5hB  Player: zinthar Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.07:43:49.ttyrec Time: (1756280629) Wed Aug 27 07:43:49 2025 6hZ [?1051l[?1052l[?1060l[?1061h6hRV)0[?7h[?25l[?1c6h;6h)6h\Welcome, zinthar. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Hunter8h 8h= 8h Welcome, zinthar the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter8h i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer8h1 cs - Summoner d - Hunter l - Delver8hX Tt - Necromancer e - Brigand8hx MWarrior-mageu - Forgewright 8h DZealotm - Warper8h tv - Fire Elementalist f - Berserkern - Hexslinger8h ww - Ice Elementalist g - Cinder Acolyteo - Enchanter8h Dx - Air Elementalist h - Chaos Knightp - Reaver8h My - Earth Elementalistz - Alchemist 8h? }Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background8h` ^ * - Random background # - Recommended character ! - Random character 8h F% - List aptitudesSpace - Change species ? - Help8h / Tab - Demonspawn Hunter;hUi;h <;h$Dzinthar the ShooterDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 10Int: 9SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbow;hcDZFire: a) +0 shortbow;hJ..PPPP .PPP..PP ..♣.P♣...♣..P..♣.....PPPP.PPPP..♣P♣.♣.P.PPP.P.PP.P..P.PPP.###############.................##...@...##....$............###############;hNP;hQWelcome, zinthar the Demonspawn Hunter.If you return without finding the Orb of Zot, so far below, it's all over!;hU;hwPress ? for a list of commands and other information.  Found 17 gold pieces.;h;h·[ _Found a staircase leading out of the dungeon......ӮhjG8===20.3 (1.3 _ӮhӮhwӮhQӮh,M #.#  ..PPPP..PPP..P#†# P...♣.P♣...♣..P#.# ..♣.....PPPP.PP#.# PP..♣P♣.♣.P.PPP#.# .P.PP.P..P.PPP.#.# ####.# # ##...<...##....# ## #---10Ӯh"M #.  ..PPPP..PPP..P#† P...♣.P♣...♣.. ..♣.....PPPP. PP..♣P♣.♣.P.PPP .P.PP.P..P.PPP. ################...........##...<...##.... ................##ӮhKu---2ӮhM #.  ..PPPP..PPP..P#† ӮhJ7P...♣.P♣...♣.. ..♣.....PPPP. Ӯh/PP..♣P♣.♣.P.PPP .P.PP.P..P.PPP. Ӯh>################............. Ӯh5`..##...<...##....#Ӯhl....Ӯh ###ӮhӮhӮh3ӮhXӮhӮhc M #.  ..PPPP..PPP..P#† P...♣.P♣...♣.. ..♣.....PPPP. PP..♣P♣.♣.P.PPP .P.PP.P..P.PPP. ################ .................#..##4Ӯh  aMg Ӯh S#.  ..PPPP..PPP..P#† Ӯh SP...♣.P♣...♣.. ..♣.....PPPP. PP..♣P♣.♣.P.PPP ӮhL Y.P.PP.P..P.PPP. ################.#Ӯh mg   goblin (asleep).Ӯh Ӯh$ Ӯh% Ӯh%& 5Ӯh+ Ӯh/ _ _A goblin comes into view. It is wielding a +0 dagger.Ӯh50 ӮhՓ .#g #. Ӯh ..PPPP..PPP..P#† P...♣.P♣...♣.. ..♣.....PPPP. PP..♣P♣.♣.P.PPP Ӯh 6.P.PP.P..P.PPP. ################Ӯh4 ...........Ӯhy ##...<...##.... ................## Ӯhŕ 8#################Ӯh ӮhD &6Ӯh Ӯh ӮhF .#gӮhB #. Ӯh,K ..PPPP..PPP P...♣.P♣...♣.. ..♣.....PPPP. Ӯh0PP..♣P♣.♣.P.PPP .P.PP.P..P.PPP. Ӯh=################...........Ӯhf##...<...##.... ................##ӮhAӮhӮh7Ӯh!Ӯh&p _You see here a rat corpse.ӮhxR# .#Ӯh'1g ӮhQ ..PPPP..PPP..P#† P...♣.P♣...♣.. Ӯh0..♣.....PPPP. PP..♣P♣.♣.P.PPP ӮhJ.P.PP.P..P.PPP. Ӯh!################Ӯh...........Ӯh*R##...<...##....ӮhӮhӮh!&8 _ӮhӮhӮhf/G###. Ӯh&0g.#g #. Ӯh0Q ..PPPP..PPP..P#† P...♣.P♣...♣.. Ӯh00..♣.....PPPP. PP..♣P♣.♣.P.PPP Ӯh_16.P.PP.P..P.PPP. ################Ӯh12...........Ӯh;Ӯh<.ggӮhC&====Ӯh9ӮhӮh  Ӯh4 _The goblin shouts!Ӯhl5MӮhIm Ӯhm#Ӯhm!#. ӮhDn3#.#Ӯhn&..gӮhn ӮhCo)#.  Ӯho/..PPPP..PPP..P#†#ӮhoHg   goblinӮh4p Ӯhup#.#ӮhpӮhyӮhz<=---Ӯh{{ 30ӮhfӮh% ӮhӮh>_The goblin misses you.Ӯh+- B((ӮhȽ O .g  You shoot an arrow. The arrow completely misses the goblin.==-1.6 (1.3 _The goblin barely misses you.Ӯh#  You shoot an arrow. The arrow hits the goblin!)ӮhHӮh$L6162.8 (1.2ӮhPӮh,SJ _You kill the goblin!Ӯhk !M# #.##..#.##.#ӮhӮh6---30ӮhӮhz+  Things that are here: Ӯhd_a +0 dagger; a goblin corpseӮh7 M# ##.##)#.##.#Ӯh Ӯh{ I---4 _Ӯh Ӯh Ӯhh.##... ##. #.. #.# #.## #@.# ##)#ӮhG #.# #.# #.# ..PPPP..PPP..P#†# #P...♣.P♣...♣..PӮh#.# #..♣.....PPPP.PP#.#  PP..♣P♣.♣.P.PPP#.#Ӯh Ӯh"ӮhjӮh5Ӯh Ӯh]Ӯh'M .##.# ..#.#. ##..Ӯhb{##)#.#.#ӮhӮh;ӮhQ6Ӯh}ӮhPӮh &M #.# ..#.#.# ##ӮhZ}..###)#.#Ӯh Ӯh# &7Ӯh Ӯh Ӯh ZM. #.# ..##.####..###ӮhN Ӯh &8Ӯh| Ӯh Ӯh.#.# .# .# ##.# #..# ##.# #.@# #.## #.## #..# #.##.##.# Ӯh/Ӯh{&9ӮhQӮhӮhHM #.# #..###.###.##ӮhӮh'40ӮhӮh$ӮhJ [M # #@.###.###..#.##ӮhQ ӮhbQ &1ӮhT ӮhPV Ӯh8( #.#  #.#  #.#  #.#  #.#  #.#  ##.#  #.@#  ##.##  #..#  #.##  #.##  #..#   Ӯh9R##)#   #.#   #.#   Ӯh=Ӯh=&2Ӯh\@ӮhAӮhƞӮhӮhӮhLӮh NM ## #..##.###..# #Ӯh ӮhT3ӮhӮhfӮh M ## #..##.## ##ӮhU Ӯh &4Ӯhs Ӯh Ӯh9M ##..# #Ӯh1:&##.Ӯh(?Ӯh?&5Ӯh=CӮhEӮhM ##.# .#.ӮhŲӮhG&6ӮhӮhqӮh+ M#.# .#Ӯh&Ӯh&&7Ӯh*Ӯh+ӮhUM#.# .ӮhZӮhJ[&8Ӯhe_Ӯh[aӮhM#.# .##ӮhӮh/&9ӮhӮh Ӯh.~M#.# Ӯhb+..#ӮhӮh '50ӮhӮhM.#.# #.#Ӯh=Ӯh&1Ӯh_ӮhӮhDmF(. ӮhIsӮhs&2ӮhwӮh~% _Found 5 stones.Ӯh@#(.Ӯh Ӯh &3ӮhӮhӮh& D##(.Ӯh+ Ӯh', &4Ӯh0 Ӯh3 Ӯhb###(.Ӯh3Ӯh&5ӮhӮhvӮh{f #####(.ӮhӮhx&6ӮhYӮhՈӮhmj #####(#..Ӯh;wӮhw&7Ӯh|Ӯh~Ӯh  ## ###(#..#..#.#ӮhӮh&8ӮhӮhkӮhZ  ###  ##.#  ##(.#  #.@.#  #..#.# ӮhYZ ] #.##.#  #. #.#. #.#.. #.##. #.#.. #.#ӮhZ . #.#Ӯhb Ӯh[b &9Ӯhf Ӯhri Ӯhp ### ##.# ##(.# #@..# #..#.# #.##.#Ӯh¡ #. #.# .. #.# ..# #.# #.# #.# .. #.#  #.#ӮhӮhبӮh 60ӮhGӮhiӮh43ӮhӮhӮhӮhӮhnӮhDӮhӮhӮhӮhӮhӮhܢӮhӮh!Ӯh¦ӮhӮhӮhl#####.###(.###...##..#.##.##.###.##.##.@##.#5.8 (5#..###.##.# #.##.. #.#Ӯhk#.# #.##. #.#.. #.### #.#  #.#ӮhCӮhӮhuӮh3ӮhӮhVӮhK!XӮh!Ӯh"Ӯh"Ӯh#Ӯhy$,Ӯh:%Ӯh&Ӯh 'Ӯh,'Ӯhx'Ӯh (Ӯh(,Ӯh2)Ӯhj-##(.###...#..#.# #.##.# ##.##.##..##.#.###.# #.# #.#70 #.## #.# #. #.# .. #.# ### #.# #.# #.# #.# ##.#Ӯh-Ӯh:1Ӯh2Ӯh0..#.# #.##.##.##.###..##.#..###.#.## #.# #.# #.## #.# #@# #.##.!..# #.##.S#### #.##... #.###. #.## #.#S   ball python (constriction, asleep)##.#..## 2.8 (2  A ball python comes into view.3.8 (3 _Found 2 viscous yellow potions.ӮhZD#..#.#zinthar the Shooter#.##.#Demonspawn##.##.#Health: 16/16 ========================##..##.#Magic: 1/1========================#..###.#AC: 3Str: 11##.## #.#EV: 10Int: 9#..# #.#SH: 0Dex: 16#.## #.#XL:  1 Next: 16% Place: Dungeon:1#@# #.#Noise: ---------  Time: 73.8 (0.0)#.**.# #.#a) +0 shortbow#.S#### #.#Fire: a) +0 shortbow#...#.###.#.###.#ӮhD$S   ball python (constriction, asleep)##.##..###.##A ball python comes into view. _Found 2 viscous yellow potions.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)Ӯhx !S#Ӯhn*S#Aim: a ball python (asleep, 98% to hit)Ӯh #..#.#zinthar the Shooter#.##.#Demonspawn##.##.#Health: 16/16 ========================##..##.#Magic: 1/1========================#..###.#AC: 3Ӯha Str: 11##.## #.#EV: 10Int: 9#..# #.#SH: 0Dex: 16Ӯhx X#.## #.#Ӯh XL:  1 Next: 16% Place: Dungeon:1#@# #.#Ӯh ~Noise: ---------  Time: 73.8 (0.0)Ӯh #.!..# #.#a) +0 shortbowӮhƽ q#.S#### #.#Ӯhٽ Fire: a) +0 shortbow#...#.#Ӯh h##.#.###.#Ӯh S   ball python (constriction, asleep)##.#Ӯh #..###.##Ӯh/ %Fire: a) +0 shortbowӮh@ WPress: ? - help, Q - select actionӮhQ Shift-Dir - straight lineӮhb DAim: a ball python (asleep, 98% to hit)  Ӯhs sYou shoot an arrow. The arrow hits the ball python.  You kill the ball python!Ӯh j((.ӮhSI E!..ӮhL G25===5.1 (1.3 _ӮhS ӮhKU Ӯhv5 ###.###....###.## ...# #.. #.##...J##.# #.!.#..####... #.#J   endoplasm (wandering)#..#0.0.J---6.1 (1 _An endoplasm comes into view.Ӯha #.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================#..###.#Magic: 1/1========================##.## #.#AC: 3Str: 11. #..# #.#EV: 10Int: 9#.. #.## #.#SH: 0Dex: 16#....##.# #.#XL:  1 Next: 25% Place: Dungeon:1#.J*@# #.#Ӯh;Noise: ---------  Time: 76.1 (0.0)#..#### #.#a) +0 shortbow#...#.#Fire: a) +0 shortbow##.#.###.###.#J   endoplasmӮh#..###.###..# _You kill the ball python! _An endoplasm comes into view.Fire: a) +0 shortbowӮhIPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)Ӯh5#.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================#..###.#Magic: 1/1========================##.## #.#AC: 3Str: 11. #..# #.#EV: 10Int: 9#.. #.## #.#SH: 0Dex: 16#....##.# #.#XL:  1 Next: 25% Place: Dungeon:1#.J(@# #.#Noise: ---------  Time: 76.1 (0.0)#..#### #.#a) +0 shortbow#...#.#Fire: a) +0 shortbow##.#.###.#Ӯh6##.#J   endoplasm#..###.###..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is severely wounded.ӮhӮhv;!JӮh>===7.3 (1.2 _Ӯh@ӮhwӮh& #.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================#..###.#Magic: 1/1========================##.## #.#AC: 3Str: 11. #..# #.#EV: 10Int: 9#.. #.## #.#SH: 0Dex: 16#....##.# #.#XL:  1 Next: 25% Place: Dungeon:1#.!J@# #.#Noise: ===------  Time: 77.3 (0.0)#..#### #.#a) +0 shortbow#...#.#Fire: a) +0 shortbow##.#.##[13;Ӯh 922H#.###.#J   endoplasm#..###.###..#You shoot an arrow. The arrow hits the endoplasm. _The endoplasm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 87% to hit)Ӯh T !JӮh #.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================#..###.#Magic: 1/1========================##.## #.#AC: 3Str: 11. #..# #.#EV: 10Int: 9ӮhS #.. #.## #.#SH: 0Dex: 16#....##.# #.#XL:  1 Next: 25% Place: Dungeon:1#.!J@# #.#Noise: ===------  Time: 77.3 (0.0)#..#### #.#a) +0 shortbow#...#.#Ӯh aFire: a) +0 shortbow##.#.###.###.#J   endoplasm#..###.###..# _The endoplasm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineYou shoot an arrow.  The arrow hits the endoplasm but does no damage.Ӯh  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot an arrow.  The arrow hits the endoplasm but does no damage.  The endoplasm is severely wounded.8.5 (1.2ӮhӮhHO _The endoplasm misses you.Ӯhb#.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================#..###.#Magic: 1/1========================##.## #.#AC: 3Str: 11. #..# #.#EV: 10Int: 9#.. #.## #.#SH: 0Dex: 16#....##.# #.#XL:  1 Next: 25% Place: Dungeon:1#.!J@# #.#Noise: ===------  Time: 78.5 (0.0)#..#### #.#a) +0 shortbow#...#.#Fire: a) +0 shortbow##.#.##[13;Ӯhbb#22H#.###.#J   endoplasm#..###.###..#The endoplasm is severely wounded. _The endoplasm misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 87% to hit)Ӯh #.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================#..###.#Magic: 1/1========================##.## #.#AC: 3Str: 11. #..# #.#EV: 10Int: 9#.. #.## #.#SH: 0Dex: 16#....##.# #.#XL:  1 Next: 25% Place: Dungeon:1#.!J@# #.#Noise: ===------  Time: 78.5 (0.0)#..#### #.#Ӯhp a) +0 shortbow#...#.#Fire: a) +0 shortbow##.#.###.###.#J   endoplasm#..###.###..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 87% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!Ӯh C.Ӯh &.Ӯh =339.8 (1.3 _Ӯh Ӯh Ӯh3ӮhӮhCӮhL #.##.# ##.##.# ##..##.## #..###.###. ##.## #.#ӮhTg... #..# #.# #... #.## #.# #....##.# #.# #.!@.# #.#Ӯh- #..#### #.# #... #.###.#.###.# ##.#g   goblin (asleep) #..##Ӯh(0.0Ӯh;.ggӮh6---80.8 (1ӮhӮhu _A goblin comes into view. It is wielding a +0 dagger.Ӯh#.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================##..###.#Magic: 1/1========================##. ##.## #.#AC: 3Str: 11.g.. #..# #.#EV: 10Int: 9#**. #.## #.#SH: 0Dex: 16#..**##.# #.#XL:  1 Next: 33% Place: Dungeon:1#.*@.# #.#Noise: ---------  Time: 80.8 (0.0)#..#### #.#a) +0 shortbow#...#.#Fire: a) Ӯhs+0 shortbow##.#.###.###.#g   goblin#..###.###..# _You kill the endoplasm! _A goblin comes into view. It is wielding a +0 dagger.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (55% to hit)Ӯhe@ #.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================##..###.#Magic: 1/1========================##. ##.## #.#AC: 3Str: 11((.. #..# #.#EV: 10Int: 9#((. #.## #.#SH: 0Dex: 16#..((##.# #.#ӮhA XL:  1 Next: 33% Place: Dungeon:1#.(@.# #.#Noise: ---------  Time: 80.8 (0.0)#..#### #.#a) +0 shortbow#...#.#Fire: a) +0 shortbow##.#.###.###.#g   goblin#..###.##Ӯh:A #..# _You kill the endoplasm! _A goblin comes into view. It is wielding a +0 dagger.Fire: a) +0 shortbowӮhaA Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (55% to hit)Ӯh3 I_A goblin comes into view. It is wielding a +0 dagger.Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (55% to hit)  You shoot an arrow. The arrow barely misses the goblin.Ӯh b...g..!Ӯh >===2.0 (1.2 _Ӯhx Ӯh Ӯh#.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================##..###.#Magic: 1/1========================##. ##.## #.#AC: 3Str: 11.... #..# #.#EV: 10Int: 9#.g. #.## #.#SH: 0Dex: 16#..**##.# #.#XL:  1 Next: 33% Place: Dungeon:1#.*@.# #.#Noise: ===------  Time: 82.0 (0.0)#..#### #.#a) +0 shortbow#...#.#[Ӯh40mFire: a) +0 shortbow##.#.###.###.#g   goblin#..###.###..#Aim: a goblin, wielding a +0 dagger (55% to hit) _You shoot an arrow. The arrow barely misses the goblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (55% to hit)ӮhOT .gӮh.gAim: a goblin, wielding a +0 dagger (55% to hit)Ӯh2[ #.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================##..###.#Magic: 1/1========================##. ##.## #.#AC: 3Str: 11.... #..# #.#EV: 10Int: 9#.g. #.## #.#SH: 0Dex: 16#..((##.# #.#XL:  1 Next: 33% Place: Dungeon:1#.(@.# #.#Noise: ===------  Time: 82.0 (0.0)#..#### #.#a) +0 shortbow#...[4Ӯh[ 0m#.#Fire: a) +0 shortbow##.#.###.###.#g   goblin#..###.###..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (55% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin is heavily wounded.Ӯh Ӯh. [.g.!Ӯh 43.3 (1.3 _ӮhC Ӯhr Ӯh#.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================##..###.#Magic: 1/1========================##. ##.## #.#AC: 3Str: 11.... #..# #.#EV: 10Int: 9#... #.## #.#SH: 0Dex: 16#..g*##.# #.#XL:  1 Next: 33% Place: Dungeon:1#.*@.# #.#Noise: ===------  Time: 83.3 (0.0)#..#### #.#a) +0 shortbow#...#.#Fire: a) ӮhR+0 shortbow##.#.###.###.#g   goblin#..###.###..#You shoot an arrow. The arrow hits the goblin. _The goblin is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit)ӮhGZz#.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================##..###.#Magic: 1/1========================##. ##.## #.#AC: 3Str: 11((.. #..# #.#EV: 10Int: 9#((. #.## #.#SH: 0Dex: 16#..((##.# #.#XL:  1 Next: 33% Place: Dungeon:1#.(@.# #.#Noise: ===------  Time: 83.3 (0.0)ӮhZ#..#### #.#a) +0 shortbow#...#.#Fire: a) +0 shortbow##.#.###.###.#g   goblin#..###.###..#You shoot an arrow. The arrow hits the goblin. _The goblin is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit)Ӯh<3 _The goblin is heavily wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit)  You shoot an arrow. The arrow barely misses the goblin.ӮhSd......g!Ӯh44.6 (1.3 _Ӯh_ӮhXӮh #.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================##..###.#Magic: 1/1========================##. ##.## #.#AC: 3Str: 11.... #..# #.#EV: 10Int: 9#... #.## #.#SH: 0Dex: 16#....##.# #.#XL:  1 Next: 33% Place: Dungeon:1#g*@.# #.#Noise: ===------  Time: 84.6 (0.0)#..#### #.#a) +0 shortbow#...#.#Fire: a) +0 shortbow[12;1ӮhG 1H##.#.###.###.#g   goblin#..###.###..#Aim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit) _You shoot an arrow. The arrow barely misses the goblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit)Ӯh= T #gӮh% #gAim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit)Ӯh;#.##.#zinthar the Shooter##.##.#Demonspawn##..##.#Health: 16/16 ========================##..###.#Magic: 1/1========================##. ##.## #.#AC: 3Str: 11.... #..# #.#EV: 10Int: 9#... #.## #.#SH: 0Ӯh<Dex: 16#....##.# #.#XL:  1 Next: 33% Place: Dungeon:1#g!@.# #.#Noise: ===------  Time: 84.6 (0.0)#..#### #.#a) +0 shortbow#...#.#Fire: a) +0 shortbow##.#.###.###.#g   goblin#..###.###..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit)  Ӯh=iYou shoot an arrow. The arrow hits the goblin.  You kill the goblin!ӮhsA`)(Ӯh:!Ӯh.=415.8 (1.2 _Ӯh ӮhIӮh< a #.##.#...... ##.##.#..... ##..##.# #.... #..###.##.... ##.## #.#... #..# #.# #.... #.## #.# #....##.# #.# #)@..# #.# #..#### #.# #...# #.###..#.##.#.# #.##.# #Ӯh 1..##Ӯh Ӯh 6---60Ӯh Ӯh Ӯh G---7.8 (2Ӯh ӮhJ  Press: ? - help, Q - select actionShift-Dir - straight line  Ӯhn Aim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit)  You shoot an arrow. The arrow hits the goblin. Ӯh N_d - 2 viscous yellow potionsӮh Ӯh9 Ӯh Ӯh Ӯh Ӯh ,Ӯh i _Found an escape hatch in the floor.  You see here a +0 dagger.ӮhP Ӯhw Ӯhg ӮhX : _Found 13 gold pieces.Ӯh  ##...###....>J..# #..#.#$..... #.##.# ........ ##.##.# ...... ##..##.# #....# #..###.######....###.## #.#.........##..# #.##..@.##.## #.#..##.# #.# ####)...# #.# #..##Ӯh] "## #.# #...## #.# ##.. #.#J   endoplasm (asleep) #.. #.##.> #.##.. #..#Ӯh u 9  An endoplasm comes into view.Ӯh ,90.8 (3Ӯh# Ӯh ; _Found a stone staircase leading down.Ӯh" ##...#zinthar the Shooter##....>J..# #..#.#Demonspawn...$..*.. #.##.#Health: 16/16 ========================.....*.. ##.##.#Magic: 1/1========================....*. ##..##.#AC: 3Str: 11#..*.# #..###.#EV: 10Int: 9#####..*.###.## #.#SH: 0Dex: 16.......*.##..# #.#Ӯh XL:  1 Next: 41% Place: Dungeon:1#..@.##.## #.#Noise: ---------  Time: 90.8 (0.0)#....##.# #.#a) +0 shortbow####)...# #.#Fire: a) +0 shortbow#..#### #.##...###.###..#.#Ӯh 3J   endoplasm (asleep)#..#.##.>##.##..#..#An endoplasm comes into view. _Found a stone staircase leading down.  ӮhH Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)Ӯhe X J.Ӯh zJ*Aim: an endoplasm (asleep, 98% to hit)ӮhyK##...#zinthar the Shooter##....>J..# #..#.#Demonspawn...$..(.. #.##.#Health: 16/16 ========================.....(.. ##.##.#Magic: 1/1========================....(. ##..##.#AC: 3Str: 11#..(.# #..###.#EV: 10Int: 9#####..(.###.## #.#SH: 0Dex: 16.......(.##..# #.#XL:  1 Next: 41% Place: Dungeon:1#..@.##.## #.#ӮhzNoise: ---------  Time: 90.8 (0.0)#....##.# #.#a) +0 shortbow####)...# #.#Fire: a) +0 shortbow#..#### #.##...###.###..#.#J   endoplasm#..#.##.>##.##..#..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.Ӯh  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.The endoplasm is moderately wounded.ӮhBK..J....Ӯh>===2.0 (1.2 _Ӯhm Ӯh Ӯh8##...#zinthar the Shooter##....>...# #..#.#Demonspawn...$..... #.##.#Health: 16/16 ========================.....J.. ##.##.#Magic: 1/1========================....*. ##..##.#AC: 3Str: 11#...*# #..###.#EV: 10Int: 9#####..*.###.## #.#SH: 0Dex: 16Ӯh.......*.##..# #.#XL:  1 Next: 41% Place: Dungeon:1#..@.##.## #.#Noise: ===------  Time: 92.0 (0.0)#....##.# #.#a) +0 shortbow####)...# #.#Fire: a) +0 shortbow#..#### #.##...##Ӯh #.###..#.#J   endoplasm#..#.#Ӯh,0#.>##.##..ӮhM #..#Ӯh~The endoplasm quivers. _The endoplasm is moderately wounded.ӮhFire: a) +0 shortbowPress: ? - help, Q - select actionӮhShift-Dir - straight lineAim: an endoplasm (moderately wounded, 87% to hit)Ӯh -##...#zinthar the Shooter##....>...# #..#.#Demonspawn...$..... #.##.#Health: 16/16 ========================.....J.. ##.##.#Magic: 1/1========================....(. ##..##.#AC: 3Ӯh Str: 11#...(# #..###.#EV: 10Int: 9#####..(.###.## #.#SH: 0Dex: 16.......(.##..# #.#Ӯhi XL:  1 Next: 41% Place: Dungeon:1#..@.##.## #.#Noise: ===------  Time: 92.0 (0.0)#....##.# #.#a) +0 shortbow####)...# #.#Fire: a) +0 shortbowӮh #..#### #.##...###.#Ӯh ##..#.#J   endoplasm#..#.#Ӯh ;#.>##.##..#..#Ӯh Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineӮh/ Aim: an endoplasm (moderately wounded, 87% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.Ӯh} Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (moderately wounded, 87% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.  The endoplasm is moderately wounded.Ӯh@ ?.J...Ӯhz 43.3 (1.3 _Ӯhe Ӯh Ӯh)##...#zinthar the Shooter##....>...# #..#.#Demonspawn...$..... #.##.#Health: 16/16 ========================........ ##.##.#Magic: 1/1========================....J. ##..##.#Ӯh1*AC: 3Str: 11#...*# #..###.#EV: 10Int: 9#####..*.###.## #.#SH: 0Dex: 16Ӯh*.......*.##..# #.#XL:  1 Next: 41% Place: Dungeon:1#..@.##.## #.#Noise: ===------  Time: 93.3 (0.0)#....##.# #.#a) +0 shortbowӮh*}####)...# #.#Ӯh*Fire: a) +0 shortbow#..#### #.#Ӯh**#...###.#Ӯh*##..#.#J   endoplasm#..#.#Ӯh+;#.>##.##..#..#Ӯh%+The arrow hits the endoplasm but does no damage. _The endoplasm is moderately wounded.ӮhF+Fire: a) +0 shortbowPress: ? - help, Q - select actionӮhe+Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 87% to hit)Ӯh;)##...#zinthar the Shooter##....>...# #..#.#Demonspawn...$..... #.##.#Health: 16/16 ========================........ ##.##.#Magic: 1/1========================....J. ##..##.#AC: 3Str: 11Ӯh#...(# #..###.#EV: 10Int: 9#####..(.###.## #.#SH: 0Dex: 16.......(.##..# #.#XL:  1 Next: 41% Place: Dungeon:1Ӯhݏ#..@.##.## #.#Noise: ===------  Time: 93.3 (0.0)#....##.# #.#ӮhsMa) +0 shortbow####)...# #.#Fire: a) +0 shortbow#..#### #.##...###.###..#.#J   endoplasm#..#.##.>##.##..#..#Ӯh֐Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 87% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is almost dead.ӮhӮh;.J...Ӯh44.5 (1.2 _Ӯh%!Ӯh#Ӯh^v##...#zinthar the Shooter##....>...# #..#.#Demonspawn...$..... #.##.#Health: 16/16 ========================........ ##.##.#Magic: 1/1========================...... ##..##.#AC: 3Str: 11#..J.# #..###.#EV: 10Int: 9#####..*.###.## #.#SH: 0Dex: 16.......*.##..# #.#XL:  1 Next: 41% Place: Dungeon:1#..@.##.## #.#Noise: ===------  Time: 94.5 (0.0)#....##.# #.#Ӯhi_a) +0 shortbow####)...# #.#Fire: a) +0 shortbow#..#### #.##...###.###..#.#J   endoplasm#..#.##.>##.##..#..#You shoot an arrow. The arrow hits the endoplasm. _The endoplasm is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 87% to hit)ӮhKt J..*ӮhJ.*.  Aim: an endoplasm (almost dead, 87% to hit)Ӯh|T ##...#zinthar the Shooter##....>...# #..#.#Demonspawn...$..... #.##.#Health: 16/16 ========================........ ##.##.#Magic: 1/1========================...... ##..##.#AC: 3Str: 11#..J.# #..###.#EV: 10Int: 9#####....###.## #.#SH: 0Dex: 16.........##..# #.#XL:  1 Next: 41% Place: Dungeon:1#..@.##.## #.#ӮhUNoise: ===------  Time: 94.5 (0.0)#....##.# #.#a) +0 shortbow####)...# #.#Fire: a) +0 shortbow#..#### #.##...###.###..#.#J   endoplasm#..#.##.>##.##..#..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 87% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!ӮhXk.((Ӯh^2...Ӯh=585.8 (1.3 _ӮhӮhӮh"  You see here a +0 dagger......... ##.## ...... ##..# #....# #..######....###.## .........##..# #....##.##  #....##.#  ####)...#  #@.#### ---## ..# #..#  #.># # #...#.g   goblin (asleep)##.# ##.# #g# #..# #.##7.8 (2.0---8.8 (3Ӯh,%[11;76H _A goblin comes into view. It is wielding a +0 dagger.Ӯh ........ ##.##.#zinthar the Shooter...... ##..##.#Demonspawn#....# #..###.#Health: 16/16 ========================#####....###.## #.#Magic: 1/1========================.........##..# #.#AC: 3Str: 11#....##.## #.#EV: 10Int: 9#....##.# #.#SH: 0Dex: 16####)...# #.#XL:  1 Next: 58% Place: Dungeon:1#@.#### #.#Noise: ---------  Time: 98.8 (0.0)#..*###.#a) +0 shortbow##.*##.Ӯhi #Fire: a) +0 shortbow#.*##.##.*###.##.*.#..#g   goblin (asleep)##*# ##.###g# #..##.##You see here a +0 dagger. _A goblin comes into view. It is wielding a +0 dagger.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)ӮhU........ ##.##.#zinthar the Shooter...... ##..##.#Demonspawn#....# #..###.#Health: 16/16 ========================#####....###.## #.#Magic: 1/1========================.........##..# #.#AC: 3ӮhVStr: 11#....##.## #.#EV: 10Int: 9#....##.# #.#SH: 0Dex: 16####)...# #.#XL:  1 Next: 58% Place: Dungeon:1#@.#### #.#Noise: ---------  Time: 98.8 (0.0)#...###.#a) +0 shortbow##..##.#Ӯh/UFire: a) +0 shortbow#..##.##.>###.##...#..#g   goblin (asleep)##.# ##.###g# #..##.##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin.  Ӯh4You kill the goblin!Ӯh(((((()Ӯhaj...>..ӮheJ66===100.0 (1.2) _ӮhKiӮhjӮhDZ3Ӯh%[Ӯha^Ӯh5`,ӮhdӮhfӮhhӮhiӮhjӮh7lӮhyn,Ӯh\oӮhpӮhw...##..# #....##.## ##.# .######)...# #.....#..#### ...## #..#  #..# #.@# #--- #....# #. ##.#.# ##.# #)#... #..# #.# ..K #.## ... ...##.## K   kobold (asleep) ### ..##..# #####) #.Ӯhx-3.0 (3.0ӮhI~nK.KӮhG---4.0 (4ӮhcӮh- _A kobold comes into view. It is wielding a +0 whip. _There is an escape hatch in the floor here.Ӯh T.........##..# #.#zinthar the Shooter#....##.## #.#Demonspawn#....##.# #.#Health: 16/16 ========================#.######)...# #.#Magic: 1/1========================#.....#..#### #.#AC: 3Str: 11#...###.#EV: 10Int: 9##..##.#SH: 0Dex: 16#..##.#XL:  1 Next: 66% Place: Dungeon:1#.@###.#Ӯh6 Noise: ---------  Time: 104.0 (0.0)#..*.# #..#a) +0 shortbow##.#*# ##.##Fire: a) +0 shortbow#)#.*. #..##.# .K. #.##... ...##.##K   kobold### ..##..#Ӯh #####)##.# _A kobold comes into view. It is wielding a +0 whip. _There is an escape hatch in the floor here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (55% to hit)Ӯh.........##..# #.#zinthar the ShooterӮh>#....##.## #.#Demonspawn#....##.# #.#Health: 16/16 ========================#.######)...# #.#Magic: 1/1Ӯha$========================#.....#..#### #.#AC: 3Str: 11Ӯh6#...###.#EV: 10Int: 9##..##.#SH: 0ӮhYDex: 16#..##.#XL:  1 Next: 66% Place: Dungeon:1#.@###.#Noise: ---------  Time: 104.0 (0.0)#..(.# #..#a) +0 shortbow##.#(# ##.##Fire: a) +0 shortbow#)#.(. #..##.# .K. #.##... ...##.##ӮhK   kobold### ..##..######)##.#Fire: a) +0 shortbowӮhBPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (55% to hit)  You shoot an arrow. The arrow hits the kobold.  The kobold is moderately wounded.ӮhlӮhqY..K.Ӯhq>===5.3 (1.3 _Ӯh xӮh[zӮhCC .........##..# #.#zinthar the Shooter#....##.## #.#Demonspawn#....##.# #.#Health: 16/16 ========================#.######)...# #.#Magic: 1/1========================#.....#..#### #.#AC: 3ӮhC lStr: 11#...###.#EV: 10Int: 9##..##.#SH: 0Dex: 16#..##.#XL:  1 Next: 66% Place: Dungeon:1ӮhD #.@###.#Noise: ===------  Time: 105.3 (0.0)Ӯh]D #..*.# #..#a) +0 shortbow##.#*# ##.##Fire: a) +0 shortbow#)#.K. #..##.# ... #.##... ...##.##ӮhD K   kobold### ..##..######)##.#You shoot an arrow. The arrow hits the kobold. _The kobold is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 55% to hit)Ӯht Y K.ӮhM*K..Ӯh .K.  Aim: a kobold, wielding a +0 whip (moderately wounded, 55% to hit)Ӯh/.........##..# #.#zinthar the Shooter#....##.## #.#Demonspawn#....##.# #.#Health: 16/16 ========================#.######)...# #.#Magic: 1/1========================#.....#..#### #.#AC: 3Str: 11Ӯh#...###.#EV: 10Int: 9##..##.#SH: 0Dex: 16#..##.#XL:  1 Next: 66% Place: Dungeon:1#.@###.#Ӯh Noise: ===------  Time: 105.3 (0.0)#..(.# #..#a) +0 shortbow##.#(# ##.##Fire: a) +0 shortbow#)#.(. #..##.# .(. #.##... ..(##.##Ӯh2K   kobold### ..##..######)#Ӯhr#.#You shoot an arrow. The arrow hits the kobold. _The kobold is moderately wounded.Fire: a) +0 shortbowӮhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 55% to hit)Ӯh=7 _The kobold is moderately wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 whip (moderately wounded, 55% to hit)  You shoot an arrow. The arrow barely misses the kobold.ӮhC_.K...ӮhD46.7 (1.4 _ӮhJӮh3MӮhI_T.........##..# #.#zinthar the Shooter#....##.## #.#Demonspawn#....##.# #.#Health: 16/16 ========================#.######)...# #.#Magic: 1/1========================#.....#..#### #.#AC: 3Str: 11#...###.#EV: 10Int: 9##..##.#SH: 0Dex: 16#..##.#XL:  1 Next: 66% Place: Dungeon:1#.@###.#Ӯhg`Noise: ===------  Time: 106.7 (0.0)#..*.# #..#a) +0 shortbow##.#K# ##.##Fire: a) +0 shortbow#)#... #..##.# ... #.##... ...##.##K   kobold### ..##..######)##.#Aim: a kobold, wielding a +0 whip (moderately wounded, 55% to hit) _You shoot an arrow. The arrow barely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 55% to hit)Ӯh} .........##..# #.#zinthar the Shooter#....##.## #.#Demonspawn#....##.# #.#Health: 16/16 ========================#.######)...# #.#Magic: 1/1========================#.....#..#### #.#AC: 3Str: 11Ӯh #...###.#EV: 10Int: 9##..##.#SH: 0Dex: 16#..##.#XL:  1 Next: 66% Place: Dungeon:1#.@###.#Noise: ===------  Time: 106.7 (0.0)#..(.# #..#a) +0 shortbow##.#(# ##.##Fire: a) +0 shortbow#)#.(. #..##.# .(. #.##... ..(##.##K   kobold### ..##..######)##.#Aim: a kobold, wielding a +0 whip (moderately wounded, 55% to hit) _You shoot an arrow. The arrow barely misses the kobold.[Ӯh! 40mFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 55% to hit)ӮhՔ D _You shoot an arrow. The arrow barely misses the kobold.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 whip (moderately wounded, 55% to hit)  You shoot an arrow. The arrow closely misses the kobold.Ӯh zK.... Ӯh- -8.0 (1.3Ӯhw ӮhH S _The kobold barely misses you.Ӯh"y.........##..# #.#zinthar the Shooter#....##.## #.#Demonspawn#....##.# #.#Health: 16/16 ========================#.######)...# #.#Magic: 1/1========================#.....#..#### #.#AC: 3Str: 11#...###.#EV: 10Int: 9##..##.#SH: 0Dex: 16#..##.#Ӯh*#XL:  1 Next: 66% Place: Dungeon:1#.@###.#Noise: ===------  Time: 108.0 (0.0)#..K.# #..#a) +0 shortbow##.#.# ##.##Fire: a) +0 shortbow#)#... #..##.# ... #.##ӮhU#... ...##.##K   kobold### ..##..######)#Ӯh{##.#You shoot an arrow. The arrow closely misses the kobold. _The kobold barely misses you.Ӯh#|Fire: a) +0 shortbowPress: ? - help, Q - select actionӮh#lShift-Dir - straight lineAim: a kobold, wielding a +0 whip (55% to hit)ӮhzY K.Ӯh7..ӮhqK.  Aim: a kobold, wielding a +0 whip (55% to hit)ӮhEf.........##..# #.#zinthar the Shooter#....##.## #.#Demonspawn#....##.# #.#Health: 16/16 ========================#.######)...# #.#Magic: 1/1========================#.....#..#### #.#AC: 3Str: 11#...###.#EV: 10Int: 9##..##.#SH: 0Dex: 16#..##.#XL:  1 Next: 66% Place: Dungeon:1#.@###.#Noise: ===------  Time: 108.0 (0.0)#..K.# #..#a) +0 shortbow##.#.#[Ӯh^g39;49m ##.##Fire: a) +0 shortbow#)#... #..##.# ... #.##... ...##.##K   kobold### ..##..######)##.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (55% to hit)  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!Ӯhk2)ӮhjӮhE1759.3 (1.3 _ӮhӮhӮh3ӮhuӮhӮhXӮh,ӮhӮh6<  You see here a +0 whip.ӮhӮh*  _Ӯh Ӯhn #....##.# #.# #.######)...# #.# #.....#..#### #.#  #...## #.#  ##..# #.# #..# #.# #.>### ##.# #..).# #..# ##.#@# ##.## ---12.3 (3.0Ӯhb#)#....##..# #.##...##.## ... ...##.##### ...##..# ######)# #.# #.# Ӯh:---ӮhӮhӮh 3Ӯh Ӯh} Ӯh Ӯh BӮha Ӯh Ӯh Ӯhy Ӯh~ ,ӮhM Ӯh 9 _Found 3 gold pieces.ӮhD 3Ӯh Ӯh #...## #.#  ##..# #.#  #..# #.# #.>### ##.# #..).# #..# ##.#.######.## #)#....##..# ###.##...##.## Ӯhc $......@.##.## 6.3 (4.#####...##..#  #######)#  #.# #.# #.#..PPPP..PPP..P#†##P...♣.P♣...♣..P#.# . #..♣.....PPPP.PPӮh  :#.#Ӯh% Ӯh' Ӯh3ӮhӮhӮh Ӯh ӮhXӮhӮhzӮh,ӮhaӮh\ӮhqӮhӮhӮhӮh3ӮhZӮhӮhӮhӮhӮhC Ӯh(% #...## #.# ##..# #.# #..# #.# #.>### ##.# #..).# #..# ##.#.######.## #)#....##..# ####.##...##.## #$@.......##.##22.3 (6 #...#####...##..#Ӯh%#### #######)# #.# #.# #.# ..PPPP..PPP..P#†# #P...♣.P♣...♣..P#.# Ӯh%a. #..♣.....PPPP.PP#.#ӮhC&Ӯhs+Ӯh-ӮhӮhkӮhnӮhǴӮh8N #...## #.# ##..# #.# #..# #.# #.>### ##.# #..).# #..# ##.#.######.## #)#....##..# ####.##...##.## #@........##.## #...#####...##..# ##### #)#  #.#  #.# Ӯh6OC #.#  ..PPPP..PPP..P#†#  #P...♣.P♣...♣..P#.#  . #..♣.....PPPP.PP#.#ӮheVӮhW+3.3 (1Ӯh[ӮhaӮhab+4.3 (2ӮhfӮhi= _You now have 20 gold pieces (gained 3).Ӯh4ӮhӮhqӮh: 3ӮhF< Ӯh#> Ӯh+@ Ӯho@ Ӯh@D XӮhD ӮhE ӮhF ӮhF ӮhIG ӮhL  ##..# #.# #..# #.# #.>### ##.# #..).# #..# ##.#.######.## #)#....##..#####.##...##.##.........##.##..#####...##..#7.3 (3 ##### #######)# #.# ӮhYL m #.#  #.#..PPPP..PPP..P#†##P...♣.P♣...♣..P#.#. #..♣.....PPPP.PP#.# #. PP..♣P♣.♣.P.PPP#.#ӮhL ӮhP ӮhNQ Ӯh>3ӮhӮhӮhӮhӮhXӮhӮhӮh,Ӯh7ӮhӮhӮhӮhӮhTӮhӮh ӮhӮhyg#...## #.# ##..# #.# #..# #.# #.>### ##.# #..).# #..# Ӯh##.#.######.## #)#....##..# ####.##...##.## ###...@.....##.## 32.3 (5Ӯh #...#####...##..# ##### #######)# Ӯh  #.#..PPPP..PPP..P#†#Ӯh(#P...♣.P♣...♣..P#.#. #..♣.....PPPP.PP#.#ӮhӮh:ӮhӮh Ӯh Ӯh) Ӯh% Ӯh XӮh ,Ӯh Ӯh0 >  You see here a +0 dagger.Ӯh Ӯh  _Ӯh Ӯh\ Ӯh ,Ӯh Ӯh Ӯh Ӯh Ӯh Ӯh Ӯh! Ӯh! Ӯh+# ӮhX) #####....###.## #.#.........##..# #.#....##.## #.#Ӯh) ....##.# #.##.######)...# #.##.....#..#### #.##...## #.#Ӯh)  ##..# #.# #@.# #.#Ӯh* 8.3 (6 #.>### ##.# #..).# #..###.#.######.###)#....##..#Ӯh8* ####.##...##.## ###.........##.##Ӯh[*  #...#####...#..# Ӯh|* m##### #######)#Ӯh* Ӯh1 Ӯh3 Ӯhj3ӮhblӮh8pӮhqӮhrӮh0wnӮhVxӮhy,ӮhpzӮhW{Ӯha},Ӯh~Ӯh>  You see here a +0 dagger.Ӯh܄Ӯh  _ӮhӮh܈Ӯh,ӮhӮhӮh,ӮhӮh2 ##(.#  #........# ##...# .##....>...# #..#.# ....$.....# #.##.#  #........ ##.##.#  ....... ##..##.# #....# #..###.# #####....###.## #.# .......@.##..# #.# 45.3 (7Ӯh..###....##.## #.# #....##.# #.# #.######)...# ##.....#..#### #...## #. ##..# #. #..# # #.>### ##.ӮhӮhӮhlӮh$ 3Ӯh Ӯh Ӯh$ Ӯh Ӯh nӮh Ӯh ,Ӯh$ Ӯh Ӯhw Ӯh ӮhR Ӯhp Ӯh] ,Ӯh1 Ӯh ,Ӯh4 Ӯh@  #. .#  #. #.#  ###. ..# ####...##..### ##.#...# ##(.###....# ##...#Ӯh ..>...# #..#.#....# #.##.#51.3 (6#....###.##.#....##..##.# ###....###..###.#Ӯh  #####....###.## #.#..........##..# #.##..###....##.## #.#Ӯh # #....##.# #.##.######)...# #.#Ӯh ӮhP Ӯh > _You now have 33 gold pieces (gained 13).ӮhA _Ӯhl ,Ӯh Ӯh ,Ӯhg ӮhZ Ӯh0 ,Ӯh ӮhU Ӯh Ӯh$ Ӯh Ӯh  ###  #.#  #. #.#  #. ##.# Ӯh= ###. #.@# ### 6.3 (5###...##..### ##.# #...........# ##(.# ## ##........# ##...#Ӯh A#..##....>...# #..#.#.............# #.#Ӯh #.##.###........###.##.##........##..##.####....###..##ӮhI :#.#Ӯh Ӯh Ӯh0Ӯh1ӮhN5Ӯh7Ӯh4Ӯh+5Ӯhy5Ӯh8ӮhP:Ӯh:ӮhE@nӮhAӮhcC,Ӯh)DӮhEӮhG,ӮhlHӮhJӮhK,ӮhRLӮhMӮhO,ӮhOӮhV.#.#.# .#####.##.# #.. #.# #.###.# ###@##..# ###62.3 (6 ###...##..### ##.# #...........# ##(.#ӮhdW/ ##.##........# ##...# #..##....>...# #..#.# ..............# #.##.# .#.###........###.##.# #........##..##.#  ###....###..###.#Ӯh\Ӯh^ӮhIӮhiӮh"ӮhՅXӮh,ӮhNӮhӮhۉӮhXӮh_Ӯh^ӮhӮhӮh### ##.# ..#  Ӯh9 #@####  6.3 (4 ##.##.#  #..##.#  #.###.# ###.##..# ### ###...##..### ##.# #...........# ##(.###.##........# ##...##..##....>...# #..Ӯhϓ:#.#ӮhڗӮhӮh*Ӯh~Ӯh܄ӮhӮhRBӮhB3ӮhEӮhFӮhEGӮhaJBӮhJӮh;KӮhyLӮhsMӮhMӮhMӮhS ###########.#.......@.# 9.3 (3ӮhSO########.#  #.#### ##.##.# #..##.#Ӯh;Tx #.###.# ###.##..# ### ###...##..### ##.# #...........# ##(.#ӮhTӮhYӮh[Ӯh 9 ####.#..##.# #.#### ##.##.# #..##.# #.###.#  ###.##..# ###  ###...##..### ##.#  #.# ##(.#70.3 (1Ӯhى; ####.#.##.# #.####  ##.##.#  #..##.# #.###.# ###.##..# ###  ###...##..### ##.#  #.# ##(.# ӮhrӮhʌ&1ӮhkӮhӮh9 ####.#.##.# #.####  ##.##.#  #..##.# #.###.# ###.##..#  ###...##..### ##. #.# ##(.2ӮhY:Ӯh;Ӯh3  ####.#.##.# #.####  ##.##.#  #..##.# #.###.# ###.##..#  ###...##..### ## #.# ##(ӮhӁ Ӯh Ӯh &3Ӯhw Ӯh Ӯh ####.#.##.# #.####  ##.##.#  #..##.# #.###.# ###.##..#  ###...##..###  #.# ##Ӯh<4ӮhӮhaӮh8 E ####.#.##.# #.####  ##.##.#  #..##.# #.###.# ###.##..# ###...##..###  #.# Ӯh9 Ӯhې &5Ӯhz Ӯh` Ӯh  ####.#.##.# #.####  ##.##.#  #..##.# #.###.# ###.##..# ###...##..### #.#ӮhӮh_&6ӮhӮhӮh_ ####.#.##.# #.####  ##.##.#  #..##.#  #.###.# Ӯh ###.##..#  ###...##..###  #.#ӮhpӮh&7ӮhNӮh?Ӯhh ####.#.##.# #.####  ##.##.#  #..##.# #.###.#Ӯh% ###.##..# ###...##..###  #.# ӮhӮh&8ӮhӮhӮhJ ####.#.##.# #.####  ##.##.# Ӯh #..##.# #.###.# ###.##..# ###...##.. #.ӮhӵӮh}&9Ӯh4ӮhӮh ; ####.#Ӯh !.##.# #.####  ##.##.#  #..##.# #.###.# ###.##..# ###...##.. #Ӯh2Z80Ӯh ####.#.##.# #. ##.##. #..##. #.###. ###.##.. ###...##.. #ӮhӮhҡ&1ӮhӮhӮh ####.#.##.# #. ##.## #..## #.### ###.## ###...## #ӮhvӮh &2Ӯhb#ӮhG%Ӯh4 ####.#.##.# #. ##.ӮhɌ #.. #. ###.## ###...## #ӮhӮh&3ӮhhӮhnӮh/  #..#. #. ##. #.. #.Ӯha0  ###. ###... #Ӯh4 Ӯhg5 &4Ӯh8 Ӯh: Ӯh9 ## # ## # #. ###. ###... #Ӯh>Ӯh4?&5ӮhBӮhwDӮh   # # ### ### #ӮhӮhN&6ӮhzӮhӮhux..   ### #Ӯh{Ӯh{&7Ӯh~ӮhӮh..  ### #ӮhӮhq&8ӮhӮhaӮhp i..  #Ӯh3s Ӯhs &9Ӯhu Ӯhw Ӯhz m......  #Ӯh Ӯhk '90Ӯh| Ӯh ӮhIf l......... Ӯhk Ӯh l &1Ӯho Ӯhzq Ӯh ####.g.#....#.....##.....#....#...###g   hobgoblin (asleep)Ӯh Ӯh! Z.ggӮh! &2Ӯh% Ӯh( \ _A hobgoblin comes into view.Ӯh8  ###### #..g.. #..... #.....Ӯh 6 # #..... #..... #..... ###.###.#Ӯh Ӯhɘ p.g3Ӯh ӮhR Ӯh8 j ####### #.....# #...g.# #..... # #..... #.....# #.....# ###.###Ӯh  #. #.#.Ӯh Ӯh F.gӮh &4Ӯh Ӯh Ӯh  # #.....# #.....# #....g # #..... #.....#  #.....#  ###.### #. Ӯh, ` #.  #.ӮhLJ Ӯh ^4---=5Ӯh ӮhA - _The hobgoblin hits you.ӮhU u # #.....# #.....# #....g # #..... #.....#  #.....#  ###.###Ӯh  #.# #.# #.#Ӯh Ӯh  G.gӮh h5=---6Ӯho Ӯh Ӯhx o # #.....# #.....# #..... #.@.gӮhx $ #..... #.....#  #.....#  ###.### #.# #.# #.#Ӯhy Ӯh} 0g.Ӯh ~ @-7Ӯhv Ӯhw Ӯh  # #.....# #.....# #..... #@.g #.....Ӯh<  #.....#  #.....#  ###.### #.#  #.#  #.#Ӯh Ӯh 0g.Ӯh &8Ӯh` ӮhӮhjӮhjӮhlӮhRnӮhVV  You shoot an arrow. The arrow hits the hobgoblin!ӮhJYC.Ӯh8.Ӯhg@91===9.6 (1.3ӮhӮhXM _You kill the hobgoblin!Ӯh? # #.....# #.....# #.....##.@.#.....##.....# Ӯh ӮhD 6===---2000Ӯh Ӯhs Ӯh;+# #.....# #.....# #.....##..#.....##.....# #.##.##.#ӮhP1Ӯh1B---1ӮhV6Ӯh{8Ӯh h #######.....#############...................@..############## Ӯh*..#ӮhӮh&2ӮhӮhԮh #######.....#############......................############## ##.##.##ԮhԮhr&3ԮhԮhԮhy  #######.....#############......................############## ##.## #.# .ԮhW Ԯh C==4ԮhԮh:Ԯh# #######.....#############......................############## ###@### #.# .#ԮhԮh}&5Ԯh̍Ԯh ԮhHM .....#############......................###############.....# #.....####.### #@# .#.ԮhԮh&6Ԯh Ԯh_ԮhYqT ##############...................#.....###############.....# .....##.## #.# .###.ԮhEv<7ԮhxԮh6zԮhc ##############........................##############.....# ##.## #.# #.#.##.ԮhԮhu&8ԮhԮhԮhW  ...................############## ##.## #.# ##.##.. .Ԯh] ԮhY] &9Ԯh` Ԯhb Ԯh^ # #..... #.....#Ԯh_> #.....# ###.### #.# #.#Ԯh;_ ##.# #@.#ԮhZ_ #.## #..# #Ԯhy_1.## Ԯh_r #.  #.Ԯh_0 #...Ԯh^dԮhe'10ԮhhԮh:jԮh-#############Ԯh) Ԯh@##.##Ԯh(d #.# Ԯh9##Ԯh`9.##ԮhM#..# ԮhS#.#Ԯh.Ԯh{ԮhԮh1ԮhRԮhԮh 0 Ԯh ##.## #.# ##Ԯh j..###.##Ԯh h#.@# #Ԯh) ' .ԮhF :(Ԯh <2Ԯh Ԯhh - _Found 6 poisoned darts.Ԯh- ' #.....# #.....# ###.### #.# #.# ##.# #..# ##.## #@.# #.## #.#Ԯhv C #.# #.# ... ..# (.#Ԯh Ԯh &3Ԯh Ԯh ԮhAe ##.## #.# ##..###.##..# ԮheF## ....ԮhkԮhGk&4ԮhRnԮhoԮh ##.## #.# ##..###.#..# ## ##.#.ԮhEԮh&5ԮhԮh+ԮhV   #.# ##.#..###.#..# # ......###.. #Ԯh] Ԯh &6Ԯhr ԮhϦ Ԯhh  ##.#..##.#..# # #.......###....#####..Ԯho <7Ԯht Ԯhv Ԯh{ #..##.#..# # ###..#####.#.....##....@..##....##Ԯh ###(.# ##..Ԯh4Ԯhw&8ԮhԮhԮh93Ԯh.ԮhRԮhvԮhBԮhZԮhԮhԮhwԮhԮh6ԮhԮh9'#.# ##.# #..# ##.## #..# #.## #.# ### #.#####.....#####.#.@...#21.6 (3ԮhjS#.......#######....### ###(.#.....Ԯh.##.#.#. .. ##Ԯhr# #..#..Ԯh.ԮhԮhĢԮhVԮhԮhIԮhԮh8ԮhԮh7,Ԯh,ԮhԮhMԮhԮhԮhԮhԮhԮhԮhԮh #.# #.# ##.# #..# ##.## #..# #.##  .#.# #########. #.#####@.......5.6 (4Ԯh U#####.#.....########.......#######....######(.#....Ԯh7 ..##.#.#. .. ###ԮhK F #..Ԯh ԮhԮh0ԮhQ ԮhR Ԯh=S Ԯh7{ #.# ##.# #####.# ###..#..# #....##.## ##.##.#..# #..##.#.## ##. ......#.# ##########..... .#.####.#####......@...# #.31.6 (6 ####.#.....########## ## .......##### #### #....### ..... ###(.# #..##..... # .##.#. #.##.. ## #...  #..Ԯh#.# #.#.# ###.##.# ###.#..# #.##.## ##.##.#..# #..##.#.## ###.. .#.# #..#.###.#.#####.......@..# #.ԮhV.#.....# ###### # ....### .(.# #..# ..... Ԯh# #  ##.#. #.### Ԯh .. ## #....  #.. # ԮhaԮhԮh$2.6 (1ԮhԮh3Ԯh#.# #.##.# ###.###.# ###...##..# #.##.## ##.##.#..# . #..##.#.## ####....#.# #Ԯh4......#.#.###.#.#####.# #..#.....# ###.##### #####.### Ԯh z. #(.# #..###.ԮhDW # #. #Ԯhe5.#. #.# Ԯhw.. ## #. .. Ԯh)#.ԮhqԮh&3ԮhԮhԮh:#.# #.##.# ###.###.# ###...##..# #. ##.## ##.##. #..# ..#..##. #.## #####. #.# #Ԯhy......#.#.###. #.#####.# #. #.#.....# ###.##### #####.### . (.# ԮhF#..###. # #. .#. #.# . ## #.....# . #.Ԯh<4ԮhԮhԮhevԮh4wԮh{Ԯh}Ԯhj4ԮhԮhKԮh y PM###.###.   ######...##  #.. #... ##.## ##. ..#..### #####......... ##########@.....#.#.######..........#...##.. #.#.....########## ### ....#####Ԯhy /#####..Ԯh! Ԯhv &5ԮhX ԮhV Ԯhy.### #..##.# #.##.# ###.##. ##.# ###...##. #..# #. #.## ##.##. ..# ..#..##....> .## #####. .# ##.@....#.#.###. .#####.#...## #. .#.....##.### ###.Ԯhy##### .######. .### ## . .# #..###. # #. #. #.#  ## #.....#.ԮhU~Ԯh~&6ԮhLԮhbԮh)!.### #..##. #.# #.###. #.# ###.##. #.# ###...##. ..# #. .## ####.##. .# Ԯh!...#..##....>. ## #####. # ##..@...#.#.###. #####.#...## #. Ԯh!m#.....###.### ###.Ԯh!##### ..# #####. ### Ԯh!Y.## . # Ԯh"=l.#..###.Ԯh1"l   frilled lizard (asleep) ##ԮhQ"S# #.... Ԯh". #.######) ## #.....#..Ԯh(p  A frilled lizard comes into view.Ԯh0 . The frilled lizard hisses angrily.Ԯh1&7Ԯh6Ԯh9; _The frilled lizard moves out of view.Ԯh2.### #..##.# .# #.###.# .# ###.##..# .# ###...##..# .# #. ## #####.##. # Ԯh^#...#..##....>. # #####.  ##...@..#.#.###..Ԯh#...## #. .....####.### ###....# .Ԯh##### ..# #####....# Ԯhol.## .#ԮhC ... #..###....# l   frilled lizardԮhg/ ..## Ԯh# #....# .#.Ԯh#.######). #.....#..#ԮhԮhԮh` l.g   goblin (wandering)gl   frilled lizardԮh&8ԮhԮh#s _A goblin comes into view. It is wielding a +0 club.ԮhwN ### #..##.# # #.###.# # ###.##..# # ###...##..# # #. # #####.##. ##...#..##....>. ԮhN #####.##....@.#.#.###..#...## #.##########.### ###....# ԮhO 2##### #l.# #####....# # ...## .#.... #..###....#Ԯh:O .g.## # #....#.#. #.######).Ԯh]O L #.....#..#ԮhMQ ԮhQ ԮhW il.g.Ԯh*X &9Ԯhg\ Ԯh] Ԯhr n #..##.#  #.###.#  ###.##..#  ###...##..# #.# ######.##.#Ԯh ##...#..##....>...######.###.....@#.#.###.#.#...## #.#Ԯh ##########l### ###....# #..# #####....#Ԯh  ...## .##..... Ԯh< /#..###....##. l   frilled lizardg..## # #....##.Ԯh^ .#. #.######).#.....#..#Ԯh6 Ԯh Ԯhq l.g   goblin (wandering).gl   frilled lizardԮh '40Ԯh Ԯh Ԯh; .# ##. #.### ### ##...##..## #... ######.##..... ##...#..##....> #####.@.......  ##########......#.#.### ##..........#.l.## .. #........ ...##########.### .# #### #.. ###### ...## ...... ......##g.### #....##.#.######)...l.gg.==1 _The goblin shouts!Ԯh#. #.####.##.###..##...........######.####...#..##....>#####..............##########....l@#.#.### ##..........#...## .. # Ԯhi+...##########.### .# ###....## #### #..# ## ...#........g.. #..###...## #. Ԯh #.######).. #.....#..###ԮhԮh.g.Ԯh|^4----2ԮhUԮh3 _The frilled lizard bites you.ԮhdZ [  You shoot an arrow. The arrow hits the frilled lizard!Ԯh^ C.Ԯh Ԯh7 r..Ԯhu Ԯhr ###..##.#zinthar the Shooter#.###.#Demonspawn###.##..#Health: 14/16 =====================---###...##..### Magic: 1/1========================Ԯh @#...........# AC: 3Str: 11######.##........# EV: 11Int: 9##...#..##....>...# SH: 0Dex: 16#####.................# XL:  1 Next: 100% Place: Dungeon:1  ##########.....@#.#.###........# Noise: ===------  Time: 243.8 (1.2) ##..........#...## .. #........# a) +0 shortbow Ԯh ...##########.### .# ###....### Fire: a) +0 shortbow #####..######....###...## ..........##.Ԯh ....#..###....##. ...### #....##. .#.ԮhF A#.######)... #.....#..### The frilled lizard hisses angrily. _The frilled lizard moves out of view. _A goblin comes into view. It is wielding a +0 club. Ԯhv _The goblin shouts! _The frilled lizard bites you.  You shoot an arrow. The arrow hits the frilled lizard!ԮhO S _You kill the frilled lizard!Ԯht @You have reached level 2!Ԯh# /  --more-- Ԯh B 20/222/22 Ԯh Z 0%  Your demonic ancestry asserts itself... Ԯh I..... Ԯh5 l _Your body darkens with foul flame. Ԯh E  #.###.# ####.##..# ####...##..## # #........... #######.##....#..##....>... Ԯh #####.................##########......#.#.###. ###..........#..@## .. #. ....##########.### .# ###....#  ԮhM ##### #..# #####.... # ...## ........... #..###....#### # #....## .#.  #.######).. Ԯhm \ #.....#..## Ԯh 5 #...## Ԯh  Ԯh> ----4 Ԯh` 0 _ Ԯh  Ԯhm Ԯh0@.# #.###.# .# ###.##..# .# ###...##.. .# # ## ######.## #Ԯhs ##...#..##....> # #####..... ##......#.#.####Ԯh.#.@.## .. #.Ԯhw##.### .# ###.... Ԯh .#####Ԯhӛ #.g# #####.... ## ...## Ԯh.Ԯhf .... #..###......##Ԯh # #....# g   goblin#.#.Ԯh,7 #.######) #ԮhCe#.# #.....#.. ԮhU6 #...##ԮheԮhrԮhƤ(g.ԮhMB---5ԮhҪԮh׬Ԯh.##.###.# zinthar the Shooter .####.##..# Demonspawn .####...##..# Health: 20/22 =====================--- .##.......... Magic: 2/2======================== ########.##....... AC: 3Str: 11 ###...#..##....>.. EV: 11Int: 9 ######................ SH: 0Dex: 16Ԯhv##########......#.#.###....... XL:  2 Next:  0% Place: Dungeon:1 ####..........#.@.## .. #....... Noise: ---------  Time: 245.8 (0.0) .....##########g### .# ###....# a) +0 shortbow .######..######....# Fire: a) +0 shortbow ##...## ..........#....#..###....#....### #....# g   goblin#.#.#.######). ##.##.....#..##...##Your demonic ancestry asserts itself... ԮhK_Your body darkens with foul flame.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (umbra, 55% to hit)ԮhR .gԮh@.gAim: a goblin, wielding a +0 club (umbra, 55% to hit)ԮhЛR .gԮhb% +.@Ԯhq.##.###.# zinthar the Shooter .####.##..# Demonspawn .####...##..# Health: 20/22 =====================--- .##.......... Magic: 2/2======================== ########.##....... AC: 3Ԯh״hStr: 11 ###...#..##....>.. EV: 11Int: 9 ######................ SH: 0Dex: 16##########......#.#.###....... XL:  2 Next:  0% Place: Dungeon:1 ####..........#.@.## .. #....... Noise: ---------  Time: 245.8 (0.0) .....##########g### .# ###....# a) +0 shortbow .######..######....# Fire: a) +0 shortbow ##...## ..........#....#..###....#....### #....# g   goblinԮh#.#.#.######). ##.##.....#..##...## Ԯh|_Your body darkens with foul flame.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then.ԮhԮhB. _Ԯh;l#.# #.###. #.# ###.##.. #.# ###...##.. ..# # .## ######.## .# ##...#..##....># #####...... # Ԯh;##......#.#.####.#@..## .. # #.....##g### .# ###.... ..##### #..# #####....# ...## ԮhP<. # .... #..###.... . ....## # #.... . #.#.Ԯht< #.######)# #.# #.....#..Ԯh<B #...Ԯh>ԮhNF gg   hobgoblin (wandering)g   goblinThe goblin barely misses you.ԮhRG3=6.8 (1ԮhKԮh%N\ _A hobgoblin comes into view.Ԯh Ԯh Ԯhޣ Ԯh Ԯh~M##. #.### ### ###...## .. #...# ######. . ##...#..##....># #####......... # ##########..@...#.#.## #####..........#...## .. #.. Ԯh #.....##########g### .# ..######..######......g   goblin.g . #.#.######) ###.##.....#..ԮhmԮh9(g.Ԯh\1=-7Ԯh Ԯh|Ԯh9 .### #..##.# .# #.###.# .# ###.##..# .# ###...##..# .# Ԯhƻ }#. ## ######.##. # ##...#..##....>. # #####.  #Ԯh2 D#...@..#.#.###..#g..## .. #. .....####.### .# ###....# .##### #..# #####....# Ԯhp ...## .# .... Ԯh Y#..###....# g   hobgoblin (wandering) ..g.## # #....# g   goblin #.#. #.######). # #.# Ԯh 1#.....#..#Ԯh :  The hobgoblin shouts!Ԯhv g   goblin.Ԯh /==8Ԯh Ԯh S _The goblin barely misses you.Ԯhi-Ԯh-Ԯh]3ԮhT5ԮhE  ####.##.###............ #######.## # ##...#..>#####..............  ##########......#.#.### ####..........#g@.## .. .....##########.### .# ###....# .Ԯh_g##### #..# ## ## ...#...... g... #..###..g   hobgoblin#g   goblin#.##...##Ԯhy%  The goblin hits you with a +0 club.  The goblin is seared by the foul flame within you.Ԯh,[.g Ԯh-\0--9ԮhC3Ԯh6_ _The goblin is severely wounded.Ԯh͈ .##.###.# zinthar the Shooter .####.##..# Demonspawn .####...##..# Health: 20/22 =====================--- .##.......... Magic: 2/2======================== ########.##....... AC: 3Str: 11 ###...#..##....>.. EV: 11Int: 9 ######................ SH: 0Dex: 16##########......#.#.###....... XL:  2 Next:  0% Place: Dungeon:1 ####..........#g@.## .. #....... Noise: =--------  Time: 249.8 (0.0) .....##########.### .# ###....# a) +0 shortbow Ԯh| ?.######..######....# Fire: a) +0 shortbow ##...## ..........#.g..#..###....#....### #....# g   hobgoblin#.#.#.######). g   goblin ##.##.....#..##...##The goblin is seared by the foul flame within you. _The goblin is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, umbra, 55% to hit)Ԯhk.##.###.# zinthar the Shooter .####.##..# Demonspawn .####...##..# Health: 20/22 =====================--- .##.......... Magic: 2/2======================== ########.##....... AC: 3Str: 11 ###...#..##....>.. EV: 11Int: 9 ######................ SH: 0Dex: 16##########......#.#.###....... XL:  2 Next:  0% Place: Dungeon:1 ####..........#g@.## .. #....... Noise: =--------  Time: 249.8 (0.0) .....##########.### .# ###....# a) +0 shortbow[Ԯhl^28X .######..######....# Fire: a) +0 shortbow ##...## ..........#.g..#..###....#....### #....# g   hobgoblin#.#.#.######). g   goblin ##.##.....#..##...##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, umbra, 55% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin!)Ԯhng.Ԯh 3==51.0 (1.2 _ _Your Ranged Weapons skill increases to level 4!Ԯh0 .##.###.# zinthar the Shooter .####.##..# Demonspawn .####...##..# Health: 20/22 =====================--- .##.......... Magic: 2/2======================== ########.##....... AC: 3Str: 11 ###...#..##....>.. EV: 11Int: 9 ######................ SH: 0Dex: 16##########......#.#.###....... XL:  2 Next:  3% Place: Dungeon:1 ####..........#)@.## .. #....... Noise: ===------  Time: 251.0 (0.0) .....##########*### .# ###....# a) +0 shortbow[Ԯhd1 28X .######g.######....# Fire: a) +0 shortbow ##...## ..........#....#..###....#....### #....# g   hobgoblin#.#.#.######). ##.##.....#..##...## _You kill the goblin! _Your Ranged Weapons skill increases to level 4!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (63% to hit)Ԯhx`.##.###.# zinthar the Shooter .####.##..# Demonspawn .####...##..# Health: 20/22 =====================--- .##.......... Magic: 2/2======================== ########.##....... AC: 3Str: 11 ###...#..##....>.. EV: 11Int: 9 ######................ SH: 0Dex: 16##########......#.#.###....... XL:  2 Next:  3% Place: Dungeon:1 ####..........#)@.## .. #....... Noise: ===------  Time: 251.0 (0.0) .....##########.### .# ###....# a) +0 shortbow[Ԯh2a28X .######g.######....# Fire: a) +0 shortbow ##...## ..........#....#..###....#....### #....# g   hobgoblin#.#.#.######). ##.##.....#..##...##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (63% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!(†Ԯh9.Ԯhb1=102.3 (1.3 ԮhS _Ԯh^ԮhJԮh͵2=== ##.##.#  #..##.#  #.###.#  ###.##..#  ###...##..###  #...........#  ######.### # ##...#..##....>...# # #####...@.............# #---6.3 (4.0 #########......#.#.###........## ..........#)..##...# #........##. .##########Ԯh_[39;49m.######.# ###....###.. ###†.# .#####....###...## ..........##..#.... #..###....##.## ....## # .###.##.#.#.######)--- _HP restored.Ԯhr ==##.##.# #..##.# #.###.# ###.##..# #####...##..### ##.#...........# ##(.######.##........# ##...##...#..##....>...# #..#.#####.....# #.##.60......#.#.###........###.##.#)..##...# #........## #.######.# ###....###..### #†.#Ԯhy ][40m ..#####....###.## #....## ...........##..# #. .... ..#..###....##.## #. ....## .###.# #....##.# #. #.#. #.######)...# #. ԮhԮhd#...........# #######.##........# ####...#..##....>...# #.#####.................# #. ########......#.#.###........# .........#)..##...# #........##. ##########.######.# ###....###..# #†.# #..#####....###.## ...## #.##..# 6.3 (6 ...........#..###....##.##  ....#######.###.# #....##.#  #.#. .. #.######)...##.# ..# #.....#..#### ..# ###...## >.. ##..# #.#. #..#[3Ԯh*9;49m #.>### _Found a stone staircase leading down.Ԯh4o IԮhC Ԯh #####......#.#.#####.##. ......#)..##...# #........##..##. ԮhϚ e#######.######.# ###....###..##Ԯh8 }#†.# #..#####....###.# Ԯh  ...## #...........##..#  Ԯh .....#..###....##.## #  ....#######.###.# #....##.# #. Ԯh S #.#. #.. #.######)...# #.#.# #..##..#### #.Ԯh $71.3 (5Ԯh͝ ...# #####...## #.Ԯh1  #>.. ##..# #.Ԯh  #.#. #..# #. Ԯh #.>### ##. #..).# #..ԮhR J  Ԯh ##.#.######.#Ԯh J  Ԯhd h#)#....##..# ####.##...##.##Ԯh E ԮhI Ԯh̪ Ԯh ԮhIԮhԮhԮh)BԮh,Ԯh Ԯh%ԮhIԮhlԮhԮhԮh6,Ԯh)ԮhԮhԮhԮhԮhԮh{ԮhԮhԮhԮhԮhԮh Ԯh$ Ԯh Ԯh% Ԯh Ԯhh  #####.........# # #########......#.#.###........### Ԯh ..........#)..##...# #........ .##########.######.# ###....###. ## #†.# #..#####....###.# ...######...........##..# ...........#..###....##.##Ԯh  ....#######.###.# #....##.#  #.#. #.@# #.######)...# 9.3 (8Ԯh "#.# #..## #.....#..####  ....# #####...## Ԯh8  ##>.. ##..##.#. #..#Ԯh G#.# #.>### # #..).#  ##.#.### Ԯh C#)#....Ԯh  ԮhE Ԯh Ԯh3ԮhԮhԮhrXԮh,ԮhԮhYԮhaԮhԮh;ԮhԮhB,ԮhزԮh##..........#)..##...# #.. ...####.######.# ### #### #†.# #..######Ԯh ...######...........## ...........#..###....##..Ԯh####.###.# #....##.#.#. ##..# #.######)... #.# #.###..## #.....#..### Ԯh4#....@## #####...## 83.3 (4 ԮhV###>..# ##..# Ԯhv #.#.# #..# #.#.. #.>###Ԯh #.### #..).#  ##.#.##ԮhV #)#...##.##..Ԯhӹ)###........Ԯh`ԮhQԮh8Ԯhg3Ԯh Ԯh$Ԯh'Ԯhw- _Found a scroll labelled BORAILO IDETT.Ԯh3X## #†.# #..#####....## ...######........ ...........#..Ԯh4g.....#######.###.# ##.#.. ##..# #.######)..#.# #.###..## #.....#..### #.....## #####...## ԮhM4 ###>..# ##..#  #.#@# #..#  #.#...# #.>###Ԯhz4#.###.K#).## #.##.#.## Ԯh4J?# #)#... # ####.##.. K   kobold (missile, asleep)Ԯh4###........#...#####..## ###Ԯh<+4.3 (1Ԯh<+5.3 (2ԮhYCԮhIu _A kobold comes into view. It is wielding a +0 dagger. Ԯh^#####†.# #..#####....### zinthar the Shooter...######...........##. Demonspawn...........#..###....##. Health: 22/22 ========================....#######.###.# #....##. Magic: 2/2========================#.#.. ##..# #.######)... AC: 3Str: 11 ԮhSL#.# #.###..## #.....#..### EV: 11Int: 9#.....## #####...##SH: 0Dex: 16###>..# Ԯh##..#XL:  2 Next: 10% Place: Dungeon:1#.#@##..#Noise: ---------  Time: 285.3 (0.0)#.#.**##.>### a) +0 shortbow Ԯh#.###.K# #..).# Fire: a) +0 shortbow# #.# ##.#.## Ԯh .?##)#...# ####.##.. K   kobold (missile, asleep)###........ Ԯh/D#...#####..##### ###  ԮhR_Found a scroll labelled BORAILO IDETT. _A kobold comes into view. It is wielding a +0 dagger. ԮhvFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line ԮhkAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 98% to hit) Ԯh[b#####†.# #..#####....### zinthar the Shooter...######...........##. Demonspawn Ԯh;\...........#..###....##. Health: 22/22 ========================....#######.###.# #....##. Magic: 2/2========================#.#.. ##..# #.######)... AC: 3Str: 11#.# #.###..## #.....#..### EV: 11Int: 9 Ԯhw\4#.....## #####...##SH: 0Dex: 16###>..# Ԯh\%##..#XL:  2 Next: 10% Place: Dungeon:1#.#@##..#Noise: ---------  Time: 285.3 (0.0)#.#...##.>### a) +0 shortbow Ԯh]#.###.K# #..).# Fire: a) +0 shortbow# #.# ##.#.## Ԯh$]Y?##)#... ԮhX]# ####.##.. K   kobold (missile, asleep)###........#...#####.. Ԯh]##### ###Fire: a) +0 shortbowPress: ? - help, Q - select action Ԯh]Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 98% to hit)  Ԯh]iYou shoot an arrow. The arrow hits the kobold.  You kill the kobold! Ԯh/c(() Ԯh:.. ԮhF3===6.5 (1.2 _ Ԯh Ԯh!ԮhLY3!ԮhY!Ԯh\!Ԯhb!Ԯhb!Ԯhc!Ԯhh ...######...........##.............#..###....##.##....#######.###.# #....##.# #.#.. ##..# #.######)...# #.# #.###..## #.....#..####  #.....## #####...## ###>..# ##..# .#.###..# #.#..#.>##---!Ԯhh#.###.)# #..).# # ##.# ##.#.#### ?# #)#.....# ####.##...#J. ###.........# J   endoplasm (asleep)#. #...#####...######## ##### !Ԯhn-8.5 (2.0!Ԯh"oG---9.5 (3!Ԯhr!Ԯh`t] _An endoplasm comes into view.!ԮhP...######...........##..# zinthar the Shooter...........#..###....##.## Demonspawn....#######.###.# #....##.# Health: 22/22 ========================#.#.. ##..# #.######)...# Magic: 2/2========================!Ԯh#.# #.###..## #.....#..#### AC: 3Str: 11#.....## #####...##EV: 11Int: 9###>..###..#SH: 0Dex: 16#.#.####..#!ԮhXL:  2 Next: 13% Place: Dungeon:1#.#..@#!Ԯh#.>###Noise: ---------  Time: 289.5 (0.0)!Ԯh:#.###*)# #..).#a) +0 shortbow# ##*# ##.#.#### Fire: a) +0 shortbow!Ԯh\*##)#....#*# ####.##...#!Ԯh|J. ###.........# J   endoplasm (asleep)#. #...#####...#!Ԯh####### ##### _You kill the kobold! !Ԯh|_An endoplasm comes into view.Fire: a) +0 shortbow!ԮhPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)"Ԯh] .J"ԮhGy*JAim: an endoplasm (asleep, 98% to hit)"Ԯhf...######...........##..# zinthar the Shooter...........#..###....##.## Demonspawn....#######.###.# #....##.# Health: 22/22 ========================#.#.. ##..# #.######)...# Magic: 2/2========================#.# #.###..## #.....#..#### AC: 3Str: 11#.....## #####...##EV: 11Int: 9###>..###..#SH: 0Dex: 16#.#.####..#XL:  2 Next: 13% Place: Dungeon:1#.#..@##.>###Noise: ---------  Time: 289.5 (0.0)"Ԯh'#.###.)# #..).#a) +0 shortbow# ##.# ##.#.#### Fire: a) +0 shortbow?##)#....#.# ####.##...#J. ###.........# J   endoplasm (asleep)#. #...#####...######## #####Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line"ԮhAim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!"ԮhF{((((."Ԯhz~..?.."Ԯh>H20===90.7 (1.2 _"Ԯh)"Ԯh)#ԮhH#ԮhbH#ԮhH#ԮhnK#ԮhL,#Ԯh9P,#ԮhP,#ԮhQ#ԮhXW  Things that are here:  a +0 dagger; 2 stones; a kobold corpse#Ԯh\#Ԯh\ _#Ԯh]#Ԯh`#Ԯhb,#Ԯhb#Ԯhe#Ԯhf#Ԯhf#ԮhPl#.#.. ##..# #.######)...# #.# #.###..## #.....#..####  #.....## #####...## #Ԯhl* ###>..# ##..#  #.#.### #..# #Ԯhl #.#...## #.># #.###.)#..).##Ԯhl# ##.##.#.##### ##ԮhlS)#....##---5.7 (5.0#Ԯhl #.# ####.##...## #.. ###.........#ԮhmM##.##...#####...##Ԯhmf####### ##### #Ԯh2m. #ԮhLmQ ..PPPP..PPP..P#ԮhumE #Ԯhn:---#Ԯhs#Ԯhuc _e - a scroll labelled BORAILO IDETT$Ԯh3$Ԯh$ԮhI$Ԯh]X$Ԯh,$Ԯh$Ԯh$Ԯh$Ԯh>$Ԯh$Ԯh #.....## #####...##  ###>..# ##..#  #.#.### #..#  #.#...##.>### ##.###.)#..).# #$Ԯh7# ##.# ##.#.###### #.# )#....##. #.## ####.##...##.#.@####.........##.8.7 (3$ԮhR##.##...#####...##.####### ##### #..PPPP..PPP..P##P...♣.P♣...♣..P#. #..♣.....PPPP.PP#$Ԯh $Ԯh$Ԯh&ԮhY&Ԯh.##### #†.# #..#####....# ## .....######...........# ............#..###....#....#######.###.# #....... ##..# #.######). #.# #.###..## #.....#..#.....## #####...#####>..# ##..#  #@#.### #..# 306.7 (8 #.#...## #.>##.###.)# #..).#.# ##.# ##.#...# #.##)#.###&Ԯhdk #.## ####.# #..####...... ##.##...#### ######## 'Ԯhn'Ԯh- #.#... ##..# #.######)#.# #.###..## #.....#.. #.....## ##### ###>..# ## #.#.### #..# #.#...## #.> #.###.)# #..) ###.# ##.# ##.##.@.# #.# #)#11.7 (5#.### #.## ####.#. #..####....#. ##.##...####.. ########.....).. ..PPPP.. _Found a hand axe.(ԮhM#. #.#... ##..# #.######  ## #.# #.###..## #.....# #.....## #####... ###>..# ##.. #.#.### #.. #.#...## #.> #.###.)# #.. ###.# ##.# ##. #@..# #.# #) #.### #.## ####. #.# #..#### #.# ##.##... ... # ...J   endoplasm (asleep) .... )..J. ..PPPP.(ԮhP[m02.7 (1 _An endoplasm comes into view.(ԮhC 7#.(Ԯh\D #.#... ##..# #.###### zinthar the Shooter##(ԮhD #.# #.###..## #.....#. Demonspawn(ԮhD #.....## #####... Health: 22/22 ========================(Ԯh:E L###>..#(Ԯh~E N##.. Magic: 2/2(ԮhE 3========================(ԮhE #.#.###(Ԯh6F J#.. AC: 3(ԮhqF .Str: 11(ԮhF #.#...## #.> EV: 11(ԮhF -Int: 9(Ԯh4G #.###.)# #.. SH: 0(ԮhoG .Dex: 16(ԮhG ###.# ##.# ##. XL:  2 Next: 20% Place: Dungeon:1(ԮhH m#@..# #.#(ԮhH #) Noise: ---------  Time: 312.7 (0.0)(ԮhH #*### #.## ####. a) +0 shortbow(Ԯh-I #*# #..####.... Fire: a) +0 shortbow(ԮhnI `#*# ##.##...###(ԮhI ..* ########..*(ԮhJ ^J   endoplasm (asleep)(ԮhJ y...*)..J.(Ԯh5K E..PPPP. _Found a hand axe. (ԮhK f_An endoplasm comes into view.Fire: a) +0 shortbow(ԮhK wPress: ? - help, Q - select actionShift-Dir - straight line(Ԯh8L DAim: an endoplasm (asleep, 98% to hit)(Ԯhͳ *.*...J)Ԯh5;*.)Ԯhy.*.*.*.J)ԮhzNAim: an endoplasm (asleep, 98% to hit))Ԯh#.#.#... ##..# #.###### zinthar the Shooter)Ԯh/##)Ԯh#.# #.###..## #.....#. Demonspawn)Ԯh#.....## #####... Health: 22/22 ========================)Ԯhx###>..###.. Magic: 2/2)ԮhQ========================#.#.###)Ԯh@J#.. AC: 3)Ԯh.Str: 11)Ԯh#.#...## #.> EV: 11)ԮhF-Int: 9)Ԯh#.###.)# #.. SH: 0)Ԯh.Dex: 16)Ԯh1###.# ##.# ##. XL:  2 Next: 20% Place: Dungeon:1#@..# #.##) Noise: ---------  Time: 312.7 (0.0))Ԯh#(### #.## ####. a) +0 shortbow)Ԯh#(# #..####.... Fire: a) +0 shortbow)Ԯhz#(# ##.##...###)ԮhHj..( ########)Ԯh=..()ԮhKJ   endoplasm)ԮhPH...()ԮhU)..J.)Ԯh..PPPP.)Ԯhk%Fire: a) +0 shortbow)ԮhԮWPress: ? - help, Q - select action)Ԯh+ Shift-Dir - straight line)ԮhCAim: an endoplasm (asleep, 98% to hit)  )Ԯhگ8You shoot an arrow. The arrow hits the endoplasm.  )Ԯh4HThe endoplasm quivers.)Ԯh8!  )ԮhH9zPress: ? - help, Q - select action  )Ԯh9CShift-Dir - straight line  )Ԯh?:Aim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  )Ԯh;dThe endoplasm quivers.The endoplasm is heavily wounded.)Ԯhf<)Ԯh=)ԮhE>..)ԮhE..)ԮhFJ..)ԮhmF .)ԮhG'===)ԮhuH4.0 (1.3 _)ԮhN)ԮhQ)Ԯh= #.#.#... ##..# #.###### zinthar the Shooter###.# #.###..## #.....#. Demonspawn)Ԯh*> #.....## #####... Health: 22/22 ========================###>..###.. Magic: 2/2========================#.#.####.. AC: 3Str: 11#.#...## #.> EV: 11)Ԯh> Int: 9#.###.)# #.. SH: 0Dex: 16)Ԯh ? ###.# ##.# ##. XL:  2 Next: 20% Place: Dungeon:1#@..# #.#)Ԯhn? #) Noise: ===------  Time: 314.0 (0.0)#*### #.## ####. a) +0 shortbow#*# #..####.... Fire: a) +0 shortbow#*# ##.##...###)Ԯh? .*. ########.J.J   endoplasm)ԮhA@ Y....)....)Ԯh@ ..PPPP.)Ԯh@ 8The endoplasm quivers. )ԮhA S_The endoplasm is heavily wounded.)ԮhnA -Fire: a) +0 shortbow)ԮhA WPress: ? - help, Q - select action)Ԯh B Shift-Dir - straight line)ԮhIB wAim: an endoplasm (heavily wounded, 88% to hit))ԮhN b .*J*)Ԯh )*.)Ԯh.w7..*Ԯh7..*ԮhL*.J.  Aim: an endoplasm (heavily wounded, 88% to hit)*ԮhA3L#.#.#... ##..# #.###### zinthar the Shooter###.# #.###..## #.....#. Demonspawn#.....## #####... Health: 22/22 ========================*Ԯh4###>..###.. Magic: 2/2========================#.#.####.. AC: 3Str: 11#.#...## #.> EV: 11Int: 9#.###.)# #.. SH: 0Dex: 16###.# ##.# ##. XL:  2 Next: 20% Place: Dungeon:1#@..# #.##) Noise: ===------  Time: 314.0 (0.0)#.### #.## ####. a) +0 shortbow#.# #..####.... Fire: a) +0 shortbow#.# ##.##...###... ########.J.J   endoplasm....)*Ԯhe5......PPPP.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 88% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!*Ԯh5*Ԯh:((((..*Ԯht;1*ԮhZU.....*Ԯh5<75.2 (1.2 _*Ԯhh*Ԯh/+ԮhU3+Ԯhk+Ԯhb+ԮhX+Ԯh,+Ԯh|+ԮhZ+Ԯhƭd ###>..# ##.. #.#.### #. #.#...## #.> #.###.)# ###.# ##.###...# #. #)#.### #.## ####.# #..####...# ##.##...###---.∩.#.......# ######## ............... ####.......####...).....#+Ԯhd#.........# ..PPPP. S   ball python (constriction, asleep)#.........# #P...♣.P♣#......S.=. #..♣.....#. PP..♣P♣.+ԮhT} 7.2 (2.0  A ball python comes into view.+Ԯh +ԮhaSS).+ԮhiG---8.2 (3+Ԯh +Ԯh} _Found a tubular bone ring. Found Tailuwol's Jewellery Shoppe.,ԮhϾ ###>..###.. zinthar the Shooter#.#.####.. Demonspawn#.#...## #.> Health: 22/22 ========================#.###.)# #.. Magic: 2/2========================###.# ##.# ##. AC: 3Str: 11#...# #.##) EV: 11Int: 9#.### #.## ####. SH: 0Dex: 16#.# #..####.... XL:  2 Next: 27% Place: Dungeon:1#@# ##.##...### Noise: ---------  Time: 318.2 (0.0).∩.#...*...# ###,Ԯhd ^#####a) +0 shortbow.......*.......Fire: a) +0 shortbow####...*...####...).*...##.....S...# ..PPPP. S   ball python (constriction)#.........# #P...♣.P♣#........=. #..♣.....#. PP..♣P♣.A ball python comes into view. _Found a tubular bone ring. Found Tailuwol's Jewellery Shoppe.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (67% to hit),Ԯh̛O###>..###.. zinthar the Shooter#.#.####.. Demonspawn#.#...## #.> Health: 22/22 ========================#.###.)# #.. Magic: 2/2========================###.# ##.# ##. AC: 3Str: 11#...# #.##) EV: 11Int: 9#.### #.## ####. SH: 0Dex: 16#.# #..####.... XL:  2 Next: 27% Place: Dungeon:1#@# ##.##...### Noise: ---------  Time: 318.2 (0.0),Ԯh.∩.#...(...# ########a) +0 shortbow.......(.......Fire: a) +0 shortbow####...(...####...).(...##.....S...# ..PPPP. S   ball python (constriction)#.........# #P...♣.P♣#........=. #..♣.....#. PP..♣P♣.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (67% to hit)  You shoot an arrow.  The arrow hits the ball python but does no damage.,Ԯh<,Ԯh%u...S.,Ԯh&>===9.5 (1.3 _,ԮhK+,Ԯh,-Ԯh K###>..###.. zinthar the Shooter#.#.####.. Demonspawn#.#...## #.> Health: 22/22 ========================#.###.)# #.. Magic: 2/2========================###.# ##.# ##. AC: 3Str: 11#...# #.##) EV: 11Int: 9#.### #.## ####. SH: 0Dex: 16#.# #..####.... XL:  2 Next: 27% Place: Dungeon:1#@# ##.##...### Noise: ===------  Time: 319.5 (0.0).∩.#...*...#[3-ԮhK7m ########a) +0 shortbow.......*.......Fire: a) +0 shortbow####...*...####...).S...##.........# ..PPPP. S   ball python (constriction)#.........# #P...♣.P♣#........=. #..♣.....#. PP..♣P♣.You shoot an arrow. _The arrow hits the ball python but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (67% to hit)-Ԯh 8 .-Ԯh= %S-Ԯhk r*SAim: a ball python (67% to hit)-Ԯhm s###>..###.. zinthar the Shooter#.#.####.. Demonspawn#.#...## #.> Health: 22/22 ========================#.###.)# #.. Magic: 2/2========================###.# ##.# ##. AC: 3Str: 11#...# #.##) EV: 11Int: 9#.### #.## ####. SH: 0Dex: 16-ԮhY #.# #..####.... XL:  2 Next: 27% Place: Dungeon:1#@# ##.##...### Noise: ===------  Time: 319.5 (0.0).∩.#...(...# ########a) +0 shortbow.......(.......Fire: a) +0 shortbow####...(...####...).S...##.........# ..PPPP. S   ball python (constriction)#.........# #P...♣.P♣#........=. #..♣.....#. PP..♣P♣.Fire: a) +0 shortbowPress: ? - help, Q - select action-Ԯh Shift-Dir - straight lineAim: a ball python (67% to hit)  You shoot an arrow. The arrow hits the ball python.  The ball python is moderately wounded.-Ԯh -Ԯhl! x..S.-Ԯhs" 520.7 (1.2 _-Ԯh+) -Ԯh+ .Ԯht###>..###.. zinthar the Shooter#.#.####.. Demonspawn#.#...## #.> Health: 22/22 ========================#.###.)# #.. Magic: 2/2========================###.# ##.# ##. AC: 3Str: 11#...# #.##) EV: 11Int: 9#.### #.## ####. SH: 0Dex: 16#.# #..####.... XL:  2 Next: 27% Place: Dungeon:1#@# ##.##...### Noise: ===------  Time: 320.7 (0.0).∩.#...*...#[3.ԮhJn7m ########a) +0 shortbow.......*.......Fire: a) +0 shortbow####...S...####...).....##.........# ..PPPP. S   ball python (constriction)#.........# #P...♣.P♣#........=. #..♣.....#. PP..♣P♣.You shoot an arrow. The arrow hits the ball python. _The ball python is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 67% to hit).ԮhF* ###>..###.. zinthar the Shooter#.#.####.. Demonspawn#.#...## #.> Health: 22/22 ========================#.###.)# #.. Magic: 2/2========================###.# ##.# ##. AC: 3Str: 11#...# #.##) EV: 11Int: 9#.### #.## ####. SH: 0Dex: 16#.# #..####.... XL:  2 Next: 27% Place: Dungeon:1#@# ##.##...### Noise: ===------  Time: 320.7 (0.0).∩.#.......#[3.Ԯhd+ '7m ########a) +0 shortbow...............Fire: a) +0 shortbow####...S...####...).....##.........# ..PPPP. S   ball python (constriction)#.........# #P...♣.P♣#........=. #..♣.....#. PP..♣P♣.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 67% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!.Ԯh$0 ((..Ԯhʹ G....Ԯh =312.0 (1.3 _.Ԯh .Ԯh /Ԯhpe /Ԯhi B/Ԯhj /Ԯhm ,/Ԯhn /Ԯhq /ԮhYs /Ԯhvs /Ԯht /Ԯhw /Ԯhy /Ԯhz /Ԯhj{ /ԮhL~ /ԮhQ ... #.### #.## ####.##.###. #.# #..####........#.##.#### ##.##...#####./Ԯh >.∩.#.......########### ##...............# /Ԯh ####.......#####  /Ԯhх #...).....##......../Ԯh  ..PPPP..PP#........@# #P...♣.P♣...---/Ԯh %#........=..# #..♣.....PPP###########..# PP..♣P♣.♣.P/ԮhD  #.g#.P.PP.P..P. /Ԯhi #.############ #............. g   goblin (asleep)/Ԯh  #....##...<... /Ԯhۆ #.......############/Ԯh -7.0 (5.0/Ԯh@ G---8.0 (6/Ԯh /Ԯh MPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 67% to hit)  You shoot an arrow. The arrow hits the ball python. _You kill the ball python! _A goblin comes into view. It is wielding a +0 dagger.0Ԯh... #.### #.## ####.##. zinthar the Shooter.###. #.# #..####....... Demonspawn...#.##.#### ##.##...#####. Health: 22/22 ========================.∩.#.......########### ## Magic: 2/20ԮhQ========================...............#AC: 3Str: 11####.......#####EV: 11Int: 9#...).....#SH: 0Dex: 16#.........# ..PPPP..PP XL:  2 Next: 31% Place: Dungeon:10Ԯh#........@# #P...♣.P♣... Noise: ---------  Time: 328.0 (0.0)#........=**# #..♣.....PPP a) +0 shortbow0Ԯh###########.*# PP..♣P♣.♣.P Fire: a) +0 shortbow#.g#.P.PP.P..P.#.############0ԮhT#............. g   goblin (asleep)#....##...<...#............############# 0Ԯh_You kill the ball python! _A goblin comes into view. It is wielding a +0 dagger.0Ԯh)Fire: a) +0 shortbowPress: ? - help, Q - select action0ԮhIvShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)0ԮhU .*.*g#0Ԯh}f A.#0ԮhLp *.*.gAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)0Ԯh:... #.### #.## ####.##. zinthar the Shooter.###. #.# #..####....... Demonspawn...#.##.#### ##.##...#####. Health: 22/22 ========================.∩.#.......########### ## Magic: 2/2========================0Ԯh...............#AC: 3Str: 11####.......#####EV: 11Int: 9#...).....#SH: 0Dex: 16#.........# ..PPPP..PP XL:  2 Next: 31% Place: Dungeon:1#........@# #P...♣.P♣... Noise: ---------  Time: 328.0 (0.0)#........=..# #..♣.....PPP a) +0 shortbow###########..# PP..♣P♣.♣.P Fire: a) +0 shortbow#.g#.P.PP.P..P.#.############0Ԯh1#............. g   goblin (asleep)#....##...<...#............#############Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line0ԮhXAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin!0Ԯhj((()1ԮhH-@...1Ԯh0F4===9.2 (1.2 _1ԮhD81Ԯh':2ԮhC ###. #.# #..####........#.##.#### ##.##...#####∩.#.......########### ##..............# ####.......#### #...).....# ........PPPP..PP.### #P...♣.P♣...2Ԯh..# #..♣.....PPP##########..# PP..♣P♣.♣. #.)#.P.PP.P..P.#...2ԮhA=---2Ԯh3002Ԯh2Ԯh2Ԯh8G---1.2 (22Ԯhd2Ԯh3 _f - a ring of positive energy2Ԯh 32Ԯh 2Ԯh 2Ԯh< 2Ԯh; ,2Ԯh 2Ԯh 2Ԯh 2Ԯhi 2Ԯhu 2Ԯh7 2ԮhY 2Ԯhh 2ԮhR 2Ԯh 2Ԯh 2Ԯh 2Ԯh 2Ԯh 2Ԯh6 2Ԯh 2Ԯh 2Ԯhr 2Ԯh 2Ԯhe 2Ԯh! 2Ԯh" 2Ԯh" 2Ԯh# 2Ԯh$ 2Ԯh% 2Ԯh% 2ԮhJ& 2Ԯh+ c#...).....###.........# ..PPPP..PPP..P##.........### #P...♣.P♣...♣..P#...........###..♣.....PPPP.PP############..##PP..♣P♣.♣.P.PPP# ##.)#.P.PP.P..P.PPP.#2ԮhH+  ##.################# #............... #.@..##...<...##...2Ԯh+ 9.2 (8 ##.................################## 2Ԯh+ 2Ԯh0 2Ԯh2 4Ԯh- 34Ԯh1 4ԮhL4Ԯh_4Ԯh4Ԯh,4Ԯh4Ԯh4Ԯh4Ԯhs4Ԯh4Ԯh4Ԯh 4Ԯh4Ԯhl4Ԯh4Ԯh 4Ԯh"4Ԯh$4Ԯh$4Ԯh'4Ԯh(4Ԯh44Ԯh94Ԯh{:4Ԯh;4Ԯh>4ԮhA4ԮhC4ԮhE4Ԯh QB4ԮhUR4ԮhS4ԮhS4Ԯh~T4Ԯh Y ... #.### #.## ####. .###. #.# #..####.... ...#.##.#### ##.##...##4ԮhMY .∩.#.......###########  ...............# ####.......##### 4ԮhjY#...).....# #.........# ..PPPP#.....@...### #P...♣.P♣4ԮhY48.2 (9#...........###..♣#####4ԮhY..##PP..♣P♣.##.)#.P.PP.P.##.##########..........4ԮhY #....##...< ##.........4ԮhY~ ########## 4Ԯh'Z4Ԯh0`4ԮhZb:Ԯh5:Ԯh:Ԯh:Ԯh:Ԯh:Ԯh ,:Ԯh :Ԯh ,:Ԯh#:Ԯh :Ԯh: You see here a +0 hand axe.:Ԯh:Ԯh' :Ԯh_:Ԯh :Ԯh":Ԯh':Ԯhq*:Ԯh%+:Ԯh2-:Ԯh(0:Ԯh2:Ԯh4:Ԯh6:ԮhX;:Ԯhz=:Ԯhl>:ԮhM:ԮhN :ԮhiQ+#.#.###  ##. #.#...##  #.. #.###.)#  ##.######.# ##. ###....##...# #.# #:ԮhQ.### #.## #.###.##.# #..##:ԮhQ{ #...#.##.#### ##.## #.@.#.......#######54.2 (6:ԮhQ #...............#  #####.......##### :ԮhR#...).....##.........# .:Ԯh-R#.........### #P#...........###..###########..##PP:ԮhVR\ ##.)#.P:ԮhR:ԮhX:Ԯhja :Ԯh]d:Ԯhsda_There is an entrance to Tailuwol's Jewellery Shoppe here.:ԮhfD:Ԯh_E$:ԮhvEThe floor. An umbra. :ԮhETThis area is wreathed by an umbra, improving your stealth if you are attuned to :ԮhERthe shadows, and decreasing the accuracy of attacks by those unattuned to the :ԮhEshadows.;Ԯhqa;ԮhjA#.#.###;Ԯh7jzinthar the Shooter##. #.#...##Demonspawn;ԮhKjZ#.. #.###.)#;ԮhjHealth: 22/22 ========================##.######.# ##.#Magic: 2/2========================###....##...# #.#AC: 3;Ԯhj Str: 11#......##.### #.## EV: 11Int: 9;Ԯhk#.###.##.# #..## SH: 0Dex: 16;Ԯh#kH#...#.##.#### ##.## XL:  2 Next: 34% Place: Dungeon:1;ԮhCk\#.@.#.......####### Noise: ---------  Time: 354.2 (6.0)#...............#;Ԯhgka) +0 shortbow#####.......#####;ԮhkFire: a) +0 shortbow#...).....##.........# .;Ԯhk#.........### #P. #...........###..;Ԯhk ###########..##PP ##.)#.P;Ԯhk Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  ;Ԯh lYYou shoot an arrow. The arrow hits the goblin. _You kill the goblin! ;Ԯh*l_f - a ring of positive energy _You see here a +0 hand axe. _There is an entrance to Tailuwol's Jewellery Shoppe here.;Ԯhl;Ԯh!t;Ԯhu;Ԯh5 ;Ԯh7 ETailuwol's Jewellery Shoppe. ;Ԯh7 RA shop in the dungeon, beyond sight of the world above, manned by a secretive ;Ԯh8 and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown ;Ԯh28 Rprovenance, and offer little hint as to the quality or nature of their goods. ;ԮhY8 While standing here, you can enter Tailuwol's Jewellery Shoppe with the > key. You are here. ;Ԯhm8 An umbra. ;Ԯh8 UThis area is wreathed by an umbra, improving your stealth if you are attuned to ;Ԯh8 athe shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. ;Ԯh9 )(>)enter.<Ԯh <Ԯh <ԮhA <Ԯh Welcome to Tailuwol's Jewellery Shoppe! What would you like to do?  a -  275 gold a ring of fire (unknown)<Ԯh jb -  220 gold a ring of poison resistance (unknown)  c -  396 gold a +4 ring of protection (unknown)  d -  275 gold a ring of protection from fire (unknown)  e -  220 gold a ring of resist corrosion (unknown)  <Ԯh f -  165 gold a ring of see invisible (unknown)  g -  396 gold a +4 ring of slaying (unknown)  <Ԯh h -  396 gold a +4 ring of slaying (unknown) You have 33 gold pieces. <Ԯh [Esc] exit[!] buy|examine items<Ԯh2 R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list=Ԯh =Ԯh =Ԯh |#.#.###zinthar the Shooter##. #.#...##Demonspawn#.. #.###.)#Health: 22/22 ========================##.######.# ##.#Magic: 2/2=========================ԮhJ ###....##...# #.#AC: 3Str: 11#......##.### #.## EV: 11Int: 9#.###.##.# #..## SH: 0Dex: 16=Ԯhd #...#.##.#### ##.## XL:  2 Next: 34% Place: Dungeon:1#.@.#.......####### Noise: ---------  Time: 354.2 (0.0)#...............#=Ԯhz a) +0 shortbow#####.......#####Fire: a) +0 shortbow=Ԯh -#...).....##.........# .#.........### #P.=Ԯh  #...........###.. ###########..##PP ##.)#.P Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _f - a ring of positive energy _You see here a +0 hand axe. _There is an entrance to Tailuwol's Jewellery Shoppe here.=Ԯh =Ԯh =ԮhA =Ԯh! >Ԯh/ >Ԯht Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) >Ԯh BArmour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)f - a ring of positive energy >Ԯh Scrolls (go to first with ?)c - a scroll of butterflies >Ԯh#  e - a scroll labelled BORAILO IDETT Potions (go to first with !) >ԮhM G d - 2 viscous yellow potionsAԮhmf - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.EԮh#U#.#.###zinthar the Shooter##. #.#...##Demonspawn#.. #.###.)#Health: 22/22 ========================##.######.# ##.#Magic: 2/2========================###....##...# #.#AC: 3Str: 11#......##.### #.## EV: 11Int: 9#.###.##.# #..## SH: 0Dex: 16#...#.##.#### ##.## XL:  2 Next: 34% Place: Dungeon:1#.@.#.......####### Noise: ---------  Time: 354.2 (0.0)#...............#a) +0 EԮhVshortbow#####.......#####Fire: a) +0 shortbow#...).....##.........# .#.........### #P. #...........###.. ###########..##PP ##.)#.P Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _f - a ring of positive energy _You see here a +0 hand axe. _There is an entrance to Tailuwol's Jewellery Shoppe here.7 (0.5 _f - a ring of positive energy (worn)EԮh EԮh Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn) Scrolls (go to first with ?)EԮh %c - a scroll of butterflies  e - a scroll labelled BORAILO IDETT Potions (go to first with !)  d - 2 viscous yellow potionsGԮhe - a scroll labelled BORAILO IDETT. A disposable arcane formula inscribed on parchment by a professional scribe or GԮh$sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ GԮhq“To drift with every passion till my soul  Is a stringed lute on which all winds can play, GԮh(\ Is it for this that I have given away  Mine ancient wisdom, and austere control? GԮhA` Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” GԮhXc -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.GԮhpHԮhnHԮhuHԮh'|#.#.###zinthar the Shooter##. #.#...##Demonspawn#.. #.###.)#Health: 22/22 ========================##.######.# ##.#HԮhi|Magic: 2/2========================###....##...# #.#AC: 3Str: 11#......##.### #.## EV: 11HԮh|Int: 9#.###.##.# #..## SH: 0HԮh|.Dex: 16HԮh|H#...#.##.#### ##.## XL:  2 Next: 34% Place: Dungeon:1HԮh|\#.@.#.......####### Noise: ---------  Time: 354.7 (0.0)#...............#HԮh }a) +0 shortbow#####.......#####HԮh*}Fire: a) +0 shortbow#...).....#HԮhD}#.........# .#.........### #P.HԮh^} #...........###.. HԮhv}@###########..##PP HԮh}0##.)#.P  _f - a ring of positive energy _You see here a +0 hand axe. _There is an entrance to Tailuwol's Jewellery Shoppe here. _f - a ring of positive energy (worn)  HԮh}dAs you read the scroll labelled BORAILO IDETT, it crumbles to dust.  It is a scroll of amnesia.HԮhHԮhHԮh $5.7 (1HԮh8HԮh _You see here a +0 hand axe. _There is an entrance to Tailuwol's Jewellery Shoppe hereHԮh׍6. _f - a ring of positive energy (worn)  HԮhAs you read the scroll labelled BORAILO IDETT, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.JԮh JԮh JԮhg JԮh' JԮh[ JԮh nJԮh JԮht JԮh JԮh2 JԮh JԮh K#. .. ###.# #.###..## ## #.. #.....## ##..JԮh  .# ###>..#  .# #.#.## ##.# #.#...## #..# #.###.) ##.######.# ##.# JԮh> ##....##...# #.# ....##.### #.8.7 (3JԮha _#.>.#.###.##.# #..#....# #...#.##.#### ##.#### #.∩.#...JԮh .#######...............######.......##### JԮh  #...).....#  #.........# #.........### #JԮh JԮh? JԮh JԮhA ; _Found a stone staircase leading down.KԮhU KԮhΙ KԮh KԮhΝ KԮh֟ KԮh KԮh ,KԮh KԮh7 KԮh KԮhS  # #..  #.....##  #...# ###>..#  .# #.#.#####.# #.#...#KԮh  #..# #.###.) ##.######.# ##.#....##...# #.####......##.### #.#.>@#.###.##.# #.60.7 (2KԮh ......###...#.##.#### ###### #.∩.#.......### KԮhЪ #............... #####.......#### #...).....#  #.........#KԮh  #.........### #....##KԮhF KԮhd KԮh LԮh9   There is a stone staircase leading down here. _Found a scroll labelled JOSIPEM RYMA. #.. .# ###>. .# #.# ##.# #. #..# # ##.######.# ###....##...# ####......##.####.#######.>.#.###.##.# $.?....@..###...#.##.###5.7 (5########## #.∩.#....... .... ##### #...)..... #......... LԮh [34m#......... #......... ########LԮh_ LԮhÿ  LԮh _Found 9 gold pieces.MԮh3MԮhMԮhfMԮhMԮhMԮhMԮh,MԮhWMԮhDMԮhR,MԮhMԮhMԮh' #.. .#  .# ## ##.# #.MԮhE #..# #. ##.###. ###.MԮh$#. ####...... ##.#######.>.#.###.# #$.@.......###...#. #.########## #.∩.#.. #... ######S. #...)#.MԮhX #S   ball python (constriction, asleep)# #.... #.... #####MԮh+9.7 (4MԮh0,70.7 (5MԮh<MԮhr _A ball python comes into view.Things that are here: _a scroll labelled JOSIPEM RYMA; a +0 daggerNԮhuNԮhxInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) NԮhyJewellery (go to first with "=)  f - a ring of positive energy (worn) Scrolls (go to first with ?)NԮh$yc - a scroll of butterflies Potions (go to first with !) NԮhDyG d - 2 viscous yellow potionsOԮh[OԮh;cOԮhj#...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11OԮhj`#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16OԮhj4##.#######.>.#.###.# XL:  2 Next: 34% Place: Dungeon:1#$.@.......###...#.# Noise: ---------  Time: 370.7 (0.0)OԮh\k#.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow...#####..#S.#...)OԮhk#.#.... S   ball python (constriction, asleep)OԮhk7##....#....OԮhkU#####There is a stone staircase leading down here. OԮhkq_Found a scroll labelled JOSIPEM RYMA. _Found 9 gold pieces. OԮhlk_A ball python comes into view.Things that are here: OԮh:l`_a scroll labelled JOSIPEM RYMA; a +0 daggerOԮhsOԮh]sOԮhyOԮh{PԮh#@#...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 34% Place: Dungeon:1#$*@.......###...#.# Noise: ---------  Time: 370.7 (0.0)#*########## #.∩.#.. a) +0 shortbow**#...... Fire: a) +0 shortbowԮh@*m.*.#####..#S.#...)#.#.... S   ball python (constriction, asleep)##....#....#####Things that are here: _a scroll labelled JOSIPEM RYMA; a +0 dagger  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)PԮhS#...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================PԮh:s#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11PԮhj)#.PԮhY###....# EV: 11PԮh-Int: 9PԮh'#.PԮh\####......# SH: 0PԮhc.Dex: 16PԮh##.#######.>.#.###.# XL:  2 Next: 34% Place: Dungeon:1PԮh #$.@.......###...#.# Noise: ---------  Time: 370.7 (0.0)PԮhW#.########## #.∩.#.. a) +0 shortbowPԮh ..PԮhj#...... Fire: a) +0 shortbowPԮh!...PԮhc#####..PԮh5#S.PԮh!#...)PԮh*#.PԮh\#.... S   ball python (constriction, asleep)PԮh#PԮh#....PԮh #....PԮh7 #####PԮhr%Fire: a) +0 shortbowPԮhWPress: ? - help, Q - select actionPԮh Shift-Dir - straight linePԮh DAim: a ball python (asleep, 98% to hit)  PԮhY:You shoot an arrow. The arrow hits the ball python.  PԮh#You kill the ball python!PԮhPԮhPԮh_$(PԮh (PԮh ((PԮh(PԮhw.PԮhPԮh PԮhLPԮh PԮhPԮhpPԮh{q.PԮhq.PԮhq ..PԮh'r.PԮhTr .PԮhwPԮhtx7PԮhx ===PԮhx2.0 (1.3PԮh]PԮh  PԮh[aPress: ? - help, Q - select actionPԮhShift-Dir - straight linePԮh   PԮh,NAim: a ball python (asleep, 98% to hit)  PԮhe:You shoot an arrow. The arrow hits the ball python.  PԮhBYou kill the ball python! PԮḧ́_You hear a shout!QԮhV QԮh ZInventory: 5/52 slots QԮh Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=) QԮhe  f - a ring of positive energy (worn) Scrolls (go to first with ?)QԮhǻ c - a scroll of butterflies Potions (go to first with !) QԮh G d - 2 viscous yellow potionsRԮh@ oc - a scroll of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingback other creatures nearby with the flapping of their wings. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements,  but it has now been realized that this is a very old-fashioned view held by  people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps  its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurate Prophecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.SԮh<q Inventory: 5/52 slots SԮh=^Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) SԮh<=Jewellery (go to first with "=)  f - a ring of positive energy (worn) SԮhd=Scrolls (go to first with ?)  c - a scroll of butterflies SԮh=Potions (go to first with !)  d - 2 viscous yellow potions UԮhkUԮh UԮh!(#...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.UԮhnP###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1UԮh1#$.@.......###...#.# Noise: ===------  Time: 372.0 (0.0)UԮh#.########## #.∩.#.. a) +0 shortbow..UԮh#...... Fire: a) +0 shortbow...#####..UԮh#..#...)#.#....UԮhQ ##....UԮh  #.... ##### UԮh;aPress: ? - help, Q - select actionUԮhVdShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  UԮhYou shoot an arrow. The arrow hits the ball python.  You kill the ball python! _You hear a shout!UԮhUԮhUԮhUԮhWԮh3WԮhPick up what? 5/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Scrolls (select all with ?)  b - a scroll labelled JOSIPEM RYMA WԮhl[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]XԮhO  b + a scroll labelled JOSIPEM RYMA[Enter] accept (1 chosen)ZԮhc#...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#$.@.......###...#.# Noise: ===------  Time: 372.0 (0.0)#.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) ZԮh͂+0 shortbow...#####..#..#...)#.#.... ##.... #.... ##### Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python! _You hear a shout! gg   hobgoblin #####  e - a scroll labelled JOSIPEM RYMA---3.0 (1 _A hobgoblin comes into view.[Ԯhv/ Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled JOSIPEM RYMA Potions (go to first with !)  d - 2 viscous yellow potions\Ԯh #...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#$.@.......###...#.# Noise: ---------  Time: 373.0 (0.0)#g########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow[4\Ԯh_'0m...#####..#..#...)#.#.... g   hobgoblin##....#....#####Aim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python! _You hear a shout!  e - a scroll labelled JOSIPEM RYMA _A hobgoblin comes into view.]Ԯh_|#...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#$*@.......###...#.# Noise: ---------  Time: 373.0 (0.0)#g########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow]Ԯh[}...#####..#..#...)#.#.... g   hobgoblin##....#....#####e - a scroll labelled JOSIPEM RYMA _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (63% to hit)]Ԯhf ]Ԯhf .]Ԯhg g]ԮhBg  ]Ԯhyg :You can't see that place.^Ԯhܚ-  ^Ԯhge7  ^Ԯhf *g  Aim: a hobgoblin (63% to hit)^Ԯhw#...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================#.#..# Magic: 2/2^ԮhuwI========================#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16^Ԯh xg##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#$(@.......###...#.# Noise: ---------  Time: 373.0 (0.0)#(########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow...#####..#..#...)#.^Ԯhnx#.... g   hobgoblin##....#....#####e - a scroll labelled JOSIPEM RYMA ^ԮhxN_A hobgoblin comes into view.^ԮhxFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line^Ԯhx3Aim: a hobgoblin (63% to hit)^Ԯhf  You shoot an arrow. The arrow barely misses the hobgoblin.^ԮhL@g.^Ԯh>===4.3 (1.3 _^Ԯhr^Ԯhr_Ԯh q#...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9#._Ԯh]q####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#$g@.......###...#.# Noise: ===------  Time: 374.3 (0.0)_Ԯhq#.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow...#####..#..#...)#.#.... g   hobgoblin#_Ԯhq0#....#....#####_ԮhrAim: a hobgoblin (63% to hit) _You shoot an arrow. The arrow barely misses the hobgoblin._Ԯh3rFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 63% to hit)_Ԯh, I g@_Ԯhj qg@Aim: a hobgoblin (umbra, 63% to hit)_Ԯhi6 I#...# zinthar the Shooter.# Demonspawn####.# Health: 22/22 ========================#.#..# Magic: 2/2========================_Ԯh6 ^#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#((@.......###...#.# Noise: ===------  Time: 374.3 (0.0)_Ԯh6 #.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow...#####..#..#...)_Ԯh]7 P#.#.... g   hobgoblin##....#....#####Aim: a hobgoblin (63% to hit) _You shoot an arrow. The arrow barely misses the hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 63% to hit)_Ԯh¾ $gYou shoot an arrow. The arrow barely misses the hobgoblin._ԮhT _19----5.6 (1.3_Ԯh _Ԯh - _The hobgoblin hits you.`Ԯhy#...# zinthar the Shooter.# Demonspawn####.# Health: 19/22 ====================----#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#$g@.......###...#.# Noise: ===------  Time: 375.6 (0.0)#.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) [`Ԯhڭ32m+0 shortbow...#####..#..#...)#.#.... g   hobgoblin##....#....#####You shoot an arrow. The arrow barely misses the hobgoblin. _The hobgoblin hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 63% to hit)`Ԯhe#...# zinthar the Shooter.# Demonspawn####.# Health: 19/22 ====================----#.#..# Magic: 2/2========================#.##.### AC: 3`ԮhStr: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1`Ԯh1#$g@.......###...#.# Noise: ===------  Time: 375.6 (0.0)`Ԯh m#.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow`Ԯh5 e...#####..#..`ԮhW #...)#.#.... g   hobgoblin#`Ԯhy $#....#....`Ԯh 1#####Fire: a) +0 shortbow`Ԯh Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 63% to hit)  `Ԯh JYou shoot an arrow.  The arrow hits the hobgoblin but does no damage.`ԮhC6.7 (1.1`Ԯh`ԮhٙW _The hobgoblin closely misses you.`Ԯh #...# zinthar the Shooter.# Demonspawn####.# Health: 19/22 ====================----#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9`Ԯh #.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#$g@.......###...#.# Noise: ===------  Time: 376.7 (0.0)#.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow...`Ԯh #####..#..#...)#.#.... g   hobgoblin#`Ԯh1 0#....#....#####`Ԯhg The arrow hits the hobgoblin but does no damage. _The hobgoblin closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action`Ԯh aShift-Dir - straight lineAim: a hobgoblin (umbra, 63% to hit)`Ԯh:2#...# zinthar the Shooter.# Demonspawn####.# Health: 19/22 ====================----#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.`Ԯhr###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#((@.......###...#.# Noise: ===------  Time: 376.7 (0.0)#.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow...#####..#..#...)`Ԯh1@#.#.... g   hobgoblin##....#....#####The arrow hits the hobgoblin but does no damage. _The hobgoblin closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 63% to hit)aԮh M$gFire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (umbra, 63% to hit)  You shoot an arrow. The arrow closely misses the hobgoblin.You hear a shout!aԮh3 \7--7.9 (1.2aԮh!aԮh- _The hobgoblin hits you.aԮhΈ2#...# zinthar the Shooter.# Demonspawn####.# Health: 17/22 ==================------#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.aԮh1P###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1aԮhx#$g@.......###...#.# Noise: ===------  Time: 377.9 (0.0)#.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow...aԮh#####..#..#...)#.aԮh͉#.... g   hobgoblin##....aԮhF#....#####You hear a shout! aԮh+_The hobgoblin hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineaԮhOAAim: a hobgoblin (umbra, 63% to hit)aԮh>#...# zinthar the Shooter.# Demonspawn####.# Health: 17/22 ==================------#.aԮh>k#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.aԮh>###....# EV: 11Int: 9#.aԮh?####......# SH: 0Dex: 16aԮh=?##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1aԮhZ?1#$g@.......###...#.# Noise: ===------  Time: 377.9 (0.0)aԮh?#.########## #.∩.#.. a) +0 shortbow..aԮh?#...... Fire: a) +0 shortbow...#####..#..#...)#.aԮhV@#.... g   hobgoblin##....#....#####Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 63% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.aԮhVaԮhgg 2 hobgoblins  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (umbra, 63% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.  aԮh8XThe hobgoblin barely misses you. The hobgoblin hits you.aԮh#6aԮh8-9.2 (1.3aԮhaԮh)\ _A hobgoblin comes into view.aԮh; #...# zinthar the Shooter.# Demonspawn####.# Health: 16/22 =================-------#.#..# Magic: 2/2========================#.aԮh ##.### AC: 3Str: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1aԮh #$g@.......###...#.# Noise: ===------  Time: 379.2 (0.0)#g########## #.∩.#.. a) +0 shortbowaԮh ..#...... Fire: a) +0 shortbow...#####..#..aԮh3 #...)#.#.... gg 2 hobgoblinsaԮhR 7##....#....aԮho `#####The hobgoblin barely misses you. The hobgoblin hits you. aԮhί _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 63% to hit)bԮh #...# zinthar the Shooter.# Demonspawn####.# Health: 16/22 =================-------#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.###....# EV: 11Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#$g@.......###...#.# Noise: ===------  Time: 379.2 (0.0)#g########## #.∩.#.. a) +0 shortbow..bԮh!j#...... Fire: a) +0 shortbowbԮh"!...bԮh."#####..bԮhQ"+#..bԮhu"!#...)bԮh"*#.bԮh"a#.... gg 2 hobgoblinsbԮh"#bԮh##....bԮh)# #....bԮhM# #####bԮhr#%Fire: a) +0 shortbowbԮh#WPress: ? - help, Q - select actionbԮh# Shift-Dir - straight linebԮh#AAim: a hobgoblin (umbra, 63% to hit)  bԮh$8You shoot an arrow. The arrow hits the hobgoblin.  bԮh1$5The hobgoblin is heavily wounded.bԮhQ$bԮhbԮh>bԮhɯgbԮh.bԮhbԮh/'80.4 (1.2bԮhbԮhbԮhMbԮhPaPress: ? - help, Q - select actionbԮh Shift-Dir - straight linebԮhAAim: a hobgoblin (umbra, 63% to hit)  bԮh8You shoot an arrow. The arrow hits the hobgoblin.  bԮh$TThe hobgoblin is heavily wounded. bԮhS2_The hobgoblin hits you but does no damage.bԮh1#...# zinthar the ShooterbԮhJ2T.# DemonspawnbԮh2##bԮh2##.# Health: 16/22 =================-------bԮh13)#.bԮh|3Y#..# Magic: 2/2bԮh33========================bԮh31#.bԮh<4W##.### AC: 3bԮhy4.Str: 11bԮh4)#.bԮh4Y###....# EV: 11bԮh55-Int: 9bԮh5'#.bԮh5\####......# SH: 0bԮh6.Dex: 16bԮh]6##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1bԮh6#gg@.......###...#.# Noise: ===------  Time: 380.4 (0.0)bԮh97#.########## #.∩.#.. a) +0 shortbowbԮh7 ..bԮh7j#...... Fire: a) +0 shortbowbԮh 8!...bԮhJ8#####..bԮh8+#..bԮh 9!#...)bԮhV9*#.bԮh9a#.... gg 2 hobgoblinsbԮh9#bԮh$:#....bԮhc: #....bԮh: #####bԮh:;The hobgoblin is heavily wounded. bԮh);H_The hobgoblin hits you but does no damage.  bԮhj;%Fire: a) +0 shortbowbԮh;WPress: ? - help, Q - select actionbԮh#< Shift-Dir - straight linebԮhh<|Aim: a hobgoblin (heavily wounded, umbra, 63% to hit)bԮh #...# zinthar the Shooter.# Demonspawn##bԮh ##.# Health: 16/22 =================-------#.#..# Magic: 2/2========================#.##.### AC: 3Str: 11#.###....# EV: 11bԮh Int: 9#.####......# SH: 0Dex: 16##.#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1#g(@.......###...#.# Noise: ===------  Time: 380.4 (0.0)#.########## #.∩.#.. a) +0 shortbow..#...... Fire: a) +0 shortbow...#####..#..#...)#.#.... gg 2 hobgoblins##....#....bԮhA #####Fire: a) +0 shortbowPress: ? - help, Q - select actionbԮhs Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, umbra, 63% to hit)  You shoot an arrow. The arrow barely misses the hobgoblin.bԮh 3The arrow hits the hobgoblin.bԮhg Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, umbra, 63% to hit)  You shoot an arrow. The arrow barely misses the hobgoblin.The arrow hits the hobgoblin.hobgoblin is lightly wounded.bԮhn mg$gbԮhFo &1.7 (1.3bԮhu bԮhx O _The hobgoblin misses you.cԮh +cԮhR #..cԮh P.# zinthar the ShootercԮh T.# DemonspawncԮh ##cԮh6 ##.# Health: 16/22 =================-------cԮhl )#.cԮh Y#..# Magic: 2/2cԮh 3========================cԮh 1#.cԮh W##.### AC: 3cԮh .Str: 11cԮh' )#.cԮh^ Y###....# EV: 11cԮh -Int: 9cԮh '#.cԮh\####......# SH: 0cԮh8.Dex: 16cԮh##g#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1cԮh1#$g@.......###...#.# Noise: ===------  Time: 381.7 (0.0)cԮhS#.########## #.∩.#.. a) +0 shortbowcԮh ..cԮhj#...... Fire: a) +0 shortbowcԮh!...cԮh9#####..cԮhm+#..cԮh!#...)cԮh*#.cԮha#.... gg 2 hobgoblinscԮhC#cԮh#....cԮh #....cԮh #####cԮh?=The hobgoblin is lightly wounded. cԮh|+_The hobgoblin misses you.cԮh%Fire: a) +0 shortbowcԮh"WPress: ? - help, Q - select actioncԮhS Shift-Dir - straight linecԮh|Aim: a hobgoblin (heavily wounded, umbra, 63% to hit)cԮhJ+cԮĥ#..cԮhP.# zinthar the ShootercԮhPT.# DemonspawncԮh##cԮh##.# Health: 16/22 =================-------cԮh?)#.cԮhY#..# Magic: 2/2cԮh3========================cԮh-1#.cԮhxW##.### AC: 3cԮh.Str: 11cԮh)#.cԮh8Y###....# EV: 11cԮho-Int: 9cԮh'#.cԮh\####......# SH: 0cԮh&.Dex: 16cԮhq##g#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1cԮh1#$g@.......###...#.# Noise: ===------  Time: 381.7 (0.0)cԮhm#.########## #.∩.#.. a) +0 shortbowcԮh ..cԮhj#...... Fire: a) +0 shortbowcԮh-!...cԮh#####..cԮhȉ+#..cԮh!#...)cԮhF*#.cԮhpa#.... gg 2 hobgoblinscԮh#cԮhɊ#....cԮh  #....cԮhO #####cԮh%Fire: a) +0 shortbowcԮhߋWPress: ? - help, Q - select actioncԮh$ Shift-Dir - straight linecԮh|Aim: a hobgoblin (heavily wounded, umbra, 63% to hit)  cԮh͌8You shoot an arrow. The arrow hits the hobgoblin.  cԮh6The hobgoblin is severely wounded.cԮh5cԮhcԮh6cԮh7cԮh=cԮh&2.9 (1.2cԮhZcԮh cԮh!McԮh.#.###.# XL:  2 Next: 37% Place: Dungeon:1cԮh\ 1#$g@.......###...#.# Noise: ===------  Time: 382.9 (0.0)cԮh #.########## #.∩.#.. a) +0 shortbowcԮh ..cԮh j#...... Fire: a) +0 shortbowcԮh4 !...cԮhZ #####..cԮh +#..cԮh !#...)cԮh *#.cԮh a#.... gg 2 hobgoblinscԮh #cԮh9 #....cԮh_ #....cԮh #####cԮh <The hobgoblin is severely wounded. cԮh _The hobgoblin barely misses you. The hobgoblin closely misses you.cԮhS %Fire: a) +0 shortbowcԮh WPress: ? - help, Q - select actioncԮh Shift-Dir - straight linecԮh }Aim: a hobgoblin (severely wounded, umbra, 63% to hit)cԮhcԮhgcԮhgcԮh"cԮh +cԮh( #..cԮhj P.# zinthar the ShootercԮh T.# DemonspawncԮh ##cԮh##.# Health: 17/22 ==================------cԮhS)#.cԮhY#..# Magic: 2/2cԮh3========================cԮh1#.cԮhUW##.### AC: 3cԮh.Str: 11cԮh)#.cԮhY###....# EV: 11cԮh.-Int: 9cԮhg'#.cԮh\####......# SH: 0cԮh.Dex: 16cԮh##g#######.>.#.###.# XL:  2 Next: 37% Place: Dungeon:1cԮhk1#$g@.......###...#.# Noise: ===------  Time: 382.9 (0.0)cԮh#.########## #.∩.#.. a) +0 shortbowcԮh ..cԮhj#...... Fire: a) +0 shortbowcԮh!...cԮh+#####..cԮh_+#..cԮh!#...)cԮh*#.cԮha#.... gg 2 hobgoblinscԮhi#cԮh#....cԮhF #....cԮh #####cԮh%Fire: a) +0 shortbowcԮhWPress: ? - help, Q - select actioncԮhH Shift-Dir - straight linecԮhAAim: a hobgoblin (umbra, 63% to hit)  cԮhYou shoot an arrow.  cԮh 0The arrow hits the hobgoblin but does no damage.dԮh/cdԮhcSAim: a hobgoblin (umbra, 63% to hit)  dԮh[dYou shoot an arrow.  dԮhd7The arrow hits the hobgoblin but does no damage.  dԮhdXThe hobgoblin misses you. The hobgoblin hits you.  dԮh,eThe hobgoblin is sdԮhje*eared by the foul flame within you.dԮhehobgoblin is lightly woundeddԮhe.dԮhfdԮh@g12dԮhlg-----dԮhg&4.1 (1.2dԮhDldԮhn dԮhYodԮhoJ_The hobgoblin hits you. The hobgoblin barely misses you.dԮhoeԮheԮh3#.. eԮh0.# #.# ## ##.# eԮh#. #..# #. ##.##. ###....#eԮhJ#. ####......###g#.>.#.###.##$g)@......###...#.#eԮhS#.# #.∩.#.eԮh.. #.... #####.#.. #...).eԮh9x#. #.# #.#.#eԮh|,eԮhteԮheԮh.eԮhF geԮheԮheeԮh ---eԮh5eԮh! 0eԮh1eԮhgԮh  You shoot an arrow. The arrow hits the hobgoblin.)   hobgoblingԮh<.g44===6.3 (1.2 _You kill the hobgoblin!gԮh >gԮh  gԮh<  gԮh 1You shoot an arrow. The arrow hits the hobgoblin!gԮh> gԮh )gԮh gԮh gԮh gԮh2 gԮhU gԮh4$ gԮh( gԮhh) 3gԮh) (=----gԮh) 51gԮh2* 7.5gԮhr2 gԮh 6  gԮhf6 gԮh6 )_You kill the hobgoblin!gԮh6 hԮhhԮh+ #..hԮh5A .# hԮh .#hԮh* ##hԮh/, ##.#hԮh}@ #.hԮhԐ #..#hԮh@ #.hԮhg ##.hԮh@ #.hԮh ###....hԮhIZ #. ####......hԮh3 ##.hԮh_#.>.#.###.hԮhSO #$.hԮh1.###...#.hԮhA #.hԮhDa# #.∩.#hԮh! ..hԮh #hԮh" ...hԮhp #####hԮhB #..hԮh! #...)hԮhRA #.hԮh #hԮhߖ* #hԮhG) #hԮh) #hԮh hԮhəhԮhthԮhrhԮh[Wr   quokka (wandering)hԮhhԮh hԮhJ hԮhchԮh ---hԮh8hԮhm 0hԮhȬhԮh  hԮh hԮh5_A quokka comes into view.hԮhO1Things that are here: hԮhQ_a +0 dagger; a hobgoblin corpsehԮhhԮho \ #.. .#hԮh% .hԮhd  .#hԮh A ##.hԮhч  ##.#hԮh A #..hԮh=  #..#hԮhs K #.#hԮh + ##.hԮh I #.#hԮh! / ###....hԮh z #.# ####......hԮh܉ 3 ##.hԮh S#.>.#.###.hԮh\ Z #$@)hԮh .###...#.hԮh܊ 5 #.hԮh$ a# #.∩.#hԮh] " ...hԮh  #hԮhɋ N ..r..hԮh  #####hԮh5 E #.....hԮh  #...hԮhό E #.....hԮh*  #hԮh| E #.....hԮh͍  #hԮh .#.....hԮhE  #hԮh}  hԮha hԮh hԮh^ hԮh͘ rhԮh .hԮhZ hԮh ---hԮh 9 hԮh$ _hԮhP hԮh= jԮhr#...# zinthar the Shooter..# Demonspawn##.##.# Health: 13/22 ==============----------#..#..# Magic: 2/2========================#.###.## AC: 3Str: 11#.####.... EV: 11Int: 9#.# ####...... SH: 0Dex: 16##.#######.>.#.###. XL:  2 Next: 51% Place: Dungeon:1#$@).......###...#. Noise: ---------  Time: 389.5 (0.0)#*########## #.∩.#. a) +0 shortbow..r#.....Ԯhm Fire: a) +0 shortbow.....#####.#.....#...#.....#... r   quokka (wandering)#.....#...#.....#...####Things that are here: _a +0 dagger; a hobgoblin corpsejԮhZFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 53% to hit)jԮh##...# zinthar the Shooter..# Demonspawn##.##.# Health: 13/22 ==============----------#..#..# Magic: 2/2========================#.###.## AC: 3jԮhStr: 11#.####.... EV: 11Int: 9#.# ####...... SH: 0Dex: 16##.#######.>.#.###. XL:  2 Next: 51% Place: Dungeon:1#$@).......###...#. Noise: ---------  Time: 389.5 (0.0)jԮhT#(########## #.∩.#. a) +0 shortbow..r#..... Fire: a) +0 shortbow.....#####.jԮhp#.....#...#.....#... r   quokka#.....#...#.....jԮhF#...####Fire: a) +0 shortbowjԮhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 53% to hit)  jԮhGYou shoot an arrow.  The arrow hits the quokka but does no damage.jԮh~jԮhJr.jԮh6===90.8 (1.3 jԮh _jԮhajԮhNjԮhbV#...# zinthar the Shooter..# Demonspawn##.##.# Health: 13/22 ==============----------#..#..# Magic: 2/2========================#.###.## AC: 3Str: 11#.####.... EV: 11jԮhV&Int: 9#.# ####...... SH: 0Dex: 16##.#######.>.#.###. XL:  2 Next: 51% Place: Dungeon:1#$@).......###...#. Noise: ===------  Time: 390.8 (0.0)jԮhW#r########## #.∩.#. a) +0 shortbow...#..... Fire: a) +0 shortbow.....#####.#.....#...jԮh:W#.....#... r   quokka#.....jԮh]WZ#...#.....#...jԮhWo####You shoot an arrow. _The arrow hits the quokka but does no damage.  jԮhW|Fire: a) +0 shortbowPress: ? - help, Q - select actionjԮhW_Shift-Dir - straight lineAim: a quokka (umbra, 53% to hit)kԮh)#...# zinthar the Shooter..# Demonspawn##.kԮhI##.# Health: 13/22 ==============----------#..#..# Magic: 2/2========================#.###.## AC: 3Str: 11#.####.... EV: 11Int: 9#.# ####...... SH: 0kԮhëDex: 16##.#######.>.#.###. XL:  2 Next: 51% Place: Dungeon:1#$@).......###...#. Noise: ===------  Time: 390.8 (0.0)#(########## #.∩.#. a) +0 shortbow.(.kԮh#..... Fire: a) +0 shortbow..(..#####.#.(...#...#(....kԮhL#... r   quokka#.....#...#.....#...####kԮh7You shoot an arrow. _The arrow hits the quokka but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (umbra, 53% to hit)kԮh=: r.... _The arrow hits the quokka but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (umbra, 53% to hit)  You shoot an arrow. The arrow barely misses the quokka.kԮh:f0----2.1 (1.3kԮhAkԮhCj _The quokka bites you. The quokka closely misses you.kԮhs #...# zinthar the Shooter..# Demonspawn##.##.# Health: 10/22 ==========--------------#..#..# Magic: 2/2========================#.###.## AC: 3Str: 11#.####.... EV: 11Int: 9kԮh[t#.# ####...... SH: 0Dex: 16##.#######.>.#.###. XL:  2 Next: 51% Place: Dungeon:1#$@).......###...#. Noise: ===------  Time: 392.1 (0.0)#r########## #.∩.#. a) +0 shortbow...#..... Fire: a) +0 shortbow.....#####.#.....#...#.....#... r   quokkakԮht#.....#...#.....#...kԮht####You shoot an arrow. The arrow barely misses the quokka. _The quokka bites you. The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (umbra, 53% to hit)kԮh{W #...# zinthar the Shooter..# Demonspawn##.##.# Health: 10/22 ==========--------------#..#..# Magic: 2/2========================#.#kԮhX ##.## AC: 3Str: 11#.####.... EV: 11Int: 9#.# ####...... SH: 0Dex: 16##.#######.>.#.###. XL:  2 Next: 51% Place: Dungeon:1kԮhX #$@).......###...#. Noise: ===------  Time: 392.1 (0.0)#r########## #.∩.#. a) +0 shortbow...#..... Fire: a) +0 shortbow.....#####.#.....#...#.....#... r   quokka#.....#...kԮhX t#.....#...####Fire: a) +0 shortbowkԮhX Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (umbra, 53% to hit)  kԮhY iYou shoot an arrow. The arrow hits the quokka!  You kill the quokka!kԮh|\ \.kԮh 9.kԮh <83.4 (1.3 _kԮh kԮh@ lԮh! ~ #.. . . . ##. ##. #.. #.. #.# ##. #.# ### #.# #### ##.#.>.#.### #@.).###...#lԮh  #.# #.∩.# .... # ....... ##### #........ # #......... # #.........# # #.........# # lԮh~lԮh6---40lԮhklԮhe!lԮhB"v1==---5.4 (2lԮh&lԮh,)= _You now have 42 gold pieces (gained 9).mԮhT<mԮh0?Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) mԮh?Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn) Scrolls (go to first with ?)mԮh?$c - a scroll of butterflies  e - a scroll labelled JOSIPEM RYMA Potions (go to first with !)  d - 2 viscous yellow potionsnԮh^e - a scroll labelled JOSIPEM RYMA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out nԮh^Dloud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, nԮh_\ Is it for this that I have given away  Mine ancient wisdom, and austere control? nԮh<_ Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. nԮh__S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.oԮh oԮh oԮh #... zinthar the Shooter.oԮhJ . Demonspawn##.##. Health: 11/22 ============------------#..#.. Magic: 2/2========================oԮh G#.###.# AC: 3Str: 11#.####... EV: 11Int: 9#.# ####..... SH: 0Dex: 16oԮh e##.#######.>.#.### XL:  2 Next: 58% Place: Dungeon:1#@.).......###...# Noise: ---------  Time: 395.4 (0.0)#.########## #.∩.# a) +0 shortbow....#.... Fire: a) +0 shortbow.......##### Tele #........#..#.........#.. #.........##.. #.........##..oԮhB f ### Shift-Dir - straight lineAim: a quokka (umbra, 53% to hit)  You shoot an arrow. The arrow hits the quokka! _You kill the quokka! _You now have 42 gold pieces (gained 9).  oԮhz BAs you read the scroll labelled JOSIPEM RYMA, it crumbles to dust.oԮh. oԮh *6.4 (1oԮh| oԮh U  Aim: a quokka (umbra, 53% to hit) oԮhO You shoot an arrow. The arrow hits the quokka! _You kill the quokka! _You now have 42 gold pieces (gained 9).  oԮh As you read the scroll labelled JOSIPEM RYMA, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.qԮhtqԮhqԮh5qԮhqԮhqԮhXqԮh qԮh{qԮhdqԮhN qԮh qԮh qԮh qԮhs:#.# qԮhq##.##.####...# ####....##.#######.>.#.####..).......###..qԮh#####.########## #.∩.##.........# #qԮh[#.........# ###....@....# #..#.........# #..#.........# ##.........#qԮh \ #..############# qԮh!.qԮh7 qԮh;+9.4 (3qԮhs.#qԮh ##.##.# ## #..##.#  qԮh#.###.#  ###.##..#  ###...##..## #.......... ######.##........# ##...#..##....>...qԮh#####...........###########......#.#.###........# ##..........#)..##...# #........# qԮhm...##########.######.# ###....### ####†.# #..#####.........######...........##.qԮh2 ............#..###....##. qԮhI....#######.###.# #....##. #.#... ##..# #.######)...qԮh_B qԮhAqԮhqԮhc2=400.4 (4qԮh qԮh] qԮh!@ _Your surroundings suddenly seem different.sԮh=]sԮh]sԮh^sԮhcsԮhesԮh;iBsԮh4j,sԮh%ksԮh msԮhnsԮhnsԮhosԮhqsԮhfssԮhs#3sԮh&t;==sԮh!usԮhmxe  You see here a hobgoblin corpse.sԮhOzsԮhz _sԮh{sԮh5}sԮh~sԮh sԮhsԮhsԮhksԮhsԮhsԮhsԮhsԮh#=sԮhsԮhsԮhː ##.########.##..  #..###...#..##..#.#######...........sԮh;'#.# ##########......#.#.###..#.#####..........#)..##...# #.. ###.#.....##########.######.# ## ......##### #####†.# #..#### ....### ####.....######....... ##(.# #....@..#..##sԮhd8.4 (8 ..... ...#######.###.# sԮh#. .....#.#... ##..# #.## sԮh .. ## #### #.###.###..## #.... #..  #. #.....## ## sԮh#.. #.# ###>..# #  . #.# #.#.### sԮh*V#. ##.# #.#...## .. #..# #.###.)sԮhŒsԮhsԮhtԮhOtԮhxOtԮhOtԮhStԮhTtԮhCX4=tԮhX,tԮhYtԮhm[tԮh]tԮhR]tԮh_tԮhc`tԮh`tԮhatԮhIatԮhfi #..# ##... #.#####..... #.# #####.....#.#.# #.#####..........#)..##...#tԮhf####.##########.######.#  #.. #####†.# #..  ##.... ####.....######...  ###(.########...............# tԮh)g: ...........#######12.4 (4  .##.#..#...# ##. tԮhpg #. .. ###########.###.###..##  # #.. #.# #.....## #  #.. #.# ###>..# . #.# #.#.##tԮhg #  ##. ##.# .#...##  #.. #..# #.#tԮhg##.)#  #.# ##.######.# ##.#tԮh#htԮhktԮhltԮhtԮhatԮhtԮhtԮhtԮh5==tԮhtԮh|tԮhtԮh3tԮh\tԮh,tԮhQtԮhtԮhtԮhtԮhtԮhtԮhV&16tԮhzE==tԮhFtԮha #.## #### #.# ########## tԮh#.#####....). #####.#.....##########.## tԮh3#.......##### #####†.#  ##....### ####.....### tԮhW###(.########......... ..................###### .##.#...#.#...# 7.4 (5tԮhz~ #. ..############.###.###. tԮh># #.. #.# #..... #.. #.# ###>..tԮh . #.# #.#. ##.tԮhq ##.# #.#. tԮh1T#.. #..# tԮhPB#.## #.#tԮhpP ##.######. tԮh^#.# ###....##..tԮh tԮh9tԮh2wԮhL wԮh;M wԮhM wԮhyR wԮhS wԮhMW BwԮhwX wԮhX wԮhY wԮh[ wԮh] ,wԮh^ wԮh` wԮh[b wԮhb 9=wԮhc wԮhe wԮhlg wԮhg wԮhg D7=wԮhh wԮhj wԮhl wԮh m wԮhn wԮh*t  #.# ########## #.#####...wԮhet  #####.#.....####### #.......##### # wԮht ##....### ####... wԮht o####(.########...... ##.......... #..##.#..........#.#.wԮht  #...@.############.23.4 (6wԮhRu V ####..# #.#  #..# #.#  #... #.#wԮhnu ##.##. ##.#wԮhu  #..# #. #..#wԮhu K  wԮhu #.## ## ##.### wԮhv  #.# ###....#  wԮh-v =#.# ####......#wԮhHv E wԮhv wԮh{ wԮh} yԮh yԮhI yԮhyԮhyԮhyԮh=yԮhnyԮh #.##  #.# ######## #.#####.......yԮhU #####.#.....## #.......##### ## ##....### #### ####(.########yԮh| ##................ #.@##.#..........#.5.4 (2yԮh #.....############.####..# #.yԮh #..# #. #.... #.yԮhy ##.##.. ##. #..# #.# #.. #.## ## ##yԮh#q #.# ###...yԮhyԮh@!yԮh"yԮh& yԮh yԮh yԮh yԮh! yԮh$ ~8==yԮh5% yԮh& yԮh' yԮh' yԮhy( yԮhV) yԮhp) yԮh) yԮhq. #####.#.....#########.......##### ##....### ####yԮh. ####(.########......##...................#..##.#..........#.#.....############.##yԮh. ####..# #.#  #@.# #.# 8.4 (3 #....# #.# yԮh4/ ##.##..###.# #..# #.##..#yԮhZ/ #.## ## ##.###yԮh/ :#.# ###....##.# ####......###.#######.>.#.#yԮh/ F#..).......###...#.#yԮh0 yԮh95 yԮh47 zԮhc 3zԮhkd zԮhg zԮhi ,zԮhm BzԮh&n R9==zԮhTn zԮho zԮhq zԮhq zԮh,r zԮhr zԮhs zԮht zԮht zԮh-u zԮhy H##....### ####.....####(.########.........##...................####..##.#..........#.#...#zԮhz #.....############.###.#####..# #.# #.#..### #.# ##....##.# ###.###.# #32.4 (4#..###.# #..# #zԮhz ,#.## ## ##.#######.# ###....##..#.# ####......##.##.#######.>.#.###.###..).......###...#.#######.#### #.∩.#.....#.........# #.........zԮh} zԮhO {Ԯh?{Ԯhx@{Ԯh@{ԮhTD{ԮhSE{ԮhE{Ԯh%I={Ԯh7N{ԮhOb20={ԮhO{Ԯh Q{ԮhQ{ԮhR{ԮhOR{Ԯh5S{ԮhS,{Ԯh\T{Ԯh=U{ԮhU{ԮhU{ԮhV{ԮhX{ԮhY{ԮhYh1=={Ԯh^Z{Ԯh^D #.....############ ####..# #.# #..### #. #....## # ##.##..# {Ԯh_? #..###.# #..# #.## ## ##. #.# ##.... #@# ####......9.4 (7 ##.#######.>.#.###. #..).......###...#.#####.########## #.∩.##.........# #..............# #####.{Ԯh_f.......# #... #.........# # #.........# #{Ԯhb{Ԯhc}Ԯh }Ԯh }Ԯh }Ԯh# }Ԯh, ,}Ԯh` n}Ԯh }Ԯh }Ԯh }Ԯh }Ԯhj }Ԯh1 }Ԯh i2===}Ԯh }Ԯh }Ԯhh }Ԯh }Ԯh }Ԯhq }Ԯh- ,}Ԯhs }Ԯh }Ԯh ,}Ԯh@ }Ԯh }Ԯh }Ԯh 3==}Ԯh }Ԯh }Ԯh/" ,}Ԯh%# }Ԯh( T####(.########..........##...................####..##.#..........#.#...# #.....############.###.#}Ԯh) ^####..# #.# #...#..### #.# ###>#....## #.# #.##.##.##.# ##..##}Ԯh3) @ #..# #48.4 (9#.## ### ##.####.# ###....##..}Ԯh) .# ####......##.####.#######.>.#.###.##.##..).......###...#.##.#######.########## #.∩.#...#.........# #.......#.........# #####...}ԮhR* }Ԯh. }Ԯh0 ԮheԮhܷԮhrԮhԮhԮhԮh,ԮhVԮhԮhԮhԮh&ԮhiԮhԮhԮh2ԮhkԮh?Ԯh4Ԯh,ԮhԮhNԮh,ԮhMԮhRԮh3,ԮhԮhԮhԮhԮhԮhԮhS,ԮhMԮhhԮh ,Ԯh Ԯh  Things that are here:  a +0 dagger; a hobgoblin corpseԮhԮh _Ԯh8ԮhFԮhJ,ԮhԮhԮhtԮhԮhԮh!Ԯh,ԮhԮhrԮh'ԮhSԮhԮhԮhԮhԮh6ԮhԮhԮhԮhԮhԮhԮhԮhRԮh ####..# #.# #.....###..### #.# ###>..# #....## #.# #.#.####.##..# ##.# #.#...#..###.# #..# #.###Ԯha #.## ### ##.######.# ###.# ###....##...# ##.# ####......##.### ###.#######.@.#.###.##.# #66.4 (18.0)#..).......###...#.##.#### ######.########## #.∩.#.......####.........# ........Ԯh n#.........# #####.......####.........# #...).....#  #.........# #.........#  #.........# #..###Ԯh ^#.........# #...........#ԮhXԮhԮhc _There is a stone staircase leading down here.Ԯhmg5A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)go down.ԮhԮh ####..##.# #.....## zinthar the Shooter#..####.# ###>..# Demonspawn#....###.# #.#.## Health: 22/22 ========================##.##..###.# #.#... Magic: 2/2========================#..###.#Ԯhx#..# #.###. AC: 3Str: 11#.## ### ##.######.# ## EV: 11Int: 9#.####....##...# # SH: 0Dex: 16#.# ####......##.### # XL:  2 Next: 58% Place: Dungeon:1##.#######.@.#.###.##.# # Noise: ---------  Time: 466.4 (18.0)#..).......###...#.##.#### # a) +0 shortbowԮh`#####.########## #.∩.#.......### Fire: a) +0 shortbow#.........##..............#.........######.......####.........##...).....##.........##.........##.........##.........### #.........##...........#  _You feel strangely unstable. It was a scroll of teleportation. _Your surroundings suddenly seem different. _You see here a hobgoblin corpse.  Things that are here: ԮhIt_a +0 dagger; a hobgoblin corpse _There is a stone staircase leading down here.ԮhԮhԮhԮhN7.0) _Ԯh-@3 ## ##. #..## #.... #...###  #.....# 2 #..@# #...# #...# Ԯh@E#..?# ....# ###... ..## #. ԮhGAԮhuDԮhgt-8.1 (1.7ԮhixԮhz _You climb downwards.  Found a scroll labelled FEV UCA VECER. _There is a stone staircase leading up here.ԮhDԮh_EԮhEԮh'HԮh}JԮhNP _ԮhP,ԮhQԮhRԮhUԮhYUԮhUԮhgX1ԮhXԮh+\{##.#..###....Ԯht\...###...#<#.# .# 72.1 (4.0Ԯh\.......####... ..#####. #.Ԯh]-#.Ԯhp]Ԯh`Ԯh_cc _e - a scroll labelled FEV UCA VECERԮhԮhInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Ԯh5Jewellery (go to first with "=)  f - a ring of positive energy (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled FEV UCA VECER Potions (go to first with !)  d - 2 viscous yellow potionsԮhee - a scroll labelled FEV UCA VECER. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out Ԯhloud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll Ԯh+ Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ԯho Ԯh Ԯhɖ ##.zinthar the Shooter#..##Demonspawn#....Health: 22/22 ========================#...###Magic: 2/2========================Ԯh> #.....#AC: 3Str: 11#..<#EV: 11Int: 9#...#SH: 0Dex: 16#...#XL:  2 Next: 58% Place: Dungeon:2#..@#Ԯh Noise: ---------  Time: 472.1 (0.0)........#a) +0 shortbow..####...Fire: a) +0 shortbow..###Will/2 ##.#.#.#. _You climb downwards.  Found a scroll labelled FEV UCA VECER. _There is a stone staircase leading up here. _e - a scroll labelled FEV UCA VECERAs you read the scroll labelled FEV UCA VECER, it crumbles to dust.  A wave of despondency washes over your surroundings.ԮhD @3.1 (1ԮhU Ԯh 8  Found a scroll labelled FEV UCA VECER. _There is a stone staircase leading up here. _e - a scroll labelled FEV UCA VECER  As you read the scroll labelled FEV UCA VECER, it crumbles to dust.  Ԯh cA wave of despondency washes over your surroundings. _It was a scroll of vulnerability.ԮhԮh% 3Ԯh!ԮhY#Ԯh#Ԯh' _Found a stone staircase leading down.Ԯhq+.....###.#<# .# ..# #...>...#........#.#..####.@..#5.1 (2####+#####. #. Ԯh+& Ԯh.ԮhI0Ԯh' Ԯhv( Ԯh( Ԯhc* Ԯh+ Ԯh+ Ԯh. nԮhk1 #..##  #....  #...### Ԯh1  #.....  #..<# . #...# Ԯh32 F..# #...#.#  >...#...#.#  ........#@#  7..####....#  .......####Ԯh\2 ` +#####.  Ԯh2 #.  #.   Ԯh2 #.   #.  Ԯh2  #.  Ԯha3 Ԯh6 Ԯh_8 ԮhA%Ԯh%Ԯh%Ԯhi'Ԯh(,Ԯh,nԮhV,ԮhM0j #....  #...###  #.....#  #..<#.# b. #...#.#  ...# #...#.#Ԯh0s  .>...#...#.#  .........#.#  ..####@...#  ........####  #+#####..  #.##Ԯh1  #.# #.# b   bat (asleep) #.# #.# Ԯh7&9Ԯh7+80.1 (3Ԯh;ԮhL=V _A bat comes into view.Ԯh'#....zinthar the Shooter#...###Demonspawn#.....#Health: 22/22 ========================#..<#.#Magic: 2/2========================b. #...#.#AC: 3Str: 11.**# #...#.#EV: 11Ԯh){Int: 9.>.**#...#.#SH: 0Dex: 16.....**..#.#XL:  2 Next: 58% Place: Dungeon:2..####@...#Noise: ---------  Time: 480.1 (0.0)........####a) +0 shortbow#+#####..Fire: a) +0 shortbow#.##Will/2 #.##.#b   bat (asleep)#.##.# _Found a stone staircase leading down. _A bat comes into view.Ԯh`)Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)ԮhP b.....****ԮhH.**...Ԯh} .>.....You can't see that place.Ԯh& 6  Ԯhg f  .******Ԯh- b.**>.**.  Aim: a bat (asleep, 98% to hit)Ԯhp#....zinthar the Shooter#...###Demonspawn#.....#Health: 22/22 ========================#..<#.#Magic: 2/2========================b. #...#.#AC: 3Str: 11...# #...#.#EV: 11Int: 9.>...#...#.#SH: 0ԮhbDex: 16.........#.#XL:  2 Next: 58% Place: Dungeon:2..####@...#Noise: ---------  Time: 480.1 (0.0)........####a) +0 shortbow#+#####..Fire: a) +0 shortbow#.##Will/2 #.##.#b   bat (asleep)#.##.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineԮhAim: a bat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the bat.  You kill the bat!Ԯhw†((((((ԮhrS......ԮhtF62===1.3 (1.2 _ԮhyԮhzԮhH9Ԯh :,Ԯh<Ԯh>Ԯh,?ԮhBnԮhF.#<#.†.#...# #...ԮhGq.>...#........####....########+#####@.......---3.3 (2.0 #.#######ԮhGGl #.# ԮhG9---ԮhLԮhNԮh Ԯh 3Ԯhж Ԯh Ԯh Ԯhi nԮh? Ԯh6 ,Ԯh Ԯhs Ԯh9 ,Ԯh Ԯh ԮhQ ,Ԯh Ԯhn Ԯh# Ԯhu Ԯh Ԯh Ԯhr ,Ԯh Ԯh #.....#  #..<#.#  Ԯh Y†. #...#.#  ...# #...#.#  .>...#...#.#  ԮhH .........#.#  ...####....# #  Ԯh{ 7........########.#  #+#####.......@..#  90.3 (7Ԯh #.##########  #.#  #.#  #.#  #.#   #.#  ԮhR  #.#     Ԯh Ԯh ԮhE Ԯh IԮhԮh(BԮhԮhԮhAԮh Ԯh)Ԯho,Ԯh#Ԯhb#...###  #.....#   #..<#.#  †. #...#.#  ...# #...#.#  .>...#...#.#  .........#.#.#####  ...####....#.....#  ........########@#  3.3 (3 #+#####..........#  #.########## #.#  #.#  #.#  #.#  #.#  #.#Ԯh= ԮhyԮhoԮh3ԮhYԮhԮhVԮhgԮhԮh<,ԮhԮhԮh!,Ԯh!Ԯh"Ԯhh$,Ԯh$Ԯh)c #..##  #.... ..#  #...###.#  #.....#.#Ԯh*  #..<#.#.#  †. #...#.#.#  ...# #...#.#.Ԯh6*  .>...#...#.#  .........#.#@##### Ԯhd*8.3 (5  ...####....#.....# Ԯh*........########.# #+#####..........#  #.##########  #.#Ԯh*[  #.# Ԯh+u #.#  #.# Ԯh+Ԯh/Ԯh91Ԯhx Ԯh 3Ԯh4 Ԯh Ԯh4 Ԯh ,Ԯh ,Ԯh Ԯh Ԯh  ,Ԯh Ԯh Ԯh Ԯh Ԯhl Ԯh Ԯh Ԯh Ԯhu Ԯh! Ԯh=# Ԯh~# Ԯh# Ԯhm)  ##  ##.  Ԯh) #..##### #...... #...###@# 504.3 (6 #.Ԯh) #  #..<#.#.# Ԯh* y†. #...#.#.# Ԯh$* w...# #...#.#.# Ԯh>* .>...#...#.#.#.........#.#.#####ԮhX* ]...####....#.....#........########.#Ԯhr* Ԯh* Ԯh. Ԯhq0 Ԯh` 3Ԯhc Ԯhd Ԯh@ 3Ԯh5A ԮhB ԮhE ԮhE Ԯh I XԮhjI ԮhJ ԮhL ,Ԯh;M ԮhzN ԮhP ,Ԯh[P ԮhQ ԮhR ,ԮhS ԮhT Ԯh...#...#.#.#Ԯh&` Ԯhc Ԯhe Ԯh Ԯh 3Ԯh Ԯh˭  _You feel your willpower return.Ԯh\ Ԯh ԮhL Ԯh Ԯh Ԯhʳ Ԯh4 ,Ԯh0 Ԯht Ԯh ,Ԯh Ԯhh P  There is a stone staircase leading up here.Ԯh Ԯhr  _Ԯh Ԯh Ԯh BԮhH Ԯh ,Ԯha Ԯhk Ԯh Ԯh Ԯhx Ԯh Ԯh ,Ԯh. Ԯh #.......##...###.##.....#.##..<#.#.#†. #...#.#.#Ԯh )...# #...#.#.#.>...#...#.#.#.........#.#.#####...####.@..#.....#21.3 (10.0)Ԯh- ........########.##+#####..........############ԮhV S# #.Ԯh # #.# #.#Ԯh Ԯh Ԯh_ ԮhT 3Ԯh Ԯh Ԯh XԮh ,Ԯh Ԯh6 Ԯh ,Ԯh Ԯh Ԯh, Ԯhn Ԯh Ԯh& Ԯh ,ԮhB Ԯhs Ԯh Ԯh Ԯh. Ԯh Ԯh Ԯh Ԯh, Ԯhh Ԯh ,ԮhU Ԯh Ԯh( ,Ԯh Ԯh1 @........########.##+#####..........# #.########## #.# Ԯh  #.#  #.#  #.#  #.#  #@# 30.3 (9.0) #.# Ԯh  #.#  #.#Ԯh #.# #.. ### Ԯh  )Ԯhf Ԯh Ԯhm ԮhѦ 3ԮhX Ԯh Ԯhb Ԯh Ԯh ,Ԯh` Ԯh Ԯh߮ Ԯh Ԯhg ,Ԯhױ Ԯh Ԯh ,ԮhE Ԯhߴ Ԯhq ,Ԯh ԮhS ԮhҶ ,Ԯh Ԯh B #.#  #.# #.# #.# Ԯh޺ #.# #.# #.# #.######.@...#6.3 (6#####.# Ԯh Ԯhe Ԯh Ԯhf ԮhH3ԮhԮh;ԮhF,Ԯhu nԮh/ Ԯh* ,ԮhN Ԯh Ԯh" ,Ԯhj Ԯh #.#  #.#  #.#  #.#  #.# Ԯh  #.#  #.##### #.....#  #####@#  40.3 (4Ԯh ........#  ######### ԮhP          Ԯh Ԯh) Ԯh Ԯh3ԮhFԮhզԮhBXԮh,ԮhԮhԮhԮh]ԮhԮhɱԮhҲ,ԮhLԮh]Ԯh׵,ԮhNԮhԮh۸,Ԯh^ԮhϽ #.#  #.#  #.#  #.#Ԯh#  #.#  #.#####  #.....#ԮhX  #########.#  #..@......#Ԯh 6.3 (6 #.#########  # Ԯh( ԮhԮh?ԮhnԮhԮhKԮhԮhԮhԮh" IԮh;$ Ԯhh% ,Ԯh% Ԯh( XԮh!* Ԯh+ ,Ԯh+ Ԯh/  #.# #.# #.# #.# #.##### #.....#Ԯh/ i#########.# #.........# #@#########9.3 (3 #.#  #.#..#..#...#...#.....Ԯh1 Ԯh3 Ԯh3ԮhԮhԮhW,Ԯh ,Ԯhݢ,Ԯh&Ԯh]9 _Found 5 gold pieces.Ԯh3ԮhVԮh۩Ԯh,ԮhZԮh #.# #.##### #.....##########.##.........##.######### #.# ####+#.# Ԯhj#$...@.# 53.3 (4#......##......##......#...........................................ԮhòԮhYԮhԮhԮhXԮhԮhԮh[ ,Ԯh XԮh ԮhxԮh[,ԮhLԮhԮh ,ԮhԮh,ԮhiԮhg #.# #.#####Ԯhu #.....# #########.# #.........# #.######### #.# ####+#.#ԮhB/ #@.....#8.3 (5 #......# #......# ԮhpC #......# .......... ............ .............#Ԯhm ......#ԮhԮhl#ԮhY%= _You now have 47 gold pieces (gained 5).Ԯhc3Ԯh Ԯh Ԯhm ,ԮhLnԮhuԮh,Ԯh~Ԯh)Ԯh<,ԮhԮh#........#.######### #.# ####+#.# #......# Ԯha#......# #......# ..#......#### ........@....# 62.3 (4ԮhC..............# ..............# ..........#######Ԯhk.# ## #Ԯh4# #Ԯh"#ԮhaԮhKԮht 3Ԯh Ԯh& ԮhT Ԯh Ԯh XԮh ,ԮhX ,Ԯh Ԯh Ԯh~ ,Ԯh Ԯh Ԯh ,ԮhU Ԯh H#......# Ԯh #......# ..#......####.............#..............#..............#..............#Ԯh7 0..######......# .# ## 7.3 (5 ## Ԯh  ##  # ######## Ԯh Ԯh ԮhVԮhjW3ԮhYԮh[,ԮhX_nԮhK`Ԯhla,ԮhaԮhbԮhd,ԮhdԮh&h #.# ####+#.# Ԯhfh#......# #......# ## #......# .#..#......#### .......#Ԯhh ..............# .......@......#71.3 (4..............#..######......#Ԯhhm.# #......# #......##......##......#########Ԯh1iԮhNiԮh;lԮhwmԮh<ԮhԮhpԮh%ԮhԮh&"BԮho#Ԯh#Ԯh$Ԯh&Ԯh(ԮhC(Ԯh(Ԯho*Ԯh+Ԯh*,Ԯh,Ԯhd.Ԯh0Ԯh 1Ԯhf1Ԯh2Ԯh4Ԯh5Ԯh>5ԮhB7Ԯh8Ԯh8Ԯh9Ԯh; Ԯh;1_You open the door.Ԯhz=Ԯh=ԮhK>Ԯh #.# #+# #.# #.# #.#####Ԯhx #.# #.....# #.#########.# #.#.........# #.#.######### #.#.#  ####@#.# 9.3 (8 #......# ԮhS #......# ## #.#..#......####Ԯh..............#..............#Ԯh..............#..............#Ԯhg,ԮhԮh+ Q _There is an open door here.Ԯh Ԯh Ԯh ԮhJ Ԯhx Ԯh P _Ԯh| ,Ԯh Ԯh@ Ԯh Ԯh Ԯh1 ԮhS Ԯh ,Ԯh Ԯha Ԯh Ԯh Ԯhu Ԯh Ԯh Ԯh Ԯh4 Ԯh] Ԯh? ,Ԯh Ԯh0 S _You open the door.  Found 5 gold pieces.Ԯh ԮhD  _Ԯh Ԯh ##+#####.# #....$.#.# #......#.# #......#.# Ԯh j#......#.# #......#.# #@# #.#87 #.# #.##### #.# #.....# #.#########.# Ԯh #.#.........# #.#.######### #.#.# ####'#.# #Ԯh$ Ԯh) Ԯha Q _There is an open door here.Ԯhs@ԮhZB,ԮhwFԮhIԮhM ԮhjN_ԮhOԮhQԮhTԮheUԮh}VԮhXԮhZԮh[Ԯh\Ԯh^Ԯh`ԮhdaԮhbbԮhhԮhh+...####....#.....#Ԯhh........########.#Ԯh1i#+#####..........#Ԯhwi Ԯhi#.##########Ԯhj Ԯhkj,#.# Ԯhj Ԯhj,#.# ԮhPk]##+#####.# Ԯhk#....$.#.# Ԯhk#...@..#.# Ԯh'l91.3 (4Ԯhtl#......#.# Ԯhl#......#.# ԮhmR#......#ԮhKm-.#Ԯhm&##'#####Ԯhm-.#Ԯh nR#.# #.ԮhMn&#####ԮhnE#.# Ԯhn #.....#ԮhoF #.###Ԯh[o######.#Ԯho Ԯho#.#.........#ԮhpԮhpԮhDvԮhxԮh =.........#.#.##### ...####....#.....# ........########.# #+#####..........# #.###########.#  #.# ##+#####.# #....@.#.# #......#.# #......#.# #..#......#.###'#####.##.# #.######.# #.....##.#########.#ԮhAԮhA+2.3 (1ԮhYCԮhFԮh(G+3.3 (2ԮhHԮhJ= _You now have 52 gold pieces (gained 5).Ԯh Ԯh 3Ԯh* ԮhR Ԯh Ԯh͖ nԮh Ԯh ,ԮhK Ԯho 7 _You open the door.Ԯh 3Ԯhӛ Ԯh Ԯhm ,Ԯh ԮhС  .>...#...#.#.#  .........#.#.##### ...####....#.....# ........########.##+#####..........##.# #.###########.# #.# #.# #.# ##@#####.#8.3 (5ԮhU 6 #......#.# #......#.#  #......#.#  #......#.# #......#.# ##'#####.# #.# #.##### #.# #.....#Ԯh Ԯh Ԯh Q _There is an open door here.Ԯh3ԮhԮh=ԮhԮhIP _Ԯh8ԮhjԮhԮhԮhԮhԮh;ԮhF #..<†. #  #...#.#.# >...#...#.#.# .........#.#.####...####....#.............########.#+#####..........# #@# #.########## #.# # #.# ###'#####Ԯh#......##......##......##......#.##......#.#ԮhK....†..#.#.......#.....>.............#...'601.3 (3K   kobold (missile, asleep)Ԯh  As you open the door, it creaks loudly!  A kobold comes into view. It is wielding a +0 whip.ԮhXK .  The kobold shouts!ԮhL======2.3 (4Ԯh"Ԯh3 _The kobold moves out of view.Ԯh3ԮhԮhԮh5M..##########.#..<......†..#.#.K.......#.#.......>...# ...............#.#.####$........####....#..................############..........#########.#.# #.#'K   kobold (missile)#....Ԯh&0ԮhG.KԮh L------3.3 (1ԮhY Ԯhn _Found 14 gold pieces. _There is an open door here.Ԯh!#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================..K......#.#...#.#.#Magic: 2/2========================...*...>...#...#.#.#AC: 3Str: 11....*..........#.#.##### EV: 11Int: 9$....*...####....#.....# SH: 0Dex: 16......*.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ---------  Time: 603.3 (0.0)#.# #.########## a) +0 shortbow#.#[39;49Ԯh^"m #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.# _Found 14 gold pieces. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)Ԯhd#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn.(....†..#.#...#.#.#Health: 22/22 ========================..(......#.#...#.#.#Magic: 2/2========================Ԯhf...(...>...#...#.#.#AC: 3Str: 11....(..........#.#.##### EV: 11Int: 9$....(...####....#.....# SH: 0Dex: 16......(.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ---------  Time: 603.3 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.# _Found 14 gold pieces. _[39;49Ԯhf"mThere is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)ԮhbF.K.... _There is an open door here.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (56% to hit)  You shoot an arrow. The arrow barely misses the kobold.Ԯh2L(((((ԮhDn....@===Ԯhn4.6 (1.3ԮhsԮhum _The kobold throws a stone. The stone barely misses you.Ԯhf[#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================..K......#.#...#.#.#Magic: 2/2========================...*...>...#...#.#.#AC: 3Str: 11....*..........#.#.##### EV: 11Int: 9$....*...####....#.....# SH: 0Dex: 16Ԯhe......*.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 604.6 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#You shoot an arrow. The arrow barely misses the kobold. _The kobold throws a stone. The stone barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)Ԯh#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn.(....†..#.#...#.#.#Health: 22/22 ========================..(......#.#...#.#.#Magic: 2/2========================...(...>...#...#.#.#AC: 3Str: 11....(..........#.#.##### EV: 11Int: 9$....(...####....#.....# SH: 0Dex: 16......(.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 604.6 (0.0)#.#[Ԯh37m #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#You shoot an arrow. The arrow barely misses the kobold. _The kobold throws a stone. The stone barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)ԮhT xM.K.... _The kobold throws a stone. The stone barely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)  You shoot an arrow. The arrow closely misses the kobold.ԮhY L(((((Ԯh ....@5.8 (1.2Ԯh Ԯh2 m _The kobold throws a stone. The stone barely misses you.Ԯh6#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================..K......#.#...#.#.#Magic: 2/2========================...*...>...#...#.#.#AC: 3Str: 11....*..........#.#.##### EV: 11Int: 9$....*...####....#.....# SH: 0Dex: 16......*.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 605.8 (0.0)#.# #.########## a) +0 shortbowԮhM#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#You shoot an arrow. The arrow closely misses the kobold. _The kobold throws a stone. The stone barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)ԮhYV#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn.(....†..#.#...#.#.#Health: 22/22 ========================..(......#.#...#.#.#Magic: 2/2========================...(...>...#...#.#.#AC: 3Str: 11....(..........#.#.##### EV: 11Int: 9$....(...####....#.....# SH: 0Dex: 16......(.......########.# XL:  2 Next: 62% Place: Dungeon:2ԮhW#@#####..........# Noise: ===------  Time: 605.8 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#You shoot an arrow. The arrow closely misses the kobold. _The kobold throws a stone. The stone barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)Ԯh#M_The kobold throws a stone. The stone barely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)  You shoot an arrow. The arrow closely misses the kobold.Ԯh\..K...ԮhI47.0 (1.2 _ԮhԮhԮhq #.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================.........#.#...#.#.#Magic: 2/2========================...K...>...#...#.#.#AC: 3Str: 11....*..........#.#.##### EV: 11Int: 9$....*...####....#.....# SH: 0Dex: 16......*.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 607.0 (0.0)#.# #.########## a) +0 shortbow#.#[40Ԯhr m #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#Aim: a kobold, wielding a +0 whip and quivering stones (56% to hit) _You shoot an arrow. The arrow closely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)ԮhA K..*.*Ԯh4 K.*.*.  Aim: a kobold, wielding a +0 whip and quivering stones (56% to hit)Ԯh&#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn.(....†..#.#...#.#.#Health: 22/22 ========================..(......#.#...#.#.#Magic: 2/2========================...(...>...#...#.#.#AC: 3Str: 11....(..........#.#.##### EV: 11Int: 9$....(...####....#.....# SH: 0Dex: 16......(.......########.# XL:  2 Next: 62% Place: Dungeon:2Ԯh(#@#####..........# Noise: ===------  Time: 607.0 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#Aim: a kobold, wielding a +0 whip and quivering stones (56% to hit) _You shoot an arrow. The arrow closely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)Ԯhi|..K... _You shoot an arrow. The arrow closely misses the kobold.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (56% to hit)  You shoot an arrow. The arrow barely misses the kobold.ԮhmG((((ԮhԮhw.K..@8.2 (1.2ԮhOԮh$n _The kobold throws a stone. The stone closely misses you.Ԯh\#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================.........#.#...#.#.#Magic: 2/2========================.......>...#...#.#.#AC: 3Str: 11....K..........#.#.##### EV: 11Int: 9$....*...####....#.....# SH: 0Dex: 16......*.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 608.2 (0.0)#.# #.########## a) +0 shortbow#.# #.#[Ԯh40mFire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#You shoot an arrow. The arrow barely misses the kobold. _The kobold throws a stone. The stone closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)Ԯh[ .KԮhxt.KAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)Ԯhj #.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn.(....†..#.#...#.#.#Health: 22/22 ========================..(......#.#...#.#.#Magic: 2/2========================...(...>...#...#.#.#AC: 3Str: 11....(..........#.#.##### EV: 11Int: 9Ԯhk $....(...####....#.....# SH: 0Dex: 16......(.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 608.2 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#You shoot an arrow. The arrow barely misses the kobold. _The kobold throws a stone. The stone closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)ԮhK yM...K.. _The kobold throws a stone. The stone closely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)  You shoot an arrow. The arrow closely misses the kobold.Ԯh B(((Ԯhd ..@9.4 (1.2Ԯh Ԯh` n _The kobold throws a stone. The stone closely misses you.ԮhJ#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================.........#.#...#.#.#Magic: 2/2========================.......>...#...#.#.#AC: 3Str: 11....K..........#.#.##### EV: 11Int: 9$....*...####....#.....# SH: 0Dex: 16......*.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 609.4 (0.0)#.# #.########## a) +0 shortbow#.# #.#[Ԯh40mFire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#You shoot an arrow. The arrow closely misses the kobold. _The kobold throws a stone. The stone closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)ԮhKd)#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================.........#.#...#.#.#Magic: 2/2========================.......>...#...#.#.#AC: 3Str: 11....K..........#.#.##### EV: 11Int: 9$....(...####....#.....# SH: 0Dex: 16......(.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 609.4 (0.0)ԮheA#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)  You shoot an arrow.  The arrow hits the kobold but does no damage.ԮhԮhZ.K.Ԯh510.6 (1.2 _ԮhԮhPԮhs0 #.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================.........#.#...#.#.#Magic: 2/2========================.......>...#...#.#.#AC: 3Str: 11...............#.#.##### EV: 11Int: 9$....K...####....#.....# SH: 0Dex: 16......*.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 610.6 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) Ԯht1 1+0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#You shoot an arrow. _The arrow hits the kobold but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)Ԯh1 X K.ԮhK.  Aim: a kobold, wielding a +0 whip and quivering stones (56% to hit)Ԯh#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================.........#.#...#.#.#Magic: 2/2========================.......>...#...#.#.#AC: 3Str: 11...............#.#.##### EV: 11Int: 9$....K...####....#.....# SH: 0Dex: 16Ԯh&v......(.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 610.6 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (56% to hit)  You shoot an arrow. The arrow hits the kobold.  The kobold is moderately wounded.Ԯh)Ԯh0K.KԮh041.8 (1.2 _Ԯhb6ԮhB8Ԯh#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================.........#.#...#.#.#Magic: 2/2========================.......>...#...#.#.#AC: 3Str: 11...............#.#.##### EV: 11Int: 9$........####....#.....# SH: 0Dex: 16......K.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 611.8 (0.0)Ԯh #.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.# _The kobold is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  umbra, 56% to hit)Ԯh [ .KԮh .KAim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  umbra, 56% to hit)ԮhA #.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn.(....†..#.#...#.#.#Health: 22/22 ========================..(......#.#...#.#.#Magic: 2/2========================...(...>...#...#.#.#AC: 3Str: 11....(..........#.#.##### EV: 11Int: 9$....(...####....#.....# SH: 0Dex: 16ԮhC ......(.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 611.8 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.# _The kobold is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  umbra, 56% to hit)Ԯh .....KYou shoot an arrow. The arrow closely misses the kobold.Ԯhu -3.0 (1.2Ԯh Ԯh S _The kobold barely misses you.Ԯh#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================.........#.#...#.#.#Magic: 2/2========================.......>...#...#.#.#AC: 3Str: 11...............#.#.##### EV: 11Int: 9Ԯh$........####....#.....# SH: 0Dex: 16......K.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 613.0 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.# _The kobold barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineԮhnAim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  umbra, 56% to hit)Ԯh#.....#.#zinthar the Shooter##########.#..<#.#.#Demonspawn......†..#.#...#.#.#Health: 22/22 ========================.........#.#...#.#.#Magic: 2/2========================.......>...#...#.#.#AC: 3Str: 11...............#.#.##### EV: 11Int: 9$........####....#.....# SH: 0ԮhEDex: 16......K.......########.# XL:  2 Next: 62% Place: Dungeon:2#@#####..........# Noise: ===------  Time: 613.0 (0.0)#.# #.########## a) +0 shortbow#.# #.#Fire: a) +0 shortbow#.# #.###'#####.##......#.#K   kobold (missile)#......#.##......#.##......#.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  umbra, 56% to hit)  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!ԮhC)ԮhPԮhS<54.3 (1.3 _ԮhWԮhYԮhE3ԮhlԮhԮh,Ԯh",Ԯh$,Ԯh%Ԯh'Ԯh*,Ԯh+Ԯh.Ԯh0,Ԯh,1Ԯh2Ԯh5,Ԯh6Ԯhe9Ԯh;,Ԯh<Ԯh?ԮhA,ԮhBԮhH[ #...... ### #...### ... #.....# #.##########.#..<#.# #.......†..#.#...#.# ####..........#.#...#. .ԮhCIO....># #.........#$@.......####---21.3 (7.0............).......#############'#####..... #.ԮhI# #.#####.##.# ##'#####.# ԮhIi#......#.# #......#.#ԮhcJ:---Ԯh̏ԮhّԮh M # ### #... ... #..... #.#.#..<#. #.†..#.#...#. ####.#.#...#. ...>...#...#. #.#. #@........####.....).#'##### #.# #.  #.# #.#  #.# #.#  ##'#####.#  #......#.#  #......#.#Ԯhb Ԯhw A2.3 (1Ԯh Ԯh$ Ԯh$ +3.3 (2Ԯh& ԮhV) > _You now have 66 gold pieces (gained 14).Ԯh,@ 4ԮhcC ԮhMD Ԯh93Ԯhn:Ԯh=ԮhTA,ԮhE,Ԯh@G,ԮhjHԮhJԮh MԮhLMԮh6NԮhPԮhSԮhnSԮh{TԮhaVԮhX,ԮhYԮhL\Ԯh^^,Ԯh_ԮhaԮhbԮh*cԮhcԮheR  There is a stone staircase leading down here.ԮhfԮhf _ԮhxgԮhhԮhjԮhjԮhkԮhXq##.#  .#..######  .#.......# #### .#...###.# ... .#.....#.# #.##########.#..<#.#.# #.......†..#.#...#.#.#  #####..........#.#...#.#.#  .............>.@.#...#.#.# Ԯhq32.3 (9####...#.#.##### ##.........####....#.....# .............).......########.# ##############'#####.........#.# #.##########.##.##.#ԮhrY#.###'#####.#Ԯh0rԮhBuԮhvԮh4ԮhԮhbԮhz3ԮhԮhԮhjԮhԮhnԮh*Ԯht,ԮhYԮhԮh?,ԮhԮh Ԯh ,Ԯh ԮhJ Ԯh,ԮhbԮhԮh+,ԮhԮh ####  ..####  #.##.#  #@#..###### 9.3 (7 #.#.......# #### #.#...###.#  ... #.#.....#.# Ԯh/ #.##########.#..<#.#.##.......†..#.#...#.#.# #####..........#.#...#.#.# .............>...#...#.#.#####................#.#.#####Ԯh!!Ԯh"Ԯh'3ԮhԮhԮhHM######### .g...(..####.# ##### #.#......#####.#...###.#..g   goblin (asleep)....#Ԯh 0  A goblin comes into view. It is wielding a +0 dagger.Ԯh[.ggԮhR,40.3 (1Ԯh0Ԯh% _Found 5 stones.Ԯh, zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9#########SH: 0Dex: 16..g****.####XL:  2 Next: 65% Place: Dungeon:2#@##.#Noise: ---------  Time: 640.3 (0.0)#.#..######a) +0 shortbow#.#.......#Fire: a) +0 shortbow#####.#...###.#...#.#.....#.##.##########.#..<#.#.#g   goblin#.......†..#.#...#.#.# #####..........#.#...#.#.# .............>...#...#.#.#A goblin comes into view. It is wielding a +0 dagger. _Found 5 stones.  Fire: a) +0 shԮhC ortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)Ԯh"zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9#########SH: 0Dex: 16..g..(..####XL:  2 Next: 65% Place: Dungeon:2#@##.#Noise: ---------  Time: 640.3 (0.0)#.#..######a) +0 shortbow#.#.......#Ԯh%Fire: a) +0 shortbow#####.#...###.#...#.#.....#.##.##########.#..<#.#.#g   goblin#.......†..#.#...#.#.# #####..........#.#...#.#.# .............>...#...#.#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!Ԯhc)((((ԮhbS..(.Ԯh fF8===1.5 (1.2 _ԮhjԮhkԮh 3Ԯh ԮhD ԮhD Ԯh Ԯh ,Ԯh ,Ԯh Ԯh Ԯh Ԯh: Ԯh Ԯh ;  You see here 5 stones.Ԯh Ԯhc  _Ԯh Ԯh Ԯh Ԯh Ԯh Ԯha ԮhR ,Ԯho Ԯh _Found 15 gold pieces.  Things that are here:  a +0 dagger; a +0 sling; a goblin corpseԮh4 Ԯhz  _Ԯh. Ԯh Ԯh ,Ԯh Ԯh o################..$....@.)..(..####---9.5 (8.0##############.##.# #.#..###### #.#.......# #### #.#...###.# ... #.#.....#.#  #.##########.#..<#.#.#  #.......†..#.#...#.#.#  #####..........#.#...#.#.# Ԯh :---Ԯh ԮhH Ԯh3Ԯh ԮhԮhԮh%nԮhԮhdԮh,ԮhԮhnԮhf,ԮhԮhԮh,Ԯh&Ԯh,ԮhOԮhG#####......)..(..####55.5 (6..#####.##.#Ԯh #.#.. #.#... #### #.#... ... #.#... #.##########.#..< Ԯh#.......†..#.#... #####..........#.#...ԮhԮh Ԯh> _You now have 81 gold pieces (gained 15).Ԯh1C3ԮhCԮhGԮhNBԮhAPԮhR,ԮhRԮh,UԮhV,ԮhWԮhXԮhpZ,Ԯh[Ԯh\Ԯhqa###.....)..(.....#####.... #.... ##.S.. #### ##.... ... # S   ball python (constriction, asleep)..... #.##########...... #.......†..# #####..........#Ԯhbf+9.5 (4Ԯhf,60.5 (5ԮhiԮhk^ _A ball python comes into view.Ԯhx  zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16######################## XL:  2 Next: 68% Place: Dungeon:2.......@...........)..(. Noise: ---------  Time: 660.5 (0.0)Ԯh ..#...*################# a) +0 shortbow#...*# Fire: a) +0 shortbow#..*.##.S.. ######.... ...# S   ball python (constriction, asleep)..... #.##########...... #.......†..######..........# _You now have 81 gold pieces (gained 15). _A ball python comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)Ԯh0 *...SԮhS  zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16Ԯh{T######################## XL:  2 Next: 68% Place: Dungeon:2.......@...........)..(. Noise: ---------  Time: 660.5 (0.0)..#...(################# a) +0 shortbow#..(.# Fire: a) +0 shortbow#.(..##(S.. ######.... ...# S   ball python (constriction, asleep)..... #.##########...... #.......†..#ԮhTH#####..........# _You now have 81 gold pieces (gained 15). _A ball python comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineԮhFYou shoot an arrow.ԮhD  The ball python hisses angrily.ԮhI\.S...J   endoplasm (wandering)S   ball python (constriction)JԮh7===1.7 (1.2ԮhMԮh ] _An endoplasm comes into view.Ԯh\  zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16######################## XL:  2 Next: 68% Place: Dungeon:2.......@...........)..(. Noise: ===------  Time: 661.7 (0.0)..#...*################# a) +0 shortbow#..S.# Fire: a) +0 shortbow#....##.... ######.... ...# J   endoplasm (wandering)..... #.########## S   ball python (constriction)..[Ԯh]37mJ... #.......†..######..........#The ball python hisses angrily. _An endoplasm comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (67% to hit)Ԯh9Wf S*.ԮhS..  Aim: a ball python (67% to hit)Ԯh] .SԮh   zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16Ԯh ######################## XL:  2 Next: 68% Place: Dungeon:2.......@...........)..(. Noise: ===------  Time: 661.7 (0.0)..#..((################# a) +0 shortbow#((S.# Fire: a) +0 shortbow#....##.... ######.... ...# J   endoplasm (wandering)..... #.########## S   ball python (constriction)..J... #.......†..######..........#The ball python hisses angrily. _An endoplasm comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionԮh /Shift-Dir - straight lineԮhk M_An endoplasm comes into view.Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineYou shoot an arrow.  The endoplasm quivers.Ԯhql Ԯhtr w.S...JJ.Ԯhs 42.9 (1.2 _Ԯhx Ԯhtz Ԯh8V  zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16######################## XL:  2 Next: 68% Place: Dungeon:2.......@...........)..(. Noise: ===------  Time: 662.9 (0.0)..#...S################# a) +0 shortbow#....# Fire: a) +0 shortbow#....##.... ####Ԯh9 ##.... ...# J   endoplasm.J... #.########## S   ball python (constriction)...... #.......†..######..........#You shoot an arrow. _The endoplasm quivers.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (umbra, 67% to hit)ԮhU .SԮhdEw.SAim: a ball python (umbra, 67% to hit)ԮhIl  zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16######################## XL:  2 Next: 68% Place: Dungeon:2.......@...........)..(. Noise: ===------  Time: 662.9 (0.0)..#...S################# a) +0 shortbow#....ԮheJ# Fire: a) +0 shortbow#....##.... ######.... ...# J   endoplasm.J... #.########## S   ball python (constriction)...... #.......†..######..........#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (umbra, 67% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!ԮhNF†Ԯh,Ԯh0J.Ԯh=724.1 (1.2 _ԮhԮhԮh   zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16Ԯh3 O######################## XL:  2 Next: 72% Place: Dungeon:2.......@...........)..(. Noise: ===------  Time: 664.1 (0.0)..#...*################# a) +0 shortbow#...*# Fire: a) +0 shortbow#..*.##..J. ######.... ...# J   endoplasm..... #.##########...... #.......†..######..........#Ԯhdz RYou shoot an arrow. The arrow hits the ball python. _You kill the ball python!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (88% to hit)ԮhRv T ..JԮht-..Ԯhq*JAim: an endoplasm (88% to hit)Ԯh  zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16######################## XL:  2 Next: 72% Place: Dungeon:2.......@...........)..(. Noise: ===------  Time: 664.1 (0.0)..#...(################# a) +0 shortbow#...(Ԯh|# Fire: a) +0 shortbow#..(.##..J. ######.... ...# J   endoplasm..... #.##########...... #.......†..######..........#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (88% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.Ԯh|ԮhS†..J.Ԯh҃45.3 (1.2 _ԮhUԮhԮhۢW  zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16######################## XL:  2 Next: 72% Place: Dungeon:2Ԯh-.......@...........)..(. Noise: ===------  Time: 665.3 (0.0)..#...*################# a) +0 shortbow#...*# Fire: a) +0 shortbow#...J##.... ######.... ...# J   endoplasm..... #.##########...... #.......†..######..........#You shoot an arrow. _The arrow hits the endoplasm but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionԮh\Shift-Dir - straight lineAim: an endoplasm (88% to hit)Ԯh|l r *J.Ԯh"& 7..Ԯh|U o.JAim: an endoplasm (88% to hit)Ԯh   zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Ԯh Str: 11EV: 11Int: 9SH: 0Dex: 16######################## XL:  2 Next: 72% Place: Dungeon:2.......@...........)..(. Noise: ===------  Time: 665.3 (0.0)..#...†################# a) +0 shortbow#....# Fire: a) +0 shortbow#...J##.... ####Ԯh ##.... ...# J   endoplasm..... #.##########...... #.......†..#Ԯh #####..........#Fire: a) +0 shortbowPress: ? - help, Q - select actionԮh7 Shift-Dir - straight lineAim: an endoplasm (88% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!Ԯh ((.Ԯh I†..Ԯh  <96.5 (1.2 _Ԯh Ԯh ԮhB3Ԯh,ԮhԮhԮh,Ԯh٣,ԮhP########################....................)..(...#...@################--- #....# #....#  #....# #### #....+ ... .....# #.######### B   giant cockroach (wandering).# #.......†..B....######.... ....>.ԮhO70---Ԯh$8.5 (2ԮhԮhw _A giant cockroach comes into view. _You see here a ball python corpse.Ԯhzinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9######################## SH: 0Dex: 16....................)..( XL:  2 Next: 79% Place: Dungeon:2...#...@################ Noise: ---------  Time: 668.5 (0.0)#..*.#a) +0 shortbow#..*.#Fire: a) +0 shortbow#.*..# #####.*..+ ....*...# #.######### B   giant cockroach (wandering)..*...# #.......[Ԯh37m†....B....######.......................>. _A giant cockroach comes into view. _You see here a ball python corpse.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 63% to hit)Ԯh~ .*.*.*B.Ԯh*.*.*.B.  Aim: a giant cockroach (wandering, hasn't noticed you, 63% to hit)Ԯh zinthar the ShooterDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9######################## SH: 0Dex: 16....................)..( XL:  2 Next: 79% Place: Dungeon:2...#...@################ Noise: ---------  Time: 668.5 (0.0)#....#a) +0 shortbow#....#Fire: a) +0 shortbow#....# #####....+ ........# #.######### B   giant cockroach (wandering)......# #.......†....B....######.......................Ԯh [39;49m>.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 63% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  You kill the giant cockroach!Ԯh 0((((( ( † Ԯh4 ^......Ԯh G86===9.7 (1.2 _Ԯh Ԯh˨ Ԯh,3Ԯh-Ԯh0Ԯh1Ԯh1Ԯh@5Ԯh5,ԮhB6Ԯh7ԮhZ8,Ԯh8Ԯh:MPress: ? - help, Q - select actionShift-Dir - straight lineԮhZ:Aim: a giant cockroach (wandering, hasn't noticed you, 63% to hit)  You shoot an arrow. The arrow hits the giant cockroach. _You kill the giant cockroach! _You open the door.Ԯh;3ԮhA<Ԯh<Ԯhy=,Ԯh=ԮhBx#########################....................)..(....#...†##################....## #....# #....######## # #....@......# ---75.7 (6.0........######.##########Ԯh[C........# #.......†..#...†....######..........#......................>..#+#...### ####...........#..# #..#. .......)##############'##ԮhC:---ԮhFԮhiHQ _There is an open door here.ԮhD 3ԮhOE ԮhI ԮhK ԮhtK $ _ԮhEO ԮhO ,ԮhGP Ԯh Q ԮhQ ,ԮhkR ԮhV ...#...†#################....# . #....#ԮhW $ .. #....########  ...#....'......# ........######.########........# #.......†.....†..............Ԯh1W ...............>.9.7 (4 #+#...#ԮhXW &#.......... #..# ##......... .... .....)..ԮhW  .###. ##############'# #.# # #.# Ԯh,X A##'Ԯh\ Ԯh'] Ԯh 3Ԯh Ԯh Ԯh ,Ԯh@ ,ԮhF$  ...#...†#.. #....# #.. #....#B#...#....########..#....'......#...######.#...# #.......†Ԯh$ ..†....######...##+#...## #..## ## .... ..) #.###. #.. #. # B   giant cockroach (wandering). ##Ԯh%   # ##ԮhV' ,80.7 (1Ԯh- Q .Ԯh. VA giant cockroach comes into view.Ԯhn. +1.7 (2Ԯh3 Ԯh5 < _The giant cockroach moves out of view.Ԯha IԮhh Ԯhkl #.. #....# #B#...#....##.#...#....#########.....#....'......#......######.########.# #.............†....######............ ###+#.@.######## Ԯhm #..## ##..... ......#.###.#. #############.. #.#.+#. ### . B   giant cockroach (wandering) #... #Ԯhn &0Ԯh!s L.BԮhs +2.7 (1Ԯh x Ԯhy Ԯh #.#...B#######..'.................######.######## #.............†....#####................. ###+#...######## #.@## ##..................###.###.#.##############.. #.#.+ԮhY #. ### .. #. ..# ..Ԯh Ԯh &3Ԯh ԮhQ Ԯh)?#B#...#....#########.....#....'......# ...........######.#########...# #.......†......†....######...................###+#...###########.#..########........@...............)###.###.#.###############.. #.#.+ #. ###.. #. .## ...## ..#. .. ..##. #. ԮhԝԮh&4Ԯh'ԮhԮhL3Ԯh&MԮhNԮhOԮhNPԮhSnԮhUb _You open the door.  Found a stone staircase leading up.ԮhUԮhzV5 _Ԯh[H...........######.###########.........# #.......†........†....######.............................>.###+#...########..###.#..##########........................)###.###.#.#########'#.. #.#.@<...# #.#7.7 (3#. ###...##.# #.. ...#...#. ###.....###' #.....##...#.....##.......#.# #..## .#.# #..#..Ԯh!\Ԯh2_Ԯh aQ _There is an open door here.Ԯh3ԮhԮh Ԯh!Ԯh"$ _Ԯh`%nԮh(......†....######..........#....................>.###+#...########..###.#..############........................)###.###.######'###Ԯh/).. #.#.'<...# #.# #. ###...##.### #.# . ......#.@.#.# 9.7 (2 #.###..##'## #.....# #..........# #..........#.# #..#####.#.# #.....#.#.. #.....Ԯh). ## ##'####.#Ԯh,Ԯh .Ԯh 3Ԯh Ԯh Ԯh Ԯh nԮhY Ԯh Ԯhf ,Ԯh Ԯhe : _Found 16 gold pieces.Ԯh 3Ԯhl Ԯh Ԯh9 ,Ԯh Ԯh ...................>...#..###+#...########.###.#..##########...#### ........................)Ԯh} . ###.###.#.###############'#####.. #.#.'<...# #.# #. #. ###...##.### #.# #.# . ......#......# #.# #.##.###.....##@# ##'#####.#94.7 (5Ԯh ....##$# #......#.#.....##.# #......#.#.....#.##.# #......#.######.#.##.# #......#.##.#....# #......#.# #.###### ##'#####.# ԮhY  #.# #.# #.# #.. Ԯh Ԯh ԮhB Ԯh  ###+#...########......#..###### ..................).......# ###.###.#.###############'#####.. Ԯh .. #.#.'<...# #.# #.# #. ###...##.### . ......#......  #.###.....##.##'#### ............##.####### ԮhoԮh+5.7 (1Ԯh_Ԯh Ԯh Ԯh $6.7 (2ԮhԮho> _You now have 97 gold pieces (gained 16).Ԯh3ԮhԮhkԮhԮh Ԯh,Ԯh;,ԮhԮh,Ԯh\ԮhԮh!ԮhԮh Ԯh=ԮhԮhԮhԮhԮhԮhLԮh.,ԮhԮhaԮhԮh!ԮhԮhԮhԮhԮhYԮhԮh,Ԯh5Ԯhv .. #.#.'<...# #.#  #. .###...##.### #.#  Ԯh}. ......#......# #.#  #.###.....##.# ##'## Ԯh#.....##.# #.... Ԯh ###.#.....##.# #.... ........#.##.# #.... .######.#.##.# #....Ԯh^+ #@#....# #....705.7 (9 #.###### ##'# Ԯhs #.#   #.#ԮhF # #.#ԮhB #.Ԯh #.#.#.# #.#.ԮhB#.. #.#ԮhG ####'#.ԮhԮhVԮhDԮh^S3Ԯh TԮhYԮhD[,Ԯh\ԮhanԮhc,Ԯh=dԮheԮh4g,ԮhgԮhhԮhjԮhjԮhAkԮhlԮhmԮh4nԮhnԮhoԮh%qԮhJqԮhqԮhx .######.#.##.# #.... #.#....#.... #.#######'## #.# #.# ԮhxU #.# #.#  #.# #.## #.# #.# #.####### #.#....... #.#12.7 (7######## ####'#.Ԯhx #...... #...... ## #...... .#..#.....ԮhKy .......... ....................ԮhyԮh~Ԯh_Ԯh 3Ԯh6 ԮhWԮhhԮhmԮhzԮhԮh!Ԯh!Ԯh"ԮhC$Ԯh2'Ԯh'Ԯh(Ԯh,Ԯh1Ԯh<2Ԯh3Ԯh'5Ԯh[7Ԯh7Ԯh8Ԯh:Ԯh<ԮhC=Ԯh>Ԯh@ԮhCԮhCԮhDԮhJԮhJm.######.#.##.# #......#.# Ԯh_K_#.#....# #......#.# ԮhK_#.###### ##'#####.# ԮhLi#.# #.# #.###Ԯh]L_#.# #.# #....ԮhL=#.# #.#######ԮhL>#.# #.#.......Ԯh7M_#.########## #.#.#######ԮhM#.......@..# #.#.# ԮhM9Ԯh Nu##########.####'#.# ԮhgN@#......# ԮhN#......#ԮhN!Ԯh3O5## #......#ԮhxO!ԮhO:.#..#......####ԮhO.......Ԯh/P"#ԮhvP.......ԮhP"#ԮhQ.......ԮhLQ"#ԮhERԮhWԮhZԮhԮhҙXԮhHԮhy #.#....# #......#.# Ԯh_#.###### ##'#####.# ԮhBk#.# #.# #.#####Ԯhw"#.# Ԯh<#.# #.....Ԯh"#.# ԮhC#.#########.#Ԯhu"#.# Ԯh#.#.........ԮhK#.########## #.#.#########Ԯh,#..........# #.#.# Ԯhyx##########@####'#.# 22.7 (3 ԮhϪ#.#......# #.#......# ##.#Ԯh(.#..#......####........#.......... ԮhԮhdԮhԮhP  _Found a stone staircase leading down.Ԯh)9Ԯh *a #.# #.#........Ԯh;*a #.########## #.#.#######Ԯhd*w #..........# #.#.# Ԯh*V ##########.####'#.# Ԯh* Ԯh*y### #.#......# Ԯh* Ԯh+X.. #.#......# Ԯh;+ Ԯhq+#.##.#......# Ԯh+ Ԯh+#.#..#......####Ԯh+ Ԯh+_#.@............#Ԯh,$7.7 (5ԮhE,L#..............#Ԯhj,B#..............#Ԯh,.....Ԯh,..........#Ԯh,X#...######....Ԯh, ..#Ԯh -H##.## Ԯh+- #......#ԮhU-P .> Ԯh- #......# #. #......# Ԯh0.F#......#Ԯhe3Ԯh6Ԯh3ԮhԮheԮhԮhԮh,Ԯh,ԮhԮhԮh,,ԮhhԮhM 3 _Found a flail.Ԯhm Ԯh Ԯh Ԯh ##########.####'#.#  #####.#......# Ԯh ..##.#......# #.##.#......# #.#..#......##### #..............##.####..............#Ԯh#)...#........#...#Ԯh|31.7 (4#...######......#Ԯh ##.## #......# .># #......#Ԯh #.# #......# #.Ԯh8# #......# #.# ########ԮhXO ... ԮhԮhԮh7ԮhFԮh2GԮh{QԮh3ԮhԮh> Ԯh~ Ԯhh,ԮhԮh>ԮhgԮhIԮh7ԮhԮhԮh6ԮhR  There is a stone staircase leading down here.ԮhԮh _ԮhԮh^Ԯh Ԯh!Ԯh!ԮhP#Ԯh*%,Ԯh%Ԯh+4.####..............##)...#........##..........###...######......#Ԯh,,W###.## #......#  +..># ##  ###.# #ԮhP,#  #.# ## Ԯho,{ #@# ######## 7.7 (6Ԯh,+.....# ###.#.# Ԯh,#.#.##.# ##.##.##.#Ԯh-Ԯh'2Ԯh3Ԯh3ԮhԮhԮhXԮh,ԮhԮhԮh,ԮhԮh*#)...#..#  #......# ##...####### ###.## #......# +..># #......# ###.# #......# #.# #......# ###.### ######## +.... 40.7 (3###.#.# .#.# #.#.##.#.##.#.#.#..ԮhdԮhԮhԮhԮh5Ԯh#!nԮh"Ԯh"Ԯh#Ԯh#Ԯh4$Ԯhv%Ԯh&,Ԯh&'Ԯh`(Ԯhg)Ԯh)Ԯh)Ԯh +Ԯh,,Ԯh-ԮhE.Ԯh/,Ԯh0Ԯh.1Ԯh2,Ԯh2Ԯh7n ###.### ######## +.....# ###.#.#  #.#.#  #.#.#  #.#.# #.#.#  #.#.######  #.#.@....#8.7 (8Ԯh]8 ######.# Ԯh8Ԯh<Ԯh>ԮhQԮh~h+.....####.#.# #.#.# #.#.# #.#.# #.#.# #.#.#######.#......# ######@# 53.7 (5 #.# #.##.#..####Ԯh=IԮhAԮhFnԮhJGԮh~GԮhHԮhyJԮhJԮh0KԮhyLԮhM,ԮhiNԮhOԮhvQ,ԮhQԮhW4 #.#.# #.#.# #.#.###### #.#......# ######.#ԮhSW #.# #.#ԮhtW #.######.##......@.#8ԮhWd#.######## ԮhW Ԯh)X      ԮhXԮhC\Ԯh]Ԯh\Ԯh ]Ԯh`ԮhaԮh@G Ԯh|G ԮhG ԮhL ԮhN ԮhCN ԮhQ ,ԮhQ Ԯh-R ԮhYR ԮhS ԮhT ԮhT ԮhU Ԯh?V ԮhW ,ԮhX ԮhY ԮhBZ ,ԮhZ Ԯh[ Ԯh ] ,Ԯh}] Ԯhb  #.#.# #.#.# #.#.###### ԮhBb u#.#......# #.######.##.# #.##.# #.# Ԯheb #.######.# #@.......#Ԯhb 64.7 (6 #.#########.#Ԯhb !###Ԯh!c Ԯhdf ԮhUh ԮhPC ԮhC Ԯh D ԮhI ԮhK Ԯh!O ԮhP Ԯh,Q ԮhUQ ԮhQ ԮhS Ԯh/T ԮhKT ԮhT ԮhV ԮhV Ԯh-W ԮhW ԮhX ԮhY Ԯh Z ԮhvZ Ԯh[ Ԯh\ Ԯh\ ԮhV] Ԯha ###.# #......# #......####.### ########+.....# ###.#.# .# .# Ԯh)b .# #.# 71.7 (7.#.#####.#......#.######.#Ԯhb z#.# #.##.# #.# #.######.# #........# Ԯhb 5#.########Ԯh2c Ԯhf ԮhZh ԮhԮhԮhPԮhԮh ԮhoԮhxXԮhԮh<Ԯhs,Ԯh Ԯha!Ԯh",Ԯhu#Ԯh$Ԯh%Ԯh%Ԯh[&Ԯh*,#)...#........#.............######......###.## #......#+..># #......#Ԯh`,t###.# #......# #......####.### ########+..@..#6.7 (5Ԯh,###.#.# # Ԯh,,.#Ԯh,}.#.#.#.#####Ԯh,*.#Ԯh,).Ԯh-Ԯh1Ԯht3Ԯhf Ԯh Ԯh7 Ԯh Ԯh ,Ԯh Ԯh ,Ԯh Ԯh7 _You open the door.Ԯh3ԮhԮhD   #)...#..........#....Ԯhq K.....).##...######.............###.## #.............+..># #......Ԯh=<.......###.# #............. #.# #.............###.### #######!......@.....#80.7 (4.......###.#.######## #.#.# #.#.# #.#.# #.#.# Ԯh#.#.###### #.#......#  #.######.# _Found a metallic ruby potion and a dagger.Ԯh$ԮhԮh&Q _There is an open door here.Ԯh2Ԯhf3Ԯh3Ԯh5Ԯh;Ԯh}>ԮhB ԮhB_ԮhDԮhEԮhGԮhHԮhIԮhJԮh]MԮhMԮhOԮhUԮhVP # #ԮhJV ԮhVA#.####ԮhVY ######)...#.....ԮhVc #.......#.......Ԯh%W #.....).##...######Ԯh^W #.......###.## #ԮhW #.......+..># #ԮhW #.......###.# #...ԮhCX #....@..# #.# #...ԮhtX$3.7 (3ԮhX #.......###.### ####ԮhX +!......'.....#ԮhY4#.......##ԮhOY7#.#.#Ԯh|Y######ԮhY/### #.#.# Ԯh[Ԯh[0 #.#.#Ԯh[' #.#.Ԯh["#Ԯh[ #.#Ԯh\#.#Ԯh/\ #.#.##ԮhQ\ ####Ԯho\Ԯh\ԮhIbԮh&dԮh13ԮhԮh1 Ԯh Ԯh,ԮhBԮhԮhԮhmԮhKԮh,ԮhԮhԮhԮhԮhԮhO1Ԯhb Ԯh# ######)...##.......# #.....).##...#####Ԯh $o #.......###.##  #.......+..>#  #.......###.# Ԯh6$. #.......# #.#  #.......###.### Ԯh\$6 +@......'.....# 8.7 (5 #.......###.#.#  ######### #.#.#Ԯh}$M #.#.# Ԯh$y#.#.# #.#.# #.#.####Ԯh$  #.#..... Ԯh$q #.###### Ԯhy%Ԯh*Ԯh,Z _e - a metallic ruby potionԮh~ԮhDԮhƅԮhԮh3ԮhCԮhԮh؏ԮhԮhԮhԮhԮhԮhXԮhԮhРԮhբԮh%ԮhԮhԮh  ԮhmԮh_You open the door.Ԯh2ԮhԮhԮhԮhԮhNO #.##.#......# Ԯh:+.. #.#..#Ԯhڻ ###Ԯhe#.. #..............ԮhN#.####..............ԮhI######)...#..............Ԯh?#.......#................Ԯh%_#.....).##...######......Ԯh`#.......###.## #......Ԯh#.......@..># #......Ԯhݽ$96.7 (8Ԯh#.......###.# #......ԮhA#.......# #.# #......Ԯheu#.......###.### ###Ԯh ####Ԯh7+.......'....Ԯhɾ".#ԮhY#.......###.#.#Ԯhn######### #.#.#Ԯh80#.#.#Ԯh\0#.#.#ԮhԮhԮhD ԮhԮhC_There is an open door here.Ԯh Ԯh Ԯh- Ԯh Ԯh Ԯh  ԮhQ _Ԯh Ԯh Ԯh- Ԯh Ԯhm Ԯh Ԯh1 Ԯh Ԯhb Ԯh Ԯh Ԯh Ԯh Ԯh~ ԮhP Ԯh Ԯh Ԯh! Ԯhx Ԯh Ԯh Ԯh Ԯh& Ԯh} Ԯh- Ԯh Ԯh2 Ԯh Ԯh Ԯh  Ԯh4 Ԯhw _You open the door.ԮhM Ԯh Ԯh Ԯh Ԯh  ԮhM J######)...#......Ԯhw [ #.......#........Ԯh { #.....).##...####Ԯh q #.......###.## Ԯh  Ԯh #.......'..># Ԯhc  Ԯh b#.......###.# Ԯh  Ԯh #.......# #.# Ԯh .#######.......###.### Ԯh ~ .......@.......'.....# Ԯh6 805.7 (9Ԯh[ k ########.......###.#.# Ԯhz  Ԯh m######### #.#.# Ԯh  Ԯh #.#.Ԯh "#Ԯh   ԮhB #.#.#Ԯhc  Ԯh #.#.#Ԯh Ԯh  Ԯh #.#.###Ԯh / Ԯh#  ԮhB #.#....Ԯha / Ԯh  Ԯh #.#####Ԯh& / ԮhZ Ԯh Ԯh@ Ԯh~  Ԯh Ԯh C_There is an open door here.Ԯh\} _Ԯh$k ######) #.# #.....). #.......## #.......'.##### #.......##...# #.......# #.#######.......## #@......'.......'.12.7 (7 #########.......## ######### ԮhmԮhoԮhQ8Ԯh8Ԯh9Ԯh-?Ԯh AԮhDԮhWEԮh\FԮhgGԮhGԮh\HԮh4IԮhJԮhJԮhZKԮhO" Ԯh0P#..  #.## ######)..ԮhP #. #.....).# #.ԮhTQ4 #.'ԮhQd#.##### #.ԮhQ#.^.@.# #.#5.7 (3ԮhHRC#####.#######.ԮhRp#.......'.......'#########.......#ԮhR'#########ԮhSԮhdWԮh YԮhqvԮhwԮhwԮh~ԮhԮhՅԮh.ԮhԮh>ԮhiԮhԮhԮhԮh؋Ԯh2Ԯh3ԮhԮh>ԮhԮhЏԮhԮhԮh&Ԯh<Ԯh,Ԯh̔ԮhޗԮh,ԮhxԮhԮhqԮhԮhJԮhc@  There is an open door here.Ԯh|Ԯh _ԮhjԮhԮh,ԮhԮhԮhԮh%ԮhԮh!+.. #.#..#....#.. #.........#.####.......######)...#..#.......#...........#.....).##...######.Ԯhm#.......###.## #. #.......'..># #.#.##### #..@....###.# #.26.7 (11.0)  Ԯh#.^...# #.......# #.# #.#####.#######.......###.### ##Ԯh#.......'.......'.....##########.......###.#.Ԯh$########## #.#.##.#.##.#.##.#.#ԮhԮhԮh Ԯh You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a scroll labelled OPLAOCKUARGH.  You see here a +0 dagger. _  You see here a +0 flail. _ԮhD Ԯh` D#.# #.##.########## #.#.##..........# #.#.# ##########.####'#.# #########.##Ԯh  #......##.#......# #...##.##.#......# +..?##.#..#......# #@..##...........33.7 (7.0)Ԯh a #.####........... Ԯh x######)...#............ Ԯh #.......#.............. #.....).##...######....Ԯh #.......###.## #.... Ԯh #.......'..># #....  Ԯh ##### #.......###.# #....  Ԯh ^...# #.......# #.# #.... Ԯhe Ԯh Ԯh Ԯh ԮhW Ԯhe Ԯh Ԯh#.# #.#####.# #.#...#.########## #.#.##..........# #.#.# ##########.####'#.# #########.#......# #......##.#......# #...##.##.#......# +.@?##.#..###Ԯh#...##. #.####.######)...##.......#...........#.....).##...######.#.......###.## #. #.......'..># #. #### #.###.# #.ԮhԮh%+4.7 (1ԮhԮhsԮh/#.# #.##.# #.#.#.# #.#.##.# #.#.# #.####'#.# #########.#......# #......##.#......# #...##.##.#......# +..@##.#..#......##...##.#.####.######)...#.#.......#.#.....).##...######.#.......###.## #.Ԯh#.......'..># #. #.###.# #.ԮhԮh&5Ԯh Ԯh%Ԯh^+6.7 (2ԮhԮhb _g - a scroll labelled OPLAOCKUARGHԮh(+Ԯh:.Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Ԯh}.GArmour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn) Ԯh.Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled OPLAOCKUARGH Ԯh)/Potions (go to first with !)  d - 2 viscous yellow potions  e - a metallic ruby potionԮh -g - a scroll labelled OPLAOCKUARGH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Ԯh /Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away Ԯh? Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ԯh_ ԮhԮhԮh#.##.##### zinthar the Shooter#.##.#.... Demonspawn#.########## #.#.### Health: 14/22 ===============---------#..........# #.#.#ԮhMagic: 2/2========================##########.####'#.#AC: 3Str: 11Ԯh#########.#......#EV: 11Int: 9Ԯh0#......##.#......#SH: 0Dex: 16ԮhZ#...##.##.#......#XL:  2 Next: 86% Place: Dungeon:2Ԯhz+..@##.#..#......### Noise: ---------  Time: 836.7 (0.0)#...##.............. a) +0 shortbowԮhD#.####.............. Fire: a) +0 shortbow######)...#..............#.......#................Ԯh#.....).##...######...... #.......###.## #......Ԯh #.......'..># #......  ԮhG### #.......###.# #......  _There is an open door here. Ԯh+_Found a scroll labelled OPLAOCKUARGH. _You see here a +0 dagger. _You see here a +0 flail. _g - a scroll labelled OPLAOCKUARGHAs you read the scroll labelled OPLAOCKUARGH, it crumbles to dust.ԮhԮhL+7.7 (1Ԯh Ԯhs _Found a scroll labelled OPLAOCKUARGH.dagger. _You see here a +0 flail. _g - a scroll labelled OPLAOCKUARGH  As you read the scroll labelled OPLAOCKUARGH, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.Ԯhk 3Ԯhl Ԯhos ԮhCu Ԯhu Ԯhy ,Ԯhz Ԯhz L5=Ԯh | Ԯh~ Ԯh ,Ԯh Ԯh 7 _You open the door.Ԯh} E #.# #.... #.# #.#... #.### #.#.... #Ԯh :...# #.#.... ###.####'#.#.###########.#........S#......##.#...... #.#...##.##.#...... #.@...##.#..#......Ԯh؈ g ###...## #.#### ######)...# #.......#Ԯh  #.....).##...######S   ball python (constriction, asleep) #.......###.## #... #.......'..># #...Ԯh<  .##### #.......###.# #...Ԯh ,40.7 (3Ԯh9 +1.7 (4Ԯh( Ԯhڙ _A ball python comes into view. _There is an open door here.Ԯh=#.##.## zinthar the Shooter... #.##.#. Demonspawn... #.########## #.#. Health: 15/22 ================--------... #..........# #.#. Magic: 2/2========================... ##########.####'#. AC: 3Str: 11Ԯh>t#.###########.#...... EV: 11Int: 9..S#......##.#...... SH: 0Dex: 16#*#...##.##.#...... XL:  2 Next: 86% Place: Dungeon:2#.@...##.#..#...... Noise: ---------  Time: 841.7 (0.0)###...##........... a) +0 shortbow#.####........... Fire: a) +0 shortbow######)...#...........#.......#.............ԮhV>G#.....).##...######... S   ball python (constriction, asleep)#.......###.## #...Ԯhk>#.......'..># #... .##### #.......###.# #... Ԯh>O_A ball python comes into view. Ԯh>p_There is an open door here.  Fire: a) +0 shortbowԮh>wPress: ? - help, Q - select actionShift-Dir - straight lineԮh>DAim: a ball python (asleep, 98% to hit)ԮhX S.Ԯh{S*Aim: a ball python (asleep, 98% to hit)Ԯh>#.##.## zinthar the Shooter... #.##.#. DemonspawnԮh ... #.########## #.#. Health: 15/22 ================--------... #..........# #.#. Magic: 2/2========================... ##########.####'#. AC: 3Str: 11#.###########.#...... EV: 11ԮhInt: 9..S#......##.#...... SH: 0Dex: 16#.#...##.##.#...... XL:  2 Next: 86% Place: Dungeon:2#.@...##.#..#...... Noise: ---------  Time: 841.7 (0.0)Ԯh###...##........... a) +0 shortbow#.####........... Fire: a) +0 shortbow######)...#...........Ԯha#.......#.............#.....).##...######... S   ball python (constriction, asleep)#.......###.## #...#.......'..># #... Ԯh.##### #.......###.# #...Fire: a) +0 shortbowԮhwPress: ? - help, Q - select actionShift-Dir - straight lineԮh~Aim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  Ԯh9You kill the ball python!ԮhZF†(Ԯh*Ԯh!Ԯh;8.ԮhF9===2.8 (1.1 _Ԯh,ԮhԮh3ԮhԮh>Ԯh Ԯh.!N16=Ԯh[%Ԯh%$ Ԯh%_Found a robe.Ԯh,3 #.# #. #.# #.##[.. #.# #.#Ԯh-+... #.# #.##.... #.### #.#w... #..........# #.#... ##########.####'#Ԯh-#.###########.##..@#......##.#---###.#...##.##.##.'...##.#..# ###...## #.#### ######)...#.......w   ribbon worm (asleep)Ԯh- #.......#............ #.....).##...######..Ԯh-6 #Ԯh-O.###.## #..Ԯh5,30Ԯhe6G---4.8 (2Ԯh=Ԯh@ _A ribbon worm comes into view. _You see here a ball python corpse.Ԯh֕ #.##.# zinthar the Shooter#.##.# Demonspawn#[.. #.##.# Health: 16/22 =================-------+... #.##.# Magic: 2/2========================#.... #.########## #.# AC: 3Str: 11w*.. #..........# #.# EV: 11Int: 9Ԯh **. ##########.####'# SH: 0Dex: 16#*###########.#..... XL:  2 Next: 89% Place: Dungeon:2#.*@#......##.#..... Noise: ---------  Time: 844.8 (0.0)###.#...##.##.#..... a) +0 shortbow#.'...##.#..#..... Fire: a) +0 shortbowԮhq ###...##..........#.####..........######)...#.......... w   ribbon worm (asleep)#.......#............#.....).##...######..#.......###.## #.. Ԯh _A ribbon worm comes into view. _You see here a ball python corpse.  Ԯh Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineԮhƖ DAim: a ribbon worm (asleep, 98% to hit)ԮhieD#.##.# zinthar the Shooter#.##.# Demonspawn#[.. #.#Ԯhe6#.# Health: 16/22 =================-------+... #.##.# Magic: 2/2========================#.... #.########## #.# AC: 3Ԯhe.Str: 11Ԯhew(.. #..........# #.# EV: 11Int: 9Ԯhf((. ##########.####'# SH: 0Dex: 16Ԯh/f#(###########.#..... XL:  2 Next: 89% Place: Dungeon:2Ԯhcf#.(@#......##.#..... Noise: ---------  Time: 844.8 (0.0)###.#...##.##.#..... a) +0 shortbowԮhf{#.'...##.#..#..... Fire: a) +0 shortbow###...##..........#.####..........######)...#.......... w   ribbon worm#.......#............#.....).##...######..Ԯhf<#.......###.## #..Ԯhf%Fire: a) +0 shortbowԮhfwPress: ? - help, Q - select actionShift-Dir - straight lineԮhfDAim: a ribbon worm (asleep, 98% to hit)  Ԯh!gYou shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is moderately wounded.Ԯh>ԮhL.w....Ԯh>===6.0 (1.2 _ԮhJԮh"ԮhX +Ԯh[Y #.#ԮhY P#.# zinthar the ShooterԮhY #.#Ԯh2Z B#.# DemonspawnԮhvZ W#[.. #.#ԮhZ #.# Health: 16/22 =================-------Ԯh[ Q+... #.#ԮhQ[ M#.# Magic: 2/2Ԯh[ 3========================Ԯh[ #.... #.########## #.# AC: 3Ԯh\ .Str: 11Ԯh`\ .w.. #..........# #.# EV: 11Ԯh\ -Int: 9Ԯh\ **. ##########.####'# SH: 0Ԯh] .Dex: 16ԮhG] #*###########.#..... XL:  2 Next: 89% Place: Dungeon:2Ԯh] #.*@#......##.#..... Noise: ===------  Time: 846.0 (0.0)Ԯh] ###.#...##.##.#..... a) +0 shortbowԮh^ #.'...##.#..#..... Fire: a) +0 shortbowԮh^ L###...##..........Ԯh^ B#.####..........Ԯh^ ######)...#.......... w   ribbon wormԮh7_ Q#.......#............Ԯho_ E#.....).##...######..Ԯh_ <#.......###.## #..Ԯh_ OYou shoot an arrow. The arrow hits the ribbon worm! Ԯh(` B_The ribbon worm is moderately wounded.ԮhP` -Fire: a) +0 shortbowԮhy` WPress: ? - help, Q - select actionԮh` Shift-Dir - straight lineԮh` zAim: a ribbon worm (moderately wounded, 81% to hit)Ԯh,P +ԮhP #.#ԮhQ P#.# zinthar the ShooterԮhCQ #.#ԮhzQ B#.# DemonspawnԮhQ W#[.. #.#ԮhQ #.# Health: 16/22 =================-------Ԯh%R Q+... #.#ԮhcR M#.# Magic: 2/2ԮhR 3========================ԮhR #.... #.########## #.# AC: 3ԮhS .Str: 11ԮhYS .w.. #..........# #.# EV: 11ԮhS -Int: 9ԮhS ((. ##########.####'# SH: 0ԮhS .Dex: 16ԮhOT #(###########.#..... XL:  2 Next: 89% Place: Dungeon:2ԮhT %#.(@#......##.#..... Noise: ===------  Time: 846.0 (0.0)ԮhT ###.#...##.##.#..... a) +0 shortbowԮh'U #.'...##.#..#..... Fire: a) +0 shortbowԮhU L###...##..........ԮhU B#.####..........Ԯh(V ######)...#.......... w   ribbon wormԮhV Q#.......#............ԮhV E#.....).##...######..ԮhAW <#.......###.## #..Ԯh}W %Fire: a) +0 shortbowԮhW WPress: ? - help, Q - select actionԮhX Shift-Dir - straight lineԮh\X zAim: a ribbon worm (moderately wounded, 81% to hit)  ԮhX :You shoot an arrow. The arrow hits the ribbon worm!  ԮhY 8The ribbon worm is severely wounded.ԮhWY Ԯh Ԯhc ..Ԯh .Ԯh .Ԯh /(catching breath)Ԯh% Ԯh "``Ԯh `Ԯh^ `Ԯh 2Shift-Dir - straight lineԮh zAim: a ribbon worm (moderately wounded, 81% to hit)  Ԯh :You shoot an arrow. The arrow hits the ribbon worm!  Ԯho XThe ribbon worm is severely wounded.  Ԯh fThe ribbon worm expels a string of sticky webbing.  Ԯh 2The stream of webbing hits you but does no damage.Ԯh: Ԯh ..ԮhX .Ԯh .Ԯh̃ ԮhC Ԯh  5 Ԯh &7.3 (1.3ԮhQ "+0 shortbowԮh Held Ԯh̆ Ԯhx Ԯh  ԮhI Ԯh _You are caught in a web!Ԯh0b  You cannot shoot with your +0 shortbow while caught in a web.ԮhԮhԮh. _ԮhgԮh[P.wԮh7=11 ---80+0 shortbowԮh Ԯh Ԯh* _The web tears apart.ԮhH #.##.# zinthar the Shooter#.##.# Demonspawn#[.. #.##.# Health: 17/22 ==================------+... #.##.# Magic: 2/2========================#.... #.########## #.# AC: 3Str: 11..w. #..........# #.# EV: 11Int: 9.*. ##########.####'# SH: 0Ԯh Dex: 16#*###########.#..... XL:  2 Next: 89% Place: Dungeon:2#.*@#......##.#..... Noise: ---------  Time: 848.3 (0.0)###.#...##.##.#..... a) +0 shortbow#.'...##.#..#..... Fire: a) +0 shortbow###...##..........#.####..........######)...#.......... w   ribbon worm (catching breath)#.......#............#.....).##...######..Ԯh #.......###.## #.. _You cannot shoot with your +0 shortbow while caught in a web. _The web tears apart.  Ԯh Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineԮh@ Aim: a ribbon worm (severely wounded, catching its breath, 81% to hit)Ԯh? y .w*ԮhG^ #.##.# zinthar the Shooter#.##.# Demonspawn#[.. #.##.# Health: 17/22 ==================------+... #.##.# Magic: 2/2========================#(... #.########## #.# AC: 3Str: 11.(w. #..........# #.# EV: 11Int: 9((. ##########.####'# SH: 0Dex: 16#(###########.#..... XL:  2 Next: 89% Place: Dungeon:2Ԯh_ #.(@#......##.#..... Noise: ---------  Time: 848.3 (0.0)###.#...##.##.#..... a) +0 shortbow#.'...##.#..#..... Fire: a) +0 shortbow###...##..........#.####..........######)...#.......... w   ribbon worm (catching breath)#.......#............#.....).##...######..#.......###.## #.. _You cannot shoot with your +0 shortbow while caught in a web. _The web tears apart.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineԮhF 0You shoot an arrow.ԮhG .......Ԯh >===9.6 (1.3 _ԮhM Ԯh Ԯhʪ3ԮhOԮhԮh@ #.# #.#..... #.# #. #[.... #.# #. +..... #.# #. #..... #.Ԯh+# #. ...w. #.# #. ... #.####' #.###Ԯh#.# #.@†#......##.# ###.#...##.##.# #.'...##.#..# ###...##Ԯh #.#### ######)...#Ԯh0w   ribbon worm (catching breath) #.......#ԮhQT #.....).##...######.Ԯhq_ #.###.## #.Ԯh(0.0Ԯh{.w ԮhJ6---50.6 (1ԮhԮhԮhD#.##. zinthar the Shooter#..... #.##. Demonspawn#[.... #.##. Health: 17/22 ==================------+..... #.##. Magic: 2/2========================#..... #.########## #. AC: 3Str: 11..... #..........# #. EV: 11Int: 9..w ##########.####' SH: 0Dex: 16#*###########.#.... XL:  2 Next: 89% Place: Dungeon:2#.@†#......##.#.... Noise: ---------  Time: 850.6 (0.0)###.#...##.##.#.... a) +0 shortbow#.'...##.#..#.... Fire: a) +0 shortbow###[39ԮhD0;49m...##.........#.####.........######)...#......... w   ribbon worm#.......#...........#.....).##...######.#.......###.## #.Shift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)ԮhK##.##. zinthar the Shooter#..... #.##. Demonspawn#[.... #.##. Health: 17/22 ==================------+..... #.#ԮhgL#. Magic: 2/2========================#..... #.########## #. AC: 3Str: 11..... #..........# #. EV: 11Int: 9..w ##########.####' SH: 0Dex: 16ԮhL#.###########.#.... XL:  2 Next: 89% Place: Dungeon:2#.@†#......##.#.... Noise: ---------  Time: 850.6 (0.0)ԮhL###.#...##.##.#.... a) +0 shortbow#.'...##.#..#.... Fire: a) +0 shortbow###...##.........ԮhLZ#.####.........######)...#......... w   ribbon worm#.......#...........#.....).##...######.ԮhSMN#.......###.## #.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)  ԮhvMsYou shoot an arrow. The arrow hits the ribbon worm!  You kill the ribbon worm!ԮhS.(ԮhL..ԮhԮhy#.##. zinthar the Shooter#..... #.##. Demonspawn#[.... #.##. Health: 18/22 ===================-----+..... #.##. Magic: 2/2Ԯhi6========================#..... #.########## #. AC: 3Str: 11..... #..........# #. EV: 11Int: 9... ##########.####' SH: 0Dex: 16#.###########.#.... XL:  2 Next: 103% Place: Dungeon:2#.@†#......##.#.... Noise: ===------  Time: 851.9 (1.3)Ԯh###.#...##.##.#.... a) +0 shortbow#.'...##.#..#.... Fire: a) +0 shortbow###...##.........#.####.........Ԯh######)...#......... #.......#........... #.....).##...######. Ԯh#.......###.## #. Fire: a) +0 shortbowԮhwPress: ? - help, Q - select actionShift-Dir - straight lineԮhMAim: a ribbon worm (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm! _You kill the ribbon worm!ԮhPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm! _You kill the ribbon worm!  You have reached level 3!Ԯho/  --more--Ԯh!  Ԯh2"Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ԯhm  22/27=3/3203 1%  You feel agile. x2; Your demonic ancestry asserts itself...ԮhԮhip _Your bones become slightly less dense.ԮhzԮhx{Ԯh{Ԯh,ԮhʃԮhT$ _Ԯhڈ,Ԯhk #.####### #...J.##.# # #.....##.# # #[....##.# #Ԯhf +.....##.# ##.....##.########## ##.....##..........# ##.....###.#### #@###########.#--- #..†#......##.#Ԯh݋###.#...##.##.# #.'...##.#..####...## #.####J   endoplasm (asleep) ######)...#Ԯh #.......#.......... #.....).##...######Ԯh,20Ԯh#---Ԯh͑$3.9 (2ԮhPԮh] _An endoplasm comes into view.Ԯh#.###### ## zinthar the Shooter#...J.##.## Demonspawn#...*.##.## Health: 22/27 ===================-----#[..*.##.## Magic: 3/3========================+...*.##.## AC: 3Str: 11#....*##.########## # EV: 11ԮhInt: 9#....*##..........# # SH: 0Dex: 20#....*###########.#### XL:  3 Next:  1% Place: Dungeon:2#@###########.#... Noise: ---------  Time: 853.9 (0.0)#..†#......##.#... a) +0 shortbow###.#...##.##.#... Fire: a) +0 shortbow#.'...##.#..#...###...##........Ԯh`#.####........ J   endoplasm (asleep)######)...#........#.......#..........#.....).##...###### _Your bones become slightly less dense. _An endoplasm comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)Ԯhnd J..*.*.*ԮhJ.*.*.*.  Aim: an endoplasm (asleep, 98% to hit)Ԯh9#.###### ## zinthar the Shooter#...J.##.## Demonspawn#...(.##.## Health: 22/27 ===================-----#[..(.##.## Magic: 3/3========================+...(.##.## AC: 3Str: 11#....(##.########## # EV: 11Int: 9#....(##..........# # SH: 0Dex: 20#....(###########.#### XL:  3 Next:  1% Place: Dungeon:2#@###########.#... Noise: --------- Ԯh: Time: 853.9 (0.0)#..†#......##.#... a) +0 shortbow###.#...##.##.#... Fire: a) +0 shortbow#.'...##.#..#...###...##........#.####........ J   endoplasm######)...#........#.......#..........#.....).##...######Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.Ԯh  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.The endoplasm is lightly wounded.Ԯh2Ԯhi..J....Ԯh17===5.1 (1.2ԮhԮh^ _The endoplasm jiggles.Ԯh #.###### ## zinthar the Shooter#.....##.## Demonspawn#.....##.## Health: 22/27 ===================-----#[..J.##.## Magic: 3/3========================+...*.##.## AC: 3Str: 11#...*.##.########## # EV: 11Int: 9#....*##..........# # SH: 0Dex: 20#....*###########.#### XL:  3 Next:  1% Place: Dungeon:2#@###########.#... Noise: ===------  Time: 855.1 (0.0)#..†#......##.#... Ԯh  a) +0 shortbow###.#...##.##.#... Fire: a) +0 shortbow#.'...##.#..#...###...##........#.####........ J   endoplasm######)...#........#.......#..........#.....).##...######The endoplasm is lightly wounded. _The endoplasm jiggles.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 89% to hit)Ԯh +ԮhB #.###### ## zinthar the ShooterԮh M#.....##.#Ԯh @# DemonspawnԮh? M#.....##.#Ԯh~ # Health: 22/27 ===================-----Ԯh O#[..J.##.#Ԯh K# Magic: 3/3Ԯh5 3========================Ԯhh ;+.....##.#Ԯh H# AC: 3Ԯh .Str: 11ԮhC #.....##.########## # EV: 11Ԯh{ -Int: 9Ԯh #.....##..........# # SH: 0Ԯh .Dex: 20Ԯh; #.....###########.#### XL:  3 Next:  1% Place: Dungeon:2Ԯh #@###########.#... Noise: ===------  Time: 855.1 (0.0)Ԯh #..†#......##.#... a) +0 shortbowԮh ###.#...##.##.#... Fire: a) +0 shortbowԮh? J#.'...##.#..#...Ԯhv B###...##........Ԯh #.####........ J   endoplasmԮh ;######)...#........Ԯh- /#.......#..........Ԯhc .#.....).##...######Ԯh %Fire: a) +0 shortbowԮh WPress: ? - help, Q - select actionԮh Shift-Dir - straight lineԮh7 LAim: an endoplasm (lightly wounded, 89% to hit)  Ԯhk 8You shoot an arrow. The arrow hits the endoplasm!  Ԯh 7You kill the endoplasm!Ԯh U.((((Ԯho KԮhr 4....Ԯhws ).Ԯh*x 53=Ԯhx 5Ԯhx 6.4 (1.3 ԮhLy _Ԯh Ԯh ԮhԮhԮhԮhԮhԮhAԮhԮhԮhW,ԮhԮhԮh,,Ԯh@ԮhԮhԮh)h4==Ԯh&ԮhL###.#.....##.#  .........#.##.##.######.#.##.# ..######.#....# #.....##.######Ԯh* #.....##.#  #.....##.#  #[....##.# +...@.##.# ---60.4 (4.0Ԯh#.....##.########## #.....##..........# #.....###########.########.###########.##..†#......##.# ###.#...##.##.# #.'...##.#..# ###...##.......Ԯh:---ԮhԮh Ԯh_ 3Ԯh Ԯh Ԯh Ԯh Ԯhю ,Ԯh ,Ԯh Ԯh Ԯh ,ԮhQ Ԯh ԮhI ~5==Ԯh Ԯh 7 _You open the door.Ԯh 3Ԯhl Ԯh,  ###.#.....##.#  .........#.##.#  ##.######.#.##.#  ..######.#....#  #.....##.######  #.....##.# #.....##.#######[....##.#+....@.....##.#5.4 (5Ԯho ######.....##.## #.....##... #.....## #####.##### #..†#......##Ԯh  ###.#...##.## #.'...##.# ###...##Ԯhئ Ԯh ԮhY Q _There is an open door here.Ԯhx3ԮhyԮhԮhԮh: _ԮhԮh-,ԮhԮhԮhԮh^#6ԮhE==ԮhԮhXԮhϏԮhԮhԮhԮh(,ԮhhԮh _You open the door.  Found 7 gold pieces, an amethyst potion and a plate armour.ԮhԮh5 _ԮhԮh: ###.#.....# .........#.# ##.######.#.# ..######.#.. #.....##.### Ԯh6#.....##.######## #.....##.#.......######[....##.#.!$'.....##.#71.4 (6.......######.....##.#...... #.....##Ԯh]#...[.. #.....#...... #####.#...... #..†#...#...... ###.#...#......Ԯh` #.'.. #ԮhɢԮhԮhlQ _There is an open door here.Ԯh-3Ԯh/Ԯh7Ԯh:Ԯh";h7==Ԯh?Ԯh#A1 _HP restored.ԮhC3ԮhEԮhHԮhK,ԮhtLԮhNԮhQ,ԮhRԮh6UԮhWԮhW9=ԮhHYԮh\,Ԯh ^Ԯhd9 ###.#.ԮhEd ....... ##.#### ..#####Ԯhmde #..... #.....#Ԯhd ########## #.....# #........######[....#Ԯhe  #..!'.....#7.....######..........#......# #.....#.... #...[..# #........ #......# #####... #......# #Ԯh?e. #......# ### #......# #ԮhbeD #ԮheԮhnԮhp> _You now have 104 gold pieces (gained 7).Ԯh ###.#  ##. .. #..... #..... # #..... #.######[.... #..@.....'....'......######......#......# #.......#...[..# #....... #......# #####.... #......# #.... #......# .... #......# 8.4 (19.4 (2 _g - an amethyst potionԮh ԮhT Ԯh Ԯh ԮhS ԮhP Ԯh Ԯh Ԯh Ԯh Ԯhp ԮhF ԮhC Ԯh Ԯh7 Ԯh Ԯh1 Ԯh Ԯh= Ԯh Ԯh# Ԯh Ԯh0 Ԯh Ԯh Ԯh Ԯh Ԯht Ԯh= Ԯh N########## #.....#Ԯh d#........######[....##Ԯh ]####........'....'.....Ԯh-! h.............######.....Ԯh! ......#......# #.....##ԮhS# ......#...[..# #.....##Ԯh# ..... #......# #####.##Ԯh# ..... #......# #..†Ԯh%$ ....ԮhM$ =# ###Ԯhx$ $85.4 (6Ԯh$ 6.... #Ԯh$ 4# #ԮhC%  #......# ##Ԯh% m ####.###Ԯh%  Ԯh% B.# #####Ԯh&  Ԯh.& :.# #....ԮhV& / Ԯh~&  Ԯh& :.# #....Ԯh& / Ԯh&  Ԯh' :.# #....ԮhD' / Ԯhh' #....Ԯh' / Ԯh' ԮhM( Ԯh*- Ԯh. Ԯht Ԯh Ԯh8 Ԯh Ԯh)Ԯh*Ԯh*Ԯh,Ԯh5ԮhF8Ԯh<Ԯh\>ԮhAԮhԮhKԮhԮhxԮh^ Ԯh Ԯh Ԯh[ԮhԮh!ԮhԮhԮh ԮhԮhpԮh ԮhԮhԮhKԮh Ԯh"Ԯh/#Ԯh#ԮhO*Ԯh*~..... #......# #..†Ԯh+.... #......# ###.Ԯha+.... #......# #.'Ԯh+ Ԯh;,#......# #Ԯh, Ԯh,c####.### Ԯh- Ԯhk-U#.# ####Ԯh- Ԯh-W#.# #.....Ԯh6. Ԯhp.?#.# Ԯh.#.....Ԯh. Ԯh./?#@# Ԯh`/#....Ԯh/%92.4 (7Ԯh/ Ԯh0?#.# Ԯhk0#....Ԯh0 #.##### #.....Ԯh.1 #.^...# #.....Ԯht1.#####.#######.....Ԯh10 #.......'.....Ԯh1!Ԯh:2 #########.....Ԯhs2!Ԯh2 Ԯh2/###### Ԯh13 Ԯh4Ԯh9Ԯh<Ԯh  Ԯh Ԯh Ԯhq Ԯh Ԯh! Ԯh$ Ԯh2% ԮhC& Ԯh' Ԯh( Ԯh( Ԯh#+ Ԯh- Ԯh9. Ԯhv/ Ԯh1 Ԯh4 Ԯh4 Ԯh5 Ԯh-8 Ԯhk: Ԯh: Ԯh,< Ԯh=@ ԮhB Ԯh@C ԮhD ԮhF ԮhI ԮhI ԮhJ ԮhM ԮhO Ԯh{P ԮhQ ԮhfZ ԮhZ  Ԯh[ #.....#ԮhA[  Ԯh{[ F########## #.....#Ԯh[  Ԯh[ d#........######[....##Ԯh,\ =####........'....'.....Ԯhl\ I.............######.....#Ԯh\ h......#......# #.....Ԯh\ ......#...[..# #.....##ԮhE] ..... #......# #####.##Ԯh] ..... #..@...#Ԯh*^ 9 #..†Ԯh^ %900.4 (8Ԯh^ .... #......#Ԯh1_ , ###Ԯh_ .... #......# #Ԯh_ #......# ##ԮhT` G####.###Ԯh` O#.# #####Ԯh` / Ԯha E#.# #....ԮhOa / Ԯha #.#Ԯha & #....Ԯh&b / Ԯhkb #.#Ԯhb #....Ԯhb / Ԯh1c Ԯhc ԮhAj Ԯhl ԮhԮhpԮhԮhԮhԮhԮhqԮhNԮhԮhԮh˟ԮhJԮhԮhԮhԮhԮh_Ԯh<ԮhԮhԮh:ԮhٵԮh[ԮhԮhԮhмԮhmԮhԮhԮhԮhCԮhԮhԮhԮhԮhԮh6Ԯh Ԯh.ԮhԮhS Ԯh ԮhI########## Ԯh Ԯh5>#........####Ԯhm ԮhF#######........'....'Ԯh Ԯhud#..............####Ԯh Ԯh.#.......#......# Ԯh Ԯh#...@...#...[..# #Ԯhy8Ԯh Ԯh#.......#......# #Ԯh ԮhI{#.......#......# ԮhC#.......#......Ԯh"#Ԯh2L#.......#......#ԮhE#########......#Ԯh7 ####.###Ԯh! Ԯhr.#.#Ԯh Ԯh.#.#ԮhԮh%ԮhDԮh*CԮh8Ԯh9Ԯh;Ԯh<Ԯh>ԮhAԮhDԮhOEԮhHԮhoL%  ԮhLThere is an open door here.ԮhOԮhP _ԮhZRԮhVTԮhVԮhVԮh)XԮhYԮh\,Ԯh]Ԯh`ԮhpcԮhcԮheԮhhԮhZkԮhkԮhmԮhq%  ԮhhrThere is an open door here.ԮhuԮh'v _ԮhwԮh###.#.....##.# .........#.##.# ##.######.#.##.# Ԯh ..######.#....# #.....##.###### Ԯhc #.....##.#  ########## #.....##.#  Ԯhˀ3#........######[....##.# ##........'....'@....##.# Ԯh 25.4 (17.0) ԮhN..........######.....##.######## Ԯhԁ...#......# #.....##.......... Ԯh...#...[..# #.....###########. ԮhOq...#......# #####.###########. Ԯhm...#......# #..†#......##.Ԯh@  ...#......#Ԯh4B###.#...##.##.Ԯhn@  ...#......#Ԯh,#.'...##.#..Ԯh߃@  ####......#Ԯh ###...##....ԮhNE ԮhԮh$Ԯhծh2ծhcծhծhծhծhծhJծh ծhp ծhYou see here a +0 robe.ծhծhcծh@ծh ծh3_Found a short sword.ծhծhծhծhcծhծh:ծhծhծhxծhծhծh~ծhYծhծhծh"###.ծh###########ծhb... #.#.'<...# ծhSL#.#. .###...##.##ծh4. ........#..ծh@#.#.###.....##.ծh7T#) #.....##.#ծh ծh.#.###.###.#.....##.#ծh ծh...............#.##.# #.###@######.#.##.#31.4 (6ծh.0)ծhF ծh#.....######.#....#  ծhm#####.....##.######  ծh5 >#.....##.#ծh  ծh  #########ծhe 3.....##.#ծh  ծhY u #..#####[....##.# ##..'....'.....##.# .#####.....##.######### ...ծh ,#.....##......ծh ծhծhDծhe!ծh4"ծh $ծhZ,ծhx/ծh3ծh{5ծh[8ծh:ծh;ծh=ծhe@ծh2CծhCծhEծhMC ..................ծhM; ###.###.#.########ծhMn .... #.#.'<...#ծhPN< #.#.#.###...##.###ծhNZ . ........#......#ծhN: #.#.###.....##.#ծhCO # #)# #.....##.#ծhO #.#.###.###.#.....##.#ծh.P#....@..........#.##.#ծhwP$4.4 (3ծhPy#.#.###.######.#.##.#ծh"Q^ #.....######.#....#ծhQ#####.....ծhQ##.######ծhR' #.ծhsR....##.#ծhRa ########## #.....##.# ծhSV #........######[....##.# ծh`S>#####........'....'.....##.# ծhS.ծhT5...######.....##.######ծhTծhZծh]ծhSծhծh?ծhdծh/ծhծhծhծhծhծh=ծh7ծhծh9ծhaծh$ ծh$_Found a stone staircase leading up.ծhRծhծhծh( ծh[#+# #..# ###.###.#.ծh...<#..# .....#.#.'<..ծh....#..# #.#.#.###...ծh^........ ..........#...ծhp.....###.#.#.###.....ծhx ...#...#)# #.....ծh #.##.#..... #@........#.ծhz$8.4 (4ծh| ##.#.###.######.#.ծh0e #.#.....######.#.ծhc ..#####.....##.ծhB#### #.....##.#ծh'  ծh` C#### #.....##.#ծh V #........######[....##.# ծh q #######........'....'.....##.#  #ծh 0....######.....##.ծh ծhծhuծh(ծhծhǡծhȦծhծhqծhծh@ծh߱ծhծhHծh ծhծhծhծh3ծhڼծhTծh]ծhN....#..# #.#.#.###...##........ ..........#...ծh .....###.#.#.###... ...#...#)# #..... #.#.###.###.#.. #...............# ##.#.###.######.##+######.#.....######.##......@.#####.....##.##42########## #.....##.# ########## #.....##.# #.......#......# #.....##... #.......#...[..# #.....##### #.......#......# #####.##### ծhծhJծh<]ծh^ծhaծh iծh|lծhJrծh`tծhwծhyծhzծh|ծh}ծhyծh6ծhծhծhծh֋ծhʍծhծhծhٓծhBծhծhؚծhծhVծhi7 _You open the door.ծhtծhVծhծh6ծh)ծhծh5ծh< ...<#..# .....#. +........#..# #.#.#.##ծh#............ ...#...........###.#.#.##ծh#...........#...#)# #........##.#.###.##ծh-O#.......##..........ծh #.......###.#.###.### ծh(i#@######.#.....#50.4 (8 ծhs#........#####.... ծhN########## #....ծhz- ###ծhM# #.... ծh`8#........######[...ծhB #######........'....'.... #........######.ծh ծhJ#.......#......# #....ծh{ ծh#.......#...[..# #....ծh?ծhCծh ծhC_There is an open door here.ծhF ծhG ծhH ծh O ծhP ծhU $ _ծhV ծhW ծhwY ծhY ծhZ ծh\ ծh] ծhI^ ծhg_ ծhe ; ###.#..#ծhf } #.# . .........ծhg #..#+###..# ###.###.##ծhh <#..# .....#.+.ծh4i #..###.#.#.####.............#..ծhi ..###.#.#.####....#...#)# ծhi #.....@..##.#.###.###.3.4 (3ծhj ##.......##........#.......###.#.###.####ծhPj p####'######.#.....#####.ծhj /.. ծhj f########## #. ծhk ]########## #. ծhHk S#........######[#######........'....'.ծhk ծh.l ծhYp ծhDr ծh# ծh" ծh ծh ծhU ծh ծh ծhK ծh ծhM ծhU ծht ծh ծh ծhE ծh ծh# ծh ծhF ծh ծh ծhc ծh ծhb ծh` ծh ծh ծh 7 _You open the door.ծh 6 ##.ծhw > .# # ... ...#.##### ..## #ծh R...... ... ծhK #.... #.## . ծh #.... ##..#+###..# ծh #....##......<#..# ..ծhk w +....@........#.ծh  #....#.......ծh) b#...........###.ծh ...l#...........#...ծh #....#........##.#.###ծh: W#######.......##.ծh ml   frilled lizard (asleep)ծh u #.......###.#.##ծh` R ####'######.#...ծh !ծh$  ծh 8#........####ծh_ +9.4 (6ծh ծh %60.4 (7ծh^ ծhE  ծh ծh, <_A frilled lizard comes into view. ծh K_There is an open door here.ծh6##. zinthar the Shooter.#... Demonspawn#...... Health: 27/27 ========================#.##### ..#### Magic: 3/3========================...... ...## AC: 3Str: 11#.... #.##. ... EV: 11Int: 9#.... ##..#+###..# ### SH: 0Dex: 20#....##......<#..# .. XL:  3 Next:  5% Place: Dungeon:2+....@........#..###.# Noise: ---------  Time: 960.4 (0.0)#...*#................ ծh.> a) +0 shortbow#...*#...........###.# Fire: a) +0 shortbow#...l#...........#...##....#........##.#.##########.......##...... l   frilled lizard (asleep)#.......###.#.######'######.#...#........#### _A frilled lizard comes into view. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)ծh##. zinthar the Shooter.#... Demonspawn#...... Health: 27/27 ========================ծh`#.##### ..#### Magic: 3/3========================...... ...## AC: 3ծhrStr: 11#.... #.##ծh. ... EV: 11Int: 9#.... ##..#+###..# ### SH: 0ծh_.Dex: 20ծh7#....##......<#..# .. XL:  3 Next:  5% Place: Dungeon:2ծhe+....@........#..###.# Noise: ---------  Time: 960.4 (0.0)ծh#....#................ a) +0 shortbowծha#....#...........###.# Fire: a) +0 shortbowծh#...l#...........#...#ծhQ#....#........##.#.###ծh#######.......##...... l   frilled lizard (asleep)ծh]8#.......###.#.##ծhL####'######.#...ծh6#........####ծh%Fire: a) +0 shortbowծhWPress: ? - help, Q - select actionծhs Shift-Dir - straight lineծhGAim: a frilled lizard (asleep, 98% to hit)  ծhY=You shoot an arrow. The arrow hits the frilled lizard!  ծh<You kill the frilled lizard!ծh#2((ծh$#.ծh5%1ծh G...ծh!/7===ծhܹ1.6 (1.2 ծh9 _ծh<ծhծh _You open the door.ծh    # .# ծh  #. ...  ծh #.#######..##   ...........   #....# #.## ծhc ծhk #....###..#+###.. ծh #.######....##......<# ծh/ #....'........#..ծhl ---ծh7.6 (6.0ծh ծhCq ########....# ծhծhl #....#........... ծhծhCl #....#........... ծhծhl #....#........##. ծhծh<U #######.......## ծhxծh5 #.......#ծhF  ծh< ####'###### ծh ծhO K #.......ծh(!ծh!---ծh"ծh0'ծh6* ծh*K_There is an open door here. ծh  ծh ծh ծh ծh ծh< _ ծhH ծhK ծh ծh ծh ծh ծh ծh7 ծhF ծh< ծho ծh ծh ծh, ծhN ծhN ծh[ ծh0, ծh  #.#   #.# # .#  #.# #. ...  #.# #.#######..##  #.# ........... ծh7 #.# #....# #.##  #.# #....###..#  #@######....##..74.6 (7  #......'....'  ########....#  #....#  #....#....  #....#.... ծh######....  #....  ####' ծhO ծh ծhc ծh  ծh 3 ծh  ծht  ծh  ծh*  ծh  ծh  ծh1  ծh  ծh , ծh  ծh  ծht , ծh  ծh  ծh B ծh  ծh , ծh  ծh         81# # .# .# #. ... #.# #.#######..## ծhZ #.# ...........#.# #.###.# #....###..##.######....##......'....'..... ծh  ծh  ծh'  ծhj 3 ծh  ծhF  ծh+ , ծh n ծh  ծh , ծhp  ծh  ծh , ծh  ծhL  ծh' , ծh  ծh  ծh , ծhD  ծh  ծh , ծh  ծh~   #.8       ծh # # .# ծh  ծh*  ծh 3 ծh  ծhS  ծhF  ծh  ծh  ծh  ծh  ծh , ծh#  ծh    ###  #.######## #.@.......92.6 (4 #.######## #.#  #.# #.# #.# #.# #.# #.# ծh  ծhg  ծh  ծh1R ծhY ծh\B ծhAi   ###  #.####### #.......#9.6 (7 #.#######. #.#  #.# #.# #.# ծhjm #.# #.#  ծhj ծhSo ծh qծhe 3ծh ծh ծh ծh ծh ծh ,ծhd ծhb ծh_ ծh ծhɜ ծhD ծh \  ###  #.#####  #........#  #.#####.#  #.# .###  #.# .#..  #.# .#ծh V..  #.# .##.. g   hobgoblin (asleep)  #.# g##.#..  #.# .##B#..  #.# #....ծh 11003.6 (4.0)ծhC +4.6 (5ծhd ծh4 \ _A hobgoblin comes into view.ծhA  zinthar the Shooter  Demonspawn  Health: 27/27 ========================  Magic: 3/3========================AC: 3Str: 11EV: 11Int: 9###SH: 0Dex: 20#.###############XL:  3 Next:  7% Place: Dungeon:2#.............@.#Noise: ---------  Time: 1004.6 (0.0)#.#############*#a) +0 shortbow#.#*### Fire: a) +0 shortbow#.#*#..#.#*#..#.#*##.. g   hobgoblin (asleep)#.#g##.#..#.#.##B#..#.##.... _There is an open door here. _A hobgoծhblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)ծh2] .gծhx*gAim: a hobgoblin (asleep, 98% to hit)ծh   zinthar the Shooter  Demonspawn  Health: 27/27 ========================  Magic: 3/3========================AC: 3Str: 11EV: 11Int: 9###SH: 0Dex: 20#.###############XL:  3 Next:  7% Place: Dungeon:2#.............@.#Noise: ---------  Time: 1004.6 (0.0)#.#############(#a) +0 shortbow#.#(### Fire: a) +0 shortbow#.#(#..#.#(#..#.#(##.. g   hobgoblin#.#g##.#..#.#.#[ծhc N40m#B#..#.##....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.ծh p  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.  The hobgoblin shouts!ծh |....g.ծhg! 7===5.8 (1.2ծh% ծh' * _You hear a shout! x2ծhNL  zinthar the Shooter  Demonspawn  Health: 27/27 ========================  Magic: 3/3========================AC: 3Str: 11EV: 11Int: 9###SH: 0Dex: 20#.###############XL:  3 Next:  7% Place: Dungeon:2#.............@.#Noise: ===------  Time: 1005.8 (0.0)#.#############*#a) +0 shortbow#.#*### Fire: a) +0 shortbow#.#*#..#.#*#..#.#g##.. g   hobgoblin#.#.##.#..#.#.##B#..#.##....The hobgoblin shouts! _You hearծhM a shout! x2  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (66% to hit)ծhtZ g.ծhWg.  Aim: a hobgoblin (66% to hit)ծh|  zinthar the Shooter  Demonspawn  Health: 27/27 ========================  Magic: 3/3========================AC: 3Str: 11EV: 11Int: 9###SH: 0Dex: 20#.###############XL:  3 Next:  7% Place: Dungeon:2#.............@.#Noise: ===------  Time: 1005.8 (0.0)#.#############.#ծh}a) +0 shortbow#.#.### Fire: a) +0 shortbow#.#.#..#.#.#..#.#g##.. g   hobgoblin#.#.##.#..#.#.##B#..#.##....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (66% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!ծhu((((.ծhgU.....ծh=107.1 (1.3 _ծh ծh ծh+ծh+ծh-ծh.ծhe3ծhծhծhyծh˳,ծh _Found a stone staircase leading down.ծhs3ծhծh%ծh,ծh@ծhծh  ###  #.###############  #...............##.#############.##.# #.#####.# #.# ...#.# #@# ...---  #.# #.# #..#.# #.# #.#...#.# #.# #B#.#.# >.# ծh7B#...#.# ... ....J   endoplasm (wandering)#.# ... ##....  #.# ##.J# ......  #.# #..........ծh.11.1 (4.0ծhAJ.ծh6G---2.1 (5ծh ծhUծh9_An endoplasm comes into view.ծhծhyzinthar the ShooterDemonspawn###Health: 27/27 ========================#.###############Magic: 3/3========================#...............#AC: 3Str: 11  #.#############.#EV: 11Int: 9  #.##.#### SH: 0Dex: 20  #.##.#... XL:  3 Next: 10% Place: Dungeon:2  #.##@#... Noise: ---------  Time: 1012.1 (0.0)  #.##*##.. a) +0 shortbow#.##*##.#... Fire: a) +0 shortbow#.##*##B#...#.#>*##.....#.#..*...... J   endoplasm (wandering)#.#ծh~[15;16H..J##....#.# ##..#......#.# #.......... _Found a stone staircase leading down. _An endoplasm comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 89% to hit)ծhzinthar the ShooterDemonspawn###Health: 27/27 ========================#.###############Magic: 3/3========================#...............#AC: 3Str: 11  #.#############.#EV: 11Int: 9  #.##.#### SH: 0Dex: 20  #.##.#... XL:  3 Next: 10% Place: Dungeon:2  #.##@#... Noise: ---------  Time: 1012.1 (0.0)  #.##(##.. a) +0 shortbow#.##(##.#... Fire: a) +0 shortbow#.##(##B#...#.#>(##.....#.#..(...... J  [ծh9i39;49m endoplasm#.#..J##....#.# ##..#......#.# #..........Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 89% to hit)  You shoot an arrow.  The endoplasm quivers.The arrow hits the endoplasm.  The endoplasm is lightly wounded.ծhi8....J..===3.3 (1.2 _ծh, zinthar the ShooterDemonspawn###Health: 27/27 ========================#.###############Magic: 3/3========================#...............#AC: 3Str: 11  #.#############.#EV: 11Int: 9  #.##.#### SH: 0Dex: 20  #.##.#... XL:  3 Next: 10% Place: Dungeon:2  #.##@#... Noise: ===------  Time: 1013.3 (0.0)  #.##*##.. a) +0 shortbow#.##*##.#... Fire: a) +0 shortbow#.##*##B#...#.#>*##.....#.#.J....... J   endoplasm#.#ծh F[15;16H...##....#.# ##..#......#.# #..........The arrow hits the endoplasm. _The endoplasm is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 89% to hit)ծhs J J.ծhzinthar the ShooterDemonspawn###Health: 27/27 ========================#.###############Magic: 3/3========================#...............#AC: 3Str: 11  #.#############.#EV: 11Int: 9  #.##.#### SH: 0Dex: 20  #.##.#... XL:  3 Next: 10% Place: Dungeon:2  #.##@#... Noise: ===------  Time: 1013.3 (0.0)  #.##(##.. a) +0 shortbow#.##(##.#... Fire: a) +0 shortbow#.##(##B#...#.#>(##.....#.#.J(...... ծht J   endoplasm#.#..(##....#.# ##..#......#.# #..........The arrow hits the endoplasm. _The endoplasm is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineծhx0You shoot an arrow.ծh >..ծh.Jծh...ծhnծh$4.6 (1.3 ծh< _ծhծhծh0{zinthar the ShooterDemonspawn###Health: 27/27 ========================#.###############Magic: 3/3========================#...............#AC: 3Str: 11  #.#############.#EV: 11Int: 9  #.##.#### SH: 0Dex: 20  #.##.#... XL:  3 Next: 10% Place: Dungeon:2  #.##@#ծh8V... Noise: ===------  Time: 1014.6 (0.0)  #.##*##.. a) +0 shortbow#.##*##.#... Fire: a) +0 shortbow#.##*##B#...#.#>J##.....#.#......... J   endoplasm#.#...##....#.# ##..#......#.# #..........Shift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineծhMAim: an endoplasm (lightly wounded, 89% to hit)ծhuzinthar the ShooterDemonspawn###Health: 27/27 ========================#.###############Magic: 3/3========================#...............#AC: 3Str: 11  #.#############.#EV: 11Int: 9  #.##.#### SH: 0Dex: 20  #.##.#... XL:  3 Next: 10% Place: Dungeon:2  #.##@#... Noise: ===------  Time: 1014.6 (0.0)  #.##.#ծhl#.. a) +0 shortbow#.##.##.#... Fire: a) +0 shortbow#.##.#ծhm#B#...#.#>J##.....#.#......... J   endoplasm#.#...##....#.# ##..#......#.# #..........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!ծhD(((.ծhN....ծh<45.8 (1.2 _ծhvծh5ծh8ծh8ծh8ծhAծhCծhCծhZHXծhHծh=Jծh8L,ծhBMծh(OծhU#...............##.#############.#.#.#### #....# #... #..#.#...#######B#......>#..---######......... ......#........# ##.ծhvUM##..#...g## ...#.#......... .#.#######..###.### ###+# g   hobgoblin (wandering)........... .# ###.# #....###.## . . #....###..#+###..# ###.##ծhW-8.8 (3.0ծh^Zjg.ծhZG---9.8 (4ծhx]ծh_\ _A hobgoblin comes into view.ծh*  #...............#zinthar the Shooter#.#############.#Demonspawn#.##.#### Health: 27/27 ========================#.##.#... Magic: 3/3========================#.##.#... AC: 3Str: 11  #.##.##.. EV: 11Int: 9  #.##.##.#... SH: 0Dex: 20  #.# #######.##B#... XL:  3 Next: 14% Place: Dungeon:2  #.# ......>@##..... Noise: ---------  Time: 1019.8 (0.0)  #.# ######..**..... ...... a) +0 shortbow#.##[39;4ծhۜ 9m....*g..# ##.... Fire: a) +0 shortbow#.# ##..#....## ......#.# #.#......... ......#.# #.#######..###.### ###+# g   hobgoblin#.# ........... .####.##.# #....###.## . . ......#.# #....###..#+###..# ###.## _You kill the endoplasm! _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (66% to hit)ծh:j #...............#zinthar the Shooter#.#############.#Demonspawn#.##.#### Health: 27/27 ========================#.#ծhkw#.#... Magic: 3/3========================#.##.#... AC: 3Str: 11  #.##.##.. EV: 11Int: 9  #.##.##.#... SH: 0Dex: 20  #.# #######.##B#... XL:  3 Next: 14% Place: Dungeon:2  #.# ......>@#ծhtk#..... Noise: ---------  Time: 1019.8 (0.0)  #.# ######..((..... ...... a) +0 shortbow#.##....((..# ##.... Fire: a) +0 shortbow#.# #ծhl#..#...(## ......#.# #.#......... ......#.# #.#######..###.### ###+# g   hobgoblin#.# ........... .####.#ծhbl1#.# #....###.## . . ......#.# #....###..#+###..# ###.## _You kill the endoplasm! _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionծhlSShift-Dir - straight lineAim: a hobgoblin (66% to hit)ծh _A hobgoblin comes into view.Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (66% to hit)  You shoot an arrow. The arrow barely misses the hobgoblin.ծh,ծhծhծhp.....gծh28===21.1 (1.3ծhծh-\ _A hobgoblin comes into view.ծh = #...............#zinthar the Shooter#.#############.#Demonspawn#.##.#### Health: 27/27 ========================#.##.#... Magic: 3/3========================#.##.#... AC: 3Str: 11  #.##.##.. EV: 11Int: 9  #.##.##.#... SH: 0Dex: 20  #.# #######.#ծh #B#... XL:  3 Next: 14% Place: Dungeon:2  #.# ......>@##..... Noise: ===------  Time: 1021.1 (0.0)  #.# ######.*....... ...... a) +0 shortbow#.##.*......# ##.... Fire: a) +0 shortbow#.# ##.*#....## ......#.# #.#.*....... ......#.# #.#######.*###.### ###+# g   hobgoblin#.# .........g. .####.##.# #....###.## . . ......#.# #....###..#+###..# ###.##You shoot an arrow. ծh b[34mThe arrow barely misses the hobgoblin. _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (66% to hit)ծhz T g.ծh5 wg.  Aim: a hobgoblin (66% to hit)ծh #...............#zinthar the Shooter#.#############.#Demonspawn#.##.#### Health: 27/27 ========================#.##.#... Magic: 3/3========================#.##.#... AC: 3[33mStr: 11  #.##.##.. EV: 11Int: 9  #.##.##.#... SH: 0Dex: 20  ծhp#.# #######.##B#... XL:  3 Next: 14% Place: Dungeon:2  #.# ......>@##..... Noise: ===------  Time: 1021.1 (0.0)  #.# ######......... ...... a) +0 shortbow#.##........# ##.... Fire: a) +0 shortbow#.# ##..#....## ......#.# #.#......... ......#.# #.#######..###.### ###+# g   hobgoblin#.# .........g. .####.##.# #....###.## . . ......ծḫ#.# #....###..#+###..# ###.##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (66% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!ծh=(((((. ծh4ծhP:.g....g   hobgoblin.ծh=<72.3 (1.2 _ծhECծhEծh>  #...............#zinthar the Shooter#.#############.#Demonspawn#.##.#### Health: 27/27 ========================#.##.#... Magic: 3/3========================#.##.#... AC: 3Str: 11  #.##.##.. EV: 11Int: 9  #.##.##.#... SH: 0Dex: 20  #.# #######.##B#... XL:  3 Next: 17% Place: Dungeon:2  #.# ......>@##..... Noise: ===------  Time: 1022.3 (0.0)  ծh@ #.# ######..g...... ...... a) +0 shortbow#.##........# ##.... Fire: a) +0 shortbow#.# ##..#....## ......#.# #.#......... ......#.# #.#######..###.### ###+# g   hobgoblin#.# ........... .####.##.# #....###.## . . ......#.# #....###..#+###..# ###.##You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 66% to hit)ծh5 Z g.ծhp g.  Aim: a hobgoblin (umbra, 66% to hit)ծhNBs #...............#zinthar the Shooter#.#############.#Demonspawn#.##.#### Health: 27/27 ========================#.##.#... Magic: 3/3ծhC========================#.##.#... AC: 3Str: 11  #.##.##.. EV: 11Int: 9  #.##.##.#... SH: 0Dex: 20  #.# #######.##B#... XL:  3 Next: 17% Place: Dungeon:2  #.# ......>@##..... Noise: ===------  Time: 1022.3 (0.0)  ծhgC#.# ######..g...... ...... a) +0 shortbow#.##........# ##.... Fire: a) +0 shortbow#.# #ծhC#..#....## ......#.# #.#......... ......ծhC%#.# #.#######..###.### ###+# g   hobgoblinծhC#.# ........... .####.#ծh D"#.# #....###.## . . ......#.# #....###..#+###..# ###.##ծh5DFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineծhqDAim: a hobgoblin (umbra, 66% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.ծh!C3.6 (1.3ծhծhQ  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (umbra, 66% to hit)  You shoot an arrow.  The arrow hits theծhF hobgoblin but does no damage. _The hobgoblin hits youծh #...............#zinthar the Shooter#.#############.#Demonspawn#.##.#### Health: 27/27 ========================#.##.#... Magic: 3/3========================#.##.#... AC: 3Str: 11  #.##.##.. EV: 11Int: 9  #.##.##.#... SH: 0Dex: 20  #.# #######.##B#... XL:  3 Next: 17% Place: Dungeon:2  #.# ......>@##..... Noise: ===------  Time: 1023.6 (0.0)  #.# ######..g...... ...... a) +0 shortbowծh̀$#.##........# ##.... Fire: a) +0 shortbow#.# ##..#....## ......#.# #.#......... ......#.# #.#######..###.### ###+# g   hobgoblin#.# ........... .####.##.# #....###.## . . ......#.# #....###..#+###..# ###.##The arrow hits the hobgoblin but does no damage. _The hobgoblin hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 66% to hit)ծh$ #...............#zinthar the Shooter#.#############.#Demonspawn#.##.#### Health: 27/27 ========================#.##.#... Magic: 3/3========================#.##.#... AC: 3Str: 11  #.##.##.. EV: 11Int: 9  #.##.##.#... SH: 0Dex: 20  #.# #######.##B#... XL:  3 Next: 17% Place: Dungeon:2  #.# ......>@##..... Noise: ===------  Time: 1023.6 (0.0)  ծhز#.# ######..g...... ...... a) +0 shortbow#.##........# ##.... Fire: a) +0 shortbow#.# ##..#....## ......#.# #.#......... ......#.# #.#######..###.### ###+# g   hobgoblin#.# ........... .####.##.# #....###.## . . ......#.# #....###..#+###..# ###.##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (umbra, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!ծhh†ծhAծhC=214.9 (1.3 _ծhHծhJծh3ծhծhծhծhDծhh~  There is a stone staircase leading down here.ծh _ծh}ծhAծhF,ծhծh ծhyծhծhծhyծhծhծh'ծhծhs,ծhծh@ծhSծhծhծh'   #.......#   #.#############.#   #.# #.# ծhU   #.# #.#   #.# #.# ծh  #.# #.#   #.# #.#   #.# ##########.# ծh  #.# #..@.....>.# ---31.9 (7.0 ծh*z  #.# #.#######..†......   #.# # #........# ծhy  #.# # #..#....##   #.# #. #...   #.# #.#######..###.###   #.# ........... .# ծh # #....###.## .  # #....+###..ծh:---ծhծhmծhH4ծhծhrծh 3ծh ծh̋ ծh ,ծhw nծhߑ ծh ,ծh^ ծh =  #.#############.#  #.# #.#  #.# #.#  #.#ծh  #.#  #.# #.#  #.# #.#  #.# ##########.#  #.# #........>.#  #.# #@#######..†......4.9 (3ծh E  #.# #.# #..#  #.# #.# #..#....##ծh 2  #.# #.# #.........  #.# #.#######..###.###ծh5 -  #.# #........... .  #.# ###....###.## .ծh_  #.# #....###..#+###  #.######....##......<#.ծhΙ ծh? ծhΞ ծhIծhQծhծhPծhծhٛծh,ծhܜծhծhծh=ծhrծh^ծhQծhtծhծhcծh=ծh[ծh֢ծhңծhͥ,ծhTծh: _Found 10 gold pieces.ծh3ծh0ծh@ծh,ծh~ծhծhծhծh.ծhLծh,ծhծhծh ,ծh~ծh #.# #.##...$. #.#...  #.# ##########.#...... #B#...  #.# #........>.#.....# #..... ծh  #.# #.#######..†...... ......  #.# #.# #........# ##....  #.# #.# #..#....## ......  #.# #.# #......... ......  #.# #.#######..###.### ###+#  #.# #.........@....# ###.#47.9 (13.0)  #.# ###....###.##..... . ......  #.# #....###..#+###..# ###  #.######....##......<#..#  #......'....'.ծhu[37m.......#..###.#.#.  ########....#............. #....#...........###.#.#. #....#...........#...#)#  #....#....#.###.##ծhծh|ծhIծhծhАծh5ծhծhծhH,ծhPծhsծhԚծh ծhծhծhEծhծh!ծhծhYծhǡծhS##########.#...... #B#...#....# #........>.#.....## #.....#....' #.#######..†...... ...........# #.# #........# ##.........# ծh$~#.# #..#....## ......†....# #.# #......... ...... #.#######..###.###### ###+#...### #..............#....#.###.#..### ###....###.##...@................53.9 (6.0)  #....###..#+###..#.###.###.#.## ###....##......<#..# .....#.#.'< ..'....'........#..###.#.#.### ###....#...................... #....#...........###.#.#.####....#...........#...#)# #..ծha#....#........##.#.###.###.#...#######.......##...............ծhծh4ծhծh=U ##########.#...... #B#...#....# zinthar the Shooter #........>.#.....## #.....#....' Demonspawn #.#######..†...... ...........# Health: 27/27 ======================== #.# #........# ##.........# Magic: 3/3======================== #.# #..#....## ......†....# AC: 3Str: 11 #.# #......... ............ EV: 11Int: 9 #.#######..###.###### ###+#...### SH: 0Dex: 20 #..............#....#.###.#..#### XL:  3 Next: 21% Place: Dungeon:2 ###....###.##...@.......[40ծhGV tm......... Noise: ---------  Time: 1053.9 (0.0)#....###..#+###..#.###.###.#.## a) +0 shortbow ###....##......<#..# .....#.#.'< Fire: a) +0 shortbow ..'....'........#..###.#.#.###... ###....#.......................#.#....#...........###.#.#.###... #....#...........#...#)# #... #....#........##.#.###.###.#... #######.......##...............  _You kill the hobgoblin! _There is a stone staircase leading down here. _Found 10 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineծh9@.@ծh]>@#*ծh;.#. _Found 10 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  You can't see that place.  [the floor.]ծhI:x##########.#...... #B#...#....# zinthar the Shooter #........>.#.....## #.....#....' Demonspawn ծh:#.#######..†...... ...........# Health: 27/27 ======================== #.# #........# ##.........# Magic: 3/3======================== #.# #..#....## ......†....# AC: 3Str: 11 #.# #......... ............ EV: 11Int: 9 #.#######..###.###### ###+#...### SH: 0Dex: 20 #..............#....#.###.#..#### XL:  3 Next: 21% Place: Dungeon:2 ###....###.##...@................ Noise: ---------  Time: 1053.9 (0.0)ծhP;{#....###..#+###..#.###.###.#.## a) +0 shortbow ###....##......<#..# .....#.#.'< Fire: a) +0 shortbow ..'....'........#..###.#.#.###... ###....#.......................#.#....#...........###.#.#.###... #....#...........#...#)# #... #....#........##.#.###.###.#... #######.......##............... ծh;Press: ? - help, Q - select actionShift-Dir - straight lineYou can't see that place.  [the floor.]  You can't see that place.  Okay, then.ծh<ծh?ծhFA. _ծh 3ծhV ծh ծh ծh P _ծh ,ծh[ ծhb ծh ծh ծh  ծh ծhT ,ծh- ծh  #.# ...#...† #.######## #.. #.... #.##...$.. #.#...#.... ծh)  ##########.#...... #B#...#....  #........>.#.....## #.....#....  #.#######..†......  #.# #........# ##.........  #.# #..#....#####......†....  #.# #......7.9 (4  ծhu #.#######..###.######.###+#..  #..............#....#.###.#..###  ###....###.##................  #....###..#+###..#.###.###.#.# ծh ####....##<#..# .....#.#.' ...'....'#..###.#.#.### ####....#................#ծhk q #........###.#.#.###ծh ծh! ծhծh?ծhծhծhnծh²ծh۶,ծh8,ծhծh9ծh,ծhծhuծhaծhծh?ծhծhծhծhSծhծh'ծh~ծhծh,ծhծhR ############ ...........# ##.# ծh*#.# ######### #.#  #.# ...#...†# #.########### #.. #....# #.###.#...#....#64.9 (7 ####.#.........#B#...#.... #.>.#.....#####.....#....' ծhl=#.#######..†......# #.# #........######........ #.# #..#....#####......†....# #.# #...................... #ծh.#######..###.######.###+#...## #........#....#.###.#..####ծh ծh~ծhi? _You now have 114 gold pieces (gained 10). ծh3 ծh ծh# ծhv, ծh< ծh, ծh ծhD ծh ծh ծh ծh< ծh, ծhI ծh ծh, ծhS ծh ծhp#####.#  #.# ################  ծh #.# !...............  #.# S#...#...†#######.###########.#...#....#  ծh7#.##........#.#...#....# #####.#.........#.#...#....#####  ծhb....>.#.....#####.....#....'..... ####..†.........@..........#####  ծhn #........######.........#  #..#....#####...........######  #..................... ####..###.######.###+#...#######  ծh..........#....#.###.#..######### S   adder (asleep) ..###.##........  ծh]..###..#+###..#.###.###.#.####### ..## ծh<#..# .....#.#.'<...# ծhw 70.9 (6  An adder comes into view. ծh[+1.9 (7 ծh  ծh ^ _Found a smoky amethyst potion.!ծh#####.#zinthar the Shooter#.################# Demonspawn#.#!............... Health: 27/27 ========================#.#S#...#...†###### Magic: 3/3========================#.###########*#...#....#AC: 3Str: 11#.##........#*#...#....#EV: 11Int: 9 #####.#.........#*#...#....###### SH: 0Dex: 20 ....>.#.....#####*....#....'..... XL:  3 Next: 21% Place: Dungeon:2 ####..†.........@..........###### Noise: ---------  Time: 1071.9 (0.0)!ծh~!#........######.........# # a) +0 shortbow#..#....#####...........###### Fire: a) +0 shortbow#............................. ####..###.######.###+#...######## ..........#....#.###.#..######### S   adder (asleep) ..###.##......................... ..###..#+###..#.###.###.#.####### ..##......<#..# .....#.#.'<...#An adder comes into view. _Found a smoky amethyst potion.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)!ծh #####.#zinthar the Shooter#.################# Demonspawn#.#!............... Health: 27/27 ========================#.#S#...#...†###### Magic: 3/3!ծh ========================#.###########(#...#....#AC: 3Str: 11#.##........#(#...#....#EV: 11Int: 9 #####.#.........#(#...#....###### SH: 0Dex: 20 ....>.#.....#####(....#....'..... XL:  3 Next: 21% Place: Dungeon:2 ####..†.........@..........###### Noise: ---------  Time: 1071.9 (0.0)#........######.........# # a) +0 shortbow#..#....#####...........###### Fire: a) +0 shortbow#............................. ####..###.######.###+#...######## [14!ծh d..........#....#.###.#..######### S   adder ..###.##......................... ..###..#+###..#.###.###.#.####### ..##......<#..# .....#.#.'<...#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.!ծh$ Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.  The adder is heavily wounded.!ծh) ..S..!ծhj* 5===3.2 (1.3 !ծh* _!ծh0 !ծh1 "ծh/y#####.#zinthar the Shooter#.################# Demonspawn#.#!............... Health: 27/27 ========================#.#.#...#...†###### Magic: 3/3========================#.###########.#...#....#AC: 3Str: 11#.##........#S#...#....#EV: 11Int: 9 #####.#.........#*#...#....###### SH: 0Dex: 20 ....>.#.....#####*....#....'..... XL:  3 Next: 21% Place: Dungeon:2 ####..†.........@..........###### Noise: ===------  T"ծhyVime: 1073.2 (0.0)#........######.........# # a) +0 shortbow#..#....#####...........###### Fire: a) +0 shortbow#............................. ####..###.######.###+#...######## ..........#....#.###.#..######### S   adder ..###.##......................... ..###..#+###..#.###.###.#.####### ..##......<#..# .....#.#.'<...#The adder hisses angrily. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)"ծhe S#"ծhdS#Aim: an adder (heavily wounded, 50% to hit)"ծh$"ծh #####.#"ծh: 2zinthar the Shooter"ծh #.#"ծh b################ Demonspawn"ծh8 #.#"ծh !............... Health: 27/27 ========================"ծh #.#"ծh: .#...#...†###### Magic: 3/3"ծh 2========================"ծh #.###########.#...#....#"ծh@-AC: 3"ծh-Str: 11"ծh#.##........#S#...#....#"ծh-EV: 11"ծh+Int: 9 "ծhj#####.#.........#.#...#....###### SH: 0Dex: 20 ....>.#.....#####.....#....'..... XL:  3 Next: 21% Place: Dungeon:2 "ծh4####..†.........@..........###### Noise: ===------  Time: 1073.2 (0.0)#........######.........# # a) +0 shortbow#..#....#####...........###### Fire: a) +0 shortbow#............................. ####..###.######.###+#...######## ..........#....#.###.#..######### S   adder ..###.##......................... ..###..#+###..#.###.###.#.####### ..##......<#..# .....#.#.'<...#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder!  "ծh`:You kill the adder!"ծh.†"ծh("ծh ("ծhQ!"ծh"ծh."ծhu."ծhƧ"ծhs"ծh&8/28"ծh 44"ծhٮ4.4 (1.2 "ծh* _"ծho"ծh#ծhR#ծhT#ծh#ծh#ծh#ծh#ծhe#ծh#ծhF#ծh9#ծh#ծh#ծh#ծh~#ծh#ծh#ծh #ծhA  #ծh =You see here an adder corpse.#ծhB #ծhl  #ծh _#ծhZ#ծh#ծh#ծhO#ծh#ծh#ծh#ծh#ծh#ծh #ծhB!#ծh!#ծh"#ծh)#ծh*#ծh*#ծh*#ծh1+  #ծh+0###### #ծh+1.....##ծh,,.# #ծhn,Z #.# ################## #ծh,W #.# ##ծh,......#ծhA- ---#ծh-81.4 (7.0#ծh-# #.#...#...†#######ծh.###########.#...#....# #ծh.###ծhT/#†#...#....##ծh/b#.........#.#...#....#ծh0>.#.....#####.....#....'......#ծh}0-  #ծh0####..†..#ծh01+...#ծh1######.#ծh1-  #ծh%2 #........######.........# #.#ծh2-  #ծh2A #..#....#####...........######.#ծh+3/ #ծhz3#ծhm4#ծh4---#ծh&5#ծhb:#ծh< #ծh2=#ծh=7_h - a smoky amethyst potion#ծh=$ծh $ծh $ծh $ծh $ծh $ծh[ $ծhQ $ծh $ծh6 $ծh $ծh $ծh $ծhd $ծh $ծh $ծh $ծh $ծh0 $ծh $ծhd $ծh4 ,$ծh $ծhf $ծh $ծh $ծhd $ծhU J..# #.# $ծh #.#$ծh& .##################### $ծh #.#$ծh O#.................... #$ծh .# $ծh x#.#...#...†########## $ծh< r#.###########.#...#....# #$ծh .##........#†#...#....# $ծh y#.#.........#.#...#....#$ծh  $ծh5 >.#.....#####...@.#....'$ծhj # $ծh 7.4 (6 $ծh ..†....................######. $ծh# q........######.........# #.... $ծha Q..#....#####...........######.... $ծh H.................................$ծh' ###.######.###+#...######## $ծhj z......#....#.###.#..##########.. $ծh #.##$ծh [..................... $ծh #..#+###..#.###.###.#.####$ծhH #$ծh{ $ծh2 $ծh $ծh0 &ծho&ծhѽ&ծhL&ծhӿ&ծh7&ծh&ծh&ծh&ծh&ծh&ծh&ծh&ծh~&ծh&ծh&ծh&ծhc&ծh|&ծh&ծh(&ծh&ծh&ծhQ&ծhz&ծh &ծh;&ծh_You open the door.&ծhy&ծh &ծhO&ծh|&ծh &ծh &ծhuThere is an open door here.&ծh&ծh &ծh _&ծh&ծh9&ծh&ծh&ծh&ծhC&ծh &ծh &ծh &ծh&ծh&ծh=&ծh&ծh&ծhOc#..†....................######.##&ծho.......######.........# #...&ծh/E.#....#####...........&ծh ...&ծhY ................&ծhB.###.######.###'#...#&ծh ... &ծh]O.......#....#.###.#..##########.. #&ծh #.##&ծh[..................... #&ծh?D#..#+###..#.###.###.#&ծh## &ծh* #......<#..# #..@..#.#.'<...# &ծhr 97.4 (1&ծh  0.0)&ծh3!......#..###.#.#.###...##.### &ծh!...............#......# &ծh!.........###.#.#.###.....##.#&ծhn"#...#)#$. #.....##.#&ծh#......##.#.###.###.#.....##.# &ծhN##.......##...............#.##.#&ծh#......###.#.###.######.#.##.#&ծh#(###'######.#.....######.#....#&ծh$!&ծh$&ծh)&ծhL+ &ծh+&ծh+_Found 17 gold pieces.(ծhَ(ծh(ծhI(ծh!(ծh(ծhxB(ծhק(ծh(ծh>(ծh(ծhz(ծh!(ծh(ծh (ծh(ծh;(ծhM(ծhú,(ծh(ծh(ծhR8.###.######.###'#...########..... (ծhF.....#....#.###.#..##########. .##........................... (ծhGN..#+###..#.###.###.#.############ (ծh.....<#..# #.....#.#.'<...# (ծha~#..###.#.#.###...##.### (ծh.....(ծh6......#(ծhb # (ծh.........###.#.(ծh~'....##.# (ծh.(ծhUm..#...#)#@..#.....##(ծh102.4 (5(ծh .0)(ծhS##.#.###.###.#..(ծh (ծhT##..........(ծh###.# (ծh0###.#.###.######.#(ծhs$.##.# (ծh%##'######.#.....######.#...(ծh&!.# (ծhz #(ծh..#####.....##.#####(ծh  # (ծh ########## #.....##.########## #.....##.#(ծh)3........######[....##(ծh#.#(ծhw(ծh(ծhD (ծh(ծhO1_You now have 131 gold pieces (gained 17).)ծh3)ծh)ծhY)ծhA)ծh)ծhc ,)ծh ,)ծh )ծhC)ծh,)ծh)ծht...#####.................................. ##.######.###'#...########)ծh,.#....#.###.#..####...... #................................ #+###..#.###.###.#.##############<#..# #.....#.#.'<...# )ծhm#..###.#.#.###...##.### ........# 5.4 (3.###.#.#.###.....##.# #)ծhg.#...#)#...#.....##.# ###.#.###.###.#.....##.# # ....##...............#.##.# )ծh # ....###.#.###.######.#.##.# # '.#.....######.#....# # ........#####.....##.##)ծh#### # ######### #.)ծh)ծh.ծh: 3.ծh .ծh=.ծh.ծh.ծh^.ծh.ծh,.ծh.ծh"".ծh+$,.ծh %.ծh.(.ծh),.ծh*+.ծh'..ծhK0,.ծh61.ծh3.ծh5,.ծh6.ծh8.ծh9,.ծh*:.ծhH<.ծhQ=,.ծh=.ծh?.ծh@,.ծhA.ծhC.ծhD,.ծh4E.ծheG.ծhH,.ծhWI.ծhK.ծhM,.ծhN.ծh,Q.ծhR,.ծhS.ծhU.ծhW.ծh:X.ծh>Y.ծhZ.ծhI],.ծh^.ծhl`.ծhb,.ծhc.ծhe.ծhg,.ծhQi.ծhk.ծh?m,.ծh[n.ծh*p.ծhq,.ծhs.ծh u.ծhx,.ծhy.ծhށ÷#################.##.# ##.#..###### ..##.#.......# ######## #.#...###.# ..'.ծhd# #.#.....#.# ..######.##########.#..<#.#.# # #.......÷..#.#...#.#.#######..........#.#...#.#.#.....@...#...#.#.#25.4 (20.0) ########................#.#.#### #########.........####....#..... ...............).......########. .ծh.###############'#####.......... .'<...# #.# #.######### ...##.### #.# #.ծh# #.# #.# .....##.# ##'#####.#.ծhv.ծh.ծh9c _There is a stone staircase leading down here./ծh$/ծhX&/A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. /ծh&You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)go down.0ծhc_0ծhk.÷#################.##.#zinthar the Shooter ..##.#..######Demonspawn ..##.#.......#0ծh!lHealth: 28/28 ======================== ..#########.#...###.#Magic: 3/3======================== ..'......##.#.....#.#AC: 3Str: 11 ..######.##########.#..<#.#.#EV: 11Int: 9 ..# #.......÷..#.#...#.#.#SH: 00ծhl&Dex: 20 ..######..........#.#...#.#.#XL:  3 Next: 44% Place: Dungeon:2 ................@...#...#.#.#Noise: ---------  Time: 1125.4 (20.0) ########................#.#.##### a) +0 shortbow 0ծhlW#########.........####....#.....# Fire: a) +0 shortbow ...............).......########.# 0ծhm*.###############'#####..........# .'<...##.# #.########## ...##.###0ծhnmy#.# #.# .#......##.# #.# .....##.# ##'#####.# _h - a smoky amethyst potion _You open the door. 0ծhm_There is an open door here. _Found 17 gold pieces. _You now have 131 gold pieces (gained 17). _There is a stone staircase leading down here.0ծh\n0ծhs0ծhy0ծh}86.4 (1.0) _0ծh@0ծh`7 #  ########...# 3 #...@......#  #.######..##  0ծh0ծh0ծhj-7.2 (1.80ծhv0ծh} _You climb downwards. _There is a stone staircase leading up here.2ծh]2ծh^32ծhu`2ծhb2ծh6c$ _2ծhgn2ծh i2ծhk2ծhOk2ծhk2ծham2ծh o2ծhWo2ծho2ծhq2ծhs2ծht2ծht2ծhAy`.....##....2ծhyJ##...###.....#...##...# ########...# 2ծhy#...<....@.# 32.2 (5.0#.######..## 2ծhy#..#...####.##.#2ծhzl...#.#2ծhz2ծh~2ծh53ծh"33ծh3ծh'3ծh3ծhf3ծh3ծh,3ծh?3ծh3ծh,3ծh3ծhX3ծh,3ծh43ծh#. #. #. 3ծhCo#.######.....#####. #.......... ##..@######7 3ծhs#...........#...#.......#...#3ծh.##############...#.##...<......3ծh̯#.##.######..##?##..#3ծhW .#...#3ծhY3ծh3ծh5f _Found a scroll labelled CAKACV KUATEC.4ծhL34ծhb4ծhk4ծh4ծh 4ծhR _Found a leather armour.4ծh4ծhl4ծh?4ծh~4ծhզ4ծh+4ծhk4ծht4ծhN4ծh4ծh4ծh4ծh4ծhG4ծh!4ծhX4ծhJ,4ծh4ծh4ծh4ծh+4ծh#.....#####.#..........##...######[##............4ծh?V#...#........#...#.###############...#.# #...<......#.# #.######..##@# 44.2 (7#..##.# ...##.# 4ծhr###.##.# #.##.# .....# 4ծhL#.#### 4ծhҿ4ծh4ծh@c _i - a scroll labelled CAKACV KUATEC5ծh 5ծh9 35ծh 5ծh 5ծh2 5ծh X5ծh2 5ծh 5ծh ,5ծhk 5ծh 5ծh 5ծh 5ծh 5ծh 5ծh 5ծhA 5ծh 5ծh 5ծh 5ծh 5ծh? 5ծh/ 5ծhg ,5ծh 5ծh 5ծh ,5ծhh 5ծh #.#.#.#.##### ### #.....#####.. ##..........# ..# ##...######[##....5ծh  #...............# #...#.....@....#52.2 (8#...#.########## #######...#.# ...<......#. .######..##.#..##.#...##.####.##.##.##.#5ծh 5ծh$ 5ծhO% 7ծhq7ծht=Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn) 7ծhvScrolls (go to first with ?)c - a scroll of butterflies  i - a scroll labelled CAKACV KUATEC Potions (go to first with !)  d - 2 viscous yellow potions  e - a metallic ruby potion  g - an amethyst potion  h - a smoky amethyst potion8ծhi - a scroll labelled CAKACV KUATEC. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out 8ծhucloud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.8ծhڪ9ծhIdentify which item? (\ to view known items) Potions (select first with !)  d - 2 viscous yellow potions  e - a metallic ruby potion  g - an amethyst potion 9ծh@ h - a smoky amethyst potion [?] describe selected:ծh-:ծh2#.zinthar the Shooter#.Demonspawn#.Health: 28/28 ========================#.##### ###Magic: 3/3========================#.....#####.. #:ծh43AC: 3Str: 11#..........# ..#EV: 11Int: 9##...######[##....SH: 0Dex: 20#...............#XL:  3 Next: 44% Place: Dungeon:3#...#.....@....#Noise: ---------  Time: 1152.2 (0.0):ծh3N#...#.##########a) +0 shortbow #######...#.#Fire: a) +0 shortbow ...<......#.# .######..##.##..##.#...##.####.##.##.##.# _There is a stone staircase leading up here. _Found a scroll labelled CAKACV KUATEC. _Found a leather armour. :ծh3_i - a scroll labelled CAKACV KUATECAs you read the scroll labelled CAKACV KUATEC, it crumbles to dust.  It is a scroll of identify.:ծh6:ծh9:ծh?#.zinthar the Shooter#.Demonspawn#.Health: 28/28 ========================#.##### ###Magic: 3/3:ծh~?|========================#.....#####.. #AC: 3Str: 11#..........# ..#EV: 11Int: 9##...######[##....SH: 0Dex: 20#...............#XL:  3 Next: 44% Place: Dungeon:3#...#.....@....#Noise: ---------  Time: 1152.2 (0.0)#...#.##########a) +0 shortbow :ծh? #######...#.#Fire: a) +0 shortbow ...<......#.# .######..##.##..##.#...##.####.##.##.##.# _There is a stone staircase leading up here. _Found a scroll labelled CAKACV KUATEC. _Found a leather armour. _i - a scroll labelled CAKACV KUATEC:ծh @{As you read the scroll labelled CAKACV KUATEC, it crumbles to dust.  It is a scroll of identify.:ծhD:ծh[E+3.2 (1:ծhG:ծhI  #.##.# _Found a scroll labelled CAKACV KUATEC. _Found a leather armour. _i - a scroll labelled CAKACV KUATECAs you read the scroll labelled CAKACV KUATEC, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of curing;ծhz ;ծh< 3;ծh ;ծh ;ծh ;ծh ,;ծh ,;ծh ;ծh+ 4 _Found 7 stones.;ծh ;ծh_ ;ծh ;ծh ;ծhm ,;ծh ;ծh- ;ծhS ;ծh ;ծh ;ծh i ...  #. ...  #. #.#  #. +.##  #.##### #####..#  #.....#####......# #..........##...######;ծh? ##...######[##.@...(...8.2 (5  #...............#######  #...#..........##  #...#.########## ##...#.# .....#.# ###..##.#  ...##.#;ծhp ;ծh ;ծhQ =ծh?3=ծh=ծh+=ծh=ծh=ծh#n=ծh$=ծh.',=ծh(=ծha+=ծh,,=ծhw-=ծh/b _You open the door.  Found a blossoming altar of Fedhas.=ծh81=ծh1 _=ծh(2=ծh7e .# =ծh68".# ####.# ....# #. .... ...#####.#  #. ._.....@.## =ծh863  #.#####...#####..#  #.....#####......# #..........##...######  ##...######[##.....(...  #...............#######  #...#..........##=ծh9t #...#.########## ###...#.#=ծh==ծh>@Q _There is an open door here.>ծh3>ծhz>ծh'>ծh,>ծhP _>ծh,>ծhR>ծhS>ծh,>ծh>ծh>ծh,>ծh>ծh .# .# ####.# ....# #. #### .... #. ####...#####.# #. ....._.@...'.##7.2 (4>ծhV #.#####...#####..# #.....#####......# #....##...###### ##...######[##.....(... #.....####### #...#....##  #...#.#### #######...#.#>ծh>ծh>ծh?ծhh3?ծhci?ծhVl?ծho?ծhvo?ծhs,?ծhUt,?ծht?ծhxP  There is a blossoming altar of Fedhas here.?ծh^z?ծhz _?ծh{?ծh}?ծh?ծhA?ծhπ?ծh4?ծh?ծhY?ծh?ծhT?ծh?ծhP?ծhو?ծh?ծh{?ծhNj?ծh?ծh~ .# .# ?ծh\####.# ....# #. ##### .... #.#####...#####.# ?ծh#.+@...._.....'.##74.2 (7 #.#####...#####..#?ծhC #.....#####......# #..........#?ծhq#...### ##...######[##.....( #?ծhl.......#### #...#..........## ?ծhʒr#...#.########## ########...#.#?ծh9?ծh?ծh@ծhF@ծh @ծh8@ծh@ծh##.#.'#.#@ծhV5.2 (1 _You open the door.@ծhu @ծhwv @ծhz @ծh{ @ծh:@ծh@ծh@ծhȫAծh]4Aծh`AծhaAծhw AծhY 3Aծh Aծh Aծh AծhΉ V  There is an open door here.Aծh .#S# ..#Aծh;  .###.# ####....# .... #.. ##### .... #.#####...#####.# #@'....._.....'.## #.#####...#####..# #.....#####......#Aծh  ##....##... ##...######[##.... #.......S   adder (asleep)Aծh* 6 #...#....## #...#.####  ##...#.#Aծh^ &6Aծha +7.2 (2Aծh Aծh` Y _An adder comes into view.Cծh Zzinthar the Shooter.#DemonspawnS#. Health: 28/28 ========================*#. Magic: 3/3========================###*#####. AC: 3Str: 11.*.#.... EV: 11Int: 9#*. ##### .... SH: 0Dex: 20CծhF #*#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ---------  Time: 1177.2 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[##....#...............## S   adder (asleep)#...#..........###...#.##################...#.#There is an open door here. _An adder comes into view.Fire: a) +0 shortbowCծh Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)Dծhr S..*DծhBS**.  Aim: an adder (asleep, 98% to hit)Eծhݙzinthar the Shooter.#DemonspawnS#. Health: 28/28 ========================(#. Magic: 3/3========================###(#####. AC: 3Str: 11.(.#.... EV: 11Int: 9#(. ##### .... SH: 0Dex: 20#(#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ---------  Time: 1177.2 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##ծhm..........##...###...######[##....#...............## S   adder#...#..........###...#.##################...#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.Eծh  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.  The adder is heavily wounded.EծhQEծhM#..S...Eծh$>===8.5 (1.3 _EծhK*Eծh+Eծhp zinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###S#####. AC: 3Str: 11..*#.... EV: 11Int: 9#*. ##### .... SH: 0Dex: 20#*#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1178.5 (0.0)#.#####...#####..# a) +0 shortbowEծhq ;#.....#####......# Fire: a) +0 shortbow##..........##...###...######[##....#...............## S   adder#...#..........###...#.##################...#.#The adder hisses angrily. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)Eծh<[ .SEծh-.SAim: an adder (heavily wounded, 50% to hit)Fծhzinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###S#####. AC: 3Str: 11..(#.... EV: 11Int: 9#(. ##### .... SH: 0Dex: 20Fծh4#(#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1178.5 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[##....#...............## S   adder#...#..........###...#.##################...#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is almost dead.FծhA~,Fծh:..S. Fծh"49.7 (1.2 _FծhFծhFծh zinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###.#####. AC: 3Str: 11...#Fծh0 .... EV: 11Int: 9#S. ##### .... SH: 0Dex: 20#*#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1179.7 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[##....#...............## S   adderFծhْ n#...#..........###...#.##################...#.#You shoot an arrow. The arrow hits the adder. _The adder is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)GծhI#zinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###.#####. AC: 3Str: 11.(.#Gծh.... EV: 11Int: 9#(. ##### .... SH: 0Dex: 20#(#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1179.7 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[##....#...............## S   adder#...#..........###...#.##################...#.#You shoot an arrow. The arrow hits the adder. GծhE_The adder is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)Gծhn_The adder is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.Gծhs\..SGծht580.9 (1.2 _Gծh zGծhH{Gծhyszinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###.#####. AC: 3Str: 11...#.... EV: 11Int: 9Gծhz#.. ##### .... SH: 0Dex: 20#S#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1180.9 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[##....#...............## S   adder#...#..........###...#.##################...#.#Aim: an adder (severely wounded, 50% to hit) Gծhw{__You shoot an arrow. The arrow closely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, umbra, 50% to hit)GծhV zinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###.#####. AC: 3Str: 11.(.#.... EV: 11Int: 9#(. ##### .... SH: 0Dex: 20GծhV Q#(#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1180.9 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[##....#...............## S   adder#...#..........###...#.##################...#.#Aim: an adder (severely wounded, 50% to hit) _You shoot an arrow. The arrow closely misses the adder.Fire: a) +0 shortbowGծhW Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, umbra, 50% to hit)Gծh\ ..S _You shoot an arrow. The arrow closely misses the adder.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (severely wounded, umbra, 50% to hit)  You shoot an arrow. The arrow misses the adder.2.1 (1.2GծhO Gծhv @ _The adder bites you but does no damage. x2Hծhrzinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###.#####. AC: 3Str: 11...#.... EV: 11Int: 9#.. ##### .... SH: 0Dex: 20#S#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1182.1 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[ծhD40m##....#...............## S   adder#...#..........###...#.##################...#.#You shoot an arrow. The arrow misses the adder. _The adder bites you but does no damage. x2  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, umbra, 50% to hit)Hծh1zinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###.#####. AC: 3Str: 11.(.#.... EV: 11Int: 9#(. ##### .... SH: 0Dex: 20#(#####...#####.# XL:  3 Next: 44% Place: Dungeon:3Hծh2#@'....._.....'.## Noise: ===------  Time: 1182.1 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[##....#...............## S   adder#...#..........###...#.##################...#.#You shoot an arrow. The arrow misses the adder. _The adder bites you but does no damage. x2  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, umbra, 50% to hit)Hծh3WM..S _The adder bites you but does no damage. x2  Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: an adder (severely wounded, umbra, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.HծhM-3.3 (1.2HծhHծh%R _The adder barely misses you.Hծh zinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###.#####. AC: 3Str: 11...#.... EV: 11Int: 9#.. ##### .... SH: 0Dex: 20#S#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1183.3 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[ծh H40m##....#...............## S   adder#...#..........###...#.##################...#.#You shoot an arrow. The arrow closely misses the adder. _The adder barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, umbra, 50% to hit)Hծh zinthar the Shooter.#Demonspawn.#. Health: 28/28 ========================.#. Magic: 3/3========================###.#####. AC: 3Str: 11.(.#.... EV: 11Int: 9Hծh #(. ##### .... SH: 0Dex: 20#(#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1183.3 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...###...######[##....#...............## S   adder#...#..........###...#.##################...#.#You shoot an arrow. The arrow closely misses the adder. _The adder barely misses you.HծhI Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, umbra, 50% to hit)Hծhj ..S Aim: an adder (severely wounded, umbra, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.The adder bites you. x2  You are poisoned.  The adder poisons you!  The adder is seared by the foul flame within you.Hծhj 3===-----4.4 (1.1Pois Hծhm HծhSo Y _The adder is almost dead.Iծh5uzinthar the Shooter.#Demonspawn.#. Health: 23/28 ===================-----.#. Magic: 3/3========================###.#####. AC: 3Str: 11...#.... EV: 11Int: 9#.. ##### .... SH: 0Dex: 20#S#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1184.4 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...# IծhpvPois ##...######[##....#...............## S   adder#...#..........###...#.##################...#.#The adder is seared by the foul flame within you. _The adder is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, umbra, 50% to hit)Iծhizinthar the Shooter.#Demonspawn.#. Health: 23/28 ===================-----.#. Magic: 3/3========================###.#####. AC: 3Str: 11.(.#.... EV: 11Int: 9#(. ##### .... SH: 0Dex: 20#(#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1184.4 (0.0)Iծh3#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...# Pois ##...######[##....#...............## S   adder#...#..........###...#.##################...#.#The adder is seared by the foul flame within you. _The adder is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, umbra, 50% to hit)Iծh ^U..S _The adder is almost dead.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (almost dead, umbra, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.Iծh3_i18===----5.7 (1.3IծhpcIծhe9 _You feel sick. The adder bites you.Iծh zinthar the Shooter.#Demonspawn.#. Health: 18/28 ===============---------.#. Magic: 3/3========================###.#####. AC: 3Str: 11...#.... EV: 11Int: 9#.. ##### .... SH: 0Dex: 20#S#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1185.7 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...#ծh m Pois ##...######[##....#...............## S   adder#...#..........###...#.##################...#.#You shoot an arrow. The arrow barely misses the adder. _You feel sick. The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, umbra, 50% to hit)Iծh zinthar the Shooter.#Demonspawn.#. Health: 18/28 ===============---------.#. Magic: 3/3========================###.#####. AC: 3Str: 11...#.... EV: 11Int: 9#.. ##### .... SH: 0Dex: 20#S#####...#####.# XL:  3 Next: 44% Place: Dungeon:3#@'....._.....'.## Noise: ===------  Time: 1185.7 (0.0)#.#####...#####..# a) +0 shortbow#.....#####......# Fire: a) +0 shortbow##..........##...#Iծh  Pois ##...######[##....#...............## S   adder#...#..........###...#.##################...#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, umbra, 50% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!Iծh C.IծhQ5 8.Iծh48 k7-676.9 (1.2Iծh;< Iծhz> $ _You feel sick.Jծh\ Jծh+^ 7-Jծha Jծh_c Kծh,Kծh-3Kծh0Kծh2Kծhx66- _You feel sick.Kծh77Kծh7^5--Kծh 8Kծh:3 _You feel sick.Kծh<3  You feel sick.Kծh=X-Kծh?j _You are no longer poisoned.KծhA3KծhoBKծhDKծhFKծhFKծhGKծhIKծhSKKծhKKծhLKծhMKծhNKծhOS6=KծhgOKծhGPKծhMQKծhQKծhYRKծhX,...#....##.. ##### ....#.#####...#####.# #.'....._.....'.## #.#####...#####..# #.....#####......# ##..........##...###### KծhtY##...######[##.....(... #.......@.......####### ---94.9 (8.0#...#..........## #...#.##########  ########...#.#  #...<......#.#  #.######..##.##..##.#...##.####.##.#KծhZ:---Kծh^Kծh_Kծh, 3Kծh2 Kծhr Kծh ,Kծhk" ,Kծh# ,Kծh$ Kծh"' Kծh( Kծh) ^7==Kծh^) Kծh* Kծh+ ,Kծh, Kծh- Kծh. ,KծhY/ Kծh0 Kծh1 ,Kծh\2 Kծhe3 Kծh4 Kծh95 ^8==Kծhq6 KծhO8 Kծhf: ,Kծht; KծhA ##.# ####.# ...# ....# #.. ##### .... #.#####...#####.# #.'....._.....'.## #.#####...#####..# #.....#####......# ##..........##...######. ##...######[##..@..(.... 202 #...............######## #...#..........## #...#.########## #....#.# #KծhMB h...##.#Kծh*E KծhvF Mծh4MծhMծh< NծhO3NծhNծh!Nծh'Nծh:(Nծhm)NծhO+Nծh+^9==Nծh>,Nծhl/;  You see here 7 stones.Nծh0NծhV1 _Nծh)2Nծh2Nծh3,Nծhr4Nծh5Nծh7,Nծh8Nծh$:Nծh;Nծh1<k20==Nծh<Nծh>Nծh?,Nծh@NծhyF .#   ####.# #.#   ....# #.# #### .... #.# ...#####.# #. ._.....'.## #NծhZG ...#####..# # ### #.#  .....##...######@#  10###[##.....(....#  .........######### ........##  #########          NծhH   NծhMNծhIOOծhy3OծhQOծhBOծhIOծhOծhnOծhSOծhuO=OծhOծhPOծhOծhK1=OծhqOծhMOծh.OծhoOծhOծhOծh@OծhOծhOծh{OծhiOծhOծhOծhp=Oծh ### .# . .# ####.# 7.9 (7 Oծh....# # #### .... #.#####.OծhZ#.# ._.....'.## #.# Oծh...#####..# #.# ####......# #.# .....##...######.# Oծhb####[##.....(....#Oծh6Oծh Oծh PծhE3PծhVFPծh"HO2PծhK=PծhVMPծhMPծhMPծhP;     PծhQ #.#####  .#...@.# 20.9 (3PծhQ .#####.#  ####.# #.#  ....# #.# ##### .... #.# #...##### #.# .._.....'.## #.# PծhQ#...#####..# #.# #......# #.# PծhQPծhjTPծhvUQծh{QծhO|3Qծh~QծhyQծh߀Qծha3=QծhtQծh,Qծh%QծhQծhQծhQծh0Qծhmn.. .# Qծh;..## ..# ..# #.#  #.#  Qծh# #@##### 4.9 (4 #Qծh .#.....# # .#####.#QծhI # ####.# #.#Qծht< ....# #.#  ##### .... #.# ####...#####.# #.# Qծh....._.....'.## #.#...#####..# #.#QծhQծhQծhCQծhQծh3QծhQծh8 Qծh Qծh1$4==Qծhb&Qծh&,Qծh)'Qծh(Qծh),Qծhl*Qծh.#. #. #.# .. Qծhy/7##.######...## .......@.# 8 #####....#  ##.#.#  #.#.# .#Qծh/ #.#.##### .# #.#.....# .# #.#####.# .# ####.# #.# .# ....Qծh#0E# #.#Qծhf0Qծho4Qծh5TծhTծh3TծhTծh,Tծh 5==Tծh Tծh` Tծh,TծhOTծhc ## ..Tծh=# #.  #.##  #.@# 31.9 (3 Tծh|Y##.#######...##..........# .#####....# Tծh##.#.# #.#.#  .#Tծh #.#.#####  .# #.#.....#Tծh`TծhTծhTծhg 3Tծh2 Tծh Tծh TծhZ ,TծhA Z6==Tծh #########........ #5.9 (4 #.#  #.##  #..#Tծh$ ^ ##.#######...##..........# .#####....# ##.#.#Tծh Tծh Uծh 3Uծh Uծh Uծh̠ ,Uծh =Uծh Uծh a7=Uծh Uծhۧ ,UծhJ Uծh Uծh) ,Uծh{ Uծh Uծh ,Uծh Uծh m #  #.##########..@......#42.9 (7#########.# #.#Uծh M #.## #..# ##.## #####...## ..........# .#####....#Uծh Uծh9 Uծhv Vծhϟ 3Vծh Vծh Vծh Vծh# h8==VծhV G _HP restored.VծhҨ 3VծhC Vծh XVծhA #.##.##.##.##.# #.# #.#  #@#########5.9 (3 #.........##########.# #.# #.## #..# ##.## #####...## ..........#VծhU Vծh Yծhw 3Yծh\ Yծh Yծh =Yծh Yծh ,Yծh Yծh} Yծh- ,Yծh Yծh Yծh ,Yծh/ Yծh Yծh ,Yծhk Yծh Yծh ,Yծh YծhO {.... 52.9 (7# .# #.##.##.#Yծh #.##.#####Yծh Yծh Zծh= 3Zծh> Zծh~? ZծhI@ ZծhC Zծh`D Zծh6E ,ZծhE Zծh2G ZծhpH ,ZծhH ZծhI Zծh*J ,ZծhJ ZծhK ZծhK ,ZծhK ZծhAP ## #######.#.##ZծhP K#......#.##.@.#8.9 (6##.##.##ZծhQ ZծhT Zծh|V [ծh84[ծhO<[ծh=[ծh 3[ծhE [ծh [ծh ,[ծh ,[ծhG [ծh [ծh [ծhe ##  ##.## #####.#.## #......#@# 60.9 (2#...## [ծh r##.## #.##.##.##.##.# [ծh [ծh [ծhr \ծha ##  # #####.#@###......#.##.###...###.## #.# #.# #\ծh.# #.#  #.#\ծhќ\ծhu+1.9 (1\ծho\ծh>]ծhj3]ծhk]ծhm]ծhr]ծhv ### ##.## #####@#.##3.9 (2]ծh!w #......#.# #.###...## ##.## #.# #.# #.# #.#  #.#]ծhtw]ծhy]ծhz^ծh#^ծh8'#####.#######.#.##......#.# #@###...##8.9 (5 #.# ##.## #.# #.#.# #.##.# #.##.# #.#..# #.#### #.#  #.#^ծh*^ծh+_ծh*? 3_ծh? _ծhA _ծhC _ծhC _ծhF B_ծhjG ,_ծhH _ծhI ,_ծhI _ծhRJ _ծh K ,_ծhTK _ծhLL _ծh"N ,_ծhN _ծhP o _Found a scroll of teleportation._ծh1Q 3_ծhQ _ծhR _ծhS ,_ծh,T _ծhX #####.#.###......#.##.###...###.# ##.###.# #.##.# #. #.# #.# _ծhvX a########.# #.# .....?.@.# #.# 75.9 (7########## #. #.# #.# #.# #.# #.# #_ծhX r.######### #.........#_ծh[ _ծh] aծh 3aծhԛ aծh aծhޤ % #####.#.## #......#.# #.###...## #.# ##.## #.# #.# #.# #.# #.# #.##.# #.#.?@..# #.#S# #.#aծh  #.#  #.#  #.# #.#S   ball python (constriction, asleep)  #.#  #.#  #.#aծh& Q06.9 (1aծhԳ t _A ball python comes into view.bծh2 #####.#.##zinthar the Shooter#......#.#Demonspawn#.###...##Health: 28/28 ========================#.# ##.##Magic: 3/3========================#.# #.#AC: 3Str: 11#.# #.#EV: 11Int: 9#.# #.#SH: 0Dex: 20#########.# #.#XL:  3 Next: 67% Place: Dungeon:3bծh3 =.******@..# #.#Noise: ---------  Time: 1276.9 (0.0)S########## #.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#S   ball python (constriction, asleep)#.##.##########.........# _Found a scroll of teleportation. _A ball python comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)bծh [ .S#bծh( *S#Aim: a ball python (asleep, 98% to hit)bծh#####.#.##zinthar the Shooter#......#.#Demonspawn#.###...##Health: 28/28 ========================#.# ##.##Magic: 3/3========================#.# #.#AC: 3Str: 11#.# #.#EV: 11bծhInt: 9#.# #.#SH: 0Dex: 20#########.# #.#XL:  3 Next: 67% Place: Dungeon:3......?@..# #.#Noise: ---------  Time: 1276.9 (0.0)S########## #.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#S   ball python (constriction, asleep)#.##.##########.........#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python!  You kill the ball python!bծh`((((((†bծh1cծhRU.....?cծhUF9===8.2 (1.3 _cծh>Zcծh[dծhD3dծh}dծhdծh,dծhdծh1dծhKdծhl _i - a scroll of teleportationdծhWdծhdծhdծh{dծhIdծhdծhdծh'dծhdծhdծh%dծh#dծh #####.#.## #......#.# #.###...## dծhD6#.# ##.## #.# #.# #.# #.# #.# #.#dծhvw #.#########.# #.# #...@.......# #.#---dծh? #..†########## #.#..... #.# #.r. #.# ... #.##. #.#r   quokka (asleep)#dծh(^ #.# #.####dծhQW #.....dծh .83.2 (5.0dծhi G---4.2 (6dծhsdծh&Y _A quokka comes into view.eծhRV#####.#.## zinthar the Shooter#......#.# Demonspawn#.###...## Health: 28/28 ========================#.# ##.##Magic: 3/3========================#.# #.#AC: 3Str: 11#.# #.#EV: 11Int: 9#.# #.#SH: 0eծh)WDex: 20#.#########.# #.#XL:  3 Next: 69% Place: Dungeon:3#..*@.......# #.#Noise: ---------  Time: 1284.2 (0.0)#..*########## #.#a) +0 shortbow...**#.#Fire: a) +0 shortbow#.r.#.#...#.##.#.#r   quokka (asleep)##.##.#####..... _i - a scroll of teleportation _A quokka comes into view.Fire: a) +0 shortboweծhWPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)eծh 9n .r.eծhP#####.#.## zinthar the Shooter#......#.# Demonspawn#.###...## Health: 28/28 ========================#.# ##.##Magic: 3/3========================#.# #.#AC: 3Str: 11eծhQ#.# #.#EV: 11Int: 9#.# #.#SH: 0Dex: 20#.#########.# #.#XL:  3 Next: 69% Place: Dungeon:3#...@.......# #.#Noise: ---------  Time: 1284.2 (0.0)#..†########## #.#a) +0 shortbow.....#.#Fire: a) +0 shortbow#.r.#.#...#.##.#.#r   quokka (asleep)##.##.#####..... _A quokka comes into view.Fire: a) +0 shortboweծhKRPress: ? - help, Q - select actionShift-Dir - straight lineYou shoot an arrow. The arrow hits the quokka.  You kill the quokka!eծhfV(((†(eծh&\.†..eծhG73===5.4 (1.2 _eծheծhfծhH3fծhfծhMfծh>fծhfծhfծhS,fծhfծh2  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _Found a stone staircase leading down.fծh?3fծhfծh #.###.. #.# ##. #.# #.##### #.# #....# #.# #.#.#########.# #.##...........# #..######..†########## #.#......@.......# #.---9.4 (4.0fծh(...##.†.....>..# #. ..........#..# #. #.##..........# #. # ###...##.#.# #. #...# .# # #. ##... . #.####  fծhj:---fծhfծhСgծh<93gծh&:gծh>gծh?gծh,@gծhC,gծhRD,gծhEgծhFgծhdH,gծh#IgծhJgծhL,gծhZMgծhNgծh9P,gծhPgծhcRgծhV`...##.# #.# #.#########.# ##...........# .######..†########## #..............# gծhW0...##.†.....>..# #.# ...........#..# #.# #.##..........# #.# # ###...##@#.# #.#  #...##.# # #.#######...... #..... #####.#. ####### #.#..# ..  K   kobold (missile, asleep).. ...### K..###gծh\^,94.4 (5gծh^+5.4 (6gծh-cgծhgz _A kobold comes into view. It is wielding a +0 short sword.hծh ...##.# #.#zinthar the Shooter#.#########.# #.#Demonspawn##...........# #.#Health: 28/28 ========================.######..†########## #.#Magic: 3/3========================#..............##.#AC: 3Str: 11hծh...##.†.....>..##.#EV: 11Int: 9...........#..##.#SH: 0Dex: 20#.##..........##.#XL:  3 Next: 73% Place: Dungeon:3# ###...##@#.##.#Noise: ---------  Time: 1295.4 (0.0)#...##*# ##.##### a) +0 shortbow##.....*#...... Fire: a) +0 shortbow#####.#*########.#*.#.# *.K   kobold (missile, asleep)#.. .*.### K..### _A koboldhծhS comes into view. It is wielding a +0 short sword.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit)hծh...##.# #.#zinthar the Shooter#.#########.# #.#Demonspawn##...........# #.#Health: 28/28 ========================.######..†########## #.#Magic: 3/3========================#..............##.#AC: 3Str: 11hծh...##.†.....>..##.#EV: 11Int: 9...........#..##.#SH: 0Dex: 20#.##..........##.#XL:  3 Next: 73% Place: Dungeon:3# ###...##@#.##.#Noise: ---------  Time: 1295.4 (0.0)#...##.# ##.##### a) +0 shortbow##......#...... Fire: a) +0 shortbow#####.#.########.#..#.# ..K   kobold (missile, asleep)#.. ...### K..###Press: ? - help, Q - select actionShift-Dir - straight linehծhAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit)  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!hծh((((((.)..hծhX......hծhF5===6.6 (1.2 _hծhJhծhiծh0 3iծh0 iծh2 iծh3 iծh4 ,iծhY8 Xiծh 9 iծh: ,iծh: iծh`; iծh< ,iծh4= iծh > iծh> ,iծh]? iծhj@ iծhXA iծhA iծh B iծhB iծh;C ,iծhC iծh"H  ##.# #####.#. #......# #.###... #.# ##.# #.# #.# ###### #.# #.#iծhoI 2 #....# #.# #.# #@#########.# #.#---303.6 (7.0 ##...........# #..######..†########## #.##..............# #....##.†.....>..##.#...........#..##.##.##..........##.## ###...##.#.##.##...##.# #.iծhI :---iծhM iծhO jծh/ijծhijծhlljծhmjծh jծhժ 3jծh jծhد jծhL jծh Xjծh jծh jծhR ,jծh jծh 1  ## #####. #.. #.###. #.# # jծh z#.#  ###### #.# #.@..# #.# 6.6 (3#.##.#########.#  ...##...........#  .######..†##########  #..............#  ...##.†.....>..#  ...........#..# jծh #.##..........# # ###...##.#.# jծh0 jծh@ jծh kծhjkծhm3kծh^kծhOkծhkծhnkծhGkծhXkծhkծhkծhkծh+kծhqkծhkծh\###.. #.# #.# #.####### #.#....# #.kծho#.######.##.#########.#....@..##...........10.6 (4##.######..†##########.......#  ...##.†.....>..# ..#kծhԿ- #.##..........# # ###...##.#.# #...##.# # ##......kծh\kծhNkծhlծhZUlծh%V3lծhYlծhZlծh![lծhA^nlծh_lծhOa,lծhalծhfHlծhf ###### # #....#  #.######.##.# #.@.....##.3.6 (3lծh.g ##.######..† ##....# lծh]g&...##.†.....>..# ...........#..# #.##lծhgz...# #.####...##.#.#lծhg .# #...##.# #  ##......lծhhlծhllծhnlծh 3lծh8 lծh lծhs lծh ,lծh Xlծhɭ  ###### ### #....#  #@######.##.######5.6 (2.#.......##.......#.###.######..†#####lծhb ..# ##...............## ...##.†.....>.... ....#..# #.##.......... #.####...##.#..# #...##.#lծhe lծhw oծh3oծhoծh(oծhFoծhoծhOnoծh̒oծh,oծhÕoծh9 _Found 7 gold pieces.oծh3oծhyoծh######### #....###.######.##.####.#.......##...####.###.######..†##.@.## ##..........oծh"I9.6 (4.......##.$.....##.†....... ....#...........####.. ....##.## #.# ######.####...# #. .# #...# ## ## oծhi5#### oծhoծh3oծhʨpծh3pծhpծhjpծhg,pծhnpծhpծh!,pծhpծh!,pծhE"pծh0) ######### #....# ##.######.##.#######.#.......##......####.###.######..†####pծh/*Y#...#####....................##.@.....##.†.....>23......#...........#.####........##.## #.#########.####...##.##. .# #...####  ##...... pծh* #####.#  #.# #.# pծh3+pծh0pծhI3> _You now have 138 gold pieces (gained 7).qծh3qծhqծhqծh{qծhqծhqծh,qծhqծhwqծhG,qծhqծh*######## #### #....# ###.######.##.######.#.......##....####.###.######..†#####...#####....# qծh.......##.....@.##.†.....>..# 7....#....#..# .####........##.##....# #.#########.####...##.#.##. .# #...##.# ### .# ##.......# #####.#..##.#..#.# ..qծh|qծhqծh rծhrծh3rծhrծhxrծhrծh:nrծhޭrծh,rծh\rծhrծh3,rծhrծhrծh}rծhrծhjrծhrծh,rծhrծhrծh,rծhŻrծhrծhrծhrծh\,rծh~rծhrծh^rծhrծhrծhrծhrծh ### #... ##.######.#rծh ##.#....... ####.###.###### #.#######...#####....... ..........##.......##.†. .......@........#.......37.6 (10.0) ....######.##... rծhH# #.#########.####. #.. .# #. ##.#  ## .# .# # .# rծhR7 .# rծhrծhrծhWrծh 3rծh rծh rծh rծh= ,rծh rծh rծh ,rծhJ rծh rծh rծh| rծh rծh rծh@ rծh rծh rծh       rծh  ###   ##.#   ##.#..   ### ####.###.#   ##.#######...#####  rծh e #...##43.6 (6.0)   #.................#   ##....####........##  ##.#.# #.#########  #.#.# #..  #.#.# ##.rծh #  #.#.  ....# .# rծhe * .#rծh rծh\ rծh tծh-W3tծh"Xtծh[tծh\tծht\,tծh{`Xtծhd&  tծhhd### ##.## ##.#.. ### ####.###. ##.#######...##### tծhda##..........##..... .................# ##@...####........#5.6 (2 tծhe ##.#.# #.########  #.#.# #..   #.#.# ##.tծhge6#  #.#.# .#  ....# .# tծhe .. .#  #. tծh2ftծhitծhjuծh3uծhuծhuծh uծhauծh#uծh#uծh&p  ##.#... uծh'### ####.###.# ##.#######...#####. ##..........##.... #................. ##....####........ ##.#.# #.#########  #.#.# #..  uծh6' #@#.# ##.# 8.6 (3 .#.# .#  uծhU'....# .# .#..# .#uծhu' #.## # .#uծh'K  #  uծh'uծh\*uծhq+vծh3vծhvծhvծhvծhvծh/vծh,vծhvծh,y ##.#######...##### ##..........##.....vծhI #.................# vծhb ##....####........# vծh& ##.#.# #.########  #.#.# #.. vծh  #.#.# ##.#  vծh"y###.#.# .# vծh@#.@...# .#51 vծhv#.#..#......# vծh'#.##.# ####  #. .# vծhw #. #. vծh #. #.  #. #.vծh6 .# #. vծhvծhnvծhܮwծh wծh wծh wծhu wծh wծh wծh nwծh { .................  ##....####... wծhF  ##.#.# #.######  #.#.# #..  wծhh  #.#.# ##.#  wծh e###.#.# .# wծh #.....# .#  #.#..#......#wծh  #@##.# #### wծh 3.6 (2 wծh  #.# .#   #.# #. wծh k  #.. #. wծh> y #.# #. wծh\  .## #.  #wծh{ * wծh ) wծh wծhW wծh xծh.3xծh,/xծh 3xծh 4xծh7nxծh8xծh^9xծh:,xծhD;xծh<<xծh5=xծhK=xծh=xծh3Bv #.#.# ##.# xծhYB###.#.# .# #.....# .# xծhxB#.#..#......##.##.# #### xծhB.##.# .#.#. xծhB'.# #.  #. 7.6 (4#.## #.## xծhC xծhCxծh:GxծhHyծh ###.#.# .#  #.....# .#  #.#..#......#  #.##.# #### yծh5*  #.##.#   #.#.#. yծhXv #..# #. yծhx^#.## #. yծh #.  ##.# yծhS  ..# yծh^.#.# yծh.##.# .. .#yծhQ .. <yծh.p .. # yծho8<yծh+8.6 (1yծhyծh yծh3_Found a stone staircase leading up.zծhJ3zծhΞzծhzծh¤zծhzծh,zծhzծh-zծhzծhDZ #.#..#......#  #.##.# ####  #.##.#  zծh#.#.#.  #..# #. ##.## #.zծh% #.## #. zծhBV##.##  zծheP.# 60.6 (2 zծh^.#.# zծh#.##.# ... .zծh  ... < #.... # #..# zծh$#..#.? zծhzծh zծhe _Found a scroll labelled WITEOM MANAM.{ծh!{ծh\{ծh{ծh{ծh,{ծh)X{ծho{ծh{ծh ,{ծh {ծh : _Found 14 gold pieces.{ծho 3{ծh7 {ծh {ծh {ծh" {ծh {ծh {ծh ,{ծh {ծhV m _Found a glowing yellow potion.{ծh 3{ծh! {ծhP 1{ծh {ծh  ##.## #.#  #..# #.#  #.#.#.#  ##.##.# !#  {ծh5  ####.....###.#   #$.......<..#  #.##......##.#  # #..#.#####.#. #..#.@.......8.6 (8 {ծh_ #..#######.#. ....  ##..{ծh #{ծh {ծh ! {ծh" b _j - a scroll labelled WITEOM MANAM|ծh\C 3|ծhtD |ծhI |ծhL |ծhuL |ծhP ,|ծhR |ծhCR |ծh[S |ծhU |ծhW ,|ծhX |ծhZ |ծh\ ,|ծh|] |ծh_ |ծh` |ծha |ծha |ծhc |ծhe ,|ծhf |ծhg |ծhwi ,|ծhSj |ծhl |ծh%m |ծhm |ծhws :  #..# #.  ##.## #.#.  #.## #.. |ծhs  ##.## #.#  #..# #.#  #.#.#.# |ծhs  ##.##.# !# |ծhs ` ####.....###.# |ծh t  #@.......<..#76|ծh"t  |ծh>t  #.##......##.# |ծh\t  #.##..#.#####.#.  |ծhvt g #.##..#......... |ծht |ծht U#.##..#######.#. |ծht B#...... |ծh u H#.##..## |ծh'u L#.##..# |ծhAu )#..|ծhu |ծhz |ծh*} ? _You now have 152 gold pieces (gained 14).~ծh/~ծh/~ծh?0~ծh4~ծh6~ծh9~ծh:~ծh;~ծh<~ծh|<~ծhR>~ծh?,~ծh(@~ծhA~ծhB~ծhB~ծhUC~ծhD~ծhD~ծhD~ծhE~ծh`IA##.##.# !#####.....###.##........<..# #.##......##.#~ծhIY#.##..#.#####.#.#.##..#.........#.##..#######.#......... ~ծhI##..### 82.6 (6#..# .. . .. ~ծhI4#~ծhI~ծhJ~ծhJ ~ծhnJ~ծhNN~ծhOծh3ծhծh<ծhkծhծh9Xծh6ծh ծh,ծhծhծh,ծhyծhծh,ծhծhծhk,ծhծhRծhGծhiծhծh.#........ .##..### ծhO##..### # ....... ծha2...# ծht4 .... ծh# ..# .9.6 (7ծh #ծh# ծh5# ծh.ծh#ծh!ծhuծhծh]ծhծhծhLծhծh 3ծh ծh ծh ,ծh ծh. ,ծh ծht ծh+ *.##.....# .....# # .# ծhg }   .......##......ծh v ###.S. .#ծh  S   adder (asleep)ծh ծh ծh P92.6 (33.6 (4ծh o _An adder comes into view.ծh5 #........zinthar the Shooter #.##....#Demonspawn #.# ....Health: 28/28 ======================== #.# ..#Magic: 3/3======================== #.# .#AC: 3Str: 11 #.# #EV: 11Int: 9 #.#SH: 0Dex: 20 #.#XL:  3 Next: 75% Place: Dungeon:3 #@#Noise: ---------  Time: 1393.6 (0.0) #.**.....a) +0 shortbow ###.**...Fire: a) +0 shortbow ###*S. .#[34ծh5m S   adder (asleep) _You now have 152 gold pieces (gained 14). _An adder comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)ծhtb #........zinthar the Shooter ծhbh#.##....#DemonspawnծhGcv #.# ....ծhcHealth: 28/28 ======================== ծhc#.# ..#Magic: 3/3ծh,dI======================== ծhldS#.# .#ծhd-AC: 3ծhd<Str: 11 ծh&eS#.# #ծhce-EV: 11ծhe;Int: 9 ծhe-#.#ծhf#SH: 0ծhfADex: 20 ծhf(#.#ծh*gXL:  3 Next: 75% Place: Dungeon:3 ծhhg-#@#ծhgNoise: ---------  Time: 1393.6 (0.0) ծhgծh,hW#.((.....ծhjhOa) +0 shortbow ծhhծhhc###.((...ծh(iUFire: a) +0 shortbow ծhciծhib###(S. ծhiծhj8.# ծhSjծhjZS   adderծhjծhk ծhck ծhk%Fire: a) +0 shortbowծhkWPress: ? - help, Q - select actionծhl Shift-Dir - straight lineծhPl?Aim: an adder (asleep, 98% to hit)  ծhlMYou shoot an arrow. The arrow hits the adder.  The adder hisses angrily.ծhmPress: ? - help, Q - select actionShift-Dir - straight line  ծhAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.is lightly wouծhdnded.ծhծh7..ծh;.S..ծhG>===4.8 (1.2 _ծh ծh< ծh,~ #........zinthar the Shooterծh3- ծh|-D#.##....#ծh-$Demonspawnծh. ծhf.Z#.# ....ծh.dHealth: 28/28 ========================ծh. ծhE/ծh/Z#.# ..#ծh/0Magic: 3/3ծh!02========================ծhg0 ծh0ծh0{#.# .#AC: 3ծhG1<Str: 11 ծh1ծh1{#.# #EV: 11ծh;2,Int: 9ծht2 ծh2ծh2(#.#ծh-3#SH: 0ծh{3-Dex: 20ծh3 ծh3ծh<4(#.#ծh4XL:  3 Next: 75% Place: Dungeon:3 ծhK5-#@#ծh5Noise: ===------  Time: 1394.8 (0.0) ծh6ծhD6;#.**.....ծh68a) +0 shortbowծh7 ծhe7ծh7[###.*S...ծh8UFire: a) +0 shortbow ծhc8ծh8-###...ծh9 ծhL98.# ծh9ծh9ZS   adderծh0:ծhi: ծh: ծh:5The adder hisses angrily. ծh-;%_The adder is lightly wounded.  ծhq;%Fire: a) +0 shortbowծh;WPress: ? - help, Q - select actionծh; Shift-Dir - straight lineծh7<IAim: an adder (lightly wounded, 50% to hit)ծh 8 *ծhQ ..S.ծh ծh@.*S.  Aim: an adder (lightly wounded, 50% to hit)ծhx #........zinthar the Shooter #.##....#Demonspawn #.# ....ծhHealth: 28/28 ======================== ծh#.# ..#Magic: 3/3ծhe2========================ծh ծh{#.# .#AC: 3ծh@<Str: 11 ծhծhb{#.# #EV: 11ծh;Int: 9 ծh-#.#ծh~PSH: 0Dex: 20ծh< #.#ծhAXL:  3 Next: 75% Place: Dungeon:3 ծh-#@#ծhNoise: ===------  Time: 1394.8 (0.0) ծhGծhW#.((.....ծh8a) +0 shortbowծh ծhdծh###.(S...Fire: a) +0 shortbow ծhD###... ծh@.# ծh9mS   adderծh ծh ծh%Fire: a) +0 shortbowծh^wPress: ? - help, Q - select actionShift-Dir - straight lineծhHAim: an adder (lightly wounded, 50% to hit)  ծhfYou shoot an arrow. The arrow hits the adder.  The adder is severely wounded.ծhNծhJծhծh̋u.S..ծh46.1 (1.3 _ծhÒծhQծh*E #........zinthar the Shooter #.##....#Demonspawn #.# ....Health: 28/28 ======================== #.# ..#Magic: 3/3======================== #.# .#AC: 3Str: 11 #.# #EV: 11Int: 9 #.#SH: 0Dex: 20 #.#XL:  3 Next: 75% Place: Dungeon:3 #@#Noise: ===------  Time: 1396.1 (0.0) #.*S.....a) +0 shortbow ###......Fire: a) +0 shortbow ###... .ծhE;# S   adderYou shoot an arrow. The arrow hits the adder. _The adder is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)ծhY S.ծh?7..ծh,S.  Aim: an adder (severely wounded, 50% to hit)ծh #........zinthar the Shooter ծhuI#.##....#ծh;Demonspawn ծh_#.# ....ծhk{Health: 28/28 ======================== ծhծhZ#.# ..#ծh=0Magic: 3/3ծh2========================ծh ծh{#.# .#AC: 3ծhi<Str: 11 ծhծh{#.# #EV: 11ծh6;Int: 9 ծhv-#.#ծh#SH: 0ծh<Dex: 20 ծh\-#.#ծhXL:  3 Next: 75% Place: Dungeon:3 ծh-#@#ծhONoise: ===------  Time: 1396.1 (0.0) ծhծha#.(S.....ծh*8a) +0 shortbowծh{ ծhծhQ###......ծhB>Fire: a) +0 shortbowծh} ծh<###... ծhծhB8.# ծhծhZS   adderծh!ծh] ծh ծh%Fire: a) +0 shortbowծhWPress: ? - help, Q - select actionծhZ Shift-Dir - straight lineծhsAim: an adder (severely wounded, 50% to hit)  ծhaYou shoot an arrow. The arrow hits the adder.  The adder is almost dead.ծh2ծh2bծhh<S.ծhvj+7.4 (1.3 ծhj _ծhpծhrծh7y  #........zinthar the Shooter ծhy I#.##....#ծh7z ;Demonspawn ծh~z _#.# ....ծhz {Health: 28/28 ======================== ծhZ{ _#.# ..#ծh{ 0Magic: 3/3ծh{ I======================== ծh0| S#.# .#ծh{| -AC: 3ծh| -Str: 11ծh|  ծhF} ծh} N#.# #ծh} -EV: 11ծh"~ ,Int: 9ծh]~  ծh~ ծh~ (#.#ծh1 #SH: 0ծhz -Dex: 20ծh  ծh ծh+ (#.#ծht ~XL:  3 Next: 75% Place: Dungeon:3ծh  ծhQ ծh (#@#ծh Noise: ===------  Time: 1397.4 (0.0)ծh,  ծhk ծh E#.S......ծh 8a) +0 shortbowծh$  ծh[ ծh Q###......ծhփ >Fire: a) +0 shortbowծh  ծhk D###... ծh @.# ծh mS   adderծhO ծh IYou shoot an arrow. The arrow hits the adder. ծhޅ 5_The adder is almost dead.ծh -Fire: a) +0 shortbowծhm WPress: ? - help, Q - select actionծh Shift-Dir - straight lineծh vAim: an adder (almost dead, umbra, 50% to hit)ծh$0 T S.ծh? S.  Aim: an adder (almost dead, umbra, 50% to hit)ծhL #........ծhmzinthar the Shooter #.##....#ծh;Demonspawn ծh_#.# ....ծhm{Health: 28/28 ======================== ծhծhZ#.# ..#ծh;0Magic: 3/3ծh2========================ծh ծhծh:N#.# .#ծh~-AC: 3ծhAStr: 11 ծhK{#.# #EV: 11ծh;Int: 9 ծh-#.#ծh#SH: 0ծhf<Dex: 20 ծh-#.#ծhXL:  3 Next: 75% Place: Dungeon:3 ծha(#@#ծhNoise: ===------  Time: 1397.4 (0.0) ծhծh,W#.(......ծhp8a) +0 shortbowծh ծhծh3m###(.....ծh>Fire: a) +0 shortbowծh ծhU###... .# S   adderծh ծh ծhIYou shoot an arrow. The arrow hits the adder. ծha5_The adder is almost dead.ծh-Fire: a) +0 shortbowծhWPress: ? - help, Q - select actionծh$ Shift-Dir - straight lineծhenAim: an adder (almost dead, umbra, 50% to hit)ծh"Sծh6 . _The adder is almost dead.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionծhShift-Dir - straight lineծh   ծhUAim: an adder (almost dead, umbra, 50% to hit)  ծh9You shoot an arrow. The arrow misses the adder.ծhծhR^4----8.6 (1.2ծhծh ծhTծhY_The adder bites you. The adder barely misses you.ծh4 #........zinthar the Shooter ծhu5#.##....#Demonspawn #.# ....ծh5vHealth: 24/28 ====================----ծh5 ծh+6ծhf6Z#.# ..#ծh60Magic: 3/3ծh62========================ծh7 ծhL7ծh7N#.# .#ծh7-AC: 3ծh7-Str: 11ծh,8 ծh8ծh8N#.# #ծh9-EV: 11ծhR9,Int: 9ծh9 ծh9ծh9(#.#ծh.:#SH: 0ծhm:-Dex: 20ծh: ծh:ծh;(#.#ծhN;~XL:  3 Next: 75% Place: Dungeon:3ծh; ծh;ծh;(#@#ծh0<Noise: ===------  Time: 1398.6 (0.0)ծhf< ծh<ծh<E#.S......ծh=8a) +0 shortbowծhI= ծh~=ծh=Q###......ծh=>Fire: a) +0 shortbowծhQ> ծh>m###... .#ծh> ծh*?mS   adderծhk?ծh?UYou shoot an arrow. The arrow misses the adder. ծh?Y_The adder bites you. The adder barely misses you.ծh$@%Fire: a) +0 shortbowծhd@WPress: ? - help, Q - select actionծh@ Shift-Dir - straight lineծh@vAim: an adder (almost dead, umbra, 50% to hit)ծh7 ծh#........ծhNzinthar the Shooter ծhD#.##....#ծhT$Demonspawnծh ծhծhZ#.# ....ծh>vHealth: 24/28 ====================----ծhu ծhծhZ#.# ..#ծh0Magic: 3/3ծhZ2========================ծh ծhծhN#.# .#ծh8-AC: 3ծhw-Str: 11ծh ծhծh!N#.# #ծhS-EV: 11ծh,Int: 9ծh ծhծh3(#.#ծhf#SH: 0ծh-Dex: 20ծh ծh ծhC(#.#ծh~XL:  3 Next: 75% Place: Dungeon:3ծh ծh-#@#ծhpNoise: ===------  Time: 1398.6 (0.0) ծh#.S......a) +0 shortbow ###......ծhW]Fire: a) +0 shortbow ծh<###... ծhծhR).#ծh ծhZS   adderծh ծh? ծhx ծh%Fire: a) +0 shortbowծhWPress: ? - help, Q - select actionծhD Shift-Dir - straight lineծhuAim: an adder (almost dead, umbra, 50% to hit)  ծhQYou shoot an arrow. The arrow hits the adder.  You kill the adder!ծhծh #.ծhe !ծhT9.ծh&98ծh 9.8 (1.2 ծhJ _ծhծhծh qծhqծhrծhxծh3|ծhKծhծhȄ$ ծhsP_Found a scroll labelled QUQOSE MAPYI.ծhծhdծhD5=ծhծh7ծhXծh֎ծh3ծhծhϔծhZծhծh ծhDծhծhծh=ծhsծh#6ծh[E==ծhծh~ #.##....#  #.#...... ծh{ #.#.. ..# ծh.[ #.#.# .# ծht[ #.#.# .# ծhe #.#.###.## .ծhe #.#.##...##...ծhM #.#?#.......#ծh #.....@....#---ծhO405.8 (6.0 ###...ծhI\ ####...#####ծh  ծh(##.ծhH ծhY... ####ծh&ծhZ ծh:---ծhծhծhI7==ծh  #........  #.##....#  #.#......  #.#.. ..#  #.#.# .#  #.#.# .#   #.#.###.## .  #.#.##...##...  #.#@#.......#9.8 (4  #..........#  ###........... ##...#####  ##.##  ... ####   _k - a scroll labelled QUQOSE MAPYIծhInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn) Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll of teleportation  j - a scroll labelled WITEOM MANAM  k - a scroll labelled QUQOSE MAPYI Potions (go to first with !)  d - 2 potions of curing  e - a metallic ruby potion  g - an amethyst potion  h - a smoky amethyst potionծhQek - a scroll labelled QUQOSE MAPYI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ծh( ծh* #........zinthar the Shooter #.##....#ծh*PDemonspawn #.#......ծh*Health: 27/28 =======================- ծh+`#.#.. ..#Magic: 3/3ծh+2========================ծh'+ ծh9+]#.#.# .#AC: 3ծhX+<Str: 11 ծhl+5#.#.# .#ծh}+-EV: 11ծh+,Int: 9ծh+ ծh+#.#§###.## .SH: 0ծh+ADex: 20 ծh+J#.#§##...##...ծh,XL:  3 Next: 98% Place: Dungeon:3 ծh,A#.#@#.......#ծh?,Noise: ---------  Time: 1409.8 (0.0) ծhQ,R#§§§§§.....#ծhl,Oa) +0 shortbow ծh},H###§§§........ծh,]Fire: a) +0 shortbow ծh, ####...##### ծh, ##.##ծh, ...ծh,  ծh,####ծh- ծh#-Aim: an adder (almost dead, umbra, 50% to hit)  You shoot an arrow. The arrow hits the adder. ծh6-$_You kill the adder! ծhG-l_Found a scroll labelled QUQOSE MAPYI. ծhY-_k - a scroll labelled QUQOSE MAPYIAs you read the scroll labelled QUQOSE MAPYI, it dissolves into smoke.ծh5ծh6%10.8 (1ծh8ծhb;  You shoot an arrow. The arrow hits the adder. _You kill the adder! _Found a scroll labelled QUQOSE MAPYI. _k - a scroll labelled QUQOSE MAPYI  As you read the scroll labelled QUQOSE MAPYI, it dissolves into smoke. _It was a scroll of fog.ծh43ծh75ծh:ծh6<ծh<ծh@XծhAծhhBծhD,ծh0EծhFծh1IծhhID8=ծh/JծhXO..###..### ##....#..........##....#.......... .....# ծhO .# 4.8 (4.#§# .# ծhO{.#§###.## #.#§ծhO?...#.#§#.......#ծhO2#§§§§§.....####§§§........ծhO!####...#######.##ծh+PծhPծhTծhUծh; 3ծh ծhW ծh ծh> Bծh ծh ծh` ծh$ d##..#.........####.#.ծh$ |....... ### ծh% l##..### ###ծh% `..#....#..ծh,% <.......6.8 (2ծh>% 0§...#..ծhP% P##.# ծha%  ծh~% J#.#§# .# ծh% ծh% ?#.#§###.## .§ծh% §ծh(& ծh* ծhP+ ծh;3ծhуծh7ծho,ծhU,ծhծh9=ծhϒծh  #.##..#.#####.#.  #.##..#.........  #.##..#######.#. #........  #.##..###  #.##..### ### #.##....#ծh> #.......... #.##§@..#.. 8 #.#§....... #.#§....#.... #.#§###.# ...ծhǘ #.#§# .# . #.#§###.## .ծh #.#§##...##... #.#§#....ծh ....#ծh.C #§§§§§.....#ծhծhծhqծh7j3ծhkծhqծhuծhuծhez,ծh{ծh{ծh|ծhs #.##..#######.#.  #........  #.##..###  #.##..########ծh #.##....#..... #............. #.##....#.ծh΂ ծh#.#.... #.#...@.#.....ծh%20 ծh1#.#.###.# .... #.#§# .# ..ծhL #.#§###.## .ծhg\ #.#§##...##...ծh ծh#.#§#.......# #§§§§§.....#ծh ###§§§.§§.....  ####...#####ծhծhqծhծhZSծhWInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) ծhWJewellery (go to first with "=)  f - a ring of positive energy (worn) Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll of teleportation  j - a scroll labelled WITEOM MANAM ծhXPotions (go to first with !)  d - 2 potions of curing  e - a metallic ruby potion ծh#XO g - an amethyst potion  h - a smoky amethyst potionծh\j - a scroll labelled WITEOM MANAM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away ծh  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ծhFծh ծh[ #.##..#######.#.zinthar the Shooter  #..§§§...Demonspawn  ծh#.##§§###Health: 28/28 ========================  ծh#.##§§########Magic: 3/3ծhK========================  ծh#§##§§§§#§.§§§AC: 3Str: 11 ծhl #.§§§§§§§.§§§§ծh 5EV: 11ծh=Int: 9  ծh<#.##§§§§#§§§§§SH: 0ծhO>Dex: 20  ծh`d#.#§§§§§§§§§§§ծhXL:  3 Next: 98% Place: Dungeon:3  #.#§§§@§#.....Noise: ---------  Time: 1420.8 (0.0)  ծhƧ#.#§###§# ....ծhڧQa) +0 shortbow  ծht#.#§# §# ..ծhWFire: a) +0 shortbow  ծhn#.#§###§## .  ծh-E#.#§##.§§##...  ծhHD#.#§#..§§...#  ծhjH#§§§§§.§§§.#  ծh~s###§§§.§§§....  ####...##### ծh_Found a scroll labelled QUQOSE MAPYI. _k - a scroll labelled QUQOSE MAPYIծhbAs you read the scroll labelled QUQOSE MAPYI, it dissolves into smoke. ծhͨ_It was a scroll of fog.  The air fills with toxic fumes!  As you read the scroll labelled WITEOM MANAM, it crumbles to dust.ծhծhծh$1.8 (1ծhnծh: _k - a scroll labelled QUQOSE MAPYIAs you read the scroll labelled QUQOSE MAPYI, it dissolves into smoke. _It was a scroll of fog.  The air fills with toxic fumes!  As you read the scroll labelled WITEOM MANAM, it crumbles to dust. ծh/"_It was a scroll of poison.ծhd .Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn) Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll of teleportation Potions (go to first with !)  d - 2 potions of curing  e - a metallic ruby potion  g - an amethyst potion  h - a smoky amethyst potionծhN`i - a scroll of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ծhծh#ծhb #.##..#######.#.zinthar the Shooter  #..§§§...Demonspawn  #.##§§###Health: 28/28 ========================  #.##§§########Magic: 3/3ծh4.========================  #§##§§§§#§.§§§AC: 3Str: 11  #.§§§§§§§.§§§§EV: 11Int: 9  ծhsy#.##§§§§#§§§§§SH: 0Dex: 20  #.#§§§§§§§§§§§XL:  3 Next: 98% Place: Dungeon:3  #.#§§§@§#.....ծhoNoise: ---------  Time: 1421.8 (0.0)  #.#§###§# ....a) +0 shortbow  ծh#.#§# §# ..Fire: a) +0 shortbow  ծh#.#§###§## .Tele ծhW #.#§##.§§##... ծh)L #.#§#..§§...#  ծhIH#§§§§§.§§§.#  ծhia###§§§.§§§....  ծhu####...#####As you read the scroll labelled QUQOSE MAPYI, it dissolves into smoke. ծh_It was a scroll of fog.  The air fills with toxic fumes!  As you read the scroll labelled WITEOM MANAM, it crumbles to dust. ծh __It was a scroll of poison.  As you read the scroll of teleportation, it crumbles to dust.ծhi'.ծh*2.8 (1ծhծh0 _It was a scroll of fog. ծh The air fills with toxic fumes!  As you read the scroll labelled WITEOM MANAM, it crumbles to dust. _It was a scroll of poison.  ծhAs you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.ծh֯ծhReally walk into that cloud of poison gas? Y - Yes  N - NoծhծhF  #.##..#######.#.zinthar the Shooter  #..§§§...Demonspawn  ծhT#.##§§###Health: 28/28 ========================  #.##§§#########Magic: 3/3ծhJ========================  ծh#§##§§§§#§.§§§.AC: 3ծh=Str: 11  ծh#.§§§§§§§.§§§§.EV: 11ծh +Int: 9 ծh; #.##§§§§#§§§§§.SH: 0Dex: 20 ծhOf #.#§§§§§§§§§§§.ծhmXL:  3 Next: 98% Place: Dungeon:3  ծhf#.#§§§.@#.....ծhNoise: ---------  Time: 1422.8 (1.0)  #.#§###§# ....ծhPa) +0 shortbow  ծh#.#§# #§# ..Fire: a) +0 shortbow ծh ծh #.#§###§## .Tele ծh ծh1Z#.#§##.§§##...  ծhMZ#.#§#.§§§...#  ծhl^#§§§§§§§§§.#  ծh`###§§§§§.§....  ծh####...##### _It was a scroll of fog.  The air fills with toxic fumes!  As you read the scroll labelled WITEOM MANAM, it crumbles to dust. _It was a scroll of poison.  ծhCAs you read the scroll of teleportation, it crumbles to dust. ծhG_You feel strangely unstable.ծhD" ..§§.§  You are engulfed in poison gas.ծh#_2=======------ծh8#U3Pois ծhB'ծhl) _You are poisoned. You feel very sick.ծh .§§§... ##§§####.##§§##########§##§§§§#..§§§.#.§§§§§§§.§§§§.##§§§§#§§§§§.§§§§§§§§§§§..§#..... #§###@# ծhj#§# #§# ##§## .§§##..§.§§.§§.##  ##.##ծhD  You are engulfed in poison gas.ծh  ##.## #.#  #..# #.# .#  #.#.#.# .#  ##.##.# !# .## ծhI?####.....###.#.# ..### #........<..###. .... #.##......##.#.. ..# ծhe #.##..#.#####.#.#.##.### #.##..#.........@....... ծh|#.##..#######.#........^ ծh#..§§§... ###..###.# #.##§§### #S# ծh#.##§§######### .# #§##§§§§#..§§§. .# ծh rS   ball python (constriction, asleep) #.§§§§§§§.§§§§. # #.##§§§§#§§§§§. #.#§§§§§§§§§§§. ###ծh%@You are more poisoned.ծhb   Your surroundings suddenly seem different.  A ball python comes into view.ծh ....... #.##....#.....................#................ծh;Found a stone staircase leading down.ծh16=============-----------4Pois ծhծh _You feel very sick. _There is a stone staircase leading down here.ծhծhInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=) ծhC? f - a ring of positive energy (worn) Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !) ծhfz d - 2 potions of curing  e - a metallic ruby potion  g - an amethyst potion ծh2 h - a smoky amethyst potionծh[ fd - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ ծh K“But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.” ծh -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ծh ծh$ ծh  ##.## #.#zinthar the Shooter#..# #.# .#Demonspawn#.#.#.#.#Health: 24/28 ====================----##.##.# !# .##Magic: 3/3======================== ծh ####.....###.#.# ..###AC: 3Str: 11 #........<..###. ....EV: 11Int: 9 #.##......##.#.. ..#SH: 0Dex: 20 #.##..#.#####.#.#.##.###ծh. nXL:  3 Next: 98% Place: Dungeon:3 #.##..#.........@.......Noise: ---------  Time: 1424.8 (0.0) ծhO #.##..#######.#........^a) +0 shortbow ծhu #........ ###..###.#Fire: a) +0 shortbow #.##..###ծh #S# #.##..######### .# #.##....#...... .#ծh S   ball python (constriction, asleep) #.............. # #.##....#...... #.#............ծh ;###You are more poisoned.ծh Your surroundings suddenly seem different.  A ball python comes into view.Found a stone staircase leading down. ծh _You feel very sick. _There is a stone staircase leading down here.ծh ծhk +5.8 (1ծh ծh[ & _You feel better.ծhVG ##.## #.#zinthar the Shooter#..# #.# .#Demonspawn#.#.#.#.#Health: 24/28 ====================----##.##.# !# .##ծhVMagic: 3/3======================== ####.....###.#.# ..###AC: 3ծhVStr: 11 #........<..###. ....EV: 11Int: 9 ծhKW)#.##......##.#.. ..#SH: 0Dex: 20 #.##..#.#####.#.#.##.###XL:  3 Next: 98% Place: Dungeon:3 #.##..#.........@.......ծhkWNoise: ---------  Time: 1425.8 (0.0) #.##..#######.#..*.....^ծhWa) +0 shortbow #........ ###*.###.#ծhW}Fire: a) +0 shortbow #.##..####S# ծhW#.##..######### .# #.##....#...... .#ծhWS   ball python (constriction, asleep) #.............. # #.##....#...... #.#............ծh XS### _There is a stone staircase leading down here. ծh)X=_You feel better.  Fire: a) +0 shortbowծhGXPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)ծh] .SծhNe G*.*#ծh .*#SAim: a ball python (asleep, 98% to hit)ծhR| ##.## #.#zinthar the Shooter#..# #.# .#Demonspawn#.#.#.#.#Health: 24/28 ====================----##.##.# !# .##Magic: 3/3======================== ####.....###.#.# ..###AC: 3Str: 11 #........<..###. ....EV: 11Int: 9 #.##......##.#.. ..#SH: 0Dex: 20 #.##..#.#####.#.#.##.###XL:  3 Next: 98% Place: Dungeon:3 #.##..#.........@.......Noise: ---------  Time: 1425.8 (0.0) #.##..#######.#..(.....^a) +0 shortbow ծhuS#........ ###(.###.#Fire: a) +0 shortbow #.##..####S# #.##..######### .# #.##....#...... .#S   ball python (constriction) #.............. # #.##....#...... #.#............###Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.ծhZ  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.  The ball python is severely wounded.ծheP.S.ծhU5====ծh7.0 (1.2 _ծh,ծhmծh ##.## #.#zinthar the Shooter#..# #.# .#Demonspawn#.#.#.#.#Health: 25/28 =====================---##.##.# !# .##Magic: 3/3======================== ####.....###.#.# ..###AC: 3Str: 11 #........<..###. ....EV: 11Int: 9 #.##......##.#.. ..#SH: 0Dex: 20 #.##..#.#####.#.#.##.###XL:  3 Next: 98% Place: Dungeon:3 #.##..#.........@.......Noise: ===------  Time: 1427.0 (0.0) #.##..#######.#..*.....^a) +0 shortbow #........ ###S.###.ծhn[33m#Fire: a) +0 shortbow #.##..####.# #.##..######### .# #.##....#...... .#S   ball python (constriction) #.............. # #.##....#...... #.#............###The ball python hisses angrily. _The ball python is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 69% to hit)ծh ##.## #.#zinthar the Shooter#..# #.# .#Demonspawn#.#.#.#.#Health: 25/28 =====================---##.##.# !# .##Magic: 3/3======================== ծh;E####.....###.#.# ..###AC: 3Str: 11 #........<..###. ....EV: 11ծh`Int: 9 #.##......##.#.. ..#SH: 0ծhDex: 20 #.##..#.#####.#.#.##.###XL:  3 Next: 98% Place: Dungeon:3 #.##..#.........@.......Noise: ===------  Time: 1427.0 (0.0) #.##..#######.#........^ծh a) +0 shortbow #........ ###S.###.#Fire: a) +0 shortbow ծh*V#.##..####.# ծhM#.##..######### .# #.##....#...... .#S   ball python (constriction) ծhop#.............. # #.##....#...... #.#............ծh/###Fire: a) +0 shortbowծhwPress: ? - help, Q - select actionShift-Dir - straight lineծh؝Aim: a ball python (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the ball python.  ծh9You kill the ball python!ծhib(†ծh)ծh( 9.ծh) ծh0 ] ##.## #.#zinthar the Shooter#..# #.# .#Demonspawn#.#.#.#.#Health: 25/28 =====================---##.##.# !# .##Magic: 3/3======================== ####.....###.#.# ..###AC: 3Str: 11 #........<..###. ....EV: 11Int: 9 #.##......##.#.. ..#ծhV1 SH: 0Dex: 20 #.##..#.#####.#.#.##.###XL:  3 Next: 100% Place: Dungeon:3 #.##..#.........@.......Noise: ===------  Time: 1428.3 (1.3) #.##..#######.#........^a) +0 shortbow ծh1 i#........ ###†.###.#Fire: a) +0 shortbow #.##..####.# #.##..######### .# #.##....#...... .# #.............. # #.##....#...... #.#............### ծh1 Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineծh2 Aim: a ball python (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the ball python. _You kill the ball python!ծh53 w Shift-Dir - straight line  ծh^3 Aim: a ball python (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the ball python. _You kill the ball python!ծh{3 Your Stealth skill increases to level 1!  You have reached level 4!ծh< /  --more--ծhc J 30/344/414ծh 0%  You feel agile. Your demonic ancestry asserts itself...ծh ծh m _A pair of horns grows on your head!ծh3ծh\ ծh&ծh(ծhV-X1 _ծhG/,ծh10ծh1ծh4,ծh4ծh6ծh8,ծh9ծhJ;ծh<ծh*=K2=ծh*>ծh?ծhA,ծhBծhCEծhaEծhEծhDK #.# #.#.#. ###  #..# #. ..#  ##.## #.#.#  ծhKI#.## #..#  ##.## #.#.# .# #..# #.##.# .# #.#.#.# #.# .#  ##.##.# #@###.## ---35.3 (7.0  ####.....###.#.#...### ծhK: #........<..###......#  #.##......##.#.....#.# ծhK #.##..#.#####.#.#.##.### ծhL #.##..#.........>....... ծh)L #.##..#######.#........^  #........ ...###†.###.# ծhCL #.##..### ### #.#ծhL:---ծhOծhR[ _i - a glowing yellow potionծhn ծh ծh ծh ծhծh2ծhծh%ծhP4ծhծhծhu ծh ծh< ծh ծhP ծh _ծhC a3==ծhɕ ծh ծh@ ծhs ծh ծh ծh ծh ծh ծhe Y ###.#.# .#ծhy .#ծh { #.....# .#.#ծh  #.#..#......# #.##.#.####ծh z #.##.#.  #.#.#..####  #..# #....# #.## #.#.#  #.## #@.# 9.3 (4ծh ##.## #.#.# .#  ծh #..# #.##.# .#  ծh #.#.#.# #.# .#ծh- ##.##.# #.###.ծh? ## ####.....###.#.#...###ծh] #........<..###......# #.##......##.#.....ծhn @#.# #.##..#.#####.#.#.ծh $##.###ծhǟ ծhc ծhv ծh #.....# .# .# #.#..#......#  #.##.#.####  #.##.#.  #.#.#..#### #..# #....##.## #.#.#  ##..#ծh/ ##.## #@#.# .# #..# #.##.# .# #.#.#.# #.# .##.##.# #.###.##ծh8=####.....###.#.#...###ծhLr #........<..###......#ծh_^ #.##......##.##.#ծh_ #.##..#.#####.#.#.##ծh.### #.##..#.........>.......ծhծhB,40.3 (1ծhծhTծhY #.#..#......#  #.##.#.####  #.##.#.  #.#.#..#### #..# #....#ծh#.## #.#.#  ##..# ##.## ##.#.# .# #..# #@##.# .#ծh #.#.#.###.# .#ծh1#.##.# #.###.######.....###.#.#.ծhC ..###ծhWr #........<..###......#ծhv] #.##......##.ծhs#.# #.##..#.#####.#.#.##ծh .###ծh #.##..#.........>.......ծhH #.##..#######.#.^ծhծhծhծhK4==ծh&1ծhaծhծh( #.##.#.####  #.##.#.  #.#.#..#### #..# #....##.## #.#.#  ##..# ##.## ##.#.# .# #..###.##.# .# #.#.#@###.# .##.##.## #.###.######.....###.#.#...### #........<..###......# #.##......##.#.# #.##..#.#####.#.#.##.### #.##..#.........>....... #.##..#######.#.^ #........ ...###†.###.#2ծhOIծhTծhUծh Zծh_&  #.##.#.####   #.##.#.   #.#.#..####   #..# #....#  ծhK_ ##.## #.#.#   #.## ##..#  ծh_ ##.## ##.#.# .#   #..###.##.# .#   #.#@#.###.# .#ծh_U4.3 (2   ##.##.## #.###.##   ####.....###.#.#...###   #.....ծh`...<..###......#   #.##......##.#.....#.#   #.##..#.#####.#.#.##.###ծhO`    #.##..#..>.......ծh`w    #.##..#######.#..^ծh`    #.. ...###†.###.# ծh6aծheծhCgծh>3ծh>ծhDծh]FծhF9=ծhKծhL,ծhYMծh[NծhO,ծhKPծhIQծhQ,ծh1RծhRծhT,ծh~TծhUծhV,ծhoWծh\ #.#.# #.. .# #.#.# ##.#.# ###.#.# .# .# #.....# .# .# #.#..#......#  #.##.#.####  #.##.#.  #.#.#..####  #..# #.@..# 51.3 (7 ##.## ##.#.#  #.## ##..#  ##.## ##.#.# .# #..###.##.# .#ծhR] #.#.#.###.#  ##.##.## #.###.## ####.....###.#.#...### #........<..###......#ծh`ծhMaծh3ծhծhծhծhknծhծhծhծhcծhծh ##.#.# #.#########.# #.#.# #.. .#ծhR #.#.# ##.# .# ###.#.# .# .#ծh #.....### .#.# #.#..#......#ծh; #.##.#.####ծh^ #.##.#.#  #.#.#@.####4.3 (3ծh #..###....# ##.## ##.#.#ծh #.## ##..# ##.## ծh[.#.# .# #..###.##.# .# #.#.#.###.# .# ծh u##.##.## #.###. ####.....###.#.#...ծh% !###ծh ծhn ծhծht3ծh$uծhzծhc{ծhծhOծhwծhծh,ծhȀծh;ծh,ծh ծhծhX,ծh;ծh؅ծhކծhծhծhծh,ծhծh7#.#.#..#####..###....#  ##.## ##.#.#  #.## ##..#  ##.## ##.#.# .#  #..###.##.# .# #.#.#.###.# .###.##.####.###.######.....###@#.#...###62.3 (8ծh#........<..###......##.##......##.#.....#.##.##..#.#####.#.#.##.####.##..#.........>.......#.##..#######.#........^#........ ...###†.###.##.##..### ### #.##.##..######### .#ծhˑծhծh7d 3ծhd ծhGj ծhk ծh]o nծho ծhp ծh0r ծhNr ծhr ծht ծhu ծhu ծhPv ծhw ծhy ,ծh)z ծh{ ծh| ծh } ծh} ծh #.##.#.# ##.#.#..#### #..###....# ##.## ##.#.# ### #.## ##..# #.. ##.## ##.#.# #.# #..###.##.# #.# ծhރ #.#.#.###.# #.# ##.##.####.###@## 8.3 (6 ծh7 ###.....###.#.#...### ........<..###......# .##......##.#.....#.# ծhT i.##..#.#####.#.#.##.### .##..#.........>..... ծh .##..#######.#........^ ........ ...###†.###.# .##..### ### .#ծh ծh ծh ծhY3ծh ծhծhծh#nծh$ծhn%ծh&ծh&ծhd'ծh(ծh),ծhp*ծh+ծh-ծh6-ծh-ծh3###.#.# .#.# #####.#.....### .#.##.#.#..#......##..##.#.#### #..#.# ##.#.#..#### #..###....#  ծh3##.## ##.#.# ###########.## ##..# #.@.......73.3 (5  ##.## ##.#.# #.#######.  #..###.##.# #.#  #.#.#.###.# #.#  ##.#ծh14".###.## ##.....###.#.#...###......<..###......# ##ծhl4##.#.....#.# ##..#.#####.#.#.##.###ծh4ծh 9ծh:ծh3ծhծhծhծhOծh,ծhNծhqծhծhծhծhFծhH ծhn ծh ծh)"ծh",ծh1#ծh&#.#  .# #####.#. ..### .# .# #.#.. .#......# #.# .. .#.#### ծh`'"#.. ... .#.# ### ).. #..#### ##....# .# ###########  ##..# #.......@.# 9.3 (6.# #.#######.# ##.##.# #.# .#ծh' .# #.###.# #.# .#.# .####.###.## .#.# .###.#.#...### .# ###.#  .<..###......# .# ...#  ..##.#.....#.# .# #.. ###.#.#.##.### #.## ծh(ծh+ծh$-ծh3ծhծh=ծh,ծhJBծhծhծh. J _Found a stone staircase leading down.ծh 3ծh ծh"ծh,ծhծhPծh,ծhծhJ _Found an escape hatch in the ceiling.ծh3ծhXծh! +..####  #....#   ##.#.# ###########  ##..# #.........# ##.#.# #.#######.# ##.# #.# #.#.# .###.# #.# #.#.# ####.###.## #.# .# ###.#.#...### #@# ###.#85 <..###......# #.# ...# .##.#.....#.# #.# #.. ծh!)###.#.#.##.####># #.## .......>.........# #.'.. #.......^.## .##  ...###†.###.#< #....  ### ##.# #. ##...# .# ##...ծh_!ծh&ծh](ծhm 3ծh ծh ծh ծh- ծh ծh ,ծh ծh R  There is a stone staircase leading down here.ծh> ծhP  _ծh ծh ##.#.# #.#######.###.# #.# #.#.# .###.# #.# #..# ####.###.## #..##.#.#...### ###.# <..###......#...#.....#.##.. .#.##.####>ծh+ <#.### .......>........ #.'..9.3 (4 ####.#........^.##.###  ...###†.###.#< ..  ### ##.# #.#. #... ###### .# # #. #. ծh ...... .# #. ... ...... # #.# ...... ...# ...... ########...#ծh ծh ծh3ծhXծh ծh ծh ծh nծh';  There is a shaft here.ծhծh@ _ծhծh(ծh,ծh\ծhծh,ծh@ծhծhծh8ծhծhծh,ծhծhm! #.#.#.###.# #.# #.#  ##.##.####.###.## #.# ##.....###.#.#...### #.# .......<..###......# #.# ......##.#.....#.# #.# ##..#.#####.#.#.##.####># ##......>.........# ..#######.#........^.##  ...###†@###.#<# 96.3 (7..### ### ##.# #.#.# ծh!##..######### #.# #.#.# ##....#...... #.# #.#.# ............. #.# #.#.# ##....#...... #.# #.#.. #............ ... #.### #### #.....#..... #..< #.###.# .... #.##ծhO%ծh|&ծh43ծh95ծh@<ծh>ծhP>ծhC,ծhE`##.....###.#.#...### .......<..###......#.##.#.....#.# ##..#.#####.#.#.##.####>#.........>........######.#........^.# ....... ...###†.###.#<#  ### ##.# #.#.# ##..######### #@# #.#...#...... .............S   ball python (constriction, asleep)#.. ծhwF#§# #.# .. ..S# #§###.## .ծhK+7.3 (1ծh|K+8.3 (2ծhOծhP^ _A ball python comes into view.ծh/##.....###.#.#...### #.#zinthar the Shooter .......<..###......# #.#Demonspawn ##......##.#.....#.# #.#Health: 34/34 ======================== ##..#.#####.#.#.##.####>#Magic: 4/4======================== ##..#.........>.........#AC: 3Str: 11 ##..#######.#........^.##EV: 11Int: 9 ծhQ ....... ...###†.###.#<#SH: 0Dex: 21 ##..### ### ##.# #.#.#XL:  4 Next:  0% Place: Dungeon:3 ##..######### #@# #.#.#Noise: ---------  Time: 1498.3 (0.0) ծh;##....#...... #*# #.#.#a) +0 shortbow ............. #*# #.#.#ծh,Fire: a) +0 shortbow ##....#...... #*# #.#.. #............ ..* #.### ##### #.....#..... #.*#...< S   ball python (constriction, asleep) #.###.# .... #.*#.### ծh#§# #.# .. ..S# #§###.## . _There is a shaft here. _A ball python comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)ծht ##.....###.#.#...### #.#zinthar the Shooter .......<..###......# #.#Demonspawn ##......##.#.....#.# #.#Health: 34/34 ======================== ##..#.#####.#.#.##.####>#Magic: 4/4======================== ծhu ##..#.........>.........#AC: 3Str: 11 ##..#######.#........^.##EV: 11Int: 9 ....... ...###†.###.#<#SH: 0Dex: 21 ##..### ### ##.# #.#.#XL:  4 Next:  0% Place: Dungeon:3 ծhVu ##..######### #@# #.#.#Noise: ---------  Time: 1498.3 (0.0) ##....#...... #(# #.#.#a) +0 shortbow ծhu ............. #(# #.#.#Fire: a) +0 shortbow ծh*v ##....#...... #(# #.#.. #............ ..( #.### ##### #.....#..... #.(#...< S   ball python (constriction) #.###.# .... #.(#.### #§# #.# .. ..S# #§###.## .ծhov 9Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.ծh^ Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.  The ball python is severely wounded.ծh ծh ....S...ծh >===9.5 (1.2 _ծh ծh ծhy##.....###.#.#...### #.#zinthar the Shooter .......<..###......# #.#Demonspawn ##......##.#.....#.# #.#Health: 34/34 ======================== ##..#.#####.#.#.##.####>#Magic: 4/4======================== ##..#.........>.........#AC: 3Str: 11 ծh=##..#######.#........^.##EV: 11Int: 9 ....... ...###†.###.#<#SH: 0Dex: 21 ##..### ### ##.# #.#.#ծh-XL:  4 Next:  0% Place: Dungeon:3 ##..######### #@# #.#.#ծhNoise: ===------  Time: 1499.5 (0.0) ##....#...... #*# #.#.#a) +0 shortbow ............. #*# #.#.#Fire: a) +0 shortbow ##....#...... #*# #.#.. #............ .*. #.### ##### ծhn#.....#..... #S.#...< S   ball python (constriction) #.###.# .... #..ծh#.### #§# #.# .. ...# ծhy#§###.## .The ball python hisses angrily. ծhm_The ball python is severely wounded.Fire: a) +0 shortbowծh?Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 69% to hit)ծh(##.....###.#.#...### #.#zinthar the Shooter .......<..###......# #.#Demonspawn ##......##.#.....#.# #.#Health: 34/34 ======================== ##..#.#####.#.#.##.####>#Magic: 4/4======================== ##..#.........>.........#AC: 3Str: 11 ##..#######.#........^.##EV: 11Int: 9 ....... ...###†.###.#<#SH: 0Dex: 21 ##..### ### ##.# #.#.#XL:  4 Next:  0% Place: Dungeon:3 ##..######### #@# #.#.#Noise: ===------ ծh*[m Time: 1499.5 (0.0) ##....#...... #.# #.#.#a) +0 shortbow ............. #.# #.#.#Fire: a) +0 shortbow ##....#...... #.# #.#.. #............ ... #.### ##### #.....#..... #S.#...< S   ball python (constriction) #.###.# .... #..#.### #§# #.# .. ...# #§###.## .Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!ծh /|((((.ծhU.....ծh)>1500.8 (1.3 _ծhծh{ծh 3ծhծhBծhFծhùծhծhծhծhNծhծh,ծhծhDծhI,ծh\ծh.##..#.........>.........# .##..#######.#........^.## .. ...###†.###.#< .##..### ### ##.# #.#. .##..######### #.# #.# .##....#...... #.# #.#.ծh([....... #.# #.#.# .##....#.......##.###.#.. .#..............@..##.### ####---5.8 (5.0 .#.....#........#..# #... .#.###.# .......#..# #.## .#§# #.# ..........# ծhw.#§###.###...##.##.# .#§##...##... .. .. .#§#.§.....# .? .## §§§§§.....# #. ծhL###§§§§§......ծh:---ծhHծh1 _Found a scroll of identify.ծhh3ծhծhծh-ծh ծhծhϻ,ծh\ծhծh޿ծhծhZծhծh,ծhծhYծh>,ծhծh1ծhLծhT#...... #.# #.# #.##....#.......##.###.#.. #.#.................##.### ### #.#.....#........#..# #.. #.#.###.#........#..# #.# #.#§# #.#...........# #.#§###.###...##.##.##.# #.#§##...##............. #.#§#.§.....#...@...##.# 12.8 (7 #§§§§§.....#####.#### # ###§§§§§...... .#.   ####§§.####### ## ##.## ... #### ծh~ծh. _j - a scroll of identifyծhp 3ծh ծh ծh* ծhq ծh Xծh ծh ծh0 ,ծh ծh ծh" ծh" ծh# ծhL% ծh' ծh>' ծhc( ծh.. 0 # ...###†.###.#<#  #.##..### ### ##.# #.#.# ծhu.  #.##..############.# #.#.#  #.##....#.......##.# #.#.#  #...............##.# #.#.# ծh.  #.##....#.......##.###.#..  #.#.................##.### ծh. 6 #.#.....#........#..#  #.#.###.#....@...#.ծhY/ 7.8 (5  #.#§# #.#...........#  #.#§###.###...##.##.##.# #.#§##...##.............#.#§#.§.....#.......##.##§§§§§.....#####.#### #ծh/ ###§§§§....... .#.####§..####### ##ծh/ ###.##ծh0 ծhU5 ծh6 ծhYIծh4\ծhq],ծh`,ծh`ծh`ծhzaծhbծhd,ծh$eծhIfծhgծhgծhphծhjծh^kծhukծh$lծhmծhnծhXoծhoծhqծh s,ծhsծhtծhu,ծhJvծhwծh/x,ծhxծh{|  #.#§# #.#...........#   #.#§###.###...##.##.##.#   #.#.##...##.............   #.#.#.......#.......##.# ծh|  #..........#####.#### #   ###.............#..   ####...###### ծh|  ##.#######   #@.......ծh|26.8 (9   ########   ծhQ}          ծhq}E ծh}ծhծhʂծh3ծh+ծhcծhΞծhBծh,ծhwծh֣ծhծhծhdծh>ծhO,ծhծhܨծh+,ծhծhծhծhծh ծh ծhծh,ծhծhNP #.#§# #.#...........#  #.#§###.###...##.##.##.#  #.#.##...##.............  #.#.#.......#.......##.# ծh| #..........#####.#### #  ###.............#..  ####...#######.###  ծh ##.########.#  #.......@..# 33.8 (7ծhd ############  ծh ծhJծhsծhծhC3ծhoDծhHծh'Iծh[Iծh;MծhP#.#.....#..#..# #.. #.#.###.#........#..# #.# #.#§# #.#....# #.#§###.###...##.##.##.# #.#.##...##............. #.#.#.......##.# #..........#####.#####.# ###.............#.......####...#######@###6.8 (3ծhP##.########.# #..........#############ծhQծhSծh{Tծh4.#.........##.### #### .#.....#........#..# #... .#.###.#........#..# #.## .#§# #.#...........# .#§###.###...##.##.##.# .#.##...##............. .#.#.......#.......##.# ....#####.#####.## ##.............#@.......  ####..#.##########.########.# #..........############# 7.8 (1ծhz 3ծh, ծhr ծhն ծh ծh2 nծh ծh) ,ծh ծh־ ծh ,ծht ծh ծh ,ծhO ծh .##.### ########. ..#........#..##.# #...<. #.#........#..##.# #.######. #.#...........##.# ծhX #. #.###...##.##.##.## .. ............ ծhz ### ......#.......##.# #ծh #####.#####.#####. ..#.....#ծh 42.8 (5 ...#######.##### #.########.# ծh I#.....# #####ծh7 "#ծh ծh ծhY ծh1##.### ########...#.# ..#..##.# #...<......#.# ....#..##.# #.######..##.# .......##.# #.## #..##.# .##.##.##.## ... ...##.# .. .. ###.##.# .##.# .##.##.# ###.#####.#######.# .....# #.......# #.#### 9.8 (7 ###.# ##.# ....#ծh5"ծh{H1##.# #.#.# #.........##.# #.#.# #...#.....##.###.#.. #...#.######.### ########...#.# ..#..##.# #...<......#.# #..##.# #.######..##.# ##.# ##.######..##.# .##.##.#..........##.# .............###.##.# 53.8 (4 ......##..#.##.#.#####.#######.#.....##..............##.####.############### ##.# ...# ####ծh3ծh ծhծh,ծhծhXծh.##.# #.#.# ##...######[ ##.# #.#.# #...... ##.# #.#.# #...#....... ##.###.#.. #...#.######.##.### ########...#.# #..##.# #...<......#.# ծh[#..##.# #.######..##.# ....##.# ##.######..##.# ##.##.#######..@.......##.# 5.8 (2..........#######.##.# ծh(....##.#######.## #.##.# #####.#######.# .....#ծh..............# #.#### .############### .# .# ծh%*##ծhsծhծhծhW3ծhWXծh[ծhg\ծh\ծh_nծh>aծhWbծhbծhbծhcծhdծheծhkeծh-fծhfծhgծhTgծhhծhhծhhծh0iծhiծhjծhkծh{kծhlծhm,ծhnծhnծhUo,ծhoծh s}.. #...#.########## # ########...#.#  #...<......#.# ծhJs" #.######..##.# # ##.######..##.# #######..........##.# ........#######.##.# #######.## ##.##.# #######.# #.@...# ծhs'64.8 (9# ##.#### ######### ### ծhcvծhPwծh! 3ծh ծhͶ ծh ծh ծh ծh ծh ծh ծhD ծh ծh ծhe ծh ծh ,ծh> ծhW  ##...######[##.....(.. #...............###### #...#..........## #...#.##########  ########...#.#  #...<......#.#  #.######..##.#  ##.######..##.# ..........##@# 9.8 (5ծh #######.##.# .## ##.##. ####.# #.....# .....# ##.#### #########ծh ծh ծh ծh2Iծh5ծh6,ծhV:nծh:ծh;ծh$<ծhw<ծhb=ծhV>,ծh>ծh:@ծh@,ծhCDծhFծhG,ծhvHծhJծhL,ծhLծhNծhO,ծhiPծhT#.. ##### .... #.##.#####...#####.# #.#.'....._.....'.## #.##.#####...#####..# #.# #.....#####......# #.# ##..........##...######.# ##...######[##.....(....# #...............#########ծh U #...#...@......##77.8 (8 #...#.##########  ########...#.#  #...<......#.# ծhAU #.######..##..######..##. #..........##.# ...#######.##.# ծh_UM#.## ##.##.#ծhUծhXծhYծh4 3ծh ծh ծh\ ,ծh Xծh ծh ծh ,ծh ծh1 ծh ,ծhG ծhU ծh ,ծh ծhu ծh ,ծh ծh] ...# ....# #.# #.. ##### .... #.# #.#####...#####.# #.# #.'....._.....'.## #.# #.#####...#####..# #.# #.....#####......# #.# ##..........##...######.# ##...######[##.....(....# #.............@.#########ծha 83.8 (6#...#..........##  #...#.########## ###...#.# ......#.##..##.###..##.#..##.##ծh. ծhX ծh93ծh;ծhBծhDծhDծhHXծhHծhIծheK,ծhKծh*NծhOծhOծhPծhRծhTծhTծhUծhWծhYծhYծhZծh]ծh=^,ծh^ծh!d .#####....#  ##.#.#  #.#.#  .# #.#.#####  .# #.#.....#  .# #.#####.# ###.# #########.# #.#  ...# ..........# #.#  #.. #####....@..# #.# 90.8 (7  #.#####...#####.### #.##.'....._.....'.## #.#  #.#####...#####..# #.#  #.....#####......# #.#  ##..ծhd........##...######.#  ##...######[##.....(....#  #...............#########  #...#..........##ծhfiծhjծh 3ծhn ծh' ծh#) ծhg) ծh- nծh. ծh70 ,ծh0 ծh2 ծh3 ,ծh4 ծhJ5 ծh6 ,ծh7 ծh8 ծh9 ծhF9 ծh9 ծh: ծh; ծh; ծh)< ծh= ծh> ծh> ծh? ծhF #.........# #########.# #.# . #.## .. #..# ).. ##.##  ...##    .##### 8.8 (8 ##.#.#  ծhG #.#.#  .# #.#.#####  .# #.#.....#  .# #.# #.# #########.# #.# ..# ...# #.# .. #####.......# #.#ծhG ծhK ծh+L ծhq ծh ծhe ծhv ծh ծh ծh ,ծh ,ծh ծh ծh" ,ծh" ծh# ծh% ծhA% ծh% ծh ' ծhZ( ծh|( ծh( ծh7* ծhl+ ծh+ ծh+ ծh, ծh- ծh. ծhb. ծh<3 .##.# # #.######### ..... #.........# ###.#.#########.# ծh3  #.#.. #.#  #.# .. #.## ծh3  #.. ... #..#### ).. ##.##ծh3 s #######...## ծh3 #@.........#605.8 (7#.....#####....#ծh 4 #.##### ##.#.# #ծh4 O.#.# .# #.#.##### .# #.#.....# .# #.#####.# ծh4 ###.# #########.# #.# ...# .ծh4 N.........# #.#ծh45 ծh69 ծhY: ծh3ծhIծhYծhծh7ծh#,ծhծhVծh,ծh- ծhB H _Found a stone staircase leading up.ծh ծh ծhz ծh  ##...... #.........#  #####.#. #########.# #.#..#.# #.# .. #.## #.. ... #..# ### ).. ##.## ծh #######...##..........######....#10.8 (5 # ##.#.# #.# #.#.#.# ..# #.#.### .#.### #.#.... .#< #.#####  ###.# #########.# #  ...# ..........# # ծh(  #.. #####.......# # ծhY ծh( ծhC3ծhծh ծh!ծh!ծh4&,ծh"'ծhI'ծh0(ծh*2 _Found a whip.ծh\,ծh,ծhs-ծh'/ծh32,ծhP3ծh9 #.# .. #.## #.. ...). #..# ### )... ##.## ծh9*.. #######...## #.#####..........# # #.#.....#####....# #ծh9#.#.##### ##.#.# ##.#.# #.#.# #ծh:.#)@.# #.#.##4.8 (4 #ծh@:.#.### #.#... #.#<  #.#### ####.#. #########.ծhi:# #...#. ..........# #ծh:e#.... #####.......# #ծh:{ #.#####...#####.### #ծh:y #.'....._.....'.## #ծh:T #.#####...#####..#ծhL;ծhH@ծhB# _Found a club.ծh- 4ծh2 ծh3 ծh3ծhծh\ծh#,ծhծh<  You see here a +0 whip.ծh!ծhl _ծhծhiծh,ծhBծhP  There is a stone staircase leading up here.ծhծh _ծhծhծh,ծh+ծh #.#####..........# ## #.#.....#####....# .# #.#.##### ##.#.# .# #.#.# #.#.# .#ծhO'.#)..# #.#.# .#.#.### #.#.. .#.#<## #.### .#ծh###.#..###########.# .#...#@.............# 9.8 (5 .##.....#####.......# >#ծh#.#####...#####.### .# #.'....._.....'.# ## #.#####...#####ծht #.....##### ##..........##...####ծh97  ##...######[##.....(.  #...............##### ծhծhծh!ծh%3ծht&ծh-ծh0,ծhB4,ծh4,ծh7ծh8ծh9,ծh9ծhA@A #.#####.### #.#.#.....#####.. ....# #.#.#.##### ##. ###.#ծh|@ #.#.#.# #.  #.# #.#)..# #.  #.# #.#.### #  #.#ծh@ #.#<## #. ծh@ #.# ########.#..###########.  #.# .......@.#........ծh@#22.8 (3 ծh A #.# #######.....#####....... ###>#ծh,A #.#####...#####.## ....# #.'....._.....'.## ծhTA.^.## #.#####...#####..# .#<#ծhA #.....#####......# .#.# ##.ծhA...##... .#.# ##...######[##... .#.# #...ծh+Bծh5GծhHծh3ծhծhծhծhBծh,ծhծh-ծh,ծhdծhծh[ծh~ծhAծhFծhm,ծhծhծhB,ծhծhծhծhծh+ծh #.#####  ########### #.#.#...  #.........# #.#.#.####  #.#######.# #.#.#.#  ծh+#.# #.# #.#)..#  #.# #.# #.#.### ծh##.## #.# #.#<## ծhz#...### #.# ###########.#..##### ծh5......# #.# #..@........#ծhL"9.8 (7 ծhb....#.# #.# #.########.....##### ծh.#.##.####># # #.#####... .ծh>.........# #.'....._.. .ծhW.......^.## #.#####. ծhp##†.###.#<# #.....#### ծh ##.# #.#.# ##......... ծh###.# #.#.# ##...#######.# #.#.# #ծh ..ծhծh?ծh~ծh!3ծh?"ծhD%ծh&ծhV*ծh>-.# ###########.#.. .# #.........# #.#.#.## .# #.#######.# #.#.#.# .# #.# #.# #.#)..# .# #.# #.# #.#.### .###.## #.# #.#<## #.#...### #.# ###########.#..### ##......# #.# #...........#..... #ծh-g.# #.# #@########.....###32.8 (3#.#.##.####># #.# #.#####.. ...>.........# #.# #.'....._#^.## #.# #.##### .###†.###.#<# #.# #.....## ծh-J ##.# #.#.# #.# ##....... #####.# #.#.# #.# ##...#### ...##.# #.#.# #.# #........ ...##.# #.#.#ծh-E #...#ծh-ծh1ծh2ծhe3ծhծhlծhXծh,ծhծhiծhWծhzծhծhծhծhծhAծhծhծhծhoծhrծh,ծh ծhծh,ծhծh##......# #.# #...........#.. #.....#.# #.# #.########.....#.#.##.####># #.##.#####.. ...>.........# #.#ծhx#.'....._........^.## #.##.#####..†.###.#<# #.##.....###  ##.# #.#.# #.# ##.......###.# #.#.# #.# ##...#### ծh...##.# #.#.# #@# ...9.8 (7..##.# #.#.# ծh;Y..#..##.###.#.. ...#.### .ծh^......##.### ###########...#.#...#..##.# #...<......#.ծh# ....#..##.# #.######..##.# .......##.# ##.######..##.#ծh##.##.##.#######..........##.#................#######.##.#ծh/ծhծhծh3ծhuծhްծhpXծh׶,ծhbծhծh-,ծhծh)^.#.#.##.####># #.# #.##### ....>.........# #.# #.'..... ծhl #.#........^.## #.# #.########†.###.#<# #.# #.....## # ##.# #.#.# #.# ##.... ծh######.# #.#.# #.# ## ծh7....##.# #.#.# #.# ....##.# #.#.####.# #...#...ծh .##.###.#....@.# #...#.##42.8 (3.....##.###############...#.# ծh`..#..##.# #...<......#.# #..##.# #.######..##.#....##.##.######..##.###.##.##.#######.......ծhw-...##.#.............#######.##.# ծhE#.......##.#.## ##.##.# ծh=####.#####.#######.# #...ծh!..#ծhRծhծhծh3ծhծh$ծh%ծh)Xծh)ծh**ծh,ծho-,ծh-ծh/ծhK1,ծh1ծhg3ծh4,ծh 5ծhm6ծh57ծhg7ծh7ծhb9ծh?ծhcծhzծhE},ծhbծh ծhjծhծhyծheծhXծhծhhծhծh_ծh ծhծh#### #.#.#.....#####.# #.#.#.##### ## #ծhh##.# #.#.#.# ծh #.# #.#)..# #. ծhb #.# #.#.### # ծh #.# #.#<## #. ծh #.# ###########.#..########### ծh͟ #.# #...........#........... ծh5 #.# #.########@....#####.......60.8 (1ծhנ 8.0) ծhp###># #.# #.#####...#####.##ծh# #.# #.'....._.....'.## .ծhk^.## #.# #.#####...#####ծhݢ ..# .ծh3#<# #.# #.......ծhz ..# .ծh£#.# #.# ##.##.ծh ..# .ծhh#.# #.# ##.ծh![##.... ծh.#.# #.# #...............ծh## ծhmq.#.####.# #...#..........#ծhծh1ծhծh^ծhծhծh8ծhծhhBծh}ծhծhծh%ծhծh>ծhծhծhծhƭծhͮծhծh8ծhsծhִծhծhծh6ծh޻ծhծhծhծh|ծh ~ .# #####.#. #########.#  .# #.#......# #.#  #.# ..... ծhL#.## #.. ...).# #..# ծhp### )...# ##.# ծh]....# #######.. ծh#.#.#####........ #### #.#.#.....##### ծhs...# #@#.#.##### ##.#7.8 (7.0).# .#.#.# #.  #.# ծh6.#)..# #.  #.# ծhY.#.### #  #.# ծh|.#<## #  #.# ###########.#..###########.#ծh   #.# #...........#..............#ծh   #.# #.########.....#####ծh/.#  ծh##># #.# #.#####...#####.### ծh(ծhծhծh=ծh ծh9 ծh ծh ծh5 ծh ծhS ծh ծhZ ,ծh/ ծh4 c _Found a pink potion.ծh' ծhc ծhS ծh7 ծh ,ծh ծh1 ծh ծh ծh ծh! ...........#..#.# #.##..........# #.# ծhm #.####...##.#.# #.#  .# #...##.#.#### #.#########  .# ##....... ..# #.........#  ծh .# #####.#.##.### ###  .#ծh #.#......# #.#  ծh #.#......# #.## ծh7 v#.....@).# #.72.8 (5 ####..)...# # ծhZ ..!.......# #######... ծh G#######.#.#####......... ###.#.....#####... ...# #.#.#.##### ծh ##.# #.#.#.# #ծh  #.#)..# #  #.# ծhI Z #.#.### #.ծh ծh ծh{ ծh 3ծh ծh ծh ,ծh ծh<  Things that are here:  a +0 short sword; 2 stones; a kobold skeletonծh ծh&  _ծh ծh ծh ,ծh ծhl ծh" ,ծh ծhT ծh ,ծhJ ծhQ f _Found an escape hatch in the floor.ծh ծh ######.####...##.#.# #.# .# #...##.#.#### #.##### .# ##..........# #...... .# #####.#.##.### # .# #.#......#  #.#......#  ծhq #......).# #########..)...# >........# ####8.8 (6############.#.#####.... ######### #.#.#.....### ........# #.#.#.########.# #.#.#.# # #.# #.#)..# ծh4  #.# #.#.### ## #.# #.#<## .### #.# ###########.#..#######ծh' ծh Q _k - a pink potionծhϔ3ծhAծhծhծh"ծhXծhqծhMծh`,ծh6ծhwծhҭծh ծh]ծhݯծh ծhNծhծhծhgծhծhծh6ծhY,ծhٷծhV #.#########.####...##.#.# #.. .# #...##.#.#### ##.# .# ##..........# .# .# #####.#.##.### ## .# .# #.#......# .....# #.#......# ####ծhɿ #......).# # #.###########..)...# #### #...........# 85.8 (7 ...# #######.#.## .#.# ########### #.#.#. ծh#..# #.........# #.#.#. .#.# #.#######.# #.#.#. ##.# #.# #.# #.#).. ##.# #.# #.# #.#.##ծh .###.## #.# #.#<## #.#.#...### #.# ###########.#..ծhծha _There is an escape hatch in the floor here.ծhxIծhծhծh$ _ծhծhNBծhծh3Bծhr..####........##.##..........# #.# #.#########.####...##.#. #.# #.. #.# #...##.#.#### #.# ##.# #.# ##..........# #.# .# #.# #####.#.##.#### .##.# #.#..... .#......##.# #.#..... .#.#### #.# #......) .#. #@###########..)..9.8 (4 #..#### #...>............. ##....# ################.#  ##.#.# ########### #.#  ##..# #.........# #.#  ##.#.# #.#######.# #.##.# #.# #.# #. #.###.# #.#ծh) #.# #. .####.###.## #.# #ծh ծhw ծh ծh ծhS ծh ծh BծhS ծh ծhe ծh ծh ծh ծh ծh ,ծhI ծh ծhD ,ծh ծh# ծh ,ծh ծh& ծh ,ծhI ծh! ծh ,ծh ծh N ###### #. ### #....# #. ##.######.##.#########.ծh K ##.#.......##... # ####.###.######..÷######## #######...#####..............# .#.......##.÷.....>..# ծh .............#...........#..# .####........##@##..........# 97.8 (8ծh # #.#########.####...##.#.# .# #..ծh J.# #...##.#.### ծhT #.# ##.# #.# ##......... ծhn #.# .# #.# #####.#.# ծh ..### .# #.# ծh #.#..... ծh b.#......# #.# ծh z#.#..... .#.#### #.# ծh /#......)ծh .# #.###########..)..ծh ծh ծh0 ծhF ծh G ծhlG ծhO ծhP ծhP ծh.T XծhT ծhU ծhVW ծhuW ծhX ծh'Y ծhY ծhY ծheZ ծh[ ծhU] ,ծh] ծhc  ######  ### #....#  ##.######.##.##### ##.#.......##  ### ####.###.######..÷ ծhc  ##.#######...#####....  ##..........##.......##.÷.....>.  #..........#...........#.  ##....####.....@..##.##.........ծhNd 702.8 (5  ##.#.# #.#########.####...##.#  #.#.# #.. #.# #...##.  #.#.# ##.# #.# ##...... ծhd X ###.#.# .# #.# ###  #.....### .# #.# #.#  #.#..#......# #.# #.#  #.##.#.#### #.# #.. ծhd g #.##.#.# #.#####ծhe ծhAe ծhi ծh#k ծh8 ծh9 ,ծhA ծh?C ծhC ծhH nծhI ծhaJ ,ծhJ ծhK ծh2M ,ծhM ծhLO ծhTP ,ծhP ծhR ծhoS ,ծhS ծhU ծhU ծhU ծhSV ծhqW ծhX ,ծh@Y ծh^ o### ####.###.######..÷ծhL_ V##.#######...#####.........##..........##.......##.÷...#.................#... ##....####........##.##.....ծhu_  ##.#.# #.#########.#### ծh_ #.#.# #..# #.# #.. #.#.# ##.# #.# ##. ###.#.# #@# #.# ###10.8 (8 #.....### #.# #.# ծh.` #.#..#......# #.#  #.##.#.###### #.#  ծhj` O #.##.#.#  #.######ծh`  #.#.#..#### #...>....  #..###....# #########ծh`   ##.## ##.#.# ###########  #.## ##..# #.........#ծha !ծha ծhf ծhg ծhH ծh ,ծh ծh ծh1 ծh> ծh] ծh ծh ծh1 ծh( ծhG ծh̷ ծh s..........##.......##.÷. #.................# ##....####..##.## ##.#.# #.#########.#### #.#.# #..# #.# # #.#.# ##.# #.# ##ծh ##.#.# #.# #.# #....#####.# #.#  #.#..#...@..# #.# 4.8 (4 #.##.#.###### #.# #.##.#.#  #.#####ծh$  #.#.#..#### #...>.. #..###....#  ##.## ##.#.# ########### #.## ##..# #.........#ծh  ##.## ##.#.# #.#.# #..###.##.# #.# #.#ծh ծh5 ֮h 3֮h ֮h ֮h ֮h B֮h ,֮h ֮h ֮h ,֮h ֮h ֮h ֮h ֮hX ֮h ֮h ,֮h ֮h ֮h ,֮h ֮h ֮hu ֮h ֮h0 ֮h~ ֮h ֮h ֮h] ֮hj ֮h ֮h ֮ht ֮hq ֮h ֮h ֮h? ֮hS ֮h ֮h ֮h& ֮h/ ֮h/ ֮hU ֮h ֮h ֮h ,֮h ֮hz ֮h ,֮h ֮h ֮hO ֮hz ֮h ֮h+ ֮hT ֮h ֮h ֮h ֮h ,֮h7 ֮h6 ֮h ֮h ֮hp ֮hK ֮h ,֮hs ֮hX ֮h ,֮h ֮h. d  You see here a quokka skeleton.֮h ֮hB  _֮h ֮hl ֮h ,֮h" ֮h ֮h1" ֮h[" ֮h# ֮hD$ ֮h%% ,֮h& ֮h& ֮h( ,֮h,) ֮h* ֮hM, ,֮h - ֮h3 I #.# ##.##  #.# #.#  ###### #.# #.#  ### #....# #.# #.# ##.######.##.#########.# ֮h3 #.#.......##...........# .###.######..÷########## #####.............. .......##.÷.....@..40.8 (26.0) ....#...........#.. ....##.##..........#֮h3  ######.####...##.#.###.# #...##.#.#### #.֮h4 #.# ##..........# #......#.# #####.#.##.### ########.# #.#......##.# #.#......#֮h9 ֮h; c _There is a stone staircase leading down here.֮h֮hA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You ֮hhave not yet explored it and cannot tell where it leads. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the ֮h #shadows. (>)go down.֮h$֮hZ֮h G#.# ##.##zinthar the Shooter#.# #.#Demonspawn#######.# #.#֮hb Health: 34/34 ========================### #....##.# #.#Magic: 4/4======================== ##.######.##.#########.# #.#AC: 3Str: 11 #.#.......##...........# #.#EV: 11Int: 9 ֮h .###.######..÷########## #.#SH: 0Dex: 21 #####..............##.#XL:  4 Next:  1% Place: Dungeon:3 .......##.÷.....@..##.#Noise: ---------  Time: 1740.8 (26.0) ....#...........#..##.#a) +0 shortbow ....##.##..........##.#Fire: a) +0 shortbow ######.####...##.#.#֮h. #.##.# #...##.#.#### #.######.# ##..........# #......#.# #####.#.##.### ########.##.#......##.##.#......# ֮hW _a +0 short sword; 2 stones; a kobold skeleton _Found an escape hatch in the floor. _k - a pink potion _There is an escape hatch in the floor here. _You see here a quokka skeleton. _There is a stone staircase leading down here.֮h ֮h֮hI֮h!N1.8 (1.0) _֮h#########  #.......#  #.......#  ##.......##  ..........  .........#  ##..<....#  4 .......@.#   ........  ..#.....  ##=....... #... #......... ..֮h ..#####....# . # #..... #.....# ֮h֮h֮hG-2.5 (1.7֮h^ ֮h7# _You climb downwards.  Found a runed steel ring. Found an escape hatch in the ceiling. ֮h`#S_There is a stone staircase leading up here.֮h3֮hw֮h0֮h֮h|$ _֮h,֮h֮hJ֮h֮h֮h ,֮h}֮h֮hH,֮h֮h֮h,֮h0֮h1֮h֮h#.......####.......##................##...........#.....##..<....# .֮h];..<.#.##.#.........................#..... ..##@........#...8.5 (6.0 #.# ..֮h ...#####....# . #.#. #...... # ## #.....#. .....# ֮h 6....# ֮h;֮h֮h1 _l - a ring of see invisible֮h֮h֮h֮hǤ֮h2֮h֮h֮h֮h,֮h"X֮h#֮h$֮h%֮h &֮h&֮h'֮h(֮h(֮h)֮h}*֮h+,֮h,֮h1-֮hQ.֮hz.֮h@/֮hP0֮h1,֮hG2֮h74֮h6,֮h7֮h=<######### #.......# #.......# ######.......### ...............  ֮h|<.##...........##### .  .....##..<....#... ..[  ............<.#.##.....  #..............@....... 56.5 (8  .............. ֮h<##..##.........#...... . #.........#.........#####....# .....#.#. #.........### ## #.....#..[##.....# ..#....#֮h!=,֮heA֮h: _Found a chain mail and a scale mail. ֮h  ֮h  ֮h  ֮h  ֮h  ֮hT  ֮h  ֮h $  ֮h T_Found 19 gold pieces and a scroll of vulnerability. ֮h  ֮hB  ֮h  ֮h  ֮h Y#########  ֮hY /#.......#  #.......# # #####.......### ####.#. .............. ......  ֮h {#...........#####.?....S  ֮h ...##..<....#.......[ ...<.#.## ֮h m$ ........  ֮h ............#........$ #..##.........#...  ֮h . #.........#.......#####....#......... ֮hC cS   adder (asleep)  ֮hr #.#. #.........###..  # ## #.....#..[# .)#..... ֮h ##...# ֮h 8.5 (2  An adder comes into view.Found 7 gold pieces and a short sword. ֮h yS.S ֮hk +9.5 (3 ֮h:  ֮h / _The adder hisses angrily. ֮hzinthar the Shooter#########Demonspawn#.......#Health: 34/34 ========================#.......##Magic: 4/4========================  ֮h#c#####.......### ####.#.AC: 3Str: 11 .............. .......EV: 11Int: 9 #...........#####.?.**S.SH: 0Dex: 21  ֮hl...##..<....#....***[...XL:  4 Next:  1% Place: Dungeon:4 ..........<.#.##@......$ ֮hNoise: ---------  Time: 1759.5 (0.0) ........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#......... . #.........#............#####....#.........S   adder  ֮h[#.#. #.........###..  # ## #.....#..[# .)#.....#...# ֮hFound 7 gold pieces and a short sword. _The adder hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line ֮h7Aim: an adder (50% to hit) ֮hl ..S..**.**** ֮hS ].**.*** ֮hi **S***[.....  Aim: an adder (50% to hit) ֮h]zinthar the Shooter#########Demonspawn#.......#Health: 34/34 ========================#.......## ֮hMagic: 4/4======================== #####.......### ####.#.AC: 3Str: 11 .............. .......EV: 11Int: 9 #...........#####.?.((S.SH: 0Dex: 21  ֮h...##..<....#....((([... ֮hXL:  4 Next:  1% Place: Dungeon:4 ..........<.#.##@......$Noise: ---------  Time: 1759.5 (0.0) ........................ ֮hg]a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#......... . #.........#............#####....#......... ֮hS   adder  #.#. #.........###..  # ## #.....#..[# .) ֮h#.....#...#Fire: a) +0 shortbowPress: ? - help, Q - select action ֮hWShift-Dir - straight lineAim: an adder (50% to hit)  ֮h4You shoot an arrow. The arrow hits the adder!  ֮hHThe adder is severely wounded.֮hE*,֮h*֮h+5...g...Sg   goblin (wandering)֮h5'===֮h560.7 (1.2֮h@֮hD  ֮hDaPress: ? - help, Q - select action֮hD}Shift-Dir - straight line  Aim: an adder (50% to hit)  ֮hD4You shoot an arrow. The arrow hits the adder!  ֮hEThe adder is severely wounded. _A goblin comes into view. It is wielding a +0 club.֮hE֮hzinthar the Shooter#########Demonspawn#.......#Health: 34/34 ========================#.......##Magic: 4/4======================== #####.......### ####.#.AC: 3Str: 11 .............. .......֮hk}EV: 11Int: 9 #...........#####.?....gSH: 0Dex: 21 ...##..<....#.......[...XL:  4 Next:  1% Place: Dungeon:4 ..........<.#.##@***S..$Noise: ===------  Time: 1760.7 (0.0) ֮h+........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#......... . #.........#............#####....#.........S   adder  ֮h #.#. #.........###..g   goblin (wandering)֮hb# ## #.....#..[# .)#.....#...#The adder is severely wounded. _A goblin comes into view. It is wielding a +0 club.Fire: a) +0 shortbow֮hPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)֮h **..S֮h .[.*SAim: an adder (severely wounded, 50% to hit)֮hO hzinthar the Shooter#########Demonspawn#.......#Health: 34/34 ========================#.......##Magic: 4/4======================== #####.......### ####.#.AC: 3֮h{ Str: 11 .............. .......EV: 11Int: 9 #...........#####.?....gSH: 0Dex: 21 ...##..<....#.......[...XL:  4 Next:  1% Place: Dungeon:4 ..........<.#.##@(((((((Noise: ===------  Time: 1760.7 (0.0) ........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#......... . #.........#............#####....#.........֮h9 S   adder  #.#. #.........###..g   goblin (wandering)# ## #.....#..[# .)#.....#...#The adder is severely wounded. _A goblin comes into view. It is wielding a +0 club.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line֮h lAim: an adder (severely wounded, 50% to hit)֮hFire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow misses the adder.The goblin shouts!֮h֮h6g...S...$g֮hܠ41.9 (1.2 _֮h֮h֮h%zinthar the Shooter#########Demonspawn#.......#Health: 34/34 ========================#.......##Magic: 4/4======================== #####.......### ####.#.AC: 3Str: 11 .............. .......EV: 11Int: 9 #...........#####.?...g.SH: 0Dex: 21 ...##..<....#.......[...XL:  4 Next:  1% Place: Dungeon:4 ֮h..........<.#.##@**S...$Noise: ===------  Time: 1761.9 (0.0) ........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#......... . #.........#............#####....#.........S   adder  #.#. #.........###..g   goblin# ## #.....#..[# .)#.....#...#You shoot an arrow. The arrow misses the adder. _The goblin shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)֮h zinthar the Shooter#########Demonspawn#.......#Health: 34/34 ========================#.......##Magic: 4/4======================== ֮h #####.......### ####.#.AC: 3Str: 11 .............. .......EV: 11Int: 9 #...........#####.?...g.SH: 0Dex: 21 ...##..<....#.......[...XL:  4 Next:  1% Place: Dungeon:4 ..........<.#.##@(((((((֮ho fNoise: ===------  Time: 1761.9 (0.0) ........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#......... . #.........#............#####....#.........S   adder  #.#. #.........###..֮h Ug   goblin# ## #.....#..[# .)#.....#...#֮h You shoot an arrow. The arrow misses the adder. _The goblin shouts!  Fire: a) +0 shortbow֮h wPress: ? - help, Q - select actionShift-Dir - straight line֮h^ lAim: an adder (severely wounded, 50% to hit)֮hQ M_The goblin shouts!  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line֮h"R Aim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.֮hR ֮hS ֮hCZ .gS.....$֮h![ 43.1 (1.2 _֮hJc ֮hd ֮hZzinthar the Shooter#########Demonspawn#.......#Health: 34/34 ========================#.......##Magic: 4/4======================== #####.......### ####.#.AC: 3Str: 11 .............. .......֮h[:EV: 11Int: 9 #...........#####.?.....SH: 0Dex: 21 ...##..<....#.......[g..XL:  4 Next:  1% Place: Dungeon:4 ..........<.#.##@S.....$Noise: ===------  Time: 1763.1 (0.0) ........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#......... . #.........#............#####....#.........֮h \NS   adder  #.#. #.........###..g   goblin# ## #.....#..[# .)#.....#...#֮h^\aAim: an adder (severely wounded, 50% to hit) _You shoot an arrow. The arrow closely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line֮h\zAim: an adder (severely wounded, umbra, 50% to hit)֮h zinthar the Shooter#########Demonspawn#.......#Health: 34/34 ========================#.......##Magic: 4/4֮h ======================== #####.......### ####.#.AC: 3Str: 11 .............. .......EV: 11Int: 9 #...........#####.?.....SH: 0Dex: 21 ...##..<....#.......[g..XL:  4 Next:  1% Place: Dungeon:4 ..........<.#.##@(((((((Noise: ===------  Time: 1763.1 (0.0) ........................a) +0 shortbow ............#........$..֮h Fire: a) +0 shortbow #..##.........#......... . #.........#............#####....#.........S   adder  #.#. #.........###..g   goblin# ## #.....#..[# .)#.....#...#Aim: an adder (severely wounded, 50% to hit) _You shoot an arrow. The arrow closely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, umbra, 50% to hit)֮h - _You shoot an arrow. The arrow closely misses the adder.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (severely wounded, umbra, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.֮hT,  .S..g..$The adder misses you. The adder bites you.  You are poisoned.֮h, 1==---4.3 (1.2Pois ֮hA5 ֮h 6 , _The adder poisons you!֮h~zinthar the Shooter#########Demonspawn#.......#Health: 31/34 =====================---#.......##Magic: 4/4======================== #####.......### ####.#.AC: 3Str: 11 ֮h .............. .......EV: 11Int: 9 #...........#####.?.....SH: 0Dex: 21 ...##..<....#.......[...XL:  4 Next:  1% Place: Dungeon:4 ..........<.#.##@S..g..$֮hvNoise: ===------  Time: 1764.3 (0.0) ........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#.........Pois ֮h0. #.........#............#####....#.........S   adder  #.#. #.........###..g   goblin֮h# ## #.....#..[# .)#.....#...#֮h'You are poisoned. _The adder poisons you!  Fire: a) +0 shortbow֮hXPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, umbra, 50% to hit)֮hizinthar the Shooter#########Demonspawn#.......#Health: 31/34 =====================---#.......##Magic: 4/4======================== ֮h#####.......### ####.#.AC: 3Str: 11 .............. .......EV: 11Int: 9 #...........#####.?.....SH: 0Dex: 21 ...##..<....#.......[...֮hXL:  4 Next:  1% Place: Dungeon:4 ..........<.#.##@S..g..$Noise: ===------  Time: 1764.3 (0.0) ........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#.........Pois . #.........#............#####....#.........֮hS   adder  #.#. #.........###..g   goblin# ## #.....#..[# .)#.....#...#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line֮heAim: an adder (severely wounded, umbra, 50% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!֮hE.g   goblin֮hh,֮hr;.g..֮hv=0145.5 (1.2֮h֮h MPress: ? - help, Q - select actionShift-Dir - straight line֮hyAim: an adder (severely wounded, umbra, 50% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder! _You feel sick.֮hw zinthar the Shooter#########Demonspawn#.......#Health: 30/34 =====================---#.......##Magic: 4/4======================== #####.......### ####.#.AC: 3Str: 11 .............. .......EV: 11Int: 9 #...........#####.?.....֮h1 SH: 0Dex: 21 ...##..<....#.......[...XL:  4 Next: 14% Place: Dungeon:4 ..........<.#.##@*g....$Noise: ===------  Time: 1765.5 (0.0) ........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#.........Pois . #.........#............#####....#.........g   goblin#.#. #.........###..  # ## #.....#..[# .)#.....#...#You kill the adder! _You feel sick.  ֮h~ Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (59% to hit)֮h gzinthar the Shooter#########Demonspawn#.......#Health: 30/34 =====================---#.......##֮h Magic: 4/4======================== #####.......### ####.#.AC: 3Str: 11 .............. .......EV: 11Int: 9 #...........#####.?.....SH: 0Dex: 21 ...##..<....#.......[...XL:  4 Next: 14% Place: Dungeon:4 ֮h1 ..........<.#.##@.g....$Noise: ===------  Time: 1765.5 (0.0) ........................a) +0 shortbow ............#........$..Fire: a) +0 shortbow #..##.........#.........Pois . #.........#.........֮hO ...#####....#.........g   goblin֮hj #.#. #.........###..  ֮h # ## #.....#..[# .)#.....#...#Fire: a) +0 shortbowPress: ? - help, Q - select action֮h kShift-Dir - straight lineAim: a goblin, wielding a +0 club (59% to hit)  ֮h SYou shoot an arrow. The arrow hits the goblin!  You kill the goblin!֮h ֮h2 `()֮h 8.֮h c29-56.6 (1.1֮h ֮h h  Press: ? - help, Q - select action֮h Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (59% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin! _You feel sick.֮hC} ֮h} 7-֮h ֮h? ֮hɆ 98֮hъ [=-֮h‹ 3 _You feel sick.֮hj 3  You feel sick.֮h s7=-֮h ֮h_ $ ֮h F_You are no longer poisoned.֮hė &8֮h ֮h/ a######### ֮hy  #.......#  ## # # #֮h ##.#########.#..........֮h١ .#####.@......#---9.6 (3.0֮h ##..<....#.......[....#֮h9 <.#.##..)# .........֮hi .........#........$...# .##.........#..֮h # #.........#..........# ֮hʢ ...#####....#..........# .#. #.........###...֮hL :---֮h ֮h = _m - a scroll of vulnerability֮h< ֮h ֮hi Inventory: 13/52 slots Hand Weapons (go to first with )) ֮h j a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn)l - a ring of see invisible Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll of identify ֮h * m - a scroll of vulnerability Potions (go to first with !)  d - a potion of curing  e - a metallic ruby potion  g - an amethyst potion  h - a smoky amethyst potion ֮h J i - a glowing yellow potion  k - a pink potion֮hj - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. ֮hOIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or ֮hj proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning ֮hhimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.֮hIdentify which item? (\ to view known items) Potions (select first with !)  e - a metallic ruby potion  g - an amethyst potion  h - a smoky amethyst potion  i - a glowing yellow potion  k - a pink potion ֮h[?] describe selected֮h&֮hR zinthar the ShooterDemonspawnHealth: 28/34 ===================-----#########Magic: 4/4========================#.......#AC: 3Str: 11֮h `#.......## #.EV: 11Int: 9 ###.......#########.#...SH: 0Dex: 21 ........................XL:  4 Next: 15% Place: Dungeon:4 ..........#####.@......#Noise: ---------  Time: 1769.6 (0.0) ֮h .##..<....#.......[....#a) +0 shortbow ֮h; ]........<.#.##..)....$.#Fire: a) +0 shortbow ........................ ֮hW ..........#........$...# .##.........#..........#֮hq f#.........#..........# ֮h r...#####....#..........# ֮h .#. #.........###...You kill the goblin! _You feel sick. ֮h `_You feel sick.  You feel sick. _You are no longer poisoned. ֮h T_m - a scroll of vulnerability֮h֮h֮h$@zinthar the ShooterDemonspawnHealth: 28/34 ===================-----#########Magic: 4/4========================#.......#AC: 3Str: 11#.......## #.֮hlEV: 11Int: 9 ###.......#########.#...SH: 0Dex: 21 ........................XL:  4 Next: 15% Place: Dungeon:4 ..........#####.@......#Noise: ---------  Time: 1769.6 (0.0) .##..<....#.......[....#a) +0 shortbow ........<.#.##..)....$.#Fire: a) +0 shortbow ........................ ..........#........$...# .##.........#..........##.........#..........# ֮h ...#####....#..........# .#. #.........###... _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _m - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust.֮hQ$֮h$,70.6 (1֮h)֮h6,q  You feel sick. _You are no longer poisoned. ֮hi,_m - a scroll of vulnerability  As you read the scroll of identify, it crumbles to dust. _g - a potion of moonshine ֮h ֮hInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  ֮hRO f - a ring of positive energy (worn)l - a ring of see invisible Scrolls (go to first with ?)c - a scroll of butterflies  m - a scroll of vulnerability Potions (go to first with !)  d - a potion of curing  e - a metallic ruby potion  g - a potion of moonshine  h - a smoky amethyst potion  ֮hJ i - a glowing yellow potion  k - a pink potion!֮h=Jg - a potion of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. !֮hpStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.#֮h#֮h#֮hzinthar the ShooterDemonspawnHealth: 28/34 ===================-----#########Magic: 4/4========================#.......#AC: 3Str: 11#.......##֮h9F# #.EV: 11Int: 9 ###.......#########.#...SH: 0Dex: 21 ........................XL:  4 Next: 15% Place: Dungeon:4 ..........#####.@......#Noise: ---------  Time: 1770.6 (0.0) #֮hx.##..<....#.......[....#a) +0 shortbow ........<.#.##..)....$.#Fire: a) +0 shortbow #֮h........................ ..........#........$...# .##.........#..........##.........#..........# ...#####....#..........# #֮h( .#. #.........###... _You feel sick.  You feel sick. _You are no longer poisoned. _m - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _g - a potion of moonshine#֮h#֮h+1.6 (1#֮h#֮h5 _You drop a potion of moonshine.$֮h3$֮h$֮h$֮h$֮h ###########.......# .# .  #.# .# #.K ##.#########.#... ...............#####.!# ##..<....#......@[....# ......<.#.##..)....$.# ................$֮h 8#..$...## ##..#...#  #..#.# K   kobold (missile, wandering) ..#####.... #. #.........###...# ## #.....#..[# .)$֮h&0$֮hX+2.6 (1$֮h$֮hsu _A kobold comes into view. It is wielding a +0 dagger.%֮hĢzinthar the ShooterDemonspawn##########Health: 28/34 ===================-----#.......#.# .Magic: 4/4========================#.......#.# #.KAC: 3Str: 11 ##.......#########.#.**.EV: 11Int: 9 ...................**...SH: 0Dex: 21 .........#####.!.**...#XL:  4 Next: 15% Place: Dungeon:4 ##..<....#......@[....#Noise: ---------  Time: 1772.6 (0.0) .......<.#.##..)....$.#a) +0 shortbow ........................Fire: a) +0 shortbow %֮h٣.........#........$...## ##.........#..........##.........#..........#K   kobold (missile, wandering) ..#####....#..........# #. #.........###...# ## #.....#..[# .) _A kobold comes into view. It is wielding a +0 dagger.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 59% to hit)%֮hj Y K.%֮h O.**..%֮h .K.***Aim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 59% to hit)&֮hW!zinthar the ShooterDemonspawn##########Health: 28/34 ===================-----#.......#.# .Magic: 4/4========================#.......#.# #.KAC: 3Str: 11 ##.......#########.#.((.EV: 11Int: 9 ...................((...SH: 0Dex: 21 .........#####.!.((...#XL:  4 Next: 15% Place: Dungeon:4 ##..<....#......@[....#&֮hXFNoise: ---------  Time: 1772.6 (0.0) .......<.#.##..)....$.#a) +0 shortbow ........................Fire: a) +0 shortbow .........#........$...## ##.........#..........##.........#..........#K   kobold (missile) ..#####....#..........# #. #.........###...# ## #.....#..[# .)Aim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 59% to hit)  You shoot an arrow.  The kobold shouts!  The arrow hits the kobold.  The kobold is moderately wounded.&֮hq&֮h..K....&֮hLl9====3.8 (1.2 _&֮hY&֮hk&֮hzzinthar the ShooterDemonspawn##########Health: 29/34 ====================----#.......#.# .Magic: 4/4========================#.......#.# #..AC: 3Str: 11 ##.......#########.#.*K.EV: 11Int: 9 ...................**...SH: 0Dex: 21 .........#####.!.**...#XL:  4 Next: 15% Place: Dungeon:4 ##..<....#......@[....#Noise: ===------  Time: 1773.8 (0.0) .......<.#.##..)....$.#a) +0 shortbow ........................Fire: a) +0 shortbow &֮h}.........#........$...## ##.........#..........##.........#..........#K   kobold (missile) ..#####....#..........# #. #.........###...# ## #.....#..[# .) _The kobold is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  59% to hit)&֮h zinthar the ShooterDemonspawn##########Health: 29/34 ====================----#.......#.# .Magic: 4/4========================#.......#.# #..AC: 3Str: 11 ##.......#########.#..K.EV: 11Int: 9 ........................SH: 0Dex: 21 .........#####.!......#&֮h XL:  4 Next: 15% Place: Dungeon:4 ##..<....#......@[....#Noise: ===------  Time: 1773.8 (0.0) .......<.#.##..)....$.#a) +0 shortbow ........................Fire: a) +0 shortbow .........#........$...## ##.........#..........##.........#..........#K   kobold (missile) ..#####....#..........# #. #.........###...# ## #.....#..[# .)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  59% to hit)  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!&֮h ()((((&֮h, X.....&֮h <64.9 (1.1 _&֮h &֮h! '֮h_ '֮hG` '֮hZb '֮hf '֮hPi '֮hi '֮hbn ,'֮ho b30='֮h>p '֮hq '֮hs ,'֮hsv '֮hz ,'֮h%} '֮h= i.......#..# .... .......##.###.... .......#########.#..).. ................ .......#####.!......# ..<....#.......[....# <.#.##..)....$.###............... .......#.....####---'֮h P8.9 (4.0..#..........# ## #####..#  #...###...#  #.....#..[# .).#  #.....#...# .... ....#.. .#### '֮h :---'֮h` '֮hV ? _You now have 171 gold pieces (gained 19).(֮h 3(֮h0# (֮h' (֮hp) (֮h- B(֮h. (֮h. U1=(֮h80 (֮h5 ,(֮h7 (֮h< ~ ###### #### ..... # ..# .... # #.###.... (֮h< Y#########.#..)...............#####.!......# <....#(֮h= [....# <.#.##..)###.. 81.9 (3(֮hA= ...............#............####.. .......#.(֮h= S .......#....# ###....#..........##.........###...#(֮hL> 2#.....#..[# #.)##.....#...# #....(֮hD (֮hF > _You now have 178 gold pieces (gained 7).)֮h]3)֮hb`)֮hd)֮h5g)֮hk,)֮hk)֮hZn)֮hn)֮hVp)֮hIs)֮ht)֮hsuK2=)֮hw)֮h y)֮h6{,)֮h~)֮h)֮hE,)֮hф)֮h # .... ######## #.#### ..... .......# #....# .....)֮hҍ}....# #@###.....6.9 (5#########.#..).......................####.!......###.<......[....# .....<.#.##..)......###.. .................... .......#............####.. .........#..........#)֮h)֮hI)֮h*֮hIB3*֮h'C*֮hF*֮hH*֮hFI*֮hM,*֮hM~3==*֮hMN*֮h*O*֮hP,*֮hP*֮hQ*֮heR,*֮hS*֮hHWB####..#.# #.#  #.# .... *֮hW ######### #.#### .....  #.......#...# .....90.9 (4  #.......# ####.###..... ############.#..)................................#####.!......###. .##..<....#.......[....#<.#.##..)......###.........................#*֮hX=...####..*֮hJ[*֮hj\+֮hy3+֮h=z+֮h,|+֮hN}+֮h~}+֮hu4==+֮h+֮hO1 _HP restored.+֮h3+֮h+֮h8+֮h,+֮hZ+֮h+֮h+֮hԆ+֮h!+֮h܇+֮h+֮h9=+֮hQ+֮hFW ########  #.@....# 6.9 (6 #.####.#  #.#  #.#  ######### #.#### ....  #.......# #....# .....  #.# ####.###..... ###########.#..)........+֮hƍ+֮h)+֮h,֮hr 3,֮h!,֮h,֮hX,֮h,֮h,֮h,֮h,֮hl,֮h,֮hm,֮h,֮h,֮h ,֮h!,֮h",֮h$,֮hI$,֮h%,֮h+K#########......# #.####@# 801.9 (5#.# #.# #.# #.# .... ###### #.####.#.,֮h`,.... .....# #....#....... .....# ####.###..... .....#########.#..).... ...............#####.!###.,֮h,,֮hW/,֮h~0-֮h0-֮h0,-֮h2-֮h4,-֮hc8,-֮h9-֮hI9-֮h:-֮h<-֮ht=,-֮h+>-֮h?-֮hB,-֮hD-֮hK#########......##.####.##.# #.#########.# #.#.....:# ##### #.####.#......# ....# #....#.@......#-֮h$Lt5.9 (4 ....# ####.###......# ....#########.#..)...... .......................######.!......###....#.......[....# ....<.#.##..)......###......#............####..-֮h{L-֮hP-֮hnQ/ _Found a book of Burglary..֮h3.֮h.֮h{.֮h.֮h0.֮h.֮h9 _Found 8 gold pieces..֮h .֮hS.֮h.֮h.֮h-,.֮h.֮h.֮h,.֮h.֮h.֮h,.֮hP.֮hj.֮ha,.֮h.֮hTX  You pick up a book of Burglary and begin reading....֮h.֮h.֮hS######## #......# #.####.# .֮hT #.# #.########  #.# #.#.....@# 12.9 (7  #.####.#......#  #....#........#  ####.### .֮h#######.#..)......$.............### .֮h/###.!......###.....[....# #.... ##..).֮hP3###......֮h.֮h6.֮hp  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library./֮h3/֮h"/֮hP/֮hn/֮hB/֮h,/֮h/֮hӓ/֮h,/֮hX/֮hx/֮h(/֮hO/֮hy/֮h/֮hJ/֮ht/֮h/֮h8/֮hϣ,/֮h</֮h,/֮hɫ/֮h=#########......##.####.##.# #.#########.# #.#......##.####.#......#/֮hڲH#....#........#.  ####.###......#####.... #####.#..)......@......./֮he9 ...............######... /֮hb#.!......###..... /֮h9....[....# #..... ..)......###....../֮h.......... .........####......#...# #......# .........#/֮hڳ/֮h޸/֮h> _You now have 186 gold pieces (gained 8)./֮h 3/֮h /֮h /֮h /֮h ,/֮hU n/֮h ,/֮hN/֮h9 _Found 4 gold pieces./֮h3/֮he/֮hm _Found a glowing yellow potion./֮h/֮h/֮h/֮h _ _Found 7 gold pieces. Found a stone staircase leading down./֮hG /֮h /֮h4/֮h? ### ..# #.# #.######## #.. #.#......# #. #.#......# #.######### #........# #........$/֮h......#####..@...$25.9 (6 #..)........... ...###.........###..... ...........# #..... #..........### #.......................>./֮hq####......#..........# #......# ..!..../֮h/֮h0֮hr 0֮h 0֮h/ 0֮hܯ 0֮hU 0֮h 0֮h? ,0֮h ,0֮h 0֮hM 0֮hK 0֮h~ 0֮h 0֮hs 0֮h޼ 0֮h 0֮h 0֮h} ,0֮h$ 0֮h  ### ##### #.. .....# #.# 0֮hY .....# #.#### .....# #........$.... .....#####......@....30.9 (5 .........0֮h ######.... ##..... #....  #..... #.... ##...... #.............>.... ###......#....# 0֮h "0֮hF 0֮h 0֮h > _You now have 190 gold pieces (gained 4).1֮h}31֮h 1֮h1֮h 1֮hB1֮h1֮h1֮h|1֮h,1֮h41֮hs      1֮hL###  #### #..  # #.# # #.############## 1֮hcd # #.......#  3.9 (3#####.#  ......# 1֮h ...######.#  ..... #..# 1֮h ..... #..#  1֮h  #....#    1֮h....>.....#  1֮hF{  #......#.............#  1֮ho1֮h,1֮h 1֮hH#> _You now have 197 gold pieces (gained 7).2֮h<32֮hM=2֮h*B2֮hC2֮hGB2֮hsK,2֮hL2֮hO: _Found 11 gold pieces.2֮hR2֮hzR2֮hS2֮hU2֮h0X,2֮hY2֮h\2֮h]2֮hF^2֮h`_2֮ha2֮hc,2֮hd2֮hOg2֮hi,2֮hj2֮hOm2֮hn,2֮h.p2֮h&r2֮hs,2֮ht2֮hx,2֮h y2֮h8##......#####..............# ..)........................# ........######.............# ..###..... #..............# ..# #..... #..............# 2֮h..###......##..............# ..................>.....# ####......#.............## # #......#...@....$....# 43.9 (10.0)# .....#######.#### 2֮h!# #.... .# # #..#. # ).# #.. ## #### 2֮ho 2֮h2֮h 2֮hg _i - 2 glowing yellow potions (gained 1)3֮h3֮h3֮h3֮h3֮h3֮hB3֮h3֮h3֮h3֮h3֮h+,3֮h 3֮h 3֮h 3֮h 3֮h3֮h3֮hR3֮h3֮hr3֮h,3֮h3֮hL...#####.......#  .....3֮h?...#  ######.............#  ... #..............#  ... #..............#  ....##..............#  >.....#  #......#.............##  #......#........@....#  9.9 (6.0)  .....#######.##### 3֮hv[  #.... ..#   #..#. ...#   #.. ....#  ## .....#   ......# 3֮h .......#    3֮h3֮h^3֮h<#3֮h%? _You now have 208 gold pieces (gained 11).4֮hs(34֮h=)4֮ho/4֮h04֮h4n4֮h54֮h74֮h9,4֮h:4֮h=4֮h?,4֮h5@4֮hA4֮hC,4֮hD4֮hvF4֮h.....# .####......#.............## 4֮hU.# #......#.............# .#4֮h#V3.....#######.#####4֮hV4֮h[4֮hf]5֮hHf5֮hf5֮htg5֮hk5֮hm5֮hn5֮hqB5֮h_r5֮hr5֮ht5֮hv,5֮hv5֮h>x5֮hy5֮hy5֮hgz5֮h{5֮h+},5֮h}5֮h#### ....# 5֮h###.# #######.#  #.######## #  #.#......# #@# 61.9 (5 ###.#......# #.############## .5֮h,.#........# #..............# #.###......#####..............# 5֮h#.#..)........................#.######.............# .....###..... #..............# 5֮h[....# #..... #..............# .....###......##.........5֮h$.....#5֮h_5֮h5֮h5֮h5֮h35֮h5֮hQ5֮h5֮h&n5֮h5֮h5֮h5֮h5֮h:5֮h,5֮hs5֮h5֮h"5֮h5֮hL5֮h5֮h5֮h5֮hq5֮h5֮h5֮hA,5֮h5֮hR### ..#5֮hE #.# #.#  #######.### 5֮ht###### #......@..#8.9 (7 5֮h.....# #.####....# ...# #.############## 5֮h.....# #.... .....#####5֮ha....###..... 5֮h$##..... #.......  #..... 5֮hT 5֮h5֮h5֮h6֮h 6֮h6 6֮h 6֮h 6֮h 6֮hc X6֮h 6֮h 6֮h$ 6֮h ,6֮hZ 6֮hz 6֮h] ,6֮hة 6֮h/ )6֮hv u ## 6֮h y #.....@# 72.9 (46֮h p #.####.#  6֮h֮ E#.# 6֮h a #######.### 6֮h }###### ....#6֮h2 # #.####....# #.############# 6֮hP T.....# .....####6֮hȯ 6֮hȲ 6֮h <֮h3<֮hu<֮h<֮h<֮h<֮h!<֮h,<֮h4<֮h4<֮h<֮h! <֮hy <֮h~ <֮hy ,<֮h <֮h! <֮h,<֮h7<֮h_######## #......# #### #@####.#8.9 (6 <֮hF...# #...<#.# ##.########.####.######## #.........#  #.#......# #.##<֮ha##....# ##.#......# #.############## .#........# #..............# .###......#####.....# .#..).....<֮h$.....#<֮h<֮h<֮hk9 _Found a stone staircase leading up.?֮hb3?֮hpc?֮hKf?֮hf,?֮hjn?֮hk?֮h2l,?֮hql?֮hm?֮hCn,?֮hn?֮ho?֮h:p,?֮hp?֮hr?֮hdr,?֮hr?֮h t?֮hyt,?֮ht?֮h#v?֮hv,?֮hv?֮hx?֮hqx?֮hx?֮h y?֮hcz?֮hz,?֮h1{?֮h8|?֮h|,?֮h|?֮h~?֮h\~,?֮h~?֮h?֮h ,?֮hc?֮ht?֮h,?֮hM?֮h?֮hz,?֮hK?֮h?֮h,?֮h?֮h!?֮h*,?֮h?֮h'?֮hb,?֮h?֮h{?֮h,?֮hK?֮h}?֮hf,?֮h?֮hƗ?֮hC,?֮h??֮h?֮h,?֮hs?֮hr?֮h)?֮he?֮h?֮hߪ #.####.# #######.###  #.# #.######## #.........#  #.# #.#......# #.####....# #.####.#......# #.###########?֮hM]#....#........# #............####.###......#####............ ######.#..)...................... ................######............!......###...@..##............901.9 (23.0)?֮h..[....# #......##............ #..)......###......##............ .............................>... ....?֮h####......#............ ....#......#............ ..?֮h#........#######.### .... #####.... ..# .?֮h|...###...# #..#. ...#?֮h~?֮hl?֮h8@֮h) 3@֮h @֮h @֮h, X@֮hҬ ,@֮h @֮h @֮h ,@֮hw @֮h @֮h@ ,@֮h @֮hJ 2 _Found a robe.@֮h 3@֮h׾ @֮h+ @֮h> ,@֮h @֮h @֮h' @֮hK @֮h @֮h .............######.............# !......###......##..............# ..[....# #......##..............# @֮hE J)......##.##.............. ..................>.....# .......####......#......## .......# #......#....# # #........#######.##### .......# #####.@....... ..# 8.9 (7.0)###...# #..#.........# @֮hx \[# #.).# #............# # #.... ##.##.[......#  .#### ... ........# @֮h L#.# ..# #.# .... #.# @֮h @֮hQ @֮h A֮h3A֮h+ A֮hm%A֮h|'A֮h'A֮h+,A֮h:-,A֮h.A֮hw0A֮h3,A֮h4A֮hx7: _Found 19 gold pieces.A֮h83A֮h9A֮h=}# ###.....# ...###......##..............# ....................>.....# ...####......#.............## # ##.............# # #........#######.##### A֮h]># #####............# # #..#.........# ).# #.....# 12.9 (4... ##.##.[......# .#### ....$........#  #.#.#.........# #.#.#........$## #.#.........#..#.####.##...#.# .#A֮h>A֮hBA֮h(CB֮hg 3B֮hh B֮hl B֮hJm ,B֮h;q ,B֮hq ,B֮hr B֮hu ,B֮hv B֮hV| .....>.....#..####......#.### #......#.......#B֮h| ..# #........#######.#####..# #####............# ##...# #..#.........#  #.).# #............# B֮h| R #.... ###.##.[......#  .#### #......#B֮h} 5.9 (3 #.#.#...#B֮h}  #.#.#.$# # #.#..# ..#.####.## ...#.# .# ...#.B֮h} b# ...#B֮h+~ B֮hDŽ B֮h# ? _You now have 219 gold pieces (gained 11).D֮h3D֮h"D֮h D֮h D֮hsD֮hD֮hD֮h>,D֮hD֮h(D֮h2,D֮hD֮hD֮h0!,D֮h^"D֮h$D֮hz&D֮h&D֮h'D֮h)D֮h+,D֮h,D֮h.D֮h0,D֮h1D֮h{6D֮h8,D֮hv9D֮hX<D֮h<D֮h=D֮hJD###  #........#######.#####  #####............#  #..#.........# D֮hD #............#   ###.##.[......#   #.............#   #.#.#.........#   #.#.#........@#  24.9 (9# #.#.........#  D֮h E.....#.####.##  ......#.# ..#  ......#.# ####  ......#.#  D֮hE{ #.#.#....   #.#. #..     D֮hkKD֮hM> _You now have 227 gold pieces (gained 8).E֮hE֮hKE֮hE֮hE֮hE֮h=E֮hBE֮hE֮hvE֮hyE֮hE֮hE֮hNE֮h" #..##   #............# E֮h"  ###.##.[......# # #.............# E֮h# #.#.#.........#  #.#.#.........# E֮hA# # #.#.........#  .....#.####.##E֮hn#  ......#.#..@.# 7.9 (3E֮h# ......#.#.####  ......#.# E֮h#  #.#.#.... #.#. #.. E֮h$E֮hh$E֮h(E֮h0)H֮h(3H֮hH֮hH֮h!BH֮hH֮hH֮h3H֮hH֮h&H֮h.# #...# .. ###.##.[......# ### #.............# #.#.#.........#H֮h< #.#.#.........# # #.#.........# .....#.####.## ......#.#....#H֮hz ......#.#@#### ......#.#.#  #.#.#.....#H֮h #.#. #...# ....###.#.#g   hobgoblin (asleep).....#g.#.#H֮h$+9.9 (2H֮hD%,30.9 (3H֮h)H֮h,\ _A hobgoblin comes into view.J֮h=A .##............#zinthar the Shooter .. ###.##.[......#Demonspawn ### #.............#Health: 34/34 ========================#.#.#.........#Magic: 4/4========================#.#.#.........#AC: 3J֮hA Str: 11# #.#.........#EV: 11Int: 9.....#.####.##SH: 0Dex: 21......#.#....#XL:  4 Next: 16% Place: Dungeon:4......#.#@####Noise: ---------  Time: 1930.9 (0.0)......#.#*#a) +0 shortbow#.#.#...*.#Fire: a) +0 shortbow#.#. #.*.#.*..#J֮hB ##*#.#g   hobgoblin (asleep)*....#g.#.# _You now have 227 gold pieces (gained 8). _A hobgoblin comes into view.J֮hBB Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)J֮h .*.*g.J֮h ....... You can't see that place.J֮h< ******. K֮h V*.*.g.  Aim: a hobgoblin (asleep, 98% to hit)K֮h„ O.##............#zinthar the Shooter .. ###.##.[......#Demonspawn ### #.............#K֮h mHealth: 34/34 ========================#.#.#.........#Magic: 4/4========================#.#.#.........#AC: 3Str: 11# #.#.........#EV: 11Int: 9.....#.####.##SH: 0Dex: 21......#.#....#XL:  4 Next: 16% Place: Dungeon:4......#.#@####Noise: ---------  Time: 1930.9 (0.0)K֮hׅ ......#.#(#a) +0 shortbow#.#.#...(.#Fire: a) +0 shortbow#.#. #.(.#.(..#K֮h T##(#.#g   hobgoblin(....#g.#.#K֮h@ Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  K֮hn You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is severely wounded.K֮h K֮h ......g.K֮h >===2.0 (1.1 _K֮h[ K֮h L֮h,.##............#zinthar the Shooter .. ###.##.[......#Demonspawn ### #.............#Health: 34/34 ========================#.#.#.........#L֮hMagic: 4/4========================#.#.#.........#AC: 3Str: 11# #.#.........#EV: 11Int: 9.....#.####.##SH: 0Dex: 21......#.#....#L֮hZXL:  4 Next: 16% Place: Dungeon:4......#.#@####Noise: ===------  Time: 1932.0 (0.0)......#.#*#a) +0 shortbow#.#.#...*.#Fire: a) +0 shortbow#.#. #.*.#..*.###*#.#L֮h?g   hobgoblin.g...#..#.#You shoot an arrow. The arrow hits the hobgoblin. L֮hk_The hobgoblin is severely wounded.Fire: a) +0 shortbowL֮h)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 66% to hit)L֮hwO.##............#zinthar the Shooter .. ###.##.[......#Demonspawn ### #.............#L֮hsxHealth: 34/34 ========================#.#.#.........#Magic: 4/4========================#.#.#.........#AC: 3Str: 11# #.#.........#EV: 11Int: 9.....#.####.##SH: 0Dex: 21......#.#....#XL:  4 Next: 16% Place: Dungeon:4......#.#@####Noise: ===------  Time: 1932.0 (0.0)L֮hx......#.#.#a) +0 shortbow#.#.#.....#Fire: a) +0 shortbow#.#. #...#....###.#.#g   hobgoblinL֮hzy.g...#..#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!L֮h}B((((L֮h}(#.#†L֮h}W.....L֮h<83.2 (1.2 _L֮h L֮h_ M֮hd3M֮hM֮hM֮h M֮hM֮hnM֮hM֮hM֮hlM֮hM֮hVM֮h>,M֮hXM֮hR4 _Found 6 stones.M֮h # #.# .....#.####.# ......#.#....# M֮hjC......#.#.#### ......#.#.# .#.#.....# #.#.###...#  #.......#  #####.#@# --- #.†...K# M֮h]#..#.#(# #...#.#.##.# ## #... K   kobold (asleep)..# #.#M֮h*@>. M֮h 7.2 (4.0  A kobold comes into view. It is wielding a +0 dagger.M֮hG---8.2 (5M֮h*M֮h ; _Found a stone staircase leading down.M֮h # #.#.........#zinthar the Shooter.....#.####.##Demonspawn......#.#....#Health: 34/34 ========================......#.#.####Magic: 4/4========================......#.#.#AC: 3Str: 11M֮h t#.#.#.....#EV: 11Int: 9#.#.###...#SH: 0Dex: 21#.......#XL:  4 Next: 18% Place: Dungeon:4#####.#@#Noise: ---------  Time: 1938.2 (0.0)#.†..*K#a) +0 shortbow#..#.#(#Fire: a) +0 shortbow#...#.#.#M֮h u#.# #.# #... #.#K   kobold (asleep)..# #.#>. #.#A kobold comes into view. It is wielding a +0 dagger. M֮hd 5_Found a stone staircase leading down.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 98% to hit)N֮hh# #.#.........#N֮h%{zinthar the Shooter.....#.####.##Demonspawn......#.#....#Health: 34/34 ========================......#.#.####Magic: 4/4N֮h========================......#.#.#AC: 3Str: 11#.#.#.....#EV: 11Int: 9#.#.###...#SH: 0Dex: 21#.......#XL:  4 Next: 18% Place: Dungeon:4#####.#@#Noise: ---------  Time: 1938.2 (0.0)N֮h*4#.†...K#a) +0 shortbow#..#.#(#Fire: a) +0 shortbow#...#.#.##.# #.# #N֮hg... #.#K   kobold (asleep)..# #.#>. #.#N֮hFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 98% to hit)  N֮hiYou shoot an arrow. The arrow hits the kobold.  You kill the kobold!N֮ha()N֮hVm9.N֮hpF9===9.3 (1.1 _N֮hMwN֮h7yN֮h6 N֮hg7 N֮h68 N֮h? N֮h B N֮hB N֮h&F N֮h@J N֮hML ,N֮hM N֮heO N֮h(Q N֮hrQ N֮hxR N֮hY .....#.####.## ......#.#....# ......#.#.#### N֮hY )......#.#.# #.#.#.....# #.#.###...# ......# #####.#.## #.†...N֮h_Z +---42.3 (3.0#..#.#(# #...#.#.# #.# #.#.#... #.#..# #.N֮hZ >. #. #.N֮h[ :---N֮h_ N֮hXb O _You see here a +0 dagger.O֮hHO֮h!O֮hƕO֮hO֮h؝O֮h~: _O֮h%  O֮hdYou see here 6 stones.O֮hO֮h _O֮hO֮hYO֮hɩO֮h O֮hΪO֮hjO֮hO֮h5O֮h3O֮hO֮hO֮h)O֮hO֮hO֮h[O֮hO֮hO֮h}O֮hO֮hRO֮h9O֮hQ #####.#.### O֮h9 #.†...)#  #..#.#(#  #...#.#.#O֮h #.# #.#.# ... #.#.#..# #.#.#>. #.#.O֮h` #.#9.3 (7 O֮hB#. O֮h. ...O֮h 5 ###. O֮h,!. .#O֮hMO֮hO֮haO֮hS֮hpS֮h3S֮hS֮hS֮htrS֮hsS֮h;sS֮hCvS֮hwS֮hwS֮h4{XS֮h{S֮hD~7 _Found a ring mail.S֮hS֮hJS֮h_S֮hL6 _Found a hand axe.S֮hS֮hS֮hiS֮h|S֮hyS֮hS֮h!S֮h #.# #.#.# ... #.#.# S֮ȟQ..# #.#.# >. #.#.# #####.#.# .....#.#  ...)..#.# S֮h .[......#........54.3 (5#########.#S֮h #.##.#...S֮hcS֮htS֮hT֮hw 3T֮h T֮h T֮h XT֮h ,T֮h T֮h{ T֮h ,T֮h T֮hG T֮h ,T֮h T֮h T֮h/ ,T֮h T֮hh T֮h T֮h9 T֮h T֮h T֮h ,T֮hk T֮h, .[......## .........# ########.#T֮h  #.# #.# #.# #.#T֮h  #######.## .@.#61.3 (7 ###T֮h K T֮hu T֮h T֮h U֮hP 3U֮hQ U֮hT U֮h:U ,U֮h$Y U֮hY U֮hY ,U֮h9Z U֮h[ U֮h[ ,U֮h\ U֮h\ U֮h] ,U֮h^ U֮h2_ U֮hk` ,U֮h` U֮hQd - .[......## .........# ########.# #.# #.#U֮hd  #.# #.# #.##########.## #....@........#8 #######U֮hg U֮hh V֮h 3V֮h V֮h{ V֮hh V֮h XV֮hT V֮h V֮h V֮h ,V֮h V֮h V֮h V֮h V֮h( V֮h V֮h! ,V֮h V֮h  ...)..#.#... .[......##... .........#V֮h- #.# ########.##.# #.##.# #.##.# #.# #.# #.#V֮hU  #@##########.##73.3 (5 #.............#V֮hx >###############V֮h V֮hV V֮h X֮hH& 3X֮h1' X֮h:+ X֮h0, X֮h!/ BX֮h/ ,X֮h90 X֮hC1 X֮h3 ,X֮h4 X֮h7 9 _Found 8 gold pieces.X֮h9 3X֮h4: X֮hz< X֮hI? ,X֮h@ X֮hFE ... #... ..# #.#.# .... >. #.#.# ....###########.#.# ................#.# X֮hE .....$.......)..#.# ...........[......#..................  8# #.# .# #.# #.##.##.##.#X֮hE #.##########.###.............################X֮hnF X֮hJ X֮hK Y֮h]3Y֮hS_Y֮hfY֮hUmBY֮hnY֮hSp,Y֮hqY֮htY֮hv,Y֮hzY֮h#...#.#.#  #.# #.#.# .. ... #.#.# ... ..# #.#.# .... >. #.#.# ....###########.#.# .....#.# .....$Y֮hւ)..#.# .........@.[......## 81.3 (3...................# ....###.##########.# .. #.##.##.# #.##.# #.##.###.###.............#Y֮h1Y֮h=Y֮hΊZ֮h 3Z֮h; Z֮h  Z֮h2 Z֮h Z֮h# nZ֮h$ Z֮h& ,Z֮hw' Z֮h5) 6 _Found 2 javelins.Z֮hP+ 3Z֮hr- Z֮h?0 ,Z֮h1 Z֮he6 n #..#.#(##... #...#.#.# .... #.# #.#.# #.... ... #.#.#Z֮h 7  ..... ..# #.#.# ...... >. #.#.# ###########.#.# ...........#.# .@.......)..#.#6.3 (5 .............[......## .....................# ......###.##########.#...... #.# #.#...... #.# #.#...(. #.# #.###### #.# #.# #.##########.##Z֮hG7 Z֮h(< Z֮h> > _You now have 235 gold pieces (gained 8).[֮h[֮h[֮h[֮h][֮h[֮hM[֮hZ,[֮h,[֮h[֮hē9 _Found 7 gold pieces.[֮h3[֮h[֮h[֮hb[֮h[֮h[֮h$###.....# ... #.#...........# ..# #.#.[֮h......# >. #.#......###########.#.#.....................#.#..................)..#.[֮h٣#................[......#.......#.###.##########90.3 (4## #.# #[֮h#.$# #.# ##......(..# #.# ############ #.# # #.########## #........... ############ [֮h[֮h[֮hn\֮hP 3\֮h@ \֮h \֮hF \֮h \֮h ,\֮h ,\֮h \֮h \֮h? \֮hl \֮h~ \֮hr \֮h \֮hm \֮ht \֮h* \֮h \֮h \֮h \֮h{ ,\֮ha \֮hL  ..........# >.  #.........#########\֮h  #................. #................. #[ \֮h #.......... #.........###.##### \֮h Y#.........# #.#  #.@.......# #.# 6.3 (6\֮h8  #......(..# #.#  ########### #.# \֮hi Q #.#### #......\֮h 3 \֮h \֮h \֮h > _You now have 242 gold pieces (gained 7).]֮hq]֮h\r]֮hs]֮hWy]֮h0{]֮h{]֮h~]֮h]֮h]֮h4]֮h]֮h]֮hw,]֮hg]֮hx ...... #. .####.....# ... ]֮hِ# ..#  # >.  ######### # #................. #................[]֮hm #@................9.3 (3 #.........###.#### #.........# #.#]֮hEw#.........# #.##......(..# #.############ #.#]֮hw}#.#### #..... ######]֮hE ]֮h]֮h ]֮hT]֮h6]֮hH7]֮h7]֮hH?]֮hvA]֮hD,]֮hE]֮hG]֮hG]֮hI]֮hK]֮h N,]֮hGO]֮hQ]֮hS]֮hS]֮hT]֮hkW]֮hY,]֮hZ]֮h]]֮h^]֮h_]֮hL`]֮hb]֮had]֮hd]֮he]֮hh]֮hi,]֮hLk]֮hm]֮ho]֮ho]֮h!q]֮h)s]֮h:u]֮hu]֮hv]֮h9y]֮h {]֮hV{]֮h|]֮hx~]֮hh]֮h]֮h]֮h #..#.#(# ## ##......# #...#.#.# #. ......... #.# #.#.# #.####.....# ... #.#.# ]֮h!#..........# ..# #.#.# #..........# >. #.#.# #.........###########.#.# #............#.# #............)..#.# 2011.3 (12.0)#................[......## #................# ]֮hԉR#.........###.##########.##.........# #.# #.#]֮h #.........# #.# #.##......(..# #.##.############ #.##.#]֮ho:#.##########.##]֮h]֮h{]֮h^֮h)3^֮hP^֮h^֮h^֮h ^֮h^֮h^֮hE,^֮h^֮h^֮h ^֮h ^֮h^ ^֮h$^֮h,^֮h}^֮hy^֮h~,^֮h^֮hL ^֮h"^֮h"^֮hU$^֮hD'^֮hf),^֮h*^֮h-^֮h/^֮h,0^֮h1^֮h4^֮h7,^֮h9^֮h$;^֮h<=^֮hw=^֮h?^֮hiA_֮h ,_֮he_֮h_֮h#,_֮h8_֮h _֮ht ,_֮h _֮h* _֮h_֮hv_֮h_֮h 0......#.#....#  ......#.#.####  #.#.#  #.#.#.....#  #.#.###...# _֮h #.......#  #####.#.###  #.†...)#  #..#@#(# 25.3 (14 _֮h......# #...#.#.# ....... #.# #.#.# .....# ... #..# _֮hJ.....# ..# #..# .....# >. #..# _֮hZ.....###########..# .................# ..............)..#._֮h"#_֮h_֮hN_֮h_֮h` _֮h _֮h, _֮hF _֮hR ,_֮hj _֮h _֮ho _֮h _֮h+ _֮h:  .....#.####.## ......#.#....# ......#.#.#### ......#.#.# #.#.#.....##.###...# #.......#####.#.### #.@...)#7.3 (2.0) _֮h #..#.#(# ##......# #...#.#.#.... #.#..#.# ##.....# ...#..#.#..# ..###..#.#..# #>. ...#.############.#.#...........#.#_֮h+ _֮h _֮h v _You see here a hobgoblin corpse.`֮h 3`֮hһ `֮he `֮he `֮h P _`֮h `֮hc `֮h `֮hO `֮h `֮ha `֮h `֮h `֮hi ,`֮h1 `֮h% R #.#.#.....# `֮h}  #.#.###...#  #.......#  #####.#.### #.†...)# `֮h 6##..#.#(###......## #...#.#.#............##.#.#.#.# `֮h ####.....# #...@#.#.#.#31.3 (4 .........# #..###.#.#.# `֮h, ...# #>. ..#.#.############.#.# ..................`֮h^ m...#.#...........)..#.#.........[....`֮h =..##.................####.##########.#`֮h `֮h `֮h `֮h a֮h3a֮ha֮ha֮ha֮h!a֮h[,a֮h%a֮hsa֮ha֮h<a֮h\a֮ha֮ha֮hBa֮h,a֮ha֮h- ..# #####.#.### #.†...)#. ##..#.#(# ## ##......#### #...#.#.# a֮h#. ............##.#.#.#.# #.####.....# #....#.#.#.# #...# #..###.#.#.# #..........# #>@....#.#.#5  #..###########.#.#  #..............#.#  #...........)..#.#  #[......##  #....a֮h....#  ####.##########.#  ## #.# #.#  #a֮hSp..# #.# #.#a֮ha֮h!a֮ha֮hr{a֮hR|a֮ha֮hb֮h b֮hg b֮h b֮h b֮hm b֮h b֮h ,b֮h b֮h b֮h b֮h! b֮h_# b֮h# b֮h$ b֮h& b֮h( b֮h( b֮h) b֮hg0 Y......#.#.#.#.#.....#.#.###... #....... #####.#.### # #.†...)# b֮h0 #.. ##..#.#(#  ## ##......######...#.#.#  #. ..........@.##.#.#.#.#9  #.####.....####....#.#.#.# #....# #..###.#.#.# #b֮h1 # #>....#.#.# ############.#.# ##.# #...........)..#.# #.........[.....b֮h32 x.## #.................#b֮hu8 b֮h!9 d֮hsR 3d֮h"S d֮hX d֮hY d֮h2Z d֮hz] Xd֮hJ^ d֮h\` d֮ha d֮h@b d֮hVd d֮hvf d֮hh ,d֮hi d֮hp  ......#.#.#### ..#.### #.#.#.....#.. #.#.###...##. #.......# #.# #####.#.###d֮h!q 6 #..### #.†...)# #.#....# ##..#.#(# ## ##....@.######...#.#.#43 #. .............##.#.#.#.# #.####.....####....#.#.#.# #..........# #..###.#.#.# #..........# #>.....#.#.# #.........###########.#.#  #.....................#.#  #..................)..#.#d֮hq   #[......## d֮hw d֮hdy e֮h 3e֮hT e֮h e֮h ,e֮h e֮hO ,e֮h e֮h ,e֮h e֮h e֮h6 ,e֮h e֮h < #.#.#.......e֮h f #.#.#....... # #.#....... .....#.#### ......#.#... ......#.#.## ......#.#....###### #.#.#..... #.....@#####.#.###..8.3 (5e֮h - #.......#...... .#### #.###########.#.## #..### #.†...) #.#....# ##..#.#(e֮h  ## ##.........#.#. #...............##.#.#.#. #.####.....####....#.#.#. #e֮h( L# #..###.#.#.e֮hZ e֮h| e֮h f֮h f֮h 3f֮h f֮h f֮h f֮h nf֮h f֮h ,f֮h f֮h  #.#.# # #.## .....#.#..f֮h  ......#.... ......#.##...## ......#......###### #.#.#..........#####.#.###....f֮h[ .#.......#......51.3 (3####.#.###########.#! #.#..### #.†. #.#....# ##..### ##......######...# #...............##.#.#f֮h m #.####.....####....#.# #..........# #..###.# #...# #>.....#f֮hU ,f֮h f֮h T _Found a pink potion.g֮hg֮h3g֮hSg֮h g֮h`,g֮hg֮hg֮hg֮hg֮hg֮h&g֮hkg֮h: g֮hx g֮h g֮h!g֮h"g֮h"g֮h#g֮hF$g֮hx%g֮h%g֮h%g֮h*T#...## ......#g֮hG*\.....###### #.#.# ...##......#####.#.## .........#.......#.... ....####.#.########## ! #.#..### #. #.#....# ##g֮hs* ######......### #..@............##.#8.3 (7 #.####.....####... #..........# #..###g֮h*C#..........# #>.... #.........######## #.......... #..................g֮h* #................[. #...........g֮h +g֮h.g֮hH/h֮huh֮hNh֮hh֮huh֮h5%3h֮h&h֮h;,h֮h1Xh֮h&2,h֮h3h֮h4h֮h5,h֮h6h֮h7h֮h8,h֮h\9h֮h9h֮h:,h֮h:h֮h;h֮h<h֮h<h֮h&=h֮h>h֮h?,h֮h@i֮hTi֮h,i֮hi֮hi֮h,i֮hi֮hi֮h ,i֮h i֮hl\ #.#.#.#i֮h0# #.###......# ..#...# ......####...### ..............###### #.#.......##......#####.#.##i֮h.......@....#.....68.3 (10.0).......####.#.#########i֮hn...!... #.#..### #...... #.#....# ###.#########...........i֮h######.....##### #..### #>i֮h$i֮hi֮hi֮hٙ i֮hŚ ,i֮h i֮h i֮hE i֮h ,i֮h i֮h i֮h i֮h i֮h. ,i֮h i֮h i֮h ,i֮h i֮hs ,i֮hͮ i֮h f###. . i֮h  ...#. . #...## ########...### .............###### #..........##......#####...........#...........####.#.####i֮h/ ..# #.#..### 73.3 (5.0)###.#......# #.#....#  #.#########......##i֮h  ... #.............. ### #.####.....#### #.# # #..........# # #.........## #..........i֮h i֮h i֮hA ] _k - 2 pink potions (gained 1)j֮hIej֮h$f3j֮h@nj֮hIoBj֮hosj֮hx #...## ##########...### ...............###### ............##......####...........#....j֮hx.............####.#.####.............# #.#..### ###.#......# #.#.... #@#########......#6.3 (3 #...# #............#### #.####..... ## #..........j֮h y# #..# #.... #.... #j֮hly,j֮h}j֮hCk֮hk֮h3k֮hgk֮hk֮hk֮hnk֮hk֮h,k֮hEk֮h5##########...### ...............###### ............##......## ............... .............####.#.##k֮h  .............# #.#.. ###.#......# #.#... #.#.#########.......# #....9 ##### #.#### #.......... #.. #k֮hX.. #.. # # #k֮hk֮h%k֮hl֮h$3l֮h8l֮hl֮hd,l֮h Xl֮h l֮h] l֮hl֮hl֮hl֮hl֮h,l֮hl֮hl֮hl֮hql֮hl֮hV #.  ###. .  ...#.  #...## ###########...### #...............#######............##......#l֮h#....@.......#84.3 (5#.............####.#.##.............# #.#######.#......# #.##.#.##########...###### #.####l֮h-l֮h"l֮h$m֮hm֮hQm֮hm֮h m֮hN m֮h m֮hv,m֮h,m֮hm֮hm֮h,m֮h6m֮hm֮h^m֮hm֮h2m֮hm֮hJm֮hm֮hm֮hm֮hLm֮hm֮hm֮he"c....#.. .#### #..#.^ #.#..# ## #.##.#.. # ####.#.## ..m֮h" ...#.. ... #...## ...###########...### ...#..........@....###### #.#90.3 (6#............##......#####..................#.......##.............####.#.########.............# #.#..###m֮h#######.#......# #.#....# #.#.#########......#####...# #......##### #.####.....####m֮h:#m֮h}&m֮h'n֮h3n֮hqn֮hn֮hn֮h/n֮hn֮h9,n֮hn֮h!n֮h,n֮hn֮hn֮h,n֮hn֮hn֮hg,n֮hn֮hn֮h,n֮hwn֮h?n֮h,n֮hn֮hn֮h[n֮hn֮hn֮h!n֮hn֮hn֮hn֮h8n֮h@ ,n֮h n֮h n֮h n֮h n֮h_ n֮h n֮h{n֮hn֮hn֮hn֮h n֮hkn֮hn֮hn֮hn֮h!n֮h|n֮h#.^ #.#.#.........# ..#####.#.........# #.#..####.#.#.........# #.#.##n֮hf#........#.####.## ..#..........#.#....# ...##....#.#.#### #...### ......#.#.# ......###### #.#.#.....# ...##......#####@#.###...# 105.3 (15.0) .........#.......#.......# ....####.#.###########.#.### ....# #.#..### #.†...)# ....# #.#....# ##..#.#(# ########......######...#.#.#n֮h#...............##.#.#.#.##.####.....####....#.#.#.##..........# #..###.#.#.#n֮h1n֮h>n֮hLn֮h n֮hM 3n֮hQ n֮h n֮hJ n֮h nn֮h& ..# #.... ###.##.[#  .#### #.............# .^ n֮h R #.#.#.........# .####  #.#.#.........# #.. ####.#.#..... .##........#.####. .#.. #........#.#....# ..## #........#.#.####n֮h V.### #....@...#.#.# 7.3 (2.0)..##########.#.#.....# n֮hf ##......#####.#.###...# ....#.......#.......#####.#.###########.#.### ...# #.#..### #.†...)# ...# #.#....# ##..#.#(n֮h # #######.##..  #.....##.n֮h7 n֮hB n֮h q֮h3q֮hq֮hq֮h,q֮h q֮hXq֮hq֮h,q֮hCq֮hq֮h~,q֮hq֮h7q֮h,q֮h q֮hY"q֮h"q֮hH#q֮h#q֮h$q֮h%,q֮hf&q֮hC(q֮h5),q֮h)q֮h+q֮hF-,q֮h.q֮hQ/q֮h0,q֮hQ1q֮h2q֮h3,q֮h}4q֮h5q֮h6q֮h"7q֮h7q֮hM9q֮h :,q֮hc:q֮h)<q֮h?=,q֮h=q֮h?q֮h@q֮h+Aq֮hAq֮hLCq֮hDq֮hDq֮htEq֮hGq֮hI,q֮huKq֮hQr#.#. #.........###...# #. # ## #.....#..[# #.).# #.q֮h[R) #.....#...# #.... ### ....#... .#### #.. #.^ #.# ..#### #.# q֮hR#.#.. .. ####.# .######.#.##.... #..... .......@#....... #.....24.3 (17.0) q֮hR!.#####...## #..... ###########...### #.....q֮h+S #...............##########.#q֮hWS #............##......#####.#q֮hS #..................#.......# q֮hSw#.............####.#.#######q֮hSp #.......# q֮h-T.### ######.#......# ....#q֮hTq֮hZq֮hw\r֮h3r֮hr֮hAr֮htr֮hr֮h',r֮h,r֮hr֮hAr֮h,r֮hr֮hm: _Found 10 gold pieces.r֮h)r֮hkr֮hK r֮h r֮h' r֮h\ r֮h+ r֮h;r֮hs,r֮hr֮hr֮h,r֮hr֮h! #.#. #.........###...#  # ## #.....#..[# #.).# r֮h . #.....#...# #.... .. #.....#... .####... #.. #.^ ... #.# ..#### #.. #.# #.#.. ..  #...#.######.#.##....  #..@.......#....... r֮h*&31.3 (7.0) #.$...#####...##  ############...###  #...............#### #............##...... #..................#.  #.............####.#.r֮hW  #.............# #.#.  ######.#......# #.#. r֮hr֮h r֮hA"s֮hm@Is֮hHs֮hIs֮h3Js֮hXNns֮h Ps֮hP,s֮h+Qs֮hpS,s֮hTs֮hY7 # ## #.....#..[# #.) ...... #.....#...# #.. ...... #.....#... .# ..... #.. #.^  .... #.# ..#### #..##.# #.#.. #...#.######.#.##.. #.#..........#.....s֮hZ #.@...#####...## 5.3 (4 ############...### #...............## #... #.. ##### #...# # ######.#......# # #.#.#########s֮hW\s֮h/`s֮hb? _You now have 252 gold pieces (gained 10).s֮h3s֮hs֮hs֮hQ,s֮hKXs֮hs֮h}s֮hџ,s֮h`s֮hs֮h;,s֮hs֮h,##..##.........#.......... #.........#.......#...#####....#.........#.#...###.........###..s֮h #.###..##.....#..[# #.)##......##.....#...# #..........##.....#... .#........##.. #.^ .......@##.# ..####9######..##.# #.#.. #...#.######.#.##..#.#..#..s֮h٫#.....#####...############## s֮h^..#............##...#.................s֮hجs֮h s֮hϳt֮h@t֮h03t֮ht֮h,t֮h~ _Found a potion of curing.t֮h3t֮ht֮ht֮h,t֮ht֮hOt֮h #... .......# ##..##.........#t֮hQ ... #.#... #...#####....#..... #.#...###.........# #.###..##.....#..[######......##.....#...#!...@....##.....#...t֮h ............##.. #.^o...........##.# ..############..##.# #.# #...#.######.#. #.#..........#. o   orc (asleep) #.....#####...# ########## #t֮h 42.3 (3  An orc comes into view. It is wielding a +0 short sword.t֮h+3.3 (4t֮ht֮hN% _Found 4 stones.u֮h^"#..................... zinthar the Shooter..............#....... Demonspawn##..##.........#..... Health: 34/34 ========================... #.........#..... Magic: 4/4========================#...#####....#..... AC: 3Str: 11#.#...###.........# EV: 11Int: 9#.###..##.....#..[# SH: 0Dex: 21######......##.....#...# XL:  4 Next: 19% Place: Dungeon:4u֮h ...!.**@....##.....#... Noise: ---------  Time: 2143.3 (0.0)..***.......##.. #.^ a) +0 shortbowo*..........##.# ..## Fire: a) +0 shortbow##########..##.# #.#.#...#.######.#.#.#..........#. o   orc (asleep)#.....#####...#############...#.............An orc comes into view. It is wielding a +0 short sword. _Found 4 stones.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 98% to hit)u֮hp5'#..................... zinthar the Shooter..............#....... Demonspawn##..##.........#..... Health: 34/34 ========================... #.........#..... Magic: 4/4========================#...#####....#..... AC: 3Str: 11#.#...###.........# EV: 11Int: 9u֮hY6N#.###..##.....#..[# SH: 0Dex: 21######......##.....#...# XL:  4 Next: 19% Place: Dungeon:4...!.((@....##.....#... Noise: ---------  Time: 2143.3 (0.0)..(((.......##.. #.^ a) +0 shortbowo(..........##.# ..## Fire: a) +0 shortbow##########..##.# #.#.#...#.######.#.#.#..........#. o   orc#.....#####...#############...#.............Fire: a) +0 shortbowu֮h7BPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is almost dead.u֮h,u֮ho!......(.u֮h>===4.5 (1.2 _u֮hu֮h0v֮h#..................... zinthar the Shooter..............#....... Demonspawn##..##.........#..... Health: 34/34 ========================... #.........#..... Magic: 4/4========================#...#####....#..... AC: 3Str: 11#.#...###.........# EV: 11Int: 9#.###..##.....#..[# SH: 0Dex: 21######......##.....#...# XL:  4 Next: 19% Place: Dungeon:4..o****@....##.....#... Noise: ===------  Time: 2144.5 (0.0)............##.. #.^ v֮ha) +0 shortbow(...........##.# ..## Fire: a) +0 shortbow##########..##.# #.#.#...#.######.#.#.#..........#. o   orc#.....#####...#############...#.............You shoot an arrow. The arrow hits the orc. _The orc is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead, 66% to hit)v֮hь#..................... zinthar the Shooter..............#....... Demonspawn##..##.........#..... Health: 34/34 ========================... #.........#..... Magic: 4/4========================v֮h#...#####....#..... AC: 3Str: 11#.#...###.........# EV: 11Int: 9#.###..##.....#..[# SH: 0Dex: 21######......##.....#...# XL:  4 Next: 19% Place: Dungeon:4..o!...@....##.....#... Noise: ===------  Time: 2144.5 (0.0)v֮h3............##.. #.^ a) +0 shortbow(...........##.# ..## Fire: a) +0 shortbow##########..##.# #.#.#...#.######.#.#.#..........#. o   orc#.....#####...#############...#.............v֮hkFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linev֮hAim: an orc, wielding a +0 short sword (almost dead, 66% to hit)  You shoot an arrow. The arrow hits the orc.  You kill the orc!v֮hΎv֮h)((((v֮hX]!...v֮h,"=225.7 (1.2 _v֮h)v֮h#*v֮h 3v֮h7 v֮h' v֮h v֮hw Bv֮h ,v֮h} v֮h v֮h ,v֮h v֮hz v֮h$ ,v֮h% v֮h v֮h ,v֮hj v֮h v֮hl ,v֮h# v֮h!  ##..## ...##.. #...##### #.#...### #.###..########......##.....)!........##.... ......##..  #(@..........##.# ---51.7 (6.0 ###########..##.#  #...#.# #.#..... #.....### ######### #....... #.... #v֮h! :---v֮h$ v֮h% w֮h 3w֮hk w֮h w֮h$ w֮h w֮h@ nw֮hU ,w֮hԙ w֮h #......................###..##.........#...##.........##...#####....# #.#...###..w֮hT 4 #.###..##.....########......##.....##..)@........##.....#4.7 (3#............##.. #(...........##.# w֮h ###########..##.##...#.###.#........#.....#####w֮hȟ 4############..w֮hC w֮h w֮h b _d - 2 potions of curing (gained 1)x֮h=3x֮h>x֮hHx֮hIx֮hJx֮hM,x֮hN,x֮hEPx֮hRx֮hS,x֮hTx֮hUx֮hV,x֮hWx֮h7\.....##..<....#......<.#.##..)#........................#.....x֮h\%##..##.........#......##.........##...#####....#.... #.#...###......... #@###..##.....#..[8.7 (4#######......##.....#...x֮h"]g#..)...##.....#...#............##.. #.^#(...........##.# ..###########..##.# #.##...#.######.#.#..........#.....#####x֮hi]x֮h9ax֮hEby֮hQ3y֮hRy֮hI\y֮h]y֮ho^y֮ha,y֮hc,y֮hgey֮hdgy֮hj,y֮hky֮hJt ######.......#######......................##...........#####.!.......##..<y֮ht#............<.#.##..)#.....................#..#.##..##.........##....@##.........#....61.7 (3 #####...#####....#. #.#...##.y֮h uL#.###..##.....#..[#######......##.....#...#..).........##.....#... ........# .........# y֮hQu)########..#y֮h~uy֮h|y֮hu}y֮h 3y֮h y֮h y֮h y֮hE y֮h ,y֮h ,y֮h y֮h y֮h ,y֮h y֮h  ######### #.... #.......# #..... #.......# #.....######.......######.......................#.....##...........#####y֮hp H#.......##..<....# #............<.#.#####.##.@............4...............#####.##..##...##.....##.........#.. #####...#####....# #.#...###.... #.###..##.....#.y֮h  #######......##.....#. #..).........##.....#.y֮h y֮h y֮hq {֮h3{֮h{֮h{֮h,{֮hn{֮hZ{֮h,{֮hv{֮hnJ _Found a stone staircase leading down.{֮h 3{֮h {֮h#.... #.......# #.....# #.......# #.....######.......# #................... #.....##.#{֮hG #.......##..<....# #.#............<.#....###.##..............>.....@...#8.7 (4#####.##..##....{֮h3. #.....##...... #####...#####. #.#...###. ###...{֮hJ#######......##... #..).........##... #....##..{֮h{֮h{֮hъ 3{֮h {֮hY {֮h͒ {֮h B{֮h ,{֮h{ {֮h {֮h~ ,{֮h {֮h 9 _Found a great sword.{֮h 3{֮h {֮hإ {֮h ,{֮h\ {֮h   #.....# #...  #.....######...  #....... {֮hׯ  #.....##  ##..< ####### #.#..........  #.....###.##...  #..>......  #...@.#####.##..##...73.7 (5 {֮hð . #.....# #.....##  #.....# #####...### #.....# #.#...# #...).# #.### #.....# #######......  #.....# #..).........{֮hm Z  #.....# #.....   #(..... {֮hѱ {֮h {֮hq |֮h 3|֮h |֮h |֮h |֮h |֮h X|֮h |֮hD |֮hr ,|֮h6 |֮h |֮h ,|֮h |֮h}$ C  You see here a +0 great sword.|֮h& |֮h{&  _|֮hp' |֮h( |֮h) ,|֮h* |֮h/ x#.....###.##......#..>..............#.....#####.##..###.....# #.....###.....# #####...###.....# #.#...#).# #.###...# ####### #..)......9.7 (6#.........###### #(........... ###########..  #.##### #|֮hn0 |֮h3 |֮h4 }֮h@H3}֮hI}֮hS}֮h:V}֮hV}֮hBY}֮hd]}֮h_,}֮h8a}֮hc}֮he,}֮hf}֮hh}֮hj}֮h k}֮hWl}֮hn}֮hp,}֮hq}֮hs}֮hu,}֮hv}֮hw}֮h y,}֮hy}֮hK  #.... #  #.....# #  #.....######.. }֮hĀ #.............  #.....##.........  #.......##..<.. ####### #.#.......... #.....###.##..... #..>..@.......86.7 (7}֮h #.....#####.##..## #.....# #.....## #.....#...##### #.....##.#...###}֮hJ #...).##.###..# #.....# #######......## #.....# #..)......... #.....# #............##}֮h}֮h}֮h~֮h%x3~֮hx~֮h ~~֮h~~֮hn~֮h]~֮hQ~֮h!,~֮ḧ́~֮hކ~֮hO~֮h~֮hA~֮h~֮h,~֮h~֮hj: _Found 15 gold pieces.~֮hC3~֮hʎ~֮h~֮hi,~֮h~֮h ####### #..$..# #.....# #########  #.....# #.......#  ~֮hP!#.....# ##  #.....######## #.93 #.....##...........## ###.......##..<....# ####### #.#............<.#. ~֮h#.....###.##............... #..>.....................#. #.....#####.##..##... ~֮h#.....# #.....##.. #.....# #####...#####....~֮h0~֮h)~֮hl~֮h83~֮h8~֮hA֮hB֮h֮hX֮hX֮h ֮h~ ֮h ֮hD ֮h ֮h ,֮h֮h^֮h,֮hP֮h֮h֮h֮hy #######  #..@..# 9.7 (6 #.....# ####### #.....# #.......# #.....# #.......# #.....####### #........... #.....##...# ֮h###.......##..<....# ####### #.#............<.#֮h֮h ? _You now have 267 gold pieces (gained 15).֮h5 3֮h6 ֮h? ֮h"A ֮hA ֮hE ,֮h`F ,֮hF ֮hwI ֮hJ ,֮hK ֮hM ֮hO ,֮hO ֮hQ ֮hPR ,֮hR ֮h"T ֮hT ,֮hGU ֮hV ֮hW ,֮h*X ֮hjY ֮hZ ,֮hZ ֮h[ ֮hy\ ,֮h\ ֮hz^ ֮h_ ֮h(` ֮h` ֮hhb ֮hQc ,֮hd ֮h f ֮hf ,֮hg ֮hl #.############.# ##.....##.# ##.....# ######### #.#####.....# #.......# #....#֮hm R#.....# #.......# ####.##.....######.......#########.##.............................#.....##.....@.....#####.!....211.7 (12.0)###.......##..<....#.......[.. #### #.#............<.#.##..).... ...###.##................. >.....................#... ...#####.##..##.........# ...# #.....##.........#. ...# #####...#####....#........ ...# #.#...######.֮hm ֮hr ֮ht ֮hH3֮hH֮h-֮h׍,֮h֮hR  There is an escape hatch in the ceiling here.֮h֮hj _֮hS֮h֮h,֮h֮h*֮h,֮h֮h ֮h',֮h֮h֮h,֮hN֮h֮h",֮h֮h֮h,֮h֮h֮hN,֮h֮h#.......##..<....#.......[....# #.#............<.#.##..)......## #.##............................. .................#............ ###.##..##.........#..........# ֮hs#.....##.........#..........# #####...#####....#..........#  #.#...###..###...#  #.###..##.@...#..[# #.).# 20.7 (9.0) #######......##.....#...# #.... ..).........##.....#... .#### #............##.....##.^ #(֮h....##.###....#### ###########..##.# ###.#..  #...#.######.#.##....֮ha #.#..........#. #.....#####...##֮h֮h֮h֮hF3֮h֮hs"֮h$,֮h;(X֮h(֮hg*֮h,,֮h.֮hB0֮h{1,֮hj2֮h3֮h"6֮h6֮h7֮h:֮h;,֮h<֮h>֮h?,֮h@֮hZF.<.#.##..)......###...... .................... ....֮hF_#............#### .##...#..........# #...... .##.........#..........# #...... ...#####....#..........# #####.. .#...###.........###...# #.. ֮h Gs.###..##.....#..[# #.).# #.. ......##.....#..@# #.... ###.7.7 (7 ......##.....#.......#### #... ......##.....##.^.....# #.#. ......##.###....####..# #.#. ####..##.# ####.#.. ... ####.#.  #...#.######.#.##.... #......֮hSG #.#..........#....... #...... ֮hG#.....#####...## #...... ############...### #...... ֮hG֮hN֮hO֮h 3֮hW ֮h ֮h< ֮h ֮hy ,֮h ,֮h ֮h ֮h ,֮h ֮h ֮h ,֮h ֮hn H _Found an escape hatch in the floor.֮hX 3֮hi! ֮h$ H _Found a stone staircase leading up.֮h& 3֮h' ֮h) ֮h+ ,֮h - ֮h/ ֮h0 ,֮h@2 ֮h7 !##....#..........# #####.. #####...# #..# ##.....#..[# #.).## #.. ##.....#...###..... ###.##.[ ֮h8 ##.....#.......#### #... ##.....##.^.....# # #.#.#... ##.###....####..###.# #.#.#... ##.# ####.#..<>.....####.#.#... .#.######.#.##..@...#........#.##35.7 (8....#........##........#.######...###.....##........ #########...#########........ ..............##########.#.#.... ...........##......#####.#.### .........#.......#. ............####.#.###########.# ֮ha9 ............# #.#..### #.†֮h> ֮h7@ ֮hk3֮h֮hz֮hO֮h֮hu,֮h,֮h“֮hi֮h)֮h~֮h֮hg...#...# #........####### ...#...# #####...... ........###...# #.. ....#..[# #.).#### #......... ....#...###......# ###.##.[ ֮h:....#.......####.# #....... ....##.^.....# #.# #.#.#...#....####..###.# #.#.#... # ####.#..<>....@####.#.#........8.7 (3 ######.#.##......#........#.###....#........##........#.#......###.....##........#.#.### ######...#########........#.#.#########.#.#.....# #######.#.###...# ..#.......#.......# ֮hʟV####.#.###########.#.###֮h֮hK֮hd3֮hZ֮h֮h֮h֮h,֮h,֮h֮h֮hG,֮h֮hg֮h,֮hn֮h#<.#.##..)......####................#............####......#........# #......#.......# #........######.....# #####֮h2$^.....###...# #..# .....#..[# #.).#### #.. .....#...###....@.# ###.##.[42.7 (4 .....#.......####.# #..........##.^.....# #.# #.#.#... .###....####..###.# #.#.#....... ֮h$.# ####.#..<>.....####.#.#....... .######.#.##......#........#.####..##........#.#...#####...###.....##........#.#.## #######...#########........#.#.#֮hx+֮h,֮h1 3֮hA3 ֮hC ֮hF ֮hJ ,֮hN ֮h#Q ,֮hR ֮htX ֮h[ ,֮h7] ֮hb ֮hg ,֮hi ֮hn ֮h q ,֮hr ֮h&x ֮hz ,֮h,| ֮hf ֮h ,֮h ֮h ֮hI ,֮hG ֮hZ ֮ht ,֮h ֮hŏ ֮h ֮h ֮h ֮h' ֮h ,֮h ֮h՝ ֮he ,֮h ֮h, ֮hȦ ,֮h ֮hg ֮h ,֮h{ ֮hq ֮h ,֮hL ֮h ֮hֱ ,֮h ֮hx ֮h ,֮h ֮h ֮hG ,֮h ֮h ֮h/ ,֮ha ֮h ֮h ֮h& ֮h ֮h ֮h ,֮h ֮hE ֮h ,֮h( ֮hk ֮h ,֮h ֮hU ֮h9 ,֮hV ֮hn ֮h= ,֮h ֮h ֮hJ ,֮h ֮h1 ֮h ,֮h ֮h ...# #.##############  # #..............#  .#####..............#  ............#  ֮h~ ######.............#  ..##..............#  ##..............#  .##..............#  ................@.....#  69.7 (27.0) #......#.............##  #......#.............#  #........#######.#####  #####............#  #..#.........# ֮h$ ?  # #......#   # ###.##.[......#   # #.............#  ֮h ֮hR ֮hz c _There is a stone staircase leading down here.֮h֮hPA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. An umbra. ֮hThis area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)go down.֮h֮h8...# #.##############  zinthar the Shooter ...# #..............#  Demonspawn ...#####..............#  Health: 34/34 ======================== ......................#  Magic: 4/4======================== ֮h ...######.............#  AC: 3Str: 11 ......##..............#  EV: 11Int: 9 ......##..............#  SH: 0Dex: 21 ......##..............#  XL:  4 Next: 22% Place: Dungeon:4 ................@.....#  Noise: ---------  Time: 2269.7 (27.0) #......#.............##  a) +0 shortbow #......#.............#֮h  Fire: a) +0 shortbow #........#######.##### #####............# #..#.........#   # #............#   # ###.##.[......# ֮hП+  # #.............#   _Found 15 gold pieces. _You now have 267 gold pieces (gained 15). _There is an escape hatch in the ceiling here. ֮h_Found an escape hatch in the floor. _Found a stone staircase leading up. _There is a stone staircase leading down here.֮h֮h;֮h֮h970.7 (1.0) _֮hű֮h8  l#         .....# #  # #.... ~~#  #..###...##~~  ~~~ 5 .......@...~#   #...##...#.~#   # #....=   ..... #.>...# ####### l   iguana (asleep) ֮h ֮h ֮h -1.4 (1.7֮h ֮h _You climb downwards.  Found an emerald ring. Found a stone staircase leading down. _There is a stone staircase leading up here.֮hhzinthar the Shooterl........#Demonspawn*.......Health: 34/34 ========================*......Magic: 4/4========================*....# #AC: 3Str: 11# #*... ~~#EV: 11Int: 9#..###*..##~~#SH: 0Dex: 21.......*..~~~#XL:  4 Next: 22% Place: Dungeon:5.......@...~#Noise: ---------  Time: 2271.4 (0.0)#...##...#.~#a) +0 shortbow# #....= #Fire: a) +0 shortbow.....###.>...########l[39;֮hi49m   iguana (asleep)Found an emerald ring. Found a stone staircase leading down. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (asleep, 98% to hit)֮h4l. .....You can't see that place.֮h6  ֮hg l ******Aim: an iguana (asleep, 98% to hit)֮hzinthar the Shooterl........#Demonspawn(.......Health: 34/34 ========================(......Magic: 4/4========================(....# #AC: 3Str: 11֮h$# #(... ~~#EV: 11Int: 9#..###(..##~~#SH: 0Dex: 21.......(..~~~#XL:  4 Next: 22% Place: Dungeon:5.......@...~#Noise: ---------  Time: 2271.4 (0.0)#...##...#.~#a) +0 shortbow# #....= #Fire: a) +0 shortbow.....###.>...########l   iguanaFire: a) +0 shortbow֮hPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (asleep, 98% to hit)  You shoot an arrow. The arrow hits the iguana!  The iguana hisses angrily.֮h"  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an iguana (asleep, 98% to hit)  You shoot an arrow. The arrow hits the iguana!  The iguana hisses angrily.  The iguana is heavily wounded.֮h(.......֮h)>===2.5 (1.1 _֮h.֮hN0֮h=3֮h4?֮hC֮h[J.........#l.. #....... ~## ~~##. #.... #~~# #..###...##~~# ..........~~~# .<...~# ֮hK#...##..@#.~# # #....=##  #.....## #.>######## l   iguana֮hL(0.0֮hyRK.l֮hR5---3.5 (1֮hYX֮hkZ֮h B.........#zinthar the Shooter......... #Demonspawnl...... ~#Health: 34/34 ========================*....# ~~#Magic: 4/4========================#. #*... #~~#AC: 3Str: 11#..###*..##~~#EV: 11Int: 9.......*..~~~#SH: 0Dex: 21.......*...~#֮h XL:  4 Next: 22% Place: Dungeon:5#...##..@#.~#Noise: ---------  Time: 2273.5 (0.0)# #....=##a) +0 shortbow#.....##Fire: a) +0 shortbow#.>...########l   iguanaThe iguana hisses angrily. _The iguana is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, 69% to hit)֮hwS l.֮h_?.*.*.*<*֮hQ..*.*.*.֮hU.l.  Aim: an iguana (heavily wounded, 69% to hit)֮h.........#zinthar the Shooter......... #Demonspawnl...... ~#Health: 34/34 ========================(....# ~~#Magic: 4/4========================#. #(... #~~#AC: 3Str: 11#..###(..##~~#EV: 11Int: 9.......(..~~~#SH: 0Dex: 21.......(...~#XL:  4 Next: 22% Place: Dungeon:5#...##..@#.~#Noise: ---------  Time: 2273.5 (0.0)֮h_# #....=##a) +0 shortbow#.....##Fire: a) +0 shortbow#.>...########l   iguanaFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is severely wounded.֮hh֮ho.l...<֮hp>===4.7 (1.2 _֮hu֮hw֮h2..........#zinthar the Shooter......... #Demonspawn....... ~#Health: 34/34 ========================l....# ~~#Magic: 4/4========================#. #*... #~~#AC: 3Str: 11#..###*..##~~#EV: 11Int: 9.......*..~~~#SH: 0Dex: 21.......*...~#XL:  4 Next: 22% Place: Dungeon:5#...##..@#.~#Noise: ===------  Time: 2274.7 (0.0)# #....=##a) +0 shortbow#.....##Fire: a) +0 shortbow֮h=/#.>...########l   iguanaYou shoot an arrow. The arrow hits the iguana. _The iguana is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, 69% to hit)֮h!.........#zinthar the Shooter......... #Demonspawn....... ~#Health: 34/34 ========================l....# ~~#Magic: 4/4========================#. #(... #~~#AC: 3Str: 11#..###(..##~~#EV: 11Int: 9.......(..~~~#SH: 0Dex: 21.......(...~#XL:  4 Next: 22% Place: Dungeon:5#...##..@#.~#Noise: ===------  Time: 2274.7 (0.0)# #....=##a) +0 shortbow#.....[֮hA40m##Fire: a) +0 shortbow#.>...########l   iguanaFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is almost dead.֮h ֮hx.l..<֮h45.9 (1.2 _֮h֮h֮h 0.........#zinthar the Shooter......... #Demonspawn....... ~#Health: 34/34 ========================.....# ~~#Magic: 4/4========================#. #l... #~~#AC: 3Str: 11#..###*..##~~#EV: 11Int: 9.......*..~~~#SH: 0Dex: 21.......*...~#֮h 5XL:  4 Next: 22% Place: Dungeon:5#...##..@#.~#Noise: ===------  Time: 2275.9 (0.0)# #....=##a) +0 shortbow#.....##Fire: a) +0 shortbow#.>...########l   iguanaYou shoot an arrow. The arrow hits the iguana. _The iguana is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, 69% to hit)֮h.........#zinthar the Shooter......... #Demonspawn....... ~#Health: 34/34 ========================.....# ~~#Magic: 4/4========================#. #l... #~~#AC: 3Str: 11#..###...##~~#EV: 11Int: 9..........~~~#SH: 0Dex: 21.......<...~#XL:  4 Next: 22% Place: Dungeon:5#...##..@#.~#Noise: ===------  Time: 2275.9 (0.0)# #....=##֮ha) +0 shortbow#.....##Fire: a) +0 shortbow#.>...########l   iguanaFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  You kill the iguana!֮hp†((( ֮hQ..<֮h=597.1 (1.2 _֮h֮hg _Your Armour skill increases to level 1!֮h 3֮h ֮h ֮h ֮hǴ : _֮hL ֮hH ,֮h ֮h ֮hQ ֮hǻ ֮hP .. ....... #~# .....# ~~# #. #†... #~~# #..###...##~~# ..........~~~# .......<...~# #...##...#.~# # #....@## ---80.1 (3.0 #.....## #.>...# ####### ֮h :---֮h; ֮h 4 _g - a ring of resist corrosion֮h{ ֮h Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=) ֮h  f - a ring of positive energy (worn)g - a ring of resist corrosion  l - a ring of see invisible Scrolls (go to first with ?)c - a scroll of butterflies  m - a scroll of vulnerability Potions (go to first with !)  d - 2 potions of curing  e - a metallic ruby potion  h - a smoky amethyst potion  i - 2 glowing yellow potions  k - 2 pink potions֮hE l - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ ֮hI“Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.֮hz֮h֮hބ......... #zinthar the Shooter....... #~#Demonspawn.....# ~~#Health: 34/34 ========================#. #†... #~~#֮hJMagic: 4/4========================#..###...##~~#AC: 3Str: 11..........~~~#EV: 11Int: 9.......<...~#SH: 0Dex: 21#...##...#.~#XL:  4 Next: 59% Place: Dungeon:5# #....@##Noise: ---------  Time: 2280.1 (0.0)#.....##a) +0 shortbow#.>...#Fire: a) +0 shortbow#######Shift-Dir - straight lineAim: an iguana (almost dead, 69% to hit)  You shoot an arrow. The arrow hits the iguana. ֮hφ_You kill the iguana! _Your Armour skill increases to level 1! _g - a ring of resist corrosion֮hދ֮hw+6 (0.5֮h֮hk@ _l - a ring of see invisible (worn)֮h6֮h:Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) ֮h<Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn)  l - a ring of see invisible (worn)g - a ring of resist corrosion Scrolls (go to first with ?)c - a scroll of butterflies  m - a scroll of vulnerability Potions (go to first with !)  d - 2 potions of curing  e - a metallic ruby potion  h - a smoky amethyst potion  i - 2 glowing yellow potions  k - 2 pink potions֮hO?֮hE֮hK......... #zinthar the Shooter....... #~#Demonspawn.....# ~~#Health: 34/34 ========================#. #†... #~~#֮hLMagic: 4/4========================#..###...##~~#AC: 3Str: 11..........~~~#EV: 11Int: 9.......<...~#SH: 0Dex: 21#...##...#.~#XL:  4 Next: 59% Place: Dungeon:5# #....@##֮hENMNoise: ---------  Time: 2280.6 (0.0)#.....##a) +0 shortbow#.>...#Fire: a) +0 shortbow#######Aim: an iguana (almost dead, 69% to hit)  You shoot an arrow. The arrow hits the iguana. _You kill the iguana! _Your Armour skill increases to level 1! _g - a ring of resist corrosion _l - a ring of see invisible (worn)֮hR֮hR֮hV֮hW֮hNI֮h6֮h֮hH֮h+,֮h,֮h֮h֮hDI  You enter the shallow water.֮h7Water ֮h$֮hzn ~.........#~~  ......... ~#  ........ # ......# ~~#֮h#. #†...##~~##..###...##~..........~@~#3.6 (3.......<...~###...##...#.~## #.....###.....###.>...########֮h֮h֮h? _Moving in this stuff is going to be slow.֮hʕ֮h3֮h֮hc֮h֮h0B֮hΟ,֮h?֮h֮hݢ֮hP֮hΨ~~#  ~~##  #~~#  ֮hX#~~# ...#~~  .........#~#  ........##~#  ......##~@# 8.4 (4.8#. #†...##~~# ֮h#..###...##~~#..........~~~# .......<...~#...##...#.~# #.....#.....##֮hS#.>...#֮h֮h?֮h֮h9d ֮he 3֮hAg ֮hh ֮hVi ֮hl X֮hwm ֮hn ֮ho ֮h5p ֮hp ֮hBq ֮hq ,֮hfr ֮hr ֮hs ,֮ht ֮ht ֮hu ,֮hpv ֮hJ{ #~ #~ ##~ ##~~  ֮h{ #~~~  ~~~# #~ #~@##98.0 (9.6 ##~~# #~~# ...#~~#֮hJ| g .........#~## ........##~# ......##~~##. #†...##~~##..###...#֮h| @#~~##֮h ֮h ֮h 3֮hm ֮h ֮h ,֮hG ֮h ,֮h[ ֮h ֮h: ,֮h ֮h v ## ~### ##~#~ #~~~ #~~ #~#֮h  ##~###@~#304.4 (6.4~#~~~## #~#~~# #~#~~## ####~~# #~~# .........#~~#֮h P .........#~##֮hv ֮h  ֮h0 ֮hp֮hi3֮hu֮h֮h_֮hn֮h֮h,֮hO֮h֮h֮hC֮h֮h>֮h### #~#####~#~##~@~~#10.8~~~~#~###~~###~# ####~~֮hu F##~~~##~~~## #~#~~# #~#~~##֮h ֮h ֮h֮hw3֮hx֮h}z֮hZ|,֮hX֮hB֮h3,֮h##~#### ##~##~###~~~֮h ##~#~#~~#~~~~#~# #~~~~#~# #~###@~# 5.6 (4.8##~# #~## ##~~# #~# #~~~# #~# #~~~###~#֮hd#~#~~#####~#~~######~~#~#֮h֮h֮h֮hI֮hr֮huB֮h!X֮h֮h,֮h֮hi֮h,֮h֮hu֮hg֮h,֮h3֮h/! ###  #~# ### ###~# #~###~~@# 23.6 (8.0##~#~#~~## #~~~~#~#~##~~~~#~#~#֮hA#~###~~#~###~# #~##~###~~# # ~##~~~# # ~##~~~###~#֮h֮hO֮h֮hg3֮hR֮h֮h,֮hn֮h,֮h!,֮h֮h####~#### ###~##~###~~~###~#~#~~#֮h,#~~~~#~#~#~~~~#~#8.4 (4.8~###~~#~##~# #~##~###~~# #~##~##~~~# #~##~##~~~###~##~#~#~~####~~#֮hv#~~## ~~####~~#֮h֮h|֮h֮hu3֮hv֮hx֮hy֮h}֮h~֮h,֮hC֮h֮h,֮h֮hi֮h,֮h֮h֮hU,֮hو֮h@֮h,֮hF֮hˍ#~~~~#~#~##~~~~#~#~##~###~~#~###~# #~##~###~~# #~##~##~~~# #~##~##~~~###~##~#~#~~####~֮hU#~#~~## #~39.6 (11.2)####~~# #~ #~~# #~# .........#~~# #~ .........#~## #~ ........##~# ..  ......##~~# ###†...##~~# ###...##~~##֮hڎ֮hP֮h֮hz3֮hd{֮h|֮h!֮hۀ֮h,֮h֮h֮hŇ##~~# #~##~##~~~# #~##~#֮h#~~~###~##~#~#~~####~~# #~#~~## #~~# ####~~# #~~# #~~# #~##֮h.........#~~# #.........#~## #........##~#..........##~~#l##  #†...##~~# ###...##~~##~~~# ֮h߈l   iguana (asleep) .....<...~## ..##...#.~#  #.....֮h(###֮h~ 44.4 (4.8)  An iguana comes into view.֮hl.l֮h5==6.0 (6.4֮h$֮h0 _The iguana hisses angrily.֮h ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11֮hz Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ==-------  Time: 2346.0 (0.0)  ........##~#.l*.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana ֮h> .....<...~## ..##...#.~##.....##An iguana comes into view. _The iguana hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)֮h8T l.֮hTil*Aim: an iguana (69% to hit)֮hVL##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================֮h #~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ==-------  Time: 2346.0 (0.0)  ........##~#.((.#a) +0 shortbow......##~~#(####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##An iguana comes into view. _The iguana hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)֮hl}  You shoot an arrow. The arrow closely misses the iguana.֮h@rQ.l.֮hs;=7.2 (1.2 _֮hv֮h1x֮hę ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2347.2 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   ֮h [0;10;1miguana .....<...~## ..##...#.~##.....##Aim: an iguana (69% to hit) _You shoot an arrow. The arrow closely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h T l.֮h# ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2347.2 (0.0)  ........##~#..l(#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#֮h l   iguana .....<...~## ..##...#.~##.....##Aim: an iguana (69% to hit) _You shoot an arrow. The arrow closely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line֮h w.You shoot an arrow.8.4 (1.2֮h" ֮h _The iguana misses you. The iguana barely misses you.֮h[##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9֮h\#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2348.4 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~#֮h~]#.....##You shoot an arrow. _The iguana misses you. The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h<##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#֮hXL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2348.4 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮hKB9.6 (1.2֮hP֮hZSS _The iguana barely misses you.֮h* ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#֮h , XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2349.6 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The arrow hits the iguana but does no damage. _The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11֮h Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2349.6 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line֮h| Aim: an iguana (umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮hvC50.8 (1.2֮hz֮h|  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an iguana (umbra, 69% to hit)  You shoot an arrow.  The arrow hits the֮h_}j iguana but does no damage. _The iguana closely misses you.֮hg##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2350.8 (0.0)  ........##~#..l.#a) +0 shortbow֮hh......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The arrow hits the iguana but does no damage. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮hEG ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11֮hFH####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2350.8 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbow֮hHPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮hB1.9 (1.1֮ho֮h  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an iguana (umbra, 69% to hit)  ֮huYou shoot an arrow.  The arrow hits the iguana but does no damage. _The iguana closely misses you.֮h# C##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0֮h Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2351.9 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The arrow hits the iguana but does no damage. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h݆ L##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 34/34 ========================#~#~~####~~#Magic: 4/4========================֮hp ]#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2351.9 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is lightly wounded.֮h24--------3.2 (1.3֮h֮hc  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an iguana (umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is lightly wounded. _bites you!֮hW##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#֮hqWHealth: 24/34 ================--------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#֮hNoise: ===------  Time: 2353.2 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water ֮hn3.###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The iguana is lightly wounded. _The iguana bites you!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (lightly wounded, umbra, 69% to hit)֮h۶9##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 24/34 ================--------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2353.2 (0.0)  ֮ho........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (lightly wounded, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮h<qPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an iguana (lightly wounded, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.iguana is lightly wounded.֮h=,4.4 (1.2֮hmB֮hDW _The iguana closely misses you. x2֮hܷ ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 24/34 ================--------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#֮h AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2354.4 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The iguana is lightly wounded. _The iguana closely misses you. x2  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line֮h QAim: an iguana (lightly wounded, umbra, 69% to hit)֮h W##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#֮h!Health: 24/34 ================--------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2354.4 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow֮h"r#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (lightly wounded, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮hxMPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (lightly wounded, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.  The iguana is lightly wounded.֮h,5.6 (1.2֮h֮hS _The iguana barely misses you.֮h###~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 24/34 ================--------#~#~~####~~#֮h$Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2355.6 (0.0)  ........##~#..l.#a) +0 shortbow֮h%......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The iguana is lightly wounded. _The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (lightly wounded, umbra, 69% to hit)֮h##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 24/34 ================--------֮hy#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2355.6 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow֮hE#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line֮hAim: an iguana (lightly wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana!  The iguana is heavily wounded.֮hfrs25=6.9 (1.3֮hv֮hxMPress: ? - help, Q - select actionShift-Dir - straight line֮hyyAim: an iguana (lightly wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana!  The iguana is heavily wounded. _The iguana misses you.֮h`RL##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 25/34 =================-------#~#~~####~~#Magic: 4/4========================֮hPSh#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2356.9 (0.0)  ........##~#..l.#a) +0 shortbow֮hS......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##֮hETThe iguana is heavily wounded. _The iguana misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)֮hE##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 25/34 =================-------#~#~~####~~#Magic: 4/4֮h========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2356.9 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana ֮h*.....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮hWPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an iguana (heavily wounded, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.  The iguana is heavily wounded.֮hXc23-8.2 (1.3֮h \֮hh]+ _The iguana bites you.֮h0##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 23/34 ================--------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3֮h#1!Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2358.2 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The iguana is heavily wounded. _The iguana bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)֮h_##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn֮h]#~~~###~##~#Health: 23/34 ================--------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#֮hNoise: ===------  Time: 2358.2 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~#֮hU#.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is severely wounded.֮hB{ ֮h=| %9.5 (1.3֮h' ֮hi MPress: ? - help, Q - select action֮hׂ Shift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is severely wounded. _The iguana closely misses you. The iguana barely misses you.֮h ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 23/34 ================--------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3֮h: ~Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2359.5 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ֮h ..##...#.~##.....##The iguana is severely wounded. _The iguana closely misses you. The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)֮hdW##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#֮hHealth: 23/34 ================--------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2359.5 (0.0)  ........##~#..(.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#֮h{l   iguana .....<...~## ..##...#.~##.....##The iguana is severely wounded. _The iguana closely misses you. The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)֮hl _The iguana closely misses you. The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an iguana (severely wounded, umbra, 69% to hit)  You shoot an arrow. The arrow closely misses the iguana.֮hV13-------60.6 (1.1֮h֮h+ _The iguana bites you!֮hM##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 13/34 =========---------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0֮hDex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2360.6 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##You shoot an arrow. The arrow closely misses the iguana. _The iguana bites you!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)֮h ##~~# #~##~#zinthar the Shooter#~~~# #~##~#֮h ?Demonspawn#~~~###~##~#Health: 13/34 =========---------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2360.6 (0.0)  ֮h1 a........##~#..(.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~#֮h #.....##You shoot an arrow. The arrow closely misses the iguana. _The iguana bites you!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)֮h5 Ml _The iguana bites you!  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)  You shoot an arrow. The arrow barely misses the iguana.֮h7 I141.7 (1.1֮h9 ֮h; S _The iguana barely misses you.֮h##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 14/34 =========---------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2361.7 (0.0)  ........##~#..l.#֮h a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##You shoot an arrow. The arrow barely misses the iguana. _The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)֮hwW##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#֮hך)Health: 14/34 =========---------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2361.7 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#֮hmWater .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮h!n  The iguana is severely wounded.֮h",3.0 (1.3֮h[(֮h* ֮h+E_The iguana barely misses you.֮h ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 14/34 =========---------------#~#~~####~~#֮h Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2363.0 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####֮hğ Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The iguana is severely wounded. _The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)֮hR W##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#֮hS WHealth: 14/34 =========---------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#֮hU ?Noise: ===------  Time: 2363.0 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮h MPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.  The iguana is severely wounded.֮h ,4.1 (1.1֮h ֮h T _The iguana closely misses you.֮h9##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 14/34 =========---------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#֮hxNoise: ===------  Time: 2364.1 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The iguana is severely wounded. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)֮h##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 14/34 =========---------------#~#~~####~~#֮hxMagic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2364.1 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#֮hWater .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is almost dead.֮h?֮h@`5=5.3 (1.2֮hE֮heGMPress: ? - help, Q - select action֮hGbShift-Dir - straight lineAim: an iguana (severely wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is almost dead. _The iguana barely misses you.֮h> ##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 15/34 ==========--------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2365.3 (0.0)  ........##~#..l.#֮h? a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The iguana is almost dead. _The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, umbra, 69% to hit)֮h###~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 15/34 ==========--------------#~#~~####~~#֮h`HMagic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2365.3 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow֮h9#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮hYPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an iguana (almost dead, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.  The iguana is almost dead.֮hZ,6.5 (1.2֮h_֮ha _The iguana misses you. The iguana closely misses you.֮h.I##~~# #~##~#zinthar the Shooter֮h1J#~~~# #~##~#Demonspawn#~~~###~##~#Health: 15/34 ==========--------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11[6;56HInt: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2366.5 (0.0)  ֮hDK........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The iguana is almost dead. _The iguana misses you. The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line֮hKwAim: an iguana (almost dead, umbra, 69% to hit)֮h6.##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 15/34 ==========--------------#~#~~####~~#Magic: 4/4֮h7R========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2366.5 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~#֮h9h#.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮hM ##~~#  #~~~# #~##~# ##~# #~~#  #~~# ֮h. #~~# #~~# #~##   #~#   #@#  #..l.#  #.####  #<  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, umbra, 69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.  The iguana is almost dead.֮h2 ) ##~~#  #~~~# #~##~# ##~# #~~#  #~~#  #~~# #~~# #~##   #~#   #@#  #..l.#  #.####  #֮h Z<  ֮h :  The iguana bites you!֮h u4/34 --------7.7 (1.2֮ha ֮h V _* * * LOW HITPOINT WARNING * * *֮hw##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 4/34==----------------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9֮hx3#~~# #~##SH: 0Dex: 21  .........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2367.7 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##The iguana bites you! _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, umbra, 69% to hit)֮hy##~~# #~##~#zinthar the Shooter#~~~# #~##~#Demonspawn#~~~###~##~#Health: 4/34==----------------------#~#~~####~~#Magic: 4/4========================#~#~~## #~~#AC: 3Str: 11####~~# #~~#EV: 11Int: 9#~~# #~##SH: 0Dex: 21  ֮h%.........#~~# #~#XL:  4 Next: 59% Place: Dungeon:5  .........#~## #@#Noise: ===------  Time: 2367.7 (0.0)  ........##~#..l.#a) +0 shortbow......##~~#.####Fire: a) +0 shortbow#†...##~~#Water .###...##~~## ........~~~#l   iguana .....<...~## ..##...#.~##.....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  You kill the iguana!֮hD.֮h~9.֮hdR5=95֮h8.9 (1.2 _֮h֮hd  Press: ? - help, Q - select actionShift-Dir - straight line  ֮hѕVAim: an iguana (almost dead, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana. _You kill the iguana! _Your Ranged Weapons skill increases to level 5!֮hE3֮hz֮h֮h"֮hԡE _֮h_֮h֮h,֮h|֮h #~~~# #~##~# #~~~###~##~# #~#~~####~~#֮h17 #~#~~## #~~# ####~~# #~~# #~~# #~##.........#~~# #~# ..#~####~# .##~#.@..#---72.5 (3.6  ֮h ......##~~#.#### #. #†...##~~## #..###...##~~## ..........~~~#<...~## #...##...#.~# # #.....##  #.....##֮hL:---֮h֮hD֮h . #~~~###~##~# #~#~~####~~# #~#~~## #~~# ####~~# #~~# #~~# #~##.........#~~# #~# .#~####~# #~#....# ~#@#####. #†...##~~### ֮h  #..#####  ..........~~~  <...~##  #...##...#.~  # #.....## #.>...֮h% ֮h v6==3.5 (1.0֮h ֮h ֮hM ֮hE 3֮h ֮h ֮hI ֮h n֮h ֮h ,֮h= ֮h r#~~~# #~##~# #~~~###~##~# #~#~~####~~# #~#~~## #~~# ֮hm $####~~# #~~#  #~~# #~##  ...#~~# #~#  ...#~####~#  ........##~#...@# 6.5 (3  ......##~~#.# #†...##~~### .###...##~~## .~~~# ֮h .....<...~## ..##...#.~#  #.....##֮h ֮h ֮h ֮h ,֮h ֮hh A  You enter the shallow water.֮h k7=Water ֮h  _Moving in this stuff is going to be slow.֮h ֮hC ֮h ,֮h! ֮hY ֮hO ֮h I8=֮h ֮h" ֮hd# ,֮h$ ֮h$ ֮hc& ֮h' f9==֮h' ֮he( ֮h) ֮h* ֮h* ֮h++ ֮hY, ֮h, ,֮h. ֮h/ ֮h/ 10/34==֮h#0 ֮h4  #~#  ### ###~#  #~###~~~# ֮h5  ##~#~#~~##  #~~~~#~#~# #~~~~#~#~#  #~###~~ ##~# #~# ##~~# #~##90.3 (13.8)֮h5 R #~~~# #~##~ #~~~###~##~# #~#~~####~~# #~#~~## #~~# ####~~# #~~# #~~# #~## ֮hv6 ....~~# #~# .........#~####~#֮h: ֮h; ֮h;j3֮hck֮h|m֮hn֮ho,֮h t1=֮ht֮hu֮hv,֮hvw֮hx֮hx֮h;y֮h{֮ht|_2=֮h}֮h~֮h,֮h֮hԁ֮h֮hf3==֮h ֮h֮hΆ֮h<֮h֮h֮h3,֮h֮h,֮h"֮hL14=֮h͍֮h~֮h֮h֮h֮h֮h֮hS5=֮h֮h.֮hU,֮h֮hi֮h֮h֮hh֮h֮hƝ֮h]^6==֮h֮h֮h%,֮hǡ֮h֮h֮h^7==֮h֮h;֮hT֮h֮h֮h֮h,֮h֮h֮h֮h֮hK8=֮h֮h֮h֮ha,֮hlx##~# #~##~# ##~~# #~##~# #~~~# #~##~#֮h #~~~###~##~# #~#~~####~~# #~#~~## #~~# ####~~# #~~# #~~# #~##.........#@~# #~#423.9 (33.6.........#~####~#֮hp........##~#....# ......##~~#.#####. #†...##~~####..###...##~~#..........~~~#  .<...~#  #...##...#.~֮h߶?#֮h֮h֮h֮h3֮h֮h֮h S9=֮hѲ֮h֮hQ,֮h֮hе֮h@_20==֮h֮hط֮h֮h,֮hV֮h֮h%a1=֮hU֮hO֮hɾ>֮hN֮h֮hh֮h֮hQq ####~~# #~~#........##.#~~# #~##...........#~~# #~#֮h...........#~####~#.........##~#....#......##~~#.#####. #†...##~~####..###...##~~##  ........@.~~~# 36.1 (12.2 .......<...~##  #...##...#.~#  ## #.....## #.....##֮h #.>...# ####### ֮h֮h֮h3֮h֮h֮h%֮hS2=֮h֮hSP  There is a stone staircase leading up here.֮h֮h _֮h֮h֮h,֮hF֮h4֮h,֮h֮hH _Found an escape hatch in the floor.֮hW֮h^3==֮hb֮h֮he,֮h֮hxM........##.#~~# #~ #............#~~# #~ #............#~####~ #...........##~#.... #.>........##~~#.###֮h #..# #†...##~~### ##..###...##~~## #..........~~~# #..@....<...~##42.1 (6.0) ##...##...#.~# ######.....## #.....## #.>...#֮hi ####### ֮h-֮h^֮h*Y ֮h*Z 3֮h-] ֮h^ ֮h%_ ֮hb ,֮h=c ֮hc ֮hc ֮he ֮hf ֮hIg K4=֮hg ֮hwm | #~#~~#### #..# ###~#~~## # ##..####..####~~# #֮hm j #.........##.#~~# # #............#~~# ..........#~#### #...........##~#... #.>........##~~#.## #@.# #†...##~~###5.1 (3 ##..###...##~~###..........~~~#֮hZn #.......<..~####...##...#.~#######.....###.....###.>...#֮hn %#######֮hn ֮hTr ֮hqs ֮h-3֮hk֮h֮h֮hZ֮hf  There is an escape hatch in the floor here.֮h65 _֮h֮h #~~~# #~ .... #~~~###~ .... #~#~~## #..# ###~#~~##  ##..####..####~~#  #֮hs##.#~~#  #......#~~#  #............#~#.........##~#..7.1 (2 #.>........##~~#.# ##..###†...##~~### ##..###...##~~## #..........~~~##.......<.~####...##...#.~#######.....## #.....##֮h֮hH֮h֮hu֮h}3֮h֮h֮h֮h525=֮h֮h֮h,֮hu֮h#~###~~#... ##~# #~֮h/*#..... ##~~# #~##~#..... #~~~# #~##~#..... #~~~###~##~#.... #~#~~####~~#..# ###~#~~## #~~##..####..####~~# #~~#...֮h##.#~~# #~#50.1 (3#............#~~# #~#............#~####~#...........##~#....##.>........##~~#.######..###†...##~~#֮hM##..###...##~~###..........~~~##.......<...~##֮h֮h֮hK֮hF3֮hq֮h֮h ,֮h ,֮h,֮h֮hK֮h66==֮h ֮h֮h ,֮h֮h֮h,֮hw֮h#~###~~#~# #... ##~# #~##~# #..... ##~~# #~##~# #..... #~~~# #~##~# ֮h  #..... #~~~###~##~# #.... #~#~~####~~# #..# ####~#~~## #~~# ##..####..####~~# #~~# #........@##.#~~# #~## 5.1 (5#............#~~# #~# #............#~####~# #...........##֮h(!d#.>........######..##..... ֮h!֮h%֮h'֮h3֮h֮h֮h֮h},֮h7==֮h֮h֮h,֮h֮h4֮h֮h[֮h)֮h&֮h,֮h֮hW֮h֮hUU8=֮h֮hf֮hծ֮h֮h֮h֮h6֮h֮h֮h: ##~#~#~֮h69 #### .. #~~~~#~ ##..####.. #~~~~#~ #........ #~###~~ #....... ##~# #~# #.....# .#~#֮h #.....##..#~~~# #~# #.........#~~~###~# #.@.......#~#~~####63.1 (8 ##..#######~#~~## #֮h ##..####..####~~# # #.........##.#~~# # #............#~~# #֮hy #............#~#### #...........##~#... #.>........##~~#.## ##..##֮hػB#†...##~~###֮h֮h`֮hR,3֮h-֮hx0֮hS2֮h2֮h69=֮hx7֮h/9֮h:֮hJ;֮h;֮h@### ###~# .# #~###~~~# ..###~#~#~~##֮hA#### ..# #~~~~#~#~###..####..# #~~~~#~#......... #~###~~#....... ##~# #~##.....# .##~~# #~#....@##..#~~~# #~##~6.1 (3#.........#~~~###~##~#.........#~#~~####~~##..#######~#~~## #~~##..####..####~~# #~~֮hB#.........##.#~~# #~#............#~~# #~##............#~####~##...........##~#....֮hG֮h}H֮h֮h3֮h֮hr,֮h ,֮h,֮h֮h֮h֮h^i30==֮h7֮h ###  #~#  .# ### ###~#  ֮hY.# #~###~~~#  ..###~#~#~~## ### ..# #~~~~#~#~# ##..####..###~~~~#~#~# #.....@....##~###~~#~# 9#.........###~# #~##~# #.....##..##~~# #~##~# #.....##..#~~~# #~##~##.........#~~~###~##~##.........#~#~~####~~֮h u###..#######~#~~## #~##..####..####~~# #~#.##.#~~# #~#֮h֮hH֮h3֮h֮h"֮h%,֮h(֮h,= _Found a scarab talisman.֮h*/3֮h&0֮h 2֮h4,֮h5֮h:8H _Found a stone staircase leading up.֮h9֮hk:U1=֮h/;֮hA##....## #<.....# ֮hB......# ### #..%..# #~# ##.....# ### ###~# ......# #~###~~~#  #......###~#~#~~## #### #.@# #~~~~#~#~# ֮hC73.1 (4##..####..###~~~~#~#~# #..........##~###~~#~# #.........####.....##..##~~# ֮hC)#.....##..#~~~# #~##~##.........#~~~###~##~##.........#~#~~####~~###..#######~#~~## #~~#֮h&D֮hI:%֮hK֮h3֮h֮h'֮h֮hؖB֮h֮h֮h`֮h֮h,֮h'֮h՝֮h֮hK2=֮h֮h ##.... #   #..  ##....##  #<.....#  #......# ### #..@..# #~#7 ֮h٪##.....# ### ###~# #......# #~###~~~# #......###~#~#~~## #######..###~~~~#~#~# ##..####..###~~~~#~#~# #..........##~###~~#~# #.........###~# #~##~# #.....##..##~~# #~##~#֮hJ,֮hկ֮hɲU _You see here a scarab talisman.֮h3֮h$֮h֮h֮h~$ _֮hX֮h9֮h֮h .....o# ...... #....#֮hC#....# #..... # # ##.@..##  #<.....#  #......# ### ##..%..# ~# ##.....# ### ###~# #......# #~###~~~#֮h{o   orc (asleep) #......###~#~#~~## #######..###~~~~#~#~# ##..####..###~~~~#~#~#֮hT9.1 (2%֮h,80.1 (3֮h֮hx _An orc comes into view. It is wielding a +0 short sword.֮hOzinthar the Shooter.....o#Demonspawn.....*Health: 32/34 ======================--#...*#Magic: 4/4========================##...*#AC: 3Str: 11#...*.#EV: 11Int: 9#...*.#֮hQfSH: 0Dex: 21#.*..#XL:  4 Next: 95% Place: Dungeon:5##.@..##Noise: ---------  Time: 2480.1 (0.0)#<.....#a) +0 shortbow#......####Fire: a) +0 shortbow##..%..##~###.....# ### ###~##......# #~###~~~#o   orc (asleep)#......###~#~#~~#########..###~~~~#~#~###..####..###~~~~#~#~# _You see here a scarab talisman. _An orc comes into view. It is wielding a +0 short sword.Fire: a) +0 shortbow֮hQPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 98% to hit)֮hzinthar the Shooter.....o#Demonspawn......֮h Health: 32/34 ======================--#....#Magic: 4/4========================##....#AC: 3Str: 11#.....#EV: 11Int: 9#.....#SH: 0Dex: 21#....#XL:  4 Next: 95% Place: Dungeon:5##.@..##Noise: ---------  Time: 2480.1 (0.0)#<.....#a) +0 shortbow#......####Fire: a) +0 shortbow##..%..##~#֮hP##.....# ### ###~##......# #~###~~~#o   orc (asleep)#......###~#~#~~#########..###~~~~#~#~###..####..###~~~~#~#~#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!֮hi)((((((֮hqYg......֮h\#3֮h]Q=7===1.3 (1.2 _֮hcc9%֮h e֮hm3֮h^o֮h:r֮hws֮hs֮h%xX֮huy֮h|֮hQ~,֮hu֮hZ֮h ֮hh4==֮hƆ֮h1 _HP restored.֮h3֮h3֮h^֮hi,֮h֮hۓ ♣~~.♣ ###♣~..~~ #.~~..≈~. #≈.~~≈~..֮h֔####~≈~.~.##.......#.....)# #....@.# ---7.3 (6.0##....## ##....#  #.....##.....###....###....## #<.....# #......# ###֮hD:---֮h֮h֮hi 3֮h ֮h߱ X֮hԵ Y  You see here a +0 short sword.֮h V= _֮h0 ֮h ,֮h ֮h ֮hv ,֮h> ֮h ֮h< A  You enter the shallow water.֮h ?Water ֮h ֮h 9.. .~~..#... ..~..~.#~ .~..~.֮h j~ ~~♣.. ~♣~~.♣... ###♣~..~~... #.~~..≈~.~~. #≈.~@≈~..#..92.3 (5####~≈~.~.~~.~.##.......♣.~~≈..#.....)#.....#..֮hL ^#......#.....# .##....##.....+##....##.....##.....#......##.....#......#֮h ֮h ? _Moving in this stuff is going to be slow.֮hs 3֮h ֮h! ֮h >֮hf ,֮hC ֮h ֮h  ֮h; ֮h ,֮h ֮h ! ֮h." ,֮h" ֮h# ֮h$ ,֮h% ֮h& ֮h' ֮h@( ֮h( ֮h, q###♣~..~~.....#.~~..≈~.~~...#≈.~~≈~..#....֮hO- ####~≈~.~.~~.~...##.......♣.~~≈... #.....)#.....#.. #......#.....# . ##....##.....+ ##....##..@..# 8.9 (6.6#.....#......# #.....#......# ##....##.....###....##......#<.....#..#......#.....#####֮h . ##..%..#.....# #~###.....# ### ###~#֮hS1 ;%֮h2 ֮hQ3֮h֮hD֮h֮h ֮h,֮h,֮h֮h2֮h',֮h֮h֮h,֮hk֮hY##.......♣.~~≈... #.....)#.....#.. #......#.....# . ##....##.....+ ##....##.....# #.....#......# #.....#......# .##....##.....##....##....##...@.......502.9 (4.0#<.....#.#####.##..%..#.....# #~###.....#.###.###~##......#.#~###~~~##......###~#~#~~#########..###~~~~#~#~#  ##..####..###~~~~#~#~#֮h֮h֮he֮h֮h,֮h8֮h)֮h,֮hn֮hy,֮h֮h֮h,֮h֮h֮hW,֮h֮hb֮h5,֮h֮h֮h֮h$,֮h.....#.....#......# ....#+......+ ....##.֮h ....#......#......# ....#......##... ....##.....##.... ....##........... .....#............# .....#.....#####@.# 9.9 (7 ..%..#.....# #~#..# .....#.###.###~#...# .....#.#~###~~~#...# .....###~#~#~~###### ##..###~~~~#~#~# ##..###~~~~#~#~֮hC# .....##~###~~#~# ....###~# #~##~#֮hy :%֮h ֮h+}֮htX֮hyt _Found a scroll labelled LYGI WEONLUE.֮h֮h֮h-֮hp####~≈~.~.~~.~... #.......♣.~~≈......#.)#.....#....?.#..#.....#......# #....##.....+......+ #....##.....֮h .#.#......#......#...##.....# #....##.....##..@..#12.9 (3 #....##............# <.....#...........#.....#####. #..%..#.....# #~#.......#.###.###~#...# ......#.#~###~~~#...#֮hlc.###~#~#~~###### ###..###~~~~#~#~#֮h֮h:%֮hp֮h3֮hp֮h~֮hO֮hѩ֮h-,֮hԯ,֮h<֮h֮h֮h"֮h֮hֹ֮h,֮h֮h֮h,֮h֮h֮h #~ .~..~..  ~ ~~♣........# .. ~♣~~.♣.......# ..l ֮h+ ###♣~..~~.......# ..#  #.~~..≈~.~~.....##..#  #≈.~~≈~..#.... ###~≈~.~.~~.~...♣.~~≈......# ....)#.....#....@.# ֮hN.....#.....## ....##.....++ ##.....#......# ....#......#......# ....#......##.....# l   iguana (asleep)##.....##.....###............# .....#............#֮hw 7.9 (5  An iguana comes into view.֮hl.l֮h+8.9 (6֮h֮h| _The iguana hisses angrily. _You see here a scroll labelled LYGI WEONLUE.֮h~/ * ~ ~~♣........# .. ~♣~~.♣.# .l.֮h0 ###♣~..~~.# ..# #.~~..≈~.~~.....##..# #≈.~~≈~..#.......... ####~≈~.~.~~.~ .......♣.~~≈#)#.....#....?.#..#.....#...@..# #....##.....+......+ #....##.....#......#..#......#.#......##.....# #....##.....##.....# #....##............# <.....#.#.#.....#####..#֮h1 ֮h;7 L.l֮hf8 29.9 (1 _֮hC= ֮hdB ֮h·~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# .l#Health: 34/34 ========================#.~~..≈~.~~.....##*.#Magic: 4/4========================#≈.~~≈~..#.......*..AC: 3Str: 11 ####~≈~.~.~~.~.....*.֮h_EV: 11Int: 9 #.......♣.~~≈.....*#SH: 0Dex: 21 .....)#.....#....*.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ---------  Time: 2519.9 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..# _The iguana hisses angrily. _You see here a scroll labelled LYGI WEONLUE.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)֮h; &~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# .l#Health: 34/34 ========================#.~~..≈~.~~.....##(.#֮h Magic: 4/4========================#≈.~~≈~..#.......(..AC: 3Str: 11 ####~≈~.~.~~.~.....(.EV: 11Int: 9 #.......♣.~~≈.....(#SH: 0Dex: 21 .....)#.....#....(.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ---------  Time: 2519.9 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##......[39;֮h{ 49m......# <.....#............# ......#.....#####..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮h| ֮h .l...?֮h6 ?===21.1 (1.2 _֮h ֮ht ֮h)0~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 34/34 ========================#.~~..≈~.~~.....##l.#Magic: 4/4֮h========================#≈.~~≈~..#.......*..AC: 3Str: 11 ####~≈~.~.~~.~.....*.EV: 11Int: 9 #.......♣.~~≈.....*#SH: 0Dex: 21 .....)#.....#....*.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2521.1 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............[40֮hem# ......#.....#####..#You shoot an arrow. _The arrow hits the iguana but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)֮h v l..*֮hl*..  Aim: an iguana (69% to hit)֮h4~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# .(.Demonspawn###♣~..~~.......# .(#Health: 34/34 ========================#.~~..≈~.~~.....##(.#Magic: 4/4֮h06========================#≈.~~≈~..#.......(..AC: 3Str: 11 ####~≈~.~.~~.~.....(.EV: 11Int: 9 #.......♣.~~≈.....(#SH: 0Dex: 21 .....)#.....#....(.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2521.1 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##.........֮h6...# <.....#............# ......#.....#####..#You shoot an arrow. _The arrow hits the iguana but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)֮hD|  You shoot an arrow. The arrow barely misses the iguana.֮hn...l..?֮h42.3 (1.2 _֮ha֮h֮hK~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 34/34 ========================#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#.......l..AC: 3Str: 11 ####~≈~.~.~~.~.....*.֮h3MEV: 11Int: 9 #.......♣.~~≈.....*#SH: 0Dex: 21 .....)#.....#....*.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2522.3 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#Aim: an iguana (69% to hit) _You shoot an arrow. The arrow barely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)֮h[ .l֮h̍q.lAim: an iguana (69% to hit)֮h ~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 34/34 ========================#.~~..≈~.~~.....##..#֮hzMagic: 4/4========================#≈.~~≈~..#.......l..AC: 3Str: 11 ####~≈~.~.~~.~.....(.EV: 11Int: 9 #.......♣.~~≈.....(#SH: 0Dex: 21 .....)#.....#....(.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2522.3 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##......֮hk[39;49m......# <.....#............# ......#.....#####..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.֮hc,֮hko..l?֮hk43.5 (1.2 _֮hr֮hOt֮h ~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 34/34 ========================#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 ֮h I#.......♣.~~≈.....l#SH: 0Dex: 21 .....)#.....#....*.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2523.5 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#You shoot an arrow. _The arrow hits the iguana but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)֮h>x p l.?֮hBB5.?֮h@.*֮h k.lAim: an iguana (69% to hit)֮h~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# .(.Demonspawn###♣~..~~.......# .(#Health: 34/34 ========================#.~~..≈~.~~.....##(.#Magic: 4/4========================֮h9#≈.~~≈~..#.......(..AC: 3Str: 11 ####~≈~.~.~~.~.....(.EV: 11Int: 9 #.......♣.~~≈.....(#SH: 0Dex: 21 .....)#.....#....(.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2523.5 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#...֮h.........# ......#.....#####..#You shoot an arrow. _The arrow hits the iguana but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (69% to hit)֮hbu _The arrow hits the iguana but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an iguana (69% to hit)  You shoot an arrow. The arrow barely misses the iguana.֮h9|p......l֮hK}44.7 (1.2 _֮h<֮h„֮h~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#֮h܀Health: 34/34 ========================#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2524.7 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#֮hSFire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#Aim: an iguana (69% to hit) _You shoot an arrow. The arrow barely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Q - select action֮h_Shift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h; ~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# .(.Demonspawn###♣~..~~.......# .(#Health: 34/34 ========================֮hg< #.~~..≈~.~~.....##(.#Magic: 4/4========================#≈.~~≈~..#.......(..AC: 3Str: 11 ####~≈~.~.~~.~.....(.EV: 11Int: 9 #.......♣.~~≈.....(#SH: 0Dex: 21 .....)#.....#....(.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2524.7 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....#[4֮h= 0m#.....#l   iguana #....##............# <.....#............# ......#.....#####..#Aim: an iguana (69% to hit) _You shoot an arrow. The arrow barely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h ......l _You shoot an arrow. The arrow barely misses the iguana.  Fire: a) +0 shortbow  ֮hB kPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an iguana (umbra, 69% to hit)  You shoot an arrow. The arrow completely misses the iguana.5.8 (1.1֮h ֮h S _The iguana barely misses you.֮h5&~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 34/34 ========================#.~~..≈~.~~.....##..#Magic: 4/4֮h========================#≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2525.8 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#[֮hn40mYou shoot an arrow. The arrow completely misses the iguana. _The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h7~~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# .(.֮hjDemonspawn###♣~..~~.......# .(#Health: 34/34 ========================#.~~..≈~.~~.....##(.#Magic: 4/4========================#≈.~~≈~..#.......(..AC: 3Str: 11 ####~≈~.~.~~.~.....(.EV: 11Int: 9 #.......♣.~~≈.....(#SH: 0Dex: 21 .....)#.....#....(.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#֮hrNoise: ===------  Time: 2525.8 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#You shoot an arrow. The arrow completely misses the iguana. _The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action֮hXShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h-\tM......l _The iguana barely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line֮h]Aim: an iguana (umbra, 69% to hit)  You shoot an arrow. The arrow barely misses the iguana.7.1 (1.3֮hb֮hdT _The iguana closely misses you.֮h ~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 34/34 ========================#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#..........AC: 3֮h= Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2527.1 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#You shoot an arrow. The arrow barely misses the iguana. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, [֮h 37mQ - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h ~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# .(.Demonspawn###♣~..~~.......# .(#Health: 34/34 ========================#.~~..≈~.~~.....##(.#Magic: 4/4֮h ========================#≈.~~≈~..#.......(..AC: 3Str: 11 ####~≈~.~.~~.~.....(.EV: 11Int: 9 #.......♣.~~≈.....(#SH: 0Dex: 21 .....)#.....#....(.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2527.1 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##.........֮h# ...# <.....#............# ......#.....#####..#You shoot an arrow. The arrow barely misses the iguana. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮hn1 M......l _The iguana closely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)  You shoot an arrow. The arrow closely misses the iguana.֮h2 m21----------8.4 (1.3֮h7 ֮hG: + _The iguana bites you!֮h ~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 21/34 ==============----------#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2528.4 (0.0) #....##֮h.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#You shoot an arrow. The arrow closely misses the iguana. _The iguana bites you!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)֮h~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 21/34 ==============----------#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ֮hs......#.....#...@..#Noise: ===------  Time: 2528.4 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is lightly wounded.֮h  The iguana bites you but does no damage.18--9.7 (1.3֮h֮h+ _The iguana bites you.֮h+ ~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 18/34 ============------------#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0֮h# Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2529.7 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#The iguana bites you but does no damage. _The iguana bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (lightly wounded, umbra, 69% to hit)֮h l~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 18/34 ============------------#.~~..≈~.~~.....##..#Magic: 4/4========================֮h #≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2529.7 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#֮h iFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (lightly wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is heavily wounded.֮hlF D30.8 (1.1֮h"K ֮hzM 3  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an iguana (lightly wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana.  ֮hN The iguana is heavily wounded. _The iguana closely misses you.֮hH~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 18/34 ============------------#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#..........֮hAC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2530.8 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#The iguana is heavily wounded. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, [֮h39;49mQ - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)֮hD~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# .(.Demonspawn###♣~..~~.......# .(#Health: 18/34 ============------------#.~~..≈~.~~.....##(.#Magic: 4/4========================֮hE#≈.~~≈~..#.......(..AC: 3Str: 11 ####~≈~.~.~~.~.....(.EV: 11Int: 9 #.......♣.~~≈.....(#SH: 0Dex: 21 .....)#.....#....(.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2530.8 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#...֮hF.........# ......#.....#####..#The iguana is heavily wounded. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)֮hPi......l _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an iguana (heavily wounded, umbra, 69% to hit)  You shoot an arrow. The arrow closely misses the iguana.֮h-2.0 (1.2֮h֮hoT _The iguana closely misses you.֮h ~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 18/34 ============------------#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ֮h ......#.....#...@..#Noise: ===------  Time: 2532.0 (0.0) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#You shoot an arrow. The arrow closely misses the iguana. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)֮h0 ~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 18/34 ============------------#.~~..≈~.~~.....##..#Magic: 4/4========================#≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....l.#XL:  4 Next: 97% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2532.0 (0.0) #....##֮h .....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# .....#......##.....# #....##.....##.....#l   iguana #....##............# <.....#............# ......#.....#####..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana!  You kill the iguana!֮hm C?֮hD֮hF֮hN~ ~~♣........# ..zinthar the Shooter~♣~~.♣.......# ...Demonspawn###♣~..~~.......# ..#Health: 19/34 =============-----------#.~~..≈~.~~.....##..#֮hOOMagic: 4/4========================#≈.~~≈~..#..........AC: 3Str: 11 ####~≈~.~.~~.~.......EV: 11Int: 9 #.......♣.~~≈......#SH: 0Dex: 21 .....)#.....#....?.#XL:  4 Next: 135% Place: Dungeon:5 ......#.....#...@..#Noise: ===------  Time: 2533.1 (1.1) #....##.....+......+a) +0 shortbow #....##.....#......#Fire: a) +0 shortbow .....#......#......# ֮hO.....#......##.....# #....##.....##.....# #....##............# <.....#............# ......#.....#####..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (heavily wounded, umbra, 69% to hit)  You shoot an arrow. The arrow hits the iguana! ֮hP5_You kill the iguana!֮hPe  You have reached level 5!֮hVY/  --more--֮h22/40=5/559% ֮h֮h4 _֮h^#~ .~..~.. ~ ~~♣..# ..  ~♣~~.♣.# ...###♣~..~~.......# ..# #.~~..≈~.~~.....##..#  #≈.~~≈~..#...##~≈~.~.~~.~...♣.~~≈......# )#.....#....@.# .....#.....#......# ....##.....+......+ ###......#. ....#......# ....##.....## ....##.#............#֮h֮h՟=---40 _֮h֮h٩  j - a scroll labelled LYGI WEONLUE---5.1 (2֮hi֮h!T _You see here an iguana corpse.֮h3֮hX֮h֮hlO3֮h,֮hf ,֮h ֮h 7 _You open the door.֮hG3֮h&֮hV֮h,֮h֮hC~♣~~.♣.......# ... ###♣~..~~.# ..# #.~~..≈~.~~.....##..# #≈.~~≈~..#..........+ #~≈~.~.~~.~....... .# ֮h.....♣.~~≈......# ..# ..)#.....#....†.##..##.....#......#...####.....+......@....+9.1 (4##.....#......##..###......#......# .##......##.....# ###.....##.....###............##............#֮hu#.....#####..# %..#.....# #~#..#֮h!!֮h#Q _There is an open door here.֮h+ 3֮h ֮h ֮h ֮h i4=֮h _Found a scroll of teleportation.֮h ~♣~~.♣.......# ... ♣~..~~.......##..# ~~..≈~.~~.....##..# .~~≈~..#..........+ ≈~.~.~~.~.........# ♣.~~≈......##..# )#.....#....†.##..# #.....#......#...## ##.....+......'.@..+ 41.1 (2 ##.....#......##..## #......#......##..# #......##.....##..# ##.....##.....##?.. ֮hw ##............##..###............######.....#####..# ֮h ֮h ֮hw3֮hy֮hm~֮hk,֮hB֮hg^5==֮h3֮h֮hԋ,֮hՌ֮hd֮h,֮h֮h1֮h7֮h"v≈~.~.~~.~.........# ...♣.~~≈ )#.....#....† .#...#...## ##.....+......'....+ ##.....#....## #.֮hӚ.....##. #.#.....##..###.~.##.....##@....#6.1 (5.......##..##.# .#............##### # .####..# . #~#..# .#.###.###~#...##~###~~~#...###~#~#~~###### ###~~~~#~#~֮ho8#֮h/֮h@] _n - a scroll of teleportation֮hRG3֮hH֮hK֮h/M֮hQw6=֮hUR,֮hS֮h;Ul _Found a bubbling dark potion.֮hV3֮hpW֮hX֮hnZ,֮hE[֮h\֮h]֮hV^S7=֮h^֮hd.~~≈......##..# #....†.##..# ## ...#......#...## ≈####+ ...+......'....+ #≈#.... ...#......##..## .~..... ֮hd...#......##..# .~..!.. ...##.....##..###.~..... ...##.....##.....# ..........##..##@# 51 ..######.# ..#####..# ### ..# #~#..# ##.###~#...# ~###~~ ~#~#~~###### ~~~#~#~# ֮he֮hi֮hj֮h3֮h֮h֮he,֮hn֮hE#k.#....+ ~~.~.........#.. ~~≈......##..##. #....†.##..##. ## #......#...##. ≈####+#+......'....+.#≈#.....#......##..##..~......#......##..##..~..!...##.....##..###@~......3.1 (2֮h###.....##.....#≈##+###......##..##.#≈#......######.#≈# ..#####..# ##### ..# #~#..# #.###~#...# ###~~~#...# #~#~~######֮h2'֮hD(֮he3֮h֮hk֮h   You enter the shallow water.Water ֮h~d _Moving in this stuff is going to be slow.֮htl8=֮hV֮h֮h23֮h-֮h֮h,֮hj֮hce29=֮h"֮h!...##..# .........+ ..... ...##..##. ~.†.##..##.### ~≈...#...##.#≈####+##.~~֮h)...'....+.#≈#......~≈≈...##..##..~........~~...##..##..~..@...# 8.7 (5.6...##..###.~......# ##.....#≈##+######..##.#≈#...######.#≈# ###..# ##### #~#..#~~#...# _o - a bubbling dark potion֮hi3֮hj֮hm֮hm֮h`n֮hrn֮h~s7 _You open the door.֮ht3֮hu֮hz....#..##..##.~~†.##..##.###.~≈֮ho{....##.#≈####+##.~..'....+.#≈#......~≈#..##..~........~~##..##..~......# ##.~......# ...#≈##@####61.7 (3.0֮h{ #.#≈#......+####.#≈#......##.....######### ~###### #~#֮ha|֮h|֮hQ _There is an open door here.֮h 3֮hE ֮h^ ֮h ֮h r30== _֮hT n֮h> 7†.##..##.###.~≈#...##.#≈####+##.~~ '....+.#≈#......~≈≈ ##..##..~........~~ ##..##..~......# ##..###.~......# ֮h U##.....#≈##'##### ##..##.#≈#......+ ######.#≈#...@..# 3.7 (2 #..# #####.....## #..# ####### ...#...##### ##֮h ֮h ֮hY3֮h֮h֮h֮h֮hnk1=֮h֮h7 _You open the door.֮h3֮hg֮h##..##. ~~ ##..##.### .~≈~~. #...##.#≈####+##.~~≈.### '....+.#≈#......~≈≈~~≈≈≈ ##..##..~........~~≈~~≈≈ ֮hD##..##..~......# .≈≈~~≈≈ ##..###.~......# ~~~.≈≈≈ ##.....#≈##'#####...#### ##..##.#≈#......@.......7.7 (4#####.#≈#......#....... #####.....##...##.. ####### ...# .# ..... .# ......##..##.. #+# ## ֮h֮hk֮hQ _There is an open door here.֮h3֮h֮h֮h֮h$ _֮h5n֮h&(..##.###.~≈~~. ..##.#≈####+##.~~≈.#### ...+.#≈#......~≈≈~~≈≈≈≈ ..##..~........~~≈~~≈≈≈ ..##..~......#..≈≈~~≈≈ ֮h..###.~......##~~~.≈≈≈ .....#≈##'#####...###### ..##.#≈#......'........##.#≈#......##9.7 (2  #####.....##...##...# ########...# # ...... +....... ###..##..# ##+# ### ֮h!֮h֮h֮h֮h03֮h֮hb֮hK2=֮h֮hjB֮h֮h֮h|֮hd3=֮h|7 _You open the door.֮hI3֮h֮hL>##..##..~......#..≈≈~~≈≈ .֮h##..###.~......##~~~.≈≈≈ .##.....#≈##'#####...###### .##..##.#≈#......'........# .######.#≈#......#........# .# #####.....##...##...# .# #########...#### # .......#......... ..# .......@.........75.7 (6 ### ##..##.###..##..# #. ##+# ###֮h....##... ##..֮h֮h֮hV _You open the door. _There is an open door here. _You open the door֮hd. _There is an open door here. _You open the door. _There is an open door here.֮h53֮hw7֮h==֮h?,֮h-D;There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a scroll of teleportation.֮hE֮hMFK4=֮hF֮hH֮hJ֮hK֮hK֮hL֮hM֮hbN֮hN֮hUP֮hR,֮h S֮hX..###.~......##~~~.≈≈≈ .....##.....#≈##'#####...###### .....##..##.#≈#......'........# .....######.#≈#......#........# ֮h8Y###..# #####.....##...##...# #~#..# #.?#########...#### # #~#...# #.........#......... ~~#...# +.........'......... ~###### #..##.@##.###..##..#80.7 (5~ #..##.# ##+# ### #~#+...... #~#֮h'Z#......+ #~# #..##..# #~# #..###+# #~# .... #~# .... ~~#֮hZ֮h_֮h`֮h>3֮h@֮hSD֮hE֮hI~5==֮hJ֮hP#......##..##..~........~~≈~~≈≈≈ #......##..##..~......#..≈≈~~≈≈ ##.....##..###.~......##~~~.≈≈≈ ##.....##.....#≈##'#####...###### .......##..##.#≈#......'........# .......######.#≈#......#........# #֮hQW####..# #####.....##...##...# # #~#..# #.?#########...#### # ###~#...# #...@.....#.........~~#...# +.........'.........~###### #..##..##.###..##..#~##.. #..##.# ##+# ###~#... +...... ~~#~# .... #......+֮hvR%h   black bear (asleep) ~##~# ##.. #..##..# ~##~# #.h #..###+# ~##~#....֮hOX+1.7 (1֮hX+2.7 (2֮h0^֮h`] _A black bear comes into view.֮hѼa#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter #......##..##..~......#..≈≈~~≈≈Demonspawn ##.....##..###.~......##~~~.≈≈≈Health: 35/40 =====================--- ##.....##.....#≈##'#####...###### Magic: 5/5======================== .......##..##.#≈#......'........# AC: 3Str: 11 .......######.#≈#......#........# EV: 11Int: 9 #####..# #####.....##...##...# SH: 0Dex: 21 ֮h$# #~#..# #.?#########...#### # XL:  5 Next: 19% Place: Dungeon:5 ###~#...# #...@.....#......... Noise: ---------  Time: 2582.7 (0.0) #~~~#...# +..*......'......... a) +0 shortbow #~~###### #.*##..##.###..##..# Fire: a) +0 shortbow #~#~##.* #..##.# ##+# ### #~#~#..* +...... ~~#~# ...* #......+h   black bear (asleep) ~##~# ##.* #..##..# ~##~# #[39;4֮h$<9m.h #..###+# ~##~#.... _Found a scroll of teleportation. _A black bear comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (asleep, 98% to hit)֮hm#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter #......##..##..~......#..≈≈~~≈≈Demonspawn ##.....##..###.~......##~~~.≈≈≈Health: 35/40 =====================--- ##.....##.....#≈##'#####...###### Magic: 5/5======================== .......##..##.#≈#......'........# AC: 3֮hStr: 11 .......######.#≈#......#........# EV: 11Int: 9 #####..# #####.....##...##...# SH: 0Dex: 21 # #~#..# #.?#########...#### # XL:  5 Next: 19% Place: Dungeon:5 ###~#...# #...@.....#......... Noise: ---------  Time: 2582.7 (0.0) #~~~#...# +..(......'......... a) +0 shortbow #~~###### #.(##..##.###..##..# Fire: a) +0 shortbow #~#~##.( #..##.# ##+# ### #~#~#..( +...... ~~#~֮h# ...( #......+h   black bear ~##~# ##.( #..##..# ~##~# #.h #..###+# ~##~#....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (asleep, 98% to hit)  You shoot an arrow. The arrow hits the black bear.  The black bear growls angrily.֮h;Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a black bear (asleep, 98% to hit)  You shoot an arrow. The arrow hits the black bear.  The black bear growls angrily.  The black bear is moderately wounded.֮h===3.8 (1.1 _֮hI֮hiK֮h3֮h֮h֮h8L.#......##..##..~.~~≈~~≈≈≈ .#......##..##..~......#..≈≈~~≈≈ .##.....##..###.~......##~~~.≈≈≈ .##.....##.....#≈##'#####....##..##.#≈#......'..######.#≈#......#. .#####..# #####.....##...##... ֮hΨu.# #~#..# #.?##...#### .###~#...# #..@......#. ##~~~#...# +.........'. ~#~~###### #..##..##.###..##..# ~#~#~# #.. #..##.# ##+# ### ~#~#~# .... +...... #~~#~# ..... #......+h   black bear #~##~# ##..h. #..##..# #~##~# #.... #..###+# #~##~# ....֮hp(0.0֮hAh.֮h^5---4.8 (1֮hA֮h֮h?( .#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 35/40 =====================--- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 ֮h) .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ---------  Time: 2584.8 (0.0) ##~~~#...# +..*......'......... a) +0 shortbow ~#~~###### #.*##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.* #..##.# ##+# ### ~#~#~#...* +...... #~~#~# ....h #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###֮h* +# #~##~#....The black bear growls angrily. _The black bear is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (moderately wounded, 72% to hit)֮h .#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 35/40 =====================--- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ֮h ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ---------  Time: 2584.8 (0.0) ##~~~#...# +..(......'......... a) +0 shortbow ~#~~###### #.(##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.( #..##.# ##+# ### ~#~#~#...[40֮h Vm( +...... #~~#~# ....h #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (moderately wounded, 72% to hit)  You shoot an arrow. The arrow hits the black bear.  The black bear is moderately wounded.֮htD ֮hI v...h.֮hJ F6===5.9 (1.1 _֮h Q ֮hyR ֮h.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 36/40 =====================--- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 ֮h.# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2585.9 (0.0) ##~~~#...# +..*......'......... a) +0 shortbow ~#~~###### #.*##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.* #..##.# ##+# ### ~#~#~#...h +...... #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###֮h[37m+# #~##~#....You shoot an arrow. The arrow hits the black bear. _The black bear is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (moderately wounded, 72% to hit)֮hk .#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 36/40 =====================--- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 ֮hS .###~#...# #..@......#......... Noise: ===------  Time: 2585.9 (0.0) ##~~~#...# +..(......'......... a) +0 shortbow ~#~~###### #.(##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.( #..##.# ##+# ### ~#~#~#...h +...... #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear ֮hi (moderately wounded, 72% to hit)  You shoot an arrow.  The arrow hits the black bear but does no damage.֮hzl Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a black bear (moderately wounded, 72% to hit)  You shoot an arrow.  The arrow hits the black bear but does no damage.  The black bear is moderately wounded.֮hts o..h.֮ht 47.0 (1.1 _֮hz ֮hz ֮hn8.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 36/40 =====================--- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2587.0 (0.0) ֮hMp##~~~#...# +..*......'......... a) +0 shortbow ~#~~###### #.*##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.h #..##.# ##+# ### ~#~#~#.... +...... #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....The arrow hits the black bear but does no damage. _The black bear is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (moderately wounded, 72% to hit)֮h#:c.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 36/40 =====================--- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0֮hs;Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2587.0 (0.0) ##~~~#...# +..(......'......... a) +0 shortbow ~#~~###### #.(##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.( #..##.# ##+# ### ~#~#~#..(. +...... #~~#~# ...(. #......+h   black bear #~##~# ##.֮hj<(.. #..##..# #~##~# #.(.. #..###+# #~##~#....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (moderately wounded, 72% to hit)  You shoot an arrow.  The arrow completely misses the black bear.֮h֮hn.h.....֮h~48.1 (1.1 _֮h;֮h'֮hNw.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 36/40 =====================--- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 ֮h y.#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2588.1 (0.0) ##~~~#...# +.*.......'......... a) +0 shortbow ~#~~###### #.h##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +...... #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~#֮h?z> #.... #..###+# #~##~#....You shoot an arrow. _The arrow completely misses the black bear.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (moderately wounded, 72% to hit)֮h.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 36/40 =====================--- ֮h.##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2588.1 (0.0) ##~~~#...# +.(.......'......... a) +0 shortbow ~#~~###### #.h##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+#[39;49֮h1_m ### ~#~#~#.... +...... #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (moderately wounded, 72% to hit)  You shoot an arrow. The arrow hits the black bear!  The black bear is heavily wounded.֮h ֮h>L.h.֮h&Y7=9.2 (1.1 ֮h _֮h#֮h֮h .#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 37/40 ======================-- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ֮h ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2589.2 (0.0) ##~~~#...# +..h......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +...... #~~#~# .[37֮h9 m.... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....You shoot an arrow. The arrow hits the black bear! _The black bear is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (heavily wounded, umbra, 72% to hit)֮h .#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn ֮h .##.....##..###.~......##~~~.≈≈≈ Health: 37/40 ======================-- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2589.2 (0.0) ##~~~#...# +..(......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) [32֮h m+0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +...... #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (heavily wounded, umbra, 72% to hit)  You shoot an arrow.  The arrow closely misses the black bear.֮h  hAim: a black bear (heavily wounded, umbra, 72% to hit)  You shoot an arrow.  The arrow closely misses the black bear.black bear barely misses you. x2; The black bear closely misses you.The black bear bites you.  The black bear claws you but does no damage.֮h \5-90.4 (1.2֮h ֮h W _The black bear barely misses you.֮h(.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 35/40 =====================--- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ֮hs........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2590.4 (0.0) ##~~~#...# +..h......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +...... #~~#~# ..... #......+h   black bear [֮he0;10m#~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....The black bear claws you but does no damage. _The black bear barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (heavily wounded, umbra, 72% to hit)֮hO.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 35/40 =====================--- .##.....##.....#≈##'#####...##### Magic: 5/5֮h======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2590.4 (0.0) ##~~~#...# +..(......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +....[3֮h4m.. #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....The black bear claws you but does no damage. _The black bear barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (heavily wounded, umbra, 72% to hit)֮h=h _The black bear barely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a black bear (heavily wounded, umbra, 72% to hit)  You shoot an arrow. The arrow barely misses the black bear.֮h|i26------1.6 (1.2֮h!֮h$ _The black bear bites you! The black bear claws you. The black bear misses you.֮hl .#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 26/40 ===============--------- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11֮hƩ )Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2591.6 (0.0) ##~~~#...# +..h......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +...... #~~#~# ..... #......+֮h ;h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....You shoot an arrow. The arrow barely misses the black bear. _The black bear bites you! The black bear claws you. The black bear misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line֮hU ~Aim: a black bear (heavily wounded, umbra, 72% to hit)֮he.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 26/40 ===============--------- ֮hW.##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2591.6 (0.0) ##~~~#...# +..h......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ~#~#~#֮hhy#.. #..##.# ##+# ### ~#~#~#.... +...... #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....Fire: a) +0 shortbow֮h2uPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (heavily wounded, umbra, 72% to hit)  You shoot an arrow. The arrow hits the black bear!  The black bear is almost dead.֮hX  The black bear bites you. The black bear claws you.֮hd2--2.7 (1.1֮hL$֮hO&B _The black bear claws you but does no damage.֮hT.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 22/40 =============----------- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 ֮hvV.# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2592.7 (0.0) ##~~~#...# +..h......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +...... #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....[֮hWmThe black bear bites you. The black bear claws you. _The black bear claws you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (almost dead, umbra, 72% to hit)֮hF c.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 22/40 =============----------- .##.....##.....#≈##'#####...##### Magic: 5/5֮h ======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2592.7 (0.0) ##~~~#...# +..(......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +....[3֮h' 4m.. #~~#~# ..... #......+h   black bear #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....The black bear bites you. The black bear claws you. _The black bear claws you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (almost dead, umbra, 72% to hit)֮hg Mhh(berserk) _claws you but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line֮h G  Aim: a black bear (almost dead, umbra, 72% to hit)  You shoot an arrow. The arrow barely misses the black bear.33.8 (1.1֮hΥ ֮hc \ _The black bear goes berserk!֮hN.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 23/40 =============----------- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11֮hInt: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2593.8 (0.0) ##~~~#...# +..h......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +...... #~~#~# ..... #......+h   black bear (berserk) #~##~# ##....֮h #..##..# #~##~# #.... #..###+# #~##~#....You shoot an arrow. The arrow barely misses the black bear. _The black bear goes berserk!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (almost dead, berserk, umbra, 72% to hit)֮h.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 23/40 =============----------- .##.....##.....#≈##'#####...##### Magic: 5/5======================== ֮h"........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2593.8 (0.0) ##~~~#...# +..(......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ~#~#~##.. #..##.# ##+# ### ~#~#~#.... +...... #~~#~# ֮h/[34m..... #......+h   black bear (berserk) #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a black bear (almost dead, berserk, umbra, 72% to hit)  You shoot an arrow.  The arrow closely misses the black bear.֮h  hThe black bear barely misses you. The black bear claws you. x2  The black bear barely misses you. The black bear claws you.֮hf17---4.9 (1.1֮h֮hW _The black bear barely misses you.֮h8֮h<Inventory: 15/52 slots Hand Weapons (go to first with )) ֮h >w a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn)  l - a ring of see invisible (worn)g - a ring of resist corrosion Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll labelled LYGI WEONLUE  m - a scroll of vulnerability  n - a scroll of teleportation Potions (go to first with !)  d - 2 potions of curing  e - a metallic ruby potion  h - a smoky amethyst potion  i - 2 glowing yellow potions  k - 2 pink potions  o - a bubbling dark potion֮hn - a scroll of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. ֮h/Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.֮h֮h֮h.#......##..##..~........~~≈~~≈≈≈ zinthar the Shooter .#......##..##..~......#..≈≈~~≈≈ Demonspawn .##.....##..###.~......##~~~.≈≈≈ Health: 17/40 ==========-------------- ֮h:.##.....##.....#≈##'#####...##### Magic: 5/5======================== ........##..##.#≈#......'........ AC: 3Str: 11 ........######.#≈#......#........ EV: 11Int: 9 .#####..# #####.....##...##... SH: 0Dex: 21 .# #~#..# #.?#########...#### XL:  5 Next: 19% Place: Dungeon:5 .###~#...# #..@......#......... Noise: ===------  Time: 2594.9 (0.0) ##~~~#...# +..h......'......... a) +0 shortbow ~#~~###### #..##..##.###..##..# Fire: a) +0 shortbow ֮hԎu~#~#~##.. #..##.# ##+# ### Tele ~#~#~#.... +...... #~~#~# ..... #......+h   black bear (berserk) #~##~# ##.... #..##..# #~##~# #.... #..###+# #~##~#....You shoot an arrow.  The arrow closely misses the black bear.The black bear barely misses you. The black bear claws you. x2  The black bear barely misses you. The black bear claws you. _The black bear barely misses you.As you read the scroll of teleportation, it crumbles to dust.֮hcThe black bear barely misses you. The black bear claws you. _The black bear barely misses you.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The black bear barely misses you.  The black bear claws you.  The black bear is seared by the foul flame within you!֮hD.֮h 14/41--88--֮h5.9 (1 _You kill the black bear!Your Fighting skill increases to level 3!Your Armour skill increases to level 2!֮h֮hth _Your Dodging skill increases to level 2!֮h 3֮h֮h֮h.֮h:֮h _Found a stone staircase leading down.֮h֮֔h8B ..#......##..##..~..~~≈~~ ...#......##..##..~......#..≈≈~~≈ ...##.....##..###.~......##~~~.≈≈ ...##.....##.....#≈##'#####.....##..##.#≈#......'..######.#≈#......# ...#####..# #####.....##...## ...# #~#..# #.?##...### ##.###~#...# #@........#---7.9 (2 ~###~~~#...# +..'#~~###### #..##..##.###..##. ~~~#~#~# #..##..##.# ##+# ֮h<~~#~#~# ....>+...... ###~~#~# ......#......+ # #~##~# ##....##..##..# # #~##~# #....##..###+# # #~##~# ....-֮h֮he֮h'֮h+)3֮h+֮h,֮hR-֮h*1,֮h2####~~~.≈#...#≈##'#####...###..֮h3.#≈#......'........####.#≈#......#......#####..# ######...### #~#..# #.?#########...### ##.###~#...# #.........#...... ~###~~~#...# +.........'....... ~#~#~~#####.##..##.###..## ~~~#~#~# #..##..##.# ##+# # ~֮h34~~#~#~# ....>+...... .Tele #.#...... ###~##~# #.......... ~####~~#֮h8+8.9 (1֮h=....'.........  ##..##.###..##..#  ֮ho>##..##.# ##+# ###  >+ .#......+ ##..##..##+#######  .###+##.......##  ..... .........#  ..... .......@.#   ###.###.##   #?#   ...   ...   #.>..    ##...    ֮h'?#####      ֮hCO  Your surroundings suddenly seem different.֮hF֮hEG`5--9.9 (2֮hI֮h3KW _Found a scroll of identify. Found a stone staircase leading down.֮hR3֮hjT֮hRV֮hW֮h[B֮h],֮hc^֮ha1֮hb֮h$h##..##.# ##+# ### >+...... .#......+ ##..##..##+####### ##..###+##.......## ..... .........# ..... .........# ###.###.##֮hi #@# 602.9 (3 #.....##.....##.>...###...## #####֮h>m֮hDo. _n - a scroll of identify֮heB֮hD3֮hD֮h~F_6=֮h;Jn֮hbN......+  #..##..##+####### #..###+##.......## .... .........#֮hOB .... .........#   ###.###.####  ##.#..#  #.....# #..@..# 4.9 (2#.>...# ֮hO< ##...##  ####         ֮h%P֮hS֮h U֮h.3֮h0֮h1֮h2֮h{3,֮h7n֮h8֮h9b17=֮h>%#..##.###..##..# #..##.# ##+# ## >+...... ֮h>? #......+  ##..##..##+####### ##..###+##.......##  ..... .........#  ..... .........#  ###.###@#### 7.9 (3 ##.#..# ֮h? #.....# .....# #.>...# ##...## #####   ֮h@֮hC֮hD֮ho'֮h(֮h0֮h3֮hh֮hZ֮h֮h,֮hn֮h_i8=֮h֮h֮h֮h,֮h.##+########+##.......## ..... .........# ..... .........#֮h ###.###.#### ##.#..# #.....# #.....# #.@...#11.9 (4##...## ##### ֮h~֮h:֮hc _There is a stone staircase leading down here.֮hZ ..###+##....... .... .........#   .........#   ###.###.####  ##.#..#  #.....#  #.....#  #.>...#  ##.@.##  ###     ֮hH\ :     ֮h_ ֮h_ )2.9 (1 ֮hf` _֮h+c ֮hd ֮hd..##..##+#######  ###+##.......##   .........#  ... .........#  ###.###.####  ##.#..#  #.....#  #.....#  ֮hDW#.>.@.#  ##... #####       ֮h֮h&3֮h֮h֮h ]....+ ..##+####### ###+##.......#... ... .........# ###.###.####.#֮h^..>...##...#######֮ha֮hdbg9==4֮h6d֮he֮h` GM ....+ ..##+####### ###+##.......#. ... .........# ###.###.####.#..>...##...## ֮h ֮h{ &5֮h ֮h@֮hmM##.# ##+# ### ֮h@....+ ..##+####### ###+### ... .........# ###.###.#####.#.#.>...# ֮hϋ֮h&6֮hS֮hՐ֮h>֮hO?֮h@֮hA׮h4i׮hj׮h0l׮hm׮h׮h׮h׮hG׮hYz .... +##..##+########+##.......##. .. ###.###.#### ##.#..׮h8|#...>  ׮h~׮h&7׮h׮h(׮hL#  +##..##+########+##.......##. .......... ׮h# ###.###.#### ##.#.....>׮h# #...#  ׮h( ׮h?) 620=׮h) 8׮h, ׮h. ׮h ##..##+########+##.......##. ............ ###.###.#### ##.#.....>׮h #...# ##### ׮h ׮hW &9׮h ׮h. ׮hZJ \#+##.......##. ............ ###.###.#### ##.#.....׮hJ >##..@## ##### ׮hO ׮hJP ׮hjP 20׮h_T ׮hV ׮h ׮hξ ׮h ׮hi ׮h9 ׮h9 ׮h9> ׮h? ׮h+ ׮hr ׮h ׮h ׮h/ ׮h/ ׮h63 ׮h5 ׮hC ׮hz ׮h ׮h ׮hXW 4׮hZ ׮h3[ ׮h> ׮h ׮hr ׮h ׮h..##+####### ###+##.......#... ... .........# ###.###.####.#.׮h#.>.@.###...#######׮h׮hj&1׮h׮hL׮h....+ ..##+####### ###+##.......#... ... .........# ###.###.####.#׮h..>...##...#######׮h׮h=1=׮hB2׮hR׮h׮hR]M ....+ ..##+####### ###+##.......#. ׮h]I... .........# ###.###.####.#..>...##...##׮h]7 ׮hb׮hKc׮hjc3׮hf׮hh׮hT0M##.# ##+# ### ....+ ..##+####### ###+### ׮h... .........# ###.###.#####.#.#.>...#׮h7 ׮hG׮h&4׮hv׮h ׮hM׮hM׮hmQ׮hR׮h ׮hQ ׮h ׮h ׮huy ׮hy ׮h`} ׮h~ ׮h2  .... +##..##+########+##.......##. .׮h33 . ###.###.#### ##.#..#...>׮h}3 t  ׮h8 ׮h8 &5׮h; ׮h]= ׮hl +##..##+########+##.......##. .......... ###.###.#### ##.#.....>#...# ׮hD ׮h׮h[T2=6׮hx׮hy׮hB##..##+########+##.......##. ............ ###.###.#### ##.#.....>#...# ##### ׮h ׮h ׮h6!&7׮h>%׮h&׮hW.#+##.......##. ............ ###.###.#### ##.#.....>##..@## ##### ׮h ׮h)׮hz&8׮h׮h׮h}O׮hP׮hAT׮hU׮h4׮h׻׮hy׮h/׮h/׮h3׮h5׮hf+#..###+##.## . .........# . .........#  ###.###.####  ##.#..# ׮h #.....#  #.....#  #.>...#  ##.@.## ׮h"X #####      ׮hB  ׮hQ׮h&9׮h ׮h׮h'#..###+##.## . .........# . .........#  ###.###.####  ##.#..#  #.....#  #.....# ׮h0(R #.>...#  ##@..##  #####   ׮hF(   ׮hY(  ׮h+׮h+=3=׮h", 30׮h.׮h/׮hlf..##+####### ##..###+### ..... .........# ###.###.####.#.׮h#.@...###...#######׮hQ׮h&1׮h׮hc _There is a stone staircase leading down here.׮ho j.#......+ ..##+####### ##..###+### ..... .........# ###.###.###׮ho #.#.>...##...#######׮hu ׮hv -2 _׮h{ ׮h| ׮h' M>+ .#......+ ..##+####### ##..###+##.......## ..... .........# ###.###.###׮h( #.#..>...##...## ׮h- ׮h. #4׮h7. %==׮hT. 3׮h&2 ׮h3 ׮h] M##..##.# ##+# ### >+ .#......+ ..##+####### ##..###+##.......##....# ׮h ..... .........# ###.###.######@#..#.#.>...#׮hĚ 5 ׮h ׮h ׮h 4׮h1 ׮h ׮hr M##..##.. ##..##.# ##+# ### >+ .#......+ ..##+####### ##..###+##.......#׮h y.........# ..... .........# ###.###@#####.#..##.....##.....#׮h 4 #׮hL ׮h &5׮hI ׮h=" ׮h M.......'.........##..##.. ##..##.# ##+# ### >+׮h;  .#......+ ..##+####### ##..###+### ׮hQ {..... .......@.# ׮hs [###.###.###׮h 5#.#׮h D#.....# ׮h 3#.....׮h 8 ##׮h ׮hq ׮h͕ ׮h 6׮h ׮h ׮hGM# .......'.........##..##.. ##..##.# ##+# ### ׮hy>+ .#......+ ׮h\..##+####### ׮h###..###+##׮hn# ..... .........# ׮hg###.###.###׮hp# ##.#..#׮h ׮h! ׮h0k#.>..#####׮h@׮h ׮hG ׮h M5=7׮hX׮h׮hFyM#########...#### ## .......'.........##..##.. ׮h~y##..##.# ##+# ### >+ .#......+ ׮hy\..##+####### ׮hy5##..###+#### ׮hyS..... .........# ׮hyh###.###.####׮hy ׮hz-##...׮h׮h6&8׮hƃ׮h:׮h׮h׮hT׮h׮hGh׮hh׮hSl׮hm׮h׮h׮h׮hK׮h^׮h_׮ha׮hb׮h{y .......#......... ' ##..##.###..##..# ##+# ## >+...... .#+ ##..##..##+########+##.......## ׮hy{..... ..# ###.###.######...#####  ׮hQ}׮h}&9׮hр׮hR׮hL Y ' ##..##.###..##..# ##+# ## >+...... .#+ ##..##..##+#######׮h>M )#+##.......## ..... .. ###.###.#### # ##.#..#.>..##### ׮h\M D ׮h8Q ׮hQ ׮hQ 40׮hT ׮hU ׮h  ##..##.###..##..# ##+# ## >+...... .#+ ׮h0 ##..##..##+########+##.......## ..... .. ׮hK ###.###@#### # ##.#..׮hd E #...׮h| a#..... ׮h !## ׮h D ׮h ׮h =6=׮h0 1׮h ׮h4 ׮h6   ##+# ## >+...... .#+ ##..##..##+#######׮h&7 #+##.......## ..... ..................# ###.###.#### # ##@#..׮hA7  #.....##.....#׮h[7 7# ׮hs7 D ׮h; ׮hV< &2׮h2? ׮h@ ׮hg  >+...... .#+ ##..##..##+#######׮h A#+##.......## ..... .........#....# ###.###.####׮h  # ##.#..#׮h  #.@...#>  ׮h ׮h@ &3׮h? ׮h ׮hG%  .#+ ##..##..##+########+##.......## ..... .........#׮h%  ###.###.#### # ##.#.. #...׮h% c>#...#׮h% r  ׮hN* ׮h* &4׮h. ׮h*/ ׮h ##..##..##+########+##.......## ..... .. ###.###.#### # ##.#.. #...#...# ##### 7׮hO G=5׮hW  ׮h ׮h U_There is a stone staircase leading down here.׮h`P T#+##.......## ..... .. ###.###.#### # ##.#.. #...>##@..## ##### ׮h=S ׮hS -6 _׮hU ׮h...##...#######8 _׮h1M>+ .#......+ ..##+####### ##..###+##.......## ..... .........# ###.###.#### ##.#..>...##...## ׮h ׮hj =8=׮h 9׮h ׮h ׮htM##..##.# ##+# ### >+ .#......+ ..##+####### ##..###+##.......##....# ..... .........# ###.###.##### ##@#..#.׮h%u#.>...# ׮hy׮h#z'50׮h}׮hL׮hgM##..##.. ##..##.# ##+# ### >+ .#......+ ..##+####### ##..###+##.......#.........# ..... .........# ׮h;###.###@#### ##.#..##.....##.....# #׮h׮h&1׮h׮h׮hd @M.......'.........##..##.. ##..##.# ##+# ### >+ .#......+ ..##+####### ##..###+### ..... .......@.# ׮h#e y###.###.#### ##.##.....# #..... ##׮h*i ׮hhi &2׮hk ׮hl ׮hi 3M# .......'.........##..##.. ##..##.# ##+# ### >+ .#......+ ..##+####### ##..###+### ..... .........# ׮h n###.###.#### ##.#..# #.>..#####׮h ׮hW T9=3׮h ׮h ׮hN M#########...#### ## .......'.........##..##.. ##..##.# ##+# ### >+ .#......+ ..##+####### ##..###+#### ..... .........# ###.###.#### ׮hXN "##...׮hQ ׮hR &4׮hxU ׮hV ׮h{ ׮h ׮hI ׮hF ׮hz ׮h{ ׮h ׮h ׮h" ׮hs ׮h ׮hi O .......#......... ' ##..##.###..##..# ##+# ## >+...... .#+ ׮h ##..##..##+########+##.......## ..... ..# ###.###.######...##### ׮h! D ׮h ׮h &5׮h: ׮h ׮h ' ##..##.###..##..# ##+# ## >+...... .#+ ##..##..##+########+##.......## ..... .. ###.###.#### # ##.#..#.>..#####  ׮h׮h&6׮h׮h׮hl ##..##.###..##..# ##+# ## >+...... .#+ ׮h ##..##..##+########+##.......## ..... .. ###.###@####׮h # ##.#.. #...#.....׮h ##  ׮hM׮hW30=7׮h(׮hV׮h8  ##+# ## >+...... .#+ ##..##..##+########+##.......## ׮hT..... ..................# ###.###.#### # ##@#.. #.....##.....##׮hxr  ׮hm׮h&8׮hI ׮h ׮hw >+...... .#+ ##..##..##+########+##.......## ..... .........#....# ׮h-x###.###.#### # ##.#..# #.@...#>  ׮h=|׮hv|&9׮h~׮h׮h* .#+ ##..##..##+########+##.......## ..... .........# ###.###.#### # ##.#..׮hX* #...>#...#  ׮h"/׮hs/%1׮h//==׮h/ 60׮h2׮h4׮h##..##..##+########+##.......## ..... .. ###.###.#### # ##.#.. #...#...#׮hP ##### ׮h׮hu&1׮h/׮hc _There is a stone staircase leading down here.׮h#+##.......## ..... .. ###.###.#### # ##.#.. #...>##@..##׮h=P ##### ׮h ׮h>!-2 _׮h#׮h$׮hݔ׮h~;׮h& ׮h ׮h ׮h ׮h) +..##+####### ##..###+### ..... .........# ###.###.###׮h* # ##.#.#.@...###...#######׮h- ׮h}. &3׮hl1 ׮h3 b _There is a stone staircase leading down here. _׮hDy.#......+ ..##+####### ##..###+### ..... .........# ###.###.#### ##.#.>...##...#######׮hI׮h^J#2׮hJB=4 _׮hUN׮hO׮hM>+ .#......+ ..##+####### ##..###+##.......## ..... .........# ###.###.###׮h !# ##.#..>...##...## ׮h|׮hؼ&5׮h׮hg׮h 1M##..##.# ##+# ### >+ .#......+ ..##+####### ##..###+##.......##....# ׮h`1..... .........# ###.###.##### ##@#..#.#.>...# ׮h1׮h6׮h6&6׮h:׮hB<׮hM##..##.. ##..##.# ##+# ### >+ .#......+ ..##+####### ׮h##..###+##.......#.........# ..... .........# ###.###@#### ##.#..##.....##.....# #׮h׮h׮h+7׮h׮hY׮hn M.......'.........##..##.. ##..##.# ##+# ### ׮h  >+ .#......+ ..##+####### ##..###+### ׮h ..... .......@.# ###.###.###׮h!# ##.##.....# #.....׮h3!N ##׮hX&׮h '#3׮h*'1=8׮h*׮hq,׮hFM# .......'.........##..##.. ##..##.# ##+# ### >+ .#......+ ׮h՚T..##+####### ##..###+### ..... .........# ###.###.###׮h{# ##.#..# ׮h ׮hk#.>..#####׮h#׮h׮h&9׮h׮h׮hFM#########...#### ## .......'.........##..##.. ##..##.# ##+# ### >+ ׮h.#......+ ..##+####### ##..###+#### ..... .........# ###.###.#### ##...׮h׮hd'70׮hL#׮h$׮h#׮hh׮h2׮h׮h1D׮hD׮hH׮hI׮h׮h׮h׮h9׮h.׮h(/׮h2׮h[4׮hԩ׮h׮h׮hβ .......#......... ' ##..##.###..##..# ##+# ## ׮h>+...... .#+ ##..##..##+########+##.......## ׮h]7..... ..# ###.###.######...##### ׮hvD ׮h׮h׮h;1׮h׮h׮h  ' ##..##.###..##..# ##+# ## ׮hJ >+...... .#+ ##..##..##+########+##.......## ׮hq ..... .. ###.###.####׮h  # ##.#..׮h v#.>..#####׮h Q  ׮h+&׮h'^4=2׮h*׮h+׮hYS ##..##.###..##..# ##+# ## >+...... .#+ ##..##..##+#######׮h#+##.......## ..... .. ###.###@#### # ##.#.. #...#....׮hw. ##  ׮h2׮ho&3׮h׮hu׮hJ8  ##+# ## >+...... .#+ ##..##..##+########+##.......## ׮h=K..... ..................# ###.###.#### # ##@#.. #.....#׮h^KW#.....##׮hKQ  ׮h}P׮hP4׮hS׮hDU׮hqe >+...... .#+ ##..##..##+########+##.......## ..... .........#׮h....# ###.###.#### # ##.#..# #.@...#>׮hr  ׮hD׮h&5׮h8׮h׮h9k .#+ ##..##..##+#######׮h9#+##.......## ..... .........# ###.###.####׮h9 # ##.#..׮h9" #...׮h9$>׮h:?#...#׮h$:. ׮h4:D ׮h>׮hy?׮h?.5=׮h?6׮hB׮hD׮h##..##..##+########+##.......## ..... .. ###.###.#### # ##.#.. #...#...#׮hP ##### ׮h׮h&7׮h׮h. _׮h2$.#......+ ..##+####### ##..###+### ..... .........# ׮hq?###.###.#### ##.#.>...##...#######׮h׮h׮h$8 ׮h _׮h׮hy׮h+ M>+ .#......+ ..##+####### ##..###+##.......## ..... .........# ###.###.#### ##.#..>...##...## ׮hn ׮h ׮h[ &9׮hj ׮h ׮hE M##..##.# ##+# ### >+ .#......+ ׮hE k..##+####### ##..###+##.......##....# ..... .........# ###.###.####׮hF y# ##@#..#.׮hF #.>...# ׮hcF ׮hK ׮hL R6==׮h,L 80׮hO ׮hQ ׮hJ )M##..##.. ##..##.# ##+# ### >+ .#......+ ׮h c..##+####### ##..###+##.......#.........# ..... .........# ###.###@#### ##.#..##.....##.....# #׮h ׮h{ ׮h޿ &1׮h ׮h ׮hS2 M.......'.........##..##.. ##..##.# ##+# ### >+ .#......+ ..##+####### ##..###+##׮h2 # ..... .......@.# ###.###.#### ##.##.....# #..... ׮h2 ##׮h+6 ׮h6 &2׮h8 ׮h9 ׮hʢ M# .......'.........##..##.. ##..##.# ##+# ### ׮h >+ .#......+ ..##+####### ##..###+##׮h+ n# ..... .........# ׮hK ###.###.#### ##.#..#׮hm u #.>..׮h "#####׮h# ׮h #7׮hܨ ;=3׮hD ׮h  ׮h.#. .'. .##..##.###..##..# .##..##.# ##+# ### .>+...... ׮h .#......+ .##..##..##+# .##..###+## ׮hM.## . ׮hr.# ..# #.###.####  # ##.#..#  ׮h #.....#  #.....#  ׮hu #.>...#  ׮h ##...##  #####  ׮hI  ׮h &4 ׮h  ׮h ׮hظ D.#. .'. .##..##.###..##..# .##..##.# ##+# ### .>+...... .#......+ .##..##..##+#  ׮h .##..###+##.## ..#  ׮h' \..#  ׮h: .####.###.####  ׮hN g #. ##.#..# ׮h` [ . #.....# ׮hs \ .. #.....# ׮h   ׮h .# #.>...#  ׮hĹ ## ##...##  #####  ׮h  ׮h &5 ׮h  ׮h1  ׮h0 /#.#. +.'. #..##..##.###..##..# #..##..##.# ##+# ### ׮h91 # .>+...... .#......+ .##..##..##+#  ׮h]1 .##..###+##.##  ׮h1 l..# . ׮h1 <.# .####.###.####  #. ##.#..# ׮h2  .. #.....# ... #.....# .#.. #.>...# ###.. ##...## ##### ׮h7  ׮h7 &6 ׮h:  ׮h;  ׮hT Z #.#.  +.'.  #..##..##.###..##..#  #..##..##.# ##+# ###.>+.......#......+.##..##..##+#.##..###+##.##..#..##..####.###.##### #.###.#..# ...#.....# ....#.....# .#...#.>...# ###...##...##  ##### ׮h  ׮hL T8=7 ׮h  ׮h0  ׮h x #.#. +.'. ׮h] Y #..##..##.###..##..# #..##..##.# ##+# ###  ....>+.......#......+ #....##..##..##+ ׮h X# #....##..###+## ׮h R.##.# ׮h .##..####.###.#### ׮h  #. #.###.#..# ...#.....# ׮h  ....#.....# .#... ׮h #.>...# ###...##...##  ׮h9 K ##### ׮h\  ׮h  ׮h 8 ׮hv  ׮h  ׮h. #.#. +.'. #..##..##.###..##..# #..##..##.# ##+# ### ׮hO ....>+......  ......#......+ ##....##..##..##+#  #....##..###+## ׮h.##  .# #.# ׮h#..####.###.####  #. #.###.#..# ׮h.. ...#.....#.. ....#.....# ׮h?. .#...#.>...# ###... ׮hX##...##  ##### ׮hN ׮h&9 ׮h ׮h ׮hs FM?#########...#### ###+.........'.........##..##.. #..##..##.# ##+# ### ׮h  ....>+  ......#......+ # ׮h ~.##..##+#######  #....##..###+## ׮h $#   ׮hc#.......................#  ׮h8###..####.###.####.# ׮hUT. ..... ׮hs. ׮h/ ׮h ׮h 90 ׮h: ׮h ׮hr v###+###.......' ׮hw  ׮hLx ?9= ׮h{x 1 ׮hW|  ׮h~ # _You open the door. ׮h:M####........?#########...#### ###+.........'.........##..##.. ׮h{ #..##..##.####+##### ....>+#....#  ......#......+....# # ׮h..##@#######  #....##..###+###   ׮h̝W...... #.......................# ׮hߝ###.# ׮h.. ׮h1.... ׮h.# ׮h ׮h2 ׮hϧ ׮hQ _There is an open door here. ׮hWKM####.#≈.#.....####........?#########...#### # ׮hK##+.........'.........##..##.. #..##..##.####+##### ....>+ ׮hK#  ......#......+.@..#  ׮hKq#..##'#######  ׮hK#....##..###+##.......#.......................#.......... ׮hL.#.#.. ׮h+......#....# ......#......+@...#  ׮h" t ##....##..##..##'####### ׮h" ` #....##..###+##.......## ׮h" E ...... ׮h# ]....#  #........ ׮h3# ..# ###..####.###.####  ׮hN#  #.. #.###.#..#  ׮hl#  ... ...#.....#  ׮h# p ... ....#.....# ׮h)  ׮h) &4 ׮h,,  ׮h-  ׮h#..##.............'..##..## ׮hz ׮h640= ׮h5 ׮hM ׮h8( _You open the door. ׮h5#.#≈#......#.# # #####.....##...##...# # #.?#########...#### # .# # ׮hG...#. .# +..'. ## #..##..##.###..##..# #..##..##.####+##### ....>+......#....# ......#......@....# ##....##..##..##'####### ׮hj #....##..###+##.......## .........# # ׮h......# ׮h ###..####.###.#### #.. #. ׮hZ###.#..# ... .. ׮h.#.....#  ... ....#.....# ׮hȨ ׮h ׮h6 ׮h ׮h _You open the door. _There is an open door here. _You open the door. _There is an open door here.׮h.######.#≈#......#.# .# #####.....##...##...# .# #.?#########...#### # ..# #.........#. ..# +...'.׮h:# #..##..##.###..##..# #..##..##.####+##### ....>+......#....# ......#'....# ##....##..##..##'#######׮h #....##..###+##.......## .......# #......# ###..####.###.####  #.. #.###.#..#  ... ...#.....# ׮hp ... ....#.....#׮hB׮h-7 _׮hc׮h׮h z.######.#≈#......#.# ..# #####.....##...##...# .׮hO -.# #.?#########...#### #.# #.........#.׮hs ~.# +.........'.׮h U# #..##..##.###..##..# #..##..##.####+#####׮h  ....>+......#....#׮h  ......#....@.'....#׮h  ##....##..##..##'#######׮h  #....##..###+##.##  ׮h5 G.#  #.# ׮hZ I ###..####.###.#### ׮hy  #.. #.###.#..#  ... ...#.....# ׮h x ... ....#.....#׮h ׮hG ׮hf 8׮hE# ׮h$ ׮hѽ .######.#≈#......#.# #..# #####.....##...##...# #..# #.?#########...#### # #...# #.........#.. #...# +.........'.׮hI # #..##..##.###..##..# # #..##..##.####+##### # ....>+......#....# # ......#...@..'....# # ##....##..##..##'# # #....##..###+##.## # ........# # #......׮he .# #.# ###..####.###.#### #׮h~  #.. #.###.#..# # ... ...#.....# #׮h p ... ....#.....#׮h ׮h #1׮h N==9׮h ׮h ׮h .######.#≈#......#.# ##..# #####.....##...##...# ~#..# #.?#########...#### # ~#...# #.........#.. ~#...# +.........'.# #..##..##.###..##..# ~# #..##..##.####+##### ׮hN~# ....>+......#....# ~# ......#..@...'....# ~# ##....##..##..##'# ~# #....##..###+##.## ~# .........׮h.# ~# #..........# ~#.###.###..####.###.####  ~#+ #. #.. #.###.#..#  ~#.. ... ...#.....#׮h  ## ... ....#.....# ׮h׮h׮h(700׮hH׮h׮h34 .######.#≈#......#.##..# #####.....##...##...# #~#..# #.?#########...#### # #~#...# #.........#. ~~#...# +.........'. ~###### #..##..##.###..##..# #~# #..##..##.####+##### ׮h4 #~# ....>+......#....# #~# ......#.@....'....# #~# ##....##..##..##'# #~# #....##..###+##.## #~# .........׮h4 k..# #~# #..........׮h4 .# ~~#׮h4 w ..###.###..####.###. ~~#׮h5  + #. #.. #.###.#.. ~~#׮h"5 e .. ... ...#..... ~##׮h=5 o ... ....#.....׮h; ׮h; ׮h< 1׮hiA ׮hB ׮h8M..' .....######.#≈.#..... ######........׮h=# #.?#########...#### # ##...# ~~#...# +.........'......... ~#######.###..##..׮h #..##..##.####+##### ....>+׮h#..׮h ......#......'....# #׮h/t#..##'####### ׮hO#~# #....##..###+##.......##׮hb ׮hL###.###..׮h׮h׮h׮h2׮h4׮h׮hx \M...#≈##'#####...#####׮h 9..' .....######.#≈.#..... ##׮h ,#####........׮h !# #.?#########...#### # ##.........# ~׮h+!~#...# +.........'......... ~#######.###..##..׮hJ! #..##.@##.####+##### ....>+׮hk!#..׮h!9 ......#......'....# #~# ##....##..##..##'#######׮h!.#.׮h!#.׮h&׮h'B=3׮hW*׮h>+׮hs M###.~......##~~~.≈≈≈ ...#≈##'#####...#####..' .....######.#≈.#..... ##׮hs ####........# #.?#########...#### # ##.........#...~#...# +.........'......... ׮hs ~######..##.. #..##..##.####+#####׮ht  ....>+......#.. #~# ......#......'....#׮h=t E.##'# ׮ht "##.##׮hz ׮hgz &4׮h~ ׮h ׮hlM...≈≈~~###.~......##~~~.≈≈≈ ...#≈##'#####...#####..' ׮h.....######.#≈.#..... ######.....#...# #.?#########...#### # #׮hD#...#׮h:~#...# +.....@...'......... ~###### #..##..##.###..##..׮h"w #..##..##.####+##### #~#׮hA\....>+......#....#.׮ha2.#+׮hA....׮h׮h&5׮hd׮h5׮hS .##..##..~......#..≈≈~~≈≈ #.....##..###.~......##~~~.≈≈≈ #.....##.....#≈##'#####...######.##..##.#≈#......'.#.######.#≈#......#.##..# #####.....##...##...#  #~#..# #.?##...#### # ##~#...# #.........#.~#...# +.'׮h . ~~###### #..##..##.###..##..# ~#~# #..##..##.####+##### ~#~# ....>+......#....# ~#~# ......#...׮h ...'....# ##~# ##....##..##..##'#׮h   ##~# #....##..###+##.##׮h,   ##~# ...........#׮hL   ##~# #.# ׮hl ׮h ׮h &6׮h ׮hk ׮h׉ X#......##..##..~......#..≈≈~~≈≈ ##.....##..###.~......##~~~.≈≈≈ ##.....##.....#≈##'#####...######.##..##.#≈#......'.#.######.#≈#......#.##..# #####.....##...##...# # #~#..# #.?##...#### ##~#...# #...#. ׮hY #~~~#...# +.'. #~~###### #..##..##.###..##..# #~#~# #..##..##.####+##### #~#~# ....>+......#....# ~~#~# ......#......'....# ׮hu ~##~# ##....##..##..##'# ׮h ~##~# #....##..###+##. ׮h ~##~# ........... ~##~# #.׮h̑ ׮h@ ׮hW 7׮h ׮h9 ׮h׮hLE.#......##..##..~......#..≈≈~~≈≈ .##.....##..###.~......##~~~.≈≈≈ .##.....##.....#≈##'#####....##..##.#≈#......'..######.#≈#......#. .#####..# #####.....##...##... .# #~#..# #.?##...#### .###~#...# #.#׮h. ##~~~#...# +.'. ~#~~###### #..##..##.###..##..# ׮h|~#~#~# #..##..##.####+##### ~#~#~# ....>+.׮h.....#....# #~~#~# ......#......'....# #~##~# ##....##..##..##' #~##~# #....##..###+##׮h. #~##~# ......... #~##~# #׮hͶ׮hS&8׮h׮h<׮hR.#......##..##..~......#..≈≈~~≈≈ ..##.....##..###.~......##~~~.≈≈≈ ..##.....##.....#≈##'#####....##..##.#≈#......'.######.#≈#......# ..#####..# #####.....##...## ..# #~#..# #.?#...#### #.###~#...# #.##~~~#...# +.' ׮h#~#~~###### #..##..##.###..##.. ~~#~#~# #..##..##.####+ ~~#~#~# ....>+......#....# ##~~#~# ......#......'....#  #~##~# ##....##..##..##'  #~##~# #....##..###+##  #~##~# ......#~##~# #׮h׮h &9׮h׮h1׮h߼ M..~~....≈≈~~###.~......##~~~.≈≈≈##...#≈##'#####...####..'.......######.#≈.#.....#######....... ׮he ..# #~#..# #.?#########...#### #.##### ###~~~#...# +.........'...... #~#~~#######..##.###..##.. ׮h ~~#~#~##..##..##.####+####׮h <....׮hؽ #....##..##.......׮hs ׮h '10׮hC ׮h ׮h|M+'....+.#≈#~≈≈~~≈..~~....≈≈~~###.~......##~~~.≈≈≈##...#≈##'#####...####..'.......######.#≈.#.....#######....... ..# #~#..# #########...#### #.##### #׮h##~~~#...# +.........'...... #~#~~###### #..##..##.###..##......###....#׮h׮h&1׮h׮h ׮h1+2.9 (2׮hE׮hX _You open the door. _There is an open door here. _You open the door. _There is an open door here. _׮hNp - a scroll of teleportation׮h  ###..##..~..~~≈~~#..≈###~~~.≈...#≈##'#####...####..##.#≈#......'.......###׮hP #####..# ######...## #~..######### #.###~#...#׮hn l.......#........ ###~~+׮h ' #~#~~###### #..##..##.###..##.׮h 0..׮hȱ r.###....#׮h #~##~# ..................... ׮h ׮hS +3.9 (1׮h& ׮hY ׮h #..≈###~~~.≈...#≈##'#####...####..׮h##.#≈#......'.......########..# ######...## #~׮hO..######### #.###~#...#׮h&i.......#........ ###~~+׮hC' #׮ha~#~~###### #..##..##.###..## ~~#~#~# #..##.####+####׮h0....׮h#....##..##....... ##~##~# #..................... ׮h׮h׮h&4׮hO׮h׮h=x=.#......##..##..~......#..≈≈~~.##.....##..###.~......##~~~..##.....##.....#≈##'#####....##..##.#≈#......'.######.#≈#......#.#####..# #####.....##...##.# #~#..# #..#... ##.###~#...# #.........# ~###~~~#...# +.' ׮hx~#~#~~###### #..##..##.###..##~#~#~# #..##..##.####+ ~~~#~#~# ....>+......#....##~~#~# ......׮hx#......'....# # #~##~# ##....##..##..##' ׮hx# #~##~# #....##..###+## # #~##~# ......׮hyR#~##~# #׮h~׮h&5׮hh׮h׮h ##.#..#...#...'####׮h5& ׮hr& ׮h& 6׮h+ ׮h - ( _You open the door.׮hÅH.#......##..##..~......#..≈≈~~.##.....##..###.~......##~~~..##.....##.....#≈##'#####....##..##.#≈#......'.######.#≈#......#.#####..##..######.....##...##.# #~#..##...#..#...#.###~#...#...#.........# #~###~~~#...#....' #~#~#~~##########..##..##.###..##~#~#~#׮h #..##..##.####+~#~#~# ....>+......#....# ~###~~#~# ......#......'....# ~# #~##~# ##....##..##..##' ׮h6<~# #~##~# #....##..###+## ~# #~##~# ...... ~###~##~# #׮hS׮h׮h-&7׮hL׮hQ _There is an open door here.׮hI.#......##..##..~......#..≈≈.##.....##..###.~......##~~~..##.....##.....#≈##'#####....##..##.#≈#......'.######.#≈#......#.#####..##..######.....##....# #~#..##...#..׮hI#... .###.###~#...#...#.........# .#~###~~~#...#..@'.' #׮hIo#~#~#~~##########..##..##.###.. ׮hIo#~~~~#~#~# #..##..##.####+ ׮hJ#~~~~#~#~# ....>+......#.... ׮h,J[#~###~~#~# ......#......'.... ׮h+......#....# ׮h ~###~~#~# ......#......'....# ~# #~##~# ##....##..##..##'# ~׮h # #~##~# #....##..###+##. ~# #~##~# ......׮h9 U###~##~# #.׮hU ׮h &9׮h ׮h Q _There is an open door here.׮hP#......##..##..~......#..≈≈~~≈##.....##..###.~......##~~~.≈##.....##.....#≈##'#####...###..##.#≈#......'.######.#≈#......#.#####..##..######.....##...##.# #~#..##...#..#...#.###~#...#...#.........#. ~###~~~#...#...''. ~#~#~~##########..##..##.###..##.#~#~# #..##..##.####+##~#~# ....>+ ###~~#~# ... # #~##~# ##....##..##..##'# # #~##~# #....##..###+##. # #~##~# ....... ###~##~# #.׮h ׮h .20 _׮h׮h׮h]#......##..##..~......#..≈≈~~≈##.....##..###.~......##~~~.≈##.....##.....#≈##'#####...###..##.#≈#......'.######.#≈#......#.#####..##..######.....##...##.# #~#..##...#..#...# #.###~#...#...#.........#. ###~~~#...#...'.'. ׮h!#~#~~##########..##..##.###..##.#~#~# #..##..##.####+# ~~#~# ......#  #~##~# ##....##..##..##'# ׮h- #~##~# #....##..###+##. ׮hC #~##~# .......~##~# #.׮hX׮h<1׮h׮h׮hP  ###~~~.≈...#≈##'#####...####..##.#≈#......'.......#########..##..#######...## #~#..##...#..######### #.###~#...#...#.........#........ ###~~'' #׮hŗ V~#~~##########.@##..##.###..## ~~#~#~# #..##..##.####+####....>+......#....# ##~.......#'  #~####....##..##..##'######...... ####~~#..###.###..####.###׮h D ׮h@ ׮h &2׮h' ׮hz ׮h ...#≈##'#####...####..##.#≈#......'.......#########..##..#######...## #~..#..######### #.###~#...#...#.........#........ ###~~~#...#...'.........' #~#~~##########..##..##.###..## ~~#~#~# #+####׮hD\...$....>+......#....# ##~.........#'+##...## ## #~~#+ #. #.. #.### ׮h<&׮h&3׮h9,׮h.+ _Found 13 gold pieces.׮hT ..##.#≈#......'.......#########..##..#######...## #~#..##...#..######### #.###~#...#...#.........#........ ###~~...'.........' #~#~~##########..##..##.###..## ~~#~#~# ######..##׮h#+####...$...@>+......#....# ##~......#'  #~##~# +###....##..##..##'##### #....##..###+##......#...............##+# ׮h ~# #~~#.. ... ...#. ׮h ׮hf&4׮h׮h4׮h)d .##..##.#≈#......'.######.#≈#......#.#####..##..######.....##...##.# #~#..##...#..#########... ##.###~#...#...#.........# ~###~~~#...#...'.........' ~#~#~~##..##..##.###..##~#~#~##..##..##.####+~#~#~# ....$..@.>+......#....##~~#~#.#......'....# # #~##~# #+###....##..##..##' # #~##~# #....##..###+## # #~##~# #......#~##~# #....... ~####~~# ##...###.###..####. ~## #~~# ##+## #. #.. #. ~~# #~~# .. ... ...#׮hi ׮hi &5׮h+......#....# ~###~~#~#<.#......'....# ׮hE~# #~##~###+###....##..##..##' ~# #~##~# #....##..###+## ׮hp~# #~##~# #...... ׮h[~###~##~# #.׮h~####~~# ##...###.###..####. ~׮hB6~## #~~# ##+## #.# #.. #. #~~# #~~#׮hs .. ... ...׮h8<׮hQ&6׮hu׮h9 _Found a stone staircase leading up.׮h.##..##.#≈#......'.######.#≈#......#.#####..##..######.....##....# #~#..##...#..#########... .###.###~#...#...#.........# .#~###~~~#...#...'.........' ##~#~#~~#..##..##.###.. #~~~~#~#~#..##..##.####+ #~~~~#~#~#.....$@...>+......#.... #~###~~#~#<.#......'.... #~# #~##~###+###....##..##..##' ~׮h~# #~##~# #....##..###+## ~~# #~##~# #.......~###~##~# #.. #~~####~~# ##...###.###..####. #~~## #~~# ##+## #.# #.. #. ##~~# #~~# .. ... ׮h׮h&7׮h׮h^׮heF#.##..##.#≈#......' #.######.#≈#......# #.....#####..##..######.....##... #.....# #~#..##...#..#########... #.###.###~#...#...#.........# #.#~###~~~#...#...'.........'#~#~#~~#..##..##.###.. ##~~~~#~#~#..##..##.####+ ##~~~~#~#~#.....@....>+......# ##~###~~#~#<.#......' ##~# #~##~###+###....##..##..##' ׮h#~~# #~##~# #....##..###+##~# #~##~# #.......~###~##~# #.. ~#~~####~~# ##...###.###..#### ~#~~## #~~# ##+## #.# #.. ##~~# #~~# .. ... ׮h׮h/&8׮h8׮hH׮h+9.9 (2׮h׮h5? _You now have 280 gold pieces (gained 13).׮hj.##..##.#≈#......'. .######.#≈#......#. .....#####..##..######.....##...# .....# #~#..##...#..#########...# .###.###~#...#...#.........#. .#~###~~~#...#...'.........'.~#~#~~#׮h..##..##.###..# #~~~~#~#~#..##..##.####+# #~~~~#~#~#.>+......#. #~###~~#~#<.#......'. #~# #~##~###+###....##..##..##'# ~~# #~##~# #....##..###+##.׮h# #~##~# #........###~##~# #... ׮h9#~~####~~# ##...###.###..####. #~~## #~~# ##+## #.# #.. #.~~# #~~# ׮hMr.. ... .׮h0B30.9 (1׮hZ׮h׮htwO##..##.#≈#......'.######.#≈#......#.#####..##..######.....##...## #~#..##...#..#########...# ###.###~#...#...#.........#. #~###~~~#...#...'.........'. #~#~#~~#..##..##.###..# ~~~~#~#~#..##..##.####+# ~~~~#~#~#.>+......#....# ~###~~#~#<.#......'....# ~# #~##~###+###....##..##..##'# ~# #~##~# #....##..###+##. ~׮hw# #~##~# #........ ~###~##~# #... ~~####~~# ##...###.###..####.# ~~## #~~# ##+## #.# #.. #.# #~~# #~~# .. ... .׮h}׮h7~&1׮h׮h#׮hd##..##.#≈#......'.######.#≈#......#.#####..##..######.....##...##.# #~#..##...#..#########...#.###~#...#...#.........#. ׮h~###~~~#...#...'.........'. ~#~#~~##..##..##.###..##.#~#~#..##..##.####+##~#~#.׮h>+......#....# ###~~#~#<.#......'....# ׮hO# #~##~###+###....##..##..##'# # #~##~# #....##..###+##. ׮h0# #~##~# #....... ###~##~# #.׮hQ. ~####~~# ##...###.###..####.# ~׮hx## #~~# ##+## #.# #.. #.# ~~# #~~# .. ... ...#׮h׮h>&2׮h׮h׮h'kR##..##.#≈#......'.######.#≈#......#.#####..##..######.....##...##.# #~#..##...#..#########...# #.###~#...#...#.........#. ###~~~#...#...'.........'. #~#~~##..##..##.###..##.#~#~#׮hpk..##..##.####+##~#~#.>+......#....# ~~#~#<.#......'....#  #~##~###+###....##..##..##'# ׮hk #~##~# #....##..###+##. ׮hk #~##~# #.......~##~# #........ ׮hk_####~~# ##...###.###..####.# ## #~~# ##+## #.# #.. #.# ~׮hl# #~~# .. ... ...#.׮hr׮hr&3׮hXw׮h'y׮h2##..##.#≈#......'.######.#≈#......#. .#####..##..######.....##...##. .# #~#..##...#..###...#### .###~#...#...#.........#.~~~#...#...'.........'. ~#~~##..##..##.###..##..# ~#~#~#..##..##.####+# ~#~#~#.׮h+......#....# ~~#~#<.#......'....# #~##~###+###....##..##..##'# #~##~# #....##..###+##. ׮h#~##~# #....... #~##~# #.......׮h_~~# ##...###.###..####.###. # #~~# ##+## #.# #.. #.###. ׮h# #~~# .. ... ...#.׮h׮hA&4׮ho׮hc _There is a stone staircase leading down here.׮hZ 2##.....#..##.#'.............##..#׮hD` ׮h` &5׮hd ׮hf ( _You open the door.׮h ##..##.#≈#......'.#######.#≈#......#.# #####..##..######.....##...##...# # #~#..##...#..#########...#### # ###~#...#...#.........#. ~~~#...#...'.........'. #~~##..##..##.###..##..# #~#~#..##..##.####+##### #~#~#.׮hl >@......#....# ~~#~#<.#......'....# ~##~###+###....##..##..##'# ~##~# #....##..###+##.# ~##~# #.......... ׮h +~##~# #...........~~# ##...###.###..####.###.# ׮h K #~~# ##+## #.# #.. #.###.#  #~~# ׮h v.. ... ...#.׮h <6׮hs ׮h Q _There is an open door here.׮hI W##..##.#≈#......'.# ######.#≈#......#.# ..##..######.....##...##...#  #~#..##...#..#########...#### # ~#...#...#.........#. ~~~#...#...'.........'. ~~##..##..##.###..##..# ~#~#..##..##.####+##### ~#~#.׮hJ >'#....# #~#<.#......'....# ##~###+###....##..##..##'# ##~# #....##..###+##.# ##~# #...........# ##~# #............# #׮hJ w~~# ##...###.###..####.###.# #~~# ##+## #.# #.. #.###.#. #~~# ׮hJ v.. ... ...#.׮h6Q ׮hQ -7 _׮hvV ׮hW ׮h) p##..##.#≈#......'.# ######.#≈#......#.# ..##..######.....##...##...# #~#..##...#..#########...#### # ~#...#...#.........#. #...#...'.........'. #..##..##.###..##..# #~#..##..##.####+##### #~#.׮hy >'.@....#....# #~#<.#......'....# ~###+###....##..##..##'# ~# #...~# #...׮h ~# #............# ׮h ~~# ##...###.###..####.###.# ~~# ##+## #.# #.. #.###.#. ~~# .. ... ...#.׮h ׮h &8׮h ׮hH ׮h]_ ### ###..##..#####׮h]f##...## #~.#..######### .׮ha........#......... ~'...' ~##########..##..##.###..##..# #~##..##..##.####+####..........>'......#....# <..........#'..##+###....##..##..##'####### #...##+##.......#####.###.. ~##... ....#..... ׮he׮h[e&9׮hi׮hwn׮h| ###..##..#######...## #~.#..#########...#### .#...#.........#......... ~.'...'##########..##..##.###..##..# #~#..##..##.####+####..........>'......#....# <..........#'##+###....##.@##..##'####### ##+##.......##׮h#............................#+....׮h..... .. ~#... .#...#.>... ׮h׮h'40׮hH׮h̵׮h 2 ~.#..######### ........#......... ~.''. ~׮h6 ##########..##..##.###..##..# #~#..##..##.####+####..........>'......#....# <.#......'..׮hW ##+###....##..##..##'####### #+##.......##׮hu #................................ ~׮h #...###.###..####.###.###׮h  ##+## #.# #..# ..׮h t........ ..# ~#׮h P###...##...# ׮h ׮h &1׮hM ׮h ׮h  ........#......... ~''. ~##########..##..##.###..##..# #~##..##.####+####..........>'......#....# <׮hJ .#......'##+###....##..##..##'####### #....##..###+##.......###........@.......׮h] . ~׮h #...###.###..####.###.###+...׮h ...׮h [#### .###### ׮h ׮h ׮hU &2׮h_ ׮h~ ׮hJ~#...#...#.#. #...#...'.........'. #..##..##.###..##..# ~#..##..##.####+##### ~#.>'......#....# ~#<.#......'....# ~###+###....##..##..##'#׮hK| ~# #....##..###+##.## ~# #.# ~# #.# # ##...###.###..####.###.# ~׮hK# ##+## #.# #..# #.###.#..# ~# .. ...... ...#.....# ## ...... .......#.....# # ׮hL#...... ..#...#.>...# # #### ###...##...## # #####׮hQ׮h'......#....# #<.#......'....# ׮h]_ ###+###....##..##..##'# # #....##..###+##.## # #.׮h_ u# # #.# ׮h_ I# ##...###.###..####.###.#### # ##+## #.׮h_  # .. ......׮h_  ........... ׮h6` #......#...#. #### # ׮he <4׮hg ׮hh ׮hͺ...#...#.#. ...#...'.'. ..##..##.###..##..# ..##..##.####+##### .>'......#....# <.#......'....# +###....##..##..##'#######  ׮h #....##..###+##.##  #.#  #.׮h# ׮h, ##...###.###..####.###.####  ׮h?##+## #.# # ׮hQQ.. ..׮hc+ ......׮hrb#......#...#׮hS#### ##׮h+ ׮h׮hW&5׮h5׮h׮h'" '' ########..##..##.###..##..##+#### ..........>'......#....# <.#' ##+###....##..##..##'####### #....##..###+##.......###................#...###.###..####.###.####׮hx& ##+## #.# #..# #.###.#....#...#׮hY<6׮h׮h׮hџ  ########..##..##.###..##..####+#### ..........>'......#....# <.#......' ##+###....##..##..##'####### #....##..###+##.......###................#...###.###@.####.###.#### ##+## #.# #..# #.###.#.. .. ...... ...#...............##..#׮h ׮hO &7׮h ׮hG ׮h  #+#### ..........>'......#....# <.#......'... ##+###....##..##..##'####### #..###+##.......###......................................#...###.###..####.###.####׮h  ##+## #.# #@.# .. ...............#..................#...###׮h]! ׮h! &8׮h% ׮hX' ׮hw  ..........>'......#....# <.#'.... ##+###....##..##..##'####### ..###+##.......###...............................#...###.###..####.###.####׮h  ##+####.###..####.###.#.. .......@.......#...##...#...#.>.#׮h[ ׮h &9׮h ׮h ׮hS; <.#' ##+###....##..##..##'####### ##+##.......###..................#...###.###..####.###.#### ##+####.###..####.###.#.. ...............#...#׮h;#...#...#.>###### ####...##...#׮hA׮hFA'50׮hE׮hHF׮h? ).#......'....# +###....##..##..##'# #....##..###+##.## #........# #......# ##...###.###..####.###.#### ׮h *##+####.###..####.###.#..# .#.....# .#.....# #......#...#...#.>...# ׮h ############...##...## ׮h ׮h &1׮h ׮h ׮hFjl#......'....# +###....##..##..##'# #....##..###+##.## #.......# #......# ##...###.###..####.###.#### ##+####.###..####.###.#..# .#.....# .׮hj#.....# #......#...#...#.>...# ############...##...## ׮ho׮hp&2׮ht׮h=u׮hm #......'....# ###....##..##..##'# #....##..###+##.##  #.......#  #......#  ׮h =##...###.###..####.###.#### ##+####.###..####.###.#..# .#.....# .#.....# #......#...#...#.>...# ############...##...## ##׮h  /#####׮h$ ׮h % &3׮h( ׮h* ׮h I#......'....# ....##..##..##'#######  #....##..###+##.......## #................# #...............# ##...###.###..####.###.####  ##+####.###..####.###.#..# .׮h, m#.....# .#.....# #......#...#...#.>...# ׮hK ############...##...## .#׮he )##׮h֛ ׮h &4׮h ׮h ׮h -#......'....# ....##..##..##'####### #....##..###+##.......## .........# ..............# ...###.###..####.###.#### ##+####.###..####.###.#..# .#.....# .׮hA #.....# #......#...#...#.>...# ######...##...## #׮hM ###5׮ht ׮h ׮h.#......'....# ##....##..##..##'#######  #....##..###+##.......## #.........# #..............# ##...###.###..####.###.####  ##+####.###..####.###.#..# .#.....# ׮ha.#.....# #......#...#...#.>...# ######...##...## #.######## ׮h4###׮h׮h&6׮ht׮h׮h .#......'....##....##..##..##'####### #....##..###+##.......##  #................#  #...............#  ##...###.###..####.###.#### ##+####.###..####.###.#..# .#.....#׮h,  .#.....# #......#...#...#.>...# ############...##...## #.׮hN e######## ###׮hy ׮h &7׮h ׮h= ׮h .#......'....# +###....##..##..##'# #....##..###+##.## #.......# #......# ##...###.###..####.###.#### ##+####.###..####.###.#..# .#.....# .#.....# #......#...#...#.>...# ############...##...## #.##׮hO U######  ###׮h8 ׮h &8׮h ׮hr ׮hs %.#......'....# #+###....##..##..##'# #....##..###+##.## #.......# #......# ##...###.###..####.###.#### ##+####.###..####.###.#..# .#.....# .#.....#׮ht  #......#...#...#.>...# ############...##...##  #.#  ###׮hQw ׮hw &9׮hy ׮hz ׮hV+<.#......'....# ##+###....##..##..##'# #....##..###+##.## #........# #......#׮h+ ##...###.###..####.###.#### ##+####.###..####.###.#..# .#.....# .#.....#׮h+C #......#...#...#.>...# ############...##...## ׮h+7 #.# ׮h,A ###׮hb1׮h1 60׮hI5׮h6׮h #<.#......'....##+###....##..##..##'####### # #....##..###+##.......## # #.......# # #......# # ##...###.###..####.###.#### # ##+####.###..####.###.#..# #.#.....# #.#.....#.#......#...#...#.>...# ######...##...##  #.# ׮h}A ###׮h8׮hp׮hަ1׮hy׮h׮h~#<.#......'....# ~###+###....##..##..##'####### ~# #....##..###+##.......## ~# #.................# ~# #..........# ~# ##...###.###..####.###.#### ~# ##+####.###..####.###.#..# ~#.#.....# ##.#.....# #.#......#...#...#.>...# # ׮h#####...##...## # #.# # ###׮hu!׮h4"&2׮hj$׮h& ׮hK#~#<.#......'....# #~###+###....##..##..##'# #~# #....##..###+##.## #~# #.................# #~# #................# ~~# ##...###.###..####.###. ~~# ##+####.###..####.###.#.. ~~#.#..... ~##.#..... ~#.#......#...#...#.>... ~# #####...##... .# ׮hLz #.# ## ### ׮hR ׮h#S&3 ׮h X ׮h>Y ׮h[~#~#<.#......'....# ##~###+###....##..##..##'# ##~# #....##..###+##.## ##~# #................# ##~# #...............# #~~# ##...###.###..####.###. #~~# ##+####.###..####.###.# #~~#.# #~##.# #~##...#......#...#...#.> #~##  ׮h#####...##... ..# #. ### ### ׮h ׮h/&4 ׮h ׮h ׮hw~#~#<.#......'....# ~##~###+###....##..##..##'# ~##~# #....##..###+## ׮hz. ~##~# #........... ~##~# #.......... ##~~# ##...###.###..####.###.  #~~##+####.###..####.###.#  #~~#.#  #~##.#  #~# ׮h#...#......#...#...#.>#~# ## #####...##.# #. #### ### # ׮h2 ׮h&5 ׮h8 ׮h ׮h#~~#~#<.#......'....# #~##~###+###....##..##..##' #~##~# #....##..###+##. #~##~# #.... #~##~# #...#~~# ##...###.###..####.###. # #~~##+####.###..####.###. # #~~#.# # #~##.# # #~##...#......#...#...#.>#~# ### #####...##.# #. .#### ### ## ׮h ׮h3&6 ׮h ׮h ׮hBZr#~~#~#<.#......'....#  #~##~###+###....##..##..##'  #~##~# #....##..###+##  #~##~# #.. ##~##~# #.#~~# ##...###.###..####.### ## #~~# .####+####.###..####.### ~# #~~#.# ~# #~##.# ~# #~# .###...#......#...#...#.#~# ##########...## #....# #. #.#### ׮hZP #### # ׮h` ׮hLa&7 ׮hCf ׮hkg ׮h0 #~~#~#<.#......'....# # #~##~###+###....##..##..##' # #~##~# #....##..###+## # #~##~# ##~##~# # ~####~~# ##...###.###..####. ~## #~~# #.####+####.###..####. ~~# #~~#.# ~~# #~##.# ~ ׮hw1 ~# #~# ..###...#......#...#...# ~####~# #######... ~#....# #. ~#.#### ### ~### ## ## ׮h8  ׮hb8 &8 ׮hx<  ׮h= !׮h~###~~#~#<.#......'....# ~# #~##~###+###....##..##..##' ~# #~##~# #....##..###+## ~# #~##~# # ~###~##~# # ~~####~~# ##...###.###..####. ~~## #~~###.####+####.###..####. #~~# #~~#. #~~# #~##. !׮h)#~~# #~# #..###...#......#...#... #~####~# ########... #~#....# #. ~~#.#### ### ~~### ~## ~##!׮h!׮h &9!׮h!׮h!׮hL2M~~~#~#~#.>'###~~#~#<..........#......'....##+##..##'### #....##..###+## ###~##...................##~~# ##...###.## ~~###.####+####.###..####.#!׮h~#...............~# #~# #..###...#......#... #~####~# # ################...!׮h=70!׮hQ!׮h !׮hf ......#....###....###..............'!׮h} !׮hY &1!׮h/% !׮h' ( _You open the door.!׮hrp M########..##..##.####+# ~~~~#~#~#.>'###~~#~#<..........#......'....##+###....##..##..##'####....##..###+## #........###~###...................##~~# ##...###.## ~~###.####@####.###..####.#~!׮hZ K#............... #~~# #~# #..###...#......#...#....#!׮h} 2 _There is an open door here."׮hԱM#~#~#~~#..########..##..##.####+# ~"׮h߲&~~~#~#~#.>'......###~~#~#<..........#......'....##+###....##..##..##'####....##..###+## ....###~###...................##~~# ##.@.# ~~###.####'####.###..####.#~#............... #~~# #~##........................#..#....#.###"׮hչC3 _"׮h."׮h"׮ho M##~~~#...#...'.........'...... #~#~#~~##########..##....########..##..##.####+# ~~~~#~#~#..........>'......###~~#~#<..........#......'....##+###....##..##..##'####....##..###+## ###~###..@................"׮hp ##~~# ##...###.## ~~###.####'####.###..####.# #~~# #~~#.............................##...#.##"׮h%w "׮hw &4"׮h} "׮h\ "׮h M##.#######~~~#...#...'.........'...... #~#~#~~##########..##..##.###..########..##..##.####+# ~~~~#~#~#..........>'......###~~#~#<..........#......'....##+###....##..##..##'####....##..###+## ###~##...................##~~# ##...###.## ~~## #~~###.####'####.###..####.##...#"׮hi T "׮hY <5"׮h "׮h "׮h M....# #~#..##########...## ###.####.........###~~~#...#...'.........'...... #~#~#~~##########..##..##.###..########..##..##.####+# ~~~~#~#~#..........>'......###~~#~#<..........#......'....##+###..##..##'#####.@..##..###+## ###~##................... ~~####~~# ##...###.###..####.#######"׮hY "׮h &6"׮h "׮hY #׮h<M#########..... ....# #~#..##########...## ###.####.........###~~~#...#...'.........'...... #~#~#~~##########..##...########..##..##.####+# ~~~~#~#~#....>'......###~~#~#<..........#......'....##+#..##'#####....##..###+## .. ~###~##~# #......................7#׮h>#׮h> M.......######.#≈.#.....#########..... ....# #~#..##########...## ###.####.........###~~~#...#...'.........'...... #~#~#~~##########..##....########..##..##.####+# ~~~~#~#~#.>'......###~~#~#<......@...#......'....##+###..##..##'####׮hS? ##....##..###+## ~# #~##~# #.....................# .....#׮hPF #׮hF &8#׮hK #׮hM $׮hZ.######.#≈#......#.#####..##..######.....##....# #~#..##...#..#########... .###.###~#...#...#.........# .#~###~~~#...#...'.........' ##~#~#~~#..##..##.###.. #~~~~#~#~#..##..##.####+ #~~~~#~#~#.>'......#.... #~###~~#~#<$׮h .#......'.... #~# #~##~###+###....##..##..##' ~~# #~##~# ##....##..###+## ~~# #~##~# #.~###~##~# #.. #~~####~~# ##...###.###..####. $׮hC3#~~## #~~###.####'####.###..####. ##~~# #~~#............. .#~~# #~##$׮h$׮hl&9$׮h$׮h]$׮hf#.######.#≈#......# #.....#####..##..######.....##... #.....# #~#..##...#..###... #.###.###~#...#...#.........# #.#~###~~~#...#...'.........'#~#~#~~#..##..##.###.. ##~~~~#~#~#..##..##.####+ ##~~~~#~#~#.>'......# ##~###~~#~#<.#......' ##~# #~##~###+###....##..##..##' #~~# #~##~# ##....##..###+##~# #~##~# #........~###~##~# #. ~#~~####~~# ##...###.###..#### ~#~~## #~~###.####'####.###..#####~~# #~~#... #.#~~# #~##$׮h`$׮hơ'80$׮h$׮h)$׮h L.#.######.#≈#......# .#.....#####..##..######.....## .#.....# #~#..##...#..### .#.###.###~#...#...#.........# .#.#~###~~~#...#...'.........' .###~#~#~~#..##..##.####~~~~#~#~#..##..##.#####~~~~#~#~#.>'......# .##~###~~#~#<.#......'#~# #~##~###+###....##..##..##' ##~~# #~##~# ##....##..###+## #~~~# #~##~# #... #~~~###~##~# #.... #~#~~####~~# ##...###.###.. #~#~~## #~~###.####'####.###..#~~# #~~#.. ##.#~~# #~##$׮h $׮h= &1$׮hD $׮h! $׮he M.#.######.#≈#......# ..#.....#####..##..######.....## ..#.....# #~#..##...#..# ..#.###.###~#...#...#.# ..#.#~###~~~#...#...'.' ..###~#~#~~#..##..##.### .###~~~~#~#~#..##..##. .###~~~~#~#~#.>'......# ..##~###~~#~#<.#......' .###~# #~##~###+###....##..##..## .##~~# #~##~# ##....##..###+## .#~~~# #~##~# #..... .#~~~###~##~# #...... .#~#~~####~~# ##...###.###.. #$׮hΏ #~#~~## #~~###.####'####.###.. .####~~# #~~# .##.#~~# #~##$׮h $׮h &2$׮h $׮h $׮h .#.######.#≈#......#.#.....#####..##..######.....## %..#.....# #~#..##...#..#.#.###.###~#...#...#.#.#.#~###~~~#...#...'.'.###~#~#~~#..##..##. ..###~~~~#~#~#..##..##. ..###~~~~#~#~#.>'......#.##~###~~#~#<.#......' ..###~# #~##~###+###....##..##.. ..##~~# #~##~# ##....##..###+ ..#~~~# #~##~# #..... ..#~~~###~##~# # ..#~#~~####~~# ##...###.###..#~#~~## #~~###.####'####.###.. ..####~~# #~~# ..##.#~~# #~##$׮h $׮h &3$׮h 6 %$׮hg %׮h|'#.....#...###.###.#...%׮h7 %%׮h&4%׮h%׮hI( _You open the door.%׮hȍ #####..##..###### % #~.#..####### ...#.###.###~#..........#.~###~~''##~#~#~~##########..##..##.#####~~~~#~#~#########............>'.......##~###~~#~#<.#'###~# #~##~###@###....##..##..#~# #..##....#+~%׮hFN...#...............#... .....#~~# #~# #..###...#......#.. %׮h] %5%׮hӛ%׮hd _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.&׮hY % #~.#..####### ...#.###.###~#..........#.~###~~''##~#~#~~##########..##..##.#####~~~~#~#~########..........>'.......##~###~~#~#<..........#'###~# #~##~###'###....##..##..#~ #@.##+~&׮hZV#....#..............##~##~#...# .....#~####~# #. ############## &׮haa&׮ha-6 _&׮h8k=%&׮hV  ...#.###.###~#..........#.~###~~''##~#~#~~##########..##..##.#####~~~~#~#~#######..........>'.......##~###~~#~#<..........#'###~# #~##~###'###....##..##..#~###..#+~#..@.#..............##~~####~~###.###...###.###..#&׮hnV#..# ....##~#....#&׮hu]&׮h `&7&׮he&׮hg&׮h ~###~~''##~#~#~~##########..##..##.#####~~~~#~#~#####..........>'.......##~###~~#~#<.#'###~# #~##~###'###....##..##..#~###..#+~....#..............##~~####~~###.###...###.###..# ## #~~###.####'##..##.... ...##~~#.####&׮h&׮hr&8&׮h&׮hi&׮h{  ##~#~#~~##########..##..##.#####~~~~#~#~#####..........>'.......##~###~~#~#<.#'###~# #~##~###'###....##..##..#~###..#+~....#..............##~~####~~###@###...###.###..# ## #~~###.####'# ..####~~........................##..###&׮h Q.... ...##~~###&׮hQ &׮h &9&׮h &׮hO '׮hs_ ###~~~~#~#~#..........>'.......##~###~~#~#<.#'###~# #~##~###'###....##..##..#~###..#+~#....#..............##~##~#....##~~####~~###.###...###.###..# ## #'# ..####~~# #~~#....................##.............#####..#. ..##~~##90'׮hY ..........>'.......##~###~~#~#<.#'###~# #~##~###'###....##..##..#~##..#+~#....#..............#....##~~####~~###.###...###.###..# ## #~~###.####'## ..####~~# #~~#..@.................#..#..###...###### ## ...~~~#'׮h<1'׮hN'׮hO'׮h1s[ .##~###~~#~#<'׮hs.#'###~# #~##~###'###....##..##..#~..##+~....#..............##~~####~~###.###...###.###..# ## #~~###.####'## ..####~~....................#..#..###...######~# #..# ############### <...~##'׮hz'׮h+{&2'׮h'׮h '׮h ###~# #~##~###'###....##..##..#~..##+~....#..............#'׮h#~~####~~###.###...###.###..# ## #~~###.####'## ..####~~....................#..##.@###...######~# #..# ################~#....##.....# ..#.~#'׮h'׮h &3'׮hR'׮h'׮h ~..#+~....#..............##~~####~~###.###...###.###..# ## #~~###.####'## ..####~~....................##............##..###...######~# #.@# ################~#....##.....# ##~~#.###.# ....##'׮h<4'׮h'׮hg'׮h J  ~....#..............##~~####~~###.###...###.###..# ## #~~###.####'# ..####~~....................##.......'׮h{J E##..###...######~###..##################~#....##..@..# ##~~#.###'׮hJ ## #..#.# ...##'׮h7Q '׮hQ &5'׮hV '׮hW (׮hF ##~~####~~###.###...###.###..# ## #~~###.####'# ..####~~....................##..#..###...######~###..################(׮h ##~#....##.....# ##~~#.##### #..#.#(׮h##~~## ### ## ...#(׮hM<6(׮h(׮hH(׮hLH(׮hH(׮hQM(׮hN(׮h 5 #~~~###~##~#....#. .#~#~~####~~###.###...###.###..#~#~~## #~~###.####'####.###..# .####~~# #~~#..... .##.#~~# #~##.....#~~# #~###..###...#......#.(׮h #~####~###..######~#....##.....# ##~~#.#####...@.# ##~~### #..#.## ##~~## ###### .~# .#.~## ..#7)׮h}WM.#~~~###~##~#....# ..#~#~~####~~###.###...###.###..#~#~~## #~~###.####'####.###.. ..####~~# #~~#.....##.#~~# #~##.....#~~# #~###..###...#......#.#~####~###..###.##~#....##.....#.##~~#.#####..@..#.##~~### #..#.##.##~~## ###### )׮h2}m...~~~# <...~###.~ ....##.)׮h΃)׮h6&8)׮h)׮h)׮h)׮hDA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong; )׮h} All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.*׮h*׮h..#~~~###~##~#....#.............. zinthar the Shooter ..#~#~~####~~###.###...###.###..# Demonspawn ###~#~~## #~~###.####'####.###..# Health: 41/41 ======================== ..####~~# #~~#................... Magic: 5/5======================== ..##.#~~# #~##................... AC: 3Str: 11 .....#~~# #~###..###...#......#.. EV: 11Int: 9 *׮h@f.....#~####~###..################ SH: 0Dex: 21 ....##~#....##.....#XL:  5 Next: 88% Place: Dungeon:5 ...##~~#.#####..@..#Noise: ---------  Time: 2798.9 (1.0) ...##~~### #..#.##a) +0 shortbow *׮hi..##~~## ######Fire: a) +0 shortbow ...~~~# *׮h9<...~## ..#.~# ....## *׮hD...## ...# _You open the door. *׮h]_There is an open door here. _You open the door. _There is an open door here. *׮h_You open the door. *׮h_There is an open door here.*׮h*׮h*׮h*׮hJ M ~~###~##~#....#.............. ..##~~###.###... ###~#~~###.####'####.###..##~###...........~# #~###..###...#......#...#~####~###..################.##~#.....#####......##~~### #..#.## ..##~~## ######*׮hQ <9*׮hV *׮h^X +׮h_M###..##....##..###+# ~~###~##~#....#.............. ..##~~###.###... ###~#~~###.####'####.###..##~#.....###...........~# #~###..###...#......#..+׮h2.#~####~###.@################.##~#.....#####..... ...##~~### #..#.##+׮h+׮h(800+׮h+׮h3+׮h1M#'#..###..##....##..###+# ~~###~##~#....#.............. ..##~~###.###...# ###~#~~###.####'####.###..##+׮hg1~#..........###...........~# ...#......#..+׮h1Z.#~####~###..################.##~#....+׮h1c.# ...##~~#.#####.....#+׮h8+׮h8&1+׮h=+׮h%?+׮h:8M.##~###~~#~#<..........#......'#'##..###..##....##..###+# ~~###~##~#....#.............. ..##~~###.###...# ###~#~~###.####'####.###..#+׮h#~###..@........~# #~###..###...#......#...#~####~###..################ +׮hA....##~#....##.....#.+׮h#+׮hl<2+׮h+׮h-+׮h/ZM###~~~~#~#~#.>'#.##~###~~#~#<..........#......'#'##..###..##....##..###+# ~~###~##~#....#.............. ..##~~###.###...# ###~#~~###.####'####.###..##~##+׮h[z...........~# #~###..###...#......#.. .....#~####~###..#################+׮h=a+׮ha&3+׮hXf+׮h%h+׮hM########..##..##.####~~~~#~#~#.>'#.##~###~~#~#<..........#......'###'#..####..##....##..###+#+׮h10 ....#~~###~##~#....#.............. ..##~~###.###...# ###~#~~## #~~###@####'####.###..#+׮hU=#~##..........+׮hx. .....#~~# #~###..###...#......#..+׮h*#######+׮h+׮h;&4+׮h+׮h6+׮h$+׮h+׮h,+׮h3+׮he8 p ..........>'.......##~###~~#~#<.#'###~# #~##~###'###....##..##..#~##..#+~#....#..............#....##~~####~~###.###...###.###..# ## #~~###.####'## ..####~~# #~~#..@.................+׮h8 #..#..###...######### ...~~~#+׮ha? +׮h? &5+׮hD +׮h0F ,׮h###~~~~#~#~#.>'......#.##~###~~#~#<....#......'. .###~# #~##~###'###....##..##..# .##~~# #~##~###..##....##..###+# .#~~~# #~##~#....#. .,׮h#~~~###~##~#....#. .#~#~~####~~###.###...###.###..#~#~~## #~~###.####'####.###..# .####~~# #~~#.##.#~~# #~##.#~~# #~###..###...#......#.#~####~###..##########~#....##.....###~~#.#####.....###~~### #..#.##,׮ho##~~## ###### ,׮h<6,׮h ,׮hE,׮h2###~~~~#~#~#.>'......#. .##~###~~#~#<...#......'. ###~# #~##~###'###....##..##..##' ##~~# #~##~###..##....##..###+##. #~~~# #~##~#....#. #~~~###~##~#....#. #~#~~####~~###.###...###.###..# #~#~~## #~~###.####'####.###..# ####~~# #~~#. ,׮hp##.#~~# #~##.#~~# #~###..###...#......#...##~####~###..########,׮h##~#....##.....# # .##~~#.#####.....# ,׮h`# .##~~### #..#,׮h.## ##~~## ###### ,׮h/.~~~#,׮h,׮h&7,׮h,׮h,׮hF4~~~~#~#~#.>'......#. ##~###~~#~#<.#......'.~# #~##~###'###....##..##..##'# #~~# #~##~###..##....##..###+##. ~~~# #~##~#....#....... ~~~###~##~#....#...... ~#~~####~~###.###...###.###..# ,׮hF~#~~## #~~###.####'####.###..#~~# #~~#..#~~# #~##.#~~# #~###..###...#......#...#.,׮h>G#~####~###..##########. .##~#....##.....# #. ##~~#.#####.....# # ##~~### #..#.##~~## ###### ~~~#,׮hL,׮hL&8,׮h.Q,׮hR,׮h6~~~~#~#~#.>'......#. #~###~~#~#<..........#......'. #~# #~##~###'###....##..##..##'# ~~# #~##~###..##....##..###+##.# #~##~#....#........,׮h4###~##~#....#....... #~~####~~###.###...###.###..####. #~~## #~~###.####'####.###..####.~~# #~~#. ,׮hW.#~~# #~##.#~~# #~###..###...#......#...#. .,׮hv#~####~###..##########. ##~#....##.....# ,׮hS#.# #~~#.#####.....# # ,׮hU#,׮hV,׮h&9,׮h,׮h,׮h1C ~~~~#~#~#.>'......#....# ~###~~#~#<..........#......'....# ~# #~##~###'###....##..##..##'# ~# #~##~###..##....##..###+##. ~# #~##~#....#........ ~###~##~#....#....... ~~####~~###.###...###.###..####.# ,׮h~C j~~## #~~###.####'####.###..####.# #~~# #~~#. #~~# #~##. #~~# #~###..###...#......#...#. #~####~###..#########. #,׮hC ~#....##.....# #.# #,׮hI ,׮hJ '10,׮hM ,׮hO ,׮hų #~#~#.>'......#....# ###~~#~#<..........#......'....# # #~##~###'###....##..##..##'# # #~##~###..##....##..###+##. # #~##~#....#....... ###~##~#....#...... ~####~~###.###...###.###..####.# ~,׮h ## #~~###.####'####.###..####.# ~~# #~~#.# ~~# #~##.# ~~# #~###..###...#......#...#...# ~####~###..#########,׮h. s...# ~#....##.....# #.# ,׮hW =#,׮h̺ <1,׮h3 ,׮h` ,׮hg K#~#~#.>'......#....# ~~#~#<..........#......'....#  #~##~###'###....##..##..##'#  #~##~###..##....##..###+##.  #~##~#....#....~##~#....#.... ####~~###.###...###.###..####.# ## #~~###.####'####.###..####.# ~# #~~#.#. ~# #~##.#. ~,׮hg a# #~###..###...#......#...#...#. ####~###..#######...# #....##.....# #.# ,׮hk ,׮hk &2,׮hm ,׮hn ,׮h W#~#~#.>'......#....# ~~#~#<.#......'....# #~##~###'###....##..##..##'# #~##~###..##....##..###+##. #~##~#....#. #~##~#....#..~~###.###...###.###..####.###. # #~~###.####'####.###..####.###. # #~~#.,׮h= #. # #~##.#. # #~###..###...#......#...#...#.>~###..############...##. ....##.....# ,׮hf =#.# ,׮h  ,׮hE ,׮h &3,׮h ,׮h ,׮hW #~#~#.>'......#....# ~~#~#<.#......'....# ~##~###'###....##..##..##'# ~##~###..##....##..###+##.# ~##~#....#.... ~##~#....#.,׮hNX ..~~###.###...###.###..####.###.#  #~~###.####'####.###..####.###.#  #~~#.#.  #~##.#. ,׮hX @ #~###..###...#......#...#...#.>.~###..##########...##.##.....# ,׮hX F#.# ,׮h^ ,׮h^ &4,׮h^b ,׮hc ,׮h ~#~#.>'......#....# #~#<.#......'....# ##~###'###....##..##..##'# ##~###..##....##..###+##.# ##~#....#...........,׮h* 9# ##~#....#..........# #~~###.###...###.###..####.###.# #~~###.####'####.###..####.###.#. #~~#.,׮hO #. #~##.#. ,׮hm #~###..###...#......#...#...#.>. #~###..#######,׮h i####...##.##.....# #.# ,׮h 3,׮h) ,׮hf &5,׮h` ,׮h ,׮hF #~#.>'......#....# #~#<..........#......'....# ~###'###....##..##..##'# ~###..##....##..###+##.## ~#....#..........# ~#....#..........,׮hDG =# ~~###.###...###.###..####.###.# ~~###.####'####.###..####.###.#. ~~#.#. ~##.#. ,׮hgG F~###..###...#......#...#...#.>. ~###..###########...##...# .##.....# ,׮hG ;#.# ,׮hG ,׮hBM ,׮hM &6,׮hR ,׮h3S ,׮h{ |~#.>'......#....# ~#<....#......'....# ~###'###....##..##..##'# ~###..##....##..###+##.......## ,׮h ~#....#................# ~#....#.........# ###.###...###.###..####.###.# ~###.####'####.###..####.###.#..# ~#.,׮h %#.....# ##.#.....# ,׮h ###..###...#......#...#...#.>...# ###..#######,׮h> m####...##...# ,׮h ,׮h% 7,׮h ,׮h ,׮h>5 x#.>'......#....# #<.#......'....# ###'###....##..##..##'# ###..##....##..###+##.## #....#.......# #....#......,׮h5 # ###.###...###.###..####.###.#### ###.####'####.###..####.###.#..# #.#.....# .,׮h5 #.....# ..###...#......#...#...#.>...# ..####### ,׮h; ,׮h`; &8,׮h> ,׮h@ ,׮hc t.>'......#....# <.#......'....# '###....##..##..##'####### ..##....##..###+##.......## ....#........# ....#.......,׮h # .###...###.###..####.###.#### .####'####.###..####.###.#..# .#.....# .,׮hڳ #.....# ..###...#......#...#...#.>...# ,׮h ..############...  ,׮h ,׮h &9,׮h ,׮hS ,׮h+hN>'......#....# .#......'....# '###....##..##..##'####### ..##....##..###+##.......## #........# #......,׮huh# .###...###.###..####.###.#### .####'####.###..####.###.#..# #.....# #.....# ,׮hh...###...#......#...#...#.>...# ..#####...#,׮hh# #.######## ,׮hh?.#.## ,׮hn,׮hn,׮hn 20,׮hq,׮hr,׮h4>'......#....# #......'....# '###....##..##..##'# ..##....##..###+##.## #........# #.......# .###...###.###..####.###.#### .####'####.###..####.###.#..# #.....# #.....# ,׮h###...#......#...#...#.>...# ### #.## #.## ,׮hN,׮h&1,׮h,׮h-׮hs\.>'......#....#-׮hv.#......'....# #'###....##..##..##'-׮h# -׮hX#..##....##..###+##-׮h>.##.#.......-׮h>.#.#......-׮h.# -׮hW#.###...###.###..####.###.#### -׮h*#.####'####.###..####.###.#..#.#.....#-׮hK9.#.....# .-׮hk.###...#......#...#...#.>...# ..-׮h} #-׮hy######...##...##.# #.#-׮h.####### ....#-׮h* ### -׮h*.#.###-׮h-׮h&2-׮h-׮h-׮h* M#######..##..##.####+#####>'......#.... ..........#......'....# '##..##..##'####### #..##....##..###+##.#........ ...#.......................# ...###.###..####.###.### #.####'####.###.@####.###.#...............#.. ..###...#......#...#...#.>...##-׮h~. -׮h. &3-׮h1 -׮h2 .׮hk]M..##.. #######..##..##.####+#####>'......#.... ..........#......'....# '#.׮h.##..##'####### #..##....##..###+##.......#............... ...#.......................# ....׮hָ## .׮h#.####'####.###..####.###.#..............# .׮hF.......................#.....#.׮h ...#.׮h,)..###.׮h.׮hJ&4.׮hP.׮h.׮h%M..#...'.........'...........##.. #######..##..##.####+#####>'#... ..........#......'....# '#.׮hB&w##..##..##'####### #..##....##..###+### ...#............@..........# .׮hd&+...###.###..####.###.### #.####'####.###..####.###.# .......................#.....#.׮h&K...........###.׮h&#.׮h+.׮h<,&5.׮h0.׮h]2.׮hZM## ..#...'.........'...........##.. #######..##..##.####+#####.׮h>'# ..........#......'....# '###..##..##'####### .׮h#..##....##..###+### ...#.......................# ...###.###..####.###.### .׮hZ#.####'####.###..####.###.#..#.׮h O...#....׮h#.׮h|.׮hǢ.׮h6.׮h@.׮h.׮h........##..##.##....#...'..#.׮h['.׮hB.׮h&7.׮h4".׮h$x _There is an open door here. _You open the door. _There is an open door here. _You open the door.׮h$I. _There is an open door here. _You open the door..׮h.M##########...#### ##.........# ..#...'.........'.........#..##.###..##.. #######..##..##.####+#####.׮hx>'......#. ..........#......'....# '###..##..##'####### #..##....##..###@##.......# ...#.......................# #.###...###.###..####.###.######.׮h6.#######.׮h.׮hŖ&8.׮ho.׮hF _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here..׮haM######........ .##########...#### ##.........# ..#...'.........'..........##.###..##.. .׮h#######..##..##.####+#####>'......#....# ..........#......'....# '##.@##'####### .׮h"#..##....##..###'##.......#............... ...#.......................###.##.##.׮h6##.׮hI"..#...׮hq.׮h$9 .׮h' _.׮h.׮hq/׮h| .#..######### ./׮h4.......#......... '.........' #######..##..##.###..##..#.##.####+#### /׮hT.........>'......#....# .#......'....# /׮hR#'###....##..##..##'####### #../׮h<##@##.......## /׮h...#......................................##.#/׮h>#.####/׮h p..#.. ..##################...##...##/׮h'/׮h/׮h/'30/׮h/׮hx _There is an open door here. _You open the door. _There is an open door here. _You open the door/׮h,. _There is an open door here. /׮h(_/׮h_C ./׮hQ.......#......... '.........' #######..##..##.###..##..##..##.####+#### /׮h'.........>'......#....# .#......'. #'###....##..##..##'####### #/׮hŖ..##..###'##.......## ...#............@.......... /׮h#.###...###.###..####.###.######./׮hU####### ....##.########/׮h/׮h$1 /׮hҜ _/׮h/׮h/׮hc 0#...#.#. #...'.........'. ..##..##.###..##..# ..##..##.####+##### >'......#....# #......'....# '###....##..##..##'####### /׮hCd ..##....##..###'##.## #.# #.# .###...###.###..####.###.#### .####'####.###..####.#/׮hed a........./׮hd {###...#......#../׮hd P#########/׮hd + /׮hj /׮hk &2/׮hxp /׮hr 0׮h#...#.#. #...'.........'. ..##..##.###..##..# ..##..##.####+##### >'......#....# #......'....# ###....##..##..##'# 0׮h##....##..###'##.## #.# #.# ###...###.###..####.###.#### 0׮h+K.........0׮hS ###...#......#. #######0׮hs+ 0׮h0׮h&30׮h0׮hf0׮hU@...#.#. ...'.'. ..##..##.###..##..# ..##..##.####+##### >'......#....# #......'....# ....##..##..##'#0׮hm ##....##..###'##.## #.# #.# ...###.###..####.###.#### '####.###..####...........0׮h"W...........#0׮hEv...#......#...#...####0׮hd+ 0׮h0׮h&40׮h0׮h<0׮hdM#########...#### ### ...'.........'.........##..##.. ####..##..##.####+#####>'#.... .......#......'....# .##..##'####### #....##..###'###.......................# ##...###.###..####.###.####.#...........0׮h[0׮h&50׮h(0׮h0׮hS .......#......... '' 0׮h@####..##..##.###..##..####+#### ......>'......#....# .#'.... ##....##..##..##'#######.###'##.......## #................0׮h#...###.###..####.###.####.#0׮h..........0׮h3. .#0׮hJ'#.########0׮h 0׮hS &60׮h 0׮h~ 0׮h M#########...#### ### ...'.........'.........##..##.. ####..##..##.####+#####>'#.... .......#......'....# 0׮h .##..##'####### #....##..###'###.......................# ##...###.###..####.###.####.#...........0׮hk 0׮hҹ &70׮hj 0׮h} 1׮hܠM######........#########...#### ### ...'.........'.........#.###..##.. ####..##..##.####+#####>'......#....# .......#......'....# ..##@####### 1׮h;#....##..###'###...... #.......................####.#......1׮hi.#1׮h1׮hT&81׮h1׮h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _1׮h>M####.#≈.#.....######........#########...#### ### ...'.........'..........##.###..##.. 1׮h####..##..##.####+#####>'# .......#......'.@..# .##..##'####### 1׮he#....##..###'##.......# 1׮hېs#.......................#..........1׮h.#.#1׮h ..#1׮h"....1׮h9 ..#1׮h1׮h-9 _1׮hy1׮hϟ1׮hHM..' ####.#≈.#.....######........#########...#### ### 1׮h...'.........'..........##.###..##.. ####..##..##.####+#####>'......# .......#......'....# .##..##'####### 1׮h2##....##..###'##.......##..####.##..1׮hg1׮h'401׮h,1׮h1׮h,S ##.#≈#......'.# .#≈#......#.# ######.....##...##...# #..#...#### # #.#. '.'. 1׮hqS ..##..##.###..##..# ..##..##.####+##### >'......#..@.# #......'....# ....##..##..##'####### ....##..###'##.. 1׮hS .... ......1׮hS ...###.###..####.'####.###..####.# 1׮hW 1׮hW &11׮hZ 1׮hk[ 2׮hB#....#...###...##...........#'2׮hG2׮h H&22׮hUL2׮hN _There is an open door here. _You open the door. _There is an open door here. _You open the door.2׮hM...#≈##'#####...##### .' ###.#≈.#..... .######.....##...##...#########...#### ###...... 2׮h..'.........'.........##..##.. ###..##..##.####@#####>'......# 2׮h]......#......'....# 2׮h1#....##..##..##'#######.2׮h2׮h)&32׮h2׮h _You open the door. _There is an open door here. _You open the door. _There is an open door here.2׮h+iM###.~......##~~~.≈≈≈ ...#≈##'#####...##### .' ###.#≈.#..... .######.....##...##...#########...######2׮hi#...#.........# ..'.........'.........##.@##.. ###..##..##.####'#####>'......#....# 2׮hiP......#......'....##..2׮hi(##.###2׮hq2׮hq-4 _2׮h(w2׮hx2׮h M...≈≈~~ .###.~......##~~~.≈≈≈ ...#≈##'#####...##### .' ###.#≈.#..... .2׮h ######.....##...##...##########...####### ..'.........'...@.....###.###..##..## 2׮h ###..##..##.####'##### .....>'......#....#2׮h3 3....##2׮hS ..2׮h" 2׮h# 2׮h9# 52׮h' 2׮h) 2׮h iM..~~≈~~≈≈≈...≈≈~~ .###.~......##~~~.≈≈≈ ...#≈##'#####...##### 2׮h? r.' ###.#≈.#..... .2׮he ######.....##...##...##########...######2׮h ...# ..'.........'.........##.###..##..## 2׮h ###..##..##.####'######'###2׮hҎ ..2׮hߖ <62׮hj 2׮h 2׮h M.+.#≈#~≈≈~~≈..~~≈~~≈≈≈...≈≈~~ .###.~......##~~~.≈≈≈ ...#≈##'#####...##### .2׮h .'..... ###.#≈.#..... .######.....##...##...##########..@#######...# ..'.........'......... ###..##..##.###..##..##2׮h ;###.2׮h 2׮hB &72׮h 2׮h 2׮h ^M##.#≈####+##.~~≈.#### ..+.#≈#......~≈≈~~≈..~~≈~~≈≈≈...≈≈~~ .2׮hX r###.~......##~~~.≈≈≈ ...#≈##'#####...###### ...'........# ###.#≈.#........#2׮h ######........#########...#######2׮ĥ ...#.........# ..'.........'.........##2׮h 3.###'##2׮h 2׮h &82׮h= 2׮h 3׮hM## .~≈~~. ##.#≈####+##.~~≈.#### ..+.#≈#......~≈≈~~≈..~~≈~~≈≈≈...≈≈~~ .###.~......##~~~.≈≈≈ ...#≈##'#####...##### .....' ###.#≈.#..@.....#######.....3׮h'q#...##########...###### ..#.........#.........#...##....3׮h3׮h&93׮h3׮h3׮h#ZM  ~~ ## #.~≈~~. ##.#≈####+##.~~≈.####.+.#≈#......~≈≈~~≈...~~≈~~≈≈≈.3׮h#..≈≈~~###.~......##~~~.≈≈≈ ...#≈##'#####...##### .....' ###.#≈#......#.....######.....#... ..#..#########...#######.##...#....3׮h3׮h'503׮h 3׮h3׮h_h M.  ..~~..## #.~≈~~. ##.#≈####+##.~~≈.#####.+.#≈#......~≈≈~~≈≈≈≈##...~~≈~~≈≈≈≈≈.#..≈≈~~≈≈≈#3׮hh ####.~......##~~~.≈≈≈# ...#≈##'#####..@###### .' ###.#≈#......#..... .######.....##...##...####.####'#3׮hh 3׮hn 3׮hn 3׮ho 13׮hTs 3׮hu 4׮hM+ ..#~~~~~.# ..~~..## #.~≈~~. ##.#≈####+##.~~≈.##### .+.#≈#......~≈≈~~≈≈≈≈##.....~~≈≈.#..≈≈~~≈≈≈#4׮hj###.~......##~~@.≈≈≈# ...#≈##'#####...###### .....'........# ###.#≈#......#........#..####.###..#4׮h'There is an open door here. _You open the door. _There is an open door here.  You enter the shallow water.4׮h]2Water 4׮h4׮h? _Moving in this stuff is going to be slow.4׮hcH4׮hH4׮hM4׮hOT _Why would you want to do that?4׮h4׮h4׮hɴ4׮hT _Why would you want to do that?5׮h + #.. .#~~~~~.# ##. ..~~... ##.### #.~≈~~. ##.#≈####+##.~~≈.##### +.#≈#......~≈≈~~≈≈≈≈# ##..~.~~≈~~≈≈≈≈≈# 5׮hJ##..~......#..≈≈~~≈≈≈# ###.~......##~~~@≈≈≈# #≈##'#####...###### ##.#≈#......'........# .#≈#......#........# ######.....##...##.5׮hv..##..#########...######5׮hs#.#.........#'.5׮h&'.....5׮h/....# 5׮h5׮hC>4.5 (1.6 _5׮h5׮h!6׮h36׮he6׮h#6׮h?'A  You enter the shallow water.6׮h\,cWater   You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that? _ You enter the shallow water. _Moving in this stuff is going to be slow.6׮h*-6׮h_-6׮ht.6׮h/6׮h1,6׮hV26׮h8V..  ..~~~~.. #~~~~~.. + ..#.~~~~.#.. ..#~~~~~.## ##. ....~~.... ### #.~≈~~. #≈####+##.~~≈.#### 6׮hF9.+.#≈#......~≈≈~@≈≈≈≈###8.7 (4.2 ##..~........~~≈~~≈≈≈≈≈#.~......#..≈≈~~≈≈≈### ###.~......##~~~.≈≈≈##Water ...#≈##'#####...###### ##.#≈#......'........#6׮h9....#####...6׮h:6׮h]?6׮h@7׮h]37׮h(^7׮hi7׮h~k7׮hoT7׮hdr _Moving in this stuff is going to be slow. _Why would you want to do that? _7׮hrv You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.7׮hr?Water 7׮hs7׮h'z!  ....#~~~~~....# .....~~~~~~... .# ..~~~~... .#  #~~~~~.. .+ ..#.~~~~.# .#.. ...#~~~~~.## .##. .....~~....# 7׮hz##.### #.~≈@~..# 61.3 (2.6 .##.#≈####+##.~~≈.##### ..+.#≈#......~≈≈~~≈≈≈≈### .##..~........~~≈~~≈≈≈≈≈# .##..~......#..≈≈~~≈≈≈### .###.~......##~~~.≈≈≈## ....#≈##'#####...####7׮h,{## .##.#≈#......'........# ###.#≈#......#........#7׮h7׮h# _Why would you want to do that? _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.7׮h37׮h̚7׮h̤7׮hx7׮hT7׮h^ _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.7׮h5?Water 7׮h7׮h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.7׮h7׮h*7׮h7׮h ##~~~~~ ##+##.~~~....# ......~~.~...##  .. ....#~~~~~....# 7׮hm .......~~~~~~...#.# ....~~~~....#.# #~~~~~....#.+ ...#.~@~~5.5 (4.27׮hW.#.. ...#~~~~~.## ##. ......~~....# 7׮h.##.### ....#.~≈~~..# .##.#≈####+##.~~≈.#####7׮hy..+.#≈#......~≈≈~~≈≈≈≈#####..~........~~≈~~≈≈≈≈≈# ..##..~......#..≈≈~~≈≈≈### ..###.~#~~~.≈≈≈##7׮h7׮h7׮h8׮hl38׮hm8׮hSx8׮hz8׮h~B8׮hW,8׮h@8׮h8׮hq>8׮h8׮h8׮h>38׮h 8׮h ≈≈≈≈~~...#  ≈≈~≈~~..+  ##~~~~~..#   ##+##.~~~....#  8׮h* ......~~.~...##   ....#~~~~~....#   .....~~~~~~...#   8׮hƒ#....~~~~.@..#  71.3 (5.8 ..#~~~~~....#   8׮h...#.~~~~.#..#  .8׮h)8 ...#~~~~~.####  . ......~~....# 8׮hl .8׮h### ....#.~≈~~..#    .#≈####+##.~~≈.#####    .8׮hޓ#≈#......~≈≈~~≈≈≈≈###   ~........~~≈~~≈≈≈≈≈#  8׮hTE 8׮h8׮h@8׮h8׮h 38׮h 8׮h 8׮h ,8׮hd ,8׮h ,8׮h 8׮h 8׮h ,8׮h 8׮h- 8׮h ,8׮h 8׮h 0 ./ ....##.###..#≈≈≈~..# ≈≈≈≈~~ ≈≈≈≈~~...#  #≈≈~≈~~..+  ##8׮h8 ## ##+##.~~~..@.# 5.3 (4.0......~~.~...##....#~~~~~.. .....~~~~~~... 8׮h #~~....# ..#~~~~~....# 8׮h %...#.~~~~.#..# ...#~~~~~.####  8׮h 1....# 8׮hW 8׮h9 8׮h 4 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a sharpened ivory wand.9׮hE39׮h9׮hF9׮h|9׮hB9׮h7,9׮hB9׮h9׮h,9׮h@9׮h7 _You open the door.9׮h39׮h$9׮h   ##### #### .. ..... .... ../ .... ..... 9׮h###.###..# )... ≈≈≈~..#..# ...# ≈≈≈≈~~...##...### ≈≈≈≈~~...#.......  #≈≈~≈~~..@....... 99׮hI ##~~~~~..#.....#. ##+##.~~~....##....# 9׮h......~~.~...#####.# ....#~~~~~....# # 9׮hbS.....~~~~~~...#  #....~~~~....#   ..#~~~~~....# 9׮h}  ...#.~~~~.# _Found a whip.9׮h9׮h9׮h)Q _There is an open door here.:׮hѶ3:׮h:׮h2:׮h:׮h: _:׮h:׮h:׮h:׮h:׮h:׮hW:׮h:׮hS:׮hC3    ##############  .. .............#  ../ ............  ###.###..##.)...  ≈≈≈~..#..##...#  ≈≈≈≈~~...##...###+#  :׮h≈≈≈≈~~...#.#  82.3 (3#≈≈~≈~~..'...   ##~~~~~..#.....# :׮h\##+##.~~~....##....# ##  ......~~.~...#####.#  ....#~~~~~....# ## .....~~~~~~...#  #....~~~~....#  ..#~~~~~....#  :׮hl:׮h:׮h8:׮h#V 3:׮h3W :׮hna :׮h*c :׮hg B:׮hg :׮h!h :׮hi :׮hj :׮hl :׮hl :׮hm :׮ho :׮hp ,:׮hq :׮h3s :׮ht ,:׮hu :׮hx :׮hy ,:׮hz :׮h _You open the door.  Found a coppery potion.:׮h :׮h  _:׮h :׮h     ##############  :׮hR .. .............#  ../ ............#  ##.###..##.).....#  :׮h~ ≈≈~..#..##...##!.#  ≈≈≈~~...##...###@#  :׮h 9.3 (7 ≈≈≈~~...#........#  :׮h h≈≈~≈~~..'........#  #:׮hۈ ~~~~~..#.....#..#  .~~~....##....####  .:׮h ~~.~...#####.#  ~~~~~....# ##:׮h 5 ~~~~~~...# :׮h3 ? .~~~~....# :׮hN - :׮h̉ :׮h :׮h Q _There is an open door here.;׮h;׮h;׮h;׮hD;׮h+;׮hp: _;׮h;׮h';׮h;׮hXc _q - a coppery potion;׮h4;׮h;׮hk    ############## ;׮h .. .............#  ../ ............# ###.###..##.)...@.# 92.3 (3;׮h..#..##...##..# ;׮h≈≈~~...##...###'# ≈≈≈≈~~...#........# ;׮h#≈≈~≈~~..'........# ##~~~~~..#.....#..# #.;׮h-R#....#### ..~~.~...#####.#;׮hK\ #~~~~~....# ###;׮hj ;׮h;׮he;׮h<׮h$3<׮h%<׮h/<׮hS1<׮h1<׮hr6X<׮h6<׮h8<׮hF:,<׮hC;<׮h<<׮h>,<׮h?<׮hwEZ     <׮hE ##############  .. .......@.....# <׮hE6.3 (4 <׮hE[../ .............#  ###.###..##.).....# <׮hF ≈≈≈~..#..##...##..# <׮h;F ≈≈≈≈~~...##...###'#  ≈≈≈≈~~...#........# <׮h]Fg #≈≈~≈~~..'........# <׮h{F ##~~~~~..#.....#..# #+##.~~~....##....#### <׮hF<׮hM<׮hO<׮hP<׮h<׮h<׮h=׮hE=׮h=׮h=׮h7=׮hs,=׮h=׮h =׮h=׮h=׮h=׮h=׮hK,=׮hm=׮h=׮h,=׮hc=׮hB=׮h =׮h=׮h,=׮h=׮hJ _Found an escape hatch in the ceiling.=׮hh3=׮h=׮h=׮h,=׮h=׮h=׮h,=׮h=׮hc _Found a pink potion.=׮h=׮h.=׮hE=׮h1=׮h=׮h0####################### =׮he...<....+.............#  ..!....@#.............# 907.3 (11.0) #######.###..##.).....#  #≈≈≈≈≈≈~..#..##...##..# =׮h #≈#≈≈≈≈≈~~...##...###'# ##≈≈≈≈~~...#........#=׮h ##≈≈~≈~~..'........# =׮h##~~~~~..#.....#..# ##+##.~~~....##....####=׮h=D ......~~.~...#####.#=׮h"=׮h=׮h/ _r - a wand of warping (7)>׮hJ######'......>׮h^>׮h18.3 (1.0)>׮h>׮h( _You open the door.?׮h3?׮hW?׮hc?׮hI?׮hN?׮h5?׮h?׮h(?׮h?׮hZ?׮hB?׮hr?׮hj?׮hG?׮h ?׮h)?׮h?׮h ?׮h*?׮hd?׮h9 #?׮h> #....<....'.......... #...@.....#....14.3 (6?׮h  #.#######.###..##.).. ?׮h0#≈≈≈≈≈≈~..#.#?׮h0B #≈#≈≈≈≈≈~~...##..?׮hCP.# ##≈≈≈≈~~...#.....?׮hTj ##≈≈~≈~~..'..... ?׮hec ##~~~~~..#..... ?׮hwg ##+##.~~~....##.... ?׮hg ......~~.~...#####. ?׮h?׮h?׮h?׮h9] _k - 3 pink potions (gained 1)@׮hIZ Q@׮hK] X@׮h] @׮hY^ @׮ho^ @׮h^ @׮h_ @׮h` ,@׮h` @׮h,b @׮hb ,@׮hb @׮hd @׮hd ,@׮hd @׮h-f @׮hf @׮hf @׮hRg @׮hh @׮hi ,@׮hj @׮h;k @׮hm  You enter the shallow water.Water @׮hn @׮ho $ @׮ho *_Moving in this stuff is going to be slow.@׮hp @׮hp @׮hwq @׮h t @׮huu @׮hu @׮hv @׮hEy @׮hz @׮hF{ @׮h| @׮hJ~ @׮h @׮hv (@׮h! @׮h @׮h @׮h @׮h @׮h @׮h' @׮hU @׮hy @׮hG @׮h @׮h- @׮hr @׮hݑ @׮h @׮h @׮hǕ @׮h @׮h[ ,@׮h @׮h͞ @׮hy @׮h @׮hء @׮h\ @׮hx @׮h @׮hB @׮hh @׮h^ @׮h @׮h @׮h  ###≈≈≈≈≈≈~..#..##≈#≈≈≈≈≈~~...###≈≈≈≈~~...#####≈≈~≈~~..' @׮h =..#.#.###### ##~~~~~..# ..~. # #......##+##.~~~....# @׮h .~.. #..#............~~.~... @׮hN ........#..............#~~~~~ ♣.......#......~~~~~~ @׮hq e~.......##..##..##.##....~~~~.. .~~.....##..###+ #.##..#~~~~~.... .#..........+ ......#.~~~~.#.. @׮h ~.~.........#.. .!.$...#~~~~~.### ~≈......##..##.###.......~~....# @׮h .#....†.##..##.###.....#.~≈~~..# .#......#...##.#≈####+##.~~≈.#### @׮h 6.+......'....+.#≈#......~≈≈~~≈≈≈≈@׮h _You pick up a book of Spontaneous Combustion and begin reading...@׮h۷ 039.7 (25.4)@׮h -40.7 (26@׮h @׮hֽ d  You add the spells Inner Flame, Detonation Catalyst, Irradiate and Ignition to @׮h _your library.C׮h3C׮hsC׮hC׮h^!,C׮h%,C׮h&C׮hJ&C׮h1'C׮h(C׮h*C׮h*C׮h+C׮h-C׮h6/,C׮h0C׮h31C׮h02,C׮h2C׮h4,C׮h 5C׮hF9Z.#.#.###### ##~~~~~..#. C׮hh9 .~. # #......##+##.~~~....# ~.. #..#............~~.~...# C׮h9G.......#..............#~~~~~....#C׮h9.....#...............~~~~~~......##..##..##.##....~ C׮h9~~.....##..###+##.##..#~~~~~. #C׮h:2...+..........#.~~~~.#..# .~...#....@.$...#~~~~~.####6.7 (6.0C׮h%:) ≈C׮h]:##..##.###.......~~....# #....†.##..##.###.....#.~≈~~..# C׮h:i#......#...##.#≈####+##.~~≈.##### C׮h:+......'....+.#≈#......~≈≈~~≈≈≈≈ #......##..##..~..~~≈~~≈≈≈≈ #......##..##..~......#..≈≈~~≈≈≈# C׮h:)###..###.~......##~~~.≈≈≈ C׮h:A##.....##.....#≈##'#####...######C׮hR;C׮hm@C׮h8Bb _d - 3 potions of curing (gained 1)C׮h^ IC׮hfc C׮hbd C׮h8g BC׮hh C׮hh C׮hUi C׮hk C׮hl C׮hl C׮h|p j #.###### ##~~~~~..#.. .C׮hp H # #......##+##.~~~....##.. . #..#............~~.~...##C׮hp #..............#~~~~~....# #..C׮hp y.......~~~~~~...# C׮hp ##..##..##.##....~~~~....# C׮hp Z.....##..###+##.##..#~~~~~....# .+..........#.~~~~.#..# .C׮h q #......@...#~~~~~.#### 9.7 (3 C׮hq .....##..##.###.......~~....# C׮hgq J...†.##..##.###.....#.~≈~~..# .....#...##.#≈####+##.~~ .....'....+.#≈#......~≈≈~~≈≈≈≈## .....##..##..~..~~≈~~≈≈≈≈≈# .....##..##..~......#..≈≈~~≈≈≈### .....##..###.~......##~~~.≈≈≈## C׮hq +.....##.....#≈##'#####...######C׮hq !C׮h\r C׮hkv C׮hpx ? _You now have 293 gold pieces (gained 13).E׮h%gIE׮hoE׮hppE׮h!tE׮h}tE׮h!uE׮hu,E׮hvvE׮hz ###≈≈≈≈≈≈~..#..## #≈#≈≈≈≈≈~~...## E׮h{##≈≈≈≈~~...#. ## ##≈≈~≈~~..'. .#. #.###### ##~~~~~..#. .~. # #......##+##.~~~....## E׮h6{W~.. #..#............~~.~...###....#~~~~~....##........@......~~~~~~...#E׮hY{153.7 (4..##..##..##.##....~~~~....# ~~.....##..###+##.##..#~~~~~....# E׮hz{#..........+..........#.~~~~.#..# .~.........#..........#~~~~~.# ≈......##..##.###.......~~....#E׮h{ #....†.##..##.###.....#.~≈~~..# #......#...##.#≈####+##.~~≈.#####E׮h{  +......'....+.#≈#......~≈≈~~≈≈≈≈# E׮h|E׮hkE׮h`F׮h8 F׮h F׮h F׮h F׮hf3F׮hF׮hF׮hF׮hF׮h( XF׮h~ F׮h F׮hz ,F׮h!F׮hF׮h,F׮hF׮h#.........#..........#.#######.###..##.)..###≈≈≈≈≈≈~..#..##...# #≈#≈≈≈≈≈~~...##...# F׮h##≈≈≈≈~~...#.... ## ##≈≈~≈~~..'..... F׮h#.###### ##~~~~~..#.....  # F׮h:##+##.~~~....##....  #..@...~~.~...#####.F׮h7F׮h8F#..............#~~~~~....# # ...#...............~~~~~~...# F׮hX...##..##..##.##....~~~~....#F׮hw..##..###+##.##..#~~~~~....# F׮h.+..........#.~~~~.#..# F׮h.......#..........#~~~~~.#### F׮h...##..##.###.......~~....# .†.##..##.###.....#.~≈~~..#F׮hXF׮h9F׮hG׮hQ }###'8.7 (1G׮h G׮h ( _You open the door.H׮h54H׮hk9H׮hJ:H׮hW H׮h H׮h H׮hf H׮h ,H׮hf! ,H׮hM# ,H׮hL$ H׮h& H׮h#( ,H׮h) H׮h+ H׮h/ A  You enter the shallow water.H׮h\/ ?Water H׮hA0 H׮h%3 N _Moving in this stuff is going to be slow.H׮h4 3H׮h5 H׮h7 H׮h]9 H׮h9 H׮h[: H׮h< H׮h> ,H׮h@ H׮hE ######################### H׮hE #....<....'.............# #.........#.............# H׮hF X#.#######.###..##.).....# ###≈≈≈≈≈≈~..#..##...##..# H׮h8F I #≈#≈≈≈≈≈~~...##...###'#  ##≈≈≈≈~@...#........# H׮h\F 67.5 (8.8 ## ##≈≈~≈~~..'........# H׮hF #.###########~~~~~..#.....#..# #......##'##.~~~....##....#### H׮hF #............~~.~...#####.#H׮hF ....#~~~~~....# ###H׮hF .....~~~~~~...# H׮h G ##..##.##....~~~~....# ###+##.##..#~~~~~....#H׮hG H׮hL H׮hM I׮hPI׮hQI׮h1RI׮hYI׮h[>I׮hz`,I׮haI׮haI׮hbI׮hdI׮hf,I׮hfI׮h[hI׮hi,I׮hjI׮h lI׮hQmI׮hmI׮h-nI׮hoI׮hpI׮hpI׮hrI׮hv;I׮h w ##########################....<..@.'.............#74.1 (6.6 I׮h;w#.........#.....#I׮hcw I׮hw#.#######.###..##.).....# I׮hwW###≈≈≈≈≈≈~..#..##...##..# #≈#≈≈≈≈≈~~...##...###'# ##≈≈≈≈~~...#........#I׮h7x   ## ##≈≈~≈~~..'........#  I׮hnx #.###########~~~~~..#.....#..#  # #......##'##.~~~....##....#### I׮hxI׮hyI׮hr}I׮h~K׮h IK׮h K׮h` K׮h K׮h K׮hL K׮h ,K׮h K׮h/ K׮h K׮hJ K׮h K׮h K׮h ,K׮h K׮h ################### #....<....'........ K׮hV #.@.......#.800 K׮hw t#.#######.###..##.) K׮h V###≈≈≈≈≈≈~..#..##.. K׮h s#≈#≈≈≈≈≈~~...##.. ##≈≈≈≈~~...#...K׮h ## ##≈≈~≈~~..'... . #.###########~~~~~..#... K׮h . # #......##'##.~~~....##.. . #..#............~~.~K׮h K׮h K׮h2 L׮h-[ L׮h[ L׮h[ L׮he Z......0L׮ho  _Sorry, I don't know how to traverse that place.M׮h^%  _M׮h) XM׮hj- XM׮h- M׮hW. ,M׮h. M׮h0 M׮hg1 ,M׮h1 M׮h3 M׮h4 ,M׮h+5 M׮h+8 M׮h8 ,M׮h99 M׮h; M׮h; ,M׮h,< M׮hU> M׮h]@ I  You enter the shallow water.M׮h@ 7Water M׮h@ M׮hC N _Moving in this stuff is going to be slow.M׮hD 3M׮h=E M׮hPG M׮h+H ,M׮hH M׮h"J M׮hJ ,M׮hwK M׮hL M׮hM >M׮h?N M׮hHO M׮h.P 3M׮hP M׮hQ M׮hS M׮hS M׮hT M׮hV M׮hW M׮h X M׮hX M׮hSZ M׮hZ ,M׮h[ M׮h\ M׮h] ,M׮h(^ M׮h"_ M׮h_ ,M׮h3` M׮hda M׮h b ,M׮hqb M׮hc M׮hNd ,M׮hd M׮hDe M׮hf ,M׮hf M׮hNg M׮hg M׮hh M׮hXh M׮hi M׮hi M׮hi M׮hi M׮hGn #....<....'..#.........#..#.#######.######≈≈≈≈≈≈~..##≈#≈≈≈≈≈~~.##≈≈≈≈~~. ### ##≈≈~≈~~ .~~..#. #.###########~~~~~ ..~..~. # #@.....##'##.~~~3006.5 (26.4) .~..~.. #..#............~~.~. ~~♣........#..............#~~~~~ ~~.♣.......#...............~~~~~~ ..~~.......##..##..##.##....~~~~ M׮hn k.≈~.~~.....##..###+##.##..#~~~~~ ≈~..#..........+..........#.~~~~ ~.~~.~.........#..........#~~~~~ ♣.~~≈......##..##.###.......~~...M׮hn M׮hAr M׮hs N׮h8N׮hN׮hN׮hO׮ho3O׮hQpO׮hyO׮hm~XO׮h#,O׮hO׮h+O׮h,O׮h˂O׮h~ #.#######.# ###≈≈≈≈≈≈~ #≈#≈≈≈≈≈~ ##≈≈≈≈~### ##≈≈~≈ . .~~..#.#.###########~~~ O׮h2. ..~..~. ####......##'##.~ ~ .~..~.. ##..#............~~. O׮h~ ~~♣........#..@...........#~~~~9.5 (3.0O׮hՈW) ~♣~~.♣.......#..O׮h1.......~~~~ O׮h♣~..~~.......##..##..##.##....~~~ ~O׮h..≈~.~~.....##..###+##.##..# ~~≈~..#..........+..........#.~~~ O׮h2Q~.~.~~.~.........#..........#~~~~ O׮hD\..♣.~~≈......##..##.###....... O׮hX~#.....#....÷.##..##.###.....#.~≈~ O׮hyC#.....#......#...##.#≈####+##.~~≈O׮h5O׮hO׮h܏P׮hW3P׮hXP׮haP׮hvbP׮hqfnP׮h=gP׮hiP׮h"j,P׮hjP׮hlP׮hnP׮h/nP׮hnP׮hFqP׮hvBP׮htx: _Found 17 gold pieces.P׮hk` ##≈s##...... ### ##.. .~~..#...$.. #.##########.. ..~..~.....#####......##'###~ .~..~......##..#...........  ~ ~~♣........#..............#  ~♣~~.♣.......#...............  ###♣~..~~.......##..##..##.##.. P׮hU #.~~..≈~.~~....@##..###+##.##..#  #≈.~~≈~..#..........+..........# ##~≈~.~.~~.~.........#..........# ......♣.~~≈......##..##.###...... ...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion (asleep).##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#....##..~......#P׮h,14.5 (5P׮h]+5.5 (6P׮hP׮h[ _A scorpion comes into view.R׮h##≈ zinthar the Shooters##...... ##### Demonspawn.. .~~.*#...$.. #.########## Health: 41/41 ========================.. ..~..*.....#####......##'## Magic: 5/5========================#~ .~..~.*....##..#........... AC: 3Str: 11R׮hG+~ ~~♣....*...#..............# EV: 11Int: 9~♣~~.♣....*..#............... SH: 0Dex: 21  R׮h###♣~..~~.....*.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  #.~~..≈~.~~....@##..###+##.##..# Noise: ---------  Time: 3015.5 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... R׮h؅...)#.....#....÷.##..##.###.....# R׮h....#.....#......#...##.#≈####+## s   scorpion (asleep) ...##.....+......'....+.#≈#...... R׮h2,...##.....#......##..##..~....... ...#......#......##..##..~......# _Found 17 gold pieces. _A scorpion comes into view.Fire: a) +0 shortbowR׮hbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineR׮hAAim: a scorpion (asleep, 98% to hit)R׮h[R s##.#*~.*.*.*.*R׮h##*#.*..*.*.*.R׮hɅ qs#Aim: a scorpion (asleep, 98% to hit)R׮h s##≈ zinthar the Shooters##...... ##### Demonspawn.. .~~.(#...$.. #.########## Health: 41/41 ========================R׮ha .. ..~..(.....#####......##'## Magic: 5/5========================#~ .~..~.(....##..#........... AC: 3Str: 11~ ~~♣....(...#..............# EV: 11Int: 9~♣~~.♣....(..#............... SH: 0Dex: 21  R׮h D###♣~..~~.....(.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  R׮h 7#.~~..≈~.~~....@##..###+##.##..# Noise: ---------  Time: 3015.5 (0.0)  R׮h #≈.~~≈~..#..........+..........# a) +0 shortbow R׮h {##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... R׮h ...)#.....#....÷.##..##.###.....# R׮hB .....#.....#......#...##.#≈####+## s   scorpion R׮hc ...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... R׮h M...#......#......##..##..~......#Fire: a) +0 shortbowR׮h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineR׮h Aim: a scorpion (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.R׮h ,R׮h ..s....R׮h >===6.6 (1.1 _R׮h R׮h S׮h*O##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 41/41 ========================.. ..~..s.....#####......##'## Magic: 5/5========================#~ .~..~.*....##..#........... AC: 3Str: 11~ ~~♣....*...#..............# EV: 11Int: 9~♣~~.♣....*..#............... SH: 0Dex: 21  S׮hO4###♣~..~~.....*.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  #.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3016.6 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... ...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... S׮hP>...##.....#......##..##..~....... ...#......#......##..##..~......#You shoot an arrow. _The arrow hits the scorpion but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (66% to hit)S׮hĆ ##≈ zinthar the Shooter(##...... ##### Demonspawn.. .~~.(#...$.. #.########## Health: 41/41 ========================.. ..~..(.....#####......##'## Magic: 5/5========================#~ .~..~.(....##..#........... AC: 3S׮hl Str: 11~ ~~♣....(...#..............# EV: 11Int: 9~♣~~.♣....(..#............... SH: 0Dex: 21  ###♣~..~~.....(.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  S׮h #.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3016.6 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... S׮hG Y...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... S׮h "...##.....#......##..##..~....... ...#......#......##..##..~......#You shoot an arrow. _The arrow hits the scorpion but does no damage.  Fire: a) +0 shortbowS׮h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (66% to hit)S׮h ..s.... _The arrow hits the scorpion but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (66% to hit)  You shoot an arrow. The arrow barely misses the scorpion.S׮h 47.7 (1.1 _S׮h S׮h4 T׮hWS##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 41/41 ========================T׮hW.. ..~..s.....#####......##'## Magic: 5/5========================#~ .~..~.*....##..#........... AC: 3Str: 11~ ~~♣....*...#..............# EV: 11Int: 9~♣~~.♣....*..#............... SH: 0Dex: 21  ###♣~..~~.....*.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  T׮hXM#.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3017.7 (0.0)  T׮h)X#≈.~~≈~..#..........+..........# a) +0 shortbow T׮hLX{##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... T׮hpX...)#.....#....÷.##..##.###.....# T׮hX....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... T׮hXj...#......#......##..##..~......#Aim: a scorpion (66% to hit) T׮hX3_You shoot an arrow. The arrow barely misses the scorpion.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleT׮hMYYShift-Dir - straight lineAim: a scorpion (66% to hit)T׮hS##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 41/41 ========================T׮hA.. ..~..s.....#####......##'## Magic: 5/5========================#~ .~..~.(....##..#........... AC: 3Str: 11~ ~~♣....(...#..............# EV: 11Int: 9~♣~~.♣....(..#............... SH: 0Dex: 21  ###♣~..~~.....(.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  T׮h#.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3017.7 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... ...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion T׮hNS...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#......##..##..~......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (66% to hit)  T׮hIYou shoot an arrow.  The arrow hits the scorpion but does no damage.T׮h=},T׮hX~.s..T׮h48.9 (1.2 _T׮h/T׮hT׮h- ##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 41/41 ========================.. ..~..~.....#####......##'## Magic: 5/5========================#~ .~..~......##..#........... AC: 3Str: 11~ ~~♣....s...#..............# EV: 11Int: 9~♣~~.♣....*..#............... SH: 0Dex: 21  ###♣~..~~.....*.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  T׮h #.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3018.9 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... ...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#......##..##..~......#You shoot an arrow. T׮h x_The arrow hits the scorpion but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (66% to hit)T׮h5 [ .sU׮h=..s*.*U׮h@.s.*.  Aim: a scorpion (66% to hit)U׮h){##≈ zinthar the Shooter(##...... ##### Demonspawn.. .~~.(#...$.. #.########## Health: 41/41 ========================U׮hh.. ..~..(.....#####......##'## Magic: 5/5========================#~ .~..~.(....##..#........... AC: 3Str: 11~ ~~♣....(...#..............# EV: 11U׮hInt: 9~♣~~.♣....(..#............... SH: 0Dex: 21  ###♣~..~~.....(.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  U׮h@@#.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3018.9 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow U׮he{##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... U׮h...)#.....#....÷.##..##.###.....# U׮h....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... U׮h...##.....#......##..##..~....... ...#......#......##..##..~......#You shoot an arrow. U׮h \_The arrow hits the scorpion but does no damage.  Fire: a) +0 shortbowU׮h-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (66% to hit)U׮h!C4 _The arrow hits the scorpion but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (66% to hit)  You shoot an arrow. The arrow closely misses the scorpion.U׮hH..~..s.U׮h`I520.2 (1.3 _U׮h.OU׮hCPU׮heI##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 41/41 ========================.. ..~..~.....#####......##'## Magic: 5/5========================#~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11Int: 9~♣~~.♣....s..#............... SH: 0Dex: 21  ###♣~..~~.....*.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  #.~~..≈~.~~....׮hJ0m@##..###+##.##..# Noise: ===------  Time: 3020.2 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... ...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#......##..##..~......#Aim: a scorpion (66% to hit) _You shoot an arrow. The arrow closely misses the scorpion.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a U׮hJscorpion (66% to hit)U׮hzy .s*V׮h8.s.  Aim: a scorpion (66% to hit)V׮h9##≈ zinthar the Shooter.##...... ###V׮hM:## Demonspawn.. .~~..#...$.. #.########## Health: 41/41 ========================.. ..~..~.....#####......##'## Magic: 5/5========================V׮h:#~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11V׮h:Int: 9~♣~~.♣....s..#............... SH: 0V׮h:-Dex: 21  V׮h0;###♣~..~~.....(.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  #.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3020.2 (0.0)  V׮hi;#≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow V׮h;K......♣.~~≈......##..##.###...... ...)#.....#....÷.##..##.###.....# V׮h;....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... V׮h;...##.....#......##..##..~....... ...#......#......##..##..~......#Fire: a) +0 shortbowV׮h <Press: ? - help, Q - select action, ( or ) - cycleV׮h.<Shift-Dir - straight lineAim: a scorpion (66% to hit)  You shoot an arrow. The arrow hits the scorpion.  V׮h<MThe scorpion is moderately wounded.V׮hV׮hD .s Shift-Dir - straight line  Aim: a scorpion (66% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded.The scorpion stings you.  V׮h;You are poisoned.V׮hV׮hK0====-1.4 (1.2Pois V׮h\V׮hy/ _The scorpion poisons you!V׮h޳ ##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 40/41 =======================-.. ..~..~.....#####......##'## Magic: 5/5========================#~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11Int: 9~♣~~.♣.......#............... SH: 0Dex: 21  ###♣~..~~.....s.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  #.~~..≈~.~~....@׮h m##..###+##.##..# Noise: ===------  Time: 3021.4 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... Pois ...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#......##..##..~......#You are poisoned. _The scorpion poisons you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: ׮h˴ Ama scorpion (lightly wounded, umbra, 66% to hit)V׮h ##≈ zinthar the Shooter.##...... ##### DemonspawnV׮hҸ X.. .~~..#...$.. #.########## Health: 40/41 =======================-.. ..~..~.....#####......##'## Magic: 5/5========================V׮h #~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11V׮hK Int: 9~♣~~.♣.......#............... SH: 0Dex: 21  V׮h <###♣~..~~.....s.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  V׮h #.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3021.4 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... Pois V׮hT ...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion V׮h 7...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#......##..##..~......#Fire: a) +0 shortbowV׮h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, umbra, 66% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is heavily wounded.V׮hD>Aim: a scorpion (lightly wounded, umbra, 66% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is heavily wounded.You feel very sick.  The scorpion stings you.  You are more poisoned.32=========-----2.6 (1.2Pois V׮hJV׮hK/ _The scorpion poisons you!W׮ho##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 32/41 ==================------W׮h .. ..~..~.....#####......##'## Magic: 5/5========================#~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11Int: 9W׮h}h~♣~~.♣.......#............... SH: 0Dex: 21  ###♣~..~~.....s.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  #.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3022.6 (0.0)  W׮h#≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow W׮h!......♣.~~≈......##..##.###...... Pois ...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion W׮ha...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#......##..##..~......#W׮hYou are more poisoned. _The scorpion poisons you!  Fire: a) +0 shortbowW׮h^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, umbra, 66% to hit)W׮h=##≈ zinthar the Shooter(##...... ##### Demonspawn.. .~~.(#...$.. #.########## Health: 32/41 ==================------.. ..~..(.....#####......##'## Magic: 5/5========================#~ .~..~.(....##..#........... AC: 3Str: 11W׮h~ ~~♣....(...#..............# EV: 11Int: 9~♣~~.♣....(..#............... SH: 0Dex: 21  ###♣~..~~.....(.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  #.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3022.6 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... Pois ...)#.....#....÷.#W׮hMf[40m#..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#......##..##..~......#You are more poisoned. _The scorpion poisons you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, umbra, 66% to hit)W׮h2M..~...sShift-Dir - straight lineAim: a scorpion (heavily wounded, umbra, 66% to hit)  You shoot an arrow. The arrow barely misses the scorpion.You feel very sick.  The scorpion stings you.  You are more poisoned.W׮hbs26=========---3.8 (1.2W׮h W׮h"h _The scorpion poisons you! The scorpion misses you.W׮hr y##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 26/41 ===============---------W׮h .. ..~..~.....#####......##'## Magic: 5/5========================#~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11Int: 9W׮h ~♣~~.♣.......#............... SH: 0Dex: 21  W׮h. w###♣~..~~.....s.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  #.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3023.8 (0.0)  W׮h c#≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... Pois ...)#.....#....÷.##..##.###.....# W׮h .....#.....#......#...##.#≈####+## s   scorpion W׮h ...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... W׮h X...#......#......##..##..~......#You are more poisoned. W׮h Z_The scorpion poisons you! The scorpion misses you.W׮h %Fire: a) +0 shortbowW׮h% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineW׮h< {Aim: a scorpion (heavily wounded, umbra, 66% to hit)X׮h֙##≈ zinthar the Shooter(##...... ##### DemonspawnX׮h0.. .~~.(#...$.. #.########## Health: 26/41 ===============---------.. ..~..(.....#####......##'## Magic: 5/5========================X׮h@#~ .~..~.(....##..#........... AC: 3Str: 11X׮h~ ~~♣....(...#..............# EV: 11X׮h,Int: 9X׮h.#~♣~~.♣....(..#............... SH: 0Dex: 21  X׮hFD###♣~..~~.....(.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  X׮hjM#.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3023.8 (0.0)  X׮h#≈.~~≈~..#..........+..........# a) +0 shortbow X׮h##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow X׮h̛......♣.~~≈......##..##.###...... Pois X׮h...)#.....#....÷.##..##.###.....# X׮h!....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... X׮hlF...##.....#......##..##..~....... ...#......#......##..##..~......#You are more poisoned. _The scorpion poisons you! The scorpion misses you.Fire: a) +0 shortbowX׮hWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, umbra, 66% to hit)X׮hH ..~...sFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleX׮h Shift-Dir - straight lineAim: a scorpion (heavily wounded, umbra, 66% to hit)  You shoot an arrow. The arrow closely misses the scorpion.You feel extremely sick.X׮h>!13--------5.0 (1.2Pois X׮h%X׮h'. _The scorpion stings you.X׮h<o##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 13/41 =======-----------------X׮h.. ..~..~.....#####......##'## Magic: 5/5========================#~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11X׮hInt: 9~♣~~.♣.......#............... SH: 0X׮h-Dex: 21  X׮h*###♣~..~~.....s.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  X׮h7M#.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3025.0 (0.0)  X׮h[#≈.~~≈~..#..........+..........# a) +0 shortbow X׮h##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... Pois X׮h...)#.....#....÷.##..##.###.....# X׮h....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... X׮h...##.....#......##..##..~....... ...#......#......##..##..~......#You feel extremely sick. _The scorpion stings you.  Fire: a) +0 shortbowX׮h^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, umbra, 66% to hit)X׮h s##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 13/41 =======-----------------.. ..~..~.....#####......##'## Magic: 5/5========================X׮h #~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11Int: 9~♣~~.♣.......#............... SH: 0Dex: 21  X׮h6 <###♣~..~~.....s.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  X׮hR M#.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3025.0 (0.0)  X׮hj #≈.~~≈~..#..........+..........# a) +0 shortbow X׮h ^##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... Pois ...)#.....#....÷.##..##.###.....# X׮h ....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... X׮h0 ...##.....#......##..##..~....... ...#......#......##..##..~......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleX׮hd Shift-Dir - straight lineAim: a scorpion (heavily wounded, umbra, 66% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.X׮h  .##...... ###  .. .~~..#...$..  .. ..~..~.....#  #~ .~..~......#  ~ ~~♣........#...  ~♣~~.♣.......#..  ~.....s.##.  .~~....@##.  .#..........+~.~.........#~≈......##..#)#.....#....÷.##..##......#...#+......'....X׮h S#......##..##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (heavily wounded, umbra, 66% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is heavily wounded.X׮hHo X .##...... ###  .. .~~..#...$..  .. ..~..~.....#  #~ .~..~......#  ~ ~~♣........#...  ~♣~~.♣.......#.. X׮ho | ~.....s.##.  .~~....@##.  .#..........+~.~.........#~≈......##..#)#.....#....÷.##..##......#...#X׮hWp +......'....#......##..##X׮hw \  .##...... ###  .. .~~..#...$..  .. ..~..~.....#  #~ .~..~......#  ~ ~~♣........#...  ~♣~~.♣.......#..  X׮h(x "~.....s.##.  .~~....@##.  .#..........+~.~.........#~≈......##..#)#.....#....÷.##..#X׮hVx #......#...#+......'....#......##..##* * * LOW HITPOINT WARNING * * *X׮hx =You feel very sick.X׮hWJ C .##...... ###  .. .~~..#...$..  .. ..~..~.....#  #~ .~..~......# X׮hJ  ~ ~~♣........#...  ~♣~~.♣.......#..  ~.....s.##.  .~~....@##.  .#..........+~.~.........#X׮hK 5~≈......##..#)#.....#....÷.##..##......#...#+......'....#......##..##X׮hR =  The scorpion stings you!X׮hKS 92/41 X׮hnS <------6.1 (1.1X׮hX X׮hZ V _* * * LOW HITPOINT WARNING * * *Y׮h7 Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn)  l - a ring of see invisible (worn)g - a ring of resist corrosion Wands (go to first with /)r - a wand of warping (7) Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll labelled LYGI WEONLUE  m - a scroll of vulnerabilityn - a scroll of identify  p - a scroll of teleportation Potions (go to first with !)  d - 3 potions of curing  e - a metallic ruby potion  h - a smoky amethyst potion  i - 2 glowing yellow potions  k - 3 pink potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]׮hyc d - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.^׮h^׮h*^׮hA##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 12/41 =======-----------------.. ..~..~.....#####......##'## Magic: 5/5^׮hl+========================#~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11Int: 9~♣~~.♣.......#............... SH: 0Dex: 21  ^׮h7###♣~..~~.....s.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  #.~~..≈~.~~....@##..###+##.##..# Noise: ===------  Time: 3026.1 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... ...)#.....#....÷.##..##.###.....# ^׮h....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#......##..##..~......#The arrow hits the scorpion but does no damage.  ^׮hThe scorpion is heavily wounded.* * * LOW HITPOINT WARNING * * *You feel very sick.The scorpion stings you! _* * * LOW HITPOINT WARNING * * *^׮h .##...... ###  .. .~~..#...$..  .. ..~..~.....#  #~ .~..~......# ^׮h ~ ~~♣........#...  ~♣~~.♣.......#..  ~.....s.##.  ^׮h(.~~....@##.  .#..........+~.~.........#~≈......##..#^׮hV)#.....#....÷.##..##......#...#+......'....^׮h?#......##..##^׮hC .##...... ###  .. .~~..#...$..  .. ..~..~.....#  #~ .~..~......# ^׮h. ~ ~~♣........#...  ~♣~~.♣.......#..  ~.....s.##.  .~~....@##.  .#..........+~.~.........#~≈......##..#)#.....#....÷.##..##......#...#+......'....#......##..##^׮h^׮hD*You feel very sick.  The scorpion stings you! _You feel better. The scorpion stings you.  * * * LOW HITPOINT WARNING * * *  You are poisoned.^׮h1====---7.1 (1^׮h%6Pois ^׮h^׮h$p _The scorpion poisons you! The scorpion closely misses you.a׮h*a׮h.Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=) a׮h/ f - a ring of positive energy (worn)  l - a ring of see invisible (worn)g - a ring of resist corrosion Wands (go to first with /)r - a wand of warping (7) Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll labelled LYGI WEONLUE  m - a scroll of vulnerabilityn - a scroll of identify  p - a scroll of teleportation Potions (go to first with !) a׮hB/ d - 2 potions of curing  e - a metallic ruby potion  h - a smoky amethyst potion  i - 2 glowing yellow potions  k - 3 pink potions a׮h/[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]b׮h hp - a scroll of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.c׮h{ c׮hڧ c׮hٮ K##≈ zinthar the Shooter.##...... ##### Demonspawn.. .~~..#...$.. #.########## Health: 11/41 ======------------------.. ..~..~.....#####......##'## Magic: 5/5c׮h6 ========================#~ .~..~......##..#........... AC: 3Str: 11~ ~~♣........#..............# EV: 11c׮h YInt: 9~♣~~.♣.......#............... SH: 0Dex: 21  ###♣~..~~.....s.##..##..##.##... XL:  5 Next: 88% Place: Dungeon:5  c׮h @#.~~..≈~.~~....@##..###+##.##..# Noise: =--------  Time: 3027.1 (0.0)  #≈.~~≈~..#..........+..........# a) +0 shortbow c׮h ##~≈~.~.~~.~.........#..........# Fire: a) +0 shortbow ......♣.~~≈......##..##.###...... Tele Pois ...)#.....#....÷.##..##.###.....# ....#.....#......#...##.#≈####+## s   scorpion ...##.....+......'....+.#≈#...... ...##.....#......##..##..~....... ...#......#......##..##..~......# _* * * LOW HITPOINT WARNING * * *c׮hӰ You feel better. The scorpion stings you.  * * * LOW HITPOINT WARNING * * *You are poisoned. _The scorpion poisons you! The scorpion closely misses you.c׮h SAs you read the scroll of teleportation, it crumbles to dust.c׮hY &  You feel better. The scorpion stings you.  * * * LOW HITPOINT WARNING * * *  You are poisoned. _The scorpion poisons you! The scorpion closely misses you. c׮h  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You feel sick.c׮hd M9/41 -c׮hԺ #8.1 (1c׮hF c׮h= A _The scorpion stings you but does no damage.d׮hl|.##...... ### ##.. .~~..#...$.########.~..~.....#####......##'#~ .~..~........ ~ ~~♣......#d׮h♣~~.♣..###♣~..~~.....s.##..##..##.##.~~..≈~.~~.....##..###+#≈.~~≈~..#.....@....+........ ##~≈~.~.~~.~.........# ......♣.~~≈......##..##.###......)#.....#....÷.##.#d׮hC.#.....#......#...##.#≈####+##+......'....+.#≈#......###..##..~..#####d׮hTd׮h P.sd׮hZ8---9d׮hd׮h$ _You feel sick.d׮h .. .~~..#...$.########.~..~.....#####......##'#~ .~..~...#........... ~ ~~♣........#♣~~.♣...###♣~..~~#..##..##.##.~~..≈~.~~....s##..###+#≈.~~≈~..#..........+........ ##~≈~.~.~~.~# ......♣.~~≈......##..##.###......)#.....#....÷.##..#.#.....#......#...##.#≈####+##+......'....+.#≈#......###..##..~..####...#≈##'###d׮h" d׮h'  ......  ......  ......  #......  ....... d׮h( R .......  ##......##  #@.≈.~~..#...$.. d׮h<(  #......~..~.....### d׮hc( #.#~..~..~......##. d׮h( w.. ~~~~♣........#.. #.. ~♣~~.♣.......# ####♣~..~~.......## #.~~..≈~.~~....s##. d׮h<)  #≈.~~≈~..#...  ####~≈~.~.~~.~........ d׮hl) d׮h. d׮hq4 O  Your surroundings suddenly seem different.d׮h5 )--d׮hV5 Y30Pois d׮h9 d׮h < $ _You feel sick.e׮hɕ e׮hf Inventory: 17/52 slots Hand Weapons (go to first with )) e׮h͛  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn)  l - a ring of see invisible (worn)g - a ring of resist corrosion e׮h 0Wands (go to first with /)r - a wand of warping (7) Scrolls (go to first with ?)c - a scroll of butterflies e׮h: t j - a scroll labelled LYGI WEONLUE  m - a scroll of vulnerabilitye׮h_ n - a scroll of identify Potions (go to first with !)  d - 2 potions of curing e׮h p e - a metallic ruby potion  h - a smoky amethyst potion  i - 2 glowing yellow potions e׮h : k - 3 pink potions  o - a bubbling dark potion e׮h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]g׮h d - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 g׮hr(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.g׮hp g׮h g׮hi zinthar the Shooter......Demonspawn......Health: 15/41 ========----------------......Magic: 5/5========================#......AC: 3Str: 11.......EV: 11Int: 9.......SH: 0Dex: 21##......##......XL:  5 Next: 88% Place: Dungeon:5g׮h S#@.≈.~~..#...$..Noise: ---------  Time: 3030.1 (0.0)#......~..~.....### a) +0 shortbow#.#~..~..~......##. Fire: a) +0 shortbow.. ~~~~♣........#..#.. ~♣~~.♣.......#..####♣~..~~.......##. #.~~..≈~.~~....s##. #≈.~~≈~..#......... ####~≈~.~.~~.~........ As you read the scroll of teleportation, it crumbles to dust.  g׮hL You feel strangely unstable. You feel sick. _The scorpion stings you but does no damage. _You feel sick.  Your surroundings suddenly seem different. _You feel sick.g׮h g׮h +1.1 (1g׮hI g׮h  You feel strangely unstable. You feel sick. _The scorpion stings you but does no damage _You feel sick.  Your surroundings suddenly seem different. _You feel sick.bettg׮h< er.h׮hh׮hInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) h׮hT Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  f - a ring of positive energy (worn)  l - a ring of see invisible (worn)g - a ring of resist corrosion Wands (go to first with /)h׮hvr - a wand of warping (7) Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll labelled LYGI WEONLUE  m - a scroll of vulnerabilityn - a scroll of identify h׮h Potions (go to first with !)  d - a potion of curing  e - a metallic ruby potion  h - a smoky amethyst potion  i - 2 glowing yellow potions  k - 3 pink potions h׮h] o - a bubbling dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i׮h~ n - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. i׮h=It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in i׮h_} this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” i׮h}Y -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning i׮hxhimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i׮hi׮hIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled LYGI WEONLUE Potions (select first with !)  e - a metallic ruby potion  h - a smoky amethyst potion i׮h/ i - 2 glowing yellow potions  k - 3 pink potions  o - a bubbling dark potion  q - a coppery potion i׮hNi׮hkZ[?] describe selectedk׮h#k׮hzinthar the Shooter......Demonspawn......Health: 15/41 ========----------------......Magic: 5/5========================#......AC: 3Str: 11.......EV: 11Int: 9.......SH: 0Dex: 21##......##......XL:  5 Next: 88% Place: Dungeon:5#@.≈.~~..#...$..k׮hNoise: ---------  Time: 3031.1 (0.0)#......~..~.....### a) +0 shortbow#.#~..~..~......##. Fire: a) +0 shortbow.. ~~~~♣........#..#.. ~♣~~.♣.......#..####♣~..~~.......##. k׮h l#.~~..≈~.~~....s##. #≈.~~≈~..#......... ####~≈~.~.~~.~........ k׮h(You feel strangely unstable. You feel sick. _The scorpion stings you but does no damage. _You feel sick.  Your surroundings suddenly seem different. _You feel sick. _You feel better.k׮hk׮hk׮hzinthar the Shooter......Demonspawn......Health: 15/41 ========----------------......Magic: 5/5========================#......AC: 3Str: 11.......EV: 11Int: 9.......k׮hB7SH: 0Dex: 21##......##......XL:  5 Next: 88% Place: Dungeon:5k׮hb#@.≈.~~..#...$..Noise: ---------  Time: 3031.1 (0.0)#......~..~.....### a) +0 shortbowk׮h #.#~..~..~......##. Fire: a) +0 shortbow.. ~~~~♣........#..#.. ~♣~~.♣.......#..####♣~..~~.......##. #.~~..≈~.~~....s##. #≈.~~≈~..#......... ####~≈~.~.~~.~........  _The scorpion stings you but does no damage. _You feel sick.  Your surroundings suddenly seem different. _You feel sick. _You feel better.  As you read the scroll of identify, it crumbles to dust.k׮h4A2.1 (1k׮hk׮h _You feel sick.  Your surroundings suddenly seem different. _You feel sick.better.  As you read the scroll of identify, it crumbles to dust. _k - 3 potions of enlightenmentm׮h3m׮hm׮h m׮h,m׮h߉6=m׮h######## .......# .......# #......# ##......# #.......##... ##.@....##...... #4.1 (2#..≈.~~..#...$.. #......~..~.....#####m׮h#.#~..~..~##..##..~~~~~♣........#..#..≈~♣~~.♣.......#...####♣~..~~.......##..##.~~..≈~.~~....s##..# #≈.~~≈~..#...m׮hG5+m׮hgm׮hem׮hJ3m׮h_Km׮hRm׮hYT,m׮hXm׮h[,m׮h[m׮h`H############ ...........# .........# #......# m׮ha.##..@...# 7.1 (3#.......#.. ......... ##......##...... ##m׮h4aJ≈.~~..#...$.. #.##......~..~.....#####m׮hUa#.#~..~..~......##..#..#..~~~~~♣........#......m׮hva<#..≈~♣~~.♣.......#......m׮ham׮hem׮hgn׮hA 3n׮hB n׮hCN n׮hS 17=n׮hT ,n׮h,U n׮hV n׮hX ,n׮hvY n׮hZ n׮hJ\ ,n׮h ] n׮h] n׮hP_ n׮h}_ S8=n׮h_ n׮hd  #############.....# #..@........#42.1 (5 ##..##......# #####......# #.......#.. #........... ##......##......  n׮he #..≈.~~..#...$..  #......~..~.....## #.#~..~..~......##n׮h>i n׮huj o׮hW o׮h o׮h o׮hZ o׮h6' Xo׮h) o׮ht* o׮h* o׮h*+ o׮hA- o׮h. o׮h. o׮ha/ o׮hs1 o׮h2 o׮h3 ^9==o׮h3 o׮h5 o׮h6 o׮h7 o׮h7 o׮h9 o׮h; o׮h; o׮h< o׮hx> o׮hA@ o׮ha@ o׮hNA o׮hTC o׮hD o׮h2E 620=o׮hRE o׮h1F o׮hG o׮hH o׮hH o׮hkI o׮h{J o׮hK ,o׮hKL o׮h\M o׮hN ,o׮hO o׮hP o׮h"S o׮hQS S1=o׮h/T o׮hV o׮h-W o׮hQW o׮hX o׮hZ ,o׮hZ o׮h^ ################### #...........##....< #...........#o׮h^ #..... ##..##......##.#########......##########≈≈≈o׮h^ #.......#.....###≈#≈#..............# ##o׮h^ ##......##......# ### ##..≈.~~..#...@..# #.#########56.1 (1o׮hV_ 4.0)#......~..~.....#####......##'##.#~..~..~......##..#..........#..~~~~~♣........#..............#..≈~♣~~.♣.......#....####♣~..~~.......##..##..##.##..#.~~..≈~.~~.....##..###+##.##..o׮hz_ #≈.~~≈~..#..........+.......... ###~≈~.~.~~.~.........#....o׮h_ o׮hc o׮hd ? _You now have 310 gold pieces (gained 17).r׮hJ3r׮hr׮hr׮h w2=r׮hr׮hr׮hr׮hr׮hRr׮hN,r׮hEr׮hr׮h,r׮h{r׮h r׮hr׮h!=3=r׮h3r׮h!r׮hr׮hBr׮htr׮hr׮hr׮hr׮h$r׮h.r׮hUr׮hr׮hr׮hr׮h r׮h@ r׮hw #4r׮h ;==r׮h r׮hFr׮hr׮h;r׮hr׮hr׮hc,r׮hr׮hnr׮h,r׮hr׮h]r׮hr׮h !a5=r׮h# #...........#  #...........# r׮h$e ##..##......#  r׮h$Z#####......####### r׮h)$F #.......#.....##r׮h;$ r׮hM$\#..............# r׮h$###......##...... ##..≈.~~..#...... r׮h$#@.....~..~.....69.1 (13r׮h$ r׮h$#.#~..~..~......# r׮h$#..~~~~~♣.# r׮h%#..≈~♣~~.♣#r׮h)% r׮hD%m####♣~..~~##r׮hT% r׮hd%p#.~~..≈~.~~.....##r׮ht% r׮h%Z#≈.~~≈~..#......r׮h%g ####~≈~.~.~~.~r׮h% r׮h%##r׮h%♣.~~≈r׮h% ##r׮h+&r׮h*r׮hF+s׮h'3s׮hs׮hPs׮h^s׮heBs׮h_s׮hs׮hs׮h`s׮h,s׮hs׮h, #####......####### #.......#.....# #.............. ##......##......##..≈.~~..#......#......~..~##.#~..~..~..~~~~~♣.......≈~♣~~.♣.......72.1 (3.0)###♣~..~~....... #.~~..≈~.~~.....# #≈.~~≈~..#......####~≈~.~.~~.~......##.......♣.~~≈......#.....)#.....#....÷.#......#.....## ##....##.....+......'t׮h 3t׮h t׮h t׮ht׮h i6=t׮h t׮hA  You enter the shallow water.t׮h t׮h7?Water t׮ht׮hA ##..##......# #####......####### #.......#.....## #..............# ##......##......# ##..≈.~~..#......# t׮hr#......~..~.....####.#~..~..~##.#..@~~~~♣........#..4.1 (2t׮h\#..≈~♣~~.♣.......#..####♣~..~~.......##.#.~~..≈~.s~.....## #≈.~~≈~..#...####~≈~.~.~~.~.t׮h. s   scorpion (wandering)t׮hx##.......♣.~~≈......##.t׮h#.....)#.....#....÷.##. t׮h'#......#.....#......#.. t׮h4H_Moving in this stuff is going to be slow.t׮ht׮ht׮hE_ _A scorpion is nearby!w׮h~<##..##......#zinthar the Shooter#####......#######Demonspawn#.......#.....## Health: 26/41 ===============---------#..............# Magic: 5/5========================##......##......# AC: 3Str: 11##..≈.~~..#......# EV: 11Int: 9#......~..~.....### SH: 0Dex: 21w׮h##.#~..~..~......##. XL:  5 Next: 88% Place: Dungeon:5#..@**~~♣........#.. Noise: ---------  Time: 3074.1 (0.0)#..≈~♣**.♣.......#.. a) +0 shortbow####♣~..**.......##. Fire: a) +0 shortbow#.~~..≈~.s~.....##. Water #≈.~~≈~..#.........####~≈~.~.~~.~........ s   scorpion (wandering)##.......♣.~~≈......##.#.....)#.....#....÷.##.#......#.....#......#.. _Moving in this stuff is going to be slow. _A scorpion is nearby!Fire: a) +0 shortboww׮h?zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, wandering, hasn't noticed you, 66% to hit)w׮h-~~~~~~s~ _A scorpion is nearby!  Fire: a) +0 shortbow  w׮h]-FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [some shallow water.]w׮h  ******s~Aim: a scorpion (moderately wounded, wandering, hasn't noticed you, 66% to hit)w׮hF ##..##......#zinthar the Shooter#####......#######Demonspawn#.......#.....## Health: 26/41 ===============---------w׮h q#..............# Magic: 5/5========================##......##......# AC: 3Str: 11w׮h ##..≈.~~..#......# EV: 11Int: 9w׮h #......~..~.....### SH: 0Dex: 21w׮h )##.#~..~..~......##. XL:  5 Next: 88% Place: Dungeon:5w׮h &#..@((~~♣........#.. Noise: ---------  Time: 3074.1 (0.0)w׮h7 #..≈~♣((.♣.......#.. a) +0 shortbow####♣~..((.......##. Fire: a) +0 shortboww׮hW #.~~..≈~.s~.....##. Water #≈.~~≈~..#.........w׮h P####~≈~.~.~~.~........ s   scorpion##.......♣.~~≈......##.w׮h #.....)#.....#....÷.##.#......#.....#......#..Fire: a) +0 shortboww׮h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew׮h3 Aim: a scorpion (moderately wounded, wandering, hasn't noticed you, 66% to hit)You shoot an arrow. The arrow hits the scorpion.  The scorpion is heavily wounded.w׮hG w׮hM Y~~~~~~~w׮hNM !w׮hO ====5.2 (1.1 _w׮hnT w׮h_U x׮h m##..##......# #####......# #.#.....## #.# ##......##......# ##..≈.~~..#......# x׮h @#......~..~.....###.#~..~..~......##.#..~@~~~♣.#.#..≈~♣~~.♣.#.x׮hF ####♣~..~~.##.#.~~..≈~s~~.....##.x׮he #≈.~~≈~..#.####~≈~.~.~~.~.x׮h us   scorpionx׮h [##.......♣.~~≈......##..#.....)#.....#....÷.##..x׮h B#......#.....#......#...x׮hϚ x׮hۤ @s.x׮hD C7---x׮hZ 6.8 (1.6x׮h x׮h y׮hS3d##..##......#zinthar the Shooter#####......#######Demonspawn#.......#.....##Health: 27/41 ===============---------#..............#Magic: 5/5========================##......##......#AC: 3Str: 11##..≈.~~..#......#EV: 11Int: 9#......~..~.....#### SH: 0Dex: 21##.#~..~..~......##.. XL:  5 Next: 88% Place: Dungeon:5#..~@*~~♣........#... Noise: ---------  Time: 3076.8 (0.0)y׮h4=#..≈~♣**.♣.......#... a) +0 shortbow####♣~..s~.......##.. Fire: a) +0 shortbow#.~~..≈~.~~.....##.. Water #≈.~~≈~..#..........####~≈~.~.~~.~......... s   scorpion##.......♣.~~≈......##..#.....)#.....#....÷.##..#......#.....#......#...You shoot an arrow. The arrow hits the scorpion. _The scorpion is heavily wounded.Fire: a) +0 shortbowy׮ha4XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 66% to hit)y׮hM |##..##......#zinthar the Shooter#####......#######Demonspawn#.......#.....##Health: 27/41 ===============---------#..............#Magic: 5/5========================y׮h ##......##......#AC: 3Str: 11##..≈.~~..#......#EV: 11Int: 9#......~..~.....#### SH: 0Dex: 21##.#~..~..~......##.. XL:  5 Next: 88% Place: Dungeon:5y׮h #..~@~~~♣........#... Noise: ---------  Time: 3076.8 (0.0)y׮h( #..≈~♣~~.♣.......#... a) +0 shortbowy׮h< ####♣~..s~.......##.. Fire: a) +0 shortbowy׮hY #.~~..≈~.~~.....##.. Water y׮hk #≈.~~≈~..#..........y׮h ####~≈~.~.~~.~......... s   scorpiony׮h ##.......♣.~~≈......##..#.....)#.....#....÷.##..y׮h #......#.....#......#...y׮h %Fire: a) +0 shortbowy׮h Press: ? - help, Q - select action, ( or ) - cycley׮h Shift-Dir - straight liney׮h  tAim: a scorpion (heavily wounded, 66% to hit)  y׮h 7You shoot an arrow. The arrow hits the scorpion!  y׮h+ 6You kill the scorpion!y׮hK 0(((y׮hv +~y׮h )y׮h E~~~~y׮hѢ y׮h ##..##......#zinthar the Shooter#####......#######Demonspawny׮h K#.......#.....##Health: 27/41 ===============---------#..............#Magic: 5/5y׮hũ 3========================y׮hة R##......##......#y׮h [AC: 3Str: 11y׮h# ##..≈.~~..#......#EV: 11Int: 9y׮hK #......~..~.....#### SH: 0Dex: 21y׮h V##.#~..~..~......##.. XL:  5 Next: 132% Place: Dungeon:5y׮h #..~@~~~♣........#... Noise: ===------  Time: 3078.0 (1.2)y׮h #..≈~♣~~.♣.......#... a) +0 shortbowy׮hҪ ####♣~..~~.......##.. Fire: a) +0 shortbowy׮h #.~~..≈~.~~.....##.. Water y׮h #≈.~~≈~..#..........y׮h ####~≈~.~.~~.~......... y׮h? ##.......♣.~~≈......##.. y׮hc w#.....)#.....#....÷.##..y׮hw G #......#.....#......#...y׮h . y׮h %Fire: a) +0 shortbowy׮h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney׮hͫ tAim: a scorpion (heavily wounded, 66% to hit)  y׮h mYou shoot an arrow. The arrow hits the scorpion! _You kill the scorpion!y׮hʬ y׮hެ xPress: ? - help, Q - sely׮h }ect action, ( or ) - cycley׮h 9Shift-Dir - straight line  y׮h+ Aim: a scorpion (heavily wounded, 66% to hit)  y׮h= 6You shoot an arrow. The arrow hits the scorpion! y׮hN h_You kill the scorpion!  You have reached level 6!y׮h` y׮h /  --more--|׮h 31/476/666%  Your demonic ancestry asserts itself........#~.... _Your body becomes darker with foul flame.׮h3׮h߭׮h׮h8׮h.: _׮h׮h׮h*#2׮h?0=׮h׮h׮h>׮hF׮hF׮he ׮hy; You enter the shallow water.׮h63=׮h-Water ׮hj׮h ##......##......# ##..≈.~~..#......##......~..~####.#~..~..~##..#..~~~~~♣........#...׮hSa#..≈~♣~~.♣.......#...####♣~..~~.... #.~~..≈~.~~ #≈.@~≈~..#.---׮hs-83.8 (5.8####~≈~.~.~~.~......##.......♣.~~≈׮h#.....)#.....#....÷#......#.....#......###....##.....+......'׮h#....##.....#......#..#.##׮h 9---׮h׮h? _Moving in this stuff is going to be slow.׮hy3׮h׮h\׮h(׮h>׮h=׮ho׮h׮h׮h׮hd34=׮h׮h C  You see here a +0 short sword.׮h8 ׮h  _׮h׮h׮hR,׮h׮h;׮hg,׮h׮h׮h׮h W5=׮h׮h׮h ,׮h!׮h#׮h%,׮hy&׮h'׮h(,׮hM)׮hG*׮h+׮hB+K6=׮h+׮h2#.....)#.....#....÷.##......#.....#......###....##.....+......'##....##.....#......##.....#......#......#׮h3#.....#......##.....#....##.....##.....###....##............##<..@..#...#95.4 (11.׮h=3g6) #......#.....#####..#׮h3 ##..%..#.....# #~#..# ##.....#.###.###~#. #......#.#~###~~~ #......###~#~#~~#####׮h4######..###~~~~#~#~######..####..###~~~~#~#~#.#..........##~###~~#~#<׮h98%׮h4;׮h 3׮h ׮hF ׮h< ׮h ,׮h6 ׮h ׮h ׮h ׮hk D  You see here a scarab talisman.׮h ׮h`  _׮hL ׮h ׮h) ׮h U7=׮hQ ׮h ׮h ,׮h ׮h ~#.#....#....####....##......#<.....#......#......#######..%..# #~###.....#.###.###~#.........#.#~###~~~#....##~#~#~~####100.4 (5.0)#######..###~~~~#~#~###׮h@ ]##..####..###~~~~#~#~#...#..........##~###~~#~#<#.........###~# #~##~###'#.....##..##~~# #~##~###.#.....##..#~~~# #~##~#............#~~~###~##~#~~####~~###׮h ׮h$ 8%׮h ׮h3׮h׮h ׮h!׮h!׮h-%,׮h%׮h%K8=׮h\&׮hJ'׮h(׮h0(׮h)׮h*׮h+׮h+׮h,׮hV-׮h-,׮h..׮ha2#..%..# #~##.....#.###.###~#...#......#.#~###~~~#...#......###~#~#~~###########..###~~~~#~#~#####..####..###~~~~#~#~#...#.....#~###~~#~#<#.........###~# #~##~###'׮h2#.....##@.##~~# #~##~###.5#.....##..#~~~# #~##~#............#~~~###~#....#~#~~####~~####..#######~#~~## #~~###.׮h2#..####..####~~# #~~#......##.#~~# #~#......#~~# #~###...#׮h3"###.׮hJ3׮h7׮h8׮hRy׮hy׮hy׮h#׮hǀ׮hr9=׮h,׮h׮h?׮hH׮hl׮hӈ׮h ׮h׮h9׮h׮h׮h)׮hA׮hTE40=׮h׮hב׮h׮h׮h׮h׮h,׮h&׮h׮h׮h׮h81=׮h̖׮hz׮h׮hg׮h׮h%׮h׮hi׮h}׮h׮h׮h,׮hq׮h#.....##..#~~~# #~##~#..#.........#~~~###~##~##.........#~#~~####~~#####..#######~#~~## #~~׮h6'..####..####~~# #~~#.. #.........##.#~~# #~## #............#~~# #~###׮hZ #............#~##. #......@....##~#....##.16.4 (11.0) #.>........##~~#.##### ##..###÷...##~~### # ##..###...##~~## ### #..........~~~# #.......<...~## ##...##...#.~# ######.....## ׮h3#.....##׮h׮h׮h׮h:3׮h;׮hWG׮hH׮h\Ka2=׮hM׮hN,׮h$P׮h@Se  You see here an iguana skeleton.׮hU׮hsU _׮hOV׮h"X׮hY׮hY׮hZ׮hN\׮h]׮h^U3=׮h0_׮h`׮h b,׮hb׮hxd׮h`e,׮he׮h@g׮h\h׮hhK4=׮h*i׮h\j׮hFk,׮hk׮hrN>........##~~#.######..###÷...##~~### ##..###...##~~## ..........~~~# #.......<...~## ##...##...#.~# ׮hr ######.....##  #.....##  #.@...# 25.4 (9.0) #######        ׮h#s׮hv׮hxc _There is a stone staircase leading down here.׮h ׮hg A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You ׮h ^have not yet explored it and cannot tell where it leads. You are here. An umbra. ׮h UThis area is wreathed by an umbra, improving your stealth if you are attuned to ׮h athe shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. ׮h +(>)go down.׮h̻׮h#.>........##~~#.#####.. zinthar the Shooter##..###÷...##~~### #.. Demonspawn##..###...##~~## ### Health: 44/47 ======================--#..........~~~#Magic: 6/6========================׮h#.......<...~##AC: 3Str: 11##...##...#.~#EV: 11Int: 9######.....##SH: 0Dex: 21#.....##XL:  6 Next: 16% Place: Dungeon:5#.@...#Noise: ---------  Time: 3125.4 (9.0)#######a) +0 shortbowFire: a) +0 shortbow    You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 short sword. _You see here a scarab talisman. _You see here an iguana skeleton. _There is a stone staircase leading down here.׮h2׮h׮h׮hH6.4 (1 _׮h/= ##########. #...5.....#...##........6.......@.............#.....5.._.... #......D..... ...........⌠ ........... ..........D   steam dragon (asleep). .#........55 2 ufetubi (asleep) ......##### ׮hn0׮h5X5555׮hq-7.1 (1.7׮hu׮h y _You climb downwards.  Found a hazy altar of Hepliaklqana. _There is a stone staircase leading up here.׮h/׮h~1gA stone staircase leading up. A staircase leading back up. ׮h1GWhile standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. ׮h1An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. ׮h2A(<)go up, or ([)view destination.׮hB$׮h/zinthar the ShooterDemonspawnHealth: 44/47 ======================--Magic: 6/6========================AC: 3Str: 11#########EV: 11Int: 9#. #...5....SH: 0Dex: 21.#...##........XL:  6 Next: 16% Place: Dungeon:6.......@.......Noise: ---------  Time: 3127.1 (1.7)......#.....5..a) +0 shortbow_.... #......D.Fire: a) +0 shortbow.... ...........⌠ ........... ..........D   steam dragon (asleep). .#........55 2 ufetubi......##### _You see here a scarab talisman. _You see here an iguana ske׮hQ/leton. _There is a stone staircase leading down here. _You climb downwards.  Found a hazy altar of Hepliaklqana. _There is a stone staircase leading up here.׮h2׮h24׮h4׮h|8e.55.׮h<;580 _׮h;=׮h#.>........##~~#.#####..##..###÷...##~~### #..##..###...##~~## ####..........~~~##.......<...~####...##...#.~# #######  #.....## 5 #.@...#  #######        ׮h׮hb׮hKM-9.6 (2.5׮hTR׮hU} _You climb upwards. _There is a stone staircase leading down here.׮hTG3׮hG׮hL׮hCM׮hPPP _׮hQ,׮hR׮hPT׮hUa6=׮h_V׮hW׮hX,׮hPY׮h2Z׮hZ,׮h[׮h`^##..####..####~~# #~~#...#.........##.#~~# #~##...#............#~~# #~###..#............#~####~###..###...........##~#....##.....#.>........##~~#.#####.....׮h aD##..###÷...##~~### #..#.###..###...##~~#######.........@~~~34.6 (5.0#.......<...~##...##...#.~#######.....###.....##׮h4a#.>...######## ׮hqa׮he׮he׮hZ 3׮h2 ׮h ׮hc# r  You enter the shallow water.  Moving in this stuff is going to be slow.׮h# t7==Water ׮h& ,׮h' 1 _HP restored.׮h( 3׮hE) ׮h+ ׮h_, ׮h, ׮h- ׮h. ׮h0 ׮hR0 ׮h0 ׮h2 ׮h2 ׮h03 9=׮h3 ׮h`5 ׮h6 ,׮h6 ׮h7 ׮h8 ,׮h9 ׮h? @#.........###~# #~##~###'####.....##..##~~# #~##~###..###.....##..#~~~# #~##~#....#....#.........#~~~###~##~#....#....#.........#~#~~####~~###.#####..#######~#~~## #~~###.####'###..####..####~~# #~~#.........#.........##.#~~# #~##.........#............#@~# #~###..###...45.2 (10.׮h? 6)#............#~####~###..#######...........##~#....##.....##.>........##~~#.#####.....###..###÷...##~~### #..#.####..###...##~~## #######..........~~~##.......<...~####...##...#.~#׮h? ׮hVD ׮hlE ׮hp 3׮h|p ׮hx ׮hx ׮h y ׮h| ׮h~ ׮h ׮h ׮h ׮h% ׮hʅ ׮h ׮h+ ׮h݊ ׮h% ׮hS ׮h ׮h ׮h. ׮hS ׮h ׮h ׮h? ,׮h ׮hN ׮h ׮h (׮h ׮h ׮ho ׮h ׮h ׮h ׮h% ,׮h ׮h ׮h ׮h ׮h/ ׮h ׮h ,׮h ׮hl ׮h ,׮h ׮h ׮h ׮h6 ׮h¿ ׮h ׮hX ׮h{ ׮h ׮h ׮hD ,׮h ׮h ׮h ,׮h ׮hS ׮h ,׮hG ׮h ׮hs ,׮h ׮h{ ׮h ,׮h ׮hp ׮h! ,׮h ׮h~ ׮h; ,׮h ׮hr ׮h: ׮hQ ׮h ׮h ׮h ׮h ׮h9 ׮h~ ׮h= ׮h` ׮h ׮h ׮h= ׮hj ׮h ׮hg ׮h^ ,׮h ׮h ׮hd ׮h| ׮h ׮h ׮hb ,׮h ׮h ׮hb ,׮h ׮h ׮hV ,׮h ׮h% ׮h4 ,׮h ׮h[! ׮hY" ,׮h# ׮h7' ׮h#( ,׮h( ׮hf, ׮h- ,׮h. ׮h~5 ׮h 7 ׮h27 ׮h?8 ׮h= ׮h> ׮h> ׮h^? ׮h'C ׮hC ,׮hD ׮hI ׮hJ ׮hJ ׮h:K ׮hP C  You see here a +0 short sword.׮hQ ׮hR  _׮hVS ׮hYZ ׮h^[ ׮h[ ׮h'\ ׮h_ ׮h` ׮ha ׮h&b ׮h|e ׮hff ׮hf ׮hg ׮h4k ׮h)l ,׮hl ׮hr ׮hr ,׮hs ׮hw ׮hx ׮hx ׮hy ׮h} 7 _You open the door.׮h ׮h ׮hC ׮h @  There is an open door here.׮h ׮h  _׮h ׮h ׮hc ׮h ׮h ׮h ׮h ,׮hv ׮h ׮h` ,׮h ׮hߗ ׮h ,׮h$ ׮hԜ ׮h| ׮h ׮h ׮h+ ׮h! ,׮h ׮hc @  There is an open door here.׮h ׮h,  _׮h ׮h ׮hS B׮h B׮h˭ ׮hf ׮h. ׮hE ׮ẖ ׮ht ׮h ,׮hh ׮h ׮h ׮h ׮h^ ׮hf ׮h ׮hԽ ׮h7 ׮h6 ׮h ׮h ׮h' ׮h ׮h A  You enter the shallow water.׮h ?Water ׮hl ׮hv $ ׮h *_Moving in this stuff is going to be slow.׮hC ׮h\ ׮h ׮h ׮h 3׮hl ׮h ׮h ,׮h ׮h/ @  There is an open door here.׮h ׮h  _׮h ׮hG ׮h ,׮h? ׮h ׮h ׮hH ׮h ׮h= ׮hR ׮ht ׮h ׮hr ׮hj ׮h ׮h ׮hL %  ׮hb There is an open door here.׮h% ׮hh  _׮h ׮hC ׮h ׮h ׮hn ׮h ׮ha ,׮h ׮h3 ׮h ׮h ׮hC ׮h ׮h ,׮h ׮hX @  There is an open door here.׮h ׮h  _׮h ׮h ׮h ,׮h ׮h( ׮h ,׮h/ ׮hV ׮h ,׮hp ׮h ׮hz ,׮h ׮h! ׮hi ׮h ׮h ׮h @  There is an open door here.׮h ׮h%  _׮h ׮h ׮h^ ׮ht ׮h! ׮h ׮h ,׮h ׮h ׮h ׮h ׮hC ׮h$   There is an open door here. _...#.#~###~~~#...#...'.........' ...###~#~#~~##########..##..##.## ..###~~~~#~#~#########..##..##.## ..###~~~~#~#~#..........>'......# ...##~###~~#~#<..........#......' ..###~# #~##~###'###....##..##.. ..##~~# #~##~###..##....##..###'# ..#~~~# #~##~#....#..... ..#~~~###~##~#..@.#...........243.0 (97.8 ..#~#~~####~~###.###...###.###.. ###~#~~## #~~###.####'####.###..# ..####~~# #~~#..........׮h% ;......... ..##.#~~# #~##................... .....#~~# #~###..###...#......#.. .....#~####~###..################ ....##~#....##.....# ...##~~#.#####.....#׮h 3׮hx ׮h ׮hF ,׮h n׮h ׮hi ,׮h ׮h JThere is an open door here.  ׮hI ׮h  _׮hM ׮h ׮h ,׮h ׮h ׮h ׮h ׮hH ׮h ׮h9 ,׮h ׮h[ ׮h ,׮h ׮h ׮hT ׮h} ׮hN ׮h ׮hR ׮hv ׮h0 ׮h ׮h6 ׮hZ ׮h% ׮h .......##..##.#≈#......'....... ........######.#≈#......#........ .#####..##..######.....##...##... ׮h5 (.# #~#..##...#..#########...#### .###~#...#...#.........#... ׮hM ##~~~#...#...'.........'......... ~#~~##########..##..##.#׮hc .. ׮h ~#~#~#########..##..##.####'##### ׮h ~#~#~#..........@'......#....# 54.0 (11.0 ׮h #~~#~#<..........#......'....# ׮h ~##~###'###....##..##..##'##### ׮h #~##~###..##....##..###'## ׮h  V#~##~#....#....... ׮h [#~##~#....#.............׮h2 0...  ׮hK U###~~###.###...###.###..####.###.׮hb   # #~~###.####'####.###..####.###.׮h   # #~~#........................#.. ׮h ׮h ׮h ׮h Y _ stone staircase leading down here.׮h׮h1A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)go down.׮h=׮h ........##..##.#≈#......'........ zinthar the Shooter ........######.#≈#......#........ Demonspawn .#####..##..######.....##...##... Health: 47/47 ======================== .# #~#..##...#..#########...##### Magic: 6/6׮h======================== .###~#...#...#.........#......... AC: 3Str: 11 ##~~~#...#...'.........'......... EV: 11Int: 9 ׮h?~#~~##########..##..##.###..##..# SH: 0Dex: 21 ׮hq~#~#~#########..##..##.####'##### XL:  6 Next: 16% Place: Dungeon:5 ~#~#~#..........@'......#....#׮hNoise: ---------  Time: 3254.0 (11.0) ׮h#~~#~#<..........#......'....#a) +0 shortbow #~##~###'###....##..##..##'###### Fire: a) +0 shortbow ׮h#~##~###..##....##..###'##....... ׮hD#~##~#....#...................... #~##~#....#......................׮hi$  ###~~###.###...###.###..####.###.  # #~~###.####'####.###..####.###.׮h  # #~~#........................#..  ׮h_There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.׮hw׮h׮h"׮h85.0 (1.0) _׮h׮hBG       ##  #.  ##.##6  #..@#   #####        ׮hѥ׮hn׮h+8 (1.8׮hL׮h} _You climb downwards. _There is a stone staircase leading up here.׮h3׮he׮hk׮hZ׮hP _׮h,׮hQ׮hO׮h,׮h׮h1    ׮h       ######׮h  #@...#8.8 (3.0  ##.##.#׮h#  #..<#  #####  ׮hU-   ׮h׮h׮h׮hƜ3׮h;׮hl׮hc,׮hͥ,׮h,׮h^׮h׮hB׮hʮs       ######׮hx #....#  ##.##@# 61 #..<#.#  #####.# ׮hy #.# #.# #.# #.# #.#׮hԱ׮hܲ׮h[3׮h׮h׮hX׮h,׮h?׮h׮h},׮hƠ׮h;׮h,׮h8׮hz׮hZ,׮h׮h5׮h=,׮h®׮h׮hI,׮hɳ׮h#....###.##.##..<#.######.##.#׮h]#.# #. #. 8.8 (7 ׮h7 #..###׮h?׮hǸA  ׮h׮h:׮h^׮hS׮h׮h׮hd׮h׮h,׮h;,׮hT,׮h׮h5׮ha,׮h׮h #..<#.#  #####.# ׮h8 #.#  #.#  #.#  #.#  #.# ׮hOS #.#####.#׮he #.@.....#71.8 (3 #########׮hy&  ׮h ׮h ׮h"׮hC׮h׮h׮h6׮h׮h׮h׮hr,׮h3,׮h ,׮hH ׮h ׮h2#,׮hs#׮h $׮h&,׮hd&׮h'׮h+,׮h|+׮h,׮h/,׮h/׮h~3 ##.##.#  #..<#.#  #####.# ### #.# #.. #.# #.# #.# #.#׮h3 #.# #.# #.# #.#  #.#####@# 7.8 (6 #.......#  #########׮h3! ׮hA4׮h6׮h98׮ht_3׮h_׮h`׮hb,׮hpf,׮hf,׮hg׮h h׮hGj,׮hj׮hk׮hm,׮hSm׮h(n׮hZp,׮hp׮hAq׮hs,׮ht׮hZy   ######  #....#  ##.##.#  #..<#.#  #####.# ########## #.# #.@.......83 #.# #.######## #.# #.#  #.# #.# #.# #.# #.#####.# #.......# #########׮hy׮h|׮h~׮h@3׮hA׮h׮hj׮h׮h B׮hz ׮hTB׮h*׮h,׮hj׮h׮h,׮h?׮h׮h,׮h׮h #### ...# ##.# <#.# ##.# #######.  #.# #.......90.8 (7 ׮hg #.# #.#######.  #.# #.#  #.# #.#  #.# #.#  #.#####.#  #.......#  ######### ׮h׮hg׮h׮h3׮h}׮h׮h,׮hV,׮h,׮h׮hG׮h,׮hi ׮h ׮h* ׮hO ׮h ׮h ׮h ׮h ׮hz ׮h ׮hc ׮h ׮h ׮h(  ##### #...  ######.### .......# 6.8 (6#####.#.#  #.# # #.# #.# ׮hz ##.# ... ...# #.# #### ..#׮h ׮h ׮h\ ׮h7 3׮h7 ׮h9 ׮h@ X׮hC ,׮h)D ׮hH  ########## #.@.......8.8 (2 ׮hH #########.######## #.................# ׮hI #.#############.#.# #.# #.#.# #.# ׮h8I #.# . #.# #.# ## #׮hcI b.# ... ..#׮hyI !#.#׮hI ׮hL ׮hN ׮h 3׮hN ׮hR ׮h ,׮hz ,׮h3 ,׮h ׮h ׮h ,׮h4 ׮h ׮h ,׮h* ׮h ׮h ,׮hG ׮hx ׮h ,׮h ׮h ׮h ׮h- ׮h ׮hH ############ #........@.# 305.8 (7.########.# .# .##.#.# .#׮h f #.#.# .# #.# . .# #.# ## ## ׮h >... ׮h# ׮h ׮h ׮hi3׮h׮h׮h׮hB׮h,׮h׮h׮h ׮h0׮h׮h׮h^,׮h׮hb׮h,׮hi׮hU׮hR׮hv׮h׮hQ 9#############..........# #######.########.# ..........# #.# #######.#.# #.##.#..# #.#.......@# 11.8 (6 #.#׮h #  ...  #.#..# ׮h ׮h ׮h ׮h0׮hk׮h׮h{׮h׮h ׮h,׮h,׮h׮h׮h~׮h׮h׮h׮h7,׮hy׮h׮hb ׮h ,׮h ׮h ׮h ׮h$ ׮h6 ############ #..........#######.########.#......# #.#׮hq######.#.# #.# # #.#.######.# # #.#.@......#7 ׮h3# #.########## # ... # #.# # ..#׮h׮h׮hw׮h3׮h׮h׮h_׮h׮h,׮h ,׮hv׮hY׮h,׮h׮hs׮h9׮h]׮h׮h׮h ׮h*׮h׮h*׮h,׮h!׮hf2 ###### #..........#  ###.########.#  #׮h.....# #.#  #.###.#.# #.#  #.# #.#.######.#  #.# #@#........#23  #.# #.########## ##.# ... ...#׮h ##.##### ..####׮h׮hZ׮h׮h)׮h׮h׮h׮h8,׮h ׮h\,׮h׮h#..........################.########.##.................# #.#.#############.#.# #.# #.#.# #.#....... #######.######### #............... ...######@####### 6.8 (3 ###........#  .########        ׮h׮h*׮hY׮h(3׮h7)׮hR+׮h/,׮h3,׮hS5,׮h5׮h7׮h:,׮h:׮h<׮h?,׮h @׮hNA׮hZD,׮hD׮hE׮h0I,׮hI׮hJ׮hM,׮hM׮h>R"############  #..........# #########.######## ............# # ׮hR#########.#.# #.#  #.#.######.#  #.#........#  #######.##########.#  ..............@....# ׮hR33.8 (7  .######.############........# .########׮hMS׮hV׮h.X׮h 3׮h ׮hr ׮h ,׮h٫ ,׮h ׮h2 ׮h ׮hp ,׮h ׮h ׮h ,׮hQ ׮hH ׮hl ,׮h ׮h ׮h5 ,׮h ׮h ######.########.##.........# #.#  #.######.#.# #.#  #.# #.#.######.#  #.# #.#........##.# #######.##########.# ###.# .׮hN ............# ....# #..############ ##### #......@.# 41.8 (8 #.  ׮h~ "׮h ׮h ׮h ׮h 3׮h׮h׮h ,׮h,׮h ,׮h= ׮h ׮h ,׮h/׮hv׮h,׮h׮h׮h",׮hb׮hn׮h,׮h׮hn###.# ######.########.# #.........# #. #.######.#.# #.#.# #.#.######.#.# #.#........#.# ########.#########  #.#####.# #.................  #.......# #.######.###  ######### #@.......#7.8 (6 ׮hb#.###########׮h׮h ׮h"׮h_;.<#......... ################.#######...............############.#.# ###### #.#........ #######.##############.......................######.##################.......׮he.###########׮h.׮h+8.8 (1׮h4׮hv׮h3׮h׮h׮h,׮h#,׮h#,׮h$׮hp%׮h(,׮h(׮hd*׮h,,׮h-׮h.׮hw0,׮h0׮hc2׮h27,׮h7׮h 9׮hX<,׮h<׮h>׮hbA,׮hA׮hB׮hGB׮hH׮hK,׮hLL׮h8M׮hOB׮hsP׮hS,׮h]T׮h\U׮h$XB׮hPY׮h[,׮h\׮h\׮h^,׮h^׮h_׮ha,׮hb׮h^c׮he,׮hIf׮hkX׮hoT  #####.# #....#.# #####.########.#.# ׮ho........# #.#.# #####.#.# #.#.# #.#.######.#.# #.#........#.# ׮hpm#####.##########@#668.0) ׮hSp.................# #####.############ ......# #######׮hp"׮ht׮hju׮hn3׮ho׮hq׮h1u,׮hx,׮hy,׮hBz׮hM{׮h|,׮h=}׮h}׮hv,׮hՀ׮h׮h,׮h׮h׮hk,׮h׮he׮h,׮h>׮hd ########׮hF .......  ##73.8 (7.0)  #..........#.#####.#...# #.#.#׮h^`.#.# #.#.##.#.######.#.##.#........#.# #####.##########.# ׮h=.................#׮h׮hr׮h׮h׮h5׮h׮h׮h 3׮h ׮h ׮h ,׮hu ,׮h ׮h ׮hq ׮h ׮h ,׮h ׮h[ ׮h ,׮h3 ׮h ׮h7 ,׮h ׮hJ ׮h ,׮hM ׮h ׮h ,׮h1 ׮h $################ .......@.......#80 ##############.#׮hG  #..........#.# ############.########.#.# ...............# #.#.# ############.#.# #.#.# #.#.######.#.#׮hq i #.#........#.#  ########.###׮h =#######.#׮h ׮h ׮hs׮hs׮hw׮hy׮h I׮h5 ׮h X׮h ,׮h ׮hb ׮h{ ,׮h ׮h ׮hH ,׮h ׮h ׮h6 ,׮h ׮h ׮h< ,׮h ׮h ׮h ,׮h ׮h V # #.####### # #........#7 # #######.# # #..........#.# # #.########.#.# # #.......# #.#.# # #.׮h #######.#.# #.#.# # #.# #.#.######.#.# # #.# #.#........#.# # #.# ##.##########.#׮hQ ׮h ׮hb ׮h+ 3׮h ׮hO ׮hV ,׮h ,׮h ,׮h ׮h ׮hI r...F................׮h )#.### #.# ...# #.@......... ##.# ׮h ### <#.# #...# ##.# ###.########.#  #.# #...# ׮h  e #.#  #.# #.׮hT ###.#.# #.# F   sky beast (asleep)  #.# #.# #.#.######.#  #.# #.#׮h  #.#........#  #.# #.# ########.###׮he +9.8 (2׮h ,90.8 (3׮hz ׮h \ _A sky beast comes into view.׮h zinthar the Shooter...F..Demonspawn...*.Health: 47/47 ========================..*.Magic: 6/6========================.*.AC: 3Str: 11.*EV: 11Int: 9#*SH: 0Dex: 21 #####*################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ---------  Time: 3390.8 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F[3׮h},7m   sky beast (asleep)#.# #.##.#.######.##.# #.##.#........##.# #.# ########.########## _There is a stone staircase leading up here. _A sky beast comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (asleep, 98% to hit)׮h F..*.*.׮hSF.*.*.*Aim: a sky beast (asleep, 98% to hit)׮h}/zinthar the Shooter...F..Demonspawn...(.Health: 47/47 ========================..(.Magic: 6/6========================.(.AC: 3Str: 11.(EV: 11Int: 9#(׮h0cSH: 0Dex: 21 #####(################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ---------  Time: 3390.8 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbow׮h0~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (asleep, 98% to hit)  You shoot an arrow. The arrow hits the sky beast.  The sky beast is lightly wounded.׮ho׮h.F......׮hɼ>===1.9 (1.1 _׮h׮h׮hzzinthar the Shooter......Demonspawn..F..Health: 47/47 ========================.*..Magic: 6/6========================.*.AC: 3Str: 11*.EV: 11׮hrInt: 9#*SH: 0Dex: 21 #####*################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3391.9 (0.0) ##.#################### a) +0 shortbow <#.#׮hxW#..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########You shoot an arrow. The arrow hits the sky beast. ׮h|_The sky beast is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, 56% to hit)׮hzinthar the Shooter......Demonspawn..F..Health: 47/47 ========================.(..Magic: 6/6========================.(.AC: 3Str: 11(.EV: 11Int: 9#(SH: 0Dex: 21 #####(################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3391.9 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# [׮hWt34m#.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, 56% to hit)  You shoot an arrow. The arrow hits the sky beast.  The sky beast is lightly wounded.׮hj׮hk׮hl׮hm׮hJs...F.f.f   sleepcap׮hs-3.1 (1.2׮hox׮h{b  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (lightly wounded, 56% to hit)  ׮hh{You shoot an arrow. The arrow hits the sky beast.  The sky beast is lightly wounded. _A sleepcap comes into view.׮h> zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================..FAC: 3Str: 11.*EV: 11Int: 9#fSH: 0Dex: 21 #####*################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3393.1 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast[׮h$ P40m#.# #.##.#.######.# f   sleepcap#.# #.##.#........##.# #.# ########.##########The sky beast is lightly wounded. _A sleepcap comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, 56% to hit)׮h [ .F׮h4 .FAim: a sky beast (lightly wounded, 56% to hit)׮hX zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================..FAC: 3Str: 11..EV: 11Int: 9#fSH: 0Dex: 21 #####(################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3393.1 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.#׮h/ #.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.# f   sleepcap#.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, 56% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is lightly damaged.׮hu ,׮h ..ff   sleepcap׮h 44.2 (1.1 _׮h ׮h ׮h8zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 #####f################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3394.2 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# f   sleepcap#.#[3׮hg97m #.##.#.######.##.# #.##.#........##.# #.# ########.##########You shoot an arrow. The arrow hits the sleepcap. _The sleepcap is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, umbra, 98% to hit)׮hLX f.׮h f.Aim: a sleepcap (lightly damaged, umbra, 98% to hit)׮hl zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 #####f################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3394.2 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.#׮hm #.# #.#############.#.# #.# f   sleepcap#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, umbra, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is heavily damaged.׮hC ׮hd FF   sky beastf   sleepcap׮h -5.4 (1.2׮h ׮h  ׮h( )Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  ׮hf *Aim: a sleepcap (lightly damaged, umbra, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is heavily damaged. _The sleepcap closely misses you.׮hizinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#FSH: 0Dex: 21 ####׮h#f################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3395.4 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.#׮h(#.# #.#############.#.# #.# F   sky beast#.# #.#׮h-#.#.######.# f   sleepcap#.# #.#׮hs!#.#........##.# #.# ########.##########The sleepcap is heavily damaged. _The sleepcap closely misses you.Fire: a) +0 shortbow׮h^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, umbra, 98% to hit)׮hzinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#FSH: 0Dex: 21 #####f################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3395.4 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.#׮h #.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.# f   sleepcap#.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, umbra, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is heavily damaged.׮heC6.5 (1.1׮hj׮hm^  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (heavily damaged, umbra, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.׮hzinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#FSH: 0Dex: 21 #####f################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3396.5 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.#[׮hކ37m #.##.#.######.# f   sleepcap#.# #.##.#........##.# #.# ########.##########The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, umbra, 98% to hit)׮ha8 zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#FSH: 0׮h8 Dex: 21 #####f################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3396.5 (0.0) ##.#################### a) +0 shortbow <#.#׮h9 #..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.# f   sleepcap#.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h: Aim: a sleepcap (heavily damaged, umbra, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is almost destroyed.׮hk C7.7 (1.2׮h ׮hq j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (heavily damaged, umbra, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is almost destroyed. _The sleepcap barely misses you.׮h4zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#FSH: 0Dex: 21 #####f################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3397.7 (0.0) ##.#׮h################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.# f   sleepcap#.# #.##.#........##.# #.# ########.##########The sleepcap is almost destroyed. _The sleepcap barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle׮hªShift-Dir - straight lineAim: a sleepcap (almost destroyed, umbra, 98% to hit)׮h Ezinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#F׮hESH: 0Dex: 21 #####f################# XL:  6 Next: 16% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3397.7 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.#׮h%F#.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.# f   sleepcap#.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbow׮hwF_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, umbra, 98% to hit)  ׮hFpYou shoot an arrow. The arrow hits the sleepcap!  You destroy the sleepcap!׮hLJC.׮h׮hH.F׮h=278.9 (1.2 _׮h(׮h׮h 4zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 #####F################# XL:  6 Next: 27% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3398.9 (0.0) ##.#׮h C################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........#׮h 8#.# #.# ########.##########You shoot an arrow. The arrow hits the sleepcap! _You destroy the sleepcap!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, umbra, 56% to hit)׮h5 %zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 #####(################# XL:  6 Next: 27% Place: Dungeon:6 ...#׮h9 #.@................ Noise: ===------  Time: 3398.9 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########You shoot an arrow. The arrow hits the sleepcap! _You destroy the sleepcap!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, umbra, 56% to hit)׮hK+ ]F _You destroy the sleepcap!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a sky beast (lightly wounded, umbra, 56% to hit)  You shoot an arrow. The arrow barely misses the sky beast.׮h+ /400.1 (1.2׮h^. ׮h/ _The sky beast completely misses you. The sky beast closely misses you.׮he zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 #####F################# XL:  6 Next: 27% Place: Dungeon:6 ...#׮ha#.@................ Noise: ===------  Time: 3400.1 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########You shoot an arrow. The arrow barely misses the sky beast. _The sky beast completely misses you. The sky beast closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, umbra, 56% to hit)׮hYzinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.׮h]ZLSH: 0Dex: 21 #####F################# XL:  6 Next: 27% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3400.1 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.#׮hZ#.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########׮h7[Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, umbra, 56% to hit)  You shoot an arrow. The arrow hits the sky beast!  The sky beast is heavily wounded.׮hC1.2 (1.1׮h׮hV _The sky beast barely misses you.׮h? zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 #####F################# XL:  6 Next: 27% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3401.2 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.#[׮h 37m #.##.#.######.##.# #.##.#........##.# #.# ########.##########The sky beast is heavily wounded. _The sky beast barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (heavily wounded, umbra, 56% to hit)׮hw zinthar the Shooter......Demonspawn.....Health: 47/47 ========================....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 ####׮h;x #F################# XL:  6 Next: 27% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3401.2 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (heavily wounded, umbra, 56% to hit)  You shoot an arrow.  The arrow hits the sky beast but does no damage.׮hN p You shoot an arrow.  The arrow hits the sky beast but does no damage.  The sky beast is heavily wounded.The sky beast hits you.  The confined air twists around weakly and strikes you!sky beast is seared by the foul flame within you!׮h `3------2.3 (1.1׮h! ׮h ] _The sky beast is almost dead.׮h? zinthar the Shooter......Demonspawn.....Health: 37/47 ==================------....Magic: [37m6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 #####F################# XL:  6 Next: 27% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3402.3 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.#׮hE#.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########The sky beast is seared by the foul flame within you! _The sky beast is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, umbra, 56% to hit)׮hzinthar the Shooter......Demonspawn.....Health: 37/47 ==================------....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0׮hDex: 21 #####F################# XL:  6 Next: 27% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3402.3 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle׮h Shift-Dir - straight lineAim: a sky beast (almost dead, umbra, 56% to hit)  You shoot an arrow.  The arrow hits the sky beast but does no damage.׮h5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (almost dead, umbra, 56% to hit)  You shoot an arrow.  The arrow hits the sky beast but does no damage.  The sky beast is almost dead.׮h! -3.6 (1.3׮h2 ׮hV _The sky beast barely misses you.׮h? zinthar the Shooter......Demonspawn.....Health: 37/47 ==================------....Magic: 6/6========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 #####F################# XL:  6 Next: 27% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3403.6 (0.0) ##.#################### a) +0 shortbow <#.#׮h #..........# Fire: a) +0 shortbow ##.# ###############.########.##.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########The sky beast is almost dead. _The sky beast barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, umbra, 56% to hit)׮h zinthar the Shooter......Demonspawn.....Health: 37/47 ==================------....Magic: 6/6׮h ========================...AC: 3Str: 11..EV: 11Int: 9#.SH: 0Dex: 21 #####F################# XL:  6 Next: 27% Place: Dungeon:6 ...##.@................ Noise: ===------  Time: 3403.6 (0.0) ##.#################### a) +0 shortbow <#.##..........# Fire: a) +0 shortbow ##.# ###############.########.#׮h3 <#.# #.................# #.##.# #.#############.#.# #.# F   sky beast#.# #.##.#.######.##.# #.##.#........##.# #.# ########.##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, umbra, 56% to hit)  You shoot an arrow. The arrow hits the sky beast!  You kill the sky beast!׮h [.׮h08.׮hA44654.7 (1.1 ׮h4 _׮hy8׮h:MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, umbra, 56% to hit)  You shoot an arrow. The arrow hits the sky beast! _You kill the sky beast! ׮h9;a_Your Ranged Weapons skill increases to level 6!׮h;3׮h><׮h>׮hA׮h;EP _׮hG׮hG58=׮hH׮hH׮hL׮hP׮hWP׮hJQ׮h"Wg#.#...........##.#...........#..............#..............#.)............#׮hW..............# #...........#  #@#---7.7 (3.0### #.####### ....##....... .##.# ######### .<#.#׮hW^#.......... ###.# ##.########.׮h&X #.# #.................# #. #.# #.#############.#.# #.׮hOX #.# #.# #.#..׮hX:---׮h^׮hR`$ _Found a flail.׮hys׮ht׮hCt׮h;v׮h y׮hSy׮h},׮h~׮hB~U9=׮h$׮h-T #. #.# #.#.###.#.#׮hu..#.#..).#.......@.......#9.7 (2 ####...........#  ׮hI#####.####### ###### #. #....##...... #.##.# ########׮hƃ# ..<#.##........ ####.# ##.########׮h #.# #.................# #׮h׮h-׮hω׮h5G ׮hG ׮h9I ׮h M ׮h1R ׮hR ׮hShift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (asleep,  98% to hit)  You shoot an arrow. The arrow hits Eustachio.  Eustachio shouts!is lightly wounded.׮h.@.....׮h4>===2.8 (1.1 _׮h׮h׮hzinthar the Shooter##............Demonspawn...........@.#Health: 39/47 ===================-----#........*..#Magic: 6/6========================#........*..#AC: 3Str: 11#.#.......*...#EV: 11Int: 9##.#......*....#SH: 0Dex: 21..........*....#׮hXL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3412.8 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow׮h|####...........######.####### #####.################# @   Eustachio ...#׮hzv#.................. ##.#################### <#.##..........# _Eustachio is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 57% to hit)׮hm6zinthar the Shooter##..........(.Demonspawn...........(.#Health: 39/47 ===================-----#........(..#׮hzMagic: 6/6========================#........(..#AC: 3Str: 11#.#.......(...#EV: 11Int: 9##.#......(....#SH: 0Dex: 21..........(....#׮hXL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3412.8 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow׮h÷####...........######.####### ####׮h"#.################# @   Eustachio ...##.................. ׮h@##.#################### <#.##..........# _Eustachio is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  ׮h۸wounded, 57% to hit)׮h8@Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 57% to hit)  You shoot an arrow. The arrow barely misses Eustachio.׮h|?..@....׮h@640=׮h@-3.9 (1.1 _׮hF׮hMH׮hL Yzinthar the Shooter##............Demonspawn.............#Health: 40/47 ====================----#........@..#Magic: 6/6========================#.......*...#AC: 3Str: 11#.#.......*...#EV: 11Int: 9##.#......*....#SH: 0Dex: 21׮hyM ..........*....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3413.9 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.################# @   Eustachio ...#׮hM #.................. ##.#################### <#.##..........# _You shoot an arrow. The arrow barely misses Eustachio.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle׮hN Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 57% to hit)׮hB @..*.*׮hfzinthar the Shooter##..........(.Demonspawn...........(.#Health: 40/47 ====================----#........@(.#Magic: 6/6׮hB========================#........(..#AC: 3Str: 11#.#.......(...#EV: 11Int: 9##.#.......(...#SH: 0Dex: 21..........(....#׮h~XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3413.9 (0.0)׮h"..)............#a) +0 shortbow...............#׮hQFire: a) +0 shortbow####...........######.####### ׮h#####.################# @   Eustachio ...#׮h|#.................. ##.#################### ׮h<#.##..........# _You shoot an arrow. The arrow barely misses Eustachio.  ׮hFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle׮hr/Shift-Dir - straight line׮h0You shoot an arrow.׮hM׮hz.....@..׮h45.0 (1.1 _׮h׮hZ> zinthar the Shooter##............Demonspawn.............#Health: 40/47 ====================----#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#.......@...#EV: 11Int: 9##.#......*....#SH: 0׮h> Dex: 21..........*....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3415.0 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### ####׮h"? .#.################# @   Eustachio ...##.................. ##.#׮h? ################### <#.##..........# _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  ׮h? wounded, 57% to hit)׮h [ .@׮h< .@Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 57% to hit)׮hw zinthar the Shooter##.........(..Demonspawn..........(..#Health: 40/47 ====================----#........(..#Magic: 6/6========================#.......(...#AC: 3Str: 11#.#.......(...#EV: 11Int: 9##.#......(....#SH: 0Dex: 21..........(....#׮h XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3415.0 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 57% to hit)׮hF \  You shoot an arrow. The arrow closely misses Eustachio.׮h7....׮h@.@.׮h 46.1 (1.1 _׮h׮h׮hzinthar the Shooter##............Demonspawn.............#Health: 40/47 ====================----#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#......@....#SH: 0Dex: 21..........*....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3416.1 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.[40׮hKm################# @   Eustachio ...##.................. ##.#################### <#.##..........# _You shoot an arrow. The arrow closely misses Eustachio.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮h^[ .@׮h!Y..*.׮h zinthar the Shooter##........(...Demonspawn..........(..#Health: 40/47 ====================----#.......(...#Magic: 6/6========================#.......(...#AC: 3Str: 11#.#......(....#EV: 11Int: 9##.#......(....#SH: 0׮h Dex: 21.........(.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3416.1 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _You shoot an arrow. The arrow closely misses Eustachio.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h LYou shoot an arrow. The arrow misses Eustachio.׮h w......@׮h <17.2 (1.1 _׮h ׮h ׮h^zinthar the Shooter##............Demonspawn.............#Health: 41/47 ====================----#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3417.2 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.[40׮hCm################# @   Eustachio ...##.................. ##.#################### <#.##..........# _You shoot an arrow. The arrow misses Eustachio.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮h%!zinthar the Shooter##.....(......Demonspawn.......(.....#Health: 41/47 ====================----#.....(.....#Magic: 6/6========================#.....(.....#AC: 3Str: 11#.#.....(.....#EV: 11Int: 9##.#.....(.....#SH: 0Dex: 21׮h'].........(.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3417.2 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _You shoot an arrow. The arrow misses Eustachio.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮hg ......@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)  You shoot an arrow. The arrow misses Eustachio.  Eustachio screams, "Hey, you killed my favourite bat!"׮h"-8.3 (1.1׮h\׮h5 ׮hLD_Eustachio barely misses you.׮h zinthar the Shooter##............Demonspawn.............#Health: 41/47 ====================----#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3418.3 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### ####׮hݴ #.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _Eustachio barely misses you.Fire: a) +0 shortbow׮h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮hCzinthar the Shooter##.....(......Demonspawn.......(.....#Health: 41/47 ====================----#.....(.....#Magic: 6/6========================׮he#.....(.....#AC: 3Str: 11#.#.....(.....#EV: 11Int: 9##.#.....(.....#SH: 0׮hDex: 21.........(.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3418.3 (0.0)..)............#a) +0 shortbow׮h!...............#Fire: a) +0 shortbow####...........#׮h#####.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........# ׮h΢L_Eustachio barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮hc-......@Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)  You shoot an arrow. The arrow barely misses Eustachio.׮h .-9.4 (1.1׮h$5׮h(7V _Eustachio completely misses you.׮hxzinthar the Shooter##............Demonspawn.............#Health: 41/47 ====================----#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3419.4 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.[40׮hy>m################# @   Eustachio ...##.................. ##.#################### <#.##..........# _Eustachio completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮hzinthar the Shooter##............Demonspawn.............#Health: 41/47 ====================----#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0׮hlDex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3419.4 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow׮h(+####...........######.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........#׮hnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)  You shoot an arrow.  The arrow hits Eustachio but does no damage.׮h~  Eustachio is lightly wounded.36--20.5 (1.1׮hR׮h: _Eustachio hits you with a +0 rapier.׮h*azinthar the Shooter##............Demonspawn.............#Health: 36/47 ==================------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#׮hnNoise: ===------  Time: 3420.5 (0.0)..)............#a) +0 shortbow...............#׮hFire: a) +0 shortbow####...........######.####### ####׮h#.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _Eustachio hits you with a +0 rapier.  ׮h%Fire: a) +0 shortbow׮h#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h?Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮hn0zinthar the Shooter##.....(......Demonspawn׮h'1/.......(.....#Health: 36/47 ==================------#.....(.....#Magic: 6/6========================#.....(.....#AC: 3Str: 11#.#.....(.....#EV: 11Int: 9##.#.....(.....#SH: 0Dex: 21׮h\1.........(.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#׮h1/Noise: ===------  Time: 3420.5 (0.0)..)............#a) +0 shortbow׮h1E...............#Fire: a) +0 shortbow####...........######.####### ####׮h2{#.################# @   Eustachio ...##.................. ##.#################### <#.#׮hE2\#..........# _Eustachio hits you with a +0 rapier.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h2Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮hU.....׮hNG.@Fire: a) +0 shortbow׮hsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ׮h Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)  You shoot an arrow. The arrow closely misses Eustachio.׮h571.7 (1.2׮h׮hS _Eustachio closely misses you.׮hzinthar the Shooter##............Demonspawn.............#Health: 37/47 ==================------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3421.7 (0.0)..)............#a) +0 shortbow׮h...............#Fire: a) +0 shortbow####...........######.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _Eustachio closely misses you.׮hFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h9Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮h8 "zinthar the Shooter##.....(......Demonspawn.......(.....#Health: 37/47 ==================------#.....(.....#Magic: 6/6========================#.....(.....#AC: 3Str: 11#.#.....(.....#EV: 11Int: 9׮hF8 ##.#.....(.....#SH: 0Dex: 21.........(.....#׮hi8 ~XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3421.7 (0.0)׮h8 ..)............#a) +0 shortbow׮h8 ...............#Fire: a) +0 shortbow׮h8 ####...........######.####### ####׮h8 .#.################# @   Eustachio ...##.................. ##.#׮hB9 _################### <#.##..........# ׮h9 _Eustachio closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮h _M......@Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)  You shoot an arrow. The arrow barely misses Eustachio.׮h -2.9 (1.2׮h ׮h < _Eustachio hits you but does no damage.׮hkZzinthar the Shooter##............Demonspawn׮hZ.............#Health: 37/47 ==================------#...........#׮hZYMagic: 6/6========================׮hZi#...........#AC: 3׮hZwStr: 11#.#...........#׮hZ#EV: 11׮hZInt: 9##.#...........#׮hZ#SH: 0׮h[Dex: 21.........@.....#׮h-[~XL:  6 Next: 65% Place: Dungeon:6׮h?[u.........@.....#׮hR[Noise: ===------  Time: 3422.9 (0.0)..)............#׮hl[.a) +0 shortbow׮h[...............#Fire: a) +0 shortbow׮h[T####...........#׮h[I#####.####### ####׮h[#.################# @   Eustachio ...#׮h[O#.................. ##.#׮h[M################### <#.#׮h[#..........# ׮h \D_Eustachio hits you but does no damage.  ׮h2\%Fire: a) +0 shortbow׮hN\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hj\Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮h!zinthar the Shooter##.....(......Demonspawn.......(.....#Health: 37/47 ==================------#.....(.....#Magic: 6/6========================#.....(.....#AC: 3Str: 11#.#.....(.....#EV: 11Int: 9##.#.....(.....#SH: 0Dex: 21׮h.........(.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3422.9 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _Eustachio hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮h:M......@Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)  You shoot an arrow. The arrow closely misses Eustachio.33--4.0 (1.1׮h@׮hAw _Eustachio barely misses you. Eustachio hits you with a +0 rapier.׮h% zinthar the Shooter##............Demonspawn.............#Health: 33/47 ================--------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0׮h& Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#׮h<& Noise: ===------  Time: 3424.0 (0.0)..)............#׮hW& a) +0 shortbow...............#׮hs& Fire: a) +0 shortbow####...........#׮h& I#####.####### ####׮h& #.################# @   Eustachio ...#׮h& #.................. ##.#################### <#.#׮h& #..........# ׮h& _Eustachio barely misses you. Eustachio hits you with a +0 rapier.  Fire: a) +0 shortbow׮h' Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h.' Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)׮h zinthar the Shooter##............Demonspawn.............#׮hè GHealth: 33/47 ================--------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9׮hۨ ##.#...........#SH: 0׮hB Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3424.0 (0.0)..)............#׮hh a) +0 shortbow...............#Fire: a) +0 shortbow׮h ####...........######.####### ####׮h .#.################# @   Eustachio ...##.................. ##.#׮hϩ M################### <#.#׮h #..........#׮h- yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, umbra, 57% to hit)  ׮hD QYou shoot an arrow. The arrow hits Eustachio.  Eustachio is lightly wounded.׮h1 t  Eustachio mumbles some strange words.׮h_7 I@.׮h7 ^34=5.2 (1.2׮h; ׮hJ= ' _Eustachio blinks!׮hHzinthar the Shooter##............Demonspawn.............#Health: 34/47 =================-------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#......@....#EV: 11Int: 9׮h%##.#......*....#SH: 0Dex: 21.........*.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#׮h&Noise: ===------  Time: 3425.2 (0.0)..)............#׮hsa) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### ####׮h.#.################# @   Eustachio ...##.................. ##.#׮h_################### <#.##..........# ׮hT_Eustachio blinks!  Fire: a) +0 shortbow׮hMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  ׮hCwounded, 57% to hit)׮hF*i @..*׮h @.*.Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 57% to hit)׮h zinthar the Shooter##............Demonspawn.............#Health: 34/47 =================-------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#......@....#EV: 11׮h PInt: 9##.#......(....#SH: 0Dex: 21.........(.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3425.2 (0.0)..)............#a) +0 shortbow...............#׮hC Fire: a) +0 shortbow####...........######.####### ####׮he #.################# @   Eustachio ...#׮h #.................. ##.#################### <#.##..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 57% to hit)  ׮h ! ~You shoot an arrow. The arrow hits Eustachio!  Eustachio is moderately wounded.׮hV ׮h| _.@..׮h: 46.4 (1.2 _׮h] ׮hS ׮h zinthar the Shooter##............Demonspawn.............#Health: 34/47 =================-------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#.....@.....#SH: 0׮h  Dex: 21.........*.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3426.4 (0.0)׮h: ..)............#a) +0 shortbow׮hW ...............#Fire: a) +0 shortbow׮hr ####...........######.####### ####׮h .#.################# @   Eustachio ...##.................. ##.#׮h _################### <#.##..........# ׮h R_Eustachio is moderately wounded.׮h -Fire: a) +0 shortbow׮h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h+ Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour  (moderately wounded, umbra, 57% to hit)׮h&zinthar the Shooter##............Demonspawn.............#Health: 34/47 =================-------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#.....@.....#SH: 0Dex: 21.........(.....#׮hXL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3426.4 (0.0)..)............#a) +0 shortbow...............#׮hFire: a) +0 shortbow####...........######.####### ####׮h#.################# @   Eustachio ...#׮hO#.................. ##.#׮h`################### <#.##..........#׮hRNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour  ׮hn(moderately wounded, umbra, 57% to hit)  You shoot an arrow. The arrow hits Eustachio.  ׮hJEustachio is moderately wounded.׮hŖ׮hH.@׮h%47.5 (1.1 _׮hǠ׮hA׮hzinthar the Shooter##............Demonspawn.............#Health: 34/47 =================-------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0Dex: 21׮h.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3427.5 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _Eustachio is moderately wounded.׮hFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h3Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour  (moderately wounded, umbra, 57% to hit)׮h.zinthar the Shooter##.....(......Demonspawn.......(.....#Health: 34/47 =================-------#.....(.....#Magic: 6/6========================#.....(.....#AC: 3Str: 11#.#.....(.....#EV: 11Int: 9##.#.....(.....#SH: 0Dex: 21.........(.....#XL:  6 Next: 65% Place: Dungeon:6׮h>.........@.....#Noise: ===------  Time: 3427.5 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _Eustachio is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour  (moderately wounded, umbra, 57% to hit)׮h+/......@  Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour  (moderately wounded, umbra, 57% to hit)  You shoot an arrow. The arrow completely misses Eustachio.  Eustachio hits you with a +0 rapier!  Eustachio is seared by the foul flame within you!׮h+g27----8.6 (1.1׮h1׮hh4^ _Eustachio is severely wounded.׮hҗzinthar the Shooter##............Demonspawn.............#Health: 27/47 =============-----------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11׮hRfInt: 9##.#...........#SH: 0Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3428.6 (0.0)..)............#׮hsa) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### ####׮h#.################# @   Eustachio ...##.................. ##.#################### <#.##..........# _Eustachio is severely wounded.׮h-Fire: a) +0 shortbow׮h:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hZAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, umbra, 57% to hit)׮hd Lzinthar the Shooter##............Demonspawn.............#Health: 27/47 =============-----------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3428.6 (0.0)..)............#a) +0 shortbow...............#Fire: a) +0 shortbow׮h K####...........######.####### #####.################# @   Eustachio ...##.................. ##.#################### <#.##..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, umbra, 57% to hit)  You shoot an arrow. The arrow hits Eustachio.  Eustachio is severely wounded.׮hrR ׮hR -9.8 (1.2׮h X ׮hZ  Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severely׮hZ owounded, umbra, 57% to hit)  You shoot an arrow. The arrow hits Eustachio.  ׮hZ Eustachio is severely wounded. _Eustachio misses you.׮h<zinthar the Shooter##............Demonspawn.............#Health: 27/47 =============-----------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9׮hAh##.#...........#SH: 0Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3429.8 (0.0)..)............#a) +0 shortbow׮hc...............#Fire: a) +0 shortbow׮h####...........######.####### ####׮h[#.################# @   Eustachio ...##.................. ##.#################### ׮ho<#.##..........# _Eustachio misses you.׮hFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, umbra, 57% to hit)׮hQ&<zinthar the Shooter##............Demonspawn.............#Health: 27/47 =============-----------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9׮h&:##.#...........#SH: 0Dex: 21.........@.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3429.8 (0.0)..)............#׮hN'Ra) +0 shortbow...............#Fire: a) +0 shortbow####...........######.####### #####.################# @   Eustachio ...#׮h'#.................. ##.#################### <#.##..........#׮h'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h'.Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, umbra, 57% to hit)  You shoot an arrow. The arrow hits Eustachio.  Eustachio is almost dead.׮hShift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, umbra, 57% to hit)  You shoot an arrow. The arrow hits Eustachio.  Eustachio is almost dead.  Eustachio casts a spell.׮hŹq §rr@r   river rat (summoned)r   rat (summoned)Eustachio blinks!׮h#.31.0 (1.2׮h׮he _Eustachio mumbles some strange words.׮hS_zinthar the Shooter##............Demonspawn.............#Health: 27/47 =============-----------#...........#Magic: 6/6========================#...........#AC: 3Str: 11#.#...........#EV: 11Int: 9##.#...........#SH: 0Dex: 21.........§.....#XL:  6 Next: 65% Place: Dungeon:6.........@.....#Noise: ===------  Time: 3431.0 (0.0)..)......*r....#a) +0 shortbow.........*.....#Fire: a) +0 shortbow׮h key. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to ׮h&athe shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. ׮h;)(>)enter.׮hX}׮h׮hWelcome to Wityirph's Overcharged Wands! What would you like to do?  a -  648 gold a wand of charming (18) (unknown)b -  648 gold a wand of charming (18) (unknown)  c -  693 gold a wand of digging (11) (unknown)  d -  420 gold a wand of flame (40) (unknown)  e - 1134 gold a wand of light (18) (unknown)  f -  378 gold a wand of polymorph (18) (unknown) You have 310 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list׮h?׮hz׮hzinthar the Shooter....Demonspawn.....##Health: 38/53 =================-------.......Magic: 7/7========================..(..#.#####AC: 3Str: 11............#EV: 11Int: 9...##..#.#..####SH: 0Dex: 21#...#...#.....׮hXL:  7 Next: 11% Place: Dungeon:6#.#...@...#Noise: ---------  Time: 3455.1 (4.0)#.#.#...#.#a) +0 shortbow##########....#.#..#Fire: a) +0 shortbow#..................# ##.............###...# ׮h>.............### ##...  #...........####. .#...........# .#...........# _You have reached level 7!׮hbThings that are here: _a +0 rapier; a +0 leather armour _Found Wityirph's Overcharged Wands. _Found 4 stones. _There is an entrance to Wityirph's Overcharged Wands here.׮h"׮h?#׮h'׮h5)׮h ׮h ׮h@ ׮ht ׮h~ ׮h $ _׮h ,׮h" ,׮h ׮h ׮h= ,׮h ׮h ׮h ;9׮ht ׮h J _Found a stone staircase leading down.׮h 3׮h5 ׮h ׮hh ׮h ׮h ׮hu ׮h b40=׮h ׮h ׮h ,׮h ׮h ............#...##..#.#..######...#...#.....#׮h #.#...∩...# .##.#.#...#.# .# ׮h #####....#.#..# .# ..............## .# ׮h D.........###...##.#.#### .......### ###..@>......׮h( u63.1 (8 .......# ####....... ׮hK .......# ....... .......# ....... ׮hm .......# .......# ..?.... ׮h {.......# ............# ....... ׮h ׮h ׮hZ ׮h i _Found a scroll labelled NUONIM OCSEMERCH.׮h ׮h; ׮h+ ׮h. ׮h ׮h ׮hH ׮ha R  There is a stone staircase leading down here.׮h ׮h  _׮h ׮hv ׮h ׮h ׮h N1=׮h ׮ha ׮h1 ,׮h ׮h ׮h ,׮h= ׮hs ׮hm ׮h ׮h D2=׮h ׮h ׮h ׮h ׮h ##....#.#..# #.#.# ...........###.#.# ......###...##.#.####### ....### ###...>......... ׮h. v....# ####.......... ....# #..........# #..........# #..........# #..@.70.1 (7׮hc # ...# #...# #...׮h # #... ##### ########### #################׮h l.........# ###############.#׮h> ׮h ׮h  ׮h  X_n - a scroll labelled NUONIM OCSEMERCH׮h3׮h׮h׮hF,׮h׮h׮h,׮hg׮hU9 _Found 8 gold pieces.׮hk3=׮h/׮h׮h@,׮h4׮hc _Found a bronze wand.׮h3׮h׮h+...#.# #.#.# #.#..# #.#.# ..#.# ...׮hBA###...##.#.######### ## ###...>...... ####............./ ׮hh#........ #........ ׮h!#.......@....# 5.1 (5 #.....#  ׮hZ#.....#  ׮h#.....$# #.....׮h9# #............#׮h[v ############## ############ ..........׮h~#.#׮h׮he ׮h ׮hCZ׮hZ׮h[׮ha׮hf׮hf׮hi׮hj׮ho׮h................  ####............./... ׮hV #................  #................  #............# #............# ׮hz#............# #....׮h.$# #...........@# 9.1 (4׮h#............# ############## ######## .......# ׮h######.# .....#.#.#.# ׮h<3 #.#.#׮h׮h׮h׮hTM...##.#.######### ##...>.  ###/............................##############׮h]׮h]Z5=80.1 (1׮hva׮hBh׮hh+1.1 (2׮hl׮hn> _You now have 318 gold pieces (gained 8).׮h 3׮h ׮h ׮hq ׮h ׮h ,׮h ,׮h ׮h> ׮h[ ׮h N6=׮h( ׮h _Found a Handbook of Applied Construction and a potion of curing.׮h?" 3׮h# ׮h% ׮hy) ,׮h* ׮h, $ ׮h, _Found a scroll of identify.׮h0 ׮h0 K7=׮h2 ׮h6 1׮h~7 ׮h0? Q##### ....#.# .... # #.#.# ######.... # #.#.# .......... ׮h? # #.#.# #......!.. ###.#.# #......... .##.#.#########......... ...>.׮h? p....... ###.........׮h? "8.1 (7#..׮h? O.......?.#..׮h? w......:...#............׮h@ 7##....# ׮h@  #............# ##### ׮h0@ ` #............# ׮hE@ ' #....׮hZ@ _........#  #...׮hn@ V.........#  #...׮h@ (.........#׮hA ׮hE ׮hH - _p - a wand of flame (8)׮hLj 3׮hol ׮hr ׮hx ׮h{ ,׮hr} ׮h ,׮hi ׮h= ׮h k8=׮h ׮h ׮h` ,׮h? ׮h  You pick up a Handbook of Applied Construction and begin reading...׮hӢ ׮h L.# #######..... #.# ............# .# #......!....# ׮h .# #...# .#########.....# ...............׮h # ..............# .׮hA .....?...# .....׮h` K# 93.1 (5 ...׮h ####....#### .....# ###### ...׮h V..# .....# ׮hީ 4.....# ׮h I.....# ###########׮hS M# ##׮h ׮h ׮hɯ  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.׮hk׮hl׮hl׮hq׮hu׮hxZ9=׮hjy׮ho|׮h|׮h}׮h1׮h׮h׮h։  ....  ######## ׮h: ......#  #......!....#  #..# ׮hJ########## .׮h7# .......# ..@...# 6.1 (3׮hp.........# ####....##### ######### .........#׮h0########׮h׮h׮h. _s - a scroll of identify׮h3׮h׮h׮h,׮hǮ,׮hOl50=׮h׮h1׮h,׮h׮h ׮h*,׮he׮hR׮h,׮h׮h2a1=׮h[׮hU #  #.....#  #.....#  #.....# .# .....#### #######......## .#׮h6# #......@....#502.1 (6# #...........##########...........#........׮hsm....#............#............#............#.####....#### ....׮hM......# ######׮h#׮h׮hb _d - 2 potions of curing (gained 1)׮hH3׮h9׮h׮h׮h,׮h׮h׮h׮h׮h׮hk2=׮h׮h׮h@,׮h׮h c ###.### #.....# #.....# #.....# #.....#  #  #.....# # ׮hS #.@...# 6.1 (4 #.# #.....### #.# #######......# #.# ...........# #.# ##...........# #.# #.......׮h....# #.#########....#.............#............#׮h׮hn׮hw 3׮hN ׮h& ׮h ׮hE B׮h ,׮h ׮h% ׮h ׮h K3=׮h ׮h 1 _HP restored.׮h ׮h] ׮h ׮h ׮hY ,׮h ׮hf ׮hh ׮h ׮h4 ׮hC ׮h ׮h 9=׮h ׮hq \ #(... # ## #....#.# #......׮h V # # ׮h k###@### 13.1 (7 ׮h _#.....#  ׮h #.....#  #...׮h w..# #...׮h ..# #.....# ׮h .#...׮h/ v..# #..׮hD ...## #.....##׮hZ "#׮h ׮h ׮h - _Found 4 poisoned darts.׮h3׮h׮h׮ht,׮hM,׮h,׮h׮h׮h4,׮h׮h׮h,׮h׮h׮h,׮h׮hZ### .... ..... ... ..##### #(...# #....# #..@.# #׮h8.1 (5#.#.####....####.#####.....##.....#׮h7 #.....#׮h׮h* ׮h ׮h׮h~׮h2׮h׮h׮hB׮h ,׮h׮h׮h,׮h׮h......... ... ########..#(...#.##....#.# #....#.# #....#.# ׮hܻ#.....@# 21.1 (3#....### #....# ###.####׮h #.....##.....##.....##.....# ׮hz׮h,׮h}׮h;3׮h׮h׮hk ,׮hs,׮hB,׮h׮h׮h׮h!׮h{׮h_׮hX,׮h׮hf׮h|,׮h׮h ׮h#׮h_#׮h$׮hB*/### .... ..... ... #########.׮h*..#####.@.......7.1 (6#(...#.#########....#.# #....#.# #....#.#׮h"+ #......# #....### ####.###׮h|+׮h/׮h0׮h+z 3׮h { ׮h7 ׮h ,׮h ,׮h ,׮h; ׮hB ׮hT ,׮h، ׮hj ׮hn ,׮h ׮h ׮hٕ ,׮hD ׮h ׮h ׮h9 ׮h ׮h ׮hҟ ,׮h_ ׮h     #  .. ### ... #.# ... #########.#  ..#####........@#  ׮h 34.1 (7#(...#.#########  #....#.#  #....#.#  #....#.#  #......#   #....###  ׮h  #....#    ###.#### ׮h3 T  ׮h ׮h ׮h ׮hf\׮h\׮h`׮h4b׮h"a4׮he׮hf׮hJ, 3׮h, ׮h2 ׮h5 ׮h8 B׮h9 ,׮h: ׮h~; ׮h> ,׮h-? ׮h@ ׮hB ,׮hzC ׮hD ׮hG ,׮h|H ׮hI ׮hM ,׮hRN ׮hO ׮hS ,׮hS ׮h8U ׮hW ,׮h!X ׮hX ׮h[ ,׮ha\ ׮h^ ׮h b ,׮hNb ׮hc ׮h;f ,׮h g ׮hh ׮h/l ,׮h?m ׮hn ׮h,r ,׮hr ׮ht ׮hx ,׮hx ׮h{ ׮h! ,׮h9 ׮h܁ ׮hW ,׮hl ׮h C  You see here 4 poisoned darts.׮h 3׮h3 ׮h !. .## ..(  # #####.###  #.#....... ###  ......... #.#  ׮hT #.#.....# #########.#  #......@#####.........# 51.1 (17.0) #....###(...#.#########  ׮h z##. #....#.#  #....#.# #....#.# #......# #....###׮h  #....# ###.####׮hv ׮hZ ׮h 2 _Found 3 atropa-tipped darts.׮h63׮hT8׮h?׮h]F # . . .##. ..(  # #####.#### M#.#........### ###..............> #.#׮hF2 #.#...@.# #########.# #.......#####.........# #....###(...#.###########.#. #....#.## # #....#.# #....#.#׮hGhM   Menkaure (dormant) #......# #....### #....#׮hhO 0.0)  Menkaure, Prince of Dust comes into view.Found a stone staircase leading down.׮hUs.MM׮hV4==2.1 (1׮h[׮h^& _Menkaure shouts!׮h6Izinthar the Shooter#Demonspawn. .Health: 53/53 ========================.##.Magic: 7/7========================..(AC: 3Str: 11# #####.####EV: 11Int: 9.#.#........###### SH: 0Dex: 21׮h6.M**..........>#.# XL:  7 Next: 11% Place: Dungeon:6#.#***@.# #########.# Noise: ==-------  Time: 3552.1 (0.0)#.......#####.........# a) +0 shortbow#....###(...#.######### Fire: a) +0 shortbow׮h7##.#. #....#.## # #....#.##....#.#M   Menkaure#......##....####....#Found a stone staircase leading down. _Menkaure shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle׮h7WShift-Dir - straight lineAim: Menkaure (79% to hit)׮h zinthar the Shooter#Demonspawn. .Health: 53/53 ========================.##.Magic: 7/7========================..(AC: 3Str: 11# #####.####EV: 11Int: 9.#.#........###### SH: 0Dex: 21.M((..........>׮h #.# XL:  7 Next: 11% Place: Dungeon:6#.#(((@.# #########.# Noise: ==-------  Time: 3552.1 (0.0)#.......#####.........# a) +0 shortbow#....###(...#.######### Fire: a) +0 shortbow##.#. #....#.## # #....#.##....#.#M   Menkaure#......#׮hM #....####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (79% to hit)  You shoot an arrow. The arrow hits Menkaure.  Menkaure is lightly damaged.׮h ׮hp Z......׮h 5=3.3 (1.2׮hS ׮hҵ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Menkaure (79% to hit)  You shoot an arrow. The arrow hits Menkaure.  Menkaure is lightly damaged׮h V. _Menkaure grins.׮hM # .###. ..(  # #####.####  #.#####׮hw.......@......> $#M#.....#############...#####.........#....###(...#.#########...#. #....#M   Menkaure. .## # #........##׮hL---40׮h ׮h8 + _Found 12 gold pieces.׮hz zinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###׮h${ ### XL:  7 Next: 11% Place: Dungeon:6...****@......>#.# Noise: ---------  Time: 3554.3 (0.0)$#M#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure. . #....#.#׮hX{ # # #......##....### _Menkaure grins. _Found 12 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h{ IAim: Menkaure (lightly damaged, 79% to hit)׮hMzinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11׮hԔ ..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6...((((@......>׮hB>#.# Noise: ---------  Time: 3554.3 (0.0)$#M#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.#׮hoA#.#. #....#.#M   Menkaure. . #....#.#׮h# # #......##....###Fire: a) +0 shortbow׮hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hAim: Menkaure (lightly damaged, 79% to hit)  You shoot an arrow. The arrow hits Menkaure!  Menkaure is severely damaged.׮h4׮h dM....׮h >===5.5 (1.2 _׮h*׮h,,׮h}zinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21׮hd.#.#........###### XL:  7 Next: 11% Place: Dungeon:6...M***@......>#.# Noise: ===------  Time: 3555.5 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow׮h˫#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure. . #....#.## # #......##....###׮hYou shoot an arrow. The arrow hits Menkaure! _Menkaure is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hSsAim: Menkaure (severely damaged, 79% to hit)׮h^ zinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###׮h ### XL:  7 Next: 11% Place: Dungeon:6...M(((@......>#.# Noise: ===------  Time: 3555.5 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow׮h4 #....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure. . #....#.## # #......##....###׮hZ %Fire: a) +0 shortbow׮h VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, 79% to hit)  ׮h zYou shoot an arrow. The arrow hits Menkaure.  Menkaure is severely damaged.׮hV ׮h^ I.M..׮h^ 26.5 (1 _׮he ׮hf ׮hCjzinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6....M**@......>׮hj#.# Noise: ===------  Time: 3556.5 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure. . #....#.#׮hq# # #......##....###You shoot an arrow. The arrow hits Menkaure. _Menkaure is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, 79% to hit)׮hzzinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6....M((@......>#.# Noise: ===------  Time: 3556.5 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.#########׮h{{##.#. #....#.##.#. #....#.#M   Menkaure. . #....#.## # #......##....###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, 79% to hit)  You shoot an arrow.  The arrow hits Menkaure but does no damage.׮h+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Menkaure (severely damaged, 79% to hit)  You shoot an arrow.  The arrow hits Menkaure but does no damage.  Menkaure is severely damaged.׮h.H.M.׮h 47.6 (1.1 _׮h׮h׮h zinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6.....M*@......>#.# Noise: ===------  Time: 3557.6 (0.0)׮h v$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure. . #....#.## # #......##....###The arrow hits Menkaure but does no damage. _Menkaure is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, umbra, 79% to hit)׮h,zinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6׮h-.....M(@......>#.# Noise: ===------  Time: 3557.6 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure. . #....#.## # #......##....###Fire: a) +0 shortbow׮hc.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, umbra, 79% to hit)  You shoot an arrow.  The arrow hits Menkaure but does no damage.׮hɶD.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Menkaure (severely damaged, umbra, 79% to hit)  You shoot an arrow.  The arrow hits Menkaure but does no damage.  Menkaure is severely damaged.׮h8*׮hJJ (fast)Menkaure gestures wildly while chanting.׮heM8.7 (1.1׮h׮h 1 _Menkaure seems to speed up.׮h^zzinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###׮hz~### XL:  7 Next: 11% Place: Dungeon:6.....M*@......>#.# Noise: ===------  Time: 3558.7 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.#׮hs{[#.#. #....#.#M   Menkaure (fast). . #....#.## # #......##....###Menkaure gestures wildly while chanting. _Menkaure seems to speed up.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h{Aim: Menkaure (severely damaged, fast, umbra, 79% to hit)׮hEzinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6.....M(@......>#.# Noise: ===------  Time: 3558.7 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.#########׮hc##.#. #....#.##.#. #....#.#M   Menkaure (fast). . #....#.## # #......##....###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, fast, umbra, 79% to hit)  You shoot an arrow. The arrow hits Menkaure.  Menkaure is severely damaged.׮hM8.׮hR8*׮h[$ xPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Menkaure (severely damaged, fast, umbra, 79% to hit)  You shoot an arrow. The arrow hits Menkaure.  Menkaure is severely damaged.  Menkaure gestures at you while chanting.׮hQ e@9.8 (1.1׮h ׮h޴ ) _You are unaffected.׮hI8zinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9׮h8# #####.####SH: 0Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6.....M*@......>#.# Noise: ===------  Time: 3559.8 (0.0)׮h9$#.#.....#############.# a) +0 shortbow׮h095#.......#####.........# Fire: a) +0 shortbow#....###(...#.#########׮h[9s##.#. #....#.##.#. #....#.#M   Menkaure (fast)׮h9. . #....#.## # #......#׮h9#....###Menkaure gestures at you while chanting. _You are unaffected.  ׮h9%Fire: a) +0 shortbow׮h :cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, fast, umbra, 79% to hit)׮h zinthar the ShooterDemonspawn#Health: 53/53 ========================. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###׮hf### XL:  7 Next: 11% Place: Dungeon:6(((((((@......>#.# Noise: ===------  Time: 3559.8 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure (fast). . #....#.## # #......##....###׮h{Menkaure gestures at you while chanting. _You are unaffected.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hryAim: Menkaure (severely damaged, fast, umbra, 79% to hit)׮hG2_You are unaffected.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Menkaure (severely damaged, fast, umbra, 79% to hit)  You shoot an arrow. The arrow barely misses Menkaure.׮hP......M45----60.9 (1.1׮hU׮hW( _Menkaure hits you!׮h4m zinthar the ShooterDemonspawn#Health: 45/53 ====================----. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###׮hm p### XL:  7 Next: 11% Place: Dungeon:6......M@......>#.# Noise: ===------  Time: 3560.9 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure (fast)׮hAn . . #....#.## # #......##....###You shoot an arrow. The arrow barely misses Menkaure. _Menkaure hits you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, fast, umbra, 79% to hit)׮h3zinthar the ShooterDemonspawn#Health: 45/53 ====================----. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9׮h# #####.####SH: 0Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6......M@......>#.# Noise: ===------  Time: 3560.9 (0.0)$#.#.....#############.# a) +0 shortbow׮hhv#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure (fast). . #....#.## # #......##....###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle׮hShift-Dir - straight lineAim: Menkaure (severely damaged, fast, umbra, 79% to hit)  You shoot an arrow. The arrow hits Menkaure.  Menkaure is severely damaged.׮h25---------2.0 (1.1׮hr׮hӫ) _Menkaure hits you!!׮h@zinthar the ShooterDemonspawn#Health: 25/53 ===========-------------. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6׮h@......M@......>#.# Noise: ===------  Time: 3562.0 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure (fast). . #....#.## # #......#׮hjA#....###Menkaure is severely damaged. _Menkaure hits you!!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, fast, umbra, 79% to hit)׮hctzinthar the ShooterDemonspawn#Health: 25/53 ===========-------------. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21.#.#........###׮ht### XL:  7 Next: 11% Place: Dungeon:6(((((((@......>#.# Noise: ===------  Time: 3562.0 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.##.#. #....#.#M   Menkaure (fast). . #....#.#׮huy# # #......##....###Menkaure is severely damaged. _Menkaure hits you!!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, fast, umbra, 79% to hit)׮h|M #  . .#  .##.  ..( # #####.####  .#.#........###  ......>  $#.#.....###### #.......# #....###( ##.#. #....#.#  ׮h0#.#. #....#.#  . . #....#.#  # # #......#   Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: Menkaure (severely damaged, fast, umbra, 79% to hit)  You shoot an arrow. The arrow barely misses Menkaure.  ׮hpsMenkaure shouts, "The sands of time shall wipe you from history!"׮h #  . .#  .##.  ..( # #####.####  .#.#........###  ......>  $#.#.....###### #.......# #....###( ##.#. #..׮h} #.#. #....#.#  . . #.... # # #..... ׮h)......M You shoot an arrow. The arrow barely misses Menkaure.  Menkaure shouts, "The sands of time shall wipe you from history!"Menkaure hits you!!  * * * LOW HITPOINT WARNING * * *  Menkaure is seared by the foul flame within you.  Menkaure resists.׮h{2/53 -----------3.1 (1.1׮hM׮h] _Menkaure is almost destroyed.׮hjzinthar the ShooterDemonspawn#Health: 2/53------------------------. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0Dex: 21׮h>q.#.#........###### XL:  7 Next: 11% Place: Dungeon:6......M@......>#.# Noise: ===------  Time: 3563.1 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.#########׮h##.#. #....#.##.#. #....#.#M   Menkaure (fast). . #....#.## # #......##....###Menkaure resists. ׮hI_Menkaure is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮h!Aim: Menkaure (almost destroyed, fast, umbra, 79% to hit)׮hv<zinthar the ShooterDemonspawn#Health: 2/53------------------------. .#Magic: 7/7========================.##.AC: 3Str: 11..(EV: 11Int: 9# #####.####SH: 0׮h&Dex: 21.#.#........###### XL:  7 Next: 11% Place: Dungeon:6......M@......>#.# Noise: ===------  Time: 3563.1 (0.0)$#.#.....#############.# a) +0 shortbow#.......#####.........# Fire: a) +0 shortbow#....###(...#.###########.#. #....#.#׮h#.#. #....#.#M   Menkaure (fast). . #....#.## # #......##....###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׮hAim: Menkaure (almost destroyed, fast, umbra, 79% to hit)  You shoot an arrow. The arrow hits Menkaure.  You destroy Menkaure!׮h׮h~C.׮h]8.׮hE4354.3 (1.2 _׮h<׮h9i _Your Fighting skill increases to level 4!׮h43׮h6׮h=׮h9D׮hrHf3= _׮h[I׮h`N,׮hO׮hW#. .#.##. ..( # #####.#####.#.#........#####׮h@X...............>#. $#.#.....#############. ######.........---6.3 (2.0 #....###(...#.# ##.#. #....#.#  #.#. #....#.׮hXK# . .. #....#.## ## #......# #....### #....####.#׮hX$###׮h`Y:---׮hX`׮ha׮hŵ3׮h׮hμ׮hX׮hS,׮h2׮hA׮hyi4=׮h׮hC  You see here 4 poisoned darts.׮h׮ho _׮h׮h׮h,׮h0׮h<. .# .##. ..( # #####.#### #.#.#........### ###...............> #.# ׮h$#.#.....#############.# #.......#####.........# #....###(.@.#.######### 71.3 (5##.#. #....#.# #.#. #....#.# . .. #....׮h#.## ## #......# #....####....#׮h"###.#####.....#׮hm׮hr׮h׮he3׮h׮hΘ׮h_5=׮h,׮hp,׮h׮h׮h,׮h<׮hF׮h,׮hD׮hj׮hٮ׮hS6=׮h׮hCd...............>#.#׮h$#.#.....#############.##.......#####.........# #....###(...#.######### ##.#. #....#.# ׮h #.#. #....#.# ׮h . .. #....#.#  # ## #......#  ׮h- #.@..### 6 #....#  ###.####  #.....# #.....##.....#׮h}#.....# #.....#  #.....#׮h׮hH׮hF׮h 3׮hB ׮hӒ ׮hb B׮h: ׮h ,׮h ׮hO ׮h1 ׮hx I7=׮h ׮h ׮h ,׮h ׮hB  ##.#. #....#.#  #.#. #....#.# ׮hy  . .. #....#.#  # ## #......#  #....### #....#׮hʬ C ###.#### # .# 80.3 (4.# #.....#׮h S #.....# #.....# # #.....# #.# #...׮h' O..### #.########.׮hA ".....# #.#....׮hZ (.........#׮hͭ ׮h ׮h ׮h]7##.#. #....#.# #.#. #....#.# . .. #....#.# # ## #......# #....### #....# ###.#### #.....# #..@..# #.....# #.....#  ׮h5^׮hd׮hWe+1.3 (1׮hyh׮hi׮h  . ..# ## #..... ׮h#....## ###.###.....# ....... .###...........#׮h׮h׮h72׮hM׮h8׮hIE . .# ## #..... #....## ###.###.....# .......# .##...........#׮hJ׮h4K=8=׮h~K3׮hM׮hN׮h # ##. ׮hH#....## ###.###׮h\^.....# ........# ׮hm=.#########...........#׮hU׮h&4׮ha ׮hR ׮h)q  #....## ###.###.....# .###.#..........# .....................#׮h8w׮hx&5׮hz׮h|׮h  ###.###.....# .#׮h$#########......#.............# ׮hB=.....................#׮h׮h39=׮h6׮h׮h׮hj ###.###.....# .##########......#׮h k.........#..#..............# .....................#׮h1k׮hr׮h:s&7׮hv׮hx׮hx .....# .##########.@....#.......##...............# ׮hF=.....................#׮h׮hI&8׮h׮h׮hWj .##########.............## ............# ..........####....####׮h`׮h`&9׮hd׮he׮h .###########.............## #######.####....#### ..........# ######׮h׮h[;10/54׮h|<=90׮hL׮h׮hLK .###########.............## ####### ..........׮hMH###### ..........#׮hU׮hV&1׮hO[׮h\׮h # .###########.............׮h## ####### .......... ..........#׮h ׮h &2׮h׮h׮hDyp # .##########.............## ####### .......... ..........#׮h}׮h@13׮h.׮hu׮h*S .##########.............## ####### .......... ..........#׮hx׮h׮hQ&4׮h%׮h׮hh .##########.............## ׮hi####### ..........####....### ###########׮hyr׮hr&5׮hu׮h$w׮h #######.............## ׮hQ####### ..........####....###.# ###### #׮h׮hR2=6׮hL׮hn׮hYf .......## ####### ...........####..@.####.# ######  ׮hZ(#׮h`׮h\a&7׮hd׮hJf׮h׮h.׮h`׮h$׮hl׮h׮hB׮h׮hH ׮h ׮h ׮h ׮h%y ׮hmy ׮h~ ׮h ׮h ׮h+ ׮h ׮h ׮hh ׮hh ׮h$m ׮hn ׮h2 ׮hr ׮h ׮he ׮h Z ׮hWZ ׮h^ ׮h_` ׮hض M#######..# #########.......@....#.####....########## ..........#׮hĿ ׮h &8׮h ׮h ׮h8 M #.....#########..# #########׮ht ............####....#### ..........# ######׮hW)׮h)&9׮hR-׮hE/׮hM   #.....#########..#׮h4  #########........... ..........####....####׮hj׮h=3=׮hߤ!600׮hy׮h_׮hMM   #.....#########׮hN..# ######### .....................#׮hN׮hW׮h'X׮hEX1׮hp\׮hr^׮h1M#   #.....#########..#׮h ######### .....................#׮hG׮h׮h2׮h׮h׮h6<M# #  #.....#########..׮h<# ######### .....................#׮hFE׮hE34=׮hE3׮hJ׮hK׮hϵ$M #  #.....#########..# ׮h######### .....................#######׮hͿ׮h?&4׮h׮h^׮h.hM # ׮h. #.....#########..# ׮h..#########...........#.####....####׮h8׮h#9&5׮hj>׮h@׮hM   #.....#########..# .#׮h<s#...........#............#׮h׮hz&6׮h׮h׮h] M##.####   #..@..##########..... .#׮hE^ j##...........#............#׮hKg ׮hg \5=7׮h;l ׮hm ׮h M #....##.####   #.....########## .#.............#..#..#..............#׮h ׮hU &8׮h ׮hx ׮hU M## #....##.####   #.....### .########......#.............#׮hm^ ׮h_ &9׮hsc ׮he ׮h M# ##..## #....##.####  .##.....###.#..........#׮h ׮h S6=10׮h ׮h ׮hL M . ..## ##..## #....##.#####.....#........#׮hT ׮hU &1׮hX ׮hZ ׮h M#.# . .. #....## ##..## #....##.#####.....#.......#׮h ׮h &2׮hC ׮h ׮hR> M##.#. . .. #....## ## #......## #....##.####׮h> g#.....#.......׮hG <3׮hK ׮hL ׮h M....###(###########.#.# . ...## ## #........### #....##.#####.....###.....׮h ׮hG \7=4׮h ׮h ׮h3 M...#####.............###(##########.## . ..#.## ##.....###׮hb3  #....####@#####.....##.....#׮h; ׮h"< &5׮hA ׮hqC ׮h M$#.#########...#####.............###(###########.#. . ..#.## ##..### #@...#׮h ###.#####.....##.....# #׮hc ׮h &6׮h ׮h ׮hQ...............> $#.#.....#############...#####.............###(###########.#.# . ..## ##..### #....##.####.....#.....##.....##.....#׮hq[׮h[R8=7׮h`׮hb׮h#.#.#####...............> $#.#.....#############...#####.............###(##########.#.# . ..## ##..### #....##.####..........#.....#׮h<8׮h׮h׮h=M # #####.####  #.#.#........####...............> $#.#.....#############...#####.............###(##########.#.# . ..#.## ##..##׮h=Z#....#.....׮hc<9׮h ׮h% ׮hnM ..(  # #####.####  #.#.#........####...............> $#.#.....#############...#####.............###(#########׮hXo #.# . ..#.## ##..#....###...׮h|x׮hx 20׮hh}׮h~׮h1LM##. ..(  # #####.####  #.#.#........####...............> $#.#.....#############...#####.............###(##########.# . ..#.#׮h2# ## #......#...׮h}<׮h<\9=1׮hB׮h D׮h;3M .###. ..(  # #####.####  #.#.#........####...............> ׮h$#.#.....#############.......#####.............############.#. .. #....#.#...׮h׮hҫhh   hound (wandering)׮h֬&2׮hҲ׮h _A hound comes into view. _You see here 4 poisoned darts.׮h<J׮hD׮hv׮hė׮h^׮h׮he4׮h׮ho׮hE4׮h׮h׮hx4׮h ׮h׮h4w4׮h~׮ha׮h+4׮h03׮hA5׮h##. .( # #####.#####.#.#....h...######...............>. $#.#.....############ #.......#####............###(...#.#########.#.   . .# ##.. #....### ###.###.....#׮h׮hȍg.hh׮h-0===3׮h`׮h& _The hound barks!׮hW*.( # #####.#####.#.#........######.........h.....>. $#.#.....############ #.......#####........###(...#.#########.#. #.  . .# ##..# #....###׮hX###.###.....#׮hZ׮h/[׮hbP.h׮hcK20---4׮h"j׮hk׮h6# #####.#####.#.#........######...............>. $#.#.....############ #......h#####........###(...#.#########.#. #.  . .# ##..# #....#####.###.....# ׮h׮hP.h׮hB---5׮h׮hY׮h" l#.#.#........######...............>. $#.#.....############ #.......#####........###h...#.#########.#. #.  . ..## ##..# #....## ׮hm ###.###.....#.....׮h׮h׮hL(h׮h&6׮hl׮h8׮h5.......>. $#.#.....############ #.......#####........###(...#.#########.#. #.  h. .. #....#.## ##. #@...### ###.###.....#..........#.....#׮h׮hP.h׮h&7׮h?׮h׮h $#.#.....############ #.......#####........###(...#.#########.#. #.  #. .. #h...#.## ## #..... #....### ###.###.....# .....#.....#׮hs#.....##.....#׮hw׮hUP.h׮hO1=8׮h|׮h ׮hp1 #..........###(...#.#########.#. #.  #. ..# ## #h.....# #....### ###@#####.....# #.....#׮hqa#.....# .####׮hu׮hv׮h6}P.h׮h}&9׮h'׮hDl _The hound stops to sniff the ground.׮h~###(...#.#########.#. #.  . .## ##..# #....##h...# ###.#####..@..# .##########......׮h׮h@L.h׮hR18-=30׮hN׮h* _The hound bites you.׮hP#.#. #.  #. ..## ##.. #....##..# ###h###.....# .##########.............׮h׮hL.h׮hP7--1׮h;׮h}O _The hound attacks as it pursues you! The hound bites you.׮h  . ..# ## #..... #....## ###.###..h..# . .###׮hB #######...................##׮h" ׮hkL.h׮h&2׮h׮hb _The hound attacks as it pursues you! The hound bites you but does no damage.׮h. .# ## #..... #....## ###.###.....# h. .##########...................### ׮h׮hL.h׮h7&3׮ht׮hS _The hound closely misses you.׮h # ##. #....## ###.###.....# h. .##########...................### #....#######׮h׮h1  .hThe hound attacks as it pursues you! The hound completely misses you.The hound pauses to sniff the ground.׮h R8=4׮h׮hR _The hound barely misses you.׮hw #....## ###.###.....# h. .##########...................###....# #....׮hwb########............׮hrz׮hS   #....#  ###.####  #.....#  #.....# ׮h #.....#  #.....#  #..h..#  #..@..#  #.....#  #.....###  #######......#  ׮h.......#  ##...........#  #...........# .........# ׮h( ׮hS_   #....#  ###.####  #.....#  #.....#  #.....#  #.....#  #..h..#  #..@..#  #.....#  #.....###  #######...... .......# ##...........#  #...........#׮hS<.........#׮hz] .hThe hound attacks as it pursues you! The hound bites you.׮h]H6-5׮h.c׮hk  ###.###.....# h. .##########......#.......###....׮hk #...########.............. _* * * LOW HITPOINT WARNING * * *׮hm׮huL.h׮h`u&6׮hdz׮h|R _The hound barely misses you.׮h###.###.....# h. .##########......#.......##.... #...########.............׮hP׮hݭL.h׮hf&7׮h׮hWw _The hound attacks as it pursues you! The hound barely misses you.׮hi.....# h .#...##########.@....#.......##... #.####### ..........׮hk׮hpL.h׮hPqZ7--8׮hu׮hw׮h+R `(((((((׮h     #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..###  #.@....#  .............#  ##...........#  #...........# ׮hu O#...........# ............# ............# ............#  You shoot an arrow. The arrow closely misses the hound.׮h    #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..###  #.@....#  .............#  ##...........#  #...........##...........#............# ............#׮hr @............#׮h ......hThe hound barely misses you. The hound bites you.׮h R4-===9׮h ׮h V _* * * LOW HITPOINT WARNING * * *׮h `(((((((׮h   #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..###  #.@....#  .............#  ##...........#  #...........# #...........# ............# ............# ׮h\............#  ׮h&   #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..###  #.@....#  .............# ׮h ##...........#  #...........##...........#............# ............#............#׮h N    #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..###  #.@....# ׮hn .............#  ##...........#  #...........# #...........# ............# ............# ............#  ׮hYou shoot an arrow. The arrow barely misses the hound. The hound bites you.  * * * LOW HITPOINT WARNING * * *׮h   #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..#  #..(..###  #.@....# ׮hڵ .............#  ##...........#  #...........##...........#............# ............#............#׮hK ......hThe hound bites you.׮h\0---40.4 (1.1׮h׮hqV _* * * LOW HITPOINT WARNING * * *׮h`(((((((׮h ......hYou shoot an arrow. The arrow barely misses the hound.׮hU1--1.5׮h8׮hS _The hound closely misses you.׮h`(((((((׮ho ......hYou shoot an arrow. The arrow barely misses the hound.׮h#p-2.7 (1.2׮h?v׮h4x _The hound barely misses you. The hound closely misses you.׮h|  You shoot an arrow. The arrow hits the hound!׮hKHm  The hound is severely wounded.׮hH-3.8 (1.1׮hO׮hQ~ _The hound completely misses you. The hound bites you but does no damage.׮hs `(((((((׮h ......hYou shoot an arrow. The arrow closely misses the hound.׮h4 Y2=5.0 (1.2׮h ׮h S _The hound closely misses you.׮hzU R  You shoot an arrow. The arrow hits the hound!׮hw[ G†׮h7 ׮h R=416.1 (1.1׮h ׮hu I _You kill the hound!׮h)M##.#### #.....#  #..@..##########..... .###...........#............#׮h׮h>'---׮h_70׮h ׮h r _You see here a hound corpse.׮h 3׮h ׮h ׮h- ׮hq j3 _׮h ׮h& ׮hմ ׮hn  #....### #....# ###.#### #.....# #.....# #.....# #.....# #.....# #.@...# ---׮h H9.1 (2 # ׮h r #.....# ׮h̺ #.# #..†..### ׮h #.# #######......# #.#׮h ......׮h `.# #.# ##...׮h# .׮h5 `.# #.# #...׮hF .׮hX ?.# #.#########..׮hz .׮h 0.# ׮h *.#׮h ׮h ׮h ׮h#....### #....# ###.#### #.....# #.....# #.....# #.....# #.....# #..@..#  #.....# .# #..†..### .# ##....׮hF .# #.... .#...#׮hU׮h%50.1 (1׮h.׮h׮h)M# ##..## #....##.#### #.....# .##..†..###.#..........#׮hn׮h&1׮h׮hS׮hwM . ..## ##..## #....##.#####.....#........#׮h׮h;R4=2׮h׮hߑ׮hTM#.# . .. #....## ##..## #....##.#####.....#.......#׮h׮h3׮h׮h ׮hdMM##.#. . .. #....## ## #......## #....##.#####.....#.......׮hl׮hm4׮hq׮hr׮hwM....###(###########.#.# . ...## ## #........### #....##.#####.....###.....׮hG׮h\5=5׮hm׮h׮hW{M...#####.............###(##########.## . ..#.## ##׮hX.....### #....####@#####.....##..†..#׮hB_׮hz_&6׮hEd׮he׮hF$#.#########...#####.............###(###########.#. . ..׮h#.## ##..### #@...#׮h ###.#####.....##.....#׮h&+ #.....׮h9!#׮h׮h1&7׮h׮hP׮hJ...............> $#.#.....#############...#####.............###(###########.#.# . ..## ##׮h6KX..### #....##.####.....#.....##.....#׮hYKD#.....#׮hT׮hRT&8׮hX׮hlZ׮h#.#.#####...............> $#.#.....#############...#####.............###(##########.#.#׮h . ..## ##..### #....##.####..........׮h D#.....#׮h׮h36=׮h 9׮h8׮h׮h~M # #####.####  #.#.#........####...............> $#.#.....#############׮h\~...#####.............###(########׮ht~##.#.# . ..#.#׮h~\# ##..##׮h~Z#....#.....׮hM׮h'60׮hp׮h׮hM ..(  # #####.####  #.#.#........####...............> $#.#.....#############...#####.............###(##########.# . ..#.## ##..#....###...׮ha׮h&1׮h=׮h0׮hvnM##. ..(  # #####.####  #.#.#........####...............> ׮hn$#.#.....#############...#####.............###(##########.# . ..#.## ## #......#...׮hx׮h,y\7=2׮hH~׮h׮hM .###. ..(  # #####.####  #.#.#........####...............> $#.#.....#############..F....#####.............############.#. .. #....#.#F   marrowcuda (wandering)...׮h׮hP.F׮h>&3׮h׮h _A marrowcuda comes into view. _You see here 4 poisoned darts.׮h_4׮he׮hf׮h׮ho׮hf׮h)׮hsM׮hM׮hxT׮h1V׮hX4׮h׮h ׮hDw4׮hn}׮h׮h4׮h׮h׮hn׮h9o׮ht׮hv׮h5C 5 ##. .( # #####.#####.#.#........######...............>. $#.#.....############ #...F...#####............###(...#.#########.#.  ׮hC  . .# ##.. #....###...#.....#׮hDM ׮h*N $4 ׮hEN _׮hSS ׮hU ׮h$ .( # #####.#####.#.#........######...............>. $#.#.....############ #...F...#####.........###(...#.#########.#. #.  . .# ##..#...#.....#׮h׮hFF   marrowcuda (wandering)׮h8&5׮h׮h׮h # #####.#####.#.#........######...............>. $#.#....F############ #...F...#####.........###(...#.#########.#. #.  . .׮h̫ c# ##..# #....#####.###.....# ׮h ׮h :F.׮h R8=6׮h ׮hv ׮h  #.#.#........######.........F.....>. $#.#.....############ #...F...#####.........###(...#.#########.#. #.  . ..## ##..# #....## ###.###.....#.....׮hb ׮h& 0.׮hr& &7׮h6* ׮h+ ׮hܠ .......>. $#.#.....############ #...F...#####.........###(...#.#########.#. #.  . ..## ##. #@...### ###.###.....#..........#.....#׮h. <8׮h ׮h ׮h  $#.#.....############ #...F...#####.........###(...#.#########.#. #.  #. ..## ##. #....### ###.###.....# .....#.....##.....##.....#׮h ׮hQ \9=9׮h ׮hQ ׮h  #...F.........###(...#.#########.#. #.  #. ..# ##..# #....### ###@#####.....# ׮h #.....##.....# .#†###׮h ׮h' '70׮h ׮h( ׮h67 .###(...#.#########.#. #.  . .## ##..# #....##..# ###.#####..@..# #..†..# .########......#׮h?׮h?1׮hD׮hcE׮hn #.#. #.  #. ..## ##.. #....##..# ###.###.....# ##..... .#.............#׮h?׮h&2׮hG׮h&׮h#  . ..# ## #..... #....## ###.###.....# ....... .###...........#׮h*׮h8+A203׮h /׮h0׮hW . .# ## #..... #....## ###.###.....# .......# .##...........#׮h#_׮h[_&4׮hc׮hEd׮hJ # ##. #....## ###.###.....# ........# .#########...........#׮h~ ׮h &5׮h׮h׮h  #....## ###.###׮h5.....# .#†..###.#.׮hXW.........# .....................#׮hψ׮hD01=׮he6׮h׮h ׮h  ###.###.....# .#†..##########......#.............# .....................#׮h׮hI&7׮h׮hL׮h>q, ###.###.....# .##########......#.......׮hmqt..#..#.׮hqa.............# .....................#׮h{׮hE|&8׮hD׮hr _You see here a hound corpse.׮h .....# .#†..##########.@....#.......##...............# .....................#׮hv׮hZW2=9 ׮h~ _׮h׮h׮h .#†..##########.............## ............# ..........####....####׮h׮h5'80׮ha׮h/ ׮h  .##..†..##########.............## #######.####....#### ..........# ######׮hš׮h&1׮h׮h%׮h .##..†..##########.............## ####### ..........###### ..........#׮h"$<2׮h'׮h(׮h͌ # .##..†..##########...............## ####### .......... ..........#׮h׮h:[23=3׮hj׮h׮h # .#†..##########...............## ####### .......... ..........#׮h ׮h &4׮hr׮h׮h:| .#†..##########...............## ####### .......... ..........#׮h/׮h&5׮h׮hh׮hj .#†..##########...............## ####### ..........####....### ###########׮h׮h'34=׮h=6׮h ׮h]׮h9#.# #..†..### #.# #......# #.# .# #.# ##.# #.# #.# #.#.#.#.#.#.#.####....#### .# ###### .# .# .# ׮h&.##׮h׮h7׮h׮h׮h؈ M.#.# #..†..### .#.# #......# .#.# ..# .#.# ##.# .#.# #.# .#.#׮h M.# >.#.#.#.#.####....####׮h8 t...# ###### .# ׮hQ .# .# ׮hi &.##׮h ׮h &8׮h ׮h+ ׮h y.#.# #..†..### #.#.# #......# #.#.# ..# #.#.# ##.# #.#.# #.# #.#.#.# .>׮h\ .# #.# #.# #.# #׮hz .####....#### #...# ###### #׮h E....# #.# #׮h .# #׮h &.##׮h ׮h5 &9׮h ׮h ׮h| .#.# #..†..###  #.#.# #......#  #.#.# ..#  #.#.# ##.# ##.#.# #׮h8} .# ##.#.#.# ..>.# ##.#  #.#  #.#  #׮h}} -.####....####  #.....# ######  #.׮h} g...#  #.....# ׮h}  #.....#  #.#  ׮h} (#׮h ׮h. #5׮hN :=90׮h ׮h ׮h, \.#.# #..†..### # #.#.# #######......# # #.#.# ..# # #.#.# ##.##.#.# #.# .##.#.#.#.>.##.# #.# #.# #.####....#### #..# ###### #...# #....# #.....# #...׮h, \...#  #׮h3 ׮h4 &1׮h7 ׮h9 ׮h .#.# #..†..### .# #.#.# #######......# .# #.#.# ..# .# #.#.# ##.# .###.#.# #.# ..##.#.#.# #...>׮h .##.# #.# #.# #.####....#### #.# ###### #׮hL p..# #..# #...# #...#  #׮hj ׮h &2׮h ׮h0 ׮h#.....#.# #..†..### ..# #.#.# #######......# #.# #.#.# ...# ..# #.#.# ##.# ..###.#.# #׮h,.#.##.#.#.# ##...>.#  ####׮hMd.# #.# #׮hm.# #.####....#### #׮h}.# ##### #׮hS.# #׮h|.# #.#׮h #.#  #׮h&׮h'T6=3׮h,׮h}.׮h/A.#.....#.# #..†..###.# #.#.# #######......# .#.# #.#.# ....# #..# #.#.# ##.#.###.#.# #.# #...##.#.#.##...>.# ####.# #.# #.# #׮h=.####....#### #.# ###### #....# #....# #....# #....#  ׮h(#׮h׮hI&4׮h8׮h׮hB m.#.....#.# #..†..### ∩...# #.#.# #######......# ..#.# #.#.# .....# .#..# #.#.# ##..#.###.#.# #.# ##...##.#.#.# ׮h} ( ###...>.# ####.# #.# #.# #׮h .####....#### #...# ###### #..׮h U.# #..׮h U.# #..׮h U.# #..׮h t.#  #׮hf׮h&5׮h׮h׮hJi.#.....#.# #..†..### .∩...# #.#.# #######......#.#.# #.#.# ......# #.#..# #.#.# ##...#.###.#.# #..##...##.#.#׮hK.# # ###...>.# ####.# #.# #׮h>K.# #.####....#### #.׮h_K.# ###### #..# #.׮hKT.# #.׮hK.# #..#  ׮hK(#׮h6T׮hzT6׮hY׮hZ׮h#...#.....#.# #..†..### ..∩...# #.#.# #......# #...#.# #.#.# ......# .#.#..# #.#.# ##...#.###.#.# #..# .###...##.#.#.# ## ###...>׮h E.# ####.# #.# #.# #.####....#### #׮h3.# ###### #.# #׮hSS.# #׮hm{.# #.# ׮hK #׮hr7=7׮h׮hK׮h^p.#...#.....#.# #..†...∩...# #.#.# #...... .#...#.# #.#.# . ..#.#..# #.#.# ##....###.#.# #.. ..###...##.#.#.# ###...>׮hp. # ####. # #. # #׮hp. # #.####.... # ׮hp#.# ###### # #׮hq.# # #.# ׮h;q# #.# # #׮hcq~.# # #׮h_{׮h{&8׮h׮h׮hc.#...#.....#.# #..†.. #...∩...# #.#.# # #.#...#.# #.#.# .#.#..# #.#.# ##.###.#.# #..###...##.#.# .### ###...> .# #### ׮h.# # .# # .# #.####.... .#׮h #.# ###### .# #׮h.# .# #.# .#׮hc #.# .#׮h1c #.# ##׮hOG #׮h׮hE&9׮hm׮h׮hP\.#...#.....#.# #..†.. .#...∩...# #.#.# # .#.#...#.# #.#.# .#.#..# #.#.# ##.###.#.# #.###...##.#.#.### ###...>.# ####.# #.# #.# #.####.... ..# #.# ###### ..#׮h\8 #.# ..# #.# ..# #.# ..# #׮h\w.# ### #׮h9f׮hfV8=700׮hk׮hl׮h2#...#...#.....#.# #..† #.#...∩...# #.#.# # #.#.#...#.# #.#.# #....#.#..# #.#.# ##.###.#.# #.###...##.#.#.### ###...>.# ####.#׮h #.# #.# #.####.....# #.# .# #.#.# #.#.# #׮h~.#.# #.# #### ׮h(#׮h׮h&1׮h׮h#׮h^Fb #...#...#.....#.# #..†  #.#...∩...# #.#.# #  #.#.#...#.# #.#.# #....#.#..# #.#.# ##.###.#.# #׮hFe.###...##.#.#.### ###...>.# ####.# #׮hF:.# #׮hFX.# #.####.#׮hF* #׮hFf.# .# #׮hF..#.#׮h GE #..#.#׮hG> #..#׮h,G1.# #׮h=G<..# ##### ׮hNG(#׮hP׮hP&2׮hU׮hV׮hr #...#...#.....#.# #.. #.#...∩...# #.#.# # #.#.#...#.# #.#.# #....#.#..# #.#.# ##.###.#.# #.###...##.#.׮h=#.### ###...>.# ####.# #.# #.# #.####.# #.# .# #...#׮hV.# #...#.# #...#.#׮h #...# ###### #׮h׮h[&3׮h׮h׮hwd #...#...#.....#.# # #.#...∩...# #.#.# # #.#.#...#.# #.#.# #....#.#..# #.#.# ##....###.#.# #.###...##.#.׮h8x#.### ###...>.# ####.# #.#׮h]xd #.# #׮h~xr.####.# #.# ׮hxQ.# #....#׮hxN.# #....#.#׮hx_ #....# ).....#׮hxh #....# # ׮hy(#׮hE׮hB94׮h׮h׉׮h+׮h׮h׮h{o4׮hqs׮hxt׮h4׮h'׮h׮hU4׮h&Z׮h[׮h M...##..#.#..##### ..#...#.... #...∩..########  #.#.#...#.#.. ####....#.#..# #.#.#׮h 2.....###.#.# ..###...##.#.########### ###...>###.... ......##............####.#........׮h/ ׮hw &5׮hD ׮h ׮h6M.........#  ...##..#.#..##### ..#...#.... #...∩..#######  #.#.#...##.. ####....#.#..# #.#.##.....###.#.# ..###...##.#.########### ###...### ......##.................#........׮hu<׮h<&6׮h+?׮h6Ac _There is a stone staircase leading down here.׮hIM ..(..#.####.........#  ...##..#.#..##### ..#...#.... #...∩..#######  #.#.#...#.. ####....#.#..# #.#.##.....###.#.# ׮hӪe..###...##@#.########### ###...>### ......##.................#........׮hi׮h d30=7 _׮h׮h׮hM.....  ..(..#.####.........#  ...##..#.#..##### ..#...#.... #...∩..#######  #.#.#...#.. ####....#.#..# ׮h#.....# ..###...##.#.########### ###...>....... ׮h......# ####........................׮h)7...#........׮hH׮h&8׮h~׮hǍ׮hM##.....  ..(..#.####.........#  ...##..#.#..##### ..#...#.... #...∩..#######  #.#.#...#.. ####....#.#..# ׮hg#.....# ..###...##.#.######### ......### ###...>................##....׮h; .. .. #....... ׮hO<9׮hM׮hQ׮hRM ##.....  ..(..#.####.........#  ...##..#.#..##### ..#...#.... #...∩..#######  #.#.#...#׮h,S.. ####....#.#..# #.....# ........###...##.#.#########......#....׮hZ׮h['10׮hP_׮h`׮h}M ##.....  ..(..#.####.........#  ...##..#.#..##### ..#...#.... #.׮h..∩..#######  #.#.#...#.. ####....#.#..# # ׮h.............###.#.##.....#...׮hK1=׮h1׮h׮hj׮h5M# ##.....  ..(..#.####.........#  ...##..#.#..##### ..#...#.... #...∩...#########  #.#.#...#.. ####....#.#..# #.#.###.....#..׮h;׮h;&2׮hz?׮h@׮h]4׮hn׮h&׮h^׮hf^׮hb׮hd׮h׮h-׮hy׮h׮hK4׮hN׮hO׮h׮h׮ha׮h׮h44׮h7׮h8׮h4׮h׮hU׮h. #  # .... # .....## # . # ..(..#.##### # .....# # ...##..#.#..##### # #...#...#...@.#.#׮h| : # #.#...∩...###.#.#  #.#.#...#.# #.#.# #....#.#..# #.#.# ##׮h .###.#.# #.###...##.#.#׮h .### ###...>..# ####...# #׮h ׮h ׮hZ &3׮h@ ׮hu ׮h2O ....  .....##  .......  ..(..#.#####  ......#  ...##..#.#..#####  #...#...#..@..#.#׮hO  #.#...∩...###.#.#  #.#.#...#.# #.#.# #....#.#..# #.#.# ##׮hOS.###.#.# #.###...##.#.#׮hO.### ###...>.# ####..#׮h P? #׮hW׮h3X\2=4׮hY\׮h]׮h  .... .....## ....... ..(..#.##### ......#׮h ...##..#.#..##### #...#...#.@...#.# #.#...∩...###.#.# ׮h> #.#.#...#.# #.#.# #....#.#..# #.#.# ##׮h.......###.#.# #..###...##.#.#׮h.### ###...>.# ####.# #׮hI׮h&5׮h׮hӷ׮h: .... .....## ....... ..(..#.##### ......# ...##..#.#..#####׮h;B #...#...#@....#.# #.#...∩...###.#.#  #.#.#...#.# #.#.# #....#.#..# #.#.# ##.....###.#.# #...###...##.#.#.### ###...>׮h=;.# ####.# #׮hC׮h4D&6׮hKH׮hI׮h_׮h׮h׮h׮hJ4׮h׮hx׮h4׮hw׮h׮h $ ......##...(..#.#####............׮hS ##..#.#..##### #...#...#.....#.##...∩..@###.#####...#.# #.#... ########....#.#.##.....### ..........##............. ׮h{" ׮h" 53=׮h" 7׮h& ׮h( ׮hY} .....##....(..#.#####............##..#.#..##### #...#...#.....#.##...∩...###.####׮h}#.#...#@# ... ########....#.#.## .................## ..#.## ..........##............# ׮hf׮h&8׮h׮he׮h5 .##...(..#.#####............##..#.#..#####׮h5 #...#...#.....#.##...∩...#######.#...#.# ... ########....#.#.## ׮h5.................## ...###...׮h6Q#######..#׮hD6 ..........##............# ׮h?<9׮hE׮h2G׮hݪ ..(..#.#####............##..#.#..##### #...#...#.....#.##...∩...#######.#...#.# ... ########....#.#.## ................@##׮hY ###...##.#.########.### ###...>................... ..........##............# ׮h&=20׮h׮h׮h+(..#.#####............##..#.#..##### #...#...#.....#.##...∩...#######.#...#.# ... ########....#.#.׮h%,:## .................## ...###.@.##.#.########.### ###...>........... ####.... #........#.׮h5׮hB6\4=1׮h:׮h<׮hۚ׮h:׮hC׮hԡ׮h ׮h׮h!׮hz׮h4׮h+׮h׮h{z[ ..(..#.##### ....# ...##..#.#..##### #...#...#.....#.# #.#...∩...###.#.#  #.#.#...#.# #.#.# #....#.#..# #.#.# ##.###.#.# #.###@..##.#.#.### ###...>.# ####.# #...# #....# #..# #׮h{..# #..# #.׮h׮hق&2׮he׮h,׮h. .....  ..(..#.####.........# ...##..#.#..##### ..#...#.... .#...∩...#### #.#.#...#.. #########....#.#..# #.......@.###.#.# ....###...##.#.#########..### ###...>..####.....׮h <3׮h ׮hO ׮h8 . ..(..#.##### ....# ...##..#.#..##### #...#...#.....#.# #.#...∩...###.#.#  #.#.#...#.# #.#.# ׮h&#....#.#..# #.#.# #.###.#.# #.###...##.#...### ###...>. #...# #### #.# #. #.# #.. #.# #.# #.# #׮h;׮h55=׮h4׮h׮h ׮hH . ..(..#.##### ............# ...##..#.#..##### #...#...#.....#.#׮h/ #.#...∩...###.#.#  #.#.#...#.# #.#.#  ׮hP#....#.#..# #.#.#  #׮h`.###.#.# ##.###...##.#..### ###...>  #׮h...# #### .#....# #. .#.#׮hAc # .#.# #׮hha.# #.# #׮h׮h׮h&5׮h׮h׮hG[ . ..(..#.##### ............# ...##..#.#..#####׮hH #...#...#.....#.# #.#...∩...###.#.# #.#.#...#.# #.#.# ׮hRH#....#.#..# #.#.# #.###.#.##׮h~H$.###...##.#. #.### ###...> # #׮hH..# #### #.#....# # ׮hI#.#.....# # #.#.....#׮hMI #.# #.# #׮hR׮hR&6׮hW׮hgY׮h< . ..(..#.##### ............#׮h ...##..#.#..##### #...#...#.....#.# #.#...∩...###.#.# #.#.#...#.# #.#.#׮h #....#.#..# #.#.# #׮hкd.###.#.#  ###׮h.###...##.#.  #.### ###...> ׮h# # #..# #### ׮hx #.#...# #  #.#....# # ##.#׮h.....# #......#׮hĻp #.# #׮h׮h4&7׮hE׮hS׮hA  . ..(..#.##### ............# ...##..#.#..##### #...#...#.....#.# #.#...∩...###.#.#׮h'B ^ #.#.#...#.# #.#.# #....#.#..# #.#.# #.###.#.# ###.###...##.#. #׮hKB U.### ###...> # #.# #### #.#..#׮hyB  # #.#..# ##.#׮hB ...# #...# #.# #׮hI ׮hJ =6=׮h-J 8׮hM ׮hN ׮h [ . ..(..#.##### ............# ...##..#.#..##### #...#...#.....#.# #.#...∩...###.#.# #.#.#...#.# #.#.# ׮h #....#.#..# #.#.# #.###.#.# ###.###...##.#. #.### ###...> # #.# #### #.#׮h .# # #.#.# ##.#׮h .# # #.# # #.#׮h5 ? #׮hF ׮h &9׮h? ׮hb ׮h] r . ..(..#.##### ............# ...##..#.#..##### #...#...#.....#.# #.#...∩...###.#.# #.#.#...#.# #.#.# #....#.#..# #.#.# #.###.#.#׮hV^ y ###.###...##.#. #.### ###...> # #.# #### #.#.# # #.#.#׮h^  #  ####.#.# #  #.# #  #.# #׮h.i ׮hi '30׮hn ׮hnp ׮h  . ..(..#.##### ............# ...##..#.#..##### #...#...#.....#.# #.#...∩...###.#.# #.#.#...#.# #.#.# ׮hp #....#.#..# #.#.# #.###.#.# ###.###...##.#. #.### ###...> # #.# #### #.#.# # #.#׮h .# # ####.#.#׮h  # #.# # #׮h F.# #׮h ׮h T7=1׮h ׮h ׮hN $ . ..(..#.##### ....# ...##..#.#..##### #...#...#.....#. #.#...∩...###.#. #.#.#...#.# #.#. #....#.#..# #.#. #.###.#. ###׮hO .###...##.#. #.### ###...> # #.# #### #.#.# # #.#.# # ####.#.# # #.# # #.# #׮hAX ׮hX 2׮h] ׮h4_ ׮h  . ..(..#.##### .# ...##..#.#..##### #...#...#.....# #.#...∩...###.# #.#.#...#.# #.# ׮h, #....#.#..# #.# #.###.# ###.###...##.# #.### ###...> # #.# #### #.#.#׮h~ b # #.#.# # ####.#.# # #׮h .# # #.# #׮hh ׮h &3׮hn ׮h+ ׮h@  . ..(..#.##### .# ...##..#.#.. #...#...#..... #.#...∩...###. #.#.#...#.# #. #....#.#..# #. #.###. ###.###...##. #.### ###...> #.#׮hUA .# #### #.#.# # #.#.# # ####.#.# # #.....# # #.# #׮hD ׮hM Y   ice beast (wandering)Y׮hSM &4׮hR ׮hUU  ׮hlU O_An ice beast comes into view.׮hw  . ..(..#.##### .# ...##..#.#.. #...#...# #.#...∩...### #.#.#...#.# # #....#.#..# # #.### ###.###...## #.### ###... #.#.# #### #.#.# # #.#.# # ####.#.# # #.....Y....#׮h  # #.# #׮h޻ ׮h . ׮h B85׮h ׮h ׮hl 4 . ..(..#.##### .# ...##..#.#.. #...#...# #.#...∩... #.#.#...#.#  #....#.#..#  #. ###.###... #.### ### #.#.#  #.#.# #.#.# ####.#.# #.....# #׮hl ".#׮hu ׮hhu &6׮hz ׮h;| ׮h  . ..(..#.##### .# ...##..#.#.. #...#...# #.#...∩... #.#.#...#.# #....#.#..# #. ###.###... #.### ### #.#.#  #.#.# #.#.# ####.#.# #.....#  #.#׮h ׮h} &7׮h ׮h ׮h[  . ..(..#. . ...##..#.#.. #...#...#׮h[, #.#...∩... #.#.#...#. #....#.#.. #. ###.### #.### ### #.#.# ׮h[K #.#..#׮h \ #.#..# ####.#..#׮hN\ #......#  #.#׮he׮h&fP39=8׮hj׮hl׮h/ . ..(..#.  ...##..#.# #...#...# #.#...∩ #.#.#...# #....#.# # ###.### #..###  #.#.# #.#...# #.#...# ####.#...# #.......#  #.#׮h_׮h&9׮h׮hjz (..#.###...........##..#.# #...#...##...∩..#...###########....#.#.................######..### ###.# .........#...)............#׮hb׮h'40׮h)׮h/׮hGn ...........##..#.# #...#...##...∩..#...###########....#.#.................######..### ### .#.........#................#׮h<1׮h׮h׮h4D ##..#.# #...#...##...∩..#...###########....#.#.................#####..### ###.# #.#..........######.....).....#׮hn4׮h1=׮hr=a40=2׮h[B׮hD׮hzV ...##..#.#.#...#...#.#.#...∩.#.#.#...#.#....#.#.#.###.###.#.### ##.#.# ##.#.# #.#.# ####.#...##.......##.......#׮hV #...)...##......# ׮h_ ׮h_ &3׮hd ׮hf ׮h ...##..#.#..##...#...#.#.#...∩...##.#.#...#.##....#.#..##.####.###.#.### ###.#.#.# ##.#.# #.#.# ####.#..##......##....# Y   ice beast (wandering)#...)..##...Y.# ׮h׮h;Y.׮h&4׮h{׮hW׮h=...##..#.#..##...#...#.#.#...∩...##.#.#...#.# #....#.#..# #.####.###...##.### ###.#.#.# ##.#.# #.#.# ####.#.##.....׮h >g##....# #...).##..Y..# ׮h A׮hF;Y.׮hhGT1=5׮hK׮hL׮hWB...##..#.#..##...#...#.#.#...∩...##.#.#...#.# ##....#.#..# ##.####.###...##.### ###.#.#.# ##.#.# ##.#.# ׮hU#####.#.# ##....# ##...# ##...).׮hC# ##.׮hY...# #######.....).....#׮hD #׮h>׮h@Y.׮h0&6׮hZ%׮hU'׮heW...##..#.#..##...#...#.#.#...∩...###.#.#.#...#.# #.#....#.#..# #.#.###.###.###...##.#.### ###...>#.#.# ####.#.#.# ׮heI#.#.#.# #.####.#.# #.#....# #.#.׮hf[# #.#...).׮h fsY....# #.#.׮hAf# #.######.....).....# #.׮h i׮hm=Y.׮hn&7׮hq׮hr׮h|...##..#.#..##...#...#.....##.#...∩...###.##.#.#...#.# #.##....#.#..# #.##.׮h###.####.###...##.##.### ###...>.#.#.# ####.#.#.# #.׮hS#.#.# ׮hB#.####.#.׮h'# ׮h,#.#.׮h>D# #.#.׮h]Y.....# #.#...).׮hy'# ׮hD#.#.# ׮h#.׮hk######.....).....# #.׮hp׮h+7Y.׮h?2=׮h8׮h׮h ׮h/S...##..#.#..##### #...#...#.....#.#.#...∩...###.#.#.#.#...#.# #.#.#....#.#..# #.#.#.###.#.###.###...##.#.#.### ###...>.#.#.׮hzS@# ####.#.#.# #.#.#.# #.####.#.# ׮hSD#.#.# ׮hS#.#.Y......# #.׮hSr#...).# #.#.׮hS:# #.׮hTk######.....).....# #.׮hcW׮hr^@Y.׮h^&9׮hd׮hfخh9...##..#.#..##### zinthar the Shooter#...#...#.....#. Demonspawn#.#...∩...###.#. Health: 42/54 ==================------#.#.#...#.# #.#. Magic: 7/7========================##########....#.#..# #.#. AC: 3Str: 11#..................###.#. EV: 11Int: 9###.............###...##.#. SH: 0Dex: 21#.............### ###...>.. XL:  7 Next: 41% Place: Dungeon:6#.#.......@...# ####... Noise: ---------[خh9W33m  Time: 3749.1 (0.0)#.#......*....##... a) +0 shortbow#.#.....*.....##... Fire: a) +0 shortbow####.#....*......##...#........Y.......##...#................##... Y   ice beast (wandering)#...)............##...#................##...######.....).....##... _There is a stone staircase leading down here. _An ice beast comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineخh9[Aim: an ice beast (wandering, hasn't noticed you, 68% to hit)خh '...##..#.#..##### zinthar the Shooter#...#...#.....#. Demonspawn#.#...∩...###.#. Health: 42/54 ==================------#.#.#...#.# #.#. Magic: 7/7========================##########....#.#..# #.#. AC: 3Str: 11#..................###.#. EV: 11Int: 9###.............###...##.#. SH: 0Dex: 21#.............### ###...>.. XL:  7 Next: 41% Place: Dungeon:6خh c#.#.......@...# ####... Noise: ---------  Time: 3749.1 (0.0)#.#......(....##... a) +0 shortbow#.#.....(.....##... Fire: a) +0 shortbow####.#....(......##...#........Y.......##...#................##... Y   ice beast#...)............#خh #...#................##...######.....).....##...خh %Fire: a) +0 shortbowخh =Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 68% to hit)  خh. JYou shoot an arrow.  The arrow hits the ice beast but does no damage.خh} خh e..Y.خh ?===50.2 (1.1 _خh خh خh]?...##..#.#..##### zinthar the Shooter#...#...#.....#. Demonspawnخh^#.#...∩...###.#. Health: 42/54 ==================------#.#.#...#.# #.#. Magic: 7/7========================##########....#.#..# #.#. AC: 3Str: 11#..................###.#. EV: 11Int: 9خh2^###.............###...##.#. SH: 0Dex: 21خh^#.............### ###...>.. XL:  7 Next: 41% Place: Dungeon:6#.#.......@...# ####... Noise: ===------  Time: 3750.2 (0.0)خh^*#.#......*....##... a) +0 shortbow#.#.....*.....#خh^#... Fire: a) +0 shortbow####.#....Y......##...خh^#................##...#................#خh_ #... Y   ice beast#...)............#خh3_d#...#................##...خhM_9######.....).....##...خhy_You shoot an arrow. _The arrow hits the ice beast but does no damage.  Fire: a) +0 shortbowخh_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (68% to hit)خhF...##..#.#..##### zinthar the Shooter#...#...#.....#. Demonspawn#.#...∩...###.#. Health: 42/54 ==================------#.#.#...#.# #.#. Magic: 7/7========================خh##########....#.#..# #.#. AC: 3Str: 11#..................###.#. EV: 11Int: 9###.............###...##.#. SH: 0Dex: 21خh5_#.............### ###...>.. XL:  7 Next: 41% Place: Dungeon:6خhb#.#.......@...# ####... Noise: ===------  Time: 3750.2 (0.0)#.#......(....#خh#... a) +0 shortbow#.#.....(.....##... Fire: a) +0 shortbow####.#....(......##...خh#........(.......##...#.......(........#خh#... Y   ice beastخh  #...)..(.........##...#.....(..........#خh,N#...######.....).....##...خhJgYou shoot an arrow. _The arrow hits the ice beast but does no damage.  خhi%Fire: a) +0 shortbowخhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (68% to hit)خhM8 _The arrow hits the ice beast but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (68% to hit)  You shoot an arrow. The arrow closely misses the ice beast.خhT}.Y.....خhU41.4 (1.2 _خhYخh[خh>} '...##..#.#..##### zinthar the Shooter#...#...#.....#. Demonspawn#.#...∩...###.#. Health: 42/54 ==================------#.#.#...#.# #.#. Magic: 7/7========================##########....#.#..# #.#. AC: 3Str: 11#..................###.#. EV: 11Int: 9###.............###...##.#. SH: 0Dex: 21#.............### ###...>.. XL:  7 Next: 41% Place: Dungeon:6خh} #.#.......@...# ####... Noise: ===------  Time: 3751.4 (0.0)#.#......*....##... a) +0 shortbow#.#.....Y.....##... Fire: a) +0 shortbow####.#...........##...#................##...#................#خh} #... Y   ice beast#...)............##...#................##...######.....).....##...Aim: an ice beast (68% to hit) خh~ _You shoot an arrow. The arrow closely misses the ice beast.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (umbra, 68% to hit)خh5q *.Yخh9Z...##..#.#..##### zinthar the Shooter#...#...#.....#. Demonspawn#.#...∩...###.#. Health: 42/54 ==================------خh:#.#.#...#.# #.#. Magic: 7/7========================##########....#.#..# #.#. AC: 3Str: 11#..................###.#. EV: 11Int: 9خh2:###.............###...##.#. SH: 0Dex: 21خh:#.............### ###...>.. XL:  7 Next: 41% Place: Dungeon:6#.#.......@...# ####... Noise: ===------  Time: 3751.4 (0.0)خh:#.#.....((....##... a) +0 shortbowخh:#.#...((Y.....##... Fire: a) +0 shortbowخh;####.#.((........##...#.....(..........#خh#;#...#................##... Y   ice beastخhs;M#...)............##...#................##...######.....).....##...Aim: an ice beast (68% to hit) خh;r_You shoot an arrow. The arrow closely misses the ice beast.Fire: a) +0 shortbowخh;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineخh0You shoot an arrow.خhj.Y......خhb3=2.5 (1.1 _خhYخhخhp(((((((خhB Y......  You shoot an arrow. The arrow closely misses the ice beast.خhΞd30------3.6خhخhH _The ice beast hits you. The ice beast freezes you!خhUQ8  You shoot an arrow.خhz  The arrow hits the ice beast but does no damage.40خhخh@ _The ice beast hits you but does no damage.خh p(((((((خh Y......  You shoot an arrow. The arrow closely misses the ice beast.خhd18-----------5.7 (1.1خh?خhKH _The ice beast hits you. The ice beast freezes you!خhp(((((((خh n Y......  You shoot an arrow. The arrow closely misses the ice beast.خhsn(6.8خhtخhvV _The ice beast barely misses you.خhY p(((((((خh< Y......  You shoot an arrow. The arrow barely misses the ice beast.خh  ,70خh خh @ _The ice beast hits you but does no damage.خh" 8  You shoot an arrow.خh t    #...#.خhn  #.#...∩ #.#.#...#.#  ##########....#.#..#  #............... ###.............# خh 7#.............### > خh H#.#.......@...#  خhϪ #.#......Y....#  #.#...........# خh > ...........#  خh d...........#  ...........# خh3 x #...)............#  ...........#  خhS ) خhr FThe arrow hits the ice beast but does no damage.خh} 7   #...#. #.#...∩ #.#.#...#.#  ##########....#.#..#  #............... خh ~ ###.............# #.............### > #.#.......@...#  خhR~ .#.#......Y....#  #.#...........#  خhu~ B...........#  خh~ |...........#  ...........# خh~ #...)............#  خh~ {...........#  ) خh     #...#. #.#...∩ #.#.#...#.#  ##########....#.#..#  خhЅ #............... ###.............# #.............### خh T> #.#.......@...#  خh6 #.#......Y....#  #.#...........# خhY > ...........#  خhx d...........#  ...........# خh ? #...)............#  خh N...........#  ) خhֆ tThe ice beast hits you.  * * * LOW HITPOINT WARNING * * *خhXr   #...#. #.#...∩ #.#.#...#.#  ##########....#.#..#  #............... ###.............# #.............### > خhY#.#.......@...#  #.#......Y....#  #.#...........#  ...........# خhFY ...........#  ...........# خhhY #...)............#  خhY{...........#  ) خhb  The ice beast freezes you!5/54 -----------خh'c&8.9 (1.1خhhخhukV _* * * LOW HITPOINT WARNING * * *خhV  You shoot an arrow. The arrow hits the ice beast.خhY>o  The ice beast is lightly wounded.60.0خhخh _The ice beast barely misses you. The ice beast closely misses you.خh>  You shoot an arrow. The arrow hits the ice beast.خh    #...#. #.#...∩ #.#.#...#.#  ##########....#.#..#  #............... ###.............# #.............### > خh^ #.#.......@...#  #.#......Y....#  #.#...........#  ...........# خhl ...........#  ...........# خhx #...)............#  ...........#  خhc) The ice beast is moderately wounded.خhW   #...#. #.#...∩ #.#.#...#.#  ##########....#.#..#  #............... ###.............# #.............### >خhf #.#.......@...#  #.#......Y....#  #.#...........#  ...........#  ...........#  ...........#  #...)............#  ...........#  ) خh<  You shoot an arrow. The arrow hits the ice beast.  The ice beast is moderately wounded.hits you.  * * * LOW HITPOINT WARNING * * *  The ice beast freezes you!  You die...خhAr-9/54 --------خho/  --more--خh@8خh<Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) خh<Armour (go to first with [)  b - a +0 leather armour (worn) خh<Jewellery (go to first with "=)  f - a ring of positive energy (worn)  l - a ring of see invisible (worn)خh<g - a ring of resist corrosion Wands (go to first with /)خh=p - a wand of flame (8)  r - a wand of warping (7) Scrolls (go to first with ?)خh==_c - a scroll of butterflies  j - a scroll of silence {unknown} خh]=t m - a scroll of vulnerabilityn - a scroll of enchant armour {unknown}  خh=s - a scroll of identify Potions (go to first with !)  d - 2 potions of curing خh= e - a potion of lignification {unknown}  h - a potion of heal wounds {unknown}  i - 2 potions of mutation {unknown} خh=[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]خhQR خhR,خhYخh\#Goodbye, zinthar.716 zinthar the Shooter (level 7, -9/54 HPs)Began as a Demonspawn Hunter on Aug 27, 2025.Mangled by an ice beast (12 damage)... on level 6 of the Dungeon.The game lasted 00:18:38 (3647 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnخh/]TrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnخhY]]KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  خh}]11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the Orbخhخh.خhD? [?25h[?0c [?1051l[?1052l[?1060l[?1061l