∩7 ;j$3  .≈≈≈≈..#### ≈≈≈≈≈..#..#### ###.... ≈≈≈≈...#.....♣...♣♣..≈≈≈≈...##... ♣......♣..≈ ≈....#..#.######...#.ß# ¿ ..∩.#).#¿¿ .#..h..#¿¿ ..+.7 ;j4 -.)))').#¿¿ #e.+. ..∩.#..#¿¿ ...#.######...#)ß# ¿$..# ♣.≈≈≈≈....#..#######♣....♣..≈≈≈≈.♣.##..)#....#.. ###.....≈≈≈≈...#...)).7 ;jJ4  ##.♣..≈≈≈≈♣..#..####  #...≈≈≈≈≈♣..####7 ;j7 7h)7 ;jC 7 ;jK T6==57 ;jMY ?∩8 ;j .≈≈≈≈..#### ≈≈≈≈≈..#..#### ###.... ≈≈≈≈...#.....  ♣♣♣...♣♣..≈≈≈≈...##...♣......♣..≈ ≈....#..# ♣.######...#.ß# ¿ ♣..∩.#).#¿¿ .#. ♣.h)..#¿¿ ..+. ♣.)))').#¿¿ #e.+. ♣..∩.#..#¿¿ ...# ♣.######...#)ß# ¿$..#♣.≈≈≈≈....#..# 8 ;jK[40m ♣♣♣....♣..≈≈≈≈.♣.##..)#....#.. ###.....≈≈≈≈..#...)). ##.♣..≈≈≈≈♣..#..#  #...≈≈≈≈≈♣..####h.68 ;j8 ;jlH3===4=7=8 ;j8 ;jB8 ;j58 ;j.{=8 ;j%A,8 ;jf8 ;jk8 ;j\lS6=8 ;jn8 ;jt8 ;jtK8=8 ;j\w8 ;j{8 ;j=|8 ;j8 ;j8 ;j&K7=8 ;jB8 ;j&8 ;j'O=8 ;jȘ8 ;jO88 ;jm8 ;j98 ;jϦL9==8 ;j˪8 ;j8 ;ju8 ;j8 ;jc8 ;jS9=8 ;jb8 ;j,8 ;j#8 ;j P==8 ;j 8 ;jV,8 ;j8 ;jb40=8 ;j,8 ;jr8 ;j8 ;jF,8 ;j2 8 ;jO18 ;j$8 ;j/,8 ;j!8 ;j)§8 ;j.8 ;jR/(8 ;j48 ;j:p _Your inugami disappears in a puff of smoke!8 ;j;S2=8 ;j:?8 ;jD8 ;j>E8 ;j~H8 ;jN,8 ;jS8 ;jW8 ;j;YK3=8 ;j[8 ;j b,8 ;j}d8 ;j(i,8 ;jm8 ;jo8 ;jpS4=8 ;jps8 ;jw8 ;j.x8 ;jz8 ;j=5=8 ;jܬ8 ;ja8 ;j,8 ;jO68 ;j8 ;j8 ;j8 ;j|8 ;j,8 ;j,8 ;jz47=8 ;j",8 ;jg8 ;j8 ;jD8 ;j8 ;jm8=8 ;j8 ;jb,8 ;j8 ;j ,8 ;j1 8 ;j 8 ;j0 8 ;j 8 ;jh$ ;98 ;j* 8 ;jQ2 ,8 ;j3 8 ;je: ,8 ;j> 8 ;jpC 8 ;jD $508 ;jE (=8 ;jH 8 ;jL ,8 ;jKO 8 ;jU ,8 ;jW 8 ;j[ 8 ;j@\ U1=8 ;j_ 8 ;jd ,8 ;jf 8 ;jvj ,8 ;jm 8 ;jq ;28 ;jt 8 ;jy ,8 ;j 8 ;j ,8 ;jh 8 ;ja B8 ;j. a3=8 ;j 8 ;j& ,8 ;jF 8 ;j 4=5=6=8 ;jz6 78 ;j : 8 ;j? ,8 ;j'D 8 ;jE ,8 ;j[ 8 ;j^ ,8 ;ja 8 ;je 8 ;jf K8=8 ;jk 8 ;j_r B8 ;jx ,8 ;j{ 8 ;j 8 ;jR U9=8 ;j 8 ;j ,8 ;jnj 8 ;j ,8 ;j 8 ;j̘ 8 ;j &608 ;jכ 8 ;j̠ ,8 ;jU 8 ;j? 8 ;j 8 ;j 8 ;jm 8 ;j޷ K1=8 ;jպ 8 ;j/ B8 ;j ,8 ;jw 8 ;jm ,8 ;js 8 ;j+ k2=8 ;j 8 ;jG ,8 ;jX 8 ;ja ,8 ;j 8 ;j% 8 ;j %38 ;jH 8 ;j 8 ;ju 8 ;j 8 ;j9 ,8 ;j 8 ;j& a4=8 ;j 8 ;jM ,8 ;jU B8 ;jMV 8 ;j.[ 8 ;jg_  You encounter an orc warrior. It is wielding a +0 glaive.8 ;jt 5=.oo   orc warrior (polearm, wandering)8 ;jz~ 297903.0)8 ;j` 4804 _8 ;j 8 ;j : ;jqFo.: ;j5Go): ;j===1.0)Stone Arrow (9%): ;j;C _The orc warrior shouts!; ;j_  zbzb the Magician .≈≈≈≈..####  Gnoll ≈≈≈≈≈..#..####  Health: 65/66 =======================-  ###.... ≈≈≈≈...#.....  Magic: 16/19 ====================----  ♣♣♣...♣♣..≈≈≈≈...##...  AC: 14Str: 9 ♣♣......♣..≈ ≈....#..#  EV: 15Int: 16 ♣.........######...#.ß# ¿  SH: 0Dex: 20 ♣..∩...............#).#¿¿ .#.  XL:  9 Next: 54% Place: a Bailey ♣...............@*.)..#¿¿ ..+.  Noise: ===------  Time: 8981.0 (0.0) ♣...............[3; ;j0m))**).#¿¿ #e.+.  a) +3 scimitar (flame) ♣..∩...............#o.#¿¿ ...#  Cast: Stone Arrow (9%) ♣.........######...#)ß# ¿$..# ♣♣.........≈≈≈≈....#..#######  ♣♣♣....♣..≈≈≈≈.♣.##..)#....#..  o   orc warrior (polearm)  ###.....≈≈≈≈...#...)).......  ##.♣..≈≈≈≈♣..#..##########  #...≈≈≈≈≈♣..#### Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (74% to  hit); ;jj zbzb the Magician.≈≈≈≈..####Gnoll≈≈≈≈≈..#..####Health: 65/66 =======================-###.... ≈≈≈≈...#.....Magic: 16/19 ====================----♣♣♣...♣♣..≈≈≈≈...##...AC: 14Str: 9 ♣♣......♣..≈ ≈....#..#EV: 15Int: 16 ♣.........######...#.ß# ¿SH: 0Dex: 20 ♣..∩...............#).#¿¿ .#.XL:  9 Next: 54% Place: a Bailey ♣...............@`.)..#¿¿ ..+.No; ;jɔ ise: ===------  Time: 8981.0 (0.0) ♣...............))``).#¿¿ #e.+.a) +3 scimitar (flame) ♣..∩...............#o.#¿¿ ...#Cast: Stone Arrow (9%) ♣.........######...#)ß# ¿$..# ♣♣.........≈≈≈≈....#..#######♣♣♣....♣..≈≈≈≈.♣.##..)#....#..o   orc warrior (polearm)###.....≈≈≈≈...#...)).......##.♣..≈≈≈≈♣..#..###########...≈≈≈≈≈♣..####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  ; ;jI [40mPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (74% to  hit)  The stone arrow hits the orc warrior!; ;j Ko.; ;j Z.); ;j 3-2.0 (1; ;j" ;∩; ;jp$ >  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (74% to  hit)  The stone arrow hits the orc warrior! _The orc warrior is moderately wounded.< ;jm5  zbzb the Magician .≈≈≈≈..####  Gnoll ≈≈≈≈≈..#..####  Health: 65/66 =======================-  ###.... ≈≈≈≈...#.....  Magic: 13/19 ================--------  ♣♣♣...♣♣..≈≈≈≈...##...  AC: 14Str: 9 ♣♣......♣..≈ ≈....#..#  EV: 15Int: 16 ♣.........######...#.ß# ¿  SH: 0Dex: 20 < ;jmr♣..∩...............#).#¿¿ .#.  XL:  9 Next: 54% Place: a Bailey ♣...............@*.)..#¿¿ ..+.  Noise: ==-------  Time: 8982.0 (0.0) ♣...............))*o).#¿¿ #e.+.  a) +3 scimitar (flame) ♣..∩...............#..#¿¿ ...#  Cast: Stone Arrow (9%) ♣.........######...#)ß# ¿$..# ♣♣.........≈≈≈≈....#..#######  ♣♣♣....♣..≈≈≈≈.♣.##..)#....#..  o   orc warrior (polearm)  ###.....≈≈≈≈...#...)).......  < ;jnb##.♣..≈≈≈≈♣..#..##########  #...≈≈≈≈≈♣..#### < ;jEn*Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< ;jynnAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail  < ;jnR(moderately wounded, 74% to hit)< ;j zbzb the Magician.≈≈≈≈..####Gnoll≈≈≈≈≈..#..####Health: 65/66 =======================-###.... ≈≈≈≈...#.....Magic: 13/19 ================--------♣♣♣...♣♣..≈≈≈≈...##...AC: 14Str: 9 ♣♣......♣..≈ ≈....#..#EV: 15Int: 16 ♣.........######...#.ß# ¿SH: 0Dex: 20 ♣..∩...............#).#¿¿ .#.XL:  9 Next: 54% Place: a Bailey ♣...............@`.)..#¿¿ ..[40< ;jm+.Noise: ==-------  Time: 8982.0 (0.0) ♣...............))`o).#¿¿ #e.+.a) +3 scimitar (flame) ♣..∩...............#..#¿¿ ...#Cast: Stone Arrow (9%) ♣.........######...#)ß# ¿$..# ♣♣.........≈≈≈≈....#..#######♣♣♣....♣..≈≈≈≈.♣.##..)#....#..o   orc warrior (polearm)###.....≈≈≈≈...#...)).......##.♣..≈≈≈≈♣..#..###########...≈≈≈≈≈♣..####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; [4< ;jD0m9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail  (moderately wounded, 74% to hit)  The stone arrow hits the orc warrior!< ;j8o'< ;jҢT.)< ;j Y6=3.0 (1< ;j9∩< ;j  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail  < ;j](moderately wounded, 74% to hit)  The stone arrow hits the orc warrior! _The orc warrior is severely wounded.< ;jD5  zbzb the Magician .≈≈≈≈..####  Gnoll ≈≈≈≈≈..#..####  Health: 66/66 ========================  ###.... ≈≈≈≈...#.....  Magic: 10/19 ============------------  ♣♣♣...♣♣..≈≈≈≈...##...  AC: 14Str: 9 ♣♣......♣..≈ ≈....#..#  EV: 15Int: 16 ♣.........######...#.ß# ¿  SH: 0Dex: 20 < ;j_E♣..∩...............#).#¿¿ .#.  XL:  9 Next: 54% Place: a Bailey ♣...............@*o)..#¿¿ ..+.  Noise: ==-------  Time: 8983.0 (0.0) ♣...............)))').#¿¿ #e.+.  a) +3 scimitar (flame) ♣..∩...............#..#¿¿ ...#  Cast: Stone Arrow (9%) ♣.........######...#)ß# ¿$..# ♣♣.........≈≈≈≈....#..#######  ♣♣♣....♣..≈≈≈≈.♣.##..)#....#..  o   orc warrior (polearm)  ###.....≈≈≈≈...#...)).......  ##.♣..≈≈≈≈♣..#..########## < ;jE] #...≈≈≈≈≈♣..#### Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< ;jE Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line< ;jFAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, 74% to hit)= ;jG   zbzb the Magician .≈≈≈≈..####  Gnoll ≈≈≈≈≈..#..####  Health: 66/66 ========================  ###.... ≈≈≈≈...#.....  Magic: 10/19 ============------------  ♣♣♣...♣♣..≈≈≈≈...##...  AC: 14Str: 9 ♣♣......♣..≈ ≈....#..#  EV: 15= ;jH;Int: 16 ♣.........######...#.ß# ¿  SH: 0Dex: 20 ♣..∩...............#).#¿¿ .#.  XL:  9 Next: 54% Place: a Bailey ♣...............@.))..#¿¿ ..+.  Noise: ==-------  Time: 8983.0 (0.0) ♣...............)))').#¿¿ #e.+.  a) +3 scimitar (flame) ♣..∩...............#..#¿¿ ...#  Cast: Stone Arrow (9%) ♣.........######...#)ß# ¿$..# ♣♣.........≈≈≈≈....#..#######  ♣♣♣....♣..≈≈≈≈.♣.##..)#....#..  o   orc warrior (polearm) = ;j I{ ###.....≈≈≈≈...#...)).......  ##.♣..≈≈≈≈♣..#..##########  = ;jEIM#...≈≈≈≈≈♣..#### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  = ;jtIPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, 74% to hit)  = ;jI,The stone arrow hits the orc warrior!= ;jvV .≈≈≈≈..####  ≈≈≈≈≈..#   ≈≈≈≈...#.....     .## ¿ ....#¿¿ .#. = ;jtW.......@`))..#¿¿ ..+. ....#¿¿ #e.+. ∩.........#¿¿ ...# .##)ß# ¿$  .♣.##..)  ...#...)) ♣..#= ;jW! = ;j8.= ;j$n604.0 (1Stone Arrow (9%)= ;j|  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, 74% to hit)  The stone arrow hits the orc warrior! _You kill the orc warrior!= ;j= ;jo.≈≈≈≈..#### ≈≈≈≈≈..#..#### ###.... ≈≈≈≈...#..... ♣♣♣...♣♣..≈≈≈≈...##... ......♣..≈ ≈....#..# .######...#.ß# ¿ ..∩.= ;j#).#¿¿ .#. = ;jS.= ;j~))..#¿¿ ..+. .= ;je)))').#¿¿ #e.+. ..∩.#..#¿¿ ...# ..≈≈≈≈....#..# = ;jh ###.....≈≈≈≈..= ;j*s##.♣..≈≈≈≈♣. = ;j= ;j./--5= ;jJ= ;jD q.≈≈≈≈..#### ≈≈≈≈≈..#..####  ###.... ≈≈≈≈...#..... ...♣♣..≈≈≈≈...##... ......♣..≈ ≈....#..# ######...#.ß# ¿ ∩.= ;j Y#).#¿¿ .#. ..#¿¿ ..+. )))').#¿¿ #e.+. ∩.#..#¿¿ ...# # .≈≈≈≈....#......♣..≈≈≈≈.♣.##..  = ;jA ###.....≈≈≈≈...###.♣..≈≈≈≈♣..#..#### = ;jn = ;j5 = ;j@ A--6= ;j" = ;j^ $  Things that are here:= ;j Q _a +0 glaive; a +0 ring mail> ;jYf > ;jf > ;j l > ;jp > ;j!q T1= _> ;ju > ;j'} ,> ;j} > ;j ,> ;j > ;j* > ;jˋ > ;jU > ;j_ > ;j 9=> ;jK > ;jd > ;j > ;j > ;jx > ;jŢ N2==> ;j@ > ;j ,> ;j > ;j ,> ;j > ;jS ,> ;j > ;j{ > ;j :==> ;jb > ;j ,> ;j > ;j > ;j > ;j > ;jT c3=> ;jv > ;j > ;j3 > ;j > ;j > ;j > ;j| > ;j ,> ;j > ;j O=> ;j B> ;jz > ;j2 > ;j M4=> ;j( > ;j1 B> ;j?8 > ;j8 > ;jPA B> ;jYD > ;jI > ;jJ 9=> ;jN > ;j>R > ;jR > ;jU > ;jZ > ;j[ K5=> ;j^ > ;jb > ;j'c > ;jf > ;jk ,> ;j(o > ;jSs > ;js > ;jv > ;j2{ > ;j| 9=> ;j7 > ;jۃ ,> ;j > ;j b6==> ;jƑ > ;j ,> ;j > ;j ,> ;j > ;j ,> ;j > ;j > ;jj :==> ;j` > ;jQ ,> ;j > ;jb ,> ;j > ;j~ > ;j D7=> ;je > ;j" ,> ;jp > ;j > ;j: > ;j > ;j ,> ;j > ;jK# > ;j# 2=> ;j' > ;j, > ;j#- > ;j0 > ;j4 > ;j5 K8=> ;j8 > ;j\= ,> ;jIA > ;jhS ,> ;j*Z > ;j5_ ,> ;jc > ;jAg > ;jg 9=> ;jk > ;j q ,> ;ju > ;jhy > ;jy E9==> ;j} > ;j > ;jӌ ,> ;j > ;j L  There is a large open door here.  Things that are here:> ;jX s  a +0 halberd; a +0 scale mail; an orc skeleton> ;j 5 _> ;j΢ > ;j $  Things that are here:> ;jl s  a +0 trident; a +0 chain mail; an orc skeleton> ;jq > ;jŪ  _> ;j > ;j > ;j` > ;j :==> ;j& > ;j > ;jO ,> ;j] > ;j > ;j ,> ;jw > ;j > ;jD ,> ;j > ;j3 > ;j > ;j > ;j > ;j > ;j > ;jx > ;j| > ;j > ;j  ,> ;jz > ;j > ;j! ,> ;j > ;j > ;j" > ;j`" > ;j3% > ;j' > ;j9 ,> ;j> > ;jC > ;jG ,> ;jI > ;jdM > ;jQ ,> ;jS > ;jV > ;jX ,> ;jZ > ;j,] > ;j%` ,> ;ja > ;j8f ,> ;jg > ;jp N _You now have 241 gold pieces (gained 12).> ;j*s > ;js > ;jou > ;jvx > ;jG| > ;j| > ;j~ > ;j/ > ;j( ,> ;jۉ > ;j( > ;jd ,> ;j> > ;j > ;j ,> ;jϣ > ;j > ;j > ;j ,> ;j  _The deep elf zephyrmancer shouts!> ;j B> ;jd > ;j- > ;jd ,> ;j! > ;jy > ;j3 > ;j > ;j > ;j > ;j > ;j  > ;j > ;j > ;j > ;j  > ;j > ;j' > ;j^+ ,> ;j / > ;j4 > ;j9 ,> ;j!= > ;jB > ;jF > ;j0G > ;j9J > ;j] > ;j'c ,> ;j[g > ;jm > ;jQr ,> ;jv > ;j~ > ;j > ;j ,> ;jƐ > ;j > ;j > ;j! ,> ;j > ;j > ;j > ;j ,> ;j > ;j $  Things that are here:> ;j A  a +0 halberd; a +0 ring mail> ;j 5 _> ;j > ;j $  Things that are here:> ;j q  a +0 spear; a +0 chain mail; an orc skeleton> ;jF > ;j  _> ;j > ;j> ;j > ;j( > ;j> ;jR$  Things that are here:> ;j%s  a +0 halberd; a +0 scale mail; an orc skeleton> ;j,5 _> ;j2> ;jY8> ;j>> ;j|?> ;jD> ;jM[  There is a large open door, spattered with blood here.> ;jT> ;jpU _> ;j]> ;j`$  Things that are here:> ;jg@  a +0 glaive; a +0 ring mail> ;jo5 _> ;j u> ;j> ;j,> ;j> ;jY> ;j,> ;j> ;jȤ> ;j,> ;j߮> ;jɲ> ;j,> ;j> ;j> ;j,> ;jK> ;jF> ;j> ;j> ;jX > ;j > ;j> ;jp,> ;jp> ;j> ;j",> ;j&> ;j5+> ;j@/,> ;j2> ;j57> ;j:> ;j ;> ;j=? ;j\ ? ;j,? ;j? ;jb? ;j? ;jd? ;j? ;j? ;jf#,? ;j%? ;jx)? ;j1,? ;j,? ;j[.? ;j 1? ;j4,? ;j]6? ;j9? ;j:? ;j.;? ;j<? ;j>? ;jA? ;jkA? ;jC? ;jN? ;jQ,? ;jR? ;jHU? ;jW,? ;jBY? ;j[? ;j]? ;j0^? ;j_? ;jb? ;jSe,? ;j\g? ;jj? ;jm,? ;j8p? ;js? ;j w,? ;jy? ;j?}? ;jŀ? ;j}? ;j? ;j? ;ja? ;j? ;j? ;j? ;j? ;jK? ;jĝ? ;j? ;j? ;jB? ;j? ;j@? ;j,? ;j? ;jO? ;j,? ;jw? ;jM(? ;j>.,? ;j3? ;j:? ;j}A,? ;j F? ;jbL? ;jQ,? ;jV? ;j\? ;j?n,? ;jv? ;j}? ;j}? ;j? ;j? ;jJ? ;j[,? ;jѝ? ;j? ;ja,? ;j? ;jл[  There is a large open door, spattered with blood here.? ;j ? ;jv _? ;j?:  Things that are here:  a +0 halberd; a +0 scale mail; an orc skeleton _? ;j? ;j? ;j,? ;jI ? ;j$  Things that are here:? ;jq  a +0 spear; a +0 chain mail; an orc skeleton? ;j 5 _? ;jg1? ;j6$  Things that are here:? ;j6?A  a +0 halberd; a +0 ring mail? ;jBF? ;jF _? ;jK? ;jS? ;j/Z,? ;j`? ;j_g? ;j6m,? ;jq? ;jy? ;jr,? ;j݄? ;jƋ? ;j,? ;j? ;j? ;j,? ;j2? ;j(? ;j? ;j? ;j? ;jW? ;jf? ;jӻ? ;jݽ? ;j>? ;j? ;jQ,? ;j? ;j≈≈..#..##########..# ≈...#.............. ≈...##...#....#...## ≈....#..########..# ##...#.ß##!...##ß.# .....#).#!$....#..# ? ;j))..#:[##..+..# .)))').#[?##..+..# .....#..#!$...e#@.# 9137.0 (151.0) ##...#)ß##[$..##ß.# ? ;j≈....#..########..# ≈.♣.##..)#....#...## ? ;j\.≈...#...)).........# ≈♣..#..##########..# ? ;je   deep elf zephyrmancer ≈♣..#### #### ♣♣....? ;jX# ♣♣♣..##? ;j? ;j? ;jzA ;j≈≈..#..##########..#zbzb the Magician ≈...#..............#Gnoll ≈...##...#....#...##Health: 66/66 ======================== ≈....#..########..#Magic: 19/19 ======================== ##...#.ß##!...##ß.#AC: 14Str: 9 .....#).#!$....#..#EV: 15Int: 16 ....))..#:[##..+..#SH: 0Dex: 20 ..)))').#A ;j[?##..+..#XL:  9 Next: 60% Place: a Bailey .....#..#!$...e#@.#Noise: ---------  Time: 9137.0 (0.0) ##...#)ß##[$..##ß.#a) +3 scimitar (flame) ≈....#..########..#Cast: Stone Arrow (9%) ≈.♣.##..)#....#...## ≈...#...)).........# ≈♣..#..##########..#e   deep elf zephyrmancer ≈♣..######## ♣♣....# ♣♣♣..##Things that are here: _a +0 spear; a +0 chain mail; an orc skeletonThings that are here: _aA ;jR +0 halberd; a +0 ring mail  Press: ? - help, v - describe, . - travelThe floor.A ;jw\#@A translucent stone wall.A ;j oe#halberd; a +0 ring mail  Press: ? - help, v - describe, . - travel  Here: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe (fireblocked by a translucent stone wall)  The floor.A ;jSA deep elf zephyrmancer. An elf with a singular focus on the magic of the air, leaving little time to study anything else. Max HP: ~40 Will: +AC: none EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 58% to hit with your +3 scimitar of flaming and 56% to hit with your bite. It has about 61% to hit you. A ;jAttack Max Damage Hit: +0 dagger 8 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Lightning Bolt (3d16) (7) b - Blink To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)C ;j]&≈≈..#..##########..#zbzb the Magician ≈...#..............#Gnoll ≈...##...#....#...##Health: 66/66 ======================== ≈....#..########..#Magic: 19/19 ======================== ##...#.ß##!...##ß.#AC: 14Str: 9 .....#).#!$....#..#C ;j^<EV: 15Int: 16 ....))..#:[##..+..#SH: 0Dex: 20 ..)))').#[?##..+..#XL:  9 Next: 60% Place: a Bailey .....#..#!$...e#@.#Noise: ---------  Time: 9137.0 (0.0) ##...#)ß##[$..##ß.#a) +3 scimitar (flame) ≈....#..########..#Cast: Stone Arrow (9%) ≈.♣.##..)#....#...## C ;j_.≈...#...)).........# ≈♣..#..##########..#e   deep elf zephyrmancer ≈♣..######## ♣♣....# ♣♣♣..##Things that are here: _a +0 halberd; a +0 ring mail  Press: ? - help, v - describe, . - travelHere: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe (fireblocked by a translucent stone wall)  The floor.C ;j,≈≈..#..##########..#zbzb the Magician ≈...#..............#Gnoll ≈...##...#....#...##Health: 66/66 ======================== ≈....#..########..#Magic: 19/19 ======================== ##...#.ß##!...##ß.#AC: 14Str: 9 .....#).#!$....#..#EV: 15Int: 16 C ;jo.....))..#:[##..+..#SH: 0Dex: 20 ..)))').#[?##..+..#XL:  9 Next: 60% Place: a Bailey .....#..#!$...e#@.#Noise: ---------  Time: 9137.0 (0.0) ##...#)ß##[$..##ß.#a) +3 scimitar (flame) ≈....#..########..#Cast: Stone Arrow (9%) ≈.♣.##..)#....#...## ≈...#...)).........# ≈♣..#..##########..#e  ;j7/ 0m  deep elf zephyrmancer ≈♣..######## ♣♣....# ♣♣♣..##Things that are here: _a +0 halberd; a +0 ring mail  Press: ? - help, v - describe, . - travelHere: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe (fireblocked by a translucent stone wall)  The floor.C ;je2C ;j?C ;jS. _C ;j. C ;j-0 C ;j> C ;jEA F _Unknown command.E ;j Read which item? Scrolls  b - a scroll of blinking  c - 3 scrolls labelled LUNO OCRYLUKH  e - 3 scrolls labelled NAUPPA TUTEISCH  h - 5 scrolls labelled VIMATYKIAD  m - 2 scrolls labelled AGGUIR SOLIY  q - a scroll labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK [!] read|quaff|evoke[?] describe selectedG ;j G ;j '≈≈..#..##########..#zbzb the Magician ≈...#..............#Gnoll ≈...##...#....#...##Health: 66/66 ======================== ≈....#..########..#Magic: 19/19 ======================== ##...#.ß##!...##ß.#AC: 14G ;j_Str: 9 .....#).#!$....#..#EV: 15Int: 16 ....))..#:[##..+..#SH: 0Dex: 20 ..)))').#[?##..+..#XL:  9 Next: 60% Place: a Bailey .....#..#!$...e#@.#Noise: ---------  Time: 9137.0 (0.0) ##...#)ß##[$..##ß.#a) +3 scimitar (flame) ≈....#..########..#Cast: Stone Arrow (9%) ≈.♣.##..)#....#..G ;j.## ≈...#...)).........# ≈♣..#..##########..#e   deep elf zephyrmancer ≈♣..######## ♣♣....# G ;j♣♣♣..## _a +0 halberd; a +0 ring mail  Press: ? - help, v - describe, . - travelG ;jHere: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe (fireblocked by a translucent stone wall) _The floor. G ;j%1_Unknown command.G ;jͱP  Okay, then.G ;jG ;jG ;jU. _G ;j* G ;j, G ;j0: G ;j< F _Unknown command.H ;jKH ;jNPut on or remove which piece of jewellery? Jewellery (go to first with "=) H ;j'O g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power Talismans (go to first with %)r - a quill talismanH ;j[OM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip I ;j[[ I ;j'a I ;jn ≈≈..#..##########..#zbzb the Magician ≈...#..............#Gnoll ≈...##...#....#...##Health: 66/66 ======================== ≈....#..########..#Magic: 19/19 ======================== ##...#.ß##!...##ß.#AC: 14Str: 9 .....#).#!$....#..#EV: 15Int: 16 ....))..#:[##..+..#SH: 0Dex: 20 ..)))').#I ;jo [?##..+..#XL:  9 Next: 60% Place: a Bailey .....#..#!$...e#@.#Noise: ---------  Time: 9137.0 (0.0) ##...#)ß##[$..##ß.#a) +3 scimitar (flame) ≈....#..########..#Cast: Stone Arrow (9%) ≈.♣.##..)#....#...## ≈...#...)).........# ≈♣..#..##########..#e   deep elf zephyrmancer ≈♣..######## ♣♣....# ♣♣♣..##Here: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe (fireblocked by a translucent stone wall)  ;jp 40m_The floor. _Unknown command. _Okay, then. _Unknown command.I ;j| P  Okay, then.I ;j b _J ;j+ J ;j- aWear or take off which item? J ;j. Armour (go to first with [)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  w - a +1 pair of gloves of parrying (worn)  t - a +2 robe of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip L ;j N L ;j[ L ;ji ≈≈..#..##########..#zbzb the Magician ≈...#..............#Gnoll ≈...##...#....#...##Health: 66/66 ======================== ≈....#..########..#Magic: 19/19 ======================== ##...#.ß##!...##ß.#AC: 14Str: 9 .....#).#!$....#..#EV: 15Int: 16 L ;jk ....))..#:[##..+..#SH: 0Dex: 20 ..)))').#[?##..+..#XL:  9 Next: 60% Place: a Bailey .....#..#!$...e#@.#Noise: ---------  Time: 9137.0 (0.0) ##...#)ß##[$..##ß.#a) +3 scimitar (flame) ≈....#..########..#Cast: Stone Arrow (9%) ≈.♣.##..)#....#...## ≈...#...)).........# ≈♣..#..##########..#e  ;j0l 0m  deep elf zephyrmancer ≈♣..######## ♣♣....# ♣♣♣..##blocked by a translucent stone wall) _The floor. _Unknown command. _Okay, then. _Unknown command. _Okay, then.L ;jz P  Okay, then.L ;jz| L ;jژ L ;j . _P ;j0Okay, then.Okay, then.  Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P ;j<hh   inugami (summoned)P ;jS 6----==8.0 (1Dog P ;jP ;j$S _You call for your canine familiar and it appears with a howl!Q ;js Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth9%3  b - Summon Small MammalSummoning1%1  c + Call Canine Familiar Summoning2% 3 d - Summon Ice BeastIce/Summoning4%3  e - SandblastEarth2%1  f - SlowHexes2%1 Select a spell to describe [?] help [!]/[I] toggle spell headersR ;jR ;jR ;j ≈≈..#..##########..#zbzb the Magician ≈...#..............#Gnoll ≈...##...#....#...##Health: 66/66 ======================== ≈....#..########..#Magic: 16/19 ====================---- ##...#.ß##!...##ß.#AC: 14Str: 9 .....#).#!$....#..#EV: 15Int: 16 ....))..#:[##..+..#SH: 0Dex: 20 ..)))').#R ;jV!d[?##..+..#XL:  9 Next: 60% Place: a Bailey .....#..#!$...e#@.#Noise: ==-------  Time: 9138.0 (0.0) ##...#)ß##[$..##ß.#a) +3 scimitar (flame) ≈....#..########h.#Cast: Stone Arrow (9%) ≈.♣.##..)#....#...##Dog ≈...#...)).........# ≈♣..#..##########..#e   deep elf zephyrmancer ≈♣..####R ;j""####R ;j $ih   inugami (summoned) R ;j*&♣♣....# R ;j&♣♣♣..## R ;j%'_Unknown command. R ;j'_Okay, then. R ;j''_Okay, then.R ;j^(Casting: Stone Arrow (dangerous; 9% risk of failure)  R ;j(LConfirm with . or Enter, or press ? or * to list all spells. R ;j)T_You call for your canine familiar and it appears with a howl!R ;jk3R ;j{~R ;jIv R  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S ;jh=.hS ;jnxYY   ice beast (summoned)h   inugami (summoned)S ;jtz]3----9.0 (1S ;j؉S ;j4 _A chill wind blows around you.S ;jq S ;j t /--40S ;j T ;j ''e.Y.T ;j (ally target)--1Stone Arrow (9%)T ;j T ;jJ . _You open the large door.U ;j$U ;j4x≈≈..#..##########..#  zbzb the Magician U ;jH≈...#..............#  Gnoll ≈...##...#....#...##  Health: 66/66 ======================== ≈....#..########..# Magic: 10/19 ============------------ ##...#.ß##!...##ß.# AC: 14Str: 9 .....#).#!$....#..# EV: 15Int: 16 ....))..#:[##..'..# SH: 0Dex: 20 ..)))').#[?##..e..# XL:  9 Next: 60% Place: a Bailey .....#..#!$....#@Y# Noise: ---------  Time: 9141.0 (0.0) ##...#)ß##[$..##ß.# ;jom a) +3 scimitar (flame) ≈....#..########.h# Cast: Stone Arrow (9%) ≈.♣.##..)#....#...##  Dog ≈...#...)).........# ≈♣..#..##########..#  e   deep elf zephyrmancer (ally target) ≈♣..#### ####  Y   ice beast (summoned) ♣♣....# h   inugami (summoned) ♣♣♣..##Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe (ally  target, 71% to hit)U ;j"≈≈..#..##########..#zbzb the Magician ≈...#..............#Gnoll ≈...##...#....#...##Health: 66/66 ======================== ≈....#..########..#Magic: 10/19 ============------------ ##...#.ß##!...##ß.#AC: 14Str: 9 .....#).#!$....#..#EV: 15Int: 16 ....))..#:[##..'..#SH: 0Dex: 20 ..)))').#U ;j[?##..e..#XL:  9 Next: 60% Place: a Bailey .....#..#!$....#@Y#Noise: ---------  Time: 9141.0 (0.0) ##...#)ß##[$..##ß.#a) +3 scimitar (flame) ≈....#..########.h#Cast: Stone Arrow (9%) ≈.♣.##..)#....#...##Dog ≈...#...)).........# ≈♣..#..##########..#e   deep elf zephyrmancer (ally target) ≈♣..########Y   ice beast (summoned) ♣♣....#U ;j(h   inugami (summoned) ♣♣♣..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe (ally  target, 71% to hit)  The stone arrow hits the deep elf zephyrmancer!U ;j5\ Bh.U ;jN_ Y.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe (ally  target, 71% to hit)  The stone arrow hits the deep elf zephyrmancer!  The deep elf zephyrmancer is heavily wounded.U ;jn U ;jq 3==2.0 (1U ;jӁ U ;j c _The deep elf zephyrmancer closely misses you.V ;j=|≈≈..#..##########..#  zbzb the Magician ≈...#..............#  Gnoll ≈...##...#....#...##  Health: 66/66 ======================== ≈....#..########..# Magic: 7/19========---------------- ##...#.ß##!...##ß.# AC: 14Str: 9 .....#).#!$....#..# EV: 15Int: 16 ....))..#:[##..'..# SH: 0Dex: 20 ..)))').#[?##..eY.# XL:  9 Next: 60% Place: a Bailey .....#..#!$....#@.# Noise: ==-------V ;jl}  Time: 9142.0 (0.0) ##...#)ß##[$..##ßh# a) +3 scimitar (flame) ≈....#..########..# Cast: Stone Arrow (9%) ≈.♣.##..)#....#...##  Dog ≈...#...)).........# ≈♣..#..##########..#  e   deep elf zephyrmancer (ally target) ≈♣..#### ####  Y   ice beast (summoned) ♣♣....# h   inugami (summoned) ♣♣♣..##Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 dagV ;jB{ger and wearing a -3 robe  (heavily wounded, ally target, 71% to hit)V ;j≈≈..#..##########..#zbzb the Magician ≈...#..............#Gnoll ≈...##...#....#...##Health: 66/66 ======================== ≈....#..########..#Magic: 7/19========---------------- ##...#.ß##!.`.##ß.#AC: 14Str: 9 .....#).#!$..`.#..#EV: 15Int: 16 ....))..#:[##.`'..#SH: ;jҠ9;49m 0Dex: 20 ..)))').#[?##..`Y.#XL:  9 Next: 60% Place: a Bailey .....#..#!$....#@.#Noise: ==-------  Time: 9142.0 (0.0) ##...#)ß##[$..##ßh#a) +3 scimitar (flame) ≈....#..########..#Cast: Stone Arrow (9%) ≈.♣.##..)#....#...##Dog ≈...#...)).........# ≈♣..#..##########..#e   deep elf zephyrmancer (ally target) ≈♣..##### ;j}37m###Y   ice beast (summoned) ♣♣....#h   inugami (summoned) ♣♣♣..##Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe  (heavily wounded, ally target, 71% to hit)V ;ji'h.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a -3 robe  (heavily wounded, ally target, 71% to hit)  The stone arrow misses the deep elf zephyrmancer.V ;j8 ...eThe deep elf zephyrmancer misses you.V ;j9_8==3.0 (1V ;jR _Your ice beast barely misses the deep elf zephyrmancer.V ;j  You barely miss the deep elf zephyrmancer.The deep elf zephyrmancer is heavily wounded.V ;j *****The deep elf zephyrmancer points at you and mumbles some strange words.V ;j:@h. h.The bolt of lightning hits you!!  Your ice beast misses the deep elf zephyrmancer.W ;j@....W ;j48-------   8 ========4.2 (1.2W ;j W ;j!g)The deep elf zephyrmancer hits you but does no damage.  You hit the deep elf zephyrmancer. You burn the deep elf zephyrmancer.  Your inugami hits the deep elf zephyrmancer!  Your ice beast hits the deep elf zephyrmancer.  Your ice beast freezes the deep elf zephyrmancer!W ;j#,Y   ice beast (summoned)h   inugamiW ;j T 9-------86==------5.4Stone Arrow (8%) _The deep elf zephyrmancer dies!Your Spellcasting skill increases to level 7!Your Invocations skill increases to level 5!W ;jsW ;jJws _Your base Shapeshifting skill increases to level 5!W ;j""W ;j%<------W ;j7\ _Unknown command.X ;j5LV≈..#### ####≈≈..#..##########..#≈...#..............#≈...##...#....#...## ≈≈....#..########..# ###...#.ß##!...##ß.#..#).#!$....#..#...))..#:[##..'h.# ...)))').#[?##..@Y.# ......#..#!$....#..# X ;j_M###...#)ß##[$..##ß.#≈....#..########..#≈.♣.##..)#....#...##≈...#...)).........#≈♣..#..##########..# ≈≈♣..######## ≈♣♣....#X ;j\X ;j_;--60 _X ;jlX ;jon  There is a large open translucent door, spattered with blood here.  Things that are here:X ;j>rL _a +0 dagger; a -3 robeY ;jq5IY ;j:Y ;jq;T== 0 _Y ;j5@Y ;jFb50=Y ;j`k9=Y ;j}tY ;jT1==Y ;j%;2Y ;joY ;j`}10/19=Y ;jw,Y ;jY ;ja3=Y ;jY ;j+,Y ;j=4=Y ;j,Y ;jY ;j. c1=Y ;j=Y ;j,Y ;jY ;j"a5=Y ;j&Y ;j01§Y ;jm63Y ;jp;Y ;jB _Your ice beast disappears in a puff of smoke!=Y ;jEY ;jpUY ;jUU6=Y ;j>YY ;j ^Y ;j`_N2==Y ;jaY ;j2f,Y ;jwiY ;j|n;7Y ;jCrY ;jw,Y ;j~{Y ;j3Y ;j:==Y ;j_Y ;jw8=Y ;jԒc3=Y ;jY ;jי,Y ;jY ;jϪ,Y ;jDY ;j̷k9=Y ;jY ;jO=Y ;jY ;j,Y ;j>Y ;jj604=Y ;jY ;js,Y ;j-Y ;jY ;jY ;jY ;jOa1=Y ;j;Y ;j!O=Y ;jY ;jR,Y ;jY ;ja%2=Y ;jQ*a5=Y ;j<Y ;jLC,Y ;jGY ;jL,Y ;jPY ;jV;3Y ;j}ZY ;jl_O=Y ;jIgY ;jmY ;j{nY ;jsY ;jxY ;jHyz4=6==Y ;j}Y ;j,Y ;j5===Y ;jY ;jIy6=7=Y ;j _HP restored.Y ;jBY ;j5Y ;jY ;jK==Y ;jL Y ;j $,Y ;jb%Y ;j*Y ;j+K8=Y ;j:Y ;jTE,Y ;jTY ;jR_,Y ;jhkBY ;jmY ;j$qY ;jq9=Y ;j|vY ;jmXY ;jdY ;jPY ;jߠb9==Y ;jY ;j,Y ;j,Y ;j,Y ;jY ;j,Y ;j Y ;j Y ;jY ;jyY ;j:==Y ;jA(Y ;j2,Y ;j 8Y ;j&O ..≈≈≈≈...#..............# ..≈≈≈≈...##...#....#...## ..≈≈≈≈....#..########..# .######...#.ß##!...##ß.# ..........#).#!$....#..# .........))..#:[##..'..#.)))').#[?##..)..#.....#..#!$....#..#######...#)ß##[@h.##ß.#--≈≈≈≈....#..########..# ..≈≈≈≈.♣.##..)#....#...## ..≈≈≈≈...#...)).........# ..≈≈≈≈♣..#..##########..# .≈≈≈≈≈♣..#### ####h   inugamiY ;jP[15;3H≈≈≈♣♣....#≈≈≈♣♣♣..## ###### ####Y ;j^ .≈≈≈≈...#.# ♣..≈≈≈≈...##...#....#...## ♣..≈≈≈≈....#..########..# ..######...#.ß##!...##ß.#.#).#!$....#..#.))..#:[##..'..#.)))').#[?##..)..#.#..#!$....#..# ..######...#)ß##@.h.##ß.#.≈≈≈≈....#..########..# ♣..≈≈≈≈.♣.##..)#....#...##.≈≈≈≈...#...)).........# ♣..≈≈≈≈♣..#..##########..# ..≈≈≈≈≈♣..#### #### .≈≈≈≈≈♣♣....# ♣≈≈≈≈≈♣♣♣..## Y ;j`p# #### _You now have 251 gold pieces (gained 10).Y ;jaUh.217.4 (71.0)Y ;jaqY ;jr+8.4 (72Y ;j _You see here a +2 robe of fire resistance.[ ;jFw9.4 (1.0) _l - a +2 robe of fire resistance[ ;j#≈..#..########## ...............##...#....#...## ♣..≈≈≈≈....#..########..######...#.ß##!...##ß..#).#!$....#...))..#:[##..')))').#[?##..).........#..#!@....#..######...#)ß##.h..##ß. ....#..########..# ♣♣.##..)#....#...# ....#...))....... ♣....##########.. ..≈≈≈≈≈♣..######## ..... ♣≈≈≈≈≈♣♣♣..##[ ;j0[ ;j&20[ ;j_#[ ;j1@1.4 (2[ ;j<U _You now have 270 gold pieces (gained 19).[ ;j #..≈≈≈≈≈..#..#..#.≈≈≈≈...#..............#♣..≈≈≈≈...##...#....#...## .♣..≈≈≈≈....#..########..#.######...#.ß##!...##ß.#.#).#!$....#..#.))..#:[##..'..#.)))').#[?##..)..#.#..#@.....#..#.######...#)ß##.h..##ß.#.≈≈≈≈....#..########..# .♣..≈≈≈≈.♣.##..)#....#...##.≈≈≈≈...#...)).........# .♣..≈≈≈≈♣..#..##########..# ...≈≈≈≈≈♣..#### #### ♣.≈≈≈≈≈♣♣....# ♣♣≈≈≈≈≈♣♣♣..##h.[ ;j [ ;j *2.4 (1[ ;j [ ;jP [ ;j *3.4 (2[ ;j- [ ;j. ^ _t - 3 green potions (gained 1)\ ;jC& #...### ### ##≈..#..########## ................ ♣##...#....#...## .♣..≈≈≈≈....#..########.######...#.ß##!...##ß.#).#!$....#...))..#:[##..'.\ ;jC)))').#@?##..)..........#..#.h....#.######...#)ß##....##ß .....#..########..# ♣♣.##..)#....#...# .....#...))....... .♣....##########.. ...≈≈≈≈≈♣..########\ ;jQD'.....\ ;jp\ ;jUq*4.4 (1\ ;j\ ;j _You see here a +2 robe of positive energy.] ;j ;5] ;jl _x - a +2 robe of positive energy] ;j8k #...≈≈≈≈..#### #### ..≈≈≈≈≈..#..##########..# ≈≈≈≈...#..............# ..≈≈≈≈...##...#....#...## ♣..≈≈≈≈....#..########..# ######...#.ß##!...##ß.# #).#!$....#..# ))..#:[##..'..# )))').#.@##..)..# #..#.h....#..# ] ;jl ######...#)ß##....##ß.# ≈≈≈≈....#..########..# ♣..≈≈≈≈.♣.##..)#....#...##≈≈≈≈...#...)).........# ♣..≈≈≈≈♣..#..##########..# ] ;j{ ] ;j| %6] ;j/ ] ;j ] ;jn *7.4 (2] ;jҼ ] ;jӾ b _B - a scroll labelled TOEQONIYHINT^ ;jm♣≈..♣  .### ### #≈..#..########## ...............^ ;j|##...#....#...## ♣..≈≈≈≈....#..########.######...#.ß##!...##ß..#).#!$....#....))..#:@##..')))').#..##..)...........#..#.h....#..######...#)ß##....##ß ....#..########..# ♣♣.##..)#....#...# ....#...))....... ♣..^ ;jw..##########.. ..≈≈≈≈≈♣..########^ ;jQh.^ ;js ^ ;j*8.4 (1^ ;j ^ ;j3' _You see here a +0 leather armour of cold resistance.` ;j5` ;j'7%9` ;jkB` ;jI` _y - a +0 leather armour of cold resistance` ;j/C ♣♣..≈≈≈≈≈ #♣≈..♣  .### ### #≈..#..########## ...............` ;jȠ[##...#....#...## ♣..≈≈≈≈....#..########..######...#.ß##!...##ß.#).#!@....#....))..#:.##..'..)))').#.h##..)...........#..#......#..######...#)ß##....##ß ....#..########..# ♣♣.##..)#....#...# ....#...))....... ♣....##########..h.` ;jm<30` ;j/` ;j` ;j*1.4 (2` ;j` ;j? _You now have 288 gold pieces (gained 18).` ;jv 3 ♣♣♣♣≈≈≈≈≈  ♣♣..≈≈≈≈≈ #♣≈..♣  .### ### #≈..#..########## ...............##...#....#...## ♣..≈≈≈≈....#..########..######...#.ß##@...##ß..#).#!.....#` ;j 5..))..#:h##..')))').#..##..)..........#..#......#..######...#)ß##....##ß. ....#..########..# ♣♣.##..)#....#...# ....#...)).......` ;j §` ;j G.` ;j 52.4 (1` ;j+ ` ;j  _Your inugami disappears in a puff of smoke!3.4 (2 _l - 2 red potions (gained 1)a ;j..≈≈≈≈≈.♣#.♣  #...######## ##≈..#..##########..# .....#..............# ♣♣..≈≈≈≈...##...#....#...## .♣..≈≈≈≈....#..########.. ...######...#.ß##....##ß.#..........#).#@.....#..#))..#:.##..'..#)))').#..##..)..#....#..#......#..#######...#)ß##....##ß.#..≈≈≈≈....#..########..# .♣..≈≈≈≈.♣.##..)#....#...## ....≈≈≈≈...#...)).........# .♣..≈≈≈≈♣..#..##########..#a ;j*a ;jA+4.4 (1a ;ja ;ja ;j4a ;j$5.4 (2a ;j'a ;j+ a ;j,a ;j\-S_n - 3 sapphire potions (gained 1)a ;j/R #♣..≈≈≈≈≈....######## ##..≈..##########.. .....#............ ♣♣#...#....#...# ..#..########..# ..######...#.ß##....##ßa ;j0.........#).#......#.))..#@.##..'.)))').#..##..)....#..#......#..####### ...≈≈≈≈≈♣..########a ;j:a ;jE+6.4 (1a ;jj  You pick up a parchment of Sculpt Simulacrum and begin reading...7.4 (2 _You add the spell Sculpt Simulacrum to your library.a ;jv( ...######## ##..≈..##########.. .....#............ ♣♣#...#....#...# ..#..########..# ..######...#.ß##....##ß.........#).#......#.))..#..##..'.)))'))...#..#......#.######...#)ß##....##ß#.###### ♣.≈≈≈≈≈♣♣....#a ;jw+8.4 (1a ;jQa ;j Ia ;jj)&0a ;j|-a ;j=[ _Done exploring.b ;j1 b ;j Read which item? Scrolls  b - a scroll of blinking  c - 3 scrolls labelled LUNO OCRYLUKH  e - 3 scrolls labelled NAUPPA TUTEISCH  h - 5 scrolls labelled VIMATYKIAD  m - 2 scrolls labelled AGGUIR SOLIY  q - a scroll labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON b ;j[ 1 z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selectedc ;jq c ;j;{ c ;j  #...≈≈≈≈..########zbzb the Magician ##..≈≈≈≈≈..#..##########..#Gnoll ....≈≈≈≈...#..............#Health: 66/66 ======================== ♣♣..≈≈≈≈...##...#....#...##Magic: 19/19 ======================== .♣..≈≈≈≈....#..########..#AC: 14Str: 9 c ;j ...######...#.ß##....##ß.#EV: 15Int: 16 ............#).#......#..#SH: 0Dex: 20 ...........))..#..##..'..#XL:  9 Next: 86% Place: a Bailey c ;j 7.........)))').#@.##..)..#Noise: ---------  Time: 9238.4 (0.0) ............#..#......#..#a) +3 scimitar (flame) ...######...#)ß##....##ß.#Cast: Stone Arrow (8%) ....≈≈≈≈....#..########..# .♣..≈≈≈≈.♣.##..)#....#...## ....≈≈≈≈...#...)).........# c ;jƆ .♣..≈≈≈≈♣..#..##########..# ...≈≈≈≈≈♣..######## ♣.≈≈≈≈≈♣♣....# c ;j) _Your inugami disappears in a puff of smoke! _l - 2 red potions (gained 1) _n - 3 sapphire potions (gained 1)  You pick up a parchment of Sculpt Simulacrum and begin reading... _You add the spell Sculpt Simulacrum to your library. _Done exploring.c ;j P  Okay, then.c ;j; c ;j c ;j . _d ;jad ;jd ;jvd ;j 4d ;j[ _Done exploring.e ;jue ;j: _e ;j5e ;je ;j=e ;je ;j2e ;je ;jqe ;jke ;je ;j| e ;j e ;j e ;jHe ;jke ;j/e ;je ;j3e ;jye ;je ;je ;j n  There is a large open translucent door, spattered with blood here.  Things that are here:e ;j$;  a +0 dagger; a -3 robee ;j 'e ;j' _e ;j(e ;jE-e ;j-e ;jR.e ;j/e ;j2e ;jM4e ;j4e ;j5e ;j:9e ;jD;e ;j;e ;j<e ;j5Ke ;jN,e ;jgQe ;jVe ;j]Y,e ;j[e ;j`e ;jce ;jce ;jJfe ;jje ;j1ne ;jqne ;jPqe ;jve ;jye ;jye ;j|e ;j*e ;je ;jXe ;jȈe ;j$  Things that are here:e ;jA  a +0 halberd; a +0 ring maile ;je ;j _e ;j;e ;j$  Things that are here:e ;jq  a +0 spear; a +0 chain mail; an orc skeletone ;je ;j _e ;jPe ;je ;j,e ;jLe ;j$  Things that are here:e ;js  a +0 halberd; a +0 scale mail; an orc skeletone ;jpe ;j _e ;je ;je ;je ;je ;jre ;jS[  There is a large open door, spattered with blood here.e ;joe ;j  _e ;jPe ;j$  Things that are here:e ;js  a +0 halberd; a +0 chain mail; an orc skeletone ;jae ;j _e ;j:e ;jP$  Things that are here:e ;js  a +0 halberd; a +0 scale mail; an orc skeletone ;j e ;jR _e ;je ;j$  Things that are here:e ;j4B  a +0 halberd; a +0 chain maile ;j e ;jj# _e ;j$e ;j))e ;j+,e ;j/e ;j3e ;j7e ;jY7e ;j9e ;j<e ;jS,e ;jXe ;j #...≈≈≈≈..####  ####..≈≈≈≈≈..#..######## ###.....≈≈≈≈...#.......... ♣♣♣...♣♣..≈≈≈≈...##...#....#  ♣♣......♣..≈≈≈≈....#..#######  ♣.........######...#.ß##....#  ♣..∩...............#).#......  ♣.................))..#..##..  ♣...........@...)))').#..##..66.4 (28.0)  ♣..∩.........#..#......  ♣.........######...#)ß##....#  ♣♣.........≈≈≈≈....#.####### ♣♣♣....e ;jbM[34m♣..≈≈≈≈.♣.##..)#....# ###.....≈≈≈≈...#...))..... ##.♣..≈≈≈≈♣..#..######## #...≈≈≈≈≈♣..#### #♣.≈≈≈≈≈♣♣....#f ;j3f ;jِf ;jf ;jf ;jf ;jӚ,f ;j3f ;jff ;jΜf ;j˞f ;jf ;jTf ;j<f ;jf ;jf ;j"f ;jФf ;jDf ;jDf ;jwf ;jDf ;jf ;j}f ;jf ;j[f ;jf ;jf ;jf ;jf ;jf ;j,f ;j_f ;j #...≈≈≈≈..### ####..≈≈≈≈≈..#.. ###.....≈≈≈≈...# ♣♣♣...♣♣..≈≈≈≈...##. ♣♣......♣..≈≈≈≈....#. ♣.........######...#. ♣..∩........#) ♣........)) ♣........)))')74.4 (8.0) ♣..∩........# ♣.........######...#) ♣♣.........≈≈≈≈....#. ♣♣♣....♣..≈≈≈≈.♣.##. ###.....≈≈≈≈...#..  ;j7m ##.♣..≈≈≈≈♣..#..  #...≈≈≈≈≈♣..###  #♣.≈≈≈≈≈♣♣....# f ;j f ;jf ;jf ;j  #...≈≈≈≈.. ####..≈≈≈≈≈..# ###.....≈≈≈≈...# ♣♣♣...♣♣..≈≈≈≈...## ♣♣......♣..≈≈≈≈....# ♣.######...# ♣..∩.# ♣.)) ♣..@............)))' ♣..∩.# ♣.######...# ♣♣.≈≈≈≈....# ♣♣♣....♣..≈≈≈≈.♣.## ###.....≈≈≈≈...# ##.♣..≈≈≈≈♣..# #...≈≈≈≈≈♣..f ;jQ z #♣.≈≈≈≈≈♣♣....f ;j +5.4 (1f ;j f ;j g ;j{VM♣≈..♣g ;j #...# ####≈ ###...... ♣♣♣...♣♣.#♣♣..≈≈≈≈..######♣..∩.#..))♣...)))'♣..∩......♣.........######...#.....g ;jg ;j&6g ;jg ;jg ;jzsM ♣♣..≈≈≈≈≈♣≈..♣ #...# ####..≈≈≈≈≈ ###...... ♣♣♣...♣♣..#♣♣..≈≈≈≈..######♣.#..))♣...)))'♣..∩...............#.#.♣.g ;j\g ;jϓ&7g ;jF _There is a gate leading back out of this place here.g ;jIg ;j`#&0g ;j&)g ;jY.g ;j 0E _Done exploring.h ;jl h ;jq +Read which item? Scrolls  b - a scroll of blinking  c - 3 scrolls labelled LUNO OCRYLUKH  e - 3 scrolls labelled NAUPPA TUTEISCH  h - 5 scrolls labelled VIMATYKIAD  m - 2 scrolls labelled AGGUIR SOLIY  q - a scroll labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selectedi ;jl i ;j,t i ;j} ♣♣..≈≈≈≈≈.♣ zbzb the Magician#♣..≈≈≈≈≈..♣ Gnoll#...≈≈≈≈..## Health: 66/66 ========================####..≈≈≈≈≈..#. Magic: 19/19 ========================###.....≈≈≈≈...#. AC: 14Str: 9♣♣♣...♣♣..≈≈≈≈...## EV: 15Int: 16♣♣......♣..≈≈≈≈....# SH: 0Dex: 20♣.........######...# XL:  9 Next: 86% Place: a Bailey♣..@...............# Noise: ---------  Time: 9277.4 (0.0)♣.................)) a)  ;j 0;1m+3 scimitar (flame)♣...............)))' Cast: Stone Arrow (8%)♣..∩...............#♣.........######...#♣♣.........≈≈≈≈....# ♣♣♣....♣..≈≈≈≈.♣.## ###.....≈≈≈≈...#. ##.♣..≈≈≈≈♣..#. Things that are here: _a +0 halberd; a +0 scale mail; an orc skeletonThings that are here: _a +0 halberd; a +0 chain mail _There is a gate leading back out of this place here. _Done exploring.i ;jY P  Okay, then.i ;jچ i ;jP i ;j . _j ;jxj ;j7j ;jij ;jj ;jn28.4 (1 _j ;jj ;jB Dungeon:8  Welcome back to the Dungeon!?. #... .....#...##....!#...#+.........##....$....###### #..............# ¿ # #........≈≈≈≈≈.#### # ........≈)..≈..... j ;jfz###....))@>≈.### ##....≈...≈.# ##....≈≈≈≈≈..... ##########....).....###. ...................... .......##...........### .......##...........# ¿ .......##.#####.....# .......##.# .....j ;j-9.9 (2.5j ;jj ;jE[ _Level annotation: exclusion: floorj ;j!c _There is an empty arch of ancient stone here.k ;jԨWhere to? (Tab - Bailey @ (x,y), ? - help)  D - Dungeon  T - Temple k ;j? k ;jI ?. #...zbzb the Magician.....#...#Gnoll#....!#...#Health: 66/66 ========================+.........#Magic: 19/19 ========================#....$....######AC: 14Str: 9#..............# ¿EV: 15Int: 16 # #........≈≈≈≈≈.####SH: 0Dex: 20 # ........≈)..≈.....XL:  9 Next: 86% Place: Dungeon:8 ###....))@>≈.###Noise: ---------  Time: 9279.9 (0.0) ##....≈...≈.#k ;jK <a) +3 scimitar (flame) ##....≈≈≈≈≈.....Cast: Stone Arrow (8%) ##########....).....###. ...................... .......##...........### .......##...........# ¿ .......##.#####.....# .......##.# ..... _Done exploring. _Okay, then.Welcome back to the Dungeon! _Level annotation: exclusion: floor _There is an empty arch of ancient stone here.  Okay, then.k ;jxS k ;jV k ;jZ . _l ;jW ?. #... .....#...# #....!#...# +.# #....$....###### #.# ¿ ## #.≈≈≈≈≈.#### .# .≈)..≈..... .#l ;jX ##....)@∩>≈.### .# #....≈...≈.# .# #....≈≈≈≈≈..... .##....).....###...##.###.##.# ¿.##.#####.....# .##.# .....l ;js80.9 (1 _ _Okay, then.  Welcome back to the Dungeon! _Level annotation: exclusion: floor _There is an empty arch of ancient stone here. _Okay, then.Things that are here:l ;jtL _a +0 spear; a +0 spearl ;j ?. #... .....#...# #....!#...# +.# #....$....###### #.# ¿# #.≈≈≈≈≈.#### ..# .≈)..≈..... ..#l ;jOq ##....@)∩>≈.### ..# #....≈...≈.#.# #....≈≈≈≈≈..... ..##....).....#. .l ;j..##.### .##.# ¿ [.##.#####.....# .##.# .....l ;j+A  You enter the shallow water.l ;jd2.5 (1.6Water l ;jll ;jP8 _Moving in this stuff is going to be slow.l ;jN _You see here a +0 spear.l ;j4S ?. #... .....#...# #....!#...# +.# #....$....###### #.# ¿# #.≈≈≈≈≈.####.# .≈)..≈......# ##...@))∩>≈.###.# #....≈...≈.#.# #....≈≈≈≈≈......##....).....###....##l ;j~.## .##.# ¿ #[.##.#####.....# #.##.# .....l ;jl ;jٹ=30 _l ;jEl ;jl ;j≈.###.# #....≈...≈.# .# #....≈≈≈≈≈.....##########....)###........##.### ...##...........# ¿ ##[.##.#####.....#l ;jr l ;jv &4l ;jR l ;jƁ m ;jͯv ###### #### #..?..#...# #.....#...# #....!#...# +.........#  #....$....######  #.......# ¿  ##### #.≈≈≈≈≈.####  #...# #........≈)..≈..... m ;j1##...# #####....))∩>≈.###.# #....≈...≈.#.# #....≈≈≈≈≈.....##########....)###........##.### #..m ;jO.##...........# ¿m ;j?m ;j&5m ;jDm ;jm ;j ########### #..?..#...# #.....#...# #....!#...# +.........#  #....$....######  #.......# ¿ ##### #.≈≈≈≈≈.#### # #...# #........≈)..≈..... .##...# #####....))∩>≈.###.# #....≈...≈.#.# #....≈≈≈≈≈..... ?.....##########....)###....... ..##.###m ;jgm ;j&6m ;jm ;j>m ;jv M#########?..#..#....!#+.........# ######  ......# ¿  ####≈≈≈≈.#### # #...# #........≈)..≈..............m ;j m ;jz &7m ;jܬ m ;j m ;j +8.5 (2m ;j m ;j ? _You now have 298 gold pieces (gained 10).m ;j M#########?..#...#.#....!#+ ######  ......# ¿##### #........≈≈≈≈≈.#####....)...m ;jm ;jj+9.5 (1m ;jm ;jUn ;jM##########?..#...#.#...##....@#...#+ ###### #..............# ¿#....901.5 (2n ;j~ _o - 4 metallic golden potions (gained 1)n ;j ########### #..?..#...# #...@.#...# #.....#...# +..#  ####### #.......# ¿  ##### #.≈≈≈≈≈.#### ## #...# #........≈)..≈.....##...# #####....))∩>≈.###.# #....≈...≈.#n ;jn ;j+2.5 (1n ;j(n ;jĮn ;ja` ? ########### #..@..#...# #.....#...# #.....#...# +..# #.###### #.......# ¿  ##### #.≈≈≈≈≈.#### ### #...# #........≈)..≈.....##...# #####....))∩>≈.###n ;jh n ;jl &3n ;js n ;jH| n ;jg~ +4.5 (2n ;j n ;j m _q - 2 scrolls labelled HUGHEPTIOTU (gained 1)q ;j73q ;j4q ;jq ;jY,q ;j,q ;j,q ;jq ;jq ;jq ;jq ;jQq ;j^q ;jq ;jPq ;jUq ;jq ;jq ;j]q ;jq ;jq ;jH,q ;jq ;j(2############.....#...##.....#...##.....#...#+.........##.........######q ;j)#..............# ¿##### #.....@..≈≈≈≈≈.####300.5 (6  #...# #........≈)..≈..... ##...# #####....))∩>≈.### .....# #....≈...≈.# .....# #....≈≈≈≈≈..... .....##########....).....###. ................... ............##...### #...........##...........# ¿q ;j/q ;ja5q ;j8r ;ji r ;jNr ,r ;j ,r ;j Br ;jښ r ;j r ;j r ;j$ r ;jI r ;j r ;j r ;j` r ;j r ;j r ;j r ;j~ r ;j r ;j r ;jk r ;j r ;j r ;j r ;jx r ;j r ;j r ;j& Br ;j/ r ;j+ r ;j  Br ;j r ;jg r ;j r ;j[ r ;jq r ;j r ;j] r ;jM r ;jm r ;j r ;j r ;jZ r ;jZ r ;j ,r ;j r ;j r ;j r ;j r ;j r ;j5   An electric eel comes into view.+....... #....... #....... ##### #....... #### ##....... #...#######... #........# #... #........# #... #.[?.@...##########... +.............. #...............##.... #...#...........##.... .......##[........##.### ....... #.........##.#S   electric eel (asleep) ....... #.###.# S ;jNC W49m...... #.#.<###+## ....... #.#.##......).#18.5 (18.0)r ;jH 39.5 (19 _r ;j1f u ;j#........# #....≈...#.# #....≈≈≈≈#.[?.....##########....)...+........................#.###...###........##[##.#####. #..v ;jk##.# .. #.###.# .)S #.#.<...####+# ....... #.#.##......).# #.#.##.......# #.####...# v ;j2ah≈≈~..... ... #..####+## ~~~.≈~..# #..## .# v ;j?≈≈≈~...# #...# #.#v ;jEv ;j&4v ;jyv ;j5w ;j#........# #....≈...≈#.# #....≈≈≈≈≈#.[?.....##########....)....+........................#.##.#...###........##[##.#####. #..##.# .. #.###.# .)S #.#.<...####+# ....... #.#.##......).#  #.#.##........# #.####..# ≈≈~..... ... #..####+## ~~.≈~..# #..## .# ≈≈≈~...# #...# #.# ≈≈~....##...###.# w ;j#[40m..w ;jw ;j&5w ;jw ;j³w ;j, ≈≈≈[?.....##########....)....+.......................###w ;jv#.......##[##### #. #.# .)S<@..####+## .##......). .##.......#... w ;j/h~≈≈~....###########..##.# .#w ;jw ;j&6w ;jw ;j)w ;jf l #.# #.... #.[?.....##....) +.. #....## #...#.## .##[.##.##### . #.##.#  . #.#.##.# .) S...... #.#.@...####+##w ;j1  . #.#.##......).# ...... #.#.##..# #.####....# h≈≈~..... ... #..####+##~.≈~..# #..## .# ?≈≈≈~...# #...# #.# ~≈≈~....## #...###.# .. h~≈≈~....#..##.# .#w ;jŴ w ;jٷ &7w ;j9 w ;j a _There is a stone staircase leading up here.x ;jdx ;jx ;jx ;j^ x ;j -8 _x ;jx ;j5H 7  You climb upwards.x ;j .# .# .# ##########  .# #..Y......  #.### #.@.#  ##........##  ##..######.. ¿##.....###..##  ##...##......##..  +#.......###...... Y   ice beast (asleep) . +.......<...... .........#.###..#..$. .......###.# ..... x ;jTxr30.0 (2.5Stone Arrow (8%)x ;jx ;jT _You encounter an ice beast.x ;jvc _There is a stone staircase leading down here.y ;jw, .  The helpless ice beast fails to defend itself.  You slice the ice beast!! You melt the ice beast terribly!y ;jU5(y ;jdT<7/67 8 921.2 (1.2Stone Arrow (7%)  Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!  Your Fire Magic skill increases to level 4!  Your Ice Magic skill increases to level 4!  Your Air Magic skill increases to level 4!  y ;jTWYour Earth Magic skill increases to level 4!y ;jZy ;j*]h _Your Alchemy skill increases to level 4!y ;j"cy ;jey ;jjy ;jlH _No target in view!y ;j y ;j| y ;j y ;j y ;j y ;j P _y ;jM y ;j 0 0 y ;j y ;j y ;j y ;j l  A shadow imp comes into view.y ;jF ].#.#.# ###########.........#.#####.>.###........##..######.y ;j +¿##.....###.@##.######...###...+#....5..###......... . +.......<......... .. .........#.###..#..$. . .......###.# #.......5   shadow imp (wandering) .y ;j' d...... ..# #..#..... .... ..........  ###..###... #... .y ;j- -3.2 (2.0y ;j 24.2 (3 _y ;jb y ;j z ;jYt .# .# .# ##########  .# #...  #.>.#z ;jt ..#######  ##........  #.@# z ;jt. #......##...  z ;jt$..###... . z ;jt<..<......... .. #..#..$. . z ;ju= #.......  ..# #..#..... z ;j*u[ .... ..........   #... .. z ;j[  .# .# .# ##########  .# #...  #.>.# ..#######  ##........  #.@#  #......##...  ..###...  ..<......... #..#..$.  #.......  ..# #..#..... .... ..........   #... z ;jH 4z ;juE w _A shadow imp is nearby!{ ;j`2.# .# .# ########## .# #.........#.#####.>.# #........#######..######........¿##.....###..##.#### ##...##....@.##... +#....5..###.......... +.......<............ ..........#.###..#..$....###.# #.........{ ;j`J. ..# #..#....... .... ..........  ###..###... ##........ #. #.. ###.. .... .{ ;jPe.{ ;jH55.2 (1 _{ ;jE { ;jH { ;jN { ;jQ H _No target in view!| ;j .# .# .# ########## .# #......... #.#####.>.# ##..#######| ;jP ##..######........ ¿##.....###..##.#### ##..5##...@..##... +#.###| ;j. . +.......<....  | ;j..#.###..#..$...###.# #..| ;j. ..# #..#......| ;j. .... ..........| ;jfQ ###..###... ##........ ##. #.. ###.. .... .| ;jE05| ;j.5   shadow imp (wandering)| ;jN-6 _| ;j | ;j0| ;j  .# .# .# ########## .# #......... #.#####.>.# ##..####### ##..######........ ¿##.5...###..##.#### ##...##..@...##... +#.###. . +.......<..... ..#.###..#..$...  .###.# #....| ;jW... ..# #..#....... .... ......... # ###..###... ##........ ###. #.. ###.. .... .| ;j75.| ;jM5| ;jt===7Stone Arrow (7%)| ;j| ;ju  The shadow imp shouts, "Go and return not, thou canting flat-headed _prigger-of-prances!"| ;j t .# zbzb the Magician .# Gnoll .# ##########  Health: 67/67 ======================== .# #.........  Magic: 16/19 ====================---- #.#####.>.#  AC: 14Str: 9 ##........#######  EV: 15| ;ju 8Int: 16 ##.5######........  SH: 0Dex: 20 ¿##...**###..##.####  XL:  9 Next: 92% Place: Dungeon:7| ;j k ##...##.*@...##...  Noise: ===------  Time: 9337.2 (0.0) +#.......###.........  a) +3 scimitar (flame)  . +.......<............  Cast: Stone Arrow (7%)  ..........#.###..#..$....  .........###.# #......... | ;j; .......... ..# #..#......  5   shadow imp .......... .... .......... # ###..###... ##........ ###. #.. ###.. .... . | ;jY 2_prigger-of-prances!"  | ;jy Casting: Stone Arrow (dangerous; 7% risk of failure)  | ;j MConfirm with . or Enter, or press ? or * to list all spells.| ;j Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line| ;jլ ;Aim: a shadow imp (76% to hit)} ;jS=.#zbzb the Magician.#Gnoll.# ##########Health: 67/67 ========================.# #.........Magic: 16/19 ====================----#.#####.>.#AC: 14Str: 9##........#######EV: 15Int: 16##.5######........SH: 0Dex: 20¿##...``###..##.####XL:  9 Next: 92% Place: Dungeon:7##...##.`@...##...Noise: ===------  Time: 9337.2 (0.0)+#.......###.........a) +3 scimitar (flame). +.......<............} ;j>Cast: Stone Arrow (7%)..........#.###..#..$.............###.# #......... .......... ..# #..#......5   shadow imp .......... .... .......... # ###..###... ##........ ###. #.. ###.. .... .Casting: Stone Arrow (dangerous; 7% risk of failure)  } ;jw>ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line} ;j>_Aim: a shadow imp (76% to hit)  The stone arrow hits the shadow imp!} ;jG.5} ;j4*..} ;j3-8.2 (1} ;jn} ;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (76% to hit)  The stone arrow hits the shadow imp! } ;jX_The shadow imp is severely wounded.} ;j4  .# zbzb the Magician .# Gnoll .# ##########  Health: 67/67 ======================== .# #.........  Magic: 13/19 ================-------- #.#####.>.#  AC: 14Str: 9 ##........#######  EV: 15Int: 16 ##..######........  SH: 0Dex: 20 ¿##...5*###..##.####  XL:  9 Next: 92% Place: Dungeon:7 ##...##.*@...##...  Noise: ==-------  Time: 9338.2 (0.0)} ;j5 +#.......###.........  a) +3 scimitar (flame)  . +.......<............  Cast: Stone Arrow (7%)  ..........#.###..#..$....  .........###.# #......... .......... ..# #..#......  5   shadow imp .......... .... .......... } ;j[5# ###..###... ##........ ###. #.. ###.. .... . _The shadow imp is severely wounded.Casting: Stone Arrow (dangerous; 7% risk of failure)  } ;j5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 76% to hit)} ;jF  .# zbzb the Magician .# Gnoll .# ##########  Health: 67/67 ======================== .# #.........  Magic: 13/19 ================-------- #.#####.>.#  AC: 14Str: 9 ##........#######  EV: 15Int: 16 ##..######........  SH: 0Dex: 20 ¿##.....###..##.####  XL:  9 Next: 92% Place: Dungeon:7 } ;jTG +##...##..@...##...  Noise: ==-------  Time: 9338.2 (0.0) +#.......###.........  a) +3 scimitar (flame)  . +.......<............  Cast: Stone Arrow (7%)  ..........#.###..#..$....  .........###.# #......... .......... ..# #..#......  5   shadow imp .......... .... .......... # ###..###... ##........ ###. #.. ###.. .... . Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 76% to hit)  The stone arrow hits the shadow imp!} ;jSL  .# .# .#   .#   >.#  ########  ##.......  ¿##....` } ;jL  `  +#..........  . +.......<......  ....$.  } ;jN .###.# #....... ..# .. .... .   #.. ###.. .... } ;jM !..} ;j3 e9.2 (1Stone Arrow (7%)} ;j } ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (severely wounded, 76% to hit)  } ;j pThe stone arrow hits the shadow imp! _You kill the shadow imp!~ ;jf~ ;j~ ;jD~ ;j7 ~ ;j,~ ;j4=~ ;j|,~ ;j~ ;j!,~ ;jd"~ ;jw%,~ ;ji&~ ;jf:~ ;jp<9=~ ;j<~ ;jA,~ ;jC~ ;jg5==6====7==8=~ ;jd~ ;j~ ;j~ ;j+=~ ;jAx9==~ ;j4 _Magic restored.~ ;jE3~ ;j~ ;j  You encounter a kobold geomancer. It is wielding a +0 dagger.~ ;je.# .# ##########.# #......... #.#####.>.# ##........#########..######........ ¿##.....###..##.#### ##...##......##.... +#.......###@.......~ ;j--  . +.......<..... ..........#.###..#..$.... ..###.# #......... . ..# #..#...... .... .........K K   kobold geomancer (wandering)  ###..###... ##........~ ;j*. #.. ###.. ......... .. #. ###..~ ;j075.2 (36.0)~ ;j N--6.2 (37 _~ ;j~ ;j ;jdP.# ##########.# #......... #.#####.>.# ##........#########..######........ ¿##.....###..##.####  ;jC ##...##......##..... +#.......###..... . +.......<.... .........#.###..#..$.... ###.# #..........  ..# #..# .... .........K  ###..###...###......... . #.. ###.. ...... . #. .###.....! ;jo K.  Found a metallic golden potion. ;jXK ;jZ:==7.2 (1.0) ;jk# ;j&2 _The kobold geomancer shouts! ;jh.# #......... #.#####.>.# ##........#########..######........ ¿##.....###..##.#######...##......##.....+#.......###.....+.......<...........#.###..#@.$ ;jB###.# #....... ..# #..#. .............K ###..###...###........  #.. ###.. .... #. .###.....! !#####.  ;j# #######Found a glowing yellow potion.  The kobold geomancer casts a spell next to you.The wall shatters! ;j.# ##........#########..######........ ¿##.....###..##.#######...##......##.....#.  +#.......###...........  +.......<....  ;jg ".......#.###..#..$###.# #....@.. ..# #..# .............K...> ##..###...###.  #.. ###..#... #.#.###.....! .. #!#####.## #.. ## ;j 7K. ;j7  ;j F-------9 ;j  ;j" ; _Found a stone staircase leading down. ;jY##........#########..######........  ¿##.....###..##.##### .  ##...##......##.....#.. +#.......###........... +.......<.... ......#.###..#..$###.# #....... ..# #..#..@K .................> #..###...###.... ###..#.. #.#.###.....!... #!#####..^## #.. ### ;j! ;j  ;j4--=------80 ;j ;jE _The kobold geomancer hits you with a +0 dagger. ;jN  You barely miss the kobold geomancer.   8 1.4 (1.2 ;j'W ;ji[G _The kobold geomancer hits you but does no damage. ;jV s  You hit the kobold geomancer but do no damage. ;jX \2--2.5 (1.1 ;jg [ _The kobold geomancer hits you with a +0 dagger. ;jȞ j  You barely miss the kobold geomancer. ;jq 33.6 _You block the kobold geomancer's attack. ;j N  You slash the kobold geomancer! You burn the kobold geomancer.  Your bite misses the kobold geomancer.The kobold geomancer is moderately wounded.4.8 (1.2 ;j ;j\^ _The kobold geomancer closely misses you. ;j)  You hit the kobold geomancer. You burn the kobold geomancer.  The kobold geomancer is severely wounded. ;j/+-5.9 (1.1 ;j1 ;j[4  ;j4O_The kobold geomancer barely misses you. ;jO  You slash the kobold geomancer! You burn the kobold geomancer.  The kobold geomancer is almost dead.You block the kobold geomancer's attack. ;j=4=7.1 (1.2 ;j ;j֜] _The kobold geomancer barely misses you. ;jp; )You slice the kobold geomancer!! You burn the kobold geomancer. ;jI ( ;j\ 8-8.3Stone Arrow (7%) _You kill the kobold geomancer! ;jen  ;jx g _Your Staves skill increases to level 7! ;j4e##.# ##..######........ .. ¿##.....###..##.#####.. ##...##......##.....#. #.###. .<...#.###..#..$.###.# #. ..# #..#...@. .>. ..###...###. .. ###..#.#.#.###.....!.... #!#####..^.## #.. ###.  ;juX--90 _  Things that are here: _a +0 dagger; a +0 robe ;j-Y #.#####.>.#  ##........#######  ##..######........ ..  ¿##.....###..##.#####...  ##...##......##.....#... +#.......###. +.......<...........#.###..#..$..###.# #.... ..# #..#...)......... ......>.. #..###...###. #.. ###..#..............#.#.###.....!.... ... #!#####..^.## #.. ###.## ;jd ;jh5= 0 -90 _ ;j5 ;j<_ .# #......... #.#####.>.#  ##........#######  ##..######........ .. ¿##.....###..##.#####...  ##...##......##.....#...  +#.......###.  +.......<...........#.###..#.@$..###.# #........ ..# #..#...)....... ..... ........>.. ##..###...###..#.. ###..#..............#.#.###.....!.... ... #!#####..^.## #..[ ;jam ###.1 ;jo ;jX' .# #. #.#####.>.# ##..#######  ;j( ###..######........ ..  ¿##.....###..##.#####...  ##...##......##.....#... +#.###. +.<. #.###..#..@. ###.# #. ;j[(  ..# #..#...).  .. ;j( >....###...###. ;j( 7. #.. ###..#..#.#.###.....!... ;j) >.  ;j5  ;jS9 &2 ;j?  ;j2J  ;jN c6=3.3 (2 ;jU  ;jX ? _You now have 317 gold pieces (gained 19). ;j ;jx ;j ;j, ;j, ;j ;j ;j:k _You start resting.HP restored. ;jQ ;jt&5 ;j`7=6.3 (3 _ ;j ;j ;j #.#####.>.# #........#############........ ..¿##.....###..##.#####... ##...##......##.....#...+#.......###.............  +<.... .#.###..#.###.# #.... ..# #..#...).. .................>.. ##..###...###....  #.. ###.... #.#.###.....!.. ... #!#####^. ## #.. ###. ## ;j1  ;j +7.3 (1 ;j  ;j[  ;jt= ;j# ;j%, ;j& ;j0##...##......##.....#...+#.......###.............+.......<.............. .......#.###..#......... .....###.# #...........  ;j1..... ..###..#...) ..... ...........> ##..###...###....  #.. ###..401.3 (4 #.#.###.....! ... #!#####..^ ### #.. ### ##. .# ;j2(.. ..  ;j 6 ;j< ;j> ;jR 8 +#.......###...........<... .......#.###..####.# #... ..###..#...).................> ##..###...###.... ;jT .  #.. ###..#..... #.#.###@....! ... #!#####..^### #.. ####... ;ju]  ;j` +2.3 (1 ;j%h  ;j4j  ;j(t  .<... .......#.###..# ;jt ###.# #... ..###..#...).................> ##..###...###..  #.. ###..#... #.#.###.....! ... #@#####..^### #..# ### ;jt ##.# .##.. ;j|  ;j &3 ;j  ;j  ;jΗ A4.3 (2 ;jz [ _F - a glowing yellow potion ;j:+#### +.<...... .#.###..# ###.# #........  ..###..#...)....... .... .........>.. #..###...###... #.. ###..#.............. #.#.###.@...!.... ... #.#####..^. ### #..# ###.##.#.#........##..5.3 (1 ;jx2 ; ;j%C .....###.... ....<.....) #.###..#.... ###.# #....  ..###..#...)....  ....>..... #...###....  ###..#.... #.#.###.....@......# ... #.#####..^.###  ;j=D ,### #..# ###..# ##.# ....# .  ;jOO +8.3 (3 ;jR +9.3 (4 ;jY  ;jid 6 _Found a hand axe. ;jg ,10.3 (5 ;j}  ;jb h _o - 5 metallic golden potions (gained 1) ;jn_##......##.....#... ####.<......) .#.###..# ##.# #........###..#...)...... ........> #...##  ;j_s###..#..........#.#.###............... #.#####..^.##### #..# ####..###.# #....# ##.# ;j__.. #  ;j`-... ;j>k ;j&o+1.3 (1 ;jv ;jx ;j@^..###..##.#####... ##......##.....#.....## #####.<......).#.###..## #.# #........####..#...)...........# ....... ;jRA># ...## ##..#.....#.#.###............... #.#####..^.##### #..# ####..# ;jxA##.# #....# ##.# ;jA\.. .#  ;jrY2 ;j ######........ .. ..###..##.#####.....# #......##.....#.....## ##### .<......).# .###..## # #........# ###..#...)...........# ...># ..## #..#.....#.#.###............... #.#####..^.###### #..# ####..###.# #....# ##.#.. .#3 ;jlL.######. .. ;jl/.###..##.#####.....##......##.....#.....##.###.##.< ;j m.).# #.###..#.# #.# #.# ;j4m.###..#...).#..#.### ;jm?.##..# ;jm.## #.#.###.## ... # ;jm.#####..^.###  ### #..# ####..# ;jn ##.# #... .# ##.#  ;jCns .. .# ;jx ;j|&4 ;j ;j  ;j-]_There is a stone staircase leading down here. ;jW  ;j  ;j  ;j:  ;jW -5 _ ;j  ;j'! J 8  You climb downwards. ;jo*  ;jW+ ....#  ###+## # .# ##  # #.# ..  ###.# .. .#  .##.# .# .#  ..#.# #.# .#  [...# .. ##.##.#  .#..##.# #@....#  .#..#..# ##.##.#  ####### .#  ...>........# ##  ###########.#  ######### #.#    #.......# #.#    ##.####.# #.#   #....#.#[39 ;j+ ;49m #.#    ;j -6.8 (2.5 ;j  _Level annotation: exclusion: floor _There is a stone staircase leading up here. ;j  ;j  ;jR  ;j  ;j 47.8 (1.0 _ ;j  ;j} &7 ;j  ;jv! ######........ .. ...###..##.#####.....# #......##.....#.....## ...###................## ..<..................).# #.###..#...............# #.# #..................# ..###..#...[...........# ...............@......# ..###.................# ................##  #.#.###..o.........##  ... #.#####..^.###  ### #..# ####..# o   orc wizard (wandering) ##.# #...[37 ;j2" m .# ##.# .. .# ;j -9.3 (2.5 ;j  ;jm _You climb upwards. _There is a stone staircase leading down here. ;jw ..#.#####.....# #.....#.....## .............## <............).# ..............#  ;j #..................# ..[...........# .......@......# ..............# .............##  ..o.........##  ;ju ... #.#####..^.###  ### #..# ####..#  ##.# #...  ;j] .# ##.#  .. .#  ;jr ..#.#####.....# #.....#.....## .............## <............).# ..............#  #..................# ..[...........# .......@......# ..............# .............##  ..o.........##  ... #.#####..^.###  ### #..# ####..#  ##.# #.. .# ##. ..  ;j| ;jЀ ;jL ;jb _An orc wizard is nearby! ;j޴O...###..##.#####.....# .##......##.....#.....## ....###................##<..).# .#.###..#...# ##.# #...#  ..###..#...[.#...............>......# #...###.# ###..#  #.#.###..o ... #.#####..^.#### #..# ####.. ##.# #... .# ##.# ;jT .. .# ... ;jM9o. ;j20.3 (1.0Stone Arrow (7%) _ ;j ;j| ;jR u....###..##.#####.....#  zbzb the Magician .##......##.....#.....##  Gnoll ....###................##  Health: 67/67 ======================== ...<..................).#  Magic: 16/19 ====================----  ;j .#.###..#...............#  AC: 14Str: 9 ##.# #..................#  EV: 15Int: 16  ..###..#...[...........#  SH: 0Dex: 20 .................>......#  XL:  9 Next: 98% Place: Dungeon:7 #...###........*@.......#  Noise: ---------  Time: 9420.3 (0.0) ###..#.......o*........##  a) +3 scimitar (flame)  #.#.###............##  Cast: Stone Arrow (7%)  ;jR  ... #.#####..^.###  ### #..# ####..#  ##.# #...  o   orc wizard (wandering) .# ##.#  .. .#  ;j ...Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, 74% to hit) ;j ....###..##.#####.....#zbzb the Magician .##......##.....#.....##Gnoll ....###................##Health: 67/67 ======================== ...<..................).#Magic: 16/19 ====================---- .#.###..#...............#AC: 14Str: 9 ##.# #..................#EV: 15Int: 16  ..###..#...[...........#SH: 0 ;j Dex: 20 .................>......#XL:  9 Next: 98% Place: Dungeon:7 #...###........`@.......#Noise: ---------  Time: 9420.3 (0.0) ###..#.......``........##a) +3 scimitar (flame)#.#.###..`.........##Cast: Stone Arrow (7%)... #.#####..^.###### #..# ####..###.##...o   orc wizard (wandering).###.#...#...Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jN Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, 74% to hit) ;jV M.o ;j_ &.. ;ja 4==1.3 (1 ;jj  ;jm onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, 74% to hit)  ;jn Q_The stone arrow misses the orc wizard. ;jQ....###..##.#####.....#  zbzb the Magician .##......##.....#.....##  Gnoll ....###................##  Health: 67/67 ======================== ...<..................).#  Magic: 13/19 ================-------- .#.###..#...............#  AC: 14Str: 9 ##.# #..................#  EV: 15Int: 16  ..###..#...[...........#  SH: 0Dex: 20 .................>......#  XL:  9 Next: 98% Place: Dungeon:7 #...###.........@.......#  Noise: ==-------  Time: 9421.3 (0.0) ###..#........**.......##  a) +3 scimitar (flame)  #.#.###..o*. ;jg).......##  Cast: Stone Arrow (7%)  ... #.#####..^.###  ### #..# ####..#  ##.# #...  o   orc wizard (wandering) .# ##.#  .. .#  ...Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, 74% to hit) ;j....###..##.#####.....#  zbzb the Magician .##......##.....#.....##  Gnoll ....###................##  Health: 67/67 ======================== ...<..................).#  Magic: 13/19 ================-------- .#.###..#...............#  AC: 14 ;j0Str: 9 ##.# #..................#  EV: 15Int: 16  ..###..#...[...........#  SH: 0Dex: 20 .................>......#  XL:  9 Next: 98% Place: Dungeon:7 #...###.........@.......#  Noise: ==-------  Time: 9421.3 (0.0) ###..#.................##  a) +3 scimitar (flame)  #.#.###..$.........##  Cast: Stone Arrow (7%)  ;j ... #.#####..^.###  ### #..# ####..#  ##.# #...  o   orc wizard (wandering) .# ##.#  .. .#  ...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, 74% to hit)  The stone arrow hits the orc wizard! ;j+ ##.....#.....## ..............## <..................).# ......#  #.........#  ......# ......# ......# .....``.......##  #..$`.##  ... #.###  ;jR ### #..# # ##.# #... .# ##.# .. .# ... ;jeU.......###..##.#####.....#zbzb the Magician .##......##.....#.....##Gnoll ....###................##Health: 67/67 ======================== ...<..................).#Magic: 13/19 ================-------- .#.###..#...............#AC: 14Str: 9 ##.# #..................#EV: 15Int: 16  ..###..#...[...........#SH: 0Dex: 20 .................>......#XL:  9 Next: 100% Place: Dungeon:7 #...###.........@.......#Noise: ==-------  Time: 9422.3 (1.0) ###..#.................##a) +3 scimitar (flame)#.#.###..$........ ;jNV .##Cast: Stone Arrow (7%)... #.#####..^.###### #..# ####..###.##....###.#...#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, 74% to hit)  The stone arrow hits the orc wizard! _You kill the orc wizard!You have reached level 10! ;j/  --more-- ;j$73/7320-10 0% Stone Arrow (7%) ;j, ;ju.4 _ ;j##......##.....#.....## .....###................##<..).##.###..#...# ###.# #...#  ..###..#...[.#...............>......# ##...###..#  ###..#  #.#.###..$ ... #.#####..^.#### #..# ####.. ##.# #... .# ##.# .. .# ...  ... ;jCL--3 _ ;j ;j# ;j ....###................##<....).##.###..#...# .###.# #...# . ..###..#...[.# . .................>......# ###...###..#  ###..# #.#.###..$ ... #.#####..^.#### #..# ####.. ##.# #... .# ##.# .. .# ...  ... ##.. ;j^  ;j A--4 ;jW  ;j  ;jT ".###.##.<....).#.#.###..#.# ..###.# #.# .. ..###..#...[.# .. .>......# .###...###.# . ###..#.## #.#.###..$.## ... #.#####..^.### ### #..# ####..# ##.# #...  .# ##.#  .. .#  ...  ...  ##..5 ;j}  ;jn  ;j#.###.##.<...).#.#.###..#.#.###.# #...#. ..###..#...[.#. .>......# ..###...###.# .. ###..#.## #.#.###...## ... #.#####..^.### ### #..# ####..#  ##.# #...  .# ##.#  .. .#  ...  ...  ##.. ;j ;jɢV4=6 ;j ;jk  You now have 336 gold pieces (gained 19).  Things that are here: ;j+7.3 (2 ;jtk _a +0 dagger of venom; a +0 robe ;jO33 ;j76 ;j; ;jA, ;j h  You encounter a bullfrog. ;jG #..#......##  #.#.###..).........##  ... #.#####..^.###  ###.# #..# ####..#  #...##.# #...  #....## ##.#  ####..###### .#  ...##.......### #......###@..# ######...###......  #...# ##... ##### .F  F   bullfrog (asleep)  ;j8  ;j= W74.3 (13¿ ;j! 35.3 (14 _ ;j9&  ;j(  ;j..#.##  #.#.###..).## ... #.#####..^.###  ###.# #..# ####..# #...##.# #... #....## ##.# ####..###### .# ...##.......###  ;j#......###.@.# ######...###.#...# ###.##### .F..¿  ;j7F. ;j0F. ;jXF ;ju6.0)Stone Arrow (7%) ;j< ;jp ;jX]#.###..)##  ... #.#####..^.### ###.# #..# ####..#  #...##.# #... #....##.#####..###### .# ...##.......### #......###...##.##########...###@....... #...# ####F##### . .¿F. ;jI` ;j a&7 ;jf ;jg ;jC.#.###..).## ... #.#####..^.### .# #..# ####..#  #...##.# #... #....## ##.# ####..###### .# ...##.......### ##......###...##.# ;j######...###.@F.....##...# ####.....###### ....#...#¿..#.## ;j ;j.=8 ;j ;j _The bullfrog completely misses you. The bullfrog barely misses you. ;je ;j?   ;j9 8 9.4 (1.1 ;j@ ;j _You barely miss the bullfrog. The bullfrog barely misses you. ;j  You barely miss the bullfrog.The bullfrog hits you but does no damage. ;j .80.6 (1.2 ;j~  ;j U _The bullfrog barely misses you. ;j`  You closely miss the bullfrog. You block the bullfrog's attack.1.8 ;jl _The bullfrog closely misses you. ;j ;j767-- ;j<!3.0 ;j? ;j _You closely miss the bullfrog. The bullfrog misses you. The bullfrog hits you. ;j!  You slash the bullfrog! You burn the bullfrog. Your bite misses the bullfrog.The bullfrog is moderately wounded. ;j#W8--4.2 ;j( ;j+N _The bullfrog misses you. ;j5  You closely miss the bullfrog.The bullfrog is moderately wounded.5.4 ;jM7 ;j< _The bullfrog closely misses you. The bullfrog barely misses you. ;j2  You hit the bullfrog. You burn the bullfrog.  The bullfrog is severely wounded. ;j (6.6 ;j  ;j _The bullfrog misses you. The bullfrog barely misses you. ;jM` †You slash the bullfrog! You burn the bullfrog.92 ;jha=7.8 ;ja:Stone Arrow (7%) ;ji ;jm  ;j_You kill the bullfrog! ;j ;j  ;j  ;jH _No target in view! ;j ^ _No target in view!  You are parrying attacks and have increased SH.  You are studying Staves. Your movement speed is average.r attack delay is about 1.2.  Your damage rating with your +3 scimitar of flaming is about 20 (Base 12 x 125% (Dex) x 117% (Skill) + 3 (Ench)). ;jH  ;j  ;jE e _Your base attributes are Str 9, Int 16, Dex 14. ;jC ;j) ;j ;jF _Unknown command. ;ju  ;j^ 3 ;j% ;j$ _ ;jr 0  ;j ;jpL70= ;jR ;j, ;jC ;j, ;j ;j" ;j\"#1 ;j}"2= ;j# ;j~%, ;j% ;j( ;j( ;j?g2 ;j)E ;jG ;jIHD3= ;jH ;jvK1 _HP restored. ;jO3 ;j=Q ;jSVd  You see here a bullfrog corpse. ;jY ;j2Z _ ;j}[ ;j^ ;j c, ;jc ;je ;jJj ;jj9= ;jl ;jYp ;j| ;j} ;j~ ;j ;j B ;j(u...## ##.#  ###..###### #.#  .##.......####.#  ......###...##.##### #####...###..†.....#  #...# ####.....#  ##### #.....  #.....#   #..@..#  -- #.....#   #######                505.8 (18.0) ;jG--6.8 (19 ;j- ;j05 _f - 6 poisoned darts (gained 3) ;jCW ;jM]  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.9   1.2  +8   + Spellcasting 7.1   2.0  +8          + Maces & Flails 4.9   1.2  +8   + Conjurations 4.0   1.8  +6  + Axes4.9   1.2  +8   + Hexes4.0   1.8  +6  + Polearms ;jL_4.9   1.2  +8   + Summonings6.9   2.5  +6   + Staves   7.0   1.0  +8 +4 + Necromancy4.0   1.8  +6  + Unarmed Combat 4.9   1.2  +8   + Forgecraft4.0   1.8  +6  + Throwing4.9   1.2  +8   + Translocations 4.0   1.8  +6      + Alchemy4.0   1.8  +6  + Short Blades 4.9   1.2  [3 ;j0`9;49m+8   + Fire Magic4.0   1.8  +6  + Long Blades4.9   1.2  +8   + Ice Magic4.0   1.8  +6  + Ranged Weapons 4.9   1.2  +8   + Air Magic4.0   1.8  +6      + Earth Magic4.0   1.8  +6  + Armour4.9   1.2  +8      + Dodging6.8   1.8  +8   + Invocations5.4   1.3  +9  [37 ;j`Em+ Shields4.9   1.2  +8   + Evocations5.6   1.5  +8  + Stealth5.5   1.5  +8   + Shapeshifting  10.2   1.8  +7  Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help  [_] enhanced|base level [!] training|cost ;j7 ;j> ;jIDY....####.#  zbzb the Magician ###..###### #.#  Gnoll .##.......####.#  Health: 73/73 ======================== ......###...##.#####  Magic: 20/20 ======================== #####...###..†.....# ;j~E  AC: 14Str: 9#...# ####.....#  EV: 15Int: 16##### #.....#  SH: 0Dex: 20#.....#  XL: 10 Next:  2% Place: Dungeon:7#..@..#  Noise: ---------  Time: 9506.8 (0.0)#.....#  a) +3 scimitar (flame)#######  Cast: Stone Arrow (7%)           ;jE(Dex) x 117% (Skill) + 3 (Ench)). _Your base attributes are Str 9, Int 16, Dex 14. _Unknown command. _HP restored.  ;jHf_You see here a bullfrog corpse. _f - 6 poisoned darts (gained 3) ;jP4 ;j}U ;jX ;j" I ;j(  ;j)  ;j- B ;j/  ;jI0  ;j0  ;j2  ;j6  ;jk6  ;jk7  ;j8  ;jL;  ;j;  ;j<  ;j>  ;j@  ;j>A  ;jA  ;jC  ;jE  ;j,F  ;jF  ;jLH  ;jK  ;j L  ;jM  ;jsN  ;j?Q  ;jQ  ;jPR  ;jS  ;j V , ;jWg  ;ji , ;j%l  ;jNp  ;jt , ;jw  ;jy  ;j\  ;jM  ;jT , ;j  ;jL  ;jS  ;j  ;j  ;jO  ;js  ;j  ;j  ;j  ;j , ;j  ;jn  ;j , ;jc  ;j  ;j , ;j  ;js  ;j  ;js  ;j  ;j X ;j  ;j , ;jf  ;j_! X ;j!  ;jb% , ;js&  ;j(  ;j+  ;j,  ;j0.  ;j0  ;jT   You encounter a ribbon worm. ....  ....### .......  .......##  .w......#  ........# ........#  #@#  #.#  ##.# #########..# ........#.## >.# #######.#w   ribbon worm (asleep) .########.......#  ..............###  .##.#####.....#  ;jW[ 038.8 (32.0) ;j] ,9.8 (33 ;jb  ;je A _Found a snail-covered altar of Cheibriados. ;j4 ;j ;j{F _Unknown command. ;j N z . .  #### . .# w......# .# .......@.# .....###.# ... #.#  . ##.# ######### #..# ......... #.## >.# #######.# ########.......# #..............###  ;j` l40.8 (1.0) _ ;j ## #..... #.....  #.....#### . .# w......# .# .....# #.....###.# #..... #.#  #.... ##.# ##########.#.# #..# #......... .. #.## #.>.# #######.# ...########.......#  ;j:?1Stone Arrow (7%) ;j  ....##  #.....  #..... #.....#### .# .## .w......# .# .# #.....###.#  #..... #.#  #..... ##.#  ##.#.## #..#  #.... #.## #.>.# #########.# .#.# 2 ;jN, ....###  #.....#  #.....# #.....#### .# .## .w......# .# .# #.....###.#  ;jHO! #.....# #.# #.....###.#  ##.#.####..#  #...... #.###.>.# #########.#.#.# ;j]W ;jY&3 ;j_ ;ja ;j  ....### #.....# #.....#.###.....####.#.##.w......#.#.#####.....###.# #.....# #.#  #.....###.# ##.#.####..#  #..... #.##  ;j ####.>.# #########.# ......#.# ;j  ;jI &4 ;j  ;j!  ;j3 _The helpless ribbon worm fails to defend itself.  You slice the ribbon worm!! You burn the ribbon worm!   8 6.0 (1.2Stone Arrow (7%) ;j8O _You kill the ribbon worm! ;j ;j 1 ;j ;jH _No target in view! ;j2 ;jV ;j#_^ _No target in view! ;jWp ;j1t ;jz ;j,}H _No target in view! ;j  ;j  ;j  ;j H _No target in view! ;j_ ;j@ ;j ;jtH _No target in view! ;j######  ....### #.....# #.....# ###.....#####.#......##.##.#..............#.####.....###.# # #.....# #.# # #.....###.# # ##########.#.####..# # #............# #.## #####.>.# #########.# ;j% ;j 370 _ ;j9 ;jh} _No target in view! _ There is a snail-covered altar of Cheibriados here. ;jx _You see here a ribbon worm corpse. ;jBR  You kneel at the altar of Cheibriados. ;j/  --more-- ;j? ;j7Cheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they attain perfection of mind and body, and the mysteries of time unfold before them. Especially devout followers may even momentarily abandon the flow of time  ;j.sand its needless disturbances. Favour - Cheibriados is neutral towards you. Granted powers:(Cost)Cheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 MP, Piety-)You can warp the flow of time around you.(4 MP, Piety-, Instant)You can inflict damage on those overly hasty.(5 MP, Piety--)You can step out of the flow of time.(10 MP, Piety---) ;jb[!]: Overview|Powers|Wrath [J/Enter]: join religion ;jE.  ;j4  ;j< zbzb the Magician######Gnoll....###Health: 73/73 ========================#.....#Magic: 20/20 ========================. #.....#AC: 14Str: 9..###.....####EV: 15Int: 16#............#SH:  8  Dex: 20#............##XL: 10 Next:  2% Place: Dungeon:7#......@......#Noise: ---------  Time: 9547.0 (0.0)#.............#a) +3 scimitar (flame)..............#Cast: Stone Arrow (7%).####.....###.# ##.....# #.# ##.....###.# # ##########.#.####..# # #............# #.## #####.>.# [34 ;j< bm#########.# _No target in view! _No target in view! _No target in view!  There is a snail-covered altar of Cheibriados here. _You see here a ribbon worm corpse.  You kneel at the altar of Cheibriados. ;j= o  Cheibriados welcomes you! ;jJ /  --more-- ;jII  Cheibriados begins to support your attributes as your movement slows. of Cheibriados ......1067 0 1548.0 (16 ;jQ ;jJRx _Cheibriados is now slowing the effects of poison on you. ;jeU  Unknown command. ;j] ;jN ;j7 _Press < or > to pray at altars. ;jB  Unknown command. _Press < or > to pray at altars. ;j8g0Read which item? Scrolls  b - a scroll of blinking  c - 3 scrolls labelled LUNO OCRYLUKH  e - 3 scrolls labelled NAUPPA TUTEISCH  h - 5 scrolls labelled VIMATYKIAD  m - 2 scrolls labelled AGGUIR SOLIY  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selected ;jj,qzbzb the Magician######Gnoll of Cheibriados ..........###Health: 73/73 ========================#.....#Magic: 20/20 ========================. #.....#AC: 14Str: 10..###.....#### ;j4-9EV: 16Int: 17#............#SH: 0Dex: 21#............##XL: 10 Next:  2% Place: Dungeon:7#......@......#Noise: ---------  Time: 9548.0 (0.0)#.............#a) +3 scimitar (flame)..............#Cast: Stone Arrow (6%).####.....###.# ##.....# #.# ##.....###.#  ;j-+# ##########.#.####..# # #............# #.## #####.>.# #########.#Cheibriados begins to support your attributes as your movement slows. _Cheibriados is now slowing the effects of poison on you. ;j-Unknown command. _Press < or > to pray at altars.  ;j-Unknown command. _Press < or > to pray at altars. ;j4P  Okay, then. ;j]; ;jO@ ;jB. _ ;j~ U  Unknown command. ;j  ;j  _Press < or > to pray at altars. ;j  Unknown command. _Press < or > to pray at altars.  You are studying Staves. Your movement speed is very slow.  Your attack delay is about 1.2.  Your damage rating with your +3 scimitar of flaming is about 21 (Base 12 x 127% (Dex) x 117% (Skill) + 3 (Ench)). ;jQ ;j- ;je _Your base attributes are Str 9, Int 16, Dex 14. ;j } U  Unknown command. ;j 4 ;j _Press < or > to pray at altars. ;jq  ;j ) Your spells (describe)TypeFailure Level  a + Stone ArrowConjuration/Earth 6% 3 b - Summon Small MammalSummoning1%1  c - Call Canine FamiliarSummoning1%3  d - Summon Ice BeastIce/Summoning3%3  e - SandblastEarth2% ;j 1  f - SlowHexes2%1 Select a spell to describe [?] help [!]/[I] toggle spell headers ;j{ ;j} ;j}zbzb the Magician######Gnoll of Cheibriados ..........###Health: 73/73 ========================#.....#Magic: 20/20 ========================. #.....#AC: 14Str: 10..###.....####EV: 16Int: 17#............#SH: 0Dex: 21#............##XL: 10 Next:  2% Place: Dungeon:7#......@......#Noise: ---------  Time: 9548.0 (0.0)#.............#a) +3 scimitar (flame)..............#Cast: Stone Arrow (6%).####.....###.# ##.....# #.# ##.....###.# # ##########.#.####..# # #............# #.## #####.>.# #########.# ;jYour attack delay is about 1.2.  Your damage rating with your +3 scimitar of flaming is about 21 (Base 12 x 127%(Dex) x 117% (Skill) + 3 (Ench)). _Your base attributes are Str 9, Int 16, Dex 14.  Unknown command. _Press < or > to pray at altars. ;jR ;j2 ;j ;j ;j  _  You encounter a sleepcap. ###### ....### #.....# #. #.....# ....###.....#### #.# #............## #_......# #.............# ...............# ...####.....###.#f   sleepcap (dormant)  .# ... #.....# #.#  .# f⌠ #.....##.#  .# ##########.#.####..# ;jv  ;j%&9.3 (1.3 ;j ;jo'50.6 (2.6 ;jM _Found Ymoasoapt's Specific Store. ;j###### ....#### #.....####. #.....#.....###.....#### #............# #.## #......_......# #.......#...#....####.....###.#.#. #.....# #.# .# ⌠f⌠ #.....###.# .# ##########.#.###..# .# #............# #.## ;j8¿ ;j-1.9 (1.3 ;jl ;jc####### ....####. #.....####.# #.....# .....###.....#### ¿ #............# #.## #_......# #.......#...#.....####.....###.#.#. #.....# #.# .# #⌠f⌠ #.....###.# .# ##########.#.###..# .# #............# #.###.#####.>.# #########. ;j  ;j+(3.2 ;j, ;j1 ;jI#######. ....### #. #.....####.# #.....# .....###.....#### ¿ #............# #.## #_......# #.@.....#......#......####.....###.#.#. #..... ;jLk #.# .# ##⌠f⌠ #.....###.# .# ##########.#.####..# .# #............# #.###.#####.>.# #########.#........########.......# ;jh  ;jl4.5Stone Arrow (6%) ;j| ;j ;j ######  zbzb the Magician #. ....###  Gnoll of Cheibriados ...... #. #.....#  Health: 73/73 ======================== ;j:###.# #.....#  Magic: 17/20 ====================---- .....###.....####  AC: 14Str: 10 ¿ #............#  EV: 16Int: 17 #............##  SH: 0Dex: 21 #......_......#  XL: 10 Next:  2% Place: Dungeon:7 #.@...........#  Noise: ---------  Time: 9554.5 (0.0) ;jg ......*............#  a) +3 scimitar (flame) ;jp.....*####.....###.#  Cast: Stone Arrow (6%)  .# ....*. #.....# #.#  ;jΖ. .# ##⌠f⌠ #.....###.#  .# ##########.#.####..#  f   sleepcap (dormant)  .# #............# #.##  #.#####.>.# #########.#  ;jf ##........########.......# _Found Ymoasoapt's Specific Store.  ;j!*Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jSQAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit) ;j$ ######zbzb the Magician#. ....###Gnoll of Cheibriados ......#. #.....#Health: 73/73 ========================###.# #.....#Magic: 17/20 ====================----.....###.....####AC: 14Str: 10¿ #............#EV: 16Int: 17#............##SH: 0Dex: 21#......_......#XL: 10 Next:  2% Place: Dungeon:7#.@...........#Noise: ---------  Time: 9554.5 (0.0)......`............#a) +3 scimitar (flame).....`####.....###.#Cast: Stone Arrow (6%).# ....`. #.....[ ;j$ 34m# #.#.# ##⌠f⌠ #.....###.#.# ##########.#.####..#f   sleepcap.# #............# #.###.#####.>.# #########.###........########.......#Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)  The stone arrow hits the sleepcap! ;j Of∩ ;jn ... ;j+ 4==5.5 (1 ;j  ;jL onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (dormant, 100% to hit)  The stone arrow hits the sleepcap!  ;j U_The sleepcap is heavily damaged. ;j ######  zbzb the Magician #. ....###  Gnoll of Cheibriados ...... #. #.....#  Health: 73/73 ======================== ###.# #.....#  Magic: 14/20 ================-------- .....###.....####  AC: 14Str: 10 ¿ #............#  EV: 16Int: 17 #............##  SH: 0Dex: 21 #......_......#  XL: 10 Next:  2% Place: Dungeon:7 #.@...........#  Noise: ==-------  Time: 9555.5 (0.0) ......*............#  a) +3 scimitar (flame) ;j.....*####.....###.#  Cast: Stone Arrow (6%)  .# ....f. #.....# #.#  .# ##⌠∩⌠ #.....###.#  .# ##########.#.####..#  f   sleepcap  .# #............# #.##  #.#####.>.# #########.#  ##........########.......# _The sleepcap is heavily damaged.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit) ;j J ######  zbzb the Magician #. ....###  Gnoll of Cheibriados ...... #. #.....#  Health: 73/73 ======================== ###.# #.....#  Magic: 14/20 ================-------- .....###.....####  AC: 14Str: 10 ¿ #............#  EV: 16Int: 17 #............##  SH: 0Dex: 21 #......_......#  XL: 10 Next:  2% Place: Dungeon:7 ;jK#.@...........#  Noise: ==-------  Time: 9555.5 (0.0) ...................#  a) +3 scimitar (flame) ......####.....###.#  Cast: Stone Arrow (6%)  .# ...... #.....# #.#  .# ##⌠∩⌠ #.....###.#  .# ##########.#.####..#  f   sleepcap  .# #............# #.##  #.#####.>.# #########.#  ##........########.......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  The stone arrow hits the sleepcap!  You destroy the sleepcap! ;jRP   #. ....###  #. #.....#  ###.# #.....#   ;jP8...####  ¿ ......#  ......##  _......#   ;jP.......#  ......`............#  .....` ;jQ'...###.#  .# ...... #.....#   .# ##⌠∩⌠ #.....  .# #######  .#    ;jQa >.#    ;j-.. ;jpm36.5 (1Stone Arrow (6%) ;j ;jk _Cheibriados appreciates the change of pace. ;j)I ;jm, ;jq1, ;j~2, ;j3 ;j26 ;jv6 ;j7 ;j9; ;j;N5== ;j< ;j} ;j== ;jK6= ;jo ;j, ;jN ;j ;j ;j ;j ;j@ ;j ;j ;j9= ;jR ;jМ, ;jH ;j ;j57= ;jT ;jB ;jԨ ;j ;j^ ;jo ;jX, ;jڱ ;j? ;j9= ;j ;j> ;j ;j ;j ;jK8= ;jý ;j, ;j ;j3 ;jz ;jh ;jE ;j ;jn ;j ;j9= ;j ;j, ;j ;jw9= ;j ;jm ;jU ;j ;j ;j ;j, ;j ;j ;jP9= ;j ;j$ ;jn ;jG ;j ;jc20== ;j  ;j#. ....### #. #.....####.## #.....# .....###.....#### ¿ #............# #.##### #_......#..#⌠∩⌠#.......#.......#--90.5 (34.0)#####.....###.#.# #...... #.....# #.# ;j^ .# ###⌠∩⌠# #.....###.# .# ##########.#.####..# .# #............# #.###.#####.>.# #########.#........########.......#######........### ;j6 ;jI--1.8 (35.3 ;j  ;j1 _Found Tocw's General Store. ;j 3 ;jr  ;j!  ;j* B ;j* , ;j,  ;j},  ;jV4  There is a fountain of clear blue water here.== _ ;jm9  ;jJ Welcome to Tocw's General Store! What would you like to do?  a -  600 gold a box of beasts  b -  600 gold a box of beastsc -  45 gold a +0 falchion  d -  120 gold a potion of heal wounds (unknown)  e -  375 gold the quill talisman "Hionwoo" {rN++}f -  30 gold a scroll of identify (unknown)  ;jK  g -  60 gold a scroll of poison (unknown)h -  52 gold a +0 war axe You have 336 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list ;j% a $ b $  You are short 864 gold pieces for the purchase.[Enter] buy shopping list ;j  a $ 600 gold a box of beasts  d +  120 gold a potion of heal wounds (unknown) After the purchase, you will have 216 gold pieces.marked items  ;j҈ Y Purchase items for 120 gold? (y/N) ;jX  d -  375 gold the quill talisman "Hionwoo" {rN++}  e -  30 gold a scroll of identify (unknown)  f -  60 gold a scroll of poison (unknown)  g -  52 gold a +0 war axe 21 You are short 984 gold pieces for the purchase.gshopping listG ;jϟ pd $ 1359 gold pieces for the purchase. ;j2Oe $ 8 ;jXBPf $ 44 ;j \  d $  375 gold the quill talisman "Hionwoo" {rN++}  e +  30 gold a scroll of identify (unknown) After the purchase, you will have 186 gold pieces.marked items  ;jajX Purchase items for 30 gold? (y/N) ;jb  e $  60 gold a scroll of poison (unknown)  f -  52 gold a +0 war axe 18 You are short 1449 gold pieces for the purchase.fshopping listF ;jC  ;j  ;j< ######zbzb the Magician#. ....###Gnoll of Cheibriados ......#. #.....#Health: 73/73 ========================###.## #.....#Magic: 20/20 ========================.....###.....#### AC: 14Str: 10¿ #............# EV: 16Int: 17#............## SH: 0Dex: 21#####......_......# XL: 10 Next:  3% Place: Dungeon:7 ;j݈ ...#⌠@⌠#.............# Noise: ---------  Time: 9595.6 (3.8).......................# a) +3 scimitar (flame)####......####.....###.# Cast: Stone Arrow (6%).# #......# #.....# #.#.# ###⌠∩⌠## #.....###.#.# ##########.#.####..#.# #............# #.###.#####.>.# #########.###........########.......#You destroy the sleepcap!  ;j) G_Cheibriados appreciates the change of pace. _Found Tocw's General Store. _There is a fountain of clear blue water here.  There is an entrance to Tocw's General Store here.  w - a potion of heal wounds ;j5 e _Found Tocw's General Store. _There is a fountain of clear blue water here.  There is an entrance to Tocw's General Store here.  w - a potion of heal wounds  h -> i - 6 scrolls of identify (gained 1)  Thank you for shopping at Tocw's General Store! ;j  ;j h _You can access your shopping list by pressing '$'. ;ju ;jQP _ ;j  ;j ;j. ;j ;j8 ;j ;jF ;j ;j ;js ;j ;j9 ;jWelcome to Ymoasoapt's Specific Store! What would you like to do?  a -  36 gold a scroll of identify You have 186 gold pieces.  ;j[Esc] exit[!] buy|examine items[a] mark item for purchase [/] sort (type)[A] put item on shopping list ;jj a $  After the purchase, you will have 150 gold pieces.[Enter] buy shopping list ;j!>  ;jC## .....###.....#### zbzb the Magician... ¿ #............# Gnoll of Cheibriados .......... #............## Health: 73/73 ========================....######......_......# Magic: 20/20 ========================.....#⌠∩⌠#.............# AC: 14 ;jDPStr: 10.......................# EV: 16Int: 17####......####.....###.# SH: 0Dex: 21.# #......# #.....# #.# XL: 10 Next:  3% Place: Dungeon:7.# ###⌠@⌠## #.....###.# Noise: ---------  Time: 9600.6 (5.0).# ##########.#.####..# a) +3 scimitar (flame).# #............# #.## Cast: Stone Arrow (6%)#.#####.>.# #########.# ;j E##........########.......###..######..............###¿##.....###..##.#####.....###...##......##.....#.....##+#.......###................##There is an entrance to Tocw's General Store here.  ;jgE#w - a potion of heal woundsh -> i - 6 scrolls of identify (gained 1)  Thank you for shopping at Tocw's General Store! _You can access your shopping list by pressing '$'.  There is an entrance to Ymoasoapt's Specific Store here. ;jK ;jTO ;jR  w - a potion of heal wounds  h -> i - 6 scrolls of identify (gained 1)  Thank you for shopping at Tocw's General Store! _You can access your shopping list by pressing '$'.  There is an entrance to Ymoasoapt's Specific Store here. _You can access your shopping list by pressing '$'. ;j  ;j, DRead which item? Scrolls  b - a scroll of blinkingi - 6 scrolls of identify  c - 3 scrolls labelled LUNO OCRYLUKH  e - 3 scrolls labelled NAUPPA TUTEISCH  m - 2 scrolls labelled AGGUIR SOLIY  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selected ;j  ;j  ;j^ ## .....###.....#### zbzb the Magician... ¿ #............# Gnoll of Cheibriados .......... #............## Health: 73/73 ========================....######......_......# Magic: 20/20 ========================.....#⌠∩⌠#.............# AC: 14Str: 10.......................# EV: 16Int: 17####......####.....###.# SH: 0Dex: 21.# #......# #.....# #.# XL: 10 Next:  3% Place: Dungeon:7.# ###⌠@⌠## #... ;j/ ..###.# Noise: ---------  Time: 9600.6 (0.0).# ##########.#.####..# a) +3 scimitar (flame).# #............# #.## Cast: Stone Arrow (6%)#.#####.>.# #########.###........########.......###..######..............###¿##.....###..##.#####.....###...##......##.....#.....##+#.......###................##w - a potion of heal woundsh -> i - 6 scrolls of identify (gained 1)  Thank you for shopping at Tocw's General Store! _You can access your shopping list by pressing '$'.  There is an entrance to Ymoasoapt's Specific Store here. _You can access your shopping list by pressing '$'. ;j  ;j9 FIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled LUNO OCRYLUKH  e - 3 scrolls labelled NAUPPA TUTEISCH  m - 2 scrolls labelled AGGUIR SOLIY  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK  ;j Y B - a scroll labelled TOEQONIYHINT Potions (select first with !)  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  o - 5 metallic golden potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions[?] describe selected ;j## .....###.....#### zbzb the Magician... ¿ #............# Gnoll of Cheibriados .......... #............## Health: 73/73 ========================....######......_......# Magic: 20/20 ========================.....#⌠∩⌠#.............# AC: 14Str: 10.......................# EV: 16Int: 17####......####.....###.# SH: 0Dex: 21.# #......# #.....# #.# XL: 10 Next:  3% Place: Dungeon:7.# ###⌠@⌠## [ ;j34m#.....###.# Noise: ---------  Time: 9600.6 (0.0).# ##########.#.####..# a) +3 scimitar (flame).# #............# #.## Cast: Stone Arrow (6%)#.#####.>.# #########.###........########.......###..######..............###¿##.....###..##.#####.....###...##......##.....#.....##+#.......###................##w - a potion of heal woundsh -> i - 6 scrolls of identify (gained 1)  Thank you for shopping at Tocw's General Store! _You can access your shopping list by pressing '$'.  There is an entrance to Ymoasoapt's Specific Store here. _You can access your shopping list by pressing '$'. ;j ]  As you read the scroll of identify, it crumbles to dust. ;jP+1.6 (1 ;j ;j46 _e -> r - 3 scrolls of revelation ;j ;j ;j  ;jEF _Unknown command. ;jD ;j9Read which item? Scrolls  b - a scroll of blinkingi - 5 scrolls of identify  r - 3 scrolls of revelation  c - 3 scrolls labelled LUNO OCRYLUKH  m - 2 scrolls labelled AGGUIR SOLIY  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selected ;j@G ## .....###.....#### zbzb the Magician... ¿ #............# Gnoll of Cheibriados .......... #............## Health: 73/73 ========================....######......_......# Magic: 20/20 ========================.....#⌠∩⌠#.............# AC: 14Str: 10.......................# EV: 16Int: 17####......####.....###.# SH: 0Dex: 21.# #......# #.....# #.# XL: 10 Next:  3% Place: Dungeon:7.# ###⌠@⌠## [ ;jL 34m#.....###.# Noise: ---------  Time: 9601.6 (0.0).# ##########.#.####..# a) +3 scimitar (flame).# #............# #.## Cast: Stone Arrow (6%)#.#####.>.# #########.###........########.......###..######..............###¿##.....###..##.#####.....###...##......##.....#.....##+#.......###................## _You can access your shopping list by pressing '$'.  There is an entrance to Ymoasoapt's Specific Store here. _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation _Unknown command.Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled LUNO OCRYLUKH  m - 2 scrolls labelled AGGUIR SOLIY  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT Potions (select first with !)  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapp ;jM &hire potions  o - 5 metallic golden potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions  D - an inky potion[?] describe selected ;j: ;jP  ;jW## .....###.....#### zbzb the Magician... ¿ #............# Gnoll of Cheibriados .......... #............## Health: 73/73 ========================....######......_......# Magic: 20/20 ========================.....#⌠∩⌠#.............# AC: 14Str: 10.......................# EV: 16 ;jv}Int: 17####......####.....###.# SH: 0Dex: 21.# #......# #.....# #.# XL: 10 Next:  3% Place: Dungeon:7 ;j5.# ###⌠@⌠## #.....###.# Noise: ---------  Time: 9601.6 (0.0).# ##########.#.####..# a) +3 scimitar (flame).# #............# #.## Cast: Stone Arrow (6%)#.#####.>.# #########.# ;j+##........########.......###..######..............###¿##.....###..##.#####.....###...##......##.....#.....##+#.......###................## _You can access your shopping list by pressing '$'.  There is an entrance to Ymoasoapt's Specific Store here. _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation _Unknown command. ;j.]  As you read the scroll of identify, it crumbles to dust. ;jW6 ;j6$2.6 (1 ;j= ;j|?Q _c -> N - 3 scrolls of noise ;jy _Unknown command. ;j e ;j(m5Read which item? Scrolls  b - a scroll of blinkingi - 4 scrolls of identify  r - 3 scrolls of revelation  N - 3 scrolls of noise  m - 2 scrolls labelled AGGUIR SOLIY  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selected ;j\ ;jq## .....###.....#### zbzb the Magician... ¿ #............# Gnoll of Cheibriados .......... #............## Health: 73/73 ========================....######......_......# Magic: 20/20 ========================.....#⌠∩⌠#.............# AC: 14Str: 10.......................# EV: 16Int: 17####......####.....###.# SH: 0Dex: 21.# #......# #.....# #.# XL: 10 Next:  3% Place: Dungeon:7.# ###⌠@⌠##  ;jir`#.....###.# Noise: ---------  Time: 9602.6 (0.0).# ##########.#.####..# a) +3 scimitar (flame).# #............# #.## Cast: Stone Arrow (6%)#.#####.>.# #########.###........########.......###..######..............###¿##.....###..##.#####.....###...##......##.....#.....##+#.......###................##As you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation _Unknown command.As you read the scroll of identify, it crumbles to dust. _c -> N - 3 scrolls of noise _Unknown command. ;jTs ;j7yIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - 2 scrolls labelled AGGUIR SOLIY  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  ;jy z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT Potions (select first with !)  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  o - 5 metallic golden potions  ;jQz p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions  D - an inky potion  F - a glowing yellow potion[?] describe selected ;jd  ;jki ## .....###.....#### zbzb the Magician... ¿ #............# Gnoll of Cheibriados ...... ;ji .... #............## Health: 73/73 ========================....######......_......# Magic: 20/20 ========================.....#⌠∩⌠#.............# AC: 14Str: 10.......................# EV: 16Int: 17####......####.....###.# SH: 0Dex: 21.# #......# #.....# #.# XL: 10 Next:  3% Place: Dungeon:7.# ###⌠@⌠## #.....###.# Noise: ---------  Time: 9602.6 (0.0).# ##########.#.####..# a) +3 scimitar (flame) ;j j .# #............# #.## Cast: Stone Arrow (6%)#.#####.>.# #########.# ;j6j f##........########.......###..######..............###¿##.....###..##.#####.....# ;jk ##...##......##.....#.....##+#.......###................##As you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation _Unknown command.As you read the scroll of identify, it crumbles to dust. _c -> N - 3 scrolls of noise _Unknown command. ;j{ ]  As you read the scroll of identify, it crumbles to dust. ;j\ +3.6 (1 ;j  ;jZ Y _m -> V - 2 scrolls of vulnerability ;j,4Read which item? Scrolls  b - a scroll of blinkingi - 3 scrolls of identify  r - 3 scrolls of revelation  N - 3 scrolls of noise  V - 2 scrolls of vulnerability  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selected ;j/ ;j3 ;jp<## .....###.....#### zbzb the Magician... ¿ #............# Gnoll of Cheibriados .......... #............## Health: 73/73 ========================....######......_......# Magic: 20/20 ========================.....#⌠∩⌠#.............# AC: 14Str: 10.......................# EV: 16Int: 17####......####.....###.# SH: 0 ;jBDex: 21.# #......# #.....# #.# XL: 10 Next:  3% Place: Dungeon:7.# ###⌠@⌠## #.....###.# Noise: ---------  Time: 9603.6 (0.0).# ##########.#.####..# a) +3 scimitar (flame).# #............# #.## Cast: Stone Arrow (6%)#.#####.>.# #########.###........########.......###..######..............###¿##.....###..##.#####.....###...##......##.....#.....##+#.......###................## _Unknown command.As you read the scroll of identify, it crumbles to dust. _c -> N - 3 scrolls of noise _Unknown command.As you read the scroll of identify, it crumbles to dust. _m -> V - 2 scrolls of vulnerability ;j X\Identify which item? (\ to view known items) Scrolls (select first with ?)  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  v - 2 scrolls labelled CEOGRO YPOKK  y - a scroll labelled VIELINW XIKON  z - a scroll labelled LUISHR YWULINK  B - a scroll labelled TOEQONIYHINT Potions (select first with !)  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  o - 5 metallic golden potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions  D - an inky potion  F - a glowing yellow potion[?] describe selected ;j< ;j ;j## .....###.....#### zbzb the Magician... ¿ #............# Gnoll of Cheibriados .......... #............## Health: 73/73 ========================....######......_......# Magic: 20/20 ========================.....#⌠∩⌠#.............# AC: 14Str: 10.......................# EV: 16Int: 17####......####.....###.# SH: 0Dex: 21.# #......# #.....# #.# XL: 10 Next:  3% Place: Dungeon:7.# ###⌠@⌠## #... ;j_..###.# Noise: ---------  Time: 9603.6 (0.0).# ##########.#.####..# a) +3 scimitar (flame).# #............# #.## Cast: Stone Arrow (6%)#.#####.>.# #########.###........########.......###..######..............###¿##.....###..##.#####.....###...##......##.....#.....##+#.......###................## _Unknown command.As you read the scroll of identify, it crumbles to dust. _c -> N - 3 scrolls of noise _Unknown command.As you read the scroll of identify, it crumbles to dust. _m -> V - 2 scrolls of vulnerability ;j]  As you read the scroll of identify, it crumbles to dust. ;j+4.6 (1 ;j`  ;jc _v -> t - 2 scrolls of teleportation ;j ;js ;j ;j= ;j ;jB ;j ;jy ;j ;jq ;j  ;j+ ;j ;jl ;j ;j, ;j!  ;jj  ;j  ;j ;j ;j% ;j' ;j, ;j ;j ;j ;jv  ;ju! ;j# ;j}& ;j3' ;jU( ;j* ;j,. ;j. ;j/ ;jN1 ;j?, ;jI@ ;j!F, ;jF ;jLn _V - 3 scrolls of vulnerability (gained 1) ;jO3 ;jP ;jpT ;jAW, ;jaX ;jY ;j`B ;ja ;je ;je ;jf ;jri ;jk ;jVl ;j4m ;jn ;jrr ;jr ;js ;j v ;jLy ;jz ;j{ ;j| ;j ;j ;j ;jƆ, ;ja ;jx _t - 3 scrolls of teleportation (gained 1) ;j3 ;jX ;j ;j ;j ;jt ;j  ;jߜ, ;jk ;j ;jh ;j, ;j ;j: ;ju, ;j ;jX ;j ;j, ;jN ;j ;j  ;j  ;ju" ;j#, ;j$ ;jn' ;j-B ;j5X ;j=6 ;j7 ;jX8 ;j8 ;j;; ;jc?, ;j? ;jBF, ;j]G, ;jI ;jK, ;j M ;jN ;jTB ;jU ;jY ;jmY ;jY ;j[ ;j<_ ;j|cB ;jgX ;jj ;jj ;jk ;jjl ;jn ;jdo ;jp ;jq ;jU~ ;j' ;j _You open the door. ;j8 ;j9 ;j ;j ;jB ;jw@  There is an open door here. ;j ;j _ ;jƣ ;j ;j  ;jj ;j ;j^ ;ju ;j ;jm ;jø ;j ;jW ;j ;j  An ice beast comes into view. ;j~ #............. #..#.####...... ..##.# #...... ## .###.# ###⌠∩⌠ #.# ##.#.# ##### +⌠.# ##.⌠'.# #..... #...#+#...#.#####.>.# #...+...##........## #..@..##..######.... ##.⌠.##.....###..##. ¿ ##.##...##......##.Stone Arrow (6%)#..# .# #'#.......###........ .# . Y'.......<..#.: .# ..........#.###..#... Y   ice beast (wandering)#.. .#[39;4 ;j9m .........###.# #........ .# .......... ..###..#... #..#.#..... ... ;j080.8 (76.2) ;j"52.1 (77.5 _ ;j ;j ;jI  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j\;Y. ;jYYally target)Y   ice beast (summoned) ;jnl17----==3.1 (1.0) ;j ;j4 _A chill wind blows around you. ;j7Y' ;j  ;j/--4 ;j[a _Your ice beast hits the ice beast but does no damage. ;j7=-5 _The ice beast misses your ice beast. Your ice beast misses the ice beast. ;je  The ice beast hits your ice beast but does no damage.  Your ice beast hits the ice beast. Your ice beast freezes the ice beast. ;j g &6 ;j; M _The ice beast completely resists. ;j2  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists.  Your ice beast hits the ice beast. Your ice beast freezes the ice beast. ;jkC----7 ;j ;j 7 _The ice beast completely resists. ;j) p  The ice beast barely misses your ice beast. ;j 58= ;j 8 ;j#  ;j L _Your ice beast closely misses the ice beast. ;j  ;jY(%  ;j(5The ice beast hits your ice beast but does no damage. ;jI*&9 ;j1 ;j4b _Your ice beast closely misses the ice beast. ;j(#..#.####......#..##.# #......### .###.# ###⌠∩⌠###.# ##.#.# ######+⌠.# ##.⌠'.# #......#...#+#...#.#####.>.###+...##........##..##..######.....##.Y@##.....###..##.#¿ ##Y##...##......##.#..# .# #'#.......###........ .# . .'.......<....#.: .# ..........#.###..##.. .# .........###.# #....#.. .# .......... ..###..#...[#..#.#........... ..........#...)..# ###..###...###  The ice beast barely misses you. ;js)90.4 (1.3 _Your ice beast closely misses the ice beast. ;j}  .  You hit the ice beast. You melt the ice beast terribly.  The ice beast is moderately wounded.Your ice beast hits the ice beast.  Your ice beast freezes the ice beast. The ice beast completely resists.   8 1.6 (1.2  ;jd :_The ice beast hits you but does no damage. ;j .  You slash the ice beast! You melt the ice beast terribly.  You kill the ice beast! ;jQ Y   ice beast (summoned) ;j <4/74=5=2.7 (1.1Stone Arrow (6%)Your Maces & Flails skill increases to level 5!Your Polearms skill increases to level 5!  ;j MYour Ranged Weapons skill increases to level 5!  Your Throwing skill increases to level 5!  Your Armour skill increases to level 5!  Your Shields skill increases to level 5! ;j  ;j Y _Your Unarmed Combat skill increases to level 5! ;jv  ;jS _No target in view! ;jl9= _ ;j\ 0  ;j, ;j3!= ;j>?20== ;j+l ;jm ;jn ;jrE  There is a large open door here. ;jv ;jZy ;jz _ ;j~ ;jE  There is a large open door here. ;j) ;jA== _ ;j ;jF, ;jgX ;j2§ ;j'3 ;jz _Your ice beast disappears in a puff of smoke! ;j3 ;j ;j6 ;j _You now have 195 gold pieces (gained 9). ;jI ;jW4 ;j, ;jW ;jHJ ;ja_ ¿ ........ ..+⌠.# ##.⌠'....#.###.#...#+# #.....##.##...+... #.....###.##.....##. #.#........##.⌠.## #.....###...##.##... #..##.##.....#Y#.... #...#.#.......' ##.@#.#.............-- #..#.#.....## #..#.##...... #..#.#.... #...)..###.###..### #.#<#..###. #..# # ..#.#...... ..# ###)# #....###.  You pick up a parchment of Blink and begin reading...[ ;j `~11;76H722.5 (29.8)--3.5 (30 ;j~T _You add the spell Blink to your library. ;jq3 ;jq ;j!w ;jz ;j{ ;j, ;jf ;j ;j ;j͆ ;jN ;j ;j? ;jl ;jq, ;j ;j ;j ;j ;j  ;j[ ;j ;j ;j ;j& ;jܻ ;jR ;jU ;j ;ja, ;j` ;j ;j ;j[ ;jc ;j ;j ;j: ;j ;j" ;jzB ;j ;j ;j ;j ;jo ;jMB ;j@ ;jo, ;j ;j+ ;j ;j ;j ;j  ;j  ;jX  ;j ;jj ;j ;jj ;j ;jE ;j ;j ;je ;j>! ;j$ ;j"% ;j[& ;j)$  Things that are here: ;j-l  a +0 whip; a +0 spear; a gnoll skeleton ;j1i  A centaur comes into view. ;j> #.#..##.⌠.##.....#.....###..c##.##...##.#..##.##.....#Y#.......#...#.#.......'.......< ;j?7##..#.#.............#.##..#.#...........###.##..#.##..............##..#.#...........#...)@.###.###..#########.#<#..###. #..# ###.#......#.#...... ..# ##.######)#....... ;j"@p#.# #....###... #.# #.##.....## c   centaur (launcher, wandering)#.# ####.....##.##.###....#...... ;jB<#......##... ;jM.c48.0 (24.5c. ;j3X ;j[59.3 (25.8 _ ;jg ;jw ;jW  #.....###.##.....##..# #.#........##.⌠.##... #.....###..c##.##...## #..##.##.....#Y#...... #...#.#.......'.......#..#.#.............#. #..#.#...........###. #..#.##..... #..#@#............ #...)..###.###..###. ######.#<#..###. #..# ## #......#.#...... ..# #.######)#....... #.# #....###... #.# #.##.....## ;jzX  #.# ####.....##. ##.###....#...... ;jYc  ;jk 250.6 (1.3) ;jn  ;jz  ;j3 ;j3 ;j  ;jn  ;j{ ;j ;j ;j^ ;j ;j ;jB ;j ;j ;jn ;jX! ;j! ;j# ;j/& ;j& ;j( ;jh+ ;j+ ;j/- ;j/ ;j0 ;jd2 ;j 6, ;jK7 ;j: ;j: ;j5< ;j@, ;jA ;jsD ;jD ;jF ;jI ;jWJ ;j5L ;jN ;jGO ;jP ;jS ;j;T ;jsU ;j ^, ;j;w ;j`y, ;jz ;j}, ;j ;j, ;j ;j7, ;j3 ;j, ;j ;j' ;j ;je ;j, ;j ;j ;j0 ;j ;j ;jN ;j ;jl ;j˜ ;j ;j ;j> ;j ;jB, ;j ;j% ;jp ;j$ ;j ;j\ ;jN ;jB ;j ;jb ;j ;j ;j ;jJ ;j ;jQ ;jK ;j ;j/ ;j ;j ;j[ ;j ;jO ;j ;jX ;j ;j ;j. ;j ;jo ;j ;jb ;j ;j ;jo ;j ;j2 ;j ;j ;j ;jT ;j ;j ;jI ;j ;j ;j ;j ;j, ;j ;j ;jA ;j ;j ;j+ ;j ;j ;j2 ;j ;j ;jK ;j ;j  ;j  ;j  ;j ;j ;jX ;jL ;j ;j ;jF ;j ;j ;j ;j ;j?  ;je# ;j# ;jV% ;jB6 ;j8 ;j8 ;j9 ;jO< ;j< ;j= ;jf@ ;j@ ;jA ;jD ;jD ;jE ;jJ, ;j%K ;jKN ;jPI _You start waiting. ;jPFA rock fish comes into view. ;jZF   rock fish (wandering)F ;jgd816.6 (66.0)7.6 (67 _ ;jk ;jl ;j x#.#........##.⌠.##.....#.....###...##.##...###..##.##.....#Y#.......#...#.#.......'.......<##..#.#.............#.#..#.#...........###.##..#.##..............##..#.#.......#...)@.###.###..#########.#<#..###. #..# ### ;jd r#......#.#...... ..# #.######)#......#.# #....###...# ;j c#.# #.##.....## #.# ####...F.##.##.###....#...... ;j ;#......##.......# ;j A.F ;j  ;j N8.9 (1.3) ;jz#.....#####...###..##.##.....#Y#.......##...#.#.......'.......<##..#.#.............#.##..#.#...........###.# #..#.##..............##..#.#.........#...)..###.###..###...#######.#<#.@###. #..# ####......#.#......# ..# #.######)#......... .#.# #....###....###.# #.##.....####.# ####....F##. ##.###....#......#......##.......#########..#####...F.F[3 ;jCZ9;49m20.1 (1.2 ;j U#..##.##.....#Y#.......###...#.#.......'.......<..##..#.#.............#.####..#.#...........###.# #..#.##.......####..#.#......#...)..###.###..###...########.#<#..###.# #..# ####......#.#..@...# ..# #.##.######)#.... .#.# #....###....#####.# #.##.....#### #.# ####.....##.##.###....F...... F 2 rock fish (wandering)#......##...F...#########..#####.. ##....## ;j^ +. ;j֝ 1# ;j M.F ;j 1F ;j 1.4 (1.3Stone Arrow (6%) ;j[  ;j Z _You encounter a rock fish. ;jM #...#...'<. ##..#.#.......#.## #..#.#..###.#  #..#.##......# #..#.#..... #...)..###.###..###...#######.#<#..###.# #..# ###.. ;jN #......#.#......##...# #. #.######)#.@........ . #.# #....###....### #.# #.F#.....####  #.# ####.....##.#.###....#...... #......##.......# ;j`O ########..#F###.. ##....## ..#### ;jQ/# ;jR0# ;jYhFF ;j ]b2.7Stone Arrow (6%) ;j8c ;jGe ;jb  ##..#.#.#.# #..#.#...###. #..#.##......# #..#.#.... #...)..###.###..#########.#<#..###.# #..# ###. #......#.#......##...# # #.######)#..........  #.# #..@.###....## ;jg F #.# #.##.....####  #.# ####.F...##.# #.###....#...... #......##.......# ########..#####..# ##....#F ....#### ..# #..## ;j{  ;j} (4.0 ;j\  ;j  ;j ##..#.#.#. #..#.#....###. #..#.##... #..#.#.. #...)..###.###..### ######.#<#..###.# #..# ### #......#.#......##...#  #.######)#. #.# #.@..###....#  #.# #.##.....#### #.# ####.F...##.# ##.###....#...... #......##F......# #..#####..#FF 2 rock fish (wandering) ##....#F ;jMc .... ##..##F# ..#  #..###F. ;jL   ;jl5.3Stone Arrow (6%) ;j ;j\6 _The rock fish leaves your sight. ;j* #..#.#### #..#.##..... #..#.#. #...)..###.###..#########.#<#..###.# #..# ## ;j+\ #......#.#......##...#  #.######)#..........  #.# #....###....# #.# #@##.....#### #.# ####.....##.# #.###....#...... #......#F.......# ########..#####..# ##....## ....#### ..# #..## #.>.#### ;j.6F# ;j5DF ;jQ7(6.6 ;j= ;j? ;j <#...#.#....)..###.###..#########.#<# #..# ##......#.#......##...# ######)#..........  #....###....###.....#######@....##.# ##.###...F#...... ......##.......########..#####..# ##....## ....##..#### ..#..##>.######...< ;j% ;j&0=7.9 ;jv ;jf* _The rock fish closely misses you. The rock fish misses you. ;jD FYou hit the rock fish. You burn the rock fish. ;jL F 2 rock fish (1 wandering)  The rock fish is moderately wounded. ;jFNn0--   ;j(O9 8 9.0 (1.1 ;jU ;jX. _The rock fish bites you. ;jf FYou hit the rock fish.F#F ;jVh.30.2 (1.2 ;jo ;jza _The rock fish is heavily wounded. ;jO  You hit the rock fish but do no damage.The rock fish is heavily wounded. ;jPa1=-1.4 ;jW ;jYx _The rock fish barely misses you. You block the rock fish's attack. ;jH .  You slash the rock fish! You burn the rock fish.  You kill the rock fish! ;jES     Cheibriados appreciates the change of pace. ;j ` g=7=2.6 ;jy  _The rock fish barely misses you. You block the rock fish's attack. ;j0  You slash the rock fish! You burn the rock fish.  The rock fish is severely wounded. ;j2 e  3.7 (1.1 ;jb:  ;jg= W _The rock fish closely misses you. ;jT   You hit the rock fish but do no damage.The rock fish is severely wounded.2-4.9 (1.2 ;j ;jm7 _You block the rock fish's attack. ;jL  You barely miss the rock fish.The rock fish is severely wounded. ;jiNG-6.0 (1.1 ;jaX ;j[Z _The rock fish completely misses you. ;j2 .  You hit the rock fish.  You kill the rock fish! ;j:) ;jGCTwirler 97.1Stone Arrow (6%) ;jI ;jKk _Cheibriados appreciates the change of pace. ;jP$  ;j&  ;jh,  ;j/ H _No target in view! ;j3 _ ;jJ% 0  ;j' ;j)a4= ;j,+ ;j31 _HP restored. ;j;3 ;j= ;j? ;jEB ;jG ;jH ;jI ;j:M, ;jSO#...)..###.###..###...########.#<#..###.# #..# ###..##......#.#......##...# #.# ;j*U#.######)#.......... ..#.# #....###....# ####.# #.##.....#### ##.# ####.....##.# ##.###....#......# #......##....@..## -45.0 (7.9########..#####..# ##....## ..... ##..#### ..###..## .##.>.#### ..###...<# _####........ #######.. ;j|Z ;j!]c=-6.3 (9.2 ;jb9_ ;jd6 _Found an opulent altar of Gozag. ;j` ;j` ;jMb ;j5h ;j i ;jl, ;j"m ;j.p, ;jp ;jr ;js ;j1t ;jfu ;jz ;jk} ;j} ;j# ;j2 ;j) ;j ;j ;j+ ;j ;j ;j ;j7 ;jq ;jˏ ;ji ;j ;j0, ;jH ;jޖ ;j4 ;j ;jޚ ;jO ;j, ;jX ;j ;j٦ ;jƩ, ;j ;j ;jY ;j ;j} _B - 2 scrolls labelled TOEQONIYHINT (gained 1) ;j ;j ;j ;j ;j9 ;jӺ ;j ;j ;j ;jB ;j ;jE ;j ;jF ;j ;jE ;j, ;j~ ;jJ ;j_, ;j% ;j ;j  ;ju ;jr ;j ;j, ;j$ ;j) ;jbB ;j ;j, ;j ;j ;j6 ;j ;j ;j , ;j ;j ;j ;jU, ;je ;j  ;j" ;j# ;j# ;j% ;j', ;jM( ;j{, ;j- ;jA. ;j. ;j0 ;jp2 ;j2 ;j3 ;jL5 ;j27 ;j7 ;j8 ;j<: ;jL< ;j< ;j= ;j> ;j@ ;jp@ ;j@ ;jC ;jyE, ;jE ;jM ;jT, ;jcU ;jwW ;jY, ;jZ ;jw[ ;j] ;jv] ;j] ;jC_ ;j` ;j"a ;jda ;jc ;jeB ;jf ;jii, ;jl ;jn ;jo, ;jp ;jjr ;jt, ;jt ;j w ;jx, ;jy ;j ;j, ;j ;j\ ;j ;j" ;j, ;j ;jB ;j ;jE ;j, ;ju ;jij ;j, ;j ;j@ ;jy, ;j ;j ;j} ;j ;j ;j ;j ;j  ;jQ ;jP ;jx ;j ;j ;j ;j, ;j ;j ;jX ;j@  There is a large open door here. _ ;j ;jB ;j ;j>  ;j  ;j! ;jQ% ;j', ;j' ;j+ ;j-, ;j". ;j2' ;jH4 ;j4 ;j;5 ;j87 _You open the door. ;j/: ;jW ;jZ_......##.....# zbzb the Twirler.. #.### #.....# Gnoll of Cheibriados ......#.##...... Health: 74/74 ========================#:#........ Magic: 20/20 ========================#F#..#.####. AC: 14Str: 10#. #...##.# #. EV: 16Int: 17#.##.# #.### .###.# ## SH: 0Dex: 21 ;j`####..#.###.#.## ##.#.# # XL: 10 Next:  9% Place: Dungeon:7¿ ...........@⌠.## ##.⌠'.# # Noise: ---------  Time: 9939.0 (92.7)....#.###.#...#+#...#.##### a) +3 scimitar (flame)#.....##.##...+...##...... Cast: Stone Arrow (6%)#.....###.##.....##..######.#........##.⌠.##.....####.....###...##.##...##.... F   Prince Ribbit (asleep)#..##.##.....#'#.......####...#.#.......'.......<...##..#.#.............#.###. _HP restored. _Found an opulent altar of Gozag. _B - 2 scrolls labelled TOEQONIYHINT (gained 1)  ;j2a_There is a large open door here. _You open the door.  You encounter Prince Ribbit. ;js/  --more-- ;jJbStone Arrow (6%) ;jc40.3 (94.0 ;j$ _Found an opulent altar of Gozag. _B - 2 scrolls labelled TOEQONIYHINT (gained 1) _There is a large open door here. _You open the door.  You encounter Prince Ribbit. _Found a parchment of Alistair's Intoxication. _There is an open door here. ;j` ......##.....# zbzb the Twirler .. #.### #.....# Gnoll of Cheibriados ...... #. ##...... Health: 74/74 ======================== #: #........ Magic: 17/20 ====================---- #F #..#.####. AC: 14Str: 10 #. #* ..##.# #. EV: 16Int: 17 ;j`V#.##.# #*### .###.# ## SH: 0Dex: 21  ####..#.###*#.## ##.#.# # XL: 10 Next:  9% Place: Dungeon:7  ¿ ...........@⌠.## ##.⌠'.# # Noise: ---------  Time: 9940.3 (0.0) ....#.###.#...#+#...#.##### a) +3 scimitar (flame) #.....##.##...+...##...... Cast: Stone Arrow (6%) #.....###.##.....##..##### #.#........##.⌠.##.....### #.....###...##.##...##.... F   Prince Ribbit (asleep) ;ja #..##.##.....#'#.......### #...#.#.......'.......<... ##..#.#.............#.###. _There is an open door here.  ;jXaCasting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  ;jaPress: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (asleep, 100% to hit) ;j-U......##.....# zbzb the Twirler.. #.### #.....# Gnoll of Cheibriados ......#.##...... Health: 74/74 ========================#:#........ Magic: 17/20 ====================----#F#..#.####. AC: 14 ;jLjStr: 10#. #`..##.# #. EV: 16Int: 17#.##.# #`### .###.# ## SH: 0Dex: 21####..#.###`#.## ##.#.# # XL: 10 Next:  9% Place: Dungeon:7¿ ...........@⌠.## ##.⌠'.# # Noise: ---------  Time: 9940.3 (0.0)....#.###.#...#+#...#.##### a) +3 scimitar (flame)#.....##.##...+...##...... Cast: Stone Arrow (6%)#.....###.##.....##..##### ;jށ#.#........##.⌠.##.....####.....###...##.##...##.... F   Prince Ribbit#..##.##.....#'#.......####...#.#.......'.......<...##..#.#.............#.###.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line ;j&Aim: Prince Ribbit (asleep, 100% to hit)  The stone arrow hits Prince Ribbit!  Prince Ribbit is moderately wounded. ;jM.F ;j[..===1.3 (1 ;j+R  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (asleep, 100% to hit)  The stone arrow hits Prince Ribbit!  Prince Ribbit is moderately wounded. _Prince Ribbit croaks. You hear a shout! ;jٰ  ......##.....# zbzb the Twirler .. #.### #.....# Gnoll of Cheibriados ...... #. ##...... Health: 74/74 ======================== ;j˱ A#: #........ Magic: 14/20 ================-------- #. #..#.####. AC: 14Str: 10 #. #F ..##.# #. EV: 16Int: 17 #.##.# #*### .###.# ## SH: 0Dex: 21  ####..#.###*#.## ##.#.# # XL: 10 Next:  9% Place: Dungeon:7  ¿ ...........@⌠.## ##.⌠'.# # Noise: ===------  Time: 9941.3 (0.0) ;jP [....#.###.#...#+#...#.##### a) +3 scimitar (flame) #.....##.##...+...##...... Cast: Stone Arrow (6%) #.....###.##.....##..##### #.#........##.⌠.##.....### #.....###...##.##...##.... F   Prince Ribbit ;j #..##.##.....#'#.......### #...#.#.......'.......<... ##..#.#.............#.###. _Prince Ribbit croaks. You hear a shout!  Casting: Stone Arrow (dangerous; 6% risk of failure)  ;j ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line ;j' zAim: Prince Ribbit (moderately wounded, 67% to hit) ;jC......##.....# zbzb the Twirler.. #.### #.....# Gnoll of Cheibriados ......#.##...... Health: 74/74 ========================#:#........ Magic: 14/20 ================--------#.#..#.####. AC: 14 ;jStr: 10#. #F..##.# #. EV: 16Int: 17#.##.# #`### .###.# ## SH: 0Dex: 21####..#.###`#.## ##.#.# # XL: 10 Next:  9% Place: Dungeon:7¿ ...........@⌠.## ##.⌠'.# # Noise: ===------  Time: 9941.3 (0.0)....#.###.#...#+#...#.##### a) +3 scimitar (flame)#.....##.##...+...##...... Cast: Stone Arrow (6%)#.....###.##.....##..##### ;j #.#........##.⌠.##.....####.....###...##.##...##.... F   Prince Ribbit#..##.##.....#'#.......####...#.#.......'.......<...##..#.#.............#.###.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (moderately wounded, 67% to hit)  The stone arrow hits Prince Ribbit! ;j6Q.F ;j7O.F ;j> ;j@3-2.3 (1 ;jE ;jHMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line ;jXI: Prince Ribbit (moderately wounded, 67% to hit  The stone arrow hits Prince Ribbit! _Prince Ribbit is heavily wounded. ;j §FYou hit Prince Ribbit. You burn Prince Ribbit.  Prince Ribbit is severely wounded. ;j8  ;j   8 --3.4 (1.1Stone Arrow (6%) ;j ;j"+ _Prince Ribbit blinks! ;j  ......##..... ..# #.### #..... #.# ## #:. # #.# #..#.#### #. #.# ..##.# # #.##.# #.### .###.#  ####..#.###§#.## ##.#.#  ¿ '⌠.## ##.⌠'.#  ....#F###.#...#+#...#. #.....##.##...+...## #.....###.##.....##.. #.#..##.⌠.##..... #.....###...##.##...## #..##.##.....#'#. #...#.#.. ;j .....'.< ##..#.#.....#.### ;jM 6F. ;j -§ ;jZ 0o ;j .o   orc wizard  Prince Ribbit blinks! ;j׬ | 0 --4.7 (1.3 ;j  ;j1 x _You encounter an orc wizard. It is wielding a +0 dagger. ;j@> 8 ......## o.# #.### # #.# ## #:. # #.# #..#. #. #.# ..##.#  #.##.# #.### .###.#  ;j?  ####..#.###§#.## ##.#.# ¿ .'⌠.## ##.⌠'.# ....#.###.#...#+#...#. #.....##.##...+...## #.....###.##.....##.. #.#........##.⌠.##..... #.....###...##.##...##..  #..##.##.....#'#.#  #...#.#.......' ;j? .<  ##..#.#.#.##  ;j4D 0o ;jlL ..o   orc wizard ;j:O a5==-6.0 ;jU  ;jW  ;j ......## ..# #.### # #o# ## #:. # #.# #..#. ;jS #. #.# ..##.# #.##.# #.### .###.# ####..#.###.#.## ##.#.# ¿ .'⌠.## ##.⌠'.# ....#.###.#...#+#...#.##.....##.##...+...## #.....###.##.....##.. #F#........##.⌠.##..... ;j4 #.....###...##.##...##. F   Prince Ribbit #..##.##.....#'#. #...#.#.......'.< ##..#.#.#. ;j;F. ;j;F. ;j ;j2l7.3Stone Arrow (6%) ;jD ;jV ;j! ......###. ..# #.### ##. #o# ###. #:. ##. #.# #..#. #. #. #.# ..##.# #.##.# #.### .###.# ####..#.###.#.## ##.#.# ¿ .'⌠.## ##.⌠'.#.#.###.#...#+#...#.##..F..##.##...+...## #.....###.##.....##.. #.#........##.⌠.## #.....###...##.##...## #..##.##.....#'# #...#.#.'. ##..#.#.#. ;j;$9F. ;j, ;j.b65---==8.6 ;j|4 ;ja7- _Prince Ribbit hits you! ;j- ......##.. zbzb the Twirler #. ..# #.### #.. Gnoll of Cheibriados ...... #. #o# ##.. Health: 65/74 =====================--- #. #:. #.... Magic: 12/20 ==============---------- #. #.# #..#.# AC: 14Str: 10 ;jk #. #. #.# ..##.# EV: 16Int: 17 #.##.# #.### .###.# SH: 0Dex: 21 ####..#.###.#.## ##.#.# XL: 10 Next:  9% Place: Dungeon:7 ¿ .......@...'⌠.## ##.⌠'.# Noise: ==-------  Time: 9948.6 (0.0) .....#F###.#...#+#...#.# a) +3 scimitar (flame) ###.....##.##...+...##.. Cast: Stone Arrow (6%) #.....###.##.....##..# #.#........##.⌠.##.... ;j1  #.....###...##.##...## F   Prince Ribbit #..##.##.....#'#...... #...#.#.......'....... ##..#.#.............#. _Prince Ribbit hits you!  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, 67% to hit) ;j ......##.. zbzb the Twirler #. ..# #.### #.. Gnoll of Cheibriados ...... #. #o# ##.. Health: 65/74 =====================--- #. #:. #.... Magic: 12/20 ==============---------- #. #.# #..#.# AC: 14Str: 10 #. #. #.# ..##.# EV: 16Int: 17 #.##.# #.### .###.# SH: 0Dex: 21 ####..#.###.#.## ##.#.# XL: 10 Next:  9% Place: Dungeon:7 ¿ .......@...'⌠.## ##.⌠'.# Noise: ==-------  Time: 9948.6 (0.0) .....#†###.#...#+#...#.# a) +3 scimitar (flame) ###. ;j....##.##...+...##.. Cast: Stone Arrow (6%) #.....###.##.....##..# #.#........##.⌠.##.... #.....###...##.##...## F   Prince Ribbit #..##.##.....#'#...... #...#.#.......'....... ##..#.#.............#.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, 67% to hit)  The stone arrow hits Prince Ribbit!  You kill Prince Ribbit!Cheibriados appreciates the change of pace. ;j #. ..# #.###  #. #o#  #. #:.  #. #.#  ;j|$#. #. #.#  #.##.# #.###  ####.##  ¿ ....##  ...... ### # ;j(# #.... #..##  #..    ;jz ;jٌ9159.6 (1Stone Arrow (6%)Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (severely wounded, 67% to hit)  The stone arrow hits Prince Ribbit!  You kill Prince Ribbit!  Cheibriados appreciates the change of pace. _Prince Ribbit returns to his original shape as he dies. ;j ;j/k _Your Summonings skill increases to level 7! ;j ;j, ;j ;j0o ;j"  You start resting.An orc wizard comes into view. ;j6Stone Arrow (6%)o   orc wizard ;jw&0 ;j<--50.6 (1 _ ;j ;j ;jm  ......##.. zbzb the Twirler ;j #. ..# #.### #.. Gnoll of Cheibriados ...... #. #o# ##.. Health: 66/74 =====================--- #. #:. #.... Magic: 9/20==========-------------- #. #.# #..#.# AC: 14Str: 10 ;jN #. #. #.# ..##.# EV: 16Int: 17 #.##.# #.### .###.# SH: 0Dex: 21 ####..#.###o#.## ##.#.# XL: 10 Next: 15% Place: Dungeon:7 ;j  ¿ .......@**.'⌠.## ##.⌠'.# Noise: ---------  Time: 9950.6 (0.0) ;j;  .....#†###.#...#+#...#.# a) +3 scimitar (flame) ###.....##.##...+...##.. Cast: Stone Arrow (6%) #.....###.##.....##..# #.#........##.⌠.##.... #.....###...##.##...## o   orc wizard #..##.##.....#'#...... #...#.#.......'....... ##..#.#.............#. _An orc wizard comes into view. ;j ?Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line ;j> hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit) ;j3......##.. zbzb the Twirler#. ..# #.### #.. Gnoll of Cheibriados ......#. #o###.. Health: 66/74 =====================--- ;j#. #:.#.... Magic: 9/20==========--------------#. #.##..#.# AC: 14Str: 10#. #. #.#..##.# EV: 16Int: 17#.##.# #.### .###.# SH: 0Dex: 21####..#.###`#.## ##.#.# XL: 10 Next: 15% Place: Dungeon:7 ;jݝ¿ .......@``.'⌠.## ##.⌠'.# Noise: ---------  Time: 9950.6 (0.0).....#†###.#...#+#...#.# a) +3 scimitar (flame) ;j\###.....##.##...+...##.. Cast: Stone Arrow (6%)#.....###.##.....##..##.#........##.⌠.##....#.....###...##.##...## o   orc wizard#..##.##.....#'#......#...#.#.......'.......##..#.#.............#.  ;jP_An orc wizard comes into view. ;j2Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jnAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit) ;j!"K.o ;jE*.10/20====1.6 (1 ;j/ ;j_2Y  Casting: Stone Arrow (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;j2Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit) _The stone arrow misses the orc wizard. ;jac......##.#. ..# #.### #.#. #o# ##.#. #:. #.#. #.# #..#.##. #. #.# ..##.#  ;jhy#.##.# #.### .###.# ####..#.###.#.## ##.#.# ¿ ..@o.'⌠.## ##.⌠'.# .....#†###.#...#+#...#.####.....##.##...+...##.#.....###.##.....##..##.#........##.⌠.##.#.....###...##.##...##.#..##.##.....#'#.#...#.#.'.<##..#.#. ;j= #.# ;ja-2.9 (1.3 ;jVA _The orc wizard hits you but does no damage. ;jX  You closely miss the orc wizard. Your bite misses the orc wizard. ;j+ 7   8 -4.0 (1.1 ;j  ;j P _The orc wizard misses you. ;jP ;jQ-5.2 (1.2 ;jg ;jjy _You closely miss the orc wizard. You block the orc wizard's attack. ;j )You slash the orc wizard! You burn the orc wizard.  You kill the orc wizard! ;jR ;j8===6=6.3 (1.1Stone Arrow (6%) ;jf ;jk _Cheibriados appreciates the change of pace. ;j?......##.#. .o# #.### #.#. #.# ##. ;j#. #:. #.#. #.# #..#.##. #. #.# ..##.# #.##.# #.### .###.# ####..#.###.#.## ##.#.# ¿ ...@.'⌠.## ##.⌠'.# .....#†###.#...#+#...#.####.....##.##...+...##.#.....###.##.....##..##.#........##.⌠.##.....##.....###...##.##...##.. o   orc (wandering)#..##.##.....#'#.##...#.#.......'.<.##..#.#.#.## ;j}.oo ;jU .oYou encounter an orc. It is wielding a +0 club. ;jN.o ;jno 2 orcs (wandering) ;jz11= 0 --7.6 (1.3 ;j ;jt _You encounter an orc. It is wielding a +0 dagger.Things that are here: ;j{ _a +0 dagger; a +0 robe; an orc corpse ;jPl  #.... ... ......##.#. o.# #.### #.#. #o# ##. #:o ..... #. #.# #..#.#####. #. #.# ..##.# # #.##.# #.### .###.# #####..#.###@#.## ##.#.# ¿ .........).'⌠.## ##.⌠'.# .....#†###.#...#+#...#.#######.....##.##...+....#.....###.##.....##..####.#........##.⌠.##.....## o   orc priest (wandering)#.....###...#[40 ;j{m +m#.##...##... oo 2 orcs (wandering)#..##.##.....#'####...#.#.'.<.. ;jW{ N.o ;j| . ;jT} G.o ;j ¿   orc ;j --8.9Stone Arrow (6%) _You encounter an orc priest. It is wielding a +0 falchion. ;j'######## ### #... ¿ ... ......#..# #.### o# ##o. #....... .#..#.### #. #.# .. #.##.# #@### .###.# # ####..#.###.#.## ##.#¿ .........).'⌠.## ##.⌠'.# .....#†###.#...#+#...#.######.##...+...##.........###.##.....##..###........##.⌠.##.....##...###...##.##...##...##.##.....#'#.##:o.o9=60.2 ;j  ######### ### #... ¿ ... ......#..# #.### .## ##oo #....... .#..#.### #. #@# .. #.##.# #.### .###.# # ####..#.###.#.## ##.#¿....).'⌠.## ##.⌠'.#.....#†###.#...#+#...#.######.##...+...##.........###.##.....##..###........##.⌠.##.....##...###...##.##...##... ;j, 4o. ;j7 A:o ;j . ;j O.o ;j ¿o   orc (wandering) ;j (1.5 ;j#  ;jy  ;jtM .. ¿ . ######## .### #... ¿ ... ......#..# #.### .### ##o.o# #....... #..#.### ;j/ #. #.# .. #.##.# #.### .###.# #####..#.###.#.## ##.#.#o   orc priest (wandering). ;j?o: ;j*o. ;j ;jdc70=2.8 ;j ;j  ;jc o.  You catch the helpless orc priest completely off-guard!  You hit the orc priest. You burn the orc priest. ;jm oo    The orc priest is moderately wounded. ;js65-2=   8 =3.9 (1.1 ;jw ;j2zA _The orc priest hits you with a +0 falchion. ;jo '  ;jp )You slash the orc priest! You burn the orc priest.  You kill the orc priest! ;jv .oCheibriados appreciates the change of pace. ;j6 o   orc ;j L====5.1 (1.2 ;j^  ;jS % _The orc shouts! ;jq#:. .#...  :.... ###########...### #.....%.... ......##.....##. ...# #.### #.....##. #o### ##. #:@.#...... ;jۋ6 #. #.#..# #..#.####.#. #. #.##.o# ..##.# #. #.##.# #.###... .###.# ######..#.###.#.##o..##.#.# #¿ .........).'⌠.##.##.⌠'.# oo 3 orcs (1 missile, 2 wandering).....#†###.#...#+#...#.########.....##.##...+....#.....###.##.....##..### ;j o.  You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.Found three items. ;jZa )The orc shouts! ;j (((The orc closely misses you. The orc throws a boomerang. ;jb?@.. ;jF ;jK6- 0 ===-6.4 (1.3 ;j ;j]e _The boomerang misses you.Things that are here: ;jr _a +0 falchion; an orc corpse ;j o.  You hit the orc. You burn the orc. You bite the orc. o.  The orc is almost dead.o.o.   8 ---7.6 (1.2 _The orc misses you. You block the orc's attack. ;j   You barely miss the orc.The orc is almost dead.7=--8.8 ;j ;j} _The orc hits you but does no damage. x2; The orc completely misses you. ;j )You slash the orc! You burn the orc.  You kill the orc! ;j  2Cheibriados appreciates the change of pace.3=770.0 ;j  ;j = _The orc hits you but does no damage. x2 ;jWT#:..#... :....######### #...### #........ .%.... ......###. ...# #.### #..... #. #)### ##..... #. #:)o#. #. #@#o.##.#####. #. #.##..# ..##.# # #.##.# #.###... .###.# #####..#.###.#.##...##.#.#¿ .........).'⌠.##.##.⌠'.# ;juU .....#†###.#...#+#...#.###   orc ( ###.....##.##...+...##..... #.....###.##..#### #.#........##.⌠.##..... ;jV1o ;j/Y ;jY ;jd.o 2 orcs (1 missile) ;jfS 0 1.4 (1.4 ;j5o ;j*rl _The orc attacks as it pursues you! The orc misses you. ;j2.#...:....######### #...###........ .%.... ......###. ...# #.###  #)### #:oo# #...#..# #..#.#####.#..# ..##.# ##.# #.###... .#####..#.###.#.##...##.#.# ¿ .........).'⌠.##.##.⌠' #†###.#...#+#...#.#######.....##.##...+...##..... o   orc ( #.##.....##..#####........##.⌠.##.........###...##.##...##... ;j})oo ;jono 2 orcs (1 missile) ;jU[8=2.7 (1.3 ;j  ;jI _The orc misses you. ;jN7 )You hit the orc. You burn the orc.  You kill the orc!)o ;jC n   orc ;jO R   8  ;jyP &3.8 (1.1 ;jaZ  ;jX] k _Cheibriados appreciates the change of pace. ;j= ;j>#9 ;jR?=4==4.9 ;jU ;jj _You barely miss the orc. You block the orc's attack. ;j )You hit the orc. You burn the orc.  You kill the orc! ;jR ;jb6.0Stone Arrow (6%) ;j ;jk _Cheibriados appreciates the change of pace. ;j ;j1 ;j  ;j,H _No target in view! ;jz CM #:. .#... :.... #########...### #... .%.... ......#...# #.### )### ##:).# #....... ..# #..#.### #. #.##..# .. #.##.# #.###... .###.# #####..#.###.#.##...##.#.#. ;jD  ;j O 0 -7.3 (1.3 _ ;j  ;j  k - 5 boomerangs (gained 3)70-8.3 (2 ;j  ;jſ L _Items here: )) [[ †. ;jWPick up what? 25/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 hand axe Armour (select all with [)c - a +0 leather armour  d - a +0 ring mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] ;j  ;j-  ;j #:.zbzb the Twirler.#...Gnoll of Cheibriados ......:....######### Health: 70/74 ======================--#...### ;j #........ Magic: 14/20 ================--------.%.... ......##..... AC: 14Str: 10#. ...# #.### #..... EV: 16Int: 17#. #)#####..... SH: 0Dex: 21#. #:).# #....... XL: 10 Next: 17% Place: Dungeon:7#. #@#..# #..#.#### Noise: ---------  Time: 9978.3 (0.0)#. #. #.##..# ..##.# # a) +3 scimitar (flame) ;j #.##.# #.###... .###.# # Cast: Stone Arrow (6%)####..#.###.#.##...##.#.#¿ .........).'⌠.##.##.⌠'.#.....#†###.#...#+#...#.#### ###.....##.##...+...##..... #.....###.##.....##..#### #.#........##.⌠.##.....## You kill the orc! _Cheibriados appreciates the change of pace. _No target in view!  k - 5 boomerangs (gained 3) _Items here: )) [[ †.  Okay, then. ;jT  ;jf  ;j  ;j . _ ;j5@M ;j #:. .#.. :.... #########...### #... .%.... ......#...# #.### )## ##).# #....... )#..# #..#.### #. #.##..# .. ;j(#.##.# #.###... .###.# #....####. ;j ;j49.6 (1.3 _ ;j] ;j@_Cheibriados appreciates the change of pace. _No target in view!  k - 5 boomerangs (gained 3) _Items here: )) [[ †.  You pick up a parchment of Alistair's Intoxication and begin reading...80.6 (2 _You add the spell Alistair's Intoxication to your library. ;j bM.# #:. ..# :.... #########...#### #...#.%.... ......##.....# #.###  ;j ### ##.).# #....... )#..# #..#.####. #. #.##..# ..##.# ####+#.# ;jd  ;ji f1=5== ;j $1.9 (1 ;j  ;j $  Things that are here: ;j p _a +0 dagger; an orc corpse ;j.,#..# #:. ..#...:.... ###########...#### #.........#.%.... ......##.....# ;j-#.....# #.### #.....##. #)### ##.#. #.@.# #...#. #)#..# #..#.#####. #. #.#..##.# #.#.##.# #.###... .###.# #####..#.###.#.##...##.#.# ¿ .........).'⌠.##.##.⌠'.# # .....#†###.#...#+#...#.########.....##.##...+...##...... #.....#..##..##### ;j8 ;je</3.2 _ ;jF ;jKs$  Things that are here: ;jur _a +0 falchion; an orc corpse ;jJ ;j L,40 ;je ;j,f' _z - a +0 falchion ;j t2=5 ;j  ;jr - _You drop a +0 falchion. ;j ;j ;j ;jpF _Unknown command. ;jt== _ ;ja6= ;jW ;j;3 ;j ;j ;j  ;jX ;jN ;j ;j`4== ;j ;j"1 _HP restored. ;j ;j ;jf ;jK7= ;j ;j ;j] ;j ;jA ;j9= ;j ;j  ;jJ  ;jN  ;j ;j&9= ;j ;js, ;jw8= ;j ;j5! ;j " ;jw# ;jw' ;j' ;j) ;j- ;j- ;j: ;j> ;j?9= ;jA ;jD ;jxE ;jG ;jJ ;j"KK9= ;jM ;j=P ;j(Q ;jR ;j:V ;jV ;jX ;j[ ;j\ ;j] ;ja ;ja#= ;ja ;jc ;jf ;jdfM20== ;jqg ;jj4 _Magic restored. ;jm ;jm ;jFo ;jr$  Things that are here: ;ju_  a +0 dagger; an orc corpse ;jyy ;j\z _ ;j } ;j ;j #... #... #... ## #:.....#..._.:.... ####### #...##########. #.%.@..........##10012.8 (27.6) ;jϏ< #.....####.### #... #.###)### ##... #. #.).# #...... #. #)#..# #..#.## #. #. #.##..# ..##.# #.##.# #.###... .###.# ####..#.###.#.##...##.#.#¿ .........).'⌠.##.##.⌠'.# ;j— ;jٚ.4.1 (28.9 ;j ;j&I _Found a dagger. Found a bloodstained altar of Trog. ;j§ #...# #...# #...## #:..#....#...# _.:....#  #...# #.%.## #.....####.### # #.###)### ## #. #.).# # #. #)#..# #..#. #. #. #.##..# ..##.# #.##.# #.###... .###.# ####..#.###. ;jҨ#.##...##.#.#  ¿ .).'⌠.##.##.⌠'.# ;j ;j*N==5.4 (1.3) ;j ;j ;jI #...# #...# #...# #####:..# ;j$ ....#...# _.:....#  #...# #..## #.....####.### # #.###)### ## #. #.).# # #. #)#..# #..#. #. #. #.##..# ..##.#  #.##.# #.###... .###.#  ####..#.###.#.##...##.#.#  ¿ .).'⌠.##.##.⌠'.#  ;jc ;ja(6.7 ;jm ;jW _You see here a rimehorn talisman. ;j  ;jI ,70 ;j  ;j - _z - a rimehorn talisman ;jh ##### #...# #...# #...#######:..###....#...# ..._.:....# ##### #@..##########.. #..............## #.....####.### # #.###)### ## #.# #.).# #... #.# #) #..#. #. #.# #.##..# ..##. #.##.# #.###... .###. ####..#.###.#.##...##.#. ;j ;j0-9.0 (1.3 ;jL ;jw  ;j ##### #...# #...# #...# ######:..####....#...# #..._.:@...# #####.....##...##########..#.... #..............## ;j###. #.....####.### ## #.###)### ## #.# #.).# #. #.# #) #..# #. #.# #.##..# ..## #.##.# #.###... .### ;j" ;jǕ)20.3 ;j ;jt ;jn  ##### #...# #...# #...# ######:..# ###....#...# ;jo  #..._.@....#  #.....##...## #..... #.. ###... #.....####.### ##.. #.###)### ##. #.# #.).# ##. #.# #)#..# #.. #. #.# #.##..# .. #.##.# #.###... . ;j T1.6 ;j,  You pick up a parchment of Freeze and begin reading...2.6 (2 ;j ? _You add the spell Freeze to your library. ;jO.Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j  ;j& zbzb the TwirlerGnoll of Cheibriados ......#####Health: 74/74 ========================#...#Magic: 20/20 ========================#...#AC: 14Str: 10#...#EV: 16Int: 17######:..#SH: 0Dex: 21###....#...#XL: 10 Next: 17% Place: Dungeon:7#..._.@....#### Noise: ---------  Time: 10022.6 (0.0)#.....##...##########.. a) +3 scimitar (flame)#..... #..............# Cast: Stone Arrow (6%)###... #.....####.#####.. #.###)######. #.# # ;j( .).# #. #. #.# #)#..# #.. #. #.# #.##..# ..# #.##.# #.###... .##  _a +0 dagger; an orc corpse _Found a dagger. Found a bloodstained altar of Trog. _You see here a rimehorn talisman. _z - a rimehorn talisman  You pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library. ;j0 P  Okay, then. ;j7  ;jV  ;jY . _ ;j  ;j Gear: 26/52 gear slots (Left/Right/Tab to switch category)  ;j Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath  v - a +2 short sword of holy wrath Missiles (go to first with ()f - 6 poisoned darts  k - 5 boomerangs  p - 2 throwing nets Armour (go to first with [)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  w - a +1 pair of gloves of parrying (worn)  l - a +2 robe of fire resistance  t - a +2 robe of cold resistance  x - a +2 robe of positive energy  y - a +0 leather armour of cold resistance Magical Staves (go to first with |)  d - a staff of earth  q - a staff of necromancy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ;j`  Armour [m0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  w - a +1 pair of gloves of parrying (worn)lrobe of fire resistance  t - a +2 robe of cold resistance  x - a +2 robe of positive energy  ;j  y - a +0 leather armour of cold resistance Magical Staves (go to first with |)  d - a staff of earth  q - a staff of necromancy Jewellery (go to first with "=)g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape  n - a +4 ring of protection (worn)  e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power Talismans %  r - a quill talisman  z - a rimehorn talismanbot ;j r - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur [7] 1d8 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________  ;j^ Your skill: 10.3 If you transformed using this talisman: Your AC would decrease by 4.7 (14.8 -> 10.1). You found it on level 5 of the Dungeon. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. ;j;Gear: 26/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  w - a +1 pair of gloves of parrying (worn)  l - a +2 robe of fire resistance  t - a +2 robe of cold resistance  x - a +2 robe of positive energy  y - a +0 leather armour of cold resistance Magical Staves (go to first with |)  d - a staff of earth  q - a staff of necromancy Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power Talismans (go to first with %)  r - a quill talisman  z - a rimehorn talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit ;jA7[bot] ;jNzbzb the TwirlerGnoll of Cheibriados ......#####Health: 74/74 ========================#...#Magic: 20/20 ========================#...#AC: 14Str: 10#...#EV: 16Int: 17######:..#SH: 0Dex: 21###....#...#XL: 10 Next: 17% Place: Dungeon:7#..._.@....#### Noise: ---------  Time: 10022.6 (0.0)#.....##...##########.. a) +3 scimitar (flame)#..... #..............# Cast: Stone Arrow (6%)###... #.....####.#####.. #.###)######. #.# ;jP #.).# #. #. #.# #)#..# #.. #. #.# #.##..# ..# #.##.# #.###... .##  _Found a dagger. Found a bloodstained altar of Trog. _You see here a rimehorn talisman. _z - a rimehorn talisman  You pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library. _Okay, then. ;jx] ;j0a ;js ;j  ;j  ;j  ;j Y _You see here a rimehorn talisman. _z - a rimehorn talisman  You pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library. _Okay, then.Unknown command. ;j3 ;jU ;j ;j5  ;j* $ _ ;j, ;j ;jU ;j ;j ;j, ;jv ;j30 ##### #...#  #...#  #...# ######@..#  ###....#...# #..._......# #####.....##...##########....#..... #..............##.###... #.....####.#####.. #.###)### ####. #.# #.).# #...#. #.# #)#..# #..#.You pick up a parchment of Teleport Other and begin reading... ;j;-6.7 (4.1 ;j?+7.7 (5 ;j] _You add the spell Teleport Other to your library. ;j#^g ;j| ;j ;j ;jڌ, ;jC ;j ;j ;j] ;jD ;j ;j, ;j ;j ;jk ;j2 ;j ;jտ ;jM ;j ;jN ;j8 ;j ;j ;j  Things that are here:  a +0 dagger; an orc corpse ;j ;j _ ;j ;j$  Things that are here: ;jK  a +0 falchion; an orc corpse ;j ;j& ;j _ ;j ;j ;ja ;j ;j ;j ;j9X ;j ;jA ;j ;ja* ;jn5 ;j8 ;j< ;jD ;j:G ;jG ;jH ;j4K ;jL ;jD ;jn ;j ;j, ;jݥ ;j ;j$ ;j ;j ;j& ;j ;j ;j ;j̵ ;j ;j ;j$ ;ji ;j& ;j ;j ;j{ ;j ;j ;j ;j ;j ;j ;j ;j, ;j ;j ;jH ;j ;j ;j ;jt ;j! ;j ;j| ;j ;jD ;jp, ;jP ;j!  ;jj  ;j  ;j,  ;j ;jf ;j ;j ;jP ;j ;j ;jt ;jZ ;j", ;j$ ;j.' ;j*, ;j, ;j/ ;jO3, ;js5 ;j7 ;jr: ;j: ;jF ;jH ;jK, ;j@M ;jN ;jrP ;j:Q ;jQ ;jU ;j7X ;jX ;jjY ;j[ ;j@^, ;ju_ ;jc, ;je ;jk _z - 2 scrolls labelled LUISHR YWULINK (gained 1) ;j?m ;jm3 ;jo ;jpq ;jq, ;jKs ;jLu, ;ju ;j#.....##......###...##.....###..##.###)###.##.# #.) #.##.# #)# #.##.# #.##### #.##.# #.##..#######..#.###.# #.@.............).'103.2 (75.5) #####.......#†###.# ######.....##. #.....### #.#...... #.....## #..##.##. #...#. ##..#.#.. ;j ;j ;jɤE _Done exploring. ;j I ;j .........................0.0) ;j  ;jo [ _Done exploring. ;jI  ;j$  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting5.1   1.5  +8   + Spellcasting 7.2   2.0  +8          + Maces & Flails 5.1   1.5  +8   + Conjurations 4.2   1.8  +6  + Axes5.1   1.5  +8   + Hexes4.2   1.8  +6  + Polearms ;j%5.1   1.5  +8   + Summonings7.0   2.8  +6   + Staves   7.3   1.0  +8 +4 + Necromancy4.2   1.8  +6  + Unarmed Combat 5.1   1.5  +8   + Forgecraft4.2   1.8  +6  + Throwing5.1   1.5  +8   + Translocations 4.2   1.8  +6      + Alchemy4.2   1.8  +6  + Short Blades 5.1   1.5  [3 ;ja&9;49m+8   + Fire Magic4.2   1.8  +6  + Long Blades5.1   1.5  +8   + Ice Magic4.2   1.8  +6  + Ranged Weapons 5.1   1.5  +8   + Air Magic4.2   1.8  +6      + Earth Magic4.2   1.8  +6  + Armour5.1   1.5  +8      + Dodging ;j& 6.9   1.8  +8   + Invocations5.6   1.3  +9  + Shields5.1   1.5  +8   + Evocations5.8   1.5  +8  + Stealth ;j'5.7   1.5  +8   + Shapeshifting  10.3   1.8  +7  Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help  [_] enhanced|base level [!] training|cost ;jf ;jn ;ju#.....##...... zbzb the Twirler###...##.....# Gnoll of Cheibriados ......##..##.###)# Health: 74/74 ========================##.##.# #.) Magic: 20/20 ========================#.##.# #)# AC: 14Str: 10#.##.# #.# EV: 16Int: 17#### #.##.# #.# SH: 0Dex: 21#..#######..#.###.# XL: 10 Next: 17% Place: Dungeon:7#.@.............).' Noise: ---------  Time: 10103.2 (0.0)#####.......#†###.# a) +3 scimitar (flame)######.....##.# Cast: Stone Arrow (6%)#.....###.#.#. ;jvm......#.....###. #..##.##.. #...#.#... ##..#.#...  _a +0 dagger; an orc corpseThings that are here: _a +0 falchion; an orc corpse _z - 2 scrolls labelled LUISHR YWULINK (gained 1) _Done exploring. _Done exploring. ;j{ ;j| ;j ;jz ;j  ;jr 7Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - 2 scrolls of identify  r - 3 scrolls of revelation  N - 3 scrolls of noise  V - 3 scrolls of vulnerability  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selected ;j  ;jG  ;jӥ #.....##...... zbzb the Twirler###...##.....# Gnoll of Cheibriados ......##..##.###)# Health: 74/74 ========================##.##.# #.) Magic: 20/20 ========================#.##.# #)# AC: 14Str: 10#.##.# #.# EV: 16Int: 17#### #.##.# #.# SH: 0Dex: 21#..#######..#.###.# XL: 10 Next: 17% Place: Dungeon:7#.@.............).' Noise: ---------  Time: 10103.2 (0.0)#####.......#†###.# a) +3 scimitar (flame)######.....##.# Cast: Stone Arrow (6%)#.....###.#.#. ;j٧ m......#.....###. #..##.##.. #...#.#... ##..#.#...  _a +0 dagger; an orc corpseThings that are here: _a +0 falchion; an orc corpse _z - 2 scrolls labelled LUISHR YWULINK (gained 1) _Done exploring. _Done exploring. ;j  ;j 0Identify which item? (\ to view known items) Scrolls (select first with ?)  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT Potions (select first with !)  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  o - 5 metallic golden potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions  D - an inky potion  F - a glowing yellow potion[?] describe selected ;j( #.....##...... zbzb the Twirler###...##.....# Gnoll of Cheibriados ......##..##.###)# Health: 74/74 ========================##.##.# #.) Magic: 20/20 ========================#.##.# #)# AC: 14Str: 10#.##.# #.# EV: 16Int: 17#### #.##.# #.# SH: 0Dex: 21#..#######..#.###.# XL: 10 Next: 17% Place: Dungeon:7#.@.............).' Noise: ---------  Time: 10103.2 (0.0)#####.......#†###.# a) +3 scimitar (flame)######.....##.# Cast: Stone Arrow (6%)#.....###. ;jr3 #.#.......#.....###. #..##.##.. #...#.#... ##..#.#...  _a +0 dagger; an orc corpseThings that are here: _a +0 falchion; an orc corpse _z - 2 scrolls labelled LUISHR YWULINK (gained 1) _Done exploring. _Done exploring.  Okay, then. ;jQ5  ;j;  ;j= . _ ;ji ;jkDrink which item? Potions  w - a potion of heal wounds  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  o - 5 metallic golden potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions  D - an inky potion  F - a glowing yellow potion [!] read|quaff|evoke[?] describe selected ;j  ;jU  ;j #.....##...... zbzb the Twirler###...##.....# Gnoll of Cheibriados ......##..##.###)# Health: 74/74 ========================##.##.# #.) Magic: 20/20 ========================#.##.# #)# AC: 14Str: 10#.##.# #.# EV: 16Int: 17#### #.##.# #.# SH: 0Dex: 21#..#######..#.###.# XL: 10 Next: 17% Place: Dungeon:7#.@.............).' Noise: ---------  Time: 10103.2 (0.0)#####.......#†###.# a) +3 scimitar (flame)######.....##.# Cast: Stone Arrow (6%)#.....###.#.#. ;j" ......#.....###. #..##.##.. #...#.#... ##..#.#... Things that are here: _a +0 falchion; an orc corpse _z - 2 scrolls labelled LUISHR YWULINK (gained 1) _Done exploring. _Done exploring. _Okay, then.  Okay, then. ;j:. D _ ;j ;j,7Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - 2 scrolls of identify  r - 3 scrolls of revelation  N - 3 scrolls of noise  V - 3 scrolls of vulnerability  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selected ;j~ ;jՅ ;j=#.....##...... zbzb the Twirler###...##.....# Gnoll of Cheibriados ......##..##.###)# Health: 74/74 ========================##.##.# #.) Magic: 20/20 ========================#.##.# #)# AC: 14Str: 10#.##.# #.# EV: 16Int: 17#### #.##.# #.# SH: 0Dex: 21#..#######..#.###.# XL: 10 Next: 17% Place: Dungeon:7#.@.............).' Noise: ---------  Time: 10103.2 (0.0)#####.......#†###.# a) +3 scimitar (flame)######.....##.# Cast: Stone Arrow (6%)#.....###.#.#. ;jr......#.....###. #..##.##.. #...#.#... ##..#.#...  _a +0 falchion; an orc corpse _z - 2 scrolls labelled LUISHR YWULINK (gained 1) _Done exploring. _Done exploring. _Okay, then. _Okay, then. ;jQ ;j0Identify which item? (\ to view known items) Scrolls (select first with ?)  q - 2 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT Potions (select first with !)  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  o - 5 metallic golden potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions  D - an inky potion  F - a glowing yellow potion[?] describe selected ;j  q - 2 scrolls labelled HUGHEPTIOTU  y - a scroll labelled VIELINW XIKON ;jE  ;j  ;j& + ;j@ #.....##...... zbzb the Twirler###...##.....# Gnoll of Cheibriados ......##..##.###)# Health: 74/74 ========================##.##.# #.) Magic: 20/20 ========================#.##.# #)# AC: 14Str: 10#.##.# #.# EV: 16Int: 17#### #.##.# #.# SH: 0Dex: 21#..#######..#.###.# XL: 10 Next: 17% Place: Dungeon:7#.@.............).' Noise: ---------  Time: 10103.2 (0.0)#####.......#†###.# a) +3 scimitar (flame)######.....##.# Cast: Stone Arrow (6%)#.....###.#.#.......#.....###.[ ;j G40m #..##.##.. #...#.#... ##..#.#...  _a +0 falchion; an orc corpse _z - 2 scrolls labelled LUISHR YWULINK (gained 1) _Done exploring. _Done exploring. _Okay, then. _Okay, then. ;j ]  As you read the scroll of identify, it crumbles to dust. ;j{ +4.2 (1 ;j  ;j \ _o -> c - 5 potions of curing ;jk ;j= ;j\ _Unknown command. ;jg ;jSiDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple (1/1) D:4 Bailey (visited)  Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($179)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * D:7 ** Annotations: (press ! to add a new annotation) D:8 exclusion: floor ;jh. ;j7#.....##...... zbzb the Twirler###...##.....# Gnoll of Cheibriados ......##..##.###)# Health: 74/74 ========================##.##.# #.) Magic: 20/20 ========================#.##.# #)# AC: 14Str: 10#.##.# #.# EV: 16Int: 17#### #.##.# #.# SH: 0Dex: 21#..#######..#.###.# XL: 10 Next: 17% Place: Dungeon:7 ;jG#.@.............).' Noise: ---------  Time: 10104.2 (0.0)#####.......#†###.# a) +3 scimitar (flame)######.....##.# Cast: Stone Arrow (6%)#.....###.#.#.......#.....###. #..##.##.. #...#.#... ##..#.#...  _Done exploring. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _o -> c - 5 potions of curing _Unknown command. ;jCO ;jJP ;jR ;j Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple (1/1) D:4 Bailey (visited)  Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($179)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * D:7 ** Annotations: (press ! to add a new annotation) D:8 exclusion: floor ;j ;j#.....##...... zbzb the Twirler###...##.....# Gnoll of Cheibriados ...... ;jb##..##.###)# Health: 74/74 ========================##.##.# #.) Magic: 20/20 ========================#.##.# #)# AC: 14Str: 10#.##.# #.# EV: 16Int: 17#### #.##.# #.# SH: 0Dex: 21#..#######..#.###.# XL: 10 Next: 17% Place: Dungeon:7#.@.............).' Noise: ---------  Time: 10104.2 (0.0) ;j#####.......#†###.# a) +3 scimitar (flame)######.....##.# Cast: Stone Arrow (6%)#.....###.#.#.......#.....###. #..##.##.. #...#.#... ##..#.#...  _Done exploring. _Okay, then.  ;jg_Okay, then.As you read the scroll of identify, it crumbles to dust. _o -> c - 5 potions of curing _Unknown command. ;j ;j7 ;jF ;j ;j ;j۝Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple  ;j^ ;j#.....##...... zbzb the Twirler###...##.....# Gnoll of Cheibriados ......##..##.###)# Health: 74/74 ========================##.##.# #.) Magic: 20/20 ========================#.##.# #)# AC: 14Str: 10#.##.# #.# EV: 16Int: 17#### #.##.# #.# SH: 0Dex: 21 ;jy#..#######..#.###.# XL: 10 Next: 17% Place: Dungeon:7#.@.............).' Noise: ---------  Time: 10104.2 (0.0)#####.......#†###.# a) +3 scimitar (flame)######.....##.# Cast: Stone Arrow (6%)#.....###.#.#.......#.....###. #..##.##.. #...#.#... ##..#.#...  _Done exploring. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _o -> c - 5 potions of curing _Unknown command. ;j ;jg ;j ;j ;jQ: _ ;j ;j ;j ;jz ;j ;jP ;j ;j+ ;j ;j, ;j` ;j2&n ;j-X ;jp/, ;j80 ;j2 ;j5 ;j6 ;j6 ;jr: ;jB<, ;j:= ;jq@ ;jC ;jC ;jC ;jH ;jJ ;jJ ;jL ;jN ;j#Q ;jQ ;jR ;j  A centaur comes into view.#..#######..#.###.#.##...##.#.##...............).'⌠.##.##.⌠'#####.......#†###.#...#+#...#. ;j.g######.....##.##...+...##..#.....###.##.....##..#.#........##.⌠.##....#.....###...##.##...##..##.##.....#'#......#...#@#.......'.......##..#.#.............#.#..#.#......#.#..#.##.............#..#.#........#...)c.###.###..###.. c   centaur (launcher, wandering)######.#<#..###.###..# ####......#.#......##...## ##.######)#............#19.9 (15.7).c21.3 (17.1 _The centaur leaves your sight. ;j .............).'⌠.##.##.⌠'####.......#†###.#...#+#...# ######.....##.##...+...##.. #.....###.##.....##..# ;j #........##.⌠.##........###...##.##...####.##.....#'#.......#.#.......'.#......# ###...#)#..#.# #....###....#..# ;j ;j12.6 (1.3) ;jb ;j  ;j3 #####†###.#...#+#...# ######.....##.##...+...##.. ;jL4 #.....###.##.....##..##........##.⌠.##........###...##.##...####.##.....#'#.......#.#.......'.#......# ### ;j4n....#.#.. #....##.# #.##.....#####.####  ;j= ;je ;jf!3.9 ;jLy ;jV   ######.....##.##...+...##.. #.....###.##.....##..##........##.⌠.##........###...##.##...####.##.....#'#.......#.#.......'.#......# ###.....).c###.###..####<#.....###.##..#.# ####.....##.# #.....  ;jZ  ;j] -5.3 (1.4 ;jg  ;jh  ;jx  #.##.....##..##........##.⌠.##........###...##.##...####.##.....#'#.......#.#.......'.#......# ###.... ;jZy#...)..###.###..#########.#<#..# ###...##...# ;jy#.....###.###....#......# ##.###  ;j ;j-6.6 (1.3 ;j ;j ;ju #.#........##.⌠.##.....#.....###...##.##...###..##.##....c#'#.......#...#.#.......'.......<##..#.#.............#.#..#.#...........###.##..#.##..............##..#.#.......#...)@.###.###..#########.#<#..###.###..# ####......#.#......##...## #.######)#............# #.# #....###....#..# # ;j v#.# #.##.....#####.##### c   centaur (launcher, wandering)#.# ####.....##.# #......##.###....#......# ##.#####......##.......## #.#### ;jwG.c ;jxI.c ;j ;j-8.0 (1.4 ;j ;jo ;jz #.....###.##.....##..####.#........##.⌠..##.....###...##.##...###..##.##.....#'###...#.#.......'.<.##..#.#....c.#.##..#.#..###.# #..#.####..#.#@............. #...)..###.###..###...#######.#<#..###.###..# ###..#......#.#......##...## ##.#.######)#............# #. ;j #.# #....###....#..# #.# #.##.....#####.######.# ####.....##.# #.......##.###....# ##.####. ;j< G.c ;j E.c ;j ;jq9.3 (1.3Stone Arrow (6%) ;j( ;j ;jh######.....##.##...+...#.....###.##.....##..####.#........##.⌠..###.....###...##.##...##...#..##.##.....#'### ;j6#...#.#.......'.<..##..#.#...#.####..#.#...........###.#  ;j]e#..#.##@..c### ;jI#..#.#.................. ;jC #...)..###.###..###...########.#<#..###.###..# ###..# ;jx#......#.#......##...## ##.##.######)#............# #..#.# #....###....#..# #.# #.##.....#####.#######.# ####.....##.# #.......# ;jc ;j. ;j<5c. ;j_! ;j$)30.6 ;j/ ;j1 ;jmm###.......#†###.#...#+#...#.###########.....##.##...+....#.....###.##.....##..####.#........##.⌠.##.....####.....###...##.##...##....#..##.##'#####...#.#.......' ;jmY.<...##..#.#..c.#.###.#..#.#..###.# #.#..#.#####..#.#................... ;jn #...)..###.###..###...########.#<#..###.###..# ###..#.#......#.#......##...## ##.# ;jVn#.######)#............# #... ;jn#.# #....###....#..# ###.#.# #.##.....#####.#######. ;jr~c..c ;jXz ;j@|(1.9 ;j" ;j ;j1Icc   ;j1f)  You hit the centaur. You burn the centaur.   ;j2The centaur shouts!  You bite the centaur.  The centaur is moderately wounded.The centaur hits you. You block the centaur's attack.  ;j32% hits you but does no damage. ;j5 ;j:.2- ;j:`   8 ==== ;j*;&3.0 (1.1 ;j\ ;j-_  ;je9_The centaur kicks you but does no damage. ;j )You slash the centaur! You burn the centaur.  You kill the centaur! ;jR ;j8  ;jR3-9==--4.2 (1.2Stone Arrow (6%) _Cheibriados thoroughly appreciates the change of pace. ;j ;jh _Your Dodging skill increases to level 7! ;jo  ;jt 9-- ;jt  ;j H _No target in view! ;jM.......).'⌠.##.##.⌠'.# ###.......#†###.#...#+#...#.##########.##...+...##..........###.##.....##..###........##.⌠.##.....### ;jfh...###...##.##...##....##.##.....#'#.###......'.......<..#..#.##.###.# #### ;jU#..#.#...................# ;jr........###.. ;j ;j'P 0 --5.5 (1.3 _ ;j| ;jl@  A - a ring of see invisible ;j F--6.5 (2 ;j ;j/ _You see here a +0 orcbow. ;j  4= ;j9 C7.5 (1.0 ;j] [ _Done exploring. ;j  ;jWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple  ;j  ;j ..............).'⌠.##.##.⌠'.# # zbzb the Twirler ###.......#†###.#...#+#...#.##### Gnoll of Cheibriados ......######.....##.##...+...##...... Health: 74/74 ========================#.....###.##.....##..##### Magic: 20/20 ========================#.#........##.⌠.##.....### AC: 14Str: 10 ;j #.....###...##.##...##.... EV: 16Int: 17#..##.##.....#'#.......### SH: 0Dex: 21#...#.#.......'.......<... XL: 10 Next: 19% Place: Dungeon:7##..#.#..@..........#.###. Noise: ---------  Time: 10137.5 (0.0)#..#.#...........###.# #. a) +3 scimitar (flame)#..#.##..............###. Cast: Stone Arrow (6%)#..#.#...................#...)..###.###..###...#########.#<#..###.###..# ###..#.  ;j R#......#.#......##...## ##.#. #.######)#............# #... ;j6  #.# #....###....#..# ###.  _Cheibriados thoroughly appreciates the change of pace.  ;ja _Your Dodging skill increases to level 7! _No target in view!  A - a ring of see invisible  ;j P_You see here a +0 orcbow. _Done exploring. ;j  ;j  ;j  ;j  ;j : _ ;j#  ;j  ;j,  ;j  ;j  ;j-"  ;j"  ;j$  ;j'  ;j+)  ;j)  ;j;+  ;j.  ;j0  ;j=1  ;j2  ;j16  ;jɭ !  There is a stone staircase leading down here. _ ;j& 8  You climb downwards. _Level annotation: exclusion: floor# #....>........# ## # #.###########.#  # ######### #.#  #.......# #.#  ##.####.# #.#  #....#.# #.#  ####.#.# #.#  #.#.# #.#  #@#.###.# 63.6 (26.1) ###.....#  #######  _There is a stone staircase leading up here. ;j:Where to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple  ;j" ;j...# #....>........# ##zbzb the Twirler #### #.###########.#Gnoll of Cheibriados ......# ######### #.#Health: 74/74 ========================#.......# #.#Magic: 20/20 ========================##.####.# #.#AC: 14Str: 10#....#.# #.#EV: 16Int: 17####.#.# #.#SH: 0Dex: 21#.#.# #.#XL: 10 Next: 19% Place: Dungeon:8#@#.###.#Noise: ---------  Time: 10163.6 (0.0)###.....#a) +3 scimitar (flame)#######Cast: Stone Arrow (6%) _You see here a +0 orcbow. _Done exploring. _There is a stone staircase leading ;j down here.  You climb downwards. _Level annotation: exclusion: floor _There is a stone staircase leading up here. ;j, ;j _ ;jn ;j, ;j   ;j , ;j{ , ;j  ;j , ;j  ;j[ B ;jP  ;j B ;jG  ;jiI  ;jI  ;j-J  ;jL  ;jN  ;jN  ;jIO  ;j$Q  ;jR  ;jR  ;j$S  ;jT  ;jW  ;jX , ;jY  ;j[  ;jO\  ;j\  ;j^  ;jm J ;jn  ;j_  ;j B ;jP  ;j n ;j  ;jd  ;j  ;j  ;j\  ;jm   There is a stone staircase leading down here. _ ;jq  ;j 59 ;jB  ;j  ;j # _You climb downwards. ;j E ###  ..#  #.#  #.#   209.3 (45.7) ¿ _There is a stone staircase leading up here. ;j` ;jO10.3 (1.0) _ ;jp r 8  You climb upwards.##...# #.#.. ###...###.# ...# .###########..##.# .#.# ..##...........#.# #.#.# ..##.########[...# ..##.## ..##.##.#..##.##<... ..##.# ...#..#..###.## ..##.# #####..#.####### .# .....# #....@........# ## ###### #.###########.## ######### #.##.......# #.# ##.####.# #.##....#.# #.#####.#.# #.##.#.# #.##<#.###.# ;j€ -1.8 (2.5 ;j  _Level annotation: exclusion: floor _There is a stone staircase leading down here. ;jT _ ;j2 ;j ;j ;j ;jN ;j~ ;jB ;j" ;j: ;jR ;j ;j ;j ;j" ;j ;j˿ ;j ;j ;j} ;jU ;j ;j  ;j) ;j ;j< ;j ;jR ;j@ ;j ;j5 ;j ;j ;j ;j ;j  ;j ;j4 ;j ;j ;j$ ;j- ;j. ;j0 ;j2 ;j7B ;jD: ;j> ;j? ;jB ;jqJ ;ju ;j{ ;j< ;j ;j ;j ;j ;j ;j ;j ;j/ ;jF ;j, ;j ;j*#+ _c - 6 potions of curing (gained 1)  You encounter a rock fish. ;jk2.......######  ............# ¿ F.  ......≈≈≈≈≈.#####.#  ....≈)..≈.....#.#  ##....))∩>≈.###.#.#    #....≈...≈.###...#    #....≈≈≈≈≈.....#.# #  ##....).....###.#.#.#  .......#  #...........###..####  #...........#....#  #.#####.....#.##.#  #.# #.....#.##.#  #.# #..)[ ;j340m..#.##.#   F   rock fish (asleep) #+## #####.#....#  .).# ####.#.####  ...# #......#  ;j-9f58.7 (46.9)60.0 (48.2 _ ;jbA ;j #  ###### #.#  .....# ¿.F.  ≈≈≈≈≈.#####.#  .....≈)..≈.....#.#  #....))∩>≈.###.#.#  #....≈...≈.###...#  #....≈≈≈≈≈.....#.# #  #....).....###.#@#.#  ........#  ...###..#### ...........#....#  .#####.....#.##.#  .# #.....#.##.#  .# #..)..#.##.#  +## #####.#.. ;j ..#  ).# ####.#.#### 1.4 (1.4) ;j  ;j  ;j ;jv# F^.###### #.#......# ¿.F.≈≈≈≈.#### .....≈)..≈....))∩>≈.###.#...≈.###...# ≈≈≈≈≈.....#@# #....).....###.#.#.#..........###..#### ...........#...####.#F 2 rock fish (asleep)...#. .# #..)..#.## +## #... ;jT2.8 ;jZ _You encounter a rock fish. ;jZ ##.# F^.###### #.#......# ¿.F.≈≈≈≈.#### .....≈)..≈.....))∩>#...≈.###..@# ≈≈≈≈≈.....#.# #....).....###.#.#........##..#### .........####....# .# #..)..#.## ;jN(4.2 ;jDStone Arrow (6%) ;j ;j ;j] .##.# F^.###### #.#......# ¿.F.≈≈≈≈.#### .....≈)..≈.....))∩>≈.###.#...≈.###...# ≈≈≈≈≈.....#.# #....).....###.#.#........##..#### ........###. ;j_ .FF1 asleep)5.5 (1.3 ;j  ;jDt ######..##.# .^.###### #F.##......# ¿.F.≈≈≈≈.#### .....≈)..≈....))∩>≈.###.#...≈.###...# ≈≈≈≈≈.....#.# #....).....###.#.#........##..#### ........####F.F ;jz CFF ;j| -6.9 (1.4 ;j{  ;j  ;jޓ  You closely miss the rock fish. Your bite misses the rock fish. ;js   8 =8.0 (1.1 ;jc ;jЪV _The rock fish barely misses you. ;jd  You hit the rock fish.  The rock fish is lightly wounded. ;j(9.1 ;jy ;jO _The rock fish misses you. ;jE  You barely miss the rock fish.The rock fish is lightly wounded. ;jv70.2 _You block the rock fish's attack. ;j  You hit the rock fish but do no damage.You bite the rock fish, but do no damage.The rock fish is lightly wounded.1.3 ;jT  ;j: V _The rock fish barely misses you. ;j  You hit the rock fish. Your bite misses the rock fish.The rock fish is lightly wounded. ;j -2.5 (1.2 ;js  ;j< _The rock fish barely misses you. The rock fish closely misses you. ;j>)  You barely miss the rock fish.The rock fish is lightly wounded.3.6 (1.1 _The rock fish completely misses you. ;j  You hit the rock fish but do no damage.The rock fish is lightly wounded.4.7 ;j- ;jm7 _You block the rock fish's attack. ;j .FYou hit the rock fish. You burn the rock fish. ;jv F  The rock fish is heavily wounded. ;j(5.8 ;j ;jV _The rock fish barely misses you. ;jei  #You slash the rock fish!  You kill the rock fish!     Cheibriados appreciates the change of pace.216.9 ;jk  ;jn W _The rock fish closely misses you. ;j R  You barely miss the rock fish. You block the rock fish's attack.  8.0 _The rock fish closely misses you. ;je ;jI-9.2 (1.2 ;j ;jw _You closely miss the rock fish. You block the rock fish's attack. ;j$U80.4 ;j _You hit the rock fish but do no damage. You block the rock fish's attack. ;j  You barely miss the rock fish.You bite the rock fish, but do no damage.1.5 (1.1 ;j W _The rock fish bites you but does no damage. ;jc   You slash the rock fish! You burn the rock fish.  You bite the rock fish, but do no damage.The rock fish is heavily wounded.2-2.7 (1.2 _The rock fish bites you. ;j  You hit the rock fish. You burn the rock fish.  The rock fish is almost dead.3.9 ;ji ;jO _The rock fish misses you. ;j #You hit the rock fish.  You kill the rock fish!3-2-5.1Stone Arrow (6%) ;j~ ;j(k _Cheibriados appreciates the change of pace. ;jSd- ;jWH _No target in view! ;j$ I ;j7  _ 0 4=[m _HP restored. ;j19  ;jE  ..>. .. #######.... .## ..#.##...# #..# .. .^. ## ;j}Y .#######.##.###..........##.$.@.....#9.4 (4.3 .....≈≈≈≈≈.#####.####.# .....≈)..≈.....#. #....))∩>≈.###.#.# #....≈...≈.###...# . #. .##..##90.8 (5.7 _Found a stone staircase leading down. ;j  ..>. .. # ..# #. .#...# ... . .#...# # ..#.# .#...# #. ##.#.# .# .. .^.. ## .#######.##.###.... .##.$.# .≈≈≈≈≈.#####.####.# .≈)..≈.....#.#  ;j#....))∩>≈.###.#.#  #....≈...≈.###...#  #....≈≈≈≈≈.....#.# # #....).....###.#.#.# .....# #.###..####  ;j ;jo-2.1 (1.3 ;jE ;j! ;j?  ..>. .. # ..# #. .#...# # ## ... . .#...# #.#. ..#.# .#...# #.#.##.#.# .# ... .^.. ## .#######.##.###.... .##..# .≈≈≈≈≈.#####.####.# .≈)..≈.....#.# #....))∩>≈.###.#.#  #....≈...≈.###...#  #....≈≈≈≈≈.....#.# # #....).....###.#.#.#! ;j ....# #.###..#### ! ;j '! ;j+D=3.4! ;j81! ;j?:! ;j;+4.4 (2! ;jB! ;jF? _You now have 214 gold pieces (gained 19).! ;js8 ..>. ..   ..# #.  #...# # ## ... .  #...# #.#. ..#.#  #...# #.#.##.#.#  ! ;j|&# ... .^.. ##  #######.##.###....  ##.#  ≈≈≈≈≈.#####.####.#  ≈)..≈.....#.#  ....))∩>≈.###.#.#  #....≈...≈.###...#  #....≈≈≈≈≈.....#.# #  ....).....###.#.#.#  ...#  #! ;jkY.###..####  ! ;j! ;j+5.7 (1! ;j,! ;jy" ;j.Z #.##   ..>. . ####### #..# # #...# # ## ... .  #...# #.#. ..#.#  " ;j{[#...# #.#.##.#.#  # #.....^..# ##  #######.##@###....  .....##.........#  ≈≈≈≈≈.#####.####.# .....≈)..≈.....#.#  #....))∩>≈.###.#.#  #....≈...≈.###...#  #....≈≈≈≈≈.....#.# #  #....).....###.#.#.#  ........#  " ;jd" ;j" ;jE!7.0" ;j" ;j" ;jd_  .. .# ..#  ##.##.#  ..>.... ###### #..#.# .#...# # ###.....  .#...# #.#....#.#  .#...# #.#.##.#.#  # #.....^@.# ##  " ;j`#######.##.###....  .....##.........#  ≈≈≈≈≈.#####.####.# ....≈)..≈.....#.#  ....))∩>≈.###.#.#  ....≈...≈.###...#  ....≈≈≈≈≈.....#.# #  ).....###.#.#.#  " ;ji" ;j]p(8.3" ;jv" ;jx" ;jdt   #. ..  .. .#...# ##.##.#...  ..>..... ####### #..#.#. .#...# # ###..... .#...# #.#....#.# #...# #.#.##@#.# .# #.....^..# ## #######.##.###.... .......##.........# .≈≈≈≈≈.#####.####.# .≈)..≈.....#.# #....))∩>≈.###.#.# #....≈...≈.###...#  #....≈≈≈≈≈.....#.#" ;jx C[39;49m # " ;j >9.6" ;j # ;jjIM ### ;j*K#. ..# .. .#...###.##.#... ..>......# ####### #..#.#..# ###.......##...##.#.##.#.#  #.....^..# ## ......#######.##.###....  #..## ;j# ;j/301.0 (1.4# ;jT# ;j# ;jh M# . #.#. # . .. .#...####.##.#...  ...>......# ####### #..#.# ###.@.....#...#.#.####.##.#.# ......# #.....^..# ##  ###.##.###.## ;ji &2.3 (1.3# ;j*o # ;jr # ;j3"xM #  # ##.#. # ..# .. .#...## ;j"##.###.##.#...# .......>......# ####### #.@#.#..# ###.......#....#.#.## ..#...# #.#.##.#.## ;j" ...^..## #.## ;j+# ;j;0(3.6# ;j3# ;jq6$ ;j#M   # ##.#. # ..# ... .#...##.###.##.# .......@......# ####### ##.###..#.#..## ###.......# ..#...# #.#....#.#.## ##. ##.#$ ;jZ*$ ;jo-(4.9$ ;j_2$ ;jV6c _There is a stone staircase leading down here.$ ;j{Z$ ;ja$ ;jlf$ ;jj$ ;jn*50 $ ;j,o _$ ;jct$ ;jds &9$ ;jz !      ¿       ¿     .#.   ####.....   #.   ####.##..     ¿     $ ;jS{      $ ;jt -7.4 (2.5$ ;jp $ ;j0 # _You climb downwards.$ ;jf a _There is a stone staircase leading up here.% ;j#% ;j%% ;j|+% ;j0% ;j548.4 (1.0 _% ;j=% ;jB 8  You climb upwards.   #.  #.  # #.  #{#. ##   #.#. # ..#   ... .#...#   ##.###.##.#...#   .......#  ####### ##.###..#.#..##  ..#...# # ###.......# ..#...# #.#....#.#.## ..#...# #.#.##.#.# # ......# [% ;jC40m#.....^..# ##    ......#######.##.###....    ...........##.........#   .....≈≈≈≈≈.#####.####.#  % ;j9.9 (2.5 _Level annotation: exclusion: floor% ;jc _There is a stone staircase leading down here.% ;j[ % ;j_ % ;jd % ;jg p _There is a strange disturbance nearby!( ;j_ #.  #.# # #.#  #{#.# ##  #.#.# # ..#  ...# .#...# ###.###.##.#...# ........>......# ######## ##.###@.#.#..## ...#...# # ###....... .#...# #.#....#.#.## .#...# #.#.##.#.#  .....# #.....^..# ## .#######.##.###.... ......##...[39;( ;j5 49m......# ≈≈≈≈≈.#####.####.# .≈)..≈.....#.#  ( ;jȅ ( ;j 511.2 (1.3 _( ;j ( ;j ) ;j? ##{##.#.# # .. ...# .#.###.###.##.#...........>...... ######## ##.###..#.#..# ...#...# # ###@......# .#....#.#.##.##.#.# # .# .# ##....))∩>≈.###.#.#  2.5* ;j #{##.#.# # .. ...# .#...###.###.##.#...........>...... ######## ##.###..#.#..# ...#...# # ###.......# * ;j‰:.#..@.#.#.####.#.# # ......^..# ####.##....≈...≈.###...#  * ;j* ;j(3.8* ;ji* ;j* ;j^* ;j`* ;jkf* ;jh* ;j2 # #.#  #{#.# ##  #.#.# # ..#  ...# .#...#  ###.###.##.#...#  ........>......# # ##.###..#.#..## .#...# # ###.# * ;j28.#...# #.#.@..#.#.## .#...# #.#.##.#.# # .# #.....^..# ## .#######.##.###.... .##.........# * ;j3.≈≈≈≈≈.#####.####.# .≈)..≈.....#.#* ;j:3z #....))∩>≈.###.#.#* ;j3e  #....≈...≈.###...# * ;j<* ;j>(5.1* ;jC* ;jE* ;jn  #{#.# ##  #.#.# # ..#  ...# .#...# ###.###.##.#...#  ........>......# ########## ##.###..#.#..## .....#...# # ###....... .#...# #.#....#.#.## .#...# #.#@##.#.#  .....# #.....^..# ## .#######.##.###.... ......##.........# ≈≈≈≈≈.#####.####.# .≈)..≈.....#.#  ####....))∩>≈.###.#.#  #....≈...≈.###...#* ;jto   #....≈≈≈≈≈.....#.# # 6.5 (1.4* ;ju , ;jx, ;jLevel 8 of the Dungeon <<<>>>^∩(Press ? for help)#. #.## #.##{#.#  ## #.#.# # ..#  ...# .#...#  ###.###.##.#...#  ........>......# ########### ##.###..#.#..## #.....#...# # ###.......##.....#...# #.#....#.#.## #.....#...# #.#@##.#.# # +.........# #.....^..# ##   #.........#######.##.###....  #..............##.........#  ##### #........≈≈≈≈≈.#####.####.##### #...# #........≈)..≈.....#.#  #...##...# #####....))∩>≈.###.#.##........##....≈...≈.###...##........##....≈≈≈≈≈.....#.# # #.[?.....##########....).....###.#.#.# +......................., ;j^e.............# #...............##...........###..####, ;j}S.@- ;j A#.- ;jRA##- ;jA.#- ;j@#.- ;j`@.#- ;jOq@..- ;jL@{.- ;jQg@ {- ;jT@ : {. ;j# ...{#..#.# # .....# .#....###.##.#...........>.......#.#.........#.. ;j. ;j/#{#.# ##   zbzb the Twirler#.#.# # ..#   Gnoll of Cheibriados .........# .#...#   Health: 74/74 ========================###.###.##.#...#   Magic: 20/20 ========================........>......#   AC: 14Str: 10 ########## ##.###..#.#..##   EV: 16Int: 17 . ;j_F.....#...# # ###.......#  SH: 0Dex: 21 .....#...# #.#....#.#.##  XL: 10 Next: 22% Place: Dungeon:8 . ;j.....#...# #.#@##.#.# #  Noise: ---------  Time: 10316.5 (0.0) .........# #.....^..# ##   a) +3 scimitar (flame) .........#######.##.###....   Cast: Stone Arrow (6%) ..............##.........# . ;j........≈≈≈≈≈.#####.####.# ........≈)..≈.....#.#   ####....))∩>≈.###.#.# . ;j #....≈...≈.###...#  #....≈≈≈≈≈.....#.# # . ;j@^  _You climb downwards. . ;jhK_There is a stone staircase leading up here.  You climb upwards. . ;j_Level annotation: exclusion: floor _There is a stone staircase leading down here. . ;jX_There is a strange disturbance nearby!. ;j. ;j . ;jC2. ;jV<X. ;j>/ ;j!/ ;j"/ ;j*n/ ;j0X/ ;j4/ ;jk4/ ;j/5/ ;j6/ ;j9/ ;jV9/ ;jY:/ ;j$;/ ;j&AB/ ;j$GX/ ;juI/ ;jS/ ;j]/ ;j[/ ;j׊/ ;j^/ ;jԍ/ ;jy/ ;jAX/ ;j,/ ;jȔ/ ;j/ ;j / ;jX/ ;j~n/ ;j/ ;jy"X/ ;j(/ ;j-X/ ;j21,/ ;j42/ ;j 3/ ;j5/ ;jT6/ ;jU7/ ;j?B/ ;j@/ ;jB/ ;jD/ ;jE/ ;jE/ ;jH/ ;jLB/ ;jpN/ ;jU,/ ;jd/ ;jjX/ ;js/ ;jh/ ;j/ ;jJ/ ;j69/ ;j;B/ ;j\F/ ;jx/ ;j/ ;j=/ ;j/ ;jUX/ ;j X/ ;j9/ ;j!DX/ ;j MX/ ;j/Q/ ;jZX/ ;j \B/ ;j_/ ;jkb,/ ;j&c/ ;ji/ ;jvn/ ;j5/ ;j4/ ;j,/ ;j±B/ ;j/ ;jy/ ;j/ ;jf/ ;jл/ ;j¾/ ;j,/ ;jn/ ;jx/ ;j/ ;j/ ;j/ ;j/ ;j/ ;jIX/ ;j],/ ;jb/ ;jg,/ ;ji/ ;jn/ ;j.o/ ;jo/ ;juq/ ;js/ ;js/ ;jt/ ;ju/ ;jx/ ;jy/ ;jy/ ;j-{/ ;j},/ ;j2~/ ;j / ;jс/ ;j/ ;j]/ ;j/ ;j/ ;jj,/ ;j/ ;j-/ ;jk/ ;j/ ;j/ ;j/ ;j-/ ;j/ ;jj/ ;j/ ;jK/ ;j/ ;j/ ;jB/ ;j/ ;jB/ ;j/ ;j,/ ;j/ ;j/ ;jX/ ;jZ/ ;j/ ;j/ ;j,/ ;jv/ ;j.B/ ;jY/ ;j#/ ;jk/ ;jl/ ;j8/ ;jPB/ ;j/ ;j/ ;j,/ ;j'&/ ;j+/ ;jFh/ ;jFJB/ ;jJ/ ;jPB/ ;jS/ ;jQUX/ ;jWB/ ;j_n/ ;j`B/ ;je/ ;jgB/ ;jXj/ ;jCo,/ ;jo/ ;jr/ ;jt/ ;ju,/ ;j:x/ ;j7z/ ;jz/ ;jS{/ ;j2}/ ;j`/ ;jm/ ;j/ ;j/ ;j/ ;jB/ ;j:/ ;jB/ ;j/ ;j./ ;ja/ ;j/ ;j>/ ;j4/ ;j^/ ;j/ ;jo,/ ;j/ ;j/ ;j5/ ;j/ ;j/ ;j/ ;jm,/ ;j/ ;jZ/ ;jA/ ;j/ ;j,/ ;jt,/ ;j/ ;jL/ ;jh B/ ;j / ;j2,/ ;j/ ;j/ ;j/ ;j/ ;j/ ;j/ ;j/ ;j2/ ;j) / ;j#/ ;j&'/ ;jk'/ ;j(/ ;jb,/ ;jKF/ ;jPn/ ;jRB/ ;jNT/ ;jX,/ ;jZ,/ ;j_X/ ;j?d,/ ;jBf/ ;jyf/ ;jj/ ;jl,/ ;j,/ ;jg/ ;j/ ;jTN _You now have 225 gold pieces (gained 11)./ ;jE3/ ;jӽ/ ;j/ ;j/ ;j ,/ ;jQ/ ;j / ;j/ ;j(/ ;j/ ;j/ ;jvX/ ;jmB/ ;j#####........##.# #..##########.# #.# / ;j7#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.###############.####.# #......@............##.# ######################.#/ ;jP #.# #.# #.# #.. ### / ;j/ ;jD595.7 (279.2)6.7 (280 _You pick up a manual of Polearms and begin studying.1 ;j1 ;j  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting5.1   1.5  +8   + Spellcasting 7.3   2.0  +8          + Maces & Flails 5.1   1.5  +8   + Conjurations 4.2   1.8  +6  + Axes5.1   1.5  +8   + Hexes4.2   1.8  +6   + Polearms   5.1   0.8  +8 +4 + Summonings7.0  1 ;jn 2.8  +6  1 ;j(9 + Staves   7.4   1.0  +8 +4 + Necromancy1 ;j4.2   1.8  +6  + Unarmed Combat 5.1   1.5  +8   + Forgecraft1 ;j4.2   1.8  +6  + Throwing1 ;jϼx5.1   1.5  +8   + Translocations 4.2   1.8  +6  1 ;jV    + Alchemy4.2   1.8  +6  1 ;j+ Short Blades 5.1   1.5  +8   + Fire Magic4.2   1.8  +6  + Long Blades5.1   1.5  +8   + Ice Magic4.2   1.8  +6  + Ranged Weapons 5.1   1.5  +8   + Air Magic4.2   1.8  +6  1 ;j ,    + Earth Magic4.2   1.8  +6  + Armour5.1   1.5  +8      + Dodging7.0   2.0  +8   + Invocations1 ;j25.6   1.3  +9  + Shields1 ;jv5.1   1.5  +8   + Evocations5.8   1.5  +8  + Stealth1 ;j/5.7   1.5  +8   + Shapeshifting  10.4   1.8  +7  Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help  [_] enhanced|base level [!] training|cost1 ;j1 ;jH1 ;j#####........##.# #.. zbzb the Twirler###########.# #.# Gnoll of Cheibriados ......#.# #.# Health: 74/74 ========================#.# #.# Magic: 20/20 ========================#.# #.# AC: 141 ;jStr: 10#.# #.# EV: 16Int: 17#.# #.# SH: 0Dex: 21#.###############.####.# XL: 10 Next: 22% Place: Dungeon:8#......@............##.# Noise: ---------  Time: 10596.7 (0.0)######################.# a) +3 scimitar (flame)1 ;j#.# Cast: Stone Arrow (6%)#.##.#1 ;j')#..###1 ;jYkYou climb upwards. _Level annotation: exclusion: floor 1 ;j_There is a stone staircase leading down here. _There is a strange disturbance nearby! _You now have 225 gold pieces (gained 11). _You pick up a manual of Polearms and begin studying.1 ;j!1 ;j!1 ;jk1 ;j|2 ;j$p l[?25h[?0c  Search for what [Enter for "che", or ? for help]? 6 ;j [?25l[?1c6 ;j6 ;jz4 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:4] a +1 antimagic spearb - [D:6] a +0 halberd (3 further duplicates)  c - [D:8] a +0 spear (11 further duplicates)  6 ;j"d - [D:6] a trident8 ;jPt8 ;j#{8 ;j#####........##.# #.. zbzb the Twirler###########.# #.# Gnoll of Cheibriados ......8 ;j #.# #.# Health: 74/74 ========================#.# #.# Magic: 20/20 ========================#.# #.# AC: 14Str: 10#.# #.# EV: 16Int: 17#.# #.# SH: 0Dex: 21#.###############.####.# XL: 10 Next: 22% Place: Dungeon:8#......@............##.# Noise: ---------  Time: 10596.7 (0.0)######################.# a) +3 scimitar (flame)#.# Cast: Stone Arrow (6%)#.##.##..### _Level a8 ;jnnotation: exclusion: floor _There is a stone staircase leading down here. _There is a strange disturbance nearby! _You now have 225 gold pieces (gained 11). _You pick up a manual of Polearms and begin studying.  Search for what [Enter for "che", or ? for help]? pole8 ;j'48 ;j8 ;j5. _8 ;j _Unknown command.8 ;j 8 ;jX 38 ;j 8 ;j2 8 ;j P _8 ;j 8 ;ji 8 ;j 8 ;j! 8 ;j X8 ;j  8 ;j ,8 ;j 8 ;j* +  You encounter 3 yaks. #####........##.##Y #####.#Y #.#. #.#Y #.#. #.#. #. #.#####. #........... # Stone Arrow (6%)  YYY 3 yaks (asleep) 8 ;j0 hYY601.9 (5.28 ;j2 4Y.8 ;j; lYYY1 wandering)8 ;j= p==3.2 (6.5Stone Arrow (6%)8 ;jB 8 ;j@E ; _The yak bellows! x2; You hear a howl!9 ;j  ~~..##.##. #.#####........##. #Y# ###########. #Y# #. #Y# #. #.# #. #.# #. #.# #. #@############### #.................##################9 ;j VYY=4.5 (1.3Stone Arrow (6%) _The yak bellows!: ;j ~~........##.##. zbzb the Twirler #.#####........##. Gnoll of Cheibriados ...... #Y# ###########. Health: 74/74 ======================== #Y# #. Magic: 17/20 ====================---- #Y# #. AC: 14Str: 10 #*# #. EV: 16Int: 17 #*# #. SH: 0Dex: 21 #*# #. XL: 10 Next: 22% Place: Dungeon:8 #@###############. Noise: ===------  Time: 10604.5 (0.0) #................. a) +3 scimitar (flame) ################## Cast: [0;10: ;j;1mStone Arrow (6%)  YYY 3 yaks _The yak bellows!  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (89% to hit): ;jE~~........##.##. zbzb the Twirler#.#####........##. Gnoll of Cheibriados ......#Y# ###########. Health: 74/74 ========================#Y##. Magic: 17/20 ====================----#Y##. AC: 14Str: 10#`##. EV: 16Int: 17#`##. SH: 0Dex: 21#`##. XL: 10 Next: 22% Place: Dungeon:8#@###############. Noise: ===------  Time: 10604.5 (0.0)#................. a) +3 scimitar (flame)################## Cast: Stone Arrow (6%)YYY 3 yaksCasting: ;jkGw: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (89% to hit)  The stone arrow hits the yak!: ;jG.Y: ;jD.Y: ;j-Y..-5.5 (1: ;j: ;j0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (89% to hit)  The stone arrow hits the yak! _The yak is moderately wounded.: ;jH  ~~........##.##. zbzb the Twirler #.#####........##. Gnoll of Cheibriados ...... #Y# ###########. Health: 74/74 ======================== #.# #. Magic: 14/20 ================-------- #Y# #. AC: 14Str: 10 #Y# #. EV: 16Int: 17 #*# #. SH: 0Dex: 21 #*# #. XL: 10 Next: 22% Place: Dungeon:8 #@###############. Noise: ==-------  Time: 10605.5 (0.0) #................. a) +3 scimitar (flame) ################## Cast: Stone Arrow (6%)[: ;j 40m  YYY 3 yaks _The yak is moderately wounded.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 89% to hit): ;j~~........##.##. zbzb the Twirler#.#####........##. Gnoll of Cheibriados ......#Y# ###########. Health: 74/74 ========================#.##. Magic: 14/20 ================--------#Y#: ;j#. AC: 14Str: 10#Y##. EV: 16Int: 17#`##. SH: 0Dex: 21#`##. XL: 10 Next: 22% Place: Dungeon:8#@###############. Noise: ==-------  Time: 10605.5 (0.0)#................. a) +3 scimitar (flame)################## Cast: Stone Arrow (6%): ;jYYY 3 yaksCasting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 89% to hit)  The stone arrow hits the yak.; ;jb.Y.Y.Y.; ;jRg+6.5 (1; ;jh; ;j lnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 89% to hit)  The stone arrow hits the yak. _The yak is heavily wounded.; ;j ~~........##.##. zbzb the Twirler #.#####........##. Gnoll of Cheibriados ...... #.# ###########. Health: 74/74 ======================== #Y# #. Magic: 11/20 =============----------- #.# #. AC: 14Str: 10 #Y# #. EV: 16Int: 17 #Y# #. SH: 0Dex: 21 #*# #. XL: 10 Next: 22% Place: Dungeon:8 #@###############. Noise: ==-------  Time: 10606.5 (0.0) #................. a) +3 scimitar (flame) ################## Cast: Stone Arrow (6%)[1; ;jK  YYY 3 yaks _The yak is heavily wounded.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 89% to hit); ;j^J~~........##.##. zbzb the Twirler#.#####........##. Gnoll of Cheibriados ......#.# ###########. Health: 74/74 ========================#Y##. Magic: 11/20 =============-----------#.##. AC: 14Str: 10#Y##. EV: 16Int: 17#Y##. SH: 0Dex: 21#`##. XL: 10 Next: 22% Place: Dungeon:8#@###############. Noise: ==-------  Time: 10606.5 (0.0)#................. a) +3 scimitar (flame)################## Cast: Stone Arrow (6%)YYY 3 yaksCasting; ;joK: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 89% to hit)  The stone arrow hits the yak!; ;j)C.Y; ;jE.Y; ;j&E.Y; ;j[A7.5 (1; ;j^; ;jSonfirm with . or Enter, or press ? or * to list all spells.; ;jAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 89% to hit)  The stone arrow hits the yak! _The yak is severely wounded.; ;j q .  You slash the yak! You burn the yak.  You kill the yak!.Y.Y 2 yaks; ;j5 1- 8 78.6 (1.1 _Cheibriados appreciates the change of pace.< ;j- .YYou slice the yak!! You burn the yak.  The yak is heavily wounded.< ;jUE #  =9.7 _You block the yak's attack. The yak gores you but does no damage.< ;jj~  You barely miss the yak.The yak is heavily wounded.< ;jk< ;jNlb2=--10.8< ;jq< ;jw < ;jx+_You block the yak's attack.< ;j$?B  You barely miss the yak. You bite the yak, but do no damage.The yak is heavily wounded.0----1.9< ;j6C< ;jK( _The yak gores you.< ;jq _  You barely miss the yak.The yak is heavily wounded.1=-3.0 _The yak completely misses you.< ;j5  You hit the yak. You burn the yak.  The yak is severely wounded.< ;jv (4.1< ;j < ;jE Q _The yak closely misses you.< ;j*  You closely miss the yak.The yak is severely wounded.< ;j+I=5.3 (1.2< ;j8:G _You block the yak's attack.= ;jMD  You hit the yak but do no damage.The yak is severely wounded.2=3=6.5= ;jT _The yak completely misses you.= ;j †You slash the yak! You burn the yak.  You kill the yak!= ;j_@.Y= ;j+Ex   yak= ;jN31=7.6 (1.15= ;jV _Cheibriados appreciates the change of pace.= ;j   You slash the yak! You burn the yak.  The yak is moderately wounded.  8.7 _The yak misses you. The yak barely misses you.= ;j}. j  You slash the yak! You burn the yak. You bite the yak.  The yak is severely wounded.63---9.8 _The yak gores you!= ;j  You barely miss the yak.The yak is severely wounded.= ;j<52-------=20.9= ;j= ;j( _The yak gores you!> ;j  You hit the yak but do no damage.The yak is severely wounded.53=---4==-2.1 (1.2 _The yak barely misses you.> ;jF  You slash the yak! You burn the yak.  The yak is almost dead.> ;jH5=3.2 (1.1> ;jQG _You block the yak's attack.> ;j;1 †You slash the yak! You burn the yak.  You kill the yak! > ;jv =6-4.3Stone Arrow (5%) _Cheibriados appreciates the change of pace.> ;ja> ;jՕk _Your Evocations skill increases to level 6!? ;jJ? ;j&P3? ;j/i4 _== 0 ? ;jB? ;j55=6==? ;j%,? ;jۧ? ;jM|6=7=? ;j? ;j6W8=? ;j? ;jC,? ;j? ;jw7=? ;jw9=? ;jrB? ;j,? ;jM? ;j 60==? ;j ,? ;j? ;ja8=? ;jg1? ;j? ;j^? ;jR? ;j? ;j,? ;jz{2==? ;j3? ;j,? ;j? ;jO!? ;j$$? ;j$D9=? ;j&? ;j2k3=? ;j3? ;j>B? ;j DB? ;jG? ;jVH? ;jH2=? ;jJ? ;jQi420=? ;jFR? ;jbX,? ;jX? ;j...... #.# ###########.# #.# #.# #.# #.######### #.# #.# #.#.......# #.# #.# #.##.####.# #.# #.# #.##....#.# F ;j#†# #.# #.#####.#.# #.###############.####.# #.#.# #...............@...##.# #<#.##716.4 (18.6) ###############.# ###...#.# #####.##.###########...........F ;j(*############F ;jF ;jcF ;jAG ;j6 QH ;j H ;j H ;jD H ;jL BH ;j>Q ,H ;jDT H ;jT H ;jU H ;jY H ;jň JH ;j ,H ;j H ;j ,H ;j H ;j BH ;j ,H ;j H ;j H ;jp ,H ;j H ;j H ;j H ;jA H ;j H ;j H ;j} ,H ;jV H ;j9 H ;j2 f  A wolf comes into view.H ;j' ..... #.#.##........# #......## #.####........# #.##..... ... ... #..####+## ###.####.## .#..## .# #...# #.## .#...# #.# ##.### #... ..###...###.# #..# ###. ...###########..##.# #.## #. ....##.......h...#.## #. ....##.########[@..##..# ##. ....##.########.#..##.## #< ....##.##.......#..#..# #####.Stone Arrow (5%) ....##.##.#######..#.#######..... .......##.# #....H ;j >........#. #########.# #.###########.#.# h   wolf (wandering)#.# #.######### #.#.##.# #.#.......# #.#.##.# #.##.####.# #.#.#H ;jd3 .h36.2 (19.8.h7.6 (21.2 _H ;jZ5 H ;j7 K ;j;Level 8 of the Dungeon <<<>>>^∩(Press ? for help) ....... #.#.......##.# #..)..#.##.# S...... #.#.<...####+## #####.#....# ....... #.#.##......).# ####.#.#### ...... #.#.##........# #......###### #.####........# #.##........# h≈≈~.....   ...  #..####+## ###.####.####.# ~~~.≈~..#    #..##  .# #...# #.####  ?≈≈≈~...##...# #.# ##.### #....# ~≈≈~....###...###.# #..# ###.## h~≈≈~....###########..##.# #.###.# ~~~~......##...........#.###.##.# # ~~≈~~~....##.########h@..##..###.##.# ≈≈S~........##.########.#..##.###<....# ≈≈≈~........##.##.K ;j......#..#..# #####.##.# ≈≈~~........##.##.#######..#.#######.....# # #.#####........##.# #....>........#.######.# ###########.# #.###########.#.##.##.# #.######### #.#.##.##.# #.#.......# #.#.##.##.# #.##.####.# #.#.##.##.# #.##....#.# #.#.##†##.# #.#####.#.# #.#.##.###############.####.# #.#.# #.#.#L ;j 7h@L ;j@ 7#hM ;j:o7##M ;j 7##M ;j7##N ;j7##N ;jϷ7##N ;j1F7##N ;j7##N ;j7.#N ;j-A..N ;j*.O ;jSLO ;j@T..... #.#.##........# #......## zbzb the Twirler#.####........# #.##..... Gnoll of Cheibriados ...... ... ... #..####+## ###.####.## Health: 74/74 ======================== ..##..## .# #...# #.## Magic: 21/21 ======================== ..##...# #.# ##.### #... AC: 14Str: 10 ..###...###.# #..# ###. EV: 16Int: 17 ...###########..##.# #.###. SH: 0Dex: 21 ....##...........#.###.##. XL: 10 NeO ;j\Vxt: 36% Place: Dungeon:8 ....##.########h@..##..###. Noise: ---------  Time: 10737.6 (0.0) ....##.########.#..##.###<. a) +3 scimitar (flame) ....##.##.......#..#..# #####. Cast: Stone Arrow (5%) ....##.##.#######..#.#######..... .......##.# #....>........#.#### #########.# #.###########.#.#h   wolf (wandering)#.# #.######### #.#.##.# #.#.......# #.#.##.# #.##.####.# #.#.# _You encounter an electric eel. _Okay, then. _Unknown command.Things that are here: _a yak corpse; a yak corpse _O ;jW]A wolf comes into view.O ;j]O ;j_O ;jEJO ;jEF _Unknown command.P ;jaU #.####.# #.##...... .. ... #..####+## ###.####.### .# #..## .# #...# #.# .# #...# #.# ##.### #.... .##...###.# #..# ###.##########..##.# #.## #.#...........#.###.# #.###.########h...##..# ##.###.#.#@.##.## #<.##.##.......#..#..# #####.###.##.#######..#.#######.....#P ;jHV..##.# #....>........#.##### ########.# #.###########.#.# #.# #.######### #.#.# #.# #.#.......#.# #.##.#####.# #.##....P ;jY.[P ;jh8.9 (1.3Stone Arrow (5%) _P ;j%R ;jR ..... #.#.##.# #......## #.####........# #.##..... ... ... #..####+## ###.####. ..#R ;j j  #..## .# #...# #.## .. #...# #.# ##.### #... #...###.# #..# ###.#########..##.# #.## #..##...........#.###.# #..##.#[@..##..# ##.##.########.#..##.## #<..##.##.....h.#..#..# #####.##.##.#######..#.#######..... .......##.# #....>........#.#### #########.# #.###########.#.#h   wolf (wandering) #.# #.######### #.#.# #.# #.#.......# #.#.# ;jk m #.# #.##.####.# #.#.#h.R ;jx R ;j| m40.2Stone Arrow (5%)R ;j R ;jJ S ;j ..... #.#.##........# #......## zbzb the Twirler #.####........# #.##..... Gnoll of Cheibriados ...... ... ... #..####+## ###.####.## Health: 74/74 ======================== ..# #..## .# #...# #.## Magic: 18/21 ====================---- ..# #...# #.# ##.### #... AC: 14Str: 10 ..## #...###.# #..# ###. EV: 16Int: 17 ...###########..##.# #.## #. SH: 0Dex: 21 ....##...........#.###.# #. XL: 10 Next: 36% Place: Dungeon:8 S ;j ....##.########[@..##..# ##. Noise: ---------  Time: 10740.2 (0.0) ....##.########*#..##.## #<. a) +3 scimitar (flame) S ;j ....##.##....h*.#..#..# #####. Cast: Stone Arrow (5%) ....##.##.#######..#.#######..... .......##.# #....>........#.#### #########.# #.###########.#.#  h   wolf (wandering) #.# #.######### #.#.#  #.# #.#.......# #.#.# S ;jL \ #.# #.##.####.# #.#.# _Unknown command.S ;j Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 69% to hit)S ;j ..... #.#.##........# #......## zbzb the Twirler#.####........# #.##..... Gnoll of Cheibriados ...... ... ... #..####+## ###.####.## Health: 74/74 ======================== ..##..## .# #...# #.## Magic: 18/21 ====================---- ..##...# #.# ##.### #... AC: 14Str: 10 ..###...###.# #..# ###. EV: 16Int: 17 ...###########..##.# #.###. SH: 0Dex: 21 ....##...........#.###.##. XL: 10 NeS ;j xt: 36% Place: Dungeon:8 ....##.########[@..##..###. Noise: ---------  Time: 10740.2 (0.0) ....##.########`#..##.###<. a) +3 scimitar (flame) ....##.##....``.#..#..# #####. Cast: Stone Arrow (5%) ....##.##.#######..#.#######..... .......##.# #....>........#.#### #########.# #.###########.#.#h   wolf (wandering)#.# #.######### #.#.##.# #.#.......# #.#.##.# #.##.####.# #.#.# _Unknown command.Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerousS ;j> ; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 69% to hit)S ;jf ".h  Casting: Stone Arrow (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (wandering, hasn't noticed you, 69% to hit)  The stone arrow misses the wolf.S ;jw %h.S ;j h====1.2 (1S ;j< % _The wolf howls!T ;j\   8 =---2.3 (1.1T ;jaT ;jLb _You miss the wolf. The wolf barely misses you. The wolf closely misses you.T ;jbT ;j0( T ;j1 You hit the wolf. You burn the wolf. You bite the wolf.  The wolf is moderately wounded.T ;j3I1----T ;j3!3.4T ;j:T ;jg< T ;j<`_The wolf closely misses you. The wolf bites you.T ;j  T ;j  You hit the wolf. You burn the wolf.  The wolf is severely wounded.T ;j T ;j ;-4.5T ;jė T ;j f _The wolf closely misses you. The wolf bites you.T ;j_  You miss the wolf. You bite the wolf, but do no damage.The wolf is severely wounded.T ;j$a]67--5.7 (1.2T ;j^gT ;jie _The wolf barely misses you. The wolf bites you.U ;jɉ  You closely miss the wolf. Your bite misses the wolf.The wolf is severely wounded.The wolf stops to sniff the ground.9=6.8 (1.1U ;j _The wolf completely misses you. The wolf misses you.U ;jnv .  You slash the wolf! You burn the wolf.  You kill the wolf!8=-87.9Stone Arrow (5%)U ;jU ;jv _Cheibriados thoroughly appreciates the change of pace.U ;j1 _No target in view!V ;jaOV ;jOV ;jQV ;j\V ;jbV ;jc7 0 _V ;j2hV ;j]jV ;jQq9=V ;jyvV ;jzV ;jbi20==V ;jkV ;jV ;jۜV ;jF&70V ;jV ;jV ;j ,V ;j֦V ;jCV ;jV ;jV ;jZV ;j]V ;jPV ;jf1==V ;jV ;jV ;jx1==V ;j4 _Magic restored.V ;j2=V ;jRV ;jV ;jV ;jmV ;jV ;jV ;jhV ;j_V ;jV ;jV ;j"X3==V ;jV ;jpV ;j;V ;jV ;j4= _HP restored.V ;jEt=V ;jFV ;jLV ;j/MV ;j NV ;jPV ;j+VV ;j=WV ;j~WV ;jZZV ;jJ`,V ;jaV ;jdV ;j|nV ;jV ;jк# #.##..  ##+## ###.####.####.#   #.# #...# #.####   #.# ##.### #....#  ##.# #..# ###.##  ##.# #.## #.#  .#.###.# #.# #  ...##..# ##.##.#  #..##.## #<@...#   -84.1 (36.2) #..#..# #####.##.#   #.V ;j.#.#######.....# #  >........#.#####  ##########.#.#  #.#.#   .......# #.#.#   #.####.# #.#.#   #....#.# #.#.#  -X ;j^X ;jq_X ;jaX ;jbX ;j}X ;jpX ;jMX ;jA,X ;jӹ,X ;j[X ;jX ;j=X ;j,X ;jX ;jhX ;jP,X ;jX ;jLX ;jX ;j$X ;jMX ;jX ;js,X ;jX ;jX ;j%X ;jIX ;jX ;jZX ;jX ;jX ;j*'BX ;j,X ;j1X ;j2X ;j3X ;jPAX ;jGX ;jHX ;jJX ;jNX ;j.V,X ;jWX ;j6\X ;j&gBX ;jhX ;jp,X ;jsX ;jwxX ;j,X ;jX ;jX ;jX ;jȍX ;jX ;j'X ;j,X ;jX ;jӮX ;j,X ;jX ;j`X ;j(X ;jX ;jX ;jX ;jX ;jHX ;jtX ;jX ;jg  A hound comes into view.X ;j #...#######.##. #..............##.... ##### #........≈≈≈≈≈.#####. ## #...# #........≈)..≈.....#. ..##...# #####....))∩>≈.###.#. .......#  #....≈...≈.###... ....... #....≈≈≈≈≈.....#. [?.....##########....).....###.#. .........h......@................ ..............##...........###..# ..#...........##...........#....#.##[........##.#####.....#.##.# ... #.........##.# #.....#.##.# ... #.#.......##.# #..)..#.##.# h ;j[37m   hound (wandering) #.#.<...####+## #####.#....# ... #.#.##......).# ####.#.#### ... #.#.##........# #......####X ;j].817.5 (33.4hX ;jgF.hX ;j. X ;j58.8 (34.7 _X ;jX ;jY ;jI  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y ;j٬4Y ;jY ;jm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y ;jFY ;jJY ;jSY ;jvVF _Unknown command.Y ;j  #.#.## #..............## ##### #........≈≈≈≈≈.###### #...# #........≈)..≈.....#.##...# #####....))∩>≈.###.#.# #....≈...≈.###.# #....≈≈≈≈≈.....# .[?.....#....).....###.#....Y ;jӅ r.##...........###...#.h..##...........#.....##[........##.#####.....#.##.. #.........##.# #.....#.##.. #.#.......##.# #..)..#.##.. #.#.<...####+## #####.#..... #.#.##......).# ####.#.. #.#.##.# #......Y ;j .Y ;j YhY ;j 920.1 (1.3) _Y ;j Y ;j Z ;j׆I  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z ;ja[4Z ;j.cZ ;jd Z ;j3e_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z ;jAZ ;jPZ ;jZ ;j} F _Unknown command.Z ;j #.#. #.## ##### #.≈≈≈≈≈.# #...# #.≈)..≈..... #...##...# #####....))∩>≈.###. #.# #....≈...≈.### #.# #....≈≈≈≈≈..... #.[?.....#....).....###. +#.##.### #...#..##..#.##[........##.#####.....#.##. #.......h.##.# #.....#.##. #.#.......##.# #..)..#.## h   hound (wandering). #.#.<...####+## #####.#.... #.#.##......).# ####.#.##. #.#.##.# #......##Z ;jH.hZ ;jZ ;j6/1.4 _Z ;jZ ;jG[ ;jPO  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ ;j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[ ;j1[ ;j[ ;j[ ;jF _Unknown command.\ ;jN #.#. #.## ##### #\ ;j5O.≈≈≈≈≈.  #### #...# #.≈)..≈  #...##...# #####....))∩>≈.###  #.# #....≈...≈.### \ ;jOP #.# #....≈≈≈≈≈  #.[?.....#....).....###  +  #.##.###  #...#.##...#.##[\ ;jP.##.#####.....#.. #\ ;j*P'.##.# #.....#.. #.#......h##.# #..)..#.\ ;jXP. #.#.<...####+## #####.#\ ;jP . #.#.##......).# ####.#.. #.#.##.# #......\ ;jP\ ;jUR0h.\ ;jU-h.\ ;jpb2.7 _\ ;jG O  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ ;j \ ;j \ ;jQ \ ;j` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\ ;j+\ ;j\ ;j\ ;j;F _Unknown command.] ;j   Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. ] ;ju= Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] ;jZ 9h.] ;j/ ;h.] ;j` hhally target)h   inugami (summoned)] ;j 18----==30Stone Arrow (5%)Dog ] ;j ] ;j S _You call for your canine familiar and it appears with a howl!^ ;j #.........#######. zbzb the Twirler #..............##. Gnoll of Cheibriados ......^ ;j}k ##### #........≈≈≈≈≈.### Health: 74/74 ========================  #### #...# #........≈)..≈.... Magic: 15/21 =================-------  #...##...# #####....))∩>≈.### AC: 14Str: 10  #........# #....≈...≈.### EV: 16Int: 17  #........# #....≈≈≈≈≈.... SH: 0Dex: 21 ^ ;j #.[?.....##########....).....### XL: 10 Next: 38% Place: Dungeon:8  +..............@................ Noise: ==-------  Time: 10823.7 (0.0) ^ ;j= #..............*##...........### a) +3 scimitar (flame)  #...#.........h*##...........#.. Cast: Stone Arrow (5%) ......##[.......h##.#####.....#.# Dog ...... #.........##.# #.....#.# ^ ;jsP...... #.#.......##.# #..)..#.# h   hound (ally target) ...... #.#.<...####+## #####.#.. h   inugami (summoned) ^ ;j...... #.#.##......).# ####.#.# ...... #.#.##........# #......# _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, 74% to hit)^ ;j:6#.........#######. zbzb the Twirler^ ;j8#..............##. Gnoll of Cheibriados ......##### #........≈≈≈≈≈.### Health: 74/74 ========================#### #...# #........≈)..≈.... Magic: 15/21 =================-------#...##...# #####....))∩>≈.### AC: 14Str: 10  #........##....≈...≈.### EV: 16Int: 17  #........##....≈≈≈≈≈.... SH: 0Dex: 21  #.[?.....##########....).....### XL: 10 Next: 38% Place: Dungeon:8  +..............@................ Noise: ==-------  Time: 10823.7 (0.0)  #..............`##...........### a) +3 scimitar (flame)#...#.........[^ ;j931mh`##...........#.. Cast: Stone Arrow (5%) ......##[.......h##.#####.....#.# Dog ...... #.........##.# #.....#.# ...... #.#.......##.# #..)..#.# h   hound (ally target) ...... #.#.<...####+## #####.#.. h   inugami (summoned) ...... #.#.##......).# ####.#.# ...... #.#.##........# #......#Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound ^ ;ju:?(ally target, 74% to hit)  The stone arrow hits the hound!^ ;j#h^ ;j.^ ;jX.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (ally target, 74% to hit)  The stone arrow hits the hound!  The hound is almost dead.^ ;j*4.7 (1^ ;j^ ;j2 _Your inugami hits the hound._ ;j #.........#######. zbzb the Twirler _ ;j#..............##. Gnoll of Cheibriados ...... ##### #........≈≈≈≈≈.### Health: 74/74 ========================  #### #...# #........≈)..≈.... Magic: 12/21 =============-----------  #...##...# #####....))∩>≈.### AC: 14Str: 10  #........# #....≈...≈.### EV: 16Int: 17  #........# #....≈≈≈≈≈.... SH: 0Dex: 21  #.[?.....##########....).....### XL: 10 Next: 38% Place: Dungeon:8  +..............@................ Noise: ==-------  Time: 10824.7 (0.0)  #..............*##...........### a) +3 scimitar (flame)  #...#.........hh##...........#.. Cast: Stone Arrow (5%) ......##[........##.#####.....#.# [0_ ;j: ;10;1mDog ...... #.........##.# #.....#.# ...... #.#.......##.# #..)..#.# h   hound (ally target) ...... #.#.<...####+## #####.#.. h   inugami (summoned) ...... #.#.##......).# ####.#.# ...... #.#.##........# #......# _Your inugami hits the hound.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, ally target, 74% to hit)_ ;jl #.........#######. zbzb the Twirler #..............##. Gnoll of Cheibriados ...... ##### #........≈≈≈≈≈.### Health: 74/74 ========================  #### #...# #........≈)..≈.... Magic: 12/21 =============-----------  #...##...# #####....))∩>≈.### AC: 14Str: 10  #........# #....≈...≈.### EV: 16Int: 17  #........# #....≈≈≈≈≈.... SH: 0Dex: 21  #.[?.....##########....).....### XL: 10 Next: 38% Place: Dungeon:8  +..............@................ Noise: ==-------  Time: 10824.7 (0.0)  #..............h##...........### a) +3 scimitar (flame)  #...#.........h.##...........#.. _ ;jmCast: Stone Arrow (5%) ......##[........##.#####.....#.# Dog ...... #.........##.# #.....#.# ...... #.#.......##.# #..)..#.# h   hound (ally target) ...... #.#.<...####+## #####.#.. h   inugami (summoned) ...... #.#.##......).# ####.#.# ...... #.#.##........# #......# _Your inugami hits the hound.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, ally target, 74% to hit)_ ;jzB #####  #### #...# )   )∩>     #....  #.[?.....##...)  ......  ......  ......[...# #....  #.#.......##.# #..) #.#.<...####+## _ ;j| #.#.##......).#    Casting: Stone Arrow (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (almost dead, ally target, 74% to hit)  You miscast Stone Arrow. Nothing appears to happen._ ;j8}aContam: 13% -5.7 (1_ ;jۄ_ ;j _Your inugami barely misses the hound. The hound bites you but does no damage._ ;jl _ ;jn 7-_ ;j{ _ ;j ~ \ _A hound is nearby!_ ;jx'. _Your inugami barely misses the hound. The hound bites you but does no damage. _A hound is nearby!  You hit the hound. You burn the hound.  You kill the hound!  Cheibriados thoroughly appreciates the change of pace.  You can now bend time to slow others._ ;jA(2h._ ;j8h   inugami (summoned)_ ;jfD*18 8 296.9 (1.2Stone Arrow (4%)_ ;jM_ ;j1Q _Cheibriados raises the support of your attributes as your movement slows.` ;j` ;j5` ;j&` ;jYH _No target in view!` ;jZ3= _ 0   You encounter a wolf.h-h   wolf (wandering)h   inugami (summoned)` ;jRHh8.9 (2.0.` ;j` ;j.h` ;j[/h.` ;jdhally target)` ;j a-9.9 (3 _` ;ja ;j  #......####### #≈≈≈≈≈.###### #...# #.≈)..≈... #...##...# #####....))∩>≈.## #........# #....≈...≈. #.# #....≈≈≈≈≈... #.[?.....##########....).....## +........h...h................. #......@.##....## #...#a ;jT.##.....#. .......##[.##.#####.....#. #.##.# #.....#.. #.#.##.# #..)..#. S...... #.#.<...####+## #####.#.. #.#.##......).# ####.#  ...... #.#.##........# #......a ;jy #.####.# #.##...a ;j'.ha ;jI.ha ;j .ha ;ja ;jt31.3 (1.4Stone Arrow (4%)a ;jR(a ;jD*b ;j$ ##### ..... ####≈≈≈≈.##### ........≈)..≈...#######....))∩>..≈...≈.##.......# #....≈≈≈≈≈...#.[?.....##########....).....##+...@..........hh...##....#  #...#........##[###.. ..#.......##.# #..). S<...####+## # .#)###.#...... #.#...b ;j !h.b ;j .hb ;j< 8 b ;jz j=0=2.6 (1.3b ;j b ;jA v _Your inugami hits the wolf. Your inugami barely misses the wolf.c ;jv #.........####### zbzb the Twirler #..............## Gnoll of Cheibriados *..... ##### #........≈≈≈≈≈.## Health: 74/74 ========================  #### #...# #........≈)..≈... Magic: 10/21 ===========-------------  #...##...# #####....))∩>≈.## AC: 14Str: 11  #........# #....≈...≈.## EV: 16Int: 18 Contam: 10%  #........# #....≈≈≈≈≈... SH: 0Dex: 22  #.[?.....##########....).....## XL: 10 Next: 39% Place: Dungeon:8  +............h@................ Noise: =--------  Time: 10832.6 (0.0)  #...........h...##...........## a) +3 scimitar (flame) c ;jwq #...#...........##...........#. Cast: Stone Arrow (4%) .......##[........##.#####.....#. Dog ....... #.........##.# #.....#. ....... #.#.......##.# #..)..#. h   wolf (ally target) S...... #.#.<...####+## #####.#. h   inugami (summoned) ....... #.#.##......).# ####.#.  ...... #.#.##........# #...... _Your inugami hits the wolf. Your inugami barely misses the wolf.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, ally target, 69% to hit)c ;j@# #.........####### zbzb the Twirler #..............## Gnoll of Cheibriados *..... c ;jL ##### #........≈≈≈≈≈.## Health: 74/74 ========================  #### #...# #........≈)..≈... Magic: 10/21 ===========-------------  #...##...# #####....))∩>≈.## AC: 14Str: 11  #........# #....≈...≈.## EV: 16Int: 18 Contam: 10%  #........# #....≈≈≈≈≈... SH: 0Dex: 22  #.[?.....##########....).....## XL: 10 Next: 39% Place: Dungeon:8  +............†@................ Noise: =--------  Time: 10832.6 (0.0)  #...........h...##...........## a) +3 scimitar (flame)  #...#...........##...........#. Cast: Stone Arrow (4%) c ;j;.......##[........##.#####.....#. Dog ....... #.........##.# #.....#. ....... #.#.......##.# #..)..#. h   wolf (ally target) S...... #.#.<...####+## #####.#. h   inugami (summoned) ....... #.#.##......).# ####.#.  ...... #.#.##........# #......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, ally target, 69% to hit)  The stone arrow hits the wolf!!  You kill the wolf!c ;j #####  #### #...# c ;j)   )∩>    c ;jK  #.[?.....#....)  ......  ......  ....[.. #...  #.#.......##.# #..)h   inugami (summoned) #.#.<...####+##  #.#.##......).#    c ;jYHh.c ;j_&11c ;j=c ;j  8% c ;j{42c ;j R=3.6 (1Stone Arrow (4%)c ;jc ;j  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (moderately wounded, ally target, 69% to hit)  The stone arrow hits the wolf!!  You kill the wolf! _Cheibriados thoroughly appreciates the change of pace.c ;jCl  #. #. ##### #.≈≈≈≈≈. #### #...# #.≈)..≈ #...##...# #####....))∩>≈. #.# #....≈...≈. #.# #....≈≈≈≈≈ #.[?.....#....)..... +.@h #.##. #...#.##...c ;jm .#  .##[.##.#####.....#  . #.##.# #.....#  . #.#.##.# #..)..#  S...... #.#.<...####+## #####.#  . #.#.##......).# ####.# ...... #.#.##.# #c ;j 6--4.9 (1.3 _You swap places with your inugami. _You see here a wolf corpse.d ;j_Z3d ;j\d ;jcd ;jhT4 _d ;jToM2d ;jvd ;jyd ;jyA=d ;jd ;jԆZ _Your magical contamination has completely faded away.d ;jad ;jKd ;j|d ;jM2=d ;jd ;j1d ;j"d ;jd ;jO,d ;j$d ;jYd ;jd ;j9d ;jd ;jc9=d ;jqd ;j\Bd ;jd ;jTM3=d ;jd ;j,d ;jd ;jd ;jd ;jd ;jd ;j`d ;jad ;j}d ;j9=d ;jSd ;jd ;jd ;jd ;jd ;j@G4==d ;j4d ;j,d ;jkd ;j d ;j d ;jd ;jN,d ;j d ;j_&P==d ;j(d ;jG/Bd ;j39y5=d ;j:,d ;j<d ;jEBd ;jZKd ;jKd ;jMd ;jSO=d ;jTd ;jYd ;jZd ;jx[d ;jad ;jaK6=d ;jbd ;jj,d ;jjd ;j|q,d ;jrd ;j4zd ;jzd ;jd ;j[d ;jȃ9=d ;jFd ;jcd ;j K7=d ;jΎd ;jd ;jd ;jd ;jd ;jMd ;jd ;jy,d ;jϨd ;jgd ;j9=d ;j+d ;j,,d ;jd ;jƼd ;jԿK8=d ;jd ;j ,d ;jd ;jU,d ;jAd ;jd ;jd ;jPd ;jd ;j9=d ;j9d ;jBd ;j9d ;j59=d ;jd ;jd ;j,d ;j]d ;jqBd ;jp,d ;jd ;j#d ;j%9=d ;j(d ;jA1d ;j1d ;jd4d ;j:d ;j;L20=d ;j~<d ;jDd ;jDd ;jAFd ;jQLd ;jMd ;jOd ;jXd ;jXd ;joZd ;jad ;jb9=d ;jcd ;j>1==d ;jXd ;jd ;jd ;jd ;jd ;jd ;j/d ;jd ;jٮd ;j,d ;jkd ;j:==d ;jPd ;jd ;jd ;j)d ;jd ;j[d ;jd ;j(d ;j,d ;jqd ;jDd ;jd ;j,d ;jd ;jKd ;j 1§d ;j>d ;j!d ;j%p _Your inugami disappears in a puff of smoke!d ;jU/3d ;jZ1d ;j3d ;jc9,d ;j:d ;jA,d ;jHd ;jvOn _V - 4 scrolls of vulnerability (gained 1)d ;jeUd ;jUd ;jWd ;j>[d ;je,d ;jid ;jld ;j_u,d ;jmwd ;jw|d ;jvd ;j  You encounter an orc. It is wielding a +0 dagger.d ;j######...# #......#...##...# #####.. #........# #.. #........# # #.[......##########.. +............†....... #...............##. d ;j:####...#...........##... ##[........##.##-- ##.........##.#  ##.##.#  ~~##.#.<...####+# ~##.#.##......) ~.......##.#.##......o   orc (wandering) ..~.....##.####....... h≈≈~.o... #..####+# ~~~.≈~..# #..## #.#d ;jb911.7 (76.8)o.d ;jd ;j53.1 (78.2 _d ;jjd ;jf ;jS  Casting: Stone Arrow (dangerous; 4% risk of failure)  f ;j \Confirm with . or Enter, or press ? or * to list all spells.g ;jI"g ;j% Your spells (cast)TypeFailure Level  a + Stone ArrowConjuration/Earth 4% 3 b - Summon Small MammalSummoning1%1  c - Call Canine FamiliarSummoning1%3  d - Summon Ice BeastIce/Summoning3%3  e - SandblastEarth1% 1 f - SlowHexes1%g ;j%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exith ;jL h ;j!######...# #...... zbzb the Twirler#...##...# #####.. Gnoll of Cheibriados *.....#........##.. Health: 74/74 ========================#........##.. Magic: 21/21 ========================#.[......##########.. AC: 14Str: 11+............†....... EV: 16Int: 18#...............##... SH: 0Dex: 22####...#...........##... XL: 10 Next: 42% Place: Dungeon:8.......@##[........##.## Noise: ---------  Time: ;j-40m 10913.1 (0.0)........##.........##.# a) +3 scimitar (flame)........##.#.......##.# Cast: Stone Arrow (4%)~~......##.#.<...####+##~.......##.#.##......).#~.......##.#.##........# o   orc (wandering).o~.....##.####........#h≈≈~........... #..####+##~~~.≈~..##..## #.# _Your magical contamination has completely faded away. _Your inugami disappears in a puff of smoke! _V - 4 scrolls of vulnerability (gained 1) _You encounter an orc. It is wielding a +0 dagger.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.######...# #...... zbzb the Twirler#...##...# #####.. h ;j.Gnoll of Cheibriados *.....#........##.. Health: 74/74 ========================#........##.. Magic: 21/21 ========================#.[......##########.. AC: 14Str: 11+............†....... EV: 16Int: 18#...............##... SH: 0Dex: 22####...#...........##... XL: 10 Next: 42% Place: Dungeon:8.......@##[........##.## Noise: ---------  Time: 10913.1 (0.0)........##.........##.# a) +3 scimitar (flame)........##.#.......##.# Cast: Stone Arrow (4%)~~......# ;jB,34m#.#.<...####+##~.......##.#.##......).#~.......##.#.##........# o   orc (wandering).o~.....##.####........#h≈≈~........... #..####+##~~~.≈~..##..## #.# _Your magical contamination has completely faded away. _Your inugami disappears in a puff of smoke! _V - 4 scrolls of vulnerability (gained 1) _You encounter an orc. It is wielding a +0 dagger.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ;jQ ######...# #...... zbzb the Twirler #...##...# #####.. Gnoll of Cheibriados *..... h ;jQ#........# #.. Health: 74/74 ======================== #........# #.. Magic: 20/21 ======================-- #.[......##########.. AC: 14Str: 11 +............†....... EV: 16Int: 18 #...............##... SH: 0Dex: 22 h ;jR####...#...........##... XL: 10 Next: 42% Place: Dungeon:8 .......@##[........##.## Noise: ---------  Time: 10913.1 (0.0) ......*.##.........##.#  a) +3 scimitar (flame) .....*..##.#.......##.#  Cast: Stone Arrow (4%) ~~..*...##.#.<...####+## ~..*....##.#.##......).# ~.*.....##.#.##........# o   orc (wandering) .o~.....##.####........# h≈≈~........... #..####+## h ;jSN~~~.≈~..# #..## #.# Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ;j@T)Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 71%)h ;j ######...# #...... zbzb the Twirler#...##...# #####.. Gnoll of Cheibriados *.....#........##.. Health: 74/74 ========================#........##.. Magic: 20/21 ======================--h ;j #.[......##########.. AC: 14Str: 11+............†....... EV: 16Int: 18#...............##... SH: 0Dex: 22####...#...........##... XL: 10 Next: 42% Place: Dungeon:8.......@##[........##.## Noise: ---------  Time: 10913.1 (0.0)........##.........##.# a) +3 scimitar (flame)........##.#.......##.# Cast: Stone Arrow (4%)~~......##.#.<...####+##~.......##.#.##......).#~.......##.#.##........# o   orc (wandering).*~.....##.####........#h≈≈~.....h ;jx ...... #..####+##~~~.≈~..##..## #.#Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 71%)h ;j<{ oslow)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 71%)  The orc seems to slow down.h ;j  ;oh ;j 4==4.1 (1h ;js ; _The orc shouts!i ;jg $oi ;jQ \.--5i ;j j ;j/ ##### #.######...# #.....#...##...# #####.#........# #.#........# #.#.[......##########+......†..... #......##.####...#@..........##.....##[........##.###.##.........##.# ........##.#.......##.#~##.#.<...####+##~.......##.#.##......).# ~.o.....##.#. ..~.....##.####........#h≈≈~........... #..####+#o.--6.5 (1.4j ;j~ ;o.j ;jp% j ;j' p70Stone Arrow (4%)j ;j08 k ;j ##### #....... zbzb the Twirler ######...# #....... Gnoll of Cheibriados *..... #...##...# #####... Health: 74/74 ======================== #........# #... Magic: 17/21 ===================----- #........# #... AC: 14Str: 11 #.[......##########... EV: 16Int: 18 +............†........ SH: 0Dex: 22 k ;j1!#...............##.... XL: 10 Next: 42% Place: Dungeon:8 ####...#@..........##.... Noise: ---------  Time: 10917.5 (0.0) .......*##[........##.### a) +3 scimitar (flame) ......*.##.........##.#  Cast: Stone Arrow (4%) .....*..##.#.......##.#  ~~..o...##.#.<...####+##  ~.......##.#.##......).#  o   orc (slow) ~.......##.#.##........#  ..~.....##.####........#  k ;j!h≈≈~........... #..####+## _The orc shouts!  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  k ;j!Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (slow, 82% to hit)k ;j* ##### #....... zbzb the Twirler ######...# #....... Gnoll of Cheibriados *..... #...##...# #####... Health: 74/74 ======================== #........# #... Magic: 17/21 ===================----- #........# #... AC: 14Str: 11 #.[......##########... EV: 16Int: 18k ;j= +............†........ SH: 0Dex: 22 #...............##.... XL: 10 Next: 42% Place: Dungeon:8 ####...#@..........##.... Noise: ---------  Time: 10917.5 (0.0) ........##[........##.### a) +3 scimitar (flame) ........##.........##.#  Cast: Stone Arrow (4%) ........##.#.......##.#  ~~..$...##.#.<...####+##  k ;j~.......##.#.##......).#  o   orc (slow) ~.......##.#.##........#  ..~.....##.####........#  k ;jh≈≈~........... #..####+## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linek ;j3Aim: an orc, wielding a +0 dagger (slow, 82% to hit)  The stone arrow hits the orc!  You kill the orc!k ;j #####  ######...#  #...##...#  #........#  #  #### +...† #... ... .......`##[..... ......`...  .....`... ~~..<.. ~.......#......) ~....... ..~.....  k ;jl5...k ;j8===8.5 (1Stone Arrow (4%)k ;jԯk ;jS  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (slow, 82% to hit)  The stone arrow hits the orc!  You kill the orc! _Cheibriados appreciates the change of pace.k ;j-k ;j1/--9k ;j8k ;jN;l ;jIl ;j ,l ;jl ;jBl ;j!e=l ;j69=l ;j7l ;jwHl ;jKl ;jLl ;jMl ;jSl ;j7T9=l ;jUl ;j[l ;j\l ;j]l ;jdl ;jbdL20=l ;jGel ;ji,l ;j3nl ;jrl ;j7sl ;jtl ;jxl ;jB}j  You encounter a black bear.l ;j--aa   black bear (wandering)l ;je0323.0)l ;j͜33.5 (14 _l ;jl ;j{n ;jI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n ;j.@n ;jCn ;jP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n ;j ##### #....... zbzb the Twirler ######...# #....... Gnoll of Cheibriados *..... #...##...# #####... Health: 74/74 ======================== #........# #... Magic: 17/21 ===================----- #........# #... AC: 14Str: 11 #.[......##########... EV: 16Int: 18 +............†........ SH: 0Dex: 22 #...............##.... XL: 10 Next: 42% Place: Dungeon:8 ####...#@..........##.... Noise: ---------  Time: 10933.5 (0.0) ........##[........##.### a) +3 scimitar (flame) ........##.........##.n ;j #  Cast: Stone Arrow (4%) ........##.#.......##.#  ~a..$...##.#.<...####+##  ~.......##.#.##......).#  a   black bear (wandering) ~.......##.#.##........#  ..~.....##.####........#  h≈≈~........... #..####+## Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linen ;jThat beam is likely to hit you. Continue anyway? Y - Yes  N - Non ;j`n ;jn ;j5##### #....... zbzb the Twirler######...# #....... Gnoll of Cheibriados *.....#...##...# #####... Health: 74/74 ========================#........##... Magic: 20/21 ======================--#........##... AC: 14Str: 11#.[......##########... EV: 16Int: 18+............†........ SH: 0Dex: 22#...............##.... XL: 10 Next: 42% Place: Dungeon:8####...#@..........##.... Noise: ---------  Time: 10933.5 (0.0)........##[........##.### a) n ;j+3 scimitar (flame)........##.........##.#Cast: Stone Arrow (4%)........##.#.......##.#~a..$...##.#.<...####+##~.......##.#.##......).# a   black bear (wandering)~.......##.#.##........#..~.....##.####........#h≈≈~........... #..####+##Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.n ;jI n ;jn ;j4*D _o ;jj^o ;jao ;jjo ;jnF _Unknown command.o ;j. o ;j/C Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o ;j  ##### #....... zbzb the Twirler ######...# #....... Gnoll of Cheibriados *..... #...##...# #####... Health: 74/74 ======================== #........# #... Magic: 19/21 =====================--- #........# #... AC: 14Str: 11 #.[......##########... EV: 16Int: 18 +............†........ SH: 0Dex: 22 #...............##.... XL: 10 Next: 42% Place: Dungeon:8 o ;j ####...#@..........##.... Noise: ---------  Time: 10933.5 (0.0) ......**##[........##.### a) +3 scimitar (flame) ....**..##.........##.#  Cast: Stone Arrow (4%) ..**....##.#.......##.#  ~a..$...##.#.<...####+##  ~.......##.#.##......).#  a   black bear (wandering) ~.......##.#.##........#  ..~.....##.####........#  h≈≈~........... #..####+## _Unknown command.Casting: Stone Arrow (dangerous; 4% risk of failure)  o ;jC `Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, chance to affect: 54%)o ;j: ##### #....... zbzb the Twirler######...# #....... Gnoll of Cheibriados *.....#...##...# #####... Health: 74/74 ========================#........#o ;j{ #... Magic: 19/21 =====================---#........##... AC: 14Str: 11#.[......##########... EV: 16Int: 18+............†........ SH: 0Dex: 22#...............##.... XL: 10 Next: 42% Place: Dungeon:8####...#@..........##.... Noise: ---------  Time: 10933.5 (0.0)........##[........##.### a) +3 scimitar (flame)........##.........##.#Cast: Stone Arrow (4%)........##.#.......##.#~*..$...##.#.<...####+##~.......##.#.##......).# a   bo ;jߏ alack bear (wandering)~.......##.#.##........#..~.....##.####........#h≈≈~........... #..####+## _Unknown command.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, chance to affect: 54%)o ;j`f Xao ;j =~ao ;j I=4.5 (1o ;j/o ;j~  Casting: Stone Arrow (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, chance to affect: 54%) _The black bear resists with significant effort.p ;j }p ;jP~p ;jp ;jF _Unknown command.p ;jp A.ap ;j z p ;j~ 5-5 _p ;j p ;j q ;jOa.q ;j20=-6Stone Arrow (4%)q ;jq ;jsq ;j7A.aq ;jA@q ;jB&7q ;j2Jq ;jtKr ;j3 ##### #....... zbzb the Twirler ######...# #....... Gnoll of Cheibriados *..... #...##...# #####... Health: 74/74 ======================== #........# #... Magic: 17/21 ===================----- #........# #... AC: 14Str: 11 #.[......##########... EV: 16Int: 18 r ;j+............†........ SH: 0Dex: 22 #...............##.... XL: 10 Next: 42% Place: Dungeon:8 ####...#@..........##.... Noise: ---------  Time: 10937.5 (0.0)r ;j9/ .......*##[........##.### a) +3 scimitar (flame) ......*.##.........##.#  Cast: Stone Arrow (4%) .....a..##.#.......##.#  ~~..$...##.#.<...####+##  ~.......##.#.##......).#  a   black bear ~.......##.#.##........#  ..~.....##.####........#  h≈≈~........... #..####+## _Unknown command.r ;j)Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (86% to hit)r ;j##### #....... zbzb the Twirler######...# #....... Gnoll of Cheibriados *.....#...##...# #####... Health: 74/74 ========================#........##... Magic: 17/21 ===================-----#........##... AC: 14Str: 11#.[......##########... EV: 16Int: 18r ;jj+............†........ SH: 0Dex: 22#...............##.... XL: 10 Next: 42% Place: Dungeon:8####...#@..........##.... Noise: ---------  Time: 10937.5 (0.0)r ;j%.......`##[........##.### a) +3 scimitar (flame)......`.##.........##.#Cast: Stone Arrow (4%).....`..##.#.......##.#~~..`...##.#.<...####+##~.......##.#.##......).# a   black bear~.......##.#.##........#..~.....##.####........#h≈≈~........... #..####+## _Unknown command.Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (86% to hit)r ;jl1Fr ;j8pTMF.  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  r ;jpAim: a black bear (86% to hit)  The stone arrow misses the black bear.r ;j=s6a.r ;j}.$F   bullfrog (wandering)r ;j~4==8.5 (1r ;jاr ;jY _You encounter a bullfrog.s ;jw7F.s ;jz9a.s ;jyb--9t ;j=) F.  You hit the black bear. You burn the black bear.  You bite the black bear, but do no damage..Ft ;j  The black bear is lightly wounded.  The black bear bites you but does no damage.   8 =-40.7 (1.2 _The black bear misses you. You block the black bear's attack.t ;j .FYou hit the black bear. You burn the black bear.t ;j/ .FThe black bear is moderately wounded.You block the black bear's attack. The black bear completely misses you.t ;j9 t ;j(1.9t ;jt ;j<P _The black bear misses you.t ;j F.  You slash the black bear! You burn the black bear.  The black bear is severely wounded.t ;j7 F.  The bullfrog gives a loud, deep croak!t ;jaa  (berserk)Ft ;jS8==t ;j3.0 (1.1t ;jt ;j\ _The black bear goes berserk!t ;j2o F.  You barely miss the black bear. You bite the black bear.  The black bear is severely wounded.t ;jy uThe black bear closely misses you. You block the black bear's attack.t ;j  The black bear completely misses you. The black bear bites you.  The black bear closely misses you.t ;j@ ^2--4.1t ;j& X _The black bear claws you but does no damage.t ;j2Z .You slash the black bear! You burn the black bear.  You kill the black bear!t ;j[ CF$t ;jb^ 9F.t ;jh F   bullfrogt ;jq e-5=5.2t ;jy t ;jw| k _Cheibriados appreciates the change of pace.u ;j' F.-60 _The bullfrog hits you but does no damage.u ;j5my  You hit the bullfrog. You burn the bullfrog.  The bullfrog is lightly wounded.u ;j/o3=  -7.4 (1.2u ;jӂu ;jӅ6 _You block the bullfrog's attack.v ;j>p .You slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog!v ;j0~)v ;j& v ;j29=7==8.5 (1.1Stone Arrow (4%) _Cheibriados appreciates the change of pace.v ;j1v ;jh _Your Stealth skill increases to level 6!v ;j4v ;jv ;jeH _No target in view!v ;j / 3v ;j{0 v ;j5 ,v ;j=  _You start resting.HP restored.v ;jH (---v ;j8\ ,90v ;j 4= 0 ---50.5 (2 _w ;j`3w ;jw ;jRw ;jߋ,w ;jsw ;j9=w ;jw ;jk=20==w ;j1==w ;jw ;j4 _Magic restored.w ;jo  An electric eel comes into view.w ;j######...# # #...##...# ##### #........# # #........# # #.[......########## +............†.... #........######...#..## .......@##[........##.## ..##.........##.#  w ;j.##.#.......##.# ~~..$...##.#.<...####+## ~.......##.#.##......).# S.##.#.##........# S   electric eel (wandering) ..~.....##.####.#h≈≈~........... #..####+## ~~~.≈~..# #..## #.w ;jaQ60.5 (10.0)~w ;j;)w ;j.1.8 (11.3w ;jw ;j9 _The electric eel leaves your sight.x ;je  #...##...# ##### #........# # #........# # #.[......########## +............†.... #...............#######...#...........##........##[........##.##.##.##..##.#.##.#~~..$...##.#.<...####+#.~.......##.#.##......).~.##.#.##........~.....##.####. h≈≈~........... #..####+#  ~~~.≈~..#### #..## #.#  ?≈≈≈~...#  ;j]f o0m#...# #.# x ;jk 3Sx ;jv S   electric eel (wandering)x ;jAx 13.2 (1.4)x ;j x ;j y ;j  #........# # #.# # #.[......########## +......†.... #...............#######...#....## #........##[.##.#..##.##...##.#.##.~~..$...##.#.<...####+.~.......##.#.##......)≈~~.##.#.##......≈S..~.....##.####h≈≈~........... #..####+ ~~~.≈~..##### #..## #. ?≈≈≈~...# #...# #. ~.## #...y ;j n###.S~y ;j FSy ;j (4.6y ;j { ;ju #.#  #.#  #.[...... +............† #.........## #####...#...## #..##[.##.#.##.##.##.#.##{ ;j-t~..~~..$...##.#.<...####~..~.##.#.##......≈~S.##.#.##≈~..~.....##.#### .≈≈~.... #..#### ~~~.≈~..##### #..## # ?≈≈≈~...# #...# # ~≈≈~....## #...###{ ;j3|SS~{ ;jyJS~{ ;jMS≈{ ;j<S 2 electric eels (1 wandering)==5.9 (1.3Stone Arrow (4%){ ;j{ ;j| ;jG #........#  zbzb the Twirler #........#  Gnoll of Cheibriados *..... #.[......######### Health: 74/74 ======================== +............†.... Magic: 18/21 ====================---- #...............## AC: 14Str: 11 #####...#...........## EV: 16Int: 18 #........##[........## SH: 0Dex: 22 ..#........##.........## XL: 10 Next: 47% Place: Dungeon:8 ......*@...##.#.......## Noise: ---------  Time: 10965.9 (0.0) ~..~S*.$...##.#.<...#### a) +3 scimitar (flame)[| ;j'40m ~..~.......##.#.##...... Cast: Stone Arrow (4%) ≈≈~~.......##.#.##...... ≈≈~..~.....##.####...... .≈≈~........... #..#### SS 2 electric eels (1 wandering) ~~S.≈~..##### #..## # ?≈≈≈~...# #...# # ~≈≈~....## #...### _The electric eel leaves your sight.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (69% to hit)| ;j]#........#zbzb the Twirler#........#Gnoll of Cheibriados *.....#.[......######### Health: 74/74 ========================+............†.... Magic: 18/21 ====================----#...............## AC: 14Str: 11#####...#...........## EV: 16Int: 18#........##[........## SH: 0Dex: 22..#........##.........## XL: 10 Next: 47% Place: Dungeon:8......`@...##.#.......## Noise: ---------  Time: 10965.9 (0.0)~..~S`.$...##.#.| ;j6[40m<...#### a) +3 scimitar (flame)~..~.......##.#.##...... Cast: Stone Arrow (4%)≈≈~~.......##.#.##......≈≈~..~.....##.####.......≈≈~........... #..#### SS 2 electric eels (1 wandering)~~S.≈~..##### #..## #?≈≈≈~...##...# #~≈≈~....###...###Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line| ;jdAim: an electric eel (69% to hit)  The stone arrow hits the electric eel!| ;jpMS~| ;j}...| ;j==6.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (69% to hit)  The stone arrow hits the electric eel! _The electric eel is severely wounded.| ;jq  #........#  zbzb the Twirler #........#  Gnoll of Cheibriados *..... #.[......######### Health: 74/74 ======================== +............†.... Magic: 15/21 =================------- #...............## AC: 14Str: 11 #####...#...........## EV: 16Int: 18 #........##[........## SH: 0Dex: 22 ..#........##.........## XL: 10 Next: 47% Place: Dungeon:8 ......*@...##.#.......## Noise: ==-------  Time: 10966.9 (0.0) ~..~S*.$...##.#.<...#### a) +3 scimitar (flame)| ;ju  ~..~.......##.#.##...... Cast: Stone Arrow (4%) ≈≈~~.......##.#.##...... ≈≈~..~.....##.####...... .≈≈S........... #..#### SS 2 electric eels (1 wandering) ~~~.≈~..##### #..## # ?≈≈≈~...# #...# # ~≈≈~....## #...### _The electric eel is severely wounded.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (severely wounded, 69% to hit)} ;j #........#  zbzb the Twirler #........#  Gnoll of Cheibriados *..... #.[......######### Health: 74/74 ======================== +............†.... Magic: 15/21 =================------- #...............## AC: 14Str: 11 #####...#...........## EV: 16Int: 18 #........##[........## SH: 0Dex: 22} ;jT ..#........##.........## XL: 10 Next: 47% Place: Dungeon:8 .......@...##.#.......## Noise: ==-------  Time: 10966.9 (0.0) ~..~†..$...##.#.<...#### a) +3 scimitar (flame) ~..~.......##.#.##...... Cast: Stone Arrow (4%) ≈≈~~.......##.#.##...... ≈≈~..~.....##.####...... .≈≈S........... #..#### SS 2 electric eels (1 wandering) ~~~.≈~..##### #..## # ?≈≈≈~...# #...# # ~≈≈~....## #...###Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (severely wounded, 69% to hit)  The stone arrow hits the electric eel!  } ;jͮYou kill the electric eel!Cheibriados appreciates the change of pace.} ;j   #........#  #.[...... +............† ... #. #} ;jW[ ..# ......` ~..~†`< ~.. ≈≈~ ≈≈~ } ;j@.≈≈S........... S   electric eel ( ~~~.≈~..##### #..##  ?≈≈≈~...# #...#   } ;j0<1h} ;j> ~SPress: ? - help, Shift-Dir - straight line  Aim: an electric eel (severely wounded, 69% to hit)  The stone arrow hits the electric eel!  You kill the electric eel!  Cheibriados appreciates the change of pace.You hear a splash.} ;jbv3..h   houndS   electric eel (wandering) 87.9 (1Stone Arrow (4%) _You encounter a hound. _Your Invocations skill increases to level 6!~ ;jE #...##...# ######.# ##........# #.[##########+.†..... #.........##.#####...#....##. #..##[##...###...##............##.#.......##.~..~†..$...##.#.<...####+~..~.##.#.##......)≈≈~~.......##.#.##.≈≈~..~.....##.####....... S   electric eel (wandering)h≈≈~........... #..####+~~~.S~..##### #..## #.?≈# #...# #.~ ;j0H Gh≈Sh   hound.S   electric eel (wandering)~ ;jRm Z--9.2 (1.3 _ ;jb A######...# #.....#...##...# #####.#.# #.#........# #.#.[##########+.†..... #...............##.#####...#...........##. #..##[##.#..###...##.#...........##.#.......##.#~..~†..$...##.#.<...####+#~..~.##.#.##......)≈≈~~.......##.#.##. ≈≈~..~.....##.####........ ;jd d .≈≈~........... #..####+# ~h~.≈S..##### #..## #.#  ;jt  ;j= I--70.6 (1.4 ;j  ;jN  ;j|######...# #.#...##...# #####.#........# #.#........# #.#.[......#.+............†.#......##.#####...#.##.#.##[.##.#..#.##.##.# .##.#.##.# ~..~†..$...##.#.<...####+#~..~.##.#.##......).#≈≈~~.##.#.##.#≈≈~..~.....##.####.#.≈≈~.... #..####+##~h~.≈S..##### #..## #.# ;j1h ;jς. ;jh6=2.0 _The hound leaves your sight. ;j*} ##### #.######...# #.....#...##...# #####.#........# #.#........# #.#.[......##########+.....†..... #.....##.#####...#@..........##.... #..##[........##.###..###.........##.# ...........##.#.......##.#~..~†..$...##.#.<...####+##~..~.##.#.##......).#≈≈~~.......##.#.≈≈~..~.....##.####........#.≈≈~........... #..####+# ;j ;j(3.4 ;j۵ ;jŷ ;j( ##### #.######...# #.#...##...# #####.#.# #.#.# #.#.[......#.+.†.#.##.#####...#.##.#..##[.##.#..#..##..##.# ...##.#.....~..~†..$...##.#.<...~..~.......##.#.##......).#≈≈~~.......##.#.##..#≈≈~..~.....##.####.#.≈≈~. #..####+## # 4.8 ;jlB######...# #.≈#...##...# #####....)#........# #....≈#.# #....≈#.[##########....)+......†......#...## ;jtC'#####...###.#........####.#####..#........##..##.# ...........##.###.# #~..~†..$...##.#.<...####+## #~..~.......##.#.##......).#≈≈~~.......##.#.##..# ≈≈~..~.....##.####.# .≈≈~........... #..####+## ## ;jC~h~.≈h..##### #..## #.# #. ;jrP ;j{T(6.2 ;j[ ;jdw _You see here a +1 pair of gloves. ;jO I ;j+  ;jr ~7== ;j B ;j , ;j  ;j , ;jB  ;je O= ;jx  ;j  ;j, ;j8a8= ;j>'} _You start resting.A hound comes into view. ;j.hStone Arrow (4%)h   hound (wandering) ;j"n80.0)=7.2 (11 _ ;j ######...# #........≈ zbzb the Twirler #...##...# #####....) Gnoll of Cheibriados *..... #........# #....≈ Health: 74/74 ======================== #........# #....≈ Magic: 15/21 =================------- #.[......##########....) AC: 14Str: 11 +............†.......... EV: 16Int: 18 #...............##...... SH: 0Dex: 22 #####...#h*.........##...... XL: 10 Next: 48% Place: Dungeon:8 #........##@........##.##### Noise: ---------  Time: 10987.2 (0.0)  ..#........##.........##.# # a) +3 scimitar (flame)  ...........##.#.......##.# # ;jm[m Cast: Stone Arrow (4%)  ~..~†..$...##.#.<...####+## #  ~..~.......##.#.##......).#  ≈≈~~.......##.#.##........#  h   hound (wandering)  ≈≈~..~.....##.####........#  .≈≈~........... #..####+## ##  ~h~.≈h..##### #..## #.# #. _A hound comes into view.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 74% to hit) ;jף######...# #........≈ zbzb the Twirler#...##...# #####....) Gnoll of Cheibriados *.....#........##....≈ Health: 74/74 ========================#........##....≈ Magic: 15/21 =================-------#.[......##########....) AC: 14Str: 11+............†.......... EV: 16Int: 18#...............##...... SH: 0Dex: 22#####...#h`.........##...... XL: 10 Next: 48% Place: Dungeon:8#........##@........##.##### Noise: ---------  Time: 10987.2 (0.0)..#........##.........##.# # ;j^ a) +3 scimitar (flame)...........##.#.......##.# # Cast: Stone Arrow (4%)~..~†..$...##.#.<...####+## #~..~.......##.#.##......).#≈≈~~.......##.#.##........#h   hound≈≈~..~.....##.####........#.≈≈~........... #..####+## ##~h~.≈h..##### #..## #.# #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 74% to hit)  The stone arrow hits the hound!  The hound is heavily wounded. ;j(J.h ;j7.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 74% to hit)  The stone arrow hits the hound!  The hound is heavily wounded.  The hound barks! ;j9J====8.2 (1 ;j] ;j`S _The hound closely misses you. ;jҨ  You closely miss the hound.The hound is heavily wounded. ;jܯ6=   8 =---9.4 (1.2 ;jj ;ji _The hound misses you. You block the hound's attack. ;j †You hit the hound. You burn the hound.  You kill the hound! ;jRs9---90.6Stone Arrow (4%) _Cheibriados thoroughly appreciates the change of pace. ;j  _No target in view! ;j ##### #.≈######...# #........≈)#...##...# #####....))#.# #....≈.#........# #....≈≈#.[##########....)+..†..... #.......##.#####...#.†.##....... #........##[##.#####...#........##...##.# #............##.#.......##.# #.~..~†..$...##.#.<...####+## ##~..~.##.#.##......).# #≈≈~~.......##.#.##........# #≈≈~..~.....##.#[3 ;jN3m###........# .≈≈~........... #..####+## ### ;jP ;j7O 0 -2.0 (1.4 _ ;j ;j  #... ##### #.≈≈≈######...# #........≈).#...##...# #####....))∩#.# #....≈..#........# #....≈≈≈#.[ ;ja ##########....)+.†..... #.......##.#####...#.†..##....... #........##[##.#####...#........##...##.# #............##.#.......##.# #..~..~†..$...##.#.<...####+## ##~..~.##.#.##......).# #≈≈~~.......##.#.##........# #.≈≈~..~.....##.####........# #. ;j ;jB-3.4 ;jr' ;j) ;j #.### #.... ##### #.≈≈≈≈######...# #........≈)..#...##...# #####....))∩>#........# #....≈...#........# #....≈≈≈≈#.[##########....) ;j +.†..... #.......##.#####...#.†..##....... #..##[##.#####. ..#..##...##.# #. ...........##.#.......##.# #..) ~..~†..$...##.#.<...####+## ## ~..~.##.#.##......).# ### ≈≈~~.......##.#.##.# #. ;j  ;j~ s7==4.8 ;jV  ;j  ;j#.##.##### #.≈######...# #. ;j:≈)..≈#...##...# #####....))∩>≈#........# #....≈...≈#........# #....≈#.[......#....).+.†.#.##.  #####...#.†.##.#..##[.##.#####. .#..##.##.# #.##.#.##.# #..). ..~†..$...##.#.<...####+## # ..~.##.#.##......).# #~~.##.#.##.# #. ;js ;jW(6.2 ;j* ;j ;jI ;j ;jB ;j n ;j5 #..###..###### #..≈≈≈≈≈.#######...# #..≈)..≈..#...##...# #####....))∩>≈.##........# #....≈...≈.##........# #....≈≈≈≈≈..#.[......##....).....#+....@..#..##..# ####...#.†..##..# ..##[..##.#####.....# ..##..##.# #.....###.#.......##.# #..)..# ~†..$...##.#.<...####+## #####. ~.......##.#.##......).# ####. ~.......##.#.##..# #.. ;jK 9.0 (2.8 _You see here a wolf corpse. ;j #.##.###### #.≈≈≈≈≈.#######...# #.≈)..≈.#...##...# #####....))∩>≈.##.# #....≈...≈.##.# #....≈≈≈≈≈.#.[......#....).....#+..†#.##.#...#.†.##....#.##[.##.#####.....#.##.##.# #.....#.##.#.##.# #..)..#. †..$...##.#.<...####+## #####.#. .##.#.##......).# ####.#. .##.#.##.# #. ;jL 8==1000.4 (1.4 _ ;j#.#.#.##.##### #.≈≈≈≈≈.#######...# #.≈)..≈.#...##...# #####....))∩>≈.##.# #....≈...≈.##.# #....≈≈≈≈≈.#.[......#....).....#+.†.  #.##.#...#.†.##....#.##[.##.#####.....#.###.##.# #.....#.###.#.##.# #..)..#.# ..$...##.#.<...####+## #####.#.##.#.##......).# ####.#.###.#.##.# #......# ;jyC1.7 (1.3 ;j ;j,=#.#.##.##.##### #.≈≈≈≈≈.# ######...# #.≈)..≈. #...##...# #####....))∩>≈.###. #.# #....≈...≈.###. #.# #....≈≈≈≈≈. #.[......#....).....###. +.†. #.##. ;j>4###. #...#.†.##...#.##[.##.#####.....#.###.##.# #.....#.###.#.##.# #..)..#.# .$...##.#.<...####+## #####.#.##.#.##......).# ####.#.###.#.##.# #......# ;jJ ;jS-3.1 (1.4 ;jVf ;jrh ;j#.#.##.##.##### #.≈≈≈≈≈.#...# #.≈)..≈.....# ...##...# #####....))∩>≈.###.# .# #....≈...≈.###. .# #....≈≈≈≈≈.....# .[......#....).....###.# .†. .##.###. ...#.†..##..#. ;jǐ##[........##.#####.....#.##.##.........##.# #.....#.##.##.#.......##.# #..)..#.##. $...##.#.<...####+## #####.#.##.#.##......).# ####.#.###.#.##.# #......# ;j9>4.5 ;j  ;jG ;j=~ j#.#.##.#..............##.##### #........≈≈≈≈≈.#####....# #........≈)..≈.....#. ;j ##...# #####....))∩>≈.###.#.# #....≈...≈.###.# #....≈≈≈≈≈.....#. [......#....).....###.#.†..##.###..##.†...##.#....###[........##.#####.....#.##.###.........##.# #.....#.##.###.#.......##.# #..)..#.##.# ...##.#.<...####+## #####.#....###.#.##......).# ####.#.###.#.##.# #......# ;j  ;j D=5.9 ;jT  ;j #.#.##.##.....##.##### #........≈≈≈≈≈.#####.#...# #........≈)..≈.....#.# .##...# #####....))∩>≈.###.#.## #....≈...≈.###...## #....≈≈≈≈≈.....#.# ......#....).....###.#.#†..##.###..# . ;j7 #.†.........##.#....# ##[........##.#####...##.##.# #...##.#.##.# #..)..#.##.# ##.#.<...####+## #####.#....# ##.#.##......).# ####.#.#### ##.#.##.# #......# ;j  ;j3 V9=7.3 ;jO  ;j #.#.##.##....##.##### #........≈≈≈≈≈.#####.#...# #........≈)..≈.....#.#. ##...# #####....))∩>≈.###.#.#.# #....≈...≈.###...#.# #....≈≈≈≈≈.....#.#.#....).....###.#.#.†..##.###..# #.†.........##.#....# ##[.##.#####....##.##.# #....##.#.##.# #..)..#.##.# ##.#.<...####+## #####.#....# ##.#.##......).# ####.#.#### ##.#.##.# #......# ;j ;j(8.7 ;j  ;j4 ;j ;j ;jLX ;j, ;jT20== ;j ;j ;j  ;ja ;j" ;j# ;j% ;j1 ;jBB ;jyE ;jyK ;j Lb1=== ;j+N ;jRR4 _Magic restored. ;jX ;j)Z ;j<[ ;j] ;j!hB ;jMr #.#.#.##. ......## ###.###.##. ........>. ########### ##.###.. #.....#...# #.###... #.....#...# #.#....#. #.....#...# #.#.# +# #.....^21.2 (12.5) #.........#######.##. #......#......  ##### #........≈≈≈≈≈.#####.##  ;jRs##...# #........≈)..≈.....#.#. ##...# #####....))∩>≈.###.#.#. .....# #....≈...≈.###...#. .....# #....≈≈≈≈≈.....#.#. .....##########....).....###.#.#. ;jw ;jw ;j ;jE3 ;j%H ;jN ;jWT ;jT ;jY, ;jX` ;jIa:== ;jlb ;j6e ;jj ;jk ;jl ;j|n ;jr ;jt, ;jv ;jݛ)' _You open the door. ;j{  There is an open door here. _ ;jn ;j ;jC ;j&, ;j$ ;j=, ;jD ;j ;j} ;j ;j ;j ;j X ;j ;j ;j X ;j" ;ju# ;j7$ ;j8& ;j{/X ;j: ;j; ;j@B ;jE ;jF ;jQG ;j]H ;jL ;jPB ;jR ;j XB ;j>Y ;j\, ;j] ;jen ;jkX ;j2r ;js, ;js ;jw ;jx, ;jz ;jB ;jG ;j#......# #......# #......# #......# . #......# ..## ###......#######..... #.+...................###.#......#######=......@..............63.9 (42.7......###.############..... #.##.....#...#  #### #.##.....#...# ##.##.....#...# ;j/#...'.........#  #####.........### #........... ##### #........≈≈≈≈ ;j ;j.5.3 (44.1 ;ja ;j4 _Found a ring of see invisible. ;jl #......# #......# #......#. #......#. #......#.#### ###........ #.+......#......###.#......+=........#......###.#...... #.##.....#...#### #.##.....#...# ##.##.....#...# #...'.........# #####. # ##### #. ;j ;jӹ16.6 (1.3) ;jп ;j ;jy #......# #......#. #......#. #......#. #......#.##### ###.......# #.+ #......###.#...... += #......###. #......# #.##.....#...# ## #.##.....#...#  ##.##.....#...# ;jz #...'.# #####. # ##### #. ;jG ;jэ(7.9 ;j ;jl  ;j_m  ;jn  ;j r  ;jw , ;jx  ;j}  ;jG~  ;j~  ;j  ;j  ;j , ;j  ;jj X ;jZ  ;j B ;j  ;jϞ , ;j  ;j  ;j:  ;j  ;jA  ;j ' ;jd  ;j˰  ;j   ;j) _You open the door.  There is an open door here. ;j K _ ;jH  ;j&  You encounter an orc. It is wielding a +0 dagger. ;jl .........# #............# #... .........# #... .........# #... .........# #... .........##### ###... .............# #.+##########......###.#..........@.'=.....#....#####......###.#.o #......# #.##..# ######## #.##.. ##.##.. #...'.. o   orc (asleep) #####.. #.. ##### #.. ;j081.3 (13.4) ;j 52.7 (14.8 _ ;jv ;jL ;j28  ;j}< Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  ;j#= Aj - a ring of magical power  A - a ring of see invisible Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j  ;j  ;j .........##... zbzb the Twirler.........##... Gnoll of Cheibriados *..............##... Health: 74/74 ========================.........##... Magic: 21/21 ========================.........##... AC: 14Str: 11.........##### ###... EV: 16Int: 18.............# #.+... SH: 0Dex: 22##########......###.#... XL: 10 Next: 49% Place: Dungeon:8.......@.'=............. Noise: ---------  Time: 11082.7 (0.0)#....#####......###.#### a) +3 scimitar (flame)#.o#......# #.##.. ;j  Cast: Stone Arrow (4%)######### #.##..##.##..#...'.. o   orc (asleep)#####..#..##### #.. _You open the door. _There is an open door here. _Found a ring of see invisible. _You open the door. _There is an open door here. _You encounter an orc. It is wielding a +0 dagger. ;j6 P  Okay, then. ;jR  ;j  ;j&! . _ ;jZ .# # .# # .# # .# # .# #  ;j[..##### ### .......# #.+#......###.#..'=....#....#####......###. #.o. #......# #.## #.. ######## #.###. ##.### #...' ##### # ##### # ;jh\ ;jf ;jh{4.1 (1.4Stone Arrow (4%) _ ;jo ;jq ;j9 .# # .# # .# # .# # .# # .##### ### ....# #.+#......###.#.'=.##....#####......###. #.o.. #......# #.## #.... # #.## #.... ;jb ##.## #.... #...'#.... ######.... # ##### # ;j ;j(5.5 ;jH ;j  ;j=  .# # .# # .# # .# # .# # .##### ### .# #.+.#......###.#.'=.##....#####......###. #.o..# #......# #. #....# # #. #....# ##. #....# #... #....#  #....# ##### ;ja  ;j (6.9 ;j`  ;j? .#  .#  .#  .#  .##### # .....# #.#.############......###.#............'=......... ..##..@.#####......### #.o..# #......# #. #....# ######## #. #....# ##. #....# #.. #....# ### ;j? #....# #....############...# ;jL ooThe orc shouts! ;jtNG====8.3 ;jW ;jPX: _The orc hits you but does no damage. ;j:j ;jdkR   8  ;jk[=---9.5 (1.2 ;js ;ju _You closely miss the orc. Your bite misses the orc. The orc misses you. ;j c )You slash the orc! You burn the orc.  You kill the orc! ;j) ;je---90.6 (1.1Stone Arrow (4%) ;j ;jk _Cheibriados appreciates the change of pace. ;j ;jS1 ;j~ ;j?H _No target in view! ;j%i .# .# .# .##### # .....# #.############......### #............'=....... ..##....######## #.@..# #......# # #....# ######## # #....# ## #....#  #....# ## #....# #....###### .....# ######...# #...##...# ;jo# ;j%O 0 -2.0 (1.4 _ ;j2 ;j4  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpse ;j2%  ;jE& ADungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information)  ;j& ^Dungeon (9/15) Temple (1/1) D:4 Bailey (visited)  Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) Ashenzari ;j ' CheibriadosDithmenosElyvilon FedhasGozag ($198)HepliaklqanaKikubaaqudgha Makhleb ;j' Nemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * D:7 ** Annotations: (press ! to add a new annotation) D:8 exclusion: floor ;j  ;jb.........#zbzb the Twirler.........#Gnoll of Cheibriados *..............#Health: 74/74 ========================.........##### # Magic: 21/21 ========================.............# # AC: 14Str: 11#.############......### EV: 16Int: 18#............'=........ SH: 0Dex: 22..##....#####......### XL: 10 Next: 49% Place: Dungeon:8#.@..# #......# # Noise: ---------  Time: 11092.0 (0.0)#....# ######## # a) +3 scimitar (flame)#....### Cast: Stone Arrow (4%)#[ ;j,m....##.#....####....##....######.....# ######...##...##...#You slash the orc! You burn the orc.  You kill the orc! _Cheibriados appreciates the change of pace. _No target in view!  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpse ;j  ;j ;jA ;jC ;jrI ;jLF _Unknown command. ;j9.# .# .# .##### #.# #.#.###......###.#.....'=...##....#####......###.#.)@.# #......# #. ;j_#....# # #.#....# ##.#....# #.#....# #  ;j ;j'43.4 (1.4 _ ;j[ ;j ;j73 ;j  ;jM ;j ;j ;jB ;j, ;j5  ;jQ) ;jg/, ;j;0 ;j5@  There is an open door here. ;j>K _ ;j@J  You see here a ring of see invisible. ;jD ;jE _ ;jZG ;jN ;jO, ;jO ;jS ;jV ;jaW ;jgX ;jZ ;jYbB ;jg, ;jg ;jg ;jNj ;j n, ;jo ;j≈. #........# #....≈ ;j...≈.  ;j/x ;jz ;j ;j ;ju ;jB ;jB ;jw ;jg ;j ;jw ;j ;jT ;j ;jM ;j$ ;j ;jT ;j ;jf ;jS ;j ;j# ;j ;j  ;j ;j\ ;j5 ;j[ ;j ;j ;jZ ;jZ ;j ;j ;j ;jq  ;jN  ;j  ;j}  ;js, ;j ;j ;j ;j ;j ;j ;j ;j ;j} ;j  ;j^% ;j&, ;j' ;j-, ;j- ;j4 #.##.#  ######## #.##.####  ;j)5 #......# #.##.#..#  ## #.##.#..#  #......# #.##.#..  #......# # #.##.#....  #......# ..#{#.##.##. # ###......#########.#.#.##.#...  ;jp5# #.+...........@........##.#...39.3 (21.0 ###.#......#########.###.##.#..........................>......  ;j5k###.################.###..#.#.. # #.##.....#...# #.###.......## # #.##.....#...# #.#....#.#.###  ;jd6 ##.##.....#...# #.#.##.#.#.# ##...'.........# #.....^..#.########..#######.##.###... ;j: ;j? ;jA ;jR ;j=#Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  ;j. i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power  A - a ring of see invisible Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j  ;j+  ;j\ #.##.#zbzb the Twirler#########.##.#### Gnoll of Cheibriados *.....#......##.##.#..# Health: 74/74 ========================#......##.##.#..# Magic: 21/21 ========================#......##.##.#..## AC: 14Str: 11#......## #.##.#.... EV: 16Int: 18#......#..#{#.##.##.## SH: 0Dex: 22 # ###......#########.#.#.##.#...# XL: 10 Next: 49% Place: Dungeon:8 # #.+...........@........##.#...# Noise: ---------  Time: 11139.3 (0.0) ###.#......#########.###.##.#...# a) +3 scimitar (flame) .........................>......# ;jw i Cast: Stone Arrow (4%) ###.################.###..#.#..## # #.##.....#...# #.###.......## # #.##.....#...# #.#....#.#.### ##.##.....#...# #.#.##.#.#.# # #...'.........# #.....^..#.### #####.........#######.##.###....  _No target in view!  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpse _Unknown command. _There is an open door here. _You see here a ring of see invisible. ;jQ2  _There is an open door here. _You see here a ring of see invisible.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or g - the ring "Qasur" {rF- rC+ Will+ Dex+6}  > or n - a +4 ring of protection ;j  You remove the ring "Qasur" {rF- rC+ Will+ Dex+6}.  You feel clumsy. ;j<5161140.3 (1 ;je ;jW  ;j2_A - a ring of see invisible (worn) ;j  _Unknown command. ;je }#.##.# # #.##.#### #......# #.##.#..# #......# #.##.#..# #......# #.##.#..##......# # #.##.#.#......# ..#{#.##.##.##.  ###......#.#.#.##.#...#.  #.+............@.......##.#...#..#......#.###.##.#...#........>......#..#.###..#.#..##.  #.##.....#...# #.###.......##.  #.##.....#...# #.#....#.#.###. ##.##.....#...# #.#.##.#.#.# #. #...'.# #.....^..#.###. #####.#.##.###. ;jm  ;jo 41.7 (1.4 _ ;j}  ;j&#.##.# # #.##.#### #......# #.##.#..# #......# #.##.#..# #......# #.##.#..##......# # #.##.#.#......#  ;j..#{#.##.##.##.# ###......#.#.#.##.#...#.# #.+.....##.#...#.# #.#......#.###.##.#...#.#......>......#.# #.#.###..#.#..##.# #.##.....#...# #.###.......##.# #.##.....#...# #.#....#.#.###.# #.##.....#...# #.#.##.#.#.# #.# ...'.# #.....^..#.###.#.#.##.###.....# ;j ;j ;j](3.1 ;j ;j ;ju#.##.#  # #.##.####  #......# #.##.#..#  #......# #.##.#..#  #......# #.##.#..##......# ## #.##.#......##......# ..#{#.##.##.##.#......#.#.#.##.#...#.# .+.....##.#...#.# .#......#.###.##.#...#.# ......>......#.# .#.# .##.....#...# #.# .##.....#...# #.#....#.#.###.# .##.....#...# #.#.##.#.#.# #.#'.# #.....^..#.###.#.#.##.###.....# ;j ;jC(4.5 ;j$ ;j\ ;j h#.##.# #  ;js -#.##.#### #......# #.##.#..# #......# # #.##.#..# #......# #. #.##.#..##### #......# .### #.##.#......# #......# ..#{#.##.##.##.## ......#.#.#.##.#...#.# +.....##.#...#.# #......#.###.##.#...#.#  ;jL K......>......#.# ###.### ##.....#...# # ##.....#...# # ##.....#...# #'.# #  ;j  ;j (5.9 ;j  ;jm  ;j#.##.#zbzb the Twirler #########.##.####Gnoll of Cheibriados *..... #......##.##.#..#Health: 74/74 ======================== #......# # #.##.#..#Magic: 21/21 ======================== #......# #. #.##.#..##### AC: 14Str: 11 #......#.### #.##.#......# EV: 15Int: 18 #......#..#{#.##.##.##.## SH: 0Dex: 16 #......#########.#.#.##.#...#.#XL: 10 Next: 49% Place: Dungeon:8  ;j%+...............@....##.#...#.#Noise: ---------  Time: 11145.9 (0.0) #......#########.###.##.#...#.#a) +3 scimitar (flame) .....................>......#.#Cast: Stone Arrow (4%) ################.###..#.#..##.# ##.....#...# #.###.......##.# ##.....#...# #.#....#.#.###.# ##.....#...# #.#.##.#.#.# #.# .'.........# #.....^..#.###.# ##.........#######.##.###.....#You remove the ring "Qasur" {rF- rC+ Will+ Dex+6}.  You feel clumsy. _A - a ring of see invisible (worn) _Unknown command.Press: ? - help, v - describe, . - travelThe floor. ;jZ#@A rock wall. ;jc {#  You feel clumsy. _A - a ring of see invisible (worn) _Unknown command.Press: ? - help, . - travelYou can't see that place.  [the floor.] ;j7 .....###........... ;jwp  Reduced exclusion size to a single square.  Removed exclusion. ;j#.##.#zbzb the Twirler #########.##.####Gnoll of Cheibriados *..... #......##.##.#..#Health: 74/74 ======================== #......# # #.##.#..#Magic: 21/21 ======================== #......# #. #.##.#..##### AC: 14Str: 11 #......#.### #.##.#......# EV: 15Int: 18 #......#..#{#.##.##.##.## SH: 0Dex: 16 #......#########.#.#.##.#...#.#XL: 10 Next: 49% Place: Dungeon:8 +...............@....##.#...#.#Noise: ---------  Time: 11145.9 (0.0) #......#########.###.##.#...#.#a) +3 scimitar (flame) ..................[ ;je40m...>......#.#Cast: Stone Arrow (4%) ################.###..#.#..##.# ##.....#...# #.###.......##.# ##.....#...# #.#....#.#.###.# ##.....#...# #.#.##.#.#.# #.# .'.........# #.....^..#.###.# ##.........#######.##.###.....# _Unknown command.Press: ? - help, . - travelYou can't see that place.  [the floor.]  Reduced exclusion size to a single square.  Removed exclusion. ;jf  ;j% ;j'. _ ;jgT#.##.#  .#.##.#### ......# .#.##.#..# ......# # .#.##.#..# ......# #. .#.##.#..##### ......# #.###.#.##.#......# ......# ...#x#.##.##.##.## ......#.#.#.##.#...#.# .##.#...#.# ......#.###.##.#...#.# .......>......#.# ###.##.....#...# #.#.....#...# #.#....#.#.###.# x   unseen horror (invisible, asleep).....#...# #.# '.# #.. [37 ;jWm7.3 (1.4Stone Arrow (4%) _You encounter an unseen horror. ;ji ######.##.########   ..#.##.#  ###### #.#.##.####  # #.#.##.#..#  # # #.#.##.#..#  # #. #.#.##.#..#####  # #.###.#.##.#......#  # ...#x#.##.##.##.##  #########.#@#.##.#...#.#  .............##.#...#.#  #########.###.##.#...#.#  ...................>......#.#  ##############.###..#.#..##.#  .....#...# #.###.......##.#  .....#...# #.#....#. ;j%k #.###.#  .....#...# #.#.##.#.#.# #.#  .# #.....^..#.###.#  8.7 ;jn  ;jo  ;jIo# x.  The helpless unseen horror fails to defend itself.  You slash the unseen horror! You burn the unseen horror.  The unseen horror is heavily wounded. ;j xzx  ) ;j   8 =9.8 (1.1 ;j _You block the unseen horror's attack. The unseen horror closely misses you. ;jl................############ . #######    #.#####.###x...... ..#.##.###########.#.#.#..............##########.###.##.# ...................>...... ###############.#.##..........#.#.####.##.#.#.# x. ;jMnD.x ;jyS  The unseen horror hits you but does no damage. ;jH{T 0 51.2 (1.4 ;j`t _The unseen horror completely misses you. ;jX  You slash the unseen horror! You burn the unseen horror.  Your bite misses the unseen horror.The unseen horror is almost dead.   8 =2.3 (1.1 ;jgy _The unseen horror misses you. You block the unseen horror's attack. ;j= n .  You slash the unseen horror! You burn the unseen horror.  ;j BYou kill the unseen horror! ;j} R ;j? 557-3.4Stone Arrow (4%) ;jQ  ;jG v _Cheibriados thoroughly appreciates the change of pace. ;j - _No target in view! ;j  ;j ;jd ;j F _Unknown command. ;j ;jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)  A - a ring of see invisible (worn)e - a ring of positive energy  g - the ring "Qasur" {rF- rC+ Will+ Dex+6}h - a ring of protection from fire  j - a ring of magical power Talismans (go to first with %)r - a quill talisman  ;j@lz - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;jʊ  ;jÐ  ;j #................#   zbzb the Twirler######.##.########   Gnoll of Cheibriados *.......#.##.#  Health: 74/74 ======================== #######.#.##.####  Magic: 21/21 ======================== .....##.#.##.#..#  AC: 15Str: 11 .....# # #.#.##.#..#  EV: 15Int: 18 .....# #. #.#.##.#..#####   SH:  8  Dex: 16 .....# #.###.#.##.#......#   XL: 10 Next: 57% Place: Dungeon:8 .....#...#@#.##.##.##.##   [4 ;j 0mNoise: =--------  Time: 11153.4 (0.0) .....#########.#.#.##.#...#.#   a) +3 scimitar (flame) ...................##.#...#.#   Cast: Stone Arrow (4%) .....#########.###.##.#...#.#  ...................>......#.#  ##############.###..#.#..##.#    .....#...# #.###.......##.#    .....#...# #.#....#.#.###.#    .....#...# #.#.##.#.#.# #.#    _The unseen horror misses you. You block the unseen horror's attack.  You slash the unseen horror! You burn the unseen horror.  You kill the unseen horror! _Cheibriados thoroughly appreciates the change of pace. _No target in view! _Unknown command. ;j |  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a +4 ring of protection; > or A - a ring of see invisible ;jq  You remove your ring of see invisible.  You feel agile.622-4.4 (1 ;jG _g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6} ;jy  ;j{ 8- ;j  ;j F _Unknown command. ;j ;jO ;j ;j ;jq ;jc 0 _ ;j ;j ;j ;j ;j ;jo ;j ;j ;j. ;j!, ;j ;jI ;j{ ;j, ;j ;j, ;j ;ju ;j ;j, ;jHv ;j!X ;j &B ;j& ;jOF ;jtG, ;jeL ;j~M ;jN ;jQ ;jS ;jW, ;jpX ;jvZ ;jb^ ;j_, ;j6 ;j@X ;jA ;jIX ;j+N, ;jZO ;jQ ;jU ;jiZ ;j#\ ;j^ ;jb, ;jd ;jf ;jk ;jJl ;jm ;jo ;jhs ;js ;jw, ;j ##  #.........#  #.........#  #.........#  #.........#  #.........##### #.............# #.############......# #...@........'=......235.2 (80.8) #..##....#####......# #> #.)..# #......# # #....# ######## #....# #....#  #....#  #....#  #....# #####6.6 (82.2 ;j; _Found a stone staircase leading down. ;j #.# #.# #.# #.........# #...# #...# #....... #.#...... #..@.........'=..... #..##....#####...... #>. #.)..# #...... ;j #+# #....#  #....# #....# #....# #....# #....#  ;j ;jo18.0 (1.4) ;j ;j` ;jz5 #.### #.#.. #.##. #.##. #.### ;j#. #.... #.############ #............'= #.@##....##### #>.##.)..# # #+###....# ###### #....# #....# #....# #....# #....#### .....# ######.. ;jw ;j(9.4 ;jg ;j ;ja## #.# ..# #.# #.# #.# #.# #.## #.# #... #.############ #............'= #..##....##### #@.##.)..# # #+###....# ##### #....#  #....#  #....# #....# #....### .....# ######. #...##40.8 _There is a stone staircase leading down here. ;j6)  ;j*  ;j"2  ;j:  ;j? 310 _ ;jA  ;jSH&9 ;jN  ¿##+###...##.@.+#....##...### #...##...##...# ;jwP...#>.#  ;j-3.3 (2.5 ;j ;j.P _You climb downwards.  Found a stone staircase leading down. ;j~a _There is a stone staircase leading up here. ;ja 4 ;j  ;j(  ;j6 44.3 (1.0 _ ;j  ;j &8 ;j ## #.........#..# #.........# ;jx M#.# #.........##.# #.........###.# #...........#.############.... #............'=... #..##....#####.... #@.##.)..# #.... #+###....# ##### #....# #....# #....# #....# ;j  #....###  .....# ######. #...##. ;j E  ;jk -5.8 (2.5 ;j  _You climb upwards. _There is a stone staircase leading down here. ;j'  You open the door.  You encounter 2 orcs. ;j...Stone Arrow (4%).o..#.....##.....#oo 2 orcs (asleep)#..o...#...... ;j_(0.0 ;jH6.8 (1 _ ;j ;jQ ## #.........#  zbzb the Twirler ..# #.........#  Gnoll of Cheibriados *..... #.# #.........#  Health: 74/74 ======================== ;j #.# #.........## Magic: 18/21 ====================---- #.# #........... AC: 15Str: 11 #.############.... EV: 16Int: 18 #............'=... SH: 0Dex: 22 #..##....#####.... XL: 10 Next: 57% Place: Dungeon:8 ;j ##@.##.)..# #.... Noise: ---------  Time: 11246.8 (0.0) #*###....# ##### a) +3 scimitar (flame) *.. #....#  Cast: Stone Arrow (4%) .o..##....#  .....##....#  #.....##....#  oo 2 orcs (asleep) #..o...#....# ## #...........# ######. #...##. ;je *Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (asleep, 100% tohit) ;j% ## #.........#  zbzb the Twirler ..# #.........#  Gnoll of Cheibriados *..... #.# #.........#  Health: 74/74 ======================== #.# #.........## Magic: 18/21 ====================---- #.# #........... AC: 15Str: 11 #.############.... EV: 16Int: 18 #............'=... SH: 0Dex: 22 #..##....#####.... XL: 10 Next: 57% Place: Dungeon:8 #@.##.)..# #.... Noise: ---------  Time: 11246.8 (0.0) #'###....# ##### a) +3 scimitar (flame) ... #....#  Cast: Stone Arrow (4%)[12;14 ;j9H .)..##....#  .....##....#  #.....##....#  oo 2 orcs (asleep) #..o...#....# ## #...........# ######. #...##.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (asleep, 100% tohit)  The stone arrow hits the orc!  You kill the orc! ##   ..#   #.#   #.#  #.#  = )..#  #`  `..     #.....# o   orc #..o...  #......  ;j͗o.  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (asleep, 100% tohit)  The stone arrow hits the orc!  You kill the orc!  Cheibriados appreciates the change of pace. ;jy'.o ;jn==7.8 (1Stone Arrow (4%) ;jð ;jz% _The orc shouts! ;jI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j;h o.  You call for your canine familiar and it appears with a howl!h.hh   houndo   orc (ally target)h   inugami (summoned)5---8Stone Arrow (4%)Dog  ;j ;jMV _You encounter a hound. ;j>  ;j@  ;j=I  ;jK F _Unknown command. ;jŠph.o. ;j )Your inugami hits the orc!  The orc dies!Cheibriados appreciates the change of pace. ;j[h   inugami (summoned) ;j֧2793--9Stone Arrow (4%) ;j ;j _Cheibriados raises the support of your attributes as your movement slows. ;j 7h. ;j, G.h ;j\ 3(ally target) ;j --50Stone Arrow (4%) ;j!  ;j F _The hound bites your inugami but does no damage. ;jj ;j%1 ;j ;j7q _Your inugami hits the hound. The hound misses your inugami. ;jV m  The hound bites your inugami. Your inugami barely misses the hound.6=--2 _The hound bites your inugami. Your inugami hits the hound. ;j!H..###..###########...........'=##....#####.>.##.)..# ###..#####..... #..)h.##...h#......##.######..# #.....† _The hound bites your inugami. Your inugami hits the hound.  The hound bites your inugami but does no damage.  Your inugami hits the hound!  The hound bites your inugami but does no damage.  Your inugami hits the hound.  The hound dies! ;jfZ ;j(yh   inugami (summoned) ;jȉ584.2 (1.4 ;jY<Stone Arrow (4%) ;jVz _Cheibriados appreciates the change of pace. ;jQ _There is an open door here. ;j(a##..###########...........'=##....#####.>.##.)..# ####'###..#####...@.# )h.†...##.######..# #....'.. ;j2 ;ja.5.6 _ ;jlh ;jk ;j= 6 #.# #.# #.# #.. #.############ #............'= #..##....##### #>.##.)..# #####'###....# #### #.....##....#  #..@h.##....# #...†.##....# #.....##....# #......#....## #...........# #### #.# #...##.'... #.....#... # #.[7.0 ;j^d  ;jh o _Items here: )) [[ ††. ;j  ;j Pick up what? 27/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 short sword Armour (select all with [)c - a +0 leather armour  d - a +0 ring mail Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] ;j ;j ;j c#.# #.........# zbzb the Twirler#.# #.......... Gnoll of Cheibriados *..... ;j#.############... Health: 74/74 ========================#............'=.. Magic: 16/21 ==================------#..##....#####... AC: 15Str: 12#>.##.)..# #... EV: 17Int: 19####'###....# #### SH: 0Dex: 23#.....##....#XL: 10 Next: 58% Place: Dungeon:8#..@h.##....#Noise: ---------  Time: 11257.0 (0.0)#...†.##....#a) +3 scimitar (flame)#.....##....# ;j\[Cast: Stone Arrow (4%)#......#....## Dog #...........# ######.......#.# #...## h   inugami (summoned)........'... #..............#... #.....#.[...Your inugami hits the hound.  The hound dies! _Cheibriados appreciates the change of pace. _There is an open door here. _Items here: )) [[ ††.  Okay, then. ;jX(3 ;js5 ;jI7. _ ;j9x ;jy ;jz ;j ;j$ _ ;jÆ ;je ;jAK7= ;j  ;j ;j| ;jה ;j, ;j! ;jB ;jO= ;j ;jB ;j ;jK8= ;j ;j ;j$ ;jM ;j, ;j[ ;j: ;j9, ;jJ ;j9= ;jt ;j ;j_ ;j ;j ;j a9= ;j'B ;jS), ;j* ;jO= ;jU ;j W ;jdb20= ;j-pB ;jy ;jz ;j} ;j, ;jT ;jH=1== The hound dies! _Cheibriados appreciates the change of pace. _There is an open door here. _Items here: )) [[ ††. _Magic restored. ;j ;j3 ;j ;jP ;j ;j=, ;j ;j ;jun ;jP== ;j\ ;jd ;jh ;jB ;jm  ;jQ ;j ;j ;j.  You encounter an orc. It is wielding a +0 club. ;j2H #...†.##....#  #.....##....#  #......#....# ####...........# ##.........#.# #¿ +.........'... # #h........#...  ;j5###.##.........#.. ##....@.......+##...........####..........# ##### #..........' #.... #.....$....#..#.... ..... ....... o   orc (wandering) ...~ ~..~†h   inugami (summoned) o...≈~..~~. ~..~≈≈~~ ;jFC].h93.2 (36.2) ;jfEE.h ;jF. ;jPh   inugami (summoned) ;j4V-4.6 (37.6 ;jZ ;je0 _The orc leaves your sight. ;j  ;jɍ 3 ;j  ;j7 f  An orc comes into view. ;j #.....##....# #......#....# ####...........# ###.........#.# #.¿ +.........'... #. # #.........#... #.##.##... ;j t#.. #.#...h..# +.##....# #.## #####. #.' #.....#.....$....#..#............ ......~~ ~..~†..$ o   orc (wandering, ally target).....≈~..~~.~ ~..~..h   inugami (summoned).o..≈~~~~~~~~≈ ≈≈~~.≈≈~..~ ;j Y.h0.0) ;j% 4o. ;j H.h ;j . ;j h   inugami (summoned) ;j ,6.0 (1.4 ;j  ;j@ 0 _The orc leaves your sight. ;ju0 #.....# ####.....# ####.........#.# #..¿ +.'... #. # #.#... #.##.##.#.. #.[#.....# +. ;j2 ##.....# #.##h# #####. #..' #.....#.....$....#..#......................~~.~..~†..$......≈~..~~.~~~..~..... o   orc (wandering, ally target)....≈~~~~~~~~≈~≈≈~~.h   inugami (summoned)o..~~~≈≈≈≈~~..≈≈≈~..~.≈≈~... ;jV5 D.h ;j7 1o ;j: .ho. ;j< 7o. ;joG jo   orc priesto   orc (distracted, ally target)h   inugami (summoned) ;jL '7.4 ;j4V  ;jd v _You encounter an orc priest. It is wielding a +0 club. ;j[   ####...........#  #.........#.#  ¿ +.........'...  # #.........#...  ##.##.........#.. #.[ #.............#  ##............#  ###...@......#  #..........'  #h....$....# ............. ............~~.$ ......≈~..~~.~~ .oo.≈~~~~~~~~≈~ ...~~~≈≈≈≈~~.. ;j,Dj   ####...........#  #.........#.#  ¿ +.........'...  # #.........#...  ##.##.........#.. #.[ #.............#  ##............#  ;jPEC###...@......#  #..........'  #h....$....# ............. ............~~.$ ......≈~..~~.~~ .oo.≈~~~~~~~~≈~ ...~~~≈≈≈≈~~.. ;j\N ;j` ;ja ;jvz _There are monsters nearby! ;j  Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jߝ #......#....#  zbzb the Twirler ####...........# ### Gnoll of Cheibriados *..... #.........#.# #.. Health: 74/74 ======================== ¿ +.........'... #.. Magic: 20/21 ======================-- # #.........#... #.. AC: 15Str: 12 ##.##.........#.. #.[ EV: 17Int: 19 #.............# +.. SH: 0Dex: 23 ##............# #.. XL: 10 Next: 58% Place: Dungeon:8 ###...@......# #####.. Noise: ---------  Time: 11297.4 (0.0) #..* ;jݡ[37m.......' #...... a) +3 scimitar (flame) #h*...$....#..#...... Cast: Stone Arrow (4%) ...*.................. Dog  ....*.......~~.~..~†..$. ...*..≈~..~~.~~~..~..... o   orc priest .oo.≈~~~~~~~~≈~≈≈~~..... o   orc (distracted, ally target) ...~~~≈≈≈≈~~..≈≈≈~..~... h   inugami (summoned) .≈≈~.....Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [40 ;jcman orc priest, wielding a +0 club and wearing a +0 ring mail (chance to  affect: 55%) ;jC#......#....#zbzb the Twirler####...........# ### Gnoll of Cheibriados *.....#.........#.# #.. Health: 74/74 ========================¿ +.........'... #.. Magic: 20/21 ======================--# #.........#... #.. AC: 15Str: 12##.##.........#.. #.[ EV: 17Int: 19#.............#+.. SH: 0Dex: 23##............##.. XL: 10 Next: 58% Place: Dungeon:8###...@......# #####.. Noise: ---------  Time: 11297.4 (0.0)[10; ;jM13H#..........' #...... a) +3 scimitar (flame)#h....$....#..#...... Cast: Stone Arrow (4%)...................... Dog ............~~.~..~†..$.......≈~..~~.~~~..~..... o   orc priest.o*.≈~~~~~~~~≈~≈≈~~..... o   orc (distracted, ally target)...~~~≈≈≈≈~~..≈≈≈~..~... h   inugami (summoned).≈≈~.....Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 ring mail (chance to  affect: 55%) ;jH,(slow) ;jGFI.h ;jH;o. ;jUmoo ;jX2=8.4 (1 ;j)d ;jeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 ring mail (chance to  affect: 55%) _The orc priest seems to slow down. ;jY  ##....# ##....#  ####...........# ## #.#.# #¿ +.'... # # #.#... #. ##.##.#.. # .# +#. ;j[ %.# ####.# ##### #..........' # #.....$....#..# ..h........... ............~~.~..~†..$ ..o...≈~..~~.~~~..~ ..o.≈~~~~~~~~≈~≈≈~~....~~~≈≈≈≈~~..≈≈≈~..~ ;jE] L.h ;ja o.  The orc hits your inugami but does no damage. ;jz  ;jt~ 4-9.8 (1.4 ;j  ;j Z _Your inugami closely misses the orc. ;j  #.....##....# #......#....# ####.#  #.#.# # ¿ +.'... # # #.#... # ##.##.#.. # #.# + ##.# # ###.# ##### ;j<"; #.' # #.....$....#..# . ...h.~~.~..~†.. ..oo..≈~..~~.~~~..~ ....≈~≈~≈≈~~ ...~~~≈≈≈≈~~..≈≈≈~..~ ;j!%:o. ;j:&0o ;j- -Your inugami misses the orc.You encounter an orc. It is wielding a +0 whip of distortion. ;jl7/  --more-- ;jw;o. ;jP;o. ;j_so 2 orcs (1 ally target) ;jgp301.2Stone Arrow (4%) ;j ;jt _The orc priest misses your inugami. Your inugami hits the orc. ;j #.....##....# #......#....# ####.#  #.#.#  ¿ +.'...  ## #.#...  ##.##.#..  #.#  ##.#  ###.#  #.' # #.....$....#..# .o ...h.~~.~..~† ...oo.≈~..~~.~~~..~ ....≈~≈~≈≈~~ ...~~~≈≈≈≈~~..≈≈≈~..~ ;j/ )Your inugami hits the orc.  The orc dies! ;j7o. ;j]3 , ally target)o   orcCheibriados appreciates the change of pace.The orc priest hits your inugami but does no damage. ;jdd2.6Stone Arrow (4%) ;j~  ;j$Y _Your inugami misses the orc priest. ;j  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j`G0h ;j;J o.  A chill wind blows around you. ;j VY Yh   hound (distracted)o   orc priest (slow, ally target)o   orc (ally target)Y   ice beast (summoned)(…)You encounter a hound. ;jzX18--==30Stone Arrow (4%) ;jta ;jc` _Your inugami barely misses the orc priest. ;jY   #.....##....#   #......#....#   ####.#   #..#.#   ¿ +......h..'...   ## #.#...   ##.##Y.#..   #.#   ##.#   ###.#   #.' #   ;j\  #.....$....#..#   .)o   ...h.~~.~..~† o   orc (ally target)   ...o..≈~..~~.~~~..~. Y   ice beast (summoned)   ....≈~≈~≈≈~~.   ...~~~≈≈≈≈~~..≈≈≈~..h ;j_ .h. ;j_ :o. ;jf` /o ;j]a N.Y ;jb 1h ;jl .h   hound.o   orc priest (slow, ally target)o   orc (ally target)Y   ice beast (summoned)(…) ;j/p 5--5.0 (1.4 ;j*z  ;j[|  ;jnv  #.....##....# zbzb the Twirler #......#....# Gnoll of Cheibriados *..... ####...........# Health: 74/74 ======================== #.........#.#  Magic: 15/21 =================------- ¿ +.........'...  AC: 15Str: 12 ## #....h....#...  EV: 17Int: 19 ##.##.........#..  SH: 0Dex: 23 #....Y........#  XL: 10 Next: 58% Place: Dungeon:8 ##.@..........#  Noise: ---------  Time: 11305.0 (0.0) ###*.........# ### a) +3 scimitar (flame) #*[ ;jw <39;49m.........' #.. Cast: Stone Arrow (4%) #o....$....#..#.. Dog  .)h............... ...ho.......~~.~..~† h   hound ......≈~..~~.~~~..~. o   orc priest (slow, ally target) ....≈~~~~~~~~≈~≈≈~~. o   orc (ally target) ...~~~≈≈≈≈~~..≈≈≈~.. Y   ice beast (summoned)(…)Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip of distortion and wearing a +0 chain mail (allytarget, 86% to hit) ;jN^  #.....##....# zbzb the Twirler #......#....# Gnoll of Cheibriados *..... ####...........# Health: 74/74 ======================== #.........#.#  Magic: 15/21 =================------- ¿ +.........'...  AC: 15Str: 12 ## #....h....#...  EV: 17Int: 19 ##.##.........#..  SH: 0Dex: 23 #....Y........#  XL: 10 Next: 58% Place: Dungeon:8 ##.@..........#  Noise: ---------  Time: 11305.0 (0.0) ###..........# ### a) +3 scimitar (flame) #..........' #..[39; ;jl` 49m Cast: Stone Arrow (4%) #)....$....#..#.. Dog  .)h............... ...ho.......~~.~..~† h   hound ......≈~..~~.~~~..~. o   orc priest (slow, ally target) ....≈~~~~~~~~≈~≈≈~~. o   orc (ally target) ...~~~≈≈≈≈~~..≈≈≈~.. Y   ice beast (summoned)(…)Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip of distortion and wearing a +0 chain mail (allytarget, 86% to hit)  The stone arrow hits the orc!  You kill the orc!#...####...#......  ¿ +......  ## #....h.  ;ja Z ...  ......#  ......#  ###`.........# #`.........' #)....$..)h...... ...ho...... ......≈~..~ ....≈~~~~~~Y   ice beast (summoned) h   inugami (summoned) ;j U.h ;j R.YPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip of distortion and wearing a +0 chain mail (allytarget, 86% to hit)  The stone arrow hits the orc!  ;j You kill the orc!  Cheibriados appreciates the change of pace..h ;j -.. ;j 3==6.0 (1 ;j ;j!{ _Your inugami hits the orc priest. The orc priest misses your inugami. ;jT h..Y ;jR`  ;jk .--7 ;j{v  ;jy a _Your inugami closely misses the orc priest. ;jpkU.h ;j=|o  Your inugami barely misses the orc priest. ;j ;j W.Y ;j1h. ;j  The orc priest begins to cast a cantrip, but forgets the words!--8 ;j ;jF!J _Your inugami hits the orc priest but does no damage. ;j .YYou slash the hound! You burn the hound.  The hound is heavily wounded. ;j    The hound closely misses you. Your inugami hits the orc priest.  The orc priest hits your inugami with a +0 club.6=   8 =9.1 (1.1 ;j[ i _The hound closely misses you. ;j/ )YYou barely miss the hound. You bite the hound, but do no damage.The hound is heavily wounded.Your inugami hits the orc priest but does no damage. 10.3 (1.2 ;j8 ;ja;t _The hound barely misses you. Your inugami hits the orc priest. ;jYou closely miss the hound.  The hound is heavily wounded.You block the hound's attack.  Your ice beast hits the orc priest but does no damage.  Your inugami closely misses the orc priest.  The orc priest hits your ice beast with a +0 club. ;j,1.4 (1.1 ;j ;jTS _The hound closely misses you. ;j _The hound closely misses you.You closely miss the hound.  The hound is heavily wounded.  Your inugami hits the orc priest but does no damage.  The hound barely misses you.  Your ice beast hits the orc priest but does no damage. ;jx ;j|6  The orc priest looks braver for a moment.Your inugami barely misses the orc priest.2.5 _The hound bites you but does no damage. ;j    You hit the hound. You burn the hound.  The hound is almost dead.Your ice beast barely misses the orc priest. ;j< ` ****(ally target)*** The hound bites you but does no damage. Your inugami hits the orc priest.  A bolt of electricity appears from out of your range of vision. ;j@ :Y. ;jؒ m)...~~ ;j K==3.6 ;j  ;j" B _The bolt of electricity hits your ice beast! ;j%- Y.  A bolt of electricity appears from out of your range of vision. _The bolt of electricity hits your ice beast! hit the hound but do no damage.  The hound is almost dead.  You block the hound's attack. Your inugami misses the orc priest.  The hound closely misses you. ;j> )The orc priest barely misses your inugami.Your inugami hits the orc priest.  The orc priest dies! ;j"A  ;jD Y   ice beast (summoned)h   inugami ;jL J9-4.7 ;jX  _Cheibriados appreciates the change of pace. ;js3M SYou completely miss the hound.The hound is almost dead.The hound stops to sniff the ground. h.  The hound barely misses you. Y.  You encounter an electric eel. ;jE: S   electric eel ;j:SY   ice beast (summoned)h   inugami (summoned) ;j<7=  -5.9 (1.2 ;j ;jV _The hound completely misses you. ;j †You hit the hound. You burn the hound.  You kill the hound! ;j;)h ;j h).......~~.~..~†(ally target)..≈~..~~.~~~...≈~~~~S~~~≈~≈≈~~   ...~~~≈≈≈≈~~..≈≈≈~..  Cheibriados appreciates the change of pace. ;j$` ****** ;jb&* The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your ice beast! ;j.Y.h ;j$M@... ;j66---60==7.1Stone Arrow (4%) ;jM _The bolt of electricity hits you! ;jQ*  #...†.##....   #.....##....   #......#....   ####...........   #.........#.#  ¿ +.........'...   ####...#...   ##.##.#..   #.@..#  ..†.#  ###..# ##   #.Y........' #   #)....$....#..#   ;j!S  .)..h............ Y   ice beast (summoned)  ...h).......~~.~..~ h   inugami  ......≈~..~~.~~~..~  ....≈~~~~S~~~≈~≈≈~~ ;jV7h. ;j` ;jSh ;j9Y. ;j/1h. ;j2_ 0 ---8.5 (1.4 ;j ;j ;jKi N  #...†.##  #.....##  #......#  ####  #.#.#  ¿ +.........'...  ####.........#...  ##.##.#..  #.#  ##..†.#  ###Y.#   #.h.' #  #)....$....#..#  .)...  ...h).......~~.~..  ......≈~..~~.~~~..  ....≈~~~~S~~~≈~≈≈ ;jo 9Y. ;j O  ;j . ;jB 8Y. ;j$ Ah ;j' a7------9.9 ;j= P _The puff of flame hits your inugami! ;jU ;j^ ;j ;jk1h ;j[ ;j>W  You start resting. ;j8==.h   inugami (summoned) ;j(0.0 ;j^;7h. ;jN20.9 (1 _The magic dart hits your inugami. ;jL #.....##. #.. ####........ #.........#.#  ¿ +.........'...  ####.........#...  ##.##.........#..  #.Y...#  ##@h†#   ;j #..# ##  #.' #. #)....$....#..#. .)............... ...h~~.~..~ ......≈~..~~.~~~..~ ....≈~~~~S~~~≈~≈≈~~ ...~~~≈≈≈≈~~..≈≈≈~. ;j8=2.4 (1.5 ;jH #.....##....#   #......#....#  ;j( ####..#   #.........#.#  ¿ +...'...  ####..#...  ##.##.#..  #.Y.#  ##h@†.#  ###.# #   #..' #.   #)....$....#..#.   .).... ...h)T......~~.~..~† T   troll (distracted) ......≈~..~~.~~~..~. S   electric eel ;j ....≈S~~~~~~~≈~≈≈~~. Y   ice beast (summoned) ...~~~≈≈≈≈~~..≈≈≈~.. h   inugami (summoned) ;j .YYou swap places with your inugami. ;jj3F ;jRwS~ST.F~.Y{ ;j46h. ;jfSF   marrowcuda (wandering)SS 2 electric eels (1 ally target)Y   ice beast (summoned)(…) ;j ;jw'n3.9Stone Arrow (4%) ;j. _You encounter a troll. You encounter a marrowcuda. ;j9 ;jYdPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power  A - a ring of see invisible Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j5  #.....##....# zbzb the Twirler  #......#....# Gnoll of Cheibriados *.....  ####...........# Health: 68/74 ======================--  #.........#.#Magic: 18/21 ====================----  ¿ +.........'...AC: 15Str: 12  ####.........#...EV: 17Int: 19  ##.##.........#..SH: 0Dex: 23  #..h..........#XL: 10 Next: 60% Place: Dungeon:8  ##.@Y.........#Noise: ---------  Time: 11323.9 (0.0)  ###..........# ### a) +3 scimitar (flame)  #.......[4 ;j.; 0m...' #.. Cast: Stone Arrow (4%)  #{....$....#..#.. Dog  .).T..............  ...h).......~~.~..~† T   troll (distracted)  ......S~..S~.~~~..~. F   marrowcuda (wandering)  ....≈F~~~~~~~≈~≈≈~~. SS 2 electric eels (1 ally target)  ...~~~≈≈≈≈~~..≈≈≈~.. Y   ice beast (summoned)(…)_The bolt of electricity hits you! _The puff of flame hits your inugami!  You start resting. _The magic dart hits your inugami.  You swap places with your inugami. _You encounter a troll. You encounter a marrowcuda.  You swap places with your inugami. _You encounter a troll. You encounter a marrowcuda.To do this, you must remove one of the following items:  ([39; ;j= G49m? for menu, Esc to cancel)  < or n - a +4 ring of protection  > or g - the ring "Qasur" {rF- rC+ Will+ Dex+6} ;j T.  You remove the ring "Qasur" {rF- rC+ Will+ Dex+6}.  You feel clumsy.A - a ring of see invisible (worn) ;j< oTo   orc wizard (invisible)  You encounter an orc wizard. It is wielding a +0 dagger. ;j}F ** ;jr*****The electric eel shoots out a bolt of lightning at you! ;j7RF~ ;jh.h†Y ;jG ;j@o) ;jb>@.. ;j\"..distracted) ;j$u0---517===4.9 (1 ;jK ;j7 _The bolt of electricity hits you! ;jL  #.....##....   #......#....   ####..   #.........#.#   ¿ +...'...   ####..#...   ##.##.#..   #...h.#   ##@.†.#   ###Y.#   #.o.' #   #)T...$....#..#   .)...   ...h).......~~.~..~ o   orc wizard (invisible)  ....F.S~..S~.~~~..~ Y   ice beast (summoned)  ....≈~~~~~~~~≈~≈≈~~ h   inugami (summoned)  ...~~~≈≈≈ ;j1~~..≈≈≈~. ;jG.h ;jx{Y..h ;j0T ;jMT   troll (ally target)o   orc wizard (invisible, ally target)Y   ice beast (summoned)h   inugami (summoned) ;jf1------6.4 (1.5 ;j ;jb _The orc wizard barely misses your ice beast. ;j5J  #...†.##  ##  #......#  ####..........  #.........#.# ¿ +.........'...  ####.........#...  ##.##.#..  #@...# .Y†.#  ###Th.# #  #.o........' #  #)T...$....#..#  ........  ...h).......~~.~..  ....F.S~..S~.~~~..  ....≈~~~~~~~~≈~≈≈~ ;jD=2§ ;j@'  ;jzA].  Your ice beast disappears in a puff of smoke! ;jH7T. ;jJ0F ;j+L oYour inugami hits the orc wizard but does no damage. ;j/z.F   marrowcuda (distracted, ally target)o   orc wizard (invisible) ;j{d9=---7.8 (1.4 ;jʆ ;j7 _Your inugami hits the marrowcuda. ;jq.T§o. ;jsFo   orc wizard (invisibleh   inugami (summoned) ;jtY2=80 ;j| ;j2d _Your inugami completely misses the orc wizard. ;jV #...†.##... zbzb the Twirler #.....##... Gnoll of Cheibriados *..... #......#... Health: 62/74 ====================---- ####.......... Magic: 16/21 ==================------ #.........#.#  AC: 15Str: 12 ¿ +.........'... EV: 15 ;jZInt: 19 ####.........#... SH: 0Dex: 17 ##.##.........#..  XL: 10 Next: 60% Place: Dungeon:8 #@T...........#  Noise: ---------  Time: 11328.8 (0.0) ##.o†.........#  a) +3 scimitar (flame) ###.h........# # Cast: Stone Arrow (4%) #F.........' # Dog  #)....$....#..# .).............. T   troll ...h).......~~.~.. o   orc wizard (invisible, ally target) ....F.S~..S~.~~~.. h   inugami (summoned) ....≈~~~~~~~~≈~≈≈~ _Your inugami completely misses the orc wizard.Casting: Stone Arrow ( ;jw dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (82% to hit) ;jM #...†.##... zbzb the Twirler  #.....##... Gnoll of Cheibriados *.....  #......#... Health: 62/74 ====================----  ####.......... Magic: 16/21 ==================------  #.........#.# AC: 15Str: 12  ¿ +.........'... EV: 15Int: 19  ####.........#... SH: 0Dex: 17  ##.##.........#.. XL: 10 Next: 60% Place: Dungeon:8  #@T...........#Noise: ---------  Time: 11328.8 (0.0)   ;jO##.o†.........#a) +3 scimitar (flame)  ###.h........# # Cast: Stone Arrow (4%)  #F.........' # Dog  #)....$....#..#  .).............. T   troll  ...h).......~~.~.. o   orc wizard (invisible, ally target)  ....F.S~..S~.~~~.. h   inugami (summoned)  ....≈~~~~~~~~≈~≈≈~Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (82% to hit)  The stone arrow hits the troll! ;jfFh. ;jLo.  Aim  Press: ? - help, Shift-Dir - straight line: a troll (82% to hit)  The stone arrow hits the troll!  The troll is heavily wounded.The troll barely misses you. The troll misses you.F. ;j'w.F   marrowcudao   orc wizard (invisible, ally target)h   inugami (summoned) ;j3==9.8 (1 ;ji _The troll closely misses you. ;j~- §You slash the troll! You burn the troll.  The troll is almost dead. ;j{ F.  Your inugami disappears in a puff of smoke!The troll barely misses you. The troll claws you.† )57--   8 30.9 (1.1 _The troll claws you but does no damage. You block the orc wizard's attack. ;jB F.  You closely miss the troll.The troll is almost dead.The troll bites you. The troll claws you but does no damage. ;jO ;jP#4 ;jtQG----2.0 ;j'Z ;j]v _You block the troll's attack. The orc wizard closely misses you. ;j  .You slash the troll! You burn the troll.  You kill the troll! ;jH F   marrowcudao   orc wizard (invisible)  Cheibriados appreciates the change of pace.The marrowcuda misses you.The orc wizard hits you but does no damage. ;j* Cruncher5/75-7= ;j,7-3.1 _You block the marrowcuda's attack.  Your Polearms skill increases to level 6! ;jd4 ;jJ7g _Your Staves skill increases to level 8! ;j #...†.##. #.....##. #......#. ####. #.#.#  ¿ +.........'...  ####.........#...  ##F##.#..  #.@.#  ##o.†.#  ###. ;j s# # #..' #. #)....$....#..#. .).... ...h).......~~.~..~ SS 2 electric eels ....F.SS..S~.~~~..~ o   orc wizard (invisible) ....≈~≈~≈≈~ ;j,+  The marrowcuda closely misses you. The orc wizard closely misses you. ;j,@ 0 4.5 (1.4 ;j5 ;jR9B _The marrowcuda bites you but does no damage. ;j-  You slash the marrowcuda! You burn the marrowcuda.  The marrowcuda is almost destroyed. ;j4 s  The orc wizard casts a spell at you. ;j  The magic dart hits you but does no damage.  The marrowcuda misses you. ;j *******The electric eel shoots out a bolt of lightning at you! ;jbr @......  The bolt of electricity misses you. ;jw6   8 ==5.6 (1.1 ;j~ ;jA _The orc wizard hits you but does no damage. ;j=  You barely miss the marrowcuda.The marrowcuda is almost destroyed.The marrowcuda bites you but does no damage. ;jI *******The electric eel shoots out a bolt of lightning at you! ;jM@......50-6.7 _The bolt of electricity hits you. The orc wizard closely misses you. ;j<EFF 2 marrowcudas (1 summoned)bolt of electricity hits you. The orc wizard closely misses you.You bite the marrowcuda..  Another marrowcuda is drawn to the feast!  The marrowcuda45---=--7.8 _The orc wizard hits you with a +0 dagger. ;jB  #...†.##  #.....##  #......#  ####  #.#.#  ¿ +.........'...  ####.........#...  ##F##.#..  #@..#  ##o.†.#  ###F ;jPD0.#   #..' #  #)....$....#..#  .)...  ...h).......~~.~.. o   orc wizard (invisible)  ....F.SS..S~.~~~..  ....≈~≈~≈≈ ;jkH9F. ;jU  The marrowcuda bites you but does no damage.  The orc wizard hits you but does no damage. ;j}W6--8= 0 --9.2 (1.4 ;j_ ;jbX _The marrowcuda closely misses you. ;j: §You slash the marrowcuda! You burn the marrowcuda.  You destroy the marrowcuda!Cheibriados appreciates the change of pace.. ;j .....§.§.....o   orc wizard (invisible)  The marrowcuda disappears in a puff of smoke! ;j\ 8 840.4 (1.2 ;j ;jA _The orc wizard hits you but does no damage. ;j   You hit the orc wizard. You burn the orc wizard.  The orc wizard is lightly wounded. ;j s  The orc wizard casts a spell at you. ;j_............ ;jIh  =1.6 ;j} ;jK _You easily resist. You block the orc wizard's attack. ;jg o.  You hit the orc wizard. You burn the orc wizard.  You bite the orc wizard, but do no damage. ;j7q9  ;jrk7=-2.7 (1.1 ;jy _The orc wizard is severely wounded. ;jY #.....##. #.. ####........ #.........#.#  ¿ +.........'...  ####.........#...  ##.##.........#..  #.o...#  ##@.†#  #..# ##  #.' #. #)....$....#..#. .)............... ...h~~.~..~ ....F.SS..S~.~~~..~ ....≈~~~~~~~~≈~≈≈~~ ...~~~≈≈≈≈~~..≈≈≈~.6-= 0 -4.1 (1.4 _The orc wizard hits you with a +0 ;j[ dagger. ;j2 $You slash the orc wizard! You burn the orc wizard.  You kill the orc wizard! ;j< ;jFJ ;j7=9= 8 95.2 (1.1Stone Arrow (4%) ;j8 _Cheibriados appreciates the change of pace. ;j zM†# #......####........... #.........#.# ¿ +.........' ####...#.##..#.@..##..† ###.# ##  #..........' #....SS 2 electric eels.oo   orc wizard (wandering)SS. ;j6  You encounter an orc wizard. It is wielding a +0 dagger. ;jZN *******The electric eel shoots out a bolt of lightning at you! ;jd 7o. ;j @......1-- 0 ==6.6 (1.4 ;je  ;jA 0 _The bolt of electricity hits you. ;j1 l _Items here: $ ) [ †. ;jT  #...†.##  #.....##  #......#  ####  #.#.#  ¿ +.........'...  ####.........#...  ##.##.#..  #@$.#  ;jg ##..†.#  ###.#   #..' #  #)....$....#..#  .)..o   ...h).......~~.~..   ....F.SS..S~.~~~..   ....≈~≈~≈≈~  ;j ;jp2-----8.0 _ ;j( ;j ;j| ;jp} ;jp~ ;jB ;j  ;j(9= ;j ;jۍ ;j+g320= ;jߏ ;j, ;j ;jט, ;j ;j۝ ;j^ ;j ;j ;jo4== ;j ;jȧ ;jB ;j ;jn _You start resting.Magic restored. ;j:--- ;j{.56.0 (8.0 ;j^a1==7.0 (9 _ ;j> ;jM ;j5=6==7= ;j| ;j2=8= ;jQB ;j"$e9 ;j2+B ;j2B ;j3 ;j4T50= ;jg? ;jF, ;jG ;jN, ;jO ;j9Ta1= ;jV ;j[, ;j\ ;j^, ;jJa ;jd, ;jf ;ji ;jgj92 ;jn ;jn ;jo ;jt, ;ju ;jZw ;j} ;jD~93 ;j ;j ;jJ ;jƄ ;j ;j? ;j ;j ;jN54= ;j ;jɔ, ;jQX ;j ;jW5= ;j* ;j, ;j ;j ;j ;j ;j;6 ;j ;j ;j ;jm ;j", ;j ;j ;joK7= ;j ;jp, ;j ;jS ;jG ;j/ ;j ;jU8= ;j+ ;j ;j, ;j ;j ;jc ;j' ;j%9 ;j_ ;j ;jt ;j ;j, ;jq ;j ;j ;j  ;j=  ;jL60= ;jN ;j ;j ;jT ;j< ;j ;jJ ;jI ;jU1= ;j  ;j( ;j( ;jr* ;j- ;j- ;j/ ;j3 ;j74%2 ;j5 ;jxB ;jC ;jD ;jAJ, ;jMO ;jP ;jQK3= ;jS ;jHX, ;j] ;j8_, ;j&` ;jd ;j5eU4= ;jcg ;j4j ;jj ;jtl ;j#q ;jq ;j s ;jz;5 ;jQ| ;j ;j" ;jF ;j[ ;j݄ ;jY ;j ;j‹K6= ;jg ;j3B ;j, ;jp ;j ;jRU7= ;j ;j , ;j ;j} ;j. ;jӯ ;jL ;j ;j ;jܸ ;j%8 ;j ;j- ;jѿ ;j ;j, ;j` ;j ;jPK9= ;j ;j ;jo ;j ;j, ;jd ;j` ;jV70= ;jc ;j7 ;j ;j ;j ;ji ;jk ;j ;j] _You start resting.An orc wizard comes into view. ;j}1o   orc wizard (wandering)o ;j1438.0 (81.0) ;j}39.0 (82 _ ;jK ;j- ;jx #.....##. #.. ####........ #.........#.#  ¿ +.........'...  ####.........#...  ##.##.........#..  #.$...#  ##@.†#  #..# ##  #.' #. #)....$....#..#. .)..o............ ...h)...o...~~.~..~ ....F.SS..S~.~~~..~ ....≈~~~~~~~~≈~≈≈~~ ...~~~≈≈≈≈~~..≈≈≈~. ;j7o. ;j?7o. ;jM ;jv40.5 (1.5)Stone Arrow (4%) ;j ;j  ;j ,  #...†.##  ##  #......#  ####..........  ;j 7 #.........#.# ¿ +.........'...  ####.........#...  ##.##.#..  #@$..# ..†.#  ###.# #  #..........' #  #).o..$....#..#  .)..o...........  ;j  ...h).......~~.~..  ....F.SS..S~.~~~..  ....≈~~~~~~~~≈~≈≈~ ;j7 . ;j Vo ;j 2=1.9 (1.4Stone Arrow (4%) ;j  ;jD  ;jdž2 _You start resting.An orc wizard comes into view. ;joStone Arrow (4%)o   orc wizard (wandering) ;j~,20 ;j`23.9 (2 _ ;jN ;jR. #...†.##... zbzb the Cruncher #.....##... Gnoll of Cheibriados *..... #......#... Health: 72/75 =======================- ####.......... Magic: 18/21 ====================---- #.........#.#  AC: 15Str: 12 ¿ +.........'... EV: 15Int: 19 ####.........#... SH: 0Dex: 17 ;j ##.##.........#..  XL: 10 Next: 69% Place: Dungeon:8 #@$...........#  Noise: ---------  Time: 11443.9 (0.0) ##**†.........#  a) +3 scimitar (flame) ###o.........# # Cast: Stone Arrow (4%) ;j#..........' # #)o...$....#..# .)..o........... o   orc wizard (wandering) ...h).......~~.~.. ....F.SS..S~.~~~.. ....≈~~~~~~~~≈~≈≈~Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 77% to hit) ;jjl #...†.##... zbzb the Cruncher  #.....##... Gnoll of Cheibriados *.....  #......#... Health: 72/75 =======================-  ####.......... Magic: 18/21 ====================----  #.........#.# AC: 15Str: 12  ¿ +.........'... EV: 15Int: 19  ####.........#... SH: 0 ;jDex: 17  ##.##.........#.. XL: 10 Next: 69% Place: Dungeon:8  #@$...........#Noise: ---------  Time: 11443.9 (0.0)  ##``†.........#a) +3 scimitar (flame)  ###o.........# # Cast: Stone Arrow (4%)  #..........' #  #)o...$....#..#  .)..o........... o   orc wizard  ...h).......~~.~..  ....F.SS..S~.~~~..  ....≈~~~~~~~~≈~≈≈~Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 77% to hit)  The stone arrow hits the orc wizard!  The orc wizard is s ;jj&everely wounded. ;jYI7o. ;j=R%. ;jSh3====4.9 (1 ;j\ ;j\^  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 77% to hit)  The stone arrow hits the orc wizard!  The orc wizard is severely wounded. _The orc wizard shouts! ;j2 + ;j4 , #...†.##... zbzb the Cruncher #.....##... Gnoll of Cheibriados *..... #......#... Health: 73/75 =======================- ####.......... Magic: 15/21 =================------- #.........#.#  AC: 15Str: 12 ¿ +.........'... EV: 15 ;j<8 Int: 19 ####.........#... SH: 0Dex: 17 ##.##.........#..  XL: 10 Next: 69% Place: Dungeon:8 #@$...........#  Noise: ====-----  Time: 11444.9 (0.0) ##*o†.........#  a) +3 scimitar (flame) ###..........# # Cast: Stone Arrow (4%) #..........' # #)o...$....#..# .)..o........... o   orc wizard ...h).......~~.~.. ....F.SS..S~.~~~.. ....≈~~~~~~~~≈~≈≈~Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Sh ;j9 ift-Dir - straight line ;j= Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 77% to hit) ;j?  #...†.##... zbzb the Cruncher #.....##... Gnoll of Cheibriados *..... #......#... Health: 73/75 =======================- ;j: h####.......... Magic: 15/21 =================------- #.........#.#  AC: 15Str: 12 ¿ +.........'... EV: 15Int: 19 ####.........#... SH: 0Dex: 17 ##.##.........#..  XL: 10 Next: 69% Place: Dungeon:8 #@$...........#  Noise: ====-----  Time: 11444.9 (0.0) ##.)†.........#  a) +3 scimitar (flame) ###..........# # Cast: Stone Arrow (4%) #..........' # ;j\ 6#)o...$....#..# .)..o........... o   orc wizard ...h).......~~.~.. ....F.SS..S~.~~~.. ....≈~~~~~~~~≈~≈≈~Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 77% to hit)  The stone arrow hits the orc wizard!  You kill the orc wizard! ;j /#...†  ¿  . ...  ...  ##`)†....  ###..... #..... #)o...$.)..o..  ...h)....      ;j#u . ;jy 70==--5.9 (1Stone Arrow (4%) ;jό  ;jY [  Press: ? - help, Shift-Dir - straight line  ;jy Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 77% to hit)  The stone arrow hits the orc wizard!  You kill the orc wizard! _Cheibriados appreciates the change of pace. ;j #...†.##. #.....##. ;jv #......#. ####. #.#.#  ¿ +.........'...  ####.........#...  ##.##.#..  #.@.#  ##.)†.#  ###.# # #..' #. #)....$....#..#. .).... ...h).......~~.~..~ ....F.≈~..S~.~~~..~ ....≈~≈~≈≈~----7.4 (1.5  You now have 248 gold pieces (gained 23).  Things that are here:4--8.4 (2 ;jջ ;jB[ _a +0 dagger; a +0 robe; an orc corpse ;j ` #.....##....#   #......#....#   ####...........#   #.........#.#  ¿ +.........'...    ####.........#...  ##.##...#..  #.)...#   ;j C##.@†#  #..# ###    #.' #..   #)....$....#..#.   .)...............   ...h).~~.~..~†   ......≈~..~~.~~~..~.   ....≈~~~~~~~~≈~≈≈~~.   ...~~~≈≈≈≈~~..≈≈≈~.. ;jz  ;j [6=9.8 (1.4 ;j  ;j $  Things that are here: ;j L _a +0 dagger; a +0 robe ;j  #.....##....   #......#....   ####..   #.........#.#   ¿ +...'...   ####..#...   ##.##.#..   #.).#   ##@)†.#   ###.#   #. ;jZ.' #   #)....$....#..#   .)...   ...h).......~~.~..~   ......≈~..~~.~~~..~   ....≈~~~~~~~~≈~≈≈~~   ...~~~≈≈≈≈~~..≈≈≈~ ;jo ;j ^5=51.2 _ ;j1 ;j ;j` ;jPg{= ;j=7==8==9== ;j20= ;jA, ;j<B ;j ;j, ;jFe= ;jY ;j6 ;j'  ;j  ;jn _You start resting.Magic restored. ;j. ;j 7078.2 (27.0) ;j8b1==9.2 (28 _ ;jD ;jS4y #.....##....#   #......#....#   ####..#   #.........#.#  ¿ +...'...  ####..#...  ##.##.#..  #.).#  ##.@†.#  ###.# #   #..' #.   #)....$....#..#.   .).... ...h).......~~.~..~†   ......≈~..~~.~~~..~.   ....≈~~~~~~~~≈~≈≈~~.   ...~~~≈≈≈≈~~..≈≈≈~. ;jE ;jH280.6 (1.4) ;jd ;j|p  Things that are here: _a +0 dagger; a +0 robe ;j #.....#  ####.....#  #.........#.#  ¿ +..'... ####..#...  ##.##.#..  #.)...#  ##.)†#  ###@.# #### #.' #... #)....$....#..#. .)............... ....~~.~..~† ......≈~..~~.~~~..~.. ....≈~~~~~~~~≈~≈≈~~. ...~~~≈≈≈≈~~..≈≈≈~..~ .2.1 (1.5 _ ;j ;jY =####.....# ##.........#.# #¿ +.'... # ####.#... ###.##.#.. ##.)...# +##.)†# ###..# ##### #.' #....#)....$....#..#..)...................~~.~..~†#......≈~..~~.~~~..~..#....≈~~~~~~~~≈~≈≈~~.#...~~~≈≈≈≈~~..≈≈≈~..~#'.....~≈≈≈... .≈≈~...~h~.≈h ;j'  ;j (3.6 ;jc  ;jI  ;jy##.........#.# #.¿ +.'... #. ####.#... #.##.##.#.. #.#.)...# +.##.)†# #.#..# #####. ;jz #.' #.....#).@..$....#..#.#...)...............#...~~.~..~†..$#......≈~..~~.~~~..~..#....≈~~~~~~~~≈~≈≈~~.#...~~~≈≈≈≈~~..≈≈≈~..~#'.....~≈≈≈...~ .≈≈~........~~~~~..~.. ~h~.≈h?≈≈≈~.. ;jr ;j>E==5.1 ;j ;j ;jwv¿ +.'... # ####.#... ###.##.#.. # #.)..# + ##.)†.# # ###.# ##### #.' #...#####)....$....#..##...).@........... #....)~~.~..~† #......≈~..~~.~~~..~... #....≈~~~~~~~~≈~≈≈~~ #...~~~≈≈≈≈~~..≈≈≈~..~ ;j.y #'.....~≈≈≈...~ .≈≈~.......~~~~~..~.. ~h~.≈h.......... ?≈≈≈~ ~ ;j ;j-6.5 (1.4 ;jԤ ;jB ;j > ¿ +.'...  ####.#...  ##.##.#..  #.).#  ##.)†.#  ###.#  #.' # #####)....$....#..# #...) #....).~~.~..~† #......≈~..~~.~~~..~ #....≈~≈~≈≈~~ #...~~~≈≈≈≈~~..≈≈≈~..~ #'.....~≈≈≈...~ .≈≈~ ......~~~~~..~.. ~h~.≈h . ?≈≈≈~ ~≈≈~ ;jT >7.9 ;jD  ;j$  ;jz  ;jj  ;j  ;j7M ##.# ¿ +' ####.#.##...)..##.)† ### #### #..........' #####@....$....#..#).........).......~~.~..~†#......≈~..~~.~~~..~................ ;jx>9.3 ;j$  Things that are here: ;j|h _a +0 whip of distortion; a +0 chain mail ;j ;jc} ¿ +.'...   ####.#...  #.##.#   #.)..#   ##.)†.#   ###.# ###   #.' #..  #####)....$....#..#   #...@.............   #....)~~.~..~†   #......≈~..~~.~~~..~   #....≈~~~~~~~~≈~≈≈~~   #...~~~≈≈≈≈~~..≈≈≈   #'.....~≈≈≈...~ .≈≈~.  ......~~~~~..~.. ~h~.≈   ............... ?≈≈≈~  ~ ;jF90.7 _ ;j%  Things that are here: _a +0 club; an orc corpse ;j4| ####.#...  ##.##.#..  #.)...#  ##.)†#  ###..# #### #.' #... #####)....$....#..#. #...)............... #.~~.~..~† #......≈~..~~.~~~..~.. #....≈~~~~~~~~≈~≈≈~~. #...~~~≈≈≈≈~~..≈≈≈~..~ #'.....~≈≈≈...~ . ......~~~~~..~.. ~h~.≈h S   electric eel (wandering) #............... ?≈≈≈~.  ;j=[40m#.....~≈≈~S~... ~≈≈~.. h≈S ;jb ;j42.2 (1.5 _ ;j ;j$  Things that are here: ;j~ _a +0 club; a +0 ring mail; an orc corpse ;jA .##.#   #.)..#   ##.)†.#   ###.# ###   #.' #..  #####)....$....#..#   #...).............   #....)~~.~..~†   #≈~..~~.~~~..~   #....≈~~~~~~~~≈~≈≈~~   ;jbC #...~~~≈≈≈≈~~..≈≈≈   #'.....~≈≈≈...~ .≈≈~.  ......~~~~~..~.. ~h~.≈  #............... ?≈≈≈~   #.....~≈≈~≈S... ~   #.....~~≈~≈~.. h~≈≈~   ~~~~ ;j1S ;jA3.6 (1.4  ;j.&_ ;j   #.)..#   ##.)†.#   ###.# ##   #.' #.  #####)....$....#..#   #...).............   #....)~~.~..~   #......≈~..~~.~~~..~   #..@.≈~~~~~~~~≈~≈≈~~   #...~~~≈≈≈≈~~..≈≈≈   #'.....~≈≈≈...~ .≈≈~  ......~~~~~..~.. ~h  #............... ?≈≈   #.....~≈≈~≈~... ~   #.....~~≈~S~.. [40 ;j Nmh~≈≈   #......~~~≈~~ ~~~   ~~≈~≈S ;j@  ;jt -5.1 (1.5 ;j2  ;j$  ;j:  ##.)†.#  ###.# #  #.'  #####)....$....#..#  #...).............  #....)~~.~  #......≈~..~~.~~~..  #....≈~~~~~~~~≈~≈≈  #.@.~~~≈≈≈≈~~..≈≈≈  #'.....~≈≈≈...~ .≈≈ ......~~~~~..~.. ~h #............... ?≈≈  ;j #.....~≈≈~≈~... ~  #.....~~≈~≈~.. h~≈  #......~~S≈~~ ~~~  #.......≈~. ~~≈ ≈≈S~. ;jxSS ;j *******The electric eel shoots out a bolt of lightning at you! ;j` .@...≈≈The bolt of electricity hits you! ;j *******The electric eel shoots out a bolt of lightning at you! ;j0.@...≈≈ ;j-6f58------===6.6 ;j> ;j@7 _The bolt of electricity hits you. ;j R ###.# '#####)....$....#.....)...............)~~.~..≈~..~~.~~≈~~~~~~~~≈~≈≈~~~~≈≈≈≈~~..≈'@....~≈≈≈...~ .≈≈#......~~~~~..~.. ~h~#......... ?≈≈~≈≈~≈~... ~~ h~ ;jɶ y.~~S≈~~ ~~~.≈~.~ ≈~~~.≈≈S~.≈ ;j KS~ ;j4  ;j 9---------8.0 (1.4Stone Arrow (4%) ;j  ;j)V  #.' #. #####)....$....#..#. #...)............... #.~~.~..~ #......≈~..~~.~~~..~ #....≈~~~~~~~~≈~≈≈~~ #...~~~≈≈≈≈~~..≈≈≈~. ###'.....~≈≈≈...~ . #....@.~~~~~..~.. ~h~. #......... ?≈≈≈ #.....~≈≈~≈~... ~≈≈~ ;jW #.....~~S~≈~.. h #.~≈~~ ~~~~ #.≈~.~≈ ~~≈ #.....~~~..~≈ ≈≈S~.. #.........~.. ≈≈≈~. ≈≈~~. ;j_YMS≈ ;jLZFS≈ ;jd ;j~lD---9.4 ;jr ;jt ;jM  #..........' #. zbzb the Cruncher #####)....$....#..#. Gnoll of Cheibriados *..... #...)............... Health: 59/75 ==================------ #....).......~~.~..~ Magic: 18/21 ====================---- #......≈~..~~.~~~..~ AC: 15Str: 12 #....≈~~~~~~~~≈~≈≈~~ EV: 15Int: 19 #...~~~≈≈≈≈~~..≈≈≈~. SH: 0Dex: 17 ###'.....~≈≈≈...~ .≈≈~ XL: 10 Next: 70% Place: Dungeon:8 #....@.~~~~~..~.. ~h~. Noise: ---------  Time: 11499.4 (0.0) #.....*......... ?≈≈≈ a) +3 scimitar (flame) # ;jN /.....S≈≈~≈~... ~≈≈~ Cast: Stone Arrow (4%) #.....~~≈~≈~.. h~≈≈ #......~~~≈~~ ~~~~ #.......≈~.~≈ ~~≈~ S   electric eel #.....~~~..~≈ ≈≈S~.. #.........~.. ≈≈≈~.. ≈≈~~.. _The bolt of electricity hits you.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (69% to hit) ;jZ  #..........' #. zbzb the Cruncher  #####)....$....#..#. Gnoll of Cheibriados *.....  #...)............... Health: 59/75 ==================------   ;j$\ #....).......~~.~..~ Magic: 18/21 ====================----  #......≈~..~~.~~~..~ AC: 15Str: 12  #....≈~~~~~~~~≈~≈≈~~ EV: 15Int: 19  #...~~~≈≈≈≈~~..≈≈≈~. SH: 0Dex: 17  ###'.....~≈≈≈...~ .≈≈~ XL: 10 Next: 70% Place: Dungeon:8  #....@.~~~~~..~.. ~h~. Noise: ---------  Time: 11499.4 (0.0)  #.....`......... ?≈≈≈ a) +3 scimitar (flame)  #.....S≈≈~≈~... ~≈≈~ Cast: St ;j] one Arrow (4%)  #.....~~≈~≈~.. h~≈≈  #......~~~≈~~ ~~~~  #.......≈~.~≈ ~~≈~ S   electric eel  #.....~~~..~≈ ≈≈S~..  #.........~.. ≈≈≈~..  ≈≈~~..Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line ;jN^ dAim: an electric eel (69% to hit)  The stone arrow hits the electric eel! ;j e.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (69% to hit)  The stone arrow hits the electric eel!  The electric eel is severely wounded. ;j ******The electric eel shoots out a bolt of lightning at you! ;j c....@. ;j 7===500.4 (1 ;j  ;jC Y _The bolt of electricity misses you. ;j:#####)....$....#.....)...............)~~.~..~..≈~..~~.~~≈~~~~~~~~≈~≈≈~~~~≈≈≈≈~~..≈≈≈~.###'.....~≈≈≈...~ .≈≈~......~~~~~..~.. ~h~.......... ?≈≈≈S≈≈~≈~... ~≈≈~~~ h~≈≈.~~~≈~~ ~~~~.≈~.~≈≈~~~.≈≈S~......~.. ≈≈≈.~#.#### ;jX ;jf60=---1.8 (1.4 ;j ;j ;jP>f  You barely miss the electric eel. ;j$@   8 =--2.9 (1.1 ;jK ;jNe _The electric eel is severely wounded. ;jUZ  You hit the electric eel. You burn the electric eel. ;j[(4.0 ;j&e ;j6h` _The electric eel is almost dead. ;jX N  You closely miss the electric eel. Your bite misses the electric eel.1=9=5.1 ;j[Z ` _The electric eel is almost dead. ;j ~You slash the electric eel! You burn the electric eel.  You kill the electric eel! ;jS ;j}16.2Stone Arrow (4%) ;j% ;jK'k _Cheibriados appreciates the change of pace. ;jO#4 ;j, ;j/F _Unknown command. ;j x _2 0 = ;j֖ L20= ;jz  ;jh  ;j} K3= ;j  ;j  ;j  ;j  ;j , ;j@  ;j 94 ;j6 D== ;j  ;j M1==5 ;j , ;j  ;j  ;j h6=== ;j  ;j  ;j o  An electric eel comes into view. ;j -SS   electric eel (wandering) ;j }20.2 (14.0)-1.2 (15 _ ;jK  ;j-  ;j  #..........' #.   #####)....$....#..#   #...).........   #....).......~~.~..~†   #......≈~..~~.~~~..~.   #....≈~~~~~~~~≈~≈≈~    #...~~~≈≈≈≈~~..≈≈≈~..   ###'.....~≈≈≈...~ .≈≈   #.....@~~~~~..~.. ~h~.   #............... ?≈   #.....~≈≈~≈~... ~≈≈~.   #.....~~≈~≈~.. h~≈≈   #......~~~≈~~~ ~~~~.   # ;j.......≈~.~≈≈ ~~≈~~   #.....~~~..~S≈ ≈≈S~.   #.~..~ ≈≈≈~.   #............ ≈≈~~...S≈ ;j  ;j12.6 (1.4) ;j ;j #####)....$....#..#. #...)............... #.~~.~..~† #......≈~..~~.~~~..~.. #....≈~~~~~~~~≈~≈≈~~. #...~~~≈≈≈≈~~..≈≈≈~..~ ###'.....~≈≈≈...~ . #......~~~~~..~.. ~h~.≈h #......... ?≈≈≈~. #.....~≈≈~≈~... ~≈≈~.. #.....~~≈~≈~..~ h #.~≈~~~≈ ~~~~.. #.≈~.~≈≈≈ ~~≈~~~ #[ ;jvm.....~~~..S≈≈≈ ≈≈S~.... #.........~..~≈ ≈≈≈~. #....~ ≈≈~~. #.#####~S ;j ;j `7=4.0 ;j  ;ji  ;j #####)....$....#..#.#...).#....).~~.~..~†.#......≈~..~~.~~~..~.#....≈~≈~≈≈~~.#...~~~≈≈≈≈~~..≈≈≈~..~.###'.....~≈≈≈...~ .≈≈~.#......~~~~~..~.. ~h~.≈h.#. ?≈≈≈~.#.....~≈≈~≈~.... ~≈≈~.#.....~~≈~≈~..~≈ h~≈≈~.#......~~~≈~~~≈≈ ~~~~.#.≈~.~≈≈≈≈ ~~≈~~~.#.....~~~..~≈≈≈≈≈≈S~.#.S..~≈≈≈≈≈~.#.~~≈≈~~.#.#####.[0;10;1 ;j mS~S~ ;j  ;j q5.5 (1.5Stone Arrow (4%) ;jj5  ;jI5#####)....$....#..#.#...).#....).~~.~..~†..$#......≈~..~~.~~~..~.#....≈~≈~≈≈~~. ;jJ#...~~~≈≈≈≈~~..≈≈≈~..~.###'.....~≈≈≈...~ .≈≈~.#......~~~~~..~.. ~h~.≈h.#.> ?≈≈≈~.#.....~≈≈~≈~..... ~≈≈~.#.....~~≈~≈~..~≈. h~≈≈~.#......~~~≈~~~≈≈≈ ~~~~.#.≈~.S≈≈≈≈≈ ~~≈~~~.#.....~~~..~≈≈≈≈≈≈S~.#.~..~≈≈≈≈≈~.#.~~≈≈~~.#.#####. ;jMKS~ ;jV ;j\586.9 (1.4 ;jd ;jh4 _Found a staircase to the Lair. ;j #####)....$....#..#..... zbzb the Cruncher #...)................... Gnoll of Cheibriados *..... #....).......~~.~..~†..$ Health: 68/75 =====================--- #......≈~..~~.~~~..~.... Magic: 18/21 ====================---- #....≈~~~~~~~~≈~≈≈~~.... AC: 15Str: 12 #...~~~≈≈≈≈~~..≈≈≈~..~.. EV: 15Int: 19 ###'.....~≈≈≈...~ .≈≈~.... SH: 0Dex: 17 #......~~~~~..~.. ~h~.≈h.. XL: 10 Next: 71% Place: Dungeon:8 #........@......> ?≈≈≈~... Noise: ---------  Time: 11526.9 (0.0) #.....~≈≈*≈~..... ~≈≈~.... ;jj[39;49m a) +3 scimitar (flame) #.....~~≈~*~..~≈. h~≈≈~... Cast: Stone Arrow (4%) #......~~~S~~~≈≈≈ ~~~~.... #.......≈~.~≈≈≈≈≈ ~~≈~~~.. #.....~~~..~≈≈≈≈≈≈S~...... S   electric eel (wandering) #.........~..~≈≈≈≈≈~...... #.............~~≈≈~~...... #.#####... _Found a staircase to the Lair.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, wandering, hasn't noticed you, 69% to hit) ;j #####)....$....#..#..... zbzb the Cruncher#...)................... Gnoll of Cheibriados *.....#....).......~~.~..~†..$ Health: 68/75 =====================---#......≈~..~~.~~~..~.... Magic: 18/21 ====================----#....≈~~~~~~~~≈~≈≈~~.... AC: 15Str: 12#...~~~≈≈≈≈~~..≈≈≈~..~.. EV: 15Int: 19###'.....~≈≈≈...~ .≈≈~.... SH: 0Dex: 17#......~~~~~..~.. ~h~.≈h.. XL: 10 Next: 71% Place: Dungeon:8#........[4 ;j 7m@......> ?≈≈≈~... Noise: ---------  Time: 11526.9 (0.0)#.....~≈≈`≈~..... ~≈≈~.... a) +3 scimitar (flame)#.....~~≈~`~..~≈. h~≈≈~... Cast: Stone Arrow (4%)#......~~~`~~~≈≈≈ ~~~~....#.......≈~.`≈≈≈≈≈ ~~≈~~~..#.....~~~..~≈≈≈≈≈≈S~...... S   electric eel (wandering)#.........~..~≈≈≈≈≈~......#.............~~≈≈~~......#.#####... _Found a staircase to the Lair.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow ( ;jo dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, wandering, hasn't noticed you, 69% to hit) ;jw l~≈S~S  Casting: Stone Arrow (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, wandering, hasn't noticed you, 69% to hit)  The stone arrow misses the electric eel. *******The electric eel shoots out a bolt of lightning at you! ;jx X≈~.~@~≈0--===7.9 (1 _The bolt of electricity hits you! ;j #####)....$....#..#..... zbzb the Cruncher #...)................... Gnoll of Cheibriados *..... #....).......~~.~..~†..$ Health: 60/75 ===================----- #......≈~..~~.~~~..~.... Magic: 15/21 =================------- #....≈~~~~~~~~≈~≈≈~~.... AC: 15Str: 12 #...~~~≈≈≈≈~~..≈≈≈~..~.. EV: 15Int: 19 ###'.....~≈≈≈...~ .≈≈~.... SH: 0Dex: 17 #......~~~~~..~.. ~h~.≈h.. XL: 10 Next: 71% Place: Dungeon:8 #........@......> ?≈≈≈~... Noise: ===------  Time: 11527.9 (0.0) #.....~≈≈*≈~..[40 ;jXm... ~≈≈~.... a) +3 scimitar (flame) #.....~~≈~*~..~≈. h~≈≈~... Cast: Stone Arrow (4%) #......~~~S~~~≈≈≈ ~~~~.... #.......≈~.~≈≈≈≈≈ ~~≈~~~.. #.....~~~..~≈≈≈≈≈≈S~...... S   electric eel #.........~..~≈≈≈≈≈~...... #.............~~≈≈~~...... #.#####... _The bolt of electricity hits you!  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 69% to hit) ;j 4z#####)....$....#..#..... zbzb the Cruncher#...)................... Gnoll of Cheibriados *.....#....).......~~.~..~†..$ Health: 60/75 ===================-----#......≈~..~~.~~~..~.... Magic: 15/21 =================-------#....≈~~~~~~~~≈~≈≈~~.... AC: 15Str: 12#...~~~≈≈≈≈~~..≈≈≈~..~.. EV: 15Int: 19###'.....~≈≈≈...~ .≈≈~.... SH: 0 ;j5Dex: 17#......~~~~~..~.. ~h~.≈h.. XL: 10 Next: 71% Place: Dungeon:8#........@......> ?≈≈≈~... Noise: ===------  Time: 11527.9 (0.0)#.....~≈≈`≈~..... ~≈≈~.... a) +3 scimitar (flame)#.....~~≈~`~..~≈. h~≈≈~... Cast: Stone Arrow (4%)#......~~~S~~~≈≈≈ ~~~~....#.......≈~.~≈≈≈≈≈ ~~≈~~~..#.....~~~..~≈≈≈≈≈≈S~...... S   electric eel#.........~..~≈≈≈≈≈~......#.............~~≈≈~~......#.#####...Casting:  ;jb6[39;49mStone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 69% to hit)  The stone arrow hits the electric eel. ;jeMS≈ ;jG~≈ ;j3-8.9 (1 ;j@lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, 69% to hit)  The stone arrow hits the electric eel. _The electric eel is moderately wounded. ;jP 0 #####)....$....#..#..... zbzb the Cruncher #...)................... Gnoll of Cheibriados *..... ;jj #....).......~~.~..~†..$ Health: 60/75 ===================----- #......≈~..~~.~~~..~.... Magic: 12/21 =============----------- #....≈~~~~~~~~≈~≈≈~~.... AC: 15Str: 12 #...~~~≈≈≈≈~~..≈≈≈~..~.. EV: 15Int: 19 ###'.....~≈≈≈...~ .≈≈~.... SH: 0Dex: 17 #......~~~~~..~.. ~h~.≈h.. XL: 10 Next: 71% Place: Dungeon:8 #........@......> ?≈≈≈~... Noise: ==-------  Time: 11528.9 (0.0) #.....~≈≈*≈~..... ~≈≈~.... a) +3 scimitar (flame) #.....~~≈S≈~..~≈. h~≈≈~... [4 ;j s0mCast: Stone Arrow (4%) #......~~~≈~~~≈≈≈ ~~~~.... #.......≈~.~≈≈≈≈≈ ~~≈~~~.. #.....~~~..~≈≈≈≈≈≈S~...... S   electric eel #.........~..~≈≈≈≈≈~...... #.............~~≈≈~~...... #.#####... _The electric eel is moderately wounded.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (moderately wounded, 69% to hit) ;j #####)....$....#..#..... zbzb the Cruncher#...)................... Gnoll of Cheibriados *.....#....).......~~.~..~†..$ Health: 60/75 ===================-----#......≈~..~~.~~~..~.... Magic: 12/21 =============-----------#....≈~~~~~~~~≈~≈≈~~.... AC: 15Str: 12 ;j #...~~~≈≈≈≈~~..≈≈≈~..~.. EV: 15Int: 19###'.....~≈≈≈...~ .≈≈~.... SH: 0Dex: 17#......~~~~~..~.. ~h~.≈h.. XL: 10 Next: 71% Place: Dungeon:8#........@......> ?≈≈≈~... Noise: ==-------  Time: 11528.9 (0.0)#.....~≈≈`≈~..... ~≈≈~.... a) +3 scimitar (flame)#.....~~≈`≈~..~≈. h~≈≈~... Cast: Stone Arrow (4%)#......~~`≈~~~≈≈≈ ~~~~....#.......≈`.~≈≈≈≈≈ ~~≈~~~..#.[39 ;j ;49m....~~~..~≈≈≈≈≈≈S~...... S   electric eel#.........~..~≈≈≈≈≈~......#.............~~≈≈~~......#.#####... _The electric eel is moderately wounded.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (moderately wounded, 69% to hit) ;j) M~S~~Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an electric eel (moderately wounded, 69% to hit)  ;j* KThe stone arrow misses the electric eel. ;jO@ *******The electric eel shoots out a bolt of lightning at you! ;j4 ≈~≈~~@~ ;j 50---=9.9 (1 _The bolt of electricity hits you! ;jl #####)....$....#..#..... zbzb the Cruncher #...)................... Gnoll of Cheibriados *..... #....).......~~.~..~†..$ Health: 50/75 ================-------- #......≈~..~~.~~~..~.... Magic: 9/21 ;jĠ:==========-------------- #....≈~~~~~~~~≈~≈≈~~.... AC: 15Str: 12 #...~~~≈≈≈≈~~..≈≈≈~..~.. EV: 15Int: 19 ###'.....~≈≈≈...~ .≈≈~.... SH: 0Dex: 17 #......~~~~~..~.. ~h~.≈h.. XL: 10 Next: 71% Place: Dungeon:8 #........@......> ?≈≈≈~... Noise: ===------  Time: 11529.9 (0.0) #.....~≈≈*≈~..... ~≈≈~.... a) +3 scimitar (flame) #.....~~≈S≈~..~≈. h~≈≈~... Cast: Stone Arrow (4%) ;j+#......~~~≈~~~≈≈≈ ~~~~.... #.......≈~.~≈≈≈≈≈ ~~≈~~~.. #.....~~~..~≈≈≈≈≈≈S~...... S   electric eel #.........~..~≈≈≈≈≈~...... #.............~~≈≈~~...... #.#####... _The bolt of electricity hits you!  Casting: Stone Arrow (dangerous; 4% risk of failure)  ;jIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (moderately wounded, 69% to hit) ;j%P #####)....$....#..#..... zbzb the Cruncher #...)................... Gnoll of Cheibriados *..... #....).......~~.~..~†..$ Health: 50/75 ================-------- #......≈~..~~.~~~..~.... Magic: 9/21==========-------------- #....≈~~~~~~~~≈~≈≈~~.... AC: 15 ;j'Str: 12 #...~~~≈≈≈≈~~..≈≈≈~..~.. EV: 15Int: 19 ###'.....~≈≈≈...~ .≈≈~.... SH: 0Dex: 17 #......~~~~~..~.. ~h~.≈h.. XL: 10 Next: 71% Place: Dungeon:8 #........@......> ?≈≈≈~... Noise: ===------  Time: 11529.9 (0.0) #.....~≈≈~≈~..... ~≈≈~.... a) +3 scimitar (flame) #.....~~≈~≈~..~≈. h~≈≈~... Cast: Stone Arrow (4%) #......~~~≈~~~≈≈≈ ~~~~.... #.......≈~.~≈≈≈≈≈ ~~≈~~~.. #.....~~~..~≈≈≈≈≈≈S~...... S   electric eel #.........~..~≈≈≈≈≈~.... ;j(.. #.............~~≈≈~~...... #.#####...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (moderately wounded, 69% to hit)  The stone arrow hits the electric eel!!  You kill the electric eel! ;j/J #####)....$ #...).......... #....).......~~$ ;j1 #......≈~..~~.~ #..~~ #..~.. ###'...~  #....~..  #......> ? #.....~≈≈`≈~.....  #....~≈.  #....  #....  #.....~~~..~ ;j1  #.........~..~  #.............~~    ;j1~1/7672-30.9 (1Stone Arrow (4%) ;j!; ;j<  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (moderately wounded, 69% to hit)  The stone arrow hits the electric eel!!  ;j=You kill the electric eel! _Cheibriados appreciates the change of pace. ;j ;j ;j ;j" ;j', ;j )S10/21 ;j)(= ;j1+ ;j2. ;j1/92 ;jv0 ;j04, ;j5 ;j>9, ;jy< ;jJ> ;j>K3= ;j@ ;jXD, ;jrE ;j'I ;jIN11= ;jL ;jO ;j8PN54= ;jVR ;j^X ;jg5== ;j+i ;jl ;jm ;jy ;jc2= ;j_ ;j.;6 ;j ;jߗ ;jC, ;jnB ;j+7== ;j3= ;j, ;jͻ ;j ;jjU8= ;j  ;j ;j ;jk ;jO= ;j ;j ;j%9 ;j ;j: ;jN4== ;j? ;jM, ;j& ;jz ;jV&60 ;j2 ;j ;j ;j  ;j6 ;j:== ;jN ;j{ ;jJK1= ;j ;j ;jM5= ;j ;j, ;jB ;j ;jSU2= ;j ;jh  ;j8  ;j  ;jO= ;j ;j ;jU%3 ;j  ;j(6= ;j14= ;jC4, ;j46 ;j<e= ;j> ;jL?5=7= ;jA ;jD ;jE ;jF ;j~J, ;j|L ;jRB ;jVm6= ;jX ;jbX ;j7dK8= ;jh ;jgl ;jCm ;jmD7= ;j@o ;j ;j, ;jۣ, ;j ;j48== ;j a9= ;j ;j{ ;j%9 ;j ;j ;j{ ;j ;j ;j ;j ;j}70== ;j ;j ;j ;jS20= ;jfU1= ;j ;jl, ;j= ;jC , ;j~  ;j.m2= ;j ;jB ;jEx1== ;jJw3= ;j9N ;jdO ;jP ;jT ;jT ;j=V ;jY ;jZ:== ;j[ ;j_ ;j>`U4= ;jb ;jdf ;j'g ;j{i ;jl ;jm ;jp ;jt ;jtu%5 ;jw ;j"z ;jz ;j| ;jC, ;jځ ;j2a6= ;jN ;j1 _HP restored. ;j ;jT ;j$ ;j< ;jN, ;j ;j ;j<, ;j ;j ;j ;j̼9= ;j ;j ;j.A  You enter the shallow water. ;j&?Water  ;jR ;j:@ _Moving in this stuff is going to be slow. _You now have 257 gold pieces (gained 9). ;j< ;j> ;jz? ;jz@ ;jC ;j_J  You enter the shallow water.Water  ;j8p _Moving in this stuff is going to be slow. ;jt ;j'x ;j y ;jy ;jp} ;j ;j( ;j| ;j ;j _V - 5 scrolls of vulnerability (gained 1) ;j  You enter the shallow water.Water  ;j& ;jήN _Moving in this stuff is going to be slow. ;j3 ;jƷ, ;jT ;j  You encounter a hound. ;j.........#... #.[......######## .........# . +h.....† .........#.# #...............# .........#.######...#.÷.........# .........'.##........##[........# .........#..#........##.........# .....................##.#.......# .......~~.~..~÷..$...##.#.<...### .≈~..~~.~~~..~##.#.##..--- ~~~~~~~~≈~≈≈~~.......##.#.##. ~≈≈≈≈~~..≈≈≈~..~.....##.####.. .~≈≈≈...~..≈≈~........... #..### ~~~~..~...~~~.≈~..#####[4 ;j0m. #..## ........>..≈≈≈~...# #...# h   hound (wandering) ≈~≈~......~≈≈~....## #...## ≈~≈~..~≈.~.~≈≈~....###########..# ~~≈~~~≈≈≈~~~~~......##............648.3 (117.4)h ;j@G--9.7 (118.8 ;j ;jT2 _The hound leaves your sight. ;j#... #........# #... #.[...h..########## . +.†....#.# #.......# ;j#.######...#.÷..#....'.##..##[#....#..###...#................##.#....... ......~~.~..~÷##.#.<...#### ≈~..~~.~~~..~.......##.#.##. ~~~~~~~≈~≈≈~~.......##.#.##. ≈≈≈≈~~..≈≈≈~..~.....##.####...... ~≈≈≈...~..≈≈~........... #..#### ~~~..~...~~~.≈~..#####. #..## # h   hound (wandering)  ;je.......>..≈# # #...#  ~≈~......~≈≈~....## #...###≈~..~≈.~.~≈≈~....###########..## ;j). ;j Xh ;j251.2 (1.5) ;j  ;j ) _The hound leaves your sight.  You now have 259 gold pieces (gained 2).  Things that are here: ;j-+2.2 (2 ;j6 ;j8R _a +0 dagger; an orc skeleton ;jWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair ;j6d  ;jH ........#... #....h...#zbzb the Cruncher  ;j ........#... #.[......######### Gnoll of Cheibriados *..... ........# . +............†.... Health: 76/76 ======================== ........#.# #...............## Magic: 21/21 ======================== ........#.######...#.÷.........## AC: 15Str: 12 ........'.##........##[........## EV: 15 ;j߶ Int: 19 ........#..#........##.........## SH: 0Dex: 17 ....................##.#.......## XL: 10 Next: 72% Place: Dungeon:8 ......~~.~..~÷..@...##.#.<...#### Noise: ---------  Time: 11652.2 (0.0) ≈~..~~.~~~..~.......##.#.##...... a) +3 scimitar (flame) ~~~~~~~≈~≈≈~~.......##.#.##...... Cast: Stone Arrow (4%) ≈≈≈≈~~..≈≈≈~..~.....##.####...... ~≈≈≈...~..≈≈~........... #..#### ~~~..~...~~~.≈~..#####. #..## #  .......>..≈≈≈~...# # #...# #[4 ;jm ;0m  ~≈~......~≈≈~....###...###  ~≈~..~≈.~.~≈≈~....###########..## You encounter a hound. _The hound leaves your sight. _The hound leaves your sight.  You now have 259 gold pieces (gained 2).  Things that are here: _a +0 dagger; an orc skeleton ;j  ;j  ;j 0h ;jYA   A hound comes into view.'... #........# ##... #...h....# #... #.[......########### . +.....†.....#.# #.......##.#.######...#.÷..##.'.##..##[##.#..###...##...........@..##.#.......##. .....~~.~..~÷..)...##.#.<...####+ ~..~~.~~~..~.##.#.##......) ~~~~~~≈~≈≈~~.......##.#.##. ≈≈≈~~..≈≈≈~..~.....##.####....... ≈≈≈...~..≈≈~........... #..####+ h   hound (wandering) ~~..~...~~~.≈~ ;jxG 8..#####. #..## #. ......>..≈# # #...# #. ≈~......~≈≈~....## #...###.3.7 (1.5 _ ;j^r ;j4v ;jz ;jF _Unknown command. ;j#.# #...##...# #####.'... #........# #.#... #...h....# #.#... #.[########### . +............†.....#.# #........##.#.######...#.÷..##.'.##..##[##.##..###...##.#.............##.#.......##.# ....~~.~..~÷..)...##.#.<...####+# ..~~.~~~..~.##.#.##......) ~~~~~≈~≈≈~~.......##.#.##.~~..≈≈≈~..~.....##.####........ ≈≈...~..≈≈~........... #..####+# ~..~...~~~.≈~..#####. #..## #.# .....>[3 ;j]4m..≈# # #...# #.#.h.h.h ;jE5.2 _ ;j ;j ;j|#...........# ######...# #....#.# #...##...# #####.'... #........# #.#... #........# #.#... #.[....h.##########.# . +....†....#.# #...............##.#.######...#.÷.........##..'.##.##[.##.#..#.##..##................##.#.......##....~~.~..~÷..)...##.#.<...####+ ~..~~.~~~..~.##.#.##) ~~~~~~≈~≈≈~~.......##.#.##≈~~..≈≈≈~..~.....##.####....... ≈≈≈...~..≈≈~........... #..####+ ~~..~...~~~.≈~..#####. #..## ;j;! #..h.h6.6 (1.4 ;jF ;j ......#....# ##### #.....# ######...# #.....#.# #...##...# #####.'... #.# #.#... #........# #.#... #.[########### . +............†.....#.# #.......h##.#.######..@#.÷..##.'.##..##[##.##..###...##.#.............##.#.......##.# ....~~.~..~÷..)...##.#.<...####+# ..~~.~~~..~.##.#.##......) ~~~~~≈~≈≈~~.......##.#.##.~~..≈≈≈~..~.....##.####........ ≈≈...~..≈≈~........... #..####+#[ ;j `37m.h ;j!$ (8.0 ;jn/  ;jS1  ;j7##....#  #.#....# ##### #.....# ######...# #.....#.# #...##...# #####.'... #.# #.#... #........# #.#... #.[########### . +.†.....#.# #...@...........##. ;j@#.######...#.÷.........##...'.##..##[..h.....##.##..#.##..................##.#.......##.#.~~.~..~÷..)...##.#.<...####+## h   hound (wandering) .~~.~~~..~.......##.#.##......).# ~~~~≈~≈≈~~.......##.#.##.#~~..≈≈≈~..~.....##.####........# ;jI.h ;jG.h ;j ;j-9.5 (1.5 ;j> ;jv ;j@I  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j ;j  ;j ;jr  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ;jO _Unknown command. ;j4 I  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j kh.h. ;j hhally target)h   inugami (summoned) ;j 18----==600Stone Arrow (4%)Dog  ;ji _You call for your canine familiar and it appears with a howl! ;j ;jc# ;j9 ;jfF _Unknown command. ;j( ....##....##...... zbzb the Cruncher .....#....# ##### #...... Gnoll of Cheibriados *..... ..........# ######...# #...... Health: 76/76 ======================== .....#.# #...##...# #####.. Magic: 15/21 =================------- .....'... #........# #.. AC: 15Str: 12 .....#... #........# #.. EV: 15Int: 19 .....#... #.[.h....##########.. SH: 0Dex: 17 .....# . +............†....... XL: 10 Next: 72% Place: Dungeon:8 .....#.# #...@...........##... Noise: ==-------  Time: 11660.5 (0.0) .....#.######...#**.........##... a) +3 scimita ;jR" r (flame) .....'.##........##*........##.## Cast: Stone Arrow (4%) .....#..#........##.h.......##.#  Dog .................##.#.......##.# ...~~.~..~÷..)...##.#.<...####+## h   hound (ally target) .~~.~~~..~.......##.#.##......).# h   inugami (summoned) ~~~~≈~≈≈~~.......##.#.##........# ≈~~..≈≈≈~..~.....##.####........# _Unknown command.Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, 74% to hit) ;jj ....##....##...... zbzb the Cruncher .....#....# ##### #...... Gnoll of Cheibriados *..... ..........# ######...# #...... Health: 76/76 ======================== .....#.# #...##...# #####.. Magic: 15/21 =================------- .....'... #........# #.. AC: 15Str: 12 .....#... #........# #.. EV: 15Int: 19 .....#... #.[.h....##########.. SH: 0Dex: 17 .....# . +............†....... XL: 10 Next: 72% Place: Dungeon:8 .....#.# #...@...........##... Noise: ==-------  Time: 11660.5 (0.0) .....#.######...#.÷.........##... a) +3 scimitar (flame)  ;js [34m.....'.##........##[........##.## Cast: Stone Arrow (4%) .....#..#........##.........##.#  Dog .................##.#.......##.# ...~~.~..~÷..)...##.#.<...####+## h   hound (ally target) .~~.~~~..~.......##.#.##......).# h   inugami (summoned) ~~~~≈~≈≈~~.......##.#.##........# ≈~~..≈≈≈~..~.....##.####........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, 74% to hit)  The stone arrow hits the hound!!  You kill the hound! ;jσ U #####  ######...#  #...##...#  #  #  ### . ....† ... ;j ``........`.......... ......~÷..)..<.h   inugami (summoned)~......#)~...... ;jF G.h ;j U.÷[ ;j) o31.5 (1Stone Arrow (4%) ;j:  ;jM X  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (ally target, 74% to hit)  The stone arrow hits the hound!!  You kill the hound! _Cheibriados thoroughly appreciates the change of pace. ;j3 ;j6= ;j , ;j. ;j ;j ;j ;jO= ;j ;js, ;j ;j<a7= ;j: ;j, ;jZB ;j ;j= ;j.8= ;j5, ;j8 ;ja=9= ;jDw ;j|, ;j ;j, ;jZ ;jҌ, ;j ;jO= ;j? ;j, ;j ;j3 ;jL20= ;j ;j ;j< ;j\ ;j, ;j ;j ;j ;j ;jO= ;j ;jB ;jr ;jL1== ;jp ;j& ;j( ;j &' ;j7# == _You open the door. ;jD B  There is an open door here. _ ;jK , ;jV X ;jb _You swap places with your inugami. ;jod @  There is an open door here. ;j1o a _ ;jq  ;jMu  ;j J ;j , ;j8  ;j  ;j , ;ja  ;j  ;j/  ;j , ;je ` ;j̕  ;jG B ;jD  ;j  ;j  ;j  ;j G _You swap places with your inugami. ;j\d § _Your inugami disappears in a puff of smoke!  Things that are here: ;jk  a +0 dagger; an orc skeleton _ ;jjn  ;j{ , ;j  ;j^  ;j , ;j   There is an open door here. _ ;j~ n ;jP%  ;j&  ;j+  ;j0  ;jJ X ;jM  ;jN  ;jP  ;jC  ;j , ;j  ;j.  ;j¡ B ;j P ;j  ;j 7 _You open the door. ;j I ;j. u  There is an open door here. _ ;j= ` ;j`N  _q - 3 scrolls labelled HUGHEPTIOTU (gained 1) ;j?U  ;jV B ;j5i  ;jj  ;jk  ;jnm , ;jv  ;j́ B ;j , ;j  ;j    #.#   #[# #.#   #.# #.#   #.# #.##  #.# #.  #.# #..#  #.# #>.#  #.# ####'##  #@# #.....#--788.1 (126.6)  #.# #..)..#  #.# #...÷.  #.# #.....#  #.# #......  #.# ####......  #. ;jP n[40m#######...   #.......'.........   #####.....  ;j% --9.6 (128.1 _Found a chain mail. ;j _Unknown command. ;j@T 3 ;jc B ;jg P _ ;jQn n ;j p , ;jr  ;js , ;jPw , ;jNx  ;j1y  ;jz  ;j{  ;j} , ;j~  ;jm  ;j B ;j B  You see here a +0 chain mail. ;j`  ;jC K _ ;j  ;j  ;j  ;j &' ;j  _You open the door. ;j @  There is an open door here. ;jE  ;j 5 _ ;j  ;j  ;jT  ;j:  ;jL  ;j$  ;je& , ;j'  ;jB  ;j7E B ;jJ  ;jQ B ;jY  ;jN[  ;j\  ;j]  ;jvc  ;j4e  ;j~f , ;j8  ;j , ;jٌ B ;jQ  ;j  ;j  ;j , ;jo   There is a stone staircase leading down here. ;j 5 _ ;j @  There is an open door here. ;jO K _ ;j  ;jw B ;j~ , ;j  ;j  ;j  ;j J ;j ;j, ;j5 ;j7 ;j8 ;jM? ;jn  You see here a hound skeleton. _ ;jb.  Things that are here:  a +0 whip of distortion; a +0 chain mail _  Things that are here:  a +0 club; an orc skeleton _ ;jة, ;j, ;j"X ;jO, ;j޼ ;jD ;j ;j ;j ;j#B ;j ;j ;joX ;jm, ;j ;j ;jn, ;j ;j9 ;j, ;j ;jB ;j, ;j)A  You enter the shallow water. ;jZ?Water  ;j ;ji  #...~~~≈≈≈≈~~..≈≈≈~..~. ###'.....~≈≈≈...~..≈≈~... #......~~~~~..~...~~~.≈~. #...............>..≈≈≈~.. #.....~≈≈~≈~......~≈≈~ #.....~~≈~≈~..~≈.~.~≈≈~.. #......~~~≈~~~≈≈≈~~~~~... #.......≈~.~≈≈≈≈≈≈~~≈~~~. #.....~~@..~≈≈≈≈≈≈≈~.....875.5 (85.9) #.........~..~≈≈≈≈≈~..... #.............~~≈≈~~..... ###...###########.#####.. #####  ;j^Q[25G#.# ### #.# #.# #.# #.# _Moving in this stuff is going to be slow. ;j  ;j ;j!  ;j7_Done exploring. ;jL ;j Where to? (Tab - Temple, ? - help) D - Dungeon  T - Temple  L - Lair ;j  ;j [?25h[?0c#...~~~≈≈≈≈~~..≈≈≈~..~. zbzb the Cruncher###'.....~≈≈≈...~..≈≈~... Gnoll of Cheibriados *.....#......~~~~~..~...~~~.≈~. Health: 76/76 ========================#...............>..≈≈≈~.. Magic: 21/21 ========================#.....~≈≈~≈~......~≈≈~... AC: 15Str: 12#.....~~≈~≈~..~≈.~.~≈≈~.. EV: 15Int: 19#......~~~≈~~~≈≈≈~~~~~... SH: 0Dex: 17#.......≈~.~≈≈≈≈≈≈~~≈~~~. XL: 10 Next: 73%  ;j 2 Place: Dungeon:8#.....~~@..~≈≈≈≈≈≈≈~..... Noise: ---------  Time: 11875.5 (0.0)#.........~..~≈≈≈≈≈~..... a) +3 scimitar (flame)#.............~~≈≈~~..... Cast: Stone Arrow (4%)###...###########.#####.. Water ######.# ####.##.##.##.#Things that are here: _a +0 club; an orc skeletonYou enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help)  ;j"~ [?25l[?1c ;jI ;j ;j ;jE _ ;jΩ_ ;j7 ;j,_a +0 club; an orc skeleton  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  You enter the shallow water. ;jUWater  ;juN _Moving in this stuff is going to be slow. ;j ;j( ;j ;j ;j ;j  ;j( ;j ;jA ;jG ;j~ ;j7 ;j; ;j  ;j+ ;jd ;j, ;j} ;j*R  There is a staircase to the Lair here. ;jG ;j ;j$ _ ;jX ;j4G-Generating dungeon...o\\/o/ building the Dungeon \o\ ;j< /o/ ;j< \o\ ;j|< /o/ ;jH < \o\ ;j3 < /o/ ;jttbuilding the Lair of Beasts \o\ ;j ;j]zbzb the CruncherGnoll of Cheibriados *.....Health: 76/76 ========================Magic: 21/21 ========================AC: 15Str: 12EV: 15Int: 19SH: 0Dex: 17XL: 10 Next: 73% Place: Lair:1Time: _Done exploring. _What level of the Lair of Beasts? (default 1, ? - help) You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts! ;j`zbzb the Cruncher ;j&I#.........#Gnoll of Cheibriados *.....#...P...#.Health: 76/76 ========================........Magic: 21/21 ========================# ......#AC: 15Str: 12##.#.....EV: 15Int: 19..S....SH: 0 ;jZDex: 17#...#XL: 10 Next: 73% Place: Lair:1#..@#Noise: ---------  Time: 11890.1 (14.6)##.#.......a) +3 scimitar (flame)#. .......Cast: Stone Arrow (4%)#. .......## ##.##P.## .P   oklob plant (dormant)S   water moccasin (asleep)You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You encounter an oklob plant and a water moccasin.Marking area around an oklob plant as unsafe for travelling. ;jN/  --more-- ;jj; _ ;j/i  There is a staircase back to the Dungeon here. ;j ;jƪxStone Arrow (4%) ;jܬd _There are monsters nearby! ;j ;j ;j ;jf ;j81.1 (1.0) _ ;j ;j.Dungeon:8 ;jNt#####).........#..#........##..#...)......................##.##....).......~~.~..~÷..)...##.##......≈~..~~.~~~..~.......##.##....≈~~~~~~~~≈~≈≈~~.......##.##...~~~≈≈≈≈~~..≈≈≈~..~.....##.# ###'.....~≈≈≈...~..≈≈~........... #......~~~~~..~...~~~.≈~..#####.# #...............@..≈≈≈~...# #.# #.....~≈≈~≈~......~≈≈~....## #.. #.....~~≈~≈~..~≈.~.~≈≈~....###### #......~~~≈~~~≈≈≈~~~~~......##...  ;jc#.......≈~.~≈≈≈≈≈≈~~≈~~~....##.## #.....~~~..~≈≈≈≈≈≈≈~........##.## #.........~..~≈≈≈≈≈~........##.## #.............~~≈≈~~........##.##  ###...###########.#####........##  ;jg2.6 (2.5Stone Arrow (4%) ;jZ ;j> _You climb upwards. Welcome back to the Dungeon! ;j\ _There is a staircase to the Lair here. ;jb  ;jg  ;jn  ;jp F _Unknown command. ;j3 ;j ;j (0.0 ;jY ;j ;jE _Done exploring. ;j  ;j Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (9/15) Temple (1/1) D:4 Lair (1/5) D:8  Bailey (visited)  Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy.  ;j- UAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($209)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * D:7 ** Annotations: (press ! to add a new annotation) Lair:1 exclusion: oklob plant ;jF ;jW #####).........#..#........##.. zbzb the Cruncher#...)......................##.# Gnoll of Cheibriados *.....#....).......~~.~..~÷..)...##.# Health: 76/76 ======================== ;jfX#......≈~..~~.~~~..~.......##.# Magic: 21/21 ========================#....≈~~~~~~~~≈~≈≈~~.......##.# AC: 15Str: 12#...~~~≈≈≈≈~~..≈≈≈~..~.....##.# EV: 15Int: 19 ###'.....~≈≈≈...~..≈≈~........... SH: 0Dex: 17 #......~~~~~..~...~~~.≈~..#####.# XL: 10 Next: 73% Place: Dungeon:8 #...............@..≈≈≈~...# #.# Noise: ---------  Time: 11892.6 (0.0) #.....~≈≈~≈~......~≈≈~....## #.. a)  ;jYT+3 scimitar (flame) #.....~~≈~≈~..~≈.~.~≈≈~....###### Cast: Stone Arrow (4%) #......~~~≈~~~≈≈≈~~~~~......##... #.......≈~.~≈≈≈≈≈≈~~≈~~~....##.## #.....~~~..~≈≈≈≈≈≈≈~........##.##  #.........~..~≈≈≈≈≈~........##.##  #.............~~≈≈~~........##.##  ###...###########.#####........## There is a staircase back to the Dungeon here. _There are monsters nearby! _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. _Done exploring. ;j_ ;je ;j9g ;jʷ  ;j< (Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - a scroll of identify  r - 3 scrolls of revelation  ;j  N - 3 scrolls of noise  V - 5 scrolls of vulnerability  q - 3 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selected ;js  ;j_{  ;j a #####).........#..#........##.. zbzb the Cruncher#...)......................##.# Gnoll of Cheibriados *..... ;j #....).......~~.~..~÷..)...##.# Health: 76/76 ========================#......≈~..~~.~~~..~.......##.# Magic: 21/21 ========================#....≈~~~~~~~~≈~≈≈~~.......##.# AC: 15Str: 12#...~~~≈≈≈≈~~..≈≈≈~..~.....##.# EV: 15Int: 19 ###'.....~≈≈≈...~..≈≈~........... SH: 0Dex: 17 #......~~~~~..~...~~~.≈~..#####.# XL: 10 Next: 73% Place: Dungeon:8 #...............@..≈≈≈~...# #.# Noise: ---- ;j -----  Time: 11892.6 (0.0) #.....~≈≈~≈~......~≈≈~....## #.. a) +3 scimitar (flame) #.....~~≈~≈~..~≈.~.~≈≈~....###### Cast: Stone Arrow (4%) #......~~~≈~~~≈≈≈~~~~~......##... #.......≈~.~≈≈≈≈≈≈~~≈~~~....##.## #.....~~~..~≈≈≈≈≈≈≈~........##.##  #.........~..~≈≈≈≈≈~........##.##  #.............~~≈≈~~........##.##  ###...###########.#####........## There is a staircase back to the Dungeon here. _There are monsters nearby! _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. _Done exploring. ;j  ;j rIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - 3 scrolls labelled HUGHEPTIOTU  u - a scroll labelled DAUGURU ONINO  y - a scroll labelled VIELINW XIKON  ;jc  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT Potions (select first with !)  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions  D - an inky potion  F - a glowing yellow potion[?] describe selected ;j<8 ;j2@ ;jO #####).........#..#........##.. zbzb the Cruncher#...)......................##.# Gnoll of Cheibriados *.....#....).......~~.~..~÷..)...##.# Health: 76/76 ========================#......≈~..~~.~~~..~.......##.# Magic: 21/21 ========================#....≈~~~~~~~~≈~≈≈~~.......##.# AC: 15Str: 12#...~~~≈≈≈≈~~..≈≈≈~..~.....##.# EV: 15Int: 19 ###'.....~≈≈≈...~..≈≈~........... SH: 0Dex: 17 #......~~~~~..~...~~~.≈~..#####.# XL:  ;jR10 Next: 73% Place: Dungeon:8 #...............@..≈≈≈~...# #.# Noise: ---------  Time: 11892.6 (0.0) #.....~≈≈~≈~......~≈≈~....## #.. a) +3 scimitar (flame) #.....~~≈~≈~..~≈.~.~≈≈~....###### Cast: Stone Arrow (4%) #......~~~≈~~~≈≈≈~~~~~......##... #.......≈~.~≈≈≈≈≈≈~~≈~~~....##.## #.....~~~..~≈≈≈≈≈≈≈~........##.##  #.........~..~≈≈≈≈≈~........##.## ;j9T  #.............~~≈≈~~........##.##  ###...###########.#####........## There is a staircase back to the Dungeon here. _There are monsters nearby! _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. _Done exploring. ;jy]  As you read the scroll of identify, it crumbles to dust. ;j~+3.6 (1 ;jÆ ;jy7 _u -> W - a scroll of brand weapon ;jA _Unknown command. ;j\ Where to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair  ;j[ ;j #####).........#..#........##.. zbzb the Cruncher#...)......................##.# Gnoll of Cheibriados *.....#....).......~~.~..~÷..)...##.# Health: 76/76 ========================#......≈~..~~.~~~..~.......##.# Magic: 21/21 ========================#....≈~~~~~~~~≈~≈≈~~.......##.# AC: 15Str: 12#...~~~≈≈≈≈~~..≈≈≈~..~.....##.# EV: 15Int: 19 ###'.....~≈≈≈...~..≈≈~........... SH: 0Dex: 17 #......~~~~~..~...~~~.≈~..#####.# XL:  ;j10 Next: 73% Place: Dungeon:8 #...............@..≈≈≈~...# #.# Noise: ---------  Time: 11893.6 (0.0) #.....~≈≈~≈~......~≈≈~....## #.. a) +3 scimitar (flame) #.....~~≈~≈~..~≈.~.~≈≈~....###### Cast: Stone Arrow (4%) #......~~~≈~~~≈≈≈~~~~~......##... #.......≈~.~≈≈≈≈≈≈~~≈~~~....##.## #.....~~~..~≈≈≈≈≈≈≈~........##.##  #.........~..~≈≈≈≈≈~........##.##  #.............~~≈≈~~........##.##  ###...###########.#####........##  _There is a staircase to the Lair here. _Unkno ;jwn command. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _u -> W - a scroll of brand weapon _Unknown command. ;j ;j8: _ ;j ;j^ ;j  ;jr! ;j% ;j' ;jP) ;jD* ;jb. ;j4  You enter the shallow water.Water  ;j9N _Moving in this stuff is going to be slow. ;ji< ;j*=( ;jw? ;jD ;jG ;jH ;jdJ ;jN ;jQ ;jR ;j^n ;jqd ;jmB ;jfn ;jY ;j, ;j ;j" ;jD ;j ;jx ;jэ ;j`, ;j2 ;j ;j ;jl ;j. ;j ;j{ ;j: ;j ;j ;j ;jZ ;j ;j4 ;jm ;j& ;j ;je ;jj, ;j ;j ;j.  You see here a hound skeleton. ;jK _ ;jc ;j ;j ;j@  There is an open door here. ;j_ ;j# _ ;j ;jY  There is a stone staircase leading down here. ;j ;j: _ ;j ;j <9 ;jO _You climb downwards. ;jD( ¿ ##+## #...# #.@.+931.2 (37.6) #....# #...### #...# #...# #...# ...# >.#  ;j+a _There is a stone staircase leading up here. ;jB  ;jCD 3 ;jE  ;jG  ;jL f _ ;jNQ , ;jR  ;j(T  ;jT  ;jU  ;jV  ;jX  ;jGY  ;jY  ;j@[  ;j]  ;j]  ;jO^  ;j]_  ;ja , ;jgb  ;jc  ;j6f  ;jf  ;jg  ;jh  ;j5j  ;jj  ;jk  ;jl  ;jo  ;jo  ;jmp  ;jq  ;jGs  ;js  ;jt  ;ju  ;j7x , ;j5y  ;j'{  ;j|  ;j}  ;j~  ;j\ R  There is a stone staircase leading down here. ;jQ  ;j]  _ ;j  ;j@ ' ;j  ;j  ;j3  ;j 7 _You open the door. ;jR  ;j%  ;j  ;j @  There is an open door here. ;j  ;jF  _ ;j  ;jj  ;j1  ;jљ  ;j^  ;jm  ;j h  You encounter a bullfrog. ;jť 0##....##.##...####.##...###..##...####.. ###...##F..## #....##... +.>.####...##.@##'## ##....# ######  F   bullfrog (asleep)  ;j /55.0 (23.8 ;j`<56.5 (25.3 _ ;jA ;jD ;j ##.<.+ .. ##....# #. ##...### #.. ##...##  ##...#####.. ###...##.F..####....###....+.>.## #@##...# #..##'##....#######8.0 (1.5)Stone Arrow (4%) ;jMZ #...#. ##.<.+ .. ##....# #.. ##...### #.. ##...## #..# ##...##.####.. ###...##.o..F..####....###.@..+.>.#####.##...# #..##'##....#######o   orc priest (asleep) ;j ;j(9.5 ;j _You encounter an orc priest. It is wielding a +0 whip. ;j #...# .... ##.<.+ ... ##....# #.. ##...### #.. ##...## #..## ##...##o.####..# ###...##.o..F..####....## #@...+.>.## ###.##...# #..##'## ##....# ######o 2 orc priests (asleep) ;j ;j3.60.9 (1.4 ;j2 _You encounter an orc priest. It is wielding a +0 mace. ;jP ##+## ##..# #...#....# ##.<.+ ...# ##....# #..# ##...### #..# ##...## #..## ##...###o.####..# ###...##o..o..F@.####....##########....+.>.#####.##...# #..##'##....#######o   orc wizard (asleep) ;j-x2.3 _You encounter an orc wizard. It is wielding a +0 dagger. ;j@S H FF  The helpless bullfrog fails to defend itself.  You slash the bullfrog! You burn the bullfrog.  The bullfrog is almost dead. ;jSX    8 =3.4 (1.1 ;j"]  ;jR^ _The bullfrog misses you. The bullfrog completely misses you. ;jv .oYou miss the bullfrog. ;j o1 asleep)  The bullfrog is almost dead.4.6 (1.2 _You block the bullfrog's attack. ;j .  You hit the bullfrog. You burn the bullfrog.  You kill the bullfrog!Cheibriados thoroughly appreciates the change of pace. ;j1 G.o ;jc v ###### ;jM *320855.7 (1.13 ;j  ;j _Cheibriados raises the support of your attributes as your movement slows. ;jl ##+ ##..# #... ....# ##.<. ...# ##.... #..# ##... #..# ##...## #..## ##...##.#..####..# ###...##.o.oo..@..####....###....+.>.## ###.##...#  #..##'## ##....# ###### ;j2o ;j p o.  The orc wizard shouts! ;j=.o ;jDoowandering)oo   orc (wandering) ;jH 0 =7.1 (1.4 ;j6  ;jo _You encounter an orc. It is wielding a +0 club. ;jR I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j>@.o ;jZ?D.o ;j@P.o ;jcB0o. ;j1JYooally target)Y   ice beast (summoned) ;jKU18----8 ;jK 0 ;jS ;jU4 _A chill wind blows around you. ;j< ##+###..# #...#....# ##.<.+...# ##....##..# ##...# ;jů O#..# ##...##  ;jв #..## ##...## .#.o####.Y# ###...## .o.oo...@.####....## #....+.>.## ###.##...# ##....#######  ;j .  The orc priest mumbles some strange prayers to Beogh against you. ;j? . ;j 1Y. ;jS oY   ice beast (summoned)  Beogh smites you! ;j$ h62------9.6 (1.5 ;j  ;j ' _You hear a shout! ;jc##+## .##..# #...# ....# ##.<.+ ...# ##....# #..#  ;j##...### #..# ##...## #..## ##...##  ;j@o#..####Y.# ###...## ...oo....@####....##  ;jY#....+.>.## ###.##...# #.##....#######  ;j>.o ;j.o ;j>.o ;jևU.Y ;j@.o ;jm/o ;j [o   orc wizardo   orcY   ice beast (summoned) ;j* ;j ;jv (invisible)  The orc wizard gestures wildly while chanting. ;jQ@.o ;j= oThe orc wizard flickers and vanishes for a moment. ;jA3------ ;ji"71.1 ;j  ;jL _Your ice beast hits the orc priest but does no damage. ;j3E.##..##...# ...# ##.<.+ .# ##....# #..# ##...### #..# ##...## #..## ##...##  ;jo#.o####..# ###...## ..o..ooY..####....## #########.@..+.>.##   ;j###.##...#  #..##'## ##.... ;j\###### ;j   ;jY   ice beast (summoned)  ;j2o ;jD ;ju@.o ;j ` .o   orcY   ice beast (summoned)The orc priest barely misses your ice beast. ;j5-2.5 (1.4 ;j v _Your ice beast hits the orc priest. Your ice beast freezes the orc priest! ;jn0 ...# ##.<.+ .# ##....# #..# ##...### #..# ##...## #..## ##...## o#..####..# ###...## ...ooooY..####....## #########....+.>.##  ;j0  ###@##...#  #..##'## ##....# ####    orc priest (Y   ice beast (summoned)  ;j&1 ( ;j>  The orc priest hits your ice beast with a +0 mace.  Your ice beast hits the orc priest but does no damage. ;j@ 4=9=----3.9Stone Arrow (3%) ;jU x _The orc priest barely misses your ice beast. ;jĐ  # ##....# #..# ##...### #..# ##...## #..## ##...##  ;j o#..####..# ###...## ...ooooY..####....## #########....+.>.##  ###.##...#  #.@##'## ##....# ####  ;j J.Y ;jZ *o ;ji )Your ice beast hits the orc priest. Your ice beast freezes the orc priest!  The orc priest dies! ;jͪ .. ;j L=65.3 ;j#  ;j2 k _Cheibriados appreciates the change of pace. ;ju #..# ##...### #..# ##...## #..## ##...## o#..####..# ###...## ...ooo.)Y.####....## #########....+.>.##  ###.##...#  #..##'## ##.@..# ####  ;j J.Y ;jl *o ;j(& Mo   orc priest ;j' -6.8 (1.5 ;j.  ;j9  ;j #..# ##...### #..# ##...## #..## ##...## o#..####..# ###...## ...ooo.)oY####....## #....+.>.## ###.##...# #..##'## ##..@.# ######  ;j< (ally target)   ;jYour ice beast hits the orc priest but does no damage.  The orc priest calls down the wrath of Beogh upon you.Beogh smites you! ;jg51----8.2 (1.4 ;j  ;jL _Your ice beast hits the orc priest but does no damage. ;j #..# ##...### #..# ##...## #..## ##...##  o#..####..# ###...##  ...ooo.)oY####....##  #....+.>.## ###.##...# #..##'##  ;j ##...@# ######  ;j2 ;j[&t20==9.6 ;j4 ;j+R ;j. ##.... ##...### ##...## #..## ##...##o#..####..# ###...##...ooo.)oY####....###########....+.>.## ;j###.##...#..##@####....###### ;jO2----81.1 (1.5 _There is an open door here. ;jI ;j ;j ;jP ;j ;j ;jg ;jR ;jF ;j ;j(K3= ;j ;jwn _You start resting.Magic restored. ;jYY   ice beast (summoned) ;j{ -4.1 (3.0 ;ja1==5.1 (4 _ ;j9 ;j ;j52 #..#### #..#  #..##o#..####..# # ...ooo.)o.####. #########....+.>.# ###o##...# #..##Y## ;j ##..@.# ###### o   orc priesto   orc (wandering) ;jJ.o ;j{ G.o ;j!Q'Y ;j*](ally target) ;j_,^54=6.5 (1.4 ;j,DStone Arrow (3%) ;j2 ;jy6: _You swap places with your ice beast. ;j, p #..# ##...###  zbzb the Cruncher #..# ##...##  Gnoll of Cheibriados **.... #..## ##...##  Health: 54/76 =================-------  o#..####..# ###...##  Magic: 18/21 ====================----  ...ooo.).o####....##  AC: 15Str: 13  #########....+.>.##  EV: 15Int: 20 ###.##...#  SH: 0Dex: 18 ;j #.o##'##  XL: 10 Next: 76% Place: Dungeon:9 ##.*@Y# Noise: ---------  Time: 11986.5 (0.0) ###### a) +3 scimitar (flame)  Cast: Stone Arrow (3%)  o   orc priest (ally target) ;j3 R  o   orc  Y   ice beast (summoned)Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  ;jr Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target,84% to hit) ;jaHx#..###...###zbzb the Cruncher#..###...##Gnoll of Cheibriados **....#..## ##...##Health: 54/76 =================-------o#..####..# ###...##Magic: 18/21 ====================----...ooo.).o####....##AC: 15Str: 13#########....+.>.## ;jH5EV: 15Int: 20###.##...#SH: 0Dex: 18#``##'##XL: 10 Next: 76% Place: Dungeon:9##.`@Y#Noise: ---------  Time: 11986.5 (0.0)######a) +3 scimitar (flame) ;jICast: Stone Arrow (3%)o   orc priest (ally target)o   orc ;jIY   ice beast (summoned)Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line ;jIwAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target,84% to hit) ;j.o.o ;j.. ;j4==7.5 (1 ;j ;jKonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  ;jPress: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target,84% to hit)  ;j'N_The stone arrow misses the orc priest.! ;j:.oo .oYou hit the orc priest but do no damage..oo   orc wizard (invisible)o   orcY   ice beast (summoned)   8 -8.7 (1.2 _The orc priest hits you but does no damage. x2! ;j ( .oYou slash the orc priest! You burn the orc priest. .oThe orc priest is severely wounded.! ;j 8 ! ;j =5=9.8 (1.1! ;j m _The orc priest barely misses you.! ;j .oYou barely miss the orc priest.The orc priest is severely wounded.! ;j ! ;j 1-90.9! ;jo ! ;j A _The orc priest hits you but does no damage." ;j )You slash the orc priest! You burn the orc priest.  You kill the orc priest!" ;jE.o" ;jF.o" ;ji (ally target)" ;j9=7-2.0" ;j _Cheibriados appreciates the change of pace." ;jj%E )You slash the orc! You burn the orc.  You kill the orc!.oY   ice beast (summoned) 63.1 _Cheibriados appreciates the change of pace." ;jW"  You slash the orc wizard! You burn the orc wizard.  The orc wizard is severely wounded.=4.2" ;j&" ;jYA _The orc wizard hits you but does no damage." ;j )You slash the orc wizard! You burn the orc wizard.  You kill the orc wizard!" ;j 4 " ;j }-5.3Stone Arrow (3%)" ;j! " ;j k _Cheibriados appreciates the change of pace." ;j " ;j 8-" ;je " ;j H _No target in view!# ;j3 #..# ##...### #..# ##...## #..## ##...## o#..####..# ###...## ...ooo.)..####....## #....+.>.## ###.##...# #..##'## ##.@.Y# ####### ;j^/Y.# ;jӴ27== 0 -6.8 (1.5 _ _Items here: ))) [[ †.# ;j # ;j Pick up what? 27/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 whip Armour (select all with [)# ;j d - a +0 ring mail  e - a +0 robe Carrion an orc corpse [Up|Down] select# ;j [Esc] exit Letters toggle [.|Space] toggle selected# ;j! 7[top]$ ;j$ ;j,#..###...###zbzb the Cruncher#..###...##Gnoll of Cheibriados **....#..## ##...##Health: 57/76 ==================------o#..####..# ###...##Magic: 19/21 =====================---...ooo.)..####....##AC: 15Str: 13#########....+.>.##EV: 15Int: 20###.##...#SH: 0Dex: 18#..##'##XL: 10 Next: 77% Place: Dungeon:9##.@Y.#Noise: ---------  Time: 11996.8 (0.0)######a) +3 scimitar (flame)Cast: Stone Arrow (3%)Y   ice beast (summoned)You slash the o$ ;jgrc wizard! You burn the orc wizard.  You kill the orc wizard! _Cheibriados appreciates the change of pace. _No target in view! _Items here: ))) [[ †.  Okay, then.$ ;j$ ;j&$ ;jA$ ;j2. _$ ;jzR UPut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)  A - a ring of see invisible (worn)e - a ring of positive energy  g - the ring "Qasur" {rF- rC+ Will+ Dex+6}h - a ring of protection from fire  j - a ring of magical power Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ' ;j' ;j' ;j(#..###...###zbzb the Cruncher#..###...##Gnoll of Cheibriados **....#..## ##...##Health: 57/76 ==================------o#..####..# ###...##Magic: 19/21 =====================---...ooo.)..####....##AC: 15Str: 13#########....+.>.##EV: 15Int: 20###.##...#SH: 0Dex: 18#..##'##XL: 10 Next: 77% Place: Dungeon:9##.@Y.#Noise: ---------  Time: 11996.8 (0.0)######a) +3 scimitar (flame)Cast: Stone Arrow (3%)Y   ice beast (summoned)You slash the orc w' ;j)mizard! You burn the orc wizard.  You kill the orc wizard! _Cheibriados appreciates the change of pace. _No target in view! _Items here: ))) [[ †. _Okay, then.' ;j4@|  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a +4 ring of protection; > or A - a ring of see invisible' ;j  You remove your ring of see invisible.  You feel agile.' ;jk20=7247.8 (1' ;jq' ;jJG _g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}' ;ja ' ;jv ' ;j' ;jF _Unknown command.( ;j.#..# ##...### #..# ##...## #..## ##...## o#..####..# ###...## ...ooo.)..####....## #....+.>.## ###.##...# #..##'## ##.Y@.# ###### ( ;jq3z §You swap places with your ice beast.( ;j:& ( ;j==589.2 (1.4( ;jcC( ;jFc _Your ice beast disappears in a puff of smoke!( ;jAK#..# ##...### #..# ##...## #..## ##...##  o#..####..# ###...##  ...ooo.)..####....##  #....+.>.## ###.##...# #..##'## ##.§.@# ###### ( ;jQ^.)( ;j_02000.7 (1.5( ;jg( ;jl( ;j3 . ##.... ##...### ##...## #..## ##...##o#..####..# ###...##...ooo.)..####....###########....+.>.#####.##...#..##@####.)..######( ;jQ 092.2( ;j ( ;j Q _There is an open door here.) ;j. ##.<.+. ##.... ##...### ##...## #..## ##...##o#..####..# ###...##...ooo.)..####....###########....+.>.#####.##.@.#..##'##) ;jGn##.)..######) ;j9) ;j<{1===3.7 _) ;j) ;jޤ M.## #...#. ##.<.+. ##.... ##...### ##...## #..## ##...##o#..####..# ###...##...ooo.)..####....###########....+.@.#####.##...#..##'####.)..##605.2) ;jg c _There is a stone staircase leading down here.* ;jn1===* ;j* ;jk2=* ;j* ;j7,* ;j* ;j* ;j* ;jd* ;j* ;j%3* ;j* ;j* ;j* ;j* ;jD* ;j* ;jj* ;j1* ;jK4=* ;j* ;jL* ;j* ;j:* ;jB* ;j* ;jbU5=* ;j\* ;j* ;j=* ;j* ;j,* ;jm* ;jL67=* ;j* ;j3* ;j* ;jK* ;j* ;jo* ;jQ* ;jU8=* ;j* ;j* ;j* ;jZ * ;j * ;j * ;j * ;ji* ;j%9* ;j* ;jp* ;j * ;j* ;j* ;j* ;jL* ;j* ;j* ;j* ;j$* ;j%L70=* ;j&* ;j)* ;j)* ;j** ;jh/B* ;j1* ;j2U1=* ;j8X* ;jd9* ;j9* ;ju:* ;jA<* ;j<%2* ;j=* ;j?* ;j?* ;j.A* ;jlC* ;jC* ;jD* ;jF* ;jT* ;j/W,* ;jW* ;jkY* ;jY* ;jZ* ;j\* ;j]%5* ;j^* ;jaB* ;jafB* ;jfk _You start resting.HP restored.* ;js* ;jr|054.2 (49.0)* ;j a6=5.2 (50 _* ;j* ;j+* ;jm 4* ;j} ]6.2 (1.0)* ;j7 * ;jf=10 #########  #.......#  #.......#  #:......#  #.......#  #.......#  #....@..# #..<....##........##.[.:.....####.#####...#. ##..:.....* ;j-7.7 (2.5* ;j * ;j2Z_You climb downwards.  Found four items. Found a stone staircase leading up.* ;ja _There is a stone staircase leading up here., ;j######### #.......# #.# #:......# #.# #.# #....<..# #..<@...# #........# #.[.:.....# ###.#####... #. ##.. :. ....  ..., ;j"k¿9.2 (1 _, ;jQ(, ;j~*, ;j= #########.......:.<<....##.@....#[.:.....###.#####...#....., ;jc)60.7, ;j, ;j!, ;j~  .......:.<<....##......##[.###.#####... #. ##.......>..2.2 _Found a stone staircase leading down.  You pick up a parchment of Confusing Touch and begin reading..., ;j׉ A3.2 (2, ;j H _You add the spell Confusing Touch to your library.- ;jR ######### #.# #.# #:......# #.# #.......# #....<.. #..< #.# #.[.......####.#####.. #.# ##..- ;jST :... .... ¿..... ..........>..- ;j\- ;j6c+4.7 (1- ;jk- ;j0n- ;j@j  ######### #.# #.# #:......# #.# #.......#- ;jj 1 #....<.. #.@< #.# #.[.......####.#####. #.# ##..- ;jj  :... ....- ;jj K ¿...... .......- ;jk - ;jRt - ;jv -6.1 (1.4- ;j| - ;j - ;j ######### #.# #.# #:......# #.# #.......# #@...<..# #..< #.# #.[.......####.#####. #.# ##..c   centaur (launcher, asleep)- ;jB :... ....c ¿......- ;j- ;j(7.5- ;jO- ;jڵt _You encounter a centaur. It is carrying a +0 orcbow./ ;j######### #.# #.......# #:# #.# / ;j'#.@.....# #....<..# #..<....## #........###.[.......####.#####...#.# ##..:.. . ....c/ ;j/ ;jt-9.0 (1.5/ ;jR/ ;jh/ ;j ##########.......# #.# #:# #.......# #.# #..@.<..# #..<....##/ ;j #....#.[###.#####... #.# ##:.. .....c¿....../ ;j / ;j / ;j )70.5/ ;j\ / ;j / ;j##########.......# #.# #:# #.......# #.# #....<..# / ;j1#..<@...###....#.[ ###.#####... #.# ##:.. ./ ;j....c¿......./ ;j / ;j(2.0/ ;ja/ ;jC0 ;jE##########.......# #.# #:# #.......# #.# #....<..# #..<....##....#.[ ###.#####.... #.# ##:.. .....c¿................>..3.50 ;jw0 ;jr #.......# #.# #:......# #.# #.# #....<..# #..<....## #........## #.[.@.....# ###.#####.... #.# ##.. :.. .....c¿...... .......>.. 5.00 ;j0 ;j1 ;j #.# #:......# #.# #.# #....<..# #..<....## #........## #.[.......# ###@#####.... #.# ##.. :.. .....c¿....... ........#c   centaur (launcher, asleep)>.....#.......#1 ;j1 ;j(6.51 ;jՒDStone Arrow (3%)1 ;j1 ;j1 ;jT::.<..#<....###........###.[.......####.#####.... #@# ##......:....# .........c.# ...$.............###.....>W   shadowghast (dormant1 ;j$;)......c   centaur (launcher, asleep)......W1 ;jT cWc)WYou encounter a shadowghast.Found 14 gold pieces.  The centaur shouts! ))The centaur wields a +0 orcbow. The centaur shoots an arrow.1 ;j @.  The arrow barely misses you.1 ;jr;*1 ;j% 5 c   centaur (launcher)  The shadowghast slips into darkness.The shadowghast flickers and vanishes!1 ;j__ 9{.1 ;jh  Deactivating autopickup; reactivate with Ctrl-A.1 ;jn >))1 ;j >@.1 ;jy G====8.01 ;j 1 ;j.  1 ;j[ a_The centaur shoots an arrow. The arrow barely misses you.1 ;j #.......# #.......# #....<..# #..<....##.......#.[.......# ###.#####......####.#### ##.. ......:.@..# . ...c.# ...$.........####.....>#.......{...# ....###..####.## .  The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.1 ;j  The centaur misses you. The centaur barely misses you.1 ;j ]=---9.51 ;j'$ k _The centaur closely misses you.2 ;jThe centaur misses you. The centaur barely misses you.The centaur clos  You slash the centaur! You burn the centaur.  You bite the centaur, but do no damage.  The centaur is almost dead.  The centaur hits you but does no damage.2 ;jD2 ;j'9 2 ;j`)   8 ==-80.6 (1.12 ;j02 ;j 3? _The centaur kicks you but does no damage.2 ;j )You slash the centaur! You burn the centaur.  You kill the centaur!2 ;j 2 ;j&WW   shadowghastCheibriados thoroughly appreciates the change of pace.The shadowghast strikes at you from the darkness!2 ;jf2 ;jv68---80-1.72 ;j)2 ;ju%X _Reactivating autopickup.3 ;j7  You barely miss the shadowghast.You bite the shadowghast, but do no damage.  --2.83 ;jQ _The shadowghast misses you.3 ;j  You closely miss the shadowghast.*3 ;jl   The shadowghast slips into darkness.The shadowghast flickers and vanishes!3 ;j/ u{9----3.9Stone Arrow (3%) _Deactivating autopickup; reactivate with Ctrl-A.3 ;jl  WW   shadowghastYou hit something. You burn something.  The shadowghast strikes at you from the darkness!3 ;j a58---=5.03 ;j DStone Arrow (3%)3 ;j5 3 ;j X _Reactivating autopickup.4 ;ji #Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power  A - a ring of see invisible Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 5 ;j5 ;j 5 ;j#.......#zbzb the Cruncher#.......#Gnoll of Cheibriados **....#....<..#Health: 58/76 ==================------#..<....##5 ;j"Magic: 21/21 ========================#........##AC: 15Str: 13#.[.......#EV: 17Int: 20###.#####....SH:  8  Dex: 24..####.#### ##..XL: 10 Next: 80% Place: Dungeon:10......:.@..# .Noise: ==-------  Time: 12085.0 (0.0)........W).#a) +3 scimitar (flame)...$..........Cast: Stone Arrow (3%)...........####.....>.....#...........#5 ;j/W   shadowghast...........###..####.##The shadowghast slips into darkness.The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.You hit something. You burn something.  The shadowghast strikes at you from the darkness! _Reactivating autopickup.5 ;j'  The shadowghast strikes at you from the darkness! _Reactivating autopickup.  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or n - a +4 ring of protection  > or g - the ring "Qasur" {rF- rC+ Will+ Dex+6}5 ;jՏ  Okay, then. _6 ;jkv6 ;j}Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power  A - a ring of see invisible Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 6 ;j6 ;j6 ;jO#.......#zbzb the Cruncher#.......#Gnoll of Cheibriados **....#....<..#Health: 58/76 ==================------#..<....##Magic: 21/21 ========================#........##AC: 15Str: 13#.[.......#EV: 17Int: 20###.#####....SH:  8  Dex: 24..####.#### ##..XL: 10 Next: 80% Place: Dungeon:10......:.@..# .Noise: ==-------  Time: 12085.0 (0.0)........W).#a) +3 scimitar (flame)...$..........Cast: Stone Arrow (3%)6 ;j...........####.....>.....#...........#W   shadowghast...........###..####.## _Reactivating autopickup.To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a +4 ring of protection  > or g - the ring "Qasur" {rF- rC+ Will+ Dex+6} _Okay, then.6 ;j M > or g - the ring "Qasur" {rF- rC+ Will+ Dex+6} _Okay, then.6 ;j_  You remove the ring "Qasur" {rF- rC+ Will+ Dex+6}.  You feel clumsy.A - a ring of see invisible (worn)518-6.0 (16 ;j?qg _The shadowghast misses you.7 ;j'7 ;jv)8-7 ;jA37 ;j6 7 ;jpI@_Unknown command.7 ;j  You slash the shadowghast! You burn the shadowghast.  The shadowghast is almost destroyed.9  =7.1 (1.1 _The shadowghast misses you.7 ;j .  You slash the shadowghast! You burn the shadowghast.  You destroy the shadowghast!7 ;j )7 ;jG 5-8.2Stone Arrow (3%)7 ;j 7 ;j k _Cheibriados appreciates the change of pace.7 ;jZT <#..<....###........##.[.##.#####......####.#### ##......:....# ..@) $..........#.####..# .#7 ;jb7 ;j(lr60 0 --9.6 (1.47 ;jon7 ;jp8 ;jUPut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)  A - a ring of see invisible (worn)e - a ring of positive energy  g - the ring "Qasur" {rF- rC+ Will+ Dex+6}h - a ring of protection from fire  j - a ring of magical power Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9 ;j 9 ;j#.......#zbzb the Cruncher#....<..#Gnoll of Cheibriados **....#..<....##Health: 60/76 ==================------#........##Magic: 21/21 ========================#.[.......#AC: 15Str: 13###.#####....EV: 15Int: 20..####.#### ##..SH: 0Dex: 18......:....# .XL: 10 Next: 85% Place: Dungeon:10........@).#Noise: ---------  Time: 12089.6 (0.0)...$..........#a) +3 scimitar (flame)...........####Cast: Stone Arrow (3%).....>.....#[13;99 ;jcH...........#...........###..####.##..# .#You slash the shadowghast! You burn the shadowghast.  The shadowghast is almost destroyed. _The shadowghast misses you.You slash the shadowghast! You burn the shadowghast.  You destroy the shadowghast! _Cheibriados appreciates the change of pace.9 ;jl|  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a +4 ring of protection; > or A - a ring of see invisible9 ;j?  You remove your ring of see invisible.  You feel agile.9 ;j B <7242090.6 (19 ;jI 9 ;j(L G _g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}9 ;j 9 ;jĻ 9 ;j 9 ;j F _Unknown command.: ;j#.# #....<..# #..<....## #........## #.[.......# ###.#####.... ..####.#### ##.. ......:....# . ..# ...$.# .#### ......: ;j#..# ..#: ;jA: ;j642.1 (1.5 _: ;jS: ;j#$  Things that are here:: ;js _a +0 orcbow; a centaur corpse: ;j P #.# #.......# #....<.. #..< #...# #.[.......#  ###.#####.... ..####.#### ##.. :.@..# . ...).#  ...$....# ......#### >.....# ..#...........###..####.##..# ..#: ;j2 : ;jV ]1=3.6 _: ;j : ;j : ;j2M #.# #.......# #....<..# #..<....## #........## #.[.......# ###.#####.....####.#### ##.. ......:@...# . .).# ...$.# .#### .....>.....# .# .####..####.##  ..# ..#: ;j[>5.1: ;jd: ;jh; ;j: #.# #.......# #....<..# #..<....## #........## #.[.......## ###.#####.....####.#### ##...@....# ..).#.$.#.####......>.....#.#.#; ;j####..####.##  ..# ..#; ;jk'; ;j+`2=6.6; ;j@; ;jN]  You pick up a parchment of Passwall and begin reading...; ;jQ+7.6 (2; ;jX; ;j\A _You add the spell Passwall to your library.; ;jc F #.# #....<..# #..<....## #........### #.[.......###.# ###.#####.........####.#### ##...........# ...).# $..........#.####; ;jd <>............#.######..###### ..# .. ; ;j/n ; ;jEx 539.0 (1.4; ;jx ; ;j| < ;j- #....<..# #..<....### #........##< ;j%#. #.[.......####.## ###.#####.........####.#### ##..#.............# .#..).# #.....$@.........##.....#####>.....# #.< ;jц!......##.#######..###### ..## .. .. #< ;jt< ;jh/100.5 (1.5< ;j< ;j)< ;j/  #....<..# #..<....## # #........## #. #.[.......# ###.## ###.#####.... #.....####.#### ##.. #....# . #.).#< ;j  #......# #.#### #.>.....# #.#< ;j  #.# ######..####.##< ;j  ..## ..# ..# #< ;j;l4=2.0< ;j!< ;j,< ;jl/$3.0 (2< ;j+3< ;j4? _You now have 273 gold pieces (gained 14).= ;j#.......# #....<..#  #..<....## # #........##  #. #.[.......# ###.## ###.#####.... #.....####.#### ##.. #....# .#.).# #...# #......#####.>.....##.##............######..####.#..## ..#..# #= ;jD= ;j+4.5 (1= ;j= ;j+= ;jKB#.# #.......# #....<..#  #..<....## # #........##  #. #.[.......# ###.## ###.#####.... #.....####.#### ##.. #....# .#.).# #...# #......#####.>##.............#######..####.#..## ..#= ;jP= ;jTe5=5.9 (1.4= ;jZ= ;j]= ;j #.# #.......# #....<..# #..<....## # #........## = ;jg #. #.[.......# ###.## ###.#####.... #.....####.#### ##.. #....# . #.).# #.# #.= ;j D#####.= ;jɧ N#.= ;jL d#.## = ;jR = ;j| -7.4 (1.5= ;j = ;jG = ;jJ#:# #.......# #.......# #....<..#  #..<....## # #........##  #. #.[.......# = ;jA###.## ###.#####.... #.....####@#### ##.. #....# .#.).# #...##.= ;j.....#####.>#..= ;j#.............#######..####.#= ;jH= ;j= ;j$568.8 (1.4= ;j= ;jZ> ;jP: M.:...#..<..#  #..<....##  #........## #. #.[.......# ##.## #..> ;j; p...####.#### ##............# .#...........).#.........##..............#> ;jvD > ;jI .10.3 (1.5> ;jRP > ;jP > ;j M.:...<..#  #..<....##  #..# #. #.[@......# ##.## ###.#####..####.#### ##.#.............# .................#..#..........#> ;j > ;j\ > ;j V7=1.8> ;j > ;j ? ;jM#######.:...<..#  #..<....##  #..## #. #.[.......# ##.## ###.#####..#.....####.#### ##........>.....3.3? ;ja? ;jƢM#######.:...<..#  ##  #..## #. #.[.......# ###.## ###.#####....#.....? ;je8=4.7 (1.4? ;j&? ;jda _There is a stone staircase leading up here.? ;j ? ;j~ & Spells (Memorise)TypeFailure Level  a - FreezeIce1% 1b - BlinkTranslocation1%2  c - JinxbiteHexes1%2  d - Confusing TouchHexes3% 3  e - Fugue of the FallenNecromancy3% 3  f - PasswallEarth? ;j 3% 3  g - Teleport OtherTranslocation3% 3  h - Volatile Blastmotes? ;j Fire/Translocation3% 3  i - Forge Lightning SpireAir/Forgecraft? ;j m12% 4  j - Olgreb's Toxic RadianceAlchemy? ;j? m12% 4  k - Alistair's IntoxicationAlchemy? ;ja n34% 5  l - Metabolic EnglaciationHexes/Ice? ;j k34% 5  m - Sculpt SimulacrumIce/Alchemy? ;j ^88% 6 12 spell levels left ? ;j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitA ;j+zbzb the Cruncher#########Gnoll of Cheibriados **....#.......#Health: 68/76 =====================---#.......#Magic: 21/21 ========================#:......#AC: 15Str: 13#.......#EV: 17Int: 20#.......#SH: 0Dex: 24#....<..#XL: 10 Next: 85% Place: Dungeon:10#..@....##Noise: ---------  Time: 12114.7 (0.0)# #........##a) +3 scimitar (flame)#. #.[.......#Cast: Stone Arrow (3%)###.## ###.#####....#.....####.#### ##..#.......... ;jBm...# .#...........).##................##.............####Things that are here: _a +0 orcbow; a centaur corpseYou pick up a parchment of Passwall and begin reading... _You add the spell Passwall to your library. _You now have 273 gold pieces (gained 14). _There is a stone staircase leading up here.Memorise Passwall, consuming 3 spell levels and leaving 9? Y - Yes  N - NoB ;jLB ;jzbzb the Cruncher#########Gnoll of Cheibriados **....#.......#Health: 68/76 =====================---#.......#Magic: 21/21 ========================#:......#AC: 15Str: 13#.......#EV: 17Int: 20#.......#SH: 0Dex: 24#....<..#XL: 10 Next: 85% Place: Dungeon:10#..@....##Noise: ---------  Time: 12114.7 (0.0)# #........##a) +3 scimitar (flame)#. #.[.......#Cast: Stone Arrow (3%)###.## ###.#####....#.....####.#### ##..#...........B ;jd..# .#...........).##................##.............####Things that are here: _a +0 orcbow; a centaur corpseYou pick up a parchment of Passwall and begin reading... _You add the spell Passwall to your library. _You now have 273 gold pieces (gained 14). _There is a stone staircase leading up here.5.7 (1B ;j _This spell is dangerous to cast!6.7 (2B ;j Z97.7 (38.7 (4B ;j\ _You start memorising the spell. You continue memorising. x3B ;j`B ;jmB ;j`pc _You finish memorising. Spell assigned to 'g'.B ;j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? C ;jM Your spells (adjust)TypeFailure Level  a - Stone ArrowConjuration/Earth 3% 3 b - Summon Small MammalSummoning1%1  c - Call Canine FamiliarSummoning1%3  d - Summon Ice BeastIce/Summoning2%3  e - SandblastEarth1%1  f - SlowHexes1%1  g - PasswallEarth3%3 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitC ;j C ;j zbzb the Cruncher#########Gnoll of Cheibriados **....#.......#Health: 69/76 =====================---#.......#Magic: 21/21 ========================#:......#AC: 15Str: 13#.......#EV: 17Int: 20#.......#SH: 0Dex: 24#....<..#XL: 10 Next: 85% Place: Dungeon:10#..@....##Noise: ---------  Time: 12118.7 (0.0)# #........##a) +3 scimitar (flame)#. #.[.......#Cast: Stone Arrow (3%)###.## ###.#####....#.....####.#### ##..#...........C ;jz ..# .#...........).##................##.............#### _There is a stone staircase leading up here. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'g'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? C ;j0  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'g'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? g - Passwall  Adjust to which letter? D ;jtD ;jmD ;j{D ;jB _w - PasswallD ;j`JD ;j,KD ;jEMD ;jlPD ;jGQD ;jXx70=D ;j|\D ;j_D ;j`D ;jaD ;jd,D ;jgD ;jmnBD ;jtqk1=D ;jtD ;j!vD ;jewD ;jxD ;j|D ;j|D ;j~D ;jQ2D ;j:D ;jD ;jD ;j,D ;jc,D ;jKK3=D ;jBD ;jYD ;j,D ;j?D ;jk4=D ;jD ;ja,D ;jD ;j}5D ;jD ;j,D ;jD ;j,D ;jD ;jk _You start resting.HP restored.D ;jD ;j0320.0)D ;j a6=9.7 (21 _D ;jjE ;j'c4E ;jvkE ;jDH40.7 (1.0)E ;jE ;j l  =9  You climb upwards. ######## ... ..#..#.###.###.#.......@..#.#  #.#.......#.#  #.#...#.#<#  .........### # #.#.#.. . #......... K   kobold (asleep) #?.$...# ## ...#K..# E ;jp -2.2 (2.5E ;j E ;j _You encounter a kobold. It is wielding a +0 dagger.Found 17 gold pieces and a scroll labelled UWNYTU AROSU.E ;j c _There is a stone staircase leading down here.G ;j$0########. # ... ..#...#.###.###.#......>..#.# #.#.#.# #.#...#.#<#.........#### #.#.#..... #........... #?.$...####. ...#K..# K## ..#G ;j3.7 (1 _You encounter a kobold. It is wielding a +0 short sword.G ;j # # ########.. #. ... ....#.###.###.....>.. #.#..... #.#.@.#.#<#.........###.#.#.#....... #...........#?.$...####...#K..# K 2 kobolds (asleep).K## .K. 5.2G ;j G ;j  G ;jn m_You encounter a kobold. It is wielding a +0 dagger.H ;jx<# # ########.. #. ... ...#.###.###........>.. #.#.......##.#.#...#.#<#.....@...###.#.#....... #....?.$...####....#K#.K## ..K. ..# H ;j>6.7H ;jH ;jH ;jS#. #. ######## ...#. ... ..# ...#.###.###.# ........>..#.# #.#.......#.# #.#.#...#.#<# #.........### #.#.#@#....... #.... #?.$...####.....#K..#.K## ...#..K. ...#KK 4 kobolds (asleep).#K..#!#...#H ;j ¿You encounter a kobold. It is wielding a +0 dagger.H ;jq8.1 (1.4Stone Arrow (3%)H ;jsH ;j9 ^ _Found a glowing yellow potion.H ;jw#. #. ########...#. ... ....#.###.###......>..#¿ #.#....... #.#.#...#.#<#.........####.#.#.#....... #..@.......?.$...####.....#K..# ##.K## ...K. ...# K!## .K.K..KK.K.H ;j.H ;jV3K K.  The kobold shouts! x3 K   kobold brigand (missile)KKK 3 koboldsYou encounter a kobold brigand. It is wielding a +0 club and quivering poisoneddarts.====9.6 (1.5H ;jA* _You hear a shout! x2I ;jO )You slash the kobold! You burn the kobold.  You kill the kobold!I ;js' KCheibriados appreciates the change of pace.K.K.K$   8 ===-50.7 (1.1I ;jvS _The kobold barely misses you.I ;jޜ= )You slash the kobold! You burn the kobold.  You kill the kobold!K.K K.  Cheibriados appreciates the change of pace.K.(1 missile)---1.9 (1.2 _You encounter a kobold. It is wielding a +0 whip and quivering stones.I ;jO $You slash the kobold! You burn the kobold.  You kill the kobold!I ;j 7K.I ;jr 6K.I ;j8  2Cheibriados appreciates the change of pace.I ;jT- ((The kobold brigand throws a dart. The dart hits you!I ;jX ?$.I ;jF ====-3.0 (1.1Pois  _You are poisoned.I ;j  ...#. ... ..# ...#.###.###.# ........>..#.#¿ #.#.......#.# #.#.#...#.#<# #.........### #.#.#.#....... #...). #?@$...####.......K.#...# #.##K.###K..# .... ...#....# ...#!## ...#KK 2 kobolds (1 missile)# I ;j  ...# K.K K.  You feel sick. The kobold barely misses you.K K.  The kobold hits you but does no damage..¿K   kobold brigand (missile)KKK 3 kobolds (2 missiles)4- 0 -4.5 (1.5I ;j-6   You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts. _You see here a +0 short sword.I ;j )You slash the kobold! You burn the kobold.  You kill the kobold!I ;j^ K.  Cheibriados appreciates the change of pace.K.I ;j` 2 kobolds (1 missile)I ;jI ;j3-   8 -5.6 (1.1I ;jfI ;jb _You feel sick. The kobold barely misses you.J ;jp K.  You slash the kobold brigand! You burn the kobold brigand.  The kobold brigand is heavily wounded.K$ J ;jߐ]2-=6.7J ;j J ;j C _You feel sick. You block the kobold's attack.J ;j-L x...#. ... ..# ...#.###.###.# ........>..#.# ¿ #.#.......#.# #.#.#...#.#<# #.........### #.#.#.#. #.K.). #))@K..####. ......K.#...# J ;jY #.##..###...# ¿..... ...# ....# ...#.!## ...# # ...# ..##J ;jZ^ 2K.J ;j.n  You feel sick. The kobold closely misses you.The kobold brigand closely misses you. The kobold completely misses you.J ;jno t- 0 -8.2 (1.5J ;jy J ;j&| ~ _The kobold closely misses you. The kobold brigand misses you.J ;jg} +Things that are here:J ;j Q _17 gold pieces; a +0 daggerK ;jL )You slash the kobold brigand! You burn the kobold brigand.  You kill the kobold brigand!K ;j KK 2 kobolds (1 missile)  Cheibriados appreciates the change of pace.K ;jp1 8 7=9.3 (1.1K ;jK ;j-O _You feel sick. The kobold hits you but does no damage. x2K ;j( #. #. ########...#. ... ..# ...#.###.###.# ........>..#.#¿ #.#.......#.# #.#.#...#.#<# #.........####.#.#.#. #.@.)....... #)K$K..####. ........#...# #.##..###...# ¿..... ...# ....#. ...# .!#K ;j## ...### ...#..##K ;jK ;j2 (((You feel sick. The kobold barely misses you. The kobold throws a dart.K ;ja .@.0 0 -60.8 (1.5 _The dart completely misses you.Things that are here: _a +0 club; 5 poisoned darts; a kobold corpseK ;j!   You completely miss the kobold. The kobold hits you but does no damage. (The kobold throws a dart. The dart hits you!K ;jX .1==   8 =2.0 (1.2K ;j K ;j V _You are more poisoned.K ;j@+  You miss the kobold. Your bite misses the kobold. You feel sick.(((L ;j~fL.@.L ;jhc69--3.1 (1.1L ;j"uL ;jv _You block the kobold's attack. The kobold throws a dart. The dart misses you.L ;j )You slice the kobold!! You burn the kobold.  You kill the kobold!Cheibriados appreciates the change of pace. K.  Cheibriados raises the support of your attributes as your movement slows.L ;jL ;jm   kobold (L ;j5==--415L ;j~2-4.2L ;jc-L ;j0J _You feel sick. The kobold hits you with a +0 dagger.L ;jk  )You slash the kobold! You burn the kobold.  You kill the kobold!L ;jN   Cheibriados appreciates the change of pace.L ;j_4-  5.4 (1.2Stone Arrow (3%)L ;j#L ;j&$ _You feel sick.M ;j+#. #. # ....#. ... ..# ...#.###.###.# ........>..#.# ¿ #.#.......#.# #.#.#...#.#<# #.........### #.#.#.#. #.)@). #))$...####. ........#...# #.##..###...# ¿..... ...#....#. ...#.!### ...# ;j40m## ...# 3- 0 -6.9 (1.5appreciates the change of pace. _You feel sick.  f - 9 poisoned darts (gained 3)  Things that are here:  a +0 dagger; a kobold corpse--7.9 (2 _You feel sick.M ;j2  #. #. # ....#. ... ..# ...#.###.###.# ........>..#.# ¿ #.#.......#.# #.#.#...#.#<# #.........### #.#.#.#. #.@)). #))$...####. ........#...# #.##..###...# ¿..... ...# ....#. ...# .!M ;j3 ### ...# ## ...#  ..##M ;j @ M ;jC 229.4 (1M ;j]M M ;j/a  a +0 dagger; a kobold corpse _You feel sick.  f - 14 poisoned darts (gained 5)  Things that are here:  a +0 club; a kobold corpseM ;j~f 3170.4 (2M ;jz : _You feel sick.N ;j ....#. ... .. ...#.###.###........>..#N ;ji¿ #.#.......N ;j`G #.#.#...#.#<#.........##.#.#.#....... #.))))@$...####........#...# #.##..###..N ;jQPois ....#. ...#.##.#N ;jCN ;jG*1.9 (1N ;jUN ;j: _You feel sick.  Things that are here:N ;jS _a +0 dagger; a +0 short swordO ;jG ....#. ... ..# ...#.###.###.# ........>..#.# ¿ #.#.......#.# #.#.#...#.#<# #.........### #.#.#.#. #.))). #@)$...####..#...#.#.##..###...# ¿..... ...# ....#. ...#.!#### ...#.## ...#  ..##0-3.4O ;j0wO ;j _You feel sick.  c - a scroll labelled UWNYTU AROSUThings that are here:1=4.4 (2O ;j=O ;j`( _a +0 whip; a stoneO ;jj ....#. ... ..# ...#.###.###.# ........>..#.# ¿ #.#.......#.# #.#.#...#.#<# #.........### #.#.#.#. #.))). #)@$...####. .#...# .#.##..###...# ¿..... ...# ....#. ...#..!####.##  ;jo s17H  You feel sick.0-5.9 (1 _You are no longer poisoned.Things that are here: _a +0 dagger; a +0 short swordO ;j ....#. ... ..# ...#.###.###.# ........>..#.# ¿ #.#.......#.# #.#.#...#.#<# #.........### #.#.#.#. #.))). #))@...####. .#...# .#.##..###...# ¿..... ...#....#. ...#..!#### ...#.## ...#..##O ;j, O ;j ]1=7.4 _O ;ji O ;jt N  You now have 290 gold pieces (gained 17).O ;j +8.4 (2O ;j> O ;j4 / _You see here a +0 dagger.P ;j #. #. ######## ....#. ... ..# ...#.###.###.# ........>..#.# ¿ #.#.......#.# #.#.#...#.#<# #.........#### #.#.#.#.P ;j #.....  #)))...####..........#...# .#.##..###...#¿..... ....#..#. >...#..!#### #...#.###...#..##P ;jP ;j+9.9 (1P ;jP ;j _Found a staircase to the Orcish Mines.  Things that are here: _a +0 dagger; a kobold corpseQ ;j _Q ;jU2=Q ;jQ ;j Q ;j!3Q ;j#Q ;jJ$Q ;j$74=Q ;jAQ ;jAQ ;jDQ ;jPJQ ;jJU5=Q ;j%OQ ;jwQQ ;jRQ ;jUQ ;jZ,Q ;jI]Q ;j#aQ ;ja%6Q ;j6dQ ;jiQ ;jWiQ ;jlQ ;jnQ ;jnQ ;jpQ ;jtQ ;jwtK7=Q ;jJ}XQ ;j8=Q ;j,Q ;jQQ ;jQ ;jڞQ ;jEQ ;jQ ;jBQ ;jmQ ;jC;9Q ;j:BQ ;jIQ ;jBQ ;jb70=Q ;jXQ ;j8,Q ;jL1=Q ;jQ ;jQ ;jQ ;j"Q ;jQ ;jEQ ;jgQ ;j%2Q ;j!Q ;j Q ;j Q ;jQ ;j,Q ;jQ ;j"a3=Q ;jN!Q ;j%Q ;j$&Q ;j(Q ;jO,Q ;j,Q ;jl.Q ;j2Q ;jb3#4Q ;j32=Q ;j6Q ;jc:Q ;j:Q ;j=Q ;j8CQ ;jCQ ;jtFQ ;j'KQ ;j|K%5Q ;joOQ ;jV,Q ;jLWQ ;jZQ ;jP[Q ;jb^Q ;j3ck _You start resting.HP restored.Q ;j3wQ ;j9222.9 (43.0)6=3.9 (44 _Q ;j 3Q ;j Q ;j Q ;jb Q ;je ,Q ;j T  You see here a +0 dagger.Q ;j  _Q ;j Q ;j Q ;j Q ;j< Q ;j$ Q ;j$ Q ;jP) Q ;j) 9=Q ;j, Q ;j2 Q ;j6 Q ;jo6 Q ;j9 Q ;jN= Q ;j&C ,Q ;jI Q ;jVM Q ;jR Q ;j(S Q ;jHU Q ;jQX Q ;j] Q ;jr] Q ;j_ Q ;jb Q ;jf Q ;jf Q ;jh Q ;jlp ,Q ;j"s Q ;j:w v _F - 2 glowing yellow potions (gained 1)Q ;jz [39;49mQ ;jtz Q ;jM| Q ;j Q ;j ,Q ;j Q ;j Q ;jk Q ;j? Q ;j M _You now have 299 gold pieces (gained 9).Q ;j' IQ ;j Q ;j ,Q ;jt Q ;jخ Q ;j Q ;j? Q ;j# Q ;j Q ;j  ...#.###.###.# .........>..#.# #≈[.#.#.......#.# #≈..#.#.#...#.#<#≈.≈ #≈#.#.........####≈.≈#####≈#.#.#.#.#.......≈.≈≈≈≈≈≈≈..#.#.))).............##...#.#)))...####...........@.....#...#46.9 (23........#.##..###...#..............#...........#.#.>...######+#...#####.#...#Q ;jI  #...### #...# ##### ..## Q ;j Q ;j .8.4 (24.5Q ;jQ ;j- _Found a leather armour.R ;jb>...#.###.###.# .........>..#.# #≈[.#.#.#.# R ;jnc#≈..#.#.#...#.#<# ≈.≈ #≈#.#..#### ≈.≈#####≈#.#.#.#.#. R ;j d"≈.≈≈≈≈≈≈≈..#.#.))). ......##...#.#)))...####. ...#...# .#.##..###...# ....................# R ;jle0............#.#.>...######+#...#####.#...##...### #...#####R ;j:tG9.9 (1.5)R ;joR ;jS ;j...#.###.###.# .........>..#.# #≈[.#.#.......#.# #≈..#.#.#...#.#<# S ;j≈.≈ #≈#.#.........#### ≈.≈#####≈#.#.#.#.#. ≈.≈..#.#.))). ......##...#.#)))...####. .#...# .#.##..###...# ....................# ............#.#.>...######+#...#####.#...##...### #...###### ..##S ;j\51.4S ;jM .........>..#.# #≈[.#.#.......#.# #≈..#.#.#...#.#<# ≈.≈ #≈#.#.........###≈.≈#####≈#.#.#.#.#....... ≈.≈≈≈≈≈≈≈..#.#.))). ......##...#.#)))...####. ..........#...# ........#.##.@###...# ............# ............#.#.>...# #####+#...#####.#...# #. ;jy 37m..### #...###### ..## S ;j S ;j (2.9S ;j S ;j S ;j/ #≈[.#.#.......#.# #≈..#.#.#...#.#<# ≈.≈ #≈#.#.........###≈.≈#####≈#.#.#.#.#....... ≈.≈≈≈≈≈≈≈..#.#.)))....... ......##...#.#)))...####. ..........#...# .#.##..###...# ........@.....# .#.#.>...# #####+#...#####.#...#  #...### .#...###### .#..## .#.#.#S ;jS S ;jv\ (4.4S ;jc S ;jCg T ;jRT ;j#≈..#.#.#...#.#<#  ≈.≈ #≈#.#.........###≈.≈#####≈#.#.#.#.#.......  ≈.≈≈≈≈≈≈≈..#.#.))).......  ......##...#.#)))...####.  ..........#...#  .#.##..###...#  ............#  .....#.#@>...#  #####+#...#####.#...#  #...### ..#...# ##### ≈..#..## ~~..#.....#P~....####.~..#T ;j0T ;j(5.9T ;jT ;jT ;j+4T ;j:T ;jT ;jG #≈..#.#.#...#.#<# ≈.≈ #≈#.#.........#### ≈.≈#####≈#.#.#.#.#....... ≈.≈..#.#.)))....... ......##...#.#)))...####. ........#...# T ;jH .#.##..###...# .# .#.#.@...# #####+#...#####.#...# #...### P..#...# ##### ≈≈≈..#..##≈..~~..#..#.......#...T ;jH PP~....##.#.###.~..# .#.T ;jT T ;jKr T ;j4v !7.4T ;j6 T ;j d _There is a staircase to the Orcish Mines here.U ;j<U ;jr@U ;j8KU ;jYU ;j_380 _U ;jCeU ;j_4Generating dungeon...o\\/o/ building the Lair of Beasts \o\U ;j< /o/U ;j < \o\U ;jv < /o/V ;jv building the Orcish Mines \o\V ;j.UV ;jzbzb the CruncherGnoll of Cheibriados **....Health: 76/76 ========================Magic: 21/21 ========================AC: 15Str: 14EV: 17Int: 21SH: 0Dex: 25XL: 10 Next: 87% Place: Orcish Mines:1Noise: ---------  Time: 12258.4 (1.0)a) +3 scimitar (flame)Cast: Stone Arrow (3%) _You see here a +0 dagger. _F - 2 glowing yellow potions (gained 1) _You now have 299 gold pieces (gained 9). _Found a leather armour. _There is a staircase to the Orcish Mines here.  V ;j9You climb downwards. Welcome to the Orcish Mines!V ;jW........#.##.#..........$............#.......o...o..........#..........##.........o.#.##......>@......#$....$..........#..o...To..........#.......$..o.............o..............K   kobold blastminer (launcher, asleep).K. ........#..T   troll (asleep)..........####.o   orc warrior (missile, asleep)ooo 3 orc wizards (asleep)(…)V ;jvq9.9 (2.5Stone Arrow (3%)V ;jV ;j  You climb downwards. Welcome to the Orcish Mines!  You encounter a kobold blastminer, a troll, an orc warrior, 3 orc wizards and 3 orcs.  The kobold blastminer is carrying a +0 arbalest. The orc warrior is quiveringboomerangs. An orc wizard is wearing a +0 robe of positive energy.Found 87 gold pieces. Found a stone staircase leading down.V ;jd _There is a staircase back to the Dungeon here.X ;j   zbzb the Cruncher ........#.##.#  Gnoll of Cheibriados **.... ..........$..  Health: 76/76 ======================== ..........#.  Magic: 18/21 ====================---- ......o...o  AC: 15Str: 14 ..........#  EV: 17Int: 21 ..........##  SH: 0Dex: 25 ........*o.#.##  XL: 10 Next: 87% Place: Orcish Mines:1 ......>@......#  Noise: ---------  Time: 12259.9 (0.0) X ;j :$....$.........  a) +3 scimitar (flame) .#..o...To.....  Cast: Stone Arrow (3%) .....#.......$.  .o.............  X ;j o..............  K   kobold blastminer (launcher, asleep) .K. ........#..  T   troll (asleep) ..........####.  o   orc warrior (missile, asleep)  ooo 3 orc wizards (asleep)(…)Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  X ;jj Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)Y ;j5 zbzb the Cruncher........#.##.#Gnoll of Cheibriados **..............$..Health: 76/76 ========================..........#.Magic: 18/21 ====================----......o...oAC: 15Str: 14..........#EV: 17Int: 21..........##SH: 0Dex: 25........`o.#.##Y ;j+ XL: 10 Next: 87% Place: Orcish Mines:1......>@......#Noise: ---------  Time: 12259.9 (0.0)$....$.........a) +3 scimitar (flame).#..o...To.....Cast: Stone Arrow (3%).....#.......$..o.............o..............K   kobold blastminer (launcher, asleep).K. ........#..T   troll (asleep)..........####.o   orc warrior (missile, asleep)ooo 3 orc wizards (2 asleep)(…)Y ;j Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  The stone arrow hits the orc wizard!  The orc wizard is severely wounded.Y ;jW4 .o: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  The stone arrow hits the orc wizard!  The orc wizard is severely wounded.orc wizard shouts! The kobold blastminer shouts! The orc shouts!  The troll shouts! You hear a shout! The orc shouts! The orc wizard shouts! x2Y ;j K.oo.ooo T.You hear a shout! x2 o...o.oK)KTowandering)o   orc priest  You encounter an orc priest. It is wielding a +0 flail.The kobold blastminer wields a +0 arbalest.)))))))Y ;j 1KY ;jN+ ] .oThe kobold blastminer shoots a bolt. The bolt closely misses you..oo.Y ;j= $.@.....K 2 kobold blastminers (launchers)====60.9 (1Y ;j~J Y ;jV _You encounter a kobold blastminer. It is carrying a +0 arbalest.Z ;j7cZ ;jt4Z ;j9T .oThe orc wizard hits you but does no damage.o$o.o.  You encounter a troll.The troll bites you! The troll misses you..o.oT 2 trolls6----==--1Z ;jN ----Dungeon:9.--.. _The troll claws you but does no damage. The orc hits you but does no damage.Z ;j#≈..#.#.#...#.#<# ≈.≈ #≈#.#.........#### ≈.≈#####≈#.#.#.#.#....... ≈.≈≈≈≈≈≈≈..#.#.)))....... ......##...#.#)))...####. ................#...# ........#.##..###... .................T..# ............#.#o@...# #####+#...#####.#o..# #...### P..#...# ##### ≈≈≈..#..##≈..~~..#..#.......#... T   trollPP~....##.#. o   orc wizard###.~ ;j9m..# .#. o   orc Z ;jg6--3.4 (2.5Z ;jepZ ;jz> _You climb upwards. Welcome back to the Dungeon!Z ;js}d _There is a staircase to the Orcish Mines here.Z ;jB0 O--Z ;jT \ _Unknown command.[ ;j ≈.≈ #≈#.#.........####  ≈.≈#####≈#.#.#.#.#.......  ≈.≈≈≈≈≈≈≈..#.#.))).  ......##...#.#)))...####.  ................#...#  #.##..###...#  ..........T..#  ....#.#o>...#  #####+#...#####@#o..# #...###≈.P..#...# #####.P≈≈≈..#..## ≈≈..~~..#..#........#...PPP~....##.#.####.~..# .#.o   orc ####...[[ ;j? 40mTo.o   orc wizardo   orc7==4.9 (1[ ;j8@ T _The orc completely misses you.\ ;j#####.#.#.......≈≈≈≈≈≈..#.#.)))..........##...#.#)))...####..........#...# #.##..###...#............##.#oT.o.######+#...#####.#...# #...###≈.P.####.P≈≈≈..#..# ≈≈..~~ ........#...PPP~....##.#.####.~..#  ####.. o   orc ##\ ;jqN.o\ ;jJoT\ ;j\ ;jE.T\ ;j"E>o\ ;j*o\ ;j)o   orc wizardo   orc\ ;j*V9=6.4\ ;j3\ ;jHs _The orc attacks as it pursues you! The orc barely misses you.\ ;jD\ oo\ ;jE3You closely miss the orc. You bite the orc.  The orc is moderately wounded.The orc misses you. The troll misses you. The troll claws you.\ ;j@Q8 \ ;jRm5-  \ ;jS9 8 7.5 (1.1\ ;j]\ ;jl3 _You block the troll's attack.] ;j_pO o>You slash the troll! You burn the troll.  The troll is moderately wounded.The troll misses you. The troll barely misses you.] ;j  You block the troll's attack.*] ;jIa! o   orc  The orc wizard casts a spell.The orc wizard flickers and vanishes!] ;j{6-====8.6] ;j] ;j _Deactivating autopickup; reactivate with Ctrl-A.] ;jE h  You closely miss the troll.The troll is moderately wounded.The troll completely misses you. The troll misses you.=---9.7] ;jR ] ;ja t _The troll completely misses you. You block something's attack.^ ;j  You hit the troll but do no damage.The troll is moderately wounded.Something barely misses you. The troll bites you.^ ;j4=---70.8^ ;j^ ;j s _The troll claws you but does no damage. The troll misses you.^ ;jz  You slash the troll! You burn the troll.  The troll is heavily wounded.Something barely misses you. You block the troll's attack.^ ;j"_20==1.9^ ;j^ ;j* _The troll misses you. The troll closely misses you.^ ;j  You barely miss the troll.The troll is heavily wounded.  You hear some strange, mumbled words.^ ;j  Something tries to affect you, but you resist.58--3.0^ ;j ^ ;j& _You block the troll's attack. The troll claws you. The troll barely misses you._ ;jaf  You hit the troll. You burn the troll. You bite the troll, but do no damage.The troll is severely wounded._ ;jrJ  You hear some strange, mumbled words._ ;j  Something tries to affect you, but you resist.4---4.1_ ;j_ ;j"~ _The troll bites you. You block the troll's attack. The troll misses you._ ;j   You slash the troll! You burn the troll. You bite the troll.  The troll is almost dead.Something hits you. You block the troll's attack._ ;jJj53--5.2_ ;j _ ;j8s _The troll claws you but does no damage. The troll misses you._ ;jϏ .You hit the troll. You burn the troll.  You kill the troll!_ ;j ._ ;j ._ ;j’ .o_ ;j o   orc_ ;j  _ ;j -=94-6.3 _Cheibriados appreciates the change of pace._ ;jټ _ ;j/ s _Your base Shapeshifting skill increases to level 6!` ;j )You slash the orc! You burn the orc.  You kill the orc!` ;j   Cheibriados appreciates the change of pace.` ;j 54=  -7.4Stone Arrow (3%)` ;j0 8{` ;jB s _You block something's attack. Something misses you.a ;j 2a ;j35W1==8.5a ;j2>a ;jWAz _You miss something. Something hits you but does no damage.a ;j )You slice something!! You burn something.  Cheibriados appreciates the change of pace.  Reactivating autopickup.59.6 _You feel a bit more experienced.a ;jD  ≈.≈#####≈#.#.#.#.#. ≈.≈..#.#.)))....... ......##...#.#)))...####. .#...# .#.##..###...# .......# .#.#.>.o.# #####+#...#####)#...# #...###≈.P@.#...# #####.P≈≈≈..#..##.≈≈..~~..#..#.#...≈PPP~....##.#.#####.~..# .#. a ;j8F z ####.. ##.a ;jR a ;jU 5= 0 -a ;j:W 81.1 (1.5a ;j` a ;je $  Things that are here:a ;jg L _a +0 dagger; a +0 robeb ;j.0≈.≈ #≈#.#.........####  ≈.≈#####≈#.#.#.#.#.  ≈.≈≈≈≈≈≈≈..#.#.))).......  ......##...#.#)))...####.........#...#  .#.##..###...#  ........#  ............#.#.>...#  #####+#...#####@#...# #...###≈.P).#...# #####.P≈≈≈..#..#.≈≈..~~..#..#.........#...≈PPP~....##.#.#####.~..# .#.####..##.b ;j5I-2.6 _b ;jf<b ;jH$  Things that are here:b ;jy _a +0 dagger; a +0 ring mail; an orc corpsec ;jWc ;jc ;jw c ;jc ;ju6== _c ;jac ;jvc ;jc ;j#,c ;j'c ;ji2c ;j2D7=c ;j:c ;jA?c ;j?c ;jtCc ;jIc ;jrIc ;j|Mc ;j|Qc ;jQc ;jQN8=c ;jWc ;j],c ;jac ;jec ;j2fc ;jc ;j @c ;jW@c ;j@c ;jxCc ;jVEc ;jEc ;j5Fc ;jGc ;j4Ic ;jIc ;jIc ;jLc ;j}M,c ;j2Oc ;jZQc ;j}Sc ;jSc ;jTc ;jVc ;jXc ;jZc ;jZc ;j4\c ;j)^,c ;j^c ;j`c ;j>cc ;jcc ;j dc ;jrec ;jfc ;j&gc ;jgc ;jhc ;jhj,c ;jjc ;jlc ;j>nc ;jnc ;j/oc ;jpc ;jUrc ;jrc ;jrsc ;juc ;jw,c ;j4~c ;jc ;j,c ;jIc ;jDnc ;jAc ;jc ;jqc ;jc ;j݊c ;j(Xc ;jݎc ;jVc ;jc ;jc ;jǓc ;jc ;jzc ;jBc ;jc ;j:c ;jϷc ;jc ;jc ;jHc ;jc ;jc ;jc ;j,c ;j8,c ;jrc ;jc ;jc ;jc ;jIc ;jBc ;jc ;jSc ;jc ;jc ;jN c ;jeBc ;j  There is a stone staircase leading down here. _c ;j"c ;j%c ;jv*c ;js.c ;j$2c ;j36,c ;j8c ;j<c ;jz@c ;jBAc ;jCc ;jpGc ;jM,c ;j^Nc ;jmQc ;jT,c ;jVc ;jEYc ;jZ,c ;j[c ;j`c ;jb,c ;j`gXc ;jgc ;jlc ;jpo,c ;jpc ;j]sc ;ju,c ;jxc ;jzc ;j}c ;j}c ;jc ;jXc ;jnc ;jdc ;jc ;jc ;jc ;jcc ;jc ;jc ;jc ;j]c ;jac ;jc ;j6c ;jc ;jc ;jc ;jc ;jc ;jc ;j`c ;jc ;jOc ;jZc ;jc ;j c ;j c ;jI c ;jc ;jc ;jac ;jc ;j>.c ;j0,c ;j&1c ;jq3c ;j 6c ;j6c ;j7c ;jBc ;jZDc ;jKXc ;jMc ;j"O,c ;jePc ;jRc ;jS,c ;j.Uc ;j[c ;j,]c ;j]c ;jenc ;jffc ;jsh,c ;jic ;j:mc ;j #....# ## #....# ¿ ..## ####..#.### ##..######.....#.#.. ≈≈.≈≈≈≈≈≈≈#...#.### #####≈.≈#####≈......... #≈≈≈#≈.≈#≈≈≈#≈[.#.#.... #≈_......._≈#≈..#.#.#.. #≈@≈# #≈#.#......459.1 (176.5) .≈#####≈.≈#####≈#.#.#.#.# ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈..#.#.))) .#.#........##...#.#()). c ;j #..................#. #..........#.##..###.  #.................... ..............#.#.>. ########+#...#####)#. 60.6 (178.0 _Found an iron altar of Okawaru and a sparkling altar of Nemelex Xobeh.d ;jd ;jйd ;jd ;jQd ;j+d ;jid ;jd ;j?Bd ;jd ;jkd ;jd ;jid ;jd ;jw ######  #....# ...###### #....# ..[.....## ####..#.##..####@.######.....#.#6.6 (6.0) .≈≈≈≈≈≈≈.≈≈≈≈≈≈≈#...#.#.≈#####≈.≈#####≈........ #≈≈≈#≈.≈#≈≈≈#≈[.#.#..#≈_......._≈#≈..#.##≈≈≈#≈.≈#≈≈≈#≈#.#.....≈#####≈.≈#####≈#.#.#.#≈≈≈≈≈≈≈.≈≈≈≈≈≈≈)).#.#........##...#.#())d ;jBd ;j-8.1 (7.5d ;jd ;j- _Found a leather armour.e ;jv3e ;j|e ;j'e ;je ;j,e ;je ;j>e ;je ;j5e ;je ;j^e ;je ;jٴe ;j e ;j=e ;jEe ;je ;je ;jwe ;j[e ;je ;jeF  You see here a +0 leather armour.e ;j)e ;j _e ;jne ;je ;jTe ;je ;jCe ;je ;je ;je ;je ;je ;jxe ;je ;j~e ;jYe ;juBe ;j&e ;j,e ;j e ;j e ;j,e ;je ;je ;je ;j%,e ;je ;je ;je ;jIe ;j,e ;je ;j,e ;je ;jR!e ;j"e ;j#,e ;j8%e ;jF&e ;j&e ;j 'e ;j(e ;j1)e ;jw)e ;j*e ;jk1e ;jw2e ;j5,e ;j\6e ;jL9e ;j:e ;jE;e ;j0<e ;jE?e ;j?e ;j@e ;j@e ;jBe ;jDe ;jqDe ;jDe ;jHe ;jHe ;j J,e ;joNe ;jOe ;jPe ;jRe ;j`Ue ;j`######..........................##...........#.#####..#####....#..............# #....#...≈..#####..# #....+...≈(. #...# ######...≈ #. #..###### #...≈ #..#........ .....≈e ;j^a #...@..##### .....≈509.0 (40.9) #......# ≈ #.##...#  #. #...#¿ # #...# #...# ¿ #[..#e ;ja #...# .#.e ;jne ;jo/10.5 (42.4e ;jwe ;jU{J _Found 4 large rocks.g ;jA ..........##....#.#####..#####....#.............# #....#...≈ ..#####.+ (.. #...# ###### #..#..###### .#........ ......##### ##.#.  #...#.####....g ;jg ;j12.0 (1.5)g ;jFg ;jg ;jo 2 .#.#####..#####....#..........# ≈ ..#####..#+ (...#...# ###### #..#..###### ...... ......##### #.##.#.  ¿ # #....#<.......g ;jH g ;j (3.5g ;j g ;j h ;jh ;jBh ;jâh ;jh ;jZ #..#..###### #...≈ #..#........ .. #......##### .. #......# #.##...# .#. #...# ¿ # #...#  #...# ¿     #...#.####.....#<.......#####.##......# ..##.¿ ... ..# h ;j%9.6 (6.1h ;j h ;jf_You see here an orb of energy.j ;jʻ  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting5.8   1.5  +8   + Spellcasting 7.8   2.0  +8          + Maces & Flails 5.8   1.5  +8   + Conjurations 4.8   1.8  +6  + Axes5.8   1.5  +8   + Hexes4.8   1.8  +6   + Polearms   6.4   0.9  +8 +4 + Summonings7.4  j ;j[40m 2.8  +6   + Staves   8.4   1.1  +8 +4 + Necromancy4.8   1.8  +6  + Unarmed Combat 5.8   1.5  +8   + Forgecraft4.8   1.8  +6  + Throwing5.8   1.5  +8   + Translocations 4.8   1.8  +6      + Alchemy4.8   1.8  +6  + Short Blades 5.8   1.5  +8   + Fire Magic4.8   1.8  +6  ;j36m + Long Blades5.8   1.5  +8   + Ice Magic4.8   1.8  +6  + Ranged Weapons 5.8   1.5  +8   + Air Magic4.8   1.8  +6      + Earth Magic4.8   1.8  +6  + Armour5.8   1.5  +8      + Dodging7.5   2.0  +8   + Invocations6.4   1.5  +9  + Shields5.8   1.5  +8   + Evocations6.4 j ;jZ[39;49m  1.8  +8  + Stealth6.3   1.8  +8   + Shapeshifting  11.0   2.1  +7  Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help  [_] enhanced|base level [!] training|costk ;ji#..#..###### #...≈ zbzb the Cruncher#..#........ .....≈ Gnoll of Cheibriados **....#......##### .....≈ Health: 76/76 ========================#......#≈ Magic: 21/21 ========================#.##...#. AC: 15Str: 14#. #...#EV: 17Int: 21¿ # #...#SH: 0Dex: 25#...# ¿XL: 10 Next: 95% Place: Dungeon:9#@..#Noise: ---------  Time: 12519.6 (0.0)#...#a) +3 scimitar (flame)#...#. ;j0mn8HCast: Stone Arrow (3%)####.....#<.......#####.##......# ..##.¿ ... ..# _There is a stone staircase leading down here. _Found an iron altar of Okawaru and a sparkling altar of Nemelex Xobeh. _Found a leather armour. _You see here a +0 leather armour. _Found 4 large rocks. _You see here an orb of energy.l ;j7~l ;j9Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationr - 3 scrolls of revelation  W - a scroll of brand weapon  N - 3 scrolls of noise  V - 5 scrolls of vulnerability  c - a scroll labelled UWNYTU AROSU  q - 3 scrolls labelled HUGHEPTIOTU  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selectedm ;jm ;jm ;j#..#..###### #...≈ zbzb the Cruncher#..#........ .....≈ Gnoll of Cheibriados **....#......##### .....≈ Health: 76/76 ========================#......#≈ Magic: 21/21 ========================#.##...#. AC: 15Str: 14#. #...#EV: 17Int: 21¿ # #...#SH: 0Dex: 25#...# ¿XL: 10 Next: 95% Place: Dungeon:9#@..#Noise: ---------  Time: 12519.6 (0.0)#...#a) +3 scimitar (flame)#...#.m ;jCast: Stone Arrow (3%)####.....#<.......#####.##......# ..##.¿ ... ..# _There is a stone staircase leading down here. _Found an iron altar of Okawaru and a sparkling altar of Nemelex Xobeh. _Found a leather armour. _You see here a +0 leather armour. _Found 4 large rocks. _You see here an orb of energy.  Okay, then. _n ;jn ;j,20.6 (1n ;jn ;j^J _B - an orb of energyn ;j In ;j n ;jF n ;j ,n ;j: n  You encounter a water moccasin.n ;j #......# ≈≈≈#.##...# .#.##. #...##¿ # #...### ##...#..¿##...#S# # #...#.# #n ;jñ #...#.# ####...@.# #<.......# ####.##.... Stone Arrow (3%)...##..##.#¿ .........# ....# ##.# S   water moccasin (asleep).... ..n ;j  ..n ;j +3.6 (3n ;j 45.1 (4.5 _n ;j n ;jJ o ;jF$#......##### .....≈#####......# ≈≈≈≈≈#.##...# .#.#. #. #...# #.¿ # #...### #.#...#..¿#.o ;jCG#...#S# #.#...#.# ## #...#@# ####.....# #<.......# o ;jnG####.##.... ...##..##.#¿ .........# #o ;jG....# ##.#.... ...o ;jG)..o ;jID.So ;j-Rk¿So ;jaS5=6.7 (1.6o ;j[o ;j]_ _The water moccasin completely misses you.p ;j  You barely miss the water moccasin. You block the water moccasin's attack.   8 7.8 (1.1p ;jp ;jk_ _The water moccasin completely misses you.p ;j]'  You slash the water moccasin! You burn the water moccasin.  The water moccasin is heavily wounded.=8.9p ;j(p ;j.[ _The water moccasin barely misses you.p ;j4)   You hit the water moccasin. You burn the water moccasin.  The water moccasin is severely wounded.-30.0p ;j) p ;jP- _The water moccasin closely misses you. You block the water moccasin's attack.p ;j9:  You closely miss the water moccasin.The water moccasin is severely wounded.p ;j; B-1.1p ;j A p ;jC { _The water moccasin misses you. You block the water moccasin's attack.q ;jdG .You slash the water moccasin! You burn the water moccasin.  You kill the water moccasin!8=2.2Stone Arrow (3%)q ;ja _Cheibriados appreciates the change of pace.q ;jq ;j q ;jq ;jH _No target in view!q ;joq ;j qq ;jqq ;jtq ;jwq ;j{c 0 _q ;j|q ;j|q ;j}q ;jq ;jȀq ;jq ;jq ;jq ;jnq ;j΄q ;jq ;jBq ;jq ;jͥBq ;jN _You now have 313 gold pieces (gained 14).q ;j3q ;jq ;j;q ;jq ;jïq ;jq ;jбq ;jGq ;jq ;jq ;jaq ;jq ;j^q ;jq ;jq ;jq ;jXq ;jּq ;jFq ;j׿q ;jIq ;jq ;jq ;j,q ;j]q ;jVq ;j}q ;jq ;jaq ;jq ;jq ;jq ;jvq ;j@q ;jVq ;jq ;jq ;jq ;jq ;jq ;jq ;jq ;j(q ;jq ;jq ;jq ;jUq ;jq ;j7q ;jq ;j,q ;jq ;j q ;jq ;j/q ;j|q ;jq ;jq ;jCq ;jq ;jq ;jq ;jNq ;jq ;jEq ;jBq ;j q ;j,q ;j0q ;jvq ;jq ;j,q ;jSq ;jq ;jq ;jtq ;jq ;jq ;j q ;jq ;jq ;j&q ;jYq ;jq ;jHq ;j,q ;jlq ;jq ;j,q ;j q ;jq ;jSq ;jq ;j:q ;jq ;jq ;juq ;jq ;juq ;j7q ;jtq ;j#q ;jHq ;jOq ;jq ;jbq ;jq ;j.!q ;j!q ;j|"q ;j#q ;jr%q ;j%q ;jT&q ;j'q ;j0*,q ;j*q ;jy,q ;j/.q ;ja.q ;j.q ;j/q ;j1q ;j1q ;j2q ;j45q ;j6q ;j07q ;j7q ;j9q ;j;,q ;j[<q ;j}=q ;j>?,q ;j?q ;j!Aq ;jJq ;jNq ;jMQq ;jQq ;jYRq ;jTq ;jsVq ;jgW,q ;j5Yq ;jt[,q ;jm\q ;jo_q ;jaq ;j`aq ;jbq ;jcq ;jeq ;jeq ;jfq ;j5iq ;jckq ;jkq ;jlq ;jnq ;jpq ;jJqq ;jrq ;jsq ;jvq ;jSvq ;jhwq ;jk{q ;j=~,q ;jq ;j@q ;jÄ,q ;jq ;j~q ;j6,q ;jxq ;jq ;jcq ;jq ;jq ;jXq ;j,q ;jdq ;jq ;jq ;jaq ;jq ;jq ;jq ;jĩq ;jq ;jq ;jq ;jVq ;jq ;jݴq ;jAq ;jq ;j q ;j##......######### #.....^##### #..........# #..........#  #.......... ######.....#### ............#### ......#.#.#....#q ;jR #........@...##.#--#......#.#.#.#.......# ...##.#.#.#..#.. #........# #.......q ;j$}.# .##..# #........# ....# #........# ...# #..#q ;j1625.7 (93.5)q ;jG--6.7 (94q ;jVq ;j3 _C - a +6 ring of intelligences ;j_ s ;j( TPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn) s ;j  n - a +4 ring of protection (worn)e - a ring of positive energy  h - a ring of protection from fire  j - a ring of magical power  A - a ring of see invisible  C - a +6 ring of intelligence Talismans (go to first with %)r - a quill talisman  s ;j z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put ons ;j [tab] equip|unequip t ;jA t ;jp t ;j ##......#########zbzb the Cruncher#.....^#####Gnoll of Cheibriados **....#..........#Health: 76/76 ========================#..........#Magic: 21/21 ========================#..........#AC: 15Str: 14######.....####EV: 17Int: 21t ;j ............####SH: 0Dex: 25......#.#.#....#XL: 10 Next: 98% Place: Dungeon:9#........@...##.#Noise: ---------  Time: 12626.7 (0.0)#......#.#.#.#a) +3 scimitar (flame)..............#Cast: Stone Arrow (3%)...##.#.#.#..#.. #........##........# .##..##........# ....##........# ...##..#t ;j \You slash the water moccasin! You burn the water moccasin.  You kill the water moccasin! _Cheibriados appreciates the change of pace. _No target in view! _You now have 313 gold pieces (gained 14). _C - a +6 ring of intelligencet ;j P  Okay, then.t ;j t ;j t ;j . _u ;jcu ;jDfP Your spells (describe)TypeFailure Level  a + Stone ArrowConjuration/Earth 3% 3 b - Summon Small MammalSummoningu ;jf1%1  c - Call Canine FamiliarSummoning1%3  d - Summon Ice BeastIce/Summoning1%3  e - SandblastEarth1%1  f - SlowHexes1%1  w - PasswallEarth3%u ;j4g3 Select a spell to describe [?] help [!]/[I] toggle spell headersu ;jK Power Damage Range Noise 56% 3d10 4 Quiet 100% N/AN/A Almost silent39% N/AN/A Quiet34% N/AN/A Quiet56% 2d134 Almost silent100% N/A7 Almost silent28% N/A3 Silentx ;jgax ;jhx ;j1o"##......#########zbzb the Cruncher#.....^#####Gnoll of Cheibriados **....#..........#Health: 76/76 ========================#..........#Magic: 21/21 ========================#..........#AC: 15x ;jpStr: 14######.....####EV: 17Int: 21x ;jNpl............####SH: 0Dex: 25......#.#.#....#x ;jrpXL: 10 Next: 98% Place: Dungeon:9#........@...##.#x ;jp>Noise: ---------  Time: 12626.7 (0.0)#......#.#.#.#x ;jpa) +3 scimitar (flame)..............#Cast: Stone Arrow (3%)...##.#.#.#..#.. #........#x ;jq#........# .##..##........# ....#x ;j9q#........# ...##..#You kill the water moccasin! x ;j\q_Cheibriados appreciates the change of pace. _No target in view! x ;j|q_You now have 313 gold pieces (gained 14). _C - a +6 ring of intelligence _Okay, then.x ;j1{x ;j{x ;j)x ;jx ;j^ x ;j- z _Unknown command.y ;jH y ;jJ Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring "Qasur" (worn) {rF- rC+ Will+ Dex+6}  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)e - a ring of positive energy  y ;j3K h - a ring of protection from fire  j - a ring of magical power  A - a ring of see invisible  C - a +6 ring of intelligence Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip | ;j| | ;j | ;jЉ ##......#########zbzb the Cruncher#.....^#####Gnoll of Cheibriados **....#..........#Health: 76/76 ========================#..........#Magic: 21/21 ========================#..........#AC: 15Str: 14######.....####EV: 17Int: 21............####SH: 0Dex: 25| ;jT b......#.#.#....#XL: 10 Next: 98% Place: Dungeon:9#........@...##.#Noise: ---------  Time: 12626.7 (0.0)#......#.#.#.#a) +3 scimitar (flame)..............#| ;j Cast: Stone Arrow (3%)...##.#.#.#..#.. #........##........# .##..#| ;j #........# ....##........# ...##..# | ;j _Cheibriados appreciates the change of pace. _No target in view! _You now have 313 gold pieces (gained 14). _C - a +6 ring of intelligence | ;j W_Okay, then. _Unknown command.| ;jʛ 9 _Okay, then. _Unknown command.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or n - a +4 ring of protection  > or g - the ring "Qasur" {rF- rC+ Will+ Dex+6}} ;j  You remove the ring "Qasur" {rF- rC+ Will+ Dex+6}.  You feel clumsy.You feel clever.} ;ji67197.7 (12} ;j } ;j : _C - a +6 ring of intelligence (worn)} ;j!4} ;j} ;j F _Unknown command.~ ;j~ ;ji Your spells (describe)TypeFailure Level  a + Stone ArrowConjuration/Earth 2% 3 b - Summon Small MammalSummoning1%1  c - Call Canine FamiliarSummoning1%3  d - Summon Ice BeastIce/Summoning1%3  e - SandblastEarth1%1  f - SlowHexes1%1  w - PasswallEarth2%3 Select a spell to describe [?] help [!]/[I] toggle spell headers~ ;jT Power Damage Range Noise 74% 3d11 4 Quiet 100% N/AN/A Almost silent50% N/AN/A Quiet43% N/AN/A Quiet74% 2d164 Almost silent100% N/A7 Almost silent37% N/A3 Silent ;j,; ;j@ ;jG_##......#########zbzb the Cruncher#.....^#####Gnoll of Cheibriados **....#..........#Health: 76/76 ========================#..........#Magic: 21/21 ========================#..........#AC: 15Str: 14######.....####EV: 16Int: 27............####SH: 0Dex: 19......#.#.#....# ;jJXL: 10 Next: 98% Place: Dungeon:9#........@...##.#Noise: ---------  Time: 12627.7 (0.0)#......#.#.#.#a) +3 scimitar (flame)..............#Cast: Stone Arrow (2%)...##.#.#.#..#.. #........##........# .##..##........# ....##........# ...##..#> or g - the ring "Qasur" {rF- rC+ Will+ Dex+6}  You remove the ring "Qasur" {rF- rC+ Will+ Dex+6}.  You feel clumsy.You feel clever. _C - a +6 ring of intelligence (worn) _Unknown command. ;jN ;jR ;jW ;j6Z ;jT _Unknown command. ;j  ;j  ;jv  ;j  ;j  ;j : _ ;j  ;j  ;j1  ;jW  ;j  ;j  ;j  ;j  ;j  ;j  ;jA!  ;j"  ;j#  ;jr%  ;j%  ;jp&  ;jG(  ;jJ*  ;j*  ;j +  ;j-  ;j.  ;jH/  ;j0  ;ju2  ;j? , ;j@  ;jA  ;jD  ;jD  ;jG  ;j&J  ;j5L  ;jL  ;jM  ;jP  ;jR  ;j?S  ;jST  ;jU  ;jX , ;jY  ;jh ..^##### .......# .......# .......# ##.....#### ..........#### ....#.#.#....# ..........##.##########. ....#.#.#.##....@.......  ;ji ...........#..####..#... .##.#.#.#..##..# ## ¿ . #........##..# ##+#........##..##..# #..#........##......# ##.< #........##......# ##... #........##..##..# ##...# #........# #..##...##  ;jo 045.8 (18.1) ;j|q ,6.8 (19 ;jv  ;jy e _e - a scroll labelled TORA TUGU RAAMU ;jG  ;j!H  ;jIH  ;jM  ;j/P  ;jT B ;jU  ;jhV  ;jV  ;jtX  ;jZ  ;j[  ;j\  ;j   You encounter an orc priest and an orc.The orc priest is wielding a +2 mace of holy wrath.## # ..o# ..## .. .#### .o#### .# #.#....# .###.##########.##.# #.#.##..........@....# #..####..#...#..# #.#..##..##..##...# .>. ¿ Stone Arrow (2%)....##..##..##...# .##+## .....##..##..##...# #...# .....##......##...[4 ;j z0m# ##.<.+ o   orc priest (asleep) .....##......###### ##....# o   orc (asleep) .....##..##..# ##...### .....# #..# ##...## ;j 255.8 (9.0) ;j ,7.3 (10.5) ;jr  ;jV ; _Found a stone staircase leading down. ;j^## zbzb the Cruncher .#..o  Gnoll of Cheibriados **.... .#..#  Health: 76/76 ======================== .# ;j^.. Magic: 18/21 ====================---- .#### .o AC: 15Str: 14 ....#### *# EV: 16Int: 27 #.#....# *# SH: 0Dex: 19  ;j_K....##.##########*##.#  XL: 10 Next: 98% Place: Dungeon:9 #.#.##..........@....#  Noise: ---------  Time: 12657.3 (0.0) .....#..####..#...#..#  a) +3 scimitar (flame) #.#..##..##..##...# .>. ¿  Cast: Stone Arrow (2%) .....##..##..##...# .##+## .....##..##..##...# #...# .....##......##...# ##.<.+  o   orc priest (asleep)  ;j`.....##......###### ##....#  o   orc (asleep) .....##..##..# ##...### .....# #..# ##...## Casting: Stone Arrow (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100%  to hit) ;j ## zbzb the Cruncher .#..o  Gnoll of Cheibriados **.... .#..#  Health: 76/76 ======================== .#.. Magic: 18/21 ====================---- .#### .) AC: 15Str: 14 ....#### .# ;j  EV: 16Int: 27 #.#....# .# SH: 0Dex: 19 ....##.##########.##.#  XL: 10 Next: 98% Place: Dungeon:9 #.#.##..........@....#  Noise: ---------  Time: 12657.3 (0.0) .....#..####..#...#..#  a) +3 scimitar (flame) #.#..##..##..##...# .>. ¿  Cast: Stone Arrow (2%)  ;jZ .....##..##..##...# .##+## .....##..##..##...# #...# .....##......##...# ##.<.+  o   orc priest (asleep) .....##......###### ##....#  o   orc (asleep) .....##..##..# ##...### .....# #..# ##...## Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100%  ;j jto hit)  The stone arrow hits the orc!  You kill the orc! ;j E..o ..# .. .) `# `#########`##.# ...# #### #. .>. ¿  . #...# ##.<.+ #####   #..#  ;jY ToPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100%  to hit)  The stone arrow hits the orc!  You kill the orc!  ;jXZ \Cheibriados appreciates the change of pace. ;jh\ m .oYou hear a shout! ;j{ x ...owandering)o   orc wizard  You encounter an orc wizard. It is wielding a +0 dagger.===8.3 (1 ;j ' _You hear a shout! ;j####+# # #.### # +.... # #..o# # #... #### #.o) ...#### ..# #....# #.# ...##.##########@##.# #.##...............# ....#..####..#...#..# #..##..##..##...#...>. ¿##..##..##...# ###.##+####..##..##...# #...# ##......##...# <.+ ##......######.###..##..# ###.o ;j o..o ;jfE.o ;j ;j@5-9.8 (1.5 ;j ;j .######+#  zbzb the Cruncher # #.### Gnoll of Cheibriados **.... # +.... Health: 76/76 ======================== # #...# Magic: 15/21 =================------- # #.o. AC: 15Str: 14 #### #..) EV: 16Int: 27  ;j d...#### ..# SH: 0Dex: 19 .#....# #o# XL: 10 Next: 98% Place: Dungeon:9 ...##.##########@##.#  Noise: ==-------  Time: 12659.8 (0.0) .#.##...............#  a) +3 scimitar (flame) ....#..####..#...#..#  Cast: Stone Arrow (2%)  ;j {.#..##..##..##...#...>. ¿ ....##..##..##...# ###.##+## ....##..##..##...# #...#  o   orc priest (wandering) ....##......##...# ##.<.+  o   orc wizard ....##......###### ##....# ....##..##..# ##...### _You hear a shout!  Casting: Stone Arrow (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit) ;jrt ######+#  zbzb the Cruncher # #.### Gnoll of Cheibriados **.... # +.... Health: 76/76 ======================== # #...# Magic: 15/21 =================------- # #.). AC: 15Str: 14 #### #..) EV: 16Int: 27 ...#### ..# SH: 0Dex: 19 .#....# #o# XL: 10 Next: 98% Place: Dungeon:9 ...##.##########@##.#  Noise: ==-------  Time: 12659.8 (0.0) .#.##...............#  a) +3 scimitar (flame) ....#..####..#...#..# ;j5u r  Cast: Stone Arrow (2%) .#..##..##..##...#...>. ¿ ....##..##..##...# ###.##+## ....##..##..##...# #...#  o   orc priest (wandering) ....##......##...# ##.<.+  o   orc wizard ....##......###### ##....# ....##..##..# ##...### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)  The stone arrow misses the orc wizard. The stone arrow hits the orc priest!  You kill the orc priest! ;j@z >#+#  #.### +.... #...# #.). #.`) .`# #`# ... ##. #.>.  ;jz  ###.##...# #...# owizard#...# ##.<#####   ;j$!..oAiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)  The stone arrow misses the orc wizard. The stone arrow hits the orc priest!  You kill the orc priest!  Cheibriados appreciates the change of pace. ;j$4960.8 (1 ;j, ;jw/W _The orc wizard barely misses you. ;j3"######+#  zbzb the Cruncher # #.### Gnoll of Cheibriados **.... # +.... Health: 76/76 ======================== # #...# Magic: 12/21 =============----------- # #.). AC: 15 ;j"aStr: 14 #### #..) EV: 16Int: 27 ...#### ..# SH: 0Dex: 19 .#....# #o# XL: 10 Next: 99% Place: Dungeon:9 ...##.##########@##.#  Noise: ==-------  Time: 12660.8 (0.0) .#.##...............#  a) +3 scimitar (flame)  ;j^#H....#..####..#...#..#  Cast: Stone Arrow (2%) .#..##..##..##...#...>. ¿ ....##..##..##...# ###.##+## ....##..##..##...# #...#  o   orc wizard ....##......##...# ##.<.+ ....##......###### ##....# ....##..##..# ##...### _The orc wizard barely misses you. ;j#*Casting: Stone Arrow (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  ;j$Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit) ;j&######+#zbzb the Cruncher ##.###Gnoll of Cheibriados **.... #+....Health: 76/76 ======================== ##...#Magic: 12/21 =============----------- ##.`.AC: 15Str: 14 #####.`)EV: 16Int: 27 ...####.`#SH: 0Dex: 19 .#....##`#XL: 10 Next: 99% Place: Dungeon:9 ...##.##########@##.# ;jNoise: ==-------  Time: 12660.8 (0.0) .#.##...............#a) +3 scimitar (flame) ....#..####..#...#..#Cast: Stone Arrow (2%) .#..##..##..##...#...>. ¿ ....##..##..##...# ###.##+## ....##..##..##...# #...#o   orc wizard ....##......##...# ##.<.+ ....##......###### ##....# ....##..##..###...### _The orc wizard barely misses you.Casting: Stone Arrow (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line ;j=aAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit) ;j3o ;j)..oo   orcCasting: Stone Arrow (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)  The stone arrow misses the orc wizard. The orc wizard closely misses you. ;j+1.8 (1 ;j ' ;j@q _You encounter an orc. It is wielding a +0 dagger. ;j4o. ;j0 ;j3=   8 -2.9 (1.1 ;jC ;j_ _You closely miss the orc wizard. The orc wizard closely misses you. ;jt )You slash the orc wizard! You burn the orc wizard!  You kill the orc wizard! ;j֖ o   orc  Cheibriados appreciates the change of pace. ;jU ;jǣZ######+#zbzb the Cruncher ##.###Gnoll of Cheibriados **.... #+....Health: 76/76 ======================== ##...#Magic: 13/21 ==============---------- ##.).AC: 15Str: 14 #####..)EV: 16Int: 27 ...####..#SH:  8  Dex: 19 .#....##)#XL: 10 Next: 100% Place: Dungeon:9 ...##.##########@##.#Noise: ==-------  Time: 12664.0 (1.1) .#.##............o..#a) +3 scimitar (flame) ....#..####..#...#..#Cast: Stone Arrow (2%)  ;js.#..##..##..##...#...>. ¿ ....##..##..##...# ###.##+## ....##..##..##...# #...#o   orc ....##......##...# ##.<.+ ....##......###### ##....# ....##..##..###...###The stone arrow misses the orc wizard. The orc wizard closely misses you. _You encounter an orc. It is wielding a +0 dagger. _You closely miss the orc wizard. The orc wizard closely misses you.You slash the orc wizard! You burn the orc wizard!  You kill the orc wizard!Cheibriados appreciates the change of pace. ;j _The orc hits you but does no damage.  You have reached level 11! ;j/  --more-- ;js=A81/8121 0%  ;jF ;jI4 _ ;j )You slash the orc! You burn the orc.  You kill the orc! ;j  -5.1Stone Arrow (2%) ;j& ;j&k _Cheibriados appreciates the change of pace. ;j" #.###  +....  #...#  #.). ###..) ..####..# #....# #)# #.##.##########.##.# #.##............@..# ..#..####..#...#..# #..##..##..##...#...>. ¿ ...##..##..##...#####.##+####..##..##...# #...###......##...# ##.<.+##......###### ##....###..##..# ##...#### #..# ##...## 0 --[39 ;j#;49m6.6 (1.5 ;j$ ;j'$  Things that are here: ;j)V _a +0 dagger; a +0 leather armour ;jN; O##### #+# # #.### # +.... # #...#  #.). #### #..) ...#### ..# #....# #)# # ...##.##########@##.# .#.##............)..#  ;j:< ....#..####..#...#..# #..##..##..##...#...>. ¿.##..##..##...#####.##+##.##..##..##...# #...#.##......##...# ##.<.+.##......###### ##....#.##..##..# ##...### ;jI 4=-8.2 (1.6 _ ;jP  ;jR  ;j@M......### ##### #+##.###+......# ).# #### #..)..####..# #....# #@# ..##.##########.##.# . ;j #.##............)..# ....#..####..#...#..##..#.####### ;j>9.8 ;j ;j%  Things that are here: _a +0 dagger; a +0 robe; an orc corpse ;j; ;j ;j7 ;j ;j#, ;j% ;j.& ;j' ;j(* ;j|*9= ;j+ ;j#/ ;j/M5= ;j0 ;j 3, ;jr4 ;jk7 ;j7 ;j9 ;j; ;j< ;j< ;j? ;j?9= ;j2A ;jXC ;jC ;jD ;jH ;jnHM6= ;j1J ;jOX, ;ju, ;jYw ;jz ;j ;jT ;j ;j ;j ;jX= ;j ;j ;j ;jϑ ;j(7 ;j`= ;j ;j{ ;j ;j ;j ;j̡ ;j5 ;j ;j ;j ;jA ;jű ;j9= ;j ;jq ;j ;jz ;jI ;jK8= ;jd ;j, ;jv ;j" ;j^ ;j ;j ;j ;j{ ;j ;j9= ;j ;j_ ;j9 ;j(= ;j ;j ;j< ;j ;j ;jE ;j ;j` ;j ;j ;jO ;j9= ;j ;j, ;j ;j ;jL20= ;j ;j, ;j, ;j ;jd ;j ;j ;jC ;j  ;jJ ;j9= ;jU  ;j  ;j D1= ;j  ;jR ;j ;j ;jO, ;j ;j, ;j# ;j( ;j(9= ;j+ ;j/ ;j0 ;j1 ;j&5n _You start resting.Magic restored. ;jC ;jL1711.8 (42.0) ;jNb2==2.8 (43 _ ;j+V ;jYX ;je 'M#######.#.#. ......### ##### #+##.####+..... ).#  ;j y#### )#..####.@# #....# ##)# ..##.##########.## .#.##............)..#...#.#...#..#...#####...# ;jr  ;jnj  ;j 14.4 (1.6) ;jʖ  ;ji  ;j4s ####..#...#. #### #. ##.#.#.#. .... #. #.#### #####. #+# #.#### +....  #...#  #.).#  ;j### #..#### #..## #....# ##)# # .##.##########.##.# #.##............)..#..#..####..#...#..#  ;jv#..##..##..##...#...>. ¿##..##..##...#####.##+####..##..##...# #...# ;j% ;j&-5.9 (1.5 ;jL. ;j0$  Things that are here: ;j3T _a +0 club; a +0 leather armour ;j%}  ;j~ & Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Bend Time3 MP, Piety- ;je o1% [?] toggle between ability selection and description. ;j  ;j# ####..#...#. zbzb the Cruncher #####.##.#.#.#. Gnoll of Cheibriados **.... ....#.#.#### Health: 81/81 ======================== #####.#+#Magic: 22/22 ========================#.#### ;j# PAC: 15Str: 14+....EV: 16Int: 27#...#SH: 0Dex: 19#.).#XL: 11 Next:  0% Place: Dungeon:9 ####..@# ;j$ Noise: ---------  Time: 12715.9 (0.0) ..#####..##a) +3 scimitar (flame) #....###)# #Cast: Stone Arrow (2%) ..##.##########.##.# #.##............)..#  ;j7$ ...#..####..#...#..# #..##..##..##...#...>. ¿  ;jY$ A...##..##..##...#####.##+##  ;jv$ s...##..##..##...# #...#Things that are here:  ;j$ _a +0 dagger; a +0 robe; an orc corpse _You start resting. _Magic restored.  ;j$ ZThings that are here: _a +0 club; a +0 leather armour ;j- P  Okay, then. ;j|/  ;j5  ;j%8 . _ ;jH*a######. ##.#.#.# ..... #. #.### ##### #. #+#   #.#### # +.... # #...# # #.).# #### #..)# ...#### #.@## .#....# ##)# # ...##.##########.##.# .#.##............)..# ....#..####..#...#..# .#..##..##..##...#...>. ¿ ....##..##..##...#####.##+##.##..##..##...# #...#.##......##...# ##.<.+ ;jNg7.4 (1.5 _ ;jooI ..... ;jo #.## #####+#  #### +.... #...#)### ;jp.)# ...###### .#....##@# # ...##.##########.##. .#.##............)....#.#...#..#...#####...# ....##......###### ##....# ;jw ;jy(8.9 ;j ;jV$  Things that are here: ;j{ _a +0 dagger; a +0 robe; an orc corpse ;jrn  ;j"p  ;jv  ;jw  ;j  #####+#  #### +.... #...#).# ####.)# ...#####..##.... ;j| ##)# # ...##.##########@##. .#.##............)..#...#..####..#...#..##. ;j 9.#.# ;jȳ 0###### ....##..##..# ;j %##...### ;jK  ;j 020.4 _ ;j  ;j  ;jU #.####  +....  #...#  #.).# ###..)# ..#### ;j #..## #....# ##)# #.##.##########.##.# #.##............@..# ..#..####..#...#..# #..##..##..##...#...>. ¿ . ;j ..##..##..##...#####.##+####..##..##...# #...# ;jC##......##...# ##.<.+##......###### ##....###..##..# ##...#### #..# ##...## ;j ;j-2.0 (1.6 ;j/  Things that are here: _a +0 dagger; a +0 leather armour ;jŗ +.... #...#.##.).#.# ###..)#.# .#####..##.#..# ##)# .# .##.##########.##.# ##............)..# ..#..####..#...#@.# ##..##..##...#...>...K ..##..##..##...#####.##+####..##..##...# #...###......##...# ##.<.+##......###### ##....# K   kobold (missile, asleep)##..##..# ##...#### #..# ##...## #..##  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.[37 ;j| m3.5 (1.5 ;j  ;j 1 _Found a scroll of identify. ;j #...#.##.).#.# ##..)#.# ###..##.# ..# ##)##.# ##.##########.##.# .  ;j ##............)..# .....####..#...#..##.....##..##..##...#.@.>...K.##..##..##...#####.##+## . ;jv ##..##..##...# #...# ##......##...# ##.<.+##......###### ##....###..##..# ##...### # #..# ##...## ;j #..## o#..####..# # ;j=  ;jK (5.0 ;j4  ;j  ;j#...#.# #.).#.#  #..)#.# . #..##.# .## ##)##.# ....###.##.# ...K...)..# .. #..####..#...#..##.....K ##..##..##...#..@>...K. ##..##..##...#####.##+## ##..##..##...# #...# ##..##..# ##...### K   kobold brigand (missile, asleep) # #..# ##...## KK 2 kobolds (missiles, asleep)   You encounter a kobold brigand and a kobold.The kobold brigand is wielding a +2 whip of distortion and quivering poisoneddarts. ;jeThe kobold is wielding a +2 short sword of flaming and quivering stones. ;j/  --more-- ;jU2k ;j_W KKKk   wyvernK   kobold brigand (missile)KK 2 kobolds (missiles, 1 wandering)The kobold brigand shouts! You hear an angry hiss.  You encounter a wyvern. ;jhS((((((( ;jl7K? ;j.K ;j KThe kobold throws a stone. The stone closely misses you. ;j .KYou encounter a kobold. It is wielding a +0 club. ;jU.k ;j:b ......K@>KKKK 4 kobolds (3 missiles, 2 wandering)You encounter a kobold. It is wielding a +0 whip and quivering stones. ;j}==6.5Stone Arrow (2%) ;j& ;js'( _The kobold shouts! ;j~#...#.# #.).#.# ...#..)#.# #.. #..##.# ###..## ##)##.# .... .###.##.# ...K.K. ...)..# .....K ..####..#...#..##k...K.K..##..##...#...@...?K...##..##...#####.##+##K..##..##...# ##...# ..##..# ##...###  #..# ##...## #..## ##...## KKK 7 kobolds (4 missiles, 5 wandering) KKKKKKK2You encounter 3 kobolds.A kobold is quivering stones.The kobold shouts! x3(((((( ;jo  ;j#p.KK.K..KK.K.K. .KThe wyvern bites you! The kobold throws a stone. The stone barely misses you.K.K?K.K..KK.K. .K.K.KK@.KKK)The wyvern bites you. The wyvern completely misses you.69----=8.1 (1.6 ;j _The kobold shouts! x2 _There is a stone staircase leading down, spattered with blood here. ;jx #...#.# #.).#.# ... #..)#.# #...# #..##.# ###..## ..# ##)##.# ....... #.###.##.# ....K.. #...)..# .K..K.. #..####..#...#..##k.K.KK. ##..##..##...#..@>..K?K.. ##..##..##...#####.##+##. ##..##..##...# ##...# ##......##...# ##.<.+ ##......###### ##....# ##..##..# ##...### # #..# ##...## [34 ;jm#..## ##...## #..####..# ###...## ;j.kK. ;j0K. ;j[(K..K.K.KK.KK.K ;j0 ;j15-9.6 (1.5 ;jv< ;j?L _The wyvern misses you. ;j- #...#.# zbzb the Cruncher #.).#.# ...  Gnoll of Cheibriados **.... ;j#..)#.# #...  Health: 69/81 ====================---- ### #..##.# ###..##  Magic: 19/22 ====================---- ..# ##)##.# .......  AC: 15Str: 14  ;j #.##########.##.# ...K...  EV: 16Int: 27 #............)..# ...K...  SH: 0 ;j,,Dex: 19  ;jXh#..####..#...#..##...K...  XL: 11 Next:  0% Place: Dungeon:9 ##..##..##...#..@kKKKKK..  Noise: ==-------  Time: 12729.6 (0.0)  ;j##..##..##...#####.##+##.  a) +3 scimitar (flame) ##..##..##...# ##...#  Cast: Stone Arrow (2%) ##......##...# ##.<.+ ##......###### ##....#  ;j##..##..# ##...###  k   wyvern # #..# ##...##  K   kobold brigand (missile) #..## ##...##  KKKKKK 7 kobolds (4 missiles) #..####..# ###...## _The wyvern misses you. ;j(ACasting: Stone Arrow (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j[Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (83% to hit) ;j4#...#.#zbzb the Cruncher#.).#.# ...Gnoll of Cheibriados **....#..)#.# #...Health: 69/81 ====================---- ####..##.# ###..##Magic: 19/22 ====================---- ..###)##.# .......AC: 15Str: 14 #.##########.##.# ...K...EV: 16Int: 27 #............)..# ...K...SH: 0Dex: 19 #..####..#...#..##...K...XL: 11 Next:  0% Place: Dungeon:9 ##..##..##...#..[4 ;jz7m@kKKKKK..Noise: ==-------  Time: 12729.6 (0.0) ##..##..##...#####.##+##.a) +3 scimitar (flame) ##..##..##...# ##...#Cast: Stone Arrow (2%) ##......##...# ##.<.+ ##......###### ##....# ##..##..###...###k   wyvern # #..###...##K   kobold brigand (missile)#..## ##...##KKKKKK 7 kobolds (4 missiles) #..####..# ###...##Casting: Stone Arrow (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (83% to hit)  The stone ar ;jErow hits the wyvern!! ;j/FmK.K.K.KKK.K.K?.Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (83% to hit)  The stone arrow hits the wyvern!!  The wyvern is severely wounded.3--30.6 (1 ;j ;j A3 _The kobold leaves your sight. ;j1 C KYou closely miss the wyvern. You bite the wyvern, but do no damage.The wyvern is almost dead..K. ;j&>  ;j> (3.9 ;j.J  ;jL 4 _You block the wyvern's attack. ;j >You hit the wyvern. You burn the wyvern.  You kill the wyvern!K. ;jKH.K ;jAKK ;jT ;j0.K ;j ;j K   kobold brigand (missile)KKKKK 5 kobolds (2 missiles) ;j1=20=25.0 ;j# ;j&k _Cheibriados appreciates the change of pace. ;j .KYou slash the kobold brigand! You burn the kobold brigand. ;jׄ KThe kobold brigand is severely wounded. ;jݐ. K 6 kobolds (3 missiles) ;jH]  = ;j 6.1 ;j̜ ;j< _You block the kobold brigand's attack. ;j  >You slash the kobold brigand! You burn the kobold brigand.  You kill the kobold brigand!Cheibriados appreciates the change of pace.K..KK. ;j D.K ;j *K ;j.KKKKKKK 7 kobolds (4 missiles)2=582037.2Stone Arrow  Your Axes skill increases to level 6!  Your Maces & Flails skill increases to level 6!  Your Ranged Weapons skill increases to level 6!Your Throwing skill increases to level 6!  Your Armour skill increases to level 6!Your Shields skill increases to level 6! ;j! ;j!o _Your Unarmed Combat skill increases to level 6! ;j .  You closely miss the kobold. You bite the kobold.  The kobold is moderately wounded..KK 6 kobolds (3  -8.3 ;j ;j1W _The kobold completely misses you. ;j+m >You hit the kobold. You burn the kobold.  You kill the kobold!K.K.K.K.4 ;js^=-9.4 ;j ;jWk _Cheibriados appreciates the change of pace. ;j" >You hit the kobold. You burn the kobold.  You kill the kobold! ;j+K. ;jD.K ;jG.K ;j~L 5 ;jl]31=40.5 ;j= ;j9s  You hit the kobold. You burn the kobold.  You kill the kobold!  ;j})_Cheibriados appreciates the change of pace.  You hit the kobold. You burn the kobold.  You kill the kobold! _Cheibriados appreciates the change of pace. ;j|> _Cheibriados appreciates the change of pace.You hit the kobold. You burn the kobold.  ;j}  You kill the kobold! _Cheibriados appreciates the change of pace.You slash the kobold! You burn the kobold.  You kill the kobold! ;j+K. ;j . ;j$K ;j/K. ;jMW 4 kobolds (3 ;j (1.6 ;j ;jÞk _Cheibriados appreciates the change of pace. ;j > _Cheibriados appreciates the change of pace.You slash the kobold! You burn the kobold.  You kill the kobold! _Cheibriados appreciates the change of pace.You slash the kobold! You burn the kobold.  You kill the kobold! ;jº +K. ;j D.K ;j W 3 kobolds (2 ;j (2.7 ;j'  ;j[   You slash the kobold! You burn the kobold.  You kill the kobold! _Cheibriados appreciates the change of pace.  You slash the kobold! You burn the kobold.  ;j You kill the kobold! _Cheibriados appreciates the change of pace. ;j/!You kill the kobold! _Cheibriados appreciates the change of pace.  You slash the kobold! You burn the kobold.  You kill the kobold! _Cheibriados appreciates the change of pace.  You closely miss the kobold. The kobold barely misses you.43.8 ;jh"j _The kobold closely misses you. ;jK$ >You slash the kobold! You burn the kobold.  You kill the kobold! ;j&+K. ;jP'1K. ;j2` 2 kobolds (1 missile) ;j|6D=4.9 ;j$D ;jIk _Cheibriados appreciates the change of pace. ;jFD>  You slash the kobold! You burn the kobold.  You kill the kobold! _Cheibriados appreciates the change of pace.   ;j_+K. ;jiq   kobold ;jTss*2==6.0 ;j _You can now warp the flow of time around you. ;j  ;jo V5=7.1 ;j  ;j _You closely miss the kobold. The kobold misses you. ;jj  You hit the kobold. You burn the kobold.  The kobold is severely wounded. ;j (8.2 ;j  ;jb+ S _The kobold barely misses you. ;jcW >You hit the kobold. You burn the kobold.  You kill the kobold! ;j`( ;jRf6=9.3Stone Arrow ;j0q _Cheibriados appreciates the change of pace. ;j^#...#.# #.).#.# ... #..)#.# #...  #..##.# ###..## # ##)##.# ....... .###.##.# ....... ...)..# ....... ..####..#...#..##. ..##..##...#...@...?... ..##..##...#####.##+##. ..##..##...# ##...#  ;j ;jѱy== 0 -50.8 (1.5 ;j ;j  f - 26 poisoned darts (gained 12)  There is a stone staircase leading down, spattered with blood here.-1.8 (2 ;j ;jz _Items here: ( )))))))) †††. ;j  ;jh Pick up what? 29/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  ;j #b - a +0 dagger  c - a +0 dagger  d - a +0 short sword  e - a +0 short sword  f - a +0 whip  g - a +2 short sword of flaming  h - a +2 whip of distortion Missiles (select all with () ;j Fi - 11 stones Carrion ;jG 6a kobold corpse a kobold corpse ;j a kobold corpse [Up|Down] select[Esc] exit  ;j Letters toggle [.|Space] toggle selected[top] ;jş  ;jڤ #...#.#zbzb the Cruncher#.).#.# ...Gnoll of Cheibriados ***...#..)#.# #...Health: 66/81 ===================----- ## ;jԥ ;#..##.# ###..##Magic: 22/22 ======================== .###)##.# .......AC: 15Str: 15 .##########.##.# .......EV: 16Int: 28 ............)..# .......SH: 0Dex: 20 ..####..#...#..##.......XL: 11 Next:  3% Place: Dungeon:9 #..##..##...#...@...?...Noise: ---------  Time: 12751.8 (0.0) #..##..##...#####.##+##.a) +3 scimitar (flame) #..##..##...# ##...#Cast: Stone Arrow  ;j #......##...# ##.<.+ #......###### ##....# #..##..###...####..# ;j> ~##...###..## ##...## ..####..# ###...## ;jm You kill the kobold! _Cheibriados appreciates the change of pace. ;j f - 26 poisoned darts (gained 12)  There is a stone staircase leading down, spattered with blood here.  ;j¦ _Items here: ( )))))))) †††.  Okay, then. ;j  ;j  ;j  ;jȼ . _ ;jxF)#...#.# #.).#.# ... #..)#.# #...  #..##.#####..# # ##)##.##. #.##.##...)..##.####..#...#..##. ..##..##...#...>@..?. ..##..##...#####.##+##. ..##..##...# ###...#  ;jG ;j9Q ;jU<73.4 (1.6 _ ;j[ ;j] ;jk#...#.# #.).#.# ... #..)#.# #...  ;jlj #..##.#####..# ##)##.##.#.##.##.#.)..##.# ####..#...#..##.###..##...#...>.@.?....###..##...#####.##+##..###..##...# ###...#  ;j[m/ ;j ;j؊(5.0 ;j ;j ;jw '#...#.# #.).#.# ... #..)#.# #... #..##.#####..#### ##)##.##.# .##.##.# )..##.# ..#...#..##.# ##..##...#...>..@?....# ##..##...#####.##+##..# ##..##...# ###...#  ;j+~  ;j~ V8=6.6 ;j  ;jӇ  ;jrN G#...#.# #.).#.# ... #..)#.# ##... #..##.#####..#### ##)##.##.# .##.##.# )..##.# ..#...#..##.# ..##...#...>...@....# ..##...#####.##+##..# ..##...# ###...# #  ;j+W  ;jZ -8.1 (1.5 ;ja  ;jr y9=9.1 (2 ;jw  ;j~~ _Cheibriados appreciates the change of pace.f - 26 poisoned darts (gained 12)  There is a stone staircase leading down, spattered with blood here. _Items here: ( )))))))) †††. _i - a scroll of identify ;j# #...#.# #.).#.# ... #..)#.# ##... #..##.#####..#### ##)##.##.##.##.##.#.)..##.##..#...#..##.##..##...#...>.##..##...#####.##+##..##..##...# ###...# # ....##...# ##.<.+  ;j#o....###### ##....# ##..# ##...###  #..# ##...##  #..## ##...## ###..# ###...## ;j. ;jK0,60.6 (1 ;j^7 ;ju9 ;j #...#.# #.).#.# ... #..)#.# ##... #..##.#####..#### ##)##.##.##.##.##.#.)..##.##..#...#..##.# .##..##...#...>.# .##..##...#####.##+##..#  ;jm5.##..##...# ###...# # .....##...# ##.<.+ .....###### ##....# .##..# ##...###  #..# ##...##  #..## ##...## ####..# ###...## ;jȚ ;j6702.2 (1.6 ;j! ;jΦ ;j9 #...#.# #.).#.# ... #..)#.# ##... # #..##.#####..#### # ##)##.##.##.##.##.#..)..##.# .####..#...#..##.# ..##..##...#...>.# . ;j.##..##...#####.##+##..# ..##..##...# ###...# # ......##...# ##.<.+ ......###### ##....# ..##..# ##...###  #..# ##...##  #..## ##...## .####..# ###...## ;j ;jB-3.7 (1.5 ;ju ;jD ;jҕ  #...#.# #.).#.# ... #..)#.# ##...# #..##.#####..#### .# ##)##.##.# .#.##.##.#...)..##.# ..####..#...#..##.# #..##..##...#....# #..##..##...#####.##+##..# #..##..##...# ###...# # #......##...# ##.<.+ #......###### ##....# #..##..# ##...###  #..# ##...##  #..## ##...## ..####..# ###...## ;j l1=5.2 ;j8  ;jo R  There is a stone staircase leading down, spattered with blood here. ;j2 _Items here: ( )))))))) †††. ;jm ;jcn ;jp ;j1t ;j2= ;j ;jv, ;jݞ ;j ;jD ;j ;jq ;jΧ%3 ;j| ;j ;jo ;jI ;j ;j/ ;j ;jjQ4 ;j ;j ;j ;jO, ;j ;jF ;jK5= ;j ;j ;j; ;j ;jt, ;j ;j ;jU6= ;j ;j, ;j ;j ;jh ;j ;jl ;j%7 ;j ;ji, ;j ;j8= ;j$ ;j ;j ;jR9= ;jj ;j ;j  ;j , ;j ;j&80 ;j ;j[# ;j$ ;j& ;jA1 _You start resting.HP restored. ;jw< ;jE094.2 (29.0) ;jnLa1=5.2 (30 _ ;jP ;jQ ;jҭ  ;jO  ;j ]6.2 (1.0) ;j  ;jg C=10 ;j, d #.  #.  ###..  ....#  ##...#  ##.....##  #.......#  #......@#  ........#  ?......##  ##..... #...... #...... #......¿ ##.....  ;j$ -7.7 (2.5 ;j3  ;j&6 u _You climb downwards.  Found a scroll of teleportation. ;jK8 a _There is a stone staircase leading up here. ;jr ;jFv ;j| ;jPJ8.7 (1.0 _ ;j ;j?S9#...#.##.).#.# ...#..)#.# ##... ###..##.#####..#### .###)##.##........# .##########.##.##........# ............[..##........# ..####..#...#..##........# #..##..##...#...@........# #..##..##...#####.##+##..# #..##..##...# ###...# # #......##...# ##.<.+ #......###### ##....# #..##..# ##...### ;j#..# ##...###..## ##...## ..####..# ###...## ;jb/800.2 (2.5 ;je ;j8 _You climb upwards.  There is a stone staircase leading down, spattered with blood here. _Items here: ( )))))))) †††. ;j  ;j Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - a scroll of identify  r - 3 scrolls of revelation  W - a scroll of brand weapon  N - 3 scrolls of noise  V - 5 scrolls of vulnerability  c - a scroll labelled UWNYTU AROSU  e - a scroll labelled TORA TUGU RAAMU  q - 3 scrolls labelled HUGHEPTIOTU  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff|evoke[?] describe selected ;j ;j ;j#...#.#zbzb the Cruncher#.).#.# ...Gnoll of Cheibriados ***...#..)#.# ##...Health: 81/81 ======================== ###..##.#####..####Magic: 22/22 ======================== .###)##.##........#AC: 15Str: 15 .##########.##.##........#EV: 16Int: 28 ............[..##........#SH: 0Dex: 20 ..####..#...#..##........#XL: 11 Next:  3% Place: Dungeon:9 #..##..##...#...@........#Noise: ---------  Time: 12800.2 (0.0) #..##..##...#####.##+##..#a) +3 scimitar (flame)  ;j#..##..##...# ###...# #Cast: Stone Arrow #......##...# ##.<.+ #......###### ##....# #..##..###...####..###...###..## ##...## ..####..# ###...## _You climb downwards.  Found a scroll of teleportation. _There is a stone staircase leading up here. _You climb upwards.  There is a stone staircase leading down, spattered with blood here. _Items here: ( )))))))) †††. ;jĬP  Okay, then. ;j ;jK ;j. _ ;j%33 ;j6 ;jM ;jO ;jU: _ ;jW ;j\, ;jJ^ ;ja ;jd ;j!i, ;jj ;j>o ;j.  Things that are here:  a +0 leather armour; a +0 dagger _  Things that are here:  a +0 robe; a +0 dagger; an orc corpse _ ####..#...# ##### #. ##.#.#.# ..... #. #.###### #. #+# #  #.#### # +.....# # #...#.# # #.).#.# ... #### #.@[#.# ##... ...#### #..##.#####..#### .#....# ##[##.##........# ...##.##########.##.##........# .#.##............[..##........# ....#..####..#.[39; ;jq49m..#..........# .#..##..##..##...#...>........# ....##..##..##...####.##+##..#..##..##.. ###...# #78 M#####.~..##.#.. ####..#.. #######.#.#. ......### ##### #+##.#####+......  . #### [#.# ##... ..###..##.#####..### .#....###[##.##........#...#12.7 (12.5)4.3 (14.1 ;j  _You see here a +2 mace of holy wrath. ;j1 ;j_ ;j ;jl ;j( ;j: _ ;jY' ;j" ;j ;j  ;j7 _You open the door. ;j ;j ;jy ;j ;j" ;j ;j! ;j+@  There is an open door here. ;j6a _ ;j7, ;j8 ;j: ;j=, ;j^> ;j@ ;j9C ;jC ;j@E ;jCG ;jZI ;jI ;jJ ;jP ;jS ;jS ;jAT ;jV ;jW ;jX ;jeY ;j-[ ;ja] ;j] ;j^ ;j` ;jb ;jWc ;jd ;jg ;jh ;ji ;jj ;jl ;jn ;jn ;j7p ;jr ;jt ;j7u ;juv ;jx ;jS{ ;j{ ;j| ;jj ;j, ;jَ ;j ;j ;j ;j/ ;jE ;j ;ja ;j5 ;j0 ;jxX ;j ;j ;j5 ;jX ;j ;j ;j< ;jin ;jX ;j ;j2, ;jg, ;j ` ;j6, ;jn ;jX ;jYFR ;jQ ;j\\n ;jaX ;jb, ;jc ;j]k ;jmm3 ;jn ;jq7 _You open the door. ;js3 ;jzt ;j'x@  There is an open door here. ;jy ;jz _ ;j{ ;j6~ ;jL, ;jT ;j ;jFX ;j, ;j ;j ;j6 ;j ;jW ;j, ;j- ;j  ;j1 ;jW, ;j] ;j ;jf ;j ;j ;j ;j ;j ;j# ;j7R  There is a stone staircase leading down here. ;jr ;j` _ ;jr ;j4' ;j/ ;j ;j=7 _You open the door. ;jX ;j ;jg ;j@  There is an open door here. ;jK _ ;jn ;j, ;j ;j ;j ;j" ;j ;jH ;j ;j ;j ;jU ;j ;jf ;j ;j$  Things that are here: ;j>  a +0 ring mail; a +0 mace ;j ;j _ ;j ;j! ;j  ;j  ;jZ  ;jz  ;j  ;j  ;jZ  ;j  ;j  ;j  ;jB  ;j  ;j|  ;j  ;j  ;j  ;j  ;jb  ;j  ;j  ;j!  ;j""  ;j#  ;jr* X ;j\.  ;j{/  ;j/  ;j0  ;j:  ;jG<  ;j<  ;j=  ;j?  ;joA  ;jA  ;jB  ;jD  ;jF , ;jG  ;jI  ;j"K  ;j}K  ;jdL  ;j=N  ;jO  ;j"P  ;jP  ;jS  ;jU , ;jX  ;j7Z B ;jZ  ;j_  ;ja  ;ja  ;jcb  ;j  ;jh B ;j , ;j  ;j  ;j`  ;j˚  ;j  ;j<  ;j(  ;j<  ;j  ;j  ;j  ;j  ;j  ;jI  ;j  ;j  ;j X ;j3  ;j  ;jp  ;j]  ;j  ;j  ;j  ;j X ;j3  ;j  You encounter an orc warrior and 2 orcs.An orc is wielding a +1 whip of electrocution. ;j l #...#.###.###  ####.....#....#   #<.......#.####¿   #####.##.......#   ##.....##..##.#.#  ¿#..........##.#.#  #.....####.#....#  #.............#######  #...@................   #...###......########  ;j0   .#..... #.....^#####   ...#... #.....   .# #... #....   . .... #..........# o   orc warrior (asleep)   ....o ######.....#### oo 2 orcs (asleep)   ....oo #............#  #......#.#.#.. ;j \9628.0)o ;j OThe orc warrior shouts! The orc shouts! ;j o.  You encounter an orc. It is wielding a +0 hand axe. ;j Aoo ;j"  ;j G.F ;j  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club. ;j  O   two-headed ogre (wandering)F   Jeremiah (polearm, wandering)o   orc warrioroo 2 orcs (1 wandering)You encounter Jeremiah, Barachi Dreamer. They are wielding a +3 trident ofdraining and wearing an orb of stardust. ;j /  --more-- ;jV F)FJeremiah shouts! ;j4 5==3.8 (149.5 ;j  ;j 0 _The orc leaves your sight. ;jBu #... #...#.###.######.....#....#  #<.......#.####¿ #####.##...... ##.....##¿.....##.#####.#....# ..#######................. #...###......########.#......^####.....# #...... O..o #..........# o   orc warrior ...oo ######.....#### oo 2 orcs (1 wandering).....F........# ;jF. ;jG;O. ;jG3o ;jH8o. ;jI4o. ;j6J*F ;jJ7o. ;j0M8O. ;jN. ;j0O,o ;j-P9o. ;j#] OF   Jeremiah (polearm)o   orc warrioro.oo 2 orcs (1 wandering)You hear a shout! The two-headed ogre shouts in stereo! ;jbD5.4 (1.6)Stone Arrow ;jl ;jo0 _The orc leaves your sight. ;j##.#.####...#.# #... #...#.###.######.....#....#  #<.......#.####¿ #####.##...... ##.....##..#¿.....##.#####.#....# #######........... #...###......########.#..... #.....^####...#O.o #...#.#.o..o   orc warrior.. .... #..... o   orc ...Fo ######.....#### ;j8o. ;j0F ;j 9O. ;j2o. ;j}F   Jeremiah (polearm)o   orc warrior.o   orc ;jE1--7.0 ;j  ;j ;j #...#.........#.. #...#.###.#.##### #...#.# #...#  #...#.###.## ####.....#....#  #<.......#.####¿ #####.##.......#  ###..##.#.#  ¿#....@.....##.#.#  #.....####.#....#  #.............######## #..................... #...###......######### .#...Oo #.....^#####  ...#.o. #..........# o   orc warrior .# ;j[37m.#... #..........# o   orc .. ..F. #..........# ;j9o. ;j_ 7O. ;j /F ;j 8o. ;j!7o. ;jY1o ;jCOo ;j ;j(7F. ;j8o. ;j#bFbF   Jeremiah (polearm)o   orc warrior.oo 2 orcs ;j&C--8.6 ;j5/;b ;j<s _You encounter an orc. It is wielding a +0 hand axe. ;j ¿ # #...######.##.#.###...#.........#...#...#.###.#.#######...#.# #...#  #...#.###.######.....#....# #<.......#.####¿###.##.......# # ;j] m##..##.#.# ¿#..........##.#.# #.....####.#....# #.............#########..O.................. #.oo###......#########.#..... #.....^##### ...#bFb #..........# .#.#..o #.#    orc ;j  ..o.b ;jy 8O. ;j 3o. ;j 7F. ;j ;O. ;j 4o. ;j 1o ;j  -o ;j., bFb.oo 3 orcs (1 wandering)70.2 ;j5? bFbb _The butterfly leaves your sight. ;j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jA_;b. ;j_. ;jm`[o.. ;j`$b ;j`P.b ;jj  O.  A chill wind blows around you.  Jeremiah cries, "Fearful master, protect me!"Something smites you! ;jl4o. ;jYb●b(ally target)●b(…) ;jz64------19----==10 ;jӌ_bbb ;jyJ _Jeremiah's orb unleashes a flurry of shooting stars! ;jS  #. #.....#...¿ ######.##.#.##........#...##.#.####### #... #...#.###.#######.....#....#  #<.......#.####¿ #####@##...... ##.....##..#¿#....O..Y..##.#o.####.#....#o########............... #b●b##.##########..●Fb^####..#oob   orc ;jU :b. ;jg` ●ζ●ζ ;ja Q.b ;jIa ;o. ;ja O●ζ ;jb D●ζ ;jd M.b ;jfe ;O. ;jk o.  The two-headed ogre attacks as it pursues you!  The two-headed ogre hits you with a +0 giant spiked club! ;jl 3Y ;jm O●ζ ;jo so.●ζ ;j| .ℓℓℓ(ally target)bb(…) ;j v50----------2.7 (1.5 ;j ℓℓbbbbFb ;jb ] _The two-headed ogre closely misses you. ;jB #.##...# ###..#.. #. #...# #.....#..¿ # #...######.##.#.# #...#.........#.. #...#.###.#.##### #...#.# #...# #...#.###.### ####.....#....# #<.@.....#.####¿ #####.##.......# ##....O##..##.#.#¿#....ooY...##.#.# #..●..####.#....# #.●ℓ.######## #.ℓℓ............ o   orc #.bb###......######### Y   ice beast (summoned) .#.bbFb #.....[40 ;j1m^##### ;j@.O ;j. ;jϧ,o ;jx. o   orc warriorYour ice beast hits the two-headed ogre but does no damage.  Your ice beast hits the orc warrior but does no damage. ;j^t1=-----4.2 ;jм ;jc9 _The butterfly leaves your sight. x2 ;j!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jZ8o ;j2O. ;j3o. ;jH.● ;jQXY● ;jc ζ.o   orcY   ice beast (summoned)(…)You call for your canine familiar and it appears with a howl! ;j84ζ ;jEfh.Y ;jaF6-------==50Dog  ;jP ;jS\ _The shooting star hits your ice beast! Your ice beast is knocked back. ;j ●You completely miss the two-headed ogre. ;j .  Your bite misses the two-headed ogre. You block the two-headed ogre's attack..h ;j[ k oζY   ice beast (summoned)h   inugami (summoned)The two-headed ogre hits you with a +0 giant club! ;j 4ζ ;j7  ℓThe shooting star hits your ice beast! Your ice beast is knocked back.4---7=--   8 6.3 (1.1ℓ _The orc warrior barely misses you. ;jO  ;j oYou slash the two-headed ogre! You burn the two-headed ogre.  The two-headed ogre is lightly wounded. ;j  ℓo   orcY   ice beast (summoned)(…)Your inugami barely misses the two-headed ogre.The two-headed ogre barely misses you.The two-headed ogre hits you with a +0 giant club! ;j"Y33------7.4 ;j* ;j-9 _You block the orc warrior's attack. ;jb   #.##...# ###..#   #. #...# #.....#   ¿ # #...######.##.#.   #...#.#   #...#.###.#.   #...#.# #...#   #...#.###.###   ####h....#....#   #<@.O....#.####¿   #####o##.#   ##...ℓo##..##.#.#   ¿#....ζ.Y...##.#.#   #..●..####.#....#   #.●ℓ.   #.ℓℓ   #.bb###......h   inugami (summoned)   .#.bbFb #.....^#####o.Ooo ;j d o   orch   inugami (summoned) 0 -9.0 (1.6 ;j^  ;j c _Your inugami hits the two-headed ogre. Your inugami hits the two-headed ogre! ;j `    #. #...#  ¿ #  #...# #...#.# #...#  #...#.#  ####h....#....#  #<@Oo....#  #####o##.......#  #        ;j`  ^##### You slash the two-headed ogre! You burn the two-headed ogre.  The two-headed ogre is severely wounded.Your inugami barely misses the two-headed ogre. ;j75   #. #...#  ¿ # #...##...#.# #...# #...#.#  ####h....#....#  #<@Oo....# ;j8  #####o##.......#  #         ^#####  ;j M# Your inugami barely misses the two-headed ogre.  The two-headed ogre hits you with a +0 giant spiked club!  * * * LOW HITPOINT WARNING * * *  The two-headed ogre misses you.  The orc hits something with a +1 whip of electrocution.  Lightning courses through something!! Your inugami hits the two-headed ogre. ;j N18-------   8 == ;jSN80.1 (1.1 ;jU ;jX* _You hear a shout! x2 ;j )Lightning courses through something!! Your inugami hits the two-headed ogre. _You hear a shout! x2  You slash the two-headed ogre! You burn the two-headed ogre.  The two-headed ogre is almost dead.  The two-headed ogre dies! ;jS Eo§ ;j$ ;oo ;j  ;j) 0o ;j9 e§o   orc warrioroo 2 orcsh   inugami (summoned) ;j4 0----8/23=121.2  Your Translocations skill increases to level 5!  Your Forgecraft skill increases to level 5!Your Fire Magic skill increases to level 5!  Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5! ;jx  ;j h _Your Alchemy skill increases to level 5! ;jei   #.##...# ###..#   #. #...# #.....#   ;j j a ¿ # #...######.##.#   #...#.#   #...#.###.#.   #...#.# #...#   #...#.###.###   ####h....#....#   #@.oo....#.####¿   #####o##.#   ##...ℓ§##..##.#.#   ¿#....ζ.Y...##.#.#   #..●..####.#....#   #.●ℓ.   #.ℓℓ   #.bb###......   .#.bbFb #.....^##### ;jm o)Your inugami hits the orc warrior! ;jn 2o. ;jx b (ally target) ;jRz !9 ;jz B 0 ---2.8 (1.6 ;j q _Your inugami closely misses the orc warrior. ;jg a _There is a stone staircase leading up here. ;j ;j29--- ;jz ;jF _Unknown command. ;jY3 ;j ;j63o ;je )Your inugami hits the orc. The orc warrior misses you.Your inugami hits the orc!  The orc dies! ;j ;j!3=30 ;j* ;jF § _Cheibriados appreciates the change of pace. ;j)X8. ;jr0h ..# #.# #.#.##.#..#  ..# #.# #.#.##.#  ..# #.# #.#.##.#  ..# #.###.#.##.#......#  ..# #...#.#.##.##.##.##  ..#########.#.#.##.#...#.#  ................##.#...#.#   ;j1..#########.###.##.#...#.#  ................@o.....#.#  ###########.###..#.#..##.#  ..#...# #.###.......##.#  ..#...# #.#....#.#.###.#  ..#...# #.#.##.#.#.# #.#  ......# #.....^..#.###.#   ......#######.##.###.....#   ...........##.........####   .....≈≈≈≈≈.#####.####.#   ;jj4-5.3 (2.5 ;j ;jD _You climb upwards. Your summoned ally is left behind. ;jc _There is a stone staircase leading down here. ;j  #.#   #.# #.#.  #.# #.#.  #.###.#.  #...#.#. #.#. ...##.#...#.# ##.###.##.#...#.# .......@o.....#.# ##.###..#.#..##.#  #.###.......##.#  #.#....#.#.###.#  #.#.##.#.#.# #.#  #.....^..# ##.##.# ...  You hit the orc warrior. You burn the orc warrior.  You bite the orc warrior, but do no damage.The orc warrior is moderately wounded. ;jL #.#   #.# #.#.  #.# #.#.  #.###.#.  #...#.#. #.#. ...##.#...#.# ##.###.##.#...#.# .......@o.....#.# ##.###..#.#..##.#  #.###.......##.#  #.#....#.#.###.#  #.#.##.#.#.# #.#  #.....^..# ##.##.# ...   ;j S  The orc warrior hits you with a +0 long sword. ;jځ7   8 =6.4 (1.1 ;j ;jFV _* * * LOW HITPOINT WARNING * * * ;jf -  You hit the orc warrior. You burn the orc warrior.  The orc warrior is severely wounded.9=7.5 ;j"m  ;jo Q _The orc warrior misses you. ;jg )You slash the orc warrior! You burn the orc warrior.  You kill the orc warrior! ;j83=8.6Stone Arrow ;j4k _Cheibriados appreciates the change of pace. ;j3b# #.# #.#.##.#..#  .# #.# #.#.##.#..#  .# #.# #.#.##.#..#####  .# #.###.#.##.#......#  .# #...#.#.##.##.##.##  .#.#.#.##.#...#.#  ...##.#...#.#  .#.###.##.#...#.#  >@.....#.#  .###..#.#..##.#  .#...# #.###.......##.#  .#...# #.#....#.#.###.#  .#...#[39;4 ;jbG9m #.#.##.#.#.# #.#  # #.....^..#.###.#  #######.##.###.....#  ##.........####  ≈≈≈≈≈.#####.####.#   ;jcJ 0 --90.2 (1.6 ;jYi ;jl$  Things that are here: ;ju{ _a +0 long sword; a +0 plate armour; an orc corpse ;j  ;jo  ;jD  ;jx  ;j8 P _ ;j> 920== ;j B ;j  ;j  ;j  ;j9  ;j N20 ;j  ;jȥ  ;j0 9= ;j>  ;j  ;j(  ;j  ;j  ;j w1=1= ;j[  ;j , ;j7  ;j  ;j<  ;j  ;jN i2= ;j  ;jW  ;j 9= ;jw  ;j  ;j K2= ;jU  ;j&  ;j 73 ;j  ;jy , ;j  ;j 4== ;j  ;j  ;j  ;jA  ;jX  ;j E3== ;j  ;j 4 _Magic restored. ;j  ;j L5= ;j`  ;j  ;jg  ;ji  ;j;  ;j  ;j  ;j>  ;j T6== ;j  ;j\  ;j  ;j  ;ja , ;j  ;j(  ;j| I7= ;j  ;j  ;j<  ;jy  ;j , ;js  ;j  ;j5 S8= ;jK  ;j  ;j  ;j  ;jT , ;j  ;j M9 ;j X ;j1 B ;j  ;j 830 ;j  ;j  ;j9  ;jO  ;j , ;j'  ;j  ;j I1= ;jx!  ;j# , ;jX%  ;j ' , ;jS(  ;jS+  ;j+ S2= ;j,-  ;j.  ;j/  ;jY0  ;j3 , ;j4  ;j@ 3 ;jC :34 ;jD 0= ;j E  ;jLI B ;jJ  ;j?K  ;jvL  ;jfN  ;jN K5= ;j P  ;jU n ;jV  ;jX  ;j,Y 96 ;jZ  ;j[  ;j\  ;j ]  ;j_  ;j_  ;j`  ;j  ;j  ;jE K5= ;j)  ;j , ;j  ;j0 , ;j6  ;jp O6 ;j  ;j  ;je  ;jL B ;j  ;j  ;j2 78= ;j  ;j a9= ;j  ;j , ;j  ;j , ;j  ;j  ;j :50 ;j  ;jZ  ;j. , ;jc  ;j  ;j  ;j  ;j S1= ;j  ;j4  ;j  ;j/  ;jM , ;j  ;j a2= ;jj  ;j< , ;j  ;j , ;j  ;j  ;j 93 ;j  ;j , ;j  ;jU  ;j  ;jc  ;j  ;j S4= ;j  ;j , ;j50 S5= ;jX1  ;j9 6 ;j;  ;j= O7 ;j?  ;jA , ;jC  ;j~D  ;jD  ;j  ;j  ;j{ U2= ;j/  ;j  ;j  ;j  ;j  ;j  ;j  ;jH  ;j  ;j  ;j  ;j? %3 ;j  ;j , ;jx  ;j , ;j  ;jL  ;j %4 ;j  ;j  ;j  ;j  ;j , ;j  ;j a5= ;j  ;jZ  ;j  ;jA  ;j" , ;jL#  ;j%  ;j& U6= ;j8'  ;jU) , ;j*  ;jM- , ;j.  ;j^0  ;j 5 %7 ;jM 8= ;jk R9=801= ;jq w --31890.0) _HP restored. ;j8  ;j  ;jU E _Done exploring. ;jo .# #.# #.#.##.#..# .# #.# #.#.##.#..# .# #.# #.#.##.#..##### .# #.###.#.##.#......# .# #...#.#.##.##.##.## .#.#.#.##.#...#.# ....##.#...#.# .#.###.##.#...#.# .@).....#.# #.###..#.#..##.# .#...# #.###.......##.# .#...# #.#....#.#.###.# .#...# #.# ;jž [37m.##.#.#.# #.# .# #.....^..#.###.# .#######.##.###.....# .##.........#### .≈≈≈≈≈.#####.####.#  ;j 81.8 (1.6) _ ;j1  ;j c _There is a stone staircase leading down here. ;jI4 ;jJN ;jT ;jY320 _ ;j\ ;j| =9  You climb downwards. ;jq   #.##...# ###..#...   #. #.#.....#   ¿ # #. ;jiC#.##.#  #...#.........#  #...#.###.#.###  #...#.# #...#  #...#.###.###   ####b....#....#  ;j<  #@ooF....#.####¿   #####b##.......#   ##...ℓ§##..##.#.#   ¿#....ζ.Y...##.#.#   #..●..####.#....#   #.●ℓ..........###### F   Jeremiah (polearm)   #.ℓℓ................ oo 2 orcs  ;jA  #.bb###......#######   .#.bbFb #.....^#####  Level annotation: Jeremiah ;j#H=4.3 (2.5Stone Arrow ;j.Sbb ;j/M _The orc completely misses you. ;j1a _There is a stone staircase leading up here. ;j  ;ju  ;j%  ;j) F _Unknown command. ;j(]..b ;jX bYou closely miss the orc. The orc hits you but does no damage. ;jG.b ;jGbb ;jhp72---   ;j8 8 5.4 (1.1 ;j b.bbb ;jM + _You are electrocuted! ;j*p )You slash the orc! You burn the orc.  You kill the orc! ;jr b...b.b ;js @.b ;jt N.b ;jv Eo) ;ju bbb   orc ;j 73--- ;j !6.5 ;j b..bbbb ;j k _Cheibriados appreciates the change of pace. ;jjz )You slash the orc! You burn the orc.  ;jk8You kill the orc! ;jlF.b ;j8m4b. ;jm2b. ;jm8b. ;jm". ;j%n/b ;jLnC.b ;jpn ;jnC.b ;jn . ;jn'b ;jp7b. ;jq8b) ;jr. ;j'r6b. ;jr3o ;jFx .  Cheibriados appreciates the change of pace. ;jYSbbFb§##.b ;jŀ ;j047.6 ;jbbbbFb ;j̏} _Jeremiah asks, "Where am I? Why are you fighting me?" ;j Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon)  b - a +0 dagger of venom  c - a +1 dagger of draining  s - a +3 dagger of holy wrath  v - a +2 short sword of holy wrath Missiles (go to first with ()f - 26 poisoned darts  k - 5 boomerangs  p - 2 throwing nets Armour (go to first with [)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  w - a +1 pair of gloves of parrying (worn)  l - a +2 robe of fire resistance  t - a +2 robe of cold resistance  x - a +2 robe of positive energy  y - a +0 leather armour of cold resistance  B - an orb of energy Magical Staves (go to first with |)  d - a staff of earth [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ;jZ ;j'd ;j3nQ #.##...# ###..#... zbzb the Cruncher  #. #...# #.....# Gnoll of Cheibriados ***...  ¿ # #...######.##.# Health: 73/81 =====================---  #...#.........# Magic: 23/23 ========================  #...#.###.#.### AC: 15Str: 15  #...#.# #...#EV: 16Int: 28   ;jng#.bb#.###.###SH:  8  Dex: 20  ####b....#....#XL: 11 Next: 14% Place: Dungeon:9  #@bbFb...#.####¿Noise: =--------  Time: 13187.6 (0.0)  #####o##.......# ;jpa) +3 scimitar (flame)  ##...ℓ§##.b##.#.#Cast: Stone Arrow  ¿#....ζ.Y...##.#.#  #..●..####.#....#  #.●ℓ..........###### F   Jeremiah (polearm)  #.ℓℓ................ o   orc  #.bb###......#######  .#.bbFb #.....^#####You kill the orc! _Cheibriados appreciates the change of pace.You slash the orc! You burn the orc.  You kill the orc!Cheibriados appreciates the change of pace. _Jeremiah asks, "Where am I? Why are you fighting me?" ;jy ;j} ;j  ;j ;jJrEvoke which item? Wands  ;j c - a wand of warping (2) [!] read|quaff|evoke ;j][?] describe selected ;j ;j ;j #.##...# ###..#... zbzb the Cruncher  #. #...# #.....# Gnoll of Cheibriados ***...  ¿ # #...######.##.# Health: 73/81 =====================---  #...#.........# Magic: 23/23 ========================  #...#.###.#.### AC: 15Str: 15  #...#.# #...#EV: 16 ;j Int: 28  #.bb#.###.###SH:  8  Dex: 20  ####b....#....#XL: 11 Next: 14% Place: Dungeon:9   ;j#@bbFb...#.####¿Noise: =--------  Time: 13187.6 (0.0)  #####o##.......#a) +3 scimitar (flame)  ##...ℓ§##.b##.#.#Cast: Stone Arrow  ¿#....ζ.Y...##.#.#  #..●..####.#....#   ;j1a#.●ℓ..........###### F   Jeremiah (polearm)  #.ℓℓ................ o   orc   ;j#.bb###......#######  .#.bbFb #.....^#####You kill the orc! _Cheibriados appreciates the change of pace.You slash the orc! You burn the orc.  You kill the orc!Cheibriados appreciates the change of pace. _Jeremiah asks, "Where am I? Why are you fighting me?" ;j$P  Okay, then. ;j&% ;jZ+ ;j-. _ ;j  ;jո  Spells (Memorise)TypeFailure Level  a - FreezeIce1% 1b - BlinkTranslocation1%2  c - JinxbiteHexes1%2  d - Confusing TouchHexes1%3  e - Fugue of the FallenNecromancy ;j 11%3  f - Teleport OtherTranslocation1%3  g - Volatile BlastmotesFire/Translocation1%3  h - Forge Lightning SpireAir/Forgecraft6% 4  i - Olgreb's Toxic RadianceAlchemy6% 4  j - Alistair's IntoxicationAlchemy17% 5  k - Metabolic EnglaciationHexes/Ice17% 5  l - Sculpt SimulacrumIce/Alchemy67% 6 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ;ju  ;j  ;jh  #.##...# ###..#... zbzb the Cruncher  #. #...# #.....# Gnoll of Cheibriados ***...  ¿ # #...######.##.# Health: 73/81 =====================---  #...#.........# Magic: 23/23 ========================  #...#.###.#.### AC: 15Str: 15  #...#.# #...#EV: 16Int: 28  #.bb#.###.###SH:  8  Dex: 20  ####b....#....#XL: 11 Next: 14% Place: Dungeon:9   ;j %#@bbFb...#.####¿Noise: =--------  Time: 13187.6 (0.0)  #####o##.......#a) +3 scimitar (flame)  ##...ℓ§##.b##.#.#Cast: Stone Arrow  ¿#....ζ.Y...##.#.#  #..●..####.#....#  #.●ℓ..........###### F   Jeremiah (polearm)  #.ℓℓ................ o   orc  #.bb###......#######  .#.bbFb #.....^##### _Cheibriados appreciates the change of pace.You slash the orc! You burn the orc.  You kill the orc!Cheibriados appreciates the change of pace. _Jeremiah asks, "Where am I? Why are you fighting me?" _Okay, then. ;j P  Okay, then. ;jז  ;j  ;j . _ ;j 4 ;j  ;j( &b.bb.b.b.b.b.b).bo..bb.b ;j! x.bb. ;jz& ;4-8.6 (1 ;j, b.bboFbbbb##b ;jC 8- _Jeremiah's eyes close briefly, then snap open. ;jI j..# #.# #.#.##.#..#  ..# #.# #.#.##.#  ..# #.# #.#.##.#  ..# #.###.#.##.#......#  ..# #...#.#.##.##.##.##  ..#########.#.#.##.#...#.#  ................##.#...#.#   ;jJ ..#########.###.##.#...#.#  ................@[.....#.#  ###########.###..#.#..##.#  ..#...# #.###.......##.#  ..#...# #.#....#.#.###.#   ;jJ N..#...# #.#.##.#.#.# #.#  ......# #.....^..#.###.#   ......#######.##.###.....#   ...........##.........####    .....≈≈≈≈≈.#####.####.#  ;jWK E  ;j$ v 0 90.1 (2.5Stone Arrow ;j4  ;je ! _You climb upwards. ;jz c _There is a stone staircase leading down here. ;jm _5=6= ;j\x78= ;j, ;j ;j  ;j  ;j! ;j# ;j$U9= ;jO% ;j& ;jT' ;j( ;jw*, ;j+ ;j, ;j-&80 ;j. ;j0, ;j2 ;j&]1= ;j4^L 210.0) _HP restored. ;ja ;jh ;j4nE _Done exploring. ;j ;j ;j ;j ;j ;j$ _ ;j6 ;j8 ;j%>e= ;j@ ;jD ;jE ;j+F ;jNp  There is a shaft here. _ ;jO ;jR ;jT ;jT ;jU ;jX ;jY ;j Z ;jZ ;j] ;j)^ ;j^ ;j^ ;j` ;ja ;ja ;jb ;j"e ;je ;j>f ;jf ;jh ;j7j ;jj ;jj ;jm ;jbo ;jo ;jq ;jt ;jv ;j=w ;jx ;j{ ;j~ ;j}~ ;j  ;jW ;j ;j# ;j ;j ;jЌ ;jK ;jێ ;j> ;j ;j ;j ;j ;j ;j ;j ;j ;j ;je ;j ;j ;j* ;j ;jS ;jͮ ;j ;jZ ;j ;j ;j, ;j] ;jz..# #.+....................##.#..###.#......#########.###.##.#...........................>[....###.################.###..#.#..# #.##.....#...# #.###.....  ;j ##### #.##.....#...# #.#....#.# ##.##.....#...# #.#.##.#.# #...'.........# #.....^..# #####..#######.##.###46.8 (36.7 #..............##....... ##### #........≈≈≈≈≈.#####.### #...# #........≈)..≈.....#.#.. #...# #####....))∩>≈.###.#.#.## #....≈...≈.###...#.## #....≈≈≈≈≈.....#.#.###########....).....###.#.#.#...†.......................# ;j ;j ;j ;j ;j ;j , ;j" ;j ;j ;j ;jn ;j ;j ;j= ;j ;j\  ;j" ;j # ;jy$ ;j' ;j) ;jc) ;j* ;j- ;j 0 ;jT0 ;j1 ;ji4 ;j6 ;j6 ;jp8 ;jG@  You see here a +0 hand axe. ;jM ;j@N _ ;jQ ;jT ;jW ;j3X ;j7Z ;j] ;j` ;j` ;jb ;j>r`## #........≈≈≈≈≈.#####.## .# #........≈)..≈.....#.#... .# #####....))∩>≈.###.#.#.#### .# #....≈...≈.###...#.# # #....≈≈≈≈≈.....#.#.# .##########....).....###.#.#.# .....†.......................# ........##.....###..####  ;jds ............#....# 62.6 (15.8 ........##.#####.....#.##.# ........##.# #.....#.##.# ....##.# #..)..#.##.#<...####+## #####.#....# #.##......).# ####.#.#### #.##........# #......###### ####........# #.##........##..####+## ###.####.####.# ;jv ;j1~ ;j ;jȐ3 ;j ;jf ;j ;jB ;jP ;j ;j ;jЮ ;j[ ;j ;j ;j ;jɵ ;j ;jV ;jܹ ;jݺ ;j3 ;jS ;j ;j ;jǿ ;j ;j_ ;j ;j ;j ;j ;j ;j ;j} ;jS ;j ;j ;j ;j ;j ;jD ;j3 ;jkv.......##.#####.....#.##.# ......##.# #.....#.##.# ......##.# #..)..#.##.#  ;j+<...####+## #####.#....# #......).# ####.#.#### ........# #......###### ###........# #.##........#  ;j #..####+## ###.####.####.# #.#..## #.# #..@# #.####.#78.6 (16.0 #.#...# #.# ##.### #....#.# ;j8#...###.# #..# ###.##.# #####..##.# #.## #.##.#  ;jd........#.###.# #.##.# ######[...##..# ##.## ;j.# ######.#..##.## #<....# .......#..#..# #####.## ;jh.########..#.#######.....#### ;j4 ;j ;j~ ;jr3 ;js ;jB ;j, ;jv ;jX ;jx ;j ;j, ;jX ;j ;jp ;j ;j ;j ;j: ;j ;j ;jC ;j ;jV ;jH ;j# #.##.#...# #.# ##.### #....# ## #....#...###.# #..# ###.## .###########..##.# #.## #.## ..##...........#.###.# #.## . ;jn.##.########[...##..# ##.## ..##.########.#..##.## #<... ..##.##.......#..#..# #####.###.##.#######..#.#######.....## .....##.# #....@........#.#####95.9 (17.3######.# #.########### #.# #.######### #. #.# #.#.......# #. ;j#.# #.##.####.# #. #.# #.##....#.# #. ;j #.# #.#####.#.# #.#  ;j^#######.####.# #.#.# #. ..........##.# #<#.###.#. ;j ;j ;jc _There is a stone staircase leading down here. ;j J ;j  ;j 86.9 (1.0) _ ;j  ;jb J 9  You climb downwards. ;j  ######    #....#   ####..#.#########   ;j ##.....#.#.......#  ≈≈≈#...#.###.###.#  ##≈.........>..#.# ≈#≈[.#.#.......#.#  ;j ≈#≈..#.#.#...#.#@# ≈#≈#.#.........#####  ;j/ ##≈#.#.#.#.#.......# ≈≈≈..#.#.))).......# ##...#.#())...####.# ..........#...# #.# ..#.##..###...# #.####### ..............# #.......###.#.>...# #######..# ;j2 -8.4 (2.5 ;j,  ;jz   ;j٘ E_Level annotation: Jeremiah ;j a _There is a stone staircase leading up here. ;jI ;j ;j  ;j $ _ ;j ;jx ;j( ;j{ ;j ;j3 ;j% ;j& ;j' ;j+ ;jA- ;jR. ;j. ;jS2 ;j95B ;j8 ;j: ;j,; ;j5< ;jiA ;jC ;j|C ;jIE ;jI ;jL, ;jAN ;jSR  There is a stone staircase leading down here. ;jV ;jV _ ;jq ;j,s, ;jv ;j8z ;j } ;j} ;jР:  Things that are here: ;jmc  a +0 dagger; a kobold skeleton ;jK _ ;jb ;jtB ;j ;jR ;j ;j߹ ;jb ;j0 ;jz ;j ;j ;j ;jW ;jL ;jo ;jj ;j: ;j ;j$  Things that are here: ;jhq  a +0 ring mail; a +0 dagger; an orc skeleton ;j ;j7 _ ;j ;jW$  Things that are here: ;je;  a +0 robe; a +0 dagger ;j ;jx _ ;j ;jt ;j5 ;j ;j ;j ;j ;j ;j ;jF ;j ;j ;j ;j( ;j  ;j  ;j  ;j ;j ;j ;jl ;j! ;j% ;j& ;j' ;jC+ ;j1/, ;j%1 ;jB3 ;j5 ;j5 ;j7 ;j< ;j@ ;j@ ;jyA ;jzC;  There is a shaft here. ;jD ;jD _ ;jE ;jG ;jI, ;jJ ;jZL ;jN, ;jO ;jQ ;jiS ;jS ;jT ;jV ;jY ;jY ;j"[ ;j\ ;j^ ;j0_ ;jf` ;jLc;  There is a shaft here. ;jXd ;je _ ;je ;jh ;jjl  You encounter a steam dragon. ;jx###..#......#.#........##...#.#()#.....#...#.#.................. ####.##.#.###.#..........#.##..## ........#.....#..................#.#.#########..............#.#. # #...# .≈# ########+#...#####[#.### ~≈P.####### #...###≈.P[. #....# ..PP~≈.P^^#######.P≈≈≈..  ;j&y#.####¿ .......@......^.≈≈..~~.. .....# ...~PP....PP~............#.# D...#########≈.≈PPP~.... ##.#.# ^^~ #########.~.. #....# . # #.......####.######## ..######.#####.# ## D   steam dragon (asleep)......... #......#.# #.##### ;jy######### #......#.# #...... .^##### #.....#.########... ;j1357.1 (58.7) ;jc58.7 (60.3 _ ;j͊ ;j ;jd ;jgqzbzb the Cruncher (Gnoll Wanderer)Turns: 12434, Time: 00:35:31 Health: 81/81AC: 15 Str: 15 XL: 11 Next: 14% Magic: 23/23EV: 16 Int: 28 God: Cheibriados [***...] Gold: 313 ;j2hSH:  0 Dex: 20 Spells: 11/26 levels left rFire . . . (100%) a - +3 scimitar (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) u - +0 steam dragon scales rPois .(100%) o - +0 helmet {Snipe} rElec .(100%) (no cloak) rCorr . ;jah(100%) w - +1 pair of gloves {Parrying} SInv .m - +0 pair of boots Will .....i - amulet of wildshape Stlth ++++ ;jhn - +4 ring of protection HPRegen 0.33/turn ;jh8C - +6 ring of intelligence MPRegen 0.18/turn %: no passive effects @: studying 2 skills, very slow  ;jhbA: fangs 1, treasure sense, distributed training ;jE ;jP###..#......#.#........##...#.#() zbzb the Cruncher#.....#...#.#.................. Gnoll of Cheibriados ***... ####.##.#.###.#..........#.##..## Health: 81/81 ======================== ........#.....#.................. Magic: 23/23 ======================== ###.#.#########..............#.#. AC: 15Str: 15  ;jY# #...# .≈# ########+#...#####[ EV: 16Int: 28 ###.### ~≈P.####### #...###≈.P[. SH: 0Dex: 20 #....# ..PP~≈.P^^#######.P≈≈≈.. XL: 11 Next: 14% Place: Dungeon:9 #.####¿ .......@......^.≈≈..~~.. Noise: ---------  Time: 13358.7 (0.0) .....# ...~PP....PP~........... a) +3 scimitar (flame) ##.#.# D...#########≈.≈PPP~.... Cast: Stone Arrow ##.#.# ^^~#########.~.. #....# . ##.......####. ...######## ..######.#####.# ## D   steam dragon (asleep)  ;j=........... #......#.# #.##### ..######### #......#.# #...... .^######.....#.########... _a +0 ring mail; a +0 dagger; an orc skeletonThings that are here: _a +0 robe; a +0 dagger _There is a shaft here. _There is a shaft here. _You encounter a steam dragon. ;jL ;jw ;j ;jyL #.....#...#.#.......... #####.##.#.###.##.##..# .........#.....#........ .###.#.##########.# .# #...# #.≈## ########+#...##### .###.### .~≈P.####### #...###≈.P[ .#....# ...PP~≈.P^^#######.P≈≈≈ .#.####¿ ...............^.≈≈..~~ ......#~PP@...PP~......... .##.#.# .D...#########≈.≈PPP~. .##.#.# .^^~ #########.~ .#....# .. # #.......#### ....######## ..######.#####.# #......... #......#.# #.########### #......#.# #.....^##### #.....#.######## .......# #.....'.....# # ;jS.D ;jCV .DThe steam dragon hisses angrily. You hear an angry hiss. ;j`xDD 2 steam dragons ;j2l.60.2 (1.5 ;ju ;jx] _You encounter a steam dragon. ;j# ###..#......#.###...#.# # #.....#...#.#....... ######.##.#.###.##.## #.........#.....#... #.###.#.#########..............#. #.# #...###.≈## ########+#...#### #.###.###≈.~≈P.####### #...###≈.P b.#....# ~...PP~≈.P^^#######.P≈≈≈ b.#.####¿.......@........^.≈≈..~~ b......# .D...~PP....PP~...... ..##.#.# P..D..#########≈.≈PPP~. ..##.#.# ..^^~# #########.~ #.#....# #..^# # #.......########## ..######.#####.# .......... #......#.# #.###..#########.#.# #..^##### #.....#.######## ;jL(1 catching breath) ;j ******   steam dragonThe steam dragon breathes steam at you. ;j .....§§@.D.§§(catching breath)The ball of steam hits you. You resist. ;jWA ******The steam dragon breathes steam at you.The ball of steam hits the fungus! The fungus begins to die.  The ball of steam hits you but does no damage. ;j$.P@§§§§PP..D§..#.# ;j1|78-=====1.8 (1.6 ;j68 ;jE;^ _You resist. The ball of steam hits the fungus! The fungus begins to die. ;j*.# ###..#......#.#.##...#. .# #.....#...#.# .######.##.#.###.#.#.## .#.#.....# .#.###.#.#########.# .#.# #...###.≈## #+#... .#.###.###≈.~≈P.# #...###≈. .b.#....##~...PP~≈.P^^#######.P bb.#.####¿§.......^.≈≈..  ;j3#b......# .D.§D§PP....PP~ #..##.#.# P..D§.#≈.≈PPP~.##.#.# ..^^~# #. ##.#....# #..^# # #..######## ..######.#####.# D   steam dragon. #......#.# #.##.# #......#.# #....^##### #.....#.# ;jT (catching breath)The fungus is engulfed in a cloud of scalding steam. x2 ;j ****  The steam dragon breathes steam at you. ;j'4W#~####§§P^^#$.....§@P...DD~.P...#..##..##D 2 steam dragons (1 wandering)3--- ;j%5P=3.4Stone Arrow ;j&@L _The ball of steam hits you. You resist. ;j0CK _Found 15 gold pieces. ;j:.# ###..#......#.#.##...# ..# #.....#...#.# ..######.##.#.###.#.#.## ..#.#.....# ..#.###.#.#########. ..#.# #...###.≈####+#... ..#.###.###≈.~≈P.####### #...###≈ b.b.#....##~...PP~§§P^^#.P ;jb.#.####$.....@§§§.^.≈≈.. ##b......#P...DD~PP....PP~ ##..##.#.#.P...§.#########≈.≈PPP~ Y...##.#.##..^^~## ##.#....###..^# # #..######## ..######.#####.#. #......#.# #..# #......#.# #.^##### ;jF #.....#. ;jccatching breath) ;jkThe fungus is engulfed in a cloud of scalding steam.  The fungus begins to die.fungus is engulfed in a cloud of scalding steam.  The fungus begins to die. ;j ****  The steam dragon breathes steam at you.The ball of steam hits you but does no damage. ;jQ9D§ ;ja #.≈###§P§####§§.P^^#§D@.§.....§PP§...P#####§##You resist. The steam dragon misses you. The steam dragon closely misses you. ;j#cW4--5.0 ;jj ;j`m _The steam dragon completely misses you. The steam dragon barely misses you. ;j# #.≈###≈###. ;j .D§PP..~##You slash the steam dragon! You burn the steam dragon.  The steam dragon is severely wounded.The fungus is engulfed in a cloud of scalding steam. x4steam dragon bite  The steam dragon claws you but does no damage.  You block the steam dragon's attack. ;jD    8 ===---6.1 (1.1 ;j$& Z _The steam dragon claws you but does no damage. ;j †You slash the steam dragon! You burn the steam dragon.  You kill the steam dragon! ;j .  Cheibriados appreciates the change of pace.The fungus is engulfed in a cloud of scalding steam. ;j. ;j. ;j .≈.~§   steam dragonA nearby fungus withers and dies. x3  The fungus is engulfed in a cloud of scalding steam.  The steam dragon bites you but does no damage. ;j 6----7.2 _The steam dragon barely misses you. ;j ;ji _Your Polearms skill increases to level 7! ;j .  You slash the steam dragon! You burn the steam dragon.  The steam dragon is moderately wounded. ;j. ;jf . A nearby fungus withers and dies. x2  The steam dragon bites you but does no damage. ;jy5=  -8.3 ;jQ ;j: _You block the steam dragon's attack. ;jt# ~ You slash the steam dragon! You burn the steam dragon.  The steam dragon is severely wounded.The steam dragon bites you but does no damage. ;j:(9.4 ;j ;j5R _The steam dragon misses you. ;jQA The steam dragon misses you.  You closely miss the steam dragon.  You block the steam dragon's attack.  The steam dragon claws you but does no damage. ;j6C i6=-70.5 ;jHJ  ;jL _The steam dragon closely misses you. The steam dragon barely misses you. ;jE e  You hit the steam dragon. You burn the steam dragon.  The steam dragon is almost dead.The steam dragon bites you but does no damage.-10  ;jH Y _The steam dragon barely misses you. ;j .You slash the steam dragon! You burn the steam dragon.  You kill the steam dragon! ;joS ;j.}82.6 (1.1Stone Arrow ;j ;jk _Cheibriados appreciates the change of pace. ;j ;j ;jG ;j7H _No target in view! ;j$4  ;j4  ;j= n7 _ ;jh?  ;j? 0 0  ;jA  ;jD , ;jE  ;jjH  ;jH K8= ;jK  ;jAN , ;j+O  ;jQ , ;jR  ;jV U9= ;j1W  ;jW  ;je[ , ;j\  ;jq_  ;j ~80 ;j!  ;j , ;jt  ;j a1= ;jɹ  ;j - _HP restored.  You see here a steam dragon corpse. _ ;jg  ;j = _You now have 328 gold pieces (gained 15). ;j4 I ;jN  ;jG$ B ;jI  ;jnS ~  You see here a steam dragon corpse. ;jW 5 _ ;j\  ;j-_ , ;j}c  ;jgf  ;jj , ;jk  ;jw X ;jx}  ;j~  ;j  ;jJ  ;ja X ;jЎ  ;jɑ  ;j\  ;j  ;j  ;j  ;jz  ;j  ;j  ;j  ;j  ;j  ;j  ;j  ;ju  ;j  ;j  ;j  ;jl  ;j  ;j9  ;j{  ;jX  ;j}  ;jk  ;j , ;j  ;jN  ;j  ;jH  ;jU  ;j2  ;j  ;jP  ;ju  ;jg  ;j , ;j  ;j  ;j , ;j  ;jP  ;j  ;jO  ;j  ;j  ;j 4  ;j6  ;j; X ;j%> , ;j0?  ;jL  ;jQ , ;jU  ;jk[  ;j^  ;j_  ;jy`  ;j[c  ;jbe  ;jf  ;jxg  ;jj  ;jl  ;j}n  ;jn  ;jq  ;j(u , ;jv  ;jx  ;j{ , ;j'}  ;j  ;j# , ;j  ;j҅  ;j  ;j/ , ;j  ;j7 , ;jP  ;j  ;j  ;jT  ;jt  ;ji  ;jܡ  ;jI  ;j  ;jߥ  ;jy , ;j/  ;j  ;jI  ;j  ;j  ;j  ;j , ;j  ;j @  There is an open door here. ;j  ;js  _ ;j  ;j]  ;j  ;jQ  ;j\  ;j ;j^ ;j ;j ;j  ;j" , ;jC ;jy ;jB ;j ;j, ;j# ;j ;j , ;j! ;j# ;j% ;j3& ;j& ;j' ;j) ;j4* ;j* ;jO= ;j@ ;jA, ;jLn ;j[O ;juP, ;jR ;jT ;jT, ;jW ;jX ;j%Y ;j}Y ;ju\ ;j7o, ;jp ;js ;jt ;jw ;jfx ;jq{ ;jB ;jD ;j, ;j ;jɅ ;jɇ ;j5 ;j2 ;j ;j$ ;j ;j ;j4 ;jh, ;jە ;j ;jP, ;j ;j ;j|h  Jeremiah comes into view. ;jn #...#.###.#.#########. #...#.# #...###.≈##### #...#.###.###≈.~≈P.# ####b....#....##~.....~≈ #<boFb...#.####.....†.... #####b##.......#P.....~... ##.....##..##.#.#.P.....### ;jff¿#..........##.#.##..^^~##  #..●..####@#....###..^#####- #.●...........#########...# #.ℓF....................#.. #.b.###......#####..  .#.bbFb #.....^##### ##.  ...#oob #..........# #. F   Jeremiah (polearm, wandering)  .#.#.b. #..........# #.  ;j: .. .... #..........# #. ....o ######.....####  ;jU504.0 (131.4).F ;jʾ ;jP-5.6 (133.0 _ ;j ;j> ;j #...#.# #...###.≈#### #...#.###.###≈.~≈P.####b....#....##~.....~≈ #<boFb...#.####.....†..####b##.......#P.....~.......##..##.#.#.P.....##¿#..........##.#.##..^^~##  #.....####.#....###..^#### #........@....#########... #...F...................#. #...###############.#.bbFb #.....^##### ## ...#oob #..........# # .#.#.b. #....# # .. .... #...# # ....o ###### ;j.....#### #. #............####.F ;j  ;j\ D7.2 (1.6)Stone Arrow ;j   ;jO #...#.# #...###.≈#### zbzb the Cruncher #...#.###.###≈.~≈P.## Gnoll of Cheibriados ***... ####b....#....##~.....~≈ Health: 81/81 ======================== #0h ;j6b. ;jE.b ;jf5b. ;j@6b. ;j7abbb ;jm--1.8 (1.6Stone Arrow ;jybbbbF.bbb..b ;jZ _Your ice beast misses the butterfly. ;jl ;jm Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth1%3  b - Summon Small MammalSummoning1%1  c - Call Canine FamiliarSummoning1%3  d + Summon Ice BeastIce/Summoning 1% 3 e - SandblastEarth ;jnd1%1  f - SlowHexes1%1  w - PasswallEarth1%3  ;jnSelect a spell to describe [?] help [!]/[I] toggle spell headers ;j  ;j ?#...#.###.###≈.~≈P.### zbzb the Cruncher####b....#....##~.....~≈. Gnoll of Cheibriados ***... ;j #<boFb...#.####.....†.... Health: 81/81 ========================#####b##.......#P.....~... Magic: 14/23 ==============----------##.....##..##.#.#.P.....### AC: 15Str: 15 ;jŞ P¿#........h.##.#.##..^^~##EV: 16Int: 28 Contam: 13%  ;j- #..bbb####.#....###..^##### SH: 0Dex: 20#...bF.b......#########...# XL: 11 Next: 18% Place: Dungeon:9 ;j #...bb..b.@.............#.. Noise: ---------  Time: 13511.8 (0.0)#.b.###..Y...############.. a) +3 scimitar (flame).#.bbFb #.....^##### ;j ##. Cast: Stone Arrow...#oob #..........##. Dog  ;j .#.#.b. #..........##... .... #..........# ;j #. F   Jeremiah (polearm)....o ######.....#### ## Y   ice beast (summoned)....o. #............####h   inugami (summoned)#......#.#.#....# _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  ;jΠ _A chill wind blows around you. _Unknown command. _Your ice beast misses the butterfly. ;j  ;j  ;j  ;jw  ;jk M #...#.# #...###.≈# #...#.###.###≈.~≈P.## ####b....#....##~.....~≈ #<boFb...#.####.....† #####b##.......#~.. ##.....##..##.#.#.P.....##¿#........h.##.#.##..^^~##  ;jL h #..bbb####.#....###..^### #...bF.b#########. #...bb..b...............# #...###..Y...########## .#.bbFb #.....^###### ...#oob #.# # .#.#.b. #.# #.. .... #..........#  ;jp  ....o ######.....#### #....o. #............#### ;j ].b ;j| K.b ;j I.b ;j) /b. ;je Q.b ;j— 7b. ;j . ;jn +.b ;j  ;jޘ H.b ;j 5.b ;jV  ;j ,b ;jǙ L.b ;j" ?b. ;jj Oh. ;j 6Y. ;j% . ;j ;b. ;j؞ b ;j . ;jd . ;j 8b. ;j[ G.h ;j <b. ;j; .  Your ice beast hits the butterfly.  The butterfly dies! ;j .b.b ;j? bb....bbbh   inugami (summoned) ;jغ r5=3.4 (1.6Stone Arrow ;j bbbbbb ;j e _The butterfly disappears in a burst of colours! ;jG ;jHyEvoke which item? Wands  c - a wand of warping (2) [!] read|quaff|evoke[?] describe selected ;j#...#.# #...###.≈#### zbzb the Cruncher#...#.###.###≈.~≈P.## Gnoll of Cheibriados ***...####b....#....##~.....~≈ Health: 81/81 ========================#<boFb...#.####.....†... Magic: 15/23 ===============---------#####b##.......#P.....~.. AC: 15Str: 15##.....##..##.#.#.P.....## EV: 16Int: 28 Contam: 13% ¿#...bb.....##.#.##..^^~## SH: 0Dex: 20#....b####.#....###..^#### XL: 11 Next: 18% Place: Dungeon:9#....Fb..@h...#########...  ;jNoise: ---------  Time: 13513.4 (0.0)#..bbbb.Y...............#. a) +3 scimitar (flame)#b..###......############. Cast: Stone Arrow.#.bbFb #.....^####### Dog ...#oob #..........##.#.#.b. #..........## F   Jeremiah (polearm).. .... #..........## Y   ice beast (summoned)....o ######.....#### # h   inugami (summoned)....o. #............#### _A chill wind blows around you. _Unknown command. _Your ice beast misses the butterfly.Your ice beast hits the butterfly.  The butterfly dies! [ ;jX37m_The butterfly disappears in a burst of colours! ;j)Z #...#.# #...###.≈#### zbzb the Cruncher #...#.###.###≈.~≈P.## Gnoll of Cheibriados ***... ####b....#....##~.....~≈ Health: 81/81 ======================== #/Y. ;j>2b ;jD. ;jD/b ;jO Fbbbb....b....# ;jtPdY   ice beast (summoned)h   inugami  Jeremiah says, "I don't want to hurt you. Just - go! Run!" ;j~U`8% -------6.0 (1.6 ;j<_bbbbbb ;jd6 _The butterfly leaves your sight. ;j1b. ;j~.bb ;j!. ;jnabb. ;j . ;j/b ;jh..bb..b.b.b. .bYour ice beast barely misses the butterfly. ;jQ6-------70 ;jbbbbbb ;j ;jX _Your inugami misses the butterfly. ;j+& #...#.###.###≈.~≈P. ####b....#....##~..... #<boFb...#.####.....† #####b##.#P.....~ ##.b...##..##.#.#.P..... ¿#...bFb....##.#.##..^^~ #...bb####.#....###..^ #....bY.# #....bh. #...###...... .#..bFb #.....^#####  ...#oob #.# .#.#.b. #..# .. .... #.#F   Jeremiah (polearm) ....o ######.....####Y   ice beast (summoned) ;j-'/ ....o. #.....#### h   inugami (summoned)  #......#.#.#....# ;j(/. ;j/0H.b ;j0J.b ;j1V.b ;j18.b ;j1 ;j 20b ;j[25b. ;j26b. ;j3Vb.. ;j3T.b ;j66b. ;j 76b. ;jc7N.b ;j7b ;j8. ;j; .bThe butterfly disappears in a burst of colours!Your ice beast misses the butterfly. ;jC2b. ;jPD~.b.b ;jD ;jDS.b ;jEU.Y ;jHJ.F ;jXbbb6=3 ;jW[;8.6 (1.6Stone Arrow ;jcbbbFbbbb ;jfb _Your inugami barely misses the butterfly. x2 ;jB9b. ;jCA.b.b.bbb..b.bb.. ;jbDb.b.b. ;jDbh.b ;jWE<b. ;jEQ.b ;j\N b.  Your ice beast completely misses the butterfly.Jeremiah hits your inugami with a +3 trident of draining.b.b..b ;j9Y.bbFb ned, drained) ;j[E190 ;jfbbbbbFbb.bbb ;ji~ _Jeremiah drains your inugami. The butterfly leaves your sight. ;jڀ b.b..b ;jJ ..b..b ;jӂ S.b ;j2 mb..b ;j 7b. ;j /.b.bb..b .  Your inugami misses the butterfly.Your ice beast completely misses the butterfly. bbbbJeremiah misses your inugami.Your magical contamination has completely faded away.20bbbb.bFbbbb _The butterfly leaves your sight. ;j:.b.b..bb...b.b.bb ;j b.  The butterfly disappears in a burst of colours!b. ;jb...b ;jfv.bb. ;j  ;jl$,Y. ;j% .bYour inugami misses the butterfly. x2  Jeremiah says, "I don't want to hurt you. Just - go! Run!" ;j&I.b ;jU3 bb, ally target)Jeremiah hits your inugami with a +3 trident of draining. ;j5%1 ;j@!bbbb..Fbbh.bbb ;j>C9 _The butterfly leaves your sight. x2 ;j ..bb..b.b.b.b..b .bThe butterfly disappears in a burst of colours!b.b..b.Y.o b.  Your inugami hits Jeremiah!  Jeremiah trails rainbows from their fingertips.Jeremiah hits your inugami with a +3 trident of draining!.bb.obb.o   orcY   ice beast (summoned)h   inugami (summoned, drained)==2bb ;j [35mbFbbbb _Jeremiah drains your inugami. The butterfly leaves your sight. ;j\b.b.b...bb..b ;j].b.b. ;j=^^bb ;j^Q.b ;j:_P.b ;jy`=.b ;j`Y.b ;jWa ;jaA.b ;j b1b. ;jdb. ;jf .bYour inugami barely misses Jeremiah.  Your ice beast completely misses the butterfly. ;j,g7b. ;jg. ;jrrX.bb ;ju]7=-3 ;j bbbbFbbbYbb ;jZ _Jeremiah barely misses your inugami. ;jF.b ;jb..bb. ;jcb.b. ;jK.b ;jlb.b. ;jT.b ;j[.b.bbb.b.b ;j@  .  Your inugami barely misses Jeremiah.  Your ice beast closely misses the butterfly..b ;j bb.b ;jobbob.Y   ice beast (summoned)h   inugami (summoned, drained) ;j>?-4 ;j(bbbbbFbbbbbbbb ;j0o _Jeremiah misses your inugami. Your inugami hits Jeremiah. ;jp o..b ;jq .b. ;jr :b. ;j|r Q.b ;jr . ;jJs 2b. ;jt .b.b.b ;ju 8b. ;ju 0b. ;jCv Y.b ;jv X.b ;jw K.b ;jdw 3b. ;j x =.b ;jPx . ;jy .b.b ;jy W.b ;j ` §  The butterfly disappears in a burst of colours!hits Jeremiah but does no damage.  Jeremiah hits your inugami but does no damage.  Jeremiah drains your inugami.Your inugami dies! ;j 1.b.bb.b.b.b.bbbbb5-Dog  ;j* b.bbbbb.Fbbb§.bb.Ybb _Your inugami disappears in a puff of smoke! ;j  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jy§ ;j% .  Your ice beast disappears in a puff of smoke!A chill wind blows around you. ;j&b..b ;j'.b.b ;j~(7b. ;j).bb.b ;j]*M.b ;jS0H.b ;j61.b.b ;j20b ;j2gb.b ;j03H§b ;j4.b.b ;j 5Q.b ;j db.b.b..b.b ℓFThe butterfly disappears in a burst of colours! b.  Jeremiah hops!b..b.b..b .bb.●Y●.)Jeremiah's orb unleashes a flurry of shooting stars!4---==6Stone Arrow ;j7j^bb.bbbb.b.bbbbbbbbb ;j{6 _The butterfly leaves your sight. ;j #...#.###.###≈.~≈P ####b....#....##~ #<boFb...#.####.....† #####b##.#P..... ##.b...##..##.#.#.P ¿#b.bbbo....##.#.##..^^~ #b.b.b####.#....###..^ #●..bbbb.Y....# #Fbbb #●..###...... .#...bb #.....^##### ..b#.ob #.# .#.#.b. #...# .. .... #....b.....# ....o ######.....####  ;jz[40m....o. #..... #......#.#.#.... ;jh. ;j. ;j. ;jb..b.b ;jũ.b.b ;jEcb.b. ;jQ.b ;j4b. ;jJ.b ;j . ;jKOb. ;j'b ;jI.b ;j6b. ;j`Q.b ;j1~.bb. ;jJζ● ;jPU.b ;j@.b ;j$Y.b ;jaG.b ;j߱F.b ;j.b.b ;j:zb..b ;j .b.b ;jd1b. ;j6ζ● ;jGζ● ;jJ.b ;j/K.b ;jĶ5b. ;j6b. ;j;. ;jn6b. ;j02o ;jzU.Y ;jS.b ;j/S.b ;jR.b ;j׻%§ ;j1b ;jL-b. ;j@.b ;jQN●ζ ;j.b.b ;jIX.b ;j=bζ ;j b.bbℓo   orcY   ice beast (summoned)The butterfly disappears in a burst of colours! x3 ;jxK--8.2 (1.6Stone Arrow ;j`bbb.bbb●.bbbbbbbℓb ;j6 _The butterfly leaves your sight. ;j*w .  You completely miss the butterfly. ;j2p..b ;j4ℓbb.b. ;j4b..bb. ;jB57b. ;j5rb.bℓ ;j&7?●ζ ;j7K●ζ ;jk81b. ;j8T.b ;jh9vb..b ;j91b. ;j:>.b ;j:7b. ;je;Gbℓ ;j;3Y. ;jk<8b. ;j<Q.b ;j,=2b ;j@Aζ● ;jAMζ● ;jB[bζ. ;jRC^.b. ;jCC.b ;jPb.bℓ.bℓb ;jU5=--   8 =-9.3 (1.1 ;ja)bbbbbbbb●bb.bℓbℓ ;jYfh _The butterfly disappears in a burst of colours! x2 ;jΣ #...#.###.###≈.~≈ ####.....#....##~ #<bo.....#.####..... ;j8 #####.##.#P ##...b.##..##.#.#.P ¿#.bbbob....##.#.##..^^ #bb.b.####.#....###..^ #.bb●bb.b..... #Fbℓ●@.Y #.bℓ###...... .#....b #.....^##### ;jD .b.#.ob #...# .#.#.b. #.......# .. .... #..........# ....o ######.....#### ....o. #...... #......#.#.# ;j. ;j,. ;jm. ;j. ;jXJ.b ;j.b.b ;jb..bb. ;jYℓb ;j".bb. ;jbℓ.b ;j1b. ;jkjb.b. ;j@b. ;j1.b ;jH ;jQ.b ;jyw  The butterfly disappears in a burst of colours! x4 ;j1ζ ;j&#...#.###.###≈.~≈P####.....#....##~.#<bo.....#.####.....†#####.##.#P.##.....##..##.#.#.P.¿#b..bob....##.#.##..^^~#.bbℓ.####.#....###..^##b.ℓ●b..b.....##Fbℓζ.@Yb.#b.ℓ###......#.#b...b #.....^##### ...#.ob #...# .#.#.b. #..........#.. .... #..........# ....o ######.....#### ....o. #......##......#.#.#. ;jr( ;j( ζ●The shooting star hits you but does no damage. ;j~)N.b ;j)X.b ;j=*&. ;jr*C.b ;j*P.b ;j*4b. ;j<+6b. ;j+H.b ;j+H.b ;jL,Y.b ;j,E.b ;j67b ;j ζ.o.Yζb ;jOMbζ ;jb..b ;j ζFYou are knocked back. The shooting star hits you! You are knocked back. ;jJ.b ;j.b.bbℓ ;jcab.b ;j. ;jQ.o ;j(>bζ ;j .  Jeremiah hops! Your ice beast hits the butterfly.  The butterfly dies! ;j&Bℓb ;j-D.b ;ja8F. ;jVb.. ;jCH .bbℓb.ℓℓ.bbThe butterfly disappears in a burst of colours! ;j74--- 0 -30.9 (1.6 ;jb...bbbbbbb.ℓℓbb ;j 9 _The butterfly leaves your sight. x2 ;j )You slash the orc! You burn the orc.  You kill the orc! ;j .  Cheibriados appreciates the change of pace. ;jawb.b ;jc..b ;jizb..b ;jn?b. ;j{bℓb. ;j7b. ;j4b. ;j> I.b ;j %. ;j#!6b. ;j!a.bb ;j!E..b ;j"Mb. ;j.#>b. ;j#tb..b ;j$6b. ;j$7Y. ;jM%Ab. ;j%I.b ;j&;ℓb ;jS  ;j0b..Y   ice beast (summoned)  The butterfly disappears in a burst of colours!5=--   8 =2.0 (1.1Stone Arrowbb.bbbbbb..b ;jR6 _The butterfly leaves your sight. ;j _ #...###.≈# #...#.###.###≈.~≈P###...##~.... #<bo.....#.####.....† #####.##.......#P. ##..b.b##..##.#.#.P....¿#.....b....##.#.##..^^~.b.bb####.#....###..^bb...@Y######### ;jI bb..b........... #...###......###########F...^####b.#.ob#.#.b.. .... #.....  ....o ######.....####....o.......### ;jV S.b. ;j2 Rb..bb.b.b ;j b..b.b ;ju +.bℓbb..b ;j :.. ;j) J.b ;jw 7b. ;j ~.bb. ;jF 5b. ;j 9.b ;j" .Y.b ;j# |.b.b.b.b.b ;j0  b..bThe butterfly disappears in a burst of colours!Your ice beast completely misses the butterfly. ;jt4 R 0 3.6 (1.6 ;j)A bb..bbbb _The butterfly leaves your sight.  Things that are here: ;jPC X _a +0 hand axe; a +0 leather armour ;j  #...#.###.###≈.~≈####.....#....##~... #<bo.b...#.####.#####.##.......#P........b##..##.#.#.P¿#..........##.#.##..^^ #b...b####.#....###..^ #.b..b).......####### #..bb@Y......... #...############.#Fb..b #.....^#####  .bb#.ob #..........# ;j B .#.#.b. #.......# .. .... #..........# ....o ######.....####. #............## ##.#.#... ;jg . ;j . ;j 9b. ;j4 .b.b.b ;j S.b ;j( kb.b. ;je b...b ;j b.b..b ;j .bb..b ;j ~b.b. ;j I.b ;jv X.b ;j . ;j 2b. ;j% Kb. ;j3 .bb. ;j 4b. ;j 5b. ;j xY..b ;j- Kb. ;j M.b ;jo  bbbb#.#bThe butterfly disappears in a burst of colours! x2 ;jN 6=6==-5.2 ;j9 bbb.bbbbb _The butterfly leaves your sight. x3 ;j'v  #.b.#.###.###≈.~   ####.....#....##~   #<bo.....#.####   #####.##.#P   ##.....##..##.#.#.P   ¿#.....b....##.#.##..   #..b..####.#....###..   #b.b.Y).   #   #b..###......   b#Fbb.. #.....^#####   bbb#... #..........#   .#.#b.. #..........#   .. .... #..........#   ...b. ######.....####   ...... #.  [39; ;jdwA49m #......#.#.# ;jx}. ;j. ;j. ;j7b. ;jb..bb.b..b.b..b.b.bb.b.b.bb.. ;j>.b.bb.b..b ;jQ.b ;jH.b ;jd2.b ;jޞ3Y. ;j.[.b ;jաibb. ;jC.b ;jG.b ;jFN.b ;j&. ;j.b. ;jOU.b ;jǯy.bY..bb.b.b. ;j .bbThe butterfly disappears in a burst of colours! x3-6.8 ;jebbbbbbbb.b ;j9 _The butterfly leaves your sight. x4 ;jj ;jyEvoke which item? Wands  c - a wand of warping (1) [!] read|quaff|evoke[?] describe selected ;j ;j ;j! #...#.###.###≈.~ zbzb the Cruncher   ;jM ####.....#....##~.. Gnoll of Cheibriados ***...  #<bo.....#.####.... Health: 76/81 ======================--  #####b##.......#P... Magic: 16/23 ================--------  ##.....##..##.#.#.P.. AC: 15Str: 15  ¿#.b........##.#.##..^ EV: 16Int: 28  #.....####.#....###.. SH: 0Dex: 20   ;jy!#.bY..).......####### XL: 11 Next: 18% Place: Dungeon:9  #.b.@................ Noise: ---------  Time: 13536.8 (0.0)  #...###......######## a) +3 scimitar (flame)  .#F..bb #.....^#####Cast: Stone Arrow  ..b#... #..........#-Dog   ;j}.#b#b.. #..........#  .. .... #..........#F   Jeremiah (polearm)  .b.b. ######.....#### Y   ice beast (summoned)  ...... #............#  #......#.#.#..Things that are here: _a +0 hand axe; a +0 leather armour  The butterfly disappears in a burst of colours! x2 _The butterfly leaves your sight. x3  The butterfly disappears in a burst of colours! x3 _The butterfly leaves your sight. x4 ;j, #...#.###.###≈.~ zbzb the Cruncher ####.....#....##~.. Gnoll of Cheibriados ***... #tP: 77/80 (81)======= ;j>F7.8 (1Stone ArrowDrain ;jQGbYbbbb.bb ;jHEbb ;jJ6 _The butterfly leaves your sight. ;j  ;jT  ;j1  ;j} F _Unknown command. ;jx u .  You barely miss the butterfly. ;j . ;j b.b.b ;j ;b. ;j: 8b. ;j 5b. ;j 6b. ;j . ;jU 9b ;j .b.b ;j .bb ;j 2b. ;j :b. ;j# ζFThe butterfly disappears in a burst of colours! x2 ;jC$ 6b. ;j% ,b. ;j' .bJeremiah hops!b. ;j' 9b. ;j( b...b ;js+ 7F. ;j6 bbbYour ice beast barely misses the butterfly. ;j8    8 =-----8.9 (1.1 ;j;A ^bbbb ;j#B b@.bbb..bbb ;jE 6 _The butterfly leaves your sight. ;jJ #...#.###.###≈.~≈ ####.....#....##~. #<bo.....#.####. #####.##.#P. ##.....##..##.#.#.P. ¿#...b......##.#.##..^ ;jKG#...b.####.#....###..^ #..Ybb).# #..b.@bF. #..b###......# .#b..b. #.....^#####  ...#b.. #..........#  .#b#... #..........# .. .... #..........#  ..b.. ######.....####  ;jVL b..... #.# #......#.#.#. ;jW .  Your familiar recovers from its injuries. ;jeX.b.b ;j6Y. ;jYV..b ;j&Z ;jZ?b. ;jG\b.bℓ. ;j\|b.b ;jX]C.b ;j]G.b ;j^7.b ;j`^. ;j^0b. ;j3_3b ;j_'. ;j.`ib.b. ;j,aqY.b ;jamb.b. ;j'u b.  The butterfly disappears in a burst of colours!Jeremiah hits you from afar with a +3 trident of draining.b.bbbbb2/78-P: 17/23 = 0 -----40.5 (1.6Drain ;j} bb..b.bbbbb ;jzr _You feel drained. The butterfly leaves your sight. ;j l .  You miss the butterfly. ;j; V.b ;j U.b ;j 0b. ;jX . ;j ;b ;j 7b. ;jE R)b ;j .b.b.bb. b.  The butterfly disappears in a burst of colours! ;j .b.b b.  Your ice beast misses the butterfly. Jeremiah hits you but does no damage.b. ;j .  You feel drained. Your ice beast hits the butterfly.  The butterfly dies! ;jX" 1b. ;j3+ fbbb ;j, 7-   8 1.6 (1.1 ;j1 zbbb..b ;j2 wb@bFbbb ;j%5 e _The butterfly disappears in a burst of colours! ;jAV .  You closely miss the butterfly.b.b.b..b.bbb..b.b.b ;jWx.bb. ;jWNb) ;j9X. ;jXR.b ;jS[ bThe butterfly disappears in a burst of colours! ;j[G.b ;j3\S.b ;j\. ;j]Q.b ;ja]L.b ;j\h bbb.You block Jeremiah's attack.  Your ice beast barely misses the butterfly. ;ji'2.7 ;jqbbb@bbbb ;ju6 _The butterfly leaves your sight. ;j? .  You barely miss the butterfly. You bite the butterfly.  You kill the butterfly! ;jV.b. ;jbb.b. ;jV.bb. ;jA.b ;j%?b) ;j. ;j;b. ;jI.b ;j7b. ;j8b. ;jhb.b. ;j". ;j(/b ;jL .  The butterfly disappears in a burst of colours! x2  Jeremiah hits you from afar with a +3 trident of draining. ;j. ;j5}.bb. ;j|S.b ;j .  You feel drained. Your ice beast hits the butterfly.  The butterfly dies! ;jv bbb.bThe butterfly disappears in a burst of colours! ;jZ65/75--3.8 ;jbbbbbbb ;jI6 _The butterfly leaves your sight. ;jL&#...#.###.###≈.~≈P####.....#....##~.#<bo.....#.####.....†#####.##.#P.##.....##..##.#.#.P.¿#......b...##.#.##..^^~#...Y.####.#....###..^##...bbbb......##...b.@F.#...###b.....# ;j'b#..... #....b^##### ...#.b. #bb.# .#.#b.. #..........#.. .... #..........# ..b.. ######.....#### b..... #......##......#.#.#. ;j(G.b ;jI)1b ;j)9b. ;j*S.b ;jo*7b. ;j*S.b ;j++@.b ;jB,b..bb. ;j,5b. ;j.F§b ;jb/2§ ;j[0Nb§ ;j03b ;j3 ℓFThe butterfly enters a dispersal trap! The butterfly blinks! x3 ;jk4R§b ;j52§ ;j6W§b ;j_7H§b ;js?  #...#.........   #...#.###.#.##   #...#.# #...##   #...#.###.###≈   ####.....#....##~   #<bo.....#.####..   ##.......#P.   ##.....##..##.#.#.P   ¿#.@.##.#.##  ;j'@>  #..bY.####.#....   #....§§§......#####   #...b.§b...........   #...###.§§.b.######   b#.b...# #b...F§##### Y   ice beast (summoned)   ...#...# #b....b....#   .#.#...# #..b.#  ;j@ .. .... #..........# ;jF.bbℓb..§b..b ;j!I bJeremiah hops! The butterfly blinks! x4; You blink. ;j(JS.b ;jJ1F ;jU.b.....F   Jeremiah (polearm)bY   ice beast (summoned) ;jX= 0 5.4 (1.6Stone Arrow ;j`b§§.bbb ;jwd~ _Your ice beast misses the butterfly. The butterfly leaves your sight. x6 ;j 7 #...#.# #...#.###.#.# #...#.# #...# #...#.###.###≈. ####.....#....##~. #<bo.....#.####. #####.##.#P. ##.....##..##.#.#.P. ¿#.##.#.##. #...Y.####.#....###.  ;j8 #...b§§.b.....# #.b...§. #...###b.F.b.# b#.....# #....F§#####  ...#...# #b....b....#  .#.  ;j . ;j 0b ;j b..b ;jE k§b. ;j .bb ;jb 1b ;j W.Y ;j 9b. ;j Qb.. ;jà 4b. ;j F§.Y ;j b..b ;j ...b.b..b.... ;j$ 6=-8=-7.0 ;jX bbbbb ;j e _The butterfly disappears in a burst of colours! ;jj&  #...#.###.#.###   #...#.# #...###.   #...#.###.###≈.~   ####.....#....##~.    ;j+ #<bo.....#.####...   #####.##.......#P   ##.....##b.##.#.#.   ¿#..........##.#.##..^ #...@.####.#....#   #.....b.......#######   #.Y.....bF...........   #b..###.b....########   b#.....# #.b...§##### ...#...# #b....b....#  .#.#...# #....b.....#  .. .... #.....  ..b.. ######.....#### ;j$1 1) ;j4 b..b.bb.bb...b ;j4 b..b ;j5 b.b..b ;jT b..b.b.Y.bb..bF....bb..b.b.Y bbb...bbThe butterfly disappears in a burst of colours!-8.6Stone Arrow ;jrV bbbbbb ;jY 6 _The butterfly leaves your sight. ;j% #...#.# #...###.≈ #...#.###.###≈.~≈ ####.....#....##~... #<bo.....#.####... #####.##.b.....#P ;j&##.....##..##.#.#. ¿#..........##.#.##..^^ #.....####.#....# #....@).Fb....######## #.......b............. #...###bb...b######### b#...Y.# #...b.^#####  ...#...# #b......... ;j# .#.#.b.# #..........#  .. .... #...#  ..... ######.....#### b..... #............ ;j~ \b.^ ;j :b. ;j9 9b. ;j N.b ;jI K.b ;j }.b.b ;j  ;j Z.b ;j% mb.b. ;jy 4b. ;j 7b. ;j3N.b ;j2b. ;jI.b ;jS.b ;j/b. ;j7I.b ;jS.b ;jM.b ;j6{.Y. ;j.b ;j9b. ;jF.b ;j&ib.b. ;j~bFbbbb ;j `7=50.2 ;j(bbbbbbbb ;jc+ ;jh  You aren't carrying any items that you can evoke. _ ;j?Unequip which item? Hand Weapons (go to first with ))  a - a +3 scimitar of flaming (weapon) Armour (go to first with [)  m - a +0 pair of boots (worn)  o - a +0 helmet of sniping (worn)  u - +0 steam dragon scales (worn)  w - a +1 pair of gloves of parrying (worn) Jewellery (go to first with "=)  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)  C - a +6 ring of intelligence (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip ;j ;j ;j#...#.# #...###.≈ zbzb the Cruncher#...#.###.###≈.~≈ Gnoll of Cheibriados ***...####.....#....##~... HP: 67/75 (81) =====================---#<bo.....#.####..... MP: 18/23==================------ ;jP#####.##.b.....#P.... AC: 15Str: 15##.....##..##.#.#.P... EV: 16Int: 28¿#..........##.#.##..^^ SH: 0Dex: 20#.....####.#....###..^ XL: 11 Next: 18% Place: Dungeon:9#....@)bFb....######## Noise: ---------  Time: 13550.2 (0.0)#.....bbbb............ a) +3 scimitar (flame) ;j#...###b.bb..######### Cast: Stone Arrowb#.....# #..b..^#####Drain...#Y..# #b.........#.#.#...# #..........#F   Jeremiah (polearm).. .b.. #..........#Y   ice beast (summoned) ;j..... ######.....####b..... #............##Jeremiah hops! The butterfly blinks! x4; You blink. _Your ice beast misses the butterfly. The butterfly leaves your sight. x6 _The butterfly disappears in a burst of colours!The butterfly disappears in a burst of colours! _The butterfly leaves your sight. _You aren't carrying any items that you can evoke. ;jP  Okay, then. ;j ;j ;j _ ;j ;j  ;j ;j ;jAF _Unknown command. ;jZV  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j%? § ;jK .  Your ice beast disappears in a puff of smoke!A chill wind blows around you. ;j#T. ;jT{.bb. ;jUN.b ;j(VR.b ;jV;b. ;jGW{b..b ;jWBb. ;jW.b. ;jJXF.b ;jXY.b ;jYJ.b ;jXY4b. ;jhgA)b ;jh.bb.b. ;ji6b. ;jw:Y ;jzyd6--==1.2 (1 ;jbbbbbbbbb ;jPh _The butterfly disappears in a burst of colours! x2 ;j3 ;jٚ\ _Unknown command. ;j|?  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jr .  You call for your canine familiar and it appears with a howl! ;jx.b.b.bb..b ;jb..b.b.b. ;j.bb..b ;j(Q.Y ;jBb.b.b ;j.bb..b ;jhbb.h   inugami (summoned)3-----2Dog  ;j5bFbbbbbbb..b ;je _The butterfly disappears in a burst of colours! ;j ;j ;jA ;jbF _Unknown command. ;jU  #...#.# #...###.   #...#.###.###≈.~   ####.....#....##~   #<bo.....#.####   #####.##.b.....#P   ##.....##..##.#.#.P   ¿#....h.....##.#.##..   #....Y####b#....###..   #...@.)bFbb...   #....bbb   #...###b.....   b#.....# #.....^#####   ...#§..# #.b..b.....#   .#.#...# #....#   .. ....  ;j 1[40m#..........#   ..... ######.....####   b..... #.b ;jb.b..b.b.b...bb.b.b..b)bb.b.b.b.hb..b.b.b..b.b ;jk )Jeremiah's eyes close briefly, then snap open.Your ice beast hits the butterfly.  The butterfly dies! ;j0h. ;jRR.b ;jb..b.b. ;j\ 5b#bbbbbb...b.., ally target) ;j =8--3.8 (1.6 ;j-bY####bbbbb ;je _The butterfly disappears in a burst of colours! ;jӛ.b.b ;jb..bb. ;jܝ.b.b.b ;jw.b.b ;j!Q.Y ;j9b. ;jb..b ;j<.bb.. ;jb..bb. ;jcF.h ;j8b ;jF--40 ;j)-bb.bb..bbbbb ;j ;j&. ;jM.b.b.b ;j~b..b ;j<b. ;jp_b.b ;j+.b ;j Pb. ;j!}b..b ;j!. ;j"8b. ;jO#..b.b ;j%D.h ;jB  Your ice beast hits the butterfly.  The butterfly dies! _The butterfly disappears in a burst of colours!The butterfly disappears in a burst of colours! ;jBDYour ice beast hits the butterfly.  The butterfly dies!.b ;jUE@.b ;jEF.b ;jFq.bb ;j GJ.b ;jG6b. ;jHM.b ;jShbb. ;jTS9=5 ;jwEbbb.bbbbbb _The butterfly disappears in a burst of colours! ;j  #...#.###.###≈.~≈ ####.....#....##~... #<bo.....#.####... #####.##.b.....#P ##....b##..##.#.#. ¿#.........b##.#.##..^^ ;j #.....####.#....# #....hY.F.....######## #....@.bb.b........... #...###b.....######### b#....b# #b..bb^#####  ...#...# #....b.....#  .#.#...# #..........# .. .... #.#  ;jW ..... ######.....#### b..... #............ #......#.#.#... ;jK . ;jU kbb. ;j| .bb. ;j- 3b. ;j b..b ;j@ . ;j b.b ;jY 7b. ;j ^b.. ;jK pb.b ;j ?.b ;j 1b. ;jP G.h ;j) MYour ice beast hits the butterfly.b ;j* .b.b ;jb+ qb.b. ;j+ /b. ;j6, F.b ;j, 8b. ;j3 p.bThe butterfly disappears in a burst of colours!Your ice beast hits the butterfly.  The butterfly dies!  Your inugami closely misses the butterfly.Your ice beast closely misses the butterfly. ;j{4 wb..b ;jV5 tb.b. ;j5 8b. ;j06 V.b ;j@ .bbb. ;joC ^4=--7.4 (1.6 ;jL >bbFbbb.@hbbb..bb ;j0Q { _Jeremiah shouts, "Stop it! Stop making me do this!" ;j . ;j .b.b ;js b§The butterfly disappears in a burst of colours! ;j §The butterfly enters a dispersal trap! The butterfly blinks!  Your inugami blinks! ;j "§ ;j :b ;j .ℓ ;jf  ;j *§ ;j § ;j 8b ;j ,§b ;jN  ;j .b ;j &  ;jP §YThe butterfly blinks! x3; Jeremiah hops! The butterfly blinks! x4 ;j l §Your ice beast blinks! ;j H <bo.....#.####..  ;j   #####.##.b.....#P   ##.....##..##.#.#.P   ¿#...b......##.#.##   #.....####.#....###  ;j z  #.....§bℓ§bb..#####   ;j9 .## #....§h§.§.§.......  .....#...###.§Y...   ;jv .#.#...@.# #bbb..b#####  .....#...# #...b......#  ;j   .#.#.#...# #..........#   . .. ....# #..........#   ...... ######b. ;j@ ...##   .......# #...........   #.......# #......#.#.#   #.......# #..   ;j s ###......#.#.#  ;j U.b ;j -h ;j +b ;j< 9b. ;j .h. ;j+$ #..h   inugami (summoned) ;jE( c80Stone Arrow ;j. Sbb ;j*2 Z _The butterfly blinks! You blink. The butterfly leaves your sight. x4 ;js  ####.....#....##~ #<bo.....#.####.. ###.##.b.....#P.. ##.....##..##.#.#.P  ;j ¿#...b......##.#.##.. #...h.####.#....###.  #.....b...§b..###### .## #....§.§.§.§........ .....#..@###.§Y...####### .#.#.....# #bbb..b#####  .....#...# #...b#  .#.#.#...# #.#  .... ....# #..........#  ;j  ######b....### .# #...... #.# #......#.#.# #.......# #...... ;j? U)b ;j b§.b ;j . ;j +Y ;j' J.b ;j 1h. ;j+ 8.§bY   ice beast (summoned)h   inugami (summoned) ;j_ f70=60.0 (1.6 ;jI 9b ;jo# ` _Your inugami closely misses the butterfly. ;j=  #...#.###.###≈.~   ####.....#....##~   #<bo.....#.####..   ###.##.b.....#P..    ;jd##.....##..##.#.#.P   ¿#....hb....##.#.##..^ #.....####.#....###..    #.....)...§...#######   .## #...@§.Y.§.§.........   .....#...###.b§...########   .#.#.....# #bbb..b#####  .....#...# #...b#  .#.#.#...# ;j .... ....# #..........#  . ######b....####   .......# #......#   #.# #......#.#.# ;ju1b ;j\.b ;jv4§b ;jAX.b§ ;jY.b ;jO1b ;j@b. ;jb2§ ;js7Y. ;j. ;j,b ;j5b. ;j=Y ;j)) ;j .......b.bF..b....F   Jeremiah (polearm)Y   ice bea ;jҡst (summoned)h   inugami (summoned)Your inugami misses the butterfly.Your inugami closely misses the butterfly. ;jq'1.6 ;jLbb ;jo6 _The butterfly leaves your sight. ;j}( l #...#.###.###≈.~≈ ####.....#....##~. #<bo.....#.####. #####.##.b.....#P. ##.....##..##.#.#.P. ¿#...bh.....##.#.##..^ #....Y####.#....###..^ ;j$* #.....).# .## #.b. .....#...###..bF..# .#.#.....# #.b...^#####  .....#...# #..........#  .#.#.#...# #..........# .... ....# #..........#  ...... ######.....####  .......# #.# #.# #......#.#.#. ;j*  ;j~5 G.^ ;j}8 .bb. ;jn9 7b. ;j5: G.b ;j: K.b ;j-; 5b. ;j; H.b ;j9= jb.b. ;j/B .FThe butterfly disappears in a burst of colours! ;jC 7Y. ;jC .bb. ;jND @.b ;jD 6h. ;jE 6Y. ;jZ Rbb ;j\ 15==3.2Stone Arrow ;jDg _bbbb ;jv ` _Your inugami closely misses the butterfly. ;jT#...#.###.###≈.~≈P####.....#....##~.#<bo.....#.####.....†#####b##.b.....#P.##...Yh##..##.#.#.P.¿#..........##.#.##..^^~#.....####.#.b..###..^##.....).b.....#.## #.b......#...###..b...#.#.#.....# #..F..^##### .....#...# #...# .#.#.#...# #.....b....#.... ....# #..........# ...... ######.....#### .# #......####.# #......#.#.#. ;j^`...bb. ;j!fb.bb..b.bh. ;jg.F.bb.b..b..h ;jk F.  The butterfly disappears in a burst of colours! ;jl.bb. ;jw .Ybbbbb , ally target)h   inugamiJeremiah says, "I don't want to hurt you. Just - go! Run!" ;j1{'4.8 ;jbb..bbbbb ;jK6 _The butterfly leaves your sight. ;j####.....#....##~.....#<bo.....#.####.....†#####b##.b.....#P.....~ ;jpU##.....##..##.#.#.¿#.....Y....##.#.##..^^~##....h####b#....###..^###.....).......#########..## #......b..b..................#...###@b....###########.#.#.....# #bbF..^##### .....#...# #b.........# .#.#.#...# #..# .... ....# #...# ...... ######.....####.......# #............#####.# #......#.#.#....#.# #......##.# ;j+..b.b ;j.b.bb. ;j.b.b ;jў.bb.b. ;jl.hY.bb..bb. ;jp )hThe butterfly disappears in a burst of colours!.Y.bb..b ;j.bbY   ice beast (summoned)h   inugami (summoned)2/74==6.4 ;j=bb ;jܿlbbbbbb ;jw _Jeremiah hits you but does no damage. You feel drained. ;j6 ####.....#....##~.....~#<bo.....#.####.....†.#####b##.b.....#P.....~.##.....##..##.#.#.P.....#¿#..........##.#.##..^^~##.....####.#....###..^##.....Y....b..#..## #......hb.#.....#...###.@....##.#.#.....# #bbF..^##### #.....#...# #bbb.# .#.#.#...# #.....b....# .... ....# #..#...... ######.....#### .# #.....#### #.# ;j8 6[37m #......#.#.#....# #.# #.##.#.bb..bb..bb..b.b.b.b.bb..b.b..h ;j9 b.  Jeremiah hits you with a +3 trident of draining..b ;j: .b.bb. ;j; ~b..b ;jr< M)Y ;j#A b.  You feel drained.Your inugami closely misses the butterfly. ;j~B .b.b.bb..bb. ;jK bbbbb ;jsM 1/73=6==8.0 ;j:U bbbbbbb ;jW Q _Jeremiah barely misses you. ;j  §  You completely miss Jeremiah.  Jeremiah is heavily wounded.b.b. ;j.b.bb..bb..b.b.h.b.b.bb..b ;j.b.b ;jbub..b ;jI.b ;j ζFYour ice beast disappears in a puff of smoke! ;j bℓb●●h   inugami   ;jIJeremiah hops!  Jeremiah's orb unleashes a flurry of shooting stars! ;jB2   8 9.1 (1.1Stone Arrow ;j+bb.bbbbbb....bb..bb ;jy ;jc _Your inugami completely misses the butterfly. ;jF ;jU ;jeF _Unknown command. ;j^ #<bo.....#.####.....†...#####b##.......#P.....~##.....##..##.#.#.##¿#........b.##.#.##..^^~## #.....####.#....###..^###.....).b.....#########....## #......§................#.....#...###..b.b.############..#.#.....# #.h@b.^##### .....#...# #bbbb......# .#.#.#...# #b....b.●..# # ;j .... ....# #b..b....F●# # ...... ######b..●.#### #.......# #............#####.# #......#.#.#....# #.# #............##.### ###......#.#.#.##.... ;j .bb..b.bb..b§b ;j  h§The butterfly enters a dispersal trap! The butterfly blinks! b§Your inugami blinks! ;jC P§b ;j 2ζ ;j' M§b ;j Wb§ ;j Nb§ ;j A§b ;j9 9§b§b §The butterfly blinks! x4; Jeremiah hops! The butterfly blinks! x8 ;j Q●§ ;jX `§.● ;j #.....)..§.b..#########...### ## #......§................#.. ....#...###..§...############.... #.#.....# #.§§b.§##### ##... ....#...# #§bbb●b....# #... #.#.#...# #§§b....§.●# ... ....# #.b..§bbbb§# #.. ...... ######.§.§.#### #### ;j7 $......# #....@b......####  #.......# #.F....#.#.#....#  #.......# #............##.##### ###......#.#.#.##....... #........●......#..####. #.....##.#.#.#..##..##..) #.....##........##..##.. ########........##..##.. #........##.. ;j .bb. ;j .bζb ;j Kb§ ;j 7b. ;j .bb ;j 6b. ;j 5b. ;jV H●ζ ;j7 Hζ● ;j N●ζ ;j .bb§ ;j ζbbb§ ;j .b§. ;jr Z§b ;j .bb§ ;jD 0b ;j4 F●ζ ;j Tζ● ;j Jζ● ;j! R.b ;j 8b. ;jQ 8F. ;j H.b ;j< Qb§ ;j X§b. ;j 1§ ;j 1b. ;j Q.b ;j} Tζ● ;j O●ζ ;jb Gb§ ;j Jbζ ;j b....b§..b..ℓ.§ℓℓb●b.ℓbb.ℓℓℓ ;j| ^ 0 -70.7 (1.6Stone Arrow ;j @bbbbbℓ.§ℓℓb.ℓbbb.●.#bb.ℓℓℓ ;jf > _The shooting star blinks! x3; You blink. ;j6b. ;jRN§b ;jb..bb. ;jKbℓ ;j ;jnb..b ;j1&. ;j 'b ;jI.b ;j-bℓ ;j ;j3b. ;jub§b. ;j$.b.b.b.b ;j6I§● ;jg  You barely miss the shooting star. ;jp1ζ ;jzG.## #.......................#... .....#...###.b§..b############ .#.#.....# #..§b.§##### ## .....#...# #§..bℓb.bb.# # .#.#.#...# #§§b..b.§ℓℓ# ;jF} # .... ....# #.b.b§●.ℓℓ§# #  ...... ######bζ.§.#### ###.# #..F..b......#### #.# #...@●.#.#.#....# #.# #.b.bℓ.......##.##### ###.....ℓ#.#.#.##...... #........ℓ......#..#### #.....##.#.#.#..##.. #.....##........##..## ########.##..## ;j~o #.##... #.## ;jÅS  The shooting star hits you but does no damage. ;j 1ζ ;j  .## #.#  .....#...###.b§..b#  .#.#.....# #..§b.§##### ##  .....#...# #§..bℓb.bb.# #  .#.#.#...# #§§b..b.§ℓℓ# #  .... ....# #.b.b§●.ℓℓ§# # ...... ######bζ.§.####  .# #..F..b......#### #.# #..@.ζ.#.#.#....# #.# #.b.bℓ.##. ###.....ℓ#.#[3 ;j- 7m.#.## #.ℓ......#.. #.....##.#.#.#..##..## #.....##.##..## ########..##..## #..## #.## ;js = .b ;j5! dYou are knocked back. The shooting star hits you. You are knocked back. ;j! W.b ;j" N.b ;j+# Q.b ;jN% O.b ;j& Eζ● ;j6 X.b.ℓ..ℓ.ℓ..bb@.ℓ... ;j8 69-   8 =1.8 (1.1 ;jC 1bb ;jD /ℓ..ℓbF..bb@.ℓbbb ;jPN R _Jeremiah closely misses you. ;j^ .bYou hit Jeremiah. You burn Jeremiah..bb.b..bb.b.bb.ζ●b..b.b.bℓb.bℓ ;j@ b.  Jeremiah is severely wounded. ;j.2b. ;jc } b You block Jeremiah's attack. ;jŗζ .....#...###.b§..b############ .#.#.....# #..§b.§##### ## .....#...# #§..bℓb.b..# # ;j̞ .#.#.#...# #§§b..b..b.# # .... ....# #.b.bbℓ..ℓ.# # ...... ######ζℓ...#### #.# #bbFζ........#### #.# #bb..ℓ.#b#.#....# #.# #.@...b......##.### ###.b....#.#.#.##.... #...............#..## #...b.##.#.#.#..##.. #.....##........##.. ########... ;jJ.....##.. #........##... #........## #.##..#  ;j5b.  The shooting star hits you but does no damage..b ;jG.b ;jI.b ;jܸ/b. .ℓ.ℓbb.  You are knocked back. Jeremiah barely misses you. ;jZC=2.9 ;j8bbℓbbbbbbbb ;j6 _The butterfly leaves your sight. ;j;m.bb.b. ;jnb.b.b. ;jo.b.b ;jpb..b ;jq.b.b ;jr8b. ;jrb..b ;jJsY.b ;js8b. ;j0tO.b ;jt7b. ;juC.b ;jvG.b ;j^wD.b ;jFzpb.b. ;j{R.b ;jt.bbb ;jW7=4.0 ;jZ#b ;j_UbbFbbbbbbb@.bbb ;j _You closely miss the butterfly. Jeremiah closely misses you. ;j .  You slice the butterfly!! You burn the butterfly.  You kill the butterfly! ;j . ;j Ab. ;j vb..b ;jE .b.b ;j Bb. ;j2 @.b ;j Q.b ;j= 4b. ;j y.b.b ;jf a.b ;j 6b. ;j\! ub.b. ;j# .b.b ;jd$ .b.b ;j% .b.bb..b ;jy* .bThe butterfly disappears in a burst of colours! x2  Jeremiah hits you from afar with a +3 trident of draining! ;j95 =bb ;j9 59/70---=5.1Drain  ;jDD &bFbbbbbbbbbbbb ;jWF Q _You feel drained. ;j .  You slice the butterfly!! You burn the butterfly.  You kill the butterfly! ;j#b..bb. ;j$.b.b.b.b ;j%.b.b.bb. ;j{&.b.bb. ;j8.bb.b.b.b.b.b..bb.b.b.b..b.b.b .bThe butterfly disappears in a burst of colours!.b.b ;j@:8b. ;jBdbb  ;j4G/-6.2 ;jOAbbbbbbbbbbbb..bb ;jQ2 _You block Jeremiah's attack. ;j tn .  You miss the butterfly. ;jzX..b ;jY|.b.b ;jV}.bb.b. ;j~kb.b. ;jU.b.b.b.bb. ;jI{b..bb..bb.b..bb..b.bhb..bb. b.  The butterfly disappears in a burst of colours! x2  Jeremiah hits you from afar with a +3 trident of draining. ;j5b. ;j.b.b.b ;jӠ§bbh   inugami (summoned) ;jl6/69----7.3 ;jJ^bbbFb.bbbbbbbbbbb ;jQ _You feel drained. ;j l .  You miss the butterfly. ;j . ;j8 b.b.b. ;jA b..b ;j V.b ;ju w.bb. ;j j..b ;js D.b ;jJ E.h ;j .b.b ;jn Gb. ;j .b.b ;jz {.bb ;j FζThe butterfly disappears in a burst of colours! x2 ;j2 n.bb. ;j  Jeremiah hops! Your inugami hits the butterfly.  The butterfly dies! ;j w.bb. ;j 7b. ;j@ 5b ;j q7-=8.4 ;j mbF.bbbb.bb.bbbbb..b ;j e _The butterfly disappears in a burst of colours! ;j## #...........................#...###.b§..b############.#.#....§b.§#####.....bℓb..#.#.#§§b..b....... ....# #.b.b§bF.b.#   ######h....#### # bbb.b.......### ;jb@bbb.#.#.#....# #.......# #..bb........##.#####.b..b.#.#.#.##....#...............#..###.#.#.#.....##..########...#... ;j. ;j̻. ;jU.b ;jEL.b ;jj.b.bb. ;jE.b ;j[V.b ;jU.b ;j U.b ;j^:b. ;jN.b ;j6b. ;j9b. ;jG.b ;jb.b..b ;jℓb.hb. ;jE.b ;j"G.F ;jb..b ;jU`.b ;jpb..b ;j95b. ;jC.b ;j b.  The butterfly disappears in a burst of colours! x2 ;j`vb..b ;j ;jBb ;j^8= ;jE+ 0 -80.0 (1.6 ;jUcbbbbbh.bb@.bbbbb ;jN_ _Your inugami barely misses the butterfly. ;j_'.....#...###.b§..b############..#.#.....# #..§b.§#####  .....#...# #§..bℓb....# ..#.#.#...# #§§b..b....# #..... ....# #.b.b§bb...# #. ...... ######bF...#### #.......# #.bbbh.b.....#### #.# #b..bb.#.#.#....# #.# #.b@.........##.####  ;j8###......#.#.#.##.....#.b.b.....#..####.....##.#.#.#..##.....##........##..#########.##..# #.##....#........##.#.##..## ;jm. ;j. ;j. ;j . ;j!;b. ;j7"D.b ;j"$. ;j #'b ;jd#". ;j#%b ;j$<b. ;jh$". ;j$%b ;j%". ;jz%/b ;j%b ;jW&. ;j&I.b ;j'@b. ;j^'@.b ;j'=.b ;j(Q.b ;j31b. ;j4.b.b ;j58b. ;j6.b.b ;j74b. ;jBR.b ;jD.bb. ;jIJ FζThe butterfly disappears in a burst of colours! x4 ;j.KF.h ;jK1b. ;jJLQ.b ;jL7b. ;jEM;.b ;jM ;j@N0b. ;jN@.b ;jO.bb. ;jiRG.F ;jSG.h ;jSK.b ;jT.b.b ;jTGζb ;jT;b. ;j^tbbbℓb ;jub8=-1.6Stone Arrow ;jmSbbbℓbb.bb...bbbb@..hb ;jo(b ;jq$ _Jeremiah hops! ;jY.## #.......................#. .....#...###.b§...############.. .#.#.....# #..§b.^##### ##. .....#...# #§..bℓ.....#  ;j#. .#.#.#...# #§§b.....b.# #. .... ....# #.b.b§...b.# #.. ######bℓ..F#### ###.# #....bb.b....#### #.# #b..@bb#.#.#....# #.......# #bb...hb.....##.#########b#.#.##......#.......b.......#..###.....##.#.#.#..##..##.#.....##..##..##.########........##..###........##.#.##..... ;jJ. ;j...b..bb.b.b.b.b.b.b..b.bb..bb.b..b.b. ;j .  The butterfly disappears in a burst of colours! x4  Your inugami hits the butterfly.  The butterfly dies!.bb..b ;j.b.b ;j6b. ;j §hThe butterfly disappears in a burst of colours!The butterfly enters a dispersal trap! ;j) §...bYour inugami blinks! ;j&1ζ ;jS§b ;jU§b ;jb1§ ;jf§b§b #.....)..§b...#########...#### # #.........F.............#.. ...#...###......############... .#.....# #.....§##### ##.. ...#...# #...§......# #.. .#.#...# #§......§..# #.. .. ....# #.b......§.# #.......... ######§ℓ..ζ#### #####.......# #.b.§.@.b....#### #.......# #..b§..#.#.#....# #.......# #..b. ;jh[40m§§......##.##########..b...#.#.#.##........#.b....b....h...#..####.#.....##.#.#.#..##..##..##.....##..##..##..#########..##..##..##..##......#.b h.  The butterfly blinks! Jeremiah hops! The butterfly blinks! x5; You blink.  Jeremiah mumbles a slurred invocation..bb.b..b.bb.b.bbb.....ℓ.42------[9;66 ;jBtH3.2bbbb§..#bbbbb _Something smites you! The butterfly leaves your sight. ;j# ;j' ;j11 ;j4F _Unknown command. ;j}####.#....###..^#####  ).......#########...#### # #.........Fb............ ...#...###..bb..############. .#....§##### ..#...§#.#...# #... .. ....# #..........# #....  ######§@..ℓ#### #####  .b........###.b§..#b#.#....# #.......# #.b..§.......##.#########...b..#.#h#.##......b..............#..####..##b#.#.[ ;jIk36m#.....######### ;j1. ;jvC.. ;jfbb. ;j|b..b ;jg.bb. ;j w.bb. ;jqb.b. ;jpS.b ;j.bb.b. ;j(4b. ;j2h. ;jM"ub..b ;j#Q.b ;j#4b. ;ji$Q.b ;j$A.b ;j~%.bb. ;j&2h. ;j='@b§ ;j):b. ;j-*b..b ;j*I.b ;j+|b..b ;jW,7b. ;j7bbbb^..@..... ;jI=3------9==4.8 ;j G"bbbbbbbbbbb....#b ;j+Lh _The butterfly disappears in a burst of colours! x2 ;jE0¿#....h...b.##.#.##..^^~## ####.#....###..^#####  )...bb..#########...#### # #.........Fb............ ...#...###..bbb.############. .#...^##### ..b#.#. .. ....# #....b #....  ######.....#### #####  #b...........####.b....#.#.#....# #.......# #.......h....##.#########.b....#b#.#.##................#..####..##. ;j1#.#.#..... ;jR:. ;jC. ;jDy.bb. ;jEkbb. ;jFQ.b ;jF}.b.b ;jdG.b.b ;jG2b. ;jIHJ.b ;jH@b. ;j-I{.bb. ;jI[.b ;j J&. ;jyJc.b. ;jJ$b ;jK2h. ;j\L1b. ;jLQ.b ;jpM1b. ;jMS.b ;jNN7b. ;jN.bb^ ;j>OG.b ;jO3b ;jP3b. ;jP7h. ;jV .  The butterfly disappears in a burst of colours! x2  Jeremiah lets out a twisted cry. ;jDXb.b.b.b. ;jX.b.b ;jhYP.b ;jYU.b ;j=fTbbb ;jj_35--6.4 ;jsbbbbbbbbbb..b ;jGwv _Something smites you! The butterfly leaves your sight. ;j^  ##.....##..##.#.#.P.....#####¿#....h.....##.#.##..^^~##  #.....####.#....###..^#####  #.....)..bbb..#########...### ## #.........F.b...........# ....#...###..bbb.########## #.#.....# #.....^###### ....#...# #....# # #.#.#...# #...b.@....# # ... ....# #....b.....# #... ;j u ...... ######.....#### ####  .# #b...........####  #.# #.....h#.#.#....#  #.......# #..b..b......##.###### ###......#.#.#.##..... #...............#..####. #.....##.#.#.#..##..##.. ;j  5^. ;j,  ;j1 .b.b..b ;j3 .bb. ;j`4 5b. ;j4 . ;j5 6b. ;j6 2b. ;jq8 b.b.b..bb. ;j9 Q.b ;j? ? §hThe butterfly disappears in a burst of colours! x2  The butterfly enters a dispersal trap! §Your inugami blinks! ;j@ 0§ ;jPB /§ ;jKC S§b ;jD DFℓ ;jE 2§ ;jF J§b ;jK §b§b ;jOT ........§ℓ.............#......#. ...###....§.############......#.# ...# #b....§##### ##.....#.# ...# #..§.......# #.....'.. ...# #b....§....# #.....## #.........b# #.....#.) .... ######.....#### ####### #b....b......#### # ....# #.....§#.#@#....# ##[.# #...h.§##.########## ###.b....#.#.#.##............ #...............#..####..#... #.....##.[0;10; ;jU 1m#.#.#..##..##..##... #.....##........##..##..##... h   inugami (summoned)########........##..##..##... #.##......##.. #........##......##### ;jZ 3b ;j[ .b ;jc @.b ;jg .bThe butterfly blinks! x4; Jeremiah hops! The butterfly blinks! x4; You blink. ;j;h b.b.b. ;jxj b.  Your inugami closely misses the butterfly. ;jk {.bb. ;j|l G.b ;jG ....Your inugami completely misses the butterfly. ;jE ^6--8.0 ;j ubbb ;j 6 _The butterfly leaves your sight.# ;j`###......############......#.# # #b....§##### #.## #..§.......# .....'...# #b....§....# #.....#.# #......b...# #.....#.) ######.....#### #######..[# #b......b....#### #..## ;jb# #...bb.#.#.#....# ##[## #...h......@.##.##########.#  ###......#.#.#.##............[#.........#..####..#...##.....##.#.#.#..##..##..##...##.....##........##..##..##...#########.##..##..##...# #.##......##...##.##......#######.##..##..## ;jhl.# ;j+x.b..b# ;juz.b.b.h# ;jk|gb.b# ;j4.b.hb.b.b.# ;j.$^..# ;j<'9.6# ;j%Abb# ;jh _The butterfly disappears in a burst of colours! x2$ ;jxP .###......#......#.#.# #b....^##### ##.....#..# #..§....b..# #.....'.# #b..b......# #.....#.# #.# #.....#.). ######.....#### #...# #b.#### #...# #....b.#.#.#....# ##[.# #......b..@..##.$ ;jQ ~#. ###.....h#.#.#.##. #.#..####..#... #.....##.#.#.#..##..##..##... #.....##.##..##..##... ##.##..##..##... #.##......##... #.##......  #.##..##..#$ ;j`\ .$ ;j] .$ ;j^ .bb..b$ ;jw_ 7b.$ ;j` 5h.$ ;jMa 2b$ ;ja t.b.$ ;jkb .b$ ;jb 3h.$ ;j2d <b.$ ;je Sb..$ ;jn bbThe butterfly disappears in a burst of colours!$ ;jWs 720==91.2$ ;jyz Abb$ ;j} 6 _The butterfly leaves your sight.% ;j;x#...###......#......#..# #b.F..^##### ##.....#. #...# #...# #.....' #...# #b......b..# #.....#.# #..b.# #.....#.% ;j.=. ######.....#### #.# #b..b.#### #.# #.....h#.#.#....# ##.# #...##.# ###......#.#.#.## #.#..####..# #.....##.#.#.#..##..##..## #.....##.##..##..## ##.##..##..##F   Jeremiah (polearm) #.##......##h   inugami (summoned) #.##......  #.##..##..#% ;jD>% ;j?8b.% ;j[@b.h.b.% ;j@.bb% ;jC?.F% ;jD^h.b% ;j7EO.b.% ;jE=.b% ;jG@.F% ;jbHM^b% ;jEIh..b% ;jIQ.b% ;jQwbbbb.% ;j>V'2.8% ;j[bbbbbbb% ;j]& ;j]c #........§ℓ.............#......# .#...###......##########.# .....# #b.b.F^######.....# .#...# #..bbbb....# #.....' .#...# #b.........# #.....#  ....# #...b..h...# #.....#. ######.....#### #######.# #............#### & ;j*_.# #......#@#.#....# ......# #.....b......##.######### ####.#.#.##........ #...............#..####..# #.....##.#.#.#..##..##..## #.....##.##..##..##########.##..##..## #.##......##. #.##......###& ;j_b.b.b& ;jcb.b..b.b& ;j+e..bb..bb.& ;jf}.bb.& ;jf.h.& ;jgb..b& ;jhub.b.& ;jh.b.b& ;jLv  Your inugami hits the butterfly!  The butterfly dies!.b& ;jwb..bb.b& ;jx.b^b& ;jVb..b& ;j]8=4.4& ;j.b.bbbbb& ;je _The butterfly disappears in a burst of colours!( ;j  ..... #b...F^#####  #..b.bbb...#  #.b.b.h....#  ....# #..bb......#  ######.....####  #............####  #......#@#.#....#  #......b.....##. ###......#.#.#.# #...............# #.....##.#.#.#..# #.....##........# ########........# #........#( ;jK  ..... #b...F^#####  #..b.bbb...#  #.b.b.h....#  ....# #..bb......#  ######.....####  #............####  #......#@#.#....#  #......b.....##. ###......#.#.#.# #...............# #.....##.#.#.#..# #.....##........# ########........#[( ;jR 37m #........#( ;jX ( ;j[ ] _Jeremiah is nearby!) ;j2 8^.) ;j4 5b.) ;j5 |b..b) ;j5 Ob..) ;jt6 $b) ;jN7 ..b.b) ;j7 5b) ;jc8 .) ;j8 1b.) ;j9 Q.b) ;j3: 7b.) ;jF .  The butterfly disappears in a burst of colours!Your inugami hits the butterfly.  The butterfly dies!) ;jI F.F) ;jT rb..bb) ;jX +50) ;jc bbbbb) ;jf e _The butterfly disappears in a burst of colours!* ;j* ;j]#Drink which item? Potions  c - 6 potions of curing  w - a potion of heal wounds  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions  D - an inky potion  F - 2 glowing yellow potions [!] read|quaff[?] describe selected+ ;j+ ;j6+ ;j #........§ℓ.............#......# zbzb the Cruncher .#...###......############......# Gnoll of Cheibriados ***... .....# #bb...^#######.....# HP: 38/69 (81) =============----------- .#...# #b..bbFb...##.....' MP: 20/23====================---- .#...# #.....hb...##.....# AC: 15Str: 15  ....# #..bb......##.....# EV: 16Int: 28 ...... ######.....#### ####### SH: 0Dex: 20 ......# #............##### XL: 11 Next: 18% Place: Dungeon:9 [40+ ;jm......# #.....b#@#.#....## Noise: ---------  Time: 13595.4 (0.0) ......# #............##.######### a) +3 scimitar (flame)###......#.#.#.##.......... Cast: Stone Arrow#...............#..####..#. Drain Dog #.....##.#.#.#..##..##..##.#.....##........##..##..##. F   Jeremiah (polearm)########........##..##..##. h   inugami (summoned)#........##......##.#........##......### _The butterfly disappears in a burst of colours! _+ ;j(Jeremiah is nearby!The butterfly disappears in a burst of colours!Your inugami hits the butterfly.  The butterfly dies! _The butterfly disappears in a burst of colours!+ ;jP  Okay, then.+ ;ja _+ ;jYQF)..§....#########...#####  #................. .#...###......############. ..b...^######b..bbFb' .#....hb  ....# #...b. #..... ######.....#### ######..@....###....b#.#.#....# ......# #............##.############.#.#.##...................#..####...##.#.#.#.....#########.+ ;j J.b+ ;j .b.bb.b..bb.+ ;j b..b.b.bb..b.b+ ;jb.b.b..b+ ;jMb..b.b+ ;j4 .bYour inugami barely misses Jeremiah.  Jeremiah hits your inugami but does no damage.b..b+ ;jb.b..bb.+ ;j%bhb, ally target)ned, drained)+ ;j+p1=7.0 (1.6Stone Arrow+ ;jr4bbbhbb.bbb+ ;jj7 _Jeremiah drains your inugami. Your inugami barely misses Jeremiah., ;j% .####.#§...###..^##### F).......#########...#####  #.........b............. .#...###......############. ..b.^######b....F.' .#bbhb  ....# #...b.bb...# #..... ######...@.#### ######b......###.....#.#.#....# ......# #............##.############.#.#.##...................#..####..##.#.#.#.....#########, ;j/ ..b.b, ;jP2 .b.bb.b..bb..b, ;jB3 7b., ;j3 K.b, ;jv4 ^b.b., ;j6 ib.b., ;j< §bThe butterfly disappears in a burst of colours!, ;j< §hThe butterfly enters a dispersal trap! The butterfly blinks!, ;j> j §Your inugami blinks!, ;jY@ /§, ;jB \§.b, ;jC .§, ;jLD JℓF, ;jE M§b, ;jjG W§b, ;jP ..F).......#########...######.## .....................#......#.# .###......############......#.#  #b§§.b§##### ##.....#.## .# #b.b..ℓ....# #.....'.... #...§.§....# #.....#...# #.F.b..§...# #.....#.) .. ######...§.#### #######..[# #...§..b...h@#### #..# #......#.#.#....# ##[## #......##.##########.# , ;jR  ###b.....#.#.#.##............[.#...............#..####..#...##.....##.#.#.#..##..##..##.h   inugami (summoned, drained)#.....##........##..#.##########........##..#.# #........##.....#, ;jV 0h., ;jV 9b., ;jmX -h., ;jY /b., ;ji ..  The butterfly blinks! x5; Jeremiah hops! The butterfly blinks! x2; You blink., ;jl {98.6Stone Arrow, ;jv 9b, ;jiw 9 _The butterfly leaves your sight. x2- ;jU ...........#......#.# ###############......#.# # #b§§.b§##### #.#### # #b.b..ℓ....# .....'..... # #...§......# #.....#...# # #.F.b......# #.....#.).#. . ######...§.#### #######..[#. .# #...§b...h...#### #..##. .- ;j% # #......#.#.#.@..# ##[##. .# #......##.##########.##.  ###b.....#.#.#.##............[..#...............#..####..#...#.#.....##.#.#.#..##..##..##...#.#.....##........##..##..##...###########..##..##..##...# #..##....#.##......######.h.h.600.2- ;j, - ;j 0 . ;j#......#.# #......#......#.# #  #b§§.b§##### ##.....#.#  #b.b..ℓ....# #.....'.....#  #...§......# #.....#...#.#  #.F.b......# #.....#.).#.#  ######.....#### #..[#.# # #...§b.#### #..##.# # #......#.#.#..@.# ##[##.# # #.h.##.##.##.# ###b.....#.#.#.##....[..# #....#..####..#...#..# #.....##.#.#.#..##..##..##...#. #.....##........##..##..##...# #........##..##........##... . ;joh..h. ;j402==1.8. ;j. ;j/ ;jQ/ ;jWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines / ;jf/ ;j E...................#......#.# # zbzb the Cruncher ##......############......#.# # Gnoll of Cheibriados ***...#b§§.b§#######.....#.##### HP: 40/69 (81) =============-----------#b.b..ℓ....#/ ;j#.....'.....# MP: 22/23======================--#...§......##.....#...#.# AC: 15Str: 15  #.F.b......##.....#.).#.# EV: 16Int: 28  ######.....#### #######..[#.# SH: 0Dex: 20 # #...§b.......#####..##.# XL: 11 Next: 18% Place: Dungeon:9 # #......#.#.#.h@.###[##.# Noise: ---------  Time: 13601.8 (0.0) # #............##.##########.##.# a) +3 scimitar (flame) ###b.....#.#.#.##............[..# Cast: Stone Arrow #......../ ;j[40m.......#..####..#...#..# Drain Dog #.....##.#.#.#..##..##..##...#... #.....##........##..##..##...#### h   inugami (summoned, drained) ########........##..##..##...##........##......##...##........##......###### _Jeremiah drains your inugami. Your inugami barely misses Jeremiah.  The butterfly disappears in a burst of colours!The butterfly enters a dispersal trap! The butterfly blinks!  Your inugami blinks!  The butterfly blinks! x5; Jeremiah hops! The butterfly blinks! x2; You blink. _The butterfly leaves your sight. x2/ ;j/ ;j9x §You swap places with your inugami./ ;j70F/ ;j  Your inugami disappears in a puff of smoke!Jeremiah comes into view./ ;j%'.#......#.# #......#......#.# # #b§§.b§##### ##.....#. # #b.b..ℓ....#/ ;j+K #.....'..... # #...§......# #.....#...#. # #.F.b......# #.....#.).#. . ######.F...#### #..[#. .# #...§b.#### #..##. .# #......#.#.#.@§.# ##[##. .# #.##.#/ ;j`x#.##.  ###b.....#.#.#.##....[..  #....#..####..#...#..  #.....##.#.#.#..##..##..##...#  #.....##........##..##..##...F   Jeremiah (polearm)  #........##..##..##...# #........##......##...#  #.##......######/ ;jG.F/ ;jb/ ;j:b./ ;jj>3.4 (1.6 _/ ;jQbb/ ;j0 ;j0 ;j-#......#.# #......#......#.# #  #b§§.b§##### ##.....#.#  #b.b..ℓ....# #.....'.....#  #...§......# #.....#...#.#  #.F.b......# #.....#.).#.#  ######..b..#### #..[#.# # #...§bFb.....#### #..##.# # #......#.#.#..@.# ##[##.# # #.##.##.##.# ###b.....#.#.#.##....0 ;j+[..# #....#..####..#...#..# #.....##.#.#.#..##..##..##...#. #.....##........##..##..##...#### #........##..##........##... 0 ;jj7b.0 ;jPi..b0 ;jbb..0 ;j.F0 ;jA.0 ;jebbF   Jeremiah (polearm)0 ;j]1=5.00 ;j0 ;jp9 _The butterfly leaves your sight. x20 ;j߽%#......#.# #. #......#......#.# #. #b§§.b§##### ##.....#.# #b.b..ℓ....# #.....'.....# #...§......# #.....#...#.# #.F.b......# #.....#.).#.# ######.b...#### #..[#.#  #...§bbF.....#### #..##.#  #......#.#.#...@# ##[##.#  #.##.##.##.#b.....#.#.#.##....[..# ......#..####..#...#..# .....##.#.#.#..##..##..##...#...> .....##........##..##..##...#........##..##..##...# # #.##......##...##.0 ;jv##......###### # 0 ;j.F0 ;j.F   Jeremiah (polearm)0 ;j,6.5 (1.50 ;j0 ;jL0 ;j 0 ;j? 0 ;j 0 ;jE 1 ;jʒ ############ #b§§.b§##### #######.b..ℓ.... '.....# ...§..#...#F.b)#####.b...#### #######..[  #...§bb......#### #..##.##...#F#.#....#[......##@##########. ##b.....#.#.#.##............[. ...............#..####..#...###.#.#.#..##..##..#1 ;j?Q.>.......##..##### #####  ..#...###### ###..# #1 ;j7F.1 ;jh7bb1 ;j2=3==8.1 (1.61 ;j9b1 ;j1 ;jbb§§.b§##### #.####### b.b..ℓ....# .....'.....# ...§......# #.....#...#.# .F.b......# #.....#.).#.# ####.b...#### #######..[#.# ...§bb..Fb..#### #..##.### #......#.#b#....# ##[##.##. #......##.##########.##.##. #b.....#.#.#.##.@..........[..##. ..............#..####..#...#..##.##.#.#.#..##..##..##...#...>.##........##..##..##...#####. ######.##..##..##...#  #.##......##...# #.##......###### ## #.##..##..# ##.1 ;j #.##..##..# ##.. 1 ;j'1 ;j),9.6 (1.51 ;j`41 ;j79 _The butterfly leaves your sight. x21 ;j§§.b§##### ##.....#.# .b..ℓ....# #.....'.....# #§......# #.....#...#.# # F.b......# #.....#.).#.# #.b...#### #..[#.# # ...§bb..Fb..#### #..##.# ......#.#b#....# ##[##.##. .##.#.##.##. b.....#.#.#.##.[..##.#..####..#...#..##.##.#.#.#..##..##..##...#...>.##.##..##..##...#####.#.##..##..##...# ##.##......##...# ##.##......###### ##.#.##..##..# ##.#.##..##..# ##.b1 ;jt_311.2 (1.61 ;j >b1 ;j] .b§##### ##.....#.#. b..ℓ....# #.....'.....# #. .§......# #.....#...#.# #. .b......# #.....#.).#.# #..b...#### #..[#.# #§bb..Fbb.#### #..##.##.#b#....# ##[##.##.##.#.##.##. .....#.#.#.##.[..##.#..####..#...#..##.##.#.#.#..##..##..##...#...>.##.##..##..##...#####.#.##..##..##...# ###.#.##......##...# ##.#.##......###### ##.#.##..##..# ##.#.##..##..# ##...#1 ;j# 1 ;j '2.81 ;j 1 ;j 1 ;j.b§##### ##.....#.#. ..ℓ....# #.....'.....# #. §......# 1 ;j#.....#...#.# #. b......# #.....#.).#.# #..b...#### #..[#.# # .§bb..Fbb.#### #..##.#####.#.#b#....# ##[##.##.##.#.##.##.#.#.#.##.[..##.#..####..#...#..##. .##.#.#.#..##..##..##...#...>. .##.##..##..##...#####.##+.##..##..##...# ###.#.##......##...# ##.<#.##......###### ##.#.##..##..# ##...##.##..##..# ##...#4===4.42 ;jc2 ;jeb§##### ##.....#.#. .ℓ....# #.....'.....# #. ......# #.....#...#.# #. ......# #.....#.).#.# #. #.b...#### #..[#.# ###. §bb..Fbb.#### #..##.#####.#.#b#....# ##[##.##.##.#.##.##.#.#.#.##.[..##.#..####..#...#..##. ##.#.#.#..##..##..##...#...>. ##.##..##..##...#####.##+#.##..##..##...# ###.#.##......##...# ##.<.#.##......###### ##.#.##..##..# ##...##.##..##..# ##...#F2 ;jF   Jeremiah (polearm)6.02 ;jW§##### ##.....#.#. ℓ....# #.....'.....# #.# 2 ;jYR#.....#...#.# #.# #.....#.).#.# #. .b...#### #..[#.# ###. bb..Fbb.#### #..##.#####..##.#b#....# ##[##.##.##F#.##.##.#.#.#.##.[..##.#..####..#...#..##. #.#.#.#..##..##..##...#...>. #.##..##..##...#####.##+# #.##..##..##...# ###...# #.##......##...# ##.<.' #.##......###### ##....# #.2 ;jZ##..##..# ##...# #.##..##..# ##...#2 ;jkHbb2 ;jnU5=7.62 ;jx2 ;j=bb2 ;j2 ;j t##### ##.....#.#. ....# #.....'.....# #.# #.....#...#.# #.# #.....#.).#.# #. b...#### #..[#.# ###. b..Fbb.#### #..##.#####..# .#.#b#....# 2 ;j ##[##.##.##F#.##.##. .#.#.#.##bb.[..##.#..####..#...#..##. .#.#.#..##..##..##...#...>. .##..##..##...#####.##+##. .##..##..##...# ###...#. .##......##...# ##.<.'. .##......###### ##....#. .##..##..# ##...###. .##..##..# ##...####.2 ;jc >.b2 ;jQ .b.b2 ;j ;.b2 ;jΐ eb..b2 ;jr 2 ;j 2b.2 ;jH P.b2 ;j, ,b2 ;jѢ '9.22 ;jt _bbb2 ;j 2 ;jr ##.....#.#.# #.....'.....# #.# 2 ;js#.....#...#.# #.# #.....#.).#.# #. ...#### #..[#.# ###. ..Fbb.#### #..##.#####..# #.#b#....# ##[##.##.##F#.##.##. #.#.#.##.bb.[..##.#b.####..#...#..##. #.#.#..##..##..##...#...>.##..##..##...#####.##+##.##..##..##...# ###...#.##......##...# ##.<.'.##......###### ##....#.. ##..##..# ##...###.. ##..##..# ##...####..2 ;jtD 2 ;ju;b2 ;jv3..2 ;jw-b.2 ;jUxU.b2 ;jy*F2 ;jz;b.2 ;j.b.bF   Jeremiah (polearm)2 ;j^6=20.82 ;j<9b2 ;jŖ9 _The butterfly leaves your sight. x23 ;jZ ##.....#.#.# #.....'.....# #.# #.....#...#.# #.# #.....#.).#.# #.#### #..[#.# ###....# .Fbb.#### #..##.#####..# .#b#....# 3 ;jO##[##.##.###.#.##.##.# .#.#.##bFb.[..##.##..####..#...#..##.# .#.#..##b.##..##...#...>.###..##..##...#####.##+##..###..##..##...# ###...#..###......##...# ##.<.'..###......###### ##....#..# 3 ;jO##..##..# ##...###..# ##..##..# ##...####..# 3 ;j?>.b3 ;j,-b.3 ;je.3 ;jK*F3 ;j.bF   Jeremiah (polearm)3 ;j'2.43 ;jr3 ;j3 ;jY ##.....#.#. .# #.....'.....# #. .# 3 ;j#.....#...#.# #. .# #.....#.).#.# #. .#### #..[#.# ###....# Fbb.#### #..##.#####..#### #b#....# ##[##.##.# ##.#.##.##.# #.#.##b.F.[..##.# 3 ;jȬ#.b####..#...#..##.# #.#..##b.##..##...#...>.# ##..##..##...#####.##+##..# ##..####......##...# ##.<.'..# 3 ;j.F3 ;j.F   Jeremiah (polearm)3 ;jU7=4.03 ;j3 ;j 3 ;j ##.....#.#.# # #.....'.....# #.# # #.....#...#.# #.# # #.....#.).#.# #.# #### #..[#.# ###....# bb.#### #..##.#####..#### b#....# ##[##.##.# ##.#.##.##.# .#.##b..F.[..##.# #.b####..#...#..##.# .#..##b.##..##...#...>..# ##..##..##...#####.##+##..# ##..##..##...# #####......##...# ##.<.'..# 3 ;j.F3 ;jL.F   Jeremiah (polearm)3 ;j'5.63 ;jv 3 ;jn  ##.....#.#.#  #.....'.....# #.#  #.....#...#.# #.#  #.....#.).#.# #.3 ;jLp #  #######..[#.# ###....### .#### #..##.#####..#### #....# ##[##.##.# ##.#.##.##.# #.##b...F...##.# #.b####..#...#..##.# #..##b.##..##...#...>..# ##..##..##...#####.##+##..# ##..##..##...###......##...# ##.<.'..###......###### 3 ;jq 3 ;jt .F3 ;jy 7ζF3 ;j  .ℓF●b●F   Jeremiah (polearm)Jeremiah hops!87.2ℓb _Jeremiah's orb unleashes a flurry of shooting stars!  Things that are here: _a +0 leather armour; a +0 dagger4 ;ju##.....#.#.# #.....'.....# #.# #.....#...#.# #.# #.....#.).#.# #.#  #..[#.# ###....### .#### 4 ;jAwX#..##.#####..#### ....# ##[##.##.# ##.#.##.##.# .##b....ℓF●....[@.##.# #.b####b●#...#..##.# ..##b.##..##...#...>..# ##..##..##...#####.##+##..# ##..##..##...##......##...# ##.<.'..# ##......##### 4 ;jy.4 ;jRzF●ζ4 ;j|ζ●ζ●4 ;j}2b4 ;jʀIζ●4 ;jcζ●.4 ;jWnbFbℓbb4 ;jK'8.84 ;jVbℓb4 ;j6 _The butterfly leaves your sight.4 ;j.....'.....# #.# #.....#...#.# #.# #.....#.).#.# #.# # #######..[#.# ###....### ## #..##.#####..#### ..# ##[##.##........# ##.##########.##.##.# ##b....bFbℓ●●.[..##.# .b####.b#...#.@##.# ##b.##.b##...#...>........# 4 ;j6##..##..##...#####.##+##..# ##..##..##...# ###...#..# ##......##...# ##.<.'..###......###### ##....#..###..##..# ##...###..###..##..# ##...###..##..## ##...## #...#4 ;j0b4 ;jdnℓζ●4 ;j%Dζ●4 ;jmℓbb4 ;jζ●●ζ4 ;j-F4 ;jhCζb4 ;jS<ζ●4 ;jVFζ●4 ;jwℓbζ4 ;jQ3ℓ.F.bℓℓℓ#.bF   Jeremiah (polearm)4 ;j=Y49=30.44 ;jePℓℓ4 ;j9 _The butterfly leaves your sight. x24 ;jzF#.....#...#.# #.# #.....#.).#.# #.# #######..[#.# ###....### ## #..##.#####..#### ..# ##[##.##........# 4 ;j|_#.##########ℓ##.##........# b....b.F.bℓℓ●..##........# .b####.ℓ#.b.#●.##........# ##b.##.b##...#..@>........# ##..##..##...#####.##+##..# ##..##..##...# ###...#..# ##......##...# ##.<.'..# ##......###### ##....#..# ##..##..# ##...###..# ##..##..# ##...# ##..##..## ##...## #...# #..####..# ###...## #####4 ;jxbζ●4 ;j~ζ●ℓ4 ;j4 ;j4 1ζ4 ;j #.....#...#.# #.# #.....#.).#.# #........# #..[#.# ###....###  #..##.#####..#### # ##[##.##........# .###ℓ##.##........# b....b.F.bℓℓζ..##..# .b####.ℓ#.b.#●.##.# 4 ;j mb.##.b##...#.ζ.@.# ..##..##...#####.##+##..# ..##..##...# ###...#..# ......##...# ##.<.'..# 4 ;jf Gζ●4 ;j Fζ●4 ;jP% ...ℓℓℓThe shooting star hits you! You are knocked back.4 ;js) `42---2.04 ;j@1 eℓℓℓ4 ;jD z _The butterfly leaves your sight.  There is a stone staircase leading down, spattered with blood here.4 ;jG _Items here: ( )))))))) ÷÷÷.4 ;jq #.....#...#.# #.# #.....#.).#.# #........# #..[#.# ###....###  #..##.#####..#### # ##[##.##.# #.##.##.# ....b.F.b..ℓ..##.# b####.ℓ#.b.#ℓ.##.# b.##.b##...#.ℓ●># ..##..##...#####.##+##..# ..##..##...# ###...#..# ......##...# ##.<.'..# 4 ;j Dζ●4 ;jº 4 ;j> *ζ4 ;j8[ #.....#...#.# #.#  #.....#.).#.# #........#  #..[#.# ###....###  #..##.#####..####  ##[##.##.# .##.##.# b.F.b..ℓ..##.# ####.ℓ#.b.#ℓ.##.# .##.b##...#.ℓζζ.# ##..##...#####.##+##..# ##..##...# ###...#..# ##...# ##.<.'..#  ..ℓℓThe shooting star hits you but does no damage.3---3.64 ;j sℓℓ _You are knocked back.5 ;jw_#.....#...#.# #.# #.....#.).#.# #........# #..[#.# ###....### #..##.#####..#### ##[##.##.# .##.##.# b.F.b..ℓ..##.# .ℓ#.b.#..##.# ##.b##...#..ℓℓ.# 5 ;jz##..##...#####.##+##..# ##..##...# ###...#..# ##...# ##.<.'..# 5 ;jo+.>5 ;j=5.25 ;j|5 ;j5 ;j.....#...#.# #.# .....#.).#.# #........# ..[#.# ###....### #..##.#####..#### ##[##.##.# .##.##.# b.F.b..ℓ..##.# .ℓ#.b.#..##.# 5 ;j&.b##...#...>.# ..##...#####.##+##..# ..##...# ###...#..# ##...# ##.<.'..# 5 ;j2b5 ;jK.b5 ;jͨ5 ;j]4=6.85 ;j9b5 ;j5 ;jz y'...#.<.'....#....###....####..#..##5 ;jc J.b5 ;j 2b.5 ;j& 5 ;j8 70b _You open the door.6 ;jzq= ) ######..[##....## #..##.#####..#### #[##.##........ #######. .b.F.b..ℓ. ##.ℓ#.b.#.b#.b##...#...>.####.##@##..# ###...#..# . ##.<.'..#6 ;js.#Drain #.....# .[..####....##6 ;j{.6 ;j}*F6 ;j9bbF   Jeremiah (polearm)6 ;j0Z5=9.4 (1.66 ;jTLbb6 ;j 6 ;j_The butterfly disappears in a burst of colours! _There is an open door here.6 ;jo ######..[##....## #..##.#####..#### #[##.##........ #######.# .b.F.b..ℓ..##.# ##.ℓ#.b.#.F##........# #.b##...#.bb>........#.####.##'##..# ###.@.# . ##.<.'..##### ##....#..# #..# ##...###.##...####..###...# ###....'.>.##6 ;jUN(41.06 ;jT6 ;jU9 _The butterfly leaves your sight. x26 ;jO #..[#.# ###....### #..##.#####..#### ##[##.##........##.##.##........#.b.F.b..ℓ..##........##.ℓ#.b.#.F##........# ##.b##...#.bb>........# ##..##...#####.##'##..# #6 ;j} .#..##...# ###@..#..#.##...# ##.<.'..#.###### ##....#..##..# ##...###..##..# ##...####..# ##..## ##...## #...##..# ###...## ##### ..[..####....## ####....'.>.##6 ;j 6 ;j> ]6=2.66 ;j5 6 ;j 6 ;j<6 ;j[7= _You start resting.Jeremiah comes into view.6 ;jFStone ArrowF   Jeremiah (polearm)6 ;j-5.6 (3.06 ;j16.6 (4 _6 ;jo6 ;jc7 ;jAFL.....#.).#.# #........# ######..[#.# ###....####..##.#####..####  ##[##.##........# #######.##.##........# .b.F.b..ℓ..##........# ℓ#.b.#..##...F....# 7 ;jF.b##...#..b>........# ..##...#####.##@##..# #..##...# ###...#..# ##...# ##.<.'..# ...######.#..# ..# 7 ;jF#..#..# ##..# 7 ;jFh..## #...# 7 ;jG##..# #### ##### .[..####...7 ;j2G7 ;jxI[.bb7 ;jI7 ;jJ0>7 ;jJ.7 ;jQ8 b7 ;jGQSJeremiah pinches themself.7 ;j_bbb=8.2 (1.67 ;jg_bbb7 ;jil _Jeremiah closely misses you. The butterfly leaves your sight.7 ;jkQ _There is an open door here.7 ;j* .  You slash the butterfly! You burn the butterfly.  You kill the butterfly!.7 ;ja? bbThe butterfly disappears in a burst of colours! x2  Jeremiah hits you from afar with a +3 trident of draining.7 ;jA 3/68-   8 9.3 (1.17 ;jO bbb _You feel drained.8 ;jab.b.8 ;jvb.b.8 ;jgb.b.8 ;jzPbb8 ;j(50.48 ;jb.bbb.b8 ;j? _You miss the butterfly. Jeremiah closely misses you.8 ;j> y. .....#.)......... 8 ;jx ######..[#.# ###....###..##.#####..### ##[ 8 ;j A#######.##.##..... 8 ;j .b.F.b..b..##..b.b8 ;jЀ #.ℓ#.b.#..##..bF.b8 ;j )...>..b@b...#####.##'##..# #8 ;j ;###...#..#8 ;j9 ...# ##.<.'..# ...###### ##....#..#8 ;jW } ##...###..#8 ;js x ##...####..8 ;j ..## ##...## #...# ##..# ###..8 ;j G.## #####8 ;j- 0b.8 ;j ?b.8 ;jȄ S.b8 ;jn \.b8 ;j /b.8 ;j߅ 8 ;j C.b8 ;j= <.b8 ;jn 8 ;j R.b8 ;j) I'b8 ;jˇ 1b.8 ;j b.  Jeremiah hits you with a +3 trident of draining.8 ;jD 6b.8 ;j I.b8 ;j  .bYou feel drained.Jeremiah hits you with a +3 trident of draining.'b8 ;j *bb8 ;jE 5bb8 ;j5 31/64----- 0 2.0 (1.6Drain 8 ;j bbbbbFb8 ;jQ _b@bb8 ;jy Y _You feel heavily drained.9 ;j .bYou slash Jeremiah! You burn Jeremiah. Your bite misses Jeremiah.9 ;jgb..b9 ;j b..bb..b.bb.b..bb.b.b.b..b.bb' .bJeremiah is heavily wounded.Jeremiah hits you with a +3 trident of draining.b.b.9 ;jbb27/63-----   8 =3.1 (1.19 ;jJ$hb..bb.bb.bFbbb@bb9 ;j'Y _You feel heavily drained.9 ;jA .bYou slash Jeremiah! You burn Jeremiah.9 ;jI.b..b.bb.9 ;jab.b.9 ;j1b9 ;jeb.b.b..bb. .bJeremiah is almost dead.b.b'.b9 ;jvb.b..b.b9 ;j[.b9 ;jbb 4.2bbbb..bbbbbbb@.bb _You block Jeremiah's attack.9 ;j  b.  You hit Jeremiah. You burn Jeremiah.b..b.b.b9 ;j8 b..b.bb.>bb..b.b9 ;j! .bb..b.b.b.bb.b. b.  Jeremiah is almost dead.9 ;j" b..bb.b.9 ;j" #.9 ;j # 1b9 ;jE# 6b.9 ;j0 b.b..bbb9 ;j3 v8/62--5.39 ;jA b.bbbbbbbbFbbbb@bb _Jeremiah hits you but does no damage. You feel heavily drained.9 ;ji .  You miss Jeremiah.  Jeremiah is almost dead.9 ;j3p1<9 ;j}x.9 ;jxY.b9 ;jDyR.b9 ;jy7b.9 ;jy7b.9 ;jz3b.9 ;jvz:.b9 ;jz9 ;jz.b.9 ;j{H.b9 ;jV{4.b9 ;jh{9 ;j{8b.9 ;j{E.b9 ;j*|&'9 ;j<|1b9 ;js|!.9 ;j|1b9 ;j|@.b9 ;j|#.9 ;j }$b9 ;j6   ).#.# #........# [#.# ###....###  ####..####  ##[##.##........# #...b....# #..bb.bb.# ..##.bbFbb..# ...>...@.bb.# ####.##'##..# 9 ;jn  ###b..#..#  ##.<.'..#  ##....#..#  ##...###..#  ##...####..#  ##...## #...#   ##### The butterfly disappears in a burst of colours! x3  9 ;j[Jeremiah throws their arms up pleadingly.: ;j5  : ;j7).#.# #........# [#.# ###....###  ####..####  ##[##.##........# : ;j4 v#...b....# #..bb.bb.# ..##.bbFbb..# ...>...@.bb.# ####.##'##..#  ###b..#..#  ##.<.'..#  ##....#. ##...###..#  ##...####..# ##...## #...#  : ;j" b.  Something smites you!: ;j8#1b.: ;jj#O.b: ;j#9b.: ;jr$eb.b.: ;j$I.b: ;j%D.b: ;j4b@b12------==60: ;j=zbb..bb.bbFbbb@bbbb: ;j@V _* * * LOW HITPOINT WARNING * * *: ;j .  You hit Jeremiah. You burn Jeremiah.  Jeremiah is almost dead.: ;j@b.: ;jU.b: ;j` b...b: ;j N.b: ;j .b.b: ;j( D.b: ;jZ ?.b: ;j ?b.: ;j 7b.: ;j` 6b.: ;j ,.b: ;j U.b: ;j4 : ;jo 7b.: ;j @.b: ;jS:b.: ;j*G.F: ;j7b.: ;j7b.: ;j95b.: ;j6b.: ;jO.b: ;jL6b.: ;j=b.: ;j#.: ;j,.b: ;jg4b.: ;jI.b: ;js&bbb--7.4 (1.1: ;j,bb.bbbbbb.b.b.bbbb: ;j0e _The butterfly disappears in a burst of colours!; ;j; ;jY--; ;jv"; ;j8$F _Unknown command.< ;j .bYou closely miss Jeremiah.b..bb.b..bb..bb.b.b.b.b.b.'b.b.b< ;j"Q.b< ;jnQ.b< ;j1b.< ;j# b< ;jG.< ;jC.b< ;jb.b.b< ;j+ .< ;j[bJeremiah is almost dead.< ;j!.< ;j?$b< ;jQ.b< ;j"7b.< ;jcb.b.< ;j;3b.< ;j5b.< ;j8.b< ;jE< ;j~!.< ;j7b< ;jOY.b< ;j4b'< ;j< ;j2b.< ;j9b.< ;jGbb< ;j_  8.5< ;jZbbbbbbbb.bbb.@F..bbbbb< ;jmR _Jeremiah closely misses you.< ;j <bYou hit Jeremiah. You burn Jeremiah.< ;j {b..b< ;j ".< ;j /b< ;j> f.bb..bb..bb.< ;jş Q.b< ;j @.b< ;j8 4b.< ;j $.< ;j 1b< ;jΠ 3b.< ;j ?b.< ;jp .< ;j 6b< ;jڡ ,b.< ;j 8b.< ;jN _.b< ;j @.b< ;jҢ 1b.< ;j .b.b< ;jѣ /b.< ;j 3b.< ;j{ V   ).#.# #..b.....# [#.# ###....###  ####..####  ##[##.##....b.bb# #...b.b..# #.......b# ..##.bb..bb.# ...>..b@Fb..# < ;j ####.##b##..#  ###...#b.#  ##bb.'..#  ##..b.#..#  ##...###..#  ##...####..#  ##...## #...#   ##### Jeremiah is almost dead.Jeremiah shouts, "O dreadful one, destroy my foe!"< ;j? < ;j   ).#.# #..b.....# [#.# ###....###  ####..####  < ;jҕ ##[##.##....b.bb# #...b.b..# #.......b# ..##.bb..bb.# < ;j N...>..b@Fb..# ####.##b##..# < ;j& ###...#b.#  ##bb.'..# < ;jR  ##..b.#. ##...###..# < ;j & ##...####..# ##...## #...#  < ;j < ;j)  .bSomething smites you!< ;j 6b.< ;jw .< ;j !b< ;jؚ << ;jQ 3b.< ;j .bb.< ;jƜ Q.b< ;j@ &.< ;jn 'b< ;jҝ ;b.< ;j2 3b.< ;j .b.< ;j 1b.< ;jS H.b< ;je fbbb< ;jۯ 3/62 (81) =---------==9.6< ;jI b.bb...bbb.b.b< ;j 9bbbb@F.bb##bbbb< ;jB V _* * * LOW HITPOINT WARNING * * *= ;jd .  You closely miss Jeremiah. Your bite misses Jeremiah.  Jeremiah is almost dead.= ;jj.= ;ju,.'bb.b..b= ;jvb.b.b..b= ;jowD.b= ;j xv.b.= ;jrx]bb.= ;jEy5b.= ;jfb.b.= ;jd/b.= ;j!<= ;j.b= ;jSJ.b= ;j6b.= ;jׄm..b= ;jي ζFThe butterfly disappears in a burst of colours! x3.b= ;jf.bb.= ;jM.b= ;j?1b.= ;jz1b.= ;jQ.b= ;jR9b.= ;jQ.b= ;jntb.b.= ;jގ;b= ;j1Fζb.b.= ;jҢbbbℓ.= ;jѨi--60.7Stone Arrow= ;j0bbbb.bbbb.bbbbbbℓbb _Jeremiah hops! x2= ;j= ;jHY--= ;js= ;j8F _Unknown command.? ;j_s .  You barely miss the butterfly.? ;j.k.? ;jWrF'.bb.b..bb.? ;jy.bb.b.? ;jczSb..? ;jz#.? ;j{.b? ;j{b.b..b? ;j:|Q.b? ;j|5b.? ;j(}:b<? ;jt}/b.? ;j}".? ;j}/b? ;j0~H.b? ;jo~@.b? ;j~5b.? ;jvb..b? ;j sb.b? ;j6b.? ;jȀ7b.? ;j .? ;j3/b? ;jibℓb.b.? ;jy.bb.? ;jn7 F? ;jlζThe butterfly disappears in a burst of colours! x3? ;j ".? ;j?%b? ;jE_ℓbbb? ;j™_  1.8? ;jbbbbbbbbbb.bℓℓbb<.bb? ;j$ _Jeremiah hops!? ;j4  )F ######..[##ℓb..## #..##.#####bb#### #[##.##b....... #######.##.##...b .b.F.b..b...bb ##.ℓ#.b.#..##...bbb.b.b##...#...>....ℓ.b..####.##@##.ℓ# ###.b.#.b# . ##b<.b..##### ##....#..# #..# ##...###..#.....# .[..####....##? ;j= .? ;jbG j..b.bb..b.b'? ;jH b..b.b.b? ;jXI b..b? ;j?M .bb..bb.b.b.b.bb.b.<b? ;jM 4b.? ;jM S.b? ;j N E.b? ;jrN Q.b? ;jN N.b? ;jO J.b? ;jTO >b'? ;jO Ab.? ;jO $b? ;jO .? ;jCP 3b.? ;jP /b.? ;jP J.b? ;jQ K.b? ;je .bb..bb..b.bF? ;jbf J.b? ;jf 5b.? ;jg gb.b? ;jh 6b.? ;jLh ?.b? ;jh '? ;jh R.b? ;j?i 5b.? ;ji S.b? ;jKj 6b.? ;jt ..bbF   Jeremiah (polearm)? ;jx 4--- 0 -3.4 (1.6? ;j lbbbb...bbbbbbbb _The butterfly disappears in a burst of colours! x2? ;j Q _There is an open door here.@ ;jW#####..[#.# ###Fb..###  #..##.#####..#### ##[##.##..bb....# ######.##.##b.......# b.F.b..b..##..b...b.# #.ℓ#.b.#..##..bbb...# .b##...#...>........# ..##...#####.##'##.b# ..##...# ###.b@#bb# ..##...# ##bbb'..# ###### ##....#.b# # ##...###..# ..# ##...####..# ..## ##...## #..[39;49@ ;j?Xym.# ###...## ##### [..####....## ##....'.>.##@ ;j].@ ;j]2..b.<b.bb..b.bbb...b.bb<b.b..b.bb..b..b@ ;j?Fb.bb.b.b.@ ;jb.b.b..ℓbb.bF   Jeremiah (polearm)-5.0@ ;j|bbbbb'bb@ ;jh _The butterfly disappears in a burst of colours! x3@ ;j0 #..##.#####Fb####  ##[##.##.bb.....# #######.##.##.b...b..# .b.F.b..b..##......b.# ##.ℓ#.b.#..##........#b##...#...>....b...# #..##...#####.##b##.b# #..##...# ###...#..#.##...# ##.@b'b.#.######...#..# #..# b###..# #..#.####..# #..## #...# @ ;j0,##..# # ##### .[..####. ###....'.>  ###.##...@ ;j9'@ ;j*?.A ;j.A ;j9 C..A ;j dbb.A ;jt G.bA ;jd 9.bA ;j ..bA ;j[ o..bA ;jV5b.b.bb.F.b.b.b.b.bb..bbbbF   Jeremiah (polearm)56.6bbbbb _The butterfly disappears in a burst of colours! x4A ;j7a _There is a stone staircase leading up here.A ;j]b'bb.A ;ji.b.b.b.A ;jj:b.A ;j\j.A ;jj.A ;jj9b.A ;ji{0...bbbbb70A ;j[bbbA ;j  8 _The butterfly leaves your sight. x2 ######........### #.........##....'..........# #.........#  #.####........#.# #.........#  #[# #........#.# #.........##  #.# #....#####.# #...........  #.# #....# #.############....  #.# ###### #............'=...  #.# #..##....#####....  #.# #@.##.)..# #....  #.# ####'###....# #####  # #.....##....#  # #..[..##....#  A ;j [40m#.# #...÷.##....#  #.# #.....##....#  #.# #......#....###   #.# ####...........# ######. #.#######.........#.######...##. A ;j X6=9.1 (2.5A ;j^ A ;j ! _You climb upwards.A ;j c _There is a stone staircase leading down here.B ;j B ;j43B ;j _B ;j7=B ;j,B ;jUB ;j,B ;jB ;j\ _8=B ;j!B ;jo"B ;j"B ;j1'B ;j+9=B ;j+B ;jL-,B ;j@.B ;j/V10/62 (81)B ;jI2,B ;j2B ;ja4B ;j6B ;j7B ;j[8B ;j:,B ;j>B ;j>B ;j#@I1=B ;jeAB ;j/CB ;jcCB ;jEB ;jIBB ;jIB ;jJ=2=B ;jV%3=B ;j-WB ;jWB ;jXB ;j0ZB ;jZB ;j3_XB ;j`B ;jyaS4=B ;j]dB ;j5eB ;jeB ;jB ;j>B ;j@B ;jBB ;jBCB ;jTEB ;jFB ;jHS9=B ;jjHB ;jKB ;j+LB ;jxMB ;jROB ;jKPB ;jXB ;jy^x30=B ;j_B ;j`B ;jaB ;jsd,B ;jKfB ;jmhB ;jhL1=B ;j1jB ;j$lB ;jlB ;jnB ;jrBB ;jsB ;jPtB ;juB ;jDxB ;jxK2=B ;jzB ;j|B ;j=|B ;j34=5=67=B ;jB ;jB ;jPB ;jB ;j9B ;jB ;jB ;jB ;juB ;jK8=B ;jB ;jB ;jB ;jB ;j#XB ;jS9=B ;j.B ;jBB ;jB ;jB ;jB ;j/B ;jCB ;jB ;jTL40=B ;jB ;jB ;jB ;jB ;jB ;j.B ;jwB ;j'B ;jkB ;jB ;jB ;jM91B ;jB ;jd,B ;jB ;jB ;jHB ;j*B ;jIB ;jS2=B ;jeB ;j>B ;jB ;jB ;jB ;jB ;jB ;ja3=B ;jB ;j B ;jS B ;j B ;jB ;jB ;j%B ;j+B ;jaB ;jB ;jB ;j?4=45=67=B ;jA,B ;j0F8=B ;j:H,B ;jnU950=B ;jrB ;jw1=B ;jyB ;jyB ;j%{B ;jX}B ;j}B ;jB ;j2=B ;jB ;j1B ;jB ;jBB ;jB ;j3=B ;jB ;j2B ;jB ;jјB ;jB ;j2%4B ;jB ;jB ;jڞB ;jHB ;j_B ;jB ;jB ;jΥB ;jK5=B ;jڧB ;jiB ;jΩB ;j B ;jnB ;j&B ;j6B ;jU6=B ;jB ;jB ;jB ;jLB ;j_,B ;jB ;j B ;jB ;j;D7=B ;jwB ;joB ;jB ;j>B ;jB ;jUB ;jB ;jB ;jB#8B ;j|2=B ;jB ;jB ;jB ;jB ;j,B ;jUB ;jE,B ;jB ;jB ;j%9B ;jB ;jnB ;jB ;jB ;jBB ;jB ;jB ;j!E60=B ;jB ;jB ;jB ;jCB ;jB ;j"B ;jqB ;jfB ;jB ;jN1=B ;jB ;j\B ;jB ;jB ;jB ;jB ;jbB ;jwB ;jB ;jB ;j!B ;jB ;jD2=B ;j[B ;j;N 856.1 (187.0) _HP restored.B ;jy>B ;jEB ;j.HE _Done exploring.D ;jHj Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - a scroll of identify  r - 3 scrolls of revelation  W - a scroll of brand weapon  N - 3 scrolls of noise  V - 5 scrolls of vulnerability  c - a scroll labelled UWNYTU AROSU  e - a scroll labelled TORA TUGU RAAMU  q - 3 scrolls labelled HUGHEPTIOTU  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff[?] describe selectedE ;jwE ;j1xE ;jz ######........### #.........# zbzb the Cruncher#....'..........# #.........# Gnoll of Cheibriados ***...E ;j8#.####........#.# #.........# HP: 62/62 (81) ========================#[# #........#.# #.........## MP: 23/23========================E ;jdJ#.# #....#####.# #........... AC: 15Str: 15  #.# #....# #.############.... EV: 16Int: 28  #.# ###### #............'=... SH: 0Dex: 20  #.#E ;j#..##....#####.... XL: 11 Next: 18% Place: Dungeon:8  #.##@.##.)..# #.... Noise: ---------  Time: 13856.1 (0.0)  E ;j́#.#####'###....# ##### a) +3 scimitar (flame)#.#E ;j#.....##....#Cast: Stone Arrow#.##..[..##....#E ;j}Drain #.##...÷.##....#E ;j:c#.##.....##....##.#E ;jal#......#....### E ;j#.# ####...........# ######. #.#######.........#.######...##.  E ;j_There is a stone staircase leading up here. _The butterfly leaves your sight. x2 _You climb upwards. E ;jڂw_There is a stone staircase leading down here. _HP restored. _Done exploring.E ;jE ;jqIdentify which item? (\ to view known items) E ;jScrolls (select first with ?)  c - a scroll labelled UWNYTU AROSU  e - a scroll labelled TORA TUGU RAAMU  q - 3 scrolls labelled HUGHEPTIOTU E ;j} y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT E ;jPotions (select first with !)  d - a fuming blue potion E ;jL f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions E ;jÍ x - 2 fuming puce potions  D - an inky potion  F - 2 glowing yellow potions[?] describe selectedG ;jTG ;j]G ;j ######........### #.........# zbzb the Cruncher#....'..........# #.........# Gnoll of Cheibriados ***...#.####........#.# #.........# HP: 62/62 (81) ========================#[# #........#.# #.........## MP: 23/23========================#.# #....#####.# #........... AC: 15G ;j^cStr: 15  #.# #....# #.############.... EV: 16Int: 28  #.# ###### #............'=... SH: 0Dex: 20  #.##..##....#####.... XL: 11 Next: 18% Place: Dungeon:8  #.#G ;j3#@.##.)..# #.... Noise: ---------  Time: 13856.1 (0.0)  #.#G ;j-####'###....# ##### a) +3 scimitar (flame)#.##.....##....#Cast: Stone Arrow#.##..[..##....#Drain #.##...÷.##....#G ;jɶ#.##.....##....##.##......#....### #.# ####...........# ######. #.#######.........#.######...##.  _There is a stone staircase leading up here. G ;j_The butterfly leaves your sight. x2 _You climb upwards. _There is a stone staircase leading down here. _HP restored. _Done exploring.G ;j]  As you read the scroll of identify, it crumbles to dust.G ;j?*7.1 (1G ;jBO _e -> w - a scroll of enchant weaponG ;j G ;j{ G ;j" G ;jp" F _Unknown command.I ;j I ;jJ Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (10/15) Temple (1/1) D:4 Lair (1/5) D:8  Orc (1/2) D:9 Bailey (visited) The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($380)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * D:7 ** Annotations: (press ! to add a new annotation) D:9 Jeremiah Lair:1 exclusion: oklob plantJ ;jt J ;j  ######........### #.........# zbzb the Cruncher#....'..........# #.........# Gnoll of Cheibriados ***...#.####........#.# #.........# HP: 62/62 (81) ========================#[# #........#.# #.........## MP: 23/23========================#.# #....#####.# #........... AC: 15Str: 15  #.# #....# #.############.... EV: 16Int: 28  #.# ###### #............'=... SH: 0Dex: 20  #.##..##....#####.... XL: 11 Next: 18% Place: Dungeon:8  #.# ;j Y0m#@.##.)..# #.... Noise: ---------  Time: 13857.1 (0.0)  #.#####'###....# ##### a) +3 scimitar (flame)#.##.....##....#Cast: Stone Arrow#.##..[..##....#Drain #.##...÷.##....##.##.....##....##.##......#....### #.# ####...........# ######. #.#######.........#.######...##.  _There is a stone staircase leading down here. _HP restored. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon _Unknown command.J ;j J ;jՊ J ;j K ;jK ;jfWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines K ;jݡ K ;js [?25h[?0c ######........### #.........# zbzb the Cruncher#....'..........# #.........# Gnoll of Cheibriados ***...#.####........#.# #.........# HP: 62/62 (81) ========================#[# #........#.# #.........## MP: 23/23========================#.# #....#####.# #........... AC: 15Str: 15  #.# #....# #.############.... EV: 16Int: 28  #.# ###### #............'=... SH: 0Dex: 20  #.##..##....#####.... XL: 11 Next: 18% Place: Dungeon:8  #.# ;ja km#@.##.)..# #.... Noise: ---------  Time: 13857.1 (0.0)  #.#####'###....# ##### a) +3 scimitar (flame)#.##.....##....#Cast: Stone Arrow#.##..[..##....#Drain #.##...÷.##....##.##.....##....##.##......#....### #.# ####...........# ######. #.#######.........#.######...##.  _HP restored. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon _Unknown command.What level of the Orcish Mines? (default 1, ? - help) L ;jt9 [?25l[?1cL ;jDe _Done exploring.  As you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon _Unknown command.  What level of the Orcish Mines? (default 1, ? - help) Okay, then.L ;jFL ;j ML ;jN. _M ;j%M ;j'Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (10/15) Temple (1/1) D:4 Lair (1/5) D:8  Orc (1/2) D:9 Bailey (visited) M ;j(The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($380)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * D:7 ** Annotations: (press ! to add a new annotation) D:9 Jeremiah Lair:1 exclusion: oklob plantN ;jU' N ;j5  ######........### #.........# zbzb the Cruncher#....'..........# #.........# Gnoll of Cheibriados ***...#.####........#.# #.........# HP: 62/62 (81) ========================#[# #........#.# #.........## MP: 23/23========================#.# #....#####.# #........... AC: 15Str: 15  N ;j6 W#.# #....# #.############.... EV: 16Int: 28  #.# ###### #............'=... SH: 0Dex: 20  #.##..##....#####.... XL: 11 Next: 18% Place: Dungeon:8  #.##@.##.)..# #.... Noise: ---------  Time: 13857.1 (0.0)  #.#####'###....# ##### a) +3 scimitar (flame)#.##.....##....#Cast: Stone Arrow#.##..[..##....#Drain #.#N ;j7 ~#...÷.##....##.##.....##....##.##......#....### #.# ####...........# ######. #.#######.........#.######...##.  _Done exploring.  As you read the scroll of identify, it crumbles to dust. N ;j7 _e -> w - a scroll of enchant weapon _Unknown command.What level of the Orcish Mines? (default 1, ? - help) _Okay, then.N ;jW; N ;j[A N ;j.C O ;jWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines O ;j?O ;jey[?25h[?0c ######........### #.........# zbzb the Cruncher#....'..........# #.........# Gnoll of Cheibriados ***...O ;j#.####........#.# #.........# HP: 62/62 (81) ========================#[# #........#.# #.........## MP: 23/23========================#.# #....#####.# #........... AC: 15Str: 15  #.# #....# #.############.... EV: 16Int: 28  #.# ###### #............'=... SH: 0Dex: 20  #.#O ;ju#..##....#####.... XL: 11 Next: 18% Place: Dungeon:8  #.##@.##.)..# #.... Noise: ---------  Time: 13857.1 (0.0)  #.#####'###....# ##### a) +3 scimitar (flame)#.##.....##....#Cast: Stone ArrowO ;j#.##..[..##....#Drain #.##...÷.##....##.#O ;jf#.....##....##.##......#....### #.# ####...........# ######. #.#######.........#.######...##.O ;j As you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon _Unknown command.What level of the Orcish Mines? (default 1, ? - help) _Okay, then.What level of the Orcish Mines? (default 1, ? - help) O ;jt [?25l[?1cO ;j IO ;jx f _O ;j O ;j:K9 _e -> w - a scroll of enchant weapon _Unknown command.  What level of the Orcish Mines? (default 1, ? - help) _Okay, then.You climb downwards.O ;jA,O ;j$CO ;jzG _Level annotation: JeremiahThere is a stone staircase leading up here.P ;j.*P ;j8> #..##.#####bb####  ##[##.##........# #######.##.##........# P ;j\9.b.F.b..b..##b.....b.# ##.ℓ#.b.#..##.....b..# #.b##...#...>..bF....# #..##...#####.##b##bb# #..##...# ###...#..# ...##...# ##.@.'..# 9.6 (2.5 ...###### ##....#..# #.##...###..# Stone Arrow #.##...####..# #..## ##...## #...# ##..# ###...## ##### P ;j:F   Jeremiah (polearm) .[..####....## ###....'.>.##  ###.##...#P ;j;P ;jCP ;jEF] _Jeremiah is nearby!R ;j ##[##.##........# ########.##.##........# ..b.F.b..b..##b.....b.# ###.ℓ#.b.#..##........#b##...#...>..bF....# ##..##...#####.##b##b.##..##...# ###...#..# ....##...# ##.<.'..#.######.#..# ##..# ###..# #R ;j#..###..# ##..## #...# ###..# # ##### ..[..####. ####....'.>  ###.##... #..##'##R ;jR ;j9b'R ;jE,bR ;j.R ;j'R ;j .bR ;j{ .R ;j*b.FbbbR ;j-61.2 (1.6R ;jZbbR ;j9 _The butterfly leaves your sight. x3R ;j, #########.##.##.# ...b.F.b..b..##b.b.....# ####.ℓ#.b.#..##........# .##.b##...#...>...Fbb..# .##..##...#####.##b##b.# .##..##...# ###...#..# .....##...# ##.<.'..#.######...#..# .R ;j 1##..# ###..# .##..###..# .##..## #...###..# # ##### ...[..####.# #####....'.>  ###.##... #..##'##R ;j X ##.)..R ;j b'b.R ;j l.bbb..b.b.b.R ;jb bb.b.bR ;j CJeremiah asks, "Am I dreaming? Is this real?"R ;j _2.8Stone ArrowR ;jު vbbbR ;j 9 _The butterfly leaves your sight. x2R ;jy (....b.F.b..b..##b.bb....# b####.ℓ#.b.#..##...bb.b.# b.##.b##...#...>...F....# ..##..##...#####.##b##b.# ..##..##...# ###...#..# ......##...# ##.<.'..#.######...#..###..# ###..# ..##..##..# ..##..## #...###..# # ##### ....[..####. ######....'.> ###.##... #..##'## ##.).. ####R ;j ##R ;j Q.bR ;j +b.R ;j 'R ;j u.b.R ;j *bR ;j 'R ;j /bR ;jz 9.bR ;j R ;jx .R ;j5 +b.R ;j! _FbR ;j '4.4R ;j `bbbR ;jc 6 _The butterfly leaves your sight.S ;j$b####.ℓ#.b.#..##......b.# #b.##.b##...#...>..Fb....# #..##..##...#####.##b##b.# #..##..##...# ###..b#..# #......##...# ##.<.'..# #......######...#..# #..##..# ###..# #..##..##..# #..##..## #...###..# # ##### .S ;j....[..####. #######....'.> ###.##... #..##'## ##.).. ###### S ;j"N.b'S ;j"1b.S ;j".S ;j`#H.bS ;j'qF.bS ;j_8bb.F   Jeremiah (polearm)6.0S ;j:S ;jk=6 _The butterfly leaves your sight.S ;j 0##b.##.b##...#...>........# ##..##..##...#####.##F##b.# ##..##..##...# ###...#..# ##......##...# ##. ###.##... #..##'## ##.).. ###### .b'b'Fb.b'bbbbbbS ;jW3'7.6S ;j:bbbbbS ;j=6 _The butterfly leaves your sight.S ;jS .##..##..##...#####.##b##b.# .##..##..##...# ###bbF#..# .##......##...# ##.bbb..# .##......######...#..# .##..##..# ###..# .##..##..##..# .##..##..## #...# .#..####..# # ##### .......[..####. #########....'.> ###.##... #..##'## ##.).. ###### <b.bb<.bb..bb<.b.bS ;j Ibb'S ;jz S ;jO 9.2S ;jq wbbbbbS ;j4 e _The butterfly disappears in a burst of colours!S ;j 5.##..##..##...# ###b.F#..# ..##......##...# ##bbb'..# ..##......###### ##..bb#..# ..##..##..# .###..# ..##..##..##..# ..##..##..## #...# ..#..####..# # ##### ........[..####. ##########....' ###.##... #..##'## ##.).. ###### S ;j"0<S ;j#{b..bS ;jQ$kb.bS ;j$U.bS ;j%)<S ;jl&*FS ;j&3b.S ;j'+b.S ;jd'4bS ;j'.S ;j0(.S ;jT('bS ;j(D.bS ;j1b..F   Jeremiah (polearm)S ;j4(70.8S ;j<RbbS ;jb>2 _The butterfly leaves your sight. x3S ;jAc _There is a stone staircase leading down here.T ;j)T ;j+T ;j3T ;j46@.bT ;j63b.T ;j< .bJeremiah cries, "Fearful master, protect me!"Something smites you!T ;jF1bT ;j\L^51-----10T ;j R]bbbT ;j l -----10 _Jeremiah's orb unleashes a flurry of shooting stars! #########  #.......#  #.......#  #:......#  #.......#  #.......#  #....@..# #..<....### #........###. #.[.......####.## ###.#####....#.....####.#### ##..#.............# .#...........).##................#T ;jtA Z2=3.3 (2.5T ;j@D T ;jQ # _You climb downwards.T ;j-V a _There is a stone staircase leading up here.U ;jhy######### #.......# #.# #:......# #.# #.# #....<..# #..<@...### #........## #. #.[.......#U ;j{###.## ###.#####.... #.....####.#### ##.. #.............# . #....).# #..........# #####U ;jU ;j34.9 (1.6 _U ;jU ;jU ;j ? # #.# #.# #:......# #.# #.# #....<..# #..@....## # #.##U ;j c #. #.[.# ###.## ###.#####.... #.....####.#### ##.. #......# . #....).# #..........#  #.####U ;j U ;jP _3=6.5U ;j| U ;j a _There is a stone staircase leading up here.V ;jV ;jZV ;jV ;jV ;jU270 _V ;jV ;jeJ 9  You climb upwards.V ;j(K###### #....# #....# # ####..#.######### ######.....#.#.......# ≈≈≈≈≈≈≈#...#.###.###.# ≈#####≈.........@..#.# ≈#≈≈≈#≈[.#.#.......#.# ..._≈#≈..#.#.#...#.#<# ≈#≈≈≈#≈#.#.........##### ≈#####≈#.#.#.#.#.......# ≈≈≈≈≈≈≈..#.#.))).......# ....##...#.#())...####.# ..............#...# # ......#.##..###...# #.#######V ;j49.0 (2.5 _Level annotation: Jeremiah _There is a stone staircase leading down here.W ;j^ W ;jWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - Lair O - Orcish Mines W ;j<W ;jH=W ;jfMzbzb the CruncherGnoll of Cheibriados ***...######HP: 54/62 (81) ====================----#....#MP: 23/23========================#....#AC: 15Str: 15 # ####..#.#########EV: 16Int: 28 ######.....#.#.......#SH: 0Dex: 20 W ;jg]≈≈≈≈≈≈≈#...#.###.###.#XL: 11 Next: 18% Place: Dungeon:9 ≈#####≈.........@..#.#Noise: ---------  Time: 13879.0 (0.0) ≈#≈≈≈#≈[.#.#.......#.#a) +3 scimitar (flame) ..._≈#≈..#.#.#...#.#<#Cast: Stone Arrow ≈#≈≈≈#≈#.#.........#####Drain W ;jDh≈#####≈#.#.#.#.#.......# ≈≈≈≈≈≈≈..#.#.))).......# ....##...#.#())...####.# ..............#...# #.# ......#.##..###...# #.####### _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Jeremiah _There is a stone staircase leading down here.W ;jiW ;jlW ;jwW ;j |W ;j: _W ;j݂W ;j&W ;j55=W ;jW ;j\W ;j:W ;jW ;jW ;j W ;j W ;jW ;jiU6=W ;jӒW ;jW ;jW ;jkW ;jؘW ;j-W ;jPW ;jK7=W ;j0W ;jW ;jQBW ;j8W ;j+W ;jyW ;jW ;j2m  There is a stone staircase leading up here.W ;jnW ;j@\8= _W ;j˳W ;j %8W ;j W ;jL W ;jf W ;ju ! _You climb upwards.W ;j; # #.##.#...# #.# ##.### #....# ## #....#...###.# #..# ###.## .###########..##.# #.###.## ..##...........#.###.##.## ..##.########[...##..###.## ..##.########.#..##.##<... ..##.##.......#..#..# #####.## ..##.##.#######..#.#######.....## .....##.# #......#.#####94.3 (15.3) W ;j: #######.# #.###########.#.# #.# #.######### #.#.# #.# #.#.......# #.#.# #.# #.##.####.# #.#.# #.# #.##....#.# #.#.# #.# #.#####.#.# #.#.# #######.####.# #.#.# #.#.#....##.# #<#.###.#.#W ;jb W ;j W ;j  W ;jk U_There is a stone staircase leading down here.X ;j< X ;j~> Where to? (Tab - D:8, ? - help)  D - Dungeon  T - TempleL - LairX ;j> O - Orcish Mines X ;jFX ;j[?25h[?0c# #.##.#...# #.# ##.### #....# zbzb the Cruncher ## #....#...###.# #..# ###.## Gnoll of Cheibriados ***... .###########..##.# #.###.## HP: 58/62 (81) ======================-- ..##...........#.###.##.## MP: 23/23======================== ..##.########[...##..###.## AC: 15Str: 15 ..##.########.#..##.###<... EV: 16Int: 28 ..##.##.......#..#..# #####.## SH: 0Dex: 20 ..##.##.#######..#.#######.....## XL: 11 NX ;jext: 18% Place: Dungeon:8 .....##.# #....@........#.##### Noise: ---------  Time: 13894.3 (0.0) #######.# #.###########.#.#a) +3 scimitar (flame)#.# #.######### #.#.#Cast: Stone Arrow#.# #.#.......# #.#.#Drain #.# #.##.####.# #.#.##.# #.##....#.# #.#.##.# #.#####.#.# #.#.# #######.####.# #.#.# #.#.# ..........##.# #<#.###.#.# _Level annotation: Jeremiah _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Orcish Mines? (default 1, ? - help) Y ;j [?25l[?1cY ;jGIY ;j+,BY ;jBB9 _Y ;j?9down here. _There is a stone staircase leading up here. Y ;jD_You climb upwards. _There is a stone staircase leading down here.  You climb downwards.Y ;jY ;jS _Level annotation: JeremiahY ;jP  There is a stone staircase leading up here.Y ;jY ;j _Y ;jYY ;jY ;jx60=Y ;j 11=Y ;j~3Y ;j5Y ;j5Y ;j<8Y ;j];Y ;j=Y ;jE>K2=Y ;j?Y ;jhR _HP restored.Y ;jSY ;jOYR  There is a stone staircase leading down here.Y ;jAu _=Y ;jvY ;jy,Y ;j|Y ;jBY ;j3Y ;j$  Things that are here:Y ;jc  a +0 dagger; a kobold skeletonY ;j5 _Y ;jAY ;jY ;jȜY ;jY ;jY ;joY ;jBY ;jY ;j=,Y ;j.  There is a staircase to the Orcish Mines here. _Y ;jEx Orcish Mines:1  You climb downwards. Welcome back to the Orcish Mines!Y ;jM  You encounter an ogre, an orc warrior and an orc.Y ;jPI  The kobold blastminer shoots a bolt.Y ;j ^ ........#.##.#  ....O.....$..   ..........#.   ...........   ....o.o...# Y ;ju^  .........o##  ........o..#.##  ....K.o@......#  $....$T..o..... Y ;j"_X .#............. Stone Arrow .....#K..o...$.  ............... ............... Y ;j_KK 2 kobold blastminers (launchers) ... ........#.. T   troll ..........####. o   orc warrior (wandering) O   ogre (wandering)(…)Y ;j9y1926.6 (32.3)Y ;j2Q %.o.K.oo.  The bolt hits you but does no damage. The orc misses you.The orc completely misses you. The troll bites you!  The troll claws you but does no damage. The troll barely misses you.Y ;j[ Y ;j g55---==8.1 (33.8Y ;j Y ;j o _The kobold blastminer shoots a bolt. The bolt barely misses you.Y ;j z _There is a staircase back to the Dungeon, spattered with blood here.Z ;jIZ ;j3 oKThe ogre shouts! The orc shouts! You hear a shout!Z ;j6Z ;j OoO The orc misses you.Z ;jй *******The orc wizard points at you and mumbles some strange words.Z ;j=1oZ ;j5BAo.Z ;jyEB.oZ ;jFAK.Z ;jaH@o.Z ;jlIDo.Z ;jI9.OZ ;j*|D .@o.....oo 2 orc warriors (1 missile, 1 wandering)The puff of flame misses you. The troll misses you. x2; The troll claws you.2----====9.1 (1.0)Z ;j<  -.Dungeon:9. _The orc warrior shouts! You hear a shout!  You climb upwards. Welcome back to the Dungeon!Z ;j Y ....._≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........##### ≈.≈#####≈#.#.#.#.#.......# ≈.≈≈≈≈≈≈≈..#.#.))).......# ......##...#.#())...####.# ................#...# #.# ........#.##..###...# #.####### ...............o....# #.......## ............#.#.@...# #######..# Z ;j #####+#...#####[#T..# ##.. ### #...###≈.P[.#...# ##. ^^#######.P≈≈≈..#..#############. ......^.≈≈..~~..#..#.#.#...#.#.#. ..PP~...........#....#...#...#... T   troll #####≈.≈PPP~....##.#...#.#.#...#. o   orc#########.~..##.#...#.#.#...#.#.......####..#...#...#...#...Z ;j= ----30.6 (2.5 _Level annotation: JeremiahZ ;j > d _There is a staircase to the Orcish Mines here.Z ;jL P----Z ;j \ _Unknown command.[ ;j &  You slash the troll! You burn the troll.  The troll is moderately wounded.The orc closely misses you. The troll closely misses you.   8 ==1.7 (1.1 _The troll barely misses you. x2[ ;j r  You closely miss the troll.The troll is moderately wounded.You block the orc's attack. The troll completely misses you.47---2.8[ ;jڜ [ ;j h _The troll closely misses you. The troll claws you.\ ;j˷\  You slash the troll! You burn the troll.  The troll is severely wounded.You block the orc's attack. The troll barely misses you. The troll misses you.\ ;j/=3.9\ ;ju\ ;jd= _The troll claws you but does no damage.\ ;j  You hit the troll. You burn the troll.  The troll is severely wounded.You block the orc's attack. The troll bites you! The troll misses you.\ ;jsu38-------5.0\ ;j\ ;j$* _The troll claws you.\ ;j?M .You slash the troll! You burn the troll.  You kill the troll!Cheibriados appreciates the change of pace.\ ;j8` o   orc  Cheibriados raises the support of your attributes as your movement slows.9/65----69121=6.1Drain  _You block the orc's attack. The orc hits you but does no damage.\ ;jO \ ;jd ≈#≈≈≈#≈#.#.........##### .≈#####≈#.#.#.#.#.......# .≈≈≈≈≈≈≈..#.#.))).......# .....##...#.#())...####.# .........#...# #.# #.##..###...# #.#######......o....# #.........#.#.>...# ####### ####+#...#####[#@..#  #...###≈.P[.#...# # ^#######.P≈≈≈..#..#############.# .....^.≈≈..~~..#..#.#.#...#.#.#.# .PP~...........#....#...#...#...# ####≈.≈PPP~....##.#...#.#.#...#.#  #########.~..##.#...#.#.#...#.##.......####..#...#...#...#...# ###.#####.# ##.#.#.#.#...#.#.#\ ;jh ##.o 0 --7.7 (1.6\ ;jFk \ ;jl ] ;j2p >You slash the orc! You burn the orc.  You kill the orc!40   8 =-8.8 (1.1Stone Arrow _Cheibriados appreciates the change of pace.] ;j9 _No target in view!] ;j ] ;j ] ;j ] ;j H _No target in view!^ ;j(3^ ;jG^ ;j^ ;j$ _^ ;j^ ;j^ ;j0 0 ^ ;j ,^ ;j^ ;jZ^ ;j1=^ ;jC,^ ;jB^ ;j^ ;j^ ;jK2=^ ;j!^ ;j.^ ;j/^ ;j4^ ;j(:^ ;j:^ ;j=^ ;jaG^ ;jG93^ ;jK^ ;jtQ^ ;jrR^ ;jX^ ;jY,^ ;jx[^ ;j`^ ;ja^ ;jd^ ;jih^ ;jhS4=^ ;jl^ ;jpq^ ;js^ ;jt^ ;j z^ ;jz^ ;j}^ ;jD5=^ ;jS^ ;j,^ ;jx^ ;jf^ ;jϜ96^ ;j^ ;jm,^ ;j^ ;jR,^ ;j^ ;j^ ;j^ ;j^ ;j^ ;jN47=^ ;j^ ;j^ ;j+^ ;j^ ;j^ ;j^ ;ju^ ;j^ ;jQW8=^ ;j^ ;j^ ;j^ ;j^ ;j^ ;j^ ;jC^ ;j> ^ ;jm K9=^ ;j] ^ ;j B^ ;j: ,^ ;jV ^ ;j ^ ;j6 50=^ ;j= ^ ;j? ^ ;j@ ^ ;jlC ^ ;jkG ^ ;jG ^ ;j/K ^ ;jO ^ ;jP %1^ ;jS ^ ;jW ^ ;jX ^ ;jG_ ^ ;j` ^ ;j` ^ ;jd ^ ;j0h ^ ;jh #2^ ;jh (=^ ;jl ^ ;jkq ^ ;jq ^ ;jt ^ ;jy ^ ;jy ^ ;jH} ^ ;j ^ ;jS ^ ;jY ^ ;jE ^ ;j܉ U3=^ ;j/ ^ ;j’ ^ ;j5 ^ ;j ^ ;jY ,^ ;j ^ ;j ;4^ ;jӻ ^ ;j ^ ;ji ^ ;j ^ ;j< ^ ;j ^ ;j ^ ;j ^ ;j K5=^ ;j ^ ;jm ^ ;j ^ ;j ^ ;j ^ ;j ^ ;j ^ ;j ,^ ;j ^ ;j ^ ;jI U6=^ ;jY ^ ;j ,^ ;j ^ ;j ,^ ;j ^ ;j a7=^ ;j X^ ;j ,^ ;j! ^ ;j' ^ ;j( U8=^ ;ja- ^ ;j0 ^ ;j81 ^ ;j5 ^ ;j7 ^ ;jQ8 ^ ;j: ^ ;j? ^ ;j? ^ ;jD ^ ;jG ^ ;j^G %9^ ;jI ^ ;jN ^ ;jO ^ ;jT ,^ ;j\ ^ ;j_ ^ ;j@d ^ ;j|d ^ ;jd E60=^ ;j'h ^ ;jl ,^ ;j,r ^ ;j%t ^ ;jt ^ ;j(x ^ ;j1~ ^ ;j~~ U1=^ ;j ^ ;j B^ ;j ^ ;j ^ ;j* B^ ;j ^ ;j Q2^ ;j ^ ;jj ^ ;j; ^ ;jB ,^ ;j ^ ;j 3=4=^ ;jZ ^ ;j ,^ ;j:" ,^ ;j$ ^ ;j) ^ ;j@* K5=^ ;j, ^ ;jT 1 _HP restored.^ ;jU[ 3^ ;j_ ^ ;j-d p  There is a staircase to the Orcish Mines, spattered with blood here.  Things that are here:^ ;j]l n  a +0 club; a +0 scale mail; an orc corpse^ ;jp ^ ;jq  _^ ;jt ^ ;j>} ^ ;j` ^ ;jۃ ^ ;j ^ ;jU =^ ;j^ ^ ;jX ^ ;j ^ ;ji ^ ;j ^ ;jH ,^ ;j% ^ ;j ^ ;jx ^ ;j ^ ;j ^ ;j ^ ;jV B^ ;jd ^ ;jk B^ ;jj ,^ ;j ^ ;j ^ ;j ^ ;j_ ^ ;j ^ ;j] ^ ;j( ^ ;j ^ ;jU, ^ ;jiC ^ ;jzG B^ ;jH ^ ;jK B^ ;jdL ^ ;jcN ^ ;jO ^ ;jO ^ ;jP ^ ;jcU ,^ ;jU ^ ;jV ^ ;jX ^ ;j6Z ^ ;jZ ^ ;j[ ^ ;j] ^ ;j_ ^ ;j^_ ^ ;j$` ^ ;jb ^ ;jd ,^ ;je ^ ;jg ^ ;jj B^ ;jl ^ ;jm ^ ;jn ^ ;jto ^ ;j8q ^ ;jt B^ ;j;v ^ ;jx ^ ;jlx ^ ;jy ^ ;j{ ^ ;j}| ^ ;j| ^ ;j} ^ ;j ^ ;j ^ ;jʁ ^ ;jn ^ ;j '^ ;j ^ ;j ^ ;j0 ^ ;j 7 _You open the door.^ ;j` ^ ;j ^ ;jC ^ ;j? X^ ;jΗ ^ ;jĘ ^ ;j ^ ;j( ^ ;j ^ ;j ^ ;j~ ^ ;j, ^ ;j_ ^ ;j ^ ;j ^ ;j ^ ;j ^ ;j ^ ;jɩ ^ ;j ^ ;j ^ ;j B^ ;j ^ ;jT ^ ;jC ^ ;jG ^ ;j ^ ;j1 ,^ ;j+ ^ ;jE ^ ;jl ^ ;j ^ ;j* ^ ;j ^ ;j ,^ ;j ^ ;j ^ ;j ,^ ;j ^ ;j ^ ;j ,^ ;j< ^ ;j ^ ;j ^ ;j ^ ;jn ^ ;j ^ ;j ^ ;j ^ ;jr ^ ;j ^ ;j ,^ ;jF ^ ;j ^ ;jd ^ ;j ^ ;j ^ ;j ^ ;j ^ ;j ^ ;j ^ ;j ^ ;j ,^ ;jS ^ ;j ^ ;j ^ ;j ^ ;jB ^ ;j ^ ;j| ^ ;j ^ ;j# ^ ;j ^ ;j| ^ ;j^ ^ ;j ^ ;j ^ ;j ^ ;j! ^ ;ju ^ ;j=  #.##...# ###..#..... #. #...# #.....#.. ¿ # #...######.##.#.# #...#.........#.. #...#.###.#.##### ^ ;j*> #...#.# #...###.≈ #...#.###.###≈.~≈ ####.....#....##~... #<)@.....#.####.....- #####.##.......#P.... ##.....##..##.#.#.P... ¿#..........##.#.##..^^ #.....####.#§...###..^ #.....).......######## .## #..................... .....#...###......#########^ ;j> j .#.#.....# #b§§.b§#####^ ;jiH    #.##...# ###..#   #. #...# #.....#   ¿ # #...######.##.#.   #...#.#   #...#.###.#.  ^ ;jTI E #...#.# #...###.   #...#.###.###≈.~   ####.....#....##~   #<@).....#.####   #####.##.#P   ##.....##..##.#.#.P   ¿#..........##.#.##..  ^ ;jI  #.....####.#§...###..   #.....).   .## # ^ ;jNJ  .....#...###......   .#.#.....# #b§§.b§#####Items here: ))) ÷.^ ;jT 34118.2 (179.4)^ ;j1W O-9.8 (181.0 _^ ;j1_ ^ ;jd _Items here: )) ÷÷.` ;jq ` ;jt (Pick up what? 29/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +1 whip of electrocution Carrion an orc skeleton an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]a ;ja ;ja ;j4k #.##...# ###..#.... zbzb the Cruncher  #. #...# #.....#. Gnoll of Cheibriados ***...  ¿ # #...######.##.#. HP: 65/65 (81) ========================  #...#.........#. MP: 23/23========================  a ;j#...#.###.#.#### AC: 15Str: 16  #...#.# #...###. EV: 16Int: 29  #...#.###.###≈.~ SH: 0Dex: 21  ####.....#....##~.. XL: 11 Next: 21% Place: Dungeon:9  #<@).....#.####.... Noise: ---------  Time: 14119.8 (0.0)  a ;jKN#####.##.......#P... a) +3 scimitar (flame)  ##.....##..##.#.#.P.. Cast: Stone Arrow  a ;jz¿#..........##.#.##..^ Drain  #.....####.#§...###..  #.....).......#######  .## #....................  .....#...###......########  .#.#.....# #b§§.b§#####a ;jThings that are here: _a +0 club; a +0 scale mail; an orc corpse _You open the door. a ;j%_Items here: ))) ÷. _Items here: )) ÷÷.  a ;jH+Okay, then.a ;ja ;jda ;jZa ;j. _b ;j.v #.##...# ###..#. #. #...# #.....#. ¿ # #...######.##.#.# #...#.#. #...#.###.#.# #...#.# #...###.≈ #...#.###.###≈.~≈ ####.....#....##~. #<)@.....#.####. #####.##.#P. ##.....##..##.#.#.P. ¿#..........##.#.##..^ #.....####.#§...###..^ #.....).# .## #. .....#...###......# b ;jh0421.4 (1.6 _b ;j;b ;jqEi _Items here: ))) ÷.b ;jb ;jN3b ;jjb ;jVb ;j : _b ;jb ;jlb ;j0b ;jb ;jb ;jb ;jmb ;jb ;j!b ;jkb ;jb ;jQb ;j3b ;jٷb ;j6b ;j׹b ;jb ;jb ;j~b ;jb ;jb ;j   ####.....#....##   #<)).....#.####   #####.##.......#P  ##.....##..##.#.#  b ;jO¿#..........##.#.  #.....####.#§...##  #.....[.......####  .## #..............  b ;j.....#@..###......#####31.0 (9   #.#.#.....# #.....§#####   ......#...# #.....ℓ....# b ;jg  #.#.#.#...# #..........#   [.... ....# #.F.b......#   #.#.#...... ######.b...#b ;jg    ...........# #...§bb..Fb    ####.......# #......#.#bb ;jo    #.......# #.......... b ;jb ;jD.2.6 (11.2)b ;jb ;jm( _Found a ring mail.c ;jKt c ;ju c ;jw c ;j} c ;j c ;jH c ;j c ;j c ;j2 c ;j c ;jj c ;j c ;j~ c ;j' c ;jz c ;j c ;j c ;jD Bc ;jǷ c ;j7 c ;jú c ;j4 c ;j c ;j c ;j# c ;j c ;j c ;j a  #...#.  #.# #...#.#  #.# #...#.# .# ####.....#  #.# #<)).....c ;j N # #####.##... ###.##.....##..  #....)#..#  #@# ####.45.4 (12.8  ####.# [.....  #....####......  #........#...###..... c ;j b #..#.#.#.....# #.....  #........#...# #..... c ;j  #..#.#.#.#...# #.....  ##.[.........# #.F.b.  #.#.#.#......#######c ;j c ;je -7.0 (14.4c ;j c ;j+ & _Found a war axe.d ;jk d ;jKl d ;jLn d ;jur ,d ;j5s d ;jw d ;j{ d ;j} d ;j!~ d ;j~ d ;j* d ;j d ;j d ;j] d ;j d ;j. d ;j d ;j ?  You see here a +0 war axe.d ;j d ;j,  _d ;j d ;j d ;jϩ d ;j d ;js d ;jq Xd ;j d ;jʸ Bd ;j d ;jJ ,d ;jG d ;j& d ;j ,d ;j d ;j d ;j3 d ;j d ;j d ;j d ;j ,d ;jM d ;j d ;j d ;j d ;j d ;j d ;j= d ;j d ;j d ;j d ;jP d ;j d ;j d ;jJ ,d ;j d ;jC q _c - 7 potions of curing (gained 1)d ;j d ;j d ;j d ;j d ;jd ;jd ;j Bd ;jd ;jBd ;j&nd ;j',d ;j(d ;j*d ;j,d ;j,d ;j-d ;jd/d ;j71,d ;j-2d ;j3d ;j^5d ;j5d ;j6d ;j8d ;j?Xd ;jA@d ;j@d ;j]Ad ;j*Bd ;j`Cd ;jCd ;jDd ;jRHd ;jJ,d ;j Kd ;jMd ;j=O,d ;jrPd ;jQd ;jRd ;j!Sd ;jSd ;jVVd ;jXd ;jLXd ;jGYd ;j[d ;j\d ;j7]d ;jm^d ;j_d ;jad ;j*bd ;j/cd ;jedd ;jCfd ;jfd ;j gd ;jlhd ;jid ;jEjd ;jUkd ;jmd ;jnd ;jod ;j pd ;jqd ;j&sd ;jqsd ;jtd ;jwd ;jxd ;jyd ;jPyd ;jN{d ;j7|d ;j|d ;j/}d ;jd ;jd ;j9d ;jd ;jd ;j,d ;jۏd ;jmd ;jd ;jd ;j8d ;j5,d ;j,d ;jd ;j3d ;jd ;jd ;jd ;jd ;j*d ;jd ;jOd ;jd ;jd ;jd ;jd ;jȯd ;jǰd ;j=d ;j˳d ;jd ;jd ;jd ;jպd ;jI,d ;jd ;jd ;j,d ;jd ;jd ;jd ;jld ;jd ;j0Xd ;jd ;jd ;j{d ;jd ;jd ;j^Bd ;jd ;jd ;jd ;jd ;jd ;j5d ;jd ;jZd ;j\d ;j,d ;jKd ;jd ;j* ,d ;jc d ;jd ;jd ;j-d ;jd ;jd ;j d ;jvd ;jd ;j%d ;j(Bd ;j)d ;j(,d ;ju,d ;j.d ;j/d ;j2,d ;jh3e ;j%= #........#...###......# #..#.#.#.....# #.....§# #........#...# #.....ℓ.. #..#.#.#.#...# #........ ##.[.........###.F.b.... #.#.#.#......#######.b #............# #...§bb. ######.......# # ......# #.......255.2 (108.2) #.......###b.....# #.......# #.......#.....##.#e ;j& #.......#.....## #.......######## #.......# # ######### #.#..e ;j)e ;j0e ;j3E _Done exploring.e ;jX e ;jˡ ........0.0)e ;j e ;j e ;jî E _Done exploring.f ;jW Where to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - Lair O - Orcish Mines g ;j >[?25h[?0c g ;jD w #........#...###......## zbzb the Cruncher  #..#.#.#.....# #.....§## Gnoll of Cheibriados ***...  #........#...# #.....ℓ.. HP: 65/65 (81) ========================  #..#.#.#.#...# #........ MP: 23/23g ;j +========================  ##.[.........###.F.b.... AC: 15Str: 16  #.#.#.#......#######.b. EV: 16Int: 29  #............# #...§bb. SH: 0g ;j qDex: 21  ######.......# #......# XL: 11 Next: 21% Place: Dungeon:9 g ;j> #@......# #....... Noise: ---------  Time: 14255.2 (0.0) g ;j ]#.......###b.....# a) +3 scimitar (flame) #.......#......... Cast: Stone Arrow g ;j n#.......#.....##.# Drain  #.......#.....##.. #.......########.. g ;jA  #.......##..  g ;jv h##########..  g ;j ]#..  _Found a war axe. g ;j _You see here a +0 war axe. _c - 7 potions of curing (gained 1) _Done exploring. g ;j _Done exploring.  What level of the Orcish Mines? (default 1, ? - help) g ;j [?25l[?1cg ;j3g ;j;| _h ;jh ;j4Jh ;jNh ;j\Rh ;j7Vh ;jWh ;jXh ;j\iXh ;jsh ;j,wh ;jwh ;jyh ;j΋Xh ;jh ;j%h ;jѝh ;jh ;jh ;jEh ;jȫh ;jZh ;j3h ;jC,h ;jLh ;j0h ;jh ;jVh ;jh ;jh ;jh ;jh ;jh ;jh ;j.h ;jh ;jnh ;jXh ;jh ;j$h ;jh ;jTh ;jGh ;jh ;jGh ;jh ;j}%h ;j&h ;j'h ;j (h ;j\.h ;j/h ;j!0h ;j0h ;j,7h ;j9Bh ;j>h ;jr@h ;j Ah ;jAh ;jHFh ;jGh ;j/Hh ;jHh ;jMh ;jNh ;jAOh ;jOh ;jVh ;jY,h ;jZh ;j`h ;jbh ;j[ch ;jdh ;jih ;jKlh ;jlh ;jmh ;jsh ;jvh ;j3wh ;jBxh ;j#~h ;jeh ;jǀh ;j h ;jh ;jƈh ;jIh ;jh ;j'h ;jFh ;jh ;jh ;jih ;jgBh ;j_You see here a +0 war axe. _c - 7 potions of curing (gained 1) _Done exploring.  h ;jN!You see here a +0 leather armour.h ;jPh ;j _h ;jGh ;jh ;j-h ;jh ;jh ;jVh ;j6h ;jh ;jh ;jh ;j3,h ;jmh ;j h ;j,,h ;j!h ;jh ;j,,h ;jh ;jh ;jZh ;jh ;j h ;jth ;jh ;jOh ;jJh ;jBh ;jh ;jh ;jh ;jh ;j,h ;jh ;j!Bh ;j&,h ;j),h ;j+h ;jE/h ;j3,h ;j4h ;j9h ;j=h ;j7>h ;j Ah ;jEh ;jJh ;j}Jh ;jAMh ;jQh ;jVh ;jxVh ;jXh ;jn\h ;j`h ;j;ah ;jch ;jth ;j|y,h ;j)}h ;jKh ;jh ;jGh ;jxh ;jXh ;jh ;j/h ;jӕh ;jh ;jh ;jLh ;jhh ;jRp  There is a staircase to the Orcish Mines, spattered with blood here.  Things that are here:h ;jw  a +0 club; a +0 scale mail; an orc skeletonh ;jbh ;jh ;jc$ _h ;j0h ;j x Orcish Mines:1  You climb downwards. Welcome back to the Orcish Mines!h ;jch ;jh ;jh ;jD$  You encounter an orc wizard. It is wielding a +0 dagger.h ;j>(  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h ;jh ;jsh ;j-  Deactivating autopickup; reactivate with Ctrl-A.You encounter an orc warrior. It is wielding a +0 mace.h ;j3E ........#.##.#  ..........$..  ..........#.  ...........  .....{....#  ........o.##  .....Koo..o#.##  ......O@o.....#  $....$....o....  .#............. Stone Arrow .....#.Ko....$.  o.............. ............... KK 2 kobold blastminers (launchers) ... ........#.. ooo 3 orc warriors (1 missile, 2 wanderi…) ..........####. O   ogre h ;jo   orc priest(…)h ;jlc355.4 (100.2)o.h ;j?Koh ;jnh ;j'=ooh ;jh ;j,A.oh ;jAo.h ;jth ;j=.oh ;j_oKh ;jdB.oh ;j*.{.oh ;jPMooh ;jZ8===6.9 (101.7h ;jqjh ;jy _The ogre barely misses you. The orc barely misses you.h ;j{z _There is a staircase back to the Dungeon, spattered with blood here.i ;ji ;jTi ;ji ;j F _Unknown command.i ;jxi ;jCi ;j,i ;j/LKoi ;ju0i ;jE5 o.The orc warrior shouts!.oi ;j27 .oThe orc warrior misses you.i ;j7Bo.i ;j9 .The orc wizard hits you but does no damage.i ;j#;;o.i ;j<2oi ;joKD oi ;j\L1The ogre closely misses you.i ;jb8-7.9 (1.0)i ;jki ;jF ; ...Dungeon:9>- _You encounter an orc. It is wielding a +0 short sword.You climb upwards. Welcome back to the Dungeon!  i ;j KLevel annotation: Jeremiahi ;j  ....._≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........##### ≈.≈#####≈#.#.#.#.#.......# ≈.≈≈≈≈≈≈≈..#.#.))).......# ......##...#.#())...####.# ................#...# #.# ........#.##..###...# #.####### ...............K....# #.......## ............#.#o@...# #######..# #####+#...#####o#O..# ##.. ### #...###≈.P[.#...# ##. ^^#######.P≈≈≈..#..#############. ......^.≈≈..~~..#..#.#.#...#.#.#. ..PP~...........#....#...#...#... K   kobold blastminer (launcheri ;jR ) #####≈.≈PPP~....##.#...#.#.#...#. o   orc warrior#########.~..##.#...#.#.#...#.#.......####..#...#...#...#... o   orc wizardi ;jw0 5--9.4 (2.5i ;j? i ;jC  i ;jD _Reactivating autopickup.There is a staircase to the Orcish Mines, spattered with blood here.  Things that are here:i ;j)G _a +0 scale mail; a +0 club; an orc skeletoni ;ji ;jξ8--i ;ji ;jF _Unknown command.j ;j ≈#≈≈≈#≈[.#.#.......#.# ...._≈#≈..#.#.#...#.#<# .≈#≈≈≈#≈#.#.........##### .≈#####≈#.#.#.#.#.# ≈≈≈≈≈≈≈..#.#.))).......# ##...#.#())...####.# .......#...# #.# #.##..###...# #.####### .....K.@..# #.......## ...........#.#o>...# #######..###+#...#####o#O..# ##..# ## #...###≈.P[.#...# ##.# ^#######.P≈≈≈..#..#############.#...^.≈≈j ;j` ..~~..#..#.#.#...#.#.#.# .PP~...........#....#...#...#...# ####≈.≈PPP~....##.#...#.#.#...#.##########.~..##.#...#.#.#...#.#o.j ;j o[The orc warrior attacks as it pursues you!j ;jV @O.j ;j  The orc warrior misses you. The ogre attacks as it pursues you!  The ogre barely misses you.j ;jw d0--=61.0 (1.6j ;j' j ;j+ A _The orc warrior hits you with a +0 war axe.k ;jP  o.  You hit the ogre. You burn the ogre. You bite the ogre, but do no damage.The ogre is lightly wounded.1--   8 20k ;jQ 8 _You block the orc wizard's attack.l ;jU The ogre is lightly wounded. _You block the orc wizard's attack.  You hit the ogre. You burn the ogre.  The ogre is moderately wounded.  You block the ogre's attack  The kobold blastminer wields a +0 arbalest.l ;jt8)l ;j1B .  The kobold blastminer shoots a bolt. The bolt hits you but does no damage.  The orc wizard completely misses you.==3.1 (1.1l ;j}hl ;jlB _The orc warrior hits you but does no damage.l ;j!( l ;jN$p)  You slice the ogre!! You burn the ogre.  You kill the ogre!l ;jCG o   orc wizard  Cheibriados appreciates the change of pace.You block the orc wizard's attack. `The kobold blastminer blasts its cannon at you.l ;jrN K..  The iron shot hits you!  The kobold blastminer is knocked back by the blast.50/66----2====4.2l ;jl ;jX _The orc warrior barely misses you.m ;j[kC..._≈#≈..#.#.#...#.#<≈#≈≈≈#≈#.#.........#########.#.#.......≈≈≈≈≈≈..#.#.))).... .....##...#.#())...####..........#...# #.##..###o######......K.........##..#.#.o######..## ####+#...#####[#...# ##.. #...###≈.P[.#. ## ^#######.P≈≈≈..#..########### .....^.≈≈..~~..#..#.#.#...#.#. .PP~...........#....#...#...#.. m ;jZl####≈.≈PPP~....##.#...#.#.#...#  #########.~..##.......####..#...#...#...#..m ;jw .m ;jX}o.K>om ;jN  The orc wizard hits you with a +0 dagger.m ;j---- 0 =---5.8 (1.6m ;jm ;j; _The orc warrior hits you but does no damage.m ;jz _You see here a +0 giant spiked club.n ;j5n ;j._≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........##### n ;j≈.≈#####≈#.#.#.#.#.......# ≈.≈..#.#.))).......#.##...#.#())...####.#....#...# #.#.#.##..###...# #.#.o..# #n ;j.##.#.#K@)..# #..#+#...#####[#o..# ##..# #...###≈.P[.#...# ##.^#.P≈≈≈..#..###..^.≈≈..~~..#..#.#.#...#.#.#. .n ;jt.PP~.....#....#...#...#...#≈.≈PPP~....##.#...#.#.#...#. ###.~..##.#...#.#.#...#. #n ;j4.####..#...#...#...#...n ;j&n ;j( n ;j) n ;j*````n ;jd9The kobold blastminer blasts its cannon at you.n ;jsn ;jo/ @)..  The iron shot misses you. The orc wizard barely misses you.====7.4n ;j,Ln ;jU8_You see here a +0 giant spiked club.  The kobold blastminer blasts its cannon at you.The iron shot misses you. The orc wizard barely misses you. _The orc warrior barely misses you.  There is a staircase to the Orcish Mines, spattered with blood here.  Things that are here: n ;jVs_a +0 scale mail; a +0 club; an orc skeletonn ;j6 You slash the kobold blastminer! You burn the kobold blastminer.  The kobold blastminer is moderately wounded.  The orc wizard hits you but does no damage. kobold blastminer unwields a +0 arbalest.  You block the kobold blastminer's attack.  The orc warrior hits you but does no damage.n ;jFO1   8 ==--8.5 (1.1n ;j$gn ;joW _The orc wizard barely misses you.o ;j4. The orc warrior hits you but does no damage. _The orc wizard barely misses you.  You slash the kobold blastminer! You burn the kobold blastminer.  The kobold blastminer is severely wounded.kobold blastminer hits you but does no damage.  arrior barely misses you.=-9.6 _The orc wizard hits you but does no damage.o ;j# )You slash the kobold blastminer! You burn the kobold blastminer.  You kill the kobold blastminer!o ;j  o   orc warrioro   orc wizard  Cheibriados appreciates the change of pace.The orc warrior barely misses you.o ;j" s  The orc wizard casts a spell at you.o ;j0 o ;j 70-8-700 _You easily resist.o ;jM} _Your Staves skill increases to level 9!p ;j  You hit the orc warrior but do no damage.The orc warrior closely misses you.p ;jN-  --1.7 (1.1p ;j}U _The orc wizard hits you with a +0 dagger.p ;jPn $  You closely miss the orc warrior.The orc warrior hits you with a +0 war axe. **The orc wizard casts a spell at you.p ;j/E .@The puff of flame misses you.37-----=2.8 _The orc warrior hits you with a +0 war axe!q ;jz_#  You hit the orc warrior but do no damage.You block the orc wizard's attack.-30 _The orc warrior hits you but does no damage.q ;j^  You slash the orc warrior! You burn the orc warrior.  You bite the orc warrior, but do no damage.The orc warrior is heavily wounded.8=----=4.9 (1.1q ;jc q ;jln_The orc wizard misses you. You block the orc warrior's attack.q ;j<  You slash the orc warrior! You burn the orc warrior.  The orc warrior is almost dead.The orc wizard closely misses you.0---6.0q ;j=A _The orc warrior hits you with a +0 war axe!r ;jz  You hit the orc warrior but do no damage.You bite the orc warrior, but do no damage.The orc warrior is almost dead.r ;j/}/-7.1r ;jGr ;jM{ _You block the orc wizard's attack. The orc warrior barely misses you.r ;j  You closely miss the orc warrior.The orc warrior is almost dead.r ;j }  The orc wizard gestures at you while chanting.r ;j S  The puff of flame hits you but does no damage.r ;j g1---=8.2r ;j' r ;j=  r ;j J_The orc warrior barely misses you.s ;jC  You barely miss the orc warrior.The orc warrior is almost dead.s ;jVE-9.3s ;jZ| _You block the orc wizard's attack. The orc warrior closely misses you.s ;jN ' s ;jU)You slash the orc warrior! You burn the orc warrior.  You kill the orc warrior!s ;j* o   orc wizards ;j+u  Cheibriados appreciates the change of pace.s ;j79*s ;j  The orc wizard casts a spell.The orc wizard flickers and vanishes!s ;j 9{s ;j 19====80.4Stone Arrows ;j  _Deactivating autopickup; reactivate with Ctrl-A.t ;jU  You hit something. You burn something. Something hits you but does no damage.t ;j\8*t ;jg9J  You hear some strange, mumbled words.t ;j8@t ;j2 0 ==--1.5Conf Drain t ;jt ;jQ _You are confused.t ;j_  You completely miss something. Your bite misses something.t ;j͍Q---2.6t ;jt ;jf _Something hits you but does no damage.t ;jK t ;j E-30t ;jK  _You bump into the rock wall. Something hits you but does no damage.t ;j)t ;j*A04t ;j"8t ;j:p _You're too confused to move! Something hits you.u ;jdB5.7 (1.1u ;jВu ;j u ;j_You completely miss something. Something hits you but does no damage.u ;jA  You're too confused to move!u ;j/:*u ;j4%J  You hear some strange, mumbled words.u ;jk@=60u ;ju ;jOV _You are more confused.u ;j u ;j P1-7.8 (1.1u ;jW $ u ;j _You hit something but do no damage. Something hits you but does no damage.u ;j W-8.9u ;j u ;j1 _You closely miss something. Something hits you but does no damage.v ;jv ;juPut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)  C - a +6 ring of intelligence (worn)e - a ring of positive energy  g - the ring "Qasur" {rF- rC+ Will+ Dex+6}h - a ring of protection from fire  j - a ring of magical power  A - a ring of see invisible Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip w ;jw ;j w ;j....._≈#≈..#.#.#...#.#<#zbzb the Cruncher ≈.≈#≈≈≈#≈#.#.........#####Gnoll of Cheibriados ***... ≈.≈#####≈#.#.#.#.#.......#HP: 31/71 (81) ==========-------------- ≈.≈≈≈≈≈≈≈..#.#.))).......#MP: 23/23======================== ......##...#.#())...####.#AC: 15Str: 16 ................#...# #.#EV: 16Int: 29 ........#.##..###...# #.####### SH: 0Dex: 21 .................)..# #.......## XL: 11 Next: 29% Place: Dungeon:9 ............#.#)@)..# #######..# ;j0m Noise: =--------  Time: 14388.9 (0.0) #####+#...#####[#{..###.. a) +3 scimitar (flame) ### #...###≈.P[.#...###. Cast: Stone Arrow ^^#######.P≈≈≈..#..#############. Conf Drain ......^.≈≈..~~..#..#.#.#...#.#.#. ..PP~...........#....#...#...#...  #####≈.≈PPP~....##.#...#.#.#...#. #########.~..##.#...#.#.#...#. #.......####..#...#...#...#...  _You completely miss something. Something hits you but does no damage.You're too confused to move!  You hear some strange, mumbled words. _You are more confused. _You hit something but do no damage. Somw ;j*ething hits you but does no damage. _You closely miss something. Something hits you but does no damage.  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a +4 ring of protection; > or C - a +6 ring of intelligencex ;jwt  oo   orc wizard (invisible)  You remove your +6 ring of intelligence.  You feel stupid. Reactivating autopickup.A - a ring of see invisible (worn)x ;jv ^39.9 (1(2%)x ;j x ;j [ _The orc wizard completely misses you.y ;j/  You barely miss the orc wizard. Your bite misses the orc wizard.The orc wizard is lightly wounded.291.0 (1.1y ;j&W _The orc wizard hits you but does no damage.y ;j)U  You closely miss the orc wizard. Your bite misses the orc wizard.The orc wizard is lightly wounded.y ;jbVG29-2.1y ;jey ;jh? _The orc wizard hits you with a +0 dagger.y ;j #≈.≈#≈≈≈#≈[.#.#.......#.# ......_≈#≈..#.#.#...#.#<# #≈.≈#≈≈≈#≈#.#.........##### #≈.≈#####≈#.#.#.#.#.......# ≈≈.≈≈≈≈≈≈≈..#.#.))).......###...#.#())...####.#.........#...# #.# #.##..###...# #.#####.......@.)..# #..... .............#.#)>)..# ########+#...#####[#o..# #### #...###≈.P[.#...# ## .^^#######.P≈≈≈..#..#############.....^.≈≈..~~..#..#.#.#...#.#.# ...PP~...........#....#...#...#. #y ;j #####≈.≈PPP~....##.#...#.#.#...# #########.~..##.#...#.#.#...#*y ;jU }  The orc wizard gestures at you while chanting.y ;jg Ao.y ;j 8@y ;jJ 4=3.7 (1.6y ;j[ y ;j>  y ;jH P_You are more confused.{ ;j*≈#≈.≈#≈≈≈#≈[.#.#.#.#._≈#≈..#.#.#...#.#<# ≈#≈.≈#≈≈≈#≈#.#.##### ##≈.≈#####≈#.#.#.#.#.......#≈.≈..#.#.))).......#.##...#.#())...####.#........#...# #.#.#.##..###...# #...)..# #..#.#)o)..# ##+#...#####[#...#{ ;j, ### #...###≈.P[.#...# .^^#.P≈≈≈..#..##.^.≈≈..~~..#..#.#.#...#.#..PP~....#....#...#...##≈.≈PPP~....##.#...#.#.#... #.~..##.#...#.#.#...{ ;j<o>{ ;j/}30=--5.3{ ;jQB{ ;jb{ ;jB  You bump into the rock wall.=-60{ ;j7N { ;j^Q A _The orc wizard hits you but does no damage.{ ;jK  You closely miss the orc wizard.The orc wizard is lightly wounded.27-7.4 (1.1{ ;j? _The orc wizard hits you with a +0 dagger.| ;j###≈.≈#####≈.........>..#.# ≈≈#≈.≈#≈≈≈#≈[.#.#.......#.# _......._≈#≈..#.#.#...#.#<# ≈≈#≈.≈#≈≈≈#≈#.#.........##### ###≈.≈#####≈#.#.#.#.#.......# ≈≈≈≈.≈≈≈≈≈≈≈..#.#.))).......# ###...#.#())...####.# #.........#...# #.# #..#.##.@###...# #.##### #....o.)..# #..... #..............#.#)>)..# ########+#...#####[#| ;jǛb[31m...# ###### #...###≈.P[.#...# ≈..^^#######.P≈≈≈..#..###########.....^.≈≈..~~..#..#.#.#...#.# .....PP~...........#....#...#...# ########≈.≈PPP~....##.#...#.#.#o. | ;jM The orc wizard attacks as it pursues you!8-9.0 (1.6| ;jZ _The orc wizard hits you but does no damage. x2| ;j;| ;j-4000| ;j=| ;jum _You bump into the rock wall. The orc wizard misses you.| ;jΰ A  You're too confused to move!| ;jq s  The orc wizard casts a spell at you.| ;jV| ;jW?91| ;jPe| ;juhA _The magic dart hits you but does no damage.} ;j  You miss the orc wizard.The orc wizard is lightly wounded.  You feel less confused.} ;jƏ   8 2Stone Arrow (2%)} ;jB} ;j[ _The orc wizard completely misses you.} ;j  You closely miss the orc wizard.The orc wizard is lightly wounded.} ;j+}  The orc wizard gestures at you while chanting.} ;ja<} ;jF=,3.1 (1.1} ;jgK} ;jPA _The magic dart hits you but does no damage.} ;j  You barely miss the orc wizard. Your bite misses the orc wizard.The orc wizard is lightly wounded.} ;j **The orc wizard points at you and mumbles some strange words.} ;j' K.@} ;j_ f30==4.2} ;j$ i _The puff of flame misses you.} ;j  You completely miss the orc wizard.The orc wizard is lightly wounded.} ;j /-5.3} ;jD } ;j, A _The orc wizard hits you but does no damage.~ ;jK  You hit the orc wizard. You burn the orc wizard.  The orc wizard is moderately wounded.~ ;jL~ ;jM:-6.4~ ;jx~ ;jA _The orc wizard hits you but does no damage.~ ;je You miss the orc wizard.The orc wizard is moderately wounded.~ ;ju9*~ ;jO (invisible)The orc wizard casts a spell.~ ;jM9o~ ;jj1=====7.5~ ;j<~ ;jH _The orc wizard flickers and vanishes for a moment.~ ;j  You barely miss the orc wizard. Your bite misses the orc wizard.The orc wizard is moderately wounded.=---8.6 _The orc wizard misses you. You block the orc wizard's attack.~ ;j )You slash the orc wizard! You burn the orc wizard.  You kill the orc wizard!~ ;j̹ S~ ;jɽ =--9.7Stone Arrow (2%)~ ;j ~ ;j k _Cheibriados appreciates the change of pace.~ ;j"=≈#≈.≈#≈≈≈#≈[.#.#.......#.# ......._≈#≈..#.#.#...#.#<# ≈#≈.≈#≈≈≈#≈#.#.........##### ##≈.≈#####≈#.#.#.#.#.......# ≈≈≈.≈≈≈≈≈≈≈..#.#.))).......# ........##...#.#())...####.# ..........#...# #.# .#.##..###...# #.###### ........@..)..# #....... .#.#)>)..# ####### #~ ;j>######+#...#####[#...#  #...###≈.P[.#...# ..^^#######.P≈≈≈..#..############ ........^.≈≈..~~..#..#.#.#...#.#.PP~...........#....#...#...#. ~ ;j/D#######≈.≈PPP~....##.#...#.#.#... #########.~..##.#...#.#.#.~ ;j=h~ ;jl~ ;j]2 0 --11.3 (1.6~ ;j~ ;j$  Things that are here:~ ;j ~ ;jm_a +0 dagger; a +0 robe; an orc corpse ;jҜ ;j^ ;jݥ ;j ;jү$ _ ;jA ;jĹ ;j ;j ;ji3= ;j, ;j ;jd ;j4= ;j ;j, ;j ;j) B ;jn>h56= ;jT ;jWZ ;j \ ;jjfw7= ;jh ;ji ;jNw ;jh ;j ;jG ;j ;j ;j28 ;j$ ;j ;j֢, ;j̧ ;jX ;jG ;j@i9= ;jf ;j/ ;jP ;jCL40= ;j% ;j ;j0 ;j ;js61 ;j9, ;j > ;jE ;jF ;jO ;j6W ;j XS2= ;j"\ ;jcb, ;je ;jk, ;jo ;jva3= ;jJ ;j., ;j ;j ;jߚ ;j ;jb ;j694 ;j ;j ;j ;jB ;j ;j ;jS5= ;j ;j, ;jB ;j ;j6, ;jY  ;j  ;jK6= ;j ;j+B ;j/, ;j&5 ;jm8 ;jg997 ;j)HB ;jQJ ;jO ;jP ;jxT ;jZ ;jwS8= ;j" ;j9= ;j(, ;j ;j} ;j#:50 ;j ;j ;jW ;jj ;j51= ;j ;ja ;j ;j, ;j  ;j]m2= ;jB ;j> ;j" ;jF/g3 ;j5 ;j>B ;jB, ;jHL ;jUd4= ;jk ;jq ;jq ;j ;j̨15= ;j0Q6 ;jںB ;jX ;jn ;j<K7= ;j ;j, ;j ;jE ;j ;j ;jok8= ;j ;jP ;j+ ;j ;j, ;j ;j ;j ;j& ;j%;9 ;j) ;j9, ;j> ;jT ;jW ;j\ ;jcb60= ;jcn ;j#v, ;jeX ;j%k1= ;j ;j~, ;j ;j, ;j ;j];2 ;j ;js, ;j ;j ;je ;j ;j ;jK3= ;j ;j, ;j ;jH, ;j ;j, ;j ;j[  ;j U4= ;j ;j, ;j8 ;j  ;jH$ ;j!* ;j- ;j.%5 ;j8 ;j4F, ;jI ;jO ;jP ;j)..# #.+#...#####[#...# ##. #...###≈.P[.#...# # .^^#.P≈≈≈..#..###^.≈≈..~~..#..#.#.#...#.#.#PP~....#....#...#...#.≈.≈PPP~....##.#...#.#.#...##.~..##.#...#.#.#...# ;j| ;j77.9 (1.6) _ ;jY ;j ;jIz≈.≈#≈≈≈#≈[.#.#.#.# _≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........#####  ;jP≈.≈#####≈#.#.#.#.#.......# .≈..#.#.))).......# ##...#.#())...####.#  ;jQ.......#...# #.# #.##..###...# #.# ).@)..# #.##.#)>)..# #..#+#...#####[#...# ##. #...###≈.P[.#...# ##. ^^#.P≈≈≈..#..###. ;jR^.≈≈..~~..#..#.#.#...#.#.#.PP~...........#....#...#...#.≈.≈PPP~....##.#...#.#.#...#.#.~..##.#...#.#.#...#. ;jb ;j:f'9.5 ;jfr ;jt ;j.≈#≈≈≈#≈[.#.#.#.# _≈#≈..#.#.#...#.#<# .≈#≈≈≈#≈#.#.........##### .≈#####≈#.#.#.#.#.......# .≈..#.#.))).......# ##...#.#())...####.# ......#...# #.# #.##..###...# #.# )..@..# #.## #.#)>)..# #..#+#...#####[#...#  ;j G##..# #...###≈.P[.#...# ##.##.P≈≈≈..#..###.#^.≈≈..~~..#..#.#.#...#.#.#.# .PP~...........#....#...#...#...#≈.≈PPP~....##.#...#.#.#...#.##.~..##.#...#.#.#...#.# ;j9 ;j(41.1 ;j=  Things that are here: _a +0 war axe; a +0 plate armour ;j3 yPut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - an amulet of wildshape (worn)  n - a +4 ring of protection (worn)  A - a ring of see invisible (worn)e - a ring of positive energy  g - the ring "Qasur" {rF- rC+ Will+ Dex+6}h - a ring of protection from fire  j - a ring of magical power  C - a +6 ring of intelligence Talismans (go to first with %)r - a quill talisman  z - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j>  ;jI  ;jV *.≈#≈≈≈#≈[.#.#.......#.#zbzb the Cruncher ...._≈#≈..#.#.#...#.#<#Gnoll of Cheibriados ***... .≈#≈≈≈#≈#.#.........#####HP: 71/71 (81) ======================== .≈#####≈#.#.#.#.#.......#MP: 23/23======================== .≈≈≈≈≈≈≈..#.#.))).......#AC: 15Str: 16  ;jW .....##...#.#())...####.#EV: 16Int: 23 ...............#...# #.#SH: 0Dex: 21 .......#.##..###...# #.#######XL: 11 Next: 29% Place: Dungeon:9 .............)..@..# #.......## Noise: ---------  Time: 14541.1 (0.0) ...........#.#)>)..# #######..## a) +3 scimitar (flame) ####+#...#####[#...###..# Cast: Stone Arrow (2%)  ;j`X Q## #...###≈.P[.#...###.# Drain ^#######.P≈≈≈..#..#############.# .....^.≈≈..~~..#..#.#.#...#.#.#.#   ;j1Y .PP~...........#....#...#...#...#  ####≈.≈PPP~....##.#...#.#.#...#.# #########.~..##.#...#.#.#...#.# Things that are here: _a +0 dagger; a +0 robe; an orc corpse _HP restored. _Done exploring.  Things that are here: _a +0 war axe; a +0 plate armour ;jo   ;jrr v To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a +4 ring of protection; > or A - a ring of see invisible ;j8  You remove your ring of see invisible.  You feel clever. ;j ^92.1 (1  ;jѩ P _C - a +6 ring of intelligence (worn) ;j% ;jP ;j\ _Unknown command. ;jX) ;j+.  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting6.2   1.8  +8   + Spellcasting 8.1   2.2  +8          + Maces & Flails 6.2   1.8  +8   + Conjurations 5.2   2.1  +6  + Axes6.2   1.8  +8   + Hexes5.2   2.1  +6   + Polearms   7.2   1.0  +8 +4 + Summonings7.6   ;j0 2.8  +6   + Staves   9.0   1.3  +8 +4 + Necromancy5.2   2.1  +6  + Unarmed Combat 6.2   1.8  +8   + Forgecraft5.2   2.1  +6  + Throwing6.2   1.8  +8   + Translocations 5.2   2.1  +6      + Alchemy5.2   2.1  +6  + Short Blades 6.2   1.8  +8   + Fire Magic5.2   2.1  +6 [ ;j540m + Long Blades6.2   1.8  +8   + Ice Magic5.2   2.1  +6  + Ranged Weapons 6.2   1.8  +8   + Air Magic5.2   2.1  +6      + Earth Magic5.2   2.1  +6  + Armour6.2   1.8  +8      + Dodging7.8   2.0  +8   + Invocations6.9   1.5  +9  + Shields6.2   1.8  +8   + Evocations6.8 [39;4 ;j6U9m  1.8  +8  + Stealth6.7   1.8  +8   + Shapeshifting  11.3   2.1  +7  Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help  [_] enhanced|base level [!] training|cost ;jҵ  ;j8  ;j .≈#≈≈≈#≈[.#.#.......#.#zbzb the Cruncher ...._≈#≈..#.#.#...#.#<#Gnoll of Cheibriados ***... .≈#≈≈≈#≈#.#.........#####HP: 71/71 (81) ======================== .≈#####≈#.#.#.#.#.......#MP: 23/23======================== .≈≈≈≈≈≈≈..#.#.))).......# ;j AC: 15Str: 16 .....##...#.#())...####.#EV: 16Int: 29 ...............#...# #.#SH: 0Dex: 21 .......#.##..###...# #.#######XL: 11 Next: 29% Place: Dungeon:9 .............)..@..# #.......## Noise: ---------  Time: 14542.1 (0.0) ...........#.#)>)..# #######..## a) +3 scimitar (flame) ####+#...#####[#...###..# Cast: Stone Arrow ## #...###≈.P[.#...# ;j ##.# Drain ^#######.P≈≈≈..#..#############.# .....^.≈≈..~~..#..#.#.#...#.#.#.#   ;j> _.PP~...........#....#...#...#...#  ####≈.≈PPP~....##.#...#.#.#...#.#  ;jt #########.~..##.#...#.#.#...#.# (? for menu, Esc to cancel) ;j < or n - a +4 ring of protection; > or A - a ring of see invisible  You remove your ring of see invisible.  You feel clever.  ;j r_C - a +6 ring of intelligence (worn) _Unknown command. ;j  ;j  ;j  ;jc  ;j ≈#####≈.........>..#.# ≈#≈≈≈#≈[.#.#.......#.# .._≈#≈..#.#.#...#.#<# ≈#≈≈≈#≈#.#.........##### ≈#####≈#.#.#.#.#.# ≈≈≈≈≈≈≈..#.#.))).......# ##...#.#())...####.# .......#...# #.# #.##..###.@.# #.####### .)..)..# #.......## ..........#.#)>)..# #######..## #+#...#####[#...# ##..# # #...###≈.P[[31 ;j!m.#...# ##.# #######.P≈≈≈..#..#############.#...^.≈≈..~~..#..#.#.#...#.#.#.# PP~...........#....#...#...#...# ###≈.≈PPP~....##.#...#.#.#...#.# ;j?I3.7 (1.6 _ ;j=P ;j`Z≈≈≈≈≈#...#.###.###.# #####≈.........>..#.# #≈≈≈#≈[.#.#.......#.# .._≈#≈..#.#.#...#.#<# #≈≈≈#≈#.#.........##### #####≈#.#.#.#.#.# ≈≈≈≈≈≈..#.#.))).......# ##...#.#())...####.# .......#..@# #.# #.##..###...# #.####### ..)..)..# #.......## .........#.#)>)..# #######..## #+#...#####[#...#[3 ;j[7m ##..#  #...###≈.P[.#...# ##.# ######.P≈≈≈..#..#############.# ...^.≈≈..~~..#..#.#.#...#.#.#.# P~...........#....#...#...#...# ;jzZ5.3 ;j^.M#####........ ≈≈≈≈≈≈#...#.###.######≈.........> #≈≈≈#≈[.#.#.......#. .._≈#≈..#.#.#...#.#<# ≈≈≈........##### #####≈#.#.#.#.#.......# ≈≈≈≈≈≈..#.#.))).......###...#.#())..@###........ #.##..###.####### ...........)..)..# #.......##Drain #. ;j_6P~~..#.. ;jUm ;jw'6.9 ;j| ;j- ;j/ Where to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - Lair O - Orcish Mines  ;j[ ;j-z[?25h[?0c#####.....#.#.......#zbzb the Cruncher ≈≈≈≈≈≈#...#.###.###.#Gnoll of Cheibriados ***... #####≈.........>..#.#HP: 71/71 (81) ======================== #≈≈≈#≈[.#.#.......#.#MP: 23/23======================== .._≈#≈..#.#.#...#.#<#AC: 15Str: 16 #≈≈≈#≈#.#.........#####EV: 16Int: 29 #####≈#.#.#.#.#.......#SH: 0Dex: 21 ≈≈≈≈≈≈..#.#.))).......#XL: 11 Next: 29% Place: Dungeon:9 ...##...#.#())..@####.#Noise: ---------  Time: 14546.9 (0.0)  ;j~{5.............#...# #.#a) +3 scimitar (flame) .....#.##..###...# #.#######Cast: Stone Arrow ...........)..)..# #.......##Drain .........#.#)>)..# #######..## ##+#...#####[#...###..##...###≈.P[.#...###.# ######.P≈≈≈..#..#############.# ...^.≈≈..~~..#..#.#.#...#.#.#.#< or n - a +4 ring of protection; > or A - a ring of see invisible  You remove your ring of see invisible.  You feel clever. _C - a +6 ring of intelligence (worn) _Unknown command.What level of the Orcish Mines? (default 1, ? - help)  ;jm [?25l[?1c ;j_ _ ;j ;j , ;j ;j? p  There is a staircase to the Orcish Mines, spattered with blood here.  Things that are here: ;j w  a +0 scale mail; a +0 club; an orc skeleton ;j ;j ;j$ _ ;j<" ;jx Orcish Mines:1  You climb downwards. Welcome back to the Orcish Mines! ;jv  You encounter an orc wizard and an orc.The orc wizard shouts! The orc shouts! x2 ;j I  The kobold blastminer shoots a bolt. ;j ........#.##.# ..........$.. ..........#. ...........  ........o.#  ..o.o.....##  ......o.o..#.## ....ooo@..o...# $....o......... ;j.#............. Stone Arrow .....#....K..$.  ............... ............... K   kobold blastminer (launcher) ... ........#.. oo 2 orc warriors (1 missile, 1 wandering) ..........####. o   orc priest ooo 3 orc wizards(…) ;j.54.4 (7.5 ;j( ;o. ;jV .o.o ;j  ;jy ooo> ;js C.o ;j ooThe bolt hits you! The orc hits you but does no damage. The orc misses you. ;j6 )The kobold blastminer blasts its cannon at you.The iron shot misses you. The iron shot hits the orc! ;j B``` ;j_ w o.The orc dies! ;jm  o>@...Ko)The kobold blastminer is knocked back by the blast. ;jE }62----====5.9 (9.0 ;j  ;jb& _The orc warrior shouts! _There is a staircase back to the Dungeon, spattered with blood here. ;j;3 ;j ;j ;j8(( ;jiS >@.o ;jlV .oThe orc warrior throws a boomerang. The boomerang barely misses you. ;jW .O ;j7a .oThe orc warrior misses you. ;jd $oYou encounter an ogre. It is wielding a +0 giant club. ;jff L.o ;jxv O   ogreo   orc priest ;jbw *6.9 (1 ;j  ;j. Z ----..Dungeon:9. _The orc closely misses you. The orc wizard barely misses you.You climb upwards. Welcome back to the Dungeon! ;j  ....._≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........##### ≈.≈#####≈#.#.#.#.#.......# ≈.≈≈≈≈≈≈≈..#.#.))).......# ......##...#.#())...####.# ................#...# #.# ........#.##..###...# #.####### ..............[o.[..# #.......## ............#.#)@o..# #######..# #####+#...#####[#o..# ##.. ### #...###≈.P[.#...# ##. ^^#######.P≈≈≈..#..#############. ......^.≈≈..~~..#..#.#.#...#.#.#. ..PP~...........#....#...#...#... o   orc warrior [0;1 ;jr 0m#####≈.≈PPP~....##.#...#.#.#...#. o   orc wizard#########.~..##.#...#.#.#...#. o   orc#.......####..#...#...#...#... ;j K----8.4 (2.5 ;j  _Level annotation: JeremiahThere is a staircase to the Orcish Mines, spattered with blood here.  Things that are here: ;jN _a +0 scale mail; a +0 club; an orc skeleton ;jz  ;j :---- ;j \ _Unknown command. ;j: o _a +0 scale mail; a +0 club; an orc skeleton _Unknown command.  You hit the orc warrior. You burn the orc warrior.e orc warrior is lightly wounded.  You block the orc's attack.  The orc warrior hits you with a +0 mace. ;j 0   8 =9.4 (1.0 ;j'  ;j A _The orc wizard hits you but does no damage. ;jy5 # You slash the orc warrior! You burn the orc warrior.  The orc warrior is almost dead.You block the orc warrior's attack. The orc hits you but does no damage. ;j-  The orc wizard points at you and mumbles some strange words. ;j>3 ;jU46==60.5 (1.1 ;jE ;jGD _The puff of flame hits you but does no damage. ;j )You slash the orc warrior! You burn the orc warrior.  You kill the orc warrior! ;j*Y o   orc wizardo  Cheibriados appreciates the change of pace.You block the orc's attack. ;j 8* ;j? o  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! ;js8{ ;j2731====1.6 ;jH _Deactivating autopickup; reactivate with Ctrl-A. ;jy  You barely miss the orc. You block the orc's attack. ;j1  =---2.7 ;jr _Something barely misses you. ;jq )You slash the orc! You burn the orc.  You kill the orc! ;j Cheibriados appreciates the change of pace. ;j |  You hear some strange, mumbled words.  A magic dart appears from out of thin air! ;j6;  ;jD {---3.8Stone Arrow ;jno W _The magic dart hits you but does no damage. ;j:F ;jF ;jHH _No target in view! ;j3 ;j  ;j H _No target in view! ;jg  You hit something. You burn something. Your bite misses something. ;jc_  4.9 ;jG ;jf _Something hits you but does no damage. ;j x )You slash something! You burn something.  Cheibriados appreciates the change of pace.  Reactivating autopickup.2=6.0 ;jG  ;jf 6 _You feel a bit more experienced. ;jc _≈#≈..#.#.#...#.#<# .≈#≈≈≈#≈#.#.........##### .≈#####≈#.#.#.#.#.......# .≈..#.#.))).......# ##...#.#())...####.# ...#...# #.# #.##..###...# #.# [).[..# #.## #.#)>@..# #..#+#...#####[#)..# ##..# #...###≈.P[.#...# ##.##.P≈≈≈..#..### ;j-d .#^.≈≈..~~..#..#.#.#...#.#.#.# .PP~.....#....#...#...#...#≈.≈PPP~....##.#...#.#.#...#.####.~..##.#...#.#.#...#.##.####..#...#...#...#...# ;jp  ;jr [ 0 --7.6 (1.6 ;j~  ;j $  Things that are here: ;j _a +0 dagger; a +0 robe; a +0 giant spiked club ;j>3 ;j\~3= _ ;jz ;jՆ, ;jEB ;j. ;j4= ;j ;jB ;j  ;j %5 ;jK  ;j , ;jv!  ;jP( , ;jv-  ;j8 w6= ;j=  ;jj>  ;jgD  ;j5J  ;jJ  ;jN  ;jV  ;jAW  ;jE\  ;jrl  ;j`m U7= ;jDt  ;jz  ;jd|  ;j\  ;j·  ;j  ;j  ;j ;8 ;j  ;j , ;j  ;j  ;j$  ;j  ;j  ;jX K9= ;jl  ;j , ;j  ;jB , ;j  ;j l70= ;j1  ;jB g1 ;j B ;js  ;j  ;j4  ;j-7  ;jA8 K2= ;jA  ;j; u --96.6 (29.0) _HP restored. ;j  ;j [ _Done exploring. ;j  ;j ._≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........##### ≈.≈#####≈#.#.#.#.#.......# ≈.≈..#.#.))).......#.##...#.#())...####.#....#...# #.#.#.##..###...# #.#.[).[..# #.##.#.#)@)..# #..#+#...#####[#)..# ##..# #...###≈.P[.#...# ##.^#.P≈≈≈..#..###..^.≈≈..~~..#..#.#.#...#.#.#. ..PP~.....#....#...#...#...#≈.≈PPP~....##.#...#.#.#...#. ###[39;4 ;jӷ 9m.~..##.#...#.#.#...#. #.####..#...#...#...#... ;j  ;jc 78.2 (1.6) _ ;j  ;j  There is a staircase to the Orcish Mines, spattered with blood here.  Things that are here: _a +0 scale mail; a +0 club; an orc skeleton ;jI ;j] ;j6290 _ ;jO ;j'N=Orcish Mines:1 ;jX'   ........#.##.#  ..........$..  ..........#.  ...........  ..........#  ....o.....##  ......[....#.##  .....oO@......#  $...o$.oo......  .#.....K.......  .....#o......$.  ............... ............... K   kobold blastminer (launcher) ... ........#.. o   orc warrior (missile) ..........####. O   ogre o   orc priest(…)You climb downwards. Welcome back to the Orcish Mines!  [ ;j* 40mThe orc priest invokes the aid of Beogh against you. (((Beogh smites you! The orc warrior throws a boomerang. ;j .[@O> ;j: o.The boomerang barely misses you. The orc misses you. ;j Ko.o ;j  The orc closely misses you. The orc barely misses you. ;j+ 9(( ;jV .[o. ;j> `  The orc warrior throws a boomerang. The boomerang hits you! ;jk 51-------==600.7 (2.5Stone Arrow ;j!|  ;jۉ _The ogre misses you. _There is a staircase back to the Dungeon, spattered with blood here. ;j 3 ;j@ \ _Unknown command. ;jM  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Bend Time3 MP, Piety-1%  b - Temporal Distortion4 MP, Piety-, Instant4% [?] toggle between ability selection and description. ;j  ;jzbzb the Cruncher........#.##.#Gnoll of Cheibriados ***.............$..HP: 51/72 (81) =================-------..........#.MP: 23/23========================...........AC: 15Str: 16..........#EV: 17Int: 29....o.....##SH: 0Dex: 21......[O...#.## ;jXL: 11 Next: 31% Place: Orcish Mines:1.....oo@......#Noise: ==-------  Time: 14600.7 (0.0)$....$.Ko......a) +3 scimitar (flame).#....oo.......Cast: Stone Arrow.....#.......$.Drain ..............................K   kobold blastminer (launcher)... ........#..o   orc warrior (missile) ;j\..........####.O   ogreo   orc priest(…)The boomerang barely misses you. The orc misses you. ;j+The orc closely misses you. The orc barely misses you.The orc warrior throws a boomerang. The boomerang hits you!  ;j]_The ogre misses you. _There is a staircase back to the Dungeon, spattered with blood here. _Unknown command. ;j, slow)(slow)Cheibriados rebukes the kobold blastminer.  The kobold blastminer seems to slow down.  Cheibriados rebukes the orc.  The orc seems to slow down.  Cheibriados rebukes the ogre.  The ogre seems to slow down. ;jo9* ;j  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! ;jKo. ;j {Deactivating autopickup; reactivate with Ctrl-A.((( ;jR.[@ o.The orc warrior throws a boomerang. The boomerang closely misses you.The kobold blastminer unwields a +0 arbalest. ;jF ;j0-0----=1.7 (1 ;j  ;j85 _The kobold blastminer hits you. ;jk. 3 ;j} \ _Unknown command. ;j  ;j@.o ;j% ;j,s  The orc wizard casts a spell at you. ;jM.o ;j ;j?c1=-2 ;j8{ ;je =----[.Dungeon:9>-.. _You easily resist. The orc barely misses you. The orc priest misses you.You climb upwards. Welcome back to the Dungeon!  Level annotation: Jeremiah ;jM ....._≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........##### ≈.≈#####≈#.#.#.#.#.......# ≈.≈≈≈≈≈≈≈..#.#.))).......# ......##...#.#())...####.# ................#...# #.# ........#.##..###...# #.####### ..............[o.[..# #.......## ............#.#K@o..# #######..# #####+#...#####o#O..# ##.. ### #...###≈.P[.#...# ##. ^^#######.P≈≈≈..#..#############. ......^.≈≈..~~..#..#.#.#...#.#.#.  ;j..PP~...........#....#...#...#... #####≈.≈PPP~....##.#...#.#.#...#. O   ogre (slow)#########.~..##.#...#.#.#...#. o   orc priest#.......####..#...#...#...#... o   orc wizard (slow) ;j5--4.2 (2.5 ;jl ;j _Reactivating autopickup.There is a staircase to the Orcish Mines, spattered with blood here.  Things that are here: ;j _a +0 scale mail; a +0 club; an orc skeleton ;j%  ;j8 8-- ;j  ;j F _Unknown command. ;ju . _Unknown command.  You slash the ogre! You burn the ogre.  The ogre is severely wounded.  The ogre barely misses you.  The orc wizard hits you but does no damage.  The kobold blastminer hits you but does no damage.1=   8 ==5.3 (1.1 ;j  ;j!% l _You block the orc's attack. The orc priest misses you. ;j*4  You hit the ogre. You burn the ogre.  The ogre is almost dead. ;j< ;jx  The orc priest looks braver for a moment. ;jh W _<# ...##### #.......# ..#.#.))).......# ..#.#())...####.# .......#...# #.# .##..###...#  .....[o.[..# #K@o..# #o#O..#  P[.#...# ^^≈≈≈..#..##^.≈≈..~~..#..#.......#...PP~....##.#.  ###.~..##.#.  The kobold blastminer blasts its cannon at you. ;j6_<# ...##### #.......# ..#.#.))).......# ..#.#())...####.# .......#...# #.# .##..###...#  .....[o.[..# #K@o..# #o#O..#  P[.#...# ^^≈≈≈..#..##^.≈≈..~~..#..#.......#...PP~....##.#.  ###.~..##.#.   ;jv=  The iron shot hits you!! ;j  * * * LOW HITPOINT WARNING * * *21----------====6.4 ;jf _The orc wizard misses you. ;j )You slash the ogre! You burn the ogre.  You kill the ogre! ;j= { o   orc priesto   orc wizard (slow)o(slow)Cheibriados appreciates the change of pace. ;j` 3-----------2=---7.5Drain ;j1  ;j w _You block the orc's attack. The orc priest completely misses you. ;jc≈#≈≈≈#≈#.#.........##### .≈#####≈#.#.#.#.#.......# .≈≈≈≈≈≈≈..#.#.))).......# .....##...#.#())...####.# .........#...# #.# #.##..###...# #.#######.....[o.[..# #.........#.#K>o..# ####### ####+#...#####o#@..#  #...###≈.P[.#...# # ^#######.P≈≈≈..#..#############.# .....^.≈≈..~~..#..#.#.#...#.#.#.# .PP~...........#....#...#...#...#  ;jd####≈.≈PPP~....##.#...#.#.#...#.#  #########.~..##.#...#.#.#...#.##.......####..#...#...#...#...# o ###.#####.# ##.#.#.#.#...#.#.### ;jg-o ;ji:[o ;jo9.o ;j<[o wizard (slow)o   orc (slow) ;j߇2= 0 ---9.1 (1.6 ;j- _The orc hits you but does no damage. The orc wizard closely misses you.Things that are here: ;j _a +0 giant club; a +0 short sword; an orc corpse ;j  .#.......# ))).......# .#.#())...####.# ......#...# #.# #..###...#  ..[[.o..#  #Koo..# [#@..#  [.#...# ^#..##^#..##...##.#.  .#.  ...#  You hit the orc wizard. You burn the orc wizard.  The orc wizard is heavily wounded. ;jJ .#.......# ))).......# .#.#())...####.# ......#...# #.# #..###...#  ..[[.o..#  #Koo..# [#@..#  [.#...# ^#..##^#..##...##.#.  .#.  ...#  ;j )The orc hits you with a +0 short sword.[oKo   orc priesto   orc wizard (slow)o  18--=   8 10.2 (1.1 ;j ;jV _* * * LOW HITPOINT WARNING * * * ;jT^ >You slash the orc wizard! You burn the orc wizard.  You kill the orc wizard! ;jo o    Cheibriados appreciates the change of pace. ;jސ--2=3=1.3 _The orc misses you. You block the orc priest's attack. ;j'8.K ;jPL [K   kobold blastminer (launcher, slow)o   orc priesto   orc (slow)You closely miss the orc priest. You block the orc priest's attack. ;j\9=  -2.4 ;jn ;jt: _The orc hits you but does no damage. ;j  ####.#.#.......≈≈≈≈≈≈..#.#.))).... .....##...#.#())...####..........#...# #.##..#########......[[.[......###.#K>oo.# #######..## ####+#...#####[#)..# ##.. #...###≈.P[. ## ^#######.P≈≈≈..#..########### .....^.≈≈..~~.#.#...#.#. .PP~...........#....#...#...#.. ####≈.≈PPP~....##.#...#.#.#...#...#.#.# ..#.# #.#####.#.#############.oK[o ;j )K   kobold blastminer (launcher, slow)o   orc priesto   orc (slow) ;j V 0 -- ;j %4.0 (1.6 ;j*  ;j  ;j/ )You slash the orc priest! You burn the orc priest.  You kill the orc priest! ;j3 [KCheibriados appreciates the change of pace. ;j )o   orc (slow)  The kobold blastminer is no longer moving slowly. ;j20=   8 ==5.1 (1.1 ;jn' ;jx21 _You block the orc's attack. ;j ≈≈≈........#########≈#.#.#.#.#....≈≈≈≈≈≈≈..#.#.)))......##...#.#())...###........# #.##..###.####### ..[[.[.......## ...........#.#)K[..# #######..###+#...#####[#@o##. ## #...###≈.P[.#...# ^#######.P≈≈≈########### .....^.≈≈..~~..#..#.#.#...#.#.# .PP~...........#....#...#...#.. ####≈.≈PPP~....##.#..########.~..##.#...#.#.#...#  #.......####..#...#...#...#... ###.#####.# .#.#...#.#.### ;j  .#.......# ))).......# .#.#())...####.# ......#...# #.# #..###...#  ..[[.[..#  #)K[..# [#@o.#  [.#...# ^#..##^#..##...##.#.  .#.  ...#  ;j  .#.......# ))).......# .#.#())...####.# ......#...# #.# #..###...#  ..[[.[..#  #)K[..# [#@o.#  [.#...# ^#..## ;j# ^#..##...##.#.  .#.  ...# ;j   ;j  The kobold blastminer hits you.  * * * LOW HITPOINT WARNING * * *The orc hits you but does no damage. ;j' ``The kobold blastminer blasts its cannon at you. ;j K>@.  The iron shot misses you. ;jX17-3=== 0 ====6.7 (1.6 ;jL ;jB _The kobold blastminer is knocked back by the blast. ;jwm _Items here: ))) ††. ;jz...._≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........##### ≈.≈#####≈#.#.#.#.#.......# ≈.≈≈≈≈≈≈≈..#.#.))).......###...#.#())...####.#.........#...# #.# #.##..###...# #.##### ;jk.....[K.[..# #..... ............#.#)@[..# ########+#...#####[#)o.#. ### #...###≈.P[.#...# ##. ^^#######.P≈≈≈..#..#############. . ;j.....^.≈≈..~~..#..#.#.#...#.#.#.  ;jg..PP~...........#....#...#...#...  ;j#####≈.≈PPP~....##.#...#.#.#...#. ;j  #########.~..##.#...#.#.#...#.  ;jx^ #.......####..#...#...#...#... ;j4o. ;j88-=---8.3 ;j6) ;jl.B _The kobold blastminer misses you. ;jH0ZThere is a staircase to the Orcish Mines, spattered with blood here. ;j2 _Items here: )) [[ ÷. ;jx  There is a staircase to the Orcish Mines, spattered with blood here.  ;j _Items here: )) [[ ÷.  You slash the kobold blastminer! You burn the kobold blastminer.  You bite the kobold blastminer, but do no damage.The kobold blastminer is heavily wounded.  The kobold blastminer closely misses you. ;jk    8 =--9.4 (1.1 ;j  ;j! 1 _You block the orc's attack. ;jN'  You slash the kobold blastminer! You burn the kobold blastminer.  The kobold blastminer is almost dead.The kobold blastminer barely misses you. ;jO(20.5 ;ja ;jzd1 _You block the orc's attack. ;j )You slash the kobold blastminer! You burn the kobold blastminer.  You kill the kobold blastminer! ;j=o   orc (slow) ;j) 9/77 (82==8-1.6 _Cheibriados appreciates the change of pace. ;j ;jl _Your Invocations skill increases to level 7! ;j  -2.7 ;ju ;j>s _You barely miss the orc. The orc hits you but does no damage. ;j $You slash the orc! You burn the orc.  You kill the orc! ;j%20=3.8Stone Arrow ;jFk _Cheibriados appreciates the change of pace. ;j< L_≈#≈..#.#.#...#.#<# .≈#≈≈≈#≈#.#.........##### .≈#####≈#.#.#.#.#.......# .≈..#.#.))).......# ##...#.#())...####.# ...#...# #.# #.##..###...# #.# [).[..# #. ;j ## #.#)>@..# #..#+#...#####[#)..# ##..# #...###≈.P[.#...# ##.##.P≈≈≈..#..###.#^.≈≈..~~..#..#.#.#...#.#.#.# . ;jP VPP~.....#....#...#...#...#≈.≈PPP~....##.#...#.#.#...#.####.~..##.#...#.#.#...#.##.####..#...#...#...#...# ;j  ;jc Z 0 -5.4 (1.6 ;j  ;j  You now have 335 gold pieces (gained 7).-6.4 (2 ;j,6  ;j8 M _Items here: ))) [[ †. ;j ;j ;j ;jF1= ;jaLM2 ;jd ;j l ;jXu3= ;j94= ;jB ;jB, ;j ;j ;j]75 ;j ;j, ;j ;jw, ;j? ;j ;jGB6= ;j ;j, ;j]  ;j, ;j$X ;j* ;j*S7= ;j5 ;jd, ;j8 ;jۑ ;j5 ;j ;jǚ ;j- ;j ;j֦ ;j!39= ;jF ;j ;jױ ;j ;j ;j30= ;j, ;j ;j  ;j] ;j ;jM1 ;j ;j, ;jQ ;j , ;jf32 ;j ;j, ;j* ;jG2, ;j7 ;j>i3= ;j{F ;j%L ;jL ;jP ;jX, ;jZ ;j` ;jPaK4= ;jh ;jm, ;jr ;jw ;j$x ;j| ;j, ;j< ;jR56= ;j ;j@a7= ;j ;j, ;j ;jR48 ;j;, ;jA ;jG ;j_9= ;ji, ;juq ;j~x40= ;jK ;j ;j& ;jޑ ;jQ ;j< ;jO1 ;j ;j{ ;j ;jۮ ;j; ;j ;jι ;j ;j:=2= ;jh ;jA ;jv ;j ;j ;j ;jE ;j8 ;j, ;jf ;ji ;jK3= ;j  ;j ;jM ;j{ ;j, ;jB ;jm$ ;j$94 ;jd+ ;jJB ;jM ;j#N ;jR ;j2Z ;jZS5= ;j:` ;j2g ;jg ;jBm ;jyB ;j} ;j}K6= ;jW ;j, ;j4 ;jގ, ;j( ;jCO7 ;jڧ ;jc ;j ;jL ;j ;j  ;js ;j ;j98 ;j ;j ;jE ;jg ;j ;jo ;jt ;jQ ;jL9= ;jD ;j, ;j(  ;j , ;j  ;j  ;j< L50= ;j  ;jo'  ;j'  ;jo,  ;j$w m1 ;jM 2= ;j< i3= ;j  ;jS  ;j] O4 ;jd , ;jg  ;j%p , ;ju  ;j' d55= ;j  ;j , ;j X ;j m6= ;j B ;j  ;j , ;j  ;j^  ;jM %7 ;jC  ;j , ;j  ;j"- 8= ;j1 , ;j?  ;jI , ;jf 9= ;jj  ;jk  ;jVw  ;j , ;jP  ;j~ <60 ;j  ;j , ;j+  ;j8 , ;jX  ;j~ a1= ;jP  ;jY , ;j  ;j#  ;j  ;j  ;j  ;jB U2= ;j* X ;j\9 B ;jA ;3 ;jG  ;jCJ , ;jL  ;j }4 ;j X ;j , ;js  ;j  ;jp K5= ;jR  ;j޴ , ;j^  ;j  ;j  ;j? 6= ;j  ;j  ;j  ;j X ;j  ;j  ;j  ;j? ;7 ;j  ;j  ;jR  ;j  ;j!  ;j2 8= ;jz3  ;jjD , ;j@..# #######..## Noise: ---------  Time: 14802.4 (0.0) ####+#...#####[#)..# ;j d##..# a) +3 scimitar (flame) ## #...###≈.P[.#...###.# Cast: Stone Arrow  ;j7 L^#######.P≈≈≈..#..#############.# Drain .....^.≈≈..~~..#..#.#.#...#.#.#.# .PP~...........#....#...#...#...#  ####≈.≈PPP~....##.#...#.#.#...#.# ;j w #########.~..##.#...#.#.#...#.# ;j = #.......####..#...#...#...#...# You kill the orc! _Cheibriados appreciates the change of pace.You now have 335 gold pieces (gained 7).  ;jF _Items here: ))) [[ †. _HP restored. _Done exploring. ;jk( P  Okay, then. ;j+  ;j :  ;j"= . _ ;j ._≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........##### ≈.≈#####≈#.#.#.#.#.......# ≈.≈..#.#.))).......#.##...#.#())...####.#....#...# #.#.#.##..###...# #.#.[).[..# #.##.#.#)@)..# #..#+#...#####[#)..# ##..# #...###≈.P[.#...# ##.^#.P≈≈≈..#..###..^.≈≈..~~..#..#.#.#...#.#.#. ..PP~.....#....#...#...#...#≈.≈PPP~....##.#...#.#.#...#. ### ;j .~..##.#...#.#.#...#. #.####..#...#...#...#... ;j ;ji34.0 (1.6 _ ;jj0i  There is a staircase to the Orcish Mines, spattered with blood here. ;j1 _Items here: )) [[ ÷. ;j ;j Pick up what? 29/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger Armour (select all with [)  c - a +0 robe of positive energyd - a +0 scale mail Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] ;jQ ;j%....._≈#≈..#.#.#...#.#<#zbzb the Cruncher ≈.≈#≈≈≈#≈#.#.........#####Gnoll of Cheibriados ***... ≈.≈#####≈#.#.#.#.#.......#HP: 77/77 (82) ======================== ≈.≈≈≈≈≈≈≈..#.#.))).......#MP: 23/23======================== ......##...#.#())...####.#AC: 15Str: 16 ................#...# #.#EV: 17Int: 29 ........#.##..###...# #.####### SH: 0Dex: 21 ..............[).[..# #.......## XL: 11 Next: 38% Place: Dungeon:9 ............#.#)@)..# #######..#[ ;j%39;49m Noise: ---------  Time: 14804.0 (0.0) #####+#...#####[#)..###.. a) +3 scimitar (flame) ### #...###≈.P[.#...###. Cast: Stone Arrow ^^#######.P≈≈≈..#..#############. Drain ......^.≈≈..~~..#..#.#.#...#.#.#. ..PP~...........#....#...#...#...  #####≈.≈PPP~....##.#...#.#.#...#. #########.~..##.#...#.#.#...#. #.......####..#...#...#...#...  _HP restored. _Done exploring. _Okay, then.There is a staircase to the Orcish Mines, spattered with blood here. _Items here: )) [[ ÷.  Okay, then. ;j*2 ;j3 ;jAD _ ;j 3 ;j  ;j  ;j` 15.0 (1 _ ;j?  ;jOrcish Mines:1 _Done exploring. _Okay, then.  There is a staircase to the Orcish Mines, spattered with blood here. _Items here: )) [[ ÷. _Okay, then.You climb downwards. Welcome back to the Orcish Mines! ........#.##.#  ..........$..  ..........#.  ...........  ..........#  .....o....##  ......[.o..#.##  ......>@o.....#  $....$.........  .#.............  .....#.......$.  ............... ............... o   orc warrior (missile) ... ........#.. o   [ ;jR40morc wizard ..........####. o   orc  ;jx5-=6.5 (2.5Stone Arrow ;jm ;j7m _The orc closely misses you. The orc hits you with a +0 dagger. ;jz _There is a staircase back to the Dungeon, spattered with blood here. ;jK3 ;jX ;j[7.o ;j m ;j&uI  The orc hits you but does no damage. ;jK~,7.5 (1.0 ;j ;j -.Dungeon:9. _The orc wizard hits you but does no damage.  You climb upwards. Welcome back to the Dungeon! ;j  ....._≈#≈..#.#.#...#.#<# ≈.≈#≈≈≈#≈#.#.........##### ≈.≈#####≈#.#.#.#.#.......# ≈.≈≈≈≈≈≈≈..#.#.))).......# ......##...#.#())...####.# ................#...# #.# ........#.##..###...# #.####### ..............[)o[..# #.......## ............#.#o@[..# #######..# #####+#...#####[#)..# ##.. ### #...###≈.P[.#...# ##. ^^#######.P≈≈≈..#..#############. ......^.≈≈..~~..#..#.#.#...#.#.#. ..PP~...........#....#...#...#... o   orc wizard #####≈.≈P ;jŸPP~....##.#...#.#.#...#. o#########.~..##.#...#.#.#...#.#.......####..#...#...#...#... ;jN<6-9.0 (2.5 ;jY ;j_8 _Level annotation: JeremiahThere is a staircase to the Orcish Mines, spattered with blood here. _Items here: )) [[ ÷. ;j\ )You slice the orc wizard!! You burn the orc wizard.  You kill the orc wizard! ;j o  Cheibriados appreciates the change of pace. ;jL d 8 9==10.1 (1.1 ;j  ;j^ : _The orc hits you but does no damage. ;jP )You slash the orc! You burn the orc.  You kill the orc! ;j " ;j 0 ;j 7=  -1.2Stone Arrow ;jb  ;j. k _Cheibriados appreciates the change of pace. ;jn- ;j= ;j@H _No target in view! ;j ;j ;j ;j<H _No target in view! ;j^AI ;j1 E0.0 ;jbH  ;jI E _Done exploring. ;j+ ;j06 ;jF ;j%V ;jvO-2.2 (1 _ ;jMv=Orcish Mines:1- ;j, ;j!n ........#.##.#  ..........$..  ..........#.  ...........  ..........#  ..........##  ......[....#.##  ......o@......#  $....$.........  .#.............  .....#.......$.  ............... ............... o   orc warrior (missile) ... ........#.. ..........####.  ;jLxU 0 3.7 (2.5Stone Arrow ;jF _You climb downwards. Welcome back to the Orcish Mines! _There is a staircase back to the Dungeon, spattered with blood here. ;jf  You closely miss the orc warrior. ;j   8 =4.7 (1.0 ;jw ;j1B _The orc warrior hits you but does no damage. ;j  You barely miss the orc warrior.3--5.8 (1.1 _The orc warrior hits you with a +0 battleaxe. ;jt  You hit the orc warrior. You burn the orc warrior.  The orc warrior is moderately wounded. ;jqv'6.9 ;j~ ;j  ;j4_The orc warrior hits you but does no damage. ;jU+ W  You slash the orc warrior! You burn the orc warrior.  The orc warrior is severely wounded.4=-=8.0 ;j= 9 _You block the orc warrior's attack. ;j^  >You slash the orc warrior! You burn the orc warrior.  You kill the orc warrior!Cheibriados appreciates the change of pace. ;jD  ;j\ 8-7302409.1Stone Arrow ;j`  _Cheibriados raises the support of your attributes as your movement slows. ;j߰ ;ja ;j ;j   ;jB_No target in view! ;j I ;jM$H _5= 0  ;ji ;jV6=7 ;j ;jh ;j ;j٥ ;j] ;j ;j4w8= ;jO1 _HP restored. ;j3 ;jg  k - 7 boomerangs (gained 2)  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 battleaxe; a +0 chain mail ;ju ;jg ;j 9= ;j ;jN _You now have 356 gold pieces (gained 21). ;j I ;j  ;j, ;j#, ;j(B ;j- ;j'1, ;j1 ;j4 ;jq8 ;j 9 ;j; ;j= ;jcN.........#.##.# ...#..........$... #.#...........#.. ##.#.............#.......#.............## #..#.......[....#.####..........><......#.@..............--........#..........#.......#.......$.##. ##................ ##............... #.......#.. .......####. ....##.#....## ;j\ 43.6 (24.5)  You now have enough gold to buy the quill talisman "Hionwoo" {rN++} on D:7.  You can access your shopping list by pressing '$'. ;jfF--4.6 (25 ;ji ;jl? _You now have 376 gold pieces (gained 20). ;js  ;jѹ $.#.##.# ...#.$... #.#.#.. . ##.#. ..#..# ......## #..#.[....#.## .##.><......# ..@..... 6.3 (1.7).#. ....#.......#.$. ##. ##.......... ##.........#..........................##.#....## ;jAX.#.##.# ...#.$... #.#.#.. . ##.#. ..#.# ....## #..#.[....#.## .##.><......# .. .#. ....#.......#.$. ##. ##.......... ##..............#......#........####.....##.#....## ;jN ;jfS ;jW 8.0 ;j\ ;jD^ ;jD.#.##.# ...#.$... #.#.#.. . ##.#. ..#.# .....## #..#.[....#.## .##.><......# . .#. ....#.......#.$. ##. ##........ ##.........#...#.....####.  ;jj Z9.7 ;j.#.##.# ...#.$... #.#.#.. . ##.#. ..#.# .## #..#.[....#.## .##.><......# . ;jhx .#. ....#.......#.$. ##. ##.. ##...............#....#.......####.....##.#....## ;j! ;j{-51.3 (1.6 ;j ;jZ ;j5\ I.#.##.# ...#.$... #.#.#.. . ##.#. ..#.# .## #..#.[....#.## .##.><......# . .#. ....#.......#.$. ##. ##....... ##..........#.......#........####.....##.#....## ;jZg  ;j_k ,3.0 (1.7 ;jq  ;jt  ;j ] ..#.##.#  ;jQ ..$. #.#.#. ##.#...## ..........##  #..#[....#.## .##<# .. ........#...... ....#.......#.$. ##. ##.........#...#.............#. ;j ..............####.....##.#....## ;jB4.6 (1.6 ;j ;j&  ;j(  ;j)_There is a stone staircase leading down, spattered with blood here.  Things that are here: ;j*U _a +0 battleaxe; a +0 chain mail ;j5L50 _ ;jiW ;j I 2  You climb downwards. ;j       .   .. ..  ;j   ...#########...   .To..$.   .o....   ...T$.....$....   $o..o..@.      ...o   .h$.....      ...# o   orc high priest   ........ TT 2 trolls   ######### h   warg (wandering)  oo 2 orc warriors (1 polearm, 1 wanderi(…)_a +0 battleaxe; a +0 chain mail  You climb downwards.  You encounter an orc high priest, 2 orc warriors, an orc priest, an orc wizard,a warg and 2 trolls.[ ;j 40m  The orc wizard is wielding a +0 devious dagger.The orc warrior shouts! The orc high priest shouts! The orc wizard shouts! ;jGW L===7.1 (2.5Stone Arrow ;j v  ;j6 P _You hear a shout! The troll shouts!  Found 103 gold pieces. ;j a _There is a stone staircase leading up here. ;j; 3 ;jtF  ;jG Kh. ;j,I SoT ;jJ ;.o ;jK @.o ;jL $o ;j+L ). ;jM E.o ;j.P 7.T ;ja 343   sun demon (summoned)4   orange demon (reaching, summoned)TT 2 trolls ;jg 6---8.1 (1.0 ;j0o  ;jp I 1--- _The orc high priest utters an invocation to Beogh. .........#.##.# ...#..........$.. #.#...........#..  . ##.#.............  ..#......#  .........##  #..#.......[....#.##  .##..........@<#  ............  ........#..  ....#.......#$.  ##. ##. ##.... #......#.. .......####. ....##.#....## ;jp d9.6 (2.5Stone Arrow ;j  ;jL s _You climb upwards.  There is a stone staircase leading down, spattered with blood here.  ;j Things that are here: ;j U _a +0 chain mail; a +0 battleaxe ;j/3 ;j ;jD ;j% ;j%$ _ ;jm _You now have 408 gold pieces (gained 32). ;j, ;j9 ;j ;jؽ4 ;jN _You now have 437 gold pieces (gained 29). ;j ;jz ;j\ ;j ;j ;j) ;j ;jX ;jJi ;j"k, ;j̒ ;j ;j֢ ;j6 ;jũ ;j1 ;j* _You now have 451 gold pieces (gained 14). ;jI ;j ;j ;jX ;jj X ;j|, ;j ;j ;j6 ;j, ;j ;j, ;j ;j" ;jj$ ;j$ ;ja% ;j:+ ;j. ;jD/ ;j/ ;j3 ;j7 ;j8 ;j 9 ;j ; ;j@B ;jB ;jTI ;jJ ;jK ;j}O ;jW, ;jX ;jc^ ;jo, ;jr ;jt ;j{, ;jۂ, ;j, ;j ;jj ;jC ;j ;j ;jߟ ;j ;jQ ;j= ;ja, ;j ;j ;jcB ;j ;j ;j$ ;j ;j ;j ;j ;jy ;j ;j, ;jX ;j ;jd ;j`, ;j, ;j~ ;jNB ;j& ;jn ;jA ;j ;j ;j ;j , ;j  ;j/  ;j$ ;j ;j ;j ;j ;j ;j ;j ;j  ;j ;j! ;j9J ;jj: ;j@B ;jD ;j3E ;jiE ;j=m ;jr, ;jr, ;jy, ;j{B ;jJ ;j`B ;j ;j  ;jf ;j? ;j ;j ;jc ;j ;jS ;j ;j| ;jm ;jȣ ;jC ;j ;j ;js ;jD ;j ;j ;j, ;j, ;j, ;j ;jX ;j ;j ;j" ;j` ;j ;j: ;j ;jX ;jB ;j ;jB ;j[ ;jB, ;j ;j ;j$ ;j' ;j ;j ;jX ;j B ;jF ;j ;j ;j ;j{ ;j, ;jd ;j! ;j% ;j% ;j& ;j* ;j-, ;j. ;jG ;jH ;jL ;jwN, ;jO ;jSB ;j[X ;j[B ;j\ ;jp_ ;j_ ;j` ;j b ;jce, ;jf ;jhi ;jw ;jUz ;j{, ;j?| ;j} ;jȁ ;jF ;jg ;jB ;j+ ;jK ;j, ;j ;jؙ ;j+ ;jӜ ;j ;j1 ;jB ;j7 ;j, ;j, ;j ;j, ;j( ;jg ;jX ;jB ;j5 ;je, ;ja ;jB ;j3 ;j: ###  ##.##  ##.@.# 5073.8 (214.2) #...##  ##...##  #.....#### ### ##....##.## ##.## ## ##....#...# #...####.  ##.#.......###...##...  #....#.....#..........  ##....#...............  ;j> ;j@ ;jeBE _Done exploring. ;j ;j ;jQ ;jٗ0.0).......####.....###...##........#........#............... ;j ;jJ ;jXE _Done exploring. ;j>  ;j# /Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationr - 3 scrolls of revelation  w - a scroll of enchant weapon  ;j (W - a scroll of brand weapon  N - 3 scrolls of noise  V - 5 scrolls of vulnerability  c - a scroll labelled UWNYTU AROSU  q - 3 scrolls labelled HUGHEPTIOTU  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  ;j  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff[?] describe selected ;j  ;j7  ;jͧ Czbzb the CruncherGnoll of Cheibriados ***...HP: 78/78 (82) ========================MP: 23/23========================AC: 15Str: 17EV: 17Int: 30###SH: 0Dex: 22##.##XL: 11 Next: 40% Place: Orcish Mines:1##.@.#Noise: ---------  Time: 15073.8 (0.0)#...##a) +3 scimitar (flame)##...## ;j Cast: Stone Arrow#.....#### ###Drain##....##.## ##.## ####....#...# #...####. ##.#.......###...##... #....#.....#.......... ##....#...............  _a +0 chain mail; a +0 battleaxe _You now have 408 gold pieces (gained 32). _You now have 437 gold pieces (gained 29). _You now have 451 gold pieces (gained 14). _Done exploring. _Done exploring. ;jl P  Okay, then. ;j a _ ;jZ ;j!VDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (10/15) Temple (1/1) D:4 Lair (1/5) D:8  Orc (2/2) D:9 Bailey (visited)  Elf: Orc:2 The Realm of Zot is guarded by orbs of entropy.  ;j!GAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($500)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zin ;j! The Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * D:7 **  ;j"Annotations: (press ! to add a new annotation) D:9 Jeremiah  ;j"GLair:1 exclusion: oklob plant ;j,W ;jczbzb the CruncherGnoll of Cheibriados ***...HP: 78/78 (82) ========================MP: 23/23========================AC: 15Str: 17EV: 17Int: 30 ;jd###SH: 0Dex: 22##.##XL: 11 Next: 40% Place: Orcish Mines:1##.@.#Noise: ---------  Time: 15073.8 (0.0)#...##a) +3 scimitar (flame)##...##Cast: Stone Arrow#.....#### ###Drain##....##.## ##.## ####....#...# #...####.  ;jd##.#.......###...##... #....#.....#.......... ##....#...............   ;j;e_You now have 408 gold pieces (gained 32). _You now have 437 gold pieces (gained 29). _You now have 451 gold pieces (gained 14). _Done exploring. _Done exploring.  ;jae6_Okay, then. ;jhh ;jwl ;jfn ;j(D ;j/E$ ;jqEWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - Lair ;jE3 O - Orcish Mines  ;j  ;j [?25h[?0czbzb the CruncherGnoll of Cheibriados ***...HP: 78/78 (82) ========================MP: 23/23========================AC: 15Str: 17EV: 17Int: 30###SH: 0Dex: 22##.##XL: 11 Next: 40% Place: Orcish Mines:1##.@.#Noise: ---------  Time: 15073.8 (0.0)#...##a) +3 scimitar (flame)##...##Cast: Stone Arrow#.....#### ###Drain##....##.## ##.## ####....#...# #...####. ##.#.......###...##... #....#.....#.......... ##....#...............  _You now have 437 gold pieces (gained 29). _You now have 451 gold pieces (gained 14). _Done exploring. _Done exploring. _Okay, then.What level of the Dungeon? (default 9, ? - help)  ;j" [39;49m ;j| [?25l[?1c ;j8 ;j ;jR ;j ;jE _ ;j, ;j ;jK ;j ;j ;jPB ;j) ;j ;jj ;j ;j ;jX ;jY ;j ;j ;j  ;j  ;j  ;j ;j ;jt ;j7 ;j ;j ;j! ;jw! ;jb" ;j% ;j) ;j$* ;j* ;j. ;j&1, ;j2 ;jB5 ;j9 ;j : ;jW; ;jw? ;j/F, ;jH ;jZ ;ja, ;j[d ;jh ;jBm ;jm ;jxp ;js ;jix ;jx ;ju{ ;jC ;j, ;j ;j ;j , ;j ;j ;j ;j ;jr ;jy ;j, ;jG ;jo  There is a stone staircase leading down, spattered with blood here.  Things that are here: ;jD  a +0 chain mail; a +0 battleaxe ;j ;j _ ;j ;j%p  There is a staircase back to the Dungeon, spattered with blood here. ;j ;j: _ ;j ;jvo Dungeon:9  You climb upwards. Welcome back to the Dungeon! ;j!, ;j@( ;j/E _Level annotation: Jeremiah ;j/ZThere is a staircase to the Orcish Mines, spattered with blood here. ;jC  Items here: )) [[ ÷. ;jgI ;jK _ ;jP ;jaU$  Things that are here: ;j~\D  a +0 plate armour; a +0 war axe ;jId ;j|h _ ;jm ;jv} ;jł ;jX ;ja ;jI ;j ;j ;jЕ ;j ;j~ ;j ;j ;j` ;j ;j[ ;j6 ;j ;j ;j ;jJ ;j  There is a stone staircase leading down here. _ ;jqn ;jgn ;j, ;j{ ;j  ;j n ;jq  ;j  ;j)  ;j , ;j  ;jU W  There is a stone staircase leading up here. ;j!  ;j  ;jh $ _ ;j!  ;jDY %8 ;j[  ;j[  ;j^  ;jAc ! _You climb upwards. ;jv # #.##.#...# #.# ##.### #....# ## #....#...###.# #..# ###.## .###########..##.# #.###.## ..##...........#.###.##.## ..##.########[...##..###.## ..##.########.#..##.###<... ..##.##.......#..#..# #####.## ..##.##.#######..#.#######.....## .....##.# #....@........#.#####143.0 (69.2) #######.# #.###########.#.##.# #.######### #.#.##.# #.#.......# #.#.#.# #.##.####.# #.#.##.# #.##....#.# #.#.##.# #.#####.#.# #.#.# #######.####.#  ;jFw #.#.# #.#.# ..........##.# #<#.###.#.# ;jy  ;ja y _There is a stone staircase leading down here. ;j ;j _ ;j, ;j ;jp, ;jJ ;jm ;j  ;jn ;j, ;j[ ;j ;j: ;j| ;jF  ;j  ;j  ;jL! ;j" ;j)# ;jP# ;j# ;j% ;j[&B ;j( ;j)) ;jp4, ;jP6 ;jb;X ;j< ;jQ< ;j> ;jU ≈≈≈≈~~..≈≈≈~..~.....##.####...... ~≈≈≈...~..≈≈~.............#..## ~~~..~...~~~.≈~..#####.##.#..## .....>..≈≈≈~...# #.##.#...# ~≈~......~≈≈~....## #....#...# ~≈~..~≈.~.~≈≈~....###########..## ~≈~~~≈≈≈~~~~~......##........... ~.~≈≈≈≈≈≈~~≈~~~....##.########[..~≈≈≈≈≈≈≈~.##.########.#.78.9 (35.9 .~..~≈≈≈≈≈~........##.##.......#. .....~~≈≈~~........##.##.#######. ########.#####........##.# #.... #.# ###########.#[ ;jV37m #.### #.# #.# #.###  #.# #.# #.#..  #.# #.# #.##.  #.# #.# #.##.  ;ju ;j\ ;jO] ;j] ;jl ;jRn ;j#o ;jt, ;ju ;jv ;jXw ;jz ;j| ;jS} ;j ;jg ;jGA  You enter the shallow water. ;jDWater Drain ;jF ;j _Moving in this stuff is going to be slow. ;jM ;jB ;j ;j ;j ;j-Drain ;j ;jO ;jq ;j ;jw ;j ;jǨ ;jp ;j ;jU5  #####[.........#..#........##  #...)......................##.  #....[.......~~.~..~÷..)...##.  #......≈~..~~.~~~..~.......##.  #....≈~~~~~~~~≈~≈≈~~.......##.  #...~~~≈≈≈≈~~..≈≈≈~..~.....##. ###'.....~≈≈≈...~..≈≈~........... #......~~~~~..~...~~~.≈~..#####.#  ;j#..........≈≈≈~...# #.#95.8 (16 #.....~≈≈~≈~~≈≈~....## #.. #.....~~≈~≈~..~≈.~.~≈≈~....###### #......~~~≈~~~≈≈≈~~~~~......## #.......≈~.~≈≈≈≈≈≈~~≈~~~....##. #.....~~~..~≈≈≈≈≈≈≈~........##.  ;j*M#.........~..~≈≈≈≈≈~........##.## #.............~~≈≈~~........##.## ###...###########.#####........## ;jT ;jſ ;jJ ;j\ _There is a staircase to the Lair here. ;jEnter next level anyway? Y - Yes  N - No ;j! ;j> #####[.........#..#........##.. zbzb the Cruncher#...)......................##.# Gnoll of Cheibriados ***...#....[.......~~.~..~÷..)...##.# HP: 78/78 (82) ========================#......≈~..~~.~~~..~.......##.# MP: 23/23======================== ;j>#....≈~~~~~~~~≈~≈≈~~.......##.# AC: 15Str: 17#...~~~≈≈≈≈~~..≈≈≈~..~.....##.# EV: 17Int: 30 ###'.....~≈≈≈...~..≈≈~........... SH: 0Dex: 22 #......~~~~~..~...~~~.≈~..#####.# XL: 11 Next: 40% Place: Dungeon:8 #...............@..≈≈≈~...# #.# Noise: ---------  Time: 15195.8 (0.0) #.....~≈≈~≈~......~≈≈~....## #.. a) +3 scimitar (flame)  ;j-?#.....~~≈~≈~..~≈.~.~≈≈~....###### Cast: Stone Arrow #......~~~≈~~~≈≈≈~~~~~......##... Drain #.......≈~.~≈≈≈≈≈≈~~≈~~~....##.## #.....~~~..~≈≈≈≈≈≈≈~........##.## ;jq?r  #.........~..~≈≈≈≈≈~........##.##  #.............~~≈≈~~........##.## ;jC@  ###...###########.#####........##  _You climb upwards. _There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Lair here.  This staircase leads to a travel-excluded area! ;j-F ;j)O ;jW ;jT]16.8 (1 _ ;j# ;jQ gLair:1 _There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Lair here.  You climb downwards. Welcome back to the Lair of Beasts! ;j$  #.........#  #...P...#.  ........  # ......#  ##.#..... ..S.... #...# #..@# ;j n##.#.......  #. .......  #. .......  ## ##.##P. ## . P   oklob plant (dormant) S   water moccasin (asleep)  ;jv B8.3 (2.5Stone Arrow ;j  _Level annotation: exclusion: oklob plant _There is a staircase back to the Dungeon here. ;jy] y#.........##...P...#. ........ ###.# ###.#..... .##.#..S.... ...... #...##......#..<#.......##.#@.......#.#.......#...#####.##P.# ## .# P ;j_h  ;jq 5200.0 (1.7 _ ;jx  ;j'{  ;j]U [ #...P...#. .........###.# ####.#.##.#..S.... ....... #...##......##..<#......##.#........#.#.@......##...######.##P.## ## .#  P ;j^  ;j)` d1.6 (1.6Stone Arrow ;jd  ;jo  ;j  #  # #.# ##  ##.###.##   .......  #...##......#  #..<#........  ##.#........#  #.#.@......#  #..........#  #####.##P.##  ## .#  P  ;jJ\  #  # #.# ##  ##.###.##   .......  #...##......#  #..<#........  ##.#........#  #.#.@......#  #..........#  #####.##P.##  ## .#  P  ;jL ;jlP ;jwX$  ;jXW_A water moccasin is nearby! ;jI.........###.# ####.#.##.###..S..... #...##......##..<#.........##.#........# #.#........# #...# #####.##P.##  ### .#  P  ;jI ;jP33.3 (1.7 _ ;j^ ;j  .# # ......#.# ## ##.#.##.### ..S....# #...##......#. #..<#......... ##.#........# #.#.# #.# #####.##P.## ### .# P  ;j  ;j" ,4.9 (1.6 ;j&  ;j)  ;j~w/ .# # ......#.# ## ##.#.##.### ..S....# #...##......#. #..<#......... ##.#........# #.#.# #.# #####.##P.## ### .# P6.6 (1.7 ;j{ ;jb~ ;jOt g .# #.#.# ## ##.#.##.### ..S....# #...##......#. #..<#......... ##.#........# #.#.# ;jt  #.# #####.##P.## ### .# PS   water moccasin (asleep) ;jP  ;j ,8.2 (1.6 ;j  ;j  ;j  Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jD ;jd ;jٱ ;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ;j ;j ;j ;jUF _Unknown command. ;j5_ .# #.#.# ## ##.#.##.### ..S....# #...##......#. #..<#......... ##.#........# #.#.# #.# #####.##P.## ### .# P ;j ;jBK9.8 _ ;jl   Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jX ;jD[ Your spells (cast)TypeFailure Level  ;j[K a - Stone ArrowConjuration/Earth 1% 3 b - Summon Small MammalSummoning1%1  c + Call Canine Familiar Summoning1% 3 d - Summon Ice BeastIce/Summoning1%3  e - SandblastEarth1% 1 f - SlowHexes1%1  w - PasswallEarth1% ;j`\3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit ;j)  ;jK'h.........#zbzb the Cruncher#.......#.# ##Gnoll of Cheibriados ***...##.#.......##.###HP: 78/78 (82) ========================..S............#MP: 23/23 ;j'========================#...##......#.AC: 15Str: 17#..<#.........EV: 17Int: 30 ;j'##.#........#SH: 0Dex: 22 ;j'#.#........#XL: 11 Next: 40% Place: Lair:1#@.........# ;jq(Noise: ---------  Time: 15209.8 (0.0)#####.##P.##a) +3 scimitar (flame)### .#Cast: Stone ArrowPDrain ;j(yS   water moccasin (asleep) ;j(Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  ;j(_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ;j)"_Unknown command. ;j8)Casting: Call Canine Familiar (safe; 1% risk of failure)  ;jV)\Confirm with . or Enter, or press ? or * to list all spells. ;j* ;j6&.........#zbzb the Cruncher#.......#.# ##Gnoll of Cheibriados ***... ;j7B##.#.......##.###HP: 78/78 (82) ========================..S............#MP: 23/23 ;j7@========================#...##......#.AC: 15Str: 17#..<#......... ;j7[EV: 17Int: 30 ;j7d##.#........# ;j7-SH: 0 ;j8sDex: 22#.#........# ;jE8XL: 11 Next: 40% Place: Lair:1#@.........# ;j8Noise: ---------  Time: 15209.8 (0.0) ;j8R#####.##P.## ;j8a) +3 scimitar (flame)### .# ;j82Cast: Stone Arrow ;j 9 P ;j<9#Drain ;j9S   water moccasin (asleep)Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ;j: _Unknown command.Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j| P  Okay, then. ;j ;jD D _ ;j_  Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jl .........#  zbzb the Cruncher #.......#.# ##  Gnoll of Cheibriados ***... ##.#.......##.###  HP: 78/78 (82) ======================== ..S............#  MP: 22/23======================-- #*..##......#.  AC: 15Str: 17 #*.<#.........  EV: 17Int: 30 ##*#........#  SH: 0Dex: 22 #*#........#  XL: 11 Next: 40% Place: Lair:1 #@.........#  Noise: ---------  Time: 15209.8 (0.0) #####.## ;j[39;49mP.##  a) +3 scimitar (flame) ### .#  Cast: Stone Arrow P  Drain  S   water moccasin (asleep) _Okay, then.Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, chance to affect: 56%) ;j {.........#zbzb the Cruncher#.......#.# ##Gnoll of Cheibriados ***...##.#.......##.###HP: 78/78 (82) ========================..*............#MP: 22/23======================--#...##......#.AC: 15Str: 17#..<#.........EV: 17Int: 30##.#........#SH: 0Dex: 22#.#........#XL: 11 Next: 40% Place: Lair:1#@.........#Noise: ---------  Time: 15209.8 (0.0)#####.##P.##a) +3 scimitar (flame)### .#Cast: Stone ArrowPDrain ;jE oS   water moccasin (asleep) _Okay, then.Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, chance to affect: 56%) ;jD ]Sslow) ;j[ C.S ;j'b *. ;je I=10.8 (1Stone Arrow ;jp  ;jt   Casting: Call Canine Familiar (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, chance to affect: 56%) _The water moccasin seems to slow down. ;je#  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;ja C.S ;jl .Y, ally target)Y   ice beast (summoned) ;j[p ^19---=1 ;jQv  ;jy 4 _A chill wind blows around you. ;jWr =  The water moccasin closely misses your ice beast.Your ice beast hits the water moccasin.--2 _Your ice beast freezes the water moccasin! ;j  †Your ice beast freezes the water moccasin!  The water moccasin bites your ice beast.  The water moccasin seems to slow down.  The water moccasin dies! 9/80 (83-2--3Stone Arrow _Cheibriados thoroughly appreciates the change of pace. ;jJ.Y ;j*. ;j80=20=--4 ;j ;jl ;jc _ ;j X ;jr  ;j  ;jo  ;j\ w== ;jʗ  ;j !1==2= ;j  ;j 2= ;j  ;j , ;j'  ;j  ;j) L3== ;j  ;j] 4 _Magic restored. ;j  ;j  ;j  ;j  ;j 1§ ;j  ;j  ;jh  ;j] r _Your ice beast disappears in a puff of smoke! ;j  ;j :== ;j)  ;j  ;j , ;jR , ;j) B ;j  ;j  ;jQ  ;j  ;j  ;jo" c  You encounter a yak. ;jp #.......#.# ## ##.#.......##.### # ...............##.# #...##......#... #†.<#.......... ##.#........# #.#........# #..........# #####.##P@## #####.# #.P# ..## ◊##..Y   yak (asleep)..Y..43.6 (28.8)5.2 (30.4 _ ;jlS##.#.......##.### # ........##. #...###... †.<#.... #.#........#  #.#...............#####.##P.## #####@#  #.P#..##+◊## SY   yak (asleep)Y..S   water moccasin (asleep).... ;jx ;jz06.8 (1.6) ;jā ;jÅ_ _You encounter a water moccasin. ;jC ........##. #...###... †.<#.... #.#........#  #.#........#.........#####.##P.# #####.## #@P##...##+◊## .. S.YY 2 yaks (asleep)....Y ;jJ ;jB8.5 (1.7Stone Arrow ;j  ;j<T _You encounter a yak. ;jk%) #...##......#... #†.<#........ ##.#........#  #.#........# #..........# #####.##P.## #####.## ###.P##.@.## ;j%z #+◊ ...S.....Y.............Y........####.+..#.##. ;j/AS. ;j}1BY. ;j1CY. ;j1-Y ;jR4 .SThe water moccasin hisses angrily. You hear a bellow! ;j?5;Y. ;j5CY. ;j%7 ;jK7 ;jkD YYY 3 yaksSYou encounter a yak. ;jE7===50.1 (1.6 ;jDL ;jPR _The water moccasin bites the plant. The plant begins to die. ;jS...............##.##...##......#.#†.<#..........##.#........# #.#........# #..........# #####.##P.## #####.## ###@P# #...#+◊##S. ..Y...... .... ..........####.+..#.##.... ;j8.Y ;j*Y ;j |S 2 yaks ;jI5--1.8 (1.7 ;ju ;jI _Something bites the plant. The yak gores the plant! ;jQB U##.###.### .........##.#...###...†.<#..........##.#........##........#..........#####.##P.#######@#####.P#...###+◊## YYS .....  ....... . ..........# ;j`U YSomething bites the plant. Something bites the plant! The plant is poisoned. ;jD[ Y 3 yaks---3.4 (1.6 ;js  ;j| N _Something poisons the plant! The yak gores the plant! x2 ;jH #.......#.# ## ##.###.### .........##.#...###...†.<#..........##.#...... ;j_#........#..........######.##P#####.####.P#...###+◊## YYS  .Y... .......  ;j/. ;jS.Y.S.Y. ;jAY. ;j|rS. ;j"Y 2 yaksS   water moccasin ;jjA-5.0 ;jH ;jEV _A nearby plant withers and dies. ;j f #.......#.# ## zbzb the Cruncher  ##.#.......##.### #  Gnoll of Cheibriados ***...  ;j ...............##.#  HP: 80/80 (83) ======================== #...##......#...  MP: 20/23====================---- #†.<#..........  AC: 15Str: 17 ##.#........# EV: 17Int: 30 #.#........# SH: 0Dex: 22 #..........# XL: 11 Next: 42% Place: Lair:1 #####.##P@## Noise: ---------  Time: 15255.0 (0.0) #####*## a) +3 scimitar (flame) ###SP# Cast: Stone Arrow #...## Drain #+Y# ;j# .YY YY 2 yaks ..... S   water moccasin ....... ......... _A nearby plant withers and dies.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (74% to hit) ;jX? #.......#.# ##zbzb the Cruncher##.#.......##.### #Gnoll of Cheibriados ***..................##.#HP: 80/80 (83) ========================#...##......#...MP: 20/23====================----#†.<#..........AC: 15Str: 17##.#........#EV: 17Int: 30#.#........#SH: 0Dex: 22#..........#XL: 11 Next: 42% Place: Lair:1#####.##P@##Noise: ---------  Time: 15255.0 (0.0)#####`##a) +3 scimitar (flame)###SP#Cast: Stone Arrow#...##[3 ;jO@7mDrain#+Y##.YYYY 2 yaks.....S   water moccasin................Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (74% to hit)  The stone arrow hits the water moccasin!! ;jbPS.Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (74% to hit)  The stone arrow hits the water moccasin!!  The water moccasin is almost dead. ==6.0 (1 _The yak snorts and paws the ground. ;jި Y.You miss the water moccasin.The water moccasin is severely wounded. ;jt*Y ;j@Y. ;j{.Y 3 yaks ;j   8 -7.1 (1.1 ;j3\ _The water moccasin bites you but does no damage. ;jJ  Y.You completely miss the water moccasin.The water moccasin is severely wounded.You block the water moccasin's attack. ;jY ;j!. ;jn  The water moccasin completely misses you. ;jS!A-8.2 ;j!) ;j0I _The yak gores the fungus. The fungus begins to die. ;j †You slash the water moccasin! You burn the water moccasin.  You kill the water moccasin! ;j<.Y ;jg;Y. ;j(?Y. ;j) ;j 1-39.3 _Cheibriados appreciates the change of pace.Your Dodging skill increases to level 8! ;j ;jk _Your Evocations skill increases to level 7! ;j Y.You slash the yak! You burn the yak. You bite the yak..Y ;jj  The yak is heavily wounded. ;jc ;j1=1=  =600 ;j ;j1 _You block the yak's attack. ;j  You hit the yak but do no damage.The yak is heavily wounded. ;j,1.4 (1.1 ;j- ;j,o _The yak gores the fungus! x2; The yak closely misses you. ;j ' .You closely miss the yak. Your bite misses the yak.The yak is heavily wounded.Y. ;jZH  A nearby fungus withers and dies.-20 _The yak misses you. ;j8b  You slash the yak! You burn the yak.  The yak is almost dead. ;jy |==3.5 (1.1 _You block the yak's attack. ;j( †You hit the yak. You burn the yak.  You kill the yak! ;jʘpY.Y. ;j[ 2 yaks ;jT2-=6--4.6 ;j; ;jk _Cheibriados appreciates the change of pace. ;j   You slash the yak! You burn the yak.  The yak is heavily wounded. ;jD/75---2=  =-5.7 _The yak gores you. ;j  You hit the yak but do no damage.The yak is heavily wounded.6=--6.8 _You block the yak's attack. The yak closely misses you. ;jw  You hit the yak. You burn the yak.  The yak is severely wounded. ;j A-7.9 ;j  ;j I _The yak misses you. ;j+)  You barely miss the yak.The yak is severely wounded. ;j +_7=9.0 ;j^2 ;j5P _The yak barely misses you. ;j S †You slash the yak! You burn the yak.  You kill the yak!Y. ;j[y   yak ;j>eR ealth: 77/83 agic: 22/23=8=70.1 _Cheibriados appreciates the change of pace. ;jk ;joi _Your life force feels restored. ;jr  You slash the yak! You burn the yak.  The yak is heavily wounded. ;j" ;j3 ;jEK==   ;js!1.2 ;j ;j1 _You block the yak's attack. ;j  You slash the yak! You burn the yak.  The yak is almost dead.8=20 ;j Q _The yak gores you but does no damage. ;jK †You hit the yak. You burn the yak.  You kill the yak! ;j.O ) ;jX 50--3.3 (1.1Stone Arrow ;j]  ;jo k _Cheibriados appreciates the change of pace. ;j ;j8V---40 ;jg ;j~+ _You swing at nothing. ;jvq ;j r8- ;jx ;j{F _Unknown command. ;j5 ;jQ  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting6.4   1.8  +8   + Spellcasting 8.3   2.2  +8          + Maces & Flails 6.4   1.8  +8   + Conjurations 5.3   2.1  +6  + Axes6.4   1.8  +8   + Hexes5.3   2.1  +6   + Polearms   7.5   1.0  +8 +4 + Summonings7.7   ;j 2.8  +6   + Staves   9.2   1.3  +8 +4 + Necromancy5.3   2.1  +6  + Unarmed Combat 6.4   1.8  +8   + Forgecraft5.3   2.1  +6  + Throwing6.4   1.8  +8   + Translocations 5.3   2.1  +6      + Alchemy5.3   2.1  +6  + Short Blades 6.4   1.8  +8   + Fire Magic5.3   2.1  +6  ;j[40m + Long Blades6.4   1.8  +8   + Ice Magic5.3   2.1  +6  + Ranged Weapons 6.4   1.8  +8   + Air Magic5.3   2.1  +6      + Earth Magic5.3   2.1  +6  + Armour6.4   1.8  +8      + Dodging8.0   2.2  +8   + Invocations7.1   1.7  +9  + Shields6.4   1.8  +8   + Evocations7.0 [39; ;jԬV49m  2.0  +8  + Stealth6.9   1.8  +8   + Shapeshifting  11.5   2.1  +7  Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help  [_] enhanced|base level [!] training|cost ;j I ;jQ ;jo #.......#.# ##zbzb the Cruncher##.#.......##.### #Gnoll of Cheibriados ***..................##.#Health: 78/83 ======================--#...##......#...Magic: 23/23 ========================#†.<#..........AC: 15Str: 17##.#........#EV: 17Int: 30#.#........#SH:  8  Dex: 22#..........#XL: 11 Next: 50% Place: Lair:1#####.##P@##Noise: ---------  Time: 15274.3 (0.0)#####†##a) +3 scimitar (flame)###..#Cast: Stone Arrow#...##[1 ;jdq?3;14H#+.##........................ _The yak gores you but does no damage.  You hit the yak. You burn the yak.  You kill the yak! _Cheibriados appreciates the change of pace. _You swing at nothing. _Unknown command. ;j9 0 _ ;j ;jRX ;j! ;jL80= ;j0 ;j$ ;j, ;j ;j ;j ;j# ;j#U1= ;j% ;jI) ;j) ;j* ;j- ;j. ;j/ ;j2 ;j4%2 ;jb5 ;j8 ;jU8 ;j9 ;j< ;j< ;j= ;j@ ;j@K3= ;j)B ;jE1 _HP restored. ;jhJ3 ;jK ;jQ ;jU, ;jW ;jX ;jC] ;j^, ;j` ;jNd ;j e9= ;jcf ;jh ;jQm ;jm ;jnn ;jp ;j$s ;js ;jt ;j2v ;jy ;jqy ;j]z ;jun ;jtB ;j ' ;j~  You open the door.  You encounter 4 yaks. ;jl.  ;j........#P ..P...#.P. ........# .?.  ;j......#.#### .Y.. #.......##.###### .Y...  ;j m.............##.##..YY..  ;j,.#...##......#...@'...... #†.<#..........###......  ;jX##.#........#### ..... ;joStone Arrow  #.#........# .#+##..........# ######.##P.## YYYY 4 yaks (asleep)#####†#####..##...## ;j*ZY.302.6 (28.3)YY.Y.Y YYYYYY 5 yaksThe yak bellows! x2  You encounter a yak.===3.6 (29 ;jN ;jT  ;j ;jO$_The yak bellows! You hear a bellow! ;j  ;jK_Found a scroll of identify. ;j+  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j.Y.Y..Y ;jY 4 yaks (1 ally target)Y   ice beast (summoned) ;j"`0----4.6 (1.0) ;j ;j4 _A chill wind blows around you. ;j ;j ;j  ;jݾF _Unknown command. ;j  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j2  ;j3 oY.Y. ;j4 5Y. ;j8 -Y ;j= .YYou call for your canine familiar and it appears with a howl! ;jF hY 5 yaks (1 ally target)h   inugami (summoned) ;jF  ;jG 17--------5Dog  ;j{Q  ;jT T _You encounter a yak. ;jG@M- ;j}E ;jHF _Unknown command. ;j[B  .YYou slice the yak!! You burn the yak.  The yak is severely wounded.Y .The yak closely misses you. ;jO Ah. ;j YY1 wandering, 1 ally target)   8 =6.7 (1.1 _You encounter a yak. ;j †You slash the yak! You burn the yak.  You kill the yak! ;ju0Y ;jG.Y ;j;Y. ;j-.Y ;j ;jh?h. ;jz.YY? ;j`z  Cheibriados appreciates the change of pace. ;j/  ;jP2-7.8 _The yak gores you but does no damage. ;j ;j  ;jIb_Your Stealth skill increases to level 7! ;j# .YYou hit the yak. You burn the yak. ;jp YThe yak is lightly wounded. ;jG.Y ;jn rYY 6 yaks ( ;j   --80 ;j ;jT _The yak completely misses you. ;jK; .YYou closely miss the yak..Y Y?  The yak is lightly wounded. ;jMM ;jo]8=---9 ;jy ;j|I _The yak misses you. ;jlx .YYou barely miss the yak.The yak is lightly wounded. ;j  Something gores the fungus!! The fungus begins to die. The yak misses you. ;j &10 ;jf  ;j ( _You hear a bellow! ;j/ .YYou slash the yak! You burn the yak.  The yak is severely wounded. ;jğ 8# ;j* .==1 ;j" m _Something gores the fungus. The yak gores you but does no damage. ;j .You slash the yak! You burn the yak. You bite the yak, but do no damage.The yak is almost dead. ;jgV 5 ;j'--2 ;j/  ;j1 _You block the yak's attack. ;j2] †You hit the yak. You burn the yak.  You kill the yak! ;ji .Cheibriados appreciates the change of pace. ;jj@Y. ;jPk0Y ;j2m .YA nearby fungus withers and dies. ;jm-Y ;j~xY 6 yaks (1 wandering, 1 ally target) ;j =5--3.9 (1.1 ;jT ;jpT _You encounter a yak. ;j .YYou slash the yak! You burn the yak! You bite the yak, but do no damage.The yak is heavily wounded. ;j5C.Y ;jYY ;j9=  =5.0 ;j ;j1 _You block the yak's attack. ;jMC †You slash the yak! You burn the yak!  You kill the yak! ;jD 5Y. ;jE @.Y ;j>F G.Y ;jHG ?Y. ;jV V 5 ;j[ B76.1 ;jc  ;jg k _Cheibriados appreciates the change of pace. ;j Y?  You hit the yak. You burn the yak.  The yak is lightly wounded. ;j< ;jrg  -7.2 ;j  ;jQ _The yak closely misses you. ;j .YYou barely miss the yak.The yak is lightly wounded. ;j0Y ;jZ Y 6 yaks (1 wandering, 1 ally target)You block the yak's attack. ;jE-80 ;j ;j-T _You encounter a yak. ;jGX .YYou slash the yak! You burn the yak.  The yak is severely wounded. ;jYD.Y ;j faYY ;jfP==9.3 (1.1 ;j+o ;jrP _The yak barely misses you. ;j †You slash the yak! You burn the yak.  You kill the yak! ;j 5Y. ;j .Y.Y ;j D.Y ;j ^ 5 yaks (2 ;j r20=920.4 ;j  ;jm   ;j ]_Cheibriados appreciates the change of pace. ;jT Y.You hit the yak. You burn the yak.  The yak is lightly wounded. ;jU  ;jU  ;j_  ;j{` g  -1.5 ;jh  ;jEk 1 _You block the yak's attack. ;jqV .YYou slash the yak! You burn the yak.  The yak is heavily wounded. ;jQb ;j c/=2.6 ;jk ;jn1 _You block the yak's attack. ;j  You closely miss the yak. You bite the yak, but do no damage.The yak is heavily wounded. ;j/-3.7 ;j`" ;ju%1 _You block the yak's attack. ;jC _You block's attack.  You closely miss the yak. You bite the yak, but do no damage.  The yak is heavily wounded. _You block the yak's attack.  You slash the yak! You burn the yak.  The yak is almost dead. ;jDO==40 ;jM ;j3QQ _The yak closely misses you. ;jh †The yak is almost dead. _The yak closely misses you.  You slash! You burn the yak.  You kill the yak!  Cheibriados appreciates the change of pace.  You can now inflict damage on those overly hasty. ;jWj :Y. ;jj D.Y ;ju V 4 ;j) *1=81361-5 ;j1  ;j _Cheibriados raises the support of your attributes as your movement slows. ;jF  You hit the yak but do no damage. The yak barely misses you.  -6.8 (1.1 ;j ;jOT _The yak completely misses you. ;j  You slash the yak! You burn the yak.  The yak is heavily wounded. ;j3=70 ;jYg _The yak closely misses you. ;jT †You slice the yak!! You burn the yak!  You kill the yak! ;j_W5Y. ;jX%Y. ;j1X ;jxbW 3 ;jIjO4=8.9 (1.1 ;jq ;juk _Cheibriados appreciates the change of pace. ;j~A j  You hit the yak. You burn the yak.  The yak is lightly wounded. ;jC t=  --90 ;jO G _You block the yak's attack. ;ju  You slash the yak! You burn the yak.  The yak is severely wounded. ;j V=-31.0 (1.1 ;j4  ;j: P _The yak barely misses you. ;jk †You slash the yak! You burn the yak!  You kill the yak! ;j?5Y. ;j;@.Y ;j] 2 yaks ( ;jLf2=6 ;j20 ;j ;jk _Cheibriados appreciates the change of pace. ;j  You slash the yak! You burn the yak.  The yak is moderately wounded. ;j d  3.1 (1.1 ;j^ ;j; _The yak gores you but does no damage. ;jZ #You slash the yak! You burn the yak.  The yak is almost dead. ;j[c79--=40 ;jc ;jg( _The yak gores you. ;j †You slash the yak! You burn the yak.  You kill the yak! ;j< 5Y. ;j@ y   yak ;j \--8-- ;j| 5.2 (1.1 ;j  ;j k _Cheibriados appreciates the change of pace. ;j4~  You slash the yak! You burn the yak.  The yak is heavily wounded.80==  =-6.3 ;j ;j1 _You block the yak's attack. ;j  You slash the yak! You burn the yak.  The yak is almost dead. ;jV3==7.4 ;j ;j91 _You block the yak's attack. ;jh †You slash the yak! You burn the yak.  You kill the yak! ;j#Y   ice beast (summoned)h   inugami ;j"=70-8.5Stone Arrow ;j ;jxk _Cheibriados appreciates the change of pace. ;j  ;j X1--9.6 ;ji  ;j + _You swing at nothing. ;j ;j ;je ;jQ ;jF 0  ;jK ;j ;jLQ2== ;j ;j.B ;j1§ ;j  ;j  ;j ;jHr _Your ice beast disappears in a puff of smoke! ;j ;jl ;j ;jYK3= ;jY ;j$ ;j& ;j.* ;j* ;jh, ;j#0@  There is an open door, spattered with blood here. ;j3^  Items here: ††††. ;j5 ;j7; ;jM< _ ;j= ;j?@ ;jxC ;jrG ;jG ;jI ;j5L ;j O ;jYe= ;jZ ;j/^ ;jb ;j!c ;je ;jg ;jk ;jp ;jeq ;jzs ;j`T..?.## ¿ .....  ....#  ....#  .... ..# #####..## #. ##.##P...#[# ..# #...h@.....# - #.#### #.........## ..##.#######.........#  ;jі.......##.##.........+ ......#....†......... .........###.........#h   inugami ......#### #.........# ......# ###.#+##### ......# ### ;j055.9 (16.3) ;j&+6.9 (17 ;jũ ;j. _i - a scroll of identify ;j  ;j ;j^ ;j ;j. ;j ;j3 ;jU ;j ;j" ;jq ;js ;j ;j ;j ;j ;jc ;j ;j ;j ;j} ;j ;jw.......?.##  ;j $......... .........# ........# ......  ;j3j#####..####  ;jW##.##P...#[#  #.......h@.#  ;j# #.........## .#######.........# ...##.##.........+  ;j..#....† .....###.........#  ;j..#### #.# ##  ;j.......?.##$.........  ;j.........# ........# ......  ;j!###..#### ##.##P...#@#  ;jZ#.......h..# # #.# #######.# #.##.+#....†. ;j# ..###.##### #.........## ###.#+##### ;j263.7 (6.8) ;j-.h ;j ;jf,5.4 (8.5 ;j0 ;j _You see here a +0 pair of boots of rampaging. ;j# ;jwRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - a scroll of identify  r - 3 scrolls of revelation  w - a scroll of enchant weapon  W - a scroll of brand weapon  N - 3 scrolls of noise  V - 5 scrolls of vulnerability  c - a scroll labelled UWNYTU AROSU  q - 3 scrolls labelled HUGHEPTIOTU  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff[?] describe selected ;j ;j\ ;jdzbzb the CruncherGnoll of Cheibriados ****.........?.##Health: 83/83 ========================$.........Magic: 23/23 ========================.........#AC: 15Str: 18........#EV: 17Int: 31......SH: 0Dex: 23#####..####XL: 11 Next: 70% Place: Lair:1##.##P...#@#Noise: ---------  Time: 15365.4 (0.0)#........h.#a) +3 scimitar (flame) # #.........##Cast: Stone Arrow #######.........#Dog ..##.##.........+ .#....†.........#h   inugami (summoned) ....###.........# .#### #.........# .# ###.#+##### _You swing at nothing. _Your ice beast disappears in a puff of smoke!There is an open ;j door, spattered with blood here. _Items here: ††††. _i - a scroll of identify _You see here a +0 pair of boots of rampaging. ;jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UWNYTU AROSU  q - 3 scrolls labelled HUGHEPTIOTU  y - a scroll labelled VIELINW XIKON  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT  ;jOPotions (select first with !)  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  l - 2 red potions  n - 3 sapphire potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  ;j x - 2 fuming puce potions  D - an inky potion  F - 2 glowing yellow potions[?] describe selected ;j=zbzb the CruncherGnoll of Cheibriados ****.........?.##Health: 83/83 ========================$.........Magic: 23/23 ========================.........#AC: 15Str: 18........#EV: 17Int: 31......SH: 0Dex: 23#####..####XL: 11 Next: 70% Place: Lair:1##.##P...#@#Noise: ---------  Time: 15365.4 (0.0)#........h.#a) +3 scimitar (flame) # #.........##Cast: Stone Arrow #######.........#Dog ..##.##.........+ .#....†.........#h   inugami (summoned) ....###.........# .#### #.........# .# ###.#+##### _You swing at nothing. _Your ice beast disappears in a puff of smoke!Ther ;jVe is an open door, spattered with blood here. _Items here: ††††. _i - a scroll of identify _You see here a +0 pair of boots of rampaging. ;j]  As you read the scroll of identify, it crumbles to dust. ;j*6.4 (1 ;jb ;jU _y -> I - a scroll of immolation ;j _Unknown command. ;j$ ;j$ ;jj& ;j+ ;j6B ;j68G _You swap places with your inugami. ;j; ;j@ ;j@ ;jB ;jE ;jOK ;j}N ;jNO ;jP ;jR ;jU ;jX ;jNY ;j[ ;j ;jh  You encounter a basilisk. ;j.........# .........# . ;j ..........# .. ..........# ..l.......?.##...$.......... ..........# ........@.# ..........# ;jh#####.h#### ##.##P..h#h# #..........# ### #...## ;j+l   basilisk (wandering) #.#######..#h   inugami (summoned) ....##.## ;jC..+ ...#....†....... ;j.!..# ;j`73.3 (6.9h. ;jCl. ;j5.h ;j.lh. ;jalally target) ;j235.1 (8.7 _ ;j3 ;j ;j2  Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j, ;j ;j ;j?. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ;jR3 ;jcX ;j}[F _Unknown command. ;j2 ######.#PP#.#  .# . .# .. ...# ... .?.##.l. .$...... ..# ..h#..........# # ######..#### ##.##P...#h# # #..........# #### #.........## ##.#######.........#....##.##.+h..lh. ;j G* ;j i  The basilisk gazes at you. ;j") 8h ;j, *6.8 (1 ;j4  ;j8 < _Your inugami resists with some effort. ;j  ###### ######.#PP# .# .# . .# .. ..# ..........?.##...$h.l....#...... ;j2 0# ### ..........# ######..#### ##.##P...#h#  #..........# # #.........# #.#######.# ;j :.h ;jұ  ;j۶ ,* ;ji  The basilisk gazes at you. ;jst hYour inugami resists with some effort. ;j=8.5Stone Arrow ;jDK _Your inugami hits the basilisk. ;j d###### ######.#PP# .# .# . .# ....# ....?.##..$.hl..#..# .###+.# #####.##P...#h# #..........#  ;j q  Your inugami completely misses the basilisk. ;j  :* ;j i  The basilisk gazes at you. ;j h  Your inugami resists with some effort. ;jb 1==80.2 ;jP  ;j V _Your inugami hits the basilisk. The basilisk bites your inugami! ;j###### ######.#PP# .# #.# .#..# ....# ...?.##..$.hl..#..##.###+. ;j.# ## ######..######.##P...#h# #..........#  #.........##  ;jcD  Your inugami hits the basilisk! ;j8* ;j| *The basilisk gazes at you. ;jz   8  Your inugami resists with some effort.  You are slowing down. ;j}/  --more-- ;j^ ;jB @hYour inugami barely misses the basilisk. ;jh-1.9Petr Dog  ;j ;j 6 _The basilisk bites your inugami. ;j  Your inugami hits the basilisk! Your inugami hits the basilisk. ;j8* ;jl  The basilisk gazes at you.Your inugami resists with some effort. ;j8h ;jY!- ;j%3.4 (1.5 ;jw ;j2 _You resist with some effort. ;j5 §Your inugami resists with some effort. _You resist with some effort.  Your inugami closely misses the basilisk.  The basilisk barely misses your inugami.hits the basilisk. The basilisk bites your inugami!  Your inugami dies! ;jA   ###### ######.#PP# ..........# #  ..........# .#.  ..........# ....  ..........# .....  ........?.##......  .$........@§l.....  ..........#.......  ..........##.###+.  ;jB & ..........# ##  ######..#### ##.##P...#h# #..........# #.........##Your inugami disappears in a puff of smoke!The basilisk hisses angrily. ;jB  2 You have turned to stone. ;jAT /  --more-- ;j^ =4.9Stone -Dog _ ;jJh ;jVt ;j~i  The basilisk gazes at you. ;j .  You resist with significant effort.5.9 (2 _ ;j0  ;j  ;j$ 9* ;jH i  The basilisk gazes at you. ;j[ w@  You are unaffected. ;jM 3--6.9 (3 _ ;j]  ;j 1l. ;j=  ;jמ E--7.9 (4 ;j  ;j$  ;j! 2=8.9 (5 ;j  ;jf _The basilisk completely misses you.* ;j i  The basilisk gazes at you. ;jkB @  You are unaffected.-9.9 (6 _ ;jH  ;jI a1-=90.9 (7 ;jS  ;j_\ < _The basilisk bites you. ;jg i  The basilisk gazes at you. ;j^  ;j& O  You resist with significant effort. ;j 2-1.9 (8 _ ;j  ;j  ###### ######.#PP# ..........# #  ..........# .#.  ;jH | ..........# ....  ..........# .....  ........?.##......  .$........@l......  ..........#.......  ;j P ..........##.###+.  ..........# ##  ######..## ;j  ##.##P...#h# #...... ;j n #...... ;jX 17 -2.7 (9.3-Dog  ;j  ;j d _You turn to flesh and can act again. ;j  You barely miss the basilisk.The basilisk is almost dead. ;j8* ;j4 2-  8   8 The basilisk gazes at you.You are slowing down.  --more-- ;jr  ;j 8@ ;j =3.8 (1.1Petr -Dog  ;j  ;jl U _The basilisk barely misses you. ;jhR  zbzb the Cruncher ###### Gnoll of Cheibriados ****.. ######.#PP# Health: 82/83 =======================- ..........# #  Magic: 20/23 ====================---- ..........# .#.  AC: 15Str: 18 ..........# ....  EV:  8 Int: 31 ..........# .....  SH:  8  Dex: 23 ........?.##......  XL: 11 Next: 70% Place: Lair:1 .$........@l......  Noise: =--------  Time: 15393.8 (0.0) ..........#.......  a) +3 scimitar (flame) ..........##[40 ;jFSm.###+.  Cast: Stone Arrow ..........# ##  Petr -Dog  ######..#### ##.##P...#h# l   basilisk #..........# # #.........## #######.........# _The basilisk barely misses you.Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 80% to hit) ;jzbzb the Cruncher######Gnoll of Cheibriados ****..######.#PP#Health: 82/83 =======================-..........# #Magic: 20/23 ====================----..........# .#.AC: 15Str: 18..........# ....EV:  8 Int: 31..........# .....SH:  8  Dex: 23........?.##......XL: 11 Next: 70% Place: Lair:1.$........@````...Noise: =--------  Time: 15393.8 (0.0)..........#.......a) +3 scimitar (flame)..........##.###+.Cast: Stone Arrow..........# ;j-[39;49m ##Petr -Dog ######..######.##P...#h#l   basilisk#..........# # #.........## #######.........# _The basilisk barely misses you.Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 80% to hit) ;jA` l...  Casting: Call Canine Familiar (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (almost dead, 80% to hit)  The stone arrow misses the basilisk. ;ja G 0 =5.3 (1.5 ;jrh  ;j.k @ _The basilisk bites you but does no damage. ;j .You slice the basilisk!! You burn the basilisk.  You kill the basilisk! ;jq  ###### ######.#PP# ..........# #  ..........# .#.  ..........# ....  ..........# .....  ........?.##......  .$........@.......  ..........#.......  ..........##.###+.  ..........# ##  ######..#### ##.##P...#h# #..........#  # #.........##  ;j Cheibriados appreciates the change of pace. ;j* 3= 2 You have turned to stone. ;j/  --more-- ;j` =2-7.0 (1.7Stone ArrowStone -Dog _ ;jl  ;jo  ;j~ |--8.0 (2 ;j v1=-9.0 (3 ;jT  ;jɢ  ;j ,400.0 (4 ;jj  ;j'  ;j *1.0 (5 ;jD  ;j V2.0 (6 ;j\  ;j F=3.0 (7 ;jY  ;j} a4.0 (8 ;j#  ;j? n2=5.0 (9 ;jzL   ###### ######.#PP# ..........# #  ..........# .#.  ..........# ....  ..........# .....  ........?.##......  .$........@.......  ..........#.......  ..........##.###+.  ..........# ##  ######..## ##.##P.. #...... #...... #######.........# _Your familiar recovers from its injuries.17 2 (9.9 ;jO  ;jT d _You turn to flesh and can act again. ;jK ;j5L ;jO ;jT ;jZ, ;jS] ;j^ ;j_ ;jd ;jd9= ;jf ;jj ;jk ;j!m ;jTqn _You start resting.Magic restored. ;jz ;j"-9.2 (4.0 ;j4 ;j[3==10.2 (5 _ ;jM ;j ;j 3 ;jA  ;j*  ;j  ;j5 , ;j  ;jr  ;j , ;jV  ;j(  ###### ######.#PP#  ..# # ..# .#. ..# .... ....# ..... .##...... .$.......... ..#....... ..##.###+. ..........# ## ######..#### ##.##P..#h# #..........# #..## ;jk -3.7 (3.5 ;j3 +4.7 (4 ;j;( D _i - a scroll of identify ;jy rRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - a scroll of identify  r - 3 scrolls of revelation  w - a scroll of enchant weapon  W - a scroll of brand weapon  I - a scroll of immolation  N - 3 scrolls of noise  V - 5 scrolls of vulnerability  c - a scroll labelled UWNYTU AROSU  q - 3 scrolls labelled HUGHEPTIOTU  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff[?] describe selected ;j` ;j ;jE~zbzb the CruncherGnoll of Cheibriados ****..######Health: 83/83 ========================######.#PP#Magic: 23/23 ========================..........# #AC: 15Str: 18..........# .#.EV: 17Int: 31..........# ....SH: 0Dex: 23..........# .....XL: 11 Next: 72% Place: Lair:1........@.##......Noise: ---------  Time: 15414.7 (0.0) ;j.$................a) +3 scimitar (flame)..........#.......Cast: Stone Arrow..........##.###+...........# ########..######.##P...#h##..........# ### #.........## _You have turned to stone. _Your familiar recovers from its injuries. _You turn to flesh and can act again. _You start resting. _Magic restored. _i - a scroll of identify ;j ;jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UWNYTU AROSU  q - 3 scrolls labelled HUGHEPTIOTU  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT Potions (select first with !)  d - a fuming blue potion  f - an amethyst potion  j - 2 bubbling coppery potions  k - a metallic grey potion  ;jH l - 2 red potions  n - 3 sapphire potions  p - 2 bubbling silvery potions  s - 2 pink potions  t - 3 green potions  x - 2 fuming puce potions  D - an inky potion  F - 2 glowing yellow potions[?] describe selected ;jɶ ;jM ;jKzbzb the CruncherGnoll of Cheibriados ****..######Health: 83/83 ========================######.#PP#Magic: 23/23 ========================..........# #AC: 15Str: 18..........# .#.EV: 17Int: 31..........# ....SH: 0Dex: 23..........# .....XL: 11 Next: 72% Place: Lair:1........@.##......Noise: ---------  Time: 15414.7 (0.0).$................a) +3 scimitar (flame)..........#.......Cast: Stone Arrow..........##.###+...........# ########..######.##P...#h##....... ;j...# ### #.........## _You have turned to stone. _Your familiar recovers from its injuries. _You turn to flesh and can act again. _You start resting. _Magic restored. _i - a scroll of identify ;j?]  As you read the scroll of identify, it crumbles to dust. ;jT+5.7 (1 ;j_ ;jV _c -> A - a scroll of acquirement ;j 4 ;j \ _Unknown command. ;j` ;jJebRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportation  A - a scroll of acquirementr - 3 scrolls of revelation  w - a scroll of enchant weapon   ;jGfW - a scroll of brand weapon  I - a scroll of immolation  N - 3 scrolls of noise  V - 5 scrolls of vulnerability  q - 3 scrolls labelled HUGHEPTIOTU  z - 2 scrolls labelled LUISHR YWULINK  B - 2 scrolls labelled TOEQONIYHINT [!] read|quaff[?] describe selected ;jt zbzb the CruncherGnoll of Cheibriados ****..######Health: 83/83 ========================######.#PP#Magic: 23/23 ========================..........# #AC: 15Str: 18..........# .#.EV: 17Int: 31..........# ....SH: 0Dex: 23..........# .....XL: 11 Next: 72% Place: Lair:1........@.##......Noise: ---------  Time: 15415.7 (0.0).$................a) +3 scimitar (flame)..........#.......Cast: Stone Arrow..........##.###+...........# ########..######.##P...#h##...[ ;j'v z40m.......# ### #.........## _You start resting. _Magic restored. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirement _Unknown command. ;j*z  ;jQ Choose an item to acquire.  a - the +1 lajatang of the Dancing Scapegrace {freeze, rF+ rC- Will+ Int+3}  b - the amulet of Prescription {Will+ Regen+ Str+3}c - a manual of Summonings  d - 832 gold pieces (you have 451 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit ;j! ;jJ! ;jBs! ;jzbzb the CruncherGnoll of Cheibriados ****..######Health: 83/83 ========================######.#PP#Magic: 23/23 ========================..........# #AC: 15Str: 18..........# .#.EV: 17Int: 31..........# ....SH: 0Dex: 23..........# .....XL: 11 Next: 72% Place: Lair:1........@.##......Noise: ---------  Time: 15415.7 (0.0).$................a) +3 scimitar (flame)..........#.......Cast: Stone Arrow..........##.###+...........# ########..####! ;jw##.##P...#h##..........# ### #.........## _You start resting. _Magic restored. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirement _Unknown command.! ;je! ;j}! ;j! ;j ! ;j ! ;j4 r _Unknown command." ;jH" ;j<Save game and exit? Y - Yes  N - No" ;j " ;jÎ# ;j=# ;jPD [?25h[?0c [?1051l[?1052l[?1060l[?1061l