Dfg Player: zzzbbb Game: DCSS trunk Server: crawl.dcss.io Filename: 2024-12-21.16:18:12.ttyrec Time: (1734797892) Sat Dec 21 16:18:12 2024 Efgc [?1051l[?1052l[?1060l[?1061hEfge V)0[?7h[?25l[?1cEfg5o EfgSr Efgz [Welcome, zzzbbb. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconian n - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian ShapeshifterfgfgfgWWelcome, zzzbbb the Octopode. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerfgjw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. fg,+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - HelpfgR4 Tab - Draconian Shapeshifterfgfggfg-zzzbbb the DiggerOctopodeHealth: 11/11 ========================Magic: 3/3========================AC: 1Str: 7EV: 12Int: 17SH: 0fgmDex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) TentaclesCast: Sandblastfg####.#..#.####..## #.(.......##....##.......[###.@......#fg H#...##....#.### .#.#.#...##fg_ fgW%Welcome, zzzbbb the Octopode Earth Elementalist.The breathtaking Orb of Zot lies far below, as if waiting for you to find it.fgQ+fg6uPress ? for a list of commands and other information.  Found a leather armour and 2 stones.fg}fg[ _Found a staircase leading out of the dungeon.fg5Lfg1PC  Skill  Level Train  Apt Skill  Level Train  Apt fgPI a + Fighting   0.0     0   e + Spellcasting 2.0  20%  -1          fgP b + Unarmed Combat   0.0     0   f + Conjurations 1.0   2%   0  fgP/    g + Earth Magic3.0  56%   0  fgQ        c + DodgingfgMQ(2.0  13%   0      d + StealthfgwQ2.6   9%  +4      fgQj    fgQa    fg)R                    fgNRn    fgwR        fgRl    fgR        fgRn    fgS_    fg3S        fg`S        fgS    The percentage of incoming experience used to train each skill is in brown.  fgSThe species aptitude is in white.  [?] HelpfgTG[=] set a skill target  fgHT[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfgC#17 f * Conjurations   1.0  194518fgH20 f - Conjurations   1.0   5839fg^"  f + Conjurations 1.0   2%6fg}W e * Spellcasting   2.0  344fg X%08fgfgfg)zzzbbb the DiggerOctopode##Health: 11/11 ========================##.Magic: 3/3========================#..#.AC: 1Str: 7fg####..## #.(.EV: 12Int: 17......##....#SH: 0Dex: 12#.......[##XL:  1 Next:  0% Place: Dungeon:1#.@......#Noise: ---------  Time: 0.0 (0.0)#...##....-) Tentacles#.### .Cast: Sandblast#.#.#...fg6##Welcome, zzzbbb the Octopode Earth Elementalist.The breathtaking Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  fgFound a leather armour and 2 stones. _Found a staircase leading out of the dungeon.fgfgfgfgfg<" fg) )Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves fga) Jewellery (select all with "=)b + unknown jewellery Wands (select all with /)c + unknown wands Scrolls (select all with ?)d + unknown scrolls Potions (select all with !)e + unknown potions  f + potions of magic (rare) Missiles (select all with ()g - boomerangs  fg) h - darts  i - javelins  j - large rocksk - stones  l + throwing nets fg) Miscellaneous (select all with })m + Gell's gravitambourines  n + boxes of beasts [Up|Down] select [PgDn|>] page down [PgUp|<] page upfg* Y[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]fgQR  a + unknown magical stavesfgXfg_fggzzzbbb the DiggerOctopode##Health: 11/11 ========================##.Magic: 3/3========================#..#.AC: 1fghStr: 7####..## #.(.EV: 12Int: 17......##....#SH: 0Dex: 12#.......[##XL:  1 Next:  0% Place: Dungeon:1#.@......#Noise: ---------  Time: 0.0 (0.0)#...##....-) Tentaclesfgfh#.### .Cast: Sandblast#.#.#...fgh##Welcome, zzzbbb the Octopode Earth Elementalist.The breathtaking Orb of Zot lies far below, as if waiting for you to find it.fghPress ? for a list of commands and other information.  Found a leather armour and 2 stones. _Found a staircase leading out of the dungeon.fgmfgUofg(tfgvfg{ fg fg fg fg8 fg : _fg fg fg fg fg2 fgq fg fgE fg! fge# ,fgr$ fg' fg( ,fg) fgu+ fg- fg. fg/ fgO2 fg4 fg5 fg16 fg.8 fg; fg1< fg< fgM@ fgwB ,fgC fg E fgF ,fgIG fg~H fg0J fguJ fgJ fg^M fgO fg{O fgO fgQ fgS fgS fgT fgW fgNX fgX fgY fg[ fgne ..##.# ##..# #...# #.fge 0 ####..## ##.(. # ##......##....# #S #..##.......[###..##.####.<......#.# #...##....#.## #.### ...fg'f  ##. #..#Sandblast #. #.## .# #..fg;f R # ...fgNf sS   ball python (constriction, asleep) fg{f E##.. ##fgf fgm w14.0 (14.0)  A ball python comes into view.fgu `.SS)fg4v 5==5.0 (15fg} fg 5 _The ball python hisses angrily.fg' ..  zzzbbb the Digger ##.#  Octopode ##..#  Health: 11/11 ======================== #...# #.  Magic: 2/3================-------- ####..## ##.(.  AC: 1Str: 7 # ##......##....#  EV: 12Int: 17 #. #..##.......[##  SH: 0Dex: 12 #.S##.####.<......#  XL:  1 Next:  0% Place: Dungeon:1 #*@.# #...##....  Noise: ==-------  Time: 15.0 (0.0) fg(##.## #.### ...  -) Tentacles ##. #..#  Cast: Sandblast #. #.##  .# #..  # ...  S   ball python (constriction) ##..  ##  _The ball python hisses angrily.  Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)fg6 E ..  zzzbbb the Digger ##.#  Octopode ##..#  Health: 11/11 ======================== #...# #.  Magic: 2/3================--------fg b ####..## ##.(.  AC: 1Str: 7 # ##......##....#  EV: 12Int: 17 #. #..##.......[##  SH: 0Dex: 12 #.S##.####.<......#  XL:  1 Next:  0% Place: Dungeon:1fgM  #.@.# #...##....  Noise: ==-------  Time: 15.0 (0.0) ##.## #.### ...  -) Tentacles ##. #..#  Cast: Sandblast #. #.##  .# #..  fg S# ...  S   ball python (constriction) ##..  ## Casting: Sandblast (safe; 5% risk of failure)  fg bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python!fg  ..  ##.#  ##..#  fg i#...# #.  ####..## ##.(.  # ##....  #. #..##.......[##  #..fg< .<  ##@.# #.  fgs ##.## #.### ...  ##. #..#  fg q#.  .#  fg # ... ##..fg ; ## fg +..fg| p2-6.5 (1.5Sandblastfg: fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (84% to hit)  The blast of sand hits the ball python! _You kill the ball python!fg fg 8-fg fg! F _Unknown command.fgC-fg-fgy.fg0fg4f _fg5fgc6fg6fg$7fg8fg8fgx9fg';,fg;fg=,fg=fg?,fg?fgAfg;Afg}Afg.BfgiBfgBfg6C,fgCfgEfgET3========fgFfgI4 _Magic restored.fgJfgJfgoKfgLfgN,fgfNfg2OfgOfgPfg7PfgQfg7RfgR*========fgRfg>SfgTfgDVfgVfgWfg|XfgYfgYfgWZfg[fg,]fgx]fg]fgp^fg._,fgz_fg`fgpafgafgafgbfgJcfg}cfgdfgefgg,fg5hfgifg6kfgtkfgkfgmfgvn,fgnfgofgpfgpfgpfg{qfgwr,fgs,fgpufgufgjvfgiwfgxfg&yfg|yfgO{fg},fg~fgHfg?,fgfgƁfg,fg&fgfgև,fghfgAfg͋,fgbfg4fgfgfg@fgfgfgfg[fg[fgfg,fgfgfg<fgrfgfgfgfa#.# .#.# ##.#.# .# ##..#.# ^# ...# #.# ####..# #.# #.# ##...... #.# #.###..##... ####.###..##.####.<.....#...# #..-.##.##.###.#####.##. #.#.## ##...##..Sandblast#. #..## ##.###.#fgS. #...## ##..# #..## #....###..## ... S   ball python (constriction, asleep)####..#..## ##.##...## ###.##fg 53.5 (37.0)  A ball python comes into view.fgvS.S)fg4=4.5 (38fgfg5 _The ball python hisses angrily.fgY  #.# . zzzbbb the Digger #.# ##. Octopode #.# .# ##.. Health: 11/11 ======================== #.# ^# #... Magic: 2/3================-------- #.# #.# ####..# AC: 1Str: 7 #.# #.# ##...... EV: 12Int: 17 #.# #.###..##... SH: 0Dex: 12 ####.###..##.####.< XL:  1 Next: 20% Place: Dungeon:1 fg! #.@......#...# #.. Noise: =--------  Time: 54.5 (0.0) #*##.##.###.#####.# -) Tentacles #* #.#.## ##...##.. Cast: Sandblast #S #..## ##.###.# .. #...## ##..# #.. ## #....###..## ... S   ball python (constriction) ####..#..## ##. ##...## # ##.## fge _The ball python hisses angrily.  Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  fg xPress: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)fg) U #.# . zzzbbb the Digger #.# ##. Octopode #.# .# ##.. Health: 11/11 ======================== #.# ^# #... Magic: 2/3================--------fg  #.# #.# ####..# AC: 1Str: 7 #.# #.# ##...... EV: 12Int: 17 #.# #.###..##... SH: 0Dex: 12 ####.###..##.####.< XL:  1 Next: 20% Place: Dungeon:1 fg= #.@......#...# #.. Noise: =--------  Time: 54.5 (0.0) #.##.##.###.#####.# -) Tentacles #. #.#.## ##...##.. Cast: Sandblast #S #..## ##.###.# .. #...## ##..# #.. ## #....###..## ... S   ball python (constriction)fg  ####..#..## ##. ##...## # ##.## Casting: Sandblast (safe; 5% risk of failure)  fg ;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)  fg 'The blast of sand hits the ball python!fg ] #.#  fg: #.#  #.# .#  #.# ^#  #.# #.#  #.# #.#  #.# fg p #..< fg ]..#...#  ####.##.###. ## #.#.## ##..fg  #. #..## ##. .. #...## ##..#  ## #....###..## fgk  ####..#..##  ##...##  ##.##fgh 5...fg%m h36.0 (1.5Sandblastfgq fgt jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (84% to hit)  fgt qThe blast of sand hits the ball python! _You kill the ball python!fge2fg*33fg[4fg17Bfg7fg7fgE9fg9fg9fg;fg;fg2<fg=fg=fgE>fg?fg?fgQ@fgAfgAfg'BfgB,fgPCfgCfgCfgDfgDfgDfg*EfgFfg5F>3========fgiFfg}FfgbGfgHfg/HfgHfgIfgKfgLfgULfgMfgKOfgOfgOfgQfgRfg@S@========fgSfgTfgUfgUfgVfgVfgWfgWfgEXfgZfg|[,fg[fg]fg^,fg _fgsafgg #.# #.# ## #.# #.# #.# #.# ####.###..##.# #........#.fgi, #.##.##.###.## #.##.#.## ####.##..## ##.##...## #-#####....###. ####..#..##Sandblastb ##...###. ##.##. #.# b   bat (asleep)#. #.##. #.# #.#fgr075.0 (19.0)fgsF-6.0 (20fgvfgyV _A bat comes into view.fgk #.# #.# ## zzzbbb the Digger #.# #.# ##. Octopode #.# #.###.. Health: 11/11 ======================== ####.###..##.# Magic: 2/3================-------- #........#...# AC: 1Str: 7 #.##.##.###.## EV: 12Int: 17 #.##.#.## ##.. SH: 0Dex: 12 ######.##..## ##. XL:  1 Next: 30% Place: Dungeon:1 #.@....##...## ##.. Noise: ---------  Time: 76.0 (0.0) #*#######....###..# -) Tentacles #* ####..#..## Cast: Sandblast #b ##...##  #. ##.##  #. #.#  b [3fgl0m  bat (asleep) #. #.#  #. #.#  #.# _A bat comes into view.Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)fg)!D #.# #.# ## zzzbbb the Digger #.# #.# ##. Octopode #.# #.###.. Health: 11/11 ======================== ####.###..##.# Magic: 2/3================--------fg^"# #........#...# AC: 1Str: 7 #.##.##.###.## EV: 12Int: 17 #.##.#.## ##.. SH: 0Dex: 12 ######.##..## ##. XL:  1 Next: 30% Place: Dungeon:1 #.@....##...## ##.. Noise: ---------  Time: 76.0 (0.0) #.#######....###..# -) Tentacles #. ####..#..## Cast: Sandblast #b ##...##  #. ##.##  #. #.#  b   bat (asleep) #. #.#  #. #.# fg" #.# Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefg#\Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat.fg"' #.# #.#  #.# #.#  #.# fg' #.. #. #.  ##..## fg'> #  fg3(######## ##  #.  #. fg( #.  #.  #.  fg).#.# fgm5... fgrp5=7.5 (1.5Sandblast fgv fgy+MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (asleep, 100% to hit)  fgezdThe blast of sand hits the bat. _You kill the bat! fgY7 fg%83 fg9 fg/:, fg<B fgz= fg= fg<> fg? fgB? fg? fg@ fg@ fgA fgB fgHB fgB fgqC fgC fgC fgD fgE fg{E fgtF fgF fgF fgG fgG fg/H fgJI fgI>3======== fgI fgI fgK fgL fgIL fgL fg}M fgN fgN fgRO fgXS fgcY^ #.# #.###.####.###..#........#. #.##.##.# #.##.#.## ##.######.##..## #......##...## ## #.#######....###. #@# ####..#..# fg Z- #.# ##...# #.# ##.##  #.# #.# #.# #. #.# #.#g   hobgoblin (asleep) #.# #.# #g# #.# ..# fgb090.5 (13.0) fgcF-1.5 (14 fgyh fgk\ _A hobgoblin comes into view. fg####.###..........#..##.##.###.#.## ##.######.##..## ##......##...## ##..#######....###..# ####..#..# ##...# ##.##  #.# g.... fg  fgT========2.0) fgj fgM fgB........#..##.##.###.#.## ##.######.##..## ##......##...## ##.#######....###. ####..#..# ##...# ##.##  #.# g. fgJ8...  fgY3 fg8i##.##.###.#.## ##.######.##..## ##......##...## ##.#######....###. ####..#..# ##...# ##.##  #.# g.... fg=A fg3B74Sandblast fg2G fgI fgR #.##.##.###.# zzzbbb the Digger #.##.#.## ##. Octopode ######.##..## ## Health: 11/11 ======================== #......##...## ##. Magic: 2/3================-------- #.#######....###.. AC: 1Str: 7 #.# ####..#..# EV: 12Int: 17 #.# ##...## SH: 0 fg8+Dex: 12 #.# ##.##  XL:  1 Next: 50% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 94.5 (0.0) #*# #.#  -) Tentacles #*# #.#  Cast: Sandblast #*# #.#  #g# #.#  #.# ..#  g   hobgoblin (asleep) #.# ...  #.# _A hobgoblin comes into view. fgٷCasting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) fgnu  #.##.##.###.# zzzbbb the Digger #.##.#.## ##. Octopode ######.##..## ## Health: 11/11 ======================== fgBv  #......##...## ##. Magic: 2/3================-------- #.#######....###.. AC: 1Str: 7 #.# ####..#..# EV: 12Int: 17 #.# ##...## SH: 0Dex: 12 #.# ##.##  XL:  1 Next: 50% Place: Dungeon:1 fgx  #@# #.#  Noise: ---------  Time: 94.5 (0.0) #.# #.#  -) Tentacles #.# #.#  Cast: Sandblast #.# #.#  #g# #.#  #.# ..#  g   hobgoblin (asleep) #.# ...  #.#Casting: Sandblast (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin! fgv}    ###  #..  #.#  fg~  #.#  #.# ##.##  #@# #.#  ### #.#  ### #.#  ###  #†#  #.#  #.#  #.#  fgF 5... fg p7=6.0 (1.5Sandblast fg  fg MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin! _You kill the hobgoblin! fg@ fg Inventory: 1/52 slots Potions (go to first with !)  a - a potion of magicfgfg fg#.##.##.###.# zzzbbb the Digger#.##.#.## ##. Octopode######.##..## ## Health: 11/11 ========================#......##...## ##. Magic: 2/3================--------#.#######....###.. AC: 1Str: 7#.# ####..#..# EV: 12Int: 17#.###...## SH: 0Dex: 12#.###.## XL:  1 Next: 70% Place: Dungeon:1#@##.#Noise: =--------  Time: 96.0 (0.0)#.##.#-) Tentacles#.##.#Cast: Sandblast#.#fg#.##†##.##.#..##.#...#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin! _You kill the hobgoblin!fgfgfgfg fg9--4.0 (1.5fgɮ fg s _A goblin comes into view. It is wielding a +0 club.fgSU #.#  #.#  #.# ##.##  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #@# #.#  #.# ..#  #.# ...  #g# ... #.# #.. ###fg #.#  #.#  #.# ##.##  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #@# #.#  #.# ..#  #.# ...  #g# fgJ... #.# #.. ### fgfg9--fgefg] _A goblin is nearby!fgo9  #.#######....###.. zzzbbb the Digger #.# ####..#..# Octopode #.# ##...## Health: 11/11 ======================== #.# ##.##  Magic: 0/3------------------------ #.# #.#  AC: 1Str: 7 #.# #.#  EV: 12Int: 17 #.# #.#  SH: 0Dex: 12 #.# #.#  XL:  1 Next: 90% Place: Dungeon:1 fg: #@# #.#  Noise: =--------  Time: 114.0 (0.0) #*# ..#  -) Tentacles #*# ...  Cast: Sandblast #g# ... #.# g   goblin #.. ### _A goblin is nearby!fgG: NCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  fg: Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)fg8m K #.#######....###.. zzzbbb the Digger #.# ####..#..# Octopode #.# ##...## Health: 11/11 ======================== #.# ##.##  Magic: 0/3------------------------fgm  #.# #.#  AC: 1Str: 7 #.# #.#  EV: 12Int: 17 fg n #.# #.#  SH: 0Dex: 12 #.# #.#  XL:  1 Next: 90% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 114.0 (0.0) #.# ..#  -) Tentacles #.# ...  Cast: Sandblast fgyn #g# ... #.# g   goblin #.. ###fgn FCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  fgn Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin!fgpt  #.#  #.#  #.# ##.##  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #@# #.# fgvu  ### ..#  ### ...  #)# ... #.# #.. ### fg ...fg fg#.#######....###.. zzzbbb the Digger#.# ####..#..# Octopode#.###...## Health: 11/11 ========================#.###.## Magic: 0/3------------------------#.##.#AC: 1Str: 7#.##.#EV: 12Int: 17#.##.#SH: 0Dex: 12#.##.#XL:  1 Next: 110% Place: Dungeon:1#@#fgb##.#Noise: =--------  Time: 115.5 (1.5)#.#..#-) Tentacles#.#...Cast: Sandblast#)#...#.##..###Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin!fgBAim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin! _You kill the goblin!  You have reached level 2!fg/  --more--fgFu7/1752 4% SandblastfgKfgM4 _fgo3fgxpfgUwnfg'xfg{,fgd|fg~,fgfgWfgfgfgfg)fgfgfgVfg6fg1fgL1====fgfgfgӏfgfgْfgfg֓fgfgfgfgfg<====fgfgR,fgÝfgΟ,fgfg",fg1fgz,fgfg۩,fg̪fg,fgZfgnfgW2=====fgfg۲,fg\fgO,fgfgfg۵fg(fgfgW======fgfg,fg%fg,fgfg?,fgfg½,fgfg,fgqfgn,fgfg=fgQ3=====fgfg,fg4fg/,fgfg,fg.fg'fg\======fgfg,fgSfg,fgJfg<fgfg2fg-fgVfgfgfgfgfg5fgYfgfgfgQ4=====fgfgfg:fgfgfgfgcfga,fgfgfg======fgfgefgfgfgfgnfgfgufgfg;fgjBfg6,fgfgdBfgh - _You start resting.fg066.5 (51.0)fg6f5=====-7.5 (52fg- fg % _Magic restored.fgb3fgcfgUffgh,fg.nXfgofgPqfgszy ##.##  #.#  #.#  #.# †...... 9.5 (fgz2.0)#...........# #)####.###### fgXfg,70.5 (3fg׏fg _Found a sling.  Things that are here: _a +0 club; a goblin corpse; a hobgoblin corpsefg1 a=====1.5 (1fg83 fg>6 # _b - a +0 clubfgL>5Wield which item (- for none)?  - - Tentacles (current attack) Hand Weapons (go to first with ))b - a +0 club[?] describe selected [*] show all[tab] equip|unequip fg#fgfg#.###.## zzzbbb the Digger#.##.#Octopode#.##.#Health: 17/17 ========================fg. Y#.##.#Magic: 5/5========================#.##.#AC: 1Str: 7fgb #†##.#EV: 12Int: 17#.#fg ..#SH: 0Dex: 12#.#fg!X...XL:  2 Next:  4% Place: Dungeon:1#@#Noise: ---------  Time: 171.5 (0.0)#...........#-) Tentacles#)####.######Cast: Sandblast#..### fgD!_You start resting. _Magic restored. _Found a sling.  Things that are here: fg!_a +0 club; a goblin corpse; a hobgoblin corpse _b - a +0 clubfg9(fg;*x2.0 (0.5b) +0 clubfgq/fgq2, _b - a +0 club (weapon)fg`{fg{fg|fg~fgqfgWXfgfgfg׆fgЇfgfgVfgmfgfg$fgUfgfg,fgkfgfgfg'fgfgfg,fgCfg/fgfgfgfgDfgwBfg|fgաfgfg8fg!fg#Bfgc%  fgYou see here a +0 sling.fgGfg߰ _fgfgJfg#.# #†# fg.W#.####.## #.# #.......# #.# .###†####.# fgCJ...........# fgX)####.#######. #......... fgk##########fg...w..$.# ######### Sandblast fgw   dart slug (wandering)fg084.0 (12.0)fg),5.0 (13fgNfgB\ _A dart slug comes into view.fg #.# #.#  zzzbbb the Digger #.# #†#  Octopode #.####.## #.#  Health: 17/17 ======================== #.......# #.#  Magic: 4/5===================----- #..###†####.#  AC: 1Str: 7 #...........#  EV: 12fgktInt: 17 #)####.#######.  SH: 0Dex: 12 #.# #.........  XL:  2 Next:  4% Place: Dungeon:1 #@# ##########  Noise: ---------  Time: 185.0 (0.0) ...w***.# b) +0 clubfg ######### Cast: Sandblastfg  w   dart slug (wandering)fga _A dart slug comes into view.fg'Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg\ Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)fgʤ=#.# #.#zzzbbb the Digger#.# #†#Octopode#.####.## #.#Health: 17/17 ========================#.......# #.#Magic: 4/5===================-----#..###†####.#fg˥AC: 1Str: 7#...........#EV: 12Int: 17#)####.#######.SH: 0Dex: 12#.# #.........XL:  2 Next:  4% Place: Dungeon:1#@# ##########Noise: ---------  Time: 185.0 (0.0)...w###.#b) +0 club#########Cast: Sandblastw   dart slugCasting: Sandblast (safe; 4% risk of failure)  fg!~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The blast of sand hits the dart slug.fgH* fgX4 ^.w.$fg4 fge6 5=6.5 (1.5fgf> fgB onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  fgBB The blast of sand hits the dart slug. _The dart slug is severely wounded.fg'C #.# #.#  zzzbbb the Digger #.# #†#  Octopode #.####.## #.#  Health: 17/17 ======================== #.......# #.#  Magic: 3/5==============---------- #..###†####.#  AC: 1Str: 7 fg #...........#  EV: 12Int: 17 #)####.#######.  SH: 0Dex: 12 #.# #.........  XL:  2 Next:  4% Place: Dungeon:1 #@# ##########  Noise: =--------  Time: 186.5 (0.0) ....w**.# b) +0 club ######### Cast: SandblastfgJ  w   dart slugfgQ _The dart slug is severely wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg*Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)fgn #.# #.#  zzzbbb the Digger #.# #†#  Octopode #.####.## #.#  Health: 17/17 ======================== #.......# #.#  Magic: 3/5==============---------- fg_#..###†####.#  AC: 1Str: 7 #...........#  EV: 12Int: 17 #)####.#######.  SH: 0Dex: 12 #.# #.........  XL:  2 Next:  4% Place: Dungeon:1 #@# ##########  Noise: =--------  Time: 186.5 (0.0) ....w.$.#fgؑ b) +0 club ######### Cast: Sandblast  w   dart slugfg Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg6)Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  fg^%The blast of sand hits the dart slug.fg$ #.# #.#  #.# #†#  #.####.## #.#  #.......# #.#  fgv †  #......  .  #.# #..  #@#   ....†##.# ###fgg   fga fg<#R.$fg'i208.0 (1.5Sandblastfg-fg0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The blast of sand hits the dart slug. _You kill the dart slug!fg&n  #.# #†##.####.## #.#fgn ` #.......# #.# #..###†####.# #...........# #)####.#######. #.# #.........########.# ##########.....†.@.# ##########fgHv fg!w 4-90fgz fga fg F-90.0 (2fg fgU 1 _You now have 6 gold pieces.fgIfgfgFnfg~Bfg,fg-fgA,fgfgJfgQ4=====fgtfg7,fgfgfgfgfgpfgfgUfg S=====fgV fgK fg} fg fg fgfgWfgfg_fgfgfg fgpfgTfgfgEfgfg fgfgVfgO5=====fgfgfgmfg=fgsfg fg1"fgd"fgC#fg$fg&,fg'fg)=  You see here a +0 sling.fg<,fg,D===== _fgg-fg/fgX1fg1fgv2fga4fg@6fgu6fg7fg:fg;fg<fg<fg>fg@fg@fgrAfg1CfgDfgiEfgEfg/Gfg I,fgIfgKfgMfgMfgNfgRPfgRfgFRfgSfgUfgY,fg[fg]fgW`fg`fgafgVdfgffgffghhfgXifgkfgRkfglfgnfgpfgeqfgqfggtfg%v,fgHwfg7yfgzfg{fg{fg}fgefgfgfg7r # #. #### #.### #...#...# #.##fg ...# #.##... ###.# ### fg##.# #.####### #.@# #.# #fgى ##.## #.######...##### #.#fg _#...........# #.##.###...###.# #.###.## #.# #.#fg<8#.# #.# #.# #.# #.# #†# fgl#.####.## #.#fg1227.0 (37.0)fgfg%8.0 (38fgfgb _c - a scroll labelled RULOVI QIFYAfg&_fg+Xfg+,fgR,fg-fg./,fg/fg3fg@> #)#  #.#   #.#  #.#  #.# ### #.. #...# #. #@..# #.31.0) #...# ######.# ##.## #......# ##.# #.###### #..# fg>= #.# ##.## #.######...##### #.##...........# #.##.###...###.# #.#fgfg+2.0 (4fgfgB % _Found a dagger.fg;M!)  ####.. ...#######.## #......#..fggfg6+3.0 (1fgfg` _Found a sedimented clear potion.fgnM.!)  #####. #...# ######.#fgIfg&4fgfgfg38Ifg9fg=,fgA,fgBfg!CfgCfgEfgsGfgGfgzHfgJfgKfgLfgLfgNfgP,fgQfg YG#fgnY%.!   .#  .#  .#fgY.# ###.### #.. #...# #.#  #...# #.#fgY  #...# ######.# fg@^] 9.0 (5 _You see here a +0 dagger.fg-n fg%o Drop what?3/52 slots (_ for help) Hand Weapons (select all with )) fgo > b - a +0 club (weapon) Scrolls (select all with ?)  c - a scroll labelled RULOVI QIFYA Potions (select all with !)  a - a potion of magic [Up|Down] select[Esc] exit fgo Letters toggle [.|Space] toggle selected[top]fg`(1 turn)+[Enter] accept (1 chosen)fgfg/zzzbbb the DiggerOctopodeHealth: 17/17 ========================Magic: 5/5========================###AC: 1Str: 7#..EV: 12Int: 17#.#SH: 0Dex: 12#!#fg40XL:  2 Next: 20% Place: Dungeon:1#@#Noise: ---------  Time: 239.0 (0.0)#.#b) +0 club#.#Cast: Sandblast#.##.#####.####.. #...#fg0#.# #...##.# #...# ######.#  _You now have 6 gold pieces. _You see here a +0 sling. _c - a scroll labelled RULOVI QIFYA _Found a dagger. fg0_Found a sedimented clear potion. _You see here a +0 dagger.fg2c40.0 (1-) Tentaclesfg8fgV;F _You are now empty-tentacled. You drop a +0 club.fg\Pick up what? 2/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]fgf  a + a +0 club[Enter] accept (1 chosen)fg M  a - a +0 clubfg  a - a +0 club  b + a +0 dagger[Enter] accept (1 chosen)fg fgfgx8zzzbbb the DiggerOctopodeHealth: 17/17 ========================Magic: 5/5========================###AC: 1Str: 7#..EV: 12Int: 17#.#SH: 0Dex: 12#!#XL:  2 Next: 20% Place: Dungeon:1#@#Noise: ---------  Time: 240.0 (0.0)#.#fg-) Tentacles#.#Cast: Sandblast#.##.#####.####.. #...##.# #...##.# #...# ######.#  _You see here a +0 sling. _c - a scroll labelled RULOVI QIFYA fgr_Found a dagger. _Found a sedimented clear potion. _You see here a +0 dagger. _You are now empty-tentacled. You drop a +0 club.fg"fgQ$+1.0 (1fg(fgM*% _b - a +0 daggerfg5 fg 5 (0.5b) +0 daggerfg0 . _b - a +0 dagger (weapon)!fgȨM###..).#.#.. .!fgP*#..!fg!fg-2.5 (1.0!fg!fg !fg)+3.5 (2!fg4!fg] _d - a sedimented clear potion"fg9A"fgA"fgB"fgD"fgF"fg$KB"fgK,"fgL"fgCN"fgP"fg@P"fgP"fgR"fgT,"fgU"fgW"fgY,"fgZ"fgZ"fg["fg$\"fg\"fgdg ########.##....@...##.##.#########.##.# #.##)# #.##.# #.##.# #.# #.# #.# #.# ####.##.### #......You pick up a book of Ice and begin reading..."fgwj+9.5 (6"fgk,50.5 (7"fgEp"fgIsy  You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to _your library.$fg4 $fg $fgN $fg $fg ,$fg n$fg? $fg $fg $fgN $fg2 $fgZ N#.g#$fg #..##..#..#...#.# #.# ########@#  $fg ,#........# #.# #.#########.# #.# #.# .##)# #.# ^##.# #.# #.# g   hobgoblin (asleep)#.# #.# #.#$fg #.# .# #.##.# ####.###..$fg- !$fg V3.5 (34.5 (4$fgt $fg \ _A hobgoblin comes into view.&fg a..g##..##...#######. ........#######.#&fg4 ..) ^ #.# #.#&fg& &fg' +5.5 (1&fg|+ &fg. 'fg#.#..g #..########.........'fgs'####### .......#######.#..) ^'fgؿ'fg&6'fg:'fg'fg } #.#..g ########.@.......##.##############.......####### ..) ^'fg| 'fg7 77Sandblast'fg 'fg 'fg`@  zzzbbb the Digger #.# Octopode ##.# Health: 17/17 ======================== #... Magic: 4/5===================----- #.g# AC: 1Str: 7 #.*# EV: 12Int: 17 #.*# SH: 0Dex: 12 #.*#######  XL:  2 Next: 20% Place: Dungeon:1 'fg@#.@.......  Noise: ---------  Time: 257.5 (0.0) ##.#######  b) +0 dagger #.# Cast: Sandblast ########.# #........# #.#  #.######## #.#  g   hobgoblin (asleep) #.##.# .# #)#'fgA~#.# ^# #.##.# #.# _A hobgoblin comes into view.'fgHACasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line'fgwACAim: a hobgoblin (asleep, 100% to hit)(fgzzzbbb the Digger#.#Octopode(fg|##.#Health: 17/17 ========================#...Magic: 4/5===================-----#.g#AC: 1Str: 7#.##EV: 12Int: 17#.##SH: 0Dex: 12#.########XL:  2 Next: 20% Place: Dungeon:1#.@.......Noise: ---------  Time: 257.5 (0.0)##.#######b) +0 dagger#.#Cast: Sandblast########.#(fg#........##.##.#########.#g   hobgoblin#.##.# .#(fg#)##.# ^##.##.# #.#(fg2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  (fgPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.  The hobgoblin is severely wounded.(fgU(fgU(fgi_..g.===9.0 (1.5(fgd(fg/h  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts!(fg(fg(fg{(fgF _Unknown command.(fg  zzzbbb the Digger #.# Octopode ##.# Health: 17/17 ======================== #... Magic: 3/5==============---------- #..# AC: 1(fgv Str: 7 #..# EV: 12Int: 17 #.g# SH: 0Dex: 12 #.*#######  XL:  2 Next: 20% Place: Dungeon:1 #.@.......  Noise: ===------  Time: 259.0 (0.0) ##.#######  b) +0 dagger #.# Cast: Sandblast ########.# (fg #........# #.#  #.######## #.#  g   hobgoblin #.##.# .# (fg #)##.# ^# #.##.# #.# _Unknown command.Casting: Sandblast (safe; 4% risk of failure)  (fg$!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line(fgM!vAim: a hobgoblin (severely wounded, 82% to hit))fg^  zzzbbb the Digger #.# Octopode ##.# Health: 17/17 ======================== )fg\#... Magic: 3/5==============---------- #..# AC: 1Str: 7)fg2 #..# EV: 12Int: 17)fg #.g# SH: 0Dex: 12 #..#######  XL:  2 Next: 20% Place: Dungeon:1 #.@.......  Noise: ===------  Time: 259.0 (0.0) ##.#######  b) +0 dagger #.#)fgW Cast: Sandblast ########.#)fgO #........# #.# )fg #.######## #.#  g   hobgoblin #.##.# .#)fg(8 #)##.# ^# #.#)fgO#.# #.#Casting: Sandblast (safe; 4% risk of failure)  )fgoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  )fgPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)  )fg%The blast of sand hits the hobgoblin!)fg[ #.# ##.# #... #..#)fg; #..# #..# #.########  ...  )fgD###  #.#)fgk$  )fg  )fgK### )fgu #.##.# )fg  #)#)fg&#.# ^  #.#)fgTX#.#  )fg,..)fg=r9--60.5 (1.5Sandblast)fg4)fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  )fgMPress: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 82% to hit)  )fgupThe blast of sand hits the hobgoblin! _You kill the hobgoblin!)fg)fg9--)fg)fgRF _Unknown command.)fg- I)fg. )fg3 | _)fg3 ,)fg4 )fg5 ,)fgv6 )fgh8 ,)fg8 )fg: )fg+; )fg; )fgy= )fg= )fg(> )fg{@ )fg@ %4)fg@ ,=====)fglA )fgwC ,)fgC )fgE ,)fgF )fg0H ,)fgI )fgJ )fgK 6=====)fgK )fg5M ,)fgM )fgoO )fgO )fg$P )fgR )fg4R )fgR )fgwT )fgT )fgU )fgV )fgW )fghW )fg/Y ,)fgY )fg[ )fg\ O5=====)fg\ )fg^ 4 _Magic restored.)fg` )fga )fgja )fgWc )fgd )fgd )fge )fgf )fgh )fgh )fg i )fgOj )fgk )fg"l )fgAl 6=====)fgl )fgn )fgo )fgo )fgHp )fgq )fg9s )fgjs )fgs )fg"u )fgv )fgv )fg/w )fgmx )fgy )fg)z )fgz )fg{ )fgO~ B)fg )fg; ....>b ....#.# ....#.# ...#.# #..#.# ##.# #.# #.# ##@# -##.###.#.# #.....###.. #..###.# #...)fg n #..# #.# #.... #..# ## ..## b   bat (wandering) #..####### ... #......... ## ##.#######)fg: x 88.5 (28.0)  A bat comes into view.)fg )fg= )fg 1.)fgؙ F-9.5 (29)fg )fg V _Found a stone staircase leading down. The bat moves out of view.*fgY *fg[ Where to? (? - help)  D - Dungeon *fg2*fg=zzzbbb the Digger....>.Octopode....Health: 17/17 ========================#.# ....Magic: 5/5========================#.# ...AC: 1Str: 7#.# #..EV: 12Int: 17#.# #.#SH: 0Dex: 12#.# #.#XL:  2 Next: 29% Place: Dungeon:1#.# ##@#Noise: ---------  Time: 289.5 (0.0)##.###.#.#b) +0 dagger#.....###..Cast: Sandblast#..###.# #...#..# #.# #....#..# ## ..[40*fg?Mm###..####### ...#......... ####.#######The blast of sand hits the hobgoblin! _You kill the hobgoblin! _Unknown command. _Magic restored.  A bat comes into view. _Found a stone staircase leading down. The bat moves out of view.+fg+fgSM#.###.###....>.b. #.............+fg 4  #.# ##.# #.###.#.# #.....###...#......b   bat (wandering).##...##+fg +fg +fg+fgy=b.+fg,90.5 (1+fgr+fgR+fg& .# #.###b####....>..... ##.......#........#.......#.....# #. #.# ##.# #.###.#.#...###..##.# #... +fg'#.# #.... ## ..######### ...+fg++fgP,+fg=-+fg4K.b+fgn6&1+fgh<+fg?,fgt#. g# #. .# ##.###.#####....>b.... ### #.##..# #.# #.......# #.# #.@....##.# #.##.#B...#.# #.# # #.# ##.###.###.#.##.....###.. B   giant cockroach (asleep)#..###.# #... g   goblin (asleep)#..# #.# #.... b   bat (wandering)#..# ## ..##,fg}}  A goblin and a giant cockroach come into view.,fg~,fgG,fgM.b,fg72Sandblast,fgH,fgm _The goblin is wielding a +1 antimagic dagger.,fge /  zzzbbb the Digger #. g#  Octopode #. .#  Health: 17/17 ======================== ##.###.#####  Magic: 4/5===================----- ....>.....  AC: 1Str: 7 ##...b...#  EV: 12Int: 17 #.##....*...#  SH: 0Dex: 12 ,fgf q#.# #..*....#  XL:  2 Next: 29% Place: Dungeon:1 #.# #.@....#  Noise: ---------  Time: 292.5 (0.0) #.# #.##.#B...  b) +0 dagger #.# #.# # #  Cast: Sandblast #.# ##.# ##.###.#.# #.....###.. B   giant cockroach (asleep) #..###.# #...  g   goblin (asleep) #..# #.# #....  b   bat (wandering) #..# ## ..## _The goblin is wielding a +1 antimagic dagger.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,fgf Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 73% to hit),fgw zzzbbb the Digger#. g#Octopode#. .#Health: 17/17 ========================##.###.#####Magic: 4/5===================-----....>.....AC: 1Str: 7##...b...#EV: 12Int: 17#.##....#...#SH: 0Dex: 12#.# #..#....#XL:  2 Next: 29% Place: Dungeon:1#.# #.@....#Noise: ---------  Time: 292.5 (0.0)#.# #.##.#B...b) +0 dagger#.# #.# # #,fgx Cast: Sandblast#.# ##.###.###.#.##.....###..B   giant cockroach (asleep)#..###.# #...g   goblin (asleep)#..# #.# #....b   bat,fg"{ S#..# ## ..##Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 73% to hit)  The blast of sand hits the bat.,fg ,fg ,fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 73% to hit)  The blast of sand hits the bat.  ,fgwIThe bat is severely wounded.,fg!,fg 5..b.,fg d6--=4.0 (1.5,fg,fg' _The bat hits you.-fg -fg-fg0-fgKF _Unknown command.-fg #. g# #. .###.###.##### ....>.....##.......##.##.# #.# #.b.....# #.# #......# #.# #@##.#B... #.# #.# # # #.# ##.# #.###.#.# #.....###.. #..###.# #...b   bat-fg K #..# #.# #.... #..# ## ..## #..####### ...-fgl -fgF &.b-fg ,50-fg -fg& P _The bat barely misses you..fg/ #. g#  zzzbbb the Digger #. .#  Octopode ##.###.#####  Health: 16/17 ======================-- ....>.....  Magic: 3/5==============---------- ##.......#  AC: 1Str: 7 #.##........#  EV: 12Int: 17 #.# #.......#  SH: 0Dex: 12 #.# #b.....#  XL:  2 Next: 29% Place: Dungeon:1 .fg/#.# #@##.#B...  Noise: =--------  Time: 295.0 (0.0) #.# #.# # #  b) +0 dagger #.# ##.# Cast: Sandblast ##.###.#.# #.....###..  #..###.# #...  b   bat #..# #.# #....  #..# ## ..## .fgc0V #..####### ... _The bat barely misses you.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 73% to hit).fg #. g#  zzzbbb the Digger #. .#  Octopode ##.###.#####  Health: 16/17 ======================-- ....>.....  Magic: 3/5==============---------- ##.......#  AC: 1Str: 7 #.##........#  EV: 12Int: 17 #.# #.......#  SH: 0Dex: 12 #.# #b.....#  XL:  2 Next: 29% Place: Dungeon:1 #.# #@##.#B...  Noise: =--------  Time: 295.0 (0.0) .fg #.# #.# # #  b) +0 dagger #.# ##.# Cast: Sandblast ##.###.#.# #.....###..  #..###.# #...  b   bat #..# #.# #....  #..# ## ..##  #..####### ... Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 73% to hit)  The blast of sand hits the bat!.fg%C #. g#  #. .#  ##.###.#####  ....>.....  .#  .#  .fg&#.# .#  #.# #†.....#  #.#   #.# #.# # #  #.# ##.#     #..# #.#  #..# ##   .fg.fg7==376.5 (1.5Sandblast.fg.fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, 73% to hit)  The blast of sand hits the bat! _You kill the bat!.fgk.fgm.fgEs.fgIvF _Unknown command./fgG .##.###.##### ....>..... ##.......# #.##........# #.......# #†.....#.##.#B... # #/fgI##.# ##.###.#.#.###.##.# #.#.....#......... ##/fgO/fgCQ2-70 /fg|Q _/fgV/fgKX/fg  ##.###.##### ....>..... ##.......# #.##....... #..... #†...##.#B... # ###@# ##.###.#.#.....###..#.....##/fg! c.####.#######/fg /fg# @-8/fg /fg /fg"S/fghS/fgS/fgiU/fgU/fgY|==/fgZ,/fgZ/fg[/fg[/fgv\/fg]/fg ^Q4=====/fg^/fg_/fg`/fg`/fga/fgb/fgb/fgc,/fgld/fge/fge======/fgf/fgg/fgg/fgh/fgj,/fg\j/fgk,/fgl/fgm,/fg n/fg~o,/fgo/fg"q,/fgq/fg=s,/fgs/fg(|_ _You start resting./fg13146.0)/fgƒ^5=====5.5 (17/fgX/fg% _Magic restored.0fg߲....>..... ##.......# #.##........# #.# #.......# #.# #†.....# #.# #.##.#B...#.# #.# # # #.# ##.## ##.###.#.....###..##..###.# #...##..# #.##..# ## ..####..#####.#......... #####.#######.#0fg0fg16.0)0fgn0fg0fg) ##.......# #.##........# #.# #.......# #.# #†.....# #.# #.##.#B...#.# #.# .# # #.# ##.##.# ##.###.#.#.##.....###@.##..###.#.#...##..# #.# #....##..# ### ..####..#####.#......... ######.#######.#  ########.#0fg0 0fg82 &70fgU7 0fgy9 0fg <#.##..# #.# #.......# #.# #†.....# #.# #.##.#B...#.# #.##.# # #.# ##.##.# ##.###.#.#.# ##.....###..#.##..###.#.#@..##..# #.###....##..# ### ..### #..####### ....#......... .######.####### w. w   dart slug (asleep).# ## ########.# #........# #.#0fg 0fg &80fg 0fg \ _A dart slug comes into view.1fg+ #.# # #.# #†.....# #.# #.##.#B...#.# #.##.#.# # #.# ##.##.#.# ##.###.#.#.#.##.....###..#.# #.##..###.#.#...#...##..# #.###@...##..# ### #..### #..########.... #...........######.########w.# ### 1fg, #######.#  # B   giant cockroach (asleep) ........# #.#. .######## #.# ##.1fg6 1fg7 F=====91fg7 Sandblast1fg.> 1fg9A 2fgu #.# #.......# zzzbbb the Digger #.# #†.....# Octopode #.# #.##.#B...  Health: 17/17 ======================== #.# #.##.#.# #  Magic: 4/5===================----- #.# ##.##.#.# AC: 1Str: 7 ##.###.#.#.#.# EV: 122fgJFInt: 17 #.....###..#.# #.#  SH: 0Dex: 12 #..###.#.#...#...#  XL:  2 Next: 37% Place: Dungeon:1 2fgE#..# #.###@...#  Noise: ---------  Time: 319.5 (0.0) #..# ### #*.###  b) +0 dagger #..########*...  Cast: Sandblast #..........*####  ##.########w. 2fg ,#.# ### w   dart slug (asleep) #######.## B   giant cockroach (asleep) 2fgH........# #.# . .######## #.# ##. _A dart slug comes into view.2fgnCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2fgAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)2fg #.# #.......# zzzbbb the Digger #.# #†.....# Octopode 2fg+<#.# #.##.#B...  Health: 17/17 ======================== #.# #.##.#.# #  Magic: 4/5===================----- #.# ##.##.#.# AC: 12fg{LStr: 7 ##.###.#.#.#.# EV: 12Int: 17 2fg#.....###..#.# #.#  SH: 0Dex: 122fg 2fg#..###.#.#...#...#  XL:  2 Next: 37% Place: Dungeon:1 2fg^]#..# #.###@...#  Noise: ---------  Time: 319.5 (0.0) #..# ### #..###  b) +0 dagger #..########....  Cast: Sandblast 2fg#...........####  ##.########w.2fg #.# ### w   dart slug (asleep) 2fg#######.## B   giant cockroach (asleep) ........# #.# . 2fg.######## #.# ##.Casting: Sandblast (safe; 4% risk of failure)  2fgMConfirm with . or Enter, or press ? or * to list all spells.2fg=Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line2fg\hAim: a dart slug (asleep, 100% to hit)  The blast of sand hits the dart slug!2fg? #.#  #.# #†.....# 2fg{ #.# #.##.#B...  #.# #.##.#.# #  #.# ## 2fgw  #.#  2fgd.#  #..# 2fg  2fg #..# ### ##.###  2fg,T#...  #####2fgH- 2fgd5† 2fg#.# ###B   giant cockroach (asleep)2fg #.#  #.# 2fg]5...2fg^r54=21.0 (1.5Sandblast2fgf2fg6jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The blast of sand hits the dart slug! _You kill the dart slug!3fge`#.##..# #.# #.......# #.# #†.....# #.# #.##.#B... #.# #.##.#.# #3fge.# ##.##.#.# ##.###.#.#.#.# #.....###..#.# #.##..###.#.#..@#...##..# #.###....# #..# ### #..###3fg f#..########....#...........####3fg:f##.########†.  #.# ### 3fg\fD######.#  # .3fg}fx......# #.#  .3fgo3fgq4-203fgqx3fgi{3fg'%  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3fgo 3fg 8-3fg 3fg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3fgP3fgR3fgY3fgU\F _Unknown command.4fg|a ###.#..†.....# B... #.# #.# ##.###.###.#.#.#.# ...###..#@# #.###.#.#...#...#.###....#4fg#b ### #..###########...............######.########†. ### # ###### #4fgtk4fgmA3Sandblast _4fg=s4fgu5fg2Q ##.......# zzzbbb the Digger #.##........# Octopode #.# #.......# Health: 17/17 ======================== #.# #†.....# Magic: 3/5==============---------- #.# #.##.#B...  AC: 1Str: 7 #.# #.##.#*# #  EV: 12Int: 17 #.# ##.##.#*# SH: 05fgQsDex: 12  ##.###.#.#.#*# XL:  2 Next: 54% Place: Dungeon:1  #.....###..#@# #.#  Noise: ---------  Time: 323.0 (0.0)  #..###.#.#...#...#  b) +0 dagger  #..# #.###....#  Cast: Sandblast 5fgQs #..# ### #..###  #..########....  #...........####  B   giant cockroach (asleep)  ##.########†.5fgQB #.# #### ######.##. 5fgQ_Unknown command.Casting: Sandblast (safe; 4% risk of failure)  5fgcRHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)5fgN##.......#zzzbbb the Digger#.##........#Octopode#.# #.......#Health: 17/17 ========================#.# #†.....#Magic: 3/5==============----------#.# #.##.#B...AC: 1Str: 7#.# #.##.### #EV: 12Int: 17#.# ##.##.###SH: 0Dex: 12##.###.#.#.###5fgXL:  2 Next: 54% Place: Dungeon:1#.....###..#@# #.#Noise: ---------  Time: 323.0 (0.0)#..###.#.#...#...#b) +0 dagger#..# #.###....#Cast: Sandblast5fgg#..# ### #..####..########....#...........####B   giant cockroach5fgz##.########†.#.##### ######.##.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The blast of sand hits the giant cockroach.5fguv5fg1w5fg~X..B.5fg5=4.5 (1.55fgӅ5fg  Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 4% risk of failure  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit)  The blast of sand hits the giant cockroach. _The giant cockroach is severely wounded.5fg E ##.......# zzzbbb the Digger #.##........# Octopode #.# #.......# Health: 17/17 ======================== #.# #†.....# Magic: 2/5=========--------------- #.# #.##.#....  AC: 1Str: 7 #.# #.##.#.# #  EV: 12Int: 17 #.# ##.##.#B# SH: 0Dex: 12  ##.###.#.#.#*#5fgn  XL:  2 Next: 54% Place: Dungeon:1  #.....###..#@# #.#  Noise: =--------  Time: 324.5 (0.0)  #..###.#.#...#...#  b) +0 dagger  #..# #.###....#  Cast: Sandblast  #..# ### #..###  #..########....  #...........####  B   giant cockroach  ##.########†. #.# #### ######.##. 5fg __The giant cockroach is severely wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 82% to hit)5fg ##.......# zzzbbb the Digger #.##........# Octopode #.# #.......# Health: 17/17 ======================== #.# #†.....# Magic: 2/5=========--------------- #.# #.##.#....  AC: 1Str: 7 #.# #.##.#.# #  EV: 12Int: 17 #.# ##.##.#B# SH: 05fgXDex: 12  ##.###.#.#.#.# XL:  2 Next: 54% Place: Dungeon:1  #.....###..#@# #.#  Noise: =--------  Time: 324.5 (0.0)  #..###.#.#...#...#  b) +0 dagger  #..# #.###....#  Cast: Sandblast  #..# ### #..###  #..########....  #...........####  B   giant cockroach  ##.########†. #.# #### ######.##.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 82% to hit)  The blast of sand hits the giant cockroach.5fgz  ..# #.# ..# #.# #†.....# #.#   #.#  #  5fgϲ#.# †#  ##   #.#    #..#   #..# ###     ..##  #† #.# ###  5fg7&.5fg;i626.0 (1.5Sandblast5fg)@6fgo#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (severely wounded, 82% to hit)  The blast of sand hits the giant cockroach. _You kill the giant cockroach!6fgp36fgnp6fgq6fgvn6fgv6fgv6fg$w6fgx6fgyQ3=====6fgy6fg2{,6fg{6fg}6fg~6fgu~6fgd,6fg6fgi=====6fḡ,6fgl6fg,6fg6fg36fgu6fgމ6fg,6fg6fg,6fgD6fgN,6fgː6fgg4=====6fg@6fg ,6fg6fg',6fgb6fg[B6fg6fgP======6fg6fgA,6fg|6fg,6fgi6fg ,6fgZ6fg,6fgp6fg,6fg6fg(,6fgҠ6fgh - _You start resting.6fgڰ051.0 (25.0)6fgŲf5=====-2.0 (266fg}6fg% _Magic restored.7fg,i?M ....>..... ##.....#.#..†.....# ... .# # #.# ##.##.#†#.###.#.# 7fgi>...###..#.# #.###.#.#...#...##..# #.###....####7fgvq7fgr13.0 (1.0)7fg!x7fg.z7fgnM##.###.##### ....>..... ##.....#......#..†.....## ... .# # #.# ##.##.###.#.# ...###..#.# #.##..###.#.#...#...##7fgC#†.7fgZ7fg&47fgo7fg| _You see here a giant cockroach corpse.7fg) QM #. .# ##.###.##### ....>..... ##....#......#.......# †.....###.##.....J.. # #.# ##.##.#†7fg+ 7#.###.#.# #.....###..#.# #.#J   endoplasm (asleep)#..##7fg/ l  An endoplasm comes into view.7fg@4 .  The endoplasm quivers.7fg06 &57fg= L _The endoplasm moves out of view.8fg7Mg #. #.# ##.###.##### ....>..... ##...#.....#.......# #†.....###.##....... .###JSJ. #.# ##.##.#†.##.###.#.#.#.#JJ 2 endoplasms (1 asleep)S   ball python (constriction, asleep)#...8fg@8fgG)J.8fgHW=====6Sandblast8fgP8fgTn _A ball python and an endoplasm come into view.8fgce#. #g #. #.# ##.###.##### ....>..... ###.#.. #†....@###.##.#.##.#...J... #.##.#.###.SJ #.# ##.##.#†# #.#.###.#.#8fgSd...###..#.# #.###.#.#...#...#g   goblin (.###....S   ball python (constriction, asleep) ### #..###8fgk8fgl8fgm8fgwJ.SJ.Jwandering)S)8fgx&78fg$8fg5 _The ball python hisses angrily.9fg^   zzzbbb the Digger #. #g# Octopode #. #.# Health: 17/17 ======================== ##.###.#####  Magic: 4/5===================----- ....>..... AC: 1Str: 7 ##.......# EV: 12Int: 17 9fgP#.##........# SH: 0Dex: 12 #.# #.......# XL:  2 Next: 62% Place: Dungeon:1 #.# #†....@###.##.  Noise: ---------  Time: 357.0 (0.0) #.# #.##.#.*J.....  b) +0 dagger #.# #.##.#.###SJ..  Cast: Sandblast #.# ##.##.#†# #.  ##.###.#.#.#.#  #.....###..#.# #.#  JJ 2 endoplasms (1 wandering)  #..###.#.#...#...#  g   goblin (asleep)  #..# #.###....#  S   ball python (constriction) 9fg= #..# ### #..### _The ball python hisses angrily.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9fgAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)9fgz9fg{zzzbbb the Digger#. #g#Octopode#. #.#Health: 17/17 ========================##.###.#####9fgMagic: 5/5========================....>.....AC: 1Str: 7##.......#EV: 12Int: 17#.##........#SH: 0Dex: 12#.# #.......#XL:  2 Next: 62% Place: Dungeon:1#.# #†....@###.##.Noise: ---------  Time: 357.0 (0.0)#.# #.##.#..J.....9fgh_b) +0 dagger#.# #.##.#.###SJ..Cast: Sandblast#.# ##.##.#†# #.##.###.#.#.#.##.....###..#.# #.#9fgJJ 2 endoplasms (1 wandering)#..###.#.#...#...#9fgg   goblin (asleep)#..# #.###....#9fgS   ball python (constriction)#..# ### #..###9fgCasting: Sandblast (safe; 4% risk of failure)  9fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  9fgCPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  Okay, then.9fg(9fg9fgZ9fgv. _:fg`  #. #g# #. #.# ##.###.#####.>.....:fga a ##.# #.##.# #.# #.# #.# #†...@.###.##. #.# #.##.#..J..... #.# #.##.#.###SJ.. #.# ##.##.#†# #. ##.###.#.#.:fg6b z#.# #.....###..#.# #.# #..###.#.#...#...# #..# #.###....#  #..# ### #..###:fgg :fgh :fgi :fgt pJ.S..J:fgcv 28.0 (1 _:fgz :fg :fg 1#. #g# #. #.#.##.###.##### .....>..... ##.......##.#.# #.# #.# #.# #†.....###.##. #.# #.##@#.J.S.... #.# #.##.#.###..J.:fg! U #.# ##.##.#†# #.#.###.#.#.#.# #.....###..#.# #.# #..###.#.#...#...# #..# #.###....# #..# ### #..### #..########....:fgn+ :fg- Y9Sandblast:fg`3 :fgw5 ;fg  ..##.###.##### .....>..... ##.......# #.##.. #.......# #†.....###.##.#.##.#.J.S...###..J#†# ###.###.#.#.#.# ..#...........####;fgд ;fg '60;fg ;fgc ;fg$} .##.###.##### .....>..... ##.......# #.##........#;fg$ #.......# #†.....###.##..##.#.J.S...###..J#†# ###.###.#.#.#.# .....###.#.#;fg$..#### #..;fg$^.####.########†.;fgq';fg0ZJJ   endoplasm;fg2W=====1Sandblast;fg 9;fg;..... ##.......# #.##........ #....... #†...J.###.##..##.#.J.S...###..J#†# ###.###.#.#@#.# .....###.#.####.#.#...#...#  #.###....#### #..#########.... .........#####.########†. #.# ###.....  zzzbbb the Digger ##.......#  Octopode #.##........#  Health: 17/17 ======================== #.# #.......#  Magic: 4/5===================----- #.# #†...S.###.##.  AC: 1Str: 7 #.# #.##J#.J.S....  EV: 12Int: 17 #.# #.##*#.###..J.  SH: 0Dex: 12 #.# ##.##*#†# #.  XL:  2 Next: 62% Place: Dungeon:1 ##.###.#.#@#.#  Noise: ---------  Time: 362.0 (0.0) #.....###..#.# #.#  b) +0 dagger #..###.#.#...#...# .....  zzzbbb the Digger ##.......#  Octopode #.##........#  Health: 17/17 ======================== #.# #.......#  Magic: 4/5.....  ##.......#  =fg?=fg?G=fgJF _Unknown command.=fg .....>.....  zzzbbb the Digger ##.......#  Octopode #.##........#  Health: 17/17 ======================== #.# #.......#  Magic: 3/5==============---------- #.# #†.....###.##.  AC: 1Str: 7 #.# #.##S#.J.S....  EV: 12Int: 17 #.# #.##*#.###..J.  SH: 0=fghDex: 12 #.# ##.##*#†# #.  XL:  2 Next: 70% Place: Dungeon:1 ##.###.#.#@#.#  Noise: =--------  Time: 363.5 (0.0) #.....###..#.# #.#  b) +0 dagger #..###.#.#...#...#  Cast: Sandblast =fg#..# #.###....#  #..# ### #..###  =fg#..########....  S   ball python (constriction) =fg'#...........####  =fg  ##.########†. =fg)/#.# ### _Unknown command.=fgOCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=fgAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)=fg*0 .....>.....  zzzbbb the Digger ##.......#  Octopode #.##........#  Health: 17/17 ======================== #.# #.......#  Magic: 3/5=fg+==============---------- #.# #†.....###.##.  AC: 1Str: 7 #.# #.##S#.J.S....  EV: 12Int: 17 #.# #.##.#.###..J.  SH: 0Dex: 12 #.# ##.##.#†# #.  XL:  2 Next: 70% Place: Dungeon:1 ##.###.#.#@#.#  Noise: =--------  Time: 363.5 (0.0) #.....###..#.# #.#  b) +0 dagger #..###.#.#...#...#  Cast: Sandblast #..# #.###....#  #..# ### #..###  #..########....  S   ball python (constriction)=fg, #...........####  ##.########†. #.# ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.=fg.=fgL5  .....>.....  ##.......#  ....#  #.# #.......#  #.# #†  =fg5z#.# #.##.  #.#   #.# ##.##S#†# #.    =fg5I #.#  =fg5M  #..# =fg6u #..# ###  =fg,6D....  =fgH6.###=fgc6` †. =fg69#.# =fg7b-4.5 (1Contam =fg==fg@  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (84% to hit)  You miscast Sandblast.are very lightly contaminated with residual magic. _Nothing appears to happen.=fg =fg 8-=fg =fgx F _Unknown command.>fgd .....>.....  zzzbbb the Digger ##.......#  Octopode>fg+e> #.##........#  Health: 17/17 ======================== #.# #.......#  Magic: 2/5>fgBeS=========--------------- >fgde#.# #†.....###.##.  AC: 1Str: 7 >fg|e#.# #.##.#.J.S....  EV: 12Int: 17 >fge#.# #.##.#.###..J.  SH: 0Dex: 12>fge >fge#.# ##.##S#†# #.  XL:  2 Next: 70% Place: Dungeon:1 ##.###.#.#@#.#  Noise: ---------  Time: 364.5 (0.0) >fge#.....###..#.# #.#  b) +0 dagger >fgf#..###.#.#...#...#  Cast: Sandblast>fgf #..# #.###....#  Contam  >fgof5#..# ### #..###  #..########....  S   ball python (constriction) #...........####  >fgfO##.########†. #.# ### _Unknown command.>fgfCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>fgfwAiming: Sandblast (safe; 4% risk of failure)  >fgfwPress: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)>fgK .....>.....  zzzbbb the Digger ##.......#  Octopode #.##........#  Health: 17/17 ======================== #.# #.......#  Magic: 2/5=========--------------- #.# #†.....###.##.  AC: 1Str: 7 >fg97#.# #.##.#.J.S....  EV: 12Int: 17 #.# #.##.#.###..J.  SH: 0Dex: 12 #.# ##.##S#†# #.  XL:  2 Next: 70% Place: Dungeon:1 ##.###.#.#@#.#  Noise: ---------  Time: 364.5 (0.0) #.....###..#.# #.#  b) +0 dagger >fgd#..###.#.#...#...#  Cast: Sandblast >fg#..# #.###....#  Contam  #..# ### #..###  #..########....  S   ball python (constriction) >fg_#...........####  ##.########†. #.# ###>fgCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>fgAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python!>fg .....>.....  ##.......#  ....#  #.# #.......#  >fg#.# #†  #.#   #.#   #.# ##.##†#†# #.   >fg$  #.#    #..#   #..# ### >fgNE ... .###>fgy[ †.>fg> #.# >fg>fgGs5=6.0 (1.5Sandblast>fg>fg8!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  >fgwAim: a ball python (84% to hit)  The blast of sand hits the ball python! _You kill the ball python!>fg>>fg>fg&>fg)F _Unknown command.>fg >fg B>fgD &->fgt h 71.0 (5.0 _You start resting.>fg @->fg >fgf K _Your magical contamination has completely faded away.?fg?fg?fg$?fg3=====?fg?fg?fg?fgt?fg ,?fg?fg9?fgv?fg%?fg?fg======?fg?fg*,?fgz?fgo,?fg?fg,?fg?fgD,?fgQ?fg,?fg?fg?fg?fg?fgi,?fg?fg?fgQ4=====?fg?fg ,?fgW?fgB?fg,?fg?fg>S=====?fg?fg,?fg,?fg,?fg?fg,?fg7?fg,?fgB?fg`?fg_ _You start resting.?fgr095.0 (24.0)?fg^5=====6.0 (25?fg?fgq% _Magic restored.?fg /M.##.###.#####.....>..... ##.......#........?fg #.. †.....###.##J.S... #.##.#.###..J #.# ##.##@#†# #.#.###.#.# ?fg> ...###..#.# #.##..###.#.#...#...##.###..#?fgm -.#.?fgJ ?fg 17.0 (1.0)?fg& ?fg x _You see here a ball python corpse.?fg ^M #. #.# .##.###.#####.....>.....?fgT e ##.......##........##.......# †.....###.##J.S... .###..J?fg  #.# ##.##†#†# #.#.###.#.# #.....###..#.# #.#..#### #...##?fgiC8 _?fgO?fg@fg%7Mg #. #.# .##.###.#####.....>..... ##.#........##.......# #†.....###.##J.S... #.##.#.###..J #.# ##.##†#†# #.##.###.#.#.#.#..@fg-@fg0&9@fg,5@fg6@fgM. #g #. #.# .##.###.#####.....>.....@fg ###.#.. #†..@..###.###.##.#....... #.##.#.###..J#.# ##.##†#†# #.g   goblin (asleep).@fg@fg^=====400@fg@fgy O #.. #g #. #.# .##.###.#####......>..... ###.#.. ##†.....###.###.##.#....... #.##.#.###..J #.# ##.##†#†# #.#.###.#.# ...###..#.# #.###.#.#...#...#.###....@fg @fg <.gg@fg /==1@fg @fg ( _The goblin shouts!Bfg5Bfgp>&.gBfgW?/--2Bfg~?SandblastBfgFBfgJBfg (  zzzbbb the Digger #.# Octopode #. #.# Health: 17/17 ======================== #. #.# Magic: 4/5===================----- .##.###g#####  AC: 1Str: 7 ......>*....  EV: 12Int: 17 BfgH  ##....*..#  SH: 0Dex: 12 #.##.....*..#  XL:  2 Next: 75% Place: Dungeon:1 #.# #....@..#  Noise: ---------  Time: 402.0 (0.0)Bfgt  #.# ##†.....###.##.  b) +0 dagger Bfg #.# #.##.#........  Cast: Sandblast Bfg #.# #.##.#.###..J.  #.# ##.##†#†# #.  Bfg ##.###.#.#.#.#  g   goblin #.....###..#.# #.#  Bfg, H#..###.#.#...#...#  #..# #.###....# BfgS _The goblin shouts!  Casting: Sandblast (safe; 4% risk of failure)  Bfgx Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineBfg WAim: a goblin, wielding a +1 antimagic dagger (77% to hit)Bfg xzzzbbb the Digger#.#Octopode#. #.#Health: 17/17 ========================#. #.#Magic: 4/5===================-----.##.#########AC: 1Str: 7......>#....EV: 12Int: 17##....#..#SH: 0Dex: 12#.##.....#..#XL:  2 Next: 75% Place: Dungeon:1#.# #....@..#Noise: ---------  Time: 402.0 (0.0)#.# ##†.....###.##.b) +0 dagger#.# #.##.#........Bfg Cast: Sandblast#.# #.##.#.###..J.#.# ##.##†#†# #.##.###.#.#.#.#g   goblin#.....###..#.# #.##..###.#.#...#...##..# #.###....# _The goblin shouts!  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineBfg/ PAim: a goblin, wielding a +1 antimagic dagger (77% to hit)Bfg Bfg 8.g..Bfg 5=3.5 (1.5BfgH Bfg R  Casting: Sandblast (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +1 antimagic dagger (77% to hit) _The blast of sand misses the goblin.CfgJ<  zzzbbb the Digger #.# Octopode #. #.# Health: 17/17 ======================== #. #.# Magic: 3/5==============---------- .##.###.#####  AC: 1Str: 7 ......>g....  EV: 12Int: 17 CfgeS##....*..#  SH: 0Dex: 12 #.##.....*..#  XL:  2 Next: 75% Place: Dungeon:1 #.# #....@..#  Noise: =--------  Time: 403.5 (0.0) #.# ##†.....###.##.  b) +0 dagger #.# #.##.#........  Cast: Sandblast #.# #.##.#.###..J.  #.# ##.##†#†# #.  ##.###.#.#.#.#  g   goblin #.....###..#.# #.# Cfg #..###.#.#...#...#  #..# #.###....# _The blast of sand misses the goblin.CfgCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cfg Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 antimagic dagger (77% to hit)Cfg1  zzzbbb the Digger #.# Octopode #. #.# Health: 17/17 ======================== #. #.# Magic: 3/5==============---------- .##.###.#####  AC: 1Cfg2Str: 7 ......>g....  EV: 12Int: 17 ##.......#  SH: 0Dex: 12 #.##........#  XL:  2 Next: 75% Place: Dungeon:1 #.# #....@..#  Noise: =--------  Time: 403.5 (0.0) #.# ##†.....###.##.  b) +0 dagger #.# #.##.#........  Cast: Sandblast Cfg2#.# #.##.#.###..J.  #.# ##.##†#†# #.  Cfg3##.###.#.#.#.#  g   goblin #.....###..#.# #.#  CfgC3#..###.#.#...#...#  #..# #.###....# Confirm with . or Enter, or press ? or * to list all spells.Cfgu3Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineCfg3Aim: a goblin, wielding a +1 antimagic dagger (77% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.Cfg< #.# Cfg<#. #.# #. #.# .###  ......>..... Cfg= ##....g..#  #.##.CfgH=}  #.# #  Cfg=#.# #  #.# .....  #.# #..Cfg> #.# †#  #.#.#  ..#.#  #.. #..# Cfg@L-4.5 (1Contam CfgT@CfgICfg NAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  CfgaNAim: a goblin, wielding a +1 antimagic dagger (77% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic. _Nothing appears to happen.Cfgh   zzzbbb the Digger #.#Cfgh  Octopode #. #.# Health: 17/17 ======================== #. #.# Magic: 2/5=========--------------- Cfgh .##.###.#####  AC: 1Str: 7Cfgh  ......>.....  EV: 12Cfgi =Int: 17 Cfg:i ##....g..#  SH: 0Dex: 12 Cfgqi #.##.....*..#  XL:  2 Next: 75% Place: Dungeon:1Cfgi  #.# #....@..#  Noise: ---------  Time: 404.5 (0.0) Cfgi #.# ##†.....###.##.  b) +0 dagger #.# #.##.#........  Cast: SandblastCfgj ) #.# #.##.#.###..J.  Contam  #.# ##.##†#†# #. CfgSj  ##.###.#.#.#.#  g   goblin #.....###..#.# #.#  #..###.#.#...#...# Cfgj 6 #..# #.###....# _Nothing appears to happen.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 antimagic dagger (77% to hit)Cfg F  zzzbbb the Digger #.# Octopode #. #.# Health: 17/17 ======================== #. #.# Magic: 2/5=========--------------- .##.###.#####  AC: 1Str: 7 Cfg i......>.....  EV: 12Int: 17 ##....g..#  SH: 0Dex: 12 #.##........#  XL:  2 Next: 75% Place: Dungeon:1 #.# #....@..#  Noise: ---------  Time: 404.5 (0.0) #.# ##†.....###.##.  b) +0 dagger Cfg #.# #.##.#........  Cast: Sandblast #.# #.##.#.###..J.  Contam  Cfgt #.# ##.##†#†# #.  ##.###.#.#.#.#  g   goblinCfg N #.....###..#.# #.#  #..###.#.#...#...#  #..# #.###....# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cfg Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineCfg yAim: a goblin, wielding a +1 antimagic dagger (77% to hit)  The blast of sand hits the goblin!CfgM u #.# #. #.# #. #.#CfgA ~ .###  ...  ##....)..#  #.##.....#..#  #.# #  #.# #  #.# .....  #.# #..J.  #.# †# Cfg 3 #.# ..#.#  #.. #..# Cfg &.Cfg¥ t83=6.0 (1.5SandblastCfg Cfg oMConfirm with . or Enter, or press ? or * to list all spells.AimCfg   Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +1 antimagic dagger (77% to hit)  CfgF jThe blast of sand hits the goblin! _You kill the goblin!DfgDfgDfgNDfgF _Unknown command.Dfg M. #. #. #.# ##.###.#####.#......>...... ##....)#.##.. ##†.....###.##.##.#.......#.# #.##.#.###..J.###..Dfg\ DfgR ;-70 _Dfg Dfg( EfgM#. # #. #.# ##.###.#####.#......>.......# ##.##.. ##†.....###.##Efg#.# #.##.#........#...#EfgEfg@-8EfgEfg  Things that are here: _a +1 antimagic dagger; a goblin corpseFfg!Drop what?4/52 slots (_ for help) Hand Weapons (select all with ))  b - a +0 dagger (weapon) Scrolls (select all with ?)  c - a scroll labelled RULOVI QIFYA Potions (select all with !)  a - a potion of magic  d - a sedimented clear potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ffgo Ffg) zzzbbb the Digger#.#Octopode#..Health: 17/17 ========================#.#Magic: 2/5=========---------------#. #.#AC: 1Str: 7#. #.#EV: 12Int: 17.##.###.#####.#SH: 0Dex: 12......>.......#XL:  2 Next: 83% Place: Dungeon:1##....@..#Noise: ---------  Time: 408.0 (0.0)#.##........#b) +0 dagger#.###.......#Cast: Sandblast#.# ##†.....###.##.Contam #.# #.##.#........#.# #fg 9;49m.##.#.###..J.#.# ##.##†#†# #.##.###.#.#.#.##.....###..#.# #.#The blast of sand hits the goblin! _You kill the goblin! _Unknown command.Things that are here: _a +1 antimagic dagger; a goblin corpseOkay, then.Ffg Ffgb FfgS . _Gfgs .# #.# #.. #.# #. #.# #. #.# ##.###.#####.#........#GfgE ..##....)..###. #.#.# #.###.......#  #.# ##†.....###.##. #.# #.##.#........ #.# #.##.#.###..J. #.# ##.##†#†# #. ##.###.#.#.#.#Gfg<#Gfg'29.0 (1 _Gfg/Gfge3_You kill the goblin! _Unknown command.  Things that are here: _a +1 antimagic dagger; a goblin corpse Gfg3K_There is a stone staircase leading down here.Gfg  zzzbbb the Digger .# Octopode #.# Health: 17/17 ======================== #..Lfg> Magic: 1/5====-------------------- #.# AC: 1Str: 7 #. #.# EV: 12Int: 17 #. #.# SH: 0Lfg"?]Dex: 12 ..##.###.#####.#  XL:  2 Next: 83% Place: Dungeon:1 .......@.......#  Noise: =--------  Time: 418.5 (0.0) ..##...*)..###.  b) +0 dagger LfgR?#.##.....*..#  Cast: Sandblast Lfg?#.###....J..#  #.# ##†.....###.##.  Lfg?#.# #.##.#........  J   endoplasm #.# #.##.#.###..J.  Lfg?a#.# ##.##†#†# #.  ##.###.#.#.#.# _Unknown command.Lfg@FCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  LfgC@Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)Lfg(  zzzbbb the Digger .# Octopode #.# Health: 17/17 ======================== #.. Magic: 1/5====-------------------- #.# AC: 1Str: 7 #. #.# EV: 12Int: 17 #. #.# SH: 0Dex: 12 ..##.###.#####.#  XL:  2 Next: 83% Place: Dungeon:1 .......@.......#  Noise: =--------  Time: 418.5 (0.0) ..##....)..###.  b) +0 dagger #.##........#  Cast: Lfg*[mSandblast #.###....J..#  #.# ##†.....###.##.  #.# #.##.#........  J   endoplasm #.# #.##.#.###..J.  #.# ##.##†#†# #.  ##.###.#.#.#.# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm!Lfg.< .# #.# #.. #.# Lfg"/ #. #.# #. #.# ..###.#  ......#  ..##...#)..###.  Lfgg/#.##.....#..#  #.###..... #.#  #.# #.##.#..Lfg/ #.# #.##.#.## #.# ##.##†#†#  Lfgu4...Lfgj9120.0 (1.5SandblastLfgLfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!Lfg ILfg0 Lfg Lfg8 Lfg Lfg Lfg W2=====Lfg- Lfg ,Lfg Lfg Lfg Lfgl Lfg Lfg Lfg Lfg Lfg[ ======Lfgm Lfg Lfg Lfg, Lfg Lfg Lfg Lfg Lfg Lfg LfgU ,Lfg Lfg ,Lfg Lfg ,Lfg Lfg Lfg; Q3=====Lfg Lfgi ,Lfg- Lfgp ,Lfg Lfg ,Lfg Lfg S=====Lfg LfgX ,Lfg Lfg Lfg Lfg Lfgj ,Lfg} Lfgv ,Lfg& Lfg ,Lfgp Lfg ,Lfg Lfg LfgO Q4=====Lfg Lfg! Lfg#" LfgQ# Lfg% Lfg% Lfg& Lfg) Lfg:) Lfg* Lfg, Lfg- '=====Lfg?- Lfg. Lfg1 ,Lfg2 Lfg4 Lfg4 Lfg5 Lfg 8 Lfg:8 Lfgj9 Lfg; LfgE< Lfgi= Lfg? ,Lfg;A LfgmC LfgC LfgD Lfg*P h - _You start resting.LfgY 056.0 (36.0)Lfg] f5=====-7.0 (37Lfgb Lfge % _Magic restored.Mfg \Mfg]MfgxeMfg lMfg3q18.0 (1.0)Mfg-vMfg=  ######### 2 #...@.[r#  #.#####.#   Mfg r   rat (asleep) =====Mfg MfgN <8 (1.8SandblastMfg] Mfg _You climb downwards.  Found a scale mail. _There is a stone staircase leading up here.NfgP  zzzbbb the Digger  Octopode  Health: 17/17 ========================  Magic: 4/5===================-----  AC: 1Str: 7  EV: 12Int: 17  SH: 0Dex: 12 #########  XL:  2 Next: 91% Place: Dungeon:2 Nfg #...@**r#  Noise: ---------  Time: 458.8 (0.0) #.#####.#  b) +0 dagger  Cast: Sandblast  r   rat (asleep) _There is a stone staircase leading up here.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)Nfg=  zzzbbb the Digger  OctopodeNfg  Health: 17/17 ========================  Magic: 4/5===================-----  AC: 1Str: 7 Nfg EV: 12Int: 17  SH: 0Nfg=Dex: 12 Nfg#########  XL:  2 Next: 91% Place: Dungeon:2 NfgI#...@.[r#  Noise: ---------  Time: 458.8 (0.0) #.#####.#  b) +0 dagger Nfg Cast: Sandblast  r   rat (asleep)NfgCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineNfg5\Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat!Nfgo  Nfg #...@##†#    NfgQ.[Nfg؂q5=60.3 (1.5SandblastNfgNfgƉonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat! _You kill the rat!NfgNfgNfgTNfgNfg4-10NfgOfgmB.##.##..#.##. #.##. #.#..##.###.#####.#1.......@.......#..##....)..###.OfgC#.##........##.###.......##.# ##†.....###.##.#.# #.##.#........#.# #.##.#.###..J.#.# ##.##†#†# #.##.###.#.#.#.#OfgF8-OfgQOfg=-2.8 (2.5OfgYOfg՟} _You climb upwards. _There is a stone staircase leading down here.Ofg@.IOfg0Ofg0$ _Ofg5Ofg6Ofg8,Ofg :Ofg.<Ofg}<Ofgt=Ofgg?Ofg?Ofg@Ofg9COfgCO5=====OfgDOfgH4 _Magic restored.OfgJ3OfgKOfgmNOfgP,OfgROfgWOfg!Y,OfgYOfg[Ofg\OfgO\======Ofg\Ofg^OfgA`,OfgpaOfgcOfgeOfgf,OfghOfgjj,OfgkOfg>nOfgp,Ofg#qOfgrOfgs,OfgtOfguOfgv,OfgbwOfgOxOfgrz,OfgV{Ofg}Ofg~Ofg+OfgOfgOfg,Ofg߃Ofg7Ofg,OfguOfgKOfg,OfgOfg0OfgOfgOfgOfgOfgQ,OfgOfgOfg?OfgOfgOfg2Ofg,Ofg@OfgOfgeOfgOfgOfgOfg<,OfgOfgJOfgOfg!OfgFOfgOfgOfgOfgYOfg9OfgOfgOfg4OfgaOfgo,OfgOfgOfg,OfgOfgpOfg,OfgOfgUOfg9OfgdOfgOfgOfgHOfgOfgUOfgOfgOfgdOfg"OfgOfgs,Ofg^OfgOfg,OfgOfg'OfgN,Ofg9OfgOfg,OfgOfgOfgw###################.................#.###...........#.# #.#####... #.# #.#####.#### #.# #........@.# 503.8 (41.0)Ofg #.# #.#####.##.# #.# #.# #.# .# ####.# #.# #.# .# ..##.###.#####.# !> .......>.......#  ..##....)..###.#  .##........# #.# . .###.......# #..Ofg*Ofg,4.8 (42OfgOfg; _Found a stone staircase leading down.Pfgg ###################................. #.###.. #.# #.#####... #.# #.#####.#####.# #..........# #.# #.#####.##@# #.# #.# #.##.# ###.# #.# #.##.# .##.###.#####.##!>Pfg I....>.......##.###....)..###.##.# ##........# #.##.# ## #..... # ##†.....###.##.Pfg Pfg 15.8 (1.0)Pfg> Pfgt PfgX ##################.................###  #.#####... #.####.........#####.## ## .##.###.#####.##!>.....>.......##.#.##....)..###.##.##. ##........# Pfg I.# .##Pfgވ .... . ##†##.##.# # #.##.#.......Pfg Pfg= &6Pfg} Pfg QfgC ##################.................###  #.#####... ####.........#####.## ## .##.###.#####.##!>.#.....>.......##.#...###... # #.##.#.###..J.QfgIQfgK&7Qfg(QQfgSQfg $ .................###  #.#####... #### #.........# .######.##.# ..## ..... ##r..# .##.###.#####.##@>.#.....>.......##.#...#Qfg ##....)..###.##.##.#..#r   rat (asleep)..# # ##.##†#†# #.Qfgt Qfg &8Qfg SandblastQfg7 Qfg _A rat comes into view. _You see here a glowing ruby potion.RfgUs#.  #.###. ##Rfgs#.# #.#####... .  #.# #.#####.#### .#  Rfgs5#.# #.Rfgse..# ..#  Rfgs#.# #.#####.##.# #..##.  Rfgt#.# #.# #.##.##.RfgWts.# #.# #.##.#r..# ##.###.#####.##!@.# >.Rfgt##.#...# ##....)..###.##.##.## .# #.##.# .Rfgt;#.Rfgtj# #..... . Rfgt ##†.....###.##.# .#  #.##.#.........Rfgt  . Rfg uf #.##.#.###....# ## Rfgu!Rfg~Rfg4$9 Rfg _RfgЅRfg,c _There is a stone staircase leading down here.Rfg͓ j  The helpless rat fails to defend itself.  You puncture the rat!RfgÚ E†Rfg Rfg3 2 #.................zzzbbb the Digger#.###........... ##Octopode#.# #.#####....Health: 17/17 ========================#.# #.#####.#### .#Rfg| 5Magic: 5/5========================#.# #..........# ..#AC: 1Str: 7  Rfg "#.# #.#####.##.# #..##.EV: 12Int: 17  Rfgɣ #.# #.# #.##.##......SH: 0Dex: 12 Rfg /##.# #.# #.##.#†..#XL:  2 Next: 100% Place: Dungeon:1 Rfg l##.###.#####.##!@.#Noise: ---------  Time: 510.8 (1.0) .....>.......##.#...#Rfg4 +b) +0 dagger RfgW P##....)..###.##.##.##Cast: Sandblast #........# #.##.# .# Rfgt {##.......# #..... .  Rfg P##†.....###.##.# .##.##.#......... .#.##.#.###....# ##Rfg٤ ##.##†#†# #. _Found a stone staircase leading down. _A rat comes into view. Rfg _You see here a glowing ruby potion. _There is a stone staircase leading down here.  Rfg DThe helpless rat fails to defend itself.  You puncture the rat!Rfg _You kill the rat!You have reached level 3!Rfg /  --more--Sfgv  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ufg5321/216/6UfgM93 0% SandblastUfg/Ufg\S _You feel clever. x2Ufg5  #. #.###. ## #.# #.#####... . #.# #.#####.#### .# #.# #...# ..# #.# #.#####.##.# #..##. #.# #.# #.##.##......#.# #.# #.##.#†..# .##.###.#####.##@>.#.>.##.#...# .##....)..###.##.##.###.# #.##.# .##.# #..... . # ##†.....###.##.# .# # #.##.#......fg5 57m... . # #.##.#.###....# ## # ##.##†#†# #.Ufg}7 Ufg9 -1 _Ufg? UfgTE UfgEF +2.8 (2UfgJ UfgpL Y _e - a glowing ruby potionVfg4VfgIVfgF _Unknown command.Vfg#.  #.###. ##  #.# #.#####... .  #.# #.#####.#### .#  #.# #.Vfg..# ..#  #.# #.#####.##.# #..##.  #.# #.# #.##.##...... .# #.# #.##.#†..# VfgY##.###.#####.##.@.# >.##.#...# ##....)..###.##.##.## .# #.##.# .#Vfgz.# #..... . Vfg ##†.....###.##.# .#  #.##.#......... .  #.##.#.###....# ## VfgVfg23.8 (1 _Vfg Vfgc _There is a stone staircase leading down here.Wfg4WfgWfgWfg3-4 _WfgWfgS`W ####  ..#  #.# 2 #@#  Wfg`W#.#  ...  ..#.. ##. .## ## ## WfgaWfg9eWfg-5.6 (1.8WfgWfg} _You climb downwards. _There is a stone staircase leading up here.XfgPJXfgRXfgW360 _XfgWXfg#.................#.###........... ###.# #.#####....  #.# #.#####.#### .##.# #..........# ..##.# #.#####.##.# #..##.  #.# #.# #.##.##...... ##.# #.# #.##.#†..#1 ##.###.#####.##.@.# .....>.......##.#...# ##....)..###.##.##.## #........# #.##.# .# ##.......# #..... .  ##†.....###.##.# .##.##.#......... .#.##.#.###....# ####.##†Xfgi#†# #.XfgXfghd-8.1 (2.5XfgmXfgp} _You climb upwards. _There is a stone staircase leading down here.XfgѸ Xfge Xfg Xfg Xfg ################## #...... #.###........... ## #.# #.#####... .. #.# #.#####.#### .# #.# #..........# ..# Xfg x#.# #.#####.##.# #..##.#.# #.# #.##.##......#.# #.# #.##.#@..# #.###.#####.##.>.#..b... Xfg6 H....>.......##.#...###g.Sandblast)..###.##.##.## ..Xfg =# #.##.# .# #.......# #..... .. g   hobgoblin (asleep) ##†.....###.##.# ).# b   bat (asleep)Xfg #.##.#......... ....##.#.###....# ##XfgL & Xfg C0.0  A bat and a hobgoblin come into view.Xfg Xfg +9.1 (1Xfg. Xfg _Found a sling. _You see here a rat corpse.YfgG################## zzzbbb the Digger #................. Octopode #.###........... ##  Health: 21/21 ======================== #.# #.#####... ..  Magic: 5/6====================---- #.# #.#####.#### .#  AC: 1Str: 7 #.# #..........# ..#  EV: 12Int: 19 #.# #.#####.##.# #..##.#  SH: 0Dex: 12 YfgH#.# #.# #.##.##......#  XL:  3 Next:  0% Place: Dungeon:1 #.# #.# #.##.#@**#  Noise: ---------  Time: 519.1 (0.0) #.###.#####.##.>.#.*b...  b) +0 dagger ....>.......##.#...###g.  Cast: Sandblast Yfg9H#....)..###.##.##.## ........# #.##.# .# #.......# #..... .. g   hobgoblin (asleep) YfgH##†.....###.##.# ).#  b   bat (asleep)  #.##.#......... ...  #.##.#.###....# ## _You see here a rat corpse.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)Yfgy p################## zzzbbb the Digger #................. Octopode #.###........... ##  Health: 21/21 ======================== #.# #.#####... ..  Magic: 5/6====================---- Yfg M#.# #.#####.#### .#  AC: 1Str: 7 #.# #..........# ..#  EV: 12Int: 19 #.# #.#####.##.# #..##.#  SH: 0Dex: 12 #.# #.# #.##.##......#  XL:  3 Next:  0% Place: Dungeon:1 #.# #.# #.##.#@..#  Noise: ---------  Time: 519.1 (0.0) Yfg g#.###.#####.##.>.#..b...  b) +0 dagger ....>.......##.#...###g.  Cast: Sandblast #....)..###.##.##.## Yfg' ........# #.##.# .# #.......# #..... .. g   hobgoblin (asleep) ##†.....###.##.# ).#  b   bat (asleep)  #.##.#......... ...  #.##.#.###....# ## YfgM FCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Yfg Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat!Yfg  ##   ..  Yfg  .#   ..#   #..##.#  #.# ..#  #.# ### #.... Yfg >#g. )  Yfg+ e  ..† ).   ... YfgS   YfgW .....YfgI^ q2=20.6 (1.5SandblastYfg:c Yfg7f onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat! _You kill the bat!ZfgP  ...# .###. ..## .# #.#####... ... .# #.#####.#### ..# Zfg:Q .# #.# ..# .# #.#####.##.###..##.# .# #.# #.##.##......# .# #.# #.##.#†@.# .###.#####.##.>.#.>.Zfg~Q ##.#...###g. ....)..###.##.##.## .# #.##.# .# .ZfgQ -# #..... .. †.....###.##.# ).# #.##.#. ... Zfg\ Zfg^ 4-10Zfg&g Zfgj [fgh  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[fg$i[fgi8-[fgn[fgr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[fg?[fgB[fgI[fgMMF _Unknown command.[fgi j..................# ### ...## # #.#####... .... # #.#####.#### #..# # #..........# #..# # #.#####.##.###..##.# # #.# #.##.##......# # #.# #.##.#†..###.### ###.#####.##.>.#@......#.>.......##.#...###g)..###.##.##.## .#..# #.##.##.## #....... †.....###.##.#.).# .##.#............. .##.#.###....#.. ## .##†#†# #.[fgzt [fgv A2Sandblast _[fg>~ [fg \fg5..................# zzzbbb the Digger ###........... ...##  Octopode # #.#####... ....\fg0E Health: 21/21 ======================== # #.#####.#### #..# Magic: 4/6================-------- \fgik# #..........# #..# AC: 1Str: 7 # #.#####.##.###..##.#  EV: 12\fg Int: 19 # #.# #.##.##......#  SH: 0Dex: 12 # #.# #.##.#†..###.###  XL:  3 Next:  2% Place: Dungeon:1 \fg###.#####.##.>.#@***...#  Noise: ---------  Time: 522.6 (0.0) ..>.......##.#...###g...  b) +0 dagger \fg...)..###.##.##.## .#  Cast: Sandblast ......# #.##.##.# \fgD]......# #........ †.....###.##.#.).#\fgp g   hobgoblin (asleep) .##.#............. .##.#.###....#.. ## .##†#†# #. \fg_Unknown command.Casting: Sandblast (safe; 3% risk of failure)  \fgЁConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line\fgDAim: a hobgoblin (asleep, 100% to hit)\fg..................#zzzbbb the Digger ###........... ...##Octopode # #.#####... ....Health: 21/21 ======================== # #.#####.#### #..#Magic: 4/6================-------- \fg# #..........# #..#AC: 1Str: 7 # #.#####.##.###..##.#EV: 12Int: 19 # #.# #.##.##......#SH: 0Dex: 12 \fg;2# #.# #.##.#†..###.###XL:  3 Next:  2% Place: Dungeon:1 \fg2###.#####.##.>.#@###...#Noise: ---------  Time: 522.6 (0.0) ..>.......##.#...###g...b) +0 dagger ...)..###.##.##.## .#Cast: Sandblast ......# #.##.##.# ......# #........ \fg†.....###.##.#.).#g   hobgoblin .##.#............. \fg4.##.#.###....#.. ## .##†#†# #.Confirm with . or Enter, or press ? or * to list all spells.\fgdAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  \fgzThe blast of sand hits the hobgoblin.  The hobgoblin is moderately wounded.\fg\fgX\fg[(N.g..\fg )7===4.1 (1.5\fgm0\fgx3  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!\fg ...## #  .... #  #..# #  #..# # ##..##.# # #.# #.##.##......# # #.# #.##.#†..###.### >.#@.g....# >#...###.... )##.## .#  #.# ... †#.).#......#.. ##†#†# #.\fgD  ...##   ....  #..#  #..# ##..##.#  #.# #.##.##......#  #.# #.##.#†..###.### >.#@.g....# >#...###.... )\fghE ##.## .#  #. .. †#.).#......#.. †#†# \fgM \fgN \fgW \fgZ ` _A hobgoblin is nearby!\fg} ..................# zzzbbb the Digger ###........... ...##  Octopode # #.#####... .... Health: 21/21 ======================== # #.#####.#### #..# Magic: 3/6============------------ \fgh~ w# #..........# #..# AC: 1Str: 7 # #.#####.##.###..##.#  EV: 12Int: 19 # #.# #.##.##......#  SH: 0Dex: 12 # #.# #.##.#†..###.###  XL:  3 Next:  2% Place: Dungeon:1 \fg~ ###.#####.##.>.#@*g....#  Noise: ===------  Time: 524.1 (0.0) ..>.......##.#...###....  b) +0 dagger \fg~ ...)..###.##.##.## .#  Cast: Sandblast ......# #.##.##.# \fg  ......# #........ †.....###.##.#.).# g   hobgoblin \fg .##.#............. .##.#.###....#.. ## .##†#†# #. _A hobgoblin is nearby!Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line\fg xAim: a hobgoblin (moderately wounded, 82% to hit)\fg@..................# zzzbbb the Digger ###........... ...##  Octopode # #.#####... .... Health: 21/21 ======================== # #.#####.#### #..# Magic: 3/6============------------ \fg-g# #..........# #..# AC: 1Str: 7 # #.#####.##.###..##.#  EV: 12Int: 19 # #.# #.##.##......#  SH: 0Dex: 12 # #.# #.##.#†..###.###  XL:  3 Next:  2% Place: Dungeon:1 ###.#####.##.>.#@.g....#  Noise: ===------  Time: 524.1 (0.0) ..>.......##.#...###....  b) +0 dagger \fgoc...)..###.##.##.## .#  Cast: Sandblast ......# #.##.##.# ......# #........ †.....###.##.#.).#\fg g   hobgoblin .##.#............. .##.#.###....#.. ## \fg.##†#†# #.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\fg*Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 82% to hit)  \fgG%The blast of sand hits the hobgoblin.\fg ...##   ....  #..# \fgF #..#   #.#   #.# ### >.#@#†....# >... ) .#  \fgO  †#.\fg&......#.. †#†# ]fgW;&.]fgc@q6--5.6 (1.5Sandblast]fgF]fgH.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 82% to hit)  The blast of sand hits the hobgoblin. _You kill the hobgoblin!]fgS]fgT9--]fg\]fg_F _Unknown command.]fgBl3]fgl]fgn]fgrf _]fgs]fg.t]fgXt]fgt]fg}v]fg4====-ww   dart slug (wandering)]fgH-8.6 (3.0]fg`!-]fg$9.6 (4]fg]fgՒ\ _A dart slug comes into view.^fg66# . ...##  #.#####... ....  #.#####.#### #..#  #.# #..#  #.#####.##.###..##.# ^fg #.# #.##.##......#  #.# #.##.#†..###.### .#####.##.>.#.@†....# >.##.#...###.w.)..###.##.##.## .# # #........ .....###.##.#.).# ##.#...... ##.#.###....#.. ## ^fg^fg!9w.^fg=30.6 (1Sandblast^fgW^fg^fg݊ .................# zzzbbb the Digger ##........... ...## Octopode  #.#####... .... Health: 21/21 ========================  #.#####.#### #..# Magic: 3/6============------------  #..........# #..# AC: 1Str: 7  #.#####.##.###..##.#  EV: 12Int: 19  #.# #.##.##......#  SH: 0Dex: 12  #.# #.##.#†..###.###  XL:  3 Next:  6% Place: Dungeon:1 ##.#####.##.>.#.@**...#  Noise: ---------  Time: 530.6 (0.0) ^fg 5.>.......##.#...###w....  b) +0 dagger ..)..###.##.##.## .##  Cast: Sandblast .....# #.##.##.# .....# #........ .....###.##.#.).# w   dart slug (wandering) ##.#............. ##.#.###....#.. ## ##†#†# #. _A dart slug comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)_fgH@.................#zzzbbb the Digger ##........... ...##Octopode#.#####... ....Health: 21/21 ========================#.#####.#### #..#Magic: 3/6_fg ============------------#..........# #..#AC: 1Str: 7  #.#####.##.###..##.#EV: 12Int: 19  #.# #.##.##......#SH: 0Dex: 12  #.# #.##.#†..###.###XL:  3 Next:  6% Place: Dungeon:1 ##.#####.##.>.#.@##...#Noise: ---------  Time: 530.6 (0.0) .>.......##.#...###w...._fgbdb) +0 dagger ..)..###.##.##.## .##Cast: Sandblast .....# #.##.##.# _fg-.....# #........ .....###.##.#.).#w   dart slug ##.#............. _fgӮ##.#.###....#.. ## ##†#†# #._fg?Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The blast of sand hits the dart slug!_fg1_fg9K†w._fg:5=2.1 (1.5_fgA_fgDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  _fgEThe blast of sand hits the dart slug! _The dart slug is almost dead._fgO_fgP_fg)X_fg[F _Unknown command._fg .................# zzzbbb the Digger ##........... ...## Octopode  #.#####... .... Health: 21/21 ========================  #.#####.#### #..# Magic: 2/6========----------------  #..........# #..# AC: 1Str: 7  #.#####.##.###..##.#  EV: 12Int: 19  #.# #.##.##......#  SH: 0Dex: 12 _fg  #.# #.##.#†..###.###  XL:  3 Next:  6% Place: Dungeon:1 ##.#####.##.>.#.@*w...#  Noise: =--------  Time: 532.1 (0.0) .>.......##.#...###.....  b) +0 dagger ..)..###.##.##.## .##  Cast: Sandblast .....# #.##.##.# .....# #........ .....###.##.#.).#_fg d w   dart slug ##.#............. ##.#.###....#.. ## ##†#†# #. _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line_fgM rAim: a dart slug (almost dead, 100% to hit)_fg .................# zzzbbb the Digger ##........... ...## Octopode  #.#####... .... Health: 21/21 ========================  #.#####.#### #..# Magic: 2/6========----------------  #..........# #..# AC: 1Str: 7  #.#####.##.###..##.#  EV: 12Int: 19 _fg  #.# #.##.##......#  SH: 0Dex: 12  #.# #.##.#†..###.###  XL:  3 Next:  6% Place: Dungeon:1 ##.#####.##.>.#.@†w...#  Noise: =--------  Time: 532.1 (0.0) .>.......##.#...###.....  b) +0 dagger ..)..###.##.##.## .##  Cast: Sandblast .....# #.##.##.# .....# #........ .....###.##.#.).# w   dart slug _fg[ w##.#............. ##.#.###....#.. ## ##†#†# #.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug._fgg H ...##   ....   #..#   #..#  _fgӘ   #.#   #.# ## >.#.@#†...# >... ) .## _fg6 4  #.).#......#.. †#†# _fg _fgs :†_fg# i143.6 (1.5Sandblast_fgV* _fgK, `MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (almost dead, 100% to hit)  _fgy, pThe blast of sand hits the dart slug. _You kill the dart slug!`fgC`fgE`fgYL`fgMOF _Unknown command.`fgsN3`fgO`fg R`fgR$ _`fg}WX`fgX,`fg\`fg]`fg*^`fg7_`fga,`fg+b`fg d`fgeV3====`fgRe`fgzg,`fgh`fgcj`fgj`fg`k`fgMm`fgm`fgzn`fg:p`fgp<====`fgq`fgs,`fgt`fgQv`fgv`fgjw`fg(y`fgiy`fg^z`fg+|,`fgK}`fg `fgF`fg`fgف`fg1P4====`fgB`fg=,`fg4`fg`fg.`fg`fg`fg-`fg`fg͍`fg&====`fg,`fg`fgܐ`fg`fg`fg`fg`fg`fgB`fgn`fgM`fg`fg-`fg`fg,`fg`fg`fgڞ:5====`fg`fg`fgޡ`fg`fg`fg֤`fg`fg`fgF,`fg`fg`fg7<====`fg`fg,`fg`fg`fg-`fg`fg `fgF`fg'`fg`fg`fgڶ`fgӸ`fg `fg`fg`fg86====`fgܼ`fg`fg/4 _Magic restored.`fg(`fg``fg`fg[e  You see here a hobgoblin corpse.`fgm`fg$ _`fg1`fg5%  `fgd@You see here a dart slug corpse.`fg`fg _`fg=`fg`fg`fg9<====`fgt`fg`fg+ ...#### ##... ......# ####.#### #..##.# ........# #..##.# ####.##.###..##.#  #.##.##......#  `fg #.##.#†..###.### ####.##.>.#..††...###### .....##.#...###.@.......-73.6 (40.0)###.##.##.## #.#.####### #.##.##.# #.#.# `fg$# #........ ..#.####.##.#.).####........... ... `fg=.###....#.. ## .>.# †# #. #### .#`fg`fgPF-4.6 (41`fg`fg; _Found a stone staircase leading down.afg###... ......# .#### #..##.# .......# #..##.# ###.##.###..##.#  #.##.##......# #.##.#†..###.### ###.##.>.#..††...####### ....##.#...###.......... ###.##.##.## #.#@###### # #.##.##.# #.#.# # #........ ..#.# ###.##.#.).####.............. ... ###....#.. ## #.>.# # #. ##### ## #.#afg%afg15.6 (1.0)afgafgyafg afg; Where to? (Tab - D:2, ? - help)  D - Dungeon bfgbfg?-###... ......#zzzbbb the Digger ###.#### #..##.#Octopode .......# #..##.#Health: 21/21 ======================== ###.##.###..##.#Magic: 6/6========================#.##.##......#bfg-/AC: 1Str: 7#.##.#†..###.###EV: 12Int: 19 ###.##.>.#..††...#######SH: 0Dex: 12 ....##.#...###..........XL:  3 Next: 14% Place: Dungeon:1 ###.##.##.## #.#@######bfg-6Noise: ---------  Time: 575.6 (0.0) # #.##.##.# #.#.#b) +0 dagger bfg. # #........ ..#.#Cast: Sandblast ###.##.#.).####... ............ ... bfg.###....#.. ## #.>.# # #.##### ## #.# _You kill the dart slug! _Unknown command. _Magic restored. _You see here a hobgoblin corpse. _You see here a dart slug corpse. _Found a stone staircase leading down.bfg/bfgD1bfg5bfg7bfg~7bfg:Xbfg;bfg=bfgG##.###..##  #.##.##.....  #.##.#†..###.###>.#..††...####### ....##.#...###.......... ##bfgG)#.## #.#.###### # #.##.##.####.#.# # #............#.## .).####.@.# .....................K..##....#...####.>.###...#bfg%HK   kobold (missile, asleep) #...# ..# ###bfgjS+7.6 (2bfgT+8.6 (3bfg[bfg_~ _A kobold comes into view. It is wielding a +0 dagger of venom.cfg~  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cfgLMcfgNcfg.WcfgZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)cfgcfg6cfgtcfgF _Unknown command.cfg!  #.##.##......#  #.##.#†..###.### ##.##.>.#..††...####### ...##.#...###.......... ##.##.##.## #.#.###### cfg!  #.##.##.####.#.#  #............#.##.##.#.).####...####... ................@...K... ##....#...####.>.###..  #. ##### ##  #.# ...# .# ## cfg! +.cfg+ cfg8- F9.6 (1Sandblast _cfgF2 cfg4 efgKO  #.##.##......# zzzbbb the Digger  #.##.#†..###.### Octopode ##.##.>.#..††...#######  Health: 21/21 ======================== ...##.#...###..........  Magic: 5/6====================---- ##.##.##.## #.#.######  AC: 1Str: 7  #.##.##.####.#.# EV: 12Int: 19  #............#.## SH: 0Dex: 12 ##.##.#.).####...####...  XL:  3 Next: 14% Place: Dungeon:1 ................@***K...  Noise: ---------  Time: 579.6 (0.0) ##....#...####.>.###....  b) +0 dagger fgO t0;10m #. ##### ##  Cast: Sandblast  #.# ...# K   kobold (missile, asleep) .# ## .Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger of venom and quivering stones (asleep, 100%to hit)efgh  #.##.##......# zzzbbb the Digger  #.##.#†..###.### Octopode ##.##.>.#..††...#######  Health: 21/21 ======================== ...##.#...###..........  Magic: 5/6====================---- ##.##.##.## #.#.######  AC: 1Str: 7  #.##.##.####.#.# EV: 12Int: 19  #............#.## SH: 0Dex: 12 ##.##.#.).####...####...  XL:  3 Next: 14% Place: Dungeon:1 ................@...K...  Noise: ---------  Time: 579.6 (0.0) ##....#...####.>.###....  b) +0 dagger efgHi  #. ##### ##  Cast: Sandblast  #.# ...# K   kobold (missile, asleep) .# ## .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger of venom and quivering stones (asleep, 100%to hit)  The blast of sand hits the kobold!efgk ! efgl z  †..###.###efg4l l>.#..††... efgSl ..  efgul   efgl ###.#.#  ..##... .......@###)... efgl =.##... efg\m #. ##### ##  #.#efg (...efg q8=81.1 (1.5Sandblastefgefg  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger of venom and quivering stones (asleep, 100%to hit)  The blast of sand hits the kobold! _You kill the kobold!ffgVffgffg+&ffgU)F _Unknown command.ffg0?#.##.##......# ffg#.##.#†..###.### .##.>.#..††...# ##.#...###.... .##.##.## #.#.###### #.##.##.####.#.# ffg+#.....#.## #.##.#.).####...####...#).ffg(....#...####.>.###....##. ##### ## ffgNn #.## ffgv:# ffgffgx+-2ffg0 _ffg ffgd gfgl.##.##......# .##.#†..###.### .##.>.#..††...# ##.#...###. .##.##.## #.#.###### .##.##.####.#.# .#.## ## gfg,.##.#.).####...####...#). ....#...####.>.###....##. ##### #### #.## gfggfg׮@-3gfgYgfg,gfg!##.##......# ##.#†..###.### ##.>.#..††...# ##.#...###. ##.##.## #.#.###### ##.##.####.#.# #.## ### ##.#.).####...####...##.).#...####.>.###....##.  gfg[#. ##### .#### .# .# .# # ...#.#gfg gfg&4gfgZgfggfg-.##......# .#†..###.### .>.#..††...# .#...###. gfgM.##.## #.#.###### .##.####.#.# #.## #### .#.).####...####...##.#.#...####.>.###....##.# #. ##### #.#### #gfg:.# # #.# #..#.#gfgM#.#gfggfgp&5gfgh gfg  Things that are here: _a +0 dagger of venom; a stone; a kobold corpsegfggfgV$gfg2Drop what?gfg](5/52 slots (_ for help) gfgsHand Weapons (select all with ))  b - a +0 dagger (weapon) Scrolls (select all with ?)  c - a scroll labelled RULOVI QIFYA Potions (select all with !) gfg)P a - a potion of magic  d - a sedimented clear potion  e - a glowing ruby potion [Up|Down] select[Esc] exit gfgLetters toggle [.|Space] toggle selected[top]hfgS(1 turn)+[Enter] accept (1 chosen)hfg hfgΦ #.##......#zzzbbb the Digger #.#†..###.###Octopode #.>.#..††...#######Health: 21/21 ======================== #.#...###..........Magic: 5/6====================---- #.##.## #.#.######AC: 1Str: 7 #.##.####.#.#EV: 12Int: 19 ..........#.## ####SH: 0Dex: 12 hfg` ^#.#.).####...####...##.#XL:  3 Next: 18% Place: Dungeon:1 ................@.......Noise: ---------  Time: 585.1 (0.0) ..#...####.>.###....##.#b) +0 dagger #.##### #.####hfg Cast: Sandblast#.# ##.#hfg )#..#.##.#to hit)  The blast of sand hits the kobold! _You kill the kobold! _Unknown command.hfg. Things that are here: _a +0 dagger of venom; a stone; a kobold corpsehfg b6.1 (1-) Tentacleshfg hfgO H _You are now empty-tentacled. You drop a +0 dagger.hfg<hfg?Pick up what? 4/52 slots (_ for help) Hand Weapons (select all with ))hfgz@a - a +0 dagger  b - a +0 dagger of venom Missiles (select all with ()c - a stone Carrion a kobold corpse [Up|Down] select[Esc] exit hfg@Letters toggle [.|Space] toggle selected[top]ifg  b + a +0 dagger of venom[Enter] accept (1 chosen)ifg ifgd ifgt #.##......#zzzbbb the Digger #.#†..###.###Octopode #.>.#..††...#######Health: 21/21 ======================== ifg \#.#...###..........Magic: 5/6====================---- #.##.## #.#.######AC: 1Str: 7 #.##.####.#.#EV: 12Int: 19 ..........#.## ####SH: 0Dex: 12 ifg1 o#.#.).####...####...##.#XL:  3 Next: 18% Place: Dungeon:1 ................@.......ifgY }Noise: ---------  Time: 586.1 (0.0) ifg ..#...####.>.###....##.#-) Tentacles #.ifg ##### #.####Cast: Sandblastifgξ {#.# ##.#ifg #..#.##.#ifg ~The blast of sand hits the kobold! _You kill the kobold! _Unknown command.Things that are here: _a +0 dagger of venom; a stone; a kobold corpse _You are now empty-tentacled. You drop a +0 dagger.ifg ifg +7.1 (1ifg ifg N _b - a +0 dagger of venomjfg X  Your +0 dagger of venom begins to drip with poison!jfg^6 (0.5b) +0 dagger (venom)jfgAjfg7 _b - a +0 dagger of venom (weapon)kfgIkfgkfgtkfgW kfg_ _You start resting.kfg~-8.6 (1.0kfg86====kfg$9.6 (2kfg["kfg%% _Magic restored.kfg0s kfgdt $kfgt AWhere to? (Tab - D:2, ? - help) kfgt 6 D - Dungeon lfglfgļ8#.##......#zzzbbb the Digger #.#†..###.###Octopode #.>.#..††...#######Health: 21/21 ======================== #.#...###..........Magic: 6/6======================== #.##.## #.#.######AC: 1Str: 7 #.##.####.#.#EV: 12Int: 19 lfg\..........#.## ####SH: 0Dex: 12 #.#.).####...####...##.#XL:  3 Next: 18% Place: Dungeon:1 ................@.......Noise: ---------  Time: 589.6 (0.0) ..#...####.>.###....##.#b) +0 dagger (venom) #.lfg##### #.####Cast: Sandblast#.# #lfg#.##..#.#lfg#.# _You are now empty-tentacled. You drop a +0 dagger. _b - a +0 dagger of venomYour +0 dagger of venom begins to drip with poison! lfg"q_b - a +0 dagger of venom (weapon) _You start resting. _Magic restored.lfglfgwlfglfgSlfglfgnlfglfglfgJlfglfglfg,lfglfgGlfg[lfgylfglfgq%  lfg4There is a stone staircase leading down here.lfgDlfgElfg$ _lfglfgm2lfg.nlfgt,lfgvlfg'~ _You climb downwards.  Found a spear and a brown potion. Found a stone staircase leading down.  There is a stone staircase leading up here.lfg>lfg[I` #. ###.###  .......  .......  ....... ##### ....... ....## .J.....#.....# #96.3 (6.7 .......#.....b lfgIp####.#. #.).#.## #. ...... .. >.#.#.. ....#J   endoplasm (asleep).#! ...#b   bat (asleep).#. #..#lfgKlfgXRlfgUd _There are monsters nearby!mfgl #. #. ####.#####.#.# #.#####.......#mfgK#.J....@#.....###.<......#.......#.....b######.#.##.).#.##.#.# ..........# >.#.#.. ... ....#.##.#!# ...#.#. #..#mfg}mfgJ47.3 (1.0 _mfgjQmfgSmfg:  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mfgaYmfgZmfgbmfgkf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nfg{  #. #. ####.#####.#.# #.###### #.## #.J...@.#.....## #.<......# #.#.....b# #####.#.##.).#.# #.#.# .nfgj.. ....# >.#.# ...... ....# .##.#!# ...#  .#. #..#nfgnfgV&8nfgSandblast _nfgO nfg#nfg=   zzzbbb the Digger #. Octopode #. Health: 21/21 ======================== ####.#### Magic: 5/6====================---- ##.......# AC: 1Str: 7 .........# EV: 12Int: 19 #.......######  SH: 0Dex: 12 #............##  XL:  3 Next: 18% Place: Dungeon:2 #.J***@.#.....##  Noise: ---------  Time: 598.3 (0.0) #.......<......#  b) +0 dagger (venom) #.......#.....b#  Cast: SnfgE andblast #####.#.##.).#.#  #.#.# ......  ....# >.#.#  J   endoplasm (asleep) ...... ....#  .##.#!# ...#  .#. #..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)nfg9  zzzbbb the Digger #. Octopode #. Health: 21/21 ======================== ####.#### Magic: 5/6====================---- ##.......# AC: 1Str: 7 .........# EV: 12Int: 19 #.......######  SH: 0Dex: 12 #............##  XL:  3 Next: 18% Place: Dungeon:2 #.J...@.#.....##  Noise: ---------  Time: 598.3 (0.0) #.......<......#  b) +0 dagger (venom) #.......#.....b#  Cast: SandblastofgE #####.#.##.).#.#  #.#.# ......  ....# >.#.#  J   endoplasm (asleep) ...... ....#  .##.#!# ...#  .#. #..# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm! #. #. ####.#### ##. ... #.###  #...##  #..###  #.....#  #....b#  ##).# #.#.#ofg?:[37m .... ....# >.# ...... ... .##.#!#  .#. ofg})....ofgq22=9.8 (1.5Sandblastofgofgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!pfgZV#.#. ####.######.......# ...# ########.....#.##.<......# #.#.....b# pfgeWX#####.#.##.).#.#  #.#.# .........# >.#.#...... ....# b   bat (asleep).##.#!# #.. .#.# #..# pfg apfgb6-6000pfg jpfg.lpfg#. #. ####.#### ##.# .# #.###### #......## #.#.....## #.......# #.#.....b# #####.#.##.).#.# #.#.# ......pfg....# >.#.#...... ....# .##.#!# ...#.. .#.# #..#pfgpfg@-1pfgpfgT a _There is a stone staircase leading up here.qfg!#. #. ####.#### ##.......# .........# #.......###### #............## #.#.....## #.<# #.#.....b# #####.#.##.).#.# #.#.# ..........# .>.#.#...... .....# .##.#!# .....#.. .#.# #.qfgWN#..#qfgqfg-2 _qfggqfgrfgR#. #. ####.#### ##.......# ...# #.......###### #............## rfg#.#.....## #.<.@....# #.#.....b# #####.#.##.).#.# #.#.#............#..>.#.# .............# .##.#!#......#rfg[.. .#.#.rfg6rfg^,rfg'Zb...brfg173Sandblastrfgrfg_rfg #. zzzbbb the Digger #. Octopode ####.#### Health: 21/21 ======================== ##.......# Magic: 4/6rfg================-------- .........# AC: 1Str: 7 #.......######  EV: 12Int: 19 #............##  SH: 0Dex: 12 #.......#.....##  XL:  3 Next: 22% Place: Dungeon:2 #.......<.@b...#  Noise: ---------  Time: 603.8 (0.0) #.......#......#  b) +0 dagger (venom) #####.#.##.).#.#  Cast: Sandblast #.#.#........  ....#..>.#.# .  ............#  b   bat .##.#!#......#  .. rfg$.#.#.#.#..#  _There is a stone staircase leading up here.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)rfg  #. zzzbbb the Digger #. Octopode ####.#### Health: 21/21 ======================== ##.......# Magic: 4/6================-------- .........# AC: 1Str: 7 #.......######  EV: 12rfg Int: 19 #............##  SH: 0Dex: 12 #.......#.....##  XL:  3 Next: 22% Place: Dungeon:2 #.......<.@b...#  Noise: ---------  Time: 603.8 (0.0) #.......#......#  b) +0 dagger (venom) rfg #####.#.##.).#.#  Cast: Sandblast #.#.#........  ....#..>.#.# .  ............#  b   bat .##.#!#......#  .. .#.#.#.#..# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linerfg( SAim: a bat (73% to hit)  The blast of sand hits the bat!rfg ; #. #. ####.#### ##.......# .........# #.....  #.....  #.....#  #.......<.@....#  #.....#  #####.#  .. # . ............# .##.#!#......# .. .#.#.#.#..# rfg &.rfg; p5=5.3 (1.5Sandblastrfg8 rfg GMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (73% to hit)  The blast of sand hits the bat! rfg <_You kill the bat!rfg!rfgrfgArfgcF _Unknown command.sfgSW  #. #. ####.#### ##.......# ...# #.......###### #............## #.#.....## #.<@.....# #.#......# #####.#.##.).#.# #.#.#........ ....#..>.#.# . ........# .##.#!#......#sfgW  .. .#.#.#.#..#sfg__ sfgb ;-60 _sfg;h sfgj tfg( #. #. ####.#### ##.......# .........# #.......###### #............## #.#.....## #..# #tfgcc.#......# #####.#.##.).#.# #.#.#........ ....#..>.#.# . ............# .##.#!#......# .. .#.#.#.#..#tfgtfg@-7tfgtfg.a _There is a stone staircase leading up here.tfgtfg&tfgtfgtfg`5====8 _tfgtfg#.##.#†..###.### ###.##.>.#..††...####### ....##.#...###.......... ###.##.##.## #.#.###### # #.##.##.####.#.# # #............#.## #### ###.##.#.).####...####...##.# ..............).......1 ###....#...####.@.###....##.# # #. ##### #.#### # #.# # #.# #.# #...# #.. ..# #.# ### #.# .. ###tfg:====tfg"tfgW-9.8 (2.5tfgtfg} _You climb upwards. _There is a stone staircase leading down here.ufgmaufgbufgbufgdufgi| _ufgjufgAkufgkufgnufgnufgoufg+rufgwrufgsufguufguufgvufg(yufgayufgzufg|ufgA}N6====ufg~ufgJ4 _Magic restored.ufgufgBufgڅufgufg Xufg,ufgufglufgufg;<====ufgufgEufg,ufg”ufg  Things that are here:  a +0 dagger; a stone; a kobold corpseufgQufg _ufglufgufgufg̠ufg ufgufggufgufgȥufgufg,ufg-ufg!ufg^,ufgufgŮufg`ufgufgQufgӳufg0ufg{ufgufgطufg=,ufgufgMufgufgaufgּufgTufg_,ufgufgRufgufgufg:ufgufg,ufg;ufg_ufg,ufgIufgufg-BufgEufgufg_ufgufgufgufgufg ufgufgZufgufggufggufgQ,ufgufgufg3ufgufgufgufg6,ufgufgufg,ufglufgufgKf #.. #.# #.# #. #.#  #.# #l #.#  #. #.#  #. #.#ufgo #. #.#  #.. #. #.#  #.. #.##.#  .. #.@..#  ##.# .##.# #..### #.# ...# #.## ##.(...#..##....##.# l   frilled lizard (asleep) #.......[###.. ##.<......#..#  #...##....ufg4043.8 (34.0)ufgz,4.8 (35ufg ufga _A frilled lizard comes into view.vfgڔ #.# #.# #.. ..##.# #.# #.##.##.# #l##.# #.##.# #.##.# #.##.# #.. #.##.# #.. #@##.# ..vfg'  #....#  ##.# #.##.#  ##..# ####.#  #...# #. #.# ##..## ##.(. ..# .....##....# #.#......[## #.. ###.<......#..#vfg"vfg15.8 (1.0)vfg(vfgvfgy### ##. ..#.# #l #..#..##.# .....# ##.##.##vfgq. ###  #...# ## ##..## ##.(.. .....##....#.......[##..vfg‹vfgPf.llvfgL?=6Sandblastvfgvfg8 _The frilled lizard hisses angrily.vfg  #.# ###.#  zzzbbb the Digger #.# ####.#  Octopode #.. ..##.#  Health: 21/21 ======================== #.# #.##.#  Magic: 5/6====================---- #.# #.##.#  AC: 1Str: 7 #l##.#  EV: 12Int: 19 #*##.#  SH: 0Dex: 12 vfg #*##.#  XL:  3 Next: 25% Place: Dungeon:1 #.. #@##.#  Noise: =--------  Time: 646.8 (0.0)  #.. #.##.#  b) +0 dagger (venom)  .. #....#  Cast: Sandblast  ##.# #.##.# vfg _ ##..# ####.#  #...# #. #.#  l   frilled lizard ##..## ##.(. ..# .....##....# #.# ##.......[## #.. _The frilled lizard hisses angrily.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vfg Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)vfg^  #.# ###.#  zzzbbb the Digger #.# ####.#  Octopode #.. ..##.#  Health: 21/21 ======================== #.# #.##.#  Magic: 5/6====================---- #.# #.##.#  AC: 1Str: 7 #l##.#  EV: 12vfg Int: 19 #.##.#  SH: 0Dex: 12 #.##.#  XL:  3 Next: 25% Place: Dungeon:1 #.. #@##.#  Noise: =--------  Time: 646.8 (0.0)  #.. #.##.#  b) +0 dagger (venom)  .. #....#  Cast: Sandblast  ##.# #.##.#  ##..# ####.#  #...# #. #.#  l   frilled lizard ##..## ##.(. ..# .....##....# #.# ##.......[## #.. vfg Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard!vfg  #.# ###.#  #.# ####.#  #.. ..##.#  #.# #.##.#  #.#   #.##.# vfg  ####.#  ####.#  #..  vfgD  #..   ..   ##.#   ##..#  vfg  #...# #.  ##.(.  [## vfg2...vfg#h78.3 (1.5Sandblastvfg(vfgQ+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard! vfg+G_You kill the frilled lizard!wfgWiwfgjwfgjwfgpwfgEqwfgqqwfgLswfgt,wfguwfgwwfgCwwfgwwfguywfgywfg}zwfg{wfg{wfg|wfg},wfg~wfgwfg86====wfg9wfg߀wfgwfgU,wfgwfgwfgƇwfgwfgfwfgwfg'wfgmwfgwfgwfgwfgR====wfgwfg wfg`wfgwfgEwfg,wfg;wfgwfg,wfghwfggwfgwfgʛwfg wfghwfg֞Bwfg1wfgb,wfgwfgmwfg{,wfg}wfgYwfgŧ,wfg!wfgwfg,wfgqwfgwfg,wfgwfgwfgԲ,wfgwfgwfg1L....#...####.>.###....##.#####.##. ##### #.#####...# #.# ###.# #.# #.#######.# .#wfg/ #......##.# #.####.##.# #.# #.##.###.# #.##.# #@..# #.##.#- wfg#..### #.##.# #..... #.##.# #...#... #.##.# #..####?.. #....# ##.# ##.$ #.##.#wfgor   quokka (asleep)  .# ##..# ...####.#  ^# #...# #. .r. #.# #wfg.# ####..## ##.(. ..#wfg{ 72.3 (24.0)  A quokka comes into view.wfgF-3.3 (25wfg'wfgS{ _Found a scroll labelled OKHLOSS UDGHOQA and 11 gold pieces.xfg #. ##### #.#####...#  #.# ### #.#### .# ..... #.####..# #.###.# #.##...# #.#.@### #.#.....# #.#...#...# #.xfgk#..####?... #...##.# ##.$.#.##.# ##..# ...##^...# #. .r.# #.# ####..## ##.(. ...# .##......##....##xfgxfg/qrr.xfg14.3 (1.0)xfgxfgxfg  #.# ###.# .##.#######.#  #......##.#  #.####.##.# #.# #.##.# ###.# #.##.# ##...# #.##.# ###..### #.##.# #....@# #.##.# #...##.##.# #..####?... #....# ##.# ###.$.#.##.# .# ##..# .r.###.# ^# #...# #.....# #.# .# ####..## ##.(. ...# ..# .# ##......##....# #... #.#fg 9;49m .###..##.......[## #..xfgO xfgF Hr.xfgκ 75Sandblastxfg xfgu yfg;P #.# ###.#  zzzbbb the Digger .##.#######.#  Octopode ##......##.#  Health: 21/21 ======================== #.####.##.#  Magic: 5/6====================---- #.# #.##.#  AC: 1Str: 7 ###.# #.##.#  EV: 12Int: 19 ##...# #.##.#  SH: 0Dex: 12 ###..### #.##.#  XL:  3 Next: 27% Place: Dungeon:1 #....@# #.##.#  Noise: ---------  Time: 675.3 (0.0) #...#..*# #.##.#  b) +0 dagger (venom) yfg5#..####?*.. #....#  Cast: Sandblast ##.# ###r$.#.##.# .# ##..# ...####.# ^# #...# #.....# #.#  r   quokka .# ####..## ##.(. ...# ..# .# ##......##....# #... #.# .###..##.......[## #.. _Found a scroll labelled OKHLOSS UDGHOQA and 11 gold pieces.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (75% to hit)yfg#.# ###.#zzzbbb the Digger .##.#######.#Octopode ##......##.#Health: 21/21 ========================#.####.##.#Magic: 5/6====================----#.# #.##.#AC: 1Str: 7###.# #.##.#EV: 12Int: 19##...# #.##.#SH: 0Dex: 12###..### #.##.#XL:  3 Next: 27% Place: Dungeon:1#....@# #.##.#Noise: ---------  Time: 675.3 (0.0)#...#..## #.##.#b) +0 dagger (venom)yfgܴ#..####?#.. #....#Cast: Sandblast##.# ####$.#.##.# .# ##..##..####.# ^# #...# #.....# #.#r   quokka .# ####..## ##.(. ...# ..# .# ##......##....# #... #.# .###..##.......[###.. _Found a scroll labelled OKHLOSS UDGHOQA and 11 gold pieces.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (75% to hit)yfg 9,yfg0BXr....yfg(C5=6.8 (1.5yfgJyfgWMR  Casting: Sandblast (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  yfgMPress: ? - help, Shift-Dir - straight line  Aim: a quokka (75% to hit) _The blast of sand misses the quokka.yfgDI ! #.# ###.#  zzzbbb the Digger .##.#######.#  Octopode ##......##.#  Health: 21/21 ======================== #.####.##.#  Magic: 4/6yfgI U================-------- #.# #.##.#  AC: 1Str: 7 ###.# #.##.#  EV: 12Int: 19 ##...# #.##.#  SH: 0Dex: 12 yfgJ ###..### #.##.#  XL:  3 Next: 27% Place: Dungeon:1 #....@# #.##.#  Noise: =--------  Time: 676.8 (0.0) yfg@J #...#.r.# #.##.#  b) +0 dagger (venom) #..####?... #....#  Cast: SandblastyfgjJ  ##.# ###.$.#.##.# .# ##..# ...####.# yfgJ ^# #...# #.....# #.#  r   quokka .# ####..## ##.(. ...# ..# yfgJ .# ##......##....# #... #.# .###..##.......[## #.. _The blast of sand misses the quokka.yfgJ FCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  yfg'K sPress: ? - help, Shift-Dir - straight lineAim: a quokka (75% to hit)zfgNCh #.# ###.#  zzzbbb the Digger .##.#######.#  Octopode ##......##.#  Health: 21/21 ======================== #.####.##.#  Magic: 4/6================-------- #.# #.##.#  AC: 1Str: 7 ###.# #.##.#  EV: 12Int: 19 ##...# #.##.#  SH: 0Dex: 12 ###..### #.##.#  XL:  3 Next: 27% Place: Dungeon:1 zfgDs#....@# #.##.#  Noise: =--------  Time: 676.8 (0.0) #...#.r.# #.##.#  b) +0 dagger (venom) #..####?... #....#  Cast: Sandblast ##.# ###.$.#.##.# .# ##..# ...####.# ^# #...# #.....# #.#  r   quokka .# ####..## ##.(. ...# ..# .# ##......##....# #... #.# .###..##.......[## #.. Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (75% to hit)  The blast of sand hits the quokka!zfgK\ #.# ###.#      #.#   ###.#      #   #   #...#...#   #..   ##.# # ##..# ...# ^# #...# #.....#  zfgzL ##.(. ...#   #... [## zfg'.zfg7---318.3 (1.5SandblastzfgzfgzJ _You kill the quokka!zfgX zfgZ zfgXb zfge F _Unknown command.zfg zfg zfg"zfg$zfgj)f _zfgr*zfg,,zfg.zfgv0O---zfg2zfg4,zfgu5zfgi7,zfg8zfg:zfg4;P5====zfg<zfg>,zfg@zfg8B,{fgx{fg,{fg {fg0{fg<===={fg X{fg {fg {fg{fgG,{fgi{fg,{fg3{fg,{fgc{fg{fgCM6==={fg{fg "{fg_"{fgk#{fg^%,{fg&{fg\',{fg'{fgw){fg*;==={fg^+{fg.,{fg1/{fgA1{fgz1{fg2{fg4,{fg5{fg7{fg18{fg<{fg >{fgB>{fg?{fg8@{fge@N7===={fgA{fgcB{fgC{fgD{fgD{fg.F{fgZG{fgG{fgH{fg@T#..... . #.# ####.# ##..###..###.....###...#...####..####@...##...-{fgT%##.# ###.$.# .# ##..# ...####....#...##... ..##.####.<......#..# .#...# #...##....{fgX1707.3 (29.0){fgYF-8.3 (30{fg8]{fg_e _f - a scroll labelled OKHLOSS UDGHOQA{fg<3{fgz={fg?{fg,B{fgmGh===={fgxH{fgH{fgkJ{fgL{fg V #.####.##.# #.# #.##.# ###.# #.##.# ##...# #.##.# ###..### #.##.# #.....## #.##.# #...#...####.##.# {fgjVR#..####....##....# ##.# ###.@.#.##.# ##..# #...####.#  #...# #.....# #.# {fgV ####..## ##.(.....# ..# ##......##....###...##.# #.....[## #...#.. g   goblin (asleep) #.####.<......# #....#{fg*W #...##.... .##g####.### ...{fgY] 10.3 (2.0)  A goblin comes into view. It is wielding a +0 club.{fgXcL .  The goblin shouts!{fgd4==1.3 (3{fgh{fgkB _The goblin moves out of view.{fg(mM  You now have 17 gold pieces (gained 11).{fgr g   goblingr   rat (wandering)r{fg-t4--2.3 (4{fg2z{fg}V _A rat comes into view.|fgƌ ,|fg Yg..#.|fg F--3.3 (1|fg} |fg |fg|fg"|fg-g.r   rat (wandering)r|fgy174Sandblast|fgB;|fg=}fgd8 #.####.##.#  zzzbbb the Digger #.# #.##.#  Octopode ###.# #.##.#  Health: 21/21 ======================== ##...# #.##.#  Magic: 6/7====================---- ###..### #.##.#  AC: 1Str: 7 #.....## #.##.#  EV: 12Int: 19 }fg9#...#...####.##.#  SH: 0Dex: 12 #..####....##....#  XL:  3 Next: 31% Place: Dungeon:1 ##.# ###.@.#.##.#  Noise: ---------  Time: 714.3 (0.0)  ##..# #..*####.#  b) +0 dagger (venom)  #...# #...*.# #.#  Cast: Sandblast  ####..## ##.(....*# ..# ##......##....###..g##.# #..##.......[## #...#..  g   goblin #.####.<......# #....#  r   rat (wandering) ..# #...##.... .##r .#####.### ... _A rat comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? }fg:or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)}fg_i #.####.##.#  zzzbbb the Digger #.# #.##.#  Octopode ###.# #.##.#  Health: 21/21 ======================== ##...# #.##.#  Magic: 6/7====================---- ###..### #.##.#  AC: 1Str: 7 #.....## #.##.#  EV: 12Int: 19 #...#...####.##.#  SH: 0Dex: 12 #..####....##....#  XL:  3 Next: 31% Place: Dungeon:1 ##.# ###.@.#.##.#  Noise: ---------  Time: 714.3 (0.0)  ##..# #...####.#  b) +0 dagger (venom)  #...# #.....# #.# }fgNj|[40m Cast: Sandblast  ####..## ##.(.....# ..# ##......##....###..g##.# #..##.......[## #...#..  g   goblin #.####.<......# #....#  r   rat (wandering) ..# #...##.... .##r .#####.### ...Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin!}fgGqm   #.#   ###.#   ##...#   ###..###   #.....##   #...#   }fg r ##.#   ##..# #..#  #...# #...#.# #.#   ## .)...[## #...#.. r   rat (wandering)<......# #...}fglr #...##.... .## ...}fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin!  You kill the goblin!}fg}fg....rr.}fgXq5==5.8 (1.5Sandblast}fg}fg-- _The rat squeaks loudly.}fg7 }fg }fg }fg? F _Unknown command.~fg~fg*>r.~fgyP--60Sandblast _~fgD~fg%~fg! #.####.##.#  zzzbbb the Digger #.# #.##.#  Octopode ###.# #.##.#  Health: 21/21 ======================== ##...# #.##.#  Magic: 5/7=================------- ###..### #.##.#  AC: 1Str: 7 #.....## #.##.#  EV: 12Int: 19 #...#...####.##.#  SH: 0Dex: 12 #..####....##....#  XL:  3 Next: 35% Place: Dungeon:1 ##.# ###.@.#.##.#  Noise: ---------  Time: 716.8 (0.0)  ##..# #..*####.#  b) +0 dagger (venom) ~fg" #...# #...*.# #.#  Cast: Sandblast  ####..## ##.(....*# ..# ##......##....###..r##.# #..##.......[## #...#..  r   rat #.####.<......# #....# ..# #...##.... .##. .#####.### ... _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)~fg #.####.##.#zzzbbb the Digger#.# #.##.#Octopode###.# #.##.#Health: 21/21 ========================##...# #.##.#Magic: 5/7=================-------###..### #.##.#AC: 1Str: 7#.....## #.##.#EV: 12Int: 19#...#...####.##.#SH: 0Dex: 12#..####....##....#~fg XL:  3 Next: 35% Place: Dungeon:1##.# ###.@.#.##.#Noise: ---------  Time: 716.8 (0.0)##..# #..#####.#b) +0 dagger (venom)#...# #...#.# #.#Cast: Sandblast  ####..## ##.(....## ..# ##......##....###..###.# #..##.......[## #...#..r   rat #.####.<......# #....# ..# #...##.... .##. .#####.### ... _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast ~fge (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)~fgF ~fgO d..r)~fgQ 5=8.3 (1.5~fgY ~fgj\ ,  Casting: Sandblast (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (82% to hit) _The blast of sand misses the rat.fg #.####.##.#  zzzbbb the Digger #.# #.##.#  Octopode ###.# #.##.#  Health: 21/21 ======================== ##...# #.##.#  Magic: 4/7=============----------- ###..### #.##.#  AC: 1Str: 7 #.....## #.##.#  EV: 12Int: 19 #...#...####.##.#  SH: 0Dex: 12 fg2^#..####....##....#  XL:  3 Next: 35% Place: Dungeon:1 ##.# ###.@.#.##.#  Noise: =--------  Time: 718.3 (0.0)  ##..# #..*####.#  b) +0 dagger (venom)  #...# #...*.# #.#  Cast: Sandblast  ####..## ##.(....r# ..# fggn##......##....###..)##.# #..##.......[## #...#..  r   rat #.####.<......# #....# ..# #...##.... .##. .#####.### ... fg_The blast of sand misses the rat.Casting: Sandblast (safe; 3% risk of failure)  fg4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)fgEX #.####.##.#  zzzbbb the Digger #.# #.##.#  Octopode ###.# #.##.#  Health: 21/21 ======================== ##...# #.##.#  Magic: 4/7=============----------- ###..### #.##.#  AC: 1Str: 7 #.....## #.##.#  EV: 12Int: 19 #...#...####.##.#  SH: 0Dex: 12 #..####....##....#  XL:  3 Next: 35% Place: Dungeon:1 fgYG##.# ###.@.#.##.#  Noise: =--------  Time: 718.3 (0.0)  ##..# #...####.#  b) +0 dagger (venom)  #...# #.....# #.#  Cast: Sandblast  ####..## ##.(....r# ..# ##......##....###..)##.# #..##.......[## #...#..  r   rat #.####.<......# #....# ..# #...##.... .##. .#####.### ...Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)  The blast of sand hits the rat!fgZ`   #.#   ###.#   ##...#   ###..###   #.....##   #...#    ##.#   ##..# #..#fga  #...# #...#.# #.#   .# ....[## #...<......# #... #...##.... .##. ...fg`4...fgWh79.8 (1.5SandblastfgfgnG _You kill the rat!fg fg fg fgë F _Unknown command.fgC3fgEfgaIfgM: _fgNfgNfgPfgS,fgWVfgYfggYP5====fg7[fgJ^,fg9cfgefg ffgIgfgi,fg{kfgmfg[n<====fgofgcr,fgNtfgjv,fgCxfgzfg{fg}|fg~fgfgfgb,fgHfgKfgM6===fgfg7fg}fg(fgo,fgfgfgfgfgϚfg';===fgEfgEfgfgfgԥ,fgfg,fgڬfgx,fgdfgdzfg;fgfgd7====fgfgfg6fgfgfgSfg/,fgfgfg,fg{fg*fgzfg<====fg,fgfgfg]fgNfg;  You see here 2 stones.fg"fg8 _fgfgfg,fgfg+fg,fgfg1fg ,fg fgfg,fghfgfg/fgfg fg0&fgW*Bfg+fg.,fg1fgA# ##..# ##...####.# # #...# ###.....# #.# # ####..#####.(.....# ..# # ##......##....###..)##.# ###..##.......[## #...#.. .##.####.<......### #....# #...#fgW##.....#...##. ##.#####.####.........#  ##...##..# ##..@..#.## -##.###.## ###..## #  ##..# #.. .#.# ##..## ... .. ....## ##.. ... ... ..## ## #.## ##.# .## .. ..# .. ...fg056.8 (37.0)fgG F-7.8 (38fgfg,b _g - a scroll labelled AHAHUNYZORGHfg 3fg fg- fg fgc ,fg fg ,fgi fga fg  ,fg4 fg fg fg fg fg fg fg fg fg fg/(  #.###..##.......[## #...#.. ##..##.####.<......#####....# ...#...# #...##.....#...##. #.###.#####.####........ .## ##...##..# ##.....#.## fg( ## ##.###.## ###..## # .## ##..###.. ##.#.## ..###..###....###.....#.#. #..#..## ##....@..........62.8 (5fg( .0) ##...## #####.#####.##.### #... ... fg(  #.# $..#%. ....# fg( L #.# ###. .## ...#  #.# ## ## ...# fg)  #.#  #.#  ..#fg)3 A3.8 (6fg7 fg: - _Found a beast talisman.fg3fg\fgfg: fgy fg Xfg fg fgfgUfg6fgfgfg"fgfgdfg#,fgfg,fgfg!L _You now have 25 gold pieces (gained 8).fg"fg"fg6#fg:$fg&%,fg%fgq&fgG'fgy'fg'fg0)fg*,fgj*fg,fgZ2r.## #.. ##.#.## ..###..###....###.....#.#. #..#..## ##............... #...## #####.#####.##.#  ##.## ######...####... fg2q #.# #......#%........#  #.# #.####...#####...#  #.# ##.## ...#  #.# #@#  #.# #.....J..  ..#  ########. ... fg2 J   endoplasm (asleep) fg9073.8 (10.0)fg:,4.8 (11fg>fg A] _An endoplasm comes into view.fgDd#..###....###.....#.#...## ##...............## #####.#####.##.# ## ######...####... .# #......#%........##.# #.####...#####...#  fgN#.# ##.## ...#  #.# #.######..  #.# #.@...J...  ..# ########...  fgfgiB5.8 (1.0)Sandblastfggfgfg =.###..###....###.....#.#.  zzzbbb the Digger ..#..## ##...............  Octopode #...## #####.#####.##.#  Health: 21/21 ======================== ##.## ######...####...  Magic: 6/7====================----  #.# #......#%........#  AC: 1Str: 7 fg/ G #.# #.####...#####...#  EV: 12Int: 19  #.# ##.## ...#  SH: 0Dex: 12  #.# #.######..  XL:  3 Next: 37% Place: Dungeon:1  #.# #.@***J...  Noise: ---------  Time: 775.8 (0.0)  ..# ########..  b) +0 dagger (venom)  ... Cast: Sandblast  J   endoplasm (asleep) _An endoplasm comes into view.Casting: Sandblast (safe; 3% risk of failure)  fg CConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)fg3.###..###....###.....#.#.  zzzbbb the Digger ..#..## ##...............  Octopode #...## #####.#####.##.#  Health: 21/21 ======================== ##.## ######...####...  Magic: 6/7====================----  #.# #......#%........#  AC: 1Str: 7 fg8 #.# #.####...#####...#  EV: 12Int: 19  #.# ##.## ...#  SH: 0Dex: 12  #.# #.######..  XL:  3 Next: 37% Place: Dungeon:1  #.# #.@...J...  Noise: ---------  Time: 775.8 (0.0)  ..# ########..  b) +0 dagger (venom)  ... Cast: Sandblast  J   endoplasm (asleep)Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg_Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.fg(    #####  ######.  #.# %  #.#   #.# ##.## ...#  #.# #..  #.# #.@###.... fg ..# #..  ... fg*)....fg.q41=7.3 (1.5SandblastfgL4fg6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm. _You kill the endoplasm!fg8LfgM3fg/Ofg}OfgSnfgSfg\TfgU,fg4Vfg]W,fgXfg9ZfgZfgZfg\fgQ\fg\fg,^fg^^fgj_fg`fgR`#7fg`+====fg:afgcfg:efgefgefggfghfg)ifgifg`kfgl,fg9mfgr====fgsfgKtfgtfgvfgx,fgFyfgzfg|,fgp}fgfg,fgfgDžfgf,fgfgfgfgfg3fg"fgt,fgfgzfg,fg=fgZfgfgfg̜fgfg,fgfgFfgfgfg!fgtfg,fgfg-##.## ######...####....#  #.# #......#%#  #.# #.####...#####..  #.# ##.## #...# #.######. #......... ########..#... ..#####........# #......@#####.##- ..####### #... #####fg1802.3 (25.0)fgF-3.3 (26fgfgbP _h - a red potionfgTfgfgVfg~ fg3"fgX'fg'fgU),fg)fgP+fgt,,fg&-fg.fg/fg<0fg0fg02fg3,fgA4fgH5fg)6,fg6fg8fgA9,fg9fg:fg;,fg;fg`=fgH>fg>fg>fg&@fgA,fg)BfgCfgD,fgDEfgGfgH,fgIfgSJfg:K,fgKfgLfgMfgNfgcNfgOfgPfgPfg;Qfg RfgCS,fgSfgTfgUfgUfg*VfgWfgX,fg YfgZfgZ,fg5[fgY\fgN],fg]fg^fg_fg_,fg.afgafgTb,fgscfgKdfgd,fg(ffgg,fgJhfg9ifgoj,fgjfgkfgl,fgPmfgnfgo,fgKpfg~qfggr,fgrfgsfgt,fg9ufgzfgX{,fg{fg}fgj~,fg~fgfgց,fgSfgfgф,fgVfgfg,fgfgfg,fgafgČfg|,fgfgfg,fgfgffg1,fgʔfgAfg3,fgfgfg,fgifgɛfg,fgfgkfgB,fgfgfg,fgBfgfg,fg4fgRfg),fgfgfgfgfg)fgfg,fg&fg&fg'fgfgfgӰfg,fg4fg5fg3fg}fgfgڵfgͶfg(fgfgfg,fg~fgֽ;  There is a shaft here.fg0fg _fgfgfg,fgrfg{fg,fgfg fg=,fgfgfg Bfgfgfg7,fgfg,fgtfgfgfgfgAfgfg&fgzfgfg[fggfgfgfg_fgfgfgbfg/fgfgfgfgfgfgTfgfgTfg,fglfgfgh.##.###.#####.##.>.#..††...###### ......>.......##.#...###......... .##....)..###.##.##.## #.#.###### ##........# #.##.##.####.#.# ###.......# #............#.## ## # ##†.....###.##.#.).####...####. # #.##.#......................). fg&# #.##.#.###....#...####.>.###.. # ##.##†#†# ##@# ##### #.# ###.#.#.#.# ##.#.# #.# ...###..#.####.###.S# #.#Sandblast ###.#.#...#...## #.##.. # #.###....##.## .###.# # ### #..#####.#.#fgv#.# S   ball python (constriction, asleep) ########.........####.# .........#####.#####...# ########†. #.####..###fgH-70.3 (67fg ,1.3 (68fg[fg^ _A ball python comes into view.fg4).##.###.#####.##.>.#..††...###### zzzbbb the Digger ......>.......##.#...###......... Octopode .##....)..###.##.##.## #.#.###### Health: 21/21 ======================== ##........# #.##.##.####.#.#  Magic: 6/7====================---- ###.......# #............#.## ## AC: 1Str: 7 # ##†.....###.##.#.).####...####. EV: 12Int: 19 # #.##.#......................). SH: 0Dex: 12 fg# #.##.#.###....#...####.>.###.. XL:  3 Next: 41% Place: Dungeon:1 # ##.##†#†# ##@# ##### #.# Noise: ---------  Time: 871.3 (0.0) ###.#.#.#.# ##.#*# #.# b) +0 dagger (venom) ...###..#.####.###*S# #.# Cast: Sandblast ###.#.#...#...## #.# #.. # #.###....##.## .## #.# # ### #..#####.#.# #.# S   ball python (constriction, asleep) ########.........# ###.# .........#####.### ##...# ########†. #.# ###..### _A ball python comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgFAim: a ball python (asleep, 100% to hit)fgga.##.###.#####.##.>.#..††...###### zzzbbb the Digger ......>.......##.#...###......... Octopode .##....)..###.##.##.## #.#.###### Health: 21/21 ======================== ##........# #.##.##.####.#.#  Magic: 6/7====================---- ###.......# #............#.## ## AC: 1Str: 7 # ##†.....###.##.#.).####...####. EV: 12Int: 19 fgZ# #.##.#......................). SH: 0Dex: 12 # #.##.#.###....#...####.>.###.. XL:  3 Next: 41% Place: Dungeon:1 # ##.##†#†# ##@# ##### #.# Noise: ---------  Time: 871.3 (0.0) ###.#.#.#.# ##.#.# #.# b) +0 dagger (venom) ...###..#.####.###.S# #.# Cast: Sandblast ###.#.#...#...## #.# #.. # #.###....##.## .## #.# # ### #..#####.#.# #.# S   ball python (constriction, asleep) ########.........# ###.# .........#####.### ##...# ########†. #.# ###..###Casting: Sandblast (safe; 3% risk of failure)  fgkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python!fg>.#..††>#.#...)#.##.##  #.##.##.#    ##†.....## ...) >fgD ##.##†#†# ##@# #####  ##.### #.#  #.#  .##.## .##  ### #..#####.#.# ...#  .###  †. #.#  fg....fgp3=2.8 (1.5Sandblastfg)fg0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python! _You kill the ball python!fg IfgH fg fg Bfg fgM ,fg fg, fgY fg& fg@ fgr fg fg/ fg` fg fg fg@ fg fg fgθ N7====fg fg fg fgx fg fg fgU fg fg fg fg fg fg fg fg fgn <====fg4 fg fg fg ,fg fg8 fgd fg fg fgw fg fg fg1 fg ,fg fg\ fg fg fg fg fg fgX fg fg" fg fg? fg fg4 fg fgi fg fg fgN ,fg fg6 =  You see here a +0 sling.fg[ fg  _fg1 fgf fg ,fg fgL fg* ,fg fg fg ,fgK fg fgl ,fg fg fg ,fg7 fgv fg ,fg fg6 fg ,fg` fg fg fg) fg fg fg fgR fg fgs fg ,fg^ fgo fgU fg fg fg fg fg.! fg! fgC# fg$ fg$ fg\% fg' fg) ,fg+ fg, fg(. fg. fg0/ fg1 fg3 ,fgF4 fg06 fg8 ,fg8 fg: fgg< ,fgu= fg? fg#@ ,fg@ fgB fg"D ,fgD fg K fgK fgL fgL fgXN fg4O ,fgO fgQ fgR ,fgUS fgT fgU fgV fgV fg_X fgY ,fgZ ,fgd\ Bfgo] Xfg^ fg}_ fg_ fgI` fgka fg:c ,fgc fge fggf ,fgf fgg fgEi fgri fgi fgk fgdl fgl fg m fg[n fgo fgo fgNp fgq fgr fg's fgs fgt fgSv ,fg)w fga} nfg( Y  ##fg  ########## ............# .##########.# .# #.# .## ######.# fg ..####...##.#######  .....)..........@.#  - >.###....##.#### ### #.#####...# .#  Sandblast  #.# ###.# .# fg>   #.#######.# r#   #......##.# .#fgj   r   rat (asleep)  #.####.##.# .# fg 3   #.# #.##.# .#    ###.# #.##.#  fg΄ / fg1 1930.8 (58.0)fg8 F-1.8 (59fg fg} V _A rat comes into view.fg  zzzbbb the Digger ## Octopode .############ Health: 21/21 ======================== ............# Magic: 6/7====================---- .##########.# AC: 1Str: 7 .# #.# EV: 12Int: 19 .## ######.# SH: 0Dex: 12 ..####...##.####### XL:  3 Next: 43% Place: Dungeon:1 .....)..........@.# Noise: ---------  Time: 931.8 (0.0) >.###....##.#####*# b) +0 dagger (venom) ### #.#####...# *# Cast: Sandblast  #.# ###.# *# fg> #.#######.# r#  #......##.# .# r   rat (asleep)  #.####.##.# .#  #.# #.##.# .#  ###.# #.##.# _A rat comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)fg-   zzzbbb the Digger ## Octopode .############fg. Health: 21/21 ======================== ............# Magic: 6/7====================---- .##########.# AC: 1Str: 7 .# #.# EV: 12Int: 19 .## ######.# SH: 0Dex: 12 ..####...##.####### XL:  3 Next: 43% Place: Dungeon:1 .....)..........@.# Noise: ---------  Time: 931.8 (0.0) >.###....##.#####.# b) +0 dagger (venom) ### #.#####...# .#fge/ Cast: Sandblast  #.# ###.# .#  #.#######.# r#  #......##.# .# r   rat (asleep)  #.####.##.# .#  #.# #.##.# .#  ###.# #.##.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat!fg6 ............#.# #.# fgeW.###. )...... >##.#######   ##  #.# ###.# ##   †#   .#    .#    #.#  .#    ###.#  fg5...fgp5=3.3 (1.5Sandblastfgfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat! fg<_You kill the rat!fgwfgMxfgxfgz,fg9fgfg,fgfg,fgmfg,fg#fgۅ,fg;fgˆ,fgfgՇfg&N7====fg`fgfg~,fg׊fg~fgfgfg)fgbfg,fgifgfgfg&====fg7fglfgfgfgfg9fg_  You see here a rat corpse.fgfgz _fgfgfgfgfgUfgݟfgtfgġfgfg<fgfgfg{fgfggfgfg9fgfg%fgrfgfgfgxBfg#.# ###.# #.#  #.#######.# #†#  #......##.# #.# fg4 #.####.##.# #.#  #.# #.##.# #.#  ###.# #.##.# #.# ##...# #.##.# #.# fgI#..### #.##.# #.#  ## #.##.# #@#  - .#...####.##.# #.#  ....##....# #..  ###...#.##.# ###. ##...####.# .# ###.....# #.# # fg-##.(.....# ..#  ....###..)##.#  ..[## #...#.. fgɼ) fg054.3 (21.0)fgF-5.3 (22fg`fgb _i - a scroll labelled PUDOIM YFEPTfgIfg+fgjfgϷfgfg%n#......##.# #.#  #.####.##.# #.#  #.# #.##.# #.#  ###.# #.##.# #.#  #...# #.##.# #.#  ..### #.##.# #.#  fg ...## #.##.# #.#  .####.##.# #.### ##....##....# #.@.#  ###...#.##.# ###.#  ##...####.# .# ###.....# #.# .# #.(.....# ..# .#  ...###..)##.# .#  l   frilled lizard (asleep) .[## #...#.. .#fgv#####....# l#...#...##. fg|17.3 (2.0)fg+8.3 (3fgfga _A frilled lizard comes into view.fgnY#.####.##.# #.#  #.# #.##.# #.#  ##.# #.##.# #.#  ...# #.##.# #.#  .### #.##.# #.#   #.##.# #.#  ##.##.# #.### .##....# #...# fgZ #...#.##.# ###@#  ...####.# #.#  ##.....# #.# #.#  .(.....# ..# #.#  ..###..)##.# #.#  [## #...#.. #.#  .fgGZ=.#####....# #l#  .#...##. #.#  ...#  fgafgd+9.3 (1fgifgelfgz #..###...####.### #....##....# #...##...#.##.# ###  fg###.# ##.....# .(. ..###..)## [## #...#.. ..#####....# #l..#...##. #.....# #.#fg!fgS#'60fg6fg 2#..##.fg #.####.### #....##....# #...##...#.##.# ###  ###.# ##.....# .(. ..###..)## [## #...#.. fg ..#####....# #l..#...##. #.....# #.# fg F##..## # fgx fgx &1fg SandblastfgU fg fgVbfg'cfg ifg6lF _Unknown command.fg8o x##.# #.##.# #.# zzzbbb the Digger ...# #.##.# #.# Octopode .### #.##.# #.# Health: 21/21 ======================== ..## #.##.# #.# Magic: 6/7====================---- ...####.##.# #.### AC: 1Str: 7 #....##....# #...# EV: 12Int: 19 ###...#.##.# ###.# SH: 0fgdp Dex: 12  ##...####.# #.# XL:  3 Next: 45% Place: Dungeon:1 ##.....# #.# #@# Noise: ---------  Time: 961.3 (0.0) .(.....# ..# #*# b) +0 dagger (venom) ..###..)##.# #*# Cast: Sandblast [## #...#.. #*# ..#####....# #l# ....#...##. #.# l   frilled lizard (asleep) ........# #.# .....#.## #.# ##..## # _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgp IAim: a frilled lizard (asleep, 100% to hit)fg n##.# #.##.# #.# zzzbbb the Digger ...# #.##.# #.# Octopode .### #.##.# #.# Health: 21/21 ======================== fgn..## #.##.# #.# Magic: 6/7====================---- ...####.##.# #.### AC: 1Str: 7 #....##....# #...# EV: 12Int: 19 ###...#.##.# ###.# SH: 0Dex: 12 fgo ##...####.# #.# XL:  3 Next: 45% Place: Dungeon:1 ##.....# #.# #@# Noise: ---------  Time: 961.3 (0.0) .(.....# ..# #.# b) +0 dagger (venom) ..###..)##.# #.#fgqo Cast: Sandblast [## #...#.. #.# ..#####....# #l# ....#...##. #.# l   frilled lizard (asleep) ........# #.# .....#.## #.# ##..## #fgoCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard!fg"uV  #.#   #.#   #.#   #.#  #.###  #...#  ###.#   #.# fgu #.# #@# ( ..# ### )##.# ### [##  ###  #.#  #.#  #.#  fgv #.#   # fgC....fg7fgH=fg2.8 (1.5fg%Sandblastfgfg fg!fgLonfirm with . or Enter, or press ? or * to list all spells.fgzAiming: Sandblast (safe; 3% risk of failure)  fg~TPress: ? - help, Shift-Dir - straight line  fgRAim: a frilled lizard (asleep, 100% to hit)  fgM3The blast of sand hits the frilled lizard! fgG_You kill the frilled lizard!fg Ifgfg,fgfgfgA,fg=,fgfg ,fgfgfgN7====fgdfgfgfg,fgfgO ,fg fg= fg ,fg fg fg fgY <====fg fg- fg fg fgfgfgafg,fgQfgfg fg=fgfgC,fgfg'fgfgfgfgfg\,fgfgUfg,fg,fgfg.[## #...#.. #.# ####....# #.# ....#...##. #.# fg.......# #.# #.....#.## #.# ##..## # #.# .#.## #.# #.....#.#.## ###.# ........... #.@.#fg1  -#####.##.# #.### #....# #.  #%........# #. fgl  # #.  ## #...# #. fg  r   quokka (asleep) .######...# #r  fg .....# #.  #####..## fg! fg%081.8 (19.0)fg,rrr.fg~-F-2.8 (20fg1fg4Y _A quokka comes into view.fg+j...#####....# #.# #.....#...##. #.# #.........# #.# ##.....#.## #.#  ###..##  #.#  ##.#.##  #.# ....#.#.## ###.# ............ #...# #.#####.##.# #@### ..####....# #.#  fg#%........# #.# ...#####...# #.# #.## #...# #r# #.######...# #.# #..........# #.# ########..## #.# ........ fg]fgfgwDr.fgB3.8 (1.0)SandblastfgUfgCfg"....#####....# #.#  zzzbbb the Digger #.....#...##. #.#  Octopode #.........# #.#  Health: 21/21 ======================== ##.....#.## #.#  Magic: 6/7====================----  ###..## # #.#  AC: 1Str: 7  ##.#.## #.#  EV: 12Int: 19 ##.....#.#.## ###.#  SH: 0Dex: 12 ............ #...#  XL:  3 Next: 47% Place: Dungeon:1 #.#####.##.# #@###  Noise: ---------  Time: 983.8 (0.0) ...####....# #*# b) +0 dagger (venom) .#%........# #r# Cast: Safg#ndblast ...#####...# #.# #.## #...# #.# #.######...# #.# r   quokka #..........# #.# ########..## #.# ##........# _A quokka comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (75% to hit)fgۤ 9....#####....# #.#  zzzbbb the Digger #.....#...##. #.#  Octopode #.........##.#  Health: 21/21 ======================== ##.....#.###.#  Magic: 6/7====================----###..## ##.#  AC: 1Str: 7  ##.#.###.#  EV: 12Int: 19 fgæ ##.....#.#.## ###.#  SH: 0Dex: 12 ............ #...#  XL:  3 Next: 47% Place: Dungeon:1 #.#####.##.# #@###  Noise: ---------  Time: 983.8 (0.0) ...####....# ###  b) +0 dagger (venom) .#%........# #r#  Cast: Sandblast ...#####...# #.# #.## #...# #.# #.######...# #.#  r   quokka #..........# #.# ########..## #.# ##........# Casting: Sandblast (safefgI t; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (75% to hit)  The blast of sand hits the quokka.fg' fg;- Jr.fg- 5=5.3 (1.5fgu1 fg3 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (75% to hit)  The blast of sand hits the quokka. _The quokka is moderately wounded.fgfgfg \ _Unknown command.fg....#####....# #.#  zzzbbb the Digger #.....#...##. #.#  Octopode #.........# #.#  Health: 21/21 ======================== ##.....#.## #.#  Magic: 5/7=================-------  ###..## # #.#  AC: 1Str: 7  ##.#.## #.#  EV: 12Int: 19 ##.....#.#.## ###.#  SH: 0Dex: 12 ............ #...#  XL:  3 Next: 47% Place: Dungeon:1 #.#####.##.# #@###  Noise: =--------  Time: 985.3 (0.0) fg8...####....# #r# b) +0 dagger (venom) .#%........# #.# Cast: Sandblast ...#####...# #.# #.## #...# #.# #.######...# #.# r   quokka #..........# #.# ########..## #.# ##........# _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 75% to hit)fgjq....#####....# #.#  zzzbbb the Digger #.....#...##. #.#  Octopode #.........# #.#  Health: 21/21 ======================== ##.....#.## #.#  Magic: 5/7=================-------  ###..## # #.#  AC: 1Str: 7  ##.#.## #.#  EV: 12Int: 19 ##.....#.#.## ###.#  SH: 0Dex: 12 ............ #...#  XL:  3 Next: 47% Place: Dungeon:1 fgHs3#.#####.##.# #@###  Noise: =--------  Time: 985.3 (0.0) ...####....# #r# b) +0 dagger (venom) .#%........# #.# Cast: Sandblast ...#####...# #.# #.## #...# #.# #.######...# #.# r   quokka #..........# #.# ########..## #.# ##........#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 75% to hit)  The blast of sand hits the quokka.fg`w #.#  #.#  #.#  #.#   # #.#   #.# fg3x ###.#  #...#  #@###  #†# % #.#  #.#  #...# #.#  #.#  #.#  fgx #.#   fgfgfi526.8 (1.5Sandblastfgfg"MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (moderately wounded, 75% to hit)  The blast of sand hits the quokka. _You kill the quokka!fgR8fg9fg=?fgAF _Unknown command.fgw fgYx 3fg z fg~ f _fg~ fg~ fg fg Bfg fgL ,fg fg ,fg~ fg† fg6 M6===fg fg ,fgo fg fg fg7 fgS ,fgӌ fg fgV ;===fg fgڏ ,fgY fg fg fgC fg ,fg& fg| fgҙ z7====fgM Bfg? fg) b  You see here a quokka corpse.fg fg K _fg ,fgϧ ,fg fgU <====fg fgD fgl fgƬ fgV fg fg ,fg fgұ fgh Bfg fg fg fgf fg׷ fg ,fg nfg fg ,fg fg fg fg8 fg fg fg ,fg fgs fgv fg fg% fg fg fg) fg fgP fg3 fg fg fgc fg fg ,fg fg fgH fg fg} fg fgy fg fg! fg fg; fg fg fg ,fg fg fg_ fg' ,fg fg fg5 fg fgX fg ,fg1 fg fg7 ,fg fgD fg fg fg4 fg fg fgy fg fg fg fgc fg fg fg fg_ fg fg fg fg$ fg fg fg* fg fg fg fg6 ,fg fg fg ,fg fg fg ,fg fg fg= ,fg fg fg" ,fg" fg$ fge& fg& fg/' fg( fg* fg* fg>+ fg, fg. fg. fg/ fg2 fg|4 ,fg,7 fg#9 fg: fg: fg; fg= fg? ,fg@ fgB fgyD ,fg,E fgF fgG fgG fgH fgO B  Things that are here:  fgoO <a +0 club; a goblin skeletonfgR fglT  _fgU fgX fg5[ fg[ fgE] fg_ fg0b ,fg d fgHf fg7h ,fggi fgj fgll ,fgo fgp fgr ,fgs fgt fgu ,fg_v fgYw fgx ,fgx fgy fgz ,fgF{ fg| fg} ,fg~ fgS fg7 ,fg΀ fg fgL fg fg fgO fg ,fgg fgޏ fgِ ,fg fg fg ,fg fg fg ,fg fg fg[ ,fg} fg fg fg~ fgL fg fg ,fg fgũ fg1 fg fgc fg fg. fg fgU fg fg fg fg{ fg fg fg fgy fg fg ,fgz fg fg ,fg< fg fg fg fgQ fg fg ,fg fg fgQ fg fg7 fg. fg ,fg1 fg fg fg fg fg fg ,fgM fg5 fg& fgj fg fg fg fg fg fgS fgl fg fg fgj fgO fg fg fgH fg fgY fg fgM fg #...........#####.###  ##.########†.g# #.# ##  #.# ###.# #.# ##.###.# #.# #.# ##.. ......# #.# #.# #..# ####### #.# #.###.## #.# #.# ##..#g49m  #.# #^# #...#  #@# #.# ####..###- #.# #.# ##......## #.# #.###..##..... ####.###..##.####.<.. ## #........#...# #...# .# #.##.##.###.#####.### g   goblin (asleep) .# #.##.#.## ##...##..# .# ######.##..## ##.###.## #......##...## ##..###..##1093.8 (107.0)-48fg!fgZ(u _A goblin comes into view. It is wielding a +0 dagger.fgD ?########.........##...........#####.### ##.########†.g ##  ## ##. ######.. ...... #.. ####### ##.##.#.^# #...# fg . ####..#.# #.# ##......## #.# #.###..##... ####.###..##.####.<.. #.......#...# #...#.###.#####.### #.##.#.## ##...##.. .#####.##..## ##.###.##fg fg 15.0)fgq fg fg ### #..#####.#.##########.........##...........#####.### ##.########†.g ##  ## ## ######.. ...... #.. ####### ##.##.#^# #...# fgkP ####..# ##......## #.# #.###..##... ####.###..##.####.<.. #.......#...# #...#.###.#####.### #.##.#.## ##...##..fg:fg&6fgfgfg.###....##.###.## ### #..#####.#.##########.........##...........#####.### ##.########†.g ##  ## ## ######.. ...... #.. ####### ##.##.#^# #...#  ####..# ##......## #.# #.###..##... ####.###..##.####.<.. #.......#...# #...#.###.#####.###fg#fgO77Sandblastfgfgfgh_ #..# #.###....##.###.##  zzzbbb the Digger  #..# ### #..#####.#.##  Octopode  #..########.........##  Health: 21/21 ========================  #...........#####.###  Magic: 6/7====================----  ##.########†.g# #.# ## AC: 1Str: 7  #.# ###*# #.# ##. EV: 12Int: 19 #####.# #*# #.# ##.. SH: 0Dex: 12 ......# #*# #.# #..# XL:  3 Next: 52% Place: Dungeon:1 ####### #@# #.# ##.## Noise: ---------  Time: 1097.8 (0.0) #.# #.# ##..#  b) +0 dagger (venom) #.# #^# #...# gaE49m Cast: Sandblast #.# #.# ####..### #.# #.# ##......## #.# #.###..##..... g   goblin (asleep) ####.###..##.####.<.. ## #........#...# #...# .# #.##.##.###.#####.### _A goblin comes into view. It is wielding a +0 dagger.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)fgP? #..# #.###....##.###.##  zzzbbb the Digger  #..# ### #..#####.#.##  Octopode fg@x #..########.........##  Health: 21/21 ========================  #...........#####.###  Magic: 6/7====================----  ##.########†.g# #.# ## AC: 1Str: 7  #.# ###.# #.# ##. EV: 12Int: 19 #####.# #.# #.# ##.. SH: 0Dex: 12 ......# #.# #.# #..# XL:  3 Next: 52% Place: Dungeon:1 ####### #@# #.# ##.## Noise: ---------  Time: 1097.8 (0.0) #.# #.# ##..#  b) +0 dagger (venom)fgY@ #.# #^# #...#  Cast: Sandblast #.# #.# ####..### #.# #.# ##......## #.# #.###..##..... g   goblin (asleep) fg@####.###..##.####.<.. ## #........#...# #...# .# #.##.##.###.#####.###Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  fgdAPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The blast of sand hits the goblin!fgF #..#   #..# ###     ###  †.)# #.#  #.# ##### #.#  ### #.# fgF ### #.#  #@# #.#  #.# #.# ##..#  #.# #^# #...#  #.# #.#  #.# #.#  #.#  ####.#< fg G #.....    fgG2...fgp6=9.3 (1.5SandblastfgPfgJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The blast of sand hits the goblin! _You kill the goblin!fggJfgKfgaLfgDNfgNfg#SBfgSfg#X,fgYfgZ,fg[fg5],fg]fg`,fgafgAc,fgcfgd,fgpefg;ffgfN7====fgffgjfgVl,fg2mfg\ofgpfgxqfgqfgGsfgt,fgufgxfgxfg^y<====fgyfg{fg|,fgg}fg~fg,fg%fgafg,fgfgfg,fgfgNfg,fgfgcfg׎,fgIfg0fg,fgtfg3fg(,fgfgfgTfgѕfg2fgfgBfgfgΠ,fg,fgfg=,fgfgI,fgfgզfgX,fgϧfgfg,fgfgBfg«,fg8fgTfg,fgffgMfgӰ,fg7fgfgk,fgɲfgfg ,fghfg+fg,fgfgfg0,fgfg&fg,fgfgfg),fgfg/fg,fg fgfg-,fgfg>fg,fgfg׿fg,fgfgfg,fgufg<  You see here a +0 club.fgfg-5 _fgfg,fg|fgfgd,fgfg:fg,fg$fgfg:,fgfgQfg,fgfgfgY,fgfgFfg,fg0fgfg,fgfgfg!,fgifgfg,fgfgfg2fgw,fg6fg,fgfgfgB,fgfg.fg,fgfgfg ,fgTfg*fgfgfgfgcfgfg fg9fgfgyfgfgfgfg,fg8fgfgg,fgfgXfg,fg<fgfg,fgSfg ##.## #.#   #####...##### #.#   #...........# #.#   #.###...###.# #.#   #.# ##.## #.# #.    #.# #.# #.# #.#   fg_.# #.# #.# #†#   .# #.####.## #    #.......# #.-164.3 (65.0)   ######..###†#   #.......   #)####.   #.# #..  ########.# ###   #.......†...#   #############  fg 8-fg& fg E _Done exploring.fgT3fgfgp...........0.0)fgfgfgݧE _Done exploring.fgOfg Q Spells (Memorise)TypeFailure Level  a - PasswallEarth11% 3b - Stone ArrowConjuration/Earth19% 3  c - Brom's Barrelling Boulder Conjuration/Earth 52% 4  d - PetrifyfgQAlchemy/Earth 58% 4  e - Freezing CloudConjuration/Ice/Air 98% 5  f - Ozocubu's Refrigeration Ice100% 7  g - Polar VortexIce100% 9 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfgfgfg ##.###.# zzzbbb the Digger  fg#####...##### #.# Octopode  #...........# #.# Health: 21/21 ========================  #.###...###.# #.# Magic: 7/7========================  #.# ##.## #.# #.# AC: 1Str: 7  #.# #.# #.# #.# EV: 12Int: 19  #.# #.# #.# #†# SH: 0Dex: 12  #.# #.####.## #.# XL:  3 Next: 56% Place: Dungeon:1  #@# #.......# #.# Noise: --------- gwm Time: 1164.3 (0.0)  #.# ######..###†# b) +0 dagger (venom)  #.##....... Cast: Sandblast  #.##)####.#  #.##.# #..  #.#########.# ###  #.......†...#  #############  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The blast of sand hits the goblin! _You kill the goblin! _You see here a +0 club. _Done exploring. _Done exploring.fgʴfgĵMemorise Passwall, consuming 3 spell levels and leaving 3? Y - Yes  N - Nofg7fgx ##.###.# zzzbbb the Digger  #####...##### #.# Octopode  #...........# #.# Health: 21/21 ========================  #.###...###.# #.# Magic: 7/7========================  #.# ##.## #.# #.# AC: 1Str: 7  #.# #.# #.# #.# EV: 12Int: 19  fg#.# #.# #.# #†# SH: 0Dex: 12  #.# #.####.## #.# XL:  3 Next: 56% Place: Dungeon:1  #@# #.......# #.# Noise: ---------  Time: 1164.3 (0.0)  #.# ######..###†# b) +0 dagger (venom)  #.##....... Cast: Sandblast  #.##)####.#  #.##.# #..  #.#########.# ###  #.......†...#  #############  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The blast of sand hits the goblin! _You kill the goblin! _You see here a +0 club. fgif_Done exploring. _Done exploring.fg+5.3 (1fg fgy _This spell is extremely dangerous to cast!fgR+6.3 (2fg1fgfg+7.3 (3fg fgXfg+8.3 (4fgfg@ _You start memorising the spell. You continue memorising. x3fgfg5 fgc _You finish memorising. Spell assigned to 'b'.fg Y  Adjust (i)tems, (s)pells, or (a)bilities? fg@ fg , Your spells (adjust)TypeFailure Level  a - SandblastEarth3% 1 b - PasswallEarthfg 11%3 Select a spell to adjust[!] toggle spell headersfg#fgԮfgfg ##.###.# zzzbbb the Digger  #####...##### #.# Octopode  #...........# #.# Health: 21/21 ========================  #.###...###.# #.# Magic: 7/7========================  #.# ##.## #.# #.# AC: 1Str: 7  #.# #.# #.# #.# EV: 12Int: 19  fgg#.# #.# #.# #†# SH: 0Dex: 12  #.# #.####.## #.# XL:  3 Next: 56% Place: Dungeon:1  #@# #.......# #.# Noise: ---------  Time: 1168.3 (0.0)  #.# ######..###†# b) +0 dagger (venom)  #.#fg̼ #....... Cast: Sandblast  #.##)####.#  #.##.# #..  #.#########.# ###  #.......†...#  fg#############  _Done exploring. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fgo _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Passwall  Adjust to which letter? fgfgfgfgB _w - Passwallfg] fgi_ fg;d fgmf F _Unknown command.fgNfgP Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 19% 3  b - Brom's Barrelling Boulder Conjuration/Earth 52% 4  c - PetrifyAlchemy/Earth 58% 4  d - Freezing CloudfgrQConjuration/Ice/Air 98% 5  e - Ozocubu's Refrigeration Ice100% 7  f - Polar VortexIce100% 9 fgQ3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfg fg6 fg J ##.###.# zzzbbb the Digger  #####...##### #.# Octopode  fgj #...........# #.# Health: 21/21 ========================  #.###...###.# #.# Magic: 7/7========================  #.# ##.## #.# #.# AC: 1Str: 7  fg #.# #.# #.# #.# EV: 12Int: 19  #.# #.# #.# #†# SH: 0Dex: 12  #.# #.####.## #.# XL:  3 Next: 56% Place: Dungeon:1  fg= 7#@# #.......# #.# Noise: ---------  Time: 1168.3 (0.0)  #.# ######..###†# b) +0 dagger (venom)  #.#fgt #....... Cast: Sandblast  #.##)####.#  fg #.##.# #..  #.#########.# ###  fg #.......†...#  #############  fg% Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Passwall  Adjust to which letter? _w - Passwall fg[ 1_Unknown command.fg fg+ $fg Memorise Stone Arrow, consuming 3 spell levels and leaving 0? Y - Yes  N - NofgS fg @ ##.###.# zzzbbb the Digger  #####...##### #.# Octopode  #...........# #.# Health: 21/21 ========================  fg #.###...###.# #.# Magic: 7/7========================  #.# ##.## #.# #.# AC: 1Str: 7  #.# #.# #.# #.# EV: 12Int: 19  #.# #.# #.# #†# SH: 0Dex: 12  #.# #.####.## #.# XL:  3 Next: 56% Place: Dungeon:1  #@# #.......# #.# Noise: ---------  Time: 1168.3 (0.0)  #.# ######..###†# b) +0 dagger (venom)  fg x#.##....... Cast: Sandblast  #.##)####.#  #.##.# #..  #.#########.# ###  #.......†...#  #############  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Passwall  Adjust to which letter? _w - Passwall _Unknown command.fg¬ +9.3 (1fgֱ fg8 y _This spell is extremely dangerous to cast!fg; ,70.3 (2fg fg2 fg +1.3 (3fg fg{ fg +2.3 (4fgq fg' $ fg _You start memorising the spell. You continue memorising. x3fg fgj fg c _You finish memorising. Spell assigned to 'b'.fgfgfgfgF _Unknown command.fg$ fg% 3fgf@ &0fgA fg/H fgrJ E _Done exploring.fgkWhere to? (Tab - D:2, ? - help)  D - Dungeon fg~fgt! ##.###.# zzzbbb the Digger  #####...##### #.# Octopode  #...........# #.# Health: 21/21 ========================  #.###...###.# #.# Magic: 7/7======================== fgs #.# ##.## #.# #.# AC: 1Str: 7  #.# #.# #.# #.# EV: 12Int: 19  #.# #.# #.# #†# SH: 0Dex: 12  #.# #.####.## #.# XL:  3 Next: 56% Place: Dungeon:1  #@# #.......# #.# Noise: ---------  Time: 1172.3 (0.0)  #.# ######..###†# b) +0 dagger (venom)  #.#fgH#....... Cast: Sandblast  #.##)####.#  #.##.# #..  #.#########.# ###  #.......†...#  #############  _Unknown command. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _Unknown command. _Done exploring.fg fg%fg: _fgfgw,fgEfgWXfgfg,fgfgfgfgfgVfgܵfgfgfgNfgfgCfgfgfgTfgfg fgfgfgfg.fgfgvfgrfgfg"fgZfgffgfgfg$fgfgsfgfgfgfgfgfgdfgRfgfgfgfgfgfgfgfgfgfg;fgfgBfgefg-fgwfgfghfg\fgfgfgnfgmfgfgfg fg,fg?fg?fgfgY,fg<  You see here a +0 club.fgfg* _fgfgfg,fgQ fg fg] fg fg fg fgfg fgSfg{fg9fgfgfgfgA,fgfgfgSfgfgfg$fg,fghfg fgj!fg!fg-"fg2$fg%,fg%fg{'fgt(fg(fg)fg*fg,fgt,fg,fg.fg/fg/fgL0fg1fg2fg73fg3fg5fg6fgs6fg6fg/8fgB9fg9fg:fge;fg<fg<fg]=fg>fg?fg;@,fgAfgBfg*CfgCfg@FfgH,fgIfgILfgpMfgMfgNfgPfgyRfgRfgSfgVfglXfgXfgYfg[fg)]fg]fgU^fg``fgRbfgbfgcfgefgh,fgIifg/kfglfgJmfg8ofg>sfgOu,fgJvfgxY  There is a stone staircase leading down here.fgyfg{fg{$ _fg|fg=}2fgD{  #########  #...@.[÷# 224.8 (52.fgE5) #.#####.#  #. #. ####.#### ##.......# .........fg!FE# #.......###### fgF3_You climb downwards.fgbHfgMMfgOa _There is a stone staircase leading up here.fgfgfgfgTfgfg P _fg,fgfgMb  You see here a +0 scale mail.fgfg! _fgHfga  You see here a rat skeleton.fg"fg" _fgg#fg&b  You see here a +0 scale mail.fg)fgd* _fgJ+fg,fg/,fgo0fg3P  There is a stone staircase leading up here.fg5fgy6 _fg^7fg9fg;,fgZ<fg0>fgf?,fg?fgAfgNBfgBfgDfgFfgoHfgHfgIfg_KfgNfgNfgOfgQfgUSfgSfgSTfgLVfgzXfgXfgYfg[fg##########...<.[÷##.#####.##.# #.##.# #.####.# #.#(......@....#####.####41.8 (17.0....#.########.......#. #..........## #.......### #.......... #.......#..  #.......<..  #.......#..  #####.#.##. fg:,2.8 (18fgfg% _Found 3 stones.fg fg fg( fg< fg fg fg ,fgr fg fg fg~ fg ,fg fgK fg fgF fg fg fgb ,fgL fgC fg fg fg1 fg! fg-$ fg$ fg4% fg' fgC) ,fg* fga, fgu. ,fg/ fg3 ,fg3 fg#7 L _You now have 34 gold pieces (gained 9).fg9 fg1: fg: fg< fg? ,fg^@ fgB fgvE fgF fgF fg.H fgJ ,fgK fgM fgO fgbP fgP fgS fgHU fgU fgEV fg~X fg{Z fgZ fg[ fg0] fgN_ ,fg_ fga fgAc fgc ,fgWe fgbg fgg fg[h fgi fgk fgl fgl fg|o fgq ,fgPr fglt fgv fgw fg`w fg{y fg| ,fg2} fg0 fg :#.# ###......#.##.# #.....###.####.#####.#.#.# #.##........#.#.# #.##..#######.#.. ..##..# #.#.##..##..# #.#.##..#..#######.#.##..#.........# #######.#.....  fg X.......  .#......#......# $... S   ball python (constriction, asleep).# .....# .S. fg -66.8 (24fgܚ ,7.8 (25fg fg3 ^ _A ball python comes into view.fg #.# #.....###.## ##.#####.#.#.# #.# #........#.#.# #.# #..#######.#.. ..# fg, #..# #.#.##..# #..# #.#.##..# ######..#######.#.##..# ................# .#######@#.....  #...#.#...#.#.....#.# $#.# ..#.# .S..# #.##fg> fg 18.8 (1.0)fg fg fg##.#####.#.#.# #.# #........#.#.# #.# #..#######.#.. ..# #..# #.#.##..# #..# #.#.##..# ######..#######.#.##..# ................# fgJ#.#######.#  #.@.......#.##.#.#.#.$#.#...#.#...S..##.#.##### .#.#fgfgT&9fgafgfg%0n#........#.#.# #.# #..#######.#.. ..# #..# #.#.##..# #..# #.#.##..# ######..#######.#.##..# ................#. .#######.#. #...fg21r##.###.#.#.#.$.....##.#.......##.#...S...#..##.#.###### .#.# fg;fgHA870Sandblastfg'IfgvLfgK  #........#.#.# #.#  zzzbbb the Digger #..#######.#.. ..#  Octopode #..# #.#.##..#  Health: 21/21 ======================== fgL #..# #.#.##..#  Magic: 6/7====================---- ######..#######.#.##..#  AC: 1Str: 7 ................#.  EV: 12Int: 19 .#######.#.......#  SH: 0Dex: 12 #.........#  XL:  3 Next: 56% Place: Dungeon:2 #.#@......#  Noise: ---------  Time: 1270.8 (0.0) #.#.*......  b) +0 dagger (venom) #.#.*.....#  Cast: Sandblast #.#..*....#  #.#...S...#  ..##.#.####  S   gnM 34mball python (constriction, asleep) ## .#.#  .#.#  _A ball python comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)fgq #........#.#.# #.#  zzzbbb the Digger #..#######.#.. ..#  Octopode #..# #.#.##..#  Health: 21/21 ======================== #..# #.#.##..#  Magic: 6/7====================---- fg######..#######.#.##..#  AC: 1Str: 7 ................#.  EV: 12Int: 19 .#######.#.......#  SH: 0Dex: 12 #.........#  XL:  3 Next: 56% Place: Dungeon:2 #.#@......#  Noise: ---------  Time: 1270.8 (0.0) #.#........  b) +0 dagger (venom) #.#.$.....#  Cast: Sandblast #.#.......#  #.#...S...#  fg ..##.#.####  S   ball python (constriction, asleep) ## .#.#  .#.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python!fg   #.#  #. ..#  #..#  fgay #..# #.#  ######.#  .#.  ..#  fgu..#  ..#  #.#.#......  #.#.#.....#  fg0f#.#..#....# †...# ..##.#.#### fg## .#.# .#.# fgZ^.$.fg6p8=2.3 (1.5Sandblastfgfg͢onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python! _You kill the ball python!fg{fgg|fg2}fgdfg$nfgDfgfgGfgfgfg܊fg0,fgfg,fgtfg~fgѓfgwfgfgeN7====fgcfg 4 _Magic restored.fgfgfgBfg2fg1fg~fgdfgfg#fgfg>L _You now have 37 gold pieces (gained 3).fgfgfg[5====fg2fg fgefgôfgRfgfgfgYfgfgfgfgfgfgfgfgVfgJfgfgKfgfgfgafgfgffgfg@fgm#.# ###.########.....#.# #.....###.## .......##.#####.#.#.# #.# #.....fg #........#.#.# #.# #.....#..#######.#.. ..# #.....#..# #.#.##..# #.....#..# #.#.##..# #..... ###..#######.#.##..####w #####. .............#..w#.fg,- #####.#.......###..#####..#.........# ..# ...#.#.......###..# .##.#.#............. .. .#.#.......##..w.$ fgq`ww 2 ribbon worms (asleep)#.#.......# ..###w   dart slug (wandering)#.#...†...# ###fg3..##.#.####fg 90.3 (18.0)  A dart slug and 2 ribbon worms come into view.fgN.wfgF-1.3 (19fgfgo+ _Found 14 gold pieces.fgD  #.# ###......#.# #.# #.....###.## fg@E  ##.#####.#.#.# #.# # #.#.#.# #.# # #..#.#.. ..# # #..# #.#.##..# # #..# #.#.##..# ##..#.#.##..####w #####.#..w ##.#.......###..#####  #.........# ..# fgE  #.#.......###..# .## #.#............. . #.#.......##....$ #.#.......# .w###fgE #.#...†...# ###  ..##.#.####fgG.###fg2...fgq66=1.8 (1.5Sandblastfgfg  Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug! _You kill the dart slug!fgnfgpfg/vfgyF _Unknown command.fg 3fg fg fg P _fg8 fg fg< fga fg& fg7 fg fg fg fg fg fg fg fg! fg8 fgl fg fg$ ,fg fg d7====fg fg fg ,fg*% D====fg#& ,fg& fg) M _You now have 51 gold pieces (gained 14).fg+ fg;, fg, fg. fg0 ,fg)1 fg]2 fg3 ,fg3 fgq4 fg5 ,fg5 fg6 fgP8 ,fg9 fgD> ,fg> fgA M _You now have 63 gold pieces (gained 12).fgB fg.C fgC fg&F fg"H fgeH fgK ,fg)N ,fg2O fg+Q fg_S fgS fgT fgvV fgXX fgX fgY fgx[ fg[^ ,fg_ fga fgc fg!d fgRe fgYg fgi fgi fgJk fgq Xfg} 2.# #............## .# #.......#.....## .# #.......<......# .# #.......#......# ####w #####.#.##.).#.# .....w########.#.#........ .######..........#..>.#.# . .# #...................# fgK~ .####.....#.##.#@#......# - ............##.#.#.#.#..# ..........#.##.#.# .#####...##.##.... ## #.####.####.. #.# #.# ##..fgx~ #.# #.. ..#.# #.# ..##.# fg~ , .#fg& 030.8 (29.0)fg F-1.8 (30fg: fg R _j - a brown potionfg}B # #.###### # #............## # #.......#.....## # #.......<......# # #.......#......# ####w #####.#.##.).#.# ...w########.#.#........ fgeC ######....#..>.#.# . # #............@......# ####.....#.##.#.#......# ...........##.#.#.#.#..#........#.##.#.#.# # ####...##.##...... # #.####.####..#.# #.# ##....#.# #.. ....#.# #.# ..#fgC fg{M fgQ 12.8 (1.0)fg=W fgY fgE ...#  #.......######  #............##  #.......#.....##  #.......<......#  #.......#......# ###w #####.#.##.).#.## fg ...w########.#.#........ ####..........#@.>.#.# .  #...................# ###.....#.##.#.#......# .##.#.#.#.#..# ........#.##.#.#.#.# .####...##.##......J# #fgJ J   endoplasm (asleep)#.####.####.... #.# #.# ##....#.# #.. ....fg fgI aJ.Jfg 73Sandblastfg fg] _An endoplasm comes into view.fgqw####### .........# #.......###### #............## #.......#.....## #.<......#  #.......#......# fgwQ##w #####.#.##.).#.### ..w########.#.#.@....... ####..........#..>.#.##.  #...................# ##.....#.##.#.#......#.##.#.#.#.#.fg8x.# .......#.##.#.#.#J#..# ###...##.##.......# .##.####.####......fg[x~ ..#.# #.# ##.fg|fg,J.fg&4fgfg:fg7<M ...# fg=#.#######......#.##.<......# #.#......# #w #####.#.##.).#.#### .w########.#.#......... ###..........#..@.#.##. fg?=...................# #.....#.##.#.## fgc=z........##.#.#.#J#fg=..##.##.#.#.#.fg=#..# ##...##.##.......#..# fg=_ #.####.####...... ..  fg >#.# #.# ##..... .  #.# #.. fg*>.....fgHBfgMJ(J.fgK&5fg{Sfg1Xc _There is a stone staircase leading down here.fgP  .........# zzzbbb the Digger #.......###### Octopode #............##  Health: 21/21 ======================== #.......#.....##  Magic: 6/7====================---- #.......<......#  AC: 1Str: 7 #.......#......#  EV: 12Int: 19 #w #####.#.##.).#.####  SH: 0Dex: 12 fg .w########.#.#.........#  XL:  3 Next: 66% Place: Dungeon:2 ###..........#..@.#.##.  Noise: ---------  Time: 1335.8 (0.0) #...............*...#  b) +0 dagger (venom) fg +#.....#.##.#.#..J...#  Cast: Sandblast ........##.#.#.#.#..# ......#.##.#.#.#.#..# ##...##.##.......#..#  J   endoplasm  #.####.####...... ..  #.# #.# ##..... ...  #.# #.. .... _There is a stone staircase leading down here.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)fg .........# zzzbbb the Digger #.......###### Octopode #............##  Health: 21/21 ======================== #.......#.....##  Magic: 6/7====================---- #.......<......#  AC: 1Str: 7 #.......#......#  EV: 12Int: 19 fg5#w #####.#.##.).#.####  SH: 0Dex: 12 .w########.#.#.........#  XL:  3 Next: 66% Place: Dungeon:2 ###..........#..@.#.##.  Noise: ---------  Time: 1335.8 (0.0) #...................#  b) +0 dagger (venom) fgbq#.....#.##.#.#..J...#  Cast: Sandblast ........##.#.#.#.#..# fg=......#.##.#.#.#.#..# ##...##.##.......#..#  J   endoplasm  #.####.####...... ..  #.# #.# ##..... ...  #.# #.. ....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  fg%The blast of sand hits the endoplasm!fg[  #.......###### .......##  .#.....##    fg?  ### ..#  .......#...# #.#.#......# #fgr+....#..#  ...... ..  #.# #.# ##..... ... fg] #.# #.. fgG...fgNq70=7.3 (1.5SandblastfgUfgXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!fgFfgR4fgSF _Unknown command.fg  3fg fgW fg fg ,fg fg fg@ ,fg@ fg" ,fg($ fg& fg ' fg( fg* ,fg+ fgN. ,fg~/ fg; h - _You start resting.fg]F .44.3 (7.0fgVW 7====-5.3 (8 _Magic restored.fgfg*fgfglfg+6.3 (1fgfg ..#........ ....>.... ........   #....  #...  #..# 3 #.@#  b... ....... ... #......<... # #..<....... ##.........b   bat (asleep) #?........ #......... ====fgfg%>7.0 (1.7Sandblastfg-fgIr _You start resting. _Magic restored. _You climb downwards.  Found a scroll labelled PUDOIM YFEPT.  Found two stone staircases leading up and a stone staircase leading down. _There is a stone staircase leading up here.fgG..#..........>.....................#..........#........... #..#.?.$.......#.<#......#........@..b........#fg.... #......<# #..<..... ##...?h   jackal (asleep)#..b   bat (asleep)..)hfg  A jackal comes into view.Found a scroll labelled PUDOIM YFEPT, 13 gold pieces and a flail.fgfgDfgfg^ b..hh 2 jackalshbhThe jackal barks! You hear a bark! You hear a shout!  A jackal comes into view.fg5==80fgkfg: _The bat hits you but does no damage.fge ..#........  zzzbbb the Digger ....>.......  Octopode ............  Health: 21/21 ======================== ...........  Magic: 6/7====================---- #..........  AC: 1Str: 7 #..........  EV: 12Int: 19 . #..#.?.$...  SH: 0Dex: 12 fg<....#.<#......#  XL:  3 Next: 70% Place: Dungeon:3 ........@b......  Noise: ==-------  Time: 1348.0 (0.0) ....#...........  b) +0 dagger (venom) ... #......<....  Cast: Sandblast # #..<........  ##..........  fga#?.........  hh 2 jackals #........h.  b   bat fg8.........)h  fg_The bat hits you but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg͸wAiming: Sandblast (safe; 3% risk of failure)  fgoPress: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)fg0 ..#........  zzzbbb the Digger ....>.......  Octopode ............  Health: 21/21 ======================== ...........  Magic: 6/7====================---- #..........  AC: 1Str: 7 #..........  EV: 12Int: 19 fgpx. #..#.?.$...  SH: 0Dex: 12 ....#.<#......#  XL:  3 Next: 70% Place: Dungeon:3 ........@b......  Noise: ==-------  Time: 1348.0 (0.0) ....#...........  b) +0 dagger (venom) ... #......<....  Cast: Sandblast # #..<........ fg ##..........  #?.........  hh 2 jackals fg#........h.  b   bat .........)h fgCasting: Sandblast (safe; 3% risk of failure)  fg1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  fgaPress: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand hits the bat!fgg   ....>.......  ............  ...........  ...  ...  . ...  .....#  ........@.......  .......  fgo... ...  # ... ... #?.........  #........h. .........) fgz],fg_fgjP.h.fgDrp2-9.5 (1.5Sandblastfg{fg9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (73% to hit)  The blast of sand hits the bat! _You kill the bat!fg; fg 8-fg8 fg F _Unknown command.fg#..  ....>................ ........... #.......... #.......... . #..#.?.$... ....#.@#......# ..... ....#........... ... #......<....# #..<.#.   jackal #?... #.h..........h.fgfgwfgKfgfg hh 2 jackalsh.)fg <-500 _fgsfga _There is a stone staircase leading up here.fgfgfgeh.h.fg[-1Sandblast _fg^fgfgA  zzzbbb the Digger ..#........  Octopode ....>.......  Health: 21/21 ======================== ............  Magic: 5/7=================------- ...........  AC: 1Str: 7 #..........  EV: 12Int: 19 #..........  SH: 0Dex: 12 . #..#.?.$...  XL:  3 Next: 72% Place: Dungeon:3 ....#.@#......#  Noise: ---------  Time: 1351.5 (0.0) fgBe........*.......  b) +0 dagger (venom) ....#....*......  Cast: Sandblast ... #.....*<....  # #..<...h....  ##..........  hh 2 jackals #?......h..  #..........  .........). _There is a stone staircase leading up here.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgB8Aim: a jackal (77% to hit)fgֿ zzzbbb the Digger..#........Octopode....>.......Health: 21/21 ========================............Magic: 5/7=================-------...........AC: 1Str: 7#..........EV: 12Int: 19#..........SH: 0Dex: 12. #..#.?.$...XL:  3 Next: 72% Place: Dungeon:3....#.@#......#Noise: ---------  Time: 1351.5 (0.0)........#.......b) +0 dagger (venom)fg) ....#....#......Cast: Sandblast... #.....#<....# #..<...h....##..........hh 2 jackals#?......h..#...................).Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (77% to hit)  The blast of sand hits the jackal.fg5D fg2E fg5F fgF fg4N [.h....fgO 5=3.0 (1.5fgW fg[ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (77% to hit)  The blast of sand hits the jackal. _The jackal is heavily wounded.fgofgofgfgOF _Unknown command.fgfg`fgfgMF _Unknown command.fg/  zzzbbb the Digger ..#........  Octopode ....>.......  Health: 21/21 ======================== ............  Magic: 4/7=============----------- ...........  AC: 1Str: 7 #..........  EV: 12Int: 19 #..........  SH: 0Dex: 12 . #..#.?.$...  XL:  3 Next: 72% Place: Dungeon:3 ....#.@#......#  Noise: =--------  Time: 1353.0 (0.0) ........*.......  b) +0 dagger (venom) ....#....h...... g1(37m Cast: Sandblast ... #......<....  # #..<...h....  ##..........  hh 2 jackals #?.........  #..........  .........). _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 77% to hit)fgS   zzzbbb the Digger ..#........  Octopode ....>.......  Health: 21/21 ======================== ............  Magic: 4/7=============----------- ...........  AC: 1Str: 7 #..........  EV: 12Int: 19 #..........  SH: 0Dex: 12 . #..#.?.$...  XL:  3 Next: 72% Place: Dungeon:3 ....#.@#......#  Noise: =--------  Time: 1353.0 (0.0) ................  b) +0 dagger (venom) ....#....h......  Cast: SafgU ndblast ... #......<....  # #..<...h....  ##..........  hh 2 jackals #?.........  #..........  .........). Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 77% to hit)  The blast of sand hits the jackal!fg]  ..#........  ....>.......  ............        . #..#.?.$...    ........#.......  ..........  ... ... # ... ##.......... h   jackal #?........ #......... )fg fg- fg V.h.fg 574.5 (1.5fg fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (heavily wounded, 77% to hit)  The blast of sand hits the jackal! _You kill the jackal!fg  zzzbbb the Digger ..#........  Octopode ....>.......  Health: 21/21 ======================== ............  Magic: 3/7==========-------------- ...........  AC: 1Str: 7 #..........  EV: 12Int: 19 fg#..........  SH: 0Dex: 12 . #..#.?.$...  XL:  3 Next: 77% Place: Dungeon:3 ....#.@#......#  Noise: =--------  Time: 1354.5 (0.0) ........*.......  b) +0 dagger (venom) ....#....h......  Cast: Sandblast ... #......<....  # #..<........  ##..........  h   jackal #?.........  #..........  .........). _You kill the jackal!fgLCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (77% to hit)fg,zzzbbb the Digger..#........Octopode....>.......fgHealth: 21/21 ========================............Magic: 3/7==========--------------...........AC: 1Str: 7#..........EV: 12Int: 19#..........fgYSH: 0Dex: 12. #..#.?.$...fg}XL:  3 Next: 77% Place: Dungeon:3....#.@#......#Noise: =--------  Time: 1354.5 (0.0)fg........#.......b) +0 dagger (venom)....#....#......fgԇCast: Sandblast... #.....#<....fg?# #..<...#....##..........h   jackal#?.........#..........fgdm.........). _You kill the jackal!fgCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg͈0Aim: a jackal (77% to hit)fg fgkKh...fg-6.0 (1.5fgfg!)MCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (77% to hit) _The blast of sand misses the jackal. The jackal misses you.fg%  zzzbbb the Digger ..#........  Octopode fg%....>.......  Health: 21/21 ======================== ............  Magic: 2/7======------------------ ...........  AC: 1Str: 7 #..........  EV: 12Int: 19 #..........  SH: 0Dex: 12 fg&. #..#.?.$...  XL:  3 Next: 77% Place: Dungeon:3 ....#.@#......#  Noise: =--------  Time: 1356.0 (0.0) fge&........h.......  b) +0 dagger (venom) ....#...........  Cast: Sandblast ... #......<....  # #..<........  ##..........  h   jackalfg& #?.........  #..........  .........). _The blast of sand misses the jackal. The jackal misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (77% to hit)fgfk  zzzbbb the Digger ..#........  Octopode ....>.......  Health: 21/21 ======================== ............  Magic: 2/7======------------------ fgf5...........  AC: 1Str: 7 #..........  EV: 12Int: 19 #..........  SH: 0Dex: 12 . #..#.?.$...  XL:  3 Next: 77% Place: Dungeon:3 fgf....#.@#......#  Noise: =--------  Time: 1356.0 (0.0) ........h.......  b) +0 dagger (venom)fgf ....#...........  Cast: Sandblastfgf fg.......  ............        fg o. #..#.?.$...  fgo  fgVoq........†.......  ...fgo....  ... ... # ...fgo ##......... #?........fgoY #......... )fg fg 817.5 (1.5Sandblast _You kill the jackal!fg%fg$m _Your Spellcasting skill increases to level 3!fg;fgfgrfgZF _Unknown command.fgd 3fg fg fg  3====oo   orc (wandering)  You start resting.fg 30.0fg 3-8.5 (1fgO fg| q _An orc comes into view. It is wielding a +0 mace.fgMfgR8-fg\fg`fgJi<o.fgrm&9fg}wfgy .........##.......###### #............## #.......#.....## #.......<# #.......#......# #w #####.#.##.).#.#### .w########.#.#.........# 2 ###..........#..@.#.##. #...........# #.....#.##.## ........##.#.#.#.#..# ......#.##.#.#.#.#..# ##...##.##.......#..#  #.####.####...... ..  #.# #.# ##..... ...  #.# #.. ....fgQ =====fgcfg'.61.0 (2.5fgfg$} _You climb upwards. _There is a stone staircase leading down here.fgN3fgfgSfgfgfgnfgfg˼fgB,fgnfg,fg(fg,fg fgo,fgfgfgO4===fgfgh,fgfga,fgfg,fgfg{fg;===fgfg=,fg9fg<,fgfg,fgfg~fgfgfgfgfgEfgfgP5====fg,fg]fgfgfgfgfgfg,fgQfgfg<====fgfgW,fg fgl ,fg fg,fg1fg,fg"fg[,fgfg,fgeM6===fg`Bfg/fg,fgC fg #,fgg$fg(Q===fg8*fgE,,fg-fg4/fgd/fgV0fg)2fgM2fgO3fgb5fg5fg6fg8,fge:fg9D_ _You start resting.fgM097.0 (36.0)fgOP]7====8.0 (37fgqYfg3\% _Magic restored.fg# fg[' fgJ- fg1 fg6 19.0 (1.0)fgg; fgk  ..#........ ....>.......fg  ............ ..... #.......... #.......... . #..#.?.$...3 fg ....#.@#......# fgr †o...... ........fg  ... #......<....fgQ  fg # #..<........ fg >##..........fgw ^o   orc fg l#?......... fg X#.......... fgh <.........).fg fg =====fg fg <o.fgY }15-------=400.5 (2.5SandblastfgFd fgh _You climb downwards. The orc hits you with a +0 mace. _There is a stone staircase leading up, spattered with blood here.fg  zzzbbb the Digger ..#........  Octopode ....>.......  Health: 15/21 =================------- ............  Magic: 6/7====================---- ...........  AC: 1Str: 7 #..........  EV: 12Int: 19 #..........  SH: 0Dex: 12 . #..#.?.$...  XL:  3 Next: 81% Place: Dungeon:3 ....#.@#......#  Noise: =--------  Time: 1400.5 (0.0) ........o.......  b) +0 dagger (venom) ....#...........  Cast: g337mSandblast ... #......<....  # #..<........  ##..........  o   orc #?.........  #..........  .........). _There is a stone staircase leading up, spattered with blood here.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (82% to hit)fg  zzzbbb the Digger ..#........  Octopode ....>.......  Health: 15/21 =================------- ............  Magic: 6/7====================---- ...........  AC: 1Str: 7 #..........  EV: 12Int: 19 #..........  SH: 0Dex: 12fg4P . #..#.?.$...  XL:  3 Next: 81% Place: Dungeon:3 ....#.@#......#  Noise: =--------  Time: 1400.5 (0.0) ........o.......  b) +0 dagger (venom) ....#...........  Cast: Sandblast ... #......<....  # #..<........  ##..........  o   orc #?.........  fgm #..........  .........). Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (82% to hit)  The blast of sand hits the orc!fgDl ..#........  ....>.......  ............       fg . #..#.?.$...    ........).......  .......  ... ... # fg... ##......... #?........ #......... )fgrfgxh72.0 (1.5Sandblastfgafgǁonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (82% to hit)  The blast of sand hits the orc! _You kill the orc!fg$fgofgfgF _Unknown command.fg, 3fgz fgƯ ,fgq fg ,fg+ fg a6=fg[ fg ,fgT fg ,fg fg ,fg fg fg [ 7==-r   quokka (wandering)r _You start resting.fg -8.0 (6.0fg\ Ar.fgK E-9.0 (7fgB fg Y _A quokka comes into view.fgzm ..#........  ....>.......  ............  ...........  #....  #...  . #..#.?.$...  ....#.@#  ........).......  ....#...........  ... #......<....  # #..<........  ##.......r..  #?.........  #..........  ). fgfg8 ..#........  ....>.......  ............  ...........  #....  #...  . #..#.?.$...  fg9s....#.@#  ........).......  ....#...........  ... #......<... # #..<....... ##.......r..  #?........ #......... )fgCfgFfgOfg S] _A quokka is nearby!fg fgM% @r.fg<) 310.0 (1 _fg0 fg,4 fg<fg@r.fgh7====1Sandblastfgfgfgr   zzzbbb the Digger ..#........  Octopode ....>.......  Health: 17/21 ===================----- ............  Magic: 6/7====================---- ...........  AC: 1Str: 7 #..........  EV: 12Int: 19 #..........  SH: 0Dex: 12 . #..#.?.$...  XL:  3 Next: 87% Place: Dungeon:3 ....#.@#......#  Noise: ---------  Time: 1411.0 (0.0) ........**......  b) +0 dagger (venom) ....#.....*.....  fgXs DCast: Sandblast ... #......r....  # #..<........  ##..........  r   quokka (wandering) #?.........  #..........  .........). _A quokka is nearby!Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 75% to hit)fg  zzzbbb the Digger ..#........  Octopode ....>.......  Health: 17/21 ===================----- ............  Magic: 6/7====================---- ...........  AC: 1Str: 7 #..........  EV: 12Int: 19fg  #..........  SH: 0Dex: 12 . #..#.?.$...  XL:  3 Next: 87% Place: Dungeon:3 ....#.@#......#  Noise: ---------  Time: 1411.0 (0.0) ........).......  b) +0 dagger (venom) ....#...........  Cast: Sandblast ... #......r....  # #..<........  ##..........  r   quokka (wandering) #?.........  #..........  .........). Casting: Sandblast (safe; 3% risk of failure)  fg UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 75% to hit)  fg "The blast of sand hits the quokka!fg_' ..#........  ....>.......  ............  fg&      . #..#.?.$...    ........##......  ...#.....  ... <... # ...fg ##......... #?........ #......... )fg9 fg@)..fgߟq91=2.5 (1.5SandblastfgZfgܩSonfirm with . or Enter, or press ? or * to list all spells.fgAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 75% to hit)  The blast of sand hits the quokka! _You kill the quokka!fgfgfgfgF _Unknown command.fg5 ..#..........>............. ........ #.......... #.......... . #..#.?.$... ....#.<#......# fg ........@....... ....#..... ... #......<.... # #..<........ ##...?#....). fg fg i8=-30 _fg fg  Things that are here: _a +0 mace; a jackal corpsefgY3fgZfg`fgafg gfgSlfglfgnfgvrfgrfgtfgwfgTx9=fg zfgt}fg}K9=fgkfgK,fgGfg0 - _You start resting.fg+9.5 (6fgС]7====20.5 (7fgfg/% _Magic restored.fgI!..#........>............#.... #......... #..#.?.$.......#.<## ........)....#.....#... #......<....## #..<###..##?##..........).fgl#fg('fgC1BB   giant cockroach (wandering)fg7+1.5 (1fg?fgpCb _A giant cockroach comes into view.fgco#.....#..............>....B#...#...#... #......... #..#.@.$.......#.<#......##........).fg/pG....#.....#... #......<....## #..<# ##.#?##.fgtfgK.Bfg20==2Sandblastfgqfg _You see here a scroll labelled PUDOIM YFEPT.fgd  zzzbbb the Digger #..............  Octopode ..#............  Health: 20/21 ======================-- .....>.........  Magic: 6/7====================---- #.........B....  AC: 1Str: 7 #.......*.....  EV: 12Int: 19 #.....*......  SH: 0Dex: 12 #.....*......  XL:  3 Next: 91% Place: Dungeon:3fg . #..#.@.$.....  Noise: ---------  Time: 1422.5 (0.0) ....#.<#......##.  b) +0 dagger (venom) ........).........  Cast: Sandblast ....#...........##  ... #......<....#  # #..<........#  B   giant cockroach (wandering) ##..........#  #?.........#  #........... _You see here a scroll labelled PUDOIM YFEPT.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 82% to hit)fg-Xzzzbbb the Digger#..............Octopode..#............Health: 20/21 ======================--.....>.........Magic: 6/7====================----#.........B....AC: 1Str: 7#.......#.....fg:.]EV: 12Int: 19#.....#......SH: 0Dex: 12#.....#......XL:  3 Next: 91% Place: Dungeon:3. #..#.@.$.....Noise: ---------  Time: 1422.5 (0.0)....#.<#......##.b) +0 dagger (venom)........).........Cast: Sandblast....#...........##... #......<....## #..<........#B   giant cockroach##..........#fg.#?.........##........... _You see here a scroll labelled PUDOIM YFEPT.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg. Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 82% to hit)fg3fgafg\...B.fg{5=4.0 (1.5fgfgT  Casting: Sandblast (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (wandering, hasn't noticed you, 82% to hit) _The blast of sand hits the giant cockroach but does no damage.fgBc  zzzbbb the Digger #..............  Octopode ..#............  Health: 20/21 ======================-- .....>.........  Magic: 5/7=================-------fgxC #..............  AC: 1Str: 7 #.............  EV: 12Int: 19 #......B.....  SH: 0Dex: 12 #.....*......  XL:  3 Next: 91% Place: Dungeon:3 . #..#.@.$.....  Noise: =--------  Time: 1424.0 (0.0) fgCm....#.<#......##.  b) +0 dagger (venom) ........).........  Cast: Sandblast fgD]....#...........##  ... #......<....#  # #..<........#  B   giant cockroachfgDF ##..........#  #?.........#  #........... _The blast of sand hits the giant cockroach but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  fgE?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (82% to hit)fg{zzzbbb the Digger#..............Octopode..#............Health: 20/21 ======================--.....>.........Magic: 5/7=================-------#..............fg|JAC: 1Str: 7#.............EV: 12Int: 19#......B.....SH: 0Dex: 12#.....#......XL:  3 Next: 91% Place: Dungeon:3. #..#.@.$.....Noise: =--------  Time: 1424.0 (0.0)....#.<#......##.b) +0 dagger (venom)........).........Cast: Sandblast....#...........##... #......<....## #..<........#B   giant cockroach##..........##?.........#fg} #...........Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach.fgfgM.Bfg-5.5 (1.5fgofg!j _The giant cockroach is moderately wounded.fg/m   zzzbbb the Digger #..............  Octopode ..#............  Health: 20/21 ======================-- .....>.........  Magic: 4/7=============----------- #..............  AC: 1Str: 7 #.............  EV: 12Int: 19 #............  SH: 0Dex: 12fgm  #.....B......  XL:  3 Next: 91% Place: Dungeon:3 . #..#.@.$.....  Noise: =--------  Time: 1425.5 (0.0) ....#.<#......##.  b) +0 dagger (venom) ........).........  Cast: Sandblastfgzn 7 ....#...........##  ... #......<....#  # #..<........#  B   giant cockroach ##..........#  #?.........#  #........... _The giant cockroach is moderately wounded.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 82% to hit)fgt   zzzbbb the Digger #..............  Octopode ..#............  Health: 20/21 ======================-- .....>.........  Magic: 4/7=============----------- #..............  AC: 1Str: 7fgt #.............  EV: 12Int: 19 #............  SH: 0Dex: 12 #.....B......  XL:  3 Next: 91% Place: Dungeon:3 . #..#.@.$.....  Noise: =--------  Time: 1425.5 (0.0) ....#.<#......##.  b) +0 dagger (venom) fgu........).........  Cast: Sandblast ....#...........##  ... #......<....#  # #..<........#  B   giant cockroach ##..........#  #?.........#  #........... Casting: Sandblast (safe; 3% risk of failure)  fgQvConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach.fg}I #..............  ..#............  .....>.........  #.....  fg}#....  #...  #............  . ...  <##.  ... fg~ ....#..## ... #..# fg_~# #..<........# ##..........# #?.........# fg~fg@ &.fgbI1==57.0 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  fg YPress: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach. _You kill the giant cockroach!fgnfgih _Your Stealth skill increases to level 3!fgfgfgWfgF _Unknown command.fgFJ-80fgfg fg:h_i - 2 scrolls labelled PUDOIM YFEPT (gained 1)fgi#.w..#......>.#.#.#.#.. #..#..@$.....#....#.<#......##.........).....#.##. # #..<.# w   dart slug (wandering) fgcfgs!-fg9fgfgA\ _A dart slug comes into view.fg>#..w...#.fgZ?w.....>.#.#.#.#.. #..#...@.....# fg?!....#.<#......##..#........).. ....#.fg?##.... ## #..<.# w   ribbon worm (asleepfg?)##.# w   dart slug (wandering) fg;@fg[FfgPK.wfg~T'30fg]fgb _A ribbon worm comes into view. _You see here 13 gold pieces.fg"fgA-K.wfg1C==1fg`:fg<> _You now have 76 gold pieces (gained 13).fgS#................ ..#w .....>w. #....... #. #. #fgT:.. #..## ....#.<###..#....).......... ....#...##.. ... #<.... # #..<........# ##..#w   dart slug (wandering)fgT #?.# #.. )fgEYfgaK.wfgc&2fgjfg%mfg  #. ..#.w .....>. #.w. #. #. #.fgj p. . #..#.# ....#.<#.@....##..# .). ....#.##..  ... #......<....#  # #..<.# ##fg .#  #?.#  #. fg [ .).fg fg Y5====3fg fgW fg  #. ..#.w .....>. #..w. #.. #..fgc  #... . #..#.# ....#.<#@.....##..# .). ....#.##..  ... #......<....#  # #..<.#  ##.# fg  #?.#  #.  .).fg fg` &4fg8 fg fgfgLfg fgVfg} ..#w .....>.. #.....w. #....... #.... #..... #..## ....#.<###..#............ ....#...##.. ... #<....#  # #..<........# ##..# #?.# #.. ) fg0fg5&5fgfg  Things that are here: _a +0 mace; a jackal corpsefg)_ ..#.w .....>........... #..............w. #......... #.......# #........ #..#..#.#.<#......##..# ). ....#.##.. ... #......<....# # #..<.# ##.# #?.# #.. .).fggfgj-6 _fgqfg3tfgM#.....#.............w.....>..........#..............w#.......... fg#.........# #................. #..#.........# .....#.@#......##..#....)... ........##..... #......<....##.........fgfgfg>====7fg)fgw _There is a stone staircase leading up, spattered with blood here.fgXfg;YfgZfg^fg....  #........ fgU6 #......  #....  # #...  ... #..#  .....#.@# 42.0 (5 ........)....w.....  ....#...........##.. fgʼn ... #......<....#  # #..<........#  ##..........#  #?.........#  #...........  ). _You start resting.fg#&   ..#........  .....>....  #........  #......  #....  # #...  ... #..#  .....#.@#  ........)....w.....  ....#...........##..  ... #......<... # #..<....... ##..........#  #?........ #......... )fg'fg+` _A dart slug is nearby!fg'fgfg\fg?N _There are no items here.fg:   ..#........  .....>....  #........  #......  #....  fg;# #...  ... #..#  .....#.@#  ........)....w.....  ....#...........##..  ... #......<....#  # #..<........#  ##..........#  #?.........#  #...........  fg;'). fg?%   ..#........  .....>....  #........ fg #......  #....  # #...  ... #..#  .....#.@#  ........)....w.....  ....#...........##..  ... #......<... # #..<....... ##..........#  #?........ #......... )fgfg8fgfg` _A dart slug is nearby!fgfg fg]*fg6fg:b6===3.0 (1 _fg}AfgUt.........##.......###### #............## #.......#.....## #.......<# #.......#......# #w #####.#.##.).#.#### .w########.#.#.........# 2 fg ###..........#..@.#.##. #...........# #.....#.##.## ........##.#.#.#.#..# ......#.##.#.#.#.#..# ##...##.##.......#..#  #.####.####...... ..  #.# #.# ##..... ...  #.# #.. ...fg.!.fgK<===fgfgY-4.5 (2.5fgafg+e} _You climb upwards. _There is a stone staircase leading down here.fget3fgtfg5wfgwfg{Bfg]fg_,fgYfg-fgfgYfgfgfgfg,fgˌfg,fgfg/_ _You start resting.fgT.51.5 (7.0fgޤ\7====2.5 (8fg/fg% _Magic restored.fgfgfg?fgcfg+3.5 (1fgfg} #................ ..#.............w .....>........... #..............w. #......... #.............. # #.............. ... #..#.........#3 .....#.@#......##..# ).....w.... ........##.. ... #......<....# # #..<........# ##..........#fg~w   dart slug (wandering) #?.........# #........... .........).fg=====fgfgf:w.fg]-5.0 (2.5fgfgI _You climb downwards. _There is a stone staircase leading up, spattered with blood here.fg ..#w .....>..... fg #..............w. ............ #.............. # #.............. ... #..#.........# .....#.<#......##........@....w..... fg ....#...........##... #......<....# # #..<........# ##...#?# #....). fg fg K.wfgF H6.0 (1.0Sandblast _fg| fg  Things that are here: _a +0 mace; a jackal corpsefgG ..#.............w  zzzbbb the Digger .....>...........  Octopode #..............w.  Health: 21/21 ======================== #...............  Magic: 6/7====================---- #..............  AC: 1Str: 7 # #..............  EV: 12Int: 19 ... #..#.........#  SH: 0Dex: 12 .....#.<#......##..#  XL:  3 Next: 95% Place: Dungeon:3 ........@**........  Noise: ---------  Time: 1456.0 (0.0) ....#......*w...##..  b) fg H+0 dagger (venom) ... #......<....#  Cast: Sandblast # #..<........#  ##..........#  #?.........#  w   dart slug (wandering) #...........  .........).  _a +0 mace; a jackal corpseCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)fg| ..#.............w  zzzbbb the Digger .....>...........  Octopodefg,}  #..............w.  Health: 21/21 ======================== #...............  Magic: 6/7====================---- #..............  AC: 1Str: 7 # #..............  EV: 12Int: 19 ... #..#.........#  SH: 0Dex: 12fg} .....#.<#......##..#  XL:  3 Next: 95% Place: Dungeon:3 ........@..........  Noise: ---------  Time: 1456.0 (0.0) ....#.......w...##..  b) +0 dagger (venom) fg}Q... #......<....#  Cast: Sandblast # #..<........# fg}  ##..........#  #?.........#  w   dart slug (wandering) #........... fg-~w .........). Confirm with . or Enter, or press ? or * to list all spells.fg_Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.fg:   fgf.....>...........  #..............w.  #...............  .......  # .......  ... .....#  ......##..#  ....w....... fg ........##..  ... ...#  # ...fgt0 ... #?.........# w #.......... .........). fgZ7.0 (1Contam fgfgי  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  You miscast Sandblast.are very lightly contaminated with residual magic. _Nothing appears to happen.fg+fg,fg5fg 9F _Unknown command.fgl  ..#.............w  zzzbbb the Digger .....>...........  Octopode #..............w.  Health: 21/21 ======================== fg: #...............  Magic: 5/7=================------- #..............  AC: 1Str: 7 # #..............  EV: 12Int: 19 ... #..#.........#  SH: 0Dex: 12 .....#.<#......##..#  XL:  3 Next: 95% Place: Dungeon:3 fg ........@**w.......  Noise: ---------  Time: 1457.0 (0.0) ....#...........##..  b) +0 dagger (venom) fg P... #......<....#  Cast: Sandblast # #..<........#  Contam  ##..........#  #?.........#  w   dart slugfgr ( #...........  .........).  _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)fgK  ..#.............w  zzzbbb the Digger .....>...........  Octopode #..............w.  Health: 21/21 ========================fg  #...............  Magic: 5/7=================------- fg9 #..............  AC: 1Str: 7 # #..............  EV: 12Int: 19 ... #..#.........#  SH: 0Dex: 12 .....#.<#......##..#  XL:  3 Next: 95% Place: Dungeon:3 ........@..w.......  Noise: ---------  Time: 1457.0 (0.0) ....#...........##..  b) +0 dagger (venom) ... #......<....#  Cast: Sandblast # #..<........#  Contam  ##..........#  #?.........#  w   dart slugg 913H #...........  .........). Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug!fg{    .....>...........  #..............w.  #...............  .......  # .......  ... .....#  ......##..#  ........@##........  .......##..  ... ...#  # ...#  ... #?......... #.......... .........). fgr (...fg~s fgf} z..#.............wzzzbbb the Digger.....>...........Octopode#..............w.Health: 21/21 ========================#...............Magic: 5/7=================-------#..............AC: 1Str: 7# #..............EV: 12Int: 19... #..#.........#SH: 0Dex: 12.....#.<#......##..#XL:  3 Next: 104% Place: Dungeon:3........@..........Noise: =--------  Time: 1458.5 (1.5)fg~ ....#...........##..b) +0 dagger (venom)... #......<....#Cast: Sandblast# #..<........#Contam ##..........##?.........##....................).  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug!fg Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (100% to hit)  The blast of sand hits the dart slug! _You kill the dart slug!  You have reached level 4!fg /  --more--fg; 7/278--4 2% Sandblastfg8F fgG 4 _fgafgzbfgdfgCh,fgEm,fgInfg2ofgrfgsfgufgxO--fgyfgˉ&-fg?h 63.5 (5.0 _You start resting.fg@-fgCfgJK _Your magical contamination has completely faded away.fg?3fg fg,fgfgGfgO6===fgfg_fgfgffg fglfgsfgBfgPfg;===fgfg ,fgB fg,fgsfglfgfgDfgfgfgfgdfgM7===fg fg%,fg|'fg*fg!+fgG.fg3,fg#5fg8fg8;===fg:fgD>fg>fgP@fgC,fgI,fgIfgKfgXO,fgXfge_ _You start resting.fgp082.5 (19.0)fgs\8===3.5 (20fg>zfg|% _Magic restored.fg_] .....>.. #.......w. #.........## #.....#.∩ #..... .... #..## .....#.<###..# ........).......... ....###.. ... #<....#  # #..<........# ##..# #?.# #.. ) .####....4.5 (1.0) _Found Ulalau's Distillery.fg  #....w.# #.........##. #.......#.∩# #..........##..## .....#.<###..# ........).......... ....#...##.. ... #<....#  # #..<........# ##..# #?..# #.. ) .####.... . ..##5fg-#. ##. #...... .#.∩# #...... .....##..#..# .....#.<#......##........).... ....#.....##... #......<....# # #.....#  ##...# ?# #....).#.#####. ..###.. ..#fgfg]&6fgfgةa _There is a stone staircase leading up here.fgfgfgbfgִfg߸K===7 _fgfg  ###  ## #!.  ##h #K#  #..#.# 2 #@#  #h#  ... ####  hh 2 jackals (asleep) K   kobold (asleep) fg? fg fg >8.2 (1.7Sandblastfg< fgr _You climb upwards.  Found a red potion. _There is a stone staircase leading down here.fg p  The helpless jackal fails to defend itself.  You puncture the jackal!fg |.   jackalfg# 4490fg fg J _You kill the jackal!fgW  zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 7/8=====================--- ###  AC: 1Str: 7 ## #!.  EV: 12Int: 19 fgjY##h #K#  SH: 0Dex: 12 #.*#.# XL:  4 Next:  4% Place: Dungeon:2 #@# Noise: ---------  Time: 1489.2 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblast #####  h   jackal (asleep)  K   kobold (asleep) _You kill the jackal!Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)fgS zzzbbb the DiggerOctopodeHealth: 27/27 ========================Magic: 7/8=====================---###AC: 1Str: 7## #!.EV: 12Int: 19##h #K#SH: 0Dex: 12#.##.#XL:  4 Next:  4% Place: Dungeon:2#@#Noise: ---------  Time: 1489.2 (0.0)#.#b) +0 dagger (venom)...Cast: Sandblast#####h   jackalK   kobold (asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  fgdPress: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The blast of sand hits the jackal.  The jackal is heavily wounded.fgfgRfgAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The blast of sand hits the jackal.  The jackal is heavily wounded.  The jackal barks! You hear a shout!fgL5--fg/  --more--fgC ;  The jackal bites you.fg:Q gJ. #.h#KJ   endoplasmh   jackalg   hobgoblinK   koboldA hobgoblin comes into view. An endoplasm comes into view.The kobold shouts!fgKR 2-----====90.7 (1.5fgZ fg^ 1 _The kobold hits you with a +0 whip.fg[  zzzbbb the Digger  Octopode  Health: 22/27 ===================-----  Magic: 6/8==================------ ###  AC: 1Str: 7 ## #gJ  EV: 12Int: 19 ##. #.#  SH: 0Dex: 12 #.h#K# XL:  4 Next:  4% Place: Dungeon:2 #@# Noise: ====-----  Time: 1490.7 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblast #####fgM  J   endoplasm  h   jackal  g   hobgoblin  K   kobold _The kobold hits you with a +0 whip.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 77% to hit)fgd  zzzbbb the Digger  Octopode  Health: 22/27 ===================-----  Magic: 6/8==================------ ###  AC: 1Str: 7 ## #gJ  EV: 12Int: 19 fg^##. #.#  SH: 0Dex: 12 #.h#K# XL:  4 Next:  4% Place: Dungeon:2 #@# Noise: ====-----  Time: 1490.7 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblast #####  J   endoplasm  h   jackal  g   hobgoblin fg  K   koboldCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 77% to hit)  The blast of sand hits the jackal!fgǍ^ ###  ## #gJ  ##. #.#  fgDS#.†#K# #@# #.# ... #####  fg}g   hobgoblin K   kobold fgfg%S!gfgr!j7=---2.2 (1.5fg,fg-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (heavily wounded, 77% to hit)  The blast of sand hits the jackal! _You kill the jackal!fgfg1:---fgfg9F _Unknown command.fg   zzzbbb the Digger  Octopode  Health: 22/27 ===================-----  Magic: 5/8===============--------- ###  AC: 1Str: 7 fgO ## #!J  EV: 12Int: 19 ##. #g#  SH: 0Dex: 12 #.†#K# XL:  4 Next:  7% Place: Dungeon:2 #@# Noise: =--------  Time: 1492.2 (0.0)fgx  #.# b) +0 dagger (venom) fg ... Cast: Sandblast fg 4##### fg  J   endoplasm  g   hobgoblinfg   K   kobold fg _Unknown command.fg% Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgj Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (77% to hit)fgw   zzzbbb the Digger  Octopode  Health: 22/27 ===================-----  Magic: 5/8===============--------- ###  AC: 1Str: 7 ## #!J  EV: 12Int: 19 ##. #g#  SH: 0Dex: 12 #.†#K# XL:  4 Next:  7% Place: Dungeon:2 #@# Noise: =--------  Time: 1492.2 (0.0) #.#fgv  b) +0 dagger (venom) ... Cast: Sandblast #####  J   endoplasm  g   hobgoblin  K   koboldCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (77% to hit)  The blast of sand misses the kobold. The blast of sand hits the hobgoblin!fg& T ###  ## #!J  ##. #†#  fg& #.†### #@# #.# ... #####  K   kobold fg& )fg MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip (77% to hit)  The blast of sand misses the kobold. The blast of sand hits the hobgoblin!  You kill the hobgoblin!fg fg^ U.JKfg< q15------93.7 (1.5fg fg\ < _The kobold hits you with a +0 whip. x2fg'fg(fg0fg4F _Unknown command.fg"  zzzbbb the Digger  Octopode  Health: 15/27 =============-----------  Magic: 4/8============------------ ###  AC: 1Str: 7 ## #!.  EV: 12Int: 19 ##. #J#  SH: 0fgn#Dex: 12 #.†#K# XL:  4 Next:  9% Place: Dungeon:2 #@# Noise: =--------  Time: 1493.7 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblast #####  J   endoplasmfg#+  K   kobold _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  fg$JConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (77% to hit)fg.  zzzbbb the Digger  Octopode  Health: 15/27 =============-----------  Magic: 4/8============------------ ###  AC: 1Str: 7 fg/## #!.  EV: 12Int: 19 ##. #J#  SH: 0Dex: 12 #.†#K# XL:  4 Next:  9% Place: Dungeon:2 #@# Noise: =--------  Time: 1493.7 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblast #####  J   endoplasm  K   koboldCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgD0Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (77% to hit)  The blast of sand hits the kobold!fg 7 ###  ## #!.  ##. #J#  #.†#)# fg7#@# #.# ... #####  fgpfgYA†Jfgl6=105.2 (1.5fgfg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (77% to hit)  fgjThe blast of sand hits the kobold! _You kill the kobold!fgh fgi fgp fgr F _Unknown command.fg&  zzzbbb the Digger  Octopode  Health: 16/27 ==============----------  Magic: 3/8=========--------------- ###  AC: 1Str: 7 ## #!.  EV: 12Int: 19 fg|'F##. #†#  SH: 0Dex: 12 #.†#J# XL:  4 Next: 10% Place: Dungeon:2 #@# Noise: =--------  Time: 1495.2 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblast #####fg'  J   endoplasm fg'_Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg (Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)fgrzzzbbb the DiggerOctopodeHealth: 16/27 ==============----------Magic: 3/8=========---------------###AC: 1Str: 7fg%## #!.EV: 12Int: 19##. #†#SH: 0Dex: 12#.†#J#XL:  4 Next: 10% Place: Dungeon:2#@#Noise: =--------  Time: 1495.2 (0.0)#.#b) +0 dagger (venom)...Cast: Sandblast#####J   endoplasmCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.fg)Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.fg*V2----fg1/  --more--fg gg   hobgoblin (wandering)You are frozen. The endoplasm barely misses you.fg׆-6.7 (1.5fg(fg3T _A hobgoblin comes into view.fg  zzzbbb the Digger  Octopode  Health: 12/27 ==========--------------  Magic: 2/8======------------------ ###  AC: 1Str: 7 ## #g.  EV: 12Int: 19 ##. #†#  SH: 0Dex: 12 #.†#J# XL:  4 Next: 10% Place: Dungeon:2 #@# Noise: =--------  Time: 1496.7 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblast #####fgŦf[14X  J   endoplasm  g   hobgoblin (wandering) _A hobgoblin comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)fgnb   zzzbbb the Digger  Octopodefgb   Health: 12/27 ==========--------------  Magic: 2/8======------------------ ###  AC: 1Str: 7 ## #g.  EV: 12Int: 19fg#c  ##. #†#  SH: 0Dex: 12 fgc #.†#J# XL:  4 Next: 10% Place: Dungeon:2 #@# Noise: =--------  Time: 1496.7 (0.0) #.# b) +0 dagger (venom) ...fgKd  Cast: Sandblast #####  J   endoplasm  g   hobgoblin (wandering)Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)  You miscast Sandblast.  fgd WYou are very lightly contaminated with residual magic.  Nothing appears to happen.fge fgl /  --more--fg@   ###  ## #!.  ##. #g#   #@# #.#fgB  ... #####  g  The hobgoblin shouts!fgC y====7.7 (1Contam fg*M fgP 8 _The endoplasm hits you but does no damage.fg~  zzzbbb the Digger  Octopode  Health: 12/27 ==========--------------  Magic: 1/8===--------------------- ###  AC: 1Str: 7 fg ## #!.  EV: 12Int: 19 ##. #g#  SH: 0Dex: 12 #.†#J# XL:  4 Next: 10% Place: Dungeon:2 #@# Noise: ====-----  Time: 1497.7 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblastfg} ##### Contam   J   endoplasm  g   hobgoblin _The endoplasm hits you but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg+Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)fg  zzzbbb the Digger  Octopode  Health: 12/27 ==========--------------  Magic: 1/8===--------------------- ###  AC: 1Str: 7 ## #!.  EV: 12Int: 19 fgw!##. #g#  SH: 0Dex: 12 #.†#J# XL:  4 Next: 10% Place: Dungeon:2 #@# Noise: ====-----  Time: 1497.7 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblastfg ##### Contam   J   endoplasm  g   hobgoblinCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)  The blast of sand hits the endoplasm.fgi  ###  ## #!.  ##. #g#  fg5#.†#)# #@# #.# ... #####  fg?zfgA†gfg3=2===3=---9.2 (1.5fgkfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 98% to hit)  The blast of sand hits the endoplasm. _You kill the endoplasm!fgR fg :---fgAfgF _Unknown command.fg   zzzbbb the Digger  Octopode  Health: 13/27 ===========-------------  Magic: 1/8===--------------------- ###  AC: 1fg BStr: 7 ## #!.  EV: 12Int: 19 ##. #†#  SH: 0Dex: 12 #.†#g# XL:  4 Next: 13% Place: Dungeon:2 #@#fg9 \ Noise: =--------  Time: 1499.2 (0.0) #.# b) +0 dagger (venom)fg  ... Cast: Sandblast ##### Contam   g   hobgoblin _Unknown command.fg Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg :Aim: a hobgoblin (82% to hit)fgVzzzbbb the DiggerOctopodeHealth: 13/27 ===========-------------Magic: 1/8===---------------------###AC: 1Str: 7fg(## #!.EV: 12Int: 19##. #†#SH: 0Dex: 12#.†#g#XL:  4 Next: 13% Place: Dungeon:2#@#fgص~Noise: =--------  Time: 1499.2 (0.0)#.#b) +0 dagger (venom)...Cast: Sandblast#####Contam fgQg   hobgoblin _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  fg{nPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (82% to hit)fgpCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin but does no damage.fgS11--500.7 (1.5fg fg n _The hobgoblin barely misses you. The hobgoblin hits you.fg)&fg&fgE-fgb0F _Unknown command.fg{  zzzbbb the Digger  Octopode  Health: 11/27 =========---------------  Magic: 0/8------------------------ ###  AC: 1Str: 7 ## #!.  EV: 12Int: 19 ##. #†#  SH: 0Dex: 12 #.†#g#fg XL:  4 Next: 13% Place: Dungeon:2 #@# Noise: =--------  Time: 1500.7 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblast fgg##### Contam  fgF2 g   hobgoblin _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  fgpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg:Aim: a hobgoblin (82% to hit)fg'   zzzbbb the Digger  Octopode  Health: 11/27 =========---------------  Magic: 0/8------------------------ ###  AC: 1Str: 7 ## #!.  EV: 12Int: 19 ##. #†#  SH: 0Dex: 12 #.†#g#fg  XL:  4 Next: 13% Place: Dungeon:2 #@# Noise: =--------  Time: 1500.7 (0.0) #.# b) +0 dagger (venom) ... Cast: Sandblastfgɯ v ##### Contam  fg  g   hobgoblinfg Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgQ Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin.fgQ T ###  ## #!.  ##. #†#  fg t#.†#)# #@# #.# ... ##### fg* fg> fg5C l12=52.2 (1.5fgyC 6Sandblastfg]J fgDL 78 MfggL PConfirm with . or Enter, or press ? or * to list all spells.Aimfg}L   Press: ? - help, Shift-Dir - straight line: a hobgoblin (82% to hitfgL )  fgL mThe blast of sand hits the hobgoblin. _You kill the hobgoblin!fgD5 4fg,; fg-> F _Unknown command.fg$4fg3fgfg,fgjfg-fgg 4.2 (2.0 _You start resting.fg,@-fgfgK _Your magical contamination has completely faded away.fgc fg fg fg fg ,fg fgI 9=fgD fg fgs y3=1===fg fg ,fg fg ,fg fg ,fg fg] fg |4=====fg:! fg! fg" fg" fg# fg$ fg$ fgV' ,fg>( fg * fgG* ^5==fgI+ fgU, a2===fg, fg- ,fgy. fg/ fgE/ fg/ fg0 fg0 ^6==fgR1 fgu2 fg2 ;===fg.3 fg>4 ,fg4 fg6 fg7 fgk7 fg8 t7==fg3: fg; ,fg< fg,= fgQ= U3===fg= fg? fg:? fg? fg@ fg@ ^8==fgPA fgDB ,fg:C fg1E fgcE ;===fgF fgH ,fgI fgK 9=fgK fgL fgO O9fgP fg6T ,fgCW fgY fgY fgZ fgD[ fg[ U4===fgw\ fg8_ d20=fgr_ fgka fga fgb fgVd fgyd fge fgg ;===fg]g fgRh fgj 1==fg&l fgCn ,fg9o fgq fgFq fgOr fgYt ,fgeu fgxw fgw 2==5===fgx fgz fgz fgD| fg} fg} fg9 fg fg3 fgA fg fg #3fgԄ c=====fg fgl ,fg fg ,fg fgX fg| fg_ fg- fg h4==fg fg fg O6===fg fg ,fgИ fg ,fgU fg% fgT 9=fgǡ fgU fg 55=fg 4===fgq fg ,fg( fg ,fg fg[ ,fgQ fgi 96fg E==fg fg fgǶ M7===fg fgD ,fg fg ,fg fg_ _ _You start resting.fg 064.2 (60.0)fgp w7==5.2 (61fg? fg " _HP restored.fg@\3fg]fg_fgF`%===fgJdBfgefg^efgg,fgkhfg7jfgj#=fgjfgkfgmfgmfgnfgv_ _You start resting.fg}270.2 (5.0)fgH[8===1.2 (6fgfgD% _Magic restored.fgE< E ##### #!.##.##†#.†#>##.# fg< c...#####fg*C fgD +2.2 (1fg ###.# ##!...###.##.†#)#>##.#...#####fgJfg L-3 _fglRfgUv _You see here a hobgoblin corpse.fg͆###...#.##.#  #.###.#  ##@...###.##†#####fg#.†#)#>##.#...#####fgVfg}$4 fg _fg fgfgI===5.2 (2fg@fg\ _h - 2 red potions (gained 1)fg### ... #.# #.# #.###.### ##....#.##@##### #.†#)##  #> #. ...##### fgfg+6.2 (1fg6fgv _You see here a hobgoblin corpse.fg4 ### ... #.# #.# #.###.#fg l## ##....#.##†##### #.†#@##  #> #. ...fg ?##### fg fg0 -7 _fg0 fg M _You see here a +0 whip.fgh ### ... #.# #.# #.###.### ##....###.##†#####fg  #.†#)##   #. ...##### fg fg -8 _fg fg y _There is a stone staircase leading down, spattered with blood here.fgfgfgfgoK _You can't go up here!fg4 fgr5 fg~: fg? fgFD -9 _fgI fg # #...............##. #...............#.∩# #...................##..#.........#.....#.<#......##..#........)..............#...........##..... #......<....#3# #..@........###..........##?.........#...........fg+ .........).#.####.....#. ..###.. ..#fg fg` fgD .80.7 (2.5fgK fgpP } _You climb downwards. _There is a stone staircase leading up here.fg| S#. #..#.∩# #. .....##..## .....#.<###..# ........).......... ....#...##.. ... #<....# fgb}  # #..<........# ##.# #?.# #.. )#.####....fg} #. ..### .. ..# .. #fg fg} 41.7 (1.0 _fg{ fgؓ fg .#.∩#....##..##  .....#.<##..#.....).... #....##.. <....# # #..<....fg ##.. ...). #..#.##fgSfg[&2fg0fgrfg+3.7 (2fgfgn _i - 3 scrolls labelled PUDOIM YFEPT (gained 1)fgo##. #. .#.∩# #..........##..#...# .....#.<#......##..#........).. ....#.....##..... #......<....# # #..<# ##.# #.# #fg p~..........)#.####.....#. ..###.. ..#... ##.##fgyfg|+4.7 (1fgfgfgM  #.. ##. #... .#.∩# #..........##..#.fg ..# .....#.<#......##..#........).. ....#.....##..... #......<....# fg p# #..<# ##.# #.# #..........)fg& #.####......#. ..#### ..fgB }#... ##fgV fg &5fg8 fg fgq  #..w.  #..... ##. #.... .#.∩# #....fgGr ......##..#...# .....#.<#......##..#........).. fgr W....#.....##..fgr ... #....@.<....# # #..<fgr # ##.# #.fgr ^##.fgr g.........)#.####.......fgs #. ..####. ..#fgz fg &6fgՄ fg fgfX\.....>.  #.....w.  #.... ##. #. .#.∩# #..........##..#...# .....#.<#......##..#........).. ....#.....##..... #......<....# # #..<# ##.fg:Y;##..#.........)#.####.......#. ..####.fg`fgd&7fgmfgofgn |.....>. #.... # #... ##. #.. .#.∩# #... .....##..#..# fg .....#.<#......##..# .). ....#.##.. ... #......<....# # #..<.# #.fg b).#.####. fgfg5&8fgRfg fg  #.....# #.##. #..#.∩# #.......##..#.#  .....#.<##..#...).... #....fg ##..  # #..<.... ##..#. ...####..... ..#fgK fg &9fgx fg a _There is a stone staircase leading up here.fgmfgEfgfgfg".90 _fgfgZh #.  #. .. ##.  #. .# #..  #. .# #..  ##.#.#### #..fg  #.# #..  #...(....# ######..  # ........2 fg{ #.#######  #fg\]#  ## fg ##  #.###.#### fg#  #. .# #fg   # .# #fgm:   .# .   # fgؼfgfgN"-1.5 (1.8fgM(fg- _You climb upwards.  Found 5 poisoned darts. _There is a stone staircase leading down here.fg`;M.. ## .# #. .# fg?<Z ##.#.###fgu<!#...fg< fg<$(fg=######fg.=.......fgU=>fg=.######fg= fg=fg=<#........#fgj>#fg> fg>.fg?.#fgS?fgFGfg{KfgK2fg L0 fg;L _fgQfgTfg>M.# .. ## .# #. .#  ##.#.####... ######........>.###### #........###. .#fg?&3fg{Dfg1HT _You see here 5 poisoned darts.fg8 M## .# .. ## .#fg d #. .#  ##.#.##### (######.fg ....... fg fg #...>....# .#######fg D#. .#fg fgE" -4 _fg' fg* fgM ...##. ###. ..##.##.#.######.......#.#####.......>########. .# fgt#. .## fg#fg&5fg4fgT _You see here 5 poisoned darts.fgefgi&6fgmfg~p* _k - 5 poisoned dartsfg  ##. ###. ..##.##.#.######........#####......>#######. #. .# .#. fg fg &7fg fgp fgs . ###. ..##.##.#.######........#####......#######. fgAt..# # fgNzfgV~&8fg\fgwc _There is a stone staircase leading down here.fgNfgfgPfgvfg-9 _fgfgHB K #................  # #...............  ##. #..............  .#.∩# #..............  .....##..#.........#  .....#.<##..#  ........)...  ....#...#.. fgB 3 ... #...  # #..<  ##..  #.. #...........# #.........)....fgB  #.####......... #. ...####... .. ..#fgC fgQI fg /601.0 (2.5fg fgG } _You climb downwards. _There is a stone staircase leading up here.fgc #. # #... ##. #...fg6d .#.∩# #.....fghd .....##..#..#fgd< .....#.<#......##..# .). ....#fgd.##.. ... #<....#fgd # #..<.# ##fgeZ.#  #fg/e.#  #.#fgTe #.).... #.####.fgze #. ...####...  .. ..#fgnfgs42.0 (1.0 _fgyfg|fg(f #. # #.... ##. #... .#.∩# #.. .....##..#..#fg .....#.<#......##..# .). ....#.##.. ... #....@.<....# # #..<fg}.# ##.# fg #.# #fgn.# #.)..fgt.. #.####..fg #. ...####..  .. ..#fgfg&3fgfg fg m #. # #..... ##. #.... .#.∩# #.... .....##..#fg .# .....#.<#......##..# .). ....#.##.. ... #...@..<....#fg  # #..<.# ##.# #fg h.# #.#fg% C #.).fg8 a... #.####fgN ... #. ...####... fgm g .. ..#fgE fg ! &4fg$ fg& fg  #. # #...... ##. #..... .#.∩# #... .....##..#.# .....#.<#......##..# ........). ....#.##.. ... #..@...<....# # #..<.# ##fg 2.# #.# #..# #.).... #.####.... #. ...#...  .. ..#fgp fgv &5fgз fg9 fg`L #. # #....... ##. #...... .#.∩# #..... .....##..#.# .....#.<#......##..# ........). ....#.##.. ... #.@....<....# # #..<fgL{.# ##.# #..# #...#  #.).... #.####..... #. ...##...  .. ..#fgRfgT&6fg[fg]fg .....>. #.......... # #.........# ##. #........#.∩# #....................##..#..............#.<###..#..........)..fgBI ....#@..........##.. ... #......<....## #..<.##...# # #....# #....)....fgè #.####......... #. ...####...fgϱfgJ&7fgFfgfg[  ..#..w .....>... # #......... #. #........fg\\ ## ##. #.......#..#.∩# #..............#..#.......#.<###..#.......@...).........#...........##..fg\ ).>.....#......<....##.######..<....###fg\ v....# # #....#fg\  #....).... #.####.........fg] fg2f fgi &8fgfo fgq ; _Found a stone staircase leading down.fg  #.......#..w .......>... #.... #. #...... ## ##. #....fg, ##..#.∩###.....#..#.......#.<#......##..#.....).........#...........##....>.....#......<....##.######..<.....###.....# #. #.....# #....)....fg8 fg &9fg}" fg% fg7wM##...#...w.......>#. #. #. ## ##. ##..#.∩###.....##.....# #.<#......##..#fgw-....).......... ........#...........##....#.....fgfgr'10fgfg.fgo [ .##.. ....#.. .......> #.# #.# ## ##.# #fg ##..#.@###....#..#.......#.<###.......).........#...........##.?..>.....#..fg<....####.######..<......# #.#......##fg? #fg fg &1fgfg _Found 3 scrolls labelled VOZOECH KITE and a leather armour. _There is an entrance to Ulalau's Distillery here.fgUfgBWelcome to Ulalau's Distillery! What would you like to do?  a -  60 gold a potion of enlightenment (unknown)  b -  60 gold a potion of heal wounds (unknown)  c -  60 gold a potion of heal wounds (unknown)d -  96 gold a potion of invisibility (unknown)  e -  96 gold a potion of mutation (unknown)  f -  120 gold a potion of resistance (unknown) fg9 g -  120 gold a potion of resistance (unknown) You have 76 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listfgʁ   a -  60 gold a potion of enlightenment (unknown)  b + 60 gold a potion of heal wounds (unknown)c -  After the purchase, you will have 16 gold pieces.[Enter] buy marked itemsfg> X Purchase items for 60 gold? (y/N)fg;=a - b -   c -  96 gold a potion of invisibility (unknown)  d -  96 gold a potion of mutation (unknown)  e -  120 gold a potion of resistance (unknown) fFfgh a $  You are short 44 gold pieces for the purchase.[Enter] buy shopping listfgOob $ 104 gold pieces for the purchase.fgQc $ 200fg Pd $ 96fgσZe $ f $ 53fg+h fgr fgz xzzzbbb the Digger.[Octopode.##............... Health: 27/27 ========================....#............. Magic: 8/8========================.......>.......... AC: 1Str: 7#.#............... EV: 12Int: 19#.##.............. SH: 0Dex: 12## ##.# #............. XL:  4 Next: 15% Place: Dungeon:3##..#.@###............. Noise: ---------  Time: 1611.0 (0.0)fg{ B.........##..#.........# b) +0 dagger (venom)..........#.<#......##.. Cast: Sandblast.............)...................#...........##.?..>.....#......<....####.######..<........##. ##..........###..........# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading down. _Found 3 scrolls labelled VOZOECH KITE and a leather armour. _There is an entrance to Ulalau's Distillery here.fg%  l - a potion of heal woundsThank you for shopping at Ulalau's Distillery!fgЉ fgŐ fg h _You can access your shopping list by pressing '$'.fgt.[ .##.............. ....# .......> #.#.... #.#### ##.# #####..#.∩###.......@..##..#..#.<###.....).......#....fgu##?..>.....#......<....#####.######..<........#  #. ##...#  #. #....#  #..# fgfg22.0 (1 _fg8fgfg .##............... ....#.. .......>#. #.#....#. #.####.##.# ######..#.∩###..........##..##..#.<####....).......##...##.?..>.....#......<....#####.######..<........# #. ##...# #. #...# #. #..)..fgfg&3fg#fgfgR .. ....#  fg}i ..........>   #.##.#....   #.##.##  #.##.# #  #####..#.∩### fgs  #..........##..#   #..#.<##   #....).......   ##...   #.?..>.....#......<....   #####.######..<........   #. ##.fg.   #. #.   #. #fg:.   #.)   #.####....fg+fg&4fgfg fg&u   ..........>  #.##.#....   #.##.##  #.##.# #  #####..#.∩###  fgu  #..........##..#   #..#.<#   #....)......   ##...   #.?..>.....#......<  #####.######..<...  fgv j #.# ##.   #.# #   #.# #  fgPv  #.#)  #.# #.####....  fgv r  #. ...###fg fg( &5fg fg݋ fgVQ  #.##.#....  #.##.## #.##.# # #####..#.∩###  #..........##..#fg>  #..#.<#  #....)  ##...  #.?.@>.....#<  #####.######..<...  #.# ##.  #.# #  #.# # fg #.#  #.# #.####....  .# #. ...## fgj .. ..#fgfgI&6fg&&fg_(fgɜ  #.##.#  #.##.##  ##.##.# #  #####..#.∩###  #.##..# fg #.#.<#  #.)  #.#  #.?@.>.....#......<  #####.######..<  #.# ##  #.# #  #.# #  #.# #   #.# #.####...   .# #. ...#   .. ..# fgufg7fgfgJfg`(  #.##.#  #.##.##  ##.##.# #  #####..#.∩###  #.##..#  #.#.<#  #.)  #.#  #.@..>.....#......<  #####.######..<  #.# ##  #.# #  #.# #  #.# #  #.# #.####  .# #. ...  .. ..fgIR8fg0A9.0 (2fg4y _m - 3 scrolls labelled VOZOECH KITEfgfgWhere to? (Tab - D:2, ? - help)  D - Dungeon fgÌfg #.##.#........ zzzbbb the Digger #.##.##....... Octopode ##.##.# #...... Health: 27/27 ======================== #####..#.∩###...... Magic: 8/8======================== #..........##..#... AC: 1fg̛Str: 7 #...........#.<#... EV: 12Int: 19 #..............)... SH: 0Dex: 12 #..........#....... XL:  4 Next: 15% Place: Dungeon:3 #.@..>.....#......< Noise: ---------  Time: 1619.0 (0.0) #####.######..<.... b) +0 dagger (venom) #.# ##...... Cast: Sandblast fg#.# #...... #.# #...... #.# #.......fg_  #.# #.####..  .# #. ...fg  .. ..  fg_Found 3 scrolls labelled VOZOECH KITE and a leather armour. _There is an entrance to Ulalau's Distillery here.  l - a potion of heal woundsThank you for shopping at Ulalau's Distillery! _You can access your shopping list by pressing '$'. fgXN_m - 3 scrolls labelled VOZOECH KITEfgfgqfgȣfgzfgťfgfgҩfgfgPfgfgfg,fgfgfg,fgfgfgzfg# .. ....#... .....r....>. #.##.#....... #.##.##...... ##.##.# #........ #####..#.∩###........ #..........##..#..... #.....#.<#......## #......@.......).. #..........#...........# #....>.....#......<....# #####.######..<........# #.# ##..........# #.# #....# r  fg rat (wandering) #.# #........... #.# #.........) #.# #.####.......fg2,23.0 (4fg[+4.0 (5fgfggV _A rat comes into view.fgΤ .##..... ....#.........r....>#.##.#...##.##.. ##.##.# #.#####..#.∩###....#.##..#.fgإ..#.......@...#.<#......###.......).#..........#...........##....>.....#......<....######.######..<.#.# ##.# #.# #.##.# ..##.# #.........)fgfgkK.rfgI+5.0 (1fgfgfg/  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg n fgq fgOy fg} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fg fgԞ fg fg F _Unknown command.fge.[ .##..... ....#..............>#.##r#..#.##.##.. ##.##.# #.#####..#.∩###....#.##..#...##.fgf#.<#......###....)...#..........#...........##.#....>.....#......<....######.######..<..# #.# ##....#.# #....#.# ..#fgifgsF.rfguA6Sandblast _fg]}fgfg  .[ zzzbbb the Digger .##............... Octopode .. ....#............. Health: 27/27 ======================== ..........>.......... Magic: 7/8=====================--- #.##.#............... AC: 1Str: 7 #.##r##.............. EV: 12Int: 19fg  ##.##*# #............. SH: 0Dex: 12 #####..#.*###............. XL:  4 Next: 15% Place: Dungeon:3 #........@.##..#.........# Noise: ---------  Time: 1626.0 (0.0) #...........#.<#......##.. b) +0 dagger (venom) #..............).......... Cast: Sandblast #..........#...........##. #....>.....#......<....#  #####.######..<........#  r   rat (wandering)fg ! #.# ##..........#  #.# #..........#  #.# #...........# _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  fgz RConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit)fg  .[ zzzbbb the Digger .##............... Octopode .. ....#............. Health: 27/27 ======================== fg ..........>.......... Magic: 7/8=====================--- #.##.#............... AC: 1Str: 7 #.##r##.............. EV: 12Int: 19 ##.##.# #............. SH: 0Dex: 12 #####..#.∩###............. XL:  4 Next: 15% Place: Dungeon:3 #........@.##..#.........# Noise: ---------  Time: 1626.0 (0.0) #...........#.<#......##.. b) +0 dagger (venom) #..............).......... Cast: Sandblastfg  #..........#...........##. #....>.....#......<....#  #####.######..<........#  r   rat (wandering) #.# ##..........#  #.# #..........#  #.# #...........# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit)  The blast of sand hits the rat!fg \ .[ .## .. ... ..........> #.##†fgk N ##.####  #####..#.# #.... #....< #.....) #....... #........<fg  #####.######..<.. #.# ##.... #.# #.... fgU 8#.# fg<1 X.∩fgs7 -6=fg7 C7.5 (1.5Sandblastfgq? fgwB  Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 3% risk of failure)  fgC Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit)  The blast of sand hits the rat! _You kill the rat!fg9fg:eWhere to? (Tab - D:2, ? - help) fg;6 D - Dungeon fgÅ fgÔ .[zzzbbb the Digger.##............... Octopode.. ....#............. Health: 27/27 ========================..........>.......... Magic: 7/8=====================---#.##.#............... AC: 1Str: 7#.##†##.............. EV: 12Int: 19##.##.# #............. SH: 0Dex: 12fgޕ #####..#.∩###............. XL:  4 Next: 16% Place: Dungeon:3#........@.##..#.........# Noise: =--------  Time: 1627.5 (0.0)#...........#.<#......##.. b) +0 dagger (venom)#..............).......... Cast: Sandblast#..........#...........##.#....>.....#......<....######.######..<........##.# ##..........##.# #..........##.# #...........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit)  The blast of sand hits the rat! fg O_You kill the rat!fg8 nfg fg fgG fg fgk fg fg7 fgH fg fgƸ fg6 fgW fg9 fgi fgۿ fg fg  There is a stone staircase leading up, spattered with blood here. _fg;2fg|fgDM8===fg.fgy  .........# #.......#######............## #.......#.....## #.......<......# #.......#......# #w #####.#.##.).#.#### .w########.#.#.........# ###..........#..@.#.##. -35.0 (7.5 #.......fg3.# #.....#.##.#.## ........##.#.#.#.#..# ......#.##.#.#.#.#..# ##...##.##.......#..#  #.####.####...... ..  #.# #.# ##..... ...  #.# #.. .... fg+_You climb upwards. Magic restored.fg*8-fgfg,c _There is a stone staircase leading down here.fgGfgfgҽfgfg3fg+P _fg,fgfg*fgR,fg2fgofglfg;===fgfgfg,fgfgfgfgfgfgfg,fgfgKfgxfgfg6fgfg6,fgfgYfg,fgfggfg,fgNfgfg,fggfgfg,fg$fgvfgfg[fgfgBfgu,fg fgQ fg fg fg fg fgBfgXfgqfgfgfg%fgfgfgfg?fg fgRfgfg/fgfg fg fg|!fg#fg&,fg&fg'fgR),fg *fg+fg-fg-fgS.fg+0fg0fg1fg1fgK3fg4,fg\5fg6fgu8,fg;9fgt>Xfg?fg@fg*AfgAfgCfgD,fgEfgpGfgH,fg~IfgFL,fgLfg&OL _You now have 24 gold pieces (gained 8).fg|PfgPfgQfgpSfg[> #.#  #.#   #.#  fg[t #.#   #.#   #.#   fgn\d#.##   #..#   ##@#   fg\}#.#   #.#   #.#   fg]#.#   #.#   r   rat (asleep) #.#   #r#    fgdx 69.0 (34.0)  A rat comes into view.fgjerr.fg6==70.0 (35fgfg- _The rat squeaks loudly.fgM.....fgL.###..##. r.fgzfg:r.fgK--1.0 (1.0)Sandblastfgfgfga  #.# zzzbbb the Digger #.# Octopode #.# Health: 27/27 ======================== #.# Magic: 7/8=====================--- #.# AC: 1Str: 7 #.## EV: 12fg Int: 19 #..# SH: 0Dex: 12 ##.# XL:  4 Next: 16% Place: Dungeon:2 #@# Noise: ---------  Time: 1671.0 (0.0) #*#fg  b) +0 dagger (venom) #*# Cast: Sandblastfgi  fg #*# #r# fg #.# r   rat #.# #.# _The rat squeaks loudly.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgk Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)fg2 #.# zzzbbb the Digger #.# Octopode #.# Health: 27/27 ======================== #.# Magic: 7/8=====================--- #.# AC: 1Str: 7 #.## EV: 12Int: 19 #..# SH: 0Dex: 12 ##.# XL:  4 Next: 16% Place: Dungeon:2 #@# Noise: ---------  Time: 1671.0 (0.0) #.# b) +0 dagger (venom) #.# Cast: Sandblast #.#g5X #r# #.# r   rat #.# #.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)  The blast of sand hits the rat!fgT #.#  #.#  #.#  #.#  #.#  #.##  #..#  ##.#  #@#  ###  ###  ###  #†#  #.#  #.#   #.#    fg5...fgTp8=2.5 (1.5Sandblastfg"fg%bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (82% to hit)  fg%aThe blast of sand hits the rat! _You kill the rat!fgfgfgnfg*fgfg,fgfgfgfgfgfgfgffgfgҷfgHfgfg)F8===fgfgfg,fgDfgfg,fgfgfgfgfg#fg3fg-fgt;===fgfg_  You see here a rat corpse.fgFfg _fgkfgfg7,fgyfgfgfgfg fg:fgK,fgfgfgfg%fg^fgfgfgfgfgfgfgfgfg:fg.,fgfg@fg,fgfg_fg,fgfgkfg,fgfgzfg1,fgfgjfgfgfg;fg #.#  #†#  #.#  #.#  #.#  #.#  fgd#.# #############.# .......@......# -############### fg097.5 (25.0)fgF-8.5 (26fgWfge _n - 3 scrolls labelled TUCZUELL IDUNAfgBm fgm fgn fgo fgp fgt nfgu fg7v fgw fg\w fgw fg>y fgJz fg|z fgz fgh| fg| fg} fgx} fg~ fg ,fg fg( fgy ,fg fgi fg~ fg fg, fgY nfg ,fg} fg. fgP fg fg fg fg fgS fgԓ fgЕ fg fg{ fg fg} fgښ fg fg fg fgN fg fg fg fg fg fgs fg£ fg ,fg fgΦ fg fg( fg fg9 fg{ fg fgG fg fg fg fgh fg fgZ ,fgȵ fg! fg fg fg\ fgȺ fg fgB fg fgL fgC ,fgǿ fg/ fg ,fg fg fg fg fgR fgf fgt fg fg fg% fgi fg fgi fgM fg ,fg fgV fg fg fg fg fg[ fg fgN fg fgI ,fg fg fg fgJ fg fgq fg ,fg fg fgC fg} fgT fg fgo fg fgA fg fg fgH fg fg h  There is a stone staircase leading down, spattered with blood here.fg fg)  _fgL fg d  You see here a jackal skeleton.fg> fg  _fg_ fg fgXfgfgEfgfgfgfgfgfg" ,fg fg fg ,fg fg0fg,fgfgyfgF...  #. ..#..  #. ##. .# #.# ##.##  #.. #.## #..# ..... [###... ..... .......###..# #.# fgP!#.@....# #.#742.5 (44 #..#.##.## #.#.... ##..#.##.####. ##.##.###.# #.##. ##.##....# #.## ##.##÷##### ###.##.÷#)## #....#.##>###.#.##.###.#########.#..fg(fg),3.5 (45fg/fg2M _Found a leather armour.fgL&fg&fg)fg-fg1fgZ7Bfg8fg8fg3:fg<fg>fgO?fg!@fgBfgeD,fg8EfgyGfglHfgHfgIfgKfgLfgLfgMfgOfgP,fgSfgiUfgVfgWfg XfgxZfg3\fgw\fg]]fg2_fg7`fgX`fg`fgbfgbfgbfgcfgdfgjefg+ffgrffg"hfghfg ifgjifg=jfgj,fgkfgkfglfglfgEmfg`nfg(ofgKofgofgqfg}2 ####  ..#  #.#  #<#  ##.##  #######@..#  fg}Y#.......#....J# #.#####...###.# #.######.###....###.####..#........J   endoplasm (asleep)#[###....##.....fg}........###..### #.#fg}x#.###.#......# #.#fgt-59.5 (16fgh-60.5 (17fgfg] _An endoplasm comes into view.fg+q#### ..# #.# #<# ##.## #######.@.# #.......#....J# #.#####...###.# #.######.###....###.####..#........ #[###....##......###..###.###.#..fgfg11.0)fgfgfgu}w#### ..# #.# #<# ##.## #######..@# #.#....J# #.#####...###.# #.######.###....###.####..#........ #[###....##......###.. fgVfg(72SandblastfgBfgfgu  zzzbbb the Digger  Octopode  Health: 27/27 ======================== #### Magic: 7/8=====================--- ..# AC: 1Str: 7 #.# EV: 12Int: 19 #<# SH: 0Dex: 12 ##.##fg XL:  4 Next: 18% Place: Dungeon:2 #######..@# Noise: ---------  Time: 1762.5 (0.0) #.......#.***J#  b) +0 dagger (venom) fg#.#####...###.#  Cast: Sandblast #.######.## #....###.### #..#........ J   endoplasm (asleep)  #[###....##.....  ........###..### #.#  #.###.#......# #.# _An endoplasm comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgMAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)fg[   zzzbbb the Digger  Octopode  Health: 27/27 ======================== #### Magic: 7/8=====================--- ..# AC: 1Str: 7 #.# EV: 12Int: 19 #<# SH: 0Dex: 12 ##.## XL:  4 Next: 18% Place: Dungeon:2 #######..@# Noise: ---------  Time: 1762.5 (0.0) #.......#....J#  b) +0 dagger (venom) fg W#.#####...###.#  Cast: Sandblast #.######.## #....###.### #..#........ J   endoplasm (asleep)  #[###....##.....  ........###..### #.#  #.###.#......# #.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm!fg = fg% #### ..# #.# fgd #<# ##.##  fg #.......#.###.#  #.####  fg 2  ..fg [  #[..  fgY }#..###    fgz *....fg* q20=4.0 (1.5SandblastfgK fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!fg4 Ifg"fg"fgL'fg\(fg(fgH)fgF*fgu*fg*fg ,fg=,fg,fg.fg.M8===fg&/fg0fg1,fge2fg4fg5fg.6fg6fg8fg8fg9fg~9fg:fg?===fgV@fgBBfgfg,fg!fgfgR,fgfgDfg ,fg fgc fgfgfg|fgfg,fgfgfgfgfg6fgfg,fgfgfg(fg{fg2fg,fgsfgfg fg!fg #fgd#fg#fgd%fg&fg&fg'fgY*fg{+fg+fg&,fgi-fg.fg=/,fgd0fg1,fg2fg\3fg65,fg5fg7fg8fg89fgs9fg:fg;,fg<fg=fg>,fg?fgK@fg AfgWAfgAfgBfgC,fgbDfgEfgF,fgeGfgHfg;I,fgIfg KfgL,fgMfg6Nfg O,fgOfgQfgRfgLRfgRfgSfg*U,fgUfgVfgW,fgoXfgsYfglZ,fgZfg\fgy],fg]fg3_fg/`,fg`fgafgNbfgbfgbfg dfgdfg.efgefgffggfg6hfghfg:jfgRk,fglfgmfgn,fgofgqfg3r,fgrfgStfgu,fgvfgwfgx,fgsyfgzfg{,fg|fg,fgfgL _You now have 27 gold pieces (gained 3).fg3fgfgfg,fg׈fgfgԋ,fgfgՍfg,fgfgfgK,fgfg]fg,fgfg[fg9fgvfgfg{fgfgfgKfgfg*,fg{fgɠfgL,fgfgȣfgɤfg fgtfgfgfgfgifg:fgfgGfgfgڭfgfgfgWfgCfg},fg fgݲfg,fgvfg}fgQfgfgѶfgfg+fg^fgfgfgkg#.# #.##.....# #.##.##.# #.##.....# #.##.##.# #.###...## #.##.##.# #.# ##..## #.##.##.####.####.#.## #.##.##..........###.###.##.######.#########.#......##.....##.# #..############.##.# #@###.#fgT-#.# #.# #.##.# #.# #.# ### #.# #.#.# ..# #.# #.# #.# #.# #.# #.# #.# b   bat (asleep) #.# #.# #.# #.## #.####.# #b.  #..# .......##  ##.#fg.1835.0 (71.0)fg%!-fg^%6.0 (72fgbfgV _A bat comes into view.fg ...#...# ##..###.####.#.##.........###.######.#########.#......##......# #..############.## . . ### #. ..# #. #.# #. #.# #.# #.####.b.. .......##### ........fgK  fg+ fg 17.0 (1.0)fg fg fg6#...# #####.####.#.##.........###.###############.#......##..... #..##############  ### .. ####b.. .......#####.  #.#####fg?fgHA&8fgFfgbIfgX  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgr!fgn"fg(fgc+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fg`fgoafg!hfgjF _Unknown command.fgu8 #####.####.#.##.........###.###############.#......##..... #..##############  ### .. ####b.. .......#####.  #.##### fg"@fgoAA9Sandblast _fg(GfgEJfg #.# #.# ##..## #.##.#  zzzbbb the Digger #.####.####.#.## #.##.#  Octopode #..........###.###.##.#####  Health: 27/27 ======================== #.#########.#......##.....#  Magic: 7/8=====================--- #.# #..############.#  AC: 1Str: 7 #.# #.## #.#  EV: 12Int: 19 #.# #.# #.#  SH: 0Dex: 12fgY\ #.# #.# #.#  XL:  4 Next: 20% Place: Dungeon:2 ### #.# #@# #.#  Noise: ---------  Time: 1839.0 (0.0) ..# #.# #*# #.#  b) +0 dagger (venom) #.# #.# #*# #.#  Cast: Sandblast #.# #.# #*# #.## #.####.# #b. #..# .......## ### ##.# b   bat (asleep) ........##.# #.#####.##.# #.# #.##.# _Unknown command.fgCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)fg}B #.# #.# ##..## #.##.#  zzzbbb the Digger #.####.####.#.## #.##.#  Octopode #..........###.###.##.#####  Health: 27/27 ======================== #.#########.#......##.....#  Magic: 7/8=====================--- #.# #..############.#  AC: 1Str: 7 #.# #.## #.#  EV: 12fgCInt: 19 #.# #.# #.#  SH: 0Dex: 12 #.# #.# #.#  XL:  4 Next: 20% Place: Dungeon:2 ### #.# #@# #.#  Noise: ---------  Time: 1839.0 (0.0) ..# #.# #.# #.#  b) +0 dagger (venom) #.# #.# #.# #.#  Cast: Sandblast #.# #.# #.# #.## #.####.# #b. #..# .......## ### ##.# b   bat (asleep) ........##.# #.#####.##.# #.# #.##.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat!fgF/ #.# #.#    #.#.##   .##  #.#  #.#   #.# #.## #.#  #.# #.# #.#  #.# #.# #.#  #.# #@# #.#  #.# ### #.#  #.# ### #.#  #.# ###  #..  ###    #.# fg<....fgXq1=40.5 (1.5Sandblastfgfg  Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 3% risk of failure)  fgGPress: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat! _You kill the bat!fg fg\ fg fg fg+ fg* fg y8===fg fg: ,fg fg^ fg fg fg$ fg fg( fgA fg} fg. fgA fgs ;===fg fg` fgt fg fg fg fg fg fg+ fgr fg ,fg fgC fg fgJ fgh fg fg ,fgq fg fg fg fgE fg fg fg  fgM fge fg fg  fge fgw fg fg fg$ fgV" fg# ,fg# fg& fg' fg( fg( fg+ fg, fg- fg- fg1 fgE2 fg2 fg2 fg6 fg6 fg 7 fgy7 fg,: fg=; fgc; fg; fg> fg? fg? fg`@ fgB fg#D fgVD fg*E fgOG fg]H fgH fgI fgK fgL fg.L fgL fgN fgO fgO fg6P fg9R fgxS ,fgS fg)V fgV fg+W fgW fg|Y fgZ fgZ fgS[ fg] fgs^ fg^ fg_ fga fgb fgb fgzc fge fgQg fgg fg h fgj fgnl ,fgTm fgo fg~q ,fgur fgt fgv ,fgv fgJy fg9z ,fgz fg"| fg| ,fgt} fg~ fgT ,fg fg fg? ,fgЃ fg˄ fg ,fgz fgLj fgt fg fg‹ fg fg ,fgn fg: fgI ,fg fg> fg ,fg9 fgڙ fg ,fgr fg fg ,fgf fg fgu ,fg ,fg ,fg5 fgN fgU ,fg+ fg& fg ,fg fg fg ,fg fg fg ,fgG fg fg  #########  #...<.[÷#  #.#####.#  #.# #.#  #.# #.# ###########.# #.# ###(...........#####.####  ###......#.########.......# fg  #.....###.## #.@..........# - ##.#.#.# #.# #.####.......###### ...#.#.# #.# #. #............# ####.#.. ..# #. #.......#.....  #.#.##..# #. #.......<.....  #.#.##..# #. #.......#..... ww 2 ribbon worms (asleep) ####.#.##..####w #####.#.##.) .....#.........w########.#.#..... ......###..######..........#..>fg 98.5 (58.0)w1 asleep)wfg F-9.5 (59fg fg fg! ] #...<.[÷# #.#####.# #.# #.# #.# #.#############.# #.####(...........#####.#######......#.########.......# #.....###.## #.....# ###.#.#.# #.# #@####.......##### ....#.#.# #.# #.# #............ #####.#.. ..# #.# #.......#.... fg]  #.#.##..# #.# #.......< #.#.##..# #.# #.......# #####.#.##..####w# #####.#.##.) ......#.........w########.#.#......###..######..........#..>.# #..# #..........fg fgG 3900.5 (1.0)fg' fg* fg  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg6`fgafg}ifgm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fg$fgjfgfgF _Unknown command.fg 8 ?#####. ##############(...........#####.#######......#.########............###.## #........ ###.#.#.# #.# #.####.......##### ... ..... #####.#.. .#  #.#.##<# #######w# #####.#.##.) ......#.........w###....###..######..........#..> #..# #......##..####.##.#.#fg@ fg%C A1Sandblast _fg[H fgCJ fg  #.#####.#  zzzbbb the Digger #.# #.#  Octopode #.# #.#  Health: 27/27 ======================== ############.# #.#  Magic: 7/8=====================---  ###(...........#####.####  AC: 1fgN 1Str: 7  ###......#.########.......#  EV: 12Int: 19  #.....###.## #............#  SH: 0Dex: 12 ###.#.#.# #.# #.####.......##### XL:  4 Next: 21% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: ---------  Time: 1901.5 (0.0) #####.#.. ..# #*# #.......#.... b) +0 dagger (venom)  #.#.##..# #*# #.......<.... Cast: Sandblast  #.#.##..# #*# #.......#.... #####.#.##..####w# #####.#.##.). ......#.........w########.#.#.... ww 2 ribbon worms (1 asleep) .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#.... _Unknown command.fg Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)fg6 #.#####.#zzzbbb the Digger#.# #.#Octopode#.# #.#Health: 27/27 ========================############.# #.#Magic: 7/8=====================---###(...........#####.####AC: 1Str: 7###......#.########.......#EV: 12Int: 19#.....###.## #............#SH: 0Dex: 12 ###.#.#.# #.# #.####.......##### XL:  4 Next: 21% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: ---------  Time: 1901.5 (0.0) fg)8 F#####.#.. ..# ### #.......#.... b) +0 dagger (venom)#.#.##..# ### #.......<.... Cast: Sandblast#.#.##..# ### #.......#.... #####.#.##..####w# #####.#.##.). ......#.........w########.#.#.... ww 2 ribbon worms .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The blast of sand hits the ribbon worm!fg fgļ fgK m..ww.fgJ 5=3.0 (1.5fg   Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The blast of sand hits the ribbon worm! _The ribbon worm is heavily wounded.fgU #.#####.#  zzzbbb the Diggerfge #.# #.#  Octopode #.# #.#  Health: 27/27 ======================== ############.# #.#  Magic: 6/8==================------  ###(...........#####.####  AC: 1Str: 7  ###......#.########.......#  EV: 12fgixInt: 19  #.....###.## #............#  SH: 0Dex: 12 ###.#.#.# #.# #.####.......##### XL:  4 Next: 21% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: =--------  Time: 1903.0 (0.0) #####.#.. ..# #*# #.......#.... b) +0 dagger (venom)  #.#.##..# #*# #.......<.... Cast: Sandblast  #.#.##..# #w# #.......#.... #####.#.##..####w# #####.#.##.). ......#..........########.#.#.... ww 2 ribbon worms .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#.... _The ribbon worm is heavily wounded.fgCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)fg#.#####.#zzzbbb the Digger#.# #.#Octopode#.# #.#Health: 27/27 ========================############.# #.#Magic: 6/8==================------###(...........#####.####AC: 1Str: 7###......#.########.......#EV: 12Int: 19#.....###.## #............#SH: 0Dex: 12 ###.#.#.# #.# #.####.......##### XL:  4 Next: 21% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: =--------  Time: 1903.0 (0.0) #####.#.. ..# ### #.......#.... b) +0 dagger (venom)#.#.##..# ### #.......g332m<.... Cast: Sandblast#.#.##..# #w# #.......#.... #####.#.##..####w# #####.#.##.). ......#..........########.#.#.... ww 2 ribbon worms .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm!fg fgfg@fgaIw..fgw-4.5 (1.5fgfg&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm! _The ribbon worm is almost dead.fgX +fgZ  fg[ -#.#####.#  zzzbbb the Digger #.# #.#  Octopode #.# #.#  Health: 27/27 ======================== ############.# #.#  Magic: 5/8===============--------- fg\  ###(...........#####.####  AC: 1Str: 7  ###......#.########.......#  EV: 12Int: 19  #.....###.## #............#  SH: 0Dex: 12 ###.#.#.# #.# #.####.......##### XL:  4 Next: 21% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: =--------  Time: 1904.5 (0.0) fg _ #####.#.. ..# #w# #.......#.... b) +0 dagger (venom)  #.#.##..# #.# #.......<.... Cast: Sandblast  #.#.##..# #w# #.......#.... #####.#.##..####.# #####.#.##.). ......#..........########.#.#.... ww 2 ribbon worms .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#.... _The ribbon worm is almost dead.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  fgc Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 94% to hit)fgT  #.#####.#  zzzbbb the Digger #.# #.#  Octopode #.# #.#  Health: 27/27 ======================== ############.# #.#  Magic: 5/8===============---------  ###(...........#####.####  AC: 1fgU [Str: 7  ###......#.########.......#  EV: 12Int: 19  #.....###.## #............#  SH: 0Dex: 12 ###.#.#.# #.# #.####.......##### XL:  4 Next: 21% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: =--------  Time: 1904.5 (0.0) #####.#.. ..# #w# #.......#.... b) +0 dagger (venom)  #.#.##..# #.# #.......<.... Cast: Sandblast  #.#.##..# #w# #.......#.... #####.#.##..####.# #####.#.##.). ......#..........########.#.#.... ww 2 ribbon worms fgYV .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 94% to hit)  The blast of sand hits the ribbon worm!fg)` z   #.# #.#  #.# #.#   #.#  ###(       #.#  #.# #@#  ..# #.#   #.# <   #w#  )..#   ribbon worm###> #..# fgv fg _.w.fg 576.0 (1.5fg fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (almost dead, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!fgC #.#####.#  zzzbbb the Digger #.# #.#  Octopode #.# #.#  Health: 27/27 ======================== ############.# #.#  Magic: 4/8============------------  ###(...........#####.####  AC: 1Str: 7  ###......#.########.......#  EV: 12Int: 19  #.....###.## #............#  SH: 0Dex: 12 ###.#.#.# #.# #.####.......##### XL:  4 Next: 27% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: =--------  Time: 1906.0 (0.0) #####.#.. ..# #*# #.......#.... b) +0 dagger (venom)  #.#.##..# #w# #.......<.... Cast: Sandblast  #.#fgb.##..# #.# #.......#.... #####.#.##..####.# #####.#.##.). ......#..........########.#.#.... w   ribbon worm .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#.... _You kill the ribbon worm!Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)fg#.#####.#zzzbbb the Digger#.# #.#Octopode#.# #.#Health: 27/27 ========================############.# #.#fgMagic: 4/8============------------###(...........#####.####AC: 1Str: 7###......#.########.......#EV: 12Int: 19#.....###.## #............#SH: 0Dex: 12 ###.#.#.# #.# #.####.......##### XL:  4 Next: 27% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: =--------  Time: 1906.0 (0.0) fg}#####.#.. ..# ### #.......#.... b) +0 dagger (venom)#.#.##..# #w# #.......<.... Cast: Sandblast#.#.##..# #.# #.......#.... #####.#.##..####.# #####.#.##.). ......#..........########.#.#.... w   ribbon worm .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#....Casting: Sandblast (safe; 3% risk of failure)  fg bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!fgfgkw. fg)-7.5 (1.5fgfg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm! _The ribbon worm is severely wounded.fg  #.#####.#  zzzbbb the Digger #.# #.#  Octopode #.# #.#  Health: 27/27 ======================== ############.# #.#  Magic: 3/8=========---------------  ###(...........#####.####  AC: 1Str: 7  ###......#.########.......#  EV: 12Int: 19  #.....###.## #............#  SH: 0Dex: 12 fg !###.#.#.# #.# #.####.......##### XL:  4 Next: 27% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: =--------  Time: 1907.5 (0.0) #####.#.. ..# #w# #.......#.... b) +0 dagger (venom)  #.#.##..# #.# #.......<.... Cast: Sandblast  #.#.##..# #.# #.......#.... #####.#.##..####.# #####.#.##.). fgř ......#..........########.#.#.... w   ribbon worm .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#.... fgM W_The ribbon worm is severely wounded.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)fga R #.#####.#  zzzbbb the Digger #.# #.#  Octopode #.# #.#  Health: 27/27 ======================== ############.# #.#  Magic: 3/8=========---------------  ###(...........#####.####  AC: 1Str: 7  ###......#.########.......#  EV: 12Int: 19  #.....###.## #............#  SH: 0fgcb yDex: 12 ###.#.#.# #.# #.####.......##### XL:  4 Next: 27% Place: Dungeon:2 ....#.#.# #.# #@# #............ Noise: =--------  Time: 1907.5 (0.0) #####.#.. ..# #w# #.......#.... b) +0 dagger (venom)  #.#.##..# #.# #.......<.... Cast: Sandblast  #.#.##..# #.# #.......#.... #####.#.##..####.# #####.#.##.). ......#..........########.#.#.... w   ribbon worm .......###..######..........#..>. .......# #..# #................. .......###..####.....#.##.#.#....fg#c Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm!fgh    #.# #.#  fgi #.# #.#   #.#  ###(      fgvi  #.#  #.# #@#  ..# #.#   #.# <   #.# fgi )..# ###fgi >  #..# fgi 7 fg '.fg i329.0 (1.5Sandblastfg fgi onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!fgfgfgfgrF _Unknown command.fgAh _4===fgl===fgm,fg_mfgVnfgnfgnfg9pfgp95===fgpfgqfg,rfg^rfgrfgtfg5tfgtfgufgvfgzvfgwfgw;===fgxfgy,fg0zfg*{fgm{fg{fg}fgA}fg}fg~fg~fgfgfg\fgH6===fgfgfgfgyfg~fgfgfgKfg}fg߅fgچfg)%===fgRfgfgfgӈfgfgfg/fgfgfgfgXfgKfgfgfg fgHfgrF7===fgfgP,fgfg fgfg fg%fgZfgLfgfg%===fg0fgfgfg֘fg7fgKfgzfgfgHfgfgfgfg!fgfgǟfg#8fgA*===fgfgfgxfgfg%fgfgfgfgafgfg_fgfgfgffgfg;===fgfgfgfgCfgδfg$fg5fgofgfgjfgWfgʺfg*fgfg ,fgtfgfg,fgfgfgfgfgMfgfgfg6fgfgfgfgfg)fgfg,fg;fgfg<,fg fgfg},fgfgfg\,fg fgfg^,fg#fgfgvBfgfgfgfgEfgfg3fgfgfgfg+fgxfgfg7fgm,fgfg3fgSfgfg$fgKfg]fgfgfg8fgfgYfgfgfg{,fgfgfgfgHfgfgfg,fgU fg fg fg fgC fg fgAfgufgfg9fgfggfgfgfgfg@fgfgfgfg4fgfgfgfgfgQfgtfg~,fg#fgIfgbfgfg, fg!fg'#,fg$fg%fg&,fg'fg+fg,fg0-fg-fg.fg0fgO0fg0fgD2fg}3fg4,fg 6fg'7fg7fg7fg9fgX:,fg8;fg<fg >fgc>fg>fg?fgAfgbAfgAfgfg-,fgfgvfg,fgfg fg.......# #.#.......###.. .......# #.#............ ###.#### #.#.......##....# #.#.......##....# ### #.#...÷...##### .# .$.. ..##.#.### fgNX..$. ## #.#.#  ♣g.#######.#.#  ♣..'@......#.# - ♣..'.#.#####.#  ♣.b###.# #.# Sandblast fg.... #.# #.# ..... ..# #.# ##### ### #.# g   goblin (asleep)fg #.##### b   bat (asleep)fgR #.....# fg2#####.#fg,&P 94.0 (85.0)  You open the large door.fg'F-5.0 (86fg0fg9 _A goblin and a bat come into view. _Found 17 gold pieces.fg.......# #.#.......###.. zzzbbb the Digger .......# #.#............ Octopode ###.#### #.#.......##... Health: 27/27 ========================  .# #.#.......##... Magic: 7/8=====================---  .# ### #.#...÷...##### AC: 1Str: 7  .# .$.. ..##.#.####  EV: 12Int: 19 ..$. ## #.#.#  SH: 0Dex: 12 ♣g.#######.#.#  XL:  4 Next: 32% Place: Dungeon:2 ♣..'@......#.#  Noise: ---------  Time: 1995.0 (0.0) ♣..*.#.#####.#  b) +0 dagger (venom) ♣.gdmmb###.# #.#  Cast: Sandblast .... #.# #.#  ..... ..# #.#  ##### ### #.#  g   goblin (asleep) #.#####  b   bat (asleep) #.....#  #####.# _Found 17 gold pieces.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)fg@v.......# #.#.......###.. zzzbbb the Digger .......# #.#............ Octopode ###.#### #.#.......##... Health: 27/27 ========================  .# #.#.......##... Magic: 7/8=====================--- fgA4 .# ### #.#...÷...##### AC: 1Str: 7  .# .$.. ..##.#.####  EV: 12Int: 19 ..$. ## #.#.#  SH: 0Dex: 12 ♣g.#######.#.#  XL:  4 Next: 32% Place: Dungeon:2 ♣..'@......#.#  Noise: ---------  Time: 1995.0 (0.0) ♣..'.#.#####.#  b) +0 dagger (venom) ♣.b###.# #.#  Cast: Sandblast .... #.# #.# fg>B ..... ..# #.#  ##### ### #.#  g   goblin (asleep) #.#####  b   bat (asleep) #.....#  #####.# fgyBFCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  fgBPress: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat!fgJ . ... .  .# .  .# ### #.#...÷.  .# .$.. ..##.#.####  fgJT..$. ## #.#.#  #.#.#  ..#.#  ♣..#.#.#####.#  ♣.†###.# #.#  .... #.# #. fg&K ..... ..# #. ##### ### #.#  #.fgKK  fgIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat!  You kill the bat!fgO  The goblin shouts! You hear a loud squeak.fg8r.g'gr   ratfgQj3====6.5 (1.5fgfgPfgO/  --more--fg W _A rat comes into view.fg.......# #.#.......###.. zzzbbb the Digger .......# #.#............ Octopode ###.#### #.#.......##... Health: 27/27 ========================  .# #.#.......##... Magic: 6/8==================------  .# ### #.#...÷...##### AC: 1Str: 7  .# .$.. ..##.#.####  EV: 12Int: 19 r.$. ## #.#.#  SH: 0fgg*Dex: 12 ♣..#######.#.#  XL:  4 Next: 33% Place: Dungeon:2 ♣.g*@......#.#  Noise: ====-----  Time: 1996.5 (0.0) ♣..'.#.#####.#  b) +0 dagger (venom) ♣.†###.# #.#  Cast: Sandblast fg,.... #.# #.#  ..... ..# #.#  ##### ### #.#  g   goblin #.#####  r   rat #.....#  #####.# _A rat comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)fg-?3.......# #.#.......###.. zzzbbb the Digger .......# #.#............ Octopode ###.#### #.#.......##... Health: 27/27 ========================  .# #.#.......##... Magic: 6/8fgf@==================------  .# ### #.#...÷...##### AC: 1Str: 7  .# .$.. ..##.#.####  EV: 12Int: 19 r.$. ## #.#.#  SH: 0Dex: 12 ♣..#######.#.#  XL:  4 Next: 33% Place: Dungeon:2 ♣.g'@......#.#  Noise: ====-----  Time: 1996.5 (0.0) ♣..'.#.#####.#  b) +0 dagger (venom) ♣.†###.# #.#  Cast: Sandblast .... #.# #.#  fgAW..... ..# #.#  ##### ### #.#  g   goblin #.#####  r   rat #.....#  #####.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin!fgI . ... .  .# fg^Jk.  .# ### #.#...÷.  .# .$.. ..##.#.####  r.$. ## #.#.#  fgJ`#.#.#  fgJ♣.)#@......#.#  ###.#  fgxKo #.#  .... #.# #. ..... ..# #. ##### ### #.# r   rat #.fgK  fgKfgfg^fgfP..r'fgj6=---8.0 (1.5fgfguonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin! _You kill the goblin!fg9 .......# #.#.......###.. zzzbbb the Digger .......# #.#............ Octopode ###.#### #.#.......##... Health: 27/27 ========================  .# #.#.......##... Magic: 5/8===============---------  .# ### #.#...÷...##### AC: 1Str: 7  .# .$.. ..##.#.####  EV: 12Int: 19 ..r. ## #.#.#  SH: 0Dex: 12 fg: v♣**#######.#.#  XL:  4 Next: 36% Place: Dungeon:2 ♣.)*@......#.#  Noise: =--------  Time: 1998.0 (0.0) ♣..'.#.#####.#  b) +0 dagger (venom) ♣.†###.# #.#  Cast: Sandblast .... #.# #.#  ..... ..# #.#  ##### ### #.#  r   rat #.#####  #.....#  #####.# _You kill the goblin!fg < Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)fgf( y.......##.#.......###.. zzzbbb the Digger .......##.#............ Octopode ###.#####.#.......##... Health: 27/27 ========================.##.#.......##... Magic: 5/8===============---------.# ####.#...÷...##### AC: 1fg) Str: 7.# .$.. ..##.#.####EV: 12Int: 19..#. ## #.#.#SH: 0Dex: 12♣#########.#.#XL:  4 Next: 36% Place: Dungeon:2♣.)#@......#.#Noise: =--------  Time: 1998.0 (0.0)♣..'.#.#####.#b) +0 dagger (venom)♣.†###.# #.#Cast: Sandblast.... #.# #.#..... ..# #.###### ### #.#r   rat#.######.....######.# _You kill the goblin!Casting: Sandblast fg* Q[40m(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)fgd fg1 Y$r..'fgɹ -9.5 (1.5fg fg MCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (82% to hit) _The blast of sand misses the rat.fg$.......# #.#.......###.. zzzbbb the Digger .......# #.#............ Octopode ###.#### #.#.......##... Health: 27/27 ========================  .# #.#.......##... Magic: 4/8============------------  .# ### #.#...÷...##### AC: 1Str: 7  .# .$.. ..##.#.####  EV: 12Int: 19 ..$r ## #.#.#  SH: 0Dex: 12 ♣.*#######.#.#  XL:  4 Next: 36% Place: Dungeon:2 ♣.)*@......#.#  Noise: =--------  Time: 1999.5 (0.0) ♣..'.#.#####.#  b) +0 dagger (venom)fg[1K ♣.†###.# #.#  Cast: Sandblast .... #.# #.#  ..... ..# #.#  ##### ### #.#  r   rat #.#####  #.....#  #####.# _The blast of sand misses the rat.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)fgO .......# #.#.......###.. zzzbbb the Digger .......# #.#............ Octopode ###.#### #.#.......##... Health: 27/27 ========================  .# #.#.......##... Magic: 4/8============------------  .# ### #.#...÷...##### AC: 1Str: 7  .# .$.. ..##.#.####  EV: 12Int: 19 ..$r ## #.#.#  SH: 0Dex: 12 fg&P ♣..#######.#.#  XL:  4 Next: 36% Place: Dungeon:2 ♣.)'@......#.#  Noise: =--------  Time: 1999.5 (0.0) ♣..'.#.#####.#  b) +0 dagger (venom) ♣.†###.# #.#  Cast: Sandblast .... #.# #.#  ..... ..# #.#  ##### ### #.#  r   rat #.#####  #.....#  #####.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)  The blast of sand hits the rat.fg T  . ... .  .# . fguT  .# ### #.#...÷.  .# .$.. ..##.#.####  ..$. ## #.#.#  ♣.##.#.#  ♣.)#@......#.#  ###.#  fgU  #.#  .... #.# #. ..... ..# #. ##### ### #. #. fgDU  fgr 0..'fg k72001.0 (1.5SandblastfgC fgv G _You kill the rat!fg{fg|fgj}fg܀fgNfg,fg"y.......÷..#..#.fgʐg.#.......#.-...J..J   endoplasm (wandering).fg,20fgE-3.0 (2fgbfg] _An endoplasm comes into view.fgH.# #.#... .###.#### #.### . .#  #.#fgq.## . .# ###### #.#...÷...#### .# .$.... ..##.#.####  ..$.. ## #.#.#  ♣..#######.#.# ♣.)'.......#.# ♣..@.#.#####.# ♣.†###.# #.#..... #.# #.#..J.... ..# #.######## ### #.# #.##### #....fg.# #####.# #<#fgfgG.JfgCn5===4.0 (1SandblastfgfggV _There is a large open door here.fgN........# #.#........... zzzbbb the Digger .###.#### #.#.......##.. Octopode . .# #.#.......##.. Health: 27/27 ======================== . .# ###### #.#...÷...#### Magic: 4/8============------------  .# .$.... ..##.#.####  AC: 1Str: 7 ..$.. ## #.#.#  EV: 12Int: 19 ♣..#######.#.#  SH: 0Dex: 12 ♣.)'.......#.#  XL:  4 Next: 37% Place: Dungeon:2 ♣..@.#.#####.#  Noise: ---------  Time: 2004.0 (0.0) fgwW♣**###.# #.#  b) +0 dagger (venom) ..*.. #.# #.#  Cast: Sandblast ...J... ..# #.#  ####### ### #.#  #.#####  J   endoplasm (wandering) #.....#  #####.#  #<# _There is a large open door here.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)fg O........# #.#........... zzzbbb the Digger .###.#### #.#.......##.. Octopode . .# #.#.......##.. Health: 27/27 ======================== . .# ###### #.#...÷...#### Magic: 4/8============------------  .# .$.... ..##.#.####  AC: 1Str: 7 fg F..$.. ## #.#.#  EV: 12Int: 19 ♣..#######.#.#  SH: 0Dex: 12 ♣.)'.......#.#  XL:  4 Next: 37% Place: Dungeon:2 ♣..@.#.#####.#  Noise: ---------  Time: 2004.0 (0.0) ♣.†###.# #.#  b) +0 dagger (venom) ..... #.# #.#  Cast: Sandblast fg 3...J... ..# #.#  ####### ### #.#  #.#####  J   endoplasm (wandering) #.....#  fgg #####.#  #<# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  fg2 %The blast of sand hits the endoplasm!fg    .#  .# ###### ÷  .# .$....   ..$.. ## #.#.# fg[  ##.#.#  ...#.#    ♣#####.# #.#  ..#.. #.# #.#  ....... ..# fg  ####### ###   fg %  fg' B#<#fg~ ;.†..fgރ p9=5.5 (1.5Sandblastfgֈ fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!fg?fgfg|fgfgnfgs,fgfgy,fgfgy,fgmfgq,fgfg:,fgfgO5===fgEfgfgfg\fgjfg]fgfgfgfgfgfg1fgd;===fgfgfgO-ww   ribbon worm (wandering)fg017.5 (12.0)fg. F-8.5 (13fgfgQ^ _A ribbon worm comes into view.fg{# #.#.### .......# #.#... ###.#####.#.##.  .# #.#.......##....# ###### #.#...÷...#####fgv| .# .$.... ..##.#.####..$.. ## #.#.# ♣..#######.#.# ♣.)'@......#.# ♣..'.#.#####.#  ♣.†###.# #.#  ..... #.w..... ..####### ### #.# fg|#.######.....######.#fgfg؇Q.wfg19.0)fg֐fgfg H###.$....$.♣..♣.)+♣..+♣......w...#####fg '20fg_ fg / _You close the large door.fgfg.fgDfgfg6===fgEfg6,fg5fg,fgfg,fg-fgfg4===fgifg,fgfg,fgfg,fgPfg,fg+fg1fgM7===fgfg<,fgfg,fgfg,fgqfgfg;===fg~fgy,fg)fg^,fgfg ,fgfgk,fgGfg_ _You start resting.fg 0399.0)fg]8===40.5 (20fgfg% _Magic restored.fgz ###.$....$.♣..♣.)'♣..'♣..........#####fg fg 11.5 (1.0)fgX fg . _You open the large door.fgL.# #.#... .###.#### #.### . .#  #.#.## . .# ###### #.#...÷...#### .# .$.... ..##.#.####  ..$.. ## #.#.#  ♣..#######.#.# ♣.)'.......#.# ♣..@.#.#####.# ♣.†###.# #.#..... #.# #.#....... ..# #.# ####### ### #.# #.##### #.....# #####.#fgMY #<#fgaUfgnX&2fg_fgbV _There is a large open door here.fgr 3fgs fgu fgx fg} : _fg} >  You see here a +0 dagger.fg fg B=== _fgc fgn fgΉ fgŌ ,fgW fg fg,$fg / #...>....# .#######.###  #........# ..#  #........# #.#.......##  #........# #.#.........#.###.#### #.#.......###. .# #.#.......###. .# ########## #.#...÷...##.# #...$....# ..##.#.#####.....$@.# ## #.#.#5.5 (3#.w♣♣♣♣..#######.#.# ♣.)'.......#.#fg/g ♣..'.#.#####.# ♣.†###.# #.#.....# #.# #.# w   ribbon worm (wandering).......# ..# #.######### ### #.##.#####fg2fg:fgL=b _A ribbon worm is nearby!fg #...>....# .#.#. #.# #.# #.# #.#. #.# #.# #.###.#### #.#. #. .# #.#. #. .# # #.#...÷... .# #...$....# ..##.#.#### #.....@..# ## #.#.# #.w♣♣♣♣..#######.#.# ♣.)'.......#.# ♣..'.#.#####.# ♣.†###.# #.# .....# #.# #.# .......# fg[34m..# #.# ######## ### #.# #.fgfg.F6.5 (1Sandblast _fg fgQ _You see here 7 gold pieces.fg\R  #...>....# .#######.#.......# zzzbbb the Digger  #........# #.........# Octopode  #........# #.#.......# Health: 27/27 ========================  #........# #.#........ Magic: 7/8=====================---  #.###.#### #.#.......# AC: 1Str: 7  #. .# #.#.......# EV: 12Int: 19 fgS $ #. .# ########## #.#...÷...# SH: 0Dex: 12 .# #...$....# ..##.#.#### XL:  4 Next: 39% Place: Dungeon:2 #..***@..# ## #.#.#  Noise: ---------  Time: 2046.5 (0.0) #.w♣♣♣♣..#######.#.#  b) +0 dagger (venom) ♣.)'.......#.#  Cast: Sandblast ♣..'.#.#####.#  ♣.†###.# #.# fgS } .....# #.# #.#  w   ribbon worm (wandering) .......# ..# #.#  ######## ### #.#  #.#### _You see here 7 gold pieces.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  fgS Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)fg?  #...>....# .#######.#.......# zzzbbb the Digger#........##.........# Octopode#........##.#.......# Health: 27/27 ========================#........##.#........ Magic: 7/8=====================---#.###.#####.#.......# AC: 1fg Str: 7#. .##.#.......# EV: 12Int: 19#. .# ########## #.#...÷...# SH: 0Dex: 12.# #...$....# ..##.#.#### XL:  4 Next: 39% Place: Dungeon:2#..###@..# ## #.#.#Noise: ---------  Time: 2046.5 (0.0)fgl #.w♣♣♣♣..#######.#.#b) +0 dagger (venom)♣.)'.......#.#Cast: Sandblast♣..'.#.#####.#♣.†###.# #.#.....# #.# #.#fg w   ribbon worm.......# ..# #.######### ### #.##.####Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgM Aim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)  The blast of sand hits the ribbon worm!fg fg fg [.w..fgv 5=8.0 (1.5fg fg* onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)  The blast of sand hits the ribbon worm! _The ribbon worm is heavily wounded.fgٯ #...>....# .#######.#.......# zzzbbb the Digger  #........# #.........# Octopode  #........# #.#.......# Health: 27/27 ========================  #........# #.#........ Magic: 6/8==================------  #.###.#### #.#.......# AC: 1Str: 7  #. .# #.#.......# EV: 12Int: 19  #. .# ########## #.#...÷...# SH: 0Dex: 12 .# #...$....# ..##.#.#### XL:  4 Next: 39% Place: Dungeon:2fg #...w*@..# ## #.#.#  Noise: =--------  Time: 2048.0 (0.0) #..♣♣♣♣..#######.#.#  b) +0 dagger (venom) ♣.)'.......#.#  Cast: Sandblast ♣..'.#.#####.#  ♣.†###.# #.#  .....# #.# #.#  w   ribbon worm .......# ..# #.#  ######## ### #.#  #.#### _The ribbon worm is heavily wounded.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)fg"H #...>....# .#######.#.......# zzzbbb the Digger  #........# #.........# Octopode  #........# #.#.......# Health: 27/27 ========================  #........# #.#........ Magic: 6/8==================------  #.###.#### #.#.......# AC: 1Str: 7  #. .# #.#.......# EV: 12Int: 19  #. .# ########## #.#...÷...# SH: 0Dex: 12 .# #...$....# ..##.#.#### XL:  4 Next: 39% Place: Dungeon:2 #...w.@..# ## #.#.#  Noise: =--------  Time: 2048.0 (0.0) #..♣♣♣♣..#######.#.#  b) +0 dagger (venom) ♣.)'.[fg I34m......#.#  Cast: Sandblast ♣..'.#.#####.#  ♣.†###.# #.#  .....# #.# #.#  w   ribbon worm .......# ..# #.#  ######## ### #.#  #.####Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)  The blast of sand hits the ribbon worm!fgL #...>....#         fgL< #. .#  #. .# ## ÷ .# #.  fgM#...†#@..# ## #.#.#  #.  ♣.)'..  ♣..'.#.# fgaM|♣.†###.#  .....# #.#  .......# ..#  ######## ###   fg3&.fgi459.5 (1.5Sandblastfg(fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!fg  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg[fgGfgfgh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fg0 fgS fgM fgu F _Unknown command.fgfgfgfgfg$ _fgBfgfgH,fgfg,fgfg,fg"fgLfgF7===fgfg fgB fg fgm,fgfgw,fgfgfg;===fg&fg"fgfghfg\,fgfg,fg!fg6#,fg+$fgR&fg&M8===fg(fg*,fg,fg.L _You now have 34 gold pieces (gained 7).fg03fg1fg3fgk5,fgY6fgl9Q===fg>y _You now have 44 gold pieces (gained 10).fg2?fg?fgBfg0DfgDfgEfgGfgI,fg+Kfg=LfgGMfgMfgMfgOfgPfg1QfgRfg"TfgUfg1VfgWfgXfgZ,fg4\fg[^fg=`,fg_bfg5t #. .# #.#..... #. .# ########## #.#...÷. .# #........# ..##.# #...†....# ## #.#.# #..♣♣♣♣..#######.# #..♣ ♣.)'.......# #..♣ ♣..'.#.##### #..♣♣♣♣.†###.# #. #..@.....# #.# #.#- #........# ..# #.########### ### #.# #.# #.. ###[3fg-u4m#76.5 (27.0)-7.5 (28fg xfgz` _o - a scroll labelled WILASOLOZUfg@ fg@ fgvA fgD fgF fg-G fgK BfgL fgL fgnN fgdP fgP fgQ fgS fg$U ,fgV fgW fgbY ,fgpZ fg#] fgG_ ,fg` fgd E  There is a large open door here.fgVf fgf  _fgh fg-j fgn ,fgp fgq fgUs ,fg$t fg\v fgw ,fg,x fgy fg{ ,fg^| fg} fgz~ fg~ fg; fgL fgg ,fg fg fg fg_ fgĈ fgNJ fg ,fg fgN fg ,fg fgW fg ,fgє fg fg; fg fg% fg fg! fgc fgϜ fg fg fg fg9 fgJ fg ,fg: fg fg: ,fgR fg fg ,fgz fg8 fg ,fg߳ fg fg Bfg¹ fgN ,fg fg fg ,fg fgU fgy Bfga fgy ,fg. fg fg fg fgC fg fg ,fg fg9 fg5 ,fg fg fg ,fg fg fg/ Bfg fgi ,fg fg" ,fg fgB fga fg fg" fg fg fgA fg fgz fg1 ,fg fg fg ,fg fgB fg fg fg fgN fg fg> fg fg1 fg fgfg?fgfg,fg:fgfg\fgfgfgDfg,fg fg` fg# fg fg fgB fg,fgfgfg,fgTfgfg{fgfgfg(fg{   . ..#  .# ...K #.# ##.. ## ... #.# #.#. .. ... ##.#####.#. .# #.. #........#. .# #.# #..#######.#.####.# #..# ##.......#.# #..# fg`!L#........#@########..######........#.................#...>....####.#######.#....#........# #.# #......#........# #.# #.#..#........# #.# #.#.... K   kobold (missile, asleep)#.###.#### #.# #.#....#. .# #.# #.#....#. .# #############.#...÷fg,.128.5 (51fg.,9.5 (52fgZ4fg,:z _A kobold comes into view. It is wielding a +0 short sword.fgL ## #..... ..# # ...K#.. ## .... #.# . .#.#####....... #. .# ##### ##.#.#### #..# .########..######.....#.............>....####.#######.#....#.........#.###.####.#. #.# #.#....fgfgd230.5 (1.0)fgfgfg2= ##.....## ## #....... ..# # ....K..#.. ## ..... #.# . ....#.#####....... #. .# ##### ##.#.#### #..# ########..######.....#.............>....####.#######.#........###.####fg@= KK)The kobold shouts!fgAL((((fg{....6-===1fgfgD _The kobold throws a stone. The stone hits you.fgg< ##...##  ##.....### ## ##......... ..# # ....K...##.. ## #.....$.# #.# . ......# ##.#####...#......fgci #. .# ##### ##.#.#### #..# ########..######.....#.............>....####.#######.#........fg[vfg-yD((((fgR...@fgp@--2Sandblastfg fg1 _Found 15 gold pieces. The kobold throws a stone. The stone barely misses you.fg  zzzbbb the Digger ##...##  Octopode ##.....### ###  Health: 26/27 =======================- . ##......... ..#  Magic: 7/8=====================--- .# ....K...# #.# ## AC: 1fgStr: 7 .. ## #...*.$.# #.# #. EV: 12Int: 19 #. .. ..*...# ##.#####. SH: 0Dex: 12 #. .# #.*..# #........ XL:  4 Next: 45% Place: Dungeon:2 #. .# #@# #..###### Noise: =--------  Time: 2132.5 (0.0) ##.#.####.# #..#  b) +0 dagger (venom) fg~k##.......#.# #..#  Cast: Sandblast #........#.########..###### #........#................. #...>....####.#######.#.... K   kobold (missile) #........# #.# #...... #........# #.# #.#.... #........# #.# #.#.... fg_Found 15 gold pieces. The kobold throws a stone. The stone barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefggAim: a kobold, wielding a +0 short sword and quivering stones (77% to hit)fge  zzzbbb the Digger ##...##  Octopode ##.....### ###  Health: 26/27 =======================- . ##......... ..#  Magic: 7/8=====================--- .# ....K...# #.# ## AC: 1Str: 7 .. ## #.....$.# #.# #. EV: 12Int: 19 #. .. ......# ##.#####. SH: 0Dex: 12 fg#. .# #....# #........ XL:  4 Next: 45% Place: Dungeon:2 #. .# #@# #..###### Noise: =--------  Time: 2132.5 (0.0) ##.#.####.# #..#  b) +0 dagger (venom) ##.......#.# #..#  Cast: Sandblast #........#.########..###### #........#................. #...>....####.#######.#.... K   kobold (missile) #........# #.# #...... #........# #.# #.#.... #........# #.# #.#....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (77% to hit)  The blast of sand hits the kobold! ##...##  ##.....###fg ###  . ##......... ..#  .# ....)...# #.#  .. ## #...#.$.# #.#  #. .. ..#...#  #. .# #.#..#  #. .# #@#   #..#   #..#  #...>....###  #.#    #.#    #.#  fg% 3...fg + h84.0 (1.5Sandblastfg0 fg_3 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (77% to hit)  The blast of sand hits the kobold! _You kill the kobold!fg 3fg fg fgT7=fg!N _HP restored.fgfg,fgWfg7fgxfgfg fgs9=fgfgfgfg]fgfgM8===fgifg fgfg@fgfgfgA"fg"fg$fg%fg&,fg'fg(fg)fg);===fgQ*fg5+fg ,,fg,fg.,fgY/fgL1M _You now have 59 gold pieces (gained 15).fg/23fg2fg3fg4,fgB5fgX7fg$8,fg8fg9fg:,fgH;fgd<fgE=,fg>fg A  Things that are here:  a +0 short sword; a stone; a kobold corpsefgBfgB _fgBfgCfgD,fgEfgFfgG,fgHfgIfgIfg.JfgJfgsKfgZLfgLfgLfgNfgN,fgqOfg:Pfg=Qfg}QfgQfg SfgS,fgSfgTfgNU,fgUfgWfg!X,fgXfgLYfgY,fgJZfg?[fg#\,fg\fg}^fgM_,fg_fg`fga,fg:bfg[cfgdfg]dfgefgffgg,fg|hfgifg'kfgkfglfgmfgRn,fgnfgofgp,fgpfgqfgsr,fgrfgsfgZt,fgtfgufgv,fgwfgwfg*x,fgxfgyfg?z,fgzfg{fgK|,fg|fg}fg&~,fg~fg`fgE,fgfgPfg,fgEfg,fg,fgfgfgi,fg҅fgJfgˆ,fgTfgчfgMBfgfg,fgBfg`fgi,fg͌fgzfg,fgJfgfgjfg͏,fg fgfgufgfgafgi,fgΕfgcfg,fgAfgsfgfgFfgfg fgÜfg ,fg fgfgӞfg+fgfgg,fgɠfg^fg,fgjfgqfgfgjfgfgAfgfgfg1fgfgfgԧfgfg #####.###..♣ ♣..'.#.# fgí.# #..♣♣♣♣.†###.#  #.# #........###.#  #.# #........#...#  #.# ############ fg #.#  #.# fgA #.#   -       fgE   #.#  #.#  #.. fg ### #[##fg 200.0 (66.0)  You now have enough gold to buy a potion of enlightenment on D:3, or buy a  potion of heal wounds on D:3.  You can access your shopping list by pressing '$'.fgF-1.0 (67fgfgg= _You now have 68 gold pieces (gained 9). fg  fg3 fg fg fg fg fgi fg, fgr fg3 fg fg fg^ fg fg, fg fg fg fg fg fg fgN, fg fg fg fg fg8 fg fg fgg fgC} _g - 2 scrolls labelled AHAHUNYZORGH (gained 1) fg! fg3 fg fg, fg" fgF fgN, fg fg fge fg fgY fg fg fg fg fg  fg , fg  fgg fg, fgH fgEB fg fg? fg, fgD fgw fg, fg: fgW fgQ, fg fg  fg! fg! fg@" fg$ fga% fg% fg'& fgr' fg( fg( fgH) fg* fg,, fg, fgt. fg/ fg/ fg0 fg82 fg64, fg4 fgY6 fg7 fg7 fg8 fg; fgq<, fgR= fg> fg-@ fg@ fgMA fgB fgD, fgD fgF fgH, fgI fgK fgL, fg7N fgQ fgR fgS fgS fg9U fgzV, fgOW fgX fg'Z, fg [ fgP\ fg], fg^ fga fgb fgNoise: ---------  Time: 2284.0 (0.0) ..........######.##.#b) +0 dagger (venom) .#.#.............##.#Cast: Sandblast .#..........##############.# .###.......................# .....##...################## #######...######  fg\_You see here a hobgoblin skeleton. _You see here a hobgoblin skeleton. _You see here a +0 whip. _There is a stone staircase leading down, spattered with blood here. _p - a scroll labelled KUWINI XIUZ _Done exploring. fg] fg] fge fgf fg_g$ _ fgl fgam, fgm fgn fg%o, fgo fg q fgq, fgr fgIs fgMt fgt fgt fgw fgw, fg3x fgy fgrzB fg{ fg |, fg| fg} fg0~, fg~ fg fgV fg fg fg fg, fgj fg fg, fg fgه fg, fg fg) fg{, fg fgk fg, fgG fg fgߒ, fgu fg fgU fg fg fg fg, fg fg fgl fg fg\ fg fg fg fgD fg fg̦, fg$ fgͧ fgʨ, fg  fg fg, fg fg fg, fg  fgX fg fgf, fg۳ fgo  There is a stone staircase leading down, spattered with blood here. fgն fg fg: _ fgk;3 fgAn fgo fg p fg  #.##†##............... ##.##.# #..............  #####..#.∩###.............. #..........##..#........ #...........#.<#......##..# #..............).......... #..........#...........##.. #....>.....#......<....#  #####.######..@........# 314.5 (30.5) #.# ##..........#  #.# #..........#  #.# #...........# #.# #.........).... #.# #.####.....[40 fg܀[m.... .# #. ...####... .. ..#... ## _You climb downwards. fg fg fgna _There is a stone staircase leading up here. fg fgWhere to? (Tab - D:3, ? - help)  D - Dungeon  fgN  fg[ #.##†##...............zzzbbb the Digger##.##.# #..............Octopode#####..#.∩###..............Health: 27/27 ========================#..........##..#.........#Magic: 8/8========================#...........#.<#......##..#AC: 1Str: 7#..............)..........EV: 12Int: 19#..........#...........##..SH: 0Dex: 12#....>.....#......<....#XL:  4 Next: 48% Place: Dungeon:3#####.######..@........#Noise: ---------  Time: 2314.5 (0.0)#.# fg\ [40m ##..........#b) +0 dagger (venom)#.# #..........#Cast: Sandblast#.# #...........##.# #.........)....#.# #.####..........# #. ...####..... ..#... ## _There is a stone staircase leading down, spattered with blood here. _p - a scroll labelled KUWINI XIUZ _Done exploring. _There is a stone staircase leading down, spattered with blood here. _You climb downwards. _There is a stone staircase leading up here. fg]  fg `  fga  fgzb $ _ fgf , fgh  fg!i  fgi  fg|l  fgn  fgo  fgp  fghr  fg)t  fgt  fgu  fg w  fgAx  fgx  fgy  fgz  fg|  fg}  fg}  fg~  fg= , fg  fg  fg , fgȅ  fgs  fg  fgg  fgى  fg. Y  There is a stone staircase leading down here. fg  fgӍ  fg, $ _ fg  fg 4 fg  fg , fgw  fg _You climb downwards.  Found a scroll labelled WILASOLOZU.  There is a stone staircase leading up here. fg[ fgm   ##  ##.########   #.###   #....#   #. fg.oo.. 25.2 (10.7)  #..o..   #...?.....ooo   ##..  ##.  ##......... ooooo 5 orcs (asleep)  ..........  ..##......  fgat fg fgDd _There are monsters nearby! fg  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg8fghfgfg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fglY  ##  ##.#  #.#.###  #.# #...<@...o..# #.o.fgZ #...?.....ooo. ##. ##. ##. . #..##. fg:lfgXL6.2 (1.0)Sandblast _fgfgfgE   zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 7/8=====================--- ## AC: 1Str: 7 ##.########  EV: 12Int: 19 #.#.......###  SH: 0Dex: 12 #..........##  XL:  4 Next: 48% Place: Dungeon:4 #...<@**.o..#  Noise: ---------  Time: 2326.2 (0.0) #.......*o...  b) +0 dagger (venom) #...?.....ooo.  Cast: Sandblast[12fgE ;10H ##............  ##...........  ##..........  ooooo 5 orcs (asleep) ...........  #..##.......  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)fg (  zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 7/8=====================--- ##fg  AC: 1Str: 7 ##.########  EV: 12Int: 19 #.#.......###  SH: 0Dex: 12 #..........##  XL:  4 Next: 48% Place: Dungeon:4 #...<@...o..#  Noise: ---------  Time: 2326.2 (0.0) #........o...  b) +0 dagger (venom) #...?.....ooo.  Cast: Sandblast ##............  ##...........  ##..........  ooooo 5 orcs (asleep) ...........  #..##....... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;10;1fg mSandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)  The blast of sand hits the orc!fg - ## ##  #.##  #.##  #...<@##.o..# fg  ##)...  #..  ##... #... ##..........  4 ........... #..##.......fg*d onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (asleep, 100% to hit)  The blast of sand hits the orc!  You kill the orc!fg$f fgg fg u ..o..oo..ooooo2 wandering)fg8y @51===7.7 (1.5fg fg % _The orc shouts!fgsfgntfg6fgF _Unknown command.fg$ fg! fgl fgM F _Unknown command.fg"  zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 6/8==================------ ## AC: 1Str: 7 ##.########  EV: 12Int: 19 #.#.......###  SH: 0Dex: 12 #..........##  XL:  4 Next: 51% Place: Dungeon:4fgi #...<@**o...#  Noise: ===------  Time: 2327.7 (0.0) #........oo..  b) +0 dagger (venom) #...?.......o.  Cast: Sandblast ##............  ##...........  ##..........  oooo 4 orcs (2 wandering) ...........  #..##.......  _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (82% to hit)fg '  zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 6/8==================------ ## AC: 1Str: 7 ##.########  EV: 12Int: 19 #.#.......###  SH: 0Dex: 12 #..........##  XL:  4 Next: 51% Place: Dungeon:4 fg) #...<@..o...#  Noise: ===------  Time: 2327.7 (0.0) #........oo..  b) +0 dagger (venom) #...?.......o.  Cast: Sandblast ##............  ##...........  ##..........  oooo 4 orcs (2 wandering) ...........  #..##....... Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (82% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.fg/ fgfgSfg< ## ##  #.##  #.##  #ooo..#  #)...  #.o..  ##... #... ##.......... oooo ........... #..##.......fgZ8.7 (1Contam fg,fg(.fg6/  --more--fg:/ _The orc shouts!fg    ##  ##.#  #.#.###  #.##  #...@..ooo..#  #.)...  #...?......o..  ##.  ##.  ##.  .  #..##. fg fg fg fgz fgl {ooo..o.fg 0---9fg fg Y _There is a stone staircase leading up here.fg,  zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 5/8===============--------- ## AC: 1Str: 7 fg .##.########  EV: 12Int: 19 #.#.......###  SH: 0Dex: 12 #.......o..##  XL:  4 Next: 51% Place: Dungeon:4 #...@*oo....#  Noise: ---------  Time: 2329.7 (0.0) #........o...  b) +0 dagger (venom) #...?.........  Cast: Sandblast ##............  Contam  ##...........  ##..........  oooo 4 orcs ...........  #..##.......  _There is a stone staircase leading up here.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? orfg. * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (82% to hit)fg,  zzzbbb the Digger  Octopode  Health: 27/27 ======================== fgMagic: 5/8===============--------- ##AC: 1Str: 7  ##.########EV: 12Int: 19  #.#.......###SH: 0Dex: 12 fg#.......o..##XL:  4 Next: 51% Place: Dungeon:4 #...@#oo....#Noise: ---------  Time: 2329.7 (0.0) #........o...b) +0 dagger (venom)fg".  #...?.........Cast: Sandblast  ##............Contam  ##........... ##..........oooo 4 orcs fg}i........... #..##.......Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (82% to hit)  fg܍The blast of sand hits the orc.fgSfgfgfgfgfg\fg%o..o)fg&6=31.2 (1.5fg51fgW6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (82% to hit)  The blast of sand hits the orc. _The orc is almost dead.fghqfgrfgY|fgF _Unknown command.fg%4fgfgfg{fgtfg@oo.fgĢ,20fgfg! fg*fg fg!#.##.#...........fgH"fg v#.##÷##..........fg ##.##.# #.........fg[ #####..#.∩###.........fgGo #..........##..#......fg fg~C...........#.<#......fg fg.fg^0.....)......fg #....o.....#..........fg3fg% #....@.....#......<...fg˥ #####.######..<.......fg^ #.# ##.........fg #.# #.........fgo fgV #.# #fgw.........fg fg #.# #.........) o   orcfg fgT #.# #.fg####.....fg` fg #.# #. ...###fg" fg9.. ..# fgC_The orc closely misses you.fgfgfgfgfg&5-3.7 (2.5fg/fg4} _You climb upwards. _There is a stone staircase leading down here.fgs  You completely miss the orc. You grab the orc.  The orc is almost dead.You constrict the orc.fgT| j )  You kill the orc!fg 6/9=5=4.7 (1.0Sandblastfg fg K _Your magical contamination has completely faded away.fg!  ..........> #.##.#..   .##÷##..    ##.##.# #.   #####..#.∩###....   #.##..#.   #.#.<#......#   #..............) fg&#....)@....#..   #....>.....#......< #####.######..< #.# ##.   #.# #.   #.# .    #.# #.........)    #.# #.####......    #.# #. ...#### fgfg.-5fgfgOfgp .. ....#.... ..........> #.##.#.. #.##÷##.. ##.##.# #. #####..#.∩###.... #.##..#.. #.#.<#......## #......@.......) #....).....#...........# #....>.....#......<....# #####.######..<# #.# ##.# #.# #.# #.# . #.# #.........)[1fgÇe7;13H #.# #.####.......fgefgƓ@-6fgfgȝfgb .##..... ....#..............>#.##.#...##÷##.. ##.##.# #.#####..#.∩###....#.##..#...#.#.<#......###..............).fg;#....).....#...........##....>.....#......<....######.######..<.#.# ##.# #.# #.# #.# ..##.# #.........)fgfg&7fg fg] .[ .##..... ....#..............>#.##.#..#.##÷##.. ##.##.# #.#####..#.∩###....#.##..#...##.#.<#......###..............)...#....).....#...........##.#....>.....#......<....######.######..<..##.# ##....##.# #....##.# ..#fgc fgd B=8fgh fg;j fg+fg,fgY8fg\:fg9M.[ .##.. ....#...fg:..........>.#. #.##÷##. ##.##.# ####..#.@###....##.....##.<####..............).............#...fgXBfgE&9fgqKfgNg _There is an entrance to Ulalau's Distillery here.fgM....[ # ..##.. ....#.............>.#. #.##÷##. ##.##@# ####..#.∩###.............##.....##...........#.<#......##.......#.....fgfg.40 _fgfgfg}\M#.fg)...#.... ......[ #?.  ...##.......#.............>.#. #. ##.##.# ####..#.∩###...fg.#..........##..#.........#....................###.######..<.fgfgZ&1fgfg _Found a scroll labelled OKEGOU TASUACH. _You see here a rat skeleton.fg M#.##B ....#.... .....#...[ #?.. #....##......#.......#....#..........>.. #.##÷##. ##.##.# #####..#.∩###...............B   giant cockroach (asleep)..........>.....#fg fg &2fg fgS b _A giant cockroach comes into view.fg6 C. ...$.##.## ...Bb#.... .#.... ......#...[ #?... . #....##....#.#....w#.....@....>..fg8 2##.##.#........##÷##...... ##.##.# #.....#####..#.∩###......#..##..#.........# #...........#.<#......##..# b   bat (asleep)#..............)..#....).....#.....##..fg%E e  A bat comes into view.fgG W7==3fgO fg^S + _Found 14 gold pieces.fgD#....$.##.## ....Bb#.... .......#.... .#...[ ##?.#....##................#.......#...w #...> ##.##.#@..... #.##÷# ##.##.#  #####..#.∩###.#..........##..###....#.<#......###........).fgZ... #....).....#.....###....>.....#......<....#fg֒fg1fg[fg^.bbfg74Sandblastfg,fg~*##.## ....B.#.... ......#.... ....#...[ ##?..b...$#....##................#.......#w #..........> ##.##.#...... .##÷# ##.##.# #####..#.∩###. #..........##..###..<#......###...).... b   bat#....).....#.....##..fg#....>.....#......<....######.######..<....#fgfgZfg,.bfg\&5fgYfgZ #.... ......#.... ..#...[ ##?......$#....##..........#.......#bw #..........> ##.##.#...... .##÷# ##.##.# #####..#.∩###. #..........##..## #.fgI#.<#......###....)....#....).....#.....###....>.....#......<....######.######..<....# #.#  _Found 16 gold pieces.fgfgfgfg&.bfgH&6fgfgCfgfg&fg)F _Unknown command.fgG#.... .#...[ ##?$#....##..........#.......#w #...> ##.##.#...... .##÷##.b ##.##.###.. #####..#.∩###. #..........##..## #.#.<#......###.fg...)....#....).....#.....###....>.....#......<....# #####.######..<......# #.# ##.# fgfgfg".bfgK===7fgfgP _The bat barely misses you.fg6fgfgcfgPfg fg; fg fg fgQ #.... .........  zzzbbb the Digger #...[ ##?......$..  Octopode #....##................  Health: 27/27 ======================== #.......#.............w  Magic: 6/9================-------- #..........>...........  AC: 1Str: 7 ##.##.#................  EV: 12Int: 19 #.##÷##..b............  SH: 0Dex: 12 ##.##.###.*............  XL:  4 Next: 55% Place: Dungeon:3  #####..#.∩###.@............  Noise: =--------  Time: 2347.7 (0.0)  #..........##..#.........#  b) [0;10;fg>1m+0 dagger (venom)  #...........#.<#......##..#  Cast: Sandblast  #..............)..........  #....).....#...........##..  #....>.....#......<....#  b   bat  #####.######..<........#  #.# ##..........#  #.# #..........# _The bat barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)fg  #.... .........  zzzbbb the Digger #...[ ##?......$..  Octopode #....##................  Health: 27/27 ======================== #.......#.............w  Magic: 6/9================-------- #..........>...........  AC: 1Str: 7 ##.##.#................  EV: 12Int: 19 #.##÷##..b............  SH: 0Dex: 12 ##.##.###..............  XL:  4 Next: 55% Place: Dungeon:3  #####..#.∩###.@............  Noise: =--------  Time: 2347.7 (0.0)  #..........##..#.........#  b) +0 dagger (venom)  #...........#fg @.<#......##..#  Cast: Sandblast  #..............)..........  #....).....#...........##..  #....>.....#......<....#  b   bat  #####.######..<........#  #.# ##..........#  #.# #..........# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand hits the bat!fga  #....   #...[ ##?......$..  #....##................  #.......#.............w  #.............  ........  #.##÷##...............  #............  ∩........  ......#  fg L...##..#  ...  #....)...  #....>.....#......<...  #..<....... #.# ##..... #.# fgAH ,..fgO h79.2 (1.5SandblastfgW fg[ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (73% to hit)  The blast of sand hits the bat! _You kill the bat!fgfgرfgCfgܶfglfgw,fg-fgfg,fgVfgfg)N7==fg3fgfgfgKfgv,fgfg,fgfgfg:==fgfg,fg6fg6fgfg7fgSfgfgfgfg#fgfg8===fgfg ,fgBfgjg===fgfg(fg*fg5h - _You start resting.fgA070.2 (21.0)fg<9===-1.2 (22 _Magic restored.fg #.... . #.... #...#...[ ##?$... #....##... #.......#....w #..........> ##.##.#.. .##÷##..  ##.##.###.  #####..#.∩###.....#.##..#.........#  #.#.<#......##..##..............)......  #....).....#...........##..fg #....>.....#......<....#  #####.######..<........##.# #fg fgy 12.2 (1.0)fg fgT fg# M#.##B.. .#. #..[ ##?$... ##...#...w..........>##.##.#. #.##÷##.  ##.##.######..#.∩###.....#..........##..#.........##..<........fg1 fg4 &3fg= fg? fgM #. ...$. #.##B....# #. #..[ ##?$... ##...#...w..........>##.##.#. #.##÷##.  ##.##.#######..#.∩###..............B   giant cockroach (asleep)#......<....fg&fg&4fgfg}!fg38 #. $#.##B....# #. #..fgR[ ##?$... ##...#...w......##.##.#. #.##÷##.  ##.##.######..#.∩###.....##..#...# #.<###..#..........)...).....##..fgŲfg޷D===5fgVfgc _There is a stone staircase leading down here.fgk ...l.. #. $#.##B....# #. #..[ ##?$... .##.......#w..........>##.##.#. #.##÷##.  ##.##.######..#.∩###.....##..#...# l   frilled lizard (asleep)#.<###..#..........)...fgfg &6fgfga _A frilled lizard comes into view.fg? S.#.... ...l.. #. $#.##B....# #. #..[ ##?$... ##...#...w..........>##.##.#.fgL  #.##÷##.  ##.##.######..#.∩###.....##..#...##.<###..#fg fg 77Sandblastfgz% fg( fg[q  zzzbbb the Digger .#..........  Octopode ...l......#  Health: 27/27 ======================== #. #....$....#  Magic: 8/9=====================--- ##.## #....B....#  AC: 1Str: 7 #.... #....*....#.  EV: 12Int: 19 #.... #...*.......  SH: 0Dex: 12 #...[ ##?..*...$...  XL:  4 Next: 57% Place: Dungeon:3 #....##....@...........  Noise: ---------  Time: 2377.2 (0.0) #.......#.............w fgr[39;49m b) +0 dagger (venom) #..........>...........  Cast: Sandblast ##.##.#................  #.##÷##...............  ##.##.###..............  B   giant cockroach (asleep)  #####..#.∩###..............  l   frilled lizard (asleep)  #..........##..#.........#  #...........#.<#......##..# _A frilled lizard comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)fg.zzzbbb the Digger.#..........Octopode...l......#Health: 27/27 ========================#. #....$....#Magic: 8/9fgx=====================---##.## #....B....#AC: 1Str: 7#.... #....#....#.EV: 12Int: 19#.... #...#.......SH: 0Dex: 12#...[ ##?..#...$...XL:  4 Next: 57% Place: Dungeon:3#....##....@...........Noise: ---------  Time: 2377.2 (0.0)#.......#.............wb) +0 dagger (venom)#..........>...........Cast: Sandblast##.##.#................#.##÷##...............##.##.###..............B   giant cockfgroach#####..#.∩###..............l   frilled lizard (asleep)#..........##..#.........##...........#.<#......##..#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The blast of sand hits the giant cockroach.fg_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit)  The blast of sand hits the giant cockroach.  The giant cockroach is moderately wounded.fg ,fg{"fg63H l.l.B...ll 2 frilled lizards (1 wandering)The frilled lizard hisses angrily.fg55=8.7 (1.5fgAfgiCfgDN/  --more--fgVt b _A frilled lizard comes into view.fghfgfgfg> _Unknown command.fgY  zzzbbb the Digger .#....l.....  Octopode ..........#  Health: 27/27 ======================== #. #....$....#  Magic: 7/9==================------ ##.## #...l.....#  AC: 1Str: 7 #.... #...B.....#.  EV: 12Int: 19 #.... #...*.......  SH: 0Dex: 12 #...[ ##?..*...$...  XL:  4 Next: 57% Place: Dungeon:3 #....##....@...........  Noise: =--------  Time: 2378.7 (0.0) #.......#............fg)[{.w  b) +0 dagger (venom) #..........>...........  Cast: Sandblast ##.##.#................  #.##÷##...............  ##.##.###..............  B   giant cockroach  #####..#.∩###..............  ll 2 frilled lizards (1 wandering)  #..........##..#.........#  #...........#.<#......##..# _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 82% to hit)fgczzzbbb the Digger.#....l.....Octopode..........#Health: 27/27 ========================#. #....$....#Magic: 7/9==================------##.## #...l.....#AC: 1Str: 7#.... #...B.....#.EV: 12Int: 19#.... #...#.......SH: 0fgZeDex: 12#...[ ##?..#...$...XL:  4 Next: 57% Place: Dungeon:3#....##....@...........Noise: =--------  Time: 2378.7 (0.0)#.......#.............wb) +0 dagger (venom)#..........>...........Cast: Sandblast##.##.#................#.##÷##...............##.##.###..............B   giant cockroach#####..#.∩###..............ll 2 frilled lizards (1 wandering)#..........##..#.........##...........#.<#......##..#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast[fgf240m (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach but does no damage.fgMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach but does no damage.  The giant cockroach is moderately wounded.fgfg>fgfg.l.l.Blfg.80.2 (1.5fg fg 8 _The frilled lizard hisses angrily.fg fg fga fg F _Unknown command. fg߉=  zzzbbb the Digger .#..........  Octopode ....l.....#  Health: 27/27 ======================== #. #....$....#  Magic: 6/9================-------- ##.## #.........#  AC: 1Str: 7 #.... #...l.....#.  EV: 12Int: 19 #.... #...........  SH: 0Dex: 12 #...[ ##?..B...$...  XL:  4 Next: 57% Place: Dungeon:3 fg<#....##....@...........  Noise: =--------  Time: 2380.2 (0.0) #.......#.............w  b) +0 dagger (venom) #..........>...........  Cast: Sandblast ##.##.#................  #.##÷##...............  ##.##.###..............  B   giant cockroach  #####..#.∩###..............  ll 2 frilled lizards  #..........##..#.........#  #...........#.<#......##..# _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 82% to hit) fg#  zzzbbb the Digger .#..........  Octopode ....l.....#  Health: 27/27 ======================== #. #....$....#  Magic: 6/9================-------- ##.## #.........#  AC: 1Str: 7 #.... #...l.....#.  EV: 12Int: 19 fg#.... #...........  SH: 0Dex: 12 #...[ ##?..B...$...  XL:  4 Next: 57% Place: Dungeon:3 #....##....@...........  Noise: =--------  Time: 2380.2 (0.0) #.......#.............w  b) +0 dagger (venom) #..........>...........  Cast: Sandblast ##.##.#................  #.##÷##...............  ##.##.###..............  B   giant cockroach  #####..#.∩###..............  ll 2 frilled lizards  #..........##..#.........#  #...........#.<#......##..# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk fgof failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach! fg K .#..........  ....l.....#  #. #....$....#  ##.## .#  #.... .#.  #.... ...  #...[ ##?......$...  #.......  #............w  #.............  ##.##.#... #.##÷#... ##.............. ll 2 frilled lizards  ∩###..........  #..#.......  < fg, fg , fg x.l.l fg]6601.7 (1.5 fg- fg@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach! _You kill the giant cockroach! fg#g fg}h fgr fgtF _Unknown command. fggd )  zzzbbb the Digger .#..........  Octopode ..........#  Health: 27/27 ======================== #. #....$....#  Magic: 5/9=============----------- ##.## #...l.....#  AC: 1Str: 7 #.... #.........#.  EV: 12Int: 19 #.... #...........  SH: 0Dex: 12 #...[ ##?..l...$...  XL:  4 Next: 60% Place: Dungeon:3 fg?f #....##....@...........  Noise: =--------  Time: 2381.7 (0.0) #.......#.............w  b) +0 dagger (venom) #..........>...........  Cast: Sandblast ##.##.#................  #.##÷##...............  ##.##.###..............  ll 2 frilled lizards  #####..#.∩###..............  #..........##..#.........#  #...........#.<#......##..# _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit) fg=I   zzzbbb the Digger .#..........  Octopode ..........#  Health: 27/27 ======================== #. #....$....#  Magic: 5/9=============----------- ##.## #...l.....#  AC: 1Str: 7 #.... #.........#.  EV: 12Int: 19 #.... #...........  SH: 0Dex: 12 fg K s#...[ ##?..l...$...  XL:  4 Next: 60% Place: Dungeon:3 #....##....@...........  Noise: =--------  Time: 2381.7 (0.0) #.......#.............w  b) +0 dagger (venom) #..........>...........  Cast: Sandblast ##.##.#................  #.##÷##...............  ##.##.###..............  ll 2 frilled lizards  #####..#.∩###..............  #..........##..#.........#  #...........#.<#......##..# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard! fgR  .#..........  ..........#  #. #....$....#  ##.## .#  #.... .#.  #.... ...  #...[ ##?......$...  #.......  #............w  #.............  fgT ##.##.#... #.##÷#... ##.............. l   frilled lizard  ∩###..........  #..#.......  < fg~  fg R.l. fg] 513.2 (1.5 fg  fg9 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard! _You kill the frilled lizard!!fg -  zzzbbb the Digger .#..........  Octopode ..........#  Health: 27/27 ======================== #. #....$....#  Magic: 4/9==========-------------- ##.## #.........#  AC: 1Str: 7 #.... #...l.....#.  EV: 12Int: 19 !fg#.... #...*.......  SH: 0Dex: 12 #...[ ##?..*...$...  XL:  4 Next: 61% Place: Dungeon:3 #....##....@...........  Noise: =--------  Time: 2383.2 (0.0) #.......#.............w  b) +0 dagger (venom) #..........>...........  Cast: Sandblast ##.##.#................  #.##÷##...............  !fg'##.##.###..............  l   frilled lizard  #####..#.∩###..............  #..........##..#.........#  #...........#.<#......##..# _You kill the frilled lizard!Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)!fg"zzzbbb the Digger.#..........Octopode..........#Health: 27/27 ========================#. #....$....#Magic: 4/9==========--------------##.## #...#.....#AC: 1Str: 7#.... #...#.....#.EV: 12Int: 19!fg#.... #...#.......SH: 0Dex: 12#...[ ##?..#...$...XL:  4 Next: 61% Place: Dungeon:3#....##....@...........Noise: =--------  Time: 2383.2 (0.0)#.......#.............wb) +0 dagger (venom)#..........>...........Cast: Sandblast##.##.#................#.##÷##...............##.##.###..............l   frilled lizard#####..#.∩###..............#..........##..#.........#!fg2#...........#.<#......##..# _You kill the frilled lizard!Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)!fgs,,!fgW7X...l!fg8-4.7 (1.5!fgB!fgEMCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (70% to hit) _The blast of sand misses the frilled lizard."fg(  zzzbbb the Digger .#..........  Octopode ..........#  Health: 27/27 ======================== #. #....$....#  Magic: 3/9========---------------- ##.## #.........#  AC: 1Str: 7 #.... #.........#.  EV: 12Int: 19 #.... #...........  SH: 0Dex: 12 #...[ ##?..l...$...  XL:  4 Next: 61% Place: Dungeon:3 "fg,*r#....##....@...........  Noise: =--------  Time: 2384.7 (0.0) #.......#.............w  b) +0 dagger (venom) #..........>...........  Cast: Sandblast ##.##.#................  #.##÷##...............  ##.##.###..............  l   frilled lizard  #####..#.∩###..............  #..........##..#.........#  #...........#.<#......##..# _The blast of sand misses the frilled lizard.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)"fg:  zzzbbb the Digger .#..........  Octopode ..........#  Health: 27/27 ======================== #. #....$....#  Magic: 3/9========---------------- ##.## #.........#  AC: 1Str: 7 "fg %#.... #.........#.  EV: 12Int: 19 #.... #...........  SH: 0Dex: 12 #...[ ##?..l...$...  XL:  4 Next: 61% Place: Dungeon:3 #....##....@...........  Noise: =--------  Time: 2384.7 (0.0) #.......#.............w  b) +0 dagger (venom) #..........>...........  Cast: Sandblast ##.##.#................  #.##÷##...............  "fg##.##.###..............  l   frilled lizard  #####..#.∩###..............  #..........##..#.........#  #...........#.<#......##..# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard."fgW .#..........  ..........#  #. #....$....#  ##.## .#  #.... .#.  #.... "fgn~...  #...[ ##?..†...$...  #.......  #............w  #.............  ##.##.#"fgH... #.##÷#... ##..........  ∩###..........  "fge#..#.......  <"fg<"fg94==26.2 (1.5Sandblast"fgq"fgFR _You kill the frilled lizard!"fgo2"fg!7"fgT="fg?F _Unknown command."fg_, 3"fg. "fgi3 "fg8 ,"fg9 ,"fg< "fg? ,"fgaB "fgE "fg,F :=="fgH "fgL ,"fgN "fg:R ,"fgT "fgV ,"fgX "fg<] ,"fgva "fgTb "fgb O5==="fgvd "fg_g ,"fgi "fgyl ,"fgjn "fg0q "fgq "fgt "fgx Q==="fgz "fg ,"fg "fgz ,"fg߈ "fg ,"fg "fg ,"fg "fgԖ "fg O6==="fgZ "fg^ "fg "fgr "fg* ,"fgD "fgM ,"fg "fg "fgܱ ;==="fg "fg9 ,"fg "fgϻ ,"fg "fgT ,"fg "fg ,"fgI "fg "fgW N7=="fg\ "fg ,"fg "fg ,"fg "fgk ,"fgN "fg "fgl :=="fg3 "fg "fgi "fg "fgy "fg "fg\ "fg ,"fgT "fg ,"fg\ "fg c8==="fg "fg "fg  "fg "fg "fgM "fgT "fg ,"fg/ "fg Q==="fg "fg ,"fg= "fg  ,"fg "fg)! ,"fg# "fg% ,"fg' "fg* "fg* "fg+, "fgv: h - _You start resting."fgF 1431.2 (45.0)"fgJ d9===-2.2 (46"fgR "fg[U % _Magic restored.#fg- .#.......... .##. #....$##.##.......[ ##?..†...$.##...................#w...>.#.##.#.....#.<#......##..............)..........#fg#fg#fg13.2 (1.0)#fgU#fg.#fg}  .##. #....$##.##.......[ ##?..†...$.##....................#w......#.##.#..... #.##÷##...).......  #....).....#...........##..#fg*#fg&4#fg#fg(c _There is a stone staircase leading down here.$fg4$fg8$fgA$fgyJ$fgRO-5 _$fg@Y$fg  ##### # #.#..  #. ...#  #.. #..#  ##... ##...#  #.....#...# 4 #  .....###..#  ... ...#  . # #.### .. .# .. $fg <===$fgS $fg:j +9 (1.7$fgo $fgt } _You climb downwards. _There is a stone staircase leading up here.%fg%fg%fg%fg&%fgk360 _%fgJ%fg÷ ' ..........# #. #....$....###.## #.........# #.... #.........#.#.... #...........#...[ ##?..†...$...#....##................#.......#.............w3#............%fgT &##.##.#................#.##÷##...............##.##.###..............#####..#.∩###..............#..........##..#.........##...........#.<#......##..##..............)..........#....).....#...........##..%fg %fg %fgt -8.4 (2.5%fg# %fg' } _You climb upwards. _There is a stone staircase leading down here.&fg(B&fgxB&fgE&fgH&fgL&fgQ: _&fgR&fgU,&fgW&fgZ&fgyg #..(..... .#.... ...# #. #....$....# ##.## #.........# #.... ##.  #.... #&fg>h  #...[ ##@..†...$... 400 #....##...... #.......#....w #..........>....... ##.##.#......... #.##÷##...... &fgh ##.##.##........ #####..#.∩###....... #..........##..#.........#&fgs&fgv+1.4 (3&fg&fg34 _Found 3 stones.&fg0+2.4 (4&fg&fgd _q - a scroll labelled OKEGOU TASUACH&fgH9 &fg9 &fgm< &fg@ &fg"C ,&fgG &fgL &fgbP &fgP &fgR &fgV &fgY ,&fg[ &fg] &fgi` &fg` &fgbb &fg.f ,&fgYg &fg`l M _You now have 82 gold pieces (gained 14).&fgn 3&fgp &fgSs &fgu &fgv &fgw &fgy &fga| ,&fg~ &fgk &fg8 ,&fgЄ &fgD ,&fgΉ &fgY M _You now have 93 gold pieces (gained 11).&fg 3&fgH &fgz &fg ,&fgț &fg &fgC &fgx &fg &fg| &fg &fg4 &fg &fg &fgP ##...........##............ #.........## . #..........# #.###..(.......# ...#..........# #...........## #. ###.........#  ##.## #.......@.#  &fgȺ #.... #.........#.  #.... #............  #...[ ##...†...$.....  #....##.........  #.......#.......w &fg w   ribbon worm (asleep)  #..........>....  &fg= ##.##.#.........#.##÷##.........&fg4 056.4 (14.0)&fgj ,7.4 (15&fg &fg 'fgH$#.. #.## . #.# #.###..(.......# ...#..........# #...........##  #. ###.........# ##.## #.........# #.... #........@#. #.... #.......... #...[ ##...†...$........ #....##................. #.......#w #...>'fg9. ##.##.#.......##÷# ##.##.###'fgS'fg218.0)'fgA'fg'fg#.## . #..# #.###..(.# ...#..........# #...## . #. #### #.. #.## #.####.... .... #.#....... 'fg.... #........ ...[ ##...†...$ ....##.......... .......#w ...>.##.#.......##÷# #.##.## ..#.∩'fgи'fgM&9'fg'fg(fg'. #.  #.###..(.......# ...#..........# .#....## # .. . ###.# g#.. .## #.####... ... #.(fg#.... #..#[ ##...†...$###............#w..#..>..###.#......# (fgj.##÷## .##.###g   hobgoblin (asleep) .#.∩###.....##..##(fg3#(fg#%860Sandblast(fgP/(fg4\ _A hobgoblin comes into view.(fg:Y . #..........# zzzbbb the Digger  #.###..(.......# Octopode  ...#..........# .  Health: 27/27 ========================  #...........## # ..  Magic: 8/9=====================--- . ###.........# g#...  AC: 1Str: 7 .## #.........####*....  EV: 12Int: 19 ... #.........#..*.....  SH: 0Dex: 12 ... #...........*.....#  XL:  4 Next: 62% Place: Dungeon:3 (fg'..[ ##...†...$..@......#  Noise: ---------  Time: 2460.4 (0.0) ...##...................  b) +0 dagger (venom) ......#.............w..#  Cast: Sandblast .........>.............# .##.#..................# (fg.##÷##.................#  w   ribbon worm (asleep) .##.###...............##  g   hobgoblin (asleep) .#.∩###...............# .....##..#.........# (fg_A hobgoblin comes into view.Casting: Sandblast (safe; 3% risk of failure)  (fg[BConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)(fgk  . #..........# zzzbbb the Digger  #.###..(.......# Octopode  ...#..........# .  Health: 27/27 ========================  #...........## # ..  Magic: 8/9=====================--- . ###.........# g#...  AC: 1Str: 7 .## #.........####.....  EV: 12Int: 19 ... #.........#........  SH: 0Dex: 12 ... #.................#  XL:  4 Next: 62% Place: Dungeon:3 ..[ ##...†...$..@......#  Noise: ---------  Time: 2460.4 (0.0) ...##...................  b) +0 dagger (venom) ......#.............[(fg 31mw..#  Cast: Sandblast .........>.............# .##.#..................# .##÷##.................#  w   ribbon worm (asleep) .##.###...............##  g   hobgoblin (asleep) .#.∩###...............# .....##..#.........# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin.(fg .   (.......#  .......# .  ......## # ..  ......# †#...  #......#....  #......#.....  #...........#.....# [ ##...†....# ...... .....# >....#.....#÷##.................# .............##∩###...............#(fgئ4...(fg߬=5=1.9 (1.5(fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin. _You kill the hobgoblin!)fg . #..........# zzzbbb the Digger  #.###..(.......# Octopode  ...#..........# .  Health: 27/27 ========================  #...........## # ..  Magic: 7/9==================------ . ###.........# †#...  AC: 1Str: 7 .## #.........####.....  EV: 12Int: 19 ... #.........#........  SH: 0Dex: 12 )fg%... #.................#  XL:  4 Next: 65% Place: Dungeon:3 ..[ ##...†...$..@......#  Noise: =--------  Time: 2461.9 (0.0) ...##............**.....  b) +0 dagger (venom) )fg......#............*w..#  Cast: Sandblast .........>.............# .##.#..................# .##÷##.................#  w   ribbon worm (asleep) .##.###...............## .#.∩###...............# .....##..#.........# )fg_You kill the hobgoblin!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  )fgPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit))fgff . #..........#)fg zzzbbb the Digger#.###..(.......#Octopode...#..........#.Health: 27/27 ========================#...........## # ..Magic: 7/9==================------ . ###.........# †#...AC: 1Str: 7 .## #.........####.....EV: 12Int: 19 ... #.........#........SH: 0Dex: 12 ... #.................#XL:  4 Next: 65% Place: Dungeon:3 )fga;..[ ##...†...$..@......#Noise: =--------  Time: 2461.9 (0.0) ...##............##.....b) +0 dagger (venom) ......#............#w..#Cast: Sandblast .........>.............# .##.#..................# )fg.##÷##.................#w   ribbon worm .##.###...............## .#.∩###...............# .....##..#.........#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The blast of sand hits the ribbon worm.)fg-)fg5Y..w.)fg6-3.4 (1.5)fg>)fgBBonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The blast of sand hits the ribbon worm. _The ribbon worm is moderately wounded.)fgk  . #..........# zzzbbb the Digger  #.###..(.......# Octopode  ...#..........# .  Health: 27/27 ========================  #...........## # ..  Magic: 6/9================-------- . ###.........# †#...  AC: 1Str: 7 .## #.........####.....  EV: 12Int: 19 ... #.........#........  SH: 0Dex: 12 ... #.................#  XL:  4 Next: 65% Place: Dungeon:3 ..[ ##...†...$..@......#  Noise: =--------  Time: 2463.4 (0.0) ...##............**.....  b) +0 dagger (venom) [0;10)fg m......#............w...#  Cast: Sandblast .........>.............# .##.#..................# .##÷##.................#  w   ribbon worm .##.###...............## .#.∩###...............# .....##..#.........# _The ribbon worm is moderately wounded.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit))fg"e = . #..........#zzzbbb the Digger#.###..(.......#Octopode...#..........#.Health: 27/27 ========================#...........## # ..Magic: 6/9================-------- . ###.........# †#...AC: 1Str: 7 .## #.........####.....EV: 12Int: 19 ... #.........#........SH: 0)fgBf Dex: 12 ... #.................#XL:  4 Next: 65% Place: Dungeon:3 ..[ ##...†...$..@......#Noise: =--------  Time: 2463.4 (0.0) ...##............##.....b) +0 dagger (venom) ......#............w...#Cast: Sandblast .........>.............# .##.#..................# .##÷##.................#w   ribbon worm .##.###...............## .#.∩###...............# .....##..#.........#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)  The blast of sand hits the r)fgqf ibbon worm.)fg _..(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 94% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is heavily wounded.)fg  6 The ribbon worm expels a string of sticky webbing.)fg /  --more--*fgu ``The stream of webbing hits you but does no damage.*fg9(..*fg;Z4.9 (1.5Held *fgC*fgI& _You are caught in a web!*fgB* . #..........# zzzbbb the Digger  #.###..(.......# Octopode  ...#..........# .  Health: 27/27 ========================  #...........## # ..  Magic: 5/9=============----------- . ###.........# †#...  AC: 1Str: 7 .## #.........####.....  EV:  6 Int: 19 *fgC... #.........#........  SH: 0Dex: 12 ... #.................#  XL:  4 Next: 65% Place: Dungeon:3 *fgC..[ ##...†...$..@......#  Noise: =--------  Time: 2464.9 (0.0) ...##............**.....  b) +0 dagger (venom) ......#............w...#  Cast: Sandblast .........>.............#  Held .##.#..................# .##÷##.................#  w   ribbon worm (catching breath) .##.###...............## .#.∩###...............# .....##..#.........# *fgC_You are caught in a web!  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*fgCwAiming: Sandblast (safe; 2% risk of failure)  *fgDPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)*fgZ  . #..........#zzzbbb the Digger#.###..(.......#Octopode...#..........#.Health: 27/27 ========================#...........## # ..Magic: 5/9*fg0\ =============----------- . ###.........# †#...AC: 1Str: 7 .## #.........####.....EV:  6 Int: 19 ... #.........#........SH: 0Dex: 12 ... #.................#XL:  4 Next: 65% Place: Dungeon:3 ..[ ##...†...$..@......#Noise: =--------  Time: 2464.9 (0.0) ...##............##.....b) +0 dagger (venom) ......#............##..#Cast: Sandblast .........>.............#Held .##.#..................# .##÷##.................#w   ribbon worm (catching breath) .##.###..*fgh\ .............## .#.∩###...............# .....##..#.........# _You are caught in a web!  Casting: Sandblast (safe; 2% risk of failure)  *fg\ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line*fg\ Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)*fg^ *fg *fg Tw....*fgw -6.4 (1.5*fg$ *fgD   Casting: Sandblast (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit) _The blast of sand misses the ribbon worm.+fg[ . #..........# zzzbbb the Digger  #.###..(.......# Octopode  ...#..........# .  Health: 27/27 ========================  #...........## # ..  Magic: 4/9==========-------------- . ###.........# †#...  AC: 1Str: 7 .## #.........####.....  EV:  6 Int: 19 ... #.........#........  SH: 0Dex: 12 ... #.................#  XL:  4 Next: 65% Place: Dungeon:3 ..[ ##...†...$..@w.....#  Noise: =--------  Time: 2466.4 (0.0) ...##...................  b) +0 dagger (venom) +fg[......#................#  Cast: Sandblast .........>.............#  Held .##.#..................# .##÷##.................#  w   ribbon worm .##.###...............## .#.∩###...............# .....##..#.........# _The blast of sand misses the ribbon worm.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)+fgk . #..........#zzzbbb the Digger#.###..(.......#Octopode...#..........#.Health: 27/27 ========================#...........## # ..Magic: 4/9==========-------------- . ###.........# †#...AC: 1Str: 7 .## #.........####.....EV:  6 Int: 19 ... #.........#........SH: 0Dex: 12 ... #.................#XL:  4 Next: 65% Place: Dungeon:3 ..[ ##...†...$..@w.....#Noise: =--------  Time: 2466.4 (0.0) ...##......+fgH.............b) +0 dagger (venom) ......#................#Cast: Sandblast .........>.............#Held .##.#..................# .##÷##.................#w   ribbon worm .##.###...............## .#.∩###...............# .....##..#.........#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)  The blast of sand hits the ribbon worm!+fgan  The ribbon worm is almost dead.+fgb]4---7.9 (1.5+fgh+fgj0 _The ribbon worm bites you.+fgВ . #..........# zzzbbb the Digger  #.###..(.......# Octopode  ...#..........# .  Health: 24/27 =====================---  #...........## # ..  Magic: 3/9========---------------- . ###.........# †#...  AC: 1Str: 7 .## #.........####.....  EV:  6 Int: 19 ... #.........#........  SH: 0Dex: 12 ... #.................#  XL:  4 Next: 65% Place: Dungeon:3 ..[ ##...†...$..@w.....#  Noise: =--------  Time: 2467.9 (0.0) ...##...................  b) +0 dagger (venom) +fg......#................#  Cast: Sandblast .........>.............#  Held .##.#..................# .##÷##.................#  w   ribbon worm .##.###...............## .#.∩###...............# .....##..#.........# _The ribbon worm bites you.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 94% to hit)+fgc  . #..........# zzzbbb the Digger  #.###..(.......# Octopode  ...#..........# .  Health: 24/27 =====================--- +fg > #...........## # ..  Magic: 3/9========---------------- . ###.........# †#...  AC: 1Str: 7 .## #.........####.....  EV:  6 Int: 19 ... #.........#........  SH: 0Dex: 12 ... #.................#  XL:  4 Next: 65% Place: Dungeon:3 +fgx h..[ ##...†...$..@w.....#  Noise: =--------  Time: 2467.9 (0.0) ...##...................  b) +0 dagger (venom) ......#................#  Cast: Sandblast .........>.............#  Held .##.#..................# +fg .##÷##.................#  w   ribbon worm .##.###...............## .#.∩###...............# +fgԤ .....##..#.........# Casting: Sandblast (safe; 2% risk of failure)  +fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  +fg+ Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 94% to hit)  The blast of sand hits the ribbon worm!+fgݯ Y .   (.......#  .......# .  ......## # ..  ......# †#...  #.........  #.........  #........# [ ##...†...$..@†.....# ...... .....# >....# ...+fgM O..#÷##.................#.............##∩###...............#+fgD9 +fg= 5=4==99.4 (1.5Sandblast+fgC +fgnF MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (almost dead, 94% to hit  The blast of sand hits the ribbon worm! _You kill the ribbon worm!,fg,fgr,fg^,fg/,,fg,fg&,fgB,fg6====,fg1,fg,,fgC,fgȨ,,fg<,fg,fg&,fg8,fgǭ,fg i7==,fg,fgN1 _HP restored.,fgP5===,fg3,fg,,fgS,fg,,fgҵ,fgz,fg϶:=,fgG,fg,fgϸ<===,fg[,fgM,,fg,fg7,,fgʾ,fgڿ,,fg,fg,fg,fgO,fgxf6===,fg>,fgi,fg,fg,fg,,fg,fg,,fg$,fgq,fg<===,fgM,fgr,fg,fg',fgG,fg,fg,fg,,fg,fg,fg,fg,fg,fg&O7==,fg ,fgE,fg,fg,fg:,fgg,fg,fg ,,fg,fg,fg.;==,fg,fg,,fg,fg1,,fg,fg,fg,fg,fg7,,fgS,fg,fgN8===,fg],fg,,fg,fg,,fgQ,fg,,fgM,fg],fg<===,fg0,fg],,fg-,fg,,fg,fgj,,fg,fg},fg,fg,fgd9===,fg ,fg R _Magic restored.,fg ,fg5 _You struggle to detach yourself from the web.12 ,fg,fg9 _The web tears apart.,fg 4,fgI",fg?&,fg(,fg6)<===,fgz*,fg,,fg&/,,fg0,fg"=q . #...# #.###..(.......# ...#..........# . #....## # ..  #. ###.........# †#...  ##.## #...####.....  #.... #...#........  #.... #...# ,fg= #...[ ##...†...@...†.....#-  #....##...  #.......#...#  #...>...#  ##.##.#...#  #.##÷##...#  ##.##.###,fgc>...## ##..#.∩###...# ........##..#...#,fgM 519.4 (50.0)  You now have enough gold to buy a potion of invisibility on this level, or buy  a potion of mutation on this level.  You can access your shopping list by pressing '$'.,fgQG-20.4 (51,fgY,fg\? _You now have 109 gold pieces (gained 16).,fg3,fg.,fg,fgB,fgݣ,fg,,fg,fg%,fg,,fg2,fg,fg,,fg,fg,fg%,,fg,fg,fg,,fg,fg,fg,,fgR,fg,fg,,fgu,fg,fg ##........... ##...........# .# .... #............ .##.... #.........## .#....[ #..........# ...... #..(.......# ....# #..........# ####....# ..........## #.#.....# #.........# #†#@..# 8.4 (8.0) ,fgU#.........####.....## #..#.........# #..........#..# #...†.......†.....#...# .......... .#........#.# ....>.....#.##,fgZ..........# ,fg,fg3+9.4 (9,fg,fg.H _Found a ring mail..fgI.fg .fg.fg..fg6,.fg,.fg .fg.fg'  ########## l..  ###........# ... .###  ##..... ... ..... ##.fg'..# #.# .......... #.##.....## #.##.#....[. #.# #...........(.# #@....#.# ####....# .# #.#.....# .fg'#.........# #†#...### #.........####.....## #.........#.........#l   frilled lizard (asleep).fg(.........#..#....†.....#...#................fg3,31.4 (2.fgm5+2.4 (3.fg2<.fg?a _A frilled lizard comes into view..fgY9 y #####  ########## .l.. #........# ... .### .. ... ..... # #.# ..... ..... #.##..... .## #.##.#....[. .....fg9 l# #...@....... ..(# ###.....##.# ####....# .## #.#.....# .# #†#...### .####.....## .#.........# ..........#.fg0: ..#††.....#...#.fgF .fgG +3.4 (1.fgHR .fgU /fg ##### ########## ..l..  #### .### ##. ... ..... ## #.# .......... #.##.....## #.##@#....[.............(###.....##.#.# ##### #.#..... #†#...######.....##.........#....#/fg`/fgb&4/fgE/fg0fgf  ######### ##########...l...  #### ..... .### ##. ... ## #.# ..... #@##....## #.##.#....[..#...........(.....##.#0fgg.# ####....## #.#..... #†#...######.....##..#0fg(0fgT75Sandblast0fg0fg1fglc  zzzbbb the Digger  Octopode  Health: 27/27 ======================== #########  Magic: 8/9=====================---  ##########...l...  AC: 1Str: 7  ###........# ..*.. .###  EV: 12Int: 19 ##........... .*. .....  SH: 0Dex: 12 #...........# #*# .....  XL:  4 Next: 69% Place: Dungeon:3 1fgc.............. #@##.....  Noise: ---------  Time: 2535.4 (0.0) .........## #.##.#....[.  b) +0 dagger (venom) ..........# #...........  Cast: Sandblast ..(.......# ###.....##.# ..........# ####....# 1fg=d.........## #.#.....#  l   frilled lizard (asleep) .........# #†#...### .........####.....## .........#.........# _A frilled lizard comes into view.Casting: Sandblast (safe; 2% risk of failure)  1fgdGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)1fg,  zzzbbb the Digger  Octopode  Health: 27/27 ======================== #########  Magic: 8/9=====================---  ##########...l...  AC: 1Str: 7  ###........# ..... .###  EV: 12Int: 19 ##........... ... .....  SH: 0Dex: 12 #...........# #.# .....  XL:  4 Next: 69% Place: Dungeon:3 .............. #@##.....  Noise: ---------  Time: 2535.4 (0.0) .........## #.##.#....[.  b) +0 dagger (venom) ..........# #...........  Cast: Sandblast ..(.......# ###....gzm.##.# ..........# ####....# .........## #.#.....#  l   frilled lizard (asleep) .........# #†#...### .........####.....## .........#.........# Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard!1fg] #########  ....   ..#.. .###  .#. .....  ### .....    [.   (   #.#.....#1fgP #†#...###...##1fgk8....1fg7pq71=6.9 (1.5Sandblast1fgu1fgpwonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  1fgw Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard! _You kill the frilled lizard!1fg< 1fg= 1fgA 1fgCG F _Unknown command.2fg2fga2fg2fg^2fgn| _2fg!,2fg!2fg#,2fg$2fg%,2fg&2fg(,2fg)2fg5+,2fg1,2fg4.2fg.F9===2fg/2fg242fgWBYM ########## ##########........#  ###........#......w.####.........J..... ## #@# -..... #.##....## #.##.#....[Sandblast ..........# #...........#.....w   ribbon worm (asleep).#2fgBJ   endoplasm (asleep)#...#2fgU w44.9 (8.0w  An endoplasm and a ribbon worm come into view.2fgQWE-5.9 (92fga2fgPd* _Found 7 gold pieces.3fgM y  zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 8/9=====================--- ##########  AC: 1Str: 7  ##########........#  EV: 12Int: 19  ###........#......w.###  SH: 0Dex: 12 3fgRN ##...............*J.....  XL:  4 Next: 71% Place: Dungeon:3 #...........# #@# .....  Noise: ---------  Time: 2545.9 (0.0) .............. #.##.....  b) +0 dagger (venom) .........## #.##.#....[.  Cast: Sandblast ..........# #........... ..(.......# ###.....##.# 3fgN ..........# ####....#  w   ribbon worm .........## #.#.....#  J   endoplasm (asleep) .........# #†#...### .........####.....## 3fgN x_Found 7 gold pieces.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  3fgN Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)4fgbwJ ribbon worm (944fg,   zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 8/9=====================--- ##########  AC: 1Str: 7  ##########........#  EV: 12Int: 19  ###........#......w.###  SH: 0Dex: 12 ##................J.....  XL:  4 Next: 71% Place: Dungeon:3 #...........# #@# .....  Noise: ---------  Time: 2545.9 (0.0) .............. #.##.....  b) +0 dagger (venom) .........## #.##.#....[.  Cast: Sandblast ..........# #.....g- r0m...... ..(.......# ###.....##.# ..........# ####....#  w   ribbon worm .........## #.#.....#  J   endoplasm (asleep) .........# #†#...### .........####.....## Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)  The blast of sand hits the endoplasm! #  #  ...### ........#$.....  #@# .....    [.  (  ####....#  #.#.... #†#...##4fg  .(catching breath)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!4fg ```The ribbon worm expels a string of sticky webbing.4fg$N v.$@4fg]R =3=7.4 (1.54fg\ 4fg] 4fg>g /  --more--4fgX _The stream of webbing misses you.5fg$   zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 7/95fg g==================------ ##########  AC: 1Str: 7  ##########........#  EV: 12Int: 19  ###........#......w.###  SH: 0Dex: 12 ##...............**.....  XL:  4 Next: 73% Place: Dungeon:3 #...........# #@# .....  Noise: =--------  Time: 2547.4 (0.0) .............. #.##.....  b) +0 dagger (venom) .........## #.##.#....[.  Cast: Sandblast ..........# #........... 5fgj -..(.......# ###.....##.# ..........# ####....#  w   ribbon worm .........## #.#.....# .........# #†#...### .........####.....## _The stream of webbing misses you.Casting: Sandblast (safe; 2% risk of failure)  5fg ;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)5fg& 5zzzbbb the DiggerOctopodeHealth: 27/27 ========================Magic: 7/9==================------##########AC: 1Str: 7##########........#EV: 12Int: 19  ###........#......w.###SH: 0Dex: 12 ##...............##.....XL:  4 Next: 73% Place: Dungeon:3 #...........# #@# .....Noise: =--------  Time: 2547.4 (0.0) 5fg' .............. #.##.....b) +0 dagger (venom) .........## #.##.#....[.Cast: Sandblast ..........# #........... ..(.......# ###.....##.# ..........# ####....#w   ribbon worm .........## #.#.....# .........# #†#...### .........####.....##Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)  5fg( 'The blast of sand hits the ribbon worm!5fgw 5fg3 5fg c.w$5fg -8.9 (1.55fgM 5fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm! _The ribbon worm is heavily wounded.6fgo  zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 6/9================-------- ##########  AC: 1Str: 7  ##########........#  EV: 12Int: 19  ###........#........###  SH: 0Dex: 12 ##...............w$.....  XL:  4 Next: 73% Place: Dungeon:3 6fgl#...........# #@# .....  Noise: =--------  Time: 2548.9 (0.0) .............. #.##.....  b) +0 dagger (venom) .........## #.##.#....[.  Cast: Sandblast ..........# #........... ..(.......# ###.....##.# ..........# ####....#  w   ribbon worm .........## #.#.....# .........# #†#...### .........####.....## _The ribbon worm is heavily wounded.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)6fgtpzzzbbb the DiggerOctopodeHealth: 27/27 ========================Magic: 6/9================--------##########AC: 1Str: 7##########........#EV: 12Int: 19  ###........#........###SH: 0Dex: 12 ##...............w$.....XL:  4 Next: 73% Place: Dungeon:3 #...........# #@# .....Noise: =--------  Time: 2548.9 (0.0) .............. #.##.....b) +0 dagger (venom) .........## #.##.#....[.6fgCast: Sandblast ..........# #........... ..(.......# ###.....##.# ..........# ####....#w   ribbon worm .........## #.#.....# .........# #†#...### .........####.....##Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)  The blast of sand hits the ribbon worm.6fgnd/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 94% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is severely wounded.6fge.50.4 (1.56fg=n6fgpX _The ribbon worm barely misses you.6fg; o  zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 5/9=============----------- ##########  AC: 1Str: 7  ##########........#  EV: 12Int: 19  ###........#........###  SH: 0Dex: 12 ##...............w$.....  XL:  4 Next: 73% Place: Dungeon:3 6fg? W#...........# #@# .....  Noise: =--------  Time: 2550.4 (0.0) .............. #.##.....  b) +0 dagger (venom) .........## #.##.#....[.  Cast: Sandblast ..........# #........... ..(.......# ###.....##.# ..........# ####....#  w   ribbon worm .........## #.#.....# .........# #†#...### .........####.....## _The ribbon worm barely misses you.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)6fgq   zzzbbb the Digger  Octopode  Health: 27/27 ========================  Magic: 5/96fg# @=============----------- ##########  AC: 1Str: 7  ##########........#  EV: 12Int: 19  ###........#........###  SH: 0Dex: 12 ##...............w$.....  XL:  4 Next: 73% Place: Dungeon:3 #...........# #@# .....  Noise: =--------  Time: 2550.4 (0.0) .............. #.##.....  b) +0 dagger (venom) 6fg j.........## #.##.#....[.  Cast: Sandblast ..........# #........... ..(.......# ###.....##.# ..........# ####....#  w   ribbon worm .........## #.#.....# .........# #†#...### .........####.....## 6fg FCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  6fg Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)  The blast of sand hits the ribbon worm!6fg( L 6fg #  #  ...### ........†$.....  #@# .....    6fgѣ [.  ( 6fg! z ####... #.#....6fgN w #†#...##6fgs 6fg- 6fg4 h81.9 (1.5Sandblast6fg: 6fg= MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (severely wounded, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!7fg~37fgϺ7fg7fgn7fg7fgO6===7fg7fg,7fg7fg,7fg7fg,7fg77fg7fg$;===7fgZ7fg,7fgV7fg(,7fg7fg7fg7fg67fg7fg7fg7fg;77fgv)==7fg7fg,7fgJ7fgj,7fgH7fg,7fg7fg7fg:==7fg7fg~,7fg7fg<,7fg]7fg7fgb7fg7fgV,7fgE7fg7fgL78===7fgp7fg7fg+7fg,7fg 7fg 7fg/ 4===7fg| 7fg=,7fg7fgn7fg7fg~7fgL7fg7fg7fgc7fg7fg7fgK7fgM9===7fg7fg[!7fg9#,7fgP$7fgD&7fg"(,7fga)7fg,g  You see here a ribbon worm corpse.7fg.7fg/ _7fg07fg47fgt4;===7fg57fg;9M _You now have 116 gold pieces (gained 7).7fg(;7fgs;7fgy<7fgN@,7fg@7fgA7fgC7fgE7fgE7fgF7fgH7fgJ,7fgK7fglM7fgoO7fgO7fgP7fg`S7fgU,7fg/W7fgX7fgc.....#........###### ..........†........# .....####.##.......# 7fgc(....... #.##.......# ..## #.##.#....[...# ...# #.............# ...# ###.....##.#### ...# ####....##..# ..## #.#.....###@# 7fgcH-# #†#...### #.# ####.....## #.# #7fgc..# #.#...# #.#†7fgd...##.# J   endoplasm (asleep)......7fg@d.#.#...J.#.##..7fgad!7fg*p091.9 (40.0)7fgqF-2.9 (417fgx7fg`}] _An endoplasm comes into view.8fg.....†........####.##.. #.##.## #.##.#....[.# #..........##.....##.####....##..# ## #.#.....###. #†#...### ###.....## 8fg"..........#..#†.#..............#.#...J#... .8fg8fg^JJ.8fgC13.9 (1.0)8fg8fg^ _The endoplasm quivers.8fg ####.##.. #.##.## #.##.#....[.# #..........##.....##.####....##..# ## #.#.# #†#...### ###.....## ..........#..#8fg 6†.#............J.#.#....# . ##..# 8fg 8fg+ (J.8fgP 74Sandblast8fg+ 8fg 9fg>.....####.##.......#  zzzbbb the Digger ....... #.##.......#  Octopode ..## #.##.#....[...#  Health: 27/27 ======================== 9fgT?y...# #.............#  Magic: 8/9=====================--- ...# ###.....##.####  AC: 1Str: 7 ...# ####....##..# EV: 12Int: 19 ..## #.#.....###.# SH: 0Dex: 12 ..# #†#...### #.#9fg? XL:  4 Next: 78% Place: Dungeon:3 ..####.....## #@# Noise: ---------  Time: 2594.9 (0.0) ..#.........# #*#9fg@i b) +0 dagger (venom) ..........#..# #*# Cast: Sandblast ....†.....#...##J# .................. ..........#.#..... J   endoplasm ..........#.##.... ..........# . ##..# ..........# 9fgX@'_The endoplasm quivers.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9fg@Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)9fgM>7.....####.##.......#zzzbbb the Digger ....... #.##.......#Octopode ..## #.##.#....[...#Health: 27/27 ======================== ...# #.............#Magic: 8/9=====================--- ...# ###.....##.####9fgCAC: 1Str: 7 ...# ####....##..#EV: 12Int: 19 ..## #.#.....###.#SH: 0Dex: 12 ..# #†#...### #.#XL:  4 Next: 78% Place: Dungeon:3 ..####.....## #@#Noise: ---------  Time: 2594.9 (0.0) ..#.........# ###b) +0 dagger (venom) ..........#..# ###Cast: Sandblast ....†.....#...##J# .................. ..........#.#.....J   endoplasm ..........#.##.... ..........# . ##..# ..........#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight li9fgDineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.9fg,9fg95J..9fge5=6.4 (1.59fg9fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm. _The endoplasm is heavily wounded.9fg   #.##.......#  .[...#  .....#  .####  ..# #.# #† #.# #@# #J# #.#†#.#......9fg G... . ##..#9fg.f   #.##.......#  .[...#  .....#  .####  ..# #.# #† #.# #@# #J# #.#†#.#...9fg32.9 (3 #........#.####. ...###.#### #  Noise: ---------  Time: 2633.9 (0.0)#........#.####.=fg./b) +0 dagger (venom)...###.#### #Cast: Sandblast## #.##.#=fgz#.##.# _You kill the endoplasm! _Found an escape hatch in the ceiling.  You now have enough gold to buy a potion of resistance on this level.  =fgYou can access your shopping list by pressing '$'. _You now have 131 gold pieces (gained 15). _Found a stone staircase leading down.=fgd=fg>=fgC =fg =fg, =fgG =fgg =fg =fg =fg\ =fg ,=fg =fgS _Found 15 gold pieces, a scroll labelled MIPUSTR FIESTRU and 4 stones.=fgF 3=fg5 =fgj" 4 _Found 4 stones.=fgH% 3=fgJ' =fg) =fg - =fgl- =fg)/ =fg1 Y  There is a stone staircase leading down here.=fg5 =fg6 =fg7 $ _=fgE> =fg 4=fg =fgh =fg =fg =fg(  ....  ....  .... #.. =fg(  #..  #..### ### ...#....##.?..........42.6 (8.7 ##...... #...##....###. #.. #....##. .....##. .....## ...#....###..# _You climb downwards.  Found a scroll labelled OKEGOU TASUACH.=fgF- =fg2 =fg5 a _There is a stone staircase leading up here.?fg'.... .... .... #.. ##.. .##..### .###....#....##.?..<##.#...##....###. #.#. .# ..?fg0?fgz43.6 (1.0 _?fg?fg?fg}Qx.... ...... ..... .##.. .# #.. ..# ?fgR#..### #.###....#....##.?..<.##.##...##....###.#.. #....# .# # .?fg4Ri....###..#?fg]?fg`&4?fge?fgg?fgu.... .... .... ... .... ..# #.. ..# #.. ..# .#..#####.###....#....##.?..<.###.#?fgv#...##....###...##.. #....# #.#. #.....# .#. ## #....###..#?fgg?fg &5?fg?fg ?fg M ###..... ...#.. # #.. ..# . #..#####.###?fgt #....##@?.............<.##..............##...##....###...####....###..?fg ?fgM &6?fg ?fg @fgxK####. .... ..... .... .... .... #..# #.. #..# #.. #..# ..#..#####.###....#....##.@..<.###.## #..#.. #....# ##.#. #.....# .[#. #......# .@fg# #.....#.. @fg@fg&7@fg@fg\ _Found a leather armour.@fg+8.6 (2@fgi@fgTp _q - 2 scrolls labelled OKEGOU TASUACH (gained 1)AfgAfgeWhere to? (Tab - D:4, ? - help) Afg76 D - Dungeon Afg!Afg.zzzbbb the Digger####.Octopode.........Health: 27/27 ========================........Magic: 9/9========================.... #..#AC: 1Str: 7#.. #..#EV: 12Int: 19#.. #..# ..SH: 0Dex: 12#..#####.###....XL:  4 Next: 80% Place: Dungeon:4...#....##.@.......Noise: ---------  Time: 2648.6 (0.0)Afg.,.......<.........##b) +0 dagger (venom)##..............##Cast: Sandblast#...##....###...##.. #....# ##...#. #.....# .[#. #......#.# #.....#......###..# _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled OKEGOU TASUACH. _There is a stone staircase leading up here. _Found a leather armour. _q - 2 scrolls labelled OKEGOU TASUACH (gained 1)Afg/Afg0Afg3AfgH6,Afgj;BAfg;Afg|<Afg=Afg@,Afg@AfgAAfgD,Afg7EAfgGW  There is a stone staircase leading up here.Afg_HAfgJAfggK$ _AfgLAfg;3Afg5!,Afg$AfgL5@ ......# #..##.# #..##.#  #.....#  ##.#..### #######.#....# ...##.##.<.#### #.($.(#  #.##......#####.....# #...#......# 55.1 (6.5  #........#.####.....# ...###.####.# #....?# Afg5## #.# #.. ########.# ###.#.# #.# .# # _You climb upwards.Afg8Afg ABfgc _There is a stone staircase leading down here.Bfgg 3Bfg| Bfg2 Bfg& BfgT : _Bfg Bfg Bfg Bfg Bfg ,BfgV Bfgc N _You now have 146 gold pieces (gained 15).Bfg Bfg Bfg Bfg" BfgV# Bfg# Bfg$ Bfg_% Bfgh& Bfg& Bfg.' BfgX( Bfg`) Bfg{) Bfg* Bfgc1 #.# ..# ..### ####### ....# #.....#Bfg1 Q.<.#### #.(..(# #......#####.....# #...#.......>....# ......#.####.....# Bfg2 ##.####.# #....@# # #.. #######  #.# ###.  #.# #.  #.# .# Bfg`2 =# Bfg6 .62.1 (7.0Bfgu +3.1 (8Bfgy Bfg{ e _r - a scroll labelled MIPUSTR FIESTRUCfgR3CfgSCfgVCfgXCfg]BCfgQ^Cfg^Cfgz_CfgaCfgd,CfgeCfghCfgTj,CfgJlCfgoR  There is a stone staircase leading down here.CfgqCfg9r _Cfg|sCfgJuCfgw,CfgxCfgyCfg{,Cfg|Cfg]~Cfg,CfgCfg#CfgcCfgCfg^CfgƅCfg ,CfgCfgCfgΊ,CfgrCfgCfgɎCfgCfgԏCfgCfg,CfgCfgCfgf,CfgHCfgMCfg,CfgCfg^Cfg,CfgCfgCfg'CfgsCfgCfgCfgCfgתCfg$Cfg!CfgW,CfgCfgCfg,CfgICfg8CfgCfgDCfgCfgCfgڴCfgCfgoCfgoCfgU,CfgݷCfg CfgֹCfgCfg^CfgCfgCfgCfgCfgVCfg<,CfgCfgCfgCfgCfgMCfg;CfgCfg7CfgCfgCfgCfgCfgWCfglCfgCCfgkCfgCfgCfg4,Cfgt,CfgNCfgCfgCfg CfgCfgCfgCfgCfgCfgCfgiCfg{Cfg,CfgICfgCfgCfgCfgCfgpCfg,CfgCfg:Cfg #.# #.# # #.## #.# ..#. #..# #.# .....##.######.## ..#.............### #...###.######....## #.....#.#### ###...# ...........## ##### Cfg;........@...# ............# ............# ............# #..........###..........#w   ribbon worm (asleep)#..........#J   endoplasm (asleep).w.....J..#Cfg1700.1 (37.0)Cfgf,1.1 (38Cfg. Cfgn _A ribbon worm and an endoplasm come into view.Dfg%# #.## #.# ..#. #..# #.# .....##.######.#..#.............####...###.######....Dfg&#.....#.#### ###...# ...........## ##### .....# .# .# .# ####.##.# .w.....J..# ...#Dfg0Dfg312.1 (1.0)Dfg<DfgU?Dfg d..#. #..# #.# .....##.######.#..#.............####...###.######....#.....#.#### ###...# ...........## ##### . .# .# .# #Dfg ## #.##...w.....J..# J   endoplasm (asleep)........##########Dfg Dfgc &3Dfg) Dfg Efg ...##.######.###.............####...###.######....##..#.#### ###..............## ####.# ##  .w.....J .......EfgL 9 ######## Efg Efg# 74SandblastEfg Efg Ffg .....##.######.##  zzzbbb the Digger ..#.............###  Octopode #...###.######....##  Health: 27/27 ======================== #.....#.#### ###...#  Magic: 8/9=====================--- ...........## #####  AC: 1Str: 7 ............# EV: 12Int: 19 ............# SH: 0Dex: 12 ............# XL:  4 Next: 80% Place: Dungeon:3 ..........@.# Noise: ---------  Time: 2704.1 (0.0) #........*.## b) +0 dagger (venom) #........*fgR0m.# Cast: Sandblast #.......*..# .w.....J..# .........# J   endoplasm (asleep) ######### _A ribbon worm and an endoplasm come into view.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)Ffg.....##.######.##zzzbbb the Digger..#.............###Octopode#...###.######....##Health: 27/27 ========================#.....#.#### ###...#Magic: 8/9=====================---...........## #####AC: 1Str: 7............#EV: 12FfgEInt: 19............#SH: 0Dex: 12............#XL:  4 Next: 80% Place: Dungeon:3..........@.#Noise: ---------  Time: 2704.1 (0.0)#........#.##b) +0 dagger (venom)#........#.#Cast: Sandblast#.......#..#.w.....J..#.........#J   endoplasm#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  FfgKThe endoplasm is heavily wounded.FfgFfg'i...J^FfgJ!5=5.6 (1.5Ffg%Ffg'  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.FfgY8  .....##.######.##  zzzbbb the Digger ..#.............###  Octopode #...###.######....##  Health: 27/27 ======================== #.....#.#### ###...#  Magic: 7/9==================------ ...........## #####  AC: 1Ffg8 Str: 7 ............# EV: 12Int: 19 ............# SH: 0Dex: 12 ............#Ffg:9 2 XL:  4 Next: 80% Place: Dungeon:3 ..........@.# Noise: =--------  Time: 2705.6 (0.0) #.........*##Ffgh9  b) +0 dagger (venom) #........*.#Ffg9  Cast: Sandblast #........J.#Ffg9 u .w.....^..# Ffg9 .........# J   endoplasm #########Ffg: Z _The endoplasm quivers.Ffg(: Casting: Sandblast (safe; 2% risk of failure)  Ffgj: Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Ffg: Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)Ffg  .....##.######.##  zzzbbb the Digger ..#.............###  Octopode #...###.######....##  Health: 27/27 ======================== #.....#.#### ###...#  Magic: 7/9==================------ ...........## #####  AC: 1Ffg Str: 7 ............# EV: 12Int: 19 ............# SH: 0Dex: 12 ............# XL:  4 Next: 80% Place: Dungeon:3 ..........@.# Noise: =--------  Time: 2705.6 (0.0)Ffg  #..........## b) +0 dagger (venom)Ffg.  #..........# Cast: Sandblast Ffge #........J.# .w.....^..# .........#Ffg  J   endoplasm #########Ffg] Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm.Ffg    ..  #...###.  Ffg^ ##.....#.####   ...... #####  ...... Ffg ;...... Ffg r...... ......Ffg c #.........### Ffg #........#.# #.........Ffg  .w... .........# ######### Ffga6...FfggM37.1 (1.5SandblastConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (heavily wounded, 98% to hit)  FfggqThe blast of sand hits the endoplasm. _You kill the endoplasm!FfgqkFfg.nl _Your Earth Magic skill increases to level 4!GfgKGfgnGfgGfgF _Unknown command.Hfg<IHfg ?,HfgDCXHfg D,HfgDHfgEHfg,FHfgFHfgHHfghHHfgY@8======HfgZ,HfgZHfg<\,Hfg\Hfg(fh - _You start resting.Hfgm021.1 (14.0)Hfgpd9===-2.1 (15Hfg"uHfgw Hfgw_Magic restored.Hfguh ..#.............### #...###.######....## #.....#.#### ###...# ...........## ##### ..#  .# .#Hfg& .# ## #. #.# .w^..# .........# ##########w   ribbon worm (asleep) Hfg HfgHfg|13.0)Hfg2HfgIfgDIfgE #...###.######....## #.....#.#### ###...# ...........## ##### ..#  .# .# .#Ifg{F] ## #.# #.# .w.....^..#IfgJh ..........############IfgPIfgT&4IfgxZIfg ]Ifg #.....#.#### ###...# ...........## ##### ..#  Ifg6.# .# .# ## #.# #.# #.w.....^..##..........###########Ifg(## IfgNIfg&5IfgIfghJfgH% ...........## #####..# #.##.##.# ## #.# #.#JfgIq #.w...@.^..# #..........# ############ JfgQJfgRD===6Jfg/SSandblastJfgJYJfg[Jfg  ...........## #####  zzzbbb the Digger .............#  Octopode #............#  Health: 27/27 ======================== #............#  Magic: 8/9=====================--- #............#  AC: 1Str: 7 #..........##  EV: 12Int: 19 #..........#  SH: 0Dex: 12 #..........#  XL:  4 Next: 83% Place: Dungeon:3 #.w***@.^..#  Noise: ---------  Time: 2726.1 (0.0) #..........#  b) +0 dagger (venom) ############  Cast: SandblastJfg   w   ribbon worm (asleep) _Magic restored.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)Jfg2 ...........## #####zzzbbb the Digger.............#Jfg\3 Octopode#............#Health: 27/27 ========================#............#Magic: 8/9=====================---#............#AC: 1Str: 7Jfg3 #..........##EV: 12Int: 19#..........#SH: 0Dex: 12#..........#XL:  4 Next: 83% Place: Dungeon:3Jfg3 a#.w###@.^..#Noise: ---------  Time: 2726.1 (0.0)#..........#Jfg:4 b) +0 dagger (venom)############Cast: Sandblastw   ribbon worm _Magic restored.  Casting: Sandblast (safe; 2% risk of failure)  Jfgd4 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineJfg4 >Aim: a ribbon worm (asleep, 100% to hit)Jfgz Jfga S.w..Jfg 5=7.6 (1.5Jfg\ Jfg O  Casting: Sandblast (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Jfg4 Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit) _The blast of sand hits the ribbon worm but does no damage.Kfg5 ...........## #####  zzzbbb the Digger .............#  Octopode #............#  Health: 27/27 ======================== #............#  Magic: 7/9==================------ #............#  AC: 1Str: 7 #..........##  EV: 12Int: 19 #..........#  SH: 0Dex: 12 #..........#  XL:  4 Next: 83% Place: Dungeon:3 KfgA#..w**@.^..#  Noise: =--------  Time: 2727.6 (0.0) #..........#  b) +0 dagger (venom) ############  Cast: Sandblast  w   ribbon wormKfg _The blast of sand hits the ribbon worm but does no damage.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineKfgF<Aim: a ribbon worm (94% to hit)KfgL...........## #####zzzbbb the Digger.............#Octopode#............#Health: 27/27 ========================#............#Kfg^Magic: 7/9==================------#............#AC: 1Str: 7#..........##EV: 12Int: 19#..........#SH: 0Dex: 12#..........#XL:  4 Next: 83% Place: Dungeon:3#..w##@.^..#Noise: =--------  Time: 2727.6 (0.0)#..........#KfgMjb) +0 dagger (venom)############Cast: Sandblastw   ribbon worm  Casting: Sandblast (safe; 2% risk of failure)  KfgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineKfgcAim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!Kfg5Kfg;{.w. KfgV<-9.1 (1.5Kfg_BKfgEd _The ribbon worm is severely wounded.Kfgcs ...........## #####  zzzbbb the Digger .............#  Octopode #............#  Health: 27/27 ======================== #............#  Magic: 6/9================-------- #............#  AC: 1Str: 7 #..........##  EV: 12Int: 19 #..........#  SH: 0KfgcKDex: 12 #..........#  XL:  4 Next: 83% Place: Dungeon:3 #...w*@.^..#  Noise: =--------  Time: 2729.1 (0.0) #..........#  b) +0 dagger (venom) ############  Cast: Sandblast  w   ribbon wormKfgd| _The ribbon worm is severely wounded.Kfg+dCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kfgad)Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)Kfg0+ ...........## #####zzzbbb the Digger.............#Octopode#............#Health: 27/27 ========================#............#Kfg+ Magic: 6/9================--------#............#AC: 1Str: 7#..........##EV: 12Int: 19#..........#SH: 0Dex: 12#..........#XL:  4 Next: 83% Place: Dungeon:3KfgI, .#...w#@.^..#Noise: =--------  Time: 2729.1 (0.0)#..........#b) +0 dagger (venom)############Cast: Sandblastw   ribbon worm  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kfg, Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineKfg- Aim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm.Kfg Kfg V.w Kfg F(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is almost dead.Kfgֽ `````The ribbon worm expels a string of sticky webbing.KfgD f@.^..Kfg]E .30.6 (1.5KfgK KfgzL KfgV /  --more--LfgX _The stream of webbing misses you.Lfg{;: ...........## #####  zzzbbb the Digger .............#  Octopode #............#  Health: 27/27 ======================== #............#  Magic: 5/9=============----------- #............#  AC: 1Str: 7 Lfg;P#..........##  EV: 12Int: 19 #..........#  SH: 0Dex: 12 #..........#  XL:  4 Next: 83% Place: Dungeon:3Lfg@<* #....w@.^..#  Noise: =--------  Time: 2730.6 (0.0) #..........#  b) +0 dagger (venom) ############  Cast: Sandblast  w   ribbon worm (catching breath)Lfg<> _The stream of webbing misses you.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lfg<?Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)Lfg! ...........## #####  zzzbbb the Digger .............#  Octopode #............#  Health: 27/27 ======================== #............#  Magic: 5/9=============----------- #............#  AC: 1Str: 7LfgW #..........##  EV: 12Int: 19 #..........#  SH: 0Dex: 12 #..........#  XL:  4 Next: 83% Place: Dungeon:3 #....w@.^..#  Noise: =--------  Time: 2730.6 (0.0) #..........#  b) +0 dagger (venom) ############  Cast: Sandblast  w   ribbon worm (catching breath)Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!Lfg) Lfg> #####  .............#  #............#  #............#  LfgDb#...#  Lfge#.##  #.Lfga#  #.Lfg8#  Lfg#....†@.^..#  #.LfgM#  ##Lfg8# Lfg3LfgN LfgvLfgzh72.1 (1.5SandblastLfg~LfgW!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Lfg Aim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!MfgO3MfgPMfgR,MfgW,MfgWMfg"XMfgY,MfgZMfg\Mfg\O6===Mfg]Mfg`_,MfgQ`MfgOb,Mfg$cMfgvdMfgdMfgseMfggMfgg;===MfghMfgXjMfgjMfgKkMfg2mMfgmMfg.nMfgp,MfgpMfgrMfgrMfgsMfgnuMfgu%7Mfgu)==MfgvMfgNx,Mfg#yMfgzMfgzMfg[{Mfg|MfgG}Mfg}Mfg4Mfg$==MfgMfgcMfǵMfg MfgMfgv,MfgGMfgMfg1MfgMfgFMfgMfg*MfgMfgMfgQF8===Mfg MfgMfg MfgMfg^,MfgDMfg|,MfgXMfgxQ===MfgqMfgܙMfgpMfggMfgMfgԝMfgMfg,MfgVMfgMfgգMfgcMfg&Mfgt79===MfgMfgXMfgMfgvMfg۬MfgMfgsMfgc,Mfg0MfgMfgMMfgMfggMfgMfgKMfg;===MfgMfgMfgG,MfgMfgMfgMfgMfgMfgMfg>,MfgvMfgMfgMfgMfg/MfgMfg,Mfg,Mfg#.......##.# ###.. ........# ### # ..# #.# ##. .....).... ... .#.. #.# #. #......... ..#....## #.## #. ...####... ..#.(..#.##..# #...#Mfg.. .........##.######.## #.# ..#..#............ #...#.##...###.######. #.!@.#.....#.#### ##-72.1 (40.0).######............##Mfg5D....................#########............##............##............#Mfg##..........###..........##..........#MfgAMfgF-3.1 (41Mfg)Mfg-% _Found 8 stones.Nfg.3NfgP/Nfg:2Nfg4Nfg4Nfg8Nfg-9,Nfg:Nfg>m _j - 2 brown potions (gained 1)Nfg<@3Nfg4ANfgBNfg*D,NfgENfg0INfgwK,Nfg:LNfgMNfgP,NfgQNfg+SNfgV,NfggXNfgH[Nfg^Nfg_Nfg_Nfg?bNfgc,Nfg1hNfg}jNfgk,NfglNfgNnNfgo,NfghpNfgqNfgr,NfgsNfgtNfg$v,NfgUxNfga........## #.....# .......# ##.#..### #.........# #.#....# .<###..### #.##.<.####)............. ##.##......# Nfg..........##.... ##.# #...#.. .....<....# #. .#.##.# .<........# #.##......###. ..........# #.@....## #.# #. ..........# ##..#..## #.# ## ...........#####..#...# #.# ........)..........#..# #NfgI .# ####.............#....## #.##...####........#.(..#.##..#..# ###..............##.####Nfgy ## #.##.##..#..#......... #. #...#.##...###.#### Nfg-86.1 (13Nfgm,7.1 (14Nfg2Nfgʎ5 _k - 8 poisoned darts (gained 3)Ofgz IOfg Ofgن OfgC OfgJ XOfg4 Ofg| OfgԒ Ofg Ofg) Ofg Ofg Ofg OfgŘ Ofg^ Ofgڞ ,Ofgӟ Ofg OfgC Ofgv OfgN Ofg0 Ofg Ofg Ofg Ofg Ofg ,Ofg1 Ofg Ofg3 ,Ofg$ Ofg Ofg ,Ofg OfgG Ofg ,Ofg Ofg OfgP ,Ofg Ofg OfgB Ofg Ofg= Ofg XOfg Ofg ,Ofg Ofg[ Ofg ,Ofg Ofg Ofg ,Ofg Ofg& OfgH ,Ofg Ofg1 Ofg Ofg\ Ofg Ofg+ Ofg= Ofg Ofg Ofg/ Ofg ,Ofg Ofg Ofg ,Ofg OfgI Ofg BOfg Ofg Ofg Ofg1 Ofgk OfgB Ofg Ofg Ofg Ofg XOfg6 ,Ofg Ofg Ofg Ofg Ofg  Ofg> Ofg" Ofgi OfgX Ofg  Ofg ..##.# #..##.# ..###.# #.....# .......# #.# ##.#..### ### ......#### #.# #.#....# #..Ofgw .##..#####.####.##.<.#### #.(.....#...##.##......#######.....###.# .##...#>...#####....#.##..#.####.# #.##....@.###.####.####.816.1 (29# #......##.# #.# #...### ##..#..##..##.# ###..#Ofg ,#####..#...##.## ##.# ..).#..# .##.# .# Ofg ...........#....##>##.## #.# ####........#.(..#.##..# #.# Ofg" # ###..............##.######.## # #.##.##..#..#.............OfgU" OfgQ$ ,7.1 (30Ofg)* Ofg_, 9 _Found an escape hatch in the floor.PfgO PfgrP PfgP PfgR PfgBT ,Pfg=X XPfgX PfgY Pfg\[ ,Pfg\ Pfg\ Pfg] Pfg] PfgU^ Pfgc ,Pfg d Pfgf PfgOh PfgIi Pfgyi Pfgi PfgNk Pfgl Pfgl Pfg=m Pfgn Pfgp ,Pfgq Pfgwr Pfgs ,Pfgt Pfgw Pfgx Pfgy Pfgy Pfg| Pfg~ ,Pfgv Pfg Pfg7 ,PfgZ Pfgۆ Pfg0 ,Pfg PfgK Pfg ,Pfgc Pfg Pfg= ,Pfgz Pfg͔ Pfg ,Pfg Pfgљ Pfgi XPfg ,Pfga Pfg Pfgإ ,Pfg Pfg Pfg3 Pfg~ Pfg PfgY Pfg Pfg Pfg PfgL Pfg۷ ,Pfg Pfg Pfg Pfg4 Pfgʼ Pfgx Pfg Pfg Pfg PfgJ Pfg ,PfgC PfgG Pfg? Pfg Pfg Pfg Pfg PfgL Pfgw Pfg PfgS Pfg Pfg5 Pfg Pfg' ,Pfg Pfg Pfg  #.# #..........## ##..#..  #.# #...........#####..#..  #.# #.........)..........#.  #.# #.####.............#.  #.# #.##....####........ ..#.....# ###....... .....#..## #.##.##..# .#####..## #.##...#.# #..@.# #..###.. #....# ##.######. #....# ........ #...(# ######## #....fg 3m# # #....# # g   goblin (asleep) #....# # #...g# Pfgk -46.1 (29Pfg ,7.1 (30Pfg Pfg s _A goblin comes into view. It is wielding a +0 club.Qfgc#.# #.###..#.#.# #.........).........#.# #.####.............#...#.# #.##....####........#.( ..#.....# ###...............#..## #.##.##..#.#####..## #.##...#.# #....# #..###...#...@# ##.#######....# ........Qfgkl#...(# #########....#  #.#....# #.#....# ##...g# ###### ##QfgQfgU^gg.Qfg*:==8.1 (1.0)QfgjQfg( _The goblin shouts!RfgR#.)..........#####.....#......####.#.( ..#.....# ###Rfgc........#..## #.##.##..######..##..#.## #.....###....#.######.. .......(########. g#. Rfg7####RfgaRfg(g.Rfg&--Rfg"9SandblastRfgRfgRfgDM #.# #.........)..........#.. zzzbbb the Digger  #.# #.####.............#.... Octopode  #.# #.##....####........#.(. Health: 27/27 ======================== ..#.....# ###.......... Magic: 8/9=====================--- .....#..## #.##.##..#. AC: 1Str: 7 .#####..## #.##...#.## EV: 12Int: 19 #....# #..###....# SH: 0Dex: 12RfgMQ #....# ##.######.. XL:  4 Next: 87% Place: Dungeon:3 #...@# ......... Noise: ---------  Time: 2849.1 (0.0) #...*# ########. b) +0 dagger (venom) #...*# #. Cast: Sandblast #...g# #. #....# ##RfgN\ #....## g   goblin ####### # # _The goblin shouts!  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRfgNLAim: a goblin, wielding a +0 club (77% to hit)Rfg > #.# #.........)..........#.. zzzbbb the Digger  #.# #.####.............#.... Octopode  #.# #.##....####........#.(. Health: 27/27 ======================== ..#.....# ###.......... Magic: 8/9=====================--- .....#..## #.##.##..#. AC: 1Str: 7 Rfg Y.#####..## #.##...#.## EV: 12Int: 19 #....# #..###....# SH: 0Dex: 12 #....# ##.######.. XL:  4 Next: 87% Place: Dungeon:3 #...@# ......... Noise: ---------  Time: 2849.1 (0.0) #...(# ########. b) +0 dagger (venom) #....# #. Cast: Sandblast #...g# #. #....# ## #....## g   goblin ####### RfgP # #Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin.RfgD  #.# )  #.# #.####.  #.# #.##...( ..#.....#  Rfg           #...##  #...##  #...)# Rfg    #....# ###### Rfg  #  # RfgN J(.RfgS .90=RfgdT D50.6 (1.5SandblastRfgZ Rfg] onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin. _You kill the goblin!Sfg(3Sfg)Sfg+,Sfgn0BSfg1Sfg2,Sfg 4Sfg6,Sfg"7Sfg8,Sfg9Sfg;,Sfg<Sfg>Sfgb?M9===Sfgx@SfgBSfgDSfg.ESfgGSfgU ####.....#......####.#.( ..#.....# ###........#..## #.##.##..#SfgU#####..##..#.## #.....###....#.######...# .......########-. )# Sfg'`-8.6 (8.0SfgdE-9.6 (9Sfg!lSfgn6 _k - 12 poisoned darts (gained 4)Sfg 3Sfg Sfg Sfg Sfg ===Sfg= Sfg Sfg Sfg Sfg& SfgA Sfg Sfg Sfg Sfg Sfg Sfg Sfg" Sfg Sfg2 ,SfgS Sfg  Sfg Sfg Sfg8 Sfg Sfg Sfg Sfg SfgY Sfg  ,Sfg SfgJ Sfg Sfg Sfg Sfg Sfg9 ,Sfg Sfg" Sfg" Sfgd# Sfg# Sfg% Sfg& Sfg& Sfg}' Sfg( Sfg) Sfg) SfgP* Sfgk- SfgA. ,Sfg. Sfgl0 SfgV1 ,Sfg2 SfgG3 Sfg^4 ,Sfg5 Sfg6 Sfg\8 ,Sfg09 Sfg? SfgA Sfg7A SfgA SfgE SfgF Sfg G Sfg~G SfgJ Sfg:L SfgmL SfgL Sfg-P SfgRQ ,SfgQ SfgU SfgV SfgV SfgSW SfgaZ Sfg[ Sfg \ Sfg\ Sfg` Sfg b ,Sfgb Sfgf Sfg$g ,Sfgg Sfgj Sfgk Sfgk Sfgl Sfgo Sfgq Sfgq Sfgr Sfg v Sfg1w ,Sfgw Sfg^y SfgFz ,Sfg{ Sfg| Sfg} ,Sfg~ Sfgց Sfg% ,SfgI Sfg Sfg Sfg Sfg׈ Sfgm Sfg SfgЋ Sfg݌ Sfg; V  There is an entrance to Ulalau's Distillery here.Sfg͑ Sfg  _Sfg Sfg Sfgr ,SfgN Sfg a  You see here a rat skeleton.Sfg 5 _Sfg Sfg Sfg% ,Sfg Sfg Sfg ,Sfgɣ SfgѤ Sfg Sfg Sfgm Sfgު Sfg ,Sfg0 SfgY Sfg Sfg Sfg Sfg Sfg ,Sfg Sfgz Sfgh ,Sfg Sfgź Sfgs ,Sfg Sfg Sfg ,Sfg Sfg Sfg Sfg Sfg Sfg Sfg ,Sfg+ Sfg( Sfg ,Sfg Sfg Sfgo Sfg Sfg Sfg Sfg] Sfg Sfg Sfg Sfgs Sfg SfgI SfgG Sfg Sfg3 Sfg Sfg Sfg% SfgO Sfg Sfg Sfg9 Sfgt Sfg Sfg Sfg& SfgU Sfg" Sfg Sfg Sfg# Sfg Sfg Sfg ,Sfgd Sfg Sfg ,SfgN Sfg Sfg SfgC Sfgz Sfg. Sfgs Sfg Sfg SfgX6 Sfg@ BSfgaB Sfg|D SfgD SfgE SfgJ SfgL SfgL SfgO SfgbW Sfga XSfgfc ,Sfgd SfgPj Sfgl ,Sfgrm Sfgr Sfgt ,Sfgv Sfg| SfgA ,Sfgƀ SfgG Sfg ,Sfg Sfg Sfg Sfg SfgT Sfg* Sfg ,Sfg8 Sfg Sfg4 Sfgc Sfg Sfg@ Sfg Sfg SfgC Sfgg SfgƲ Sfg Sfgh Sfga Sfgg Sfg Sfg- Sfg Sfg ,Sfg Sfg Sfg" SfgY Sfgj Sfgc Sfg BSfg Sfg ,Sfg7 Sfg[ Sfg Sfg Sfg Sfg Sfg/ Sfgb Sfg Sfg% Sfg? Sfgj Sfg Sfg `Sfg Sfg" BSfg Sfg ,SfgW Sfga Sfg SfgF Sfg Sfg Sfg[ ,Sfg Sfg|! Sfg $ Sfg?$ Sfg% Sfg' Sfg) Sfg) Sfg* Sfg, Sfg. Sfg. Sfg/ SfgM .........## ##..#..##..##.#  ##...........#####..#...##.##.#  #.........)..........#..##.##.#  #.####.............#....##>##.## ##.##....####........#.(..#.##.. #..#.....# ###..............## .....#..## #.##.##..#..#.... .#####..## #.##...#.##...###.# .# #....# #.@###....#.....#.#9534.0) .# #....# ##.######......... .# #....# #................ ## #....# #########.........SfgM #....# #.........#...)# #.........#....###........#....##........#######........SfgN SfgU SfgW E _Done exploring.TfgTfg' Tfgi!Tfg9D....TfgT:... .....#.. .#####.. .# #..0Tfgv:#.0)..Tfg:.Tfg>Tfg/BTfgaD TfgD7_Done exploring.UfgUfgeWhere to? (Tab - D:3, ? - help) Ufg)6 D - Dungeon Ufg_UfgQ #..........## ##..#..##..##.# zzzbbb the Digger##...........#####..#...##.##.# OctopodeUfg:#.........)..........#..##.##.# Health: 27/27 ========================#.####.............#....##>##.## Magic: 9/9======================== ##.##....####........#.(..#.##..# AC: 1Str: 7 #..#.....# ###..............##.# EV: 12Int: 19 Ufg+.....#..## #.##.##..#..#...... SH: 0Dex: 12 .#####..## #.##...#.##...###.# XL:  4 Next: 90% Place: Dungeon:3 .# #....# #.@###....#.....#.# Noise: ---------  Time: 2953.6 (0.0) UfgƜ.# #....# ##.######.......... b) +0 dagger (venom) .# #....# #................. Cast: Sandblast Ufg## #....# #########.........#....##.........UfgZ#...)##......... Ufg'F#....###........ UfgHS#....##........ ######Ufgf6#........  Ufg_You kill the goblin! _k - 12 poisoned darts (gained 4) _There is an entrance to Ulalau's Distillery here. Ufgy_You see here a rat skeleton. _Done exploring. Ufg0_Done exploring.UfgUfgUfgFUfgUfgP _UfgIXUfgfUfgUfgUfgUfgUfg<UfgUfgUfgUfgQUfgUfgUfgUfghUfglUfgUfg,UfgUfgUfg Ufg,Ufg"Ufgv Ufg"Ufg#Ufg$Ufg'Ufg*,Ufg+Ufg.UfgJ0,Ufg1Ufg7Ufg=Ufg=UfgmAUfg]DUfgF,UfgUIUfgKUfgN,Ufg1PUfglSUfg.V,UfgXUfgsZUfgt],Ufg!_UfgaUfgDd,UfgBfUfg:iY  There is a stone staircase leading down here.Ufg kUfg,mUfgm$ _UfgoUfgX4UfgYUfgD _The kobold throws a stone. The stone hits you.YfgV I Yfg -##### #.#... #...#K #.. ###... ##...##.# #.....#...# #.#..<..###@.# Yfg ..###..##...####. .. #...#.........Yfg!.##....#######.##.### .... Yfg:! #.....# ........ Yfg! Yfg>%Yfg-F.KYfg /?-7SandblastYfg5Yfg8Yfg   zzzbbb the Digger  Octopode ##### Health: 25/27 ======================--  # ##.#... Magic: 8/9=====================---  #. #...#.# AC: 1Str: 7  #.. ##..##K# EV: 12Yfg Int: 19  ##... ##...##*# SH: 0Dex: 12  #.....#...# #*## XL:  4 Next: 90% Place: Dungeon:4  .......<..###@.# Noise: ---------  Time: 2987.1 (0.0)  .....###..##...####.  b) +0 dagger (venom)  ... #...#.........  Cast: Sandblast  . ##....#######.  ##.### .... K   kobold (missile) #.....# ........ .......... _The kobold throws a stone. The stone hits you.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quiveYfgH ring stones (77% to hit)Yfg   zzzbbb the Digger  Octopode#####  Health: 25/27 ======================--###.#...  Magic: 8/9=====================---#. #...#.#  AC: 1Str: 7#.. ##..##K#  EV: 12Yfg Int: 19##... ##...####  SH: 0Dex: 12#.....#...# ####  XL:  4 Next: 90% Place: Dungeon:4.......<..###@.#  Noise: ---------  Time: 2987.1 (0.0).....###..##...####.  b) +0 dagger (venom)Yfg ... #...#.........  Cast: Sandblast.Yfg :##....#######. ##.### ....  K   kobold (missile)YfgJ #.....# ........ ..........Yfgu Casting: Sandblast (safe; 2% risk of failure)  Yfg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Yfg Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (77% to hit)  The blast of sand hits the kobold.Yfg ..K=8.6 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (77% to hit)  The blast of sand hits the kobold. _The kobold is severely wounded.Zfg  zzzbbb the Digger  Octopode ##### Health: 25/27 ======================--  # ##.#... Magic: 7/9Zfg<==================------  #. #...#.# AC: 1Str: 7  #.. ##..##.# EV: 12Int: 19  ##... ##...##.#Zfgēs SH: 0Dex: 12 Zfg #.....#...# #K## XL:  4 Next: 90% Place: Dungeon:4 Zfgg .......<..###@.#Zfg* Noise: =--------  Time: 2988.6 (0.0) Zfgl .....###..##...####.  b) +0 dagger (venom) ZfgU ... #...#.........  Cast: Sandblast  . ##....#######.  ##.###ZfgΔ .... K   kobold (missile)Zfg1 #.....# ........Zfg0 ..........Zfg]Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZfgAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineZfgĕAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 77%  to hit)Zfg>   zzzbbb the Digger  Octopode#####  Health: 25/27 ======================--###.#...Zfg|?   Magic: 7/9==================------#. #...###  AC: 1Str: 7#.. ##..####  EV: 12Int: 19##... ##...####  SH: 0Zfg? Dex: 12#.....#...# ####  XL:  4 Next: 90% Place: Dungeon:4.......<..###@.#  Noise: =--------  Time: 2988.6 (0.0).....###..##...####.  b) +0 dagger (venom)Zfg%@ ... #...#.........  Cast: Sandblast.Zfg_@ ##....#######. ##.### ....Zfg#A -  K   kobold (missile)#.....# ........ .......... Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 77%  to hit)Zfgi W...KZfg 63--Zfg '90.1 (1.5Zfgp Zfga ?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 77%  to hit) _The blast of sand misses the kobold. The kobold hits you with a +0 whip.[fgto hit) _The blast of sand misses the kobold. The kobold hits you with a +0 whip.  You barely miss the kobold. You grab the kobold.  Your squeeze misses the kobold.  The kobold is severely wounded.  You constrict the kobold.)210Sandblast _You kill the kobold![fg M #####[fg #.#... #... #.. ###... ##...##.# #.....#...# #@##..<..###..# ..###..##...####. ... #...#......... [fg$#..[fg ...[fg[fg.-2[fg[fgdf  Things that are here: _a +0 whip; 2 stones\fg8 \fg \fgn \fg\fg: _\fg\fg!V4=-\fg\fgJ\fg\fg\fg\fg\fg*\fg!\fg!M8===\fg"\fg%\fg"&h5==\fgd'\fgM*\fgJ====6=9===\fgN\fgR \fgVS\fgS_Magic restored.\fgLT\fgT7\fgT/==\fg$U\fgLV\fg[ \fg;\\fg\ _HP restored.\fgE`\fgza\fga\fg c\fg#e\fgWh\fg*i\fgNj\fgl\fgo\fgp\fgq===\fgNq\fgor\fgUt\fgz\fg{\fgK|=\fg|\fgv~\fg\fg[\fg\fg*\fg3\fgG\fg\fg\fgЏ\fgf\fg4\fg\fg\fg\fg\fgH\fg\fg\fgG\fgW\fgO\fg\fg̫\fg\fg\fg \fgŲ\fg\fg\fg\fg\fgú\fg\fg\fg\fg\fg\fg=\fg\fgr\fg\fg\fgc\fg\fgT\fg\fg \fg.##\fg> \fgy#.# ####### \fg#.## ##.#...# \fg #..## #...#.## \fgX \fg#...# ##..##.# \fg \fg(##...###...##.# \fg_ \fg##.....#...###)## \fg \fg&##.......<..###..# \fg^ \fgp#...@..###..##...####\fg-\fg3022.1 (3\fg: 0.0)\fgs \fg}I........### #...#.......\fg \fgpI.......## ##....######\fg \fg=....... ##.###\fgL \fg<....... ....\fg8g...?... #.....#\fg=....... ........\fg$###..> ..........\fg. \fg~6...........\fgQ\fg\fg%3.1 (31\fgK\fg  \fgl \fg -_Found a stone staircase leading down.]fg]`  #.# ####### #.## ##.#...# #..## #...#.## #...# ##..##.#...###...##.#..#...###)##...<..###..#..#]fgaW..###..##...###.......@.### #...#...... ##....#####.# ##.### .# ....?...# #.....#...... ........$###..>. .... ##... ..]fg9aI ...####....]fgfk]fgQn14.1 (1.0)]fgu]fglw]fg #.## ##.#...# #..## #...#.## #...# ##..##.#...###...##.#..#...###)##]fg%...<..###..#...####..##...##........### #...#..... ##....####.# ##.### .# .... ?...# #.....#...... ........$###..>.#.... ##...... ##......####....####.]fg]fg&5]fg8]fg]fgN% < #..## #...#.## #...# ##..##.#...###...##.#...#...###)##..#..<..###..#...####..##...#........### #...#.... ##....###.# ##.### .# .... ?...# #.....#......# ........$###..>.#.... ##...... ##......####....####..#....... .....]fg- ]fg1 &6]fg/6 ]fg8 ]fga #...# ##..##...#...###...##.#.....#)#..##..<..###.....####..##...........### #...#... ##....##.# ##.### .# .... ?...# #.....#......# ........$###..>.#.... ##.......]fgE ##......####....####..#....... ... .....##... .... ]fg]fg&7]fg]fg^fg..#...###...##.....#).##..<..###....#####..........### #...# ##....#.# ##.#.# .... ?...# #.....#......# ........$###..>.#.... ##...... ##......####. ####..#......... .....##... ........ ^fgF` .... #..#^fg5^fgW&8^fg^fgܝ_fgV[.. ##...###...##.#.... ##.....#...###)#....## ##.<..###.......###......###..##..### #...#..## ##....#.# ##.### .# .... ....# #.....# .# . .....$###..>.#. ...... ##...... ##......####...... ####..#........... .....##........... .... .. _fg_fg&9_fgJ_fgƪ_fg,30.1 (2_fg_fgea _s - a scroll labelled WAWKEL CUSU_fg U..##.....#...###)#....## ##.......<..###........###......###..##...#.......### #...#..## ##....###.# ### ._fg # .... .## #.....#......... .....$###..>.#........ ##............ ####......... ####..#........ .....##......... .... _fg ] #..# #_fg6_fg+1.1 (1_fgM _fgL `fg%i....## ##.......<..###..# ......###......###..##...#.......### #...#......## ##....####.# ### .# .... .## #.....#. ........ .....$###.@>.#........ ##............. ####.... `fg1..... ####..#....#........ .....##.. ....  #..# #.. #..# .#..# ..`fg`fg&2`fg`fg&`fg5*....## ##.<..###..# ......###......###..##...#.### #...#..## ##....#.# ##.### .# .... .## #.....# .# . .....$###..@.#. ...... ##. ..... ##......####.... ..... ####.  . .....##.....#. ....# #..... #..# ..#.. #..# .. `fg1`fg3&3`fg6`fg9c _There is a stone staircase leading down here.afgX6afg7 Your spells (describe)TypeFailure Level  a + SandblastEarth2% 1 b - Stone ArrowConjuration/Earthafg8216%3  w - PasswallEarth9%3 Select a spell to describe[!]/[I] toggle spell headersbfgO bfgSK....## ##.......<..###..#zzzbbb the Digger......###......###..##...### Octopode.............### #...#...... Health: 27/27 ========================bfg"T............## ##....##### Magic: 9/9========================............# ##.###AC: 1Str: 7............# ....EV: 12Int: 19............## #.....#SH: 0Dex: 12.............# ........bfgTXL:  4 Next: 92% Place: Dungeon:4.....$###..@.#..........Noise: ---------  Time: 3033.1 (0.0)...... ##...............bfgT`b) +0 dagger (venom)..... ##......####....Cast: Sandblast..... ####..#....#bfgT&........ .....##.....#........ ....# #.....bfgU.... #..# .....#.. #..# .....bfgDU#.. #..# .. _a +0 whip; 2 stones _Magic restored. _HP restored. bfggUh_Found a stone staircase leading down. _s - a scroll labelled WAWKEL CUSU bfgUV_There is a stone staircase leading down here.bfgW\bfgL_bfg!ebfggbfgA bfg bfg# bfg' bfgS 24.1 (1 _bfg bfgw3 #....?...  #........  #........  #........  #........  #........  ###.###..>..... 5 .......@....#  .........####  .........#  ##.......# #....#### ##.#.bfg~x ..#. ## #. bfgybfgbfgp+9 (1.8bfgbfg bfg_You climb downwards.  Found a scroll labelled PUDOIM YFEPT. Found a stone staircase leading down. _There is a stone staircase leading up here.cfg,cfg$0cfg8cfgQ@cfg6E350 _cfgLcfg9.....## ##.......<..###..#......###......###..##...###.............### #...#..................## ##....#####............# ##.###............# ................## #.....#.............# ........4cfgv:Q.....$###..@.#................ ##.................... ##......####......... ####..#....#........ ..........#cfg:........ ....# #......... #..# .....cfg:\#.. #..# .....cfg;w#.. #..# ..cfg<dfg!dfgl-7.4 (2.5dfg _You climb upwards. _There is a stone staircase leading down here.dfgQ dfgdfgdfgdfg48.4 (1.0 _dfg!"efgg #....?...  #........  #........  #........  #........  #........  ###.###..>..... 5 .......@....#  .........####  .........#  ##.......# #....#### ##.#. ..#.efg] ## #. efgfefgefg-9.9 (2.5efgefg} _You climb downwards. _There is a stone staircase leading up here.efgc- #....?... #. #. #. #. #..###.###..>.....<....#.####.####.#  #....#### efg ##.#.  ..#. ####.efgefg540.9 (1.0 _efgRefgefg N #....?... #........ #........ #........efg ## #........$. #...###.###..>......<....#.####.#####efg C.#  #....#### ##.#.. ..#.. ####..efg efg &1efg efg + _Found 13 gold pieces.efg #. #....?...g. #........#. #.........g #........ ###g #........ $.. #.........###.###..>.....efg& o.<....#.####.#.####.#  #....#### ##.#..ggg 3 gnolls (1 missile, asleep) ..#..efg` c ####..#efg  3 gnolls come into view.A gnoll is wielding a +0 club and quivering a throwing net.efg# 72Sandblastefg- efg2 6 _Found an opulent altar of Gozag.ffg| #.# #....?... g.g #. #.# #. .g..#. ###g#.#......... $... #........ffg}9.###.###..>......<....#.####.#..####.#. #....#### ##.#..g   gnoll bouda (asleep) ..#..#ffg#~ggg 3 gnolls (1 missile, asleep) ####..#ffg<3ffgffgx _A gnoll bouda comes into view. It is wielding a +0 club.ffgla E#.# #....?... g.g #. #.# #. .g..#. ###g#.#........ . $... #........ ....###.###..>..... .<....# .#### .# ..##.#.. ggg 3 gnolls (1 missile, asleep)..#..#####..#  The gnoll shouts! x2; You hear a shout!ffg i  ffgi ffgj g.g.gffgj g.g   gnoll boudaggg 3 gnollsffg"l RA gnoll comes into view. It is wielding a +0 whip.ffgcs ffgs ====ffgt 4ffg ffgq ? _The gnoll shouts! You hear an angry hiss.ffg0#g# #....?... .g. #........ #g# #........ .g..#........ ###.#.#........ . $... #........ ....###.###..>..... .<....# .#### .# .. ##.#....#..#####..#ffgk8ffg:===-5Sandblastffg0Bgfgggfgl#g# #....?... .g. #........ #g# #........ .g..#........ ###.#.#........ . $... #.. ....###.###..>..... .<....# .#### .# ..# ##.#....#..#####..#gfggfg Q----6gfggfghfgZ#g# #....?... .g. #. #g# #. .g..#. ###.#.#. . $... #. ....###.###..>..... .....# .#### .# ..## ####..#hfg hfg B---7hfghfg<a _There is a stone staircase leading up here.hfg"J4hfgdRhfgShfg]gg   gnollhfg!dA8Sandblast _hfghqhfg?p....## ##.......<..###..#......###......###..##...###.............### #...#..................## ##....#####............# ##.###............# ...............## #.....#.........# ........4.$###..@.#............ ##................ ##......####....... ####..#....#........ ..........#hfg0@........ ....# #......... #..# .....#.. #..# .....#.. #..# ..hfgAifgifg^50.4 (2.5Sandblast _You climb upwards. _There is a stone staircase leading down here.ifgifgifgifgifgifg_ifg: _ifgifgUifgifgzifgifgNifgifgifgfifgifgGifgFifgBifgifgifgifg$ifgifgifgifgifge ifg ifg ifgifgifg ifgN _You now have 159 gold pieces (gained 13).ifgifgifgifgifgifgRifgifgtifg0#,ifg#ifg'ifg*ifgP+ifg3,ifgF.ifg0ifg0ifg1ifg3ifgn7ifg7ifg8ifg;ifg>,ifg?ifgAifg]DifgDifg^EifgGifgHifgIifgIifgMifgpPifgPifgcQifglSifgUifgVifgVifg~Xifg[ifg_[ifgO\ifg_]ifg_,ifg`ifgcifgfifgfifgmgifgZiifgl,ifg;mifgnifgq,ifgrifgtifgw,ifgvxifgyifgb|ifg|ifg}ifgVifgifg*ifgifg'ifgVifgifg ifgifgifgifgifgifgV,ifg ifgifgJBifgқifgifgɟifgifgifg\ifgifgifgifgI . ##......#....##.. . #...........<.... #. ##..####.... .##.# ##...# #...##....ifg .....##...## #..###....# .## #..##.....# ..# #..##......# ifg#.## #..#.....#.. ........@# ifg[###.. .......ifgҸ`K..  ........ifgi..  ...........####.ifg2 ...... ...........# ifgbK   kobold (missile, asleep) ...........# ifg?..........# ifg583.4 (33.0)4.4 (34  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts.jfgs ##...........<...#. ##..####........##.# ##...# #...##....##.....##...## #..###....# .........## #..##.....# ..# #..##......# .## #..#.....#.. ..####.......###..#....K... ...h.####.#...# h   howler monkey (asleep)# K   kobold (missile, asleep)#jfg0(jfg(B5.4 (1.0)Sandblastjfg 1jfg!5` _A howler monkey comes into view.jfg$  . #...........<..... zzzbbb the Diggerjfg$ 1 #. ##..####........... Octopode .##.# ##...# #...##....## Health: 27/27 ======================== jfg% .....##...## #..###....#  Magic: 8/9=====================--- jfgK% =.........## #..##.....#  AC: 1Str: 7 .........# #..##......#  EV: 12jfgs% Int: 19 ........## #..#.....#..  SH: 0jfg% <Dex: 12 jfg% .........####.......###..# XL:  4 Next: 92% Place: Dungeon:4 .........@***K...  Noise: ---------  Time: 3085.4 (0.0)jfg%  ................h  b) +0 dagger (venom)jfg*&  ...........####..  Cast: Sandblast jfg& r...........# ...........# ...........# h   howler monkey (asleep) ..........#jfg/'  K   kobold (missile, asleep) .........#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)jfg$  . #...........<..... zzzbbb the Digger #. ##..####........... Octopode .##.# ##...# #...##....## Health: 27/27 ========================jfg = .....##...## #..###....#  Magic: 8/9=====================--- .........## #..##.....#  AC: 1Str: 7 .........# #..##......#  EV: 12Int: 19 jfg ........## #..#.....#..  SH: 0Dex: 12 .........####.......###..# XL:  4 Next: 92% Place: Dungeon:4 jfgՉ .........@...K...  Noise: ---------  Time: 3085.4 (0.0) ................h  b) +0 dagger (venom) ...........####..  Cast: Sandblast ...........# ...........# ...........# h   howler monkey (asleep) ..........# K   kobold (missile, asleep) jfg` .........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)  The blast of sand hits the kobold!jfg N . jfg < #.  .##.#  jfgE  .....##...##   .....jfgt j   .........# jfg  ........## #..# jfg U ........ .........@###)...  .......h  .....jfgW #..  ..... .....jfg l ...........# jfg ..........# .........# jfg (...jfg8& =3=6.9 (1.5jfg& 3Sandblastjfg. jfgU2 e  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)  jfg2 gThe blast of sand hits the kobold! _You kill the kobold!kfga" #. ##..####..##.# ##...# #...##....###.....##...## #..###....# .........## #..##.....# .# #..##......# .## #..#.....#.. .###.......###..#....).... ...h.####....# ......# # kfg $ 4-70kfg) kfgW, lfg/.*#. ##..####..##.# ##...# #...##....###......##...## #..###....# #.........## #..##.....# .lfg.=..# #..##......# .## #..#.....#.. .####.###..# .)..h.#.lfg.####...#.# #.lfg,/#.#.# lfgT/e.#..lfg=lfg@@-8lfgHlfgwKlfg9#. ##..####..##.# ##...# #...##....###......##...## #..###....# #.........## #..##.....# .........# #..##......# .## #..#.....#.. .####.###..# lfg;.).....#.h.# .####...# ..# .# ...#....#..........# .........#.........lfgPc9SandblastlfgQlfgp  #. ##..####.............. zzzbbb the Digger  .##.# ##...# #...##....###.. Octopode  .....##...## #..###....# ## Health: 27/27 ========================  .........## #..##.....#  Magic: 7/9==================------  .........# #..##......#  AC: 1Str: 7  ........## #..#.....#..  EV: 12Int: 19  .........####.......###..#  SH: 0Dex: 12  .............).....#  XL:  4 Next: 93% Place: Dungeon:4  ............@***h.#  Noise: ---------  Time: 3089.9 (0.0)  ...........####...#  b) +0 dagger (venom)  ........lfg ...# .#  Cast: Sandblast  ...........#  ...........# ..........# h   howler monkey (asleep) .........# ......... _You kill the kobold!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)lfg v#. ##..####.............. zzzbbb the Digger.##.# ##...# #...##....###.. Octopode.....##...## #..###....# ## Health: 27/27 ========================.........## #..##.....#Magic: 7/9==================------.........# #..##......#AC: 1lfgx! fStr: 7........## #..#.....#..EV: 12Int: 19.........####.......###..#SH: 0Dex: 12.............).....#XL:  4 Next: 93% Place: Dungeon:4............@###h.#Noise: ---------  Time: 3089.9 (0.0)...........####...#b) +0 dagger (venom)lfg! ...........# .#Cast: Sandblast...........#lfg" ...........#..........#h   howler monkeylfg9" .........#.........Confirm with . or Enter, or press ? or * to list all spells.lfg`" Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linelfg" Aim: a howler monkey (asleep, 100% to hit)  The blast of sand hits the howler monkey!  The howler monkey is heavily wounded.lfg Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (asleep, 100% to hit)  The blast of sand hits the howler monkey!  The howler monkey is heavily wounded.  The howler monkey howls!lfg /  --more--mfg X ...h(catching breath)The howler monkey hoots and howls with incredible vigour!You hear an angry hiss. You hear a shout! You hear an angry hiss.========91.4 (1.5mfgmfgF _You hear a shout! x2; You hear a bark! You hear a shout!mfgmfgfmfgmfg> _Unknown command.mfg  #. ##..####.............. zzzbbb the Digger mfg  K .##.# ##...# #...##....###.. Octopode  .....##...## #..###....# ## Health: 27/27 ========================  .........## #..##.....#  Magic: 6/9================--------  .........# #..##......#  AC: 1Str: 7  ........## #..#.....#..  EV: 12mfgP Int: 19  .........####.......###..#  SH: 0Dex: 12  .............).....#  XL:  4 Next: 93% Place: Dungeon:4 mfgz  ............@***h.#  Noise: ========-  Time: 3091.4 (0.0)  ...........####...#  b) +0 dagger (venom) mfg  ...........# .#  Cast: Sandblast  ...........#  ...........# mfg ..........# h   howler monkey (catching breath) .........# mfgf G......... _Unknown command.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 80% to hit)mfge}  #. ##..####.............. zzzbbb the Digger  .##.# ##...# #...##....###.. Octopode  .....##...## #..###....# ## Health: 27/27 ========================  .........## #..##.....#  Magic: 6/9================--------  .........# #..##......#  AC: 1Str: 7  ........## #..#.....#..  EV: 12Int: 19  .........####.......###..#  SH: 0Dex: 12  .............).....#  XL:  4 Next: 93% Place: Dungeon:4  ............@...h.#  Noise: ========-  Time: 3091.4 (0.0)  ...........####...#  b) +0 dagger (venom)  ........mfg~ -[39;49m...# .#  Cast: Sandblast  ...........#  ...........# ..........# h   howler monkey (catching breath) .........# .........Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 80% to hit)  The blast of sand hits the howler monkey!mfg{  #.  .##.#  #...   #..#   #..##.....#  .........# #..##......#  ........## #..#.....#.. mfg; C ...........  ..........#  ............@###†.#  .........#  ...........# .#  ........  ........ ...... ....  mfg/(...#. ##..####.............. zzzbbb the Digger.##.# ##...# #...##....###.. Octopode.....##...## #..###....# ## Health: 27/27 ========================.........## #..##.....#Magic: 6/9================--------.........# #..##......#AC: 1Str: 7........## #..#.....#..EV: 12Int: 19.........####.......###..#SH: 0Dex: 12.............).....#XL:  4 Next: 159% Place: Dungeon:4............@...†.mfgY*#Noise: =--------  Time: 3092.9 (1.5)...........####...#b) +0 dagger (venom)...........# .#Cast: Sandblast...........#...........#..........#.........#.........Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 80% to hit)  The blast of sand hits the howler monkey!-------Aim  Press: ? - help, Shift-Dir - straight line: a howler monkey (heavily wounded, catching its breath, 80% to hit)  The blast of sand hits the howler monkey! _You kill the howler monkey!  You have reached level 5!mfg./  --more--ofg2=31/3110--20531% SandblastofgBofgFP _You feel clever.ofg#.. #...........< #. ##..####..............#.##.#  #...##....###........###..###....# ##.ofg..........## #..##.....# .........# #..##......# ........## ##..#.....#.. .####..##..#.......†.#.ofg!/b####...# .# #..#.# #.#..# .....ofgl/# ..#..# .#.........ofg{A7==-30 _pfgpfg8b  k - 14 poisoned darts (gained 2)  Things that are here:pfgpE-4.9 (2pfgpfgR _a +0 dagger; a kobold corpsepfg3pfgpfgD,pfgpfg,pfgTpfgP==pfghpfg+pfgwSS   adder (wandering)pfgl7.9 (38.9 (4pfg5Y _An adder comes into view.qfg% qfg- V.Sqfg/ +9.9 (1qfg6 qfg8 rfgMrfg:S.rfg!(100rfgrfgCrfgr rfg xS.Srfg$ i8===1Sandblastrfg[ rfg sfg . #...........<......... zzzbbb the Digger #. ##..####..............# Octopode  .##.# ##...# #...##....###... Health: 31/31 ========================  .....##...## #..###....# ##. Magic: 7/10================--------  .........## #..##.....#  AC: 1Str: 7  .........# #..##......#  EV: 12Int: 20  ........## ##..#.....#..  SH: 0Dex: 12  .........####...*S..###..#  XL:  5 Next: 31% Place: Dungeon:4  .............@**...#  Noise: ---------  Time: 3101.9 (0.0)  ................†.##  b) +0 dagger (venom) fgvm ...........####...#  Cast: Sandblast  ...........# #..#  ...........# #.#  ...........# ...  S   adder  ..........# ..#  .........# .#  ......... _An adder comes into view.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)sfg  . #...........<......... zzzbbb the Digger sfg#. ##..####..............# Octopode  .##.# ##...# #...##....###... Health: 31/31 ========================  .....##...## #..###....# ##. Magic: 7/10================-------- sfg؅ .........## #..##.....#  AC: 1Str: 7  .........# #..##......#  EV: 12Int: 20 sfg ........## ##..#.....#..  SH: 0Dex: 12  .........####....S..###..#  XL:  5 Next: 31% Place: Dungeon:4 sfgL .............@.....#  Noise: ---------  Time: 3101.9 (0.0)  ................†.##  b) +0 dagger (venom) sfg ...........####...#  Cast: Sandblast  ...........# #..#  ...........# #.# sfg ...........# ...  S   adder  ..........# ..#  .........# .#  sfg [.........Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  sfgPress: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)  The blast of sand hits the adder!sfgێ . < #. ....  .##.#  #...   #..#   ....#   #..##......#   ....#..  ...sfgi#†..###..#  .......@##...#  ...##  ...#  .....# #..#  .....# #.# sfgя .....# ...  ..........# ..#  .#sfgV sfgo/...sfg%Q1-40=3.4 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (72% to hit)  The blast of sand hits the adder! _You kill the adder!sfg]-sfg60m _Your Spellcasting skill increases to level 4!sfg5  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sfg sfg sfg sfgb  sfg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)sfg3sfg&z _Unknown command.tfgx tfgX tfg tfg4P _tfg,,tfg-tfg 4,tfg5tfg=tfg>7-tfgU?tfg3E,tfgFtfgXL,tfg_Mtfg4StfgSN8==tfgTtfgEY,tfg\[tfg`,tfgatfgHhtfghtfgitfgtntfg~o:==tfg qtfgu,tfgvtfgb},tfg~tfgHBtfg7tfgtfg3tfgEtfg9==-ww   dart slug (wandering)tfgo018.4 (15.0)tfgF-9.4 (16tfgHtfg\ _A dart slug comes into view.ufg #. ##..####......##.# ##...# #...##....###.. .....# #..###....# ## ...... #..##.....#  .........# #..##......# ........## ##..#.....#..ufg# .........####....†..###..# .....).....#  †.## ####... w....# #..# ...........# #.# .# ... .# ..# ufgl.# .# .. ufg,ufg220.0)ufgufgJufg / #. ##..#### .##.# ##...# #...##....### .....##...## #..###....#  .........## #..##.....# .........# #..##......# .## ##..#.....#.. .####....†..###..# .).....# .†.## .####...# ......w....# #..# ..ufg .# #.# ....# ... ..........# ..# .........# .# .........ufg ufg L.wufg 71Sandblastufg ufgR vfg  #. ##..####............. zzzbbb the Digger .##.# ##...# #...##....###. Octopode .....##...## #..###....# # Health: 31/31 ======================== .........## #..##.....#  Magic: 8/11=================------- .........# #..##......#  AC: 1Str: 7 ........## ##..#.....#..  EV: 12vfg0Int: 20 .........####....†..###..#  SH: 0Dex: 12 .............).....#  XL:  5 Next: 40% Place: Dungeon:4 ...........@....†.##  Noise: ---------  Time: 3121.4 (0.0) vfg=0.........**####...#  b) +0 dagger (venom) ........*..# #..#  Cast: Sandblast .......w...# #.#  ...........# ...  ..........# ..#  w   dart slug (wandering) .........# .#  ......... vfg2_A dart slug comes into view.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)vfg#. ##..####............. zzzbbb the Digger.##.# ##...# #...##....###. Octopode.....##...## #..###....# # Health: 31/31 ========================.........## #..##.....#Magic: 8/11vfg-=================-------.........# #..##......#AC: 1Str: 7........## ##..#.....#..EV: 12Int: 20.........####....†..###..#SH: 0Dex: 12.............).....#XL:  5 Next: 40% Place: Dungeon:4vfgB...........@....†.##Noise: ---------  Time: 3121.4 (0.0).........######...#b) +0 dagger (venom)........#..# #..#Cast: Sandblast.......w...# #.#...........# .............#..#vfgHw   dart slug.........#.#.........Casting: Sandblast (safe; 2% risk of failure)  vfgظ~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The blast of sand hits the dart slug.vfgJK...wConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The blast of sand hits the dart slug.  The dart slug is moderately wounded.vfgQ ```The dart slug launches a dart at you.vfg%1...vfgSg27----=2.9 (1.5vfgvfgvfg/  --more--vfg. _The slug dart hits you.wfg #. ##..####............. zzzbbb the Digger .##.# ##...# #...##....###. Octopode .....##...## #..###....# # Health: 27/31 ====================---- wfgrB.........## #..##.....#  Magic: 7/11===============--------- .........# #..##......#  AC: 1Str: 7 ........## ##..#.....#..  EV: 12Int: 20 .........####....†..###..#  SH: 0Dex: 12 wfg.............).....#  XL:  5 Next: 40% Place: Dungeon:4 ...........@....†.##  Noise: =--------  Time: 3122.9 (0.0) .........**####...#  b) +0 dagger (venom)wfgd ........*..# #..#  Cast: Sandblast .......w...# #.#  ...........# ...  ..........# ..#  w   dart slugwfgU .........# .#  ......... wfg{_The slug dart hits you.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  wfg4Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)wfgd #. ##..####............. zzzbbb the Digger .##.# ##...# #...##....###. Octopode .....##...## #..###....# # Health: 27/31 ====================---- .........## #..##.....#  Magic: 7/11===============--------- wfge.........# #..##......#  AC: 1Str: 7 ........## ##..#.....#..  EV: 12Int: 20 .........####....†..###..#  SH: 0Dex: 12 .............).....#  XL:  5 Next: 40% Place: Dungeon:4 wfgf...........@....†.##  Noise: =--------  Time: 3122.9 (0.0) ...........####...#  b) +0 dagger (venom) ...........# #..#  Cast: Sandblast .......w...# #.#  ...........# ...  ..........# ..#  w   dart slugwfgf .........# .#  .........Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  wfgfPress: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The blast of sand hits the dart slug!wfg1o #.  .##.#  #... ..... #..#  .........## #..#wfgoS  .........# #..##.  ........## ##..#..  ........†.  ..........# wfg p$ .......†.##  .........######...# wfg5p ........#..# #..#  wfgypA.......†...#  ...........#  ..........# wfgdq .........#  ........ wfg1...wfgCh24.4 (1.5Sandblastwfgwfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The blast of sand hits the dart slug! _You kill the dart slug!xfg~  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xfg΢xfg~xfgxfg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xfgCxfgxfg<xfg"F _Unknown command.xfg@xfgxfgxfg#xfg'h8= _xfg,+xfg+xfg-xfg]2xfg2N8==xfg3xfg7xfgA8xfgB9==xfgCxfgT-S   adder (wandering)SxfgD_-9.4 (5.0xfgaF-30.4 (6xfghixfgmY _An adder comes into view.zfgbx#. ##..####..##.# ##...# #...##....###......##...## #..###....# #.........## #..##.....# .........# #..##......# .## ##..#.....#.. .####....†..###..# .).....# .†.## .zfgya####...# ..# #..# .†.................# ..#..........S.......zfgg^==1.4 (1zfgdzfgWzfgS #. ##..####.#.##.# ##...# #...##....###......##...## #..###....# ##..## #..##.....# .........# #..##......# ..## ##..#.....#.. .####....†..###..# .).....# .†.## .####...# ...# #..# .†...# #.#...........# .............# ..#.........# .# zfg+^ zfg` &2zfg,h zfguj zfgP #. ##..####.#.##.# ##...# #...##....###...#.....##...## #..###....# ##..## ##..##.....# ..# #..##......# ..## ##..#.....#.. .####....†..###..# .).....# .†.## .####...# ....# #..# .†...# #.#.# ....# ..#.# .#.S. ##zfgR[ zfgO_ r30==3zfge zfg>g {fgV{fgY3{fgf9=={fgoB{fgt_ _You start resting.{fgm+6.4 (3{fgv1==7.4 (4{fg{fg" _HP restored.{fg{fg{fg~{fg{fgQ,{fg{fgd:=={fg{fg,{fg {fg {fg 9={fg {fg ,{fg6 {fgz {fg {fg {fg {fg P10/11=={fgg {fg ,{fg {fg$ ,{fg% {fg) ,{fgN* {fg6. {fg. :=={fg. {fg94 {fg4 {fga5 {fgd; ,{fgr> {fgkB ,{fgC {fgW  {fgGb Y_You start resting.{fgu 51.4 (14.0)1===2.4 (15 _Magic restored.{fgg3{fg,{fg{fg{fg۫{fg{fg{fg{fgf{fgȱ{fg#,{fg׵{fg{fg{fgۺ%==={fg {fg{fg{fgA,{fg{fgG{fg,{fgW{fg{fg{fg-{fg{fgV{fg,{fg{fg{fgO{fg{fg{fg@,{fg{fgrN _You now have 170 gold pieces (gained 11).{fg3{fgf{fg{fgB{fgG{fg{fg{fgt{fg{fg{fg{fg{fg{fg9,{fg{fg{fg{fgM _You now have 179 gold pieces (gained 9).{fgII{fg {fg,{fg{fg{fg"B{fg',{fg1x .............###..##  {fgB2............## #.##  ...........#####.#  ...............  {fg2.......#.....^.... ####.........##. .............# .  ..###..... # .....72.4 (20 ...#......###### {fg32.. ##.....#..... . ##....#.....{fg:3m ##...+.._.{fga3 #...#..$. {fg3....#..$. ....#####{fg;9_{fg@?,3.4 (21|fg\|fg< _Found a hide-covered altar of Uskayaw.|fg} _|fg ,|fg! ,|fg. ,|fg |fg3 |fg` B|fg/ |fgy |fgޟ |fg |fg& 7 _You open the door.|fg |fg |fg] |fg @  There is an open door here.|fgJ |fg(  _|fg{ |fg ,|fg ####.##... .............##..S.# ........###........# ........#........... ...#......#######... .. ##.....#.....#..# . ##....#.....#..# ##...'.._..#..#  #...#.@$..#... #....#..$..#... #....#######... #...............................#......##.......##S  |fg ([m adder (wandering)...... ##...#...#..... ...####..|fg 19.4 (6.0)|fg80.4 (7 _An adder comes into view.}fg   .............##..S.#  ........###........#  ........#...........  ...#......#######...  .. ##.....#.....#..#  . ##....#.....#..#  ##...'.._..#..#  #...#.@$..#...  #....#..$..#...  #....#######...  }fgM#...............  ................#  ......##.......##  ...... ##...#...#  ..... ...####.. }fg:WP   .............##..S.#  ........###........#  ........#...........  ...#......#######...  .. ##.....#.....#..#  . ##....#.....#..#  ##...'.._..#..#  }fgX5#...#.@$..#...  #....#..$..#...  #....#######...  #............... ................# ......##.......##  ...... ##...#...# ..... ...####.. }fgb5_}fgQe}fgn8_}fghq }fgqO_An adder is nearby!}fg!4.....##..S.#.###........#.#......#......#######.. ##.....#.....#..# . .#.....#..#  }fg4'.._..#..##...#..$..#....#....#..@..#.#....#######.#................##......####...... ##...#.. ...####... ..## }fg;}fg=21.4 (1 _~fgN_~fg+2.4 (2~fgL 8_~fg,? _You now have 189 gold pieces (gained 10).~fg˧~fg~fg8_~fgxN _There are no items here.~fg `M####. .......##....# .####.....#...........#.#.######..... ##.. ##....#... ##...'.._..#..## #..... #....########.................#....## #..~fg 1_~fg 23.4 (1 _~fgD ~fg 8_~fg. +4.4 (2~fg 8_~fg ? _You now have 200 gold pieces (gained 11).fgrifgjfg+kfgnfgsfgsfgJx,fgM{,fgP|fg(~fg,fgfgdž@  There is an open door here.fgOfgӋ _fg*fg^fg,fgfgfg,fgfgߞfg?,fgfgfgU,fgTfgfgM,fgfgfg ,fgݷfgfg{,fgfgfg,fgfg6fg,fgFfgefg@,fgOfg8fgZ,fgNfgfg,fgsfgTfgQfgfgfgMfg,fgfgfgW,fgfgfg ,fg) fg fg ,fgA fg fg fg fg fg( fg ,fg fg fg ,fg fg" fg& fg& fg ) fg* fg. ,fg/ fg5 fgs5 fg5 fg8 | _p - 2 scrolls labelled KUWINI XIUZ (gained 1)fgA fg(C fgF fgVG ,fgH fgL ,fg3M fgN fgQR ,fgR fgNT fgW fg*X fgzX fgY fg] ,fg] fg,_ fg-c ,fgc fge fgti ,fg ,fg fgC fg. fgu fgީ fgU fg ,fg fgl fg ,fg fgJ fg ,fg fg fg ,fg{ fg fg ,fg^ fg fg     ..h.   #...   #..# .##  #..# #..  #..# ##... ####..  #..##..... .....  ####..................  #....@..........# #..  ###...###......# #. fg  #####.## #.....# #  #.....#### #....# #  ####.....###....# ##  ##...........## ##. h   hound (asleep)  #............####..  #.######.......#... #.# ##......#fgq 1236.4 (52.0)fgF ,7.4 (53fg fg X _A hound comes into view.fg-7#.##..h.   .#  ..  ###### #..##..... ####.............# #. ###...###...#.####.## #........#### #.. ####.....###....# ###.....## ##............####.#####.......#...fgoBfg{D18.4 (1.0)fg JfgSMfg  #.##..h.   .#  ..  ##... #### #.@##..... ####....fgj#.........# #. ###...###.#.####.## #.......#### #.. ####.....###....# ##### ##...........####fgfg&9fg͓fgȕfg;lQ ##.###..h.   #  ..  ###### #..##..... ###...............................# #. ###...###....#.####.## #........#### #.. ####.....###....# ##### ##fgsfgt840Sandblastfgyfg{fg   zzzbbb the Digger #. Octopode #. Health: 31/31 ======================== ##.### Magic: 10/11 =====================--- ..h. AC: 1Str: 7 #.*. EV: 12fg8 Int: 20 #.*# . ##  SH: 0Dex: 12 #.*# .. #.. XL:  5 Next: 42% Place: Dungeon:4 #.@# ##... ####.. Noise: ---------  Time: 3240.4 (0.0) #..##..... ..... b) +0 dagger (venom) fg 3####.................. Cast: Sandblast #...............# #.. ###...###......# #. #####.## #.....# # h   hound (asleep) #.....#### #....# # ####.....###....# ## ##...........## ##. _A hound comes into view.Casting: Sandblast (safe; 2% risk of failure)  fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linefg7 ?Aim: a hound (asleep, 100% to hit)fg  zzzbbb the Digger #.Octopode #.Health: 31/31 ========================  ##.###Magic: 10/11 =====================--- ..h.AC: 1Str: 7 fg #.#.EV: 12Int: 20 #.## .## SH: 0Dex: 12 #.## ..#.. XL:  5 Next: 42% Place: Dungeon:4 #.@# ##... ####.. Noise: ---------  Time: 3240.4 (0.0) #..##..... ..... b) +0 dagger (venom) fg\  ####.................. Cast: Sandblast  #...............# #..  ###...###......# #.  #####.## #.....# # h   hound  #.....#### #....# #  ####.....###....# ##  ##...........## ##.fg fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The blast of sand hits the hound!  fg GThe hound is heavily wounded.fg fg* fg fg b...hfg9 7===1.9 (1.5fg] fgF   Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The blast of sand hits the hound!  The hound is heavily wounded. _The hound barks!fgU  zzzbbb the Digger #. Octopode #. Health: 31/31 ======================== ##.### Magic: 9/11===================----- .... AC: 1Str: 7 #... EV: 12Int: 20 #..# . ##  SH: 0Dex: 12 #.h# .. #.. XL:  5 Next: 42% Place: Dungeon:4 #.@# ##... ####.. Noise: ===------  Time: 3241.9 (0.0) #..##..... ..... b) +0 dagger (venom) ####.................. Cast: Sandblast fgh#...............# #.. ###...###......# #. #####.## #.....# # h   hound #.....#### #....# # ####.....###....# ## ##...........## ##. _The hound barks!  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 76% to hit)fgd zzzbbb the Digger #.Octopode #.Health: 31/31 ========================  ##.###Magic: 9/11===================----- ....AC: 1fgStr: 7 #...EV: 12Int: 20 #..# .## SH: 0Dex: 12 #.h# ..#.. XL:  5 Next: 42% Place: Dungeon:4 fg#.@# ##... ####.. Noise: ===------  Time: 3241.9 (0.0) #..##..... ..... b) +0 dagger (venom)  ####.................. Cast: Sandblast  #...............# #..  ###...###......# #. fg #####.## #.....# # h   hound  #.....#### #....# # fgK2 ####.....###....# ##  ##...........## ##.Confirm with . or Enter, or press ? or * to list all spells.fg#Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 76% to hit)  fgSYou miscast Sandblast.  You are very lightly contaminated with residual magic.fgc--2.9 (1Contam fgfg   Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 76% to hit)  You miscast Sandblast.are very lightly contaminated with residual magic. _Nothing appears to happen. The hound misses you.fg]   zzzbbb the Digger #. Octopode #. Health: 31/31 ======================== ##.### Magic: 8/11=================------- .... AC: 1Str: 7 #... EV: 12Int: 20 #..# . ##  SH: 0Dex: 12 fg^ %#.h# .. #.. XL:  5 Next: 42% Place: Dungeon:4 #.@# ##... ####.. Noise: =--------  Time: 3242.9 (0.0) #..##..... ..... b) +0 dagger (venom) ####.................. Cast: Sandblast #...............# #.. Contam  ###...###......# #. #####.## #.....# # h   hound #.....#### #....# # ####.....###....# ## ##...........## ##. _Nothing appears to happen. The hound misses you.Casting: Sandblast (safe; 2% risk of failure)  fg _ pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 76% to hit)fg zzzbbb the Digger #.Octopode #.Health: 31/31 ========================  ##.###Magic: 8/11=================------- ....AC: 1Str: 7 #...EV: 12Int: 20 #..# .## SH: 0Dex: 12 #.h# ..#.. XL:  5 Next: 42% Place: Dungeon:4 #.@# ##... ####.. Noise: =--------  Time: 3242.9 (0.0) #..##..... ..... b) +0 dagger (venom)  ####...fg[34m............... Cast: Sandblast  #...............# #.. Contam   ###...###......# #.  #####.## #.....# # h   hound  #.....#### #....# #  ####.....###....# ##  ##...........## ##.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 76% to hit)  The blast of sand hits the hound.fgeMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 76% to hit)  The blast of sand hits the hound.  The hound is severely wounded.fg_26----4.4 (1.5fg fg- _The hound bites you. x2fgY  zzzbbb the Digger #. Octopode #. Health: 26/31 ====================---- ##.### Magic: 7/11===============--------- .... AC: 1fg ZStr: 7 #... EV: 12Int: 20 #..# . ##  SH: 0Dex: 12 #.h# .. #.. XL:  5 Next: 42% Place: Dungeon:4 #.@# ##... ####.. Noise: =--------  Time: 3244.4 (0.0) #..##..... ..... b) +0 dagger (venom) ####.................. Cast: Sandblast #...............# #.. Contam  ###...###......# #. #####.## #.....# # h   hound fg9Zf#.....#### #....# # ####.....###....# ## ##...........## ##. _The hound bites you. x2  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgZ$Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 76% to hit)fg9}  zzzbbb the Digger #. Octopode #. Health: 26/31 ====================---- ##.### Magic: 7/11===============--------- .... AC: 1Str: 7 #... EV: 12fgGfInt: 20 #..# . ##  SH: 0Dex: 12 #.h# .. #.. XL:  5 Next: 42% Place: Dungeon:4 #.@# ##... ####.. Noise: =--------  Time: 3244.4 (0.0) #..##..... ..... b) +0 dagger (venom) ####.................. Cast: Sandblast #...............# #.. Contam  ###...###......# #. #####.## #.....# # h   hound #.....#### #....# # ####.....###....# ## ##...........## ##.fgCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 76% to hit)  The blast of sand hits the hound!fg͸ #. #. ##.### .... #... #..# . ##  #..# ..  #.@# ##...         #####.##  fg=H #.....####    ####..     fg;A&.fg0Hs775.9 (1.5SandblastfgsMfgrPMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (severely wounded, 76% to hit)  The blast of sand hits the hound! _You kill the hound!fg%#fg$fg)fg,F _Unknown command.fgz fgM}  Your spells (describe)TypeFailure Level  a + SandblastEarth2% 1 b - Stone ArrowConjuration/Earth13%3  w - PasswallEarth6%3 Select a spell to describefg} [!]/[I] toggle spell headersfgAfg^fg zzzbbb the Digger #.Octopode #.Health: 27/31 ====================---- fgR ##.###Magic: 7/11===============--------- ....AC: 1Str: 7 #...fgEV: 12Int: 20 #..# .## SH: 0fga$Dex: 12 #..# ..#.. XL:  5 Next: 72% Place: Dungeon:4 #.@# ##... ####.. Noise: =--------  Time: 3245.9 (0.0) #..##..... ..... b) +0 dagger (venom)  ####.................. Cast: Sandblast fg  #...............# #.. Contam   ###...###......# #.  #####.## #.....# #   #.....#### #....# #   ####.....###....# ##   ##...........## ##. Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 76% to hit)  The blast of sand hits the hound! _You kill the hound! _Unknown command.fg QfgffggfgNhfgxlfgq; _fg r,fgrfg3xO8==fgxfgxfg~Z _Your magical contamination has completely faded away.fg~K8=fg~fgʂ,fgDfgۆfg+fgZfg"fgm:==fgڊfgofgh9==fg-fg@,fgƔfg,fgAfgfgL9==fgfgfg30==fg@fgxfgݤfgfgfgPfgP==fgfgfg+h1==fgfgL1 _HP restored.fgֿK-K   kobold (missile, wandering)fg061.9 (16.0)fgIF-2.9 (17fgfgs _A kobold comes into view. It is wielding a +0 club.fg*   .##  #..  #..   ##K#####  ......  #...#    #..# . ##  #@.# .. #  #..# ##... ####  #..##.....   ####....  #.........#  ###...###......#  #####.## .fgѯG#  #.....#### #....#  #####....# #fgfgF.Kfg B3.0)SandblastfgKfg+fgj   zzzbbb the Digger .## Octopode fgtk #.. Health: 31/31 ======================== #.. Magic: 8/11=================------- ##.#####  AC: 1Str: 7 K.....  EV: 12Int: 20 #*..#  SH: 0Dex: 12 #*.# . ## XL:  5 Next: 72% Place: Dungeon:4 #@.# .. #. Noise: ---------  Time: 3263.9 (0.0) fgl w#..# ##... ####. b) +0 dagger (venom) #..##..... .... Cast: Sandblast ####................. #...............# #. ###...###......# # K   kobold (missile, wandering) #####.## #.....#  #.....#### #....#  ####.....###....# #Casting: Sandblast (safe; 2% risk of failure)  fgCl Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't  noticed you, 79% to hit)fg   zzzbbb the Digger .## Octopode #.. Health: 31/31 ======================== #.. Magic: 8/11=================------- ##.#####  AC: 1Str: 7 K.....  EV: 12Int: 20 #...#  SH: 0Dex: 12 #..# . ## XL:  5 Next: 72% Place: Dungeon:4 #@.# .. #. Noise: ---------  Time: 3263.9 (0.0) #..# ##... ####. b) +0 dagger (venom) #..##..... .... Cast: Sandblast ####g (49m................. #...............# #. ###...###......# # K   kobold (missile, wandering) #####.## #.....#  #.....#### #....#  ####.....###....# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't  noticed you, 79% to hit)  The blast of sand hits the kobold!fg. Z .## #.. #.. #  ).....  ##..#  ##.# .  #@.# ..  #..# ##...      fg  ###...###  #####.##  #.....####    fgޖ ,..fg% 9==3=5.4 (1.5Sandblastfg` fg   Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't  noticed you, 79% to hit)  The blast of sand hits the kobold! _You kill the kobold!fgt4fgfg_F _Unknown command.fg;3fg<fgAfg3B$ _fgWFfgJfgKfgKfgO,fgPfgTfg3U:==fguUfglW,fgWfg[,fg\fgdBfgsg10/11==fghfgLj,fgjfgrn,fgofgvtfgt:==fgufg(yfgyfgyfg}fg}fgh~fg[fgfgIfgfgo,fg91fg*===fgVfgfgJ,fg$fgfgp,fg"fgefg,fgfg՟fgPfgģ;===fgjfgfgofgȨfgqfgfg ...  .. #. .. . .. .## ... #.. ..... #.. #...>.. ###.#####...... .. #.)....@......# #-87.4 (22.0) #..##...###.....# . #..## ....# ##  #..# ....# #..#fg$ #..# ##....######..#. #..##..... # .....#.. ####..................... #...............# #.....fgz ###...###......# #....fg fgF-8.4 (23fg2fgw; _Found a stone staircase leading down.fgJfgeWhere to? (Tab - D:4, ? - help) fg&6 D - Dungeon fg fgo  ... zzzbbb the Digger .. Octopode  #... Health: 31/31 ======================== ... Magic: 11/11 ======================== .##... AC: 1fg Str: 7 #....... EV: 12Int: 20 #.. #...>.. SH: 0Dex: 12 fgK + ###.#####........ XL:  5 Next: 73% Place: Dungeon:4 fg f #.)....@......### Noise: ---------  Time: 3288.4 (0.0)  #..##...###.....#.. b) +0 dagger (venom) #..## ....# ## ... Cast: Sandblast fg #..# ....# #..#.. fg0 #..# ##....######..#.. #..##..... # .....#.. fgX t  ####.....................  fg  #...............# #.....   ###...###......# #....fg A Aim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't  noticed you, 79% to hit)  The blast of sand hits the kobold! _You kill the kobold! _Unknown command. fgG <_Found a stone staircase leading down.fg ! fg" fg) fg, fg- fg1 ,fg12 ,fg3 fgV5 fg8 ,fg@9 fg: fg? BfgQ@ fg%D fg~D fg}E fgJG fg{K ,fg;L fgHN fgzS fgS fgU fgLW %  fgW 4There is a stone staircase leading down here.fgwX fg\ fgl` : _fg 5fg fg# fg# fg$ fg* _You climb downwards.  Found 13 gold pieces.  There is a stone staircase leading up here.fg fg  ..#.....  . .......  .. #.....#  #.. ##S....   #.$ ..... #  #...#...##....  ...#.....  .......@#  fg '97.2 (8.8 .##.#####   Sandblast  S   adder (asleep) fgV fg fgk ] _An adder is nearby!fg=y   zzzbbb the Digger fgy ..#.....  Octopode . .......  Health: 31/31 ======================== .. #.....#  Magic: 10/11 =====================--- #.. ##S....  AC: 1Str: 7 fgy #.$ .*... #.  EV: 12Int: 20 #...#.*.##....  SH: 0Dex: 12fg0z  ...#...*.......  XL:  5 Next: 73% Place: Dungeon:5 .......@# Noise: ---------  Time: 3297.2 (0.0)fgez  .##.##### b) +0 dagger (venom) fgz r Cast: Sandblast fgz  S   adder (asleep) _An adder is nearby!fg0{ Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linefg{ @Aim: an adder (asleep, 100% to hit)fg   zzzbbb the Digger ..#.....  Octopode . .......  Health: 31/31 ======================== .. #.....#  Magic: 10/11 =====================--- #.. ##S....  AC: 1Str: 7 #.$ ..... #.  EV: 12Int: 20 #...#...##....  SH: 0Dex: 12 ...#...........  XL:  5 Next: 73% Place: Dungeon:5 .......@# Noise: ---------  Time: 3297.2 (0.0) .##.##### b) +0 dagger (venom)  Cast: Sandblastfg   S   adder (asleep)Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The blast of sand hits the adder!fg,  ..#.....  . .......  .. #.....# fg - #.. ##.....  #.$ .#... #.  #...#.#.##....  ...#...#.......  ...fg P .## fgw 3fg 7....fg q81=8.7 (1.5Sandblastfg fgK onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The blast of sand hits the adder! _You kill the adder!fg fg fg_ fg fg 4-90fgQ fg ..............................†.. ............... ##.....................#. ##....................... ###........................###.........................#.................4fgƯ #.. ###...@................###.#####....................#.#.)...........##......####..... #..##...###.....# ####...........#..## #.....# ## .........##..# #.....# #..#........# #..# ##....######..#...#..... #..##......# .....#...##.... ####.....................# ##... fg 8-fg fg" /301.2 (2.5fg* fg9. } _You climb upwards. _There is a stone staircase leading down here.fgX3fgYfg^fg_$ _fgcfgcfg&dfgdfgg,fghfgkc1===fg?lfg]o4 _Magic restored.fgsfgHsfgsfgtfgx,fgxfg{fg~,fgfgfgXQ===fg˄fgfgQ,fgfgfg,fgfgbfgfg֕fg7fg]fgfgךfg fg fg,fgfgȢfgBfg2fgBfgߪfg,fgfgvfg,fg fgfg ,fgfgfg,fgqfglfg,fgfgRfgfgfgfgfg,fgfgfg,fgYfgfgfg]fgfg5fg,fgfgfg,fgfgfgfgfgOfg(fgfgfgfgfgYfgfg*fgfgKfgfgfg fg fg fg fg{ fg,fgfg;fgw,fgfgfgfg,fgpfg,fgfgfg!fgC!fgg!fgf"fg$fg0%fgu%fgO&fg(fg>(fg(fg)fg-,fgf.fga/fgo2,fg 3fg3fg6,fg6fg7fgH:fg:fg:fg<fg?fg?fg@fg@fgB,fgMCfg:DfgF,fg8GfgGfgI,fg)JfgNKfgN,fgOfgOfgQRfgRfgRfgSfgVfgLVfg}VfgYfg\,fg/]fg5^fg`,fg`fgbfgrd,fgdfgefghfghfg@ifg;kfgfm,fgmfg,ofg sfgTsfgsfgtfgDw,fgwfgxfgz,fgM{fg|fg~,fgfgjfg,fgfgӅfgȇfgfgfg0fgXfgfgfgfg]fgfg fg=fgRfg}fgfgfg,fgfgfgfgFfgƞfg͟fg%fgPfgܢfgfg+fgfgfg8fg,fgfgfg͵fgcfgfgfgffgfgIfgfg3fgfgfgfgtfgfgfgzfgfg fgfgnfgfg    #...  ... ..  fg v ... ..  s.# .  #.# ##  #.# ##.  #.# ###..  #@###....fga  ##.....  #...#####...>Sandblast  ###.#####........fg  #.(...........##...  #..##...###.....##### s   scorpion (wandering)fg  ## #..## #.....# # fg= #..# #.....# #  #..####....######fg074.2 (73.0)fgt,5.2 (74fgfg[ _A scorpion comes into view.fgW  zzzbbb the Digger #... Octopode ... ..  Health: 31/31 ======================== ... ........... Magic: 10/11 =====================--- s.# .......... AC: 1Str: 7fggX0 #*# ##......... EV: 12Int: 20 #*# ##.......... SH: 0Dex: 12 #*# ###........... XL:  5 Next: 81% Place: Dungeon:4 #@###............. Noise: ---------  Time: 3375.2 (0.0) ##................ b) +0 dagger (venom) fgX>#...#####...>.... Cast: Sandblast ###.#####.......... #.(...........##...fgX #..##...###.....##### s   scorpion (wandering)fgXW ## #..## #.....# # #..# #.....# # fgXd#..####....###### _A scorpion comes into view.fgYCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg?YAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg]YXAim: a scorpion (wandering, hasn't noticed you, 83% to hit)fg@B zzzbbb the Digger  #...Octopode  .....Health: 31/31 ========================  ... ........... Magic: 10/11 =====================---  #.# .......... AC: 1Str: 7  ### ##......... EV: 12Int: 20  ### ##.......... SH: 0Dex: 12  ### ###........... XL:  5 Next: 81% Place: Dungeon:4 fgB #@###............. Noise: ---------  Time: 3375.2 (0.0)  ##................ b) +0 dagger (venom) #...#####...>.... Cast: Sandblast  ###.#####..........  #.(...........##...  #..##...###.....##### s   scorpion (wandering)  ## #..## #.....# # #..# #.....# # #..####....###### _A scorpion comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dfg7Bjir - straight lineAim: a scorpion (wandering, hasn't noticed you, 83% to hit)fgfgKfg..s.sfgo5=6.7 (1.5fgfgU  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (wandering, hasn't noticed you, 83% to hit) _The blast of sand misses the scorpion.fg   zzzbbb the Digger #...fgL 6 Octopode ... ..  Health: 31/31 ======================== ... ........... Magic: 9/11===================----- ..# .......... AC: 1Str: 7 #.# ##......... EV: 12Int: 20 fg #s# ##.......... SH: 0Dex: 12 #*# ###........... XL:  5 Next: 81% Place: Dungeon:4 fg #@###............. Noise: =--------  Time: 3376.7 (0.0) ##................ b) +0 dagger (venom) fg$ #...#####...>.... Cast: Sandblast ###.#####.......... #.(...........##... #..##...###.....##### s   scorpion ## #..## #.....# # fgj #..# #.....# # #..####....###### _The blast of sand misses the scorpion.Casting: Sandblast (safe; 1% risk of failure)  fg 8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (83% to hit)fg & zzzbbb the Digger  #...Octopode  .....Health: 31/31 ========================  ... ........... Magic: 9/11===================-----  ..# .......... AC: 1fgѓ Str: 7  #.# ##......... EV: 12Int: 20  #s# ##.......... SH: 0Dex: 12  ### ###........... XL:  5 Next: 81% Place: Dungeon:4  #@###............. Noise: =--------  Time: 3376.7 (0.0)  ##................ b) +0 dagger (venom) #...#####...>.... Cast: Sandblast  ###.#####..........  #.(...........##...  #..##...###.....##### s   scorpiong 1K  ## #..## #.....# # #..# #.....# # #..####....###### _The blast of sand misses the scorpion.fgX Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (83% to hit)fg fg n.s  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (83% to hit)  The blast of sand hits the scorpion but does no damage.fg! -8.2 (1.5fg#' fgp* Y _The scorpion completely misses you.fgc Y  zzzbbb the Digger #... Octopode ... ..  Health: 31/31 ======================== ... ........... Magic: 8/11=================------- fgB ..# .......... AC: 1Str: 7 #.# ##......... EV: 12Int: 20 #.# ##.......... SH: 0Dex: 12 #s# ###........... XL:  5 Next: 81% Place: Dungeon:4 #@###............. Noise: =--------  Time: 3378.2 (0.0) ##................ b) +0 dagger (venom) fg C#...#####...>.... Cast: Sandblast ###.#####.......... #.(...........##... fg #..##...###.....##### s   scorpion ## #..## #.....# # #..# #.....# # #..####....###### fg" _The scorpion completely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgT Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (83% to hit)fgS @ zzzbbb the Digger  #...Octopode  .....fg| Health: 31/31 ========================  ... ........... Magic: 8/11=================-------  ..# .......... AC: 1Str: 7  #.# ##......... EV: 12Int: 20  #.# ##.......... SH: 0Dex: 12  #s# ###........... XL:  5 Next: 81% Place: Dungeon:4  #@###............. Noise: =--------  Time: 3378.2 (0.0)  ##................ b) +0 dagger (venom) #...#####...>.... Cast: Sandblast fg؈  ###.#####..........  #.(...........##...  #..##...###.....##### s   scorpion  ## #..## #.....# # #..# #.....# # #..####....###### _The scorpion completely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (83% to hit)fg TMCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (83% to hit)  The blast of sand hits the scorpion but does no damage.28---9.7 (1.5fg fgH . _The scorpion stings you.fgM fgM fg fg9 F _Unknown command.fgG   You barely miss the scorpion. You grab the scorpion.  You constrict the scorpion. The scorpion stings you.  You are poisoned.fgH21======--------800Pois fg4LfgNH _The scorpion poisons you! The scorpion stings you.fg 7  (very poisoned)You hit the scorpion. The scorpion is poisoned.  You squeeze the scorpion, but do no damage.The scorpion is heavily wounded.fg k0------1fg fg _You constrict the scorpion. You feel sick. The scorpion closely misses you.fgĻ  You hit the scorpion but do no damage. The scorpion looks as sick as possible!  The scorpion is severely wounded.You constrict the scorpion. You feel sick.fg'q†fgfg zzzbbb the Magician  #...fgOctopode  .....Health: 18/31 =============-----------  ... ........... Magic: 8/12================--------fgH  ..# .......... AC: 1Str: 7  #.# ##......... EV: 12Int: 20fgr   #.# ##.......... SH: 0Dex: 12 fg1 #†# ###........... XL:  5 Next: 138% Place: Dungeon:4 fgt #@###............. Noise: =--------  Time: 3382.7 (1.0)  ##................ b) +0 dagger (venom) #...#####...>.... Cast: Sandblast  ###.#####.......... Pois  fg/! #.(...........##...  #..##...###.....#####  fgp ## #..## #.....# #  #..# #.....# #  fg2#..####....###### You squeeze the scorpion, but do no damage.The scorpion is heavily wounded. _You constrict the scorpion. You feel sick. The scorpion closely misses you.fgYou hit the scorpion but do no damage. The scorpion looks as sick as possible!  The scorpion is severely wounded.You constrict the scorpion. You feel sick.fgt' fg-- _You kill the scorpion!You have reached level 6!fg/  --more--fg,21/36=3---69% Sandblastfgd1fgN34 _fgS$Jfg/0-9==fg319--fg;fgN<8-fg`=fgBfg1C:8fgDfgdIfgI#7fg(JN-==fg\KfgU|6---.....fgU>..........fg dw 7.7 (5 _You start resting. You feel sick. x6fgfU--8.7 (6fgZnfgq[ _You are no longer poisoned.fg: fgC; fg@< fgv? fg? S7=fgC ,fgC R10/13==fgD fgG fg(H fgH fgM ,fgTN fg&Q fgQ ^8==fgR fgX fgX $==fgX fgY fg^ fg4_ fg ` fgc fgSd fgFe fg-i fgi K9=fgj fg(o fgo L1==fgp fgv fgyv fgw fg| fg} T20=fg~ fg1 fg fg fg fg :==fg fg fgn fgq fg fg~ ^1==fg fgݝ fg; fg fg֢ fgZ L2==fgH fg ,fg fg fgY K2=fg fg, ,fgճ fgе fg- :==fgf fg ,fgy fgg fg S3=fgB fg _ _You start resting.fgX 1412.7 (24.0)fgD [3==3.7 (25fgH fgD % _Magic restored.fgG3fgHfgAMfgMfgRBfgjSfgXt4==fg0YfgX]fg]:==fg^fgb,fgcfgDg,fgfhfgla5=fgmfgr,fgOsfglw,fgUxfg|,fg}fgfgsN26=fgfg,fgfg,fgfgfgj7==fgfgfgGfgfgO,fg"fg,fgfg<fgU8=fgfg,fgfgʭ,fgfg,fgfg̸fg+K9=fgOfgν,fgfg,fgfg,fgMfgHfgi30==fgfg7Bfg,fgfg~,fg,fgfgSN1=fgfg^,fgJfg,fgfgfgfgfgfgK2=fgfg,fgfg,fg fgefgh3==fg%fg,fgfg,fgfg},fgk fg$fgA%U4=fgn&fg*,fg%+fg*.,fg+/fg2,fg3fg7fgl8K5=fgZ9fg<,fg=fgsA,fgBfgF,fgVGfgP_ _You start resting.fg[-61.7 (48fg^w6==2.7 (49fgcfgzf" _HP restored.fgefg\g3fg!kfgofgpfgauz  You see here a scorpion corpse.fgazfgz _fg0|fg"~fg,fgˇfgLfggfgۍ9=fgMfgfgfgfgVfg~fgRfgfg/fgfgifgբfgfgڨfg,fgfg̰fg],fg_fgfg@,fgfgzfg,fgfgfg],fgPfg'fgfgfgfgfgf,fg,fgfgz,fgfgfg,fgfgfg,fgfg1fg ,fg9 fg fg ,fg fgP fgo ,fgX fgo fg ,fg fg" fg) ,fg* fg- fg)2 fg6 fg7 fg59 fg&< fgW fg * . #... ... .# ..####.. ## ..## ... ....... .... ##..### #...  ....o##.....##.... ##  .##................. # fg \ ..................##. ##..#  ..................##.# ##...#  #............@!........##...##85.7 (23 ###..............## ..............................# .............................## ..............................### ............##................... o   orc (wandering) #...........##................... #..........##...................# ................................#fg/ fg fgf [ _An orc is nearby!fg.B  ... .  ... .# ..#### ## ..## ... .... ##..### #... ... ....o##.....##.... ## .##... #.. .##. ##.. fg0......##.# ##...  #...!##...# ####..##...#..## #...##..##  #...##. ##..........##.fgfgpw.oofgGL6.7 (1.0)Sandblast _fg?fgJfgWX #... zzzbbb the Magician ... . #.. Octopode ... .# ..####. Health: 36/36 ======================== ## ..## ... ...... Magic: 12/13 ======================-- .... ##..### #... ..... AC: 1Str: 7 .....##.....##.... ##. EV: 12Int: 20 .##....o*........... #.. SH: 0Dex: 12 .........**.......##. ##.. XL:  6 Next: 19% Place: Dungeon:4 fg*Y...........@......##.# ##... Noise: ---------  Time: 3486.7 (0.0)  #.............!........##...# b) +0 dagger (venom) ####...........................## Cast: Sandblast ...............................# ..............................## #..............................## o   orc #............##..................  #...........##.................. ##..........##...................Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit)fgo ` #... zzzbbb the Magician ... . #.. Octopode ... .# ..####. Health: 36/36 ======================== ## ..## ... ...... Magic: 12/13 ======================-- fgC .... ##..### #... ..... AC: 1Str: 7 .....##.....##.... ##. EV: 12Int: 20 .##....o............ #.. SH: 0Dex: 12 ..................##. ##.. XL:  6 Next: 19% Place: Dungeon:4 ...........@......##.# ##... Noise: ---------  Time: 3486.7 (0.0)  #.............!........##...# b) +0 dagger (venom) fg '####...........................## Cast: Sandblast ...............................# ..............................## #..............................## o   orc #............##..................  #...........##.................. fg '##..........##...................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit)  The blast of sand hits the orc!fg  ... .  ... .#  ## ..## ...  .... fgU  #...  .........  .##....)#....  .........##.......##.  .......fg ..##.#  #............................fg ...................##.........   ....##.........fg 7 fg+c ,...fg)k q20=8.2 (1.5Sandblastfgr fgv   Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit)  The blast of sand hits the orc! _You kill the orc!fg23fg4fg:,fg?fg{AfgAfgCfgrI,fg'KfgNP,fgIRfgVfgVfgXfg^fg._fgafg:efgfL3==fggfgl4 _Magic restored.fgvq3fg~sfgufgzfg{fg|fg,fgfgk _h - 3 red potions (gained 1)fgfg:==fg]fg'fgNfgfg|fg)fg... ....... ## ##........... .## ..# #..... ..##..####.....### #..## .............# #.... ##..#####o......###fg6.....##.....### ##.... .##....)# #....- ........##.## ##..####. ...........##.# ##...# #...........##...## #.......## ##. .fgz-.....# #.. o   orc (wandering) ......## ##.. fg.......####... ..##....)fg!fg;1500.2 (12.0)fg;o.fgF-1.2 (13fgwfgtfgu... .# .. ..## ##...... ..## ..# #........ .... ...##..####.....#.## #..## #.......#  ##..###o.......####  .....##.....### ## fgҋA##....)......# #.............##.## ##..####......##.#  #....##........## #.......# #..#.....## ##..#..####..fgfgET.ofg#B2.0)Sandblastfg9fgfg  ....... zzzbbb the Magician .. ....... Octopode .# .......... Health: 36/36 ======================== ..## ##......... Magic: 12/13 ======================-- .... ..## ..# #........ AC: 1Str: 7 .... ...##..####.....#. EV: 12Int: 20  ## #..## #.............# ## SH: 0fg Dex: 12  .... ##..#####.............#### XL:  6 Next: 20% Place: Dungeon:4  .....##.....##.@***o# ##......# Noise: ---------  Time: 3502.2 (0.0) ##....)..............# #........ b) +0 dagger (venom) .................##.## ##..####.. Cast: Sandblast .................##.# ##...# #.. .....................##...## #.. .........................## ##.. o   orc (wandering) .........................# #..# ........................## ##..# .........................####....Casting: Sandblast (safe; 1% risk of failure)  fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales  (wandering, hasn't noticed you, 87% to hit)fgr ....... zzzbbb the Magician......... Octopode.#.......... Health: 36/36 ========================..## ##......... Magic: 12/13 ======================--.... ..## ..# #........ AC: 1fg Str: 7.... ...##..####.....#. EV: 12Int: 20## #..## #.............# ## SH: 0Dex: 12.... ##..#####.............#### XL:  6 Next: 20% Place: Dungeon:4  .....##.....##.@###o# ##......# Noise: ---------  Time: 3502.2 (0.0) ##....)..............# #........ b) +0 dagger (venom) .................##.## ##..####.. Cast: Sandblast .................##.# ##...# #.. .....................##...## #.. .........................## ##.. o  g 37m orc .........................# #..# ........................## ##..# .........................####....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales  (wandering, hasn't noticed you, 87% to hit)  The blast of sand hits the orc but does no damage.fgx fg S..o.fgɢ 7===3.7 (1.5fgƪ fg   Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales  (wandering, hasn't noticed you, 87% to hit)  The blast of sand hits the orc but does no damage. _The orc shouts!fg ....... zzzbbb the Magician .. ....... Octopode .# .......... Health: 36/36 ======================== ..## ##......... Magic: 11/13 ====================---- .... ..## ..# #........ AC: 1Str: 7 .... ...##..####.....#. EV: 12Int: 20  ## #..## #.............# ## SH: 0Dex: 12 fgm .... ##..#####.............#### XL:  6 Next: 20% Place: Dungeon:4  .....##.....##.@**o.# ##......# Noise: ===------  Time: 3503.7 (0.0) ##....)..............# #........ b) +0 dagger (venom) .................##.## ##..####.. Cast: Sandblast .................##.# ##...# #.. .....................##...## #.. .........................## ##.. o   orc .........................# #..# ........................## ##..# .........................####....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales (87% to  hit)fgl....... zzzbbb the Magician......... Octopode.#.......... Health: 36/36 ========================..## ##......... Magic: 11/13 ====================----.... ..## ..# #........ AC: 1Str: 7.... ...##..####.....#. EV: 12Int: 20fg## #..## #.............# ## SH: 0Dex: 12.... ##..#####.............#### XL:  6 Next: 20% Place: Dungeon:4  .....##.....##.@##o.# ##......# Noise: ===------  Time: 3503.7 (0.0) ##....)..............# #........ b) +0 dagger (venom) .................##.## ##..####.. Cast: Sandblast .................##.# ##...# #.. .....................##...## #.. .........................## ##.. o   orc .........................# #..# ........................## ##..# gJ7d.........................####....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales (87% to  hit)fg6bfgdfgm;o..fgn6--5.2 (1.5fgufgXxMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linefgx: an orc, wielding a +0 dagger and wearing +0 storm dragon scales (87% to  hit) _The blast of sand hits the orc but does no damage.fgs ....... zzzbbb the Magician .. ....... Octopode .# .......... Health: 36/36 ======================== ..## ##......... Magic: 10/13 ==================------ .... ..## ..# #........ AC: 1Str: 7 .... ...##..####.....#. EV: 12Int: 20  ## #..## #.............# ## SH: 0Dex: 12 fg .... ##..#####.............#### XL:  6 Next: 20% Place: Dungeon:4  .....##.....##.@o...# ##......# Noise: =--------  Time: 3505.2 (0.0) ##....)..............# #........ b) +0 dagger (venom) .................##.## ##..####.. Cast: Sandblast .................##.# ##...# #.. .....................##...## #.. .........................## ##.. o   orc .........................# #..# ........................## ##..# .........................####....Casting: Sandblast (safe; 1% risk of failure)  fg$sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales (87% to  hit)fg§....... zzzbbb the Magician......... Octopode.#.......... Health: 36/36 ========================fgި..## ##......... Magic: 10/13 ==================------.... ..## ..# #........ AC: 1Str: 7.... ...##..####.....#. EV: 12Int: 20## #..## #.............# ## SH: 0Dex: 12.... ##..#####.............#### XL:  6 Next: 20% Place: Dungeon:4  .....##.....##.@o...# ##......# Noise: =--------  Time: 3505.2 (0.0) ##....)..............# #........ b) +0 dagger (venom) .................##.## ##..####.. Cast: g;49mSandblast .................##.# ##...# #.. .....................##...## #.. .........................## ##.. o   orc .........................# #..# ........................## ##..# .........................####....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales (87% to  hit)fg5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales (87% to  hit)  The blast of sand hits the orc but does no damage.fg6-6.7 (1.5fgY<fg\@T _The orc completely misses you.fgV3  ....... zzzbbb the Magician .. ....... Octopode .# .......... Health: 36/36 ======================== ..## ##......... Magic: 9/13================-------- .... ..## ..# #........ AC: 1Str: 7fg4  .... ...##..####.....#. EV: 12Int: 20  ## #..## #.............# ## SH: 0Dex: 12  .... ##..#####.............#### XL:  6 Next: 20% Place: Dungeon:4  .....##.....##.@o...# ##......# Noise: =--------  Time: 3506.7 (0.0) ##....)..............# #........ b) +0 dagger (venom) .................##.## ##..####.. Cast: Sandblast .................##.# ##...# #.. .....................##...## #.. .........................## ##.. o   orc .........................# #..# ........................## ##..# .........................####....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg4 &Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales (87% to  hit)fgRO X....... zzzbbb the Magician......... Octopode.#.......... Health: 36/36 ========================..## ##......... Magic: 9/13fg~P ================--------.... ..## ..# #........ AC: 1Str: 7.... ...##..####.....#. EV: 12Int: 20## #..## #.............# ## SH: 0Dex: 12.... ##..#####.............#### XL:  6 Next: 20% Place: Dungeon:4  .....##.....##.@o...# ##......# Noise: =--------  Time: 3506.7 (0.0) fgQ ##....)..............# #........ b) +0 dagger (venom) .................##.## ##..####.. Cast: Sandblast .................##.# ##...# #.. .....................##...## #.. .........................## ##.. o   orc .........................# #..# ........................## ##..# .........................####....Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing +0 storm dragon scales (87% to  hit)  fgQ SYou miscast Sandblast.  You are very lightly contaminated with residual magic.fg:S 5-7.7 (1Contam fgZ fg] fgg /  --more--fg7Q _Nothing appears to happen. The orc hits you with a +0 dagger.fgs You hit the orc but do no damage. The orc is poisoned. You grab the orc.  You constrict the orc, but do no damage.fgrS   adder (wandering)o   orc (very poisoned)SfgT6=8fgOfg2 _The orc hits you but does no damage.fg  The adder hisses angrily.  You hit the orc but do no damage. The orc looks as sick as possible!  You constrict the orc, but do no damage.fg] SS extremely poisoned).fgy X3--10/13fgҿ 2==9fg fg 8 _The orc hits you with a +0 dagger.fg@G   You completely miss the orc. You squeeze the orc, but do no damage.The orc is heavily wounded.You constrict the orc, but do no damage.fgtJfgQh)S.fgUX==110Sandblastfg`fgeG _You kill the orc!fgF) .##.. .. ....# .....## .##..... ...## ..# #..... ...##..####.....#.## #..## #.# ##..... ##..#####.####. .....##.....##..@...# ##......#. #....).# #.fg* ##.## ##..####.##.# ##...# #.....##...## #..#S............## ##..#........# #..#.......## ##..#.####....†fg. fg0 fg8 CS.fgy: B-1SandblastfgA fg/H  Things that are here: _a +0 dagger; +0 storm dragon scales; an orc corpsefg  ........ zzzbbb the Magician ##.. .. ........ Octopode ...# ............ Health: 33/36 ======================-- ...## .##.......... Magic: 9/13================-------- .... ...## ..# #......... AC: 1Str: 7 .... ...##..####.....#.. EV: 12Int: 20  ## #..## #.............# ##. SH: 0Dex: 12  .... ##..#####.............####. XL:  6 Next: 21% Place: Dungeon:4 .....##.....##..@...# ##......#. Noise: ---------  Time: 3511.7 (0.0) #....).........*....# #......... b) +0 dagger (venom) ............g =m..*.##.## ##..####... Cast: Sandblast .............S..##.# ##...# #... Contam ....................##...## #..# ........................## ##..# S   adder ........................# #..## .......................## ##..#. ........................####....† _a +0 dagger; +0 storm dragon scales; an orc corpseCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)fg ........ zzzbbb the Magician ##.. .. ........ Octopode ...# ............ Health: 33/36 ======================-- ...## .##.......... Magic: 9/13================-------- .... ...## ..# #......... AC: 1Str: 7 .... ...##..####.....#.. EV: 12Int: 20  ## #..## #.............# ##. SH: 0Dex: 12 fg .... ##..#####.............####. XL:  6 Next: 21% Place: Dungeon:4 .....##.....##..@...# ##......#. Noise: ---------  Time: 3511.7 (0.0) #....)..............# #......... b) +0 dagger (venom) ................##.## ##..####... Cast: Sandblast .............S..##.# ##...# #... Contam ....................##...## #..# ........................## ##..# S   adder ........................# #..## .......................## ##..#. ........................####....†Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)  The blast of sand hits the adder!fgJ ##.. ..  ...# . ...## .# .... ...## ..#  .... ###  ## #..## .......#  .... ... ).........#....# .....# .....  ... ...............##  ...............#  fg@..............##  † fgfgv...K   kobold (wandering)Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (72% to hit)  The blast of sand hits the adder!  You kill the adder!fgI{46=3.2 (1.5Sandblastfg9fg%s _A kobold comes into view. It is wielding a +0 whip.fg6% fgM( fg. fg0 F _Unknown command.fgC##.... ....# .......# ..##......# .... ..####.....#..### #..## #.............# # .... ##..#####......####. ....##.....##..)...# ##......#.)...........@..# #... ......##.## ##..####.##.# ##...# #...#......##...## #..##...........## ##..#............# #..##..........K..## ##..#..fg..............####....†##...).....fgfg+?K.fg.<-40fg9fgo>K _Your magical contamination has completely faded away.fg...# .......# ..##......# #.... #..####..## ## #..## #.............# # ... ##..#####.............####..###.....##..)...# ##......#.)..............# #.............##@## ##..####fg8.....##.# ##...# #...##.........##...## #..##.............## ##..##..........K...# #..##..............## ##..#..........##....†##..............).....###...†.##fgfg>K.fgTQ-5Sandblastfgfg!fg ...# ................ zzzbbb the Magician ...## ..##............ Octopode  .... ...## ..# #..........# Health: 34/36 ======================--  .... ...##..####.....#..## Magic: 8/13==============---------- ## #..## #.............# ##..# AC: 1Str: 7 ... ##..#####.............####..# EV: 12Int: 20 ...##.....##..)...# ##......#... SH: 0Dex: 12 ...)..............# #........... XL:  6 Next: 26% Place: Dungeon:4 ..............##@## ##..####..... Noise: ---------  Time: 3515.2 (0.0) ..............##*# ##...# #...## b) +0 dagger (venom) .................*##...## #..###fg^[39;49m Cast: Sandblast .................K....## ##..##. ......................# #..##.. .....................## ##..#... K   kobold (wandering) ......................####....†.. ....##....................).....# ....##.......................†.## _Your magical contamination has completely faded away.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 79% to hit)fg.W  ...# ................ zzzbbb the Magician ...## ..##............ Octopode  .... ...## ..# #..........# Health: 34/36 ======================--  .... ...##..####.....#..## Magic: 8/13==============---------- ## #..## #.............# ##..# AC: 1Str: 7 ... ##..#####.............####..# EV: 12Int: 20 ...##.....##..)...# ##......#... SH: 0Dex: 12 ...)..............# #........... XL:  6 Next: 26% Place: Dungeon:4 ..............##@## ##..####..... Noise: ---------  Time: 3515.2 (0.0) ..............##.# ##...# #...## b) +0 dagger (venom) ..................##...## #..### Cast: gX 9;49mSandblast .................K....## ##..##. ......................# #..##.. .....................## ##..#... K   kobold (wandering) ......................####....†.. ....##....................).....# ....##.......................†.##Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 79% to hit)  The blast of sand hits the kobold!fg_ 6 ...#  ...## ..#  .... ...## ..#  .... ...##..## #..##   #.## )........  ##  # )  .........## ...........† ................) fg_ q†.## fg -..fgC 5==6.7 (1.5Sandblastfg fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 79% to hit)  The blast of sand hits the kobold! _You kill the kobold!fgn fgq fgey fg| F _Unknown command.fgtfg[fgSfgfgN9==fgfg2fgfgfg,fg7fgh - _You start resting.fg-9.7 (3.0fg6==-20.7 (4fgfg" _HP restored.fg. 3==fg =10/13==fgc ,fg ,fg fg} fg fg` fgc fg fgz :==fg fgg ,fg fg fgV fg fg fg fgd fg/ fg L1==fg@ fg fg fgP fgC fg Sandblastoo   orc (wandering)fg q  ...#  ...## ..#  .... ...## ..# fg  .... ...##..## #..## #.......  ##.......##..)...# )..............# #@## 33.7 (13.0)#.#  ... ...)....## fg .....o...# .........## ...........†................)..† _You start resting.fgU ...#  ...## ..#  .... ...## ..#  .... ...##..## #..## #.......  ##.......##..)...# )..............# #@## #.#  ... ...)....## .....o...# .........## ...........†................)†fgћfgV[ _An orc is nearby!fgv]  ...# ................ zzzbbb the Magician ...## ..##............ Octopode  .... ...## ..# #..........# Health: 36/36 ========================  .... ...##..####.....#..## Magic: 10/13 ==================------ ## #..## #.............# ##..# AC: 1Str: 7 ... ##..#####.............####..# EV: 12Int: 20 ...##.....##..)...# ##......#... SH: 0Dex: 12 fgX^ a...)..............# #........... XL:  6 Next: 26% Place: Dungeon:4 ..............##@## ##..####..... Noise: ---------  Time: 3533.7 (0.0) ..............##*# ##...# #...## b) +0 dagger (venom) .................*##...## #..### Cast: Sandblast .................*....## ##..##. ..................o...# #..##.. .....................## ##..#... o   orc (wandering) ......................####....†.. ....##....................).....# ....##.......................†.## fgh_ !_An orc is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 83% to hit)fg|  ...# ................ zzzbbb the Magician ...## ..##............ Octopode fgx  .... ...## ..# #..........# Health: 36/36 ========================  .... ...##..####.....#..## Magic: 10/13 ==================------ ## #..## #.............# ##..# AC: 1Str: 7 ... ##..#####.............####..# EV: 12Int: 20 ...##.....##..)...# ##......#... SH: 0Dex: 12 ...)..............# #........... XL:  6 Next: 26% Place: Dungeon:4 ..............##@## ##..####..... Noise: ---------  Time: 3533.7 (0.0) ..............##.# ##...# #...## b) +0 dagger (venom) ..................##...## #..### Cast: Sandblast fg .................)....## ##..##. ..................o...# #..##.. .....................## ##..#... o   orc (wandering) ......................####....†.. ....##....................).....# ....##.......................†.##fg~ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 83% to hit)  The blast of sand hits the orc!fgG P ...# fg + ...## ..#  .... ...## ..#  .... ...##..## #..##   #.## )........fg>  ##  # #fg . )...# .........## ...........† fg ................) †.## fg 4..)fg p7=5.2 (1.5Sandblastfgm fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 83% to hit)  The blast of sand hits the orc! _You kill the orc!fgfgfg< fg F _Unknown command.fg3fg!fg|fgs,fg,fgfg,fgnfg~Bfg̥fg'L1==fgfg,fgfgfgfgfgfgfgnfgfg:==fgfg,fg}fg,fgfg,fgfgfgQE2==fgxfgP,fgafg,fg[fg,fgfgfg&:==fgfg[,fg fg!,fgfg},fgfgh - _You start resting.fg055.2 (20.0)fgc3==-6.2 (21fgfg!% _Magic restored.fg 3fg~ fg< fgf fg ,fg fgX ,fg fgfg;,fgfg fg fg%:==fg/fgfg,fgfgfg,fgfgE!fg}%fg{&fg&fg.fg|2fg2fg 4fg6fgf;fg;fg<fg>fgh.fg'F2.2 (1Sandblast _fgfgfg֏ ### ..###.  zzzbbb the Magician .#.. #....  Octopode ..# ##..# .. Health: 36/36 ======================== #.# #..# ... Magic: 12/13 ======================-- #.## ###..# #.. AC: 1Str: 7 #..####....## #.. EV: 12Int: 20 fgƐD####..##...#...## #.. SH: 0Dex: 12 ####........####...###.. XL:  6 Next: 27% Place: Dungeon:4 .......@....# ##...##.. Noise: ---------  Time: 3582.2 (0.0) ....###*.#..## ##...... b) +0 dagger (venom) .. ..*..##..#####...... Cast: Sandblast ...*.##.....##..)...# .##.h..)..............# ..................##.## h   hound (wandering) ..................##.##fgm #......................#  #####......................). _A hound is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 76% to hit)fgQ ###..###.zzzbbb the Magician  .#..#....Octopode  ..# ##..# .. Health: 36/36 ========================  fg&S#.# #..# ... Magic: 12/13 ======================--  #.## ###..# #.. AC: 1Str: 7  #..####....## #.. EV: 12Int: 20  ####..##...#...## #.. SH: 0Dex: 12  ####........####...###.. XL:  6 Next: 27% Place: Dungeon:4  .......@....# ##...##.. Noise: ---------  Time: 3582.2 (0.0)  ....####.#..## ##...... b) +0 dagger (venom)  .. ..#..##.fgT.#####...... Cast: Sandblast  ...#.##.....##..)...#  .##.h..)..............#  ..................##.## h   hound  ..................##.##  #......................#   #####......................).Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 76% to hit)  The blast of sand hits the hound.  The hound is moderately wounded.fgfg3fg3h.h..fg7===3.7 (1.5fgZfg  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 76% to hit)  The blast of sand hits the hound.  The hound is moderately wounded. _The hound barks!fg  ### ..###.  zzzbbb the Magician .#.. #....  Octopode ..# ##..# .. Health: 36/36 ======================== #.# #..# ... Magic: 11/13 ====================---- #.## ###..# #.. AC: 1Str: 7 #..####....## #.. EV: 12Int: 20fg  ####..##...#...## #.. SH: 0Dex: 12 ####........####...###.. XL:  6 Next: 27% Place: Dungeon:4 .......@....# ##...##.. Noise: ===------  Time: 3583.7 (0.0) ....###*.#..## ##...... b) +0 dagger (venom) .. ..h..##..#####...... Cast: Sandblast .....##.....##..)...#fg % .##....)..............# ..................##.## h   hound ..................##.## #......................#  #####......................). _The hound barks!  Casting: Sandblast (safe; 1% risk of failure)  fg tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 76% to hit)fg, J ###..###.fg& zzzbbb the Magician  .#..#....Octopode  ..# ##..# .. Health: 36/36 ========================  #.# #..# ... Magic: 11/13 ====================----  #.## ###..# #.. AC: 1Str: 7  #..####....## #.. EV: 12Int: 20  fg T####..##...#...## #.. SH: 0Dex: 12  ####........####...###.. XL:  6 Next: 27% Place: Dungeon:4  .......@....# ##...##.. Noise: ===------  Time: 3583.7 (0.0)  ....####.#..## ##...... b) +0 dagger (venom)  fg .. ..h..##..#####...... Cast: Sandblast  .....##.....##..)...#  .##....)..............#  ..................##.## h   hound  ..................##.##  fg u#......................#   #####......................).Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg% GAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 76% to hit)  The blast of sand hits the hound!fgh fgw !Mh.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (moderately wounded, 76% to hit)  The blast of sand hits the hound!  The hound is almost dead.fggz 6--5.2 (1.5fg fg| V _The hound completely misses you.fgx ### ..###.  zzzbbb the Magician .#.. #....  Octopode ..# ##..# .. Health: 36/36 ======================== #.# #..# ... Magic: 10/13 ==================------ #.## ###..# #.. AC: 1Str: 7 #..####....## #.. EV: 12Int: 20 ####..##...#...## #.. SH: 0Dex: 12 ####........####...###.. XL:  6 Next: 27% Place: Dungeon:4 fgy|.......@....# ##...##.. Noise: =--------  Time: 3585.2 (0.0) ....###h.#..## ##...... b) +0 dagger (venom) .. .....##..#####...... Cast: Sandblast .....##.....##..)...# .##....)..............# ..................##.## h   hound ..................##.## #......................#  #####......................). _The hound completely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgz Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 76% to hit)fgހh ### ..###.  zzzbbb the Magician .#.. #....  Octopode ..# ##..# .. Health: 36/36 ======================== #.# #..# ... Magic: 10/13 ==================------ fg7X#.## ###..# #.. AC: 1Str: 7 #..####....## #.. EV: 12Int: 20 ####..##...#...## #.. SH: 0Dex: 12 ####........####...###.. XL:  6 Next: 27% Place: Dungeon:4 .......@....# ##...##.. Noise: =--------  Time: 3585.2 (0.0) ....###h.#..## ##...... b) +0 dagger (venom) .. .....##..#####...... Cast: Sandblast .....##.....##..)...# .##....)..............# ..................##.## h   houndfgO ..................##.## #......................#  #####......................).Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg@Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 76% to hit)  The blast of sand hits the hound.fg?2 ###   .#.. #....  ..# ##..# fgB #.# #..#  #.## ###..#  #....##  ..#...##  #### ...#  ....###†.#..##  .. .# fg)  ........ ........  #.........  ) fgfg!2M426.7 (1.5SandblastConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linefg": a hound (almost dead, 76% to hit)  The blast of sand hits the hound. _You kill the hound!fg`+fg.m _Your Spellcasting skill increases to level 5!fg1 fg# fgJ fg1 fg+ : _fg\ fgũ fg fg fg 61==fg5 fg# fgm ,fg fgA ,fg fgӸ ,fg? fgI fg :==fg fgK ,fg fg9 ,fgm fg fg" L2==fg3 fgn fg fg fg ,fg fg+ ,fgP fg fgy :==fg_ fg ,fg_ fg ,fg) fg ,fg fg fgb L3==fgZ fg. fg ,fg fga  You see here a hound corpse.fgfgc _fgfgfgK fg fgIfghfgfg:==fgvfgfgv,fgfgBfga,fgfg!fg#,fg?$fgA%fgo&fg&fg%'fg(fgN*fg*,fgt+fg,fgn-fg0.fgu0fgy2fg2,fg05fg6fgM7,fgN8fg9,fg$:fg:fgs<fg<fg+=fg>fgBfglCfgDfgxFfgI,fgJfgKfgN,fgOfgOfgQfg.RfgRfgrTfgV,fgWfgXfgj\,fg]fgFafglJ  #.###.............# ##.  #.........###†.#..## ##  ######.........##..##### fgm0#........##.....## #..##....)....... #................  ##...............  ##...............  #####..........-  #................  #................  ##.....................  #............##.  ##...........##....... J   endoplasm (wandering) fgn ##..........##........  #....J.  #.....###..fgqr1624.7 (38.0)fg!y?J.fg{F-5.7 (39fgfg] _An endoplasm comes into view.fgM { #.........###†.#..# ######.........##..#####. #........##.....##.. #..##....)......... #.......... ##.. ##.. #####... #..... #. # #.## ###. ##.J##.. #..... #.....### #...### fg fgU >J.fg B6.7 (1.0)Sandblastfg fgM fg~ #.........###†.#..## ##. zzzbbb the Magician ######.........##..#####. Octopode #........##.....##.. Health: 36/36 ======================== #..##....).......... Magic: 12/13 ======================-- #................... AC: 1Str: 7 ##.................. EV: 12Int: 20 ##.................. SH: 0fgV$Dex: 12 #####................... XL:  6 Next: 42% Place: Dungeon:4 #......@................ Noise: ---------  Time: 3626.7 (0.0) #.......*............... b) +0 dagger (venom) ##.......*.............. Cast: Sandblast #........*...##........ ##........J..##........ ##..........##......... J   endoplasm (wandering) #...................... #.....###.............. #...### ##............. _An endoplasm comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)fg0 #.........###†.#..## ##. zzzbbb the Magician ######.........##..#####. Octopode #........##.....##.. Health: 36/36 ======================== #..##....).......... Magic: 12/13 ======================-- #................... AC: 1Str: 7 ##.................. EV: 12fgRInt: 20 ##.................. SH: 0Dex: 12 #####................... XL:  6 Next: 42% Place: Dungeon:4 #......@................ Noise: ---------  Time: 3626.7 (0.0) #....................... b) +0 dagger (venom) ##...................... Cast: Sandblast #............##........ ##........J..##........ ##..........##......... J   endoplasm (wandering) #...................... #.....###..............fg:# #...### ##.............Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm!fg †  ######......... #........## #..##....). ... ... ... ###fg... #..... #.......#...... ##.#..... #.#...# ##...# ##..........## #.............  #.....###.....    fg,9....fg4h=8.2 (1.5Sandblastfgn;fg=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!fg fg^ fg fgr fg fg Bfg fg ,fg fg fg8 fg> fg fg] fgM fg fg L3==fg fg fg fg fgi fg fg ,fg fg~! fg$ fgF% fgD& fg) fg- fg:. :==fgp/ fg1 fgV5 fg6 fg7 fg: fg= fgE> fgI? fgA fgD fgE fgF fgH fgK ,fgtL fgP a  You see here a hound corpse.fgS fgS  _fgT fgV fgeZ fg=\ ,fg] fg` ,fgTb fgd fgg fgg fgWh fgj fg1m Bfgn fgp fg%q fgvq fgr fgu fgv fgv fgw fgR} Bfg~ fg ,fg; fg fg ,fg< fg fge ,fg fgI fg& ,fg fg2 fg fg? fg7 fg fg˦ fg[ fgf fg fg( fg fgگ fgl fgҵ fgc fg fg fgý ,fgc fg fg0 ,fg fge fg ,fg fg Bfgm { _o - 2 scrolls labelled WILASOLOZU (gained 1)fg 3fg fg3 Xfg1 fg ,fg+ fgb fg ,fg fg fgR fg fgI fg fg fg ,fgX fg& fg ,fg fg fg ,fgs fg fg` ,fg fg% fg ,fg fgU fg ,fg fgD fg ,fg fg Xfg fg_ ,fg fg fg ,fg fg[" fg" fgH# fg$ fgr' fg!( fg( fg* fgI. fg. fg/ fg1 fg5 ,fg7 fg8 fg; fg4< fgE= fg> fgnA ,fgB fgfD fgF ,fgG fgH fgK fgK ,fgNN fgnP fg Q ,fg}R fgT fgU ,fgSY fg[ fg\ fg ] fg_ fga fga ,fgc fge ,fgHf fg+h fgbj ,fg k fgk fgm ,fgn fg|o fgNr ,fgr fgs fgu ,fgVv fg fg   ##..#..............  #####.............  ##...........  ### ##.....  #.# #.......  #.#####..##.... fg ^ ##.##....#####.  ##.....S#####.#####  #@##......#..# -  #.#...###...##   #...### ###.#   #..## #.## ## ####### #..#### #....## ####..##S   ball python (constriction, wandering) #####.#####........## fg  #.###.............#  #.........###†.#..##fg 094.2 (66.0)fg >S.fg F-5.2 (67fg fgf ^ _A ball python comes into view.fgz  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg8 fg fg fg^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fgN #.##.#........).....# ##..#.......# #####....... ##....... ### ##....... #.# #......... #.#####..##..... ##.##...S#####....... ##.@....#####.###### #.##......#..# fgu #.#...###...## # #...### ###.#  #..## #.## ########## #..#####....## ####..##...#####.#####........### #.###.......#fgӊfg=S.fgL6.2 (1.0)Sandblast _fgfgfgEg #.##.#........).....# zzzbbb the Magician ##..#...............# Octopode #####............... Health: 36/36 ======================== ##.............. Magic: 12/13 ======================--fgF ### ##............. AC: 1Str: 7 #.# #.............. EV: 12Int: 20 #.#####*S##.......... SH: 0Dex: 12 ##.##**..#####....... XL:  6 Next: 42% Place: Dungeon:4 ##.@....#####.###### Noise: ---------  Time: 3696.2 (0.0) #.##......#..#  b) +0 dagger (venom) #.#...###...## # Cast: Sandblast #...### ###.# # fgG#..## #.## ### ####### #..####.. S   ball python (constriction, wandering) #....## ####..##...# #####.#####........### #.###.............# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  fgkGCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 85% to hit)fg #.##.#........).....# zzzbbb the Magician ##..#...............# Octopode #####............... Health: 36/36 ======================== ##.............. Magic: 12/13 ======================-- ### ##............. AC: 1Str: 7 #.# #.............. EV: 12Int: 20fg #.#####.S##.......... SH: 0Dex: 12 ##.##....#####....... XL:  6 Next: 42% Place: Dungeon:4 ##.@....#####.###### Noise: ---------  Time: 3696.2 (0.0) #.##......#..#  b) +0 dagger (venom) #.#...###...## # Cast: Sandblast #...### ###.# # #..## #.## ### ####### #..####.. S   ball python (constriction, wandering) #....## ####..##...# #####.#####........### #.###.............# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: gGrma ball python (wandering, hasn't noticed you, 85% to hit)  The blast of sand hits the ball python!fg )  . ##.....fg}/ ### ##.... #.# #..... #†# ##.####..# # ...#..#  ##...##   ###.#  #..## #.## #### fgc*  fgdQ/...fggWp3=7.7 (1.5Sandblastfgd]fg_!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fgX`Aim: a ball python (wandering, hasn't noticed you, 85% to hit)  The blast of sand hits the ball python! _You kill the ball python!fg# Ifgc$ fg% ,fg* Bfg+ fgP, ,fgq. ,fg / fg1 ,fg1 fg64 93fg4 ?==fgp: fg; fg< ,fg> fg@ fgBA fgA fgC fgG ,fg H fgJ fg.M fgM :==fgKO fgQ fgT ,fgU fg:X fg([ fg[ fg\ fg(_ fga fg7b fgdc fg?f fgi ,fgej fg7m fgs ,fgu fg>x fgz ,fg| fgJ  Things that are here:  a +0 hand axe; an orc skeletonfg fg" 5 _fg fg ,fgތ fg fg ,fg fg fgė ,fgݘ fg fgK fgޝ fg fg) fg ,fg fg fg> ,fg fg fg ,fg fg fg ,fg fgݵ fgظ ,fgڹ fg fg fg fgA fg fg ,fg fg fg fg fg fg fg fgy fg fg fg ,fgy fg fg fg\ fg fg fg` ,fg^ fg fgp ,fgg fgg fg fg. fg fg fgR ,fg fgi fg ,fg[ fg fgJ ,fg fg fgD,fg fgmfghfgfg)fgC fg ,fg_ fgrfg,fgfgKfgfg9fgfgqfg;,fgfgRfg ,fg!fgK%fg (,fg(fg*fg-,fg_.fg/fgR1fg1fg32fg3fgk6,fg)7fg8fg;,fg<fg>fgL@,fglAfgCfgRE,fgFfgGfg]I,fgIfg"LfgMfgM,fgoPfgUR,fgRfgTfgmVfg WfgzWfgXfgA[,fg[fgr]fg_,fgJ`fgffgGifgifg\jfglfgo,fgpfgsfgu,fgvfgWyfg|,fg}fgDfg1 ##...# ### #.#  ###....# #.##### #  #......### ##.##.# #  ##.#.....######.....# ##  #.............#....# ## ####..................### ## #.......................### ...............................## ........................## - ........................# ..............................# #.............................## ###............................# fgW........................###..>.#. o   orc (missile, wandering) .# #....................# ##..... # ................o...# ##.... # #.... ......#####..#..fg1759.7 (62.0)fgBo.fgEG-60.7 (63fgfgq _An orc comes into view. It is wielding a +0 whip.fg9 ###....# #.######.#......### ##.##.# #.##.#.....######.....# ##...#.............#....# ##.. ###..................### ##.. .........###......# .................### ..## # # # ## . ...fgu ###..>.#.. # #o...# ##.....  ....#  #.... #####..##............##.fg fgi o.1.7 (1.0)Sandblastfg fgj ###....# #.##### #..## zzzbbb the Magician  #......### ##.##.# #...# Octopode  ##.#.....######.....# ##...# Health: 36/36 ========================  #.............#....# ##..... Magic: 12/13 ======================-- ###..................### ##...... AC: 1Str: 7 .......................###......# EV: 12Int: 20 ..............................### SH: 0Dex: 12 .............................##  XL:  6 Next: 43% Place: Dungeon:4 ................@............#  Noise: ---------  Time: 3761.7 (0.0) .................*...........#  b) +0 dagger (venom) .................*...........## gkgm Cast: Sandblast ##................*...........# . ..................o....###..>.#.. # #....................# ##...... o   orc (missile, wandering)  ....................# ##.....  #.... .............#####..#... # #........................##...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (wandering, hasn't noticed you, 85% to hit)fg_n ###....##.######..## zzzbbb the Magician#......### ##.##.##...# Octopode##.#.....######.....# ##...# Health: 36/36 ========================#.............#....# ##..... Magic: 12/13 ======================-- fgo###..................### ##...... AC: 1Str: 7 .......................###......# EV: 12Int: 20 ..............................### SH: 0Dex: 12 .............................##XL:  6 Next: 43% Place: Dungeon:4 ................@............#Noise: ---------  Time: 3761.7 (0.0) .................#...........#b) +0 dagger (venom) .................#...........##Cast: Sandblast ##................#...........# . fghp..................o....###..>.#.. # #....................# ##...... o   orc (missile)....................# ##.....#.... .............#####..#... # #........................##...Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (wandering, hasn't noticed you, 85% to hit)  The blast of sand hits the orc.  fg:qEThe orc is heavily wounded.fg]fg#/  --more--fg= ...oThe orc shouts!fgy@F(((fg~fglf...o.fg_f3--===3.2 (1.5fgKfgA _The orc throws a boomerang. The boomerang hits you.fg  ###....# #.##### #..## zzzbbb the Magician  #......### ##.##.# #...# Octopode  ##.#.....######.....# ##...# Health: 33/36 ======================--  #.............#....# ##..... Magic: 11/13 ====================---- ###..................### ##...... AC: 1Str: 7 .......................###......# EV: 12Int: 20 ..............................### SH: 0Dex: 12 .............................##  XL:  6 Next: 43% Place: Dungeon:4 ................@............#  Noise: ===------  Time: 3763.2 (0.0) .................*...........#  b) +0 dagger (venom) .................*...........## fg d  Cast: Sandblast ##................o...........# . .......................###..>.#.. # #....................# ##...... o   orc (missile)  ....................# ##.....  #.... .............#####..#... # #........................##...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (heavily wounded, 85% to hit)fg Q ###....##.######..## zzzbbb the Magician#......### ##.##.##...# Octopode##.#.....######.....# ##...# Health: 33/36 ======================--#.............#....# ##..... Magic: 11/13 ====================---- ###..................### ##...... AC: 1Str: 7 .......................###......# EV: 12Int: 20 ..............................### SH: 0Dex: 12 .............................##fg XL:  6 Next: 43% Place: Dungeon:4 ................@............#Noise: ===------  Time: 3763.2 (0.0) .................#...........#b) +0 dagger (venom) .................#...........##Cast: Sandblast ##................o...........# . .......................###..>.#.. # #....................# ##...... o   orc (missile)....................# ##.....#.... .............#####..#... # #........................##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (heavily wounded, 85% to hit)  The blast of sand hits the orc.fg{ fg ^.o.fg 6--4.7 (1.5fg fg   Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (heavily wounded, 85% to hit)  The blast of sand hits the orc. _The orc is severely wounded.fgt fgw 9--fg fg F _Unknown command.fg;  ###....# #.##### #..## zzzbbb the Magician  #......### ##.##.# #...# Octopode  ##.#.....######.....# ##...# Health: 33/36 ======================--  #.............#....# ##..... Magic: 10/13 ==================------ ###..................### ##...... AC: 1Str: 7 .......................###......# EV: 12Int: 20 ..............................### SH: 0Dex: 12 .............................##  XL:  6 Next: 43% Place: Dungeon:4 fg ................@............#  Noise: =--------  Time: 3764.7 (0.0) .................*...........#  b) +0 dagger (venom) .................o...........##  Cast: Sandblast ##............................# . .......................###..>.#.. # #....................# ##...... o   orc (missile)  ....................# ##.....  #.... .............#####..#... # #........................##...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (severely wounded, 85% to hit)fgc  ###....##.######..## zzzbbb the Magician#......### ##.##.##...# Octopode##.#.....######.....# ##...# Health: 33/36 ======================--fge #.............#....# ##..... Magic: 10/13 ==================------ ###..................### ##...... AC: 1Str: 7 .......................###......# EV: 12Int: 20 ..............................### SH: 0Dex: 12 .............................##XL:  6 Next: 43% Place: Dungeon:4 ................@............#Noise: =--------  Time: 3764.7 (0.0) .................#...........#b) +0 dagger (venom) .................o...........##Cast: Sandblast ##............................# . .......................###..>.#.. # #....................# ##......fge d[37m o   orc (missile)....................# ##.....#.... .............#####..#... # #........................##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (severely wounded, 85% to hit)  The blast of sand hits the orc but does no damage.fg fg Mo..  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (severely wounded, 85% to hit)  The blast of sand hits the orc but does no damage.  The orc is severely wounded.fg [2-6.2 (1.5fgY fg, fg /  --more--fgb7 _The orc hits you with a +0 whip.fg]~  ###....# #.##### #..## zzzbbb the Magician fg  #......### ##.##.# #...# Octopode  ##.#.....######.....# ##...# Health: 32/36 =====================---  #.............#....# ##..... Magic: 9/13================-------- ###..................### ##...... AC: 1Str: 7 .......................###......# EV: 12Int: 20 ..............................### SH: 0Dex: 12 .............................##  XL:  6 Next: 43% Place: Dungeon:4 ................@............#  Noise: =--------  Time: 3766.2 (0.0) ................o............#  b) +0 dagger (venom) fg- .............................##  Cast: Sandblast ##............................# . .......................###..>.#.. # #....................# ##...... o   orc (missile)  ....................# ##.....  #.... .............#####..#... # #........................##...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg Aim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (severely wounded, 85% to hit)fg= ###....# #.##### #..## zzzbbb the Magician  #......### ##.##.# #...# Octopode  ##.#.....######.....# ##...# Health: 32/36 =====================---  #.............#....# ##..... Magic: 9/13================-------- ###..................### ##...... AC: 1Str: 7 .......................###......# EV: 12Int: 20 ..............................### SH: 0Dex: 12 .............................##  XL:  6 Next: 43% Place: Dungeon:4 ................@............#  Noise: =--------  Time: 3766.2 (0.0) ................o............#  b) +0 dagger (venom) .............................##  Cast: gA@9mSandblast ##............................# . .......................###..>.#.. # #....................# ##...... o   orc (missile)  ....................# ##.....  #.... .............#####..#... # #........................##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (severely wounded, 85% to hit)  The blast of sand hits the orc.     ##.##.#  .######.....#  .......#....# ...### .....#............ ...... .......)....... ...... ...... .....###..> ..............#   ..............#    #.... .............##  #fgA=[40m  fgfga47.7 (1.5Sandblastfgfg  fgAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering  boomerangs (severely wounded, 85% to hit)  The blast of sand hits the orc. _You kill the orc!fg+4fgfgF _Unknown command.fg'  ......### ##.##..#.#.....######....# #.............###..... ##.....### ##. .....###......#fgܠ .......####  .# ##.# ............... ## #..##...................## #.. fgH fg ;-80 _fg fg l _Items here: ( ) [ †.fg3fgfgfgo10/13== _fgufgK3=fgfg!,fg#fgU&,fg'fg,P==fg-fg0fg0#4fg12=fg2fgr5,fg,7fg:,fg<fg?fgO@55=fgu@E1==fg,Bfg@EfghEfgFfgSJ,fgKfg O,fgPfgTfg?T#6fg[T/==fgrT3==fgUfgY1 _HP restored.fgYfg[fg^,fg+`fgLc,fgdfggfg+h?=2fgJh)==fgifglfglfg^ofg v,fgxfg{fg{fg}fgfg:==fg݂fg:fgofgfgE,fgfgǏfgL3==fg‘fgfg,fg3fgfg+,fgߦfgfg,fgfgfgjfg$==fgfg\fgѸfgɻ,fgCfglfgfgfgfg>fgfgAfg6fg|fg~,fgfgfg&fgRfgLfgfg,fg)fgfg,fg`fgkfgfg&fgfgfgfgfgfgfg,fgfgfgfgfgfgfgy,fg: fg fgd fg fg* fgLfg fgA fg fg%fg(,fg)fg-fg0,fg1fg6fg8,fg9fg=fg&@,fg?AfgEfgHfgHfgIfggNfg%Q,fgRfgXVfg(YfgTYfg[fg^fgafgafg.cfgefgwh,fghifglfgGo,fg\pfgsfg,vfgcvfgxfgk{fg*fgUfgfgfgfgׄfgfgfg‰,fgfgfgIfgqfgfgfg8fg$fgfgfgfgܜfgfg.fgffgfgfgfgfgԩfgܪfg fgfgfg|fgfg&fgRfg/fgfg,fgfgfgfgfgffgfg,fgfgfg fg6fg/fgfgfgfgfgfgfgfg)fggfg,fgfgfgfgfgfgfg..# #...##....###.. .## #..###....# ##... ## ##..##.....# .[  #..##......## .. fg# ##..#.....#..# .. ####....÷..###..# #... ).....# ##.## ....# ÷.## #..#....# ####...# ## fg;-839.7 (71.0)fg# ##..# ### ..# ##.####fg # ##....####.. fg..####.....#.....## . fg;..##...#...##...## .....###..####.## fg[x....## #.## #) fg|5...#####.#fgMfg2-40.7 (72fg fg # _Found a club.fg,3fg.fg2fg6fg:Bfg=fg=fg>fg9BfgEfgEfgGfg.IfgL,fgLfgNfgZPfgPfgQfgRfgTfgUfgUfgWfgZ,fgZfgT]fgf##..#####.###.... ....##......... ..# .....<.........###.. ..............## ..# ...##....###...##.. fg3gy..###....# ##....# ##.....# .[.# ##.....#..## #.....#..#fg]g;####7fgg.0)÷..###..# ###.........fggl..# ##.###....##fgg+÷.## #..#....## ..# #.......# .. fgg#..# #......## PP ##.####............ > fgBhV#...........####...fg|hO..#.....## ....fg~qfght+8.7 (8fgzfgq}A _Found a staircase to the Ecumenical Temple.fg fg Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple fgfg'##..#####.###....zzzbbb the Magician .#....##......... ..#Octopode .....<.........###..Health: 36/36 ======================== ..............## ..#Magic: 13/13 ======================== ...##....###...##..AC: 1Str: 7 ..###....# ##....#EV: 12Int: 20 fg..##.....# .[.#SH: 0Dex: 12 .##......## ##..##XL:  6 Next: 44% Place: Dungeon:4 .#.....#..# #.@..####Noise: ---------  Time: 3848.7 (0.0) ..÷..###..# ###.........b) +0 dagger (venom) ....# ##.###....##.....Cast: Sandblast .÷.## #..#....## .#.. ...# #.......# ... #..# #......## PP fg##.####............ > #...........####... fg .....#.....## .... _You kill the orc! _Unknown command. fg0_Items here: ( ) [ †. _HP restored. _Found a club. _Found a staircase to the Ecumenical Temple.fgfg fg~F........fgfg fg#[ _Sorry, I don't know how to get there.fg....##......... ..# ....<...###.. .###..# ##....###...##.. ###....# ##....# ##.....# .[.# ##......## ##..# #.....#..# #....####..÷..###..# ###..@......#.# ##.###....##.....# ÷.## #..#....## .#.# #.......# ...P# #......## PP####............ > ...........####... . ....#.....## . #...##...## ...fgfg<29.7 (1 _fg!fg#fgJ....##. ..# <.........###.. ...###..# ##....###...##.. ###....# ##....# ##.....# #.[.# fgKC......## ##..## .....#..# #....####..# ÷..###..# ###.# # ##.###....##.....# fg-K.## #..#....## ..#.fgK# #.......# .#...P.# #......## .#.PP . .####............## .fgK>P####... P.#.....## .... ... fgUfgIX'50fgbfgdfg? ##. ..# <..###.. fg? ###..# ##....###...##.. ....# ##....# .....# #.[.# fg"@ ......## ##..## #..# #....####..# fgE@ ..###..# ###.# fgf@ # ##.###....##.....# fg@ ## #..#....##...#....# fg@ # #.......##..#...P.# fg@ # #......##...#.PPP.# fg@ ####............##..>PP#####... .P..fgA #.....## #.... .... fg_K fgL fgM 1fgS fghU fgcfgWhere to? (Tab - Temple, ? - help) D - Dungeon  T - Temple fg5G fg5_ k...##......... ..#zzzbbb the Magician ..<.........###..Octopode ...........###..#fg_ Health: 36/36 ======================== ##....###...##..Magic: 13/13 ======================== ##....# ##....#AC: 1Str: 7 fg*` #.....# #.[.#EV: 12Int: 20 ......## ##..##SH: 0Dex: 12 fgS` ....#..# #....####..#fg` XL:  6 Next: 44% Place: Dungeon:4 ..###..# ###....@....#Noise: ---------  Time: 3851.7 (0.0) fg` .# ##.###....##.....#fg` b) +0 dagger (venom) ## #..#....##...#....#fg` $Cast: Sandblast fga # #.......##..#...P.# fgEa J# #......##...#.PPP.# ####............##..>PP# fgka g.........####... .P.. fga ..#.....## #.... .... ..##...## ... fga _Unknown command. _Items here: ( ) [ †. fga Y_HP restored. _Found a club. _Found a staircase to the Ecumenical Temple. fga &_Sorry, I don't know how to get there.fgb fgb fgGe fgIp fg(t fgot fgex ,fg5{ fgn{ fg| fg~ fgk fg fgς fg fg ,fgO fg fgb ,fg fg fgy ,fg fg %  fgݗ :There is a staircase to the Ecumenical Temple here.fg fg fg  fgm _fg fg} l Temple  You climb downwards. Welcome to the Ecumenical Temple!fg~ fgY fg fg fg b ≈≈≈≈≈≈≈≈≈≈...≈≈≈.......≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈..ßß..≈≈≈≈≈≈≈≈≈≈9.5 (7.8 ≈≈≈≈≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  fg ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈  _Found a staircase back to the Dungeon.fg` fg fg d _There is a staircase back to the Dungeon here.fg T ≈≈≈≈≈≈≈...≈≈≈≈...≈......≈...≈.............ß...<...ß..≈....≈≈≈...≈≈≈≈≈≈...≈fgX .......≈≈≈... ≈≈≈≈≈≈≈≈≈.._........._..≈≈≈≈≈≈≈≈≈ fg fgsA 560.5 (1.0 _fghJ ;_fg;L fg>v ≈...≈......≈...≈.............ß...<...ß..≈...........≈≈≈...@≈≈≈≈≈...≈...≈.._........._.. ≈≈≈≈≈≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈ fg$Jr _You enter the deep water.fgMT1Water fgT9_fgVa _Found a shimmering blue altar of Sif Muna and a bloodstained altar of Trog.fg8 ≈......≈...≈.............ß...<...ß..≈...........≈≈≈...≈≈≈≈≈≈...≈...≈≈........._...... ≈≈≈≈≈≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈ fg fg &2fgp9_fgF _Found a glowing golden altar of the Shining One.fg's ...≈...≈.............ß...<...ß..≈...........≈≈≈...≈≈≈≈≈≈...≈...≈≈...≈..._...≈≈...≈≈... ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈ fg{fgˀ&3fg҇9_fgfg  ...≈...≈.............ß...<...ß..≈...........≈≈≈...≈≈≈≈≈≈...≈...≈≈...≈...Water fg ...≈≈≈≈≈... ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ fg:_fg&4fg' 9_fg!fgk ...≈.............ß...<...ß..≈...........≈≈≈...≈≈≈≈≈≈...≈...≈≈...≈..........≈≈≈...Water ...≈≈≈... ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈ fg"fg'&5fg}.fgo7 .............ß...<...ß..≈...........≈≈≈...≈≈≈≈≈≈...≈...≈≈...≈..........≈≈≈....._........._..≈......_......≈......... ≈≈≈≈≈≈≈≈≈≈≈≈._....._.≈≈≈≈≈≈≈≈≈≈≈≈ fg>fgE&6fgLfgNfg ..ß...<...ß..≈...........≈≈≈...≈≈≈≈≈≈...≈...≈≈...≈.........@≈≈≈....._........._..≈......_......≈≈≈...≈≈._....._. ≈≈≈≈≈≈≈≈≈≈≈....._.....≈≈≈≈≈≈≈≈≈≈≈ fgfg{.7fg;_fgV _Found an iron altar of Okawaru and a hazy altar of Hepliaklqana.fg*j ≈...........≈≈≈...≈≈≈≈≈≈...≈...≈≈...≈..........≈≈≈....._....@...._..≈......_......≈≈≈...≈≈....._..... ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈ fg4fg;&8fgDfgF: _Found a glowing silver altar of Zin.fgb ≈≈...≈≈≈≈≈≈...≈...≈≈...≈..........≈≈≈....._........._..≈....≈≈≈...≈≈≈...≈≈≈≈≈...≈......... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.._..≈≈≈≈≈≈≈≈≈≈≈≈≈≈ fgvfg&9fgfg6n _There is a glowing golden altar of the Shining One here.fg3 ...≈...≈≈...≈..........≈≈≈....._........._..≈......_......≈≈≈.@.≈≈≈...≈≈≈≈≈...≈≈...≈≈≈...≈.._.. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ fg=fgA'70fgHfgK6 _Found a sacrificial altar of Ru.fgxM≈...≈......≈...≈≈≈≈...≈≈≈≈≈≈≈≈.......≈≈≈...≈.._........._.....@......≈≈...≈≈......≈≈≈≈≈... ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈.._..fgfg.&1fg6fgn _There is a glowing golden altar of the Shining One here.fg! ZM...........≈...≈......≈...≈≈≈≈...≈≈≈≈≈≈≈≈.......≈≈≈...≈..__....._......≈≈...≈≈... ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.........fg 3_fgz -2 _fg fgA fg_ M..ß...<...ß.............≈...≈......≈...≈≈≈≈...≈≈≈≈≈≈≈≈......@≈≈≈...≈.._........._....._... ≈≈≈≈≈≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈....._.....fgs' fg+ &3fg^1 fg2 fgj jM≈...........≈..ß...<...ß.............≈...≈......≈...≈≈≈≈...@≈≈≈≈≈≈≈.......≈≈≈...≈.._........._.. ≈≈≈≈≈≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈fgj `._....._.fg]s fgAx T4Water fg]} ;_fgK / _You enter the deep water.fg M≈≈≈≈≈≈...≈≈≈...........≈..ß...<...ß.............≈...≈......≈...≈≈≈≈...≈≈≈≈≈≈≈≈.......≈≈≈...≈.._........._.. ≈≈≈≈≈≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈.........fgT fgl &5fg fg@ fgR M≈...≈≈≈≈≈≈...≈≈≈...........≈..ß...<...ß.............≈...≈......≈...≈≈≈≈...≈≈≈≈≈≈≈≈.......≈≈≈...≈ ≈≈≈≈≈≈≈≈≈.._........._..≈≈≈≈≈≈≈≈≈...≈≈≈...fgp[ fg_ &6fgSf fgg fg WM≈...≈...≈≈≈≈≈≈...≈≈≈...........≈..ß...<...ß.............≈...≈......≈...≈≈≈≈...≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈...fg fg &7fgT ;_fg fgۅ ZM≈...≈...≈≈≈≈≈≈...≈≈≈...........≈..ß...<...ß.............≈...≈......≈...≈ fg2 ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈_...≈≈...≈≈...fgI 8_fgԎ &8fg 9_fg fg M...≈≈...≈...≈≈≈≈≈≈...≈≈≈...........≈..ß...<...ß.............≈...≈......≈ ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈fg P......_......fgj fg &9fg fg fgmF JM...≈...≈≈...≈...≈≈≈≈≈≈...≈≈≈...........≈..ß...<...ß.......@.....≈...≈... ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.._........._..fgM :_fgQ /80fgY @_fgM...≈≈≈..........≈...≈≈...≈...≈≈≈≈≈≈...≈≈≈...........≈..ßß.............≈... ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......≈≈≈...fgfg&&1fg'z _There is a staircase back to the Dungeon here.fgT.._........._.....≈≈≈..........≈...≈fg!U≈...≈...≈≈≈≈≈≈...≈≈≈....≈fgU..ß...<...ß.............≈...≈......≈...≈≈≈≈...≈≈≈≈≈≈≈fg;^K__fg b-2 _fg(hT__fgifgEP≈......_......≈.._........._.....≈≈≈..........≈...≈≈...≈...≈≈≈≈≈@...≈≈≈...........≈..ß...<...ß.............≈...≈......≈...≈fg>  You enter the deep water.fgT3Water fgJ8_fga _Found an ornate altar of the Wu Jian Council and a shimmering altar of Xom.fgNM≈≈...≈≈≈......_......≈.._........._.....≈≈≈..........≈...≈≈...≈...≈≈≈≈≈≈...≈≈≈...........≈..ß...<...ß.. ≈≈≈≈≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈...fgSK__fgLU&4fgG]z___fg_: _Found a basalt altar of Yredelemnul.fgM≈...≈≈≈≈≈...≈≈≈...≈≈≈......_......≈.._........._.....≈≈≈..........≈fgq...≈≈...≈...≈≈≈≈≈≈...≈≈≈...........≈ ≈≈≈≈≈≈≈≈≈≈..ß...<...ß..≈≈≈≈≈≈≈≈≈≈fg ...fg7_fg&5fgf___fgfgM≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈≈......_......≈.._........._.....≈≈≈.......fgk...≈...≈≈...≈...≈≈≈≈≈≈...≈≈ ≈≈≈≈≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈...fgb___fg&6fg)J__fgfgM...≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈≈......_......≈.._........._.....≈≈≈..........≈...≈≈...≈... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈...fgS__fg&7fg3L__fgfgq;M.._....._.....≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈≈......_......≈.._........._.....≈≈≈..........≈...≈≈... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈...........fgCe___fgRH&8fgNT__fgPfgFBM≈...._....≈.._....._.....≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈≈......_......≈.._........._.....≈≈≈@.........≈...≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈..ß...<...ß..fg_I__fg.9fg____fgGW _Found a burning altar of Makhleb and a broken altar of Ashenzari.fgFM.≈...._....≈.._....._.....≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈≈......_......≈.._....@...._.....≈≈≈..........≈ fg>G≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈...........fgP____fgRT'90fgZp___fgP]= _Found a white marble altar of Elyvilon.fg0≈≈.._..≈≈.≈...._....≈.._....._.....≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈≈....≈.._........._.....≈≈≈..........≈...≈≈...≈...≈≈≈≈≈≈...≈≈fgT__fgl&1fgOK__fg?b _There is a basalt altar of Yredelemnul here.fg=,≈...≈≈≈.._..≈≈.≈...._....≈.._....._.....≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈.@.≈≈fg,≈......_......≈.._........._.....≈≈≈..........≈...≈≈...≈...fg4T__fg9&2fg@]___fgBA _Found a snail-covered altar of Cheibriados.fgSM≈≈≈≈...≈≈≈.._..≈≈.≈...._....≈.._....._.....≈...≈≈≈...≈fg≈...≈≈@≈≈...≈≈≈...≈≈≈......_......≈ ≈≈≈≈≈≈≈≈≈.._........._..≈≈≈≈≈≈≈≈≈...fgq___fgM!T3Water fgU'U__fg)/ _You enter the deep water.fg#:M≈≈≈≈...≈≈≈.._..≈≈fgp:.≈...._....≈.._....._.....≈...≈@≈...≈fg:≈...≈≈≈≈≈...≈≈≈...≈≈≈......_......≈ fg:≈≈≈≈≈≈≈≈≈.._........._..≈≈≈≈≈≈≈≈≈...fg:fg Bz____fg!G&4fgM____fgOfgM≈≈≈≈...≈≈≈.._..≈≈.fg≈...._....≈.._....._...@.≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈ ≈≈≈≈≈≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈fgl_ ...fg_z____fg.5fgD`___fgɻfg?GM≈≈≈≈...≈≈≈.._..≈≈.fgGx≈...._....≈.._..@.._.....≈...≈≈≈...≈ ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈_...fgPR__fg-V&6fg\@__fg\fg^fgM≈≈≈≈...≈≈≈.._..≈≈.≈....@....≈.._....._..... ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈__...≈≈≈.......fg8_fgF&7fg2D__fg~e _There is a white marble altar of Elyvilon here.fgSM≈≈≈≈...≈≈≈.._..≈≈fgT≈...._....≈.._....._.. ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈_.._........._..fg:\h___fgKb-8 _fgdU___fgffg\M≈≈≈≈...≈≈≈..@..≈≈.≈...._....≈ ≈≈≈≈≈≈≈≈≈≈≈.._....._..≈≈≈≈≈≈≈≈≈≈≈......_......fgU__fg~&9fgL__fg}i _There is a snail-covered altar of Cheibriados here.fg:M≈≈≈≈.@.≈≈≈.._..≈≈. ≈≈≈≈≈≈≈≈≈≈≈≈...._....≈≈≈≈≈≈≈≈≈≈≈≈...≈≈...≈≈...fg.B:_fg_E/900 _fg#K;_fgLfgM#################################≈@≈≈...≈≈≈.._..≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈...fg:_fgT1Water fgfg/ _You enter the deep water.fgc ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.@..._...........__...≈≈≈≈≈... ≈≈≈≈≈≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈ fg0:_fg.2fg/9_fgպfgZ fgD Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15)fg  Temple (1/1) D:4 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($101)Hepliaklqanafg׉ NKikubaaqudgha Makhlebfg Nemelex XobehOkawaruQazlal RuSif Munafg eTrogUskayaw VehumetWu JianfgL <XomYredelemnul ZinThe Shining One fgp Shops: (press $ to reach them - yellow denotes antique shop) D:3 !fg fgd# fgc0 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ zzzbbb the Magician ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Octopode ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 36/36 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 13/13 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 1Str: 7 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 12fg0 VInt: 20 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ XL:  6 Next: 44% Place: Temple ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.@.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 3902.5 (0.0) fg0 x≈≈≈≈≈≈≈≈≈≈≈≈≈≈.._..≈≈≈≈≈≈≈≈≈≈≈≈≈≈ b) +0 dagger (venom) ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Sandblast ≈≈≈≈≈≈≈≈≈≈≈≈...._....≈≈≈≈≈≈≈≈≈≈≈≈ fgX1 ≈≈≈≈≈≈≈≈≈≈≈.._....._..≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈  _There is a basalt altar of Yredelemnul here. _Found a snail-covered altar of Cheibriados. _You enter the deep water. fg1 _There is a white marble altar of Elyvilon here. _There is a snail-covered altar of Cheibriados here. _You enter the deep water.fgN4 fg8 fg9 fgnfg$fgEWhere to? (Tab - Temple, ? - help) fgQD - Dungeon  T - Temple fg~fgF)7≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ zzzbbb the Magician ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Octopode ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 36/36 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 13/13 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 1Str: 7 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 12Int: 20 fg).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ XL:  6 Next: 44% Place: Temple ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.@.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 3902.5 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.._..≈≈≈≈≈≈≈≈≈≈≈≈≈≈ b) +0 dagger (venom) fg8*4≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Sandblast ≈≈≈≈≈≈≈≈≈≈≈≈...._....≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈.._....._..≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈fgg*  ≈≈≈≈≈≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈  _There is a basalt altar of Yredelemnul here. fg*_Found a snail-covered altar of Cheibriados. _You enter the deep water. _There is a white marble altar of Elyvilon here. fg*T_There is a snail-covered altar of Cheibriados here. _You enter the deep water.fg`+fgL-fg5=fg\?fg?fgLDfgHX  There is a snail-covered altar of Cheibriados here.fgJfgK _fgLfgRfgSfgTfgRUfg[T  There is a white marble altar of Elyvilon here.fg^fg`^ _fg_fgdfgefgefgffg\kfgmfgAn;Water fgOofgsThere is a white marble altar of Elyvilon here.snail-covered altar of Cheibriados here. _You enter the deep waterfgt. _There is a snail-covered altar of Cheibriados here.white marble altar of Elyvilon _You enter the deep water.fgYv4fgwfgzfg|fg<}!fg ~fg4fgԂfgfg(fgBMsnail-covered altar of Cheibriados here. _fgyYou enter the deep water. _There is a snail-covered altar of Cheibriados here.white marble altar of Elyvilon _You enter the deep waterfg7.  There is a basalt altar of Yredelemnul here.fgӊfgH _fgfgFfgfg)fgYfgfgDfg6Water fgfg|> _You enter the deep water.fgofgfgȞfgȠfgfgѢfg̣fgfgmfgfgfgfg+fgfgfgVfg,fgfgfgfg!fgfg}fgTfgfgfgZ  There is a staircase back to the Dungeon here.fgfgfg$ _fg}fgn CDungeon:4fg fgW fgs fgB p ..# #.[.# #..# ..## ##..## ##..# #..# #....####..# #..# ###.........# ##.###....##.....###  #..#....##...#....#  #.......##..#...P.#  #......##...#.PPP.# ............##..@PP# 24.0 (21.5) fg .....####... #..P..# ....## #....#.....# ...## #......## #.## #...#... ...... #) .. ###. #....# . . #...# fg m##.. _You climb upwards. Welcome back to the Dungeon!fg fg> fgw i _There is a staircase to the Ecumenical Temple here.fgˠ3fgfgfgzfg: _fgfg,fgfgϳfg,fgfgfg,fgfgfgfgfgfgfgpfgfgpfgfgEfgzfgfgfgLfgfgfgfgfgfg>fgfg,fgfgifgfg:fgfgfg\,fgVfgfg,fgfg fgfg3fgfgfgfgfgYfg fg/ fgj fg fg0fg ,fgfgfg=,fg,fgfgfgfg>fgRfgfgSfgfg!fgm$,fg]%fgk'fg),fgy*fgL,fg/,fgF0fg3fg5fg-6fg>7fg8fg;fgN;fg;fgm>fgHAfguAfgXBfg}Dfg%FfgYFfgFfgHfgJfgKfgKfgAMfgN,fgOfgQfg T,fgTfg VfgWfg3XfgXfgZfg*\fg_\fg\fg<^fgz`fg`fg`fgbfgdfgdfgZefggfgp1 ....#....###..# #   ........####..#   ###.......##..#   ##..........##   fgKq#...........#   #....######.#   ......# #.##   #........###.#   fgqq###........@##   fgq#...........#   #....#...##fgq Sandblast .....# #..#  fgq .#... l##  fg r  #... ##   l   iguana (asleep)fg,rQ..  ###fgr^   fgz{ 58.0 (34.0  An iguana comes into view.fgl.lfg64=9.0 (35fgFfgH0 _The iguana hisses angrily.fg$ ....#....###..# #  zzzbbb the Magician  ........####..# Octopode  ###.......##..# Health: 36/36 ======================== ##..........##  Magic: 12/13 ======================-- #...........#  AC: 1Str: 7 #....######.#  EV: 12Int: 20 ......# #.##  SH: 0Dex: 12fg<%$ #........###.# XL:  6 Next: 44% Place: Dungeon:4 ###........@## Noise: =--------  Time: 3959.0 (0.0) fga%#..........*# b) +0 dagger (venom) fg%_#....#...##*.#  Cast: Sandblast .....# #l.# fg%s .#... .##  fg%#... ##  l   iguana fg%.... ### fg &_The iguana hisses angrily.  Casting: Sandblast (safe; 1% risk of failure)  fg1&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  fgc&tPress: ? - help, Shift-Dir - straight lineAim: an iguana (85% to hit)fg+ ....#....###..# #   zzzbbb the Magician........####..#   Octopode###.......##..#   Health: 36/36 ========================##..........##   Magic: 12/13 ======================--#...........#   AC: 1Str: 7#....######.#   EV: 12Int: 20fg......# #.##   SH: 0Dex: 12#........###.#   XL:  6 Next: 44% Place: Dungeon:4###........@##   Noise: =--------  Time: 3959.0 (0.0)#..........##   b) +0 dagger (venom)#....#...###.#   Cast: Sandblast.....# ##.#  .#... ###  #... ##   l   iguana... ###  fg~_The iguana hisses angrily.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  fglPress: ? - help, Shift-Dir - straight lineAim: an iguana (85% to hit)fg[fgs[.l..fgݐ.60.5 (1.5fgfg4  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fgAim: an iguana (85% to hit) _The blast of sand misses the iguana.fg  ....#....###..# #  zzzbbb the Magician  ........####..# Octopode  ###.......##..# Health: 36/36 ======================== ##..........##  Magic: 11/13 ====================---- #...........#  AC: 1Str: 7 #....######.#  EV: 12Int: 20 ......# #.##  SH: 0Dex: 12 #........###.#fg  XL:  6 Next: 44% Place: Dungeon:4 ###........@## Noise: =--------  Time: 3960.5 (0.0) #..........*# b) +0 dagger (venom) fgR #....#...##l.#  Cast: Sandblast .....# #..#  .#... .## fg  #... ##  l   iguana ... fg f### _The blast of sand misses the iguana.fg Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgX 9Aim: an iguana (85% to hit)fg^ j ....#....###..# #   zzzbbb the Magician........####..#   Octopode###.......##..#   Health: 36/36 ========================##..........##   Magic: 11/13 ====================----fg_ #...........#   AC: 1Str: 7#....######.#   EV: 12Int: 20......# #.##   SH: 0Dex: 12#........###.#   XL:  6 Next: 44% Place: Dungeon:4###........@##   Noise: =--------  Time: 3960.5 (0.0)#..........##   b) +0 dagger (venom)fg_ #....#...##l.#   Cast: Sandblast.....# #..#  .#... .##  #... ##   l   iguanafg_ ... ###  fg#` Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgG` Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgo` ZAim: an iguana (85% to hit)  The blast of sand hits the iguana.fg = fgp {l..  The iguana is lightly wounded.2.0 (1.5fg fg L _The iguana misses you.fgQt@ ....#....###..# #  zzzbbb the Magician  ........####..# Octopode  ###.......##..# Health: 36/36 ======================== ##..........##  Magic: 10/13 ==================------ #...........#  AC: 1Str: 7 fgt#....######.#  EV: 12Int: 20 ......# #.##  SH: 0Dex: 12 #........###.#fgt XL:  6 Next: 44% Place: Dungeon:4 ###........@## Noise: =--------  Time: 3962.0 (0.0)fgPu( #.........l.# b) +0 dagger (venom) #....#...##..#  Cast: Sandblast .....# #..#  fg%vV.#... .##  #... ##  l   iguana ... ### _The iguana misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 85% to hit)fgo ....#....###..# #   zzzbbb the Magician........####..#   Octopode###.......##..#   Health: 36/36 ========================fgQ##..........##   Magic: 10/13 ==================------#...........#   AC: 1Str: 7#....######.#   EV: 12Int: 20......# #.##   SH: 0Dex: 12fgޡ*#........###.#   XL:  6 Next: 44% Place: Dungeon:4###........@##   Noise: =--------  Time: 3962.0 (0.0)#.........l.#   b) +0 dagger (venom)#....#...##..#   Cast: Sandblast.....# #..#  .#... .##  fga.#... ##   l   iguana... ###  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 85% to hit)  fg5The blast of sand hits the iguana but does no damage.fg3MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (lightly wounded, 85% to hit  The blast of sand hits the iguana but does no damage.  The iguana is lightly wounded.fgY5-3.5 (1.5fg9fgn<L _The iguana misses you.fg  ....#....###..# #  zzzbbb the Magician  ........####..# Octopode  ###.......##..# Health: 36/36 ======================== ##..........##  Magic: 9/13================-------- #...........#  AC: 1Str: 7 #....######.#  EV: 12Int: 20 ......# #.##  SH: 0Dex: 12 #........###.# XL:  6 Next: 44% Place: Dungeon:4 ###........@##fg - Noise: =--------  Time: 3963.5 (0.0) #.........l.# b) +0 dagger (venom) #....#...##..#  Cast: Sandblast .....# #..#  .#... .##  #... ##  l   iguana ... ### _The iguana misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 85% to hit)fg( fgF A....#....###..# #   zzzbbb the Magician........####..#   Octopode###.......##..#   Health: 36/36 ========================##..........##   Magic: 9/13================--------fgr #...........#   AC: 1Str: 7#....######.#   EV: 12fg `Int: 20......# #.##   SH: 0Dex: 12#........###.#   XL:  6 Next: 44% Place: Dungeon:4fg ###........@##   Noise: =--------  Time: 3963.5 (0.0)#.........l.#   b) +0 dagger (venom)fg0 #....#...##..#   Cast: SandblastfgZ .....# #..#  .#... .##  fg S#... ##   l   iguana... ### fg Casting: Sandblast (safe; 1% risk of failure)  fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 85% to hit)  The blast of sand hits the iguana!fgMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (lightly wounded, 85% to hit  The blast of sand hits the iguana!  The iguana is severely wounded.fg-5.0 (1.5fgFfgo _The iguana closely misses you. The iguana barely misses you.fgi ....#....###..# #  zzzbbb the Magician  ........####..# Octopode  ###.......##..# Health: 36/36 ======================== ##..........##  Magic: 8/13==============---------- #...........#  AC: 1Str: 7 #....######.#  EV: 12Int: 20 ......# #.##  SH: 0Dex: 12 #........###.# XL:  6 Next: 44% Place: Dungeon:4 ###........@## Noise: =--------  Time: 3965.0 (0.0) #.........l.# b) +0 dagger (venom) #....#...##..# fgW  Cast: Sandblast .....# #..#  .#... .##  #... ##  l   iguana ... ### _The iguana closely misses you. The iguana barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 85% to hit)fg{ ....#....###..# #  zzzbbb the Magician  ........####..# Octopode  ###.......##..# Health: 36/36 ======================== ##..........##  Magic: 8/13==============---------- #...........#  AC: 1Str: 7 #....######.#  EV: 12Int: 20 ......# #.##  SH: 0Dex: 12 #........###.# XL:  6 Next: 44% Place: Dungeon:4 ###........@## Noise: =--------  Time: 3965.0 (0.0) #.........l.# b) +0 dagger (venom) fg]}#....#...##..#  Cast: Sandblast .....# #..#  .#... .##  #... ##  l   iguana ... ###Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 85% to hit)  The blast of sand hits the iguana.fgm .. #  .  .  .....##  ..#  #..  ......# #.##  #......  ###....  #.........†.#  #....# fgH .....# #..#  .#... .##  #... ##  ...   ###    fg fg 9==566.5 (1.5Sandblastfg fg MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (severely wounded, 85% to hit)  The blast of sand hits the iguana. _You kill the iguana!fg_fgG`fg`fgfgfgٸ,fg:fgfgfgP==fgfgfgfgFfgfgfg+fg^fgfg,fgRfg>fg"fgdfgfgc  You see here an iguana corpse.fgfg _fgfgFfgDfgfgfg9fg,fg,fgfg,fg`fgfg],fgfgZfg,fgBfg,fgC,fgfgfg3,fgfgfg,fgYfg;fgJBfgfg,fgfgfgfg,fgfg,fgEfgfg,fg\fg`BfgfgrfgTfgfgfgBfg6fgfg,fg*fgfg9,fgfg^fgG,fgfgfgXfgfg"fgfg,fgVfg fgufgafgfgfg9fg,fgfgfg,fg&fgfge,fgfg fg'Xfg(fg(fg6)fg\*fg,fg,fg-fg/fgx1fg1fgP2fg+5fg7,fg8fgk:fg;fg<fg<fg=fgA,fgAfgBfgE,fgEfgGfgI,fgIfgIfgKfgAL,fg[Nfg{PfgPfg7QfgRfgT,fg3UfgVfgY,fg-Zfg[fgt^,fg^fg`fgVbfgbfgcfgdfgQg,fggfg/ifgkfg+kfgkfgZmfgDpfgtpfg.qfgrfg8u,fgvfg9wfg"y,fg2zfgzfg\},fg}fgzfg,fg<fgfgۆ,fgqfgwfgS,fgfg3fg,fgUfgCfg,fgfgwfgfgfgVfgfgܢfgfgףfghfg,fgfg/fg',fgfgưfg,fgfgfg,fgfgּfgֿfgfgfg]fg,fgLfgfg.#.....^....#. .......##..... ...>. #.. .......##....# #...# ...# fgc>..###........###...## .... ..#...........#.....# #.. ....#######.........## ..## ....#.....#..#.......# #.. .... ....#.....#..##......###.. .... #...'.._..#..###@.........## ###.-4067.5 (101.0) fgx#...#.....#................### ## ....#.....#..................#### ....#######......###...........## ...............### #............. fg.............### #.........##.. ...##.......## ##.......###### ...###...#...### #.........####. fg0{...##...####...####......#....##.fg fgEF-82fgYfgH; _Found a stone staircase leading down.fgW.........# #.# # #.....^.... ..... #. ##..... ...>. #.. ....##....# #...# ...# ###........###...## ....# .#...........#.....# #...#######.........## ..###.....#..#.......# #.. ....# ...#.....#..##..@...###.. .... ...'.._..#..###..## ###..#.....#........### ##.#.....#..........####.#######......###..##..### #..............fgvl.### #.........##...##.......## ##.......###...### #.........####.fg]7_fg19.0)fg"8_fgdfg fg eWhere to? (Tab - D:4, ? - help) fg D D - Dungeon  T - Temple fg1 fgLa ..........##.# # zzzbbb the Magician #.....^.... .....#.Octopode ......##..... ...>.#..Health: 36/36 ======================== ......##....# #...#...# Magic: 13/13 ======================== .###........###...##....# AC: 1Str: 7 .#...........#.....##... EV: 12Int: 20 ...#######.........##..##. SH: 0Dex: 12 ...#.....#..#.......# #.. ....# XL:  6 Next: 56% Place: Dungeon:4 ...#.....#..##..@...###.. .....g@b ;49m Noise: ---------  Time: 4069.5 (0.0) ...'.._..#..###..........## ###.. b) +0 dagger (venom) ...#.....#................### ##. Cast: Sandblast ...#.....#..................####. ...#######......###...........##. ..............### #..............  ............### #.........##...  ..##.......## ##.......######.  ..###...#...### #.........####.. Aim: an iguana (severely wounded, 85% to hit)  The blast of sand hits the iguana. _You kill the iguana! _Magic restored. _You see here an iguana corpse. _Found a stone staircase leading down.fgp fgs fgx Bfgz fg{ fg{ fg~ fg؁ ,fg fg fg fg6 fg? fgF fgR ,fg fg fga Bfg Y  There is a stone staircase leading down here.fg' fg fg $ _fg fgb 5fgb fg[i ,fgj fgq _You climb downwards.  Found a stone staircase leading down.  There is a stone staircase leading up here.fg0fg6`  ..#........ . fg^6#  ....... .....   #.....# ..>.#.  ##..... ......  fg6 ..... #.....#### #...##.....rfg6'  fg6c..........# fg7<# .......@..# 77.2 (7.7 fg07##### ..........#  .........s# fgZ7RSandblast ..# fg7q....# .......####fg 8bs   scorpion (asleep) #######r   quokka (asleep) fg9fg@fgFd _There are monsters nearby!fg   zzzbbb the Magician  ..#........ . Octopode  ....... ..... Health: 36/36 ========================  #.....# ..>.#. Magic: 12/13 ======================-- ##..... ......fg  AC: 1Str: 7  ..... #.....#####  EV: 12Int: 20 .#...##.....r......#  SH: 0Dex: 12 fgu ...................#  XL:  6 Next: 56% Place: Dungeon:5 ...<# .......@..#  Noise: ---------  Time: 4077.2 (0.0) ##### ........*.#  b) +0 dagger (venom) .........s#  Cast: Sandblast ..........#  fg (..........#  .......####  s   scorpion (asleep) #######fg  r   quokka (asleep) fg _There are monsters nearby!Casting: Sandblast (safe; 1% risk of failure)  fg1 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgY CAim: a scorpion (asleep, 100% to hit)fg zzzbbb the Magician..#........ .Octopode....... .....Health: 36/36 ========================#.....# ..>.#.Magic: 12/13 ======================-- ##..... ......AC: 1Str: 7  ..... #.....#####EV: 12Int: 20 .#...##.....r......#SH: 0Dex: 12 ...................#XL:  6 Next: 56% Place: Dungeon:5 ...<# .......@..#Noise: ---------  Time: 4077.2 (0.0) ##### ........#.#b) +0 dagger (venom).........s#Cast: Sandblast..........#..........#.......####s   fg scorpion#######r   quokka (asleep)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  The blast of sand hits the scorpion!fgmfgqB4====--Pois Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (asleep, 100% to hitfgq)  The blast of sand hits the scorpion!  The scorpion is heavily wounded.scorpion stings you.fgy/  --more--fgv s.  You are poisoned.fg8P--=8.7 (1.5fg}fgg' _The scorpion poisons you!fg1 (very poisoned)You hit the scorpion but do no damage. The scorpion is poisoned.  You grab the scorpion. You squeeze the scorpion.  The scorpion is severely wounded.You constrict the scorpion, but do no damage.fg2k25===------90fgj:fg>= _You feel sick. The scorpion stings you!fgo ]  You hit the scorpion but do no damage. The scorpion looks as sick as possible!  The scorpion is severely wounded.You constrict the scorpion. You feel sick..r   quokka (asleep)3-------8580fg!u  fgu fg~ >_You kill the scorpion!fgy  zzzbbb the Magician  ..#........ . Octopode  ....... ..... Health: 23/36 ===============---------  #.....# ..>.#. Magic: 11/13 ====================---- fg[##..... ...... AC: 1Str: 7  ..... #.....#####  EV: 12Int: 20 .#...##.....r*.....#  SH: 0Dex: 12 fg ..............**...#  XL:  6 Next: 85% Place: Dungeon:5 fgD...<# .......@..#  Noise: =--------  Time: 4080.7 (0.0) ##### ..........#  b) +0 dagger (venom)fgo ..........#  Cast: Sandblastfg ..........#  Pois  fgN..........#  fg.......####  r   quokka (asleep) fg#######fg1H _You kill the scorpion!fgTCasting: Sandblast (safe; 1% risk of failure)  fgwMConfirm with . or Enter, or press ? or * to list all spells.fgAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)fgzzzbbb the Magician..#........ .Octopode....... .....Health: 23/36 ===============---------#.....# ..>.#.fgzMagic: 11/13 ====================---- ##..... ......AC: 1Str: 7  ..... #.....#####EV: 12Int: 20 .#...##.....r#.....#SH: 0Dex: 12 ..............##...#fgXL:  6 Next: 85% Place: Dungeon:5 ...<# .......@..#Noise: =--------  Time: 4080.7 (0.0) ##### ..........#fg9b) +0 dagger (venom)..........#Cast: Sandblast..........#Pois ..........#.......####fgr   quokka#######fg@Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgbAim: a quokka (asleep, 100% to hit)  The blast of sand hits the quokka.fg^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The blast of sand hits the quokka.  The quokka is almost dead.fg`fgjf....rfgk-2.2 (1.5fg rfgIu$ _You feel sick.fg72 fg2 fg9 fgZ< F _Unknown command.fg;  zzzbbb the Magician  ..#........ . Octopode  ....... ..... Health: 23/36 ===============---------  #.....# ..>.#. Magic: 10/13 ==================------ ##..... ...... AC: 1Str: 7  ..... #.....#####  EV: 12Int: 20 fg;M.#...##............#  SH: 0Dex: 12 ...................#  XL:  6 Next: 85% Place: Dungeon:5 ...<# .....r*@..#  Noise: =--------  Time: 4082.2 (0.0) ##### ..........#  b) +0 dagger (venom) ..........#  Cast: Sandblast ..........#  Pois  ..........#  fg<h.......####  r   quokka ####### _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  fgJ<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgt<nAim: a quokka (almost dead, 76% to hit)fgzzzzbbb the Magician..#........ .fgiOctopode....... .....Health: 23/36 ===============---------#.....# ..>.#.Magic: 10/13 ==================------ ##..... ......AC: 1Str: 7  fg..... #.....#####EV: 12Int: 20 .#...##............#SH: 0Dex: 12 ...................#fgzXL:  6 Next: 85% Place: Dungeon:5 ...<# ...####@..#Noise: =--------  Time: 4082.2 (0.0) ##### ..........#b) +0 dagger (venom)..........#Cast: Sandblast..........#Pois ..........#.......####r   quokkafg####### _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  fgfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 76% to hit)fgfg...rCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 76% to hit)  The blast of sand misses the quokka. You feel sick.fg5c1-3.7 (1.5fgrfgT _The quokka closely misses you.fg2fg28-fg9fg<F _Unknown command.fg   zzzbbb the Magician  ..#........ . Octopode  ....... ..... Health: 21/36 ==============----------  #.....# ..>.#. Magic: 9/13================-------- ##..... ...... AC: 1fg Str: 7  ..... #.....#####  EV: 12Int: 20 .#...##............#  SH: 0Dex: 12 ...................#  XL:  6 Next: 85% Place: Dungeon:5 ...<# ......r@..#  Noise: =--------  Time: 4083.7 (0.0) fg ##### ..........#  b) +0 dagger (venom) ..........#  Cast: Sandblast ..........#  Pois  ..........#  .......####  r   quokka fg# ?####### _Unknown command.fgS Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgؙ nAim: a quokka (almost dead, 76% to hit)fg(   zzzbbb the Magician  ..#........ . Octopode  ....... ..... Health: 21/36 ==============----------  #.....# ..>.#. Magic: 9/13================-------- ##..... ...... AC: 1Str: 7  ..... #.....#####  EV: 12fg )Int: 20 .#...##............#  SH: 0Dex: 12 ...................#  XL:  6 Next: 85% Place: Dungeon:5 ...<# ......r@..#  Noise: =--------  Time: 4083.7 (0.0) ##### ..........#  b) +0 dagger (venom) ..........#  Cast: Sandblast ..........#  Pois  fg ...........#  .......####  r   quokka #######Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 76% to hit)  The blast of sand hits the quokka!fg| W  ... .   .....  fg  ..>.#. ......  ..... #.. ... ...fgI 1 <# .......@..#  ...  ...  ...  ...fg  .......#### ####### fg M.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (almost dead, 76% to hit)  The blast of sand hits the quokka!  You kill the quokka!fg 0-10/13==5.2 (1.5SandblastfgY fg $ _You feel sick.fg;ifgl8-fgqfgFtF _Unknown command.fgfg _There are no items here.fgrfgPfgAfg/3  You feel sick.fgG<-60fgfg ..# ##...........####... #..P..# ..####.....#.....## #....#.....# ..##...#...##...## #......##... .....###..####.## #...#....... ....## #.## ##).. ###..#.. ...#####.# ##..# ..# #..##. .........###....####..# #.# ##^...# #.4..##.....#...@.# #.. .....##....###...## ...# ###........###...## ....# #...........#.....# #...# ..#######..##..##.. ..#.....#..#.......# #.. ....#.  ..#.....#..##......###.. ......  ..'.._.fg.#..###..........## ###...  ..#.....#................### ##..  _You are no longer poisoned.==-fgu8_fgm-7.7 (2.5fgvfgXy} _You climb upwards. _There is a stone staircase leading down here.fg1[ _fgPa1=fge,fgPffgwk,fglfgofgqpL1==fgrfg^ufguK2=fgvfg{,fg|fgY,fgĂfgafg:==fgfg<fgL3=fg\fgڍ,fg!fgJ,fgcfg4==2==fgfgߟ,fgfg,fgfg|,fgfgfgݫ^5===fg fg,fgfgfghfgfg!fg{E3==fgfg4 _Magic restored.fgN26=fgfgV,fgRfg,fgfgfg^:==fg:fgDfgj7==fglfg,fgfgfg!fg:fgifgfgwfgEfgU8=fgfgcfgfgfg ,fgfg,fgfgQfg#9fg(=fgfgfgEfgfg,fgofg,fgfg2fgi30==fgfg-,fgfgB,fgXfgfg4U1=fgqfgc,fgfg; ,fg3 fgq,fgfgfg;fgjD2=fgafgafgfgfg9fgfgfg!,fg-"fg%fg%a3==fg&fg),fg+fg.,fg 0fg3,fg4fg7fg7#4fg82=fg 9fg=,fg[>fgMB,fgCfgF,fgHfgJfg]KK5=fgLfgO,fgWQfgbT,fgUfgY,fg`Zfg^fg^h6==fg`fgd fgbd+_HP restored.fggfggfg$ifglfgep,fgqfgtfgw,fgxfgfg_fgÂ9=fgfgfg@fgfgfgfg,fgfgfgfg˘fgfg!fgWfgfgfgڣfg,fgfg׮fgfg2fgfgfgfgfgڶfg۹fgfgϻfgfgfgfgfgfgfg,fgfgfg,fgfgfgfg5fgfgfggfgfgfgfg,fgffgfgfgfgUfgofg,fgmfg fg!fgnfg>fgfg,fg@fgfgfgfgfgw fg,fgfgfgS,fgpfg]fg,fgfgfg fg !fg!fg#fg&,fg'fg-fg1,fg2fg5fg9,fg:fgN=fgy@fg@fg"Bfg=DfgG,fgIfgKfgN,fgOfgQfgT,fgUfg]WfgYfg2ZfgZfgu\fg^,fg_fg bfgfgޗnfgfgaBfgۧfgRfgfgh,fgfgSfg!fgkfgfgfg9,fgfg#fgu,fgfgfgfg fgFfgfgr,fgfg?fg,fgefgfg,fgfgfg,fgfgfg3,fgfgfgfg<fgfgfg,fgfgfg,fgfgfgN,fgfg-fgC,fgfgfg,fgfgfg ,fgG fgfgMfgfgfgfg.fgfgfgfgfg fg fgo!fg$fg;###......###..##...####. ......### #...#......... .....## ##....#######. ..# ###.###...# ##....#....#####.....####........## # ###..>.#...## ##.# .# ##...........@...## ###...# .# ##...o..####.....###...# ##..#....# #.........# ......##.....# #....###..#...## #..........## #..# ##..## .........## ##.##gP<m o   orc (wandering)  #..# .........# #..#  #..# .. ......# #..###.# ##.###.... .....# ##.....#fg>2226.7 (139.0)fgA-7.7 (140fg IfgaRx _An orc comes into view. It is wielding a +0 short sword.fg|F\### ##.......<..###..# ###......###..##...####..### #...#..........## ##....#######..# ###.###.# ##....####.... ........##....... # ..###..>.#..## ##.# ..#fg[H............## ###...# ..# ##...o..####.....###...# .#####..#....# #.........#..##.....# #....###..# ......## #..........## #.. ###..## .........## ##.## #..# .........# #..#  #..# .. ......# #..###.#fgLfgUV.ofgY18.0)fg`fgdfgj  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgD fg fgx fgȚ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fgc fgN fg fg F _Unknown command.fgsn...####..##...####.........### #...#......... ##....#######..# ###.### .# ##....#.###.##..##........######..>...## ##.#.# ##.....## ###...#.# ######.....###...# ####..#..o.# #.........# .......##.....# #....###..# #..........## #..# ####..## ...## ##.##  #..# ...# #..# #..# .. ......# #..###.# ####.###.... #....fgyfg}-9 _fgWfgfg$.###......###..##...####..### #...#...## ##....#..# ###.###.# ##....#.#####.....##.##.## #.###..>.#.## ##.#.# ##.## ###...#.# ##......####.....###...#.#####..#....# #...#.##.....# #....##..#.####.## #..##..## .## ##.## # #..# .# #..# # #..# .. ......# #..###. #.###.... .....# ##.....# fg<&fg)fg15 ooo   orc priest (wandering)o   orc (wandering) #####.###.... .....# ##.....#An orc priest comes into view. It is wielding a +0 short sword.fg5'30fg,>fgNGq _An orc comes into view. It is wielding a +0 mace.fgB###......###..##...####. ### #...#.. ## ##....#. # ###.### # ##....# #####.....## fgC##.## # ###..>.#.## ##.# # ##.## ###...# # ##o.....####.....###...# #####.o#....# #...# ##.....# #....###..#####.## #..#..## .## ##.## fgD8 #..# .# #..#  #..# .. ......# #..###.# fgqGfgO.oo   orc priest (wandering)fgS&1fg*Zfg]fg ### .<..###..# ###......###..##...####. fg1 # #...#......... ## ##....#######.# ###.#### # #####.....##  ......### # ###..>.#fgs v## ##.# # ##...............## ###...# ##.o....####.....###...# .fg #####.o#....# #.........#.....# #....###..# ......####....## #..# ###..## ...## ##.###..# .........# #..# fg0 #..# .. ...###fg fg .oo   orc priest (wandering)fgv &2fg fg fgZ ##.....#...###)# ### ##.......<..###..# ###......###..##...####. .### #...#........# ##....#######. ###.### ##....# #####.....##  .......#### ##..>.#fg ?## ####...............## ###...# ..# ##..o...####.....###...# .#####.o#....# ....##.....# #....### ......####.## #..# ###..### ##.# ....#fg>fgkfgGo.ooo   orcfgj/==3fgfg', _The orc priest shouts!fg4 ##...###...##.#  ##.....#...###)# ### ##.......<..###..# ###......###..##...####. .### #...#........# ##....#######. ###.### ##....# #####...@.##  .......#### fg5##..>.#.## ####....o..........## ###...# ..# ##......####.....###...# .#####.o#o...# ....##.....# #....### ......####..## #..# ###..### ##.#fg9fg;fgA1.ofgB:o.fgE/--4fgMfgPfg75 #...# ## ##...###...##.#  ##.....#...###(## ### ##.......<..###..# ###......###..##...####. .### #...#........# ##....#######. ###.### ##..@.# #####.....##  fg6f.......#### ##..>.#..## ####.....o.........## ###...# ..# ##...o..####.....###...# .#####.o#....# ....##.....# #....### ......####.## #..#fgE;fgF=fgG{.o.ofgHR--5SandblastfgQfgJUfgu8 ## #...#.## #...# ##..##.# ##...###...##.#  ##.....#...###(## ### ##.......<..###..# ###......###..##...####. .### #...#........# ##....#######. ###@### ##....# #####.....##  .......#### ##..>.#...## ##fg: ##......o........## ###...# ..# ##....o.####.....###...# .#####.o#....# ....##.....# #....##fgK= fg> fgiJ ^oo..fgO &6fgBZ fg^ fg1  #.## ##.#...#  #..## #...#.# #...# ##..##.#  ##...###...##.#  fg ..#...###(## ## .<..###..# ###......###..##...####. # #...#......... ## ##..@.#######.# ###.### ##....# #####.....##......##........## #fg8 5###..>.#...o......## ##.# # ##.....o.........## ###...# ##......####.....###...# #####.o#....# #.........#fg~ ,fgɯ ^oo..fgձ &7fg fg2 fg!#.# #######  #.## ##.#...#  #..## #...#.## ...# ##..##.#  ###...##.# fg  #...###(##  # .<..###..#  ###......###..##...####.  # #...#@........  ## ##....#######.fg # ###.### # ##....# fg/ #####.....##   .......##..o.....## #  fgwl###..>.#..o.......## ##.#  # ##.........## ###...#  #fg} ##......####.....###...#  fgBfg.fg\oo.fg&8fgLfg)fg@#  ######## ##.#...## #...#.## #...# ## ##...###...##.#  ##.....#...###(# ##.......<..###..# fgګv###......###..##@..####. .### #...#........# ##....#######. ###.### ##....# #####.o...##  fge-.......##..o.....## ##..>.#..## ####.........## ###...#fgfgfgԼoo   orc. fg#Y9Sandblastfgfg#fgJfg"fgfgGfg7 ## #.# #######  #.## ##.#...#  #..## #...#.## ...# ##..##.#  ###...##.#   fgO8 Q#...###(##   .<..###@.#  ##......###..##...####.  # #...#.........  ## ##....#######. # ###.## # ##....# fg8 z #####.o...##   ......### #  ##..>.### ##.#  fg< fg= fgD oo   orc priest.fgD '40fg\K fgJN fg M#  ######## ##.#...## #...#.## #...# ##fg  ##...###...##.#  ##.....#.##  ##.......<..###..# ##......###..##...####. ......### #...#......... #o. ... fg; fg oo   orc priest. fg% &1fg fg f  Things that are here: _2 stones; a +0 whipfg<M#  ######## ##.#...## #...#.## #...# ## ##...###...##@#  ##.....#...###(##  ##.......<..###..# ##......###..##...####. #o. . fgcfgoo   orc priest. fgg-2 _fg#fgfgm"#M#  ######### ##.#...## #...#.## #...# ## ##...###...##.#  fg+#( ##.....#...###(###.......<..###..# #o.####fg&fg.oo   orc priest. fg0&3fg7fgG;fg$ L#  ######### ##.#...### #...#@## #...# ## ##...###...##.#  ##.....#...###(#  ##.......<..###..# ##......###..##...####. .### #...#o.......# ##....#######. ###.###fg% fgG' fgo/ ooo   orcfg0 &4fgR8 fg=; fg R #   #.# #######  #.## ##.#@..#fgT k  #..## #...#.##  #...# ##..##.#  ##...###...##.#  ##.....#...###(##  ##.......<..###..#   ###......###..##o..#### ..### #...#o........ fgt Q .## ##....#######.fg H  fg fg fgG :oo   orc priest.oo   orc. fg &5fg fg fgbu ## #.# #######  #.## ##.#...#  #..## #..@#.##  #...# ##..##.# #...###...##.# ..#...###(## ##..<..###o.# .####..##.o.####. ........### #...#......... ##....#######..# ###.###fgkfgm&6fgXsfgufgdfg6fg fg"fg'Xfg4(fg*,fg+fg.fg0fg11fg2fg;LoSandblastfg;o   orc priestfgC1  ## #.# #######  #.## ##.#o..#  #..## #..@#.## 50.7 (4 #...# ##..##.# fgC #...##.#  #...###(##  ..<.. .###..  #.  ##  fgCT _You start waiting.fg ## #.# #######  #.## ##.#o..#  #..## #..@#.##  #...# ##..##.#  fg#...##.#  #...###( ..<...###..  #. ## fgfgfgb _An orc priest is nearby!fg ,  zzzbbb the Magician  Octopode  Health: 36/36 ========================  Magic: 12/13 ======================--  AC: 1Str: 7 ## EV: 12Int: 20fgV  #.# #######  SH: 0Dex: 12 #.## ##.#o..#  XL:  6 Next: 85% Place: Dungeon:4 #..## #..@#.##  Noise: ---------  Time: 4250.7 (0.0) #...# ##..##.#  b) +0 dagger (venom)fg  ##...###...##.#  Cast: Sandblast  ##.....#...###(## ## ##.......<..###o.# .###......###..##.o.####.  o   orc priest fg ........### #...#......... .......## ##....#######. .......# ###.### _An orc priest is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgF Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (83% to hit)fg,  zzzbbb the Magician  Octopode  Health: 36/36 ========================  Magic: 12/13 ======================--  AC: 1Str: 7##EV: 12Int: 20#.# #######SH: 0Dex: 12#.## ##.#o..#fgRXL:  6 Next: 85% Place: Dungeon:4#..## #..@#.##Noise: ---------  Time: 4250.7 (0.0)#...# ##..##.#b) +0 dagger (venom)##...###...##.#Cast: Sandblast##.....#...###(## ## ##.......<..###o.# .###......###..##.o.####.o   orc priest ........### #...#......... .......## ##....#######. .......# ###.###fgCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg }Aim: an orc priest, wielding a +0 short sword (83% to hit)  The blast of sand hits the orc priest!fg!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword (83% to hit)  The blast of sand hits the orc priest!  The orc priest is almost dead.fgT,oo   orcfg]-f1----=2.2 (1.5fgv4fg7G _The orc priest hits you with a +0 short sword. x2fgZfg}[fg-cfgufF _Unknown command.fg}   You hit the orc priest but do no damage.Your grab misses the orc priest.fg .  The orc priest is almost dead.29-----30fg,fg> D _The orc priest hits you with a +0 short sword.fgc  zzzbbb the Magician  Octopode fgd Health: 29/36 ===================-----  Magic: 11/13 ====================----  AC: 1Str: 7 ## EV: 12Int: 20 #.# #######  SH: 0Dex: 12 #.## ##.#o..#  XL:  6 Next: 85% Place: Dungeon:4 #..## #..@#.##  Noise: =--------  Time: 4253.2 (0.0) #...# ##..##.#  b) +0 dagger (venom)fge ##...###...##.#  Cast: Sandblast  ##.....#...###(## ## ##.......<..###o.# .###......###..##.o.####.  o   orc priest ........### #...#......... .......## ##....#######. .......# ###.### _The orc priest hits you with a +0 short sword.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg:e@Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (almost dead, 83% to hit)fga  zzzbbb the Magician  Octopode  Health: 29/36 ===================-----  Magic: 11/13 ====================----  AC: 1Str: 7 ## EV: 12Int: 20 #.# #######  SH: 0Dex: 12fgC #.## ##.#o..#  XL:  6 Next: 85% Place: Dungeon:4 #..## #..@#.##  Noise: =--------  Time: 4253.2 (0.0) #...# ##..##.#  b) +0 dagger (venom) ##...###...##.#  Cast: Sandblast  ##.....#...###(## ## ##.......<..###o.# .###......###..##.o.####.  o   orc priest ........### #...#......... .......## ##....#######. .......# ###.###Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg͡fAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (almost dead, 83% to hit)  The blast of sand hits the orc priest!fg  ## #.#   fgnX#.## ##.#)..#  #..##   #...#    fg/ #( ...###.. #. ## fg4+fg5oo   orconfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword (almost dead, 83% to hit)  The blast of sand hits the orc priest!  You kill the orc priest!fg6fg<&  zzzbbb the Magician  Octopode  Health: 23/36 ===============---------  Magic: 11/14 ==================------  AC: 1Str: 7##EV: 12Int: 20fgS=#.# #######SH: 0Dex: 12#.## ##.#o..#XL:  6 Next: 100% Place: Dungeon:4#..## #..@#.##Noise: =--------  Time: 4254.7 (1.5)#...# ##..##.#b) +0 dagger (venom)##...###...##.#Cast: Sandblastfg=##.....#...###(## ## ##.......<..###o.# .###......###..##.o.####.o   orc fg=........### #...#......... .......## ##....#######. fg >.......# ###.###Confirm with . or Enter, or press ? or * to list all spells.fg5>wAiming: Sandblast (safe; 1% risk of failure)  fg\>Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (almost dead, 83% to hit)  fg>eThe blast of sand hits the orc priest!  You kill the orc priest!fg?L _The orc hits you with a +0 mace!fg\F/  --more--fg>f  You have reached level 7!fgI6/41----5---7fgݶ; 0%  --more--fg<fg6 _fg1w  zzzbbb the Magicianfgw7  Octopode  Health: 26/41 ===============---------  Magic: 10/15 ================--------  AC: 1Str: 7 fgxW## EV: 12Int: 20 #.# #######  SH: 0Dex: 12 fgyx#.## ##.#o..#  XL:  7 Next:  0% Place: Dungeon:4 #..## #..@#.##  Noise: =--------  Time: 4254.7 (0.0) #...# ##..##.#  b) +0 dagger (venom)fgx ##...###...##.#  Cast: Sandblast  ##.....#...###(## ## ##.......<..###o.# .###......###..##.o.####.  o   orc ........### #...#......... fgy.......## ##....#######. .......# ###.### _You have reached level 7!Casting: Sandblast (safe; 1% risk of failure)  fgNyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg{yIAim: an orc, wielding a +0 mace (83% to hit)fg,   zzzbbb the Magician  Octopode  Health: 26/41 ===============---------  Magic: 10/15 ================--------  AC: 1Str: 7 ## EV: 12Int: 20 #.# #######  SH: 0Dex: 12 fgv#.## ##.#o..#  XL:  7 Next:  0% Place: Dungeon:4 #..## #..@#.##  Noise: =--------  Time: 4254.7 (0.0) #...# ##..##.#  b) +0 dagger (venom) ##...###...##.#  Cast: Sandblast  ##.....#...###(## ## ##.......<..###o.# .###......###..##.o.####.  o   orc ........### #...#......... .......## ##....#######. .......# ###.###Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (83% to hit)  The blast of sand hits the orc! ## #.#   #.## gL3m##.#)..#  #..##   #...#     #( ...###.. #. ## fg vfgh}`6.2 (1.5Sandblastfgfg_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  fğ Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (83% to hit)  The blast of sand hits the orc! _You kill the orc!fgfgfgZfgF _Unknown command.fgv ## #.# #######  #.## ##.#@..#  #..## #...#.## ...# ##..##.#  fg= ###...##o#   #...###(##  # .<..###..#   o   orc (wandering) ###......###..##...####.  # #...#.........  ## ##....#######. fg Vo.fgJ O-70Sandblast _fgR fgx  Things that are here: _a +0 mace; a +0 short sword; an orc corpsefgB   zzzbbb the Magician  Octopode  Health: 26/41 ===============---------  Magic: 9/15==============----------  AC: 1Str: 7  EV: 12Int: 20 ## SH: 0Dex: 12 #.# #######  XL:  7 Next:  0% Place: Dungeon:4 #.## ##.#@..#  Noise: ---------  Time: 4257.2 (0.0) #..## #...#*##  b) +0 dagger (venom) #...# ##..##o# Cast: Sandblast  ##...###...##.#  ##.....#...###g7 E43m(## # ##.......<..###..#  o   orc (wandering) ###......###..##...####. .......### #...#......... ......## ##....#######. Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 83% to  hit)fg`   zzzbbb the Magician  Octopode  Health: 26/41 ===============---------  Magic: 9/15==============----------  AC: 1Str: 7  EV: 12Int: 20 ## SH: 0Dex: 12fgJ  #.# #######  XL:  7 Next:  0% Place: Dungeon:4 #.## ##.#@..#  Noise: ---------  Time: 4257.2 (0.0) #..## #...#.##  b) +0 dagger (venom) #...# ##..##o# Cast: Sandblast  ##...###...##.#  ##.....#...###(## # ##.......<..###..#  o   orc (wandering) ###......###..##...####. .......### #...#......... ......## ##....#######. Confirm with . or Enter, or press ? or * to list all spells.fg FAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 83% to  hit)  The blast of sand hits the orc!fg d ## #.#   #.##   #..## #...####  fgh #...# )#  #  #.  ..<..###..# ###..##...####.  fg  #...#...     fgm '.fgsr 710/15==1=8.7 (1.5SandblastfgVx fgOz  Aiming: Sandblast (safe; 1% risk of failure)  fgz 7Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 83% to  hit)  The blast of sand hits the orc! _You kill the orc!fgfgȔfgfgF _Unknown command.fgX IfglZ fgZ fg^ Xfg_ fg.` S8=fg` fg;b fgsb :==fgc fgd fgd fge fgf ,fgg fgh fgh S9=1fgi (=fgi fgj fg k fgk fgm fg0m fg*n fgo fgo fgq fg r fgUr R30==fgr fgs fgt fgu fgu fgv fgv fgw fg { b2==fgX} fg5 fgk j1==fg fg fg9 fgJ fg ,fg! fg4 fg :==fg fg/ fgy fg N2=fg fgB fgu fg fg fgi K3=fg fg fg6 D3=fg& fgN fg fg fgѣ ,fg3 fgR fg 9=fg fgN fg U4=fg fg fg߬ fgx fg fg׮ fg E4==fg fgְ fg fg fg fg #5fgܳ (=fg fgp fg fg fg fg} :==fg fg` ,fg3 fgs fg h6==fgt fg fg fg fg h - _You start resting.fg &93.7 (35.fgR 0)fgC 65==fgb --4.7 (36fg fg % _Magic restored.fg 7=fgmBfghP==fgofg,fg>fgrfgK8=fgfg,fgfg,fg,fg^,fgfg:fgU9=fg$fgv,fgfg*,fgfg b40=fg fg ,fg fgfg8fgfgfg/fgfgfgIh1==fgfgx1 _HP restored.fgfg)fg6fgMfg;,fgfg !C  You see here a +0 short sword.fg"fg# _fg#fg%fg"&fgY&9=fg%'fgN*&  fg*/Things that are here:  2 stones; a +0 whipfgk,fg, _fg/fg0fg1fg+2fg2fg)4fg5,fgz6fg7fg8,fg9fg:fg<,fgI=fgo>fg?fg?fg@fgAfgcCfgCfgDfgFfgHfg4HfgHfgJfgK,fgLfgLfgM,fgMfgNfgOfgOfgPfgzQfg>SXfgeUBfgdXfgLgBfggfgkfgl,fg}lfgmfgxofgofgpfgRqfgrfgrfgWsfgtfg1vfguvfgvfgwfgxfgyfgvyfgzfg!|fg[|fg|fgfgτfg fgfgDfg,fgfgnfgMfgfgfgifgfg8fgБfgKfgfgfgLfgmfgfgfg9fgfgo,fg֛fg@fg|fgfg@fgfgfJfgvfg4,fg2fgqfg~,fg1fgfg,fgfgofg,fgfgfgE,fgfg3fg,fgfgfg^,fgsfgfg2,fglfgfg-,fg:fgfgffgfgdfg;fgn,fg?fgfgS,fgfgf  You see here a +0 leather armour.fg^ fg  _fg fgfg,fgfgdfgfgfgfgafg ,fgj fg"fg%fg%fgH'fg)fg,fg,fg.fg0fg2fg3fgs4fg06fg7fg7fg8fgu;fg=,fg=fgAfgHC,fgCfgEfg Gfg:GfgGfg?Ifg6JfgaJfgJfgLfgqMfgMfgOfgOPfg+Q,fgVfgWfgXfgXfgZfgU[fg[fg#\fg^fg*_fgW_fg_fgWafgbfgc,fgdfge,fg~ffg{gfgNi,fgifgjfgk,fgwlfgmfgn,fgrofgpfgir,fgksfg/tfgufgvfg?vfgYwfg$y,fgyyfg{fgR|fg|fg|fg}fg~fg6fgfg|fgfg fgfgڄfgfg"fgfgԇfgffgfgfgfgdfgfgfgfgUfgfgfg-fgfg-fgfgĝfgԞfgfggfg#fg*fgWfgբfg_fgfgVfgfgfgfg fg}fgfgfg$fgfg fgfgfgfg_fgffgfg)fgfgfgfg@fgfg̺fgfgfgѼfg$fg^fgþfgBfgDfgfgfg4fgfgfg,fg+fgfg!fgifgfgfg,fgfgfg,fg0fgfg,fgWfgfg,,fgfgUfg,fgDfgfgfgfg*fgfgMfgfgfgfg<fgnfgfgGfgfgfgFfgrfg,fgyfgfg,fg:fgfg,fgfgfgfgfg.fgfg fg-fg10Bfg38Xfgc:fg;,fga<fg?fgA,fgvBfgEfgF,fgfGfghJfgK,fgiLfgOfgP,fgQfgHTfg}UfgUfgLVfgXfgYfgYfg(Zfg\fg\fg ]fg=]fg_fg`fg`fgafgbfgcfgdfgdfgGhfgxjfgjfgkfgzofg r,fgZsfgpvfgHy,fgP{fg}fgc,fgfgpfg݃,fgĄfgfgS,fgfg.fg,fgfgfgffg,fgfg,fgfgfgՐ,fgVfg5fg7fg~fgfgfgfgܖfgfgɘfg,fgԚfgcfg߭fgHfg'fgfg:,fgfgfg,fgfgfg5,fgfgfg,fgfg,fg,fgfgffgfgfgsfgfgtfgfgfg_fg,fg4fg8fg,fgfg fg,fgqfg fg fgbfg;fg}fg,fg*fgNfg,fgfgbfg'fgfg2fgfgfgfgfgfg ,fg fg fg,fgfgXfgfgBfgVfgfgfg fg#fgI%fg%fg|&fg(fg+,fgd,fg.fg0,fg1fg3fg_5,fg:nfgrfgfgfgfg)fg`fgfg,fgfgkfg6Bfgfgfg\fgѥfgXfgP,fg-fgfgfgkfgfgffgfgsfg޺fgfgofgfg=fgfgfgfgfgfg ,fgifgzfg,fgfgLfg:,fgfgfg,fg]fgfg ,fgfgDfgeBfgfg,fgfgfgR,fgfgfg ,fgfgfg,fgfg:fg,fgfg0fg=,fgfgfgfgfg fgfg,fgfgSfgt,fg"fgRfg,fgHfg`fg,fgfgAfg%,fgfgfgA,fgcfgfgfgfgfgfg ,fg fg fg) ,fg fgU  Things that are here:  7 stones; a +0 clubfg5 _fgfg fg,fgfg>\ ###.# ##....... #.# ##........ #.# ###......... #.###........... ##.............. #...#####...>.. fgJ ###.#####........  ###.(...........##.  #.@##...###.....###533.7 (239.0)  #####..## #.....#   #..# #.....#   #..####....####  #..##......##..  ####..............  #...............##  ###...###......##  #####.## ##.....# _Done exploring.fg3fgGfgV@.(.......0.0)........fgSAfgFfgHE _Done exploring.fg fgH Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple fg4Hfg9m  ###.# ##....... zzzbbb the Magician  #.# ##........ Octopode  #.# ###......... Health: 41/41 ========================  #.###........... Magic: 15/15 ========================  ##.............. AC: 1Str: 7 #...#####...>.. EV: 12Int: 20  ###.#####........ SH: 0Dex: 12  ###.(...........##. XL:  7 Next:  1% Place: Dungeon:4  #.@##...###.....### Noise: --------- gnm Time: 4533.7 (0.0)  #####..## #.....#b) +0 dagger (venom) #..# #.....#Cast: Sandblast #..####....#### #..##......##..  ####..............  #...............##  ###...###......##  #####.## ##.....# _2 stones; a +0 whip _You see here a +0 leather armour.  Things that are here: _7 stones; a +0 club _Done exploring. _Done exploring.fgenfg2ofg}fgHfgBP _fgfgkfg!fg(&  fg/Things that are here:  7 stones; a +0 clubfgǐfgt _fgffgNfg>fgwfgrfg]fg,fgfgkfg.fgvfgfgRfgfgfgfgfg7fgjfgòfgfgշfg fgfgfgtfgfglfgfgfgfgfgfg7,fgwfgWfg,fg`fgfg{fgfgfgfgy _7 stones; a +0 club _Done exploring. _fgn Things that are here: _7 stones; a +0 club  There is a stone staircase leading down here.fgfgfg: _fg5fgfg",fg3fg^  ..#........ .  . ....... .....  .. #.....# ..>.#.  #.. ##..... ......  #.$ ..... #.....##### #...#...##.....#fge ...#........# .......@# .......<..50.2 (16.5) .##.##### ..........# ..........# ....# # ## ####### fg-_You climb downwards.fgrfgfga _There is a stone staircase leading up here.fgTYfgZ Your spells (describe)TypeFailure Level  a + Sandblastfg[Earth1% 1 b - Stone ArrowConjuration/Earth10%3  w - PasswallEarth4%3 Select a spell to describe[!]/[I] toggle spell headersfg`fgfg ;zzzbbb the Magician..#........ .Octopode. ....... .....Health: 41/41 ========================.. #.....# ..>.#.fgMagic: 15/15 ========================#.. ##..... ......AC: 1Str: 7#.$ ..... #.....##### EV: 12Int: 20#...#...##............# SH: 0Dex: 12...#...................# XL:  7 Next:  1% Place: Dungeon:5fgb.......@# .......<..# Noise: ---------  Time: 4550.2 (0.0).##.##### ..........# b) +0 dagger (venom)..........# Cast: Sandblast..........#..........#.......########### fgF_Done exploring.  Things that are here: _7 stones; a +0 club _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.fgfgfgfgfgfgV+1.2 (1fg[fgr^+ _You swing at nothing.fgSL Y  Adjust (i)tems, (s)pells, or (a)bilities? fg  Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1  b - Stone ArrowConjuration/Earth 10% 3 w - PasswallEarth4%fg 3 Select a spell to adjust[!] toggle spell headersfgfgfgM zzzbbb the Magician..#........ .Octopode. ....... .....Health: 41/41 ========================.. #.....# ..>.#.Magic: 15/15 ========================#.. ##..... ......fgQAC: 1Str: 7#.$ ..... #.....##### EV: 12Int: 20#...#...##............# SH: 0Dex: 12...#...................# XL:  7 Next:  1% Place: Dungeon:5.......@# .......<..# Noise: ---------  Time: 4551.2 (0.0).##.##### ..........# b) +0 dagger (venom)..........# Cast: Sandblastfg..........#..........#.......########### _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You swing at nothing.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fg _There is a stone staircase leading up here. _You swing at nothing.(i)tems, (sfg)pells, or (a)bilities? Adjust which spell? a - Sandblast  Adjust to which letter? fgFfgfg fgT _b - Sandblast; a - Stone Arrowfg.#.fgFQ !Magic: 15/15 ========================#.. ##..... ......AC: 1Str: 7#.$ ..... #.....##### EV: 12Int: 20#...#...##............# SH: 0Dex: 12fgQ ...#...................# XL:  7 Next:  1% Place: Dungeon:5.......@# .......<..# Noise: ---------  Time: 4551.2 (0.0).##.##### ..........# b) +0 dagger (venom)fgQ ..........# Cast: Sandblast..........#..........#.......###########fgQ Adjust to which letter? _b - Sandblast; a - Stone Arrow _Sorry, you're not good enough to have a special ability. fgR _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fg_] Sorry, you're not good enough to have a special ability. _Unknown command.(i)tems, (s)pells, or (a)bilities? Adjust which spell? fg] da - Stone Arrow  Adjust to which letter? fgk 4fgp fg2z T _b - Stone Arrow; a - Sandblastfgsfgfg,fgF _Unknown command.fgNQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 14 darts (poison) Spells ([,] to cycle)  b - Cast: Sandblast  c - Cast: Stone Arrow (10%)  d - Cast: Passwall (4%) [*/%] inventory [&] all spells[!] focus mode: off|onfg<fg?zzzbbb the Magician..#........ .Octopodefg?q. ....... .....Health: 41/41 ========================.. #.....# ..>.#.Magic: 15/15 ========================#.. ##..... ......AC: 1Str: 7#.$ ..... #.....##### EV: 12Int: 20fg?#...#...##............# SH: 0Dex: 12fg?...#...................# XL:  7 Next:  1% Place: Dungeon:5fg?.......@# .......<..# Noise: ---------  Time: 4551.2 (0.0)fg@=.##.##### ..........# b) +0 dagger (venom)..........# Cast: Stone Arrow (10%)..........#fg@4..........#.......###########fg;@VAdjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fgr@a - Stone Arrow  Adjust to which letter? _b - Stone Arrow; a - Sandblast _Unknown command.fgBfgFfg|Gfgh fg fgB fg! F _Unknown command.fgv Y  Adjust (i)tems, (s)pells, or (a)bilities? fgnJ fgK q Your spells (adjust)TypefgL >Failure Level  a - SandblastEarth1% 1  b - Stone ArrowConjuration/Earth 10% 3 w - PasswallEarthfgL 4%3 Select a spell to adjust[!] toggle spell headersfgfN fg{T fgw[ \zzzbbb the Magician..#........ .Octopode. ....... .....Health: 41/41 ========================.. #.....# ..>.#.Magic: 15/15 ========================#.. ##..... ......AC: 1Str: 7#.$ ..... #.....##### EV: 12Int: 20#...#...##............# SH: 0Dex: 12fgt_ [...#...................# XL:  7 Next:  1% Place: Dungeon:5.......@# .......<..# Noise: ---------  Time: 4551.2 (0.0).##.##### ..........# b) +0 dagger (venom)..........# Cast: Stone Arrow (10%)..........#..........#.......###########Adjust to which letter? _b - Stone Arrow; a - Sandblast _Unknown command. _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fgrf _Unknown command.(i)tems, (s)pells, or (a)bilities? Adjust which spell? fgf ba - Sandblast  Adjust to which letter? fg' fg>) fgE/ fg1 T _b - Sandblast; a - Stone Arrowfgufgfg3fghF _Unknown command.fgR3 fge4 _ Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth10%3  b + SandblastEarth1% 1 w - PasswallEarth4%3 Select a spell to describe[!]/[I] toggle spell headersfgk fg fg9 ;zzzbbb the Magician..#........ .Octopode. ....... .....Health: 41/41 ========================.. #.....# ..>.#.fg !Magic: 15/15 ========================#.. ##..... ......AC: 1Str: 7#.$ ..... #.....##### EV: 12Int: 20#...#...##............# SH: 0Dex: 12fg ...#...................# XL:  7 Next:  1% Place: Dungeon:5.......@# .......<..# Noise: ---------  Time: 4551.2 (0.0)fgÛ .##.##### ..........# b) +0 dagger (venom)..........# Cast: Stone Arrow (10%)..........#..........#.......###########Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Sandblast  Adjust to which letter? _b - Sandblast; a - Stone Arrow _Unknown command.fg` fg fg| fg fgGfg\ Spells (Memorise)TypeFailure Level  a - Brom's Barrelling Boulder Conjuration/Earth 32% 4b - PetrifyAlchemy/Earth38% 4  c - Freezing CloudConjuration/Ice/Airfgp95% 5  d - Ozocubu's RefrigerationIce100% 7  e - Polar VortexIce100% 9 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfg qfgwfg~zzzbbb the Magician..#........ .fg:Octopode. ....... .....Health: 41/41 ========================.. #.....# ..>.#.Magic: 15/15 ========================#.. ##..... ......fg7ZAC: 1Str: 7#.$ ..... #.....##### EV: 12Int: 20fgf#...#...##............# SH: 0Dex: 12...#...................# XL:  7 Next:  1% Place: Dungeon:5fg7.......@# .......<..# Noise: ---------  Time: 4551.2 (0.0).##.##### ..........# b) +0 dagger (venom)..........# Cast: Stone Arrow (10%)..........#fgo..........#.......###########Adjust (i)tems, (s)pells, or (a)bilities? fgmAdjust which spell? a - Sandblast  Adjust to which letter? fgAv_b - Sandblast; a - Stone Arrow _Unknown command.fgʅP  Okay, then.fg fgƈfgTfgۏ. _fg fgb eWhere to? (Tab - D:5, ? - help) fg D D - Dungeon  T - Temple fg4fg>fzzzbbb the Magician..#........ .Octopode. ....... .....Health: 41/41 ========================.. #.....# ..>.#.Magic: 15/15 ========================#.. ##..... ......AC: 1Str: 7#.$ ..... #.....##### EV: 12Int: 20fg?O#...#...##............# SH: 0Dex: 12...#...................# XL:  7 Next:  1% Place: Dungeon:5.......@# .......<..# Noise: ---------  Time: 4551.2 (0.0).##.##### ..........# b) +0 dagger (venom)..........# Cast: Stone Arrow (10%)..........#..........#.......###########Adjust which spell? a - Sandblast  Adjust to which letter? _b - Sandblast; a - Stone Arrow _Unknown command. _Okay, then.fg@fgiBfg EfgHfgMP _fg7Tt#..##.....#.  .......#.. .  #..#........ . . ....... .. #.....#...>.#. fgTQ#..###...... #.$.#.....##### #...#..@##.....# ...#............# .......<#.#.........<..# .##.#####.......#fgU##.................# @   Edmund (asleep)@..........#........###########fg^+2.2 (1fgz`+3.2 (2fgefgFo _Edmund the Younger comes into view. He is wielding a +2 heavy flail.fg #..##.....#. .......#.. . #..#........ .. ....... ..... .. #.....#...>.#. #..###.............fgA  #.$...#.....##### #...#...##............#...#...@........# .......<#.#<..# .##.#####..............#fg  # ##.....# ....fg g.# @.#fg e .#### ####### fg fg fg +4.2 (1fg fg fgR#..##.....#.zzzbbb the Magician.......#.. .Octopode#..#........ .Health: 41/41 ========================. ....... .....Magic: 15/15 ========================.. #.....#...>.#.AC: 1Str: 7#..###.............EV: 12fgFInt: 20#.$.........#.....##### SH: 0Dex: 12#...#...##............# XL:  7 Next:  1% Place: Dungeon:5...#...@...............# Noise: ---------  Time: 4554.2 (0.0).......<#.#.........<..# b) +0 dagger (venom).##.#####..............# Cast: Stone Arrow (10%)###............#............#@..........#........########### _b - Sandblast; a - Stone Arrow _Unknown command. _Okay, then. _Edmund the Younger comes into view. He is wielding a +2 heavy flail.Press: ? - help, v - describe, . - travelfgW'The floor.fgT@#A rock wall.fg  #. _Unknown command. _Okay, then. _Edmund the Younger comes into view. He is wielding a +2 heavy flail.Press: ? - help, . - travelYou can't see that place.  [the floor.]fg U.#a rock wall.]fg_ V#.the floor.]fg:.@fg-.......#.......##......................#....................................................fg8_ #..##.....#.zzzbbb the Magician.......#.. .Octopode#..#........ .Health: 41/41 ========================. ....... .....Magic: 15/15 ========================fg` *.. #.....#...>.#.AC: 1Str: 7#..###.............EV: 12Int: 20#.$.........#.....##### SH: 0Dex: 12#...#...##............# XL:  7 Next:  1% Place: Dungeon:5...#...@...............# Noise: ---------  Time: 4554.2 (0.0).......<#.#.........<..# b) +0 dagger (venom).##.#####..............# Cast: Stone Arrow (10%)###............#............#@..........#........####fg` G####### _Okay, then. _Edmund the Younger comes into view. He is wielding a +2 heavy flail.Press: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion.fgd fgj fg}m . _fgVfg3fgdfgZfg9fg: _fgfg  >..#  #..##.....#.  .......#..  #..#........ . . .......#...... #.....#...>.#.  #..###.............  #.$.@.......#.....##5.2 (1 #...#...##........#.................<#.#..<....##.#####......# #. ##.... #. ....fg #. @......... ........## fgMfg|+6.2 (2fg*fg2_Edmund the Younger comes into view. He is wielding a +2 heavy flail.Press: ? - help, . - travelYou can't see that place.  [the floor.] _Found a stone staircase leading down.fgKIfgfg,fg,fgu,fgnfg ,fgfgWN _You now have 213 gold pieces (gained 13).fg3fgfg[fg ,fgS fg fgRfgfgqfgifgfgfgfgafg,fgxfg!fgM#fg#fg.$fg&fg*,fg*fgC,fg /,fg0fg#2fg4fg<5fg5fg8fg:,fg;fg=fg?,fgg@fg*Bfg,fgfgDfg ,fgfg\ fg ,fg fgfg#. #...l.... #.##....#... ......##... ......##.#.###  .....##.....# #..## #!..# #.#..### .... #..# #......###..# #@.## #...........#.###...###..#..#### ...........##.##..### ######...#.....##...... fgR#...###.#.##...#.. ...... .......#..l   iguana (asleep)###................< ####.......##.#####.#...####.#fg$073.2 (17.0)fg&,4.2 (18fg+fg,/Z _An iguana comes into view.fg. #.... #. #...l.... ##.##....#... ........##... #......##.#.### #.....##.....# #..###!..# #.#..### .....#.@# #......###..# #..## #..........#.###...###..#..####............##.##..###...######...#.....##......#...###.#.##...#......... .#.....fg###................<####.......##.#####fgfgR 15.0)fgfgfga  ....... #....  #. #...l.##.##........ #.#.### #.....##.....# #..###!#..### ....##..# #......###..# #..## #......... #.###...###..#..#...........##.##..###...######...#...... #...###.#.##...#.. ...... #.....###.........<fg fg &6fg fg fg .. ....... #.....  #. #...l.##.##........ #.#.### #....@##.....# #..###$#!#..### ....##..# #......###..# #..## #......... #.###...###..#..#...........##.##..###...######...#......fgJ# #...###.#.##...#.. ...... #.....  Found 17 gold pieces.fgu.llfgzs=7Stone Arrow (10%)fgufg0 _The iguana hisses angrily.fg=   zzzbbb the Magician ........  Octopode ...... Health: 41/41 ======================== . #..... Magic: 12/15 ===================----- #. #........  AC: 1Str: 7 ##.##..l.#...  EV: 12Int: 20 .......*##...  SH: 0Dex: 12 fg> Z#.....*##.#.###  XL:  7 Next:  1% Place: Dungeon:5 #....@##.....# #..##. Noise: =--------  Time: 4577.2 (0.0) #$#!..# #.#..### ..... b) +0 dagger (venom) ##..# #......###..#. Cast: Stone Arrow (10%) #..## #............ #.###...###..#..####... ...........##.##..###... l   iguana ######...#.....##....... #...###.#.##...#... ...... .......#..... _The iguana hisses angrily.  Casting: Sandblast (safe; 1% risk of failure)  fg? Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)fgS izzzbbb the Magician........Octopode......Health: 41/41 ========================. #.....Magic: 12/15 ===================-----#. #........AC: 1Str: 7##.##..l.#...EV: 12fg& Int: 20.......`##...SH: 0Dex: 12#.....`##.#.###XL:  7 Next:  1% Place: Dungeon:5#....@##.....# #..##. Noise: =--------  Time: 4577.2 (0.0)#$#!..# #.#..### ..... b) +0 dagger (venom)##..# #......###..#. Cast: Stone Arrow (10%)#..## #............#.###...###..#..####..............##.##..###... l   iguana######...#.....##.......#...###.#.##...#...fg ...... .......#.....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)  The stone arrow hits the iguana!fgY fgX R.l.fgë 3=8.2 (1fg@ fgԸ ;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (72% to hit)  The stone arrow hits the iguana! _The iguana is heavily wounded.fg?  zzzbbb the Magician ........  Octopode ...... Health: 41/41 ======================== . #..... Magic: 9/15fg==============---------- #. #........  AC: 1Str: 7 ##.##....#...  EV: 12Int: 20 .......l##...  SH: 0Dex: 12 #.....*##.#.###  XL:  7 Next:  1% Place: Dungeon:5fgyY #....@##.....# #..##. Noise: ==-------  Time: 4578.2 (0.0) #$#!..# #.#..### ..... b) +0 dagger (venom) ##..# #......###..#. Cast: Stone Arrow (10%) #..## #............ #.###...###..#..####...fg ...........##.##..###... l   iguana ######...#.....##.......fgg #...###.#.##...#... ...... .......#..... fg_The iguana is heavily wounded.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgVAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 72% to hit)fgG  zzzbbb the Magician ........  Octopode ......fgs9 Health: 41/41 ======================== . #..... Magic: 9/15==============---------- #. #........  AC: 1Str: 7 ##.##....#...  EV: 12Int: 20 .......l##...  SH: 0Dex: 12 #......##.#.###  XL:  7 Next:  1% Place: Dungeon:5 #....@##.....# #..##. Noise: ==-------  Time: 4578.2 (0.0) #$#!..# #.#..### ..... b) +0 dagger (venom) ##..# #......###..#. Cast: Stone Arrow (10%) fg(#..## #............ #.###...###..#..####... ...........##.##..###... l   iguana ######...#.....##....... #...###.#.##...#... ...... .......#.....Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 72% to hit)  The stone arrow hits the iguana!fg ........  ...... . #.....fg; #.   ##.  ........##...  #.....`  #fg*]  #  fgR ##..#  #..## fgzT .........fg ######...  fg#...#    fgd..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 72% to hit)  The stone arrow hits the iguana!  You kill the iguana!fgkv8=9.2 (1Stone Arrow (10%)fgqfgxt* _You hear a shout! x3fgofgpfgufgHwF _Unknown command.fgl3fglfgrfgs$ _fgwBfgxfg2|,fg}fg,fgӂfgSfgR10/15==fgшfgQfgfg܎fgfgfgfgV,fgvfg̞P==fg+fg<fgfg=fgȪfgfgF g---80.0)g   gnoll bouda (wandering)fg#H:---fgLfgOb _A gnoll bouda is nearby!fg...g....# ........ #..... #. #........###.##....#............##... #......##.#.### #.....##.....# #..## #$#!@.# #.#..### ... ##..# #......###..#fg6 #..## #..........#.###...###..#..####...........##.##..### ######...#.....##...... #...###.#.##...#. ...... .......#.... ###.........< fgfgr990.0) _fgVfgбfgU#.... . #..... #. #........###.##....#... .........##...  ###.#.###fg!5##.....# #..##.#$#!..# #.#..### ..... ##.@# #......###..#..##......#.###...###..#..####...........##.#.######...#.....##....... #...###.#.##...#...... .......#...###.........<# ######.#####fg"fg%V1=1fg*fg-fg_>  . #..... #....###.##....#.........# ##.### #....# #..##.#$#!..# #.#..### .... ##.....###..# #.@## #...........#.###...###..#..####...........##.##..#...#fg...####..#.#...####.#fg&fg)&2fgLfgv #....###.##....#.........# #.#.### #.....# #..##.$#!..# #.#..### .... ##.....###..# #..## #...........#.###.@.###..#..####...........##.##..######...#.....##.......fgw##.#.##......#.#.#~~≈≈ #.#fgfgf&3fgfgNfg 3fgm fg ,fgC fg| fgܶ 9=fgط fgH ,fg fgF ,fg fg{ b2==fg fg ,fg fg ,fg[ fgC ,fgV fg P==fg fg ,fg fgy ,fg fg fg D3=fg fg ,fg fg ,fg fg( ,fg fgZ fg 9=fgN fg ,fg fg ,fg fg fg fg E4==fg fg ,fg fg_ ,fg^ fg& ,fgD fg f==fg}% ,fg& fg* fg"+ fg , fg03 _ _You start resting.fg= 1618.2 (25.0)fg@ [5==9.2 (26fgF fgcI % _Magic restored.fgfgfgfgfg7,fgm!fg5"fgI',fgR(fg+fg/,fge0fg%6fgV6:==fg6fgw8x _d - 2 sedimented clear potions (gained 1)fg;fg;fg<fg>fgBfgBfgCfgH,fgIfgLN _You now have 230 gold pieces (gained 17).fgPfgPfgQQfgSfg.WfgOWfg Xfg*Zfg]fg&^fg^fg afgcBfgefgg,fgNhfgkfgn,fg4ofg]rfgx,fgOyfg{fgX,fgfgTfgˇ,fg̈fgfg,fglfgfg5,fg]fg\fgfgEfg%fg8fgϣfgfgfg?fgyfgfg| _s - 2 scrolls labelled WAWKEL CUSU (gained 1)fg3fgfgWfg,fgķfgfg,fgfggfg*fgvfgAfgfg<fgfgfgfg,fgfgfgBfgGfg,fgfgfg,fg=fg!fg~,fgsfgNfgfgfgfgfg ,fg fg| fg ,fg fg  #.......# #........ . #........ ....## #........ ....#.###........ # ........... ....fg #.##..#...... ..### #....@....# .  ####......# fgY  #...#...... ##.#........#..###..........#.## #....fgz p#.#####..........fg #.#.....##.......##.#.###.##........fg -53.2 (34fg# ,4.2 (35fg( fg4+ Q _t - a ruby potionfgA !#...##......... . $#......... ....## #.......#.###......#.........#.##..#...##.# . #####......# ##...#.##.#..##..###.....#.## #.....#.#####..........#.#.....##.......##.#.fg& fg4 15.2 (1.0)fg fg. fgr##... .#... ####.... $. #.......#### #....#.###....#..............#.##..#@....... ..####.#.........#.... . #.####......# ##fg#...#....... .##.#......... ###..###....#.## ##....#.#####...........#.....##fg/fgG&6fgfgfgϱ.g##g#. .g#. ####.fg+e. $.. #.....###g# #..#.###.#.......fgR.......#.##..#......... ..####.fgy #.........#..... . #..####......# ....fg###...#...........fgIJ##.#........... ####..###........fg.#.## ##..........fg5#.#####...fgfg&7fg?fg0fg` #g##.g.##g##. .g#.fga  ###.##.. $... #.....###g## #.g.#.###.#..............#.##..#............####.fg)a #.........#....... #..fgMa M####......#...##.##...#....# g   gnoll (wandering)fgta 4##.#............ #####..###..........#.## fgve fgn J.gfgr &8fgz fg} fg$##########g# #.g. ##g# #. .g..fgXk#. ###.##.fg\g $...  #.###g### #..#.###g#.......fg....#.##..#.....####.#.........#.fg#....####......###.#. gg 2 gnolls (1 missile, wandering)...#......fg..#.##.#........fg4;####.#..#fgfgdfg|.g.gfgk9Stone Arrow (10%)fgOfgfg   zzzbbb the Magician ###########. #g#  Octopode ##.....#..... .g.  Health: 41/41 ======================== ##............ #g#  Magic: 12/15 ===================----- #............. .g.. AC: 1Str: 7 #............. ###.#. EV: 12Int: 20 #............. $...  SH: 0Dex: 12 #............g...###g## XL:  7 Next:  8% Place: Dungeon:5 # #.....@................ Noise: ---------  Time: 4659.2 (0.0) #.###......**.............. b) +0 dagger (venom) #............*g............ Cast: g5 mStone Arrow (10%) #.##..#............####.... #.........#....... #.... ####......#....... ##.#. gg 2 gnolls (1 missile, wandering) #...#........... ..#. ##.#............. ####. #..###.......... _t - a ruby potionCasting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 72% to hit)fg   zzzbbb the Magician ###########. #g#  Octopode ##.....#..... .g.  Health: 41/41 ======================== ##............ #g#  Magic: 12/15 ===================----- #............. .g.. AC: 1Str: 7fg 6 #............. ###.#. EV: 12Int: 20 #............. $...  SH: 0Dex: 12 #............g...###g## XL:  7 Next:  8% Place: Dungeon:5 # #.....@................ Noise: ---------  Time: 4659.2 (0.0) #.###...................... b) +0 dagger (venom) #.............g............ Cast: Stone Arrow (10%) #.##..#............####.... fg #.........#....... #.... ####......#....... ##.#. gg 2 gnolls (1 missile, wandering) fg K#...#........... ..#. ##.#............. ####. fg L#..###.......... Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg= Aiming: Stone Arrow (dangerous; 10% risk of failure)  fg[ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the gnoll!fgh  ###########. #g#  ##.....#..... .g.  ##............ #g#  #....  #....  #.... $...  #... # #.fg ... #.###......``..... #.....`)... #.##..... #.....fg[ ...  ####......#.......    gnoll ( #...#...........  ##.#.............  fgV Xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!fg[ 6  The gnoll shouts!fge 6.g...ll   iguana (wandering)g   gnoll (missile)fgQm y10==60.2 (1Stone Arrow (10%)fg-x fgzy fg /  --more--fg[ _An iguana comes into view.fg( ###########. #g#.....#..... .g........ #g# . .g. #. ###.# #. $.. #....###g## #g......... #.###. #...) #.##..#......#### #.........# # ####......#l ##.# #...#..... ..# g   gnoll (missile)#.#............. #### #..###..... #.## ##..fg* fg0 T.gfg/3 /--1fg8 fg: fgh.....#..... .g....... #g . .g #. ### #. $.. #....###g# #..... #.###g #...) #.##..#fgx......#### #.........# # ####......#......l ## #...#........... ..##.#....... ## #..###........ #.## ##.......... #.#####.fgfgT.gfg#A--2fg4,fg /fgQ....... # . . #. ### #. $ #....#### #.... #.### #...gfgd #.##..#......#### #.........# # ####......#......l ## #...#........... ##.#............. ## #..###......  #.## ##.......... #.#####.......... #.#.....##.fgfgđT)gfg5&3fgfg\X .  #... ## #... $ #......### #..... #.###.. #......) #.##..#g.....####fg-]I #.....@...#....... # ####......#......l # #...#........... ##.#............. # #..###....... #.## ##.. #.#####.... #.#.....##....#.#.###.##..fgefg6i&4fg5pfgpsfg,  #. # #..  #........## #... #.###... #.....)fg  #.##..#g.....### #.........#.......  ####.@....#l  #...#........... ##.#.... #..###..fgЃ  #.## ##....... #.#####...fg r. #.#.....##......#.#.###.##..fg& <.........###.##....#...fgg fg g.g   gnoll (missile)fg; &5fg fg? fg>  #.  #....# #..... #.### #......) #.##..#.....g......## #.........#.  ####......#l #.@.#.....##.#.. #..### #.## ##...... #.#####...... #.#.....##.##.#.###.##...........###.##....#... #...#..........##...fg fg g.g   gnoll (missile)fg &6fg fg fg #...# # #.###... #...)fg #.##..#....g.......# #.........#  ####......#l #...#.....##@#.fg.+. #..###.... #.## ##.......... #.#####...fgV^. #.#.....##fg-.##.#.###.##.. #....###.##....#...  #...#..........##...fg  #.#...###......##.#.# fggfg g.g   gnoll (missile)fg#3fgJ1=7fgd fg;fg> #.###..............g...)##..#............#........# ###......#l #...#.....##.#..#.@### ## ##.###fgh.....####.#.###.##.#. .........###.....##.... fgfg&8fg1fg@fg4fgfg fg O #.### #...g...) #.##..#....... #.........# fg8 ####......#l #...#.....#.#.fg] . #..### #@## ##fg m.. #.#####.fg  #.#.....##.##.#.###.#fg #..#....###.##....#... #...#..........##... #.#...###......##.#..........###.....##....# #.#...# #.#fg fgP &9fg\ fgH fga ( ........g...)##..#................# ###...l #...#.....##.#....### fgº ## ##.#.....####.#.###.fg ..fg n...............# #.##..# #..fg D fg fg '70fg fg fgyu ##..#................# ###..l #...#.....##.#..fgzyn..### ## ##.#.....####.#.###.##...#...#.fgy#.#...#.......fgy..#fgy.........####.#.##..# ..##..## #. fgyfgfgB=1fgfglfgfgfgfg,fg,fg,fgfggg   gnoll (missile)fgj #.....  ####.  #. fg4 ##.  #..  fg##.##   #.#fg33  #@# fgQ?3.2 (2 ##.#fgo ##...fg #...#. fg%#.#...# .........fg ..........#  fg ..........#  fg   fg I_You start resting.fg} #.....  ####.  #.  ##.  #..  #.##   #.# fgz #@#  ##.# ##... #...#. #.#...# ......... ..........#   fg..........#     fgNfgTfgΓT _A gnoll is nearby!fgSfg U.gfg74==4.2 (1Stone Arrow (10%) fgg_fgfgfg`  #.##..#............ zzzbbb the Magician #.........#.......  Octopode ####......#......l  Health: 41/41 ======================== #...#...........  Magic: 11/15 =================------- ##g#.............  AC: 1Str: 7 #.*###..........  EV: 12Int: 20 #*## ##..........  SH: 0Dex: 12 #*#####..........  XL:  7 Next: 10% Place: Dungeon:5 #@#.....##.......  Noise: ---------  Time: 4674.2 (0.0) ##.#.###.##........ b) +0 dagger (venom) ##....###.##....#... Cast: Stone Arrow (10%)fg  #...#..........##... #.#...###......##.#. .........###.....##... g   gnoll (missile) ..........# #.#...# #.# ..........# #.##..# #.. ###.#.##..# ..##..## #. _A gnoll is nearby!Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip and quivering stones (72% to hit)fg{  #.##..#............ zzzbbb the Magician #.........#.......  Octopode ####......#......l  Health: 41/41 ======================== #...#...........  Magic: 11/15 =================------- ##g#.............  AC: 1Str: 7 #..###..........  EV: 12Int: 20 #.## ##..........  SH: 0Dex: 12 fg| #.#####..........  XL:  7 Next: 10% Place: Dungeon:5 #@#.....##.......  Noise: ---------  Time: 4674.2 (0.0) ##.#.###.##........ b) +0 dagger (venom) ##....###.##....#... Cast: Stone Arrow (10%) #...#..........##... #.#...###......##.#. .........###.....##... g   gnoll (missile) ..........# #.#...# #.# ..........# #.##..# #.. ###.#.##..# ..##..## #.fgI| Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip and quivering stones (72% to hit)  The stone arrow hits the gnoll!fg %fg@  #.....  ####.  #..fgX +  ##)fgu V  #.` fg [ #`## fg J  #`  fgʂ  fg݂ fg fg V .........fg  fg&  fg8 w..........#  fgy  ..........#   fg ,  fg 5  fg 3...fg2==5.2 (1Stone Arrow (10%)onfirm with . or Enter, or press ? or * to list all spells.fgVAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip and quivering stones (72% to hit)  The stone arrow hits the gnoll! _You kill the gnoll!fg fgl _Your Earth Magic skill increases to level 5!fg_4fgefgWg fgrg8_Unknown command.fg fgB Bfg ,fg fg fg fg fg@ ,fg fg fg fg L2==fg fg@ g--g   gnoll bouda (wandering)fg fg c  #.....  ####.fg :  #.  ##)  fgP 1#..  #.##   fgs =#.#  #@# fg @81.2 (6 ##.#fg  ##...fg  #...#. fg ;#.#...# ......... ..........# fg 5  ..........#   fg1 Y  _You start resting.fgr  #.....  ####.  #.  ##)  #..  #.##   #.#  #@#  ##.# ##...fg D #...#. #.#...# ......... ..........#   ..........#     fg 9--fgx fg b _A gnoll bouda is nearby!fg fgl:g.fgq22.2 (1 _fgfgbfg-_ggfg0===3fgUfgW _The gnoll bouda shouts! You hear a shout! You hear an angry hiss.fg_.g---4Stone Arrow (10%)fgdfg #.##..#............ zzzbbb the Magician #.........#.......  Octopode ####......#......l  Health: 41/41 ======================== #...#...........  Magic: 9/15==============---------- ##g#.............  AC: 1Str: 7 #.*###..........  EV: 12Int: 20 #*## ##..........  SH: 0Dex: 12 #*#####..........  XL:  7 Next: 12% Place: Dungeon:5 fgX#@#.....##.......  Noise: ---------  Time: 4684.2 (0.0) ##.#.###.##........ b) +0 dagger (venom) ##....###.##....#... Cast: Stone Arrow (10%) #...#..........##... #.#...###......##.#. .........###.....##... g   gnoll boudafg} ..........# #.#...# #.# ..........# #.##..# #.. ###.#.##..# ..##..## #.fgCasting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (72% to  hit)fg2#.##..#............ zzzbbb the Magician#.........#....... Octopode####......#......l Health: 41/41 ========================#...#........... Magic: 9/15==============----------##g#............. AC: 1Str: 7#.`###..........EV: 12Int: 20#`## ##.......... SH: 0Dex: 12#`#####.......... XL:  7 Next: 12% Place: Dungeon:5#@#.....##....... Noise: ---------  Time: 4684.2 (0.0)##.#.###.##........ b) +0 dagger (venom)##....###.##....#... Cast: Stone Arrow (10%)[34fg`3pm#...#..........##...#.#...###......##.#..........###.....##... g   gnoll bouda..........# #.#...# #.#..........# #.##..# #..###.#.##..# ..##..## #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (72% to  hit)  The stone arrow hits the gnoll bouda!fgkfgWi)g...fg4==5.2 (1fgnfg;  Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  fgAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (72% to  hit)  The stone arrow hits the gnoll bouda! fgX_The gnoll bouda is heavily wounded.fg #.##..#............ zzzbbb the Magician #.........#.......  Octopode ####......#......l  Health: 41/41 ======================== #...#...........  Magic: 6/15=========--------------- ##)#.............  AC: 1Str: 7 #g.###..........  EV: 12Int: 20 #*## ##..........  SH: 0Dex: 12 #*#####..........  XL:  7 Next: 12% Place: Dungeon:5 #@#.....##.......  Noise: ==-------  Time: 4685.2 (0.0) ##.#.###.##........ b) +0 dagger (venom) ##....###.##....#... Cast: Stone Arrow (1fg0%) #...#..........##... #.#...###......##.#. .........###.....##... g   gnoll bouda ..........# #.#...# #.# ..........# #.##..# #.. ###.#.##..# ..##..## #.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 72% to hit)fg& #.##..#............ zzzbbb the Magician#.........#....... Octopode####......#......l Health: 41/41 ========================#...#........... Magic: 6/15=========---------------##)#............. AC: 1Str: 7#`.###..........EV: 12fg. Int: 20#`## ##.......... SH: 0Dex: 12#`#####.......... XL:  7 Next: 12% Place: Dungeon:5#@#.....##....... Noise: ==-------  Time: 4685.2 (0.0)##.#.###.##........ b) +0 dagger (venom)##....###.##....#... Cast: Stone Arrow (10%)#...#..........##...#.#...###......##.#..........###.....##... g   gnoll bouda..........# #.#...# #.#..........# #.##..# #..###.#.##..# ..##..## #.fgx Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 72% to hit)fgl g.g.fg" g   gnoll (missile, wandering, swift)6.2 (1fg fgf Mfg MConfirm with . or Enter, or press ? or * to list all spells.fg Aimfg/ !  fgn TPress: ? - help, Shift-Dir - straight linefgĩ : a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilyfg 3wounded, 72% to hit) fgs 9_The stone arrow misses the gnoll bouda.fgҪ  fg #.##..#............ zzzbbb the Magician #.........#.......  Octopode ####g.....#......l  Health: 41/41 ======================== #...#...........  Magic: 3/15====-------------------- ##)#.............  AC: 1Str: 7 #..###..........  EV: 12Int: 20 fg~l#g## ##..........  SH: 0Dex: 12 #*#####..........  XL:  7 Next: 12% Place: Dungeon:5 #@#.....##.......  Noise: ==-------  Time: 4686.2 (0.0) ##.#.###.##........ b) +0 dagger (venom) fg}##....###.##....#... Cast: Stone Arrow (10%) #...#..........##... #.#...###......##.#. fg.........###.....##... g   gnoll bouda ..........# #.#...# #.# g   gnoll (missile, wandering, swift) ..........# #.##..# #.. fg###.#.##..# ..##..## #.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 72% to hit) fg#.##..#............ zzzbbb the Magician#.........#....... Octopode####g.....#......l Health: 41/41 ========================#...#........... Magic: 3/15====--------------------##)#............. AC: 1Str: 7#..###..........EV: 12 fgInt: 20#g## ##.......... SH: 0Dex: 12#`#####.......... XL:  7 Next: 12% Place: Dungeon:5#@#.....##....... Noise: ==-------  Time: 4686.2 (0.0)##.#.###.##........ b) +0 dagger (venom)##....###.##....#... Cast: Stone Arrow (10%)#...#..........##...#.#...###......##.#. fg.........###.....##... g   gnoll bouda..........# #.#...# #.# g   gnoll (missile, wandering, swift)..........# #.##..# #..###.#.##..# ..##..## #.Confirm with . or Enter, or press ? or * to list all spells. fgtAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 72% to hit)  The stone arrow hits the gnoll bouda! fgS fgT fgG_.g.gg fg`+7.2 (1 fgKi fgld _The gnoll bouda is severely wounded. fg7  #.##..#............ zzzbbb the Magician #.........#.......  Octopode ####......#......l  Health: 41/41 ======================== #g..#...........  Magic: 0/15------------------------ ##)#.............  AC: 1Str: 7 #..###..........  EV: 12Int: 20 #.## ##..........  SH: 0Dex: 12 #g#####..........  XL:  7 Next: 12% Place: Dungeon:5 #@#.....##.......  Noise: ==-------  Time: 4687.2 (0.0) ##.#.###.##........ b) +0 dagger (venom) ##....###.##....#... Cast: Stone Arrow (10%) fgv?  #...#..........##... #.#...###......##.#. .........###.....##... g   gnoll bouda ..........# #.#...# #.# g   gnoll (missile, swift) ..........# #.##..# #.. ###.#.##..# ..##..## #.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (severely wounded, 72% to hit) fg" #.##..#............ zzzbbb the Magician #.........#.......  Octopode ####......#......l  Health: 41/41 ======================== #g..#...........  Magic: 0/15------------------------ ##)#.............  AC: 1Str: 7 #..###..........  EV: 12Int: 20 #.## ##..........  SH: 0Dex: 12 #g#####..........  XL:  7 Next: 12% Place: Dungeon:5 #@#.....##.......  Noise: ==-------  Time: 4687.2 (0.0) ##.#.###.##........ b) +0 dagger (venom) ##....###.##....#... Cast: Stone Arrow (10%)[ fg0;10m #...#..........##... #.#...###......##.#. .........###.....##... g   gnoll bouda ..........# #.#...# #.# g   gnoll (missile, swift) ..........# #.##..# #.. ###.#.##..# ..##..## #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (severely wounded, 72% to hit)  The stone arrow hits the gnoll bouda. fg_Z #.....  ####.  #g.      #.##   #)    .........g   gnoll (missile, swift) ..........#  fg  ..........#      fg>/jAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (severely wounded, 72% to hit)  The stone arrow hits the gnoll bouda.  You kill the gnoll bouda! fg0I1= fg;/  --more-- fgBM ((((The gnoll throws a throwing net. The throwing net hits you. fg8g)..)g   gnoll (swift) fg= 6 98.2 (1Stone Arrow (10%)Held  fg fg. _You become entangled in the net! fg, fg8T.g fgg/--9 fg& fgx1 _You tear a large gash into the net. fg fge T.g fgK _12 --90 fg fg/ _You shred the net and break free! fgVq4 fgbw fg#{> _Unknown command. fg-........# ###..l #...#.....##)#.. fg-..### g## ##.)###.#.....####@#.###.##....###...#..........##.#...###..#.........###. fgX.?..........# #.#...# #.#.........# #.##.###.#.##..# .# # #..#. ##..#.###...## fg1 fg2=P.g fg^>-1 _ fgJ fg.O fg| b###l #...#.....##)#....### ## ##.g#####.#.....####.#.###.##.@..###...#..........##...###..#.........###............# #.#...# #.##..#.####.#.##..# .# # #..#. ##..#.###...##.. #. ............## fg  fg  fgN L)g fg҉ &2 fgc  fgE  fg5  You barely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll.  The gnoll is lightly wounded.36---=3 fg fg8 _The gnoll hits you with a +0 club. fg+ , poisoned)  You hit the gnoll but do no damage. The gnoll is poisoned.  Your grab misses the gnoll.The gnoll is lightly wounded. fg, w27---------=4 fg[4  fg58 8 _The gnoll hits you with a +0 club! fg}  You closely miss the gnoll. You grab the gnoll.  The gnoll is lightly wounded. fgN [2==-5 fg/z _You constrict the gnoll. The gnoll misses you. fg   very poisoned)  You hit the gnoll but do no damage. The gnoll looks even sicker.  The gnoll is heavily wounded. fg¾i6-------6 fg fgQ _You constrict the gnoll. The gnoll hits you with a +0 club. fg `  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fg  fg  fg e _You don't have enough magic to cast this spell. fg 4 fg;  fg& F _Unknown command.fg3o _You don't have enough magic to cast this spell. _Unknown command.  You hit the gnoll but do no damage. The gnoll looks as sick as possible!  You squeeze the gnoll, but do no damage.  The gnoll is almost dead.  You constrict the gnoll.)217fgI _You kill the gnoll!fgM....####......#l #...##)#....###. .## ##)#####... #.#....  ##@#.#.##....###.##......#.......#.#...###......##.#..................# #..........fg####.##. ##..fgtfg4.-8fgfg  Things that are here: _a +0 club; a gnoll corpsefgM##..#...........####......#l #...##)#....###. .## )#####... #@#....  ##)#.#fgŢ.##....###.##....#...#..........##...##...###.#.##..fgfgd==-9 _fgfgrfgaM........g...)##..#...........####......#l #...##)#....###. .## ####... #.#....  ##)#.##....###.##....#......#.#.#...# .........#.........#fgyfgxD7700fg"  Things that are here: _a +0 club; a +0 leather armour; a gnoll corpsefg%3fgfgfg`: _fg_3=fg8fg,fg$fgϦi8=fg fgΪ,fg4fg[fg9=fg#fg"fghfgfgfg߹K9=fgMfgfgӾ#4fg1==fghfgfg"fgfgfgfgfgfgN30=fg=fgfg,:==fgfgfgEfgfgQ,fgfgfg9j1==fgfgfg M5==fgyfg%fgfgfgU2=fgfgfg,fgifglP==fgfg ,fg4 fgfgK3=fgfgfgS6=fg&fgO,fg`fg,fgkfg"k4=fg$fg9'O=fgY(fg+,fg,fg/,fg?1fg4fg@75=7==fg9,fgK<fg"A,fgCfgG,fgIfgLfgM6====fgNfgQ,fgMSfgVfgPWfgdXfg[fg\M8=fgy]fg`fgLaN7=fgvgfgjfggjfgkfgp,fgqfgSufgu9=fg(wfgzfgz58=fgd{fg|fgfg,fgfgfgcfg^%g44.2 (44.0)g   gnoll (wandering)fgL&fgz)fg2fg-8\ _A gnoll is nearby!fg ##..#................# ###.gl #...#.....##)#....### ## ##.)###.....####)#.###.##...#...#..........##.#...####....... .fg$j.# .........# ####.#.##..# ..##..## #. fg"fg$i9==5.2 (1.0) _fg8,fgA.fg ........# ###.gl #...#.....##)#....### ## ##.fg!)###.#.....####@#.###.##....###...#..........###.l.l   iguana (wandering)###.#.##..#..#. ##..#.###...###.fgvfgfgg.g   gnoll (wandering)fg/^9=6fg fgԦ  Things that are here: _a +0 club; a gnoll corpsefg  ###ggl #...#.....##)#....### ## ##.)#####.#.....####)#.###.##.@..###...#..........##...###..#.........###............# #.#...# #.##.......... ####.# #. ##.. .. #. ............## fg fg -7 _fg fgW fgl  #...#.....##)#....### ## ##.)#####.#.....####)#.###.##...##..@#..........#fgm#...###..#.........###............#.##..... #. ....######...#... fgyfg}&8fgfgVfgj##)#... #..### #.## #)#####. #.#.....## ##)#.###.##.##....###.##....#... fg0#...#..........##... #.#.@.#####.#.#.......##.............# #.#...# #.##..........# #.##..# #...fguK####.#.##..# ..##..# #..#. ##..#.###...###.#.. #. .............. .. .######...#.... #...###.#fg fg4 C==9fg0'fg)fg0 #..### #.## #)#####. #.#.....## ##)#.###.##.##....###.##....#... #...#..........##... ###.#...###......##.#.##.......##......# #.#...# #.##.fg F# #.##..# #...####.#.##..# ..##..# #..#. ##..#.###...###..##.. #. ............##.#.. .. .######...#.... .# #...###.#...... ....fgf fgߕ 640=fg 50fg fg$ fg #.## #)#####. #.#.....## ##)#.###.##.##....###.##....#... #...#..........##... ###.#...#####.#.###..........####......# #.#...# #.#..##.# #.##..# #...####.#.##..# ..##..# #..#. ##..#.###...###..##.. #. #............##.#.. .. #.######...#.... #.# #...###.#.#... ...... ....fg &###......fg fg &1fg fgO fgUo  )####.#.....####)#.###.##...#...#..........####.#...####.###..........###.... #.#...# #.#fg,p ##....###.#.##..# .# # #..#. ##..#.###...###..#.#..#####....... fgey fg<| [10/15==2fg fgy fg7fg)8fg9fgABfgG_ _You start resting.fgRR&3fgjTv1==4.2 (2fgSZfg]" _HP restored.fgKfgfg fgf,fgfg1fgfg3==fgfgR,fgfgfg.fgP2=fgfg< fg 71=fg fg!fg%fg%fg&fg)fg)fgc+fg1.fge.fg/fg32fgm22=fgO3fg6,fg7fgee2====3=fggfggfghfgKk,fg0lfgnoO=fg$rfgot,fgufg xfgPxfgyfg-|fgl|L4==fg}fg.,fgXfg ,fgSfgƈfgfgfg,fg$==fgfgfgfgfgfg,fgifgfg۬L5==fgBfgJ4 _Magic restored.fg_==fgdfgfg,fg`fgfg,fgrfgfg,fg@fgfgE,fgfgfg,fgfgfg,fg~fgfg,fg=fgfg,fgZfg3fg,fgPfgfg,fgfgDfgD,fgfgfgx ,fg fg6 fg{'..........###.....##.............# #.#...# #.##..........###.##..# #..####.#.##..##..##..## #. #..#. ##..#.###...###. ##.. #. #............ ....#.. #.######...#... ####.######...###. .............  ....#####..######...fg? h ........## ####... ..####### #.#.. #.#~~ # #.. h   hound (asleep) fgp#1804.2 (50.0)fg$,5.2 (51fgHfgUNX _A hound comes into view.fg({Z .###.....## .# #.#...# #. #..###.##..# # ####.#.##..##..##..## ###..#. ##..#.###...####..##. #....#.. #.######...#.####.######...###..... ?....#####..######.h...## ####. ..# #.# #.# # #fgHt  Found a scroll labelled PUDOIM YFEPT.fgσfgh.hfg8==6.2 (1.0)Stone Arrow (10%)fg6fgT& _The hound barks!fg .###.....## ..........# #.#...# # #..........###.##..# # ####.#.##..##..##..##  ##..#.###..#.###...#..##.# #.#.....#.. #.######...##.####.######...#...h. #?....#####..#######.....## #####.....# #.##.. #.##. # ##fgfgH.hfg/--7fgfg(fg ..........###.....##. zzzbbb the Magician ..........# #.#...# # Octopode #..........###.##..# # Health: 41/41 ======================== ####.#.##..##..##..##  Magic: 12/15 ===================----- ##..#.###..#.###...## AC: 1Str: 7 ####..##.# #............ EV: 12Int: 20 #.....#.. #.######...#. SH: 0Dex: 12 #.......####.######...## XL:  7 Next: 21% Place: Dungeon:5 #....h*@...............  Noise: ---------  Time: 4807.2 (0.0) #?....#####..######..... b) +0 dagger (venom) #..fg:|.........## ####.. Cast: Stone Arrow (10%) #.....####### #.# #..#.# #.# # h   hound # _The hound barks!  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (56% to hit)fgKC..........###.....##. zzzbbb the Magician..........# #.#...# # Octopode#..........###.##..# # Health: 41/41 ========================####.#.##..##..##..## Magic: 12/15 ===================-----##..#.###..#.###...## AC: 1Str: 7####..##.# #............ EV: 12Int: 20#.....#.. #.######...#. SH: 0Dex: 12#.......####.######...## XL:  7 Next: 21% Place: Dungeon:5#....h`@............... Noise: ---------  Time: 4807.2 (0.0)#[0;10fgC;1m?....#####..######..... b) +0 dagger (venom)#...........## ####.. Cast: Stone Arrow (10%)#.....########.##..#.##.# # h   hound#Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (56% to hit)  The stone arrow hits the hound!fg^fgl.honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (56% to hit)  The stone arrow hits the hound!  The hound is severely wounded.fg4==8.2 (1fg&fgR _The hound barely misses you.fgIfg3fg7fg"F _Unknown command.fgX fg fg fg F _Unknown command.fg  ..........###.....##. zzzbbb the Magician ..........# #.#...# # Octopode #..........###.##..# # Health: 41/41 ======================== ####.#.##..##..##..##  Magic: 9/15==============---------- ##..#.###..#.###...## AC: 1Str: 7 ####..##.# #............ EV: 12Int: 20 #.....#.. #.######...#. SH: 0Dex: 12 #.......####.######...## XL:  7 Next: 21% Place: Dungeon:5 #.....h@...............  Noise: ==-------  Time: 4808.2 (0.0) #?....#####..######..... b) +0 dagger (venom) #..[3fg\ 9;49m.........## ####.. Cast: Stone Arrow (10%) #.....####### #.# #..#.# #.# # h   hound # _Unknown command.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 56% to hit)fgUfg7`..........###.....##. zzzbbb the Magician..........# #.#...# # Octopode#..........###.##..# # Health: 41/41 ========================####.#.##..##..##..## Magic: 12/15 ===================-----##..#.###..#.###...## AC: 1Str: 7####..##.# #............ EV: 12Int: 20#.....#.. #.######...#. SH: 0Dex: 12fg`k#.......####.######...## XL:  7 Next: 21% Place: Dungeon:5#.....h@............... Noise: ==-------  Time: 4808.2 (0.0)#?....#####..######..... b) +0 dagger (venom)#...........## ####.. Cast: Stone Arrow (10%)#.....########.##..#.##.# # h   hound#fg)a9Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefgZaAim: a hound (severely wounded, 56% to hit)  Okay, then.fghfgifgpfgr. _fgfg)fgfgF _Unknown command.fgH  ..........###.....##. zzzbbb the Magician ..........# #.#...# # Octopode #..........###.##..# # Health: 41/41 ======================== ####.#.##..##..##..##  Magic: 9/15==============---------- ##..#.###..#.###...## AC: 1Str: 7 ####..##.# #............ EV: 12Int: 20 #.....#.. #.######...#. SH: 0Dex: 12 #.......####.######...## XL:  7 Next: 21% Place: Dungeon:5 #.....h@...............  Noise: ==-------  Time: 4808.2 (0.0) #?....#####..######..... b) +0 dagger (venom) #..[3fgI 9;49m.........## ####.. Cast: Stone Arrow (10%) #.....####### #.# #..#.# #.# # h   hound # _Unknown command.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 56% to hit)fg  ..........###.....##. zzzbbb the Magician ..........# #.#...# # Octopode #..........###.##..# # Health: 41/41 ======================== ####.#.##..##..##..##  Magic: 9/15==============---------- ##..#.###..#.###...## AC: 1Str: 7 ####..##.# #............ EV: 12Int: 20 #.....#.. #.######...#. SH: 0Dex: 12 #.......####.######...## XL:  7 Next: 21% Place: Dungeon:5 #.....h@...............  Noise: ==-------  Time: 4808.2 (0.0) #?....#####..######..... b) +0 dagger (venom) #.fg ..........## ####.. Cast: Stone Arrow (10%) #.....####### #.# #..#.# #.# # h   hound #Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 56% to hit)  The stone arrow hits the hound!!fgN  ..........#   .. fg0 0 .#  ###  #..  #...## #.....†@.......  #?..## #.. fg  #..  #.. #.#  # fg/ fg m99.2 (1Stone Arrow (9%)fg fg `onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 56% to hit)  The stone arrow hits the hound!! _You kill the hound!fgfg fg'fg)F _Unknown command.fg|r fg s fgs fgJw fg6{ : _fg~ ,fg fg ,fg fg( fg[ fg! fg1 fg R10/15==fg_ fgg fg fg fg fg fg8 fgR fg fg{ fgN fg fg 3==fg fge fg fg fg fg+ fg fg fg %1fg (=fgo fg fg fg fg ,fgʹ fg2 fgm fgK fgQ fg 9=fg fgž ,fg fg fg( fg* fg fg #2fg )==fg7 fg ,fg fg fg fgg fg fgP fg fg fg $==fg6 fg fg[ fg fg fg fg fg fg fg fg fg fg #3fg/ (=fg fg ,fg fg fg fg fg fg fg fg fg" 9=fg fge fg fg fgS fg fg fg fg* fgT E4==fg| fg{ fg fg fgC fg fg fg fg fg fg fg :==fgt fg fg fg fg fg fg fg fg; #5fg_ )==fg@ fg fg" ,fg$ fg( a  You see here a hound corpse.fg2* fg*  _fg+ fg- fg}0 fg0 fg1 fg3 fg6 fg6 :==fg7 fgZ9 fg; fg< fg= fg> fg;A ,fgB fgrE fgE fgUF fghK } _i - 4 scrolls labelled PUDOIM YFEPT (gained 1)fgM fgN fgkN fgP fgR ,fg7S fgU fgV fgW fgW fgY fgP[ fgz[ fg\ fg^ fg_ ,fgU` fg^b fgd ,fg/f fgjm fg p ,fgq fgt fgv ,fgw fgUz fg| ,fg} fg fg/ ,fg- fg fg fgƈ fg fg fg fgٍ fgl fg fg+ ,fg fg) fgǕ fg fg~ fg fg; fgj fg fgp fg fgI fg fg fgޠ ,fgh fg fg fgޤ fgf fg* fgߨ ,fgx fg fg8 ,fg fga fg ,fgѱ fg$ fg@ ,fg fg fgB ,fg fg fgҿ fg fg fgH fg^ ,fg fg fg~ fg fgT fg fg fg fgu fg fg8 fg fg fgy fg, ,fg; fg fg fg fg fg fgv fg fgA fg~ fg~ fg fg> fg` fg fg fg fg' fg fg, fg fg fg ,fg fgX fg ,fg fg fg+ k##)#....... ####..#  #..###..............)  #.## ##.............  #)#####............  #.#.....##........# ##)#.###.##........#### fg #....###.##....#...... ...#..........##...# .#...###......##@#.### >..--93.2 (84.0) ......###.....##.....# #..## ......# #.#...###.#..### .......# ......###.##..# #......###..#.... #.##..##..##..####............... #.###..#.###...###..#..####.....#  fgD H#.# #............##.##..###......  ..# #.######...#.....##..........  .####.######...###.#.##...#...##. fg fg? fgi G--4.2 (85fg fg # _Found a club.fgt...# ..#..# ##)#.......g.######..# #..###........) #.## ##....... fgx5#)#####............ .#.....##........# )#.###.##........######.###.##....#..........#..........##.@.#  #...###......##.#.### >..####.....##.....# #..##..... .....# #.#...###.#..### .......# .....###.##..# #......###..# .##..##..##..####..........g   gnoll (wandering) .###..#.###...###..#..####.....#.fg# #............##.##..###....... #.######...#.....##...........fgfgHJ.gfg15.2 (1.0)fgfgZfgD####gg....#l ##.#..  #...#.. ..#..#  ##)#..######..#  #..#g.)#  #.## ##...  #)#####...fgS...  #.#.....##........# ##)#.###.##........###### #....###.##....#@........ ...#....##...##### #.##.#.### >.###.....##.....# #..##....# #.#...###.#..### .......# .fgG.....###.##..# #......###..#.... #.##..##..##..####.............. #.###..#.###...###..#..####.....# fg^#.# #............##.##..###......fgfg6K.gfgj6Stone Arrow (9%)fgfgMfgc ####gg....#......l ##.#..  zzzbbb the Magician  #...#.............. ..#..#  Octopode  ##)#...............######..#  Health: 41/41 ========================  #..###..............)#  Magic: 12/15 ===================-----  #.## ##.....g........  AC: 1Str: 7  #)#####......*......  EV: 12Int: 20  #.#.....##....*...#  SH: 0Dex: 12 ##)#.###.##....*...######  XL:  7 Next: 29% Place: Dungeon:5 #....###.##....#@........  Noise: ---------  Time: 4896.2 (0.0) ...#..........##...#####  b) +0 dagger (venom) [fg\ 0;10m.#...###......##.#.### >.. Cast: Stone Arrow (9%) ......###.....##.....# #..##.... ......# #.#...###.#..### .......# ......###.##..# #......###..#.... g   gnoll (wandering) #.##..##..##..####............... #.###..#.###...###..#..####.....# #.# #............##.##..###...... _Found a club.  Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 72% to hit)fg4~####gg....#......l ##.#..  zzzbbb the Magician  #...#.............. ..#..#  Octopode  ##)#...............######..#  Health: 41/41 ========================  #..###..............)#  Magic: 12/15 ===================-----  #.## ##.....g........  AC: 1Str: 7  #)#####.............  EV: 12Int: 20  #.#.....##........#  SH: 0Dex: 12 ##)#.###.##........######  XL:  7 Next: 29% Place: Dungeon:5 #....###.##....#@........  Noise: ---------  Time: 4896.2 (0.0) fgU@...#..........##...#####  b) +0 dagger (venom) .#...###......##.#.### >.. Cast: Stone Arrow (9%) ......###.....##.....# #..##.... ......# #.#...###.#..### .......# ......###.##..# #......###..#.... g   gnoll (wandering) #.##..##..##..####............... #.###..#.###...###..#..####.....# #.# #............##.##..###......Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the gnoll!fg7   fgH-............   ##)#...............###  ............)#  #.## ##.....)fgv_.  #).....` fgu #....`...# )fg׆%#....`...###### .... ###  >  fgF###  #...... #...... ..#..#   fg1...fg}w32==7.2 (1Stone Arrow (9%)fg!fgP#Vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the gnoll! _You kill the gnoll!fgfgEfgYfgF _Unknown command.fggg....#......l ##.#..  #...#. ..#..# ##)#.######..# #..###.)# fg#.## ##.....).. #)#####.. #.#.....##.# )#.###.##.###### ....###.##....#. #.##...# #...###......##.#.### fg>..####.....##.....# #..##.fg# #.#...###.#..### .#.fg*###.##..# #......###..#. .##..##..##..####.......fg@# fgU.###..#.###...###..#..####.....#. .# #.fgj(##.##..###.fgfg06--8 _fg/fgJfg"gg....#......l ##.#.. #...#. ..#..# )#.######..# ..###.)# .## ##.....)........ )#####.. .#.....##.# )#.###.##.####.##....#.#.##...######. ...###......##.#.### fgB>..# ###.....##.....# #..##.....## #.#...###.#..### .#.###.##..# #......###..#. ##..##..##..####......#. ###..#.###...###..#..####.....#. # #.##.##..###.fgbfg A--9fgifgofg/Ifg,fg!Xfgefgƨfgnfg$t3==4==== _You start resting.9167.0)5==7.2 (18 _Magic restored.fgggg....#......l ##.#.. ...#... ..#..# )#..######..# ###...)# ## ##.....)........ #####... #.....##.# #.###.##.#.###.##....#. #.fgXi@##...######.###......##.#.### >..# ###.....##.....# #..##.....#.# #.#...###.#.###.##..# #......###..#. #..##..##..####....#...#.###...###..#..####.....#.  #.##.##..###.fgvfgG8.0)fgKfgfgfg fgfgfg,fgBfgfgfg fgG :==fg fgfg,fg,fgfgfgfg$..#......l ##.#.. .......... ..#..# .....######..# ............)# ## .....)........ ... ............. ... .##........# .. .##........#######.# ##....#........@..# 23.2 (5 ......##...######..# fg%c....##.#.### ..# >..# #.....##.....# #..# #.#...###.#..### .......#.. . #.##..# #......###..#........  ..##..####...............#..... .###...###..#..####.....#...>.#. ..fg&8##.##..###.....fgb(fgp.fgG0fgN #......l ##.#..  ..#..# ######..##)# ...##). .#.. ..... ##.# ... ##.#.# ##....#.........@.# ##...######..# ##.#.### #..# >..# .....##.....# # .#...###.#..#### .##..# #......##fgO = fgzY fg] +4.2 (1fgb fgd fg#. #....#### #l ##.#..#  ..#..# ######..## .......)# #...#####)........####.#...... ..............##.# #..........#........#######@# fg"#....#...........# ##...######..# ##.#.### #..# >..#...##.....# #..##.....#. #...###.#..####.......#.. . ##..# #......###..#........ fg...####............... ##...###..#..####.....#...>.#.fgfg)&5fg fgfgO.####.......# . #....####l ##.#..#  ..#..# ######..## .......)# #...######)####.#....... ....## .# #.....@....# fg........#######.###...#...........# ...##...######..# .##.#.### #..# >..# ...##.....# #..##.....#. ...###.#..####.......#.. ...# #......###..#........ ...####............fgifgt&6fgfgfg9 ).........# ####.......#  #....####l ##.#..#  ..#..# ######..## .)# #...######)####.#...........## # #..........# ...#######.###...# ...........# #....l##...######..# #....##.#.### #..# >..##g l   iguana (asleep)##.....# #..##.....#. g   gnoll (polearm, wandering) ..###.#..####.......#.[40fgL; m. . ..# #......###..#........ .fgE t  A gnoll and an iguana come into view.fgF fgzN hl.g.fgN HlfgQ 0===7fgZ fg` B _The iguana hisses angrily. You hear a shout!fg U....#####  #....#### l ##.#..# ... ..#..# ######..#)# #...######. )####.#........ .........## # #fgU, #######.####...........# #...l.###...######..# g###.#.### #..# >..##.###.....# #..##.....#. .###.#..####.......#.. # #......###..#........ . .fgzV7###.........#.....fgZfg[fg\_fgl2l.g.ggg 2 gnolls (polearms)---8Stone Arrow (9%)fgoqfg}s _A gnoll comes into view. It is wielding a +0 spear.fg(wu.####.#. #....####.l ##.#..#. ..#..#.######..##.)# #...######. .).####.#........fgw.##.# #.#.#.###...#.#...# #..l..# ..##...######..# #..g.# ..##.#.### #..# >..##g# .fgw.##.....# #..##.....#.. ..###.#..####.#.. . ..# #......###..#......fgx\.. . ..####.#.....fg}fgRfgPfg9l.fg`B---9fgQfg fgg~-.####.#. #....####.l ##.#..#. ..#..#.######..##.)# #...######. ..).####.#.........##.# #.#.#######.###...#.#....# #.l...#.##...######..# #..g.#.##.#.### #..# >..##g#.##.....# #..##.....#...###.#..####.......#.. .   gnoll (polearm) #..# #......###..#. . #..####.#..... fg fg}>l. fgŇ'30 fgo fg fg '........####.......#  zzzbbb the Magician ....... #....####  Octopode ......l ##.#..# Health: 41/41 ======================== .......... ..#..# Magic: 12/15 ===================----- .........######..## AC: 1Str: 7 ..........)# #...######.  EV: 12Int: 20 ..)........####.#........  SH: 0Dex: 12  fgP o....................##  XL:  7 Next: 32% Place: Dungeon:5 ........# #.....@**..#  Noise: ---------  Time: 4930.2 (0.0) ........#######.###*l.#  b) +0 dagger (venom) ....#...........# #.....#  Cast: Stone Arrow (9%) ...##...######..# #..g.# ...##.#.### #..# >..##g#  fg ...##.....# #..##.....#..  l   iguana ...###.#..####.......#.. .  g   gnoll (polearm) #..# #......###..#........ . #..####...............#..... _A gnoll comes into view. It is wielding a +0 spear.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit) fgs........####.......#zzzbbb the Magician ....... #....####Octopode ......l ##.#..#Health: 41/41 ======================== .......... ..#..#Magic: 12/15 ===================----- .........######..##AC: 1Str: 7 ..........)# #...######.EV: 12Int: 20  fgA..)........####.#........SH: 0Dex: 12 ....................##XL:  7 Next: 32% Place: Dungeon:5 ........# #.....@``..#Noise: ---------  Time: 4930.2 (0.0) ........#######.###`l.#b) +0 dagger (venom) ....#...........# #.....#Cast: Stone Arrow (9%) ...##...######..# #..g.# ...##.#.### #..# >..##g# ...##.....# #..##.....#..l   iguana ...###.#..####.......#.. .g   gnoll (polearm)  fgH#..# #......###..#........ . #..####...............#.....Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)  The stone arrow hits the iguana!!fg)!fg)!fg}*!fg`4P..l..!fg54==1.2 (1!fgr>!fgA:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (72% to hit)  The stone arrow hits the iguana! _The iguana is heavily wounded.!fgo!fgp!fgz!fgF _Unknown command.!fg% ........####.......#  zzzbbb the Magician ....... #....####  Octopode ......l ##.#..# Health: 41/41 ======================== .......... ..#..# Magic: 9/15==============---------- .........######..## AC: 1Str: 7 ..........)# #...######.  EV: 12Int: 20 ..)........####.#........  SH: 0Dex: 12 ....................##  XL:  7 Next: 32% Place: Dungeon:5 ........# #.....@**l.#  Noise: ==-------  Time: 4931.2 (0.0) ........#######.###...#  b) !fg +0 dagger (venom) ....#...........# #.....#  Cast: Stone Arrow (9%) ...##...######..# #..g.# ...##.#.### #..# >..##g# ...##.....# #..##.....#..  l   iguana ...###.#..####.......#.. .  g   gnoll (polearm) #..# #......###..#........ . #..####...............#..... _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 72% to hit)!fgӄ ........####.......#  zzzbbb the Magician ....... #....####  Octopode ......l ##.#..# Health: 41/41 ======================== .......... ..#..# Magic: 9/15==============---------- .........######..## AC: 1Str: 7 ..........)# #...######.  EV: 12Int: 20 ..)........####.#........  SH: 0Dex: 12 ....................##  XL:  7 Next: 32% Place: Dungeon:5 ........# #.....@..l.#  Noise: ==-------  Time: 4931.2 (0.0) ........#######.###...#  b) +0 da!fg rgger (venom) ....#...........# #.....#  Cast: Stone Arrow (9%) ...##...######..# #..g.# ...##.#.### #..# >..##g# ...##.....# #..##.....#..  l   iguana ...###.#..####.......#.. .  g   gnoll (polearm) #..# #......###..#........ . #..####...............#..... Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!fg Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 72% to hit)  The stone arrow hits the iguana!!!fg   #....####  ##.#..# ..#..#)# ###. )..#.... ...#  #.....@``†.# !fg x##.#  #.....#   #..# > #.. g   gnoll (polearm)#..  ##. !fgX ,!fg c..g.!fgS m82.2 (1Stone Arrow (9%)!fg) !fg, #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 72% to hit)  The stone arrow hits the iguana!! !fg- ?_You kill the iguana!!fg^4!fg*!fgvF _Unknown command."fg\-# #....#### #l ##.#..# ..... ..#..#######..##..)# #...######.)........####.#...................## ## #†.# #.#######@###...# #....#...........# #.g...##...######..# #....#.##.#.### #..# >..##g#.##.....# #..##.....#.. #...###.#..####.......#.. . ##..# #......###..#........ . ##..####...............#..... ##...###..#..####>.#."fg"fg6--3 _"fgj "fg "fgxxC.#l ##.#..# ...... ..#..#######..##..)# #...######.)........####.#...........................## ##.# #........†.# ##.#######.###...# ##....#.........@.# #.g...# .....##...######..# #....#.##.#.### #..# >..##g#.##.....# #..##.....#.. .#...###.#..####.......#.. . .##..# #......###..#........ . .##..####...............#.....#...###..#..####...>.#. ........##.##..###............."fg&{A--4"fgڂ"fg: .#......l ##.#..#. ..#..#.######..##.)# #...######..).####.#........## .##.# #........†.# .##.#.###...# .##....#.# #.g...#.##...######..# #....#.##.#.### #..# >..##g# #.....##.....# #..##.....#.. #.#...###.#..####.......#.. . #.##..# #......###..#. . ..##..####........#..... .###...###..#..####.....#...>.#. .##.##..###."fgJ "fg &5"fg2 "fg "fg .#......l ##.#..#. ..#..#.######..##.)# #...######. #.....).####.#........ #....## ..##.# #........†.# #.##.#.###...# #.##....#.# #.g...#.##...######..# #....# #......##.#.### #..# >..##g# ##.....##.....# #..##.....#..  #.#...###.#..####.......#.. . ##.##..# #......###..#. .  #..##..####........#.....  #.###...###..#..####.....#...>.#. .##.##..###. "fgy "fg] &6"fg "fg #fg`.#......l ##.#..# #. ..#..#.######..## #.)# #...######. ##.....).####.#. ##.##.##........# #.†.# ##.##.#.###...# ##fgG#.##....#.# #.g...#.##...######..# #....# ##......##.#.### #..# >..##g##.....##.....# #..##.....#.. # #.#...###.#..####.#.. .#.##..# #......###..#. . ##..##..####.#..... .#.###...###..#..####.....#...>.#.##.##..####fgh#fg׫[10/15==7#fgί#fg\#fg ~g....#......l ##.#..# .#. ..#..#.######..## ##.)# #...######.  ##.....).####.#.#.#fgӣ.##.##........# #.†.##.##.#.###...##.##....#.# #.g...#.##...######..# #....##......##.#.### #..# >..##g# .###.....##.....# #..##.....#.. .# #.#...###.#..#####fg.#.. . .###.##..# #......###..#. .##..##..####.# .#fgm~.#.###...###..#..####.....#...>..##.##..####fg#fgIgg   gnoll (polearm)#fg{&8#fg,#fg+#fgg....#......l ##.#..# ..#. ..#..# #.......######..###........)# #...######. # ##.....)........####.#.#...#fg8.##.##........# #.†.# .###.##.#g###...# .###.##....#.# #.g...#.##...######..# #....# .###......##.#.### #..# >..##g# ..###.....##fgw#.....# #..##.....#.. ..# #.#...###.#..####.#.. . ..###.##..# #......###..#. .#fg.##..##..####.# #..#.###...###..#..####.....#...> #.##.##..####fgݬ#fgT.g#fgW&9#fgr#fgJ$fg& $fg '40$fg $fg %fg|%fg~%fgI%fgyF _Unknown command.&fgkx&fgy&fggg.g 2 gnolls (polearms)&fg==1Stone Arrow (9%) _&fg&fgܦ&fgZgg....#......l ##.#..#  zzzbbb the Magician ..#.............. ..#..#  Octopode #...............######..##  Health: 41/41 ======================== ###..............)# #...######.  Magic: 7/15===========------------- # ##.....)........####.#........  AC: 1Str: 7 ####.......................##  EV: 12Int: 20 .....##........# #........†.#  SH: 0Dex: 12 .###.##........#######g###...#  XL:  7 Next: 38% Place: Dungeon:5 .###.##....#....@***g..# #.g...# Noise: ---------  Time: 4941.2 (0.0) ..........##...######..# #....# b) +0 dagger (venom) .###......##.#.### #..# >..##g# &fgM[T[40mCast: Stone Arrow (9%) ..###.....##.....# #..##.....#.. ..# #.#...###.#..####.......#.. . ..###.##..# #......###..#........ gg 2 gnolls (polearms) ..##..##..####...............#... #..#.###...###..#..####.....#...> #............##.##..###.......... _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)&fgYF rgg....#......l ##.#..#  zzzbbb the Magician ..#.............. ..#..#  Octopode #...............######..##  Health: 41/41 ======================== ###..............)# #...######.  Magic: 7/15===========------------- # ##.....)........####.#........  AC: 1Str: 7 ####.......................##  EV: 12Int: 20 .....##........# #........†.#  SH: 0&fgG Dex: 12 .###.##........#######g###...#  XL:  7 Next: 38% Place: Dungeon:5 .###.##....#....@...g..# #.g...# Noise: ---------  Time: 4941.2 (0.0) ..........##...######..# #....# b) +0 dagger (venom) .###......##.#.### #..# >..##g# Cast: Stone Arrow (9%) ..###.....##.....# #..##.....#.. ..# #.#...###.#..####.......#.. . ..###.##..# #......###..#........ gg 2 gnolls (polearms) &fgwG ..##..##..####...............#... #..#.###...###..#..####.....#...> #............##.##..###..........Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&fgG xAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)  The stone arrow hits the gnoll!!&fg4P c    . ..)#   ).. ... ......#  ...#g# &fgP (#....@```)..# #..# # #..# >#       gnoll (polearm)>&fg &fgC f....)g&fg& w41==2.2 (1Stone Arrow (9%)&fg &fg6 8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (72% to hit)  The stone arrow hits the gnoll!! _You kill the gnoll!&fgӺ &fgμ &fgr &fg F _Unknown command.'fgڑ'fg6g.'fg}--3Stone Arrow (9%) _'fgب'fg]'fgX^ gg....#......l ##.#..#  zzzbbb the Magician ..#.............. ..#..#  Octopode #...............######..##  Health: 41/41 ======================== ###..............)# #...######.  Magic: 4/15======------------------ # ##.....)........####.#........  AC: 1Str: 7 ####.......................##  EV: 12Int: 20 .....##........# #........†.#  SH: 0Dex: 12 'fg^ i.###.##........#######.###...#  XL:  7 Next: 41% Place: Dungeon:5 .###.##....#....@***g..# #.g...# Noise: ---------  Time: 4943.2 (0.0) ..........##...######..# #....# b) +0 dagger (venom) .###......##.#.### #..# >..##g# Cast: Stone Arrow (9%) ..###.....##.....# #..##.....#.. ..# #.#...###.#..####.......#.. . ..###.##..# #......###..#........ g   gnoll (polearm) 'fg_ ..##..##..####...............#... #..#.###...###..#..####.....#...> #............##.##..###.......... _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  'fg_ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)'fgJ @gg....#......l ##.#..#zzzbbb the Magician ..#.............. ..#..#Octopode #...............######..##Health: 41/41 ======================== ###..............)# #...######. Magic: 4/15======------------------ # ##.....)........####.#........ AC: 1Str: 7 ####.......................##EV: 12Int: 20 .....##........# #........†.#SH: 0Dex: 12 'fg .###.##........#######.###...#XL:  7 Next: 41% Place: Dungeon:5 .###.##....#....@```g..# #.g...# Noise: ---------  Time: 4943.2 (0.0) ..........##...######..# #....# b) +0 dagger (venom) .###......##.#.### #..# >..##g# Cast: Stone Arrow (9%) ..###.....##.....# #..##.....#.. ..# #.#...###.#..####.......#.. . ..###.##..# #......###..#........ g   gnoll (polearm) ..##..##..####...............#... #..#.###...###..#..####.....#...> #............##.##..###..........Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow['fg F0;10m (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)  The stone arrow hits the gnoll.'fgH'fgBe..g)'fg4==4.2 (1'fg 'fg^#MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (72% to hit)  The stone arrow hits the gnoll. _The gnoll is heavily wounded.(fgґ(fg(fg(fgF _Unknown command.(fgSgg....#......l ##.#..#  zzzbbb the Magician ..#.............. ..#..#  Octopode #...............######..##  Health: 41/41 ======================== ###..............)# #...######.  Magic: 1/15=----------------------- # ##.....)........####.#........  AC: 1Str: 7 ####.......................##  EV: 12Int: 20 .....##........# #........†.#  SH: 0Dex: 12 (fgW.###.##........#######.###...#  XL:  7 Next: 41% Place: Dungeon:5 .###.##....#....@**g)..# #.g...# Noise: ==-------  Time: 4944.2 (0.0) ..........##...######..# #....# b) +0 dagger (venom) .###......##.#.### #..# >..##g# Cast: Stone Arrow (9%) ..###.....##.....# #..##.....#.. ..# #.#...###.#..####.......#.. . ..###.##..# #......###..#........ g   gnoll (polearm) ..##..##..####...............#... #..#.###...###..#..####.....#...> #............##.##..###.......... _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line(fgAim: a gnoll, wielding a +0 spear (heavily wounded, 72% to hit)(fgAgg....#......l ##.#..#  zzzbbb the Magician ..#.............. ..#..#  Octopode #...............######..##  Health: 41/41 ======================== ###..............)# #...######.  Magic: 1/15=----------------------- # ##.....)........####.#........  AC: 1Str: 7 ####.......................##  EV: 12Int: 20 .....##........# #........†.#  SH: 0Dex: 12 .###.##........#######.###...#  XL:  7 Next: 41% Place: Dungeon:5 .###.##....#....@..g)..# #.g...# Noise: ==-------  Time: 4944.2 (0.0) (fg/..........##...######..# #....# b) +0 dagger (venom) .###......##.#.### #..# >..##g# Cast: Stone Arrow (9%) ..###.....##.....# #..##.....#.. ..# #.#...###.#..####.......#.. . ..###.##..# #......###..#........ g   gnoll (polearm) ..##..##..####...............#... #..#.###...###..#..####.....#...> #............##.##..###..........Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 72% to hit)  The stone arrow hits the gnoll!(fgZ]    . ..)#   ).. ... ......#  ...#.# (fgB>#....@``))..# #..# # #..# >#     > (fg,'..(fg 12==35.2 (1Stone Arrow (9%)(fg:(fg<M(fgo=Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (heavily wounded, 72% to hit)  The stone arrow hits the gnoll! _You kill the gnoll!(fgL (fgL (fgU (fgDX F _Unknown command.)fgC)fgyD)fg F)fg]J)fgJ)fg{O)fgO)fgO)fgQ)fgrX,)fg1Z)fgr\)fg ]:==)fg^)fgcb,)fg>d)fg6h,)fg(j)fgmm)fgmI3=)fgo)fgs)fgs)fgu)fgy)fgy)fg{)fg)fg )fg )fg6)fg9=)fgb)fg,)fgj)fg)fgX)fg)fg)fg4#4)fge1==)fgQ)fg%,)fg)fg)fg6)fgk)fg)fgV)fg)fgu)fg:==)fg)fg)fg)fg)fgҹ,)fg)fgy)fgþ>5==)fg)fg)fg^)fg)fgo)fgB)fg|)fg)fg)fg)fg])fg)fg:==)fg)fg)fg()fg)fg)fg))fg)fg)fg$S6=)fg/)fgC)fg~)fg7)fge,)fg)fge)fg)fg)fgE)fg#=)fgK)fg)fg)fg)fg)fg,)fg)fg)fgT7==)fgT )fg,)fgR)fg>)fg)fg)fgg,)fgD)fg)fg$==)fg)fg)fg!)fg")fg#)fg&)fgW&)fg')fg*)fg +M8=)fgR-)fg0)fg/1)fg3)fg6)fgK6)fg 8)fgE;,)fg=)fg@)fg@9=)fg[D)fgG,)fg:J)fgGN,)fgO)fgR,)fgT)fg&X)fgrXN9==)fgOZ)fgw])fg])fg_)fgVg,)fgh)fgk,)fgm)fgp)fg'q:==)fgr)fgfv,)fgBx)fgz,)fg|)fg)fg]R10/15==)fg)fg,)fgR)fg,)fg)fgb,)fg>)fgi)fg˒:==)fg)fg,)fg)fg)fg)fgd)fg)fg3M1=)fg̦)fg,)fgެ)fgϯ)fg&)fg/)fgִ,)fg)fg)fg2=)fg )fg\,)fg)fg)fgT)fg)fgD)fg)fgE2==)fg)fg=,)fg)fg,)fg-)fg,)fgv)fga)fg:==)fg/)fg,)fg)fg,)fg)fg)fg(K3=)fg/)fg,)fg])fg)fgr)fgT)fg,)fg)fg)fg9=)fg0)fg ,)fg )fg,)fgF)fg))fgL4==)fgC)fg)fg)fg )fg",)fg$)fg',)fg))fg+)fg+:==)fg-)fg/,)fgL2)fgj5,)fg_7)fgDi -- _You start resting.)fgP25036.2 (91.0))fgRd5==--7.2 (92)fg\)fg_% _Magic restored.)fg I)fg )fg )fgU )fg )fgL )fg )fg8 )fg )fg )fg ,)fg )fgf" )fgY% )fg% :==)fg' )fg- )fg0 )fg)1 )fg3 )fg5 )fg8 ,)fg: )fg= )fgfA )fgA )fgC )fgUJ )fgM )fgM )fgVQ )fg%U )fgY ,)fg\ )fg_ )fgb ,)fgd )fgg )fgj ,)fgl )fgo )fgr )fgs )fggu )fgLx )fgH| ,)fgn )fg )fg= ,)fg )fg݊ )fg )fg# )fg1 )fg )fg )fg )fgr )fg )fg )fgߕ )fg )fg )fg )fgʙ )fgZ )fg )fg )fg )fg7 )fg )fg )fg< )fgX N _You now have 243 gold pieces (gained 13).)fg )fg )fg )fg )fg )fgX )fg )fgt )fg )fgΰ )fgı )fg )fgյ )fg )fg )fgC )fg )fg )fg )fg )fg. )fg )fgi )fg )fg(  ## #.....##..  ... .......... #.... #.# #....?.... ........# ... #......... ........# #.###......... ...# ._..#......... .......###.#.#......... .......#.....#.@....... )fg ,63.2 (26###.###..>...... ..............<....##.[ ...............####)...............#....####.......#.....# #....#### .......####.#..# ......#..#)fg )fgw ,4.2 (27)fgM )fg  )fg 5_Found a robe.*fg7 ## #.....##..... ..........$ ###.... #.# #....? .......# ... #......# #.###.*fgH8 [# ._..#.###.#.#.#.....#.###.###.......<....##.[........#### ).........#....####*fg8 #.# #....####*fg-9 .####.#..#......#..#.######..#*fgE *fgJ 15.2 (1.0)*fgS *fgX _Found 15 gold pieces. _There is a stone staircase leading down here.+fg9_+fg+fgM8_+fgp+fg!-6 _+fg)+fgY #..  #........  #.......#  #.......#  #.......#  #.......#  #.......# 6 #.....@.#  ######+##  +fg+fg+fg~+fg'+9 (1.7+fg+fg} _You climb downwards. _There is a stone staircase leading up here.+fg4+fg+fg+fg[370 _+fgS,fgaQ ## #.....##..... ....$ ###.... #.# #....?..... .......# ... #.......... .......# #.###.......... .......# ._..#.......... .......###.#.#.......... .......#.....#..........,fg#5 .......###.###..@....... ..............<....##.[. ................#### )...............# .....####.......# ......# #....#### ......####.#..# ...........#..# ......######..##You climb upwards.,fge,fg,fgp-9.4 (2.5,fg8_,fg _Level annotation: Edmund _There is a stone staircase leading down here.,fg,fgQ,fg,fga,fg,fg],fg$ _,fg!,fg1,fg,,fg,fg,fgj,fg,fg,fg,fg,,fg,fgb,fg,,fg,fg.,fg,,fg,fgX,,fg,fg} _i - 5 scrolls labelled PUDOIM YFEPT (gained 1),fgj3,fg,fg,fgH,,fg,fga,fgf,fg,fgs,fg,fg,,fg5,fg,fg,,fg",fg8,,fg9,fg N _You now have 258 gold pieces (gained 15).,fg? ,fg ,fg ,fg ,fg" ,,fgc ,fg\   ##############  ####.....##.....## ...........## #.###..............#  #...........@..# #.###...........[..# ,fg& ^_..#........ #.#.#........##.......# #.###..>..........##<....##.[...#######.#####.# #,fgC  ##################.....##.....## ..................## #.###.............. ... .. #.## ._... #.##. .......#,fgL( X84.4 (15.0)_,fg#- ,5.4 (16,fg>3 ,fgB< t _You see here an orb of mayhem.-fg3-fg-fgd-fg-fgn"P _-fg%,-fg'-fg)-fg,,-fg.-fg0-fg4,-fg\6-fg8-fg^;,-fg<-fg(@-fg,C-fg\C-fg3E-fgH-fgcK,-fgL-fgP-fg1S-fg%bZ..# #.###...........[..# ..# ._..#..............# ..###.#.#..............# ..#.....#..............# ..###.###..>..........##<....##.[...## ...........#####.#####........# #.# ###.......# #@# -fgbL# #....#### #.# .####.#..# #.# ..#..# #.# .######..## ##)# #...######.. -fgbg   gnoll (polearm, wandering)####.#.........-fgb.....## .g. ###........†.#-fg(nM_92.4 (7.0)-fgo+3.4 (8-fg'x-fg2s _A gnoll comes into view. It is wielding a +0 spear./fgŀ/fg<g./fgՋ+4.4 (1/fg/fg>/fg!e /fgo `_.g/fgp &5/fgy 9_/fg!{ 0fgNQ0fgYJ_.0fgHZ&60fg`9_0fgCb0fgE K ._...##.#...........##.###..>..........#.......<....##.[...## ..#####.#####  #.# ####. .# #....######.#..# ......#. #######.###...#0fgJP 0fgqR &70fgX 0fgh[ 0fg5! ##.#.....##.###..>#.......<....##.[...## ..#####.#####  #.# #### .# #....######.#..# .... .######..##.#..#.. ....))..# #.g...#0fg$0fg5&&80fg]-0fg/1fgD9....##.###..>#.......<....##.[...## ..#####.#####  #.# #### .# #....######.#..# .... .######..## ..)# #...######...####.#...................## 1fg9-..... ###†.##.#...####.###...#.... ....))..# #.g...... 1fg9U######..# #.1fgC1fgOE&91fgL1fgN1fg9 %##.###..>#.......<....##.[...## ..#####.#####  #.# #### .# #....######.#..# .... .######..## ..)# #...######......#.####.#.............#.........###.......# ###†.##..#...g..####.###......g   gnoll (polearm, wandering) ....))..# #.g....... ######..# #....... 1fg/: Q>..##g1fg< 1fgIF L.g1fgH (1001fgGQ 1fg4T 2fgO......<....##.[...## .#####.##### # #.# #### #.#  #....#### #.# ####.#..# #.# ....#..# #.# ######..## #.######)# #...######.@....#####.#.............# ........###.# ##†.##..#.......###.###...#..#....g ...))..# #.g...#...... #####..# #....#.2fg± #..# >..##.####.### .# #..##.....#..2fg2fgL.g2fgL&12fg2fg2fg6 .#####.##### # #.# ### #.#  #....#### #.# ##.#..# #.# ....#..# #.# #####..## #.###### )# #...######......# ####.#.........@...# 2fgE F........#### #†.##..#.......####.###...#..#.# ..))..# #.....#.....g.# ####..# #....#.......# #..# >..##.####.#### #..##.....#.. .# ####.......#.. .2fgZ 2fg N.g2fgg &22fg 2fg+ 3fgMs# #.# ## #.# ....#### #.# ##.#..# #.# ...#..# #.# ####..## #.###### #...######......# 3fgs####.#.............# ........#### †.##..#.......####.###...#..#.# 3fgs.))..# #..... ###..# #....#....g3fgsB..# 3fg$tf #..# >..##.####.####  #..##.....#.. .###.......#.. . .. 3fgWtX.###..#........ .3fgy3fgN.g3fg/&33fgۚ3fg I  Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3fg 3fg+ 3fg 3fg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3fgKm 43fg \ _Unknown command.4fg##.# #.#  #....#### #.# ###.#..# #.# ....#..# #.# #####..## #.###### )# #...######......# .####.#.......# ..........###4fg f.#### #†.##..#@......# #####.###...#..#.# ..))..# #.....#.# ####..# #....#.# #..# >..##.####g##4fgJq## # #..##.....#.. .# ####.......#.. . .. ..###..#........ . ."4fg@...........#.....4fgW"4fg01.4fg3&44fgl:4fg<b _Found a square fluorescent amulet.4fg] S....#### #.# ##.#..# #.# ...#..# #.# ####..## #.###### #...######......# ####.#.............# ........###.####†.##..#.......# ###.###...#..#.4fg-^ J# .))..# #.....#.# ###..# #.#  #..# >..##.####.####  #..##.....#.. .#4fg^ t##.......#.. . .. .###..#........ . .".........#..... ...####.....#...>.#4fg3h 4fgJk &54fgLr 4fgs 5fgy)e#..# #.# ..#..# #.# ###..## #.######  #...######......# ##.#.............# ........###.####†.##..#.......# ###.###...#..#.# ))..# #.....#.5fg**?# ##..# #.#  #..# >..##.####.####  #..##.....#.. .# ##.......#.. . ..#........ . ..".........#..... .... ####.....#...>.#.####............5fg_*!.5fg35fg6&65fg<5fg?5fg.#..# #.# ##..## #.######  #...######......# ##.#.............# .......#######†.##..#.......# ##.###...#..#.# )..# #.....#.# #..# #.# 5fgW..# >..##.####.#### #..##.....#.. ..# #.......#.. . ....#........g...." .........#..........g   gnoll (polearm, wandering) ###.....#...>.#.####.............5fgw.........#.....#####5fg(5fg>$N.g5fg'&75fg05fg 45fgI##..#######  #...######...... ##.#....... .......###..###†.##..#....... ##.###... )..# #... #..# #>..##.####@#####.....#......# .....#.........#..#............." 5fgC.........#..g....... ###.....#...>.#.#####l   iguana (wandering)........ g   gnoll (polearm, wandering) ..........#.l...######...##............5fgΏ5fg5fgqg.l.5fg]&85fg5fg6fg  #...######......# ###.#.............# ........###.......####†.##..#.......# ###.###...#..#.......# ))..# #.....#.......# ##..# #....#.......#  #..# >..##.####.####  #..##.....#....@.# #.......#......###..#...."..# ..........#.g.........# ####..>.#.###### .###.........l...# ...........#.....######...##............# .#..........#6fg 6fg 6fg(" ^.gl...6fg% j9Stone Arrow (9%)6fg. 6fg1 7fg/ #...######......# zzzbbb the Magician ###.#.............# Octopode ........###.......####  Health: 41/41 ======================== .......†.##..#.......#  Magic: 12/15 ===================----- ###.###...#..#.......#  AC: 1Str: 7 ))..# #.....#.......#  EV: 12Int: 20 ##..# #....#.......#  SH: 0Dex: 12 7fg0 #..# >..##.####.####  XL:  7 Next: 43% Place: Dungeon:5  #..##.....#....@.# Noise: ---------  Time: 5109.4 (0.0) ##.......#.....*......#  b) +0 dagger (venom) ###..#.........*..."..#  Cast: Stone Arrow (9%) ..........#...*.......# ####.....#...gl#.###### .###.............#7fg1 l   iguana (wandering) ...........#.....#####  g   gnoll (polearm, wandering) ...#...##............# .#...................# _Found a square fluorescent amulet.  Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 72% to hit)7fg^ #...######......# zzzbbb the Magician ###.#.............# Octopode ........###.......####  Health: 41/41 ======================== .......†.##..#.......#  Magic: 12/15 ===================----- ###.###...#..#.......#  AC: 1Str: 7 ))..# #.....#.......#  EV: 12Int: 20 ##..# #....#.......#  SH: 0Dex: 12 7fg_# #..# >..##.####.####  XL:  7 Next: 43% Place: Dungeon:5  #..##.....#....@.# Noise: ---------  Time: 5109.4 (0.0) ##.......#............#  b) +0 dagger (venom) ###..#............."..#  Cast: Stone Arrow (9%) ..........#...........# ####.....#...gl#.###### .###.............# l   iguana (wandering) 7fg_...........#.....#####  g   gnoll (polearm, wandering) ...#...##............# .#...................# Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line7fg5`Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the gnoll!7fgg .#.#### ....# # ))..# #    #..# >..##  ##.....`......# 7fguh......`..."..# .#...`.##...>##........##.....#7fgaa  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!7fg...l.l7fg*=6==10.4 (17fg 7fg0 _The iguana hisses angrily.7fg\7fg`7fgh7fg7jF _Unknown command.7fgp  #...######......# zzzbbb the Magician ###.#.............# Octopode ........###.......####  Health: 41/41 ======================== .......†.##..#.......#  Magic: 9/15==============---------- ###.###...#..#.......#  AC: 1Str: 7 ))..# #.....#.......#  EV: 12Int: 20 ##..# #....#.......#  SH: 0Dex: 12  #..# >..##.####.####  XL:  7 Next: 46% Place: Dungeon:5  #..##.....#....@.# Noise: ==-------  Time: 5110.4 (0.0) ##.......#......*.....#  b) +0 dagger (venom) 7fgq ###..#.........*..."..#  Cast: Stone Arrow (9%) ..........#....l......# ####.....#...>.#.###### .###.............# l   iguana ...........#.....##### ...#...##............# .#...................# _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7fgEr FAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)7fgD #...######......# zzzbbb the Magician ###.#.............# Octopode ........###.......####  Health: 41/41 ======================== .......†.##..#.......#  Magic: 9/15==============---------- ###.###...#..#.......#  AC: 1Str: 7 ))..# #.....#.......#  EV: 12Int: 20 ##..# #....#.......#  SH: 0Dex: 12 7fg F #..# >..##.####.####  XL:  7 Next: 46% Place: Dungeon:5  #..##.....#....@.# Noise: ==-------  Time: 5110.4 (0.0) ##.......#............#  b) +0 dagger (venom) ###..#............."..#  Cast: Stone Arrow (9%) ..........#....l......# ####.....#...>.#.###### .###.............# l   iguana ...........#.....##### ...#...##............# .#...................# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)  You miscast Stone Arr7fgF@ow.  You are very lightly contaminated with residual magic.7fgO2 .#.#### ....# # ))..# #    #..# >..##  ##...# .......l.."..# 7fgOB.#...........##..##........##.....#7fgQc--1.4 (1Contam 7fgZ7fg^  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (72% to hit)  You miscast Stone Arrow.are very lightly contaminated with residual magic. _Nothing appears to happen.8fg8fgr9--8fg8fgTF _Unknown command.8fg\R #...######......# zzzbbb the Magician ###.#.............# Octopode ........###.......####  Health: 41/41 ======================== .......†.##..#.......#  Magic: 6/15=========--------------- ###.###...#..#.......#  AC: 1Str: 7 ))..# #.....#.......#  EV: 12Int: 20 ##..# #....#.......#  SH: 0Dex: 12  #..# >..##.####.####  XL:  7 Next: 46% Place: Dungeon:5  #..##.....#....@.# Noise: ---------  Time: 5111.4 (0.0) ##.......#......*.....#  b) +0 dagger (venom) ###..#..........l8fg S.."..#  Cast: Stone Arrow (9%) ..........#...........#  Contam ####.....#...>.#.###### .###.............# l   iguana ...........#.....##### ...#...##............# .#...................# _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)8fg3 #...######......# zzzbbb the Magician ###.#.............# Octopode ........###.......####  Health: 41/41 ======================== .......†.##..#.......#  Magic: 6/15=========--------------- ###.###...#..#.......#  AC: 1Str: 7 ))..# #.....#.......#  EV: 12Int: 20 ##..# #....#.......#  SH: 0Dex: 12  #..# >..##.####.####  XL:  7 Next: 46% Place: Dungeon:5  #..##.....#....@.# Noise: ---------  Time: 5111.4 (0.0) ##.......#............#  b) +0 dagger (venom) ###..#..........l.."g440m..#  Cast: Stone Arrow (9%) ..........#...........#  Contam ####.....#...>.#.###### .###.............# l   iguana ...........#.....##### ...#...##............# .#...................# Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)  The stone arrow hits the iguana!!8fg\> .#.#### ....# # ))..# #    #..# >..##  ##......`.....# .......†.."..# .#..# #..##8fg?........##.....#8fg'.8fgz52==2.4 (1Stone Arrow (9%)8fg8fg'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (72% to hit)  The stone arrow hits the iguana!! _You kill the iguana!9fg##.#.............# .......###.......####†.##..#.......# ##.###...#..#.......# )..# #.....#.......# #..# #.......# ..# >..##.####.#### #..##.....#......##### #.......#......##..........†.."..# .........#.....# 9fgWg###.....#...>.#.###### .............#.........#.....######...##............# #..........<#.#<..#9fg9fg/--39fg9fg9fg ......#######†.##..#.......# #.###...#..#.......# ..# #.....#.......# ..# #....#.......# ..# >..##.####.#### ..##.....#......##### .......#......# #..........†.@"..# ........#.....# ##.....#...>.#.###### 9fg .............# .........#.....##### .#...##............#..... ...<#.#<..# #####......#9fg 9fgʽ A--49fg 9fg 9fg-`###.#### †.##..#.......# .###...#..#.......# # #.....#.......# # #....#.......# # >..##.####.#### ##.....#......##### #.# ..#.†..@..# #.# .....#...>.#.###### .....# .......# 9fg 9fg.&59fg9fg9fg+6.4 (29fg9fg1 _u - an amulet of reflection:fg :fg& ZPut on which piece of jewellery? Jewellery (go to first with "=)  u - an amulet of reflection[?] describe selected [!] equip|wield|put on[tab] equip|unequip ;fgp;fgy;fgG.....###.......####zzzbbb the Magician ....†.##..#.......#Octopode .###...#..#.......#Health: 41/41 ======================== .# #.....#.......#Magic: 6/15=========--------------- .# #....#.......#AC: 1Str: 7 ;fg.# >..##.####.####EV: 12Int: 20 .##.....#......#####SH: 0Dex: 12 ......#............#XL:  7 Next: 52% Place: Dungeon:5 ..#..........†..@..#Noise: ---------  Time: 5116.4 (0.0) .......#...........#b) +0 dagger (venom) #.....#...>.#.######Cast: Stone Arrow (9%) #.............#Contam ;fg........#.....##### #...##............# ..................# ;fgBZ..<#.#.........<..# ####..............#Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)  The stone arrow hits the iguana!! _You kill the iguana! _u - an amulet of reflection;fg;fgd;fgY;fgf  You start putting on your amulet.;fga7==7.4 (1;fg̡;fg_;fg#+8.4 (2;fgʱ;fg;fgc+9.4 (3;fg';fg@z _You continue putting on your amulet of reflection. x4;fg420.4 (4;fg;fgCZ _Your magical contamination has completely faded away.;fgG==1.4 (5;fg$;fg 5 _You continue putting on your amulet of reflection.You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.;fg;fgZ3;fg/  --more--=fgP_ _u - an amulet of reflection (around mantle)=fg3=fg=fg=fgc8==fg=fg,=fgk=fg=fg=fg=fg,=fg=fg=fg9==fg=fgi,=fg=fg,=fg =fg =fg3 N9===fg5 =fgU =fg =fg =fg =fg =fgB =fg' ,=fg =fg =fgA :===fg> =fgR ,=fgM =fgp ,=fgZ =fgf =fg R10/15===fg =fg =fg =fg =fg =fg!! =fg " =fg# =fg$ =fg$ =fg& =fg\' :===fg( =fg* ,=fg+ =fg. ,=fg,/ =fgO1 =fg1 M1==fg2 =fgM4 =fg4 =fg5 =fgb7 ,=fgC8 =fg9 =fgL: =fgU; =fg< =fg= 9==fg= =fg? =fg? =fg@ =fgB =fgB =fgC =fgsE =fgE L2===fgF =fg1H =fgjH =fgKI =fgJ =fg5K =fgfg.###.####.†.##..#.......# #.###...#..#.......# ..# #.....#.......# ..# #....#.......# ..# >..##.####.#### ..##.....#......#####.#.# #..#>fgf.†.@...#.#.##.....#...>.#.#######.....# .........#.....##### .#...##....# ........# ...<#.#.<..# #####.....#>fgF>fg15.4 (1.0)>fg*>fg>fgj.###.####.†.##..#.......# ##.###...#..#.......# )..# #.....#.......# #..# #....#.......# #..# >..##.####.#### #..##.....#......##### #.#.##..#.†@....#.#>fgɴ.##.....#...>.#.#######...# ..........#.....##### ..#...##....# #....>fg....# ....<#.#.<..# .#####.>fg6....#>fgܽ>fgX&6>fg1>fg>fgmM.###.####.†.##..#.......##.###...#..#.......#)..# #.....#.......# #>fg#..# #....#.......#  #..# >..##.####.####  #..##.....#......######>fgP.#.##..#>fg.@.....#.#.#>fgH^#.....#...>.#.###### .###....#........#.....##### ...#...##>fgoL....# .#........# >fg.....<#.#.<..# #.#####.....#>fg>fg&7>fg>fgl _You see here an iguana corpse.>fg| .###.####.†.##..#.......##.###...#..#.......# .))..# #.....#.......##..# #....#.......# #..# >..##.####.#### #..##.....#......######.#.# .###..#†.....#.#.# .####.....#...>.#.######.###>fg'} ..# #...........#.....##### #...#...#....# ..#........# ......<#.#.<..# ##.#####.....#>fg( >fg J==8 _>fg} >fgޓ >fg- l#†.##..#.......# #####.###...#..#.......# ..))..# #.....#.......# ####..# ##....#.......# # #..# >..##.####.#### # #..##.....#......##### ####.......#......# ..###..#...†.....# ............#...@.......#####.....#...>.#.###### #..###.............# ##...........#.....##### ##...#...##............# ...#..........#.....<#.#.<..# .##.#####.....##.# ##....#>fg6 >fgf: &9>fgQF >fgH ?fg######.###...#..#.# ...))..# #.....#.......# #####..# ###....#.# #..# .>..##.####.#### .# #..##.....#......##### .####.......#......# ?fgkp...###..#...†.....#...........#...........# #..#####.###### ##..###.............# .##...........#.....##### .##...#...##............# ....#.........?fg.#.....<#.#.<..###.#####.....# ####.# ##?fg....# ≈≈≈#.# ....#?fg?fg'80?fg~?fgRz  There is a stone staircase leading down here. _You see here a +0 spear.?fgG 4?fg ?fg ?fgj -1 _?fgU ?fg n #.#####  #......  ?fgn#<.....  #....<.  #...?..  #......  #......## 6?fgn #@#  #.# ?fgn #.#  ..#?fgo ... ?fg(oh#... #... ?fgIo8#.... ?fgp?fgv8<?fg-2.1 (1.7?fg?fgo  There is a stone staircase leading down here. _You see here a +0 spear. _You climb downwards.  Found a scroll labelled KUWINI XIUZ. Found an escape hatch in the ceiling.  Found a stone staircase leading up. _There is a stone staircase leading up here.@fg ..  #.###### #......# #<.....# #....<.# #...?..# #......+#.....@######+##<# #.# #.# ..#@fg ... #... #.#....@fg@fgɅ330 _@fgΈ@fgAfgX## ..  #.###### #......# #<.....# #....<.# #...?..#Afg #....@.+ #......######+##<#  #.# #.# ..#Afg ... #... #Afg,AfgX&4AfgAfgAfg## ..  #.###### #......# #<.....# #....<.#Afg. #...@..# #......+ #......######+##<# #.# #.# ..# ... AfgKB #...AfgAfgò&5Afg`AfgVAfgl+6.1 (2Afg#Afgjm _p - 3 scrolls labelled KUWINI XIUZ (gained 1)Afg5u ### ..  #.###### #......# #<.....# #..@.<.# #......# #......+ #......######+##<#Afgu  #.# #.# ..# ...Afg{ Afg~~ +7.1 (1Afg Afg AfgN ### ..  #.###### #......# #<@....# #....<.#AfgN y #......# #......+ #......######+##<# #.#Afg%O w #.# ..#AfgeU AfgX &8Afg\ Afg^ Bfg/Q #### ... #.###### #......# #@.....# #....<.#BfgQ #......#  #......+  #......##  ####+##<# #.#BfgQs #.#  ..#BfgVBfgW&9BfgYBfg']a _There is a stone staircase leading up here.BfgBfgBfgzBfgBfgBfg BfgM 90 Bfg  _BfgCfg ......######..## #.###### .......)# #...######......# ........####.#.............# .................###.......#### .....###........†.##..#.......# .....#######.###...#..#.......# .#.......))..# #.....#.......# ##...######..#####....#.......#5 ##.#.### #..##.@..##.####.#### ##.....# #..##.....#......##### ###.#..####.......#............# # #......###..#..........†.....# ####...............#...........# .###..#..####.....#...>.#.###### ...##.##..###.............# .#.....##...........#.....##### .###.#.##...#...##............#You climb upwards.CfgCfg~CfgH-1.6 (2.5CfgCfg _Level annotation: Edmund _There is a stone staircase leading down here.EfgEfgDEfgEfg]EfgEfgP _Efg.,EfgpEfgEfgEfgEfgHEfgBEfg{,Efg[EfgEfgJEfgEfgEfg2e  You see here an iguana skeleton.EfgEfg) _EfgEfg~Efg,EfggEfg EfgG,EfgAEfg@EfgEfg EfgEfg1Efgt,EfgEfg EfgD"Efgs"Efg $Efg(&Efg(EfgR(EfgH)Efg+EfgM-,Efg.Efg1Efgr3,Efg4Efg7Efg8Efg8Efg9Efg;Efg>=,Efgd>Efg@EfgFAEfgxAEfgBEfgCEfgOE,EfgEEfgGEfg8HEfg]HEfgIEfgVJEfgKEfgLEfgLEfgNEfgO,Efg,EfgEfg3Efg,EfgEfgBEfgEfg,EfgEfgEfg,EfgEfghEfg EfgMEfg Efg Efg6 Efgq Efg/ EfgEfg,Efg$Efg3Efg ,Efg!Efg'Efg&),Efga*Efg/Efg1,Efg4Efg8EfgC;,Efg<EfgAEfgDEfgDEfgGEfg'NEfgR,Efg@UEfgZEfg]Efg ^Efg.aEfg.kEfgm,EfgpEfguEfg{x,EfgZzEfg~EfgEfgEfgEfgEfg(,EfgjEfgEfgEfgKEfggEfgEfgBEfgEfgEfg̛Efg!,EfgğEfgEfg,Efg@Efg}Efgά,EfgEfg{EfgEfg1EfgEfgݸEfg=,EfgEfg~EfgT,EfgEfgEfg/,Efg`Efg$EfgEfgPEfgEfg Efg,EfgEEfgEfgrEfgEfgYEfgEfgL,EfgEfgEfg#EfgTEfgEfgEfgEfg EfgEfgEfg,Efg\EfgEfg,EfgEfgEfgEfgEfgUEfgEfg,EfgEfgEfg ,EfgEfg Efg Efg" EfgU Efg EfgEfgEfgEfgEfg8BEfgnEfg,EfgEfgEfgj,EfgEfgM!Efg"Efg,#EfgI$EfgW&Efg(,Efg(Efg+Efg-Efg".Efg.Efg0Efg{3,Efg4Efgd7Efg9,Efg;Efg >Efgg@,EfgAEfg}DEfgF,EfgHEfgvKEfg;NEfgzNEfgOEfgbEfgidEfgeEfgfEfg))..# ##.....#....... ..######..#####....#. #.### #..##.>..##.####.###..# #..##.....#......##### #..####.......#............# ..###..#..........†.....# #...............#...........# ..#..####.....#...>.#.###### #..###......@......# 285.6 (94.0) ....##...........#.....##### .#.##...#...##............# .......#..Efg~$.................# ...........<#.#.........<..#....##.#####..............###.# ###............# ~~≈≈≈≈#.# #............#..####.# @EfgEfgfEfg_ _Partly explored, can't reach some places.Efg* Efg` Efg EfgZ F _Unknown command.FfgQ3FfgSFfgK|. .. #.>.......###......0.0)....#.........FfgFfg7Ffg\_ _Partly explored, can't reach some places.GfglWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple Gfg,GfgD......))..# ##.....#.......#zzzbbb the Magician ..######..#####....#.......#Octopode #.### #..##.>..##.####.####Health: 41/41 ======================== ....# #..##.....#......#####Magic: 15/15 ======================== .#..####.......#............#AC: 1Str: 7 ......###..#..........†.....#EV: 12Int: 20 #...............#...........#SH: 5Dex: 12 #..#..####.....#...>.#.######XL:  7 Next: 52% Place: DungGfgEeon:5 ##.##..###......@......#Noise: ---------  Time: 5285.6 (0.0) ....##...........#.....#####b) +0 dagger (venom) #.#.##...#...##............#Cast: Stone Arrow (9%) .......#...................# ...........<#.#.........<..# .....##.#####..............# ...####.# ###............# ~~≈≈≈≈#.# #............# ...####.#@..........# _There is a stone staircase leading down here. _You see here an iguana skeleton. _You now have 276 gold pieces (gained 18). _Partly explored, can't reach some places. _Unknown command. _Partly explored, can't reach some places.GfgUFGfgrHGfgGRGfgTGfg _  There is a stone staircase leading down here.  You see here a +0 spear. _Gfgd 6Gfgn Gfg֊ Gfg͋ ,Gfg!   ... #.######  #......#  #<.....#  Gfg ?#....<.#  #......#  #......+  .##  ####+##@# 91.1 (5.5 #.#  Gfg #.#  ..#Gfg  ... Gfg3 c#... #...GfgY 3 #.... Gfg| Gfg _You climb downwards.Gfg Gfg Gfgޡ a _There is a stone staircase leading up here.Hfg6uHfg< _Hfg<Hfg7>,Hfg>HfgV@HfgAHfgAHfgJBHfgNDHfgcEHfgEHfgEHfg@GHfgHHfgIHfgIHfgJHfgKHfgKHfgLHfgMHfgNHfgOHfgcOHfg QHfg_R,HfgRHfgZTHfgPUHfgUHfgUHfgGWHfgX,HfgHYHfgZHfg ^XHfg a,HfgnaHfgbHfg9d,HfgdHfgfHfggHfg(hHfgOhHfgj7 _You open the door.HfgCl3HfglHfgo@  There is an open door here.HfgVrHfgr _HfgsHfg5uHfgv,HfgLwHfgzHfgAL### ....  #.###### #......# #<.....# #....<.# #......##.## #.....@'...##......##5...#Hfgń####'##<# ...Stone Arrow (9%)#....##.# ##.#####.##.##....###5   shadow imp (asleep)#....#....#######....##....#HfgHfg 309.1 (18.0)  You open the door.  A shadow imp comes into view.Hfgr5.5Hfga-10.1 (19HfgI~ _The shadow imp grinds its teeth.Ifg  zzzbbb the Magician #### Octopode .... Health: 41/41 ======================== #.###### Magic: 12/15 ===================----- #......# AC: 1Str: 7 #<.....# EV: 12Int: 20 #....<.# SH: 5Dex: 12 #......##.##  XL:  7 Next: 52% Place: Dungeon:6 #.....@*5..#  Noise: ---------  Time: 5310.1 (0.0) #......##....#  b) +0 dagger (venom) ####'fg0m##<# ...  Cast: Stone Arrow (9%) #....##.# #  #.#####.# #.##....###  5   shadow imp #....#....#  ######....#  #....# _The shadow imp grinds its teeth.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (64% to hit)Ifgz  zzzbbb the Magician #### Octopode .... Health: 41/41 ======================== #.###### Magic: 12/15 ===================----- #......# AC: 1Str: 7 #<.....# EV: 12Int: 20 #....<.# SH: 5Dex: 12 Ifg#......##.##  XL:  7 Next: 52% Place: Dungeon:6 #.....@'5..#  Noise: ---------  Time: 5310.1 (0.0) #......##....#  b) +0 dagger (venom) ####'##<# ...  Cast: Stone Arrow (9%) #....##.# #  #.#####.# #.##....###  5   shadow imp #....#....#  ######....#  #....# Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (64% to hit)  The stoneIfg arrow hits the shadow imp!Ifg #### ....IfgXl #.###### #. #< #. #.# Ifg< #.....@`...#  #...#  ## ...   # #. #.##....# Ifg,#....#... .. Ifg''.Ifgv4==1.1 (1Stone Arrow (9%)IfgIfggIfg!Lonfirm with . or Enter, or press ? or * to list all spells.IfgAiming: Stone Arrow (dangerous; 9% risk of failure)  IfgTPress: ? - help, Shift-Dir - straight line  IfgzAim: a shadow imp (64% to hit)  The stone arrow hits the shadow imp! _You kill the shadow imp!Ifg5 Ifg Ifg Ifg: Ifg Ifgۍ XIfg IfgH Ifg Ifg Ifgʒ ,Ifg Ifg5 Ifg Ifgp Ifgז #3Ifg (=Ifg IfgQ Ifg Ifg Ifgj Ifgݜ Ifg Ifg@ Ifgw IfgH Ifg Ifg #=Ifg Ifg Ifg Ifg& Ifg Ifg4 ,Ifg T4==Ifg% Ifg :==IfgT Ifg Ifgò IfgM Ifg ,Ifg Ifg Ifg- E5==Ifgt Ifg9 4 _Magic restored.Ifg Ifgȼ IfgP Ifg @  There is an open door here.Ifg Ifgl  _Ifg Ifg@ Ifg ,Ifgy Ifg Ifg P==Ifg ,Ifg IfgQ Ifg Ifg@ Ifgm #### #..... ..#.######.#......#.## #<.....#..# #IfgK y#....<.##.# #S##......##.## ..#......'...#.# #......##.@..# --####'##<#......# #....##.######.#.#####.# #..#.##....### .#....#....# S   adder (asleep)######....# #....# Ifg/ - 36.1 (2Ifg N5.0)  An adder comes into view.Ifgk k.SSIfg --7.1 (26Stone Arrow (9%)Ifg- Ifg / _The adder hisses angrily.Jfg #### #. zzzbbb the Magician .... .. Octopode #.######. Health: 41/41 ======================== #......#.## Magic: 12/15 ===================----- #<.....#..# #  AC: 1Str: 7 #....<.##.# #.#  EV: 12JfgaInt: 20 #......##.## *S  SH: 5Dex: 12 #......'...#*#  XL:  7 Next: 54% Place: Dungeon:6 #......##.@*.#  Noise: ---------  Time: 5337.1 (0.0) Jfg####'##<#......#  b) +0 dagger (venom)JfgW #....##.######....  Cast: Stone Arrow (9%) Jfgf#.#####.# #..  #.##....### .  #....#....#Jfg S   adder ######....# #....#JfgM #....# _The adder hisses angrily.  Jfg#Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  JfgKrPress: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)Jfg  #### #. zzzbbb the Magician .... .. Octopode #.######. Health: 41/41 ======================== #......#.## Magic: 12/15 ===================----- #<.....#..# #  AC: 1Str: 7 #....<.##.# #.#  EV: 12Int: 20Jfg!  #......##.## .S  SH: 5Dex: 12 #......'...#.#  XL:  7 Next: 54% Place: Dungeon:6 #......##.@..#  Noise: ---------  Time: 5337.1 (0.0) ####'##<#......#  b) +0 dagger (venom) #....##.######....  Cast: Stone Arrow (9%) #.#####.# #..  #.##....### .  #....#....# S   adderJfg"  ######....# #....# #....#Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  The stone arrow hits the adder!!Jfg'  #### #. .... .. #. #.## #<.. #  #....<.##.# #.# Jfg/( g #..... `.  #.....`#  `.#  <#  Jfgx( ~...   #..  . Jfg( <   Jfg( Jfg 6....Jfg 6-6==8.1 (1Stone Arrow (9%)onfirm with . or Enter, or press ? or * to list all spells.Jfg Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (48% to hit)  The stone arrow hits the adder!! _You kill the adder!Jfg Jfg m _Your Spellcasting skill increases to level 6!Kfg Kfg Kfg Kfg Kfg$ _Kfg@Kfg!Kfg]M-KfgKfg,Kfg0Kfga3=Kfgw,Kfg",Kfg,KfgMKfgKfgA,KfgKfg9=KfgtKfg,KfgkKfgKfgv,KfgKfgt[4==KfgKfg,Kfg< Kfg ,KfgL!Kfg!,Kfg"Kfg#P==Kfg#,Kfg$Kfg5%Kfg%K5=Kfg&Kfg&,Kfg'Kfgt'Kfg'Kfg'Kfg#)Kfg])Kfg)Kfg+O=Kfg1,Kfg-,Kfg&.Kfg/Kfg/Kfg0Kfg22Kfg}2L6==Kfg63Kfg4KfgJ6,Kfg6Kfg8Kfg9,Kfg@:Kfg;Kfg<Kfg=Kfg\=Kfgi?Kfgq@Kfg@:==Kfg^AKfgBKfgDKfgD,KfgEKfgF,KfgGKfgIKfg@K,Kfg`LKfg9NKfgOKfg3PKfgPKfgSKfgjUKfgUKfg^YKfgX[Kfgf .. #..# #.# #..# #... #..# ... #).#  .. ......###### #### #..###.#..$....# Kfgg.... ...........>##.######. #@# --73.1 (35.0)  #......#.## #.#  #<.....#..# #.#  #....<.##.#####.#  #......##.##....#  #......'...#.#####......##....#  ####'##<#..#....##.######.....KfglKfgnG--4.1 (36KfgrKfgrt; _Found a stone staircase leading down.Lfg #..# .. #..# #.## #..# #....#..#  ....#).#  .. ......###### Lfg### #..###.#..$....# ... .........@.># #.######.##.#.#.##.# #......#.## #.# # #<.....#..# #.# #....<.##.#####.# #......##.##....# #......'...#.#### #......##....# ####'##<#......#LfgkLfg #5.1 (1Lfg.0)LfgLfgc Lfg ...  #..# .. #..# #.## #..# #....#..#  ....#).#  .. .......###### Lfg/ ## #..###.#..@....# .. ...........>##.... .######.##.#.#.##.# # ......#.##.. #.# +# <.....#..# #.# ....<.##.#####.# ......##.##....# ......'...#.#### ......##....#Lfg_ Lfg &6Lfg Lfg Lfg +7.1 (2Lfg LfgC > _You now have 285 gold pieces (gained 9).Mfg/R...#..#.. #..# #.## #..# #....#..# ....#).# .. .......###### # #..###.#.......# . ...........@##.... ######.##.#.#.##.# # ....#.##.. #.##+# #..# #.# ...<.##.#####.#.##.##....#'...#.######....# ##'##<#......#Mfge4Mfg6+8.1 (1Mfg:MfgC=c _There is a stone staircase leading down here.Mfg;MfgUMfgMfgMfg-9 _MfgMfg)  # #### .. ... ..> #.. .... #.# ..... #.#......7 #@....#  #...#...#  Mfg$* #.#.. ..# #.#... ## # ..... ....## ...## ..... Mfgf+ Mfgf0 Mfg` +9 (1.8Mfg Mfg _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.Nfg4NfgNfgNfg4800 _NfgeNfg]q...#..#.. #..# #.## #..# #....#..# ....#).# Nfgrm.. .......###### # #..###.#.......# 6 . ...........@##.... ######.##.#.#.##.# # .....#.##.. #.##+# .....#..# #.# ...<.##.#####.# .....##.##....# .....'...#.#### .....##....# ##'##<#......#NfgksNfgyNfg-2.4 (2.5NfgNfg} _You climb upwards. _There is a stone staircase leading down here.Nfg  ... #..# .. #..# #.## #..##....#..#Nfg { ....#).#  .. .......###### ## #..###.#..@....# .. ...........>##....######.##.#.#.##.# #.#.##.. #.##+# <.....#..# Nfg_ ]#.#<.##.#####.#.##.##....#.'...#Nfg 8.#### ......##....#Nfg Nfgu 43.4 (1.0 _Nfg Nfg Ofg ..#. .... #..# .. #..# #.## #..##....#..# #....#).#  .........@###### ### #..###.#.......# .. ...........>##.... #.######.##.#.#.##.# # #......#.##..$#.##+# #<.....#..### #.# #....<.##.#####.# #......##.##....# #......'...#.####OfgY&4OfgOfg+ _Found 19 gold pieces.OfgG .##.. ..#. .... #..# .. #..# #.## #..# #....#..#OfgV #....#@.#  ..........###### #### #..###.#.......# .... ...........>##....  #.######.##.#.#.##.# #  #......#.##..$#.##+#  #<.....#..### #.# Ofg" #....<.##.#####.#  #......##.##....#Ofg9Ofg=&5OfgOfgx _You see here a +1 dagger of speed.Pfg4[Pfg]&6PfgbPfgeN _v - a +1 dagger of speedQfgh Qfg.Qfg"QfgS _There's something in the way.QfgB Y  Adjust (i)tems, (s)pells, or (a)bilities? RfgmAdjust which item? Hand Weapons (go to first with ))  b - a +0 dagger of venom (weapon)  v - a +1 dagger of speed Missiles (go to first with ()k - 14 poisoned darts Jewellery (go to first with "=)  u - an amulet of reflection (around mantle) Scrolls (go to first with ?)  c - a scroll labelled RULOVI QIFYA  f - a scroll labelled OKHLOSS UDGHOQA  g - 2 scrolls labelled AHAHUNYZORGH  i - 5 scrolls labelled PUDOIM YFEPT  m - 3 scrolls labelled VOZOECH KITE  n - 3 scrolls labelled TUCZUELL IDUNA  o - 2 scrolls labelled WILASOLOZU  p - 3 scrolls labelled KUWINI XIUZ  q - 2 scrolls labelled OKEGOU TASUACH  r - a scroll labelled MIPUSTR FIESTRU  s - 2 scrolls labelled WAWKEL CUSU Potions (go to first with !)  a - a potion of magic  d - 2 sedimented clear potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Sfg Sfgx zzzbbb the Magician.##..Octopode..#.Health: 41/41 ========================....Magic: 16/16 ========================Sfg #..#AC: 1Str: 7.. #..#EV: 12Int: 20#.## #..#SH: 5Dex: 12#....#..#XL:  7 Next: 56% Place: Dungeon:6#....#@.#Sfg( Noise: ---------  Time: 5386.4 (0.0)..........######b) +0 dagger (venom) SfgQ #### #..###.#.......#Cast: Stone Arrow (9%) Sfg r.... ...........>##....#.######.##.#.#.##.# ##......#.##..$#.##+##<.....#..### #.#Sfg l#....<.##.#####.##......##.##....# _You see here a +1 dagger of speed. _v - a +1 dagger of speed _There's something in the way.  Adjust (i)tems, (s)pells, or (a)bilities? v - a +1 dagger of speed  Adjust to which letter? (? for menu, Esc to quit)Tfg>Tfg9vTfgOTfg5 _v - a +1 dagger of speed _There's something in the way.(i)tems, (s)pells, or (a)bilities?   v - a +1 dagger of speed  Adjust to which letter? (? for menu, Esc to quit) Tfgc_b - a +1 dagger of speed; v - a +0 dagger of venom (weapon)Ufg5Y  Adjust (i)tems, (s)pells, or (a)bilities? Ufg] UfgWd Adjust which item? Hand Weapons (go to first with ))  v - a +0 dagger of venom (weapon)  b - a +1 dagger of speed Missiles (go to first with ()k - 14 poisoned darts Jewellery (go to first with "=)  u - an amulet of reflection (around mantle) Scrolls (go to first with ?) Ufgd  c - a scroll labelled RULOVI QIFYA  f - a scroll labelled OKHLOSS UDGHOQA  g - 2 scrolls labelled AHAHUNYZORGH  i - 5 scrolls labelled PUDOIM YFEPT  m - 3 scrolls labelled VOZOECH KITE  n - 3 scrolls labelled TUCZUELL IDUNA  o - 2 scrolls labelled WILASOLOZU  p - 3 scrolls labelled KUWINI XIUZ  q - 2 scrolls labelled OKEGOU TASUACH  r - a scroll labelled MIPUSTR FIESTRU  s - 2 scrolls labelled WAWKEL CUSU Ufge Potions (go to first with !)  a - a potion of magic  d - 2 sedimented clear potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]WfgWfg?/zzzbbb the Magician.##..Octopode..#.Health: 41/41 ========================....Magic: 16/16 ========================#..#AC: 1Str: 7.. #..#EV: 12Int: 20#.## #..#SH: 5Dex: 12#....#..#XL:  7 Next: 56% Place: Dungeon:6#....#@.#Wfg06Noise: ---------  Time: 5386.4 (0.0)..........######v) +0 dagger (venom) #### #..###.#.......#Cast: Stone Arrow (9%) .... ...........>##....#.######.##.#.#.##.# ##......#.##..$#.##+##<.....#..### #.##....<.##.#####.##......##.##....#v - a +1 dagger of speed  Adjust to which letter? (? for menu, Esc to quit) _b - a +1 dagger of speed; v - a +0 dagger of venom (weapon)  Adjust (i)tems, (s)pells, or (a)bilities? v - a +0 dagger of venom (weapon)  Adjust to which letter? (? for menu, Esc to quit)WfgWfgL9aWfgWfg{ to which letter? (? for menu, Esc to quit) _b1speed; v - a +0 dagger of venom (weapon)(i)tems, (s)pells, or (a)bilities?   v - a +0 dagger of venom (weapon)  Wfg[Adjust to which letter? (? for menu, Esc to quit) _a - a +0 dagger of venom (weapon); v - a potion of magicWfgT v  Your +0 dagger of venom stops dripping with poison.  Your tentacles tingle!Wfg@ y9 (0.5b) +1speedWfgy Wfg 7 _b - a +1 dagger of speed (weapon)Yfg#X  Your +0 dagger of venom begins to drip with poison!Yfgv7.4a) +0venomYfgYfgÓ7 _a - a +0 dagger of venom (weapon)Zfg  You have 6 tentacles available for constriction.  Your movement speed is average. Your attack delay is about 1.0.ZfgZfg"Zfg*%  Your damage rating with your +0 dagger of venom is about 4 (Base 4 x 105% (Dex)_x 100% (Skill)).Zfg.dZfgfZfg+lZfgnF _Unknown command.[fgEv  Your +0 dagger of venom stops dripping with poison.  Your tentacles tingle![fgIt9b) +1speed[fgwN[fgP7 _b - a +1 dagger of speed (weapon)[fgR  You have 6 tentacles available for constriction.  Your movement speed is average. Your attack delay is about 0.6.[fg[fg$[fg &  [fgO&Your damage rating with your +1 dagger of speed is about 5 (Base 4 x 105% (Dex)_x 100% (Skill) + 1 (Ench)).\fgrx\fgX{\fg8\fĝF _Unknown command.]fgJE]fgF]fgF]fgI]fgHK]fgkPP _]fgP,]fgQ]fgS]fgRU]fgU]fgEV]fgW]fgY]fgY]fgZ]fgJ]]fg^]fg^]fg_]fg~b,]fgb]fgeN _You now have 304 gold pieces (gained 19).]fgg]fgRg]fgg]fgi]fgj,]fgWk]fgl]fgm]fgm]fgen]fgOp]fgq]fgq]fgIr]fgs]fgu]fg;u]fgu]fgv]fg"x,]fgy]fgz]fgn|,]fg}]fg~]fg]fg]fg]fg1]fgz,]fg]fgF]fg,]fgP]fg0]fg  ... ... ##### ...##.. ^...# .....#. #.#.##.##.... #.#.#....#..#########.#....#.#..#.......@...#.##.#..#403.9 (16.0) #.#.#....#..# .......#.#.#....#..# .......#...........##### [#########..###.#....... ...................>##. #.######.##.#.#.##.# #......#.##...#.##+# #<.....#..#####.#]fg]fg,4.9 (17]fgé]fgH _Found a ring mail.^fgq3^fgr^fgGt^fgQu^fgy^fgz^fgoz,^fgz^fg}^fg~^fg6^fgc^fg׀^fg,^fg^fg^fgP,^fg^fg݄^fg,^fg^fg؇^fgkm.>..# $...#  ......  ..... ###### #...##.. #^...# .....#.  ##.#.##.##.... ^fgÍ #.#.#@...#..# 12.9 (8.0)########.#....#.#..# ...........#.##.#..# .......#.#.#....#..^fg-'#.......#.#.#....#..#.......#...........######[#########..###.#.......#...................>##....#.######.##.#.#.##.# ^fgҎ, #^fg^fg+3.9 (9^fg^fg9 _Found an escape hatch in the floor._fgUt_fgt_fgu_fgx_fgz_fgn_fgt_fg_fg܅_fg$_fg_fg_fgm######### #.......# #....>..#  #...$...####  #..........( #.......########.@.##.. 6.9 (3 #^...##.....#..  ##.#.##.##......  #.#.#....#..###  ########.#....#.#..#  ..._fg ..#.##.#..#  .......#.#.#....#..#  .......#.#.#....#..#  .......#...........######_fgn_fgh+7.9 (4_fg_fgi% _Found 8 stones.`fg`fgD`fg `fg`fg`fg`fg@ `fg`fg,`fg`fg`fgY`fg`fg`fg,`fg`fg!M _You now have 313 gold pieces (gained 9).`fg/######### #.......# #....>..# #.......##### #....@.....(. #............########...##...:S#^...##.....#..... ##.#.##.##........ #.#.#....#..####+S   adder (asleep) `fg0########.#....#.#..# ....#.##.#..# .#.#.#....#..#`fg ?'21`fgA+2.9 (5`fguI`fghMY _An adder comes into view.afg+##########.......# #....>..# #.......#######..........(.#......########...##...:S#^...##.....#......##.#.##.##.....#.#....#..####+# #######.#....#.#..# ..........#.##.#..#afga#.#.#....#..# afgZafg+3.9 (1afgafgCafg= # #.# #....>..# #.###### #.(.##.########...##...:S.#^...##.....#..##.#.##.##......#.#.#....#..####+#.#....#.#..# #.##.#..##.#.#....#..# afg2 afg &4afg" afg>$ afg&## #.# #....>..# #.###### #.(.##.#...##...:S.#^...##.....#.##.#.##.##....afgX#.#.#....#..####+##+.#....#.#..# #.##.#..##.#.#....#..# afgmafg j5Stone Arrow (9%)afg3)afg+bfg  zzzbbb the Magician  Octopode  Health: 41/41 ======================== ######### Magic: 13/16 ===================----- #.......# AC: 1Str: 7 #....>..# EV: 12Int: 20 #.......######  SH: 5Dex: 12 #..........(.###  XL:  7 Next: 56% Place: Dungeon:6 #.......@**.....  Noise: ---------  Time: 5425.9 (0.0)  ########...##...*S...  b) +1 dagger (speed)  #^...##.....#........  fg33mCast: Stone Arrow (9%)  ##.#.##.##...........  #.#.#....#..####+##+ #####.#....#.#..# S   adder (asleep) ........#.##.#..# ....#.#.#....#..# ....#.#.#....#..# _An adder comes into view.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)bfgCC  zzzbbb the Magician  Octopode  Health: 41/41 ======================== ######### Magic: 13/16 ===================----- #.......# AC: 1Str: 7 #....>..# EV: 12Int: 20 #.......######  SH: 5Dex: 12 #..........(.###  XL:  7 Next: 56% Place: Dungeon:6bfgE #.......@.......  Noise: ---------  Time: 5425.9 (0.0)  ########...##...:S...  b) +1 dagger (speed)  #^...##.....#........  Cast: Stone Arrow (9%)  ##.#.##.##...........  #.#.#....#..####+##+ #####.#....#.#..# S   adder (asleep) ........#.##.#..# ....#.#.#....#..# ....#.#.#....#..#Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The stone arrow hits the adder!bfgI ######### #.......# #....>..# #...bfgJ#  #...###  #.......@``.....  ##.`....  #^...##.....  #...  ##+..#..##..#bfgTN..:.bfgv9==6.9 (1Stone Arrow (9%)bfgQbfg/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The stone arrow hits the adder! _You kill the adder!cfgcfgcfg^cfgcfg-L4==cfgcfg0cfgD,cfg(cfgf,cfg0cfg,cfg>cfgacfg:==cfgcfgե,cfgcfgŧcfgK5=cfgcfg,cfgcfgZcfgcfg$cfgIcfgucfgcfg=cfgu9=cfgFcfg,cfg2cfgBcfgkcfgcfgb6==cfgcfg4 _Magic restored.cfg3cfgcfgcfgJ,cfgcfg$cfgF,cfgcfg1 ##########.......# #....>..# #.......#######...(.#######.................. ########...##...-- #^...##.....#....... ##.#.##.##......  #.#.#....#..####+##+#+# ##.#....#.#. .....#.##.#..##.#.#....#..##.#.#....#..##...........######You pick up a Young Poisoner's Handbook and begin reading...cfg048.9 (22.0)cfgd==--9.9 (23cfg0cfg>~  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.dfgIdfgM Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air11% 1b - Mercury ArrowConjuration/Alchemy13%2  c - Brom's Barrelling BoulderConjuration/Earth28% 4  d - PetrifyAlchemy/Earth34% 4  e - Olgreb's Toxic RadianceAlchemy71% 4  f - Freezing CloudConjuration/Ice/Air94% 5  g - Ozocubu's RefrigerationIce100% 7  h - Polar VortexIcedfgK100% 9 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitmfgmfgmfgzzzbbb the MagicianOctopode#########Health: 41/41 ========================#.......#Magic: 16/16 ========================#....>..#AC: 1Str: 7#.......######EV: 12Int: 20#..........(.######SH: 5Dex: 12#..................XL:  7 Next: 59% Place: Dungeon:6 ########...##...@.......Noise: ---------  Time: 5449.9 (0.0) #^...##.....#...........b) +1 dagger (speed) ##.#.##.##..............Cast: Stone Arrow (9%)#.#.#....#..####+##+#+# ##.#....#.#..# .....#.##.#..# .#.#.#....#..# .#.#.#....#..# .#...........######fg:8;2HThe stone arrow hits the adder! _You kill the adder! _Magic restored.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.mfgmfgfMemorise Poisonous Vapours, consuming 1 spell level and leaving 10? Y - Yes  N - Nomfg)mfg?Dzzzbbb the MagicianOctopode#########Health: 41/41 ========================#.......#Magic: 16/16 ========================#....>..#AC: 1Str: 7#.......######EV: 12Int: 20#..........(.######SH: 5Dex: 12#..................XL:  7 Next: 59% Place: Dungeon:6 ########...##...@.......Noise: ---------  Time: 5449.9 (0.0) #^...##.....#...........b) +1 dagger (speed) ##.#.##.##..............Cast: Stone Arrow (9%)mfguE#.#.#....#..####+##+#+# ##.#....#.#..# .....#.##.#..# .#.#.#....#..# .#.#.#....#..# .#...........######The stone arrow hits the adder! _You kill the adder! _Magic restored.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.mfgH,50.9 (1mfgYNmfgUmfgpZ+1.9 (2mfg'^mfgwc _You start memorising the spell. You continue memorising.mfgfmfgkmfgrnc _You finish memorising. Spell assigned to 'c'.mfgG mfg! mfg mfgw F _Unknown command.mfgmfgNmfgFmfgkmfgmfg;P _mfg mfgL mfgw mfg##########.......##....>..# #.......#######..........(.########...........# #######...##........... ^...##.....#.#.##.##.......#.#.#....#..####+##+#+##.#....#.#..# ....#.##.#..#.#.#....#..# #.#.#....#..# #...........###### ###..###.#.......# ..>##....mfg3'#.##.##.##..###mfg(mfgG-L======4.9 (3mfgD5mfg8= _As you open the door, it creaks loudly!nfgnfgcnfgnfgnfgnfgBnfgnfg nfgqnfgnfghnfgnfgnfgeXnfg7 _You open the door.nfgnfgJnfgnfgbnfgnfg4nfg$nfg7 _You open the door.nfg(nfgUnfgnfg @  There is an open door here.nfgK _nfgnfgBnfgnfg)nfg,nfgnfgnfgq,nfgnnfg|nfg}nfgnfg nfg7nfg,nfgnfgHnfg,nfgnfg nfg nfg9 nfgo nfg nfg nfg nfgS nfg9 nfg nfgN nfg nfg nfg nfg nfg nfg^ nfgh nfg. nfg nfgG nfg nfg nfg4 nfg nfg  nfg: nfg nfgA nfgI ,nfg nfgX nfg ,nfgG nfg' R  There is a stone staircase leading down here.nfg nfg  _nfgY nfg nfg( nfgX nfg nfg 7 _You open the door.nfg" 3nfg" nfg% @  There is an open door here.nfg% nfg&  _nfgJ& nfgW' nfg' ,nfg<( nfg) nfg) ,nfg * nfg* nfg+ ,nfg$, nfg- nfg). nfgj. nfg. nfgp/ nfg00 ,nfgz0 nfg1 nfg2 Bnfg3 nfg4 ,nfg5 nfg 6 nfg6 ,nfg*7 nfg7 nfg88 ,nfg8 nfg< nfgI= ,nfg= nfgx> nfg>? ,nfg? nfgS@ nfg@ ,nfgPA nfgB nfgB ,nfgC nfgC nfg>D ,nfgD nfgE nfgF ,nfgG nfgM  .....##.##....#...# .....'...#.####...# .....##....####...# ##'##<#......##...# ...##.######......# #####.# ###....# ....### #....# ...#....# ##...# ###....# #.@.# ------500.9 (46.0)  #....# ##'##  #....# .>  #....# ###  #....#  #....+  #....# _You open the door.nfgO [ _Found a stone staircase leading down.ofg6i '...#.####..##....####.. ##'##<#......##.. ...##.######..... #####.# ###......### #. ...#....# ##. ### #..  ##@##ofgj#......># #.######ofg^oofg*rW------1.9 (1.0) _ofg#uofgFxQ _There is an open door here.ofgm  ##... ##'##<#......# ...##.######... #####.# ###....### # ...#....# ### #...#  #######'###......@# ###### ofgr ofgt -2 _ofg)y ofg"| c _There is a stone staircase leading down here.pfgpfgpfgpfgpfg-3 _pfgpfg7             .   ....####### 7 #..#  #z#z##.#.#  ..# #  #..#  #.## ..  zz 2 wights (dormant):. ..>  pfgpfg%pfgpfg+eq4.6 (1.7Stone Arrow (9%)pfglpfgv _You climb downwards.  Found a book of Beasts. Found a stone staircase leading down. _There is a stone staircase leading up here.qfg  zzzbbb the Magician  Octopode  Health: 41/41 ========================  Magic: 13/16 ===================-----  AC: 1Str: 7  EV: 12Int: 20 . SH: 5Dex: 12 ....#######  XL:  7 Next: 59% Place: Dungeon:7 #...**@..#  Noise: ---------  Time: 5504.6 (0.0) #z#z##.#.#  b) +1 dagger (speed) ..# #  Cast: Stone Arrow (9%) #..# #.qfg/[33m## .. zz 2 wights (dormant) :. ..> _There is a stone staircase leading up here.  Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  qfgPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 flail and wearing a +0 robe (dormant, 100% to hit)qfg}  zzzbbb the Magician  Octopode  Health: 41/41 ========================  Magic: 13/16 ===================-----  AC: 1Str: 7  EV: 12Int: 20.  SH: 5Dex: 12....#######  XL:  7 Next: 59% Place: Dungeon:7#.....@..#  Noise: ---------  Time: 5504.6 (0.0)#z#z##.#.#  b) +1 dagger (speed)..# #  Cast: Stone Arrow (9%)#..# #.## ..  zz fg 0m2 wights (dormant):. ..>  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 flail and wearing a +0 robe (dormant, 100% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.qfgZ5.6 (1Contam qfgqfg.  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 flail and wearing a +0 robe (dormant, 100% to hit)  You miscast Stone Arrow.are very lightly contaminated with residual magic. _Nothing appears to happen.qfgqfgqfg9qfg{F _Unknown command.qfg  zzzbbb the Magician  Octopode  Health: 41/41 ========================  Magic: 10/16 ===============---------  AC: 1Str: 7  EV: 12Int: 20 . SH: 5Dex: 12 ....#######  XL:  7 Next: 59% Place: Dungeon:7 #...**@..#  Noise: ---------  Time: 5505.6 (0.0) #z#z##.#.#  b) +1 dagger (speed) qfg..# #  Cast: Stone Arrow (9%) #..# Contam  #.## .. zz 2 wights (dormant) :. ..> _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qfg?yAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 flail and wearing a +0 robe (dormant, 100% to hit)rfg6  zzzbbb the Magician  Octopode  Health: 41/41 ========================  Magic: 10/16 ===============---------  AC: 1Str: 7  EV: 12Int: 20 . SH: 5Dex: 12 rfg8....#######  XL:  7 Next: 59% Place: Dungeon:7 #.....@..#  Noise: ---------  Time: 5505.6 (0.0) #z#z##.#.#  b) +1 dagger (speed) ..# #  Cast: Stone Arrow (9%) #..# Contam  #.## .. zz 2 wights (dormant) :. ..>Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 flail and wearing a +0 robe (dormant, 100% to hit)  The stone arrow hits the wrfgB8ight!rfgu> . ...  rfg>_#...``@..#  #z#)  ..# #  #..# #.## ..   wight rfg ?:. ..>!rfgrfgbrfgi zz....zz 2 wightsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 flail and wearing a +0 robe (dormant, 100% to hit)  The stone arrow hits the wight!  You destroy the wight!rfg[=71==6.6 (1rfgPrfgw _A wight comes into view. It is wielding a +4 battleaxe.rfgzrfg{rfgrfgF _Unknown command.rfg   zzzbbb the Magician  Octopode  Health: 41/41 ========================  Magic: 7/16==========--------------  AC: 1rfg: @Str: 7  EV: 12Int: 20 . SH: 5Dex: 12rfga  ..z.#######  XL:  7 Next: 71% Place: Dungeon:7 rfg #.z***@..#  Noise: ==-------  Time: 5506.6 (0.0) #.#)##.#.#  b) +1 dagger (speed) rfgЖ ?..# #  Cast: Stone Arrow (9%) #..# Contam  rfg #.## .. zz 2 wights rfg .:. ..> rfg? _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  rfge MConfirm with . or Enter, or press ? or * to list all spells.rfg tAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 great sword and wearing a +0 robe (68% to hit)rfg  zzzbbb the Magician  Octopode  Health: 41/41 ========================  Magic: 7/16==========--------------  AC: 1Str: 7  EV: 12Int: 20.  SH: 5Dex: 12..z.#######  XL:  7 Next: 71% Place: Dungeon:7#.````@..#  Noise: ==-------  Time: 5506.6 (0.0)#.#)##.#.#  b) +1 dagger (speed)..# #rfgA  Cast: Stone Arrow (9%)#..#  Contam #.## ..  zz 2 wights:. ..>  _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rfglmAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 great sword and wearing a +0 robe (68% to hit)rfg.rfg/rfgX8p.z.z..rfgM9+7.6 (1sfgsfg  Casting: Stone Arrow (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 great sword and wearing a +0 robe (68% to hit) _The stone arrow misses the wight.sfg csfgcsfgmsfgrF _Unknown command.sfg:  zzzbbb the Magician  Octopode  Health: 41/41 ========================  Magic: 4/16======------------------  AC: 1Str: 7  EV: 12Int: 20 . SH: 5Dex: 12 ...z#######  XL:  7 Next: 71% Place: Dungeon:7 #..z**@..#  Noise: ==-------  Time: 5507.6 (0.0) #.#)##.#.#  b) +1 dagger (speed) ..# #  Cast: Stone Arrow (9%) #..#fgr;m Contam  #.## .. zz 2 wights :. ..> _Unknown command.Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 great sword and wearing a +0 robe (68% to hit)sfg!+sfg;" sfg"M zzzbbb the Magiciansfg" sfg"= Octopodesfg# sfgp# Health: 41/41 ========================sfg# sfg#U Magic: 4/16sfg#E======------------------sfg $ sfg3$G AC: 1sfgW$-Str: 7sfgw$ sfg$G EV: 12sfg$-Int: 20sfg$ sfg$ .sfg%G SH: 5sfg?%-Dex: 12sfg_% sfg%...z#######  XL:  7 Next: 71% Place: Dungeon:7sfg% sfg&1#..z..@..#  Noise: ==-------  Time: 5507.6 (0.0)sfgG& sfg&#.#)##.#.#  b) +1 dagger (speed)sfg& sfg&'..# #  Cast: Stone Arrow (9%)sfga' sfg'E#..#sfg'3 Contam sfg( sfg;(E#.##sfgm( sfg(..sfg(e zz 2 wightssfg') sfg-:. ..>Casting: Stone Arrow (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 great sword and wearing a +0 robe (68% to hit)  The stone arrow hits the wight!sfg\5Esfg5= . ... sfg5 sfg5#..)``@..#  sfg5>#. sfg5 sfg5^..# #  sfg 6V#..# sfg86Q#.##sfg6 ..   wight :.sfg6G ..>sfg6 !sfgsfgM.z..sfgg848.6 (18sfg1sfgVVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 great sword and wearing a +0 robe (68% to hit)  The stone arrow hits the wight! _You destroy the wight!tfg$  zzzbbb the Magician  Octopode  Health: 41/41 ========================  Magic: 1/16=-----------------------  AC: 1Str: 7  EV: 12Int: 20 . SH: 5Dex: 12 ....#######  XL:  7 Next: 84% Place: Dungeon:7 #..z**@..#  Noise: ==-------  Time: 5508.6 (0.0) #.#)##.#.#  b) +1 dagger (speed) ..# #  Cast: Stone Arrow (8%) #..#fgx)49m Contam  #.## .. z   wight :. ..> _You destroy the wight!Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (68% to hit)tfgdu  zzzbbb the Magician  Octopode  Health: 41/41 ========================  Magic: 1/16=-----------------------tfguG  AC: 1Str: 7  EV: 12Int: 20.  SH: 5Dex: 12....#######  XL:  7 Next: 84% Place: Dungeon:7tfgu#.````@..#  Noise: ==-------  Time: 5508.6 (0.0)tfgu#.#)##.#.#tfgv  b) +1 dagger (speed)..# #  Cast: Stone Arrow (8%)tfg2v|#..#  Contam tfg\v#.## ..  z   wighttfgv:. ..>tfgv   tfgv>_You destroy the wight!tfgvCasting: Stone Arrow (dangerous; 8% risk of failure)  tfgvMConfirm with . or Enter, or press ? or * to list all spells.tfgwAiming: Stone Arrow (dangerous; 8% risk of failure)  tfgYwPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (68% to hit)tfgtfg>S.)z.tfgh9.6 (1Stone Arrow (8%)tfg tfgxMCasting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +4 battleaxe and wearing a +0 robe (68% to hit) _The stone arrow misses the wight.tfg~ktfg ltfgstfgvF _Unknown command.ufgufgufg%ufgG)ufg?/G.zufg/7--10 _ufg3ufg.....##....####...# ##'##<#......##...# ...##.######......# #####.# ###....# ##....### #....# ...#....# ##...# ####....# #...# #....########'##  6#....##......@#  #....##.#######  #....#ufg<  #....+  #....# ufg9--ufgufg[Z2==2.1 (2.5ufg`ufgd} _You climb upwards. _There is a stone staircase leading down here.ufg&ufgufgsufg _Your magical contamination has completely faded away.ufgufg,ufgwufgufg>P==ufg,ufgufgufgVI3=ufgufge,ufgufg,ufgJufg,ufg\ufgufg49=ufgufg,ufgufgufg"J4==ufgufg; ,ufg ufgT ,ufg- ufg\ufgufg ufgqufg$==ufgufguufgufgEufgufg,ufg_ufgufgS5=ufgufg,ufgufgufg,ufg4ufgaufgufg!ufg!9=ufg "ufg#,ufg$ufgU%ufg%ufg&ufgl'ufg'T6==ufgj(ufg)ufg*ufg*ufg,ufg3,ufg,ufg.ufg.ufgx/ufg1ufgc1:==ufg1ufg:3ufgl3ufg3ufgQ5ufg5S7=ufg[6ufg7,ufgv8ufg9,ufgB:ufgL;,ufg;ufg.<ufgV<9=ufg<ufga=,ufg=ufg>,ufg>ufgm?ufg?T8==ufg?ufg@,ufgAufgAufgAufgBvfggvfgvfgvfgvfg:==vfgvfgvfgvfgvfgAvfglvfgvfgmvfgF9=vfgvfg ,vfg vfg ,vfg vfg Bvfg vfg 9=vfgM vfgvfg8vfgvfgEvfgj<10/16==vfgvfgvfgvfgvfg.vfgvfgvfg@vfgvfgMvfgvfgvfg3==vfghXvfg,vfg^vfgvfgEvfgM1=vfg?vfgvfgvfg=vfgvfgvfgTvfgd!vfg!vfg"vfg#O=vfgd$vfg'%,vfgq%vfg*&,vfg{&vfg'vfg>'N2==vfg'vfg^(,vfg(vfg0*vfg*vfgP+vfg,vfg,vfg-vfg.vfg>/:==vfg/vfg0vfg1vfg1vfg2vfgZ3K3=vfg3vfg<5vfg5vfg6vfg7vfg7vfgh8vfg9,vfgr:vfg;vfg;9=vfg@vfg BvfgVBL4==vfgBvfgqD,vfgEvfgdFvfgFvfgGvfgHHvfg}HvfgHvfgJvfgK:==vfgKvfgLvfg`MvfgMvfgN,vfgOvfgPvfg4QK5=vfgQvfgSvfgqSvfgSvfgaU,vfgUvfgV,vfg zfgB? zfg@ O=zfgIA zfgB ,zfg}C zfgxH 6==zfgH zfgCI zfgJ zfgK ,zfgL zfgM zfgN zfg O zfgO zfgQ zfg&R :==zfgR zfgU _n - 4 scrolls labelled TUCZUELL IDUNA (gained 1)zfgW ,zfgW Bzfg(Y zfgY ,zfgY zfgZ zfg[ ,zfg \ zfgA] zfg] zfg'^ zfg^ zfg%_ zfg_ zfg6` ,zfgGa zfga ,zfgb zfgb zfgc ,zfgPd zfgcf Bzfgf zfgg zfgh zfgh zfgh zfgi zfgj zfgk zfgWk zfg!l zfgl ,zfgm zfg9n zfgn ,zfgco zfgep zfg q zfgRq zfgq zfg@r zfgr zfg,s zfgis zfgt zfgu ,zfgu zfgov zfg6w zfgdw zfgw zfgx zfgy zfgy zfgy zfgz zfg{ zfg{ zfg4| zfg| zfg} zfgC~ ,zfg~ zfg zfg zfg zfg zfg zfg3 zfg zfg[ zfgK zfgw zfg zfg zfg zfgچ zfg- zfg{ zfg zfg zfgG zfg zfg .......# #.. .......# .......#.. .....<.# .......zfg F#.. #####+## .:.....#...J.....## #.#........# ##########.#........# #......#...#........# #.####.#.###zfgI  #@# #.####.#.###-- #.# #....#.#.#.. #.#######....#.#.# #....####..##zfg #.#.#####.#.......#.#..#.#.#####.#.#.# J   jelly (asleep)#...# #.#....zfg \##### #.###..#......zfg# 717.1 (67.0)  A jelly comes into view.--8.1 (68zfg? zfgY * _Found a book of Air.{fgT`y#.# # #.##.# # #.......##.# # #.....<.##.......# # ######+###.:..... #.#.J# #.#.# ##########.#.# #......#...#......@.# #.####.#.+.######.# #.####.#.## #.# #....#.#.#. #.#######....#.#. #....####..###.#####.#.......#.#. #.#.#####.#.# #...# #.#.##### #.###{fgk{fgVn19.1 (1.0){fg9u{fgx{fg  #.# #  #.##.# #  #.##.# #  #.......##.# #  #.....<.##.......# #######+###.:..... # #.J# # #.# ########## #.# #......#.. #........# #.####.#.+.######.# #.####.#.# #.# #....#.#.# #.#######....#.# #....####..###.#####.#.......#.# #.#.#####.#.# #...# #.#.{fg {fg k20Stone Arrow (8%){fg= {fgЖ |fg$ #.......## zzzbbb the Magician  #.......##.......# # Octopode  #.......##.......# # Health: 42/42 ======================== |fg%v #.......##.......# # Magic: 13/16 ===================-----  #.....<.##.......# # AC: 1Str: 7  ######+###.:.....# # EV: 12Int: 20 #.J*....## # SH: 5Dex: 12 #...**...# ########## XL:  7 Next: 91% Place: Dungeon:6 #.....@..# #......#.. Noise: ---------  Time: 5720.1 (0.0) |fg%#........# #.####.#.# b) +1 dagger (speed) +.######.# #.####.#.# Cast: Stone Arrow (8%) #.# #....#.#.# #.#######....#.# #....####..###.# J   jelly (asleep) ####.#.......#.# #.#.#####.#.#|fg*+ #...# #.#.. _Found a book of Air.  Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)|fgh* #.......## zzzbbb the Magician  #.......##.......# # Octopode  #.......##.......# # Health: 42/42 ========================  #.......##.......# # Magic: 13/16 ===================-----  #.....<.##.......# # AC: 1|fg*Str: 7  ######+###.:.....# # EV: 12Int: 20 #.J.....## # SH: 5Dex: 12 #........# ########## XL:  7 Next: 91% Place: Dungeon:6 #.....@..# #......#.. Noise: ---------  Time: 5720.1 (0.0) |fg]+#........# #.####.#.# b) +1 dagger (speed) +.######.# #.####.#.# Cast: Stone Arrow (8%) #.# #....#.#.# #.#######....#.# #....####..###.# J   jelly (asleep) ####.#.......#.# |fg+.#.#.#####.#.# #...# #.#..|fg+*Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|fg+kAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly!|fg1R   #.......#  #.......#  #.......#  <.##.  #.  #..`  |fgO2#...``...#  #.  #.  +.  #.#  |fg2     #...#  |fgT-....|fg/v8==1.1 (1Stone Arrow (8%)|fg|fgSonfirm with . or Enter, or press ? or * to list all spells.|fg1Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly! |fg>_You kill the jelly!|fg8 |fg |fg |fg/ |fg X|fgN |fg |fgɵ |fg |fg! |fgT |fgz |fg |fgڼ |fg |fg |fg |fg8 E4==|fg` |fgP ,|fg{ |fg5 ,|fg |fg ,|fgV |fg7 |fg :==|fg |fg |fgO |fg |fg |fg4 |fgG |fg |fg 55=|fg, |fgN |fg: |fgt |fg |fg |fg |fg |fg# |fgL |fgl |fg |fg 9=|fg |fg7 |fgh |fg |fg |fgi 66==|fg |fg |fgB |fg |fg |fg= |fg |fgT ,|fgC |fg |fg{ |fg |fg |fg |fg |fg :==|fgD |fgY U  #........#. #........ #. #.......# # #.......##########  #.......##.......#  #.......##.......# #.......##.......# #.....<.##.......# ######+###.@.....# -- #.......## |fg  8 #........# ######........# #.....#........# #.###+.######.# #.##### #.# #... #.#######... #....####..#You pick up a book of Air and begin reading...  You add the spells Shock, Swiftness and Airstrike to your library.|fg$ 044.1 (23.0)|fg' G--5.1 (24|fg+ |fg. ? _You now have 323 gold pieces (gained 10).~fg ~fg ~fg ~fg ~fg ~fg! B~fg%" ~fg" ~fg[# ~fg% ~fg' ~fg' ~fg?( ~fg) ~fgR+ ,~fg+ ~fgv- ~fgE/ ~fgq/ ~fg/ ~fg?2 ~fg3 ~fg3 ~fg5 ~fg6 7 _You open the door.~fg8 3~fg|8 ~fg: @  There is an open door here.~fg[; ~fg;  _~fg; ~fg@= ~fgKD A #.......##.......#  #.......##.......#  #.......##.......#  #.....<.##.......# ######+###.......# #.......## ###+##........# ##~fgD  #§§.≈#........# #. #@≈#........# #.#≈h#.'.######.# #.~fggE #≈.≈≈### #.# #.Stone Arrow (8%)##+### #.###### #.... ####.#.. h   hound (asleep) #.#.# #...# #####~fgM ##≈≈53.1 (8.0)§~fgN +4.1 (9~fgS ~fgVV X _A hound comes into view.fg  #.......##.......#  zzzbbb the Magician #.......##.......#  Octopode #.......##.......#  Health: 42/42 ======================== #.....<.##.......#  Magic: 13/16 ===================----- ######+###.......#  AC: 1Str: 7 #.......##  EV: 12Int: 20 ###+##........# ## SH: 5Dex: 12 #≈≈.≈#........# #. XL:  7 Next: 98% Place: Dungeon:6 fg} k#@≈#........# #. Noise: ---------  Time: 5754.1 (0.0) #≈h#.'.######.# #. b) +1 dagger (speed) #≈.≈§### #.# #. Cast: Stone Arrow (8%) ##+### #.###### #....### ####.#.. h   hound (asleep) #.#.# #...# ##### _A hound comes into view.fgڎ Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)fgL *#.......##.......#zzzbbb the Magician#.......##.......#Octopode#.......##.......#Health: 42/42 ========================#.....<.##.......#Magic: 13/16 ===================-----######+###.......#AC: 1Str: 7#.......##EV: 12Int: 20###+##........# ## SH: 5Dex: 12#≈≈.≈#........# #. XL:  7 Next: 98% Place: Dungeon:6#@≈#........# #. Noise: ---------  Time: 5754.1 (0.0)fga /#≈h#.'.######.# #. b) +1 dagger (speed)#≈.≈§### #.# #. Cast: Stone Arrow (8%)##+####.#######....#######.#.. h   hound#.#.##...######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!  The hound is severely wounded.fgWC 9hAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!  The hound is severely wounded.  The hound barks!fg@D x1-====5.1 (1fgKG fgG fgP /  --more--fgb h _The hound barely misses you. The hound bites you.fgC #.......##.......#  zzzbbb the Magician #.......##.......#  Octopode #.......##.......#  Health: 41/42 =======================- #.....<.##.......#  Magic: 10/16 ===============--------- ######+###.......#  AC: 1Str: 7 fgf#.......##  EV: 12Int: 20 ###+##........# ## SH: 5Dex: 12 #≈≈.≈#........# #. XL:  7 Next: 98% Place: Dungeon:6 #@≈#........# #. Noise: ====-----  Time: 5755.1 (0.0) #≈h#.'.######.# #. b) +1 dagger (speed) fgj #≈.≈§### #.# #. Cast: Stone Arrow (8%) ##+### #.###### #....### ####.#.. h   hound #.#.# #...# ##### _The hound barely misses you. The hound bites you.  Casting: Stone Arrow (dangerous; 8% risk of failure)  fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)fgy #.......##.......#  zzzbbb the Magician #.......##.......#  Octopode #.......##.......#  Health: 41/42 =======================- #.....<.##.......#  Magic: 10/16 ===============--------- fgP######+###.......#  AC: 1Str: 7 #.......##  EV: 12Int: 20 ###+##........# ## SH: 5Dex: 12 #≈≈.≈#........# #. XL:  7 Next: 98% Place: Dungeon:6 #@≈#........# #. Noise: ====-----  Time: 5755.1 (0.0) #≈h#.'.######.# #. b) +1 dagger (speed) fg#≈.≈§### #.# #. Cast: Stone Arrow (8%) ##+### #.###### #....### ####.#.. h   hound #.#.# #...# #####Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)  The stone arrow hits the hound!fg       <  .  #.  .  .  #@≈#.  #≈.   #.# fgL    #.#.#  #...#  ##### fgjfgL.§fg]fg#.......##.......#zzzbbb the Magician#.......##.......#Octopode#.......##.......#Health: 41/42 =======================-#.....<.##.......#Magic: 10/16 ===============---------######+###.......#AC: 1Str: 7#.......##EV: 12Int: 20###+##........# ## SH: 5Dex: 12#≈≈.≈#........# #. XL:  7 Next: 105% Place: Dungeon:6fg!#@≈#........# #. Noise: ==-------  Time: 5756.1 (1.0)#≈.#.'.######.# #. b) +1 dagger (speed)#§.≈§### #.# #. Cast: Stone Arrow (7%)##+####.#######....#######.#.. #.#.# #...# ##### Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)  The stone arrow hits the hound!fg--Aim  Press: ? - help, Shift-Dir - straight line: a hound (severely wounded, 60% to hit)  The stone arrow hits the hound! _You kill the hound!  You have reached level 8!fgJ/  --more--fgG'6/477-8 2% Stone Arrow (7%)fgf-fg/4 _fg Ifg fg _7=fg 1 _HP restored.fg fg6 fg^ c-fg c1=fgO fg fg< 9=fg fg( ,fg fg ,fg fg O=fgQ fg M2=fg fg ,fgJ fg ,fg: fg ,fg fg O=fg fg2 ,fg fg1 fg| N3==fg fg fg7 fg fgS ,fg fgS ,fg fg fg` :==fg fg2 ,fg fg? ,fg fg fg K4=fg^ fgV ,fg fg ,fgp fg ,fg fg fg 9=fg fg ,fg fg ,fg fg fg L5==fg fgf ,fg fg^ ,fg fg# ,fg fg fg\ :==fg  fg ,fg fg- fg| K6=fg+ fg~ fg ,fg ,fg< fg ,fg< fgt fg 9=fg< fg ,fg fgm ,fg fg fg E7==fg\ fg fgD Bfg fg ,fg[ fg" fg# ,fg$ fg|' 7 _You open the door.fg0  #.....<.##.# ######+###.# #.......## ###+##........# # #≈≈.§#........# #+.#.≈#........# # #§.#.'.######.#  #§.§≈### #.# ###@### #.#####--804.1 (48.0)fg&1 o#.)..# #....######## ####. #.#. #... #### fge7 fgp9 d==--5.1 (49fg> fgB  fgnB `_Found a club. _There is an open door here.fg#pIfgrfgCtfgxP _fgyfgyfgzfg<  You see here a +0 club.fgfgf _fg(fgfǧfgRfgfgh@  There is an open door here.fgƒfgJ _fgfgfgfgfgfg;fgfgٛfgfgfgQ,fgޠfgfgfgܤfgfg7 _You open the door.fg[fgfgfg@  There is an open door here.fgfgt _fgefgtfg/fgfg8fg7 _You open the door.fgfgfgpfg@  There is an open door here.fgfg _fgfgZfgfgfgpfgfgfgfgfg1fgfgfgfgHfg,fg(fghfgkb #.......... #.......... #.......... #####.......... #.............. #.........h.... #.............. #......@#  fgU#.......########## #.......##.......# Stone Arrow (7%)#.......##.......##.......##.......##.....<.##.......# h   hound (asleep)######'###.......##..##.......#######'##........# ##fg-23.1 (18fg,4.1 (19fgfg _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A hound comes into view.fg.  zzzbbb the Magician #..........  Octopode #..........  Health: 47/47 ======================== #..........  Magic: 14/17 ===================----- #####..........  AC: 1Str: 7 #..............  EV: 12Int: 20 #.........h....  SH: 5Dex: 12 fgd#.......**.....  XL:  8 Next:  2% Place: Dungeon:6 #......@# Noise: ---------  Time: 5824.1 (0.0) #.......##########  b) +1 dagger (speed) #.......##.......#  Cast: Stone Arrow (7%) #.......##.......#  #.......##.......#  #.....<.##.......#  h   hound (asleep) ######'###.......#  #..##.......##  #####'##........# ## _A hound comes into view.fg?Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight linefg ?Aim: a hound (asleep, 100% to hit)fg'7Y  zzzbbb the Magician #..........  Octopode #..........  Health: 47/47 ======================== #..........  Magic: 14/17 ===================----- fg8#####..........  AC: 1Str: 7 #..............  EV: 12Int: 20 #.........h....  SH: 5Dex: 12 #..............  XL:  8 Next:  2% Place: Dungeon:6 #......@# Noise: ---------  Time: 5824.1 (0.0) #.......##########  b) +1 dagger (speed) #.......##.......#  Cast: Stone Arrow (7%) fg8#.......##.......#  #.......##.......#  #.....<.##.......#  h   hound (asleep) ######'###.......#  #..##.......##  #####'##........# ##Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg8lAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!!fg> #..........  #..........  #.......... fgY?7 ###...  #.....  #..†....  #.......``.....  fg?#.. #..  #.. fg? #.. #.. #.....<.#fg'@  ######'## #.fgi@ #####'  fg'..fgL6==5.1 (1Stone Arrow (7%)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!! fgq?_You kill the hound!fgfg?h _Your Stealth skill increases to level 4!fg3fgfgfg: $ _fg<%Bfg%fg (fgF(fgJ)fg+fg+fg,fgs.fg.fg/fg1fg62L5==fg2fg5,fg5fg*8,fg8fgA;,fg^<fg>fg>:==fg?fgA,fgCfgYEfgEK6=fgEfgGfgGfgZHfgI,fgHJfgKfgKfgLfgINO=fgrOfgmQfgQfgRfg+V,fgWfgDYfgYE7==fgeZfgc]fgB_,fgC`fg\bfgd,fg-efgifg!l,fgpmfgpfgrP==fg\sfg wfgy,fg {fg ~fgH,fgfg~fgņ,fgfgfg,fgbfgfg,fgfgfg,fgfgfgE,fg:fgfgӟ,fgؠfgfg,fgfgfgfgIfg'fggfg,fgfgįfgZ,fgfg+fg,fg_fgfg,fgfgܼfgfgifgfgfgBfgfgfgfg,fgfgfg+,fgfgfgK,fg4fgfg   ._g#.#   .....   .#..   ... ...   .. #...  fg\ #.####.#...##   ##.....   #@.#...#--   #......# .   #......###.#### fgD  ##.....#.....####  fgy #...#..#.##........  fg6 #.#...............# g   goblin (wand, asleep)  fg #....#.#..........#  fg##.##.#..........#   #....#..........#fg!fge _67.1 (42.0)  A goblin comes into view. It is carrying a wand of flame.fgG--8.1 (43fgM:_fgX7 _Found a radiant altar of Vehumet.fgH  #.... ...  .#._g#.# ..... ..#..  fgq6.... ...   #.. #...  #.####.#...##  #.....@#..... #####..#...#  #......# .#  #......###.#### ##.....#.......####fg #...#..#.##  #.#....... #....#.#..fg` ###.##.#...fgr9_fg19.1 (1.0)fgfg fg ?# ....#.. ###.#.... ....#.#._g#.#........#...#...# ..... #..##...fg#.####@#...##......#####..# ...# # #......###.#####.....#.......####..#..#.##.#.#..........fg8_fgn '70fg:_fgfg   .... ...  # ....#.. ## #.#........  #.#.#._g#.#  .........#  ####...#...#### #..............  #.@##...  #.####.#...##  #......#.....# #####..#...### #......# .# #......###.####  ##.....#.......#### #...#..#.## #.#.....fg gg)The goblin shouts!fg E***fgi L_...fgֆ 36------===1Stone Arrow (7%)fg fgW I _The goblin zaps a wand. The puff of flame hits you!fg #####...$  #........#  # ....#...## #.#........  fg]#.#.#._g#.#  #.........#  ####...#...##### #.......@......# .####..##...... #.####.#...###[# #......#.....# fg#####..#...### #......# .#  #......###.#### ##.....#.......#### #...#..#.##fgѪ _Found a plate armour and 16 gold pieces.fgگ]_***fgq9k_..@fg~;.-2fgg_ _The goblin zaps a wand. The puff of flame misses you.fgO  zzzbbb the Magician #####...$ Octopode #........#  Health: 36/47 ==================------ # ....#...##  Magic: 14/17 ===================----- #.#........  AC: 1Str: 7 #.#.#._g#.#  EV: 12Int: 20 fglN#......*..#  SH: 5Dex: 12 ####...#*..#####  XL:  8 Next:  6% Place: Dungeon:6 #.......@......#  Noise: ==-------  Time: 5872.1 (0.0) fg.####..##......  b) +1 dagger (speed) #.####.#...###[#  Cast: Stone Arrow (7%) fgL #......#.....#  #####..#...###  #......# .#  g   goblin (wand) #......###.####  ##.....#.......####  #...#..#.##........ _The goblin zaps a wand. The puff of flame misses you.fgCasting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (64% to hit)fgzzzbbb the Magician#####...$Octopode#........#Health: 36/47 ==================------# ....#...##Magic: 14/17 ===================-----#.#....`...fg‘JAC: 1Str: 7#.#.#._`#.#EV: 12Int: 20#......`..#SH: 5Dex: 12####...#`..#####XL:  8 Next:  6% Place: Dungeon:6#.......@......#Noise: ==-------  Time: 5872.1 (0.0).####..##......fg(Wb) +1 dagger (speed)#.####.#...###[#Cast: Stone Arrow (7%)#......#.....######..#...####......# .#g   goblin (wand)fgx#......###.######.....#.......#####...#..#.##........ _The goblin zaps a wand. The puff of flame misses you.Casting: Stone Arrow (dangerous; 7% risk of failure)  fg4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (64% to hit)fgv._g..fg-$ _***  Casting: Stone Arrow (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, carrying a wand of flame (64% to hit)  fg$ZThe stone arrow misses the goblin. The goblin zaps a wand.fgSk_..@fg8373.1 (1fg;fg fgE_The puff of flame misses you.fgЪ4_fg fgڳ:_fgF _Unknown command.fg$  zzzbbb the Magician #####...$ Octopode #........#  Health: 37/47 ==================------ # ....#...##  Magic: 11/17 ===============--------- #.#........  AC: 1Str: 7 fgS#.#.#._g#.#  EV: 12Int: 20 #......*..#  SH: 5Dex: 12 ####...#*..#####  XL:  8 Next:  6% Place: Dungeon:6fgn #.......@......#  Noise: ==-------  Time: 5873.1 (0.0) .####..##......  b) +1 dagger (speed) #.####.#...###[#  Cast: Stone Arrow (7%)fg\ #......#.....#  fgP#####..#...###  fg#......# .#  g   goblin (wand) fg"#......###.####  fg?##.....#.......####  #...#..#.##........ fg_Unknown command.fg<Casting: Stone Arrow (dangerous; 7% risk of failure)  fgfZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight linefgQAim: a goblin, carrying a wand of flame (64% to hit)fgzzzbbb the Magician#####...$Octopode#........#Health: 37/47 ==================------# ....#...##Magic: 11/17 ===============---------#.#....`...AC: 1Str: 7#.#.#._`#.#EV: 12Int: 20#......`..#SH: 5Dex: 12####...#`..#####XL:  8 Next:  6% Place: Dungeon:6#.......@......#Noise: ==-------  Time: 5873.1 (0.0).####..##......b) +1 dagger (speed)#.####.#...###[#Cast: Stone Arrow (7%)grDm#......#.....######..#...####......# .#g   goblin (wand)#......###.######.....#.......#####...#..#.##........ _Unknown command.Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (64% to hit)fgafg*._.g.fg,+4.1 (1fg%5:_fgA8;Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, carrying a wand of flame (64% to hit) _The stone arrow misses the goblin.fgfgfg6fg:_fgF _Unknown command.fg   zzzbbb the Magician #####...$ Octopode #........#  Health: 37/47 ==================------ # ....#...##  Magic: 8/17===========------------- #.#........  AC: 1Str: 7 #.#.#._.#.#  EV: 12Int: 20 #......g..#  SH: 5Dex: 12 ####...#*..#####  XL:  8 Next:  6% Place: Dungeon:6 #.......@......#  Noise: ==-------  Time: 5874.1 (0.0) fg .####..##......  b) +1 dagger (speed) #.####.#...###[#  Cast: Stone Arrow (7%) #......#.....#  #####..#...###  #......# .#  g   goblin (wand) #......###.####  ##.....#.......####  #...#..#.##........ _Unknown command.Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (64% to hit)fgw   zzzbbb the Magician #####...$ Octopode #........#  Health: 37/47 ==================------ # ....#...##  Magic: 8/17===========------------- #.#........  AC: 1Str: 7 #.#.#._.#.#  EV: 12Int: 20 #......g..#  SH: 5Dex: 12 ####...#...#####  XL:  8 Next:  6% Place: Dungeon:6 #.......@......#  Noise: ==-------  Time: 5874.1 (0.0) .####..##...... fgy [40m b) +1 dagger (speed) #.####.#...###[#  Cast: Stone Arrow (7%) #......#.....#  #####..#...###  #......# .#  g   goblin (wand) #......###.####  ##.....#.......####  #...#..#.##........ Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (64% to hit)  The stone arrow hits the goblin!fg}  #####...$ #........#  # ....#...##  #.#  #.#.#._.#.#  #....../..#  ####...#`..#####  #.....#  .##fg~ ...  #[#   #### #.  #  fg ?_.fg e5.1 (1Stone Arrow (7%)fg fg ?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, carrying a wand of flame (64% to hit)  The stone arrow hits the goblin! _You kill the goblin!fgEfgfg:_fgy F _Unknown command.fgM ##########...$  #........# # ....#...####.#.........#.#._.# #....../..# ###...#@..######..............# .####..##......fg/]#.####.#...###[#...# .##..#...##.fg\fgd8=--6 _fgK:_fg!fgO 0M #########...$###........# #.....#...####.#.........#.#._.# #......@..# ###...#...######..............#.####..##.......#.fg_W 3_fgZ A--7fgza fgl :_fgo +8.1 (2fgt :_fgVw - _w - a wand of flame (8)fg M ##### #####...$#........# #.....#...#####.#..........##.#.#._@#.# #.........# ###...#...####fgݞ #..............##...#.#..#...#.fg ,_fg x9=9.1 (1fg     ######   #####...$#   ##........#   #.....#...####   #.#.#   #.#.#.@.#.#   #.#   ####...#...#####   #.........#  #.####..##......   #.####.#...###[#   #......#.....# .   #####..#...###   #......# .#fgfg_9=80fg#fg_ _There is a radiant altar of Vehumet here.fgY  You curl up in front of the altar of Vehumet.fg/  --more--fg7fgїVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as fg@[possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. fg~[!]: Overview|Powers|Wrath [J/Enter]: join religionfg fg2 fg  zzzbbb the Magician  Octopode  Health: 39/47 ===================-----  ######Magic: 9/17============------------ fgX  #####...$#AC: 1Str: 7  ##........#EV: 12Int: 20  #.....#...####SH: 5Dex: 12  #.#..........#fg XL:  8 Next:  6% Place: Dungeon:6  #.#.#.@.#.#Noise: ---------  Time: 5880.1 (0.0)  #.........#b) +1 dagger (speed)  ####...#...#####Cast: Stone Arrow (7%)  #..............#  fg, #.####..##......  #.####.#...###[#  #......#.....# .  fgs #####..#...###  #......# .#The stone arrow hits the goblin! _You kill the goblin! _Unknown command. fg _w - a wand of flame (8) _There is a radiant altar of Vehumet here.  You curl up in front of the altar of Vehumet.fg5 k  Vehumet welcomes you!fgO /  --more--fg8 fg= y  of Vehumet ......1.1 (1 _fgB fgsD fgLU  Unknown command.fgPfgXfgZ _Press < or > to pray at altars.fgN fgɖ fg fgD fg nfg fg8 fgc E40=fg fgz fg R10/17==fg fgΥ fg fg fg fgϨ fg| fg fg N1=fg fgĬ fg :==fgЭ fg fg- fgï fg԰ fg 52=fg) fgر fg fg M1=fgdz fgݴ fg fg fgr ,fgA fg2 fg_ #3fg 2=fg fgH fg} 9=fg fg ,fgY fg fg) fg fg fg 54=fg F2=fg fg ,fg fg fg fg fg fg U5=fg fg fg 9=fgg fg fg fgd fg fg N3==fgo fg fg #6fg (=fgA fg fgZ fg fg fg fg fg fgK :==fg fg _ _You start resting.fg 1909.1 (28.0)fg R7==fg &10.1 (29fg fg< " _HP restored.fgpfgfgifgfgfgw4=fgN=fgk=fgfg8b5==fgfg8,fgXfgfg fgfgfgG:==fgfg,fgfgfg=K6=fgfg,fgfgKfgfgOfg,fgfg fgR 9=fgMfg,fgfgBfg"_ _You start resting.fg_/-31.1 (21fg3[7==2.1 (22fg69fg;% _Magic restored.fgxPut on which piece of jewellery? Jewellery (go to first with "=)  u - an amulet of reflection (around mantle)[?] describe selected [!] equip|wield|put on[tab] equip|unequip fgXfg:!fg& zzzbbb the Magician  Octopode of Vehumet ......  Health: 47/47 ========================  ######Magic: 17/17 ========================  #####...$#AC: 1Str: 7  ##........#EV: 12Int: 20  #.....#...####SH: 5Dex: 12  #.#..........#XL:  8 Next:  6% Place: Dungeon:6  #.#.#.@.#.#Noise: ---------  Time: 5932.1 (0.0)  #.........#b) +1 dagger (speed)  ####...#...#####Cast: Stone Arrow (7%)  #..............#  #.####..##......  fg'[33m#.####.#...###[#  #......#.....# .  #####..#...###  #......# .#Unknown command. _Press < or > to pray at altars. _You start resting. _HP restored. _You start resting. _Magic restored.fgd+P  Okay, then.fg/fg4fg6. _fg fg) fg" fg fg fg P _fgU ,fgm! fgC# fg$ fg2% fg% fgS' fg( fg) fg) fgO, ,fgs- fg0 N _You now have 339 gold pieces (gained 16).fg2 3fg2 fg4 fg5 fg5 fgS6 fgQ7 fgt8 ,fg8 fg=: fg: fg: fg@; fg< fgE= fg= fgH> fg? fgCA fgyA fgMB fg E fgHF ,fgG fg}I fgK ,fgK fgM fgO ,fg P fg|Q fg+Y  ######  #####....#  ##........#  #.....#...####  #.#..........# fgY  #.#.#._.#.##.####  #.........##....# ####...#...#####@# 46.1 (14.0) #..............#.# #.####..##.......# #.####.#...###[### ### #......#.....#>. ... #####..#...###...   #......# .#...   #......###.#### ...fgiZ    ##.....#.......#### [## fg` 7_fg?a ,7.1 (15fgg 7_fgi ; _Found a stone staircase leading down.fgʴ h ###########....##........fg .....#...#####..........#._.#.##.####........##.... ####...#...#####..............####..##......#...###[######...#..#.##.......... fgܽ 8_fg 18.0)fg 9_fg fgfg$fgAWhere to? (Tab - D:6, ? - help) fgD D - Dungeon  T - Temple fgd fgzx ######zzzbbb the Magician#####....#Octopode of Vehumet ......##........#Health: 47/47 ========================#.....#...####Magic: 17/17 ========================#.#..........#AC: 1Str: 7  #.#.#._.#.##.####EV: 12Int: 20  #.........##....#SH: 5Dex: 12 ####...#...#####.#XL:  8 Next:  6% Place: Dungeon:6 #..............#@#Noise: ---------  Time: 5948.1 (0.0) #.####..##.......#b) +1 dagger (speed) fgx #.####.#...###[###### Cast: Stone Arrow (7%) #......#.....#>.... #####..#...###...#......# .#... #......###.####... fgx ##.....#.......####[## #...#..#.##..........fgy V  _HP restored. fg.......fg(........62.4 (7.0 .#...###.########.......# fg.....# #.# .......# .....###.#### .......# fg....#..### [######## .#..#.##........ ........fg"  ........# #.#####  fgD..#.#..........# #......  .##.#..........# #<.....fggE fgqfg+3.4 (8fg9_fg% _Found 7 stones.fg=fg)>fg>fgfg|?,fg?fgBfg#D,fgDfgGfgH,fgIfg?LfgjfgL@  There is an open door here.fg5 _fg'fgfg|,fgfgHfg!fgKfgfgfg,fg`fgufgH,fgfgfgfgfg8fgTfg0fgVfgfg̿fgfgfgtfgfg ,fgqfg/Y  There is a stone staircase leading down here.fgfgP _fg|7fg|}fgfgfgfgfgl _You climb downwards.  There is a stone staircase leading up here.fg3KfgWf..  #           .   ....#######  #..[..@..# 73.9 (33.5) #.#[##.#.#  z.# # Stone Arrow (7%) #..#  fgX7 #.##   ..   z   wight (wandering) :.   ..>   fg%[fgBdfg^h\ _A wight is nearby!fg"C.. zzzbbb the Magician  # Octopode of Vehumet ......  Health: 47/47 ========================  Magic: 14/17 ===================----- fgl AC: 1Str: 7  EV: 12Int: 20 . SH: 5Dex: 12 fg....#######  XL:  8 Next:  6% Place: Dungeon:7 fg*#..[..@..#  Noise: ---------  Time: 6073.9 (0.0) fg#.#[##*#.#  b) +1 dagger (speed) fg z.# #  Cast: Stone Arrow (7%) fgu\#..# #.## .. z   wight (wandering) :. fgR..>Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight linefg7Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (wandering, hasn't  noticed you, 71% to hit)fg ..  zzzbbb the Magician#  Octopode of Vehumet ......  Health: 47/47 ========================  Magic: 14/17 ===================-----  AC: 1Str: 7  EV: 12Int: 20.  SH: 5Dex: 12....#######  XL:  8 Next:  6% Place: Dungeon:7#..[..@..#  Noise: ---------  Time: 6073.9 (0.0)#.#[##`#.#  b) +1 dagger (speed)`.# #  Cast: Stone Arrow (7%)#`.# #.## .. g^ 49m z   wight (wandering):. ..>  Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (wandering, hasn't  noticed you, 71% to hit)fgɎfgz..zfg4==4.9 (1fgfg [onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (wandering, hasn't  noticed you, 71% to hit) _The stone arrow misses the wight.fgfgfgfgsF _Unknown command.fg - .. zzzbbb the Magician  # Octopode of Vehumet ......  Health: 47/47 ========================  Magic: 11/17 ===============---------  AC: 1Str: 7  EV: 12Int: 20 . SH: 5Dex: 12 ....#######  XL:  8 Next:  6% Place: Dungeon:7 #..[..@..#  Noise: ==-------  Time: 6074.9 (0.0) fgo- '#.#[##z#.#  b) +1 dagger (speed) ..# #  Cast: Stone Arrow (7%) #..# #.## .. z   wight :. ..> _Unknown command.fg- Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (71% to hit)fgq .. zzzbbb the Magician  # Octopode of Vehumet ......  Health: 47/47 ========================  Magic: 11/17 ===============---------  AC: 1Str: 7  EV: 12Int: 20 . SH: 5Dex: 12fg & ....#######  XL:  8 Next:  6% Place: Dungeon:7 #..[..@..#  Noise: ==-------  Time: 6074.9 (0.0) #.#[##z#.#  b) +1 dagger (speed) fg ..# #  Cast: Stone Arrow (7%) #..# fg( Y#.## ..fgL  z   wight :. ..>fgh XConfirm with . or Enter, or press ? or * to list all spells.fg Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight linefg= Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (71% to hit)  The stone arrow hits the wight!  You destroy the wight!fgL G  # . ...  #.  #.#[##)#.#  ..# #  #..# #.## .. :.  fg ..>    fg fgΊ V8-12fg& H5.9 (1Stone Arrow (7%)fg fg   Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (71% to hit)  The stone arrow hits the wight!  fgf You destroy the wight! _Vehumet accepts your kill.fg4fgfgF _Unknown command.fg#3  #.....####### #..[..<..#.#[##@#.# #..# ##..# fg+%.##.#  fg-fg/6--6 _fg04fg7  Things that are here: _a +4 battleaxe; a +0 robefg.. #     .....#######fgEf  #..[.@<..# #.#[##)#.# fg# #..# #  #..#fgi #.## ..fg .:. ..>##.#fg7fgH--7 _fgfg fg t .. #.fg= 7...........#fg^  #..[@.<..#fg  #.#[##)#.# #.#..# #fg }#.#..#..#.##.fg ......:..#..> fg B ##.#fg fg fg 8fg fg fgq .. # .........#........fg rv..#...# #..@..<..# #.#[##)#.#fgNr'# #.#..# # #.#..# ..#.## ..fgYs.. ...:. .#..>  ##.#fg|fg!-fg"9fgfg  Things that are here: _a +0 robe; a +2 great swordfg< n  # .....fg G ......#......#........####### #..[..<..#.#@##)#.## #.#..# # fgY ~ .#.##.#fg-fg _2==80 _fgpfg fg! Things that are here: _a +0 robe; a +4 flailfg:  ......#........#..............#######fg:m #..[..<..##.#[##)#.# #@#..#   ..#.#fg;6.##fg4;#.. ..fg... #. .. .fghdJ# #fgnfg9rC==4fgzfg|fg. .......####### #..[..<..# #.#[##)#.# .. #.#.#..# # #..##.#.#..# # ....#.##.#.#####..........# #...@.#.### #.#..>......#.##.##.####.. #.. .#### #### # fg=fg۳&5fgfgV  You pick up a book of Beasts and begin reading...fgG[3=6.9 (2fg&fgV  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Monstrous Menagerie to your library.fg=!.####### #..[..<..# #.#[##)#.# fg>.. #.#.#..# # #..##.#.#..# # #....#.##.#.#####..........#  #.....#.####.#.#..@.......fgN>#.##.##.#####.. #.. .# ### #### # fg}> fgLfg0P+7.9 (1fgzVfg[c _There is a stone staircase leading down here.fg~Ifgg,fgXfgfg#=fg'fg#fg~,fg'fg˔fg854=fg^fgfgqfgfgfgdnfgfgufg9=fg~fg fgBfgfg+fg#5fg˳)==fgfgJfgzfgAfg,fg,fgfgfgZfgfg:==fgfgRfgfgBfgfgfgfgfgZ#6fg(=fgfgbfgfg2fg5fgfgfgfgfg:fgfgfg2=fgfg,fgKfgfg!fgFD7=fgfgfg/fgfgfgfgfg2 ,fgfgfg9=fgfg,fgifg&_ _You start resting.fg21116.9 (29.0)fga5[8==7.9 (30fg<fgA% _Magic restored.fg fg fgA fg fg 18.9 (1.0)fg fgc  #.......... #......... .. ##.......$. ... #.......... #...#.......... .....). ..# 8 #...@..#  #........... #..........# ##..........................$..................###.#........##fgd ;==fg)k fgZ -9.6 (1.7fg fg _You climb downwards.  Found a dagger and 26 gold pieces. _There is a stone staircase leading up here.fg~c#.......... #. .. ##.$. ... #.... #...#.... ...........).  ## .<..##....#.....##.###...........$#............####.###..#fgfg4200 _fgPfgfgA _ ..# #$...#...#.........fgVB ). . ## ... #...<..##...........####......##. #......##fgK fgO &1fgU fgW fg  .# #$..#...#..........). .. ## ..fg  k #...<..##.........####......$..#.....##fg fg &2fgb fg fgz ..#..#..........)... ## .. #...<..##.fgQ........##..##......$#......##fggD.....##fgfg{&3fg۫fgfg` #......).. ## . #...<..##........##..##....#......###.### #.fgM#......#fgfgc&4fgfgDfg +5.6 (2fgfg> _You now have 347 gold pieces (gained 8).fg } ....# #...#...............)....#.......# .... #...<..##.... #..# ###..##.#.....#..fg2 $..## ##.#..## #..#.......###. #......## #.....## .....##......#fg; fgo +6.6 (1fg fg fg  ..# ##$. ....#.. #...#...............)....#.......# .... #...<..##.... #..# ## #..##. #. .....#....##. ##.#..## #..#.......###. #......###. #.....## .##fgs fg &7fg: fg fg7- . #...####.$. ....#.. #...#...............)....#.......# .... #...<..##.... #..# ## #..##. #.... #..... ..#....##. ##.#..## #..#.......## #..#......###. #.....##fg?7fg;&8fgAfgCfg #. ... #.. ...###$. .....#. #...#.... ....).... #.......# .... #...<..##.... #.  #..fgA## #..## #...#.....#..... ##.#.#..#.#..#.fgfg&9fgfgfg!= s #. ... #.. ...###$. .....#. #...#.... ....).... fg= #.......# .... #...@..##.... #.  #..## #..##.#..#.....#..... ##.#.#..#.fgH fgwL '30fgS fgXV a _There is a stone staircase leading up here.fge< # #.... #.....###fg1= $.....#. #...#.... ....).... #.....@.# .... ##...<..##.... #....#  #..###..###.#.....#..... ##.#.fgE fgJ -1 _fgP fgR fgv.### #.... #.....###$.....#.##...#.....).....fg#.......#......##...<..##....##.....## #..........###..##....#.fg....#.......#....fgifg9&2fgrfglfgGy.. .# ##fgC #.... #.....###$.....#.###...#fg.....).....##.......#.......fg##...<..##....#.#........... #..........###..##..........fg.#.......#...fgfg&3fgӝfgfg.... .# ## #.... #.........###$...# .....#.## #...#...........).....##fgȌm#.......#.......##...<..##....#..#...........## . #..........###..##........... fgofgT&4fgfgfgO...... .# ## #.... #..........###$...# fg.....#.## #...#............).....####.......#........##...<..##....#..#...........##... #..........## ###..##fg;fg&5fg<fg fgU . . .. .#.# .##.#.#.... #....####....# .....#.## #...#.. .fg #...##...<..##....#... D   steam dragon (asleep)#...........##.#..........## ##D fg fg &6fg fg _A steam dragon comes into view. _You see here 18 gold pieces.fg fg( &7fgs fg( ? _You now have 365 gold pieces (gained 18).fg].............. . . ## ...#.#.... fgM......... #. ...#####  .....# #...#.....fgD ....).....### ##......... ##...<..##.#...fgɓ #...........##.... #fg....## ##D#..##........... #....fgfgfg&8fgCfg\fgyu . .. ## ...#.#.... ......... #. ...#####  .....## #...#.....fgryE ....).....### ##......... ##...<..##....#... #...........##.... #..........## ##D#..##...........fg=z #...............  #.fgfgރ&9fgPfgfg8 fgN: Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple fgvfg)............. .zzzbbb the Magician............ ..Octopode of Vehumet ......#.........# ...fgiHealth: 47/47 ========================##.........#....Magic: 18/18 ========================#...............AC: 1fgStr: 7... #...............EV: 12fg{Int: 20...####...........#fgPSH: 5Dex: 12fg.....#...........###XL:  8 Next: 12% Place: Dungeon:8fgo#...#......@........fgNoise: ---------  Time: 6139.6 (0.0)fgp...........).....###fg!b) +1 dagger (speed)#.......#.........fgA6Cast: Stone Arrow (7%)fgS##...<..##....#...#...........##....fgv#..........## ##D#..##...........fgM#...............fgh#............... _There is a stone staircase leading up here. fg'_You now have 347 gold pieces (gained 8). _There is a stone staircase leading up here. _A steam dragon comes into view. _You see here 18 gold pieces. _You now have 365 gold pieces (gained 18).fgfgpfg[fg fg,fgfgHfgqfgfg_fg=,fg]fgfg'Bfg'W  There is a stone staircase leading up here.fg(fg,fgC-$ _fg.fg9;7fgfgfgfg" .......#######  #..[..<..# .#[##[#.# .. #.#.#..# # fgb##..##.#.#..# # #  #......#.##.#.#  ####....# #.....#.####. #.# 46.1 (6.5 #.##.##.#####  .. #.. .#  ### #### # fg#;_You climb upwards.fg&fgg-fg1c _There is a stone staircase leading down here.fg fg fg fgI fgz fg : _fg fg fg> fg fg fg fg fg fgT fg ,fg fg fg` ,fgk fg fg) ,fg fgj fg$ ,fg# fg fgz fg fg> fgu fgh ,fg fg fg& fgO fg fgs fg^ ,fg fg fgK ,fgz fgo fg8 fgh fg fgH fg9 ,fg fg  fg ,fg fgB fg! ,fg" fg# fg-& fgg& fg' fg) fg- fg- fg. fg0 fg2 ,fg3 fg5 fg> @..... ####..# #.##.......# # .. .#..........# ...........# ..........  .##.......  ).. ...#########.......@.........#65.1 (19.0).........#######.#+######..[..<..#.# #.#[##[#.#.#.. #.#.#..#.#.##..##.#.#..#.#.#fg-? #......#.##.#.#####..........##.....#.####.#fgF fg ,6.1 (20fgE fg + _Found a quarterstaff.fgo=fg=fgH@fgGfgoMfgMfgRfgRSfgWfgWfgYfgafggfgzgfgn,fgTofgofgpfg sfgvfgvfgwfgwyfgw|fg|fg}fg fgfg'fgfgbfgl,fgvfgԎfgH,fgfg7 _You open the door.fgIfgU@  There is an open door here.fgȣfgp _fgDfgfge,fg;fgfgy #+#  #######.# .#   #.......# g#  .......# g#  #. #.......# g#  #.##.......# .# .#..........# .# ...........####.##.#  ...........'..@....#  fgF.##........####......#  )..................#.#  Stone Arrow (7%)........##########.#  .................# #  .........#######.#   g   gnoll bouda (asleep)fg+######..[..<..#.#   gg 2 gnolls (polearms, asleep)#.#[##[#.#.#  .. #.#.#..#.#.#  fgb 78.1 (12  A gnoll bouda and 2 gnolls come into view.The gnoll bouda shouts! The gnoll shouts! x2; You hear a shout!fgfgg.gggggswift)fg:6===9.1 (13fgfg\ _The gnolls pick up the pace!fg3 #+# zzzbbb the Magician #######.# .# Octopode of Vehumet ...... #.......# g# Health: 47/47 ======================== #.......# .# Magic: 15/18 ====================----  #. #.......# g# AC: 1Str: 7  #.##.......# g# EV: 12fg74!Int: 20  .#..........# *# SH: 5Dex: 12  ...........####*##.#  XL:  8 Next: 12% Place: Dungeon:7  ...........'..@....#  Noise: ===------  Time: 6179.1 (0.0) fgg4 .##........####......#  b) +1 dagger (speed)  )..................#.#  Cast: Stone Arrow (7%)  ........##########.# fg4 .................# #  .........#######.#  g   gnoll bouda fg4 +######..[..<..#.#  gg 2 gnolls (polearms, swift) #.#[##[#.#.#  .. #.#.#..#.#.# fg4N_The gnolls pick up the pace!fg42Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg(5qAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)fg4@ggfg~ #+# zzzbbb the Magician #######.# .# Octopode of Vehumet ...... #.......# g# Health: 47/47 ======================== #.......# .# Magic: 15/18 ====================----  #. #.......# g# AC: 1Str: 7  #.##.......# g# EV: 12Int: 20  .#..........# .#fg SH: 5Dex: 12  ...........####.##.#  XL:  8 Next: 12% Place: Dungeon:7  ...........'..@....#  Noise: ===------  Time: 6179.1 (0.0)  .##........####......#  b) +1 dagger (speed)  )..................#.#  Cast: Stone Arrow (7%)  ........##########.#  .................# # fg] .........#######.#  g   gnoll bouda  +######..[..<..#.#  gg 2 gnolls (polearms, swift) #.#[##[#.#.#  .. #.#.#..#.#.# Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!fgw #+#  .#   g#   .#  #.  g#   )#  .....# `#  fg....####`##.#  ...#  .....#  )..#.#  .#  . #    [..<..#.#    gnoll (polearm fg#.#[##[#.#.#  ..  fg~Jfg4KfgQbAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.fg@X/  --more--fgz  A gnoll comes into view. It is wielding a +0 flail.The gnoll bouda gazes fiercely through you!fgG~fgg.g.g.g 2 gnolls (1 polearm, 1 wandering, swi…)fgؑi3-80.1 (1Weak fg5p _You feel your attacks grow feeble.fg #+# zzzbbb the Magician #######.# g# Octopode of Vehumet ...... #.......# .# Health: 47/47 ======================== #.......# g# Magic: 12/18 ================--------  #. #.......# .# AC: 1Str: 7  #.##.......# )# EV: 12Int: 20  .#..........# g# SH: 5Dex: 12  ...........####*##.#  XL:  8 Next: 13% Place: Dungeon:7  ...........'..@....#  Noise: ==-------  Time: 6180.1 (0.0)  .##........####......#  b) +1 dagger (speed)  ).....fg.............#.#  Cast: Stone Arrow (7%)  ........##########.#  Weak  .................# #  .........#######.#  g   gnoll bouda  +######..[..<..#.#  gg 2 gnolls (1 polearm, 1 wandering, swi…) #.#[##[#.#.#  .. #.#.#..#.#.# _You feel your attacks grow feeble.Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)fgQ V#+#  zzzbbb the Magician#######.# g#  Octopode of Vehumet ......#.......# .#  Health: 47/47 ========================#.......# g#  Magic: 12/18 ================--------#. #.......# .#  AC: 1Str: 7#.##.......# )#  EV: 12Int: 20.#..........# g#  SH: 5Dex: 12...........####`##.#fg]   XL:  8 Next: 13% Place: Dungeon:7...........'..@....#  Noise: ==-------  Time: 6180.1 (0.0).##........####......#  b) +1 dagger (speed))..................#.#  Cast: Stone Arrow (7%)........##########.#  Weak .................# # .........#######.#  g   gnoll bouda+######..[..<..#.#  gg 2 gnolls (1 polearm, 1 wandering, swi…)#.#[##[#.#.# .. #.#.#..#.#.# Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enterfg , or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)  The stone arrow hits the gnoll.fg eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)  The stone arrow hits the gnoll.  The gnoll is moderately wounded.fgl fge 6  The gnoll shouts!fg% .gg.gswift)fg( +1.1 (1fg4 fgl6 fgA /  --more--fg.4 _You block the gnoll's attack.fgy #+#  #.# .#  #.# .#  #.# g#  #. #.# g# # #.##.......# )# . .#..........# g# # ..####.##.#  ..'.@.....#  .##........####......#  )............#.#  ..####.#  ..# #  .#.#  +######..[..<..#.#   #.#[##[#.#.#   .. #.#.#..#.#.#gZ39;49m  fg.gg   gnoll (polearm, swift)fg/--2fgfgfg  #+#  #.# .#fgÄ   #.......# .#  #.......# g#  #. #.......# g# .# #.##.......# )# . .#....# .#  # .####g##.#  fge .'.#  .##.####......#  )...........#.#  ..###.#  .......fg .# #  .........#.#  +######..[..<..#.# fgS #.#[##[#.#.#  .. #.#.#..#.#.# fgщ fga $.fg tgThe gnoll attacks as it pursues you! You block the gnoll's attack.fgX O=-3fg fg C _The gnoll misses you.fg# #+# # #######.# .#  #.......# .#  #.......# g# . #. #.......# g# .# #.##.......# )#  .. .#...# .#  # .####.##.#  .@..g....#  .##.####......#  )..........#.#  .####.#  ..# # .........#.#  +######..[..<..#.#fg #.#[##[#.#.# .. #.#.#..#.#.#fgEfg$fg)Pgg.g   gnoll boudag   gnoll (polearm, swift)  The gnoll attacks as it pursues you!fgW1----4fgfg} _The gnoll hits you from afar with a +0 spear. _There is an open door here.fg7##+# zzzbbb the Magician # #######.# .#  Octopode of Vehumet ...... #.......# .#  Health: 41/47 ====================---- #.......# g#  Magic: 9/18============------------ . #. #.......# g#  AC: 1Str: 7 ..# #.##.......# )#  EV: 12Int: 20  .. .#..........# .#  SH: 5Dex: 12  # ...........####g##.#  XL:  8 Next: 13% Place: Dungeon:7 ...........@*g.....#  Noise: =--------  Time: 6184.1 (0.0) fg.##........####......#  b) +1 dagger (speed) )..................#.#  Cast: Stone Arrow (7%) ........##########.#  Weak  .................# #  .........#######.#  g   gnoll bouda +######..[..<..#.#  g   gnoll (polearm, swift) #.#[##[#.#.#  .. #.#.#..#.#.# Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, covering ground quickly,75% to hit)fgS g*fg:g*Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (75% to  hit)fg n##+#zzzbbb the Magician ########.# .#Octopode of Vehumet ......#.......# .#fg eHealth: 41/47 ====================----#.......# g#Magic: 9/18============------------ . #. #.......# g#AC: 1Str: 7 ..# #.##.......# )#EV: 12Int: 20  .. .#..........# .#SH: 5Dex: 12# ...........####g##.#XL:  8 Next: 13% Place: Dungeon:7fgˊ ...........@```....#Noise: =--------  Time: 6184.1 (0.0).##........####......#b) +1 dagger (speed)fg )..................#.#Cast: Stone Arrow (7%)........##########.#fg" {Weak .................# #fgG .........#######.#g   gnoll boudafgl +######..[..<..#.#g   gnoll (polearm, swift)#.#[##[#.#.#fg .. #.#.#..#.#.#Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Stone Arrow (dangerous; 7% risk of failure)  fg׋ Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (75% to  fg rhit)  The stone arrow misses the gnoll. The stone arrow hits the gnoll bouda!fgn fg fg  g.ggg 2 gnolls (1 polearm, swift)  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  fg| >Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (75% to  hit)  The stone arrow misses the gnoll. The stone arrow hits the gnoll bouda!  The gnoll bouda is heavily wounded.fg g10/18==5.1 (1fg 0 fg82 fgE S _The gnoll barely misses you.fg%##+# zzzbbb the Magician # #######.# .#  Octopode of Vehumet ...... #.......# .#  Health: 41/47 ====================---- fg#.......# g#  Magic: 7/18=========--------------- . #. #.......# g#  AC: 1Str: 7 ..# #.##.......# )#  EV: 12Int: 20  .. .#..........# .#  SH: 5Dex: 12  # ...........####g##.#  XL:  8 Next: 13% Place: Dungeon:7 fg1...........@*gg....#  Noise: ==-------  Time: 6185.1 (0.0) .##........####......#  b) +1 dagger (speed) )..................#.#  Cast: Stone Arrow (7%) fgg........##########.#  Weak  .................# #  fgb.........#######.#  g   gnoll bouda +######..[..<..#.#  gg 2 gnolls (1 polearm, swift) fgƣC#.#[##[#.#.#  .. #.#.#..#.#.# fgCasting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  fgePress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, 75% to hit)fga gg, wielding a +0 flail (covering ground quickly, 75% to hit)fg$fg#fg#+#fgrK zzzbbb the Magician fg# #######.# .#  Octopode of Vehumet ......fg fgF#.......# .#  Health: 41/47 ====================----fgw fgw#.......# g#  Magic: 7/18fgC=========--------------- fg$. #. #.......# g#  AC: 1fg+Str: 7 fg..# #.##.......# )#  EV: 12fg,Int: 20 fgR .. .#..........# .#  SH: 5fg,Dex: 12 fg # ...........####g##.#  XL:  8 Next: 13% Place: Dungeon:7fg5 fgG...........@.gg....#  Noise: ==-------  Time: 6185.1 (0.0)fg fg.##........####......#  b) +1 dagger (speed)fg^ fg)..................#.#  Cast: Stone Arrow (7%)fg fg?v........##########.#  Weak fg~ fg#.................# # fg fgK.........#######.#  g   gnoll boudafg fg!+######..[..<..#.#  gg 2 gnolls (1 polearm, swift)fgn fgb#.#[##[#.#.#  .. #.#.#..#.#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 7% risk of failure)  fgFPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 75% to hit)  The stone arrow misses the gnoll. The stone arrow hits the gnoll bouda!  You kill the gnoll bouda!fgI#+# #######.# .#  #.......# .# fgC~ #.......# g#  #. #.. g#  #.##.. )# fgi .. .#..... .#  # .......fg##.#  ...........@``)....#  fg.##.........#  )......fgy.#.#  .......  fg B.......  fg1......gg 2 gnolls (1 polearm, swift) fgUt+######..[..< fgx#.#[##[ .. fg fgfg ..ggAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (covering ground quickly, 75% to hit)  The stone arrow misses the gnoll. The stone arrow hits the gnoll bouda!  You kill the gnoll bouda!Vehumet accepts your kill.fg{fgȜf76.1 (16fgfgfg/  --more--fg_L _The gnoll misses you.fg##+# zzzbbb the Magician # #######.# .#  Octopode of Vehumet ...... #.......# .#  Health: 41/47 ====================---- #.......# g#  Magic: 4/18=====------------------- . #. #.......# g#  AC: 1Str: 7 ..# #.##.......# )#  EV: 12Int: 20  .. .#..........# .#  SH: 5Dex: 12 fgI # ...........####.##.#  XL:  8 Next: 17% Place: Dungeon:7 ...........@*gg....#  Noise: ==-------  Time: 6186.1 (0.0) .##........####......#  b) +1 dagger (speed) )..................#.#  Cast: Stone Arrow (6%) ........##########.#  Weak  .................# #  .........#######.#  gg 2 gnolls (1 polearm, swift) +######..[..<..#.#  fg#.#[##[#.#.#  .. #.#.#..#.#.# _The gnoll misses you.fgCasting: Stone Arrow (dangerous; 6% risk of failure)  fg6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  fgYPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 75% to hit)fg n##+#zzzbbb the Magician ########.# .#Octopode of Vehumet ......#.......# .#fg HHealth: 41/47 ====================----#.......# g#Magic: 4/18=====------------------- . #. #.......# g#AC: 1Str: 7 fgz!..# #.##.......# )#EV: 12Int: 20  .. .#..........# .#SH: 5Dex: 12# ...........####.##.#XL:  8 Next: 17% Place: Dungeon:7fg!...........@`gg....#Noise: ==-------  Time: 6186.1 (0.0).##........####......#fg!b) +1 dagger (speed))..................#.#fg!Cast: Stone Arrow (6%)........##########.#Weak .................# #fg$".........#######.#gg 2 gnolls (1 polearm, swift)fgH"+######..[..<..#.##.#[##[#.#.#fgn".. #.#.#..#.#.#Casting: Stone Arrow (dangerous; 6% risk of failure)  fg"MConfirm with . or Enter, or press ? or * to list all spells.fg" Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linefg#Aim: a gnoll, wielding a +0 flail (covering ground quickly, 75% to hit)  The stone arrow hits the gnoll!fgU.  Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (covering ground quickly, 75% to hit)  The stone arrow hits the gnoll!  The gnoll is severely wounded.  Your attacks no longer feel as feeble.fg37.1 (1fg޾fg9fg/  --more--fg92 S _The gnoll barely misses you.fgv##+# zzzbbb the Magician # #######.# .#  Octopode of Vehumet ...... #.......# .#  Health: 41/47 ====================---- #.......# g#  Magic: 1/18=----------------------- . #. #.......# g#  AC: 1Str: 7 ..# #.##.......# )#  EV: 12Int: 20  .. .#..........# .#  SH: 5Dex: 12  # ...........####.##.#  XL:  8 Next: 17% Place: Dungeon:7 ...........@*gg....#  Noise: ==-------  Time: 6187.1 (0.0) .##........####......#  b) +1 dagger (speed) )......fg\w[39;49m............#.#  Cast: Stone Arrow (6%) ........##########.#  .................# #  .........#######.#  gg 2 gnolls (1 polearm, swift) +######..[..<..#.#  #.#[##[#.#.#  .. #.#.#..#.#.# _The gnoll barely misses you.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 75% to hit)fgg##+# zzzbbb the Magician fgLh# #######.# .#  Octopode of Vehumet ...... #.......# .#  Health: 41/47 ====================---- #.......# g#  Magic: 1/18fgqh=----------------------- . #. #.......# g#  AC: 1Str: 7 fgh|..# #.##.......# )#  EV: 12Int: 20  .. .#..........# .#  SH: 5Dex: 12 fgh # ...........####.##.#  XL:  8 Next: 17% Place: Dungeon:7 fgiD...........@.gg....#  Noise: ==-------  Time: 6187.1 (0.0) fg1i.##........####......#  b) +1 dagger (speed)fgvi )..................#.#  Cast: Stone Arrow (6%)fgi ........##########.#  .................# # fgi .........#######.#  gg 2 gnolls (1 polearm, swift) +######..[..<..#.# fgYj #.#[##[#.#.#  .. #.#.#..#.#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 75% to hit)  fgjYThe stone arrow hits the gnoll!  You kill the gnoll!fg}rN#+# #######.# .#  #.......# .#  fgr#.......# g#  #. #.. g#  #.##.. )#  .. .#..... .# fgsa # .......##.#  ...........@`)g....# fg:sg .##.........# fgcst ).......#.#  fgsq....... ....... fg t ......g   gnoll (fg1tS +######..[..<fgZtZ #.#[##[fgt\ .. fg fgfgXg))fgH 2=88.1 (1Stone Arrow (6%)fgXfgcY  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (covering ground quickly, 75% to hit)  The stone arrow hits the gnoll!  You kill the gnoll! _Vehumet accepts your kill.fg fgfgfgF _Unknown command.fg _  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg fg fgB e _You don't have enough magic to cast this spell.fg<fgfgfgxF _Unknown command.fgfg fg=fgF _Unknown command.fgq  You hit the gnoll. Your grab misses the gnoll. You squeeze the gnoll!  The gnoll is severely wounded.fg=rfgsa0--7 (0.6fg(}fg9 _The gnoll hits you with a +0 flail.fgX  You barely miss the gnoll. Your grab misses the gnoll.fgY G-9.4 (0.7fge fgQi H _The gnoll is severely wounded.fgi fgZ q  You barely miss the gnoll. Your grab misses the gnoll. _The gnoll is severely wounded.  You hit the gnoll but do no damage. You grab the gnoll.  The gnoll is severely wounded.  You constrict the gnoll.  You kill the gnoll!)990.0 (0.6fg  fgb fg 6_Vehumet accepts your kill.fgܯ fg #+#   #######.# .#  #.......# .#  #.......# g#   fg_q#. #.......# g#  .# #.##.......# )#  .. .#...# .#  # .####.##.# fg .'@))....#  .##.####......#  fg)..........#.#  .fgW####.#  fg8N..# # fg]m .........#.#  fg +######..[..<..#.#   #.#[##[#.#.# fg  .. #.#.#..#.#.#  fgD fg& fg fg L1--fg#!1.0 (1.0fg)fgy/N _You see here a +0 flail.fgf7 #+#  #.# .#  #.......# .#  #.......# g#  #. #.......# g# fg8  # #.##.......# )#  . .#....# .#  # .####.##.#  .')@)....#  .##.####......#  ).fg8 ..........#.#  ..###.#  ........# #  .........#.#  +######..[..<..#.#  #.#[##[#.#.#  .. #.#.#..#.#.#  fgD fgD X2=-2 fgE _fgN fgT  Things that are here: _a +0 spear; a gnoll corpsefg-o#+#  #.# .#  #.# .#  #.# .#  #. #.# K# fgp$  #.##.......# )#   .#..........# .#   .####.##.#  .'))@....#  .##.####......#  )............#.#  ..####.#  .# # fgp .#.#  K   kobold brigand (missile, wandering)+######..[..<..#.#  #.#[##[#.#.#  .. #.#.#..#.#.#  fgcfgJ.Kfg&3fg1fg  Things that are here: _a +0 spear; a gnoll corpse  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.whip; a +0 leather armour; a gnoll corpsefgN` #+#  #.# .#  #.# .#  #.# .# fg #. #.# .# # #.##.......# K# . .#..........# .# # .####.##.#  .')@)....#  .##fgX^.####......#  )............#.#  ..####.#fg  .# #  fgK.#.# fg +######..[..<..#.#  fg #.#[##[#.#.#  fg/ .. #.#.#..#.#.#  fgfg-4 _fg{fg{  Things that are here: _a +0 spear; a gnoll corpsefg  #+#  #.# .#  #.......# .#  #.......# .#  #. #.......# .# .# #.##.......# K# . .#....# .#  # .####.##.#  .'@))....#  .##.####......#  )...........#.#  ..###.#  ........# #  .........#.#  +######..[..<..#.#  #.#[##[#.#.#  .. #.#.#..#.#.#fg  fgfgMKK   kobold brigand (missile, wandering)fg0fg[2=5 _fg*fg/N _You see here a +0 flail.fg :# #+# # #######.# .#  #.......# .#  #.......# .# . #. #.......# .# .# #.##.......# K#fg   .. .#...# .#  # .####K##.#  .@)))....#  .##.####......#  )..........#.#  .####.# ..# # .........#.# fg  4 +######..[..<..#.# #.#[##[#.#.# .. #.#.#..#.#.#fg fg 0.fg @=6 fgG _fg1) fg- Q _There is an open door here.fg9.########.# .# #.......# .# #.......# .# .. #. #.......# .# #..# #.##.......# K#  .. .#....# .# # ..####.##.# .')))....# .######......# )..........#.# ##########.#  ..........# # #######.# +######..[..<..#.# #.#[##[#.#.#.. #.#.#..#.#.# #..##.#.#..#.#.#fgfgKK   kobold brigand (missile, wandering)fg$7 fg _fg;fgNfg 9.# #.# .# # #.# .# # #.# .#. #. #.# .# ##..# #.##.# K# .. .#.# .# # .####K##.# .')))....# .##.####......# ).#.# .#.# ...# # .........#.# +######..[..<..#.#  #.#[##[#.#.#  .. #.#.#..#.#.#  #..##.#.#..#.#.#fgfgJ.Kfg9S3==8fgUfgjfg #  #.......# .# .# #fgp .# .# .... #. #.# .# ###..# #.##.# K#  .. .#...# .# # .fg D####.##.# fg a.'))).K..# .##fg .####......# ).fgҀ <.........#.# fg >##########.# fg D ..........# #fg+ Q ..#######.#fgC +######..[..<..#.# fgY #.#[##[#.#.#fgo b.. #.#.#..#.#.#fg  #..##.#.#..#.#.# #......#.##.#.#fgN fgm #3fg =fg 9fgt fgܞ fgM.# #.# .# ..... #. #.# .# ####..# #.##.# K# # .. .#...# .#fg] # .####.##.# .'))).K..# .##.####......# )..........#.# ##########.#  ..........# # ..#######.#  +######..[..<..#.# #.#[##[#.#.#fg9.. #.#.#..#.#.# #..##.#.#..#.#.# #......###.#.# ####..........#fgfg(200fgnfgfg{.. #. #.# .# ###..# #.##.......# K#  .. .#..........# .#  # ...........####.##.# ....'))).K..# .##........####......#)..................#.# ..##########.# .........# # .#######.# +######..[..<..#.#  #.#[##[#.#.#.. #.#.#..#.#.##..##.#....#.##.#.#####..........# #.....#.####.#fg~|[39;49mfgfgO&1fgfgfgc^ ###..# #.#K  .. .#.... # ..fg####.##.# '))).K.######......#)..........#.##########.# .........# #######.# +######..[..<.. #.#[##[#.#fgB#....#.#..>.......#fgsfgf#4fgN===2fgfgpfg/  .. .#....# .# # ...........####.##.# .....'))).K..# .##........####......#fg )..................#.# ..##########.# .........# # .#######.# +######..@..<..#.#  #.#[##[#.#.# fg .. #.#.#..#.#.# #..##.#fg ....#.##.#.#fg ####..........# #.....#.###fg3 #.##.#..>.......#fg^ 8#.##.##.######fg| fgI &3fg fgZ  Things that are here: _a +0 robe; a +2 great swordfg u.. .#.# .# # ...........####.##.# ...........'))).K..# fg .##........####......# )........#.# ..##.# fg i...# # .fg* 9#.# fgI +######..[@.<..#.# fge <#.#[##[#.#.# .. #.#.#..#.#.# fg _#..##.#.#fg #......#####....fg Q#....fg q#.#..fg + fgHfgY4=4 _fgY fgNfg*T.. .#.# .# # .####.##.# .....'))).K..# .##........####......# fgT)......#.# ........#.# ...# # .fgT9#.# fgT_+######..[.@<..#.# #.#[##[#.#.# fgT.. #.#.#..#.#.# #..##.#.#..#fgU.#.##......#.##.#.#####...fgEU#...#.#. fgnU fg^fg`&5fghfgjfg!.. .#.# .#  # .####.##.#  .fgo'))).K..#  .##.####......#  ).#.#  ........#fg.#  ........# # fgd .#.#  fg+######..[..@..#.#  fgX#.#[##[#.#.#  .. #.#.#..#.#.#  fg>#..##.#.#..#.#.#  #......#.##.#.# fgx` ####..........# fg:  fgU#.....#.####.#  fgÃ/ fgԃ6#.#..>.fg# fg:  fg5#.##.##.######  fgaD fg.fgÒfgޒ85=fg6fg4fga _There is a stone staircase leading up here.fgNJfgfg-7 _fg_fgB...##....####...#  ##'##<#......##...#  ...##.######......#  #####.# ###....#  ##....### #....#  ...#....# ##...#  ####....# #...#  #....########'##  fgC#6#....##......@#  #....##.#######  #....##.#  #....'..##....##.##.####### ####.# .#...# fg4C0.#.###fgC:=fgGGfg-8.5 (2.5fg fgȘ} _You climb upwards. _There is a stone staircase leading down here.fgg3fgfgfgR6= _fg5=fgDfgAfgYfgfgfg#7fgE==fg4fg3 fgH+_HP restored.fgu#=fgfgwfg-fgSfgfg-fgPT6==fgfgOfgn9=fgfgcfgfgfgPfg,fgnfg:==fgfg,fgfgfgS7=fgfg,fgfgBfg,fgfgfg9=fgfgfgfgfgfgfgfgfg#8fg0=fgfgfgfgBfgfgfgfgfgfgfgfg##=fg;fgfg fgA fg fgG fg fg M9==fg fg fg fg fg fg fg fgfgfgfgfg:==fg)fgfgfgLfgfg)10/18fg(=fgfg=fgyfgfgefgfgfgfgfg fgfg9=fgfgfgfg fgfg71=fgfgAfgfgfgcfgfg fgxfg%fg@fgfg5fgx9=fgfgMfgfgfgG ,fg fgz!fg!%2fg!?==fg"fg?#fg#fg$fg%fg%fg&fg&fg'fg(fg#):==fg)fg*fg+fg+fg-c3=fg.fg/,fg/fgh0,fg0fg^1,fg1fgD2fgt22=fg2fg]3,fg3fgH4fg{4D4=fg4fgR5,fg5fg46,fg6fg"7,fgx7fgB8O=fg8fg@9,fg9fgP:fg:b5==fgD;,fg;fgp<,fg<fgk=,fg=fgg>fg>:==fg>fg?fg?fg?fgl@fg~@fg@fgNAfgrA#6fgA(=fgAfgBfgBfgCfgCfgCfgCfgDfgDfgDfg~EfgE#=fgEfgEfgFfgFfgFfgGfg(H#7fg:H(=fgHfg?IfgsIfgIfgoJfgJfgJfguKfgKfgKfgLfgL9=fgLfgMfgMfgNfg@OfglOE8==fgOfg[O 91.5 (83.0) _Magic restored.fg~\fg `fgbE _Done exploring.fgffgtfg5fg;fgf82.5 (1.0) _fg+fgx! .#..........# .#  # ...........####.##.#  ...........'))).K..#  .##........####......#  )..................#.#  ........##########.#  .................# #  .........#######.# 7 +######..[..@..#.#  #.#[##[#.#.#  .. #.#.#..#.#.# fggy #..##.#.#..#.#.#  #......#.##.#.#  ####..........#   #.....#.####.#   #.#..>.......#   #.##.##.######  fgez;==fgfg-4.0 (2.5fg;fg} _You climb downwards. _There is a stone staircase leading up here.fg fgX fg{ fg:" fgn' fg+ : _fg/ B  Things that are here:  fg0 Ya +0 robe; a +4 battleaxefgc4 fg4  _fgN6 fg8 fg< fg+= fgz> fg@ fg E ,fg`F fgH fgL fgM fgN fgQ fgV fgAW fgyY fgz\ fg` fg-a fgb fgd fgi fgi fgk fgl fgq fgq fg9s fgTy fg| fg*} fg} fg fgw ] .# #.#[##[#.#.#  ... #.#.#..#.#.# fg  #..##.#.#..#.#.#  fg #......#.##.#.#  ####..........# fg v #.....#.####.#  fg, #.#..>.......#  ########.##.##.###### fgO  S......@..#....# fgs H.############### fg "  fg S   water moccasin (asleep) fgߋ fgʘ 1304.0 (10.0)fg ,5.0 (11fgP fg a _A water moccasin comes into view.fg  .# #.#[##[#.#.# ... #.#.#..#.#.# #..##.#.#..#.#.# #......#.##.#.# ####....# #.....#.####.# #.#..>fge .##.##.##.######.S...#....#.######fg fg 16.0 (1.0)fg fg fgj .# #.#[##[#.#.# ... #.#.#..#.#.# #..##.#.#..#.#.# #......#.##.#.# ####.# #.....#.####.# #.#..>.##.##.##.######.S.#....##..######fgfg&7fgfg fgb  .# #.#[##[#.#.# ... #.#.#..#.#.# #..##.#.#..#.#.# #......#.##.#.# ####.# #.....#.####.#fgOc t #.#..>.#.#.##.##.######.S.#....##..######fgo fgp &8fgp DStone Arrow (6%)fgw fgz fg+ .# #.#[##[#.#.#  zzzbbb the Magician ... #.#.#..#.#.#  Octopode of Vehumet ...... #..##.#.#..#.#.#  Health: 47/47 ======================== #......#.##.#.#  Magic: 15/18 ====================---- ####..........#  AC: 1Str: 7 #.....#.####.# EV: 12Int: 20 #.#..>.......# SH: 5Dex: 12fgP: .##########.##.##.###### XL:  8 Next: 19% Place: Dungeon:7 ...S***@.....#....#  Noise: ---------  Time: 6308.0 (0.0) ##..###############  b) +1 dagger (speed)  Cast: Stone Arrow (6%)fg~  S   water moccasin (asleep)fg. fg_A water moccasin comes into view.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)fgH g.# #.#[##[#.#.#zzzbbb the Magician... #.#.#..#.#.#Octopode of Vehumet ......#..##.#.#..#.#.#Health: 47/47 ========================#......#.##.#.#Magic: 15/18 ====================----####..........#AC: 1Str: 7#.....#.####.# EV: 12Int: 20fgI #.#..>.......# SH: 5Dex: 12.##########.##.##.###### XL:  8 Next: 19% Place: Dungeon:7...S```@.....#....#Noise: ---------  Time: 6308.0 (0.0)##..###############b) +1 dagger (speed)Cast: Stone Arrow (6%)S   water moccasinfgI UConfirm with . or Enter, or press ? or * to list all spells.fgI Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linefgJ Aim: a water moccasin (asleep, 100% to hit)  The stone arrow hits the water moccasin!  The water moccasin is heavily wounded.fg fg fg I..S.fg 4==9.0 (1fg fg D  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (asleep, 100% to hit)  The stone arrow hits the water moccasin!  The water moccasin is heavily wounded. _The water moccasin hisses angrily.fgK .# #.#[##[#.#.#  zzzbbb the Magician ... #.#.#..#.#.#  Octopode of Vehumet ...... #..##.#.#..#.#.#  Health: 47/47 ======================== #......#.##.#.#  Magic: 12/18 ================-------- ####..........#  AC: 1Str: 7 #.....#.####.# EV: 12Int: 20fg#L #.#..>.......# SH: 5Dex: 12 .##########.##.##.###### XL:  8 Next: 19% Place: Dungeon:7 .....S*@.....#....#  Noise: ==-------  Time: 6309.0 (0.0) ##..###############  b) +1 dagger (speed) fg`L Cast: Stone Arrow (6%)  S   water moccasinfgLn _The water moccasin hisses angrily.  fgL*Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgL Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linefg MzAim: a water moccasin (heavily wounded, 53% to hit)fg8 .# #.#[##[#.#.#  zzzbbb the Magician ... #.#.#..#.#.#  Octopode of Vehumet ...... #..##.#.#..#.#.#  Health: 47/47 ======================== #......#.##.#.#  Magic: 12/18 ================-------- ####..........#  AC: 1Str: 7 #.....#.####.# EV: 12Int: 20 #.#..>.......# SH: 5fgDex: 12 .##########.##.##.###### XL:  8 Next: 19% Place: Dungeon:7 .....S.@.....#....#  Noise: ==-------  Time: 6309.0 (0.0) ##..###############  b) +1 dagger (speed)  Cast: Stone Arrow (6%) fg S   water moccasinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 53% to hit)  The stone arrow hits the water moccasin!!  You kill the water moccasin!fg J .# #.#[##[#.#.#  ...         #.#..>fgqI .#### ......`@.....#....#  ##.####### fg= fgڂ'..fg43310.0 (1  fg҅Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (heavily wounded, 53% to hit)  fg The stone arrow hits the water moccasin!!  You kill the water moccasin! _Vehumet accepts your kill.fgڏ/  --more--fg Stone Arrow (5%)Your Spellcasting skill increases to level 7!fgA fg e _Your Conjurations skill increases to level 2!fg fg fg fg > _Unknown command.fgfg= Your spells (describe)TypeFailure Level  a + Stone ArrowConjuration/Earth 5% 3 b - SandblastEarth1%1  c - Poisonous VapoursAlchemy/Air10%1  w - PasswallEarthfg2%3 Select a spell to describe[!]/[I] toggle spell headersfg fg~ fgV j.# #.#[##[#.#.#zzzbbb the Magician... #.#.#..#.#.#Octopode of Vehumet ......#..##.#.#..#.#.#fg CHealth: 47/47 ========================#......#.##.#.#Magic: 12/18 ================--------####..........#AC: 1fg JStr: 7#.....#.####.# EV: 12Int: 20#.#..>.......# SH: 5Dex: 12.##########.##.##.###### XL:  8 Next: 33% Place: Dungeon:7fg r.......@.....#....#Noise: ==-------  Time: 6310.0 (0.0)##..###############b) +1 dagger (speed)fg? {Cast: Stone Arrow (5%)Your Spellcasting skill increases to level 7! fgi y_Your Conjurations skill increases to level 2! _Unknown command.fgj fgA fg] fg fg%fg'' Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 6% 1b - Mercury ArrowConjuration/Alchemy9%2  fg ([c - Brom's Barrelling BoulderConjuration/Earth19% 4  d - Summon Ice BeastIce/Summoning28% 3  e - SwiftnessAir28% 3  f - PetrifyAlchemy/Earthfg(-28% 4  g - Summon Seismosaurus EggSummoning/Earth28% 4  h - AirstrikeAir67% 4  i - Olgreb's Toxic RadianceAlchemyfg(67% 4  j - Freezing CloudConjuration/Ice/Air89% 5  fg(k - Summon Mana ViperHexes/Summoning95% 5  l - Monstrous MenagerieSummoningfgL)100% 7  m - Ozocubu's RefrigerationIce100% 7  n - Polar VortexIcefg)100% 9 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfgCfgJfg/Q.# #.#[##[#.#.#zzzbbb the Magician... #.#.#..#.#.#Octopode of Vehumet ......#..##.#.#..#.#.#Health: 47/47 ========================#......#.##.#.#fgQ5Magic: 12/18 ================--------####..........#AC: 1Str: 7#.....#.####.# EV: 12Int: 20#.#..>.......# SH: 5Dex: 12.##########.##.##.###### XL:  8 Next: 33% Place: Dungeon:7.......@.....#....#Noise: ==-------  Time: 6310.0 (0.0)##..###############fgQ}b) +1 dagger (speed)Cast: Stone Arrow (5%)fgRYour Spellcasting skill increases to level 7! _Your Conjurations skill increases to level 2! _Unknown command.fgPY:Okay, then.fg[fg`fgc. _fgIp fgp fguq fg v fgy : _fg{ fg | fg| fg fg fg fgׄ fg0 M3=fg fg fgd fg̉ fg fgE fg fg fg fg fgy fg 9=fg@ fg fg fgO fgٜ ,fgl fg fgC K4=fg fg fg fgP fg fg fgR fg fg fgD fg fg #=fg9 fg fg@ fg fg fg fgv #5fg )==fg fg fgA fg fgտ ,fgB fg< fg| fg fgG fg :==fg) fg fg fgy fg 6=fgM Bfg` fg 9=fgm fg fg fg fg fgh K7=fg fg fg) fgY fg5 fg~ fg fg fg fg` fgf =fgo fg fg fg fgv L8==fg fg , _Magic restored.fgz fg fg1 fg fgk fg fg9 fgO fg+ fg| fg fg fgs fg $==fg( fg fg fg fg; fg fg9 fg fgY fg fg# fg" fg&# fgw# fg$ fg' fg' fg( fgd) fg, fgW, fg, fg- fgr0 fg0 fg1 fgV2 fg|5 fg5 fg 6 fgV7 fg]? # #.....#.####. #.#..>.....fg? 0#.##########.##.##.####.............#...###..################..###..#####fg?  ##...#.##  ##..@..# --57.0 (4fg@ 7.0) ####.## ..#...#fgC@ {#....##...##..fgo@ *>.fgG fgI G--8.0 (48fgM fgkQ 1 _Found an escape hatch in the floor.fg3fgfgmfgHfgBfgfg7fgfgfgfg,fgfg fgfgfgXfg\fg,fgfgfgz,fgfgfgifgfgfgyfg fgB fg fg4 fgD fg fg fg fgB fg fgd fgd fgt Bfg 7 _You open the door.fg #..#####  ##...#.##  ##.....#fg ####.###..###...### ##....## ###...#########..@...+69.0 (11#>.#...+fg g####)..##### fg# fg% -70.0 (12fg:+ fg/ j _Found a hand axe. _There is an open door here.fg'fg9(fg)fg$,fg&1fgr5P _fgG:fg:fga;fgS=fg.#..@'....g.####)..#......## ..... ..##.+#g   gnoll bouda (asleep)gg 2 gnolls (1 polearm, asleep)fggQ 3.0 (3.0)  You open the large door.fgh+4.0 (4fgknfg}j _A gnoll bouda and 2 gnolls come into view.fg($ ##...#.##zzzbbb the Magician##.....#Octopode of Vehumet ......####.##Health: 47/47 ========================#..##Magic: 18/18 ========================#...###fgv% AC: 1Str: 7##....##gEV: 12Int: 20###...#########..gSH: 5Dex: 12###..'...'......XL:  8 Next: 33% Place: Dungeon:7#>.#..@'....g.Noise: ---------  Time: 6374.0 (0.0)####)..#......b) +1 dagger (speed)##### .....Cast: Stone Arrow (5%)..##.+#g   gnoll bouda (asleep)gg 2 gnolls (1 polearm, asleep) _Found a hand axe. _There is an open door here.  You open the large door. _A gnoll bouda and 2 gnolls come into view.Press: ? - help, v - describe, . - travelThe floor.fgJ@'A large open door.fgHS'.The floor.fgu 5..fg5..fgO5..fg{.gThere is an open door here.  You open the large door. _A gnoll bouda and 2 gnolls come into view.  Press: ? - help, v - describe, . - travel  Here: a gnoll bouda, wielding a +0 club and wearing a +0 robe (asleep)fg! g.The floor.fgoh.   You can't see that place.fg9  fg}-  fgc . , v - describe, . - travelThe floor.fg؏g.Here: a gnoll bouda, wielding a +0 club and wearing a +0 robe (asleep)  The floor.fg5....'.......@'....g...#..............fg }##...#.##zzzbbb the Magician##.....#Octopode of Vehumet ......####.##Health: 47/47 ========================#..##Magic: 18/18 ========================#...###AC: 1Str: 7##....##fg gEV: 12Int: 20###...#########..gSH: 5Dex: 12###..'...'......XL:  8 Next: 33% Place: Dungeon:7#>.#..@'....g.Noise: ---------  Time: 6374.0 (0.0)####)..#......b) +1 dagger (speed)##### .....Cast: Stone Arrow (5%)..##.+#g   gnoll bouda (asleep)gg 2 gnolls (1 polearm, asleep)  You open the large door. _A gnoll bouda and 2 gnolls come into view.Press: ? - help, v - describe, . - travelHere: a gnoll bouda, wielding a +0 club and wearing a +0 robe (asleep)  The floor.  Placed new exclusion.fg fg? fg . _fgD ##...#.## ##.....# ####.## #..## #...### ##....## g ###...#########..g ###..'...'...... #>.#.@.'....g. ####)..#...... ##### ..... ..## .+ # fg0fgP25.0 (1 _fg fgF fg\e ##...#.## ##.....#fgٵd ####.## #..## #...### ##....## g ###...#########..g ###..'...'...... #>.#@..'....g. ####)..#......fg_ ##### ..... ..##  .+ #fgfg&6fgUfg0fg fgfgfgfg2,fg>y_A gnoll bouda and 2 gnolls come into view.Press: ? - help, v - describe, . - travel  Here: a gnoll bouda, wielding a +0 club and wearing a +0 robe (asleep)  The floor.  There is an open door here.fgfg$  _fg fg7 fgy,fgfgfgfg<fg#fg,fg ,fg fg"fg&,fg'fg)fgK-fg~-fg.fg>0fga3,fgW4fg5fg7,fg&8fgW9fg<fgS>,fg@fgYnfgZ,fg_fg`,fg`fgYbfgpg,fggfghfgl,fg,mfg@nfgq,fgqfgbsfgv,fgwfgxfg{,fgd|fg}fgBfgFfgfgafgfgˊfg7 _You open the door.fg %fg{/ ............. #.K....# .........#### #......# +######..[..< ......# .# #.#[##[ .....# ... #.#.#.. ....# #..##.#.#.. ... #......#.# #'# ####...... #@# #.....#96.0 (20.0) #.# #.#..>.#.##########.##.###.............#...###..###############..## K   kobold brigand (missile, wandering)#..#######...#.####.....#fg0fg6fgk<e _A kobold brigand is nearby!fg#####...K.)....K.........####.##+######..[..<...# #.#[##[#..... #......# #..##.#.#..#......# #......#.####......#.# #.#..>..##########.##.##.............#...###..##############..## K   kobold (missile, wandering)..#######...#.#fgk  A kobold comes into view. It is wielding a +0 whip of venom and quiveringpoisoned darts.fgs fg ^..Kfg 17.0 (1.0)fg" fg>& _Found a rapier. The kobold moves out of view. _There is an open door here.fg ).....K..## #### .....).# ....# #......# .........####.##.K....# +######..[....# .# #.#[## #......# ... #.#.# #......###.#.#.#...@..# #......##..##'## ####.....#. #.# #....# #.# #.#..> #.##########.##.# #.............#..fgJ ###..############ K   kobold (missile, wandering) ##..## #..###fgRfgFfgFfgq..K.Kfg j8Stone Arrow (5%)fgfgs _A kobold comes into view. It is wielding a +0 club.fg|& )........... zzzbbb the Magician ......K## ........#### Octopode of Vehumet ...... .....).# ............ Health: 47/47 ======================== # #......# .........### Magic: 15/18 ====================---- #.##......# +######..[.. AC: 1Str: 7 ....K...# .# #.#[## EV: 12Int: 20 #..*...# ... #.#.#. SH: 5Dex: 12 #...*..# #..##.#.#. XL:  8 Next: 33% Place: Dungeon:7 #...@..# #......#. Noise: ---------  Time: 6398.0 (0.0) #..##'## ####..... fg'N[33mb) +1 dagger (speed) #. #.# #..... Cast: Stone Arrow (5%) # #.# #.#..> #.##########.##.# #.............#.. K   kobold brigand (missile, wandering) ###..############ K   kobold (wandering) ##..##  #..##### Casting: Stone Arrow (dangerous; 5% risk of failure)  fg4'MConfirm with . or Enter, or press ? or * to list all spells.fg^'Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (wandering, hasn't noticed you, 64% to hit)fgi)........... zzzbbb the Magician......K## ........#### Octopode of Vehumet ...........).# ............ Health: 47/47 ========================# #......# .........### Magic: 15/18 ====================----#.##......# +######..[.. AC: 1Str: 7....K...# .# #.#[## EV: 12Int: 20fg,#..`...# ... #.#.#. SH: 5Dex: 12#...`..# #..##.#.#. XL:  8 Next: 33% Place: Dungeon:7#...@..# #......#. Noise: ---------  Time: 6398.0 (0.0)#..##'## ####..... b) +1 dagger (speed)#. #.##..... Cast: Stone Arrow (5%)# #.##.#..>#.##########.##.##.............#.. K   kobold brigand (missile)###..############ K   kobold (wandering)##..###..#####fg#Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgHAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (wandering, hasn't noticed you, 64% to hit)  The stone arrow hits the kobold brigand!  fgmPThe kobold brigand is heavily wounded.fgfgfgfgǩ K.K..K.KK 2 kobolds (1 missile, 1 wandering)fgJ====9.0 (1fgӵfgȷfg/  --more--fgk D _The kobold brigand shouts! The kobold shouts!fg/ )........... zzzbbb the Magician .....K.## ........#### Octopode of Vehumet ...... .....K.# ............ Health: 47/47 ======================== # #......# .........### Magic: 12/18 ================-------- #.##......# +######..[.. AC: 1Str: 7 ........# .# #.#[## EV: 12Int: 20 #...K..# ... #.#.#. SH: 5Dex: 12 #...*..# #..##.#.#. XL:  8 Next: 33% Place: Dungeon:7 #...@..# #......#. Noise: ====-----  Time: 6399.0 (0.0) #..##'## fgz ####..... b) +1 dagger (speed) #. #.# #..... Cast: Stone Arrow (5%) # #.# #.#..> #.##########.##.# #.............#.. K   kobold brigand (missile) ###..############ KK 2 kobolds (1 missile, 1 wandering) ##..##  #..##### Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 64% to hit)fg )........... zzzbbb the Magician .....K.## ........#### Octopode of Vehumet ...... .....K.# ............ Health: 47/47 ======================== # #......# .........### Magic: 12/18 ================-------- #.##......# +######..[.. AC: 1Str: 7 ........# .# #.#[## EV: 12Int: 20 #...K..# ... #.#.#. SH: 5Dex: 12 #......# #..##.#.#. XL:  8 Next: 33% Place: Dungeon:7 #...@..# #......#. Noise: ====-----  Time: 6399.0 (0.0) #..##'## ####..... fgb) +1 dagger (speed) #. #.# #..... Cast: Stone Arrow (5%) # #.# #.#..> #.##########.##.# #.............#.. K   kobold brigand (missile) ###..############ KK 2 kobolds (1 missile, 1 wandering) ##..##  #..##### Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 64% to hit)  The stone arrow hits the kobold brigand!  You kill the kobold brigand!fgv ) .....K.##  .....K.#  # #......#  #.# [ . .# #.#[ #...)..# ...  fg#...`..#      #. #.#  # #.# #.#..> #..KK 2 kobolds (1 missile, 1 wandering) ###  fgvfg/  --more--fgg  Vehumet accepts your kill.fg.K)K.K)fg41==--400.0 (1Stone Arrow (5%)fgvfg _The kobold shouts!fgn.......## ..#####K).# .....# #....K.# .#####.##......# +######..[..< ........# .# #.#[##[#...)..# ... #.#.#..#......# #..##.#.#.#......# ....#.##..##@## ####.....#. #.# #.....## #.# #.#..> #.##########.##.##fg&#.............#...###..###############..###..#######...#.fgfgfgz  .K.K----1 _There is an open door here.fgc .....)......# #...K.####.##....K.# +######..[..< ........# .# #.#[##[ #...).. #.#.#..#......# #..##......# #......#.##..##'## ####...... #@# # #..>. #########.##.##fgMd............#...##..###############..## ..######...#.## ##.....fggifgjfgw.K.K--2 _fgTfg9fg} # #.....####.##...K..# +######..[..< ......K.# .# #.#[##[ #...)..# ... #.#.#.......# #..#....# #......#.###'####...... #.# # #..>. #########.##.##............#...##..###############..##..######...#.## ##..... ####.#fg fg fgK p.K.KfgF &3fg fgh fg k.#+######..[..< .....K..# .# #.#[##[ #...)K.# ... #.#.#......# #..# #......#.###'####...... #.# # #..>. #########.##.##............#...##..###############..##..######...#.## ##..... ####.# #..##fg fg} .K.K3=4fg fgfgfgj)K.Kfg&5fg6DStone Arrow (5%)fgfgfg  #.##......# +######..[..< zzzbbb the Magician ........# .# #.#[##[ Octopode of Vehumet ...... #...)..# ... #.#.#.. Health: 47/47 ======================== #...K..# #..##.#.#.. Magic: 10/18 =============----------- #....K.# #......#.# AC: 1Str: 7 #..##*## ####...... EV: 12Int: 20 #. #*# #.....# SH: 5Dex: 12 # #*# #.#..>. XL:  8 Next: 41% Place: Dungeon:7 #@##########.##.## Noise: ---------  Time: 6405.0 (0.0) #.............#... b) +1 dagger (speed) ###..#############fg[ u[m Cast: Stone Arrow (5%) ##..##  #..#####  ##...#.##  KK 2 kobolds (1 missile) ##.....#  ####.##  #..## _There is an open door here.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (64% to hit)fg; #.##......# +######..[..< zzzbbb the Magician ........# .# #.#[##[ Octopode of Vehumet ...... #...)..# ... #.#.#.. Health: 47/47 ======================== #...K..# #..##.#.#.. Magic: 10/18 =============----------- #....K.# #......#.# AC: 1Str: 7 #..##'## ####...... EV: 12Int: 20 #. #.# #.....# SH: 5Dex: 12 # #.# #.#..>. XL:  8 Next: 41% Place: Dungeon:7 #@##########.##.## Noise: ---------  Time: 6405.0 (0.0) #.............#... b) +1 dagger (speed) fgs###..############# Cast: Stone Arrow (5%) ##..##  #..#####  ##...#.##  KK 2 kobolds (1 missile) ##.....#  ####.##  #..## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (64% to hit)  The stone arrow hits the kobold!  You kill the kobold!fg%  [..< ........# .# #.#[##[ #...)..# ...  #...K..#  fgR#....).#  #..##`##  #. #`#  # #`# #.#..> ... ###  fgg  K   kobold (   #..##fg=fgmG].K'..fg]L<2==6.0 (1fgqTfgYB  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (64% to hit)  The stone arrow hits the kobold!  You kill the kobold! _Vehumet accepts your kill.fg3fgfgSfgF _Unknown command.fg:P" #.##......# +######..[..< zzzbbb the Magician ........# .# #.#[##[ Octopode of Vehumet ...... #...)..# ... #.#.#.. Health: 47/47 ======================== #......# #..##.#.#.. Magic: 7/18=========--------------- #....K.# #......#.# AC: 1Str: 7 #..##*## ####...... EV: 12Int: 20 #. #*# #.....# SH: 5Dex: 12 # #*# #.#..>. XL:  8 Next: 42% Place: Dungeon:7 #@##########.##.## Noise: ==-------  Time: 6406.0 (0.0) fgP#.............#... b) +1 dagger (speed) ###..############# Cast: Stone Arrow (5%) ##..##  #..#####  ##...#.##  K   kobold (missile) ##.....#  ####.##  #..## Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  fgQPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip of venom and quivering poisoned darts (64% tohit)fg~  #.##......# +######..[..< zzzbbb the Magician ........# .# #.#[##[ Octopode of Vehumet ...... #...)..# ... #.#.#.. Health: 47/47 ======================== #......# #..##.#.#.. Magic: 7/18=========--------------- #....K.# #......#.# AC: 1Str: 7 #..##'## ####...... EV: 12Int: 20 #. #.# #.....# SH: 5Dex: 12 # #.# #.#..>. XL:  8 Next: 42% Place: Dungeon:7 fg #@##########.##.## Noise: ==-------  Time: 6406.0 (0.0) #.............#... b) +1 dagger (speed) ###..############# Cast: Stone Arrow (5%) ##..##  #..#####  ##...#.##  K   kobold (missile) ##.....#  ####.##  #..## Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip of venom and quivering poisoned darts (64% tohit)  The stone arrow hits the kobold!  You kill the kobold!fg fgą   [..< ........# .# #.#[##[ #...)..# ...  #......#  fgB -#....).#  #..##`##  #. #`#  # #`# #.#..> ... fg ###    fgՆ J  #..##fgH 2'..fg e7.0 (1Stone Arrow (5%)fg| fg fg' /  --more--fgM [ _Vehumet accepts your kill.fgi3fgfgfgfg5fgfgfgLfgfgL8=fgfg,fgnfg,fg)fg8fgfgfg3fg9=fg fg,fgDfg^fgT9==fgfg|,fgfgM,fgE,fgfg fgf==fg|fgfg9fg ,fg fg}10/18=fgfgfgfg,fgfg ,fg!fg%O=fg&fg)fg)fg++fgD.c1=fg.fg0fg0fgZ1fg2fg3fg3fg5,fg7fg8fg92=fg9fg;,fgr=fg>d2==fga?fg!AfgOAfgAfgCfgCfgvDfgLG,fgHfgIfg2J:==fgJfgL,fgMfg`OfgOM3=fg.PfgR,fgTfghU,fgUfg:X,fgXfgZfg<[9=fg^fg b,fgcfgg,fg$ifgma4=fgMofgsfgJK--K   kobold (missile, wandering) _You start resting.fg048.0 (41.0)fgoG--9.0 (42fg fg{r _A kobold comes into view. It is wielding a +0 short sword.fg V .........#####.##......# +######..[..<........# .# #.#[##[.)..# ... K..# #..##.#.#....).......#.#.##'## ###......## #.#..>.##########.##.##.............#...###..##############..#fg #..##### ##...#.###.....####.##fge fg(# B.Kfg# v50.0 (1.0)Stone Arrow (5%)fg( fg- fga? # #......# .........#### zzzbbb the Magician #.##......# +######..[..< Octopode of Vehumet ...... ........# .# #.#[##[ Health: 47/47 ======================== #...)..# ... #.#.#.. Magic: 11/18 ==============---------- #....K.# #..##.#.#.. AC: 1Str: 7 #....*.# #......#.# EV: 12Int: 20 #..##*## ####...... SH: 5Dex: 12 #. #*# #.....# XL:  8 Next: 42% Place: Dungeon:7 # #@# #.#..>. Noise: ---------  Time: 6450.0 (0.0) #.##########.##.## b) +1 dagger (speed) #.............#..fg?. Cast: Stone Arrow (5%) ###..############# ##..##  #..#####  K   kobold (missile, wandering) ##...#.##  ##.....#  ####.## Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 64% to hit)fgx # #......# .........#### zzzbbb the Magician #.##......# +######..[..< Octopode of Vehumet ...... ........# .# #.#[##[ Health: 47/47 ======================== #...)..# ... #.#.#.. Magic: 11/18 ==============---------- #....K.# #..##.#.#.. AC: 1Str: 7 #....).# #......#.# EV: 12Int: 20 #..##'## ####...... SH: 5Dex: 12 #. #.# #.....# XL:  8 Next: 42% Place: Dungeon:7 # #@# #.#..>. Noise: ---------  Time: 6450.0 (0.0) #.##########.##.## b) +1 dagger (speed) fgy7#.............#... Cast: Stone Arrow (5%) ###..############# ##..##  #..#####  K   kobold (missile, wandering) ##...#.##  ##.....#  ####.## Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 64% to hit)  The stone arrow hits the kobold!  You kill the kobold!fg #   #.##......# [..< ........# .# #.#[##[ #...)..# ...  #....).#  fgG#....`.#  #..##`##  #. #`#  # #@# #.#..>  #..##   fg D)'.fgn==1.0 (1Stone Arrow (5%)fg!fgfg8/  --more--fgd[ _Vehumet accepts your kill.fgZ 3fgZ fg] fgCb ,fgc fgd fg.e fgk fggk N2==fg7m fg fg fgn :==fg fg ,fg fgЌ fg M3=fgŎ fg fgd fgʖ fgU ,fg fg% fgv fg fgC fg 9=fg fg fg$ fg̪ fg߭ fgH 54=fgq fg fgG fg fg fg5 ,fgٹ fg ,fg fg fg/ 9=fg fgv fg fg fg) fgn fg fg fg L5==fg^ fg fg fgI fg ,fgB fg ,fg! fg fg :==fgg fg fgV fg fg fg K6=fg fg fg fgL fgz ,fg fg ,fg fgH fg 9=fg fg ,fgU fg0 7=fg] fg' =fg* fg+ fg, fg6 ^-- _You start resting.fg@ 090.0 (39.0)fg.##########.##.###.............#.....##fg fg12.0 (1.0)fgfgfg|M.......###### .....).... .........#####.##......# +######..[..<......# #.#[##[#...)..# ... #....).# #..##.#.#..#....).# #......#.#.##@## ###......## #.#..>.#.##########.##.##fgfgɊ&3fgfg\I _There is an open door here.fg_M )............###### .....).... .........#####.##......# +######..[..<.......# #.#[##[fg)..# ... ).# #..##.#.#..#....@.# #......#.##..##'## ###.#.....## #.##.#..>.fgfg-4 _fg/fgoYk - 22 poisoned darts (gained 8)  Things that are here:fg5H==5.0 (2fgfg fgM_a +0 whip of venom; a +0 clubfg& M#..#.########..... ).............###### ......).... .........#####.##......# +######..[..<fg .......# #.#[##[)..# ... #..##.#.#....).......#.#..##'## ###.#. #.##.....##fgefg+6.0 (1fg*fgU0+  Things that are here: fg0A_a +0 short sword; a stonefg &#... ...'#..# ##...# .#######..... ).....fg ..## #### ......).# .... # #......# .........####.##......# +######..[..#.........# .# #.#[## #...@..# ... #.#.# #....).###.#.#.fg  #....).# #......# #..##'## ####..... #.. #.# #....#.. #.# #.#..> fgB #. #.##########.##.# #. #.............#..  ###..############ fgfg-7 _fgfg b  k - 26 poisoned darts (gained 4)  Things that are here:fg#+8.0 (2fg+fge/R _a +0 dagger; a kobold corpsefg fg7 fg fgi fg fgv fgl fg fg ,fg fg? fg ,fg fgm fg" ,fg.% fg#' fg) fg3* fg+ fg- fgu2 fg2 fg4 fgy: fg> fg? fgA fgG fgK fgK fg!M fgP fgLT fgT fg{V fgo[ fg<` ,fgma fg#e fgs  ........... #. #. ........####..# #.##. .......## .. .##+#.... ..# ......# ##... ....  #.##..# ##...###.##... h....####...... )... #..........## ...... #.@......).# ..... ##..#......# ..... #.##......# +##### #.........# .# ##.#...)..# ... gnt 34m#.#....).# #..# h   howler monkey (asleep) #.#....).# #.. #.#..##'## ###.#..##.#fg 1508.0 (10.0)fg ,9.0 (11fgɌ fg ` _A howler monkey comes into view.fg  #.....# # ............ #. #fgR  ........####..# #.## .......## .. .# #+#.... ..#  # ##... .... ..#.##..# ##...###.###h....####...... )..## fgr ........).# #..#......# ..... #.##......# +#### #.........# .##.#...)..# ...  #.#....).# #.#....).# #. #.#..##'## ##fg:) fg$, 210.0 (1.0)fg, DStone Arrow (5%)fg5 fg8 fg #.....# # zzzbbb the Magician ............ #. # Octopode of Vehumet ...... ........####..# #.## Health: 47/47 ======================== .......## .. .#... Magic: 15/18 ====================---- #+#.... ..# ..... AC: 1Str: 7 # ##... .... ..... EV: 12Int: 20 #.##..# ##...###.##.. SH: 5Dex: 12 #h**..####...... ).... XL:  8 Next: 42% Place: Dungeon:7 #*@........## ..... Noise: ---------  Time: 6510.0 (0.0) ##........).# ..... b) +1 dagger (speed) ##..#.gk4m.....# ..... Cast: Stone Arrow (5%) #.##......# +#### #.........# .#  ##.#...)..# ...  h   howler monkey (asleep) #.#....).# #.. #.#....).# #. #.#..##'## ## _A howler monkey comes into view.Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)fg)JU#.....## zzzbbb the Magician............ #. # Octopode of Vehumet ......fgJ........####..# #.## Health: 47/47 ========================.......## .. .#... Magic: 15/18 ====================----#+#.... ..# ..... AC: 1Str: 7# ##... .... ..... EV: 12Int: 20#.##..# ##...###.##.. SH: 5Dex: 12fgtK#h``..####...... ).... XL:  8 Next: 42% Place: Dungeon:7#`@........## ..... Noise: ---------  Time: 6510.0 (0.0)##........).# ..... b) +1 dagger (speed)##..#......# ..... Cast: Stone Arrow (5%)#.##......# +#####.........# .###.#...)..# ... h   howler monkeyfgKT#.#....).# #..#.#....).# #.#.#..##'## ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  fgLPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)  The stone arrow hits the howler monkey!  The howler monkey is heavily wounded.fgBfgS.h..fg5===1.0 (1fgfg  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (asleep, 100% to hit)  fg#The stone arrow hits the howler monkey!  The howler monkey is heavily wounded. _The howler monkey howls!fgYfgZfg`fgcF _Unknown command.fg}  #.....# # zzzbbb the Magician ............ #. # Octopode of Vehumet ...... ........####..# #.## Health: 47/47 ======================== .......## .. .#... Magic: 12/18 ================-------- #+#.... ..# ..... AC: 1Str: 7 # ##... .... ..... EV: 12Int: 20 #.##..# ##...###.##.. SH: 5fgF~ yDex: 12 #.h*..####...... ).... XL:  8 Next: 42% Place: Dungeon:7 #*@........## ..... Noise: ===------  Time: 6511.0 (0.0) fg~ ##........).# ..... b) +1 dagger (speed) ##..#......# ..... Cast: Stone Arrow (5%) #.##......# +#### fg  #.........# .#  ##.#...)..# ...  h   howler monkey #.#....).# #.. fg] (#.#....).# #. #.#..##'## ## _Unknown command.Casting: Stone Arrow (dangerous; 5% risk of failure)  fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 68% to hit)fg}w #.....## zzzbbb the Magician............ #. # Octopode of Vehumet ..............####..# #.## Health: 47/47 ========================.......## .. .#... Magic: 12/18 ================--------#+#.... ..# ..... AC: 1Str: 7# ##... .... ..... EV: 12Int: 20#`##..# ##...###.##.. SH: 5fgdx Dex: 12#.``..####...... ).... XL:  8 Next: 42% Place: Dungeon:7#`@........## ..... Noise: ===------  Time: 6511.0 (0.0)##........).# ..... b) +1 dagger (speed)##..#......# ..... Cast: Stone Arrow (5%)#.##......# +#####.........# .###.#...)..# ... h   howler monkey#.#....).# #..#.#....).# #.#.#..##'## ## _Unknown command.fgx Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 68% to hit)fg R.h.fg .(catching breath)  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (heavily wounded, 68% to hit)  The stone arrow misses the howler monkey.  The howler monkey hoots and howls with incredible vigour!You hear a shout! You hear an angry hiss. You hear a shout! x3fgTPress: ? - help, Shift-Dir - straight line  fglAim: a kobold, wielding a +0 dagger and quivering stones (80% to hit)  fg,The blast of sand hits the kobold!  fg>You kill the kobold!  fg.Vehumet accepts your kill.fgB,fgfg*.fgc.fg*l.fglfg$!fg6==4.5 (1.5fgfgfg/  --more--fg1 _The iguana hisses angrily.fg #.......# # zzzbbb the Magician ......#..<..# # Octopode of Vehumet ...... ......#.....# # Health: 47/47 ======================== ............... #. # Magic: 7/18=========--------------- ........####..# #.## AC: 1Str: 7 ......)## .. .#... EV: 12Int: 20 #+#.....# ..# ..... SH: 5Dex: 12 # ##l...# .... ..... XL:  8 Next: 47% Place: Dungeon:7 fg>#.##.@# ##...###.##.. Noise: ==-------  Time: 6524.5 (0.0) #.....####...... ).... b) +1 dagger (speed) ####..........## ..... Cast: Stone Arrow (4%) ##........).# ..... ##..#......# ..... #.##......# +#### l   iguana #.........# .#  ##.#...)..# ...  fgb#.#....).# #.. _The iguana hisses angrily.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (75% to hit)fg+#.......## zzzbbb the Magician......#..<..## Octopode of Vehumet ............#.....## Health: 47/47 ========================fgm_............... #. # Magic: 7/18=========---------------........####..# #.## AC: 1Str: 7......)## .. .#... EV: 12Int: 20#+#.....# ..# ..... SH: 5Dex: 12# ##l...# .... ..... XL:  8 Next: 47% Place: Dungeon:7#.##.@# ##...###.##.. Noise: ==-------  Time: 6524.5 (0.0)fg#.....####...... ).... b) +1 dagger (speed)####..........## ..... Cast: Stone Arrow (4%)##........).# .....fg>&##..#......# .....#.##......# +#### l   iguana#.........# .###.#...)..# ...#.#....).# #..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgs Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefgXAim: an iguana (75% to hit)  The stone arrow hits the iguana!fgͣ<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (75% to hit)  The stone arrow hits the iguana!  The iguana is severely wounded.fg+5.5 (1fgfgT _The iguana closely misses you.fg 4fg fgM F _Unknown command.fg(' #.......# # zzzbbb the Magician ......#..<..# # Octopode of Vehumet ...... ......#.....# # Health: 47/47 ======================== ............... #. # Magic: 4/18=====------------------- ........####..# #.## AC: 1Str: 7 ......)## .. .#... EV: 12Int: 20 #+#.....# ..# ..... SH: 5Dex: 12 # ##l...# .... ..... XL:  8 Next: 47% Place: Dungeon:7 #.##.@# ##...###.##.. Noise: ==-------  Time: 6525.5 (0.0) #.....####...... ).... b) +1 dagger (speed) ####..........## ...fg@(.. Cast: Stone Arrow (4%) ##........).# ..... ##..#......# ..... #.##......# +#### l   iguana #.........# .#  ##.#...)..# ...  #.#....).# #.. _Unknown command.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 75% to hit)fgF #.......# # zzzbbb the Magician ......#..<..# # Octopode of Vehumet ...... ......#.....# # Health: 47/47 ======================== ............... #. # Magic: 4/18=====------------------- fgn........####..# #.## AC: 1Str: 7 ......)## .. .#... EV: 12Int: 20 #+#.....# ..# ..... SH: 5Dex: 12 # ##l...# .... ..... XL:  8 Next: 47% Place: Dungeon:7 #.##.@# ##...###.##.. Noise: ==-------  Time: 6525.5 (0.0) fg#.....####...... ).... b) +1 dagger (speed) ####..........## ..... Cast: Stone Arrow (4%) ##........).# ..... ##..#......# ..... #.##......# +#### l   iguana #.........# .#  ##.#...)..# ...  #.#....).# #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 75% to hit)  The stone arrow hits the iguana!  You kill the iguana!fg"   ......#..<..#  ......#.....#  ............... #.  .   ..  fg ..#  # ##....# ....    # ) #  ).# fg   #.##   #..fg@G  ##.#...)..#   ).#  fgfm8.fg4=fg@l5=fgAfgD7fg3EfgHo _Your magical contamination has completely faded away.fgJfgKfg_Lg6==fgNfgR,fgSfgUfgVS5=fgVfgRX,fg3YfgV[fg[a7==fgr\fgJ_N _HP restored.fgA`fg0bfgb9=fg_cfg e,fg ffggfgg#=fg-hC6==fgp,==fgqfgts,fgjtfgEvfgvfg;wfgxfgjyS7=fg`zfg{fg|fg}fg},fg~fg,fgfgfg9=fgăfgVfgfgJfgˇfg5S8=fgSfgϊ,fgfg<,fgLfgǏ,fgfgrO=fg~fg*,fgSfgfgET9==fg,fgfg9fgfg,fgfgC,fgGfgݢfg,:==fg fg,fgfgyg10/18=fgfg,fgfgfgMfgfg,fgfgôO=fgfg/,fgfg,fg̼fgc1=fg<fg,fgfgx,fg]fg2,fg'fgfg9=fgfg,fg(fg%d2==fgfg,fg*fg,fgfg|,fgfgfgo:==fgfgL,fgafgc3=fgfg,fgfg,fgAfg,fgfg]O=fgBfg,fgfga4=fg0fg,fgKfg,fgfg,fgJfg2O=fgfg5,fgfg,fgfgkfgL5==fgfgX,fgfg,fg3fg,fgfglP==fgfg,fgfgfg K6=fgWfg<,fgfg,fgfg,fg@fgfgb9=fgfg,fg fg fg} D7=fg" fg ,fgU fgJ ,fg fg,fg5fg3fg9=fgfg,fgfgfg^L8==fg;fg*0 _-685.0 (90.0) _Magic restored.fgf2fg8fg;E _Done exploring.fg, o#.....#...#### #.#.# #.#.#._.#.##.#### #.........##....#  ####...#...#####.#  #......#.#  #.####..##.......#  #.####.#...###[##......#.....#>(.#####..#...###.#.#......# #.# #.....'.#......###.#### #.#####.##.....#.......######.#####[##...#..#.##...#.#.........###.##....#.#...... fg- 8_fgG 86.0 (1.0) _fg 9_fg fgQ#.....#...####  #.#.#  #.#.#._.#.##.####  #..##....# ####...#...#####.# #......#.# #.####..##.......# #.####.#...###[# #......#.....#>.(. #####..#...###.#.#......# #.# #.....'.#......###.#### #.#####.##.....#.......######.#####[##...#..#.##.. #.#........###.# #....#.#..........#...# # ###.##.#.#.### # fg^_7fgT9_fg$fgm#.....#...#### #.#.# #.#.#._.#.##.#### #..##....# ...#...#####.# .....#.# fg a.####..##.......# .####.#...###[# ......#.....#>.(...#...###.#.#......# #.# #.....'.#......###.#### #.#####.##.....#.######.#####[##...#..#.##.#.#.###.#.#....#.#.#...# #.###.##.#.#.### #<fg^_8fgfgAfg.....#...#### .#.# .#.#._.#.##.#### .fg##....# ...#...#####.# #.# ####..##.# ####.#...###[##.....#>.(...#...###.#.#......# #.# #.....'.#......###.#### #.#####.##.....#.######.#####[##...#..#.##.#.#.###.#.#fgT#....#.#.#...# #.###.##.#.#.### #<.fgfg}C==9fgN$9_fg*#...#### #.# #.#._.#.##.#### ##....# fgg+...#...#####.# #.# ..##.# .#...###[##.....#>.(...#...###.#.#......# #.# #.....'.#......###.#### #.#####. ##.....#.######.#####[# #...#..#.##. #.#.###.#.# #....#.#.#...# #. ###.##.#.fg+_#.### #<.fgG18_fg2'90fgw79_fg8fgC#...#### .# .#._.#.##.#### ##....# # ...#...#####.# #fgi#.# #..##.# .#...###[##.....#>.(. #..#...###.#. #......# #.# #.....'. #......###.#### #.#####. #.....#.######.#####[# ...#..#.##. .#.###.#.# fg*....#.#.#...# #..##.#.#.### #<.fg8_fg}&1fg9_fgtfg!#...#### # #._.#.##.#### ##....# fgD"m##...#####.# #^#.# # #..##.# # #.#...###[##.....#>.(. ..#...###.#.# ......# #.# #.....'.# ......###.#### #.#####.# .....#.######.#####[##..#.##. #.###.#.##.#.#...# #. #.##.#.#.### #<.fg&8_fg(&2fg-9_fg/fg# #...#### # ._.#.##.#### ##....# # .#...#####.# #^.#.# ##. ..##.# #. fgm$ %.#...###[#. .#.....#>.(. .#...###.#.#.# #.# #.....'.#.###.#### #.#####.#.#.######.#####[# .#..#.##. .###.#.##.#.#...# #. .##.#.fg$ _#.### #<.fg+ 8_fg- &3fg2 9_fgy4 fg #...#### # _.#.##.#### ##....# # #...#####.# #^.#.# ##.# .##.# #.# #...###[#.# #.....#>.(. #...###.#.#.## #.# #.....'.fg f#.####.#### #.#####.#.#.######.#####[# #..#.##.###.#.# .#.#.#...# #......# ##.#.#.### #<.....#fg fg &4fg 8 _fg ...#### # .#.##.#### ##....# # ...#####.# #^.fg3 B#.# ##.#. ##.# #.#. ...###[#.#. .....#>.(. ...###.#.#.#.fgК h# #.# #.....'.#.#.###.#### #.#####.#.#.######.#####[#. ..#.##.###.#.######. #.#.#...# #......#. #.#.fg e#.### #<.....#.fgF fg` &5fg fg= #### ## # #.##.#### ###....# ######.# #^...##.# ##.#.# #.# fg #.#.####[#.#.#>.(.####.#.#.#.## #.# #.....'.#.#.####.#### #.#####.#. .#.######.#####[#. .#.##.###.#.######.# .#.fg #...# #......#.# .#.#.### #<.....#.fg fg1 &6fg fg K#### #.# #. .##.#### #. .##....# # .#####.# #^...##.# ##.#.# .# #.#.#. .###[#.#.#>.(.#. .###.#.#.#.#. .# #.# #.....'.......#.#.#. .###.#### #.#####.#. #.fg !######.#####[#..# #.##.###.#.######.# #.#...# #......#.# #.#.### #<.....#..#fg fg &7fgy fg5 `#### #.# #. ##.#### #. ##....# # #####.# #^...##.#.# ##.#.##.# #.#.#. ###[#.#.#>.(.#.# ###.#.fg@ $#.#.#. # #.# #.....'.......#.#.#. ###.#### #.#####.......#. .######.#####[#..# .##.###.#.######.##. .#...# #......#.##. .#.### #<.....#..#fg fg <8fg[ " #.# #. #.#### #. #....# #..# #^...##.fg1 #.# ##.#.##.## #.#.#.[#.#....# .#>.(.#.#.#.#.#.#.  #.# #.....'.......#.#.#..#### #.#####.......#.######.#####[#########..# ##.###.#.######.##.#fgn #...# #......#.##.#.### #<.....#..#fg fg"" &9fg' fg.  #. .# #. .#### #. ....# #..# #^...##.fg/ w#.# ##.#.##.## #.#.#. #[#.#....#. #>..#.##. #.#.#.#.#. #.# #.....'.......#.#.#. #.#### #.#####.......#.######.#####[###..###. #...fg.0 ###.########.######.##.#.#...# #......#.##.#.### #<.....#..#fg8 fgz: (700fg@ fgMJ   #. # #. #### #.# #..# #^...##. .#.# ##.#.##.##.# fgJ #.#.#....# [#.#....#.# >.(#.##.# .#.#.#.#....# .# #.....'.#.#.#....# .#### #.#####.#.######.#####[#..###.# .....###.########.######.##.#.#fgK #...# #......#.##...##.### #<.....#..# _You see here 7 stones.fgvR fgRU -1 _fgj[ fgb b #. #.fgc  #.# #...# #.# #^...##. #.# ##.#.##.##.# #.#.#....#. #.#....#.#. .(.#.##.#. #fgjc 7.#.#.#....#. # #.....'.#.#.#....#. #### #.#####.#.fgc ######.#####[###..###.#.....###.########.######.##.#.#.#...# #......#.##...#.fgd l#.### #<.....#..#####.fgj fg.m &2fgr fgt fg #.#. #. .# #...# .# #^...##.....# .# ##.#.##.##. .fg # #.#.#....#..#....#.#.(.#.##.#..#.#.#....#. #.....'.#.#.#....#. #.#####.#.######.#####[###..###.#....fg ###.########.######.##.#.#.##...# #......#.##...#.##.### #<.....#..#####.#fg fgƘ &3fg{ fg fg' #.##. # #. # #...##. # #^...##.....#. # fgP( ##.#.##.##. # #.#.#....#..#.#....#.#..#(.#.##.#..#.#.#.#....#..##.....'.#.#.#....#..# #.#####.#.# .######.#####[###..###.#.fg( ...###.########.######.##.#.#.##...# #......#.##...#.##.### #<.....#..#####.#.fg0 fgT3 &4fg8 fgf: fgz $#.##. #. #...##. #^...##.....#. ##.#.##.##. #.#.#....#..#.#....#.#..# (.#.##.#..# fg .#.#.#....#..# #.....'.#.#.#....#..#  #.#####.#.# ######.#####[###..###.#.....>###.########.######.##.#.#.##.#...# #......#.##...#.##'#.### #<.....#..#####.#.fg fg &5fg2 fg fg#.##.#.#...##.#^...##.....#.##.#.##.##.#.#.#....#..#.#....#.#..# (.#.##.#..# .#.#.#....#..# fg\#.....'.#.#.#....#..#  #.#####.#.#.#####[###..###.#.....>####.########.######.##.#.#.##.##...# #......#.##...#.##'##.### #<.....#..#####.#.fgfg+&6fgnfg#.##.(#.#...##.#^...##.....#.##.#.##.##.#.#.#....#..#.#....#.#..# #(.#.##.#..# #.#.#.#....#..# ##.....'.#.#.#....#..# ##.#####.#.#.#####[###..###.#..># .###.########.######.##.#.#.##.# .#...# #......#.##...#.##'# .#.### #<.....#..#####.#...#fg fg&7fg9fgQq#.##.(.#.########...##.#^...##.....#.##.#.##.##.#.#.#....#..####'fg).#....#.#..# #.(.#.##.#..# #..#.#.#....#..# #.#.....'.#.#.#....#..# #.fgD+#.#####.#..#.#####[#########..###.#....>##. ###.#fg.######.##.#.#.##.##. #...# #......#.##...#.##'##. #.### #<.....#..#####.#...#fg*fg,&8fg&8fgU<O#.##.(.#fg<?#.########...##.#^...##.....#.##.#.##.##.#.#.#....#..####'#.#....#.#..# #.#(.#.##.#..# #.#fg=.#.#.#....#..# #.##.....'.......#.#.#....#..# #.#.#####.......#...fg8=#.#####[#########..###.#.#..>##.fg*>.#.######.##.#.#.##.##.# ...# #......#.##...#.##'##.# .### #<.....#..#####.#...#fgEfgH&9fgOfgUW#.###### #.fgU(.##.....########...##.#^...##.....#.##.#.##.##.#.#.#....#..####'#.#....#.#..# #.#fgU(.#.##.#..# #.#.#.#.#....#..# #.# fgUC#.....'.......#.#.#....#..# #. #.#####.......#....# #fguV.#####[#########..###.#.#...>##. #.#fgV_.######.##.#.#.##.##.#.# #......#.##...#.##'##.#. ### #<.....#..#####.#...###.fg\fg_'10fg#efgLl#.###### #..........(.##.....########...##.#^...##.....#.fgl_##.#.##.##.#.#.#....#..####'##'.#....#.#..# #.##.(.#.##.#..# #.##..#.#.#....#..# #.##. .....'.......#.#.#....#..# #. .#####.......#.....# fg=m.#####[###..###.#.#.....>##. .#fgm=.######.##.#.#.##.##.#.# .# #......#.##...#.##'##.#.# #<.....#..#####.#...###.fgsfgiv&1fg{fg:}fgfgfgfg=fg\fgfgxfgfgfgfg6fgfg{ fgcfg$fgCfg1fg fg"fgfgfg> 3fg fgfgfgfgfgfgfgfgfgfgfgfgfg#fg+%fg(fg@.fg.fgN1fg,2fgq ...(.###..........########...##^...##.....#.#.##.##... #.#.#....#..####'##' ##############.#....#.#..# #.##. .....(...........#.## ######.......#.#@#... .....'.......#... .#####.......#...........##########..#..#..###fg#....<.##.#####.#...# ### fgfgA&2fgJfgfgy .....########...##^...##.....#.#.##.##... #.#.#....#..####'##' fgz##############.#....#.#..# #.##. .....(...........#.# ######.......#.#.#... .....'.. .######...........########fg8z[#########..###.#.......fgVz'.#fguzV##.fgz<#......##.##....#...#fgsfg&3fg>fgFfgyw########...###^...##.....#.##.#.##.##....#.#.#....#..####'##'# #############.#....#.#..# #.##.# ....(...........#.##.#..# #.##.# #####.#.#.#....#..# #.##.# ....'.#.#.#....#..# #....# #####.#...@.......######### #####[#########..###.#....... .........................>##.... ########.######.##.#.#.##.##.#.## # #......#.##...#.##'##.#.# # #<.....#..#####.#...###... #....<.##.#####.#...fg{# #####......##.##....#...##......'...#.####...#fg<4fgfgχfgz fg eWhere to? (Tab - D:7, ? - help) fg D D - Dungeon  T - Temple fgBfg\P########...##......... zzzbbb the Magician#^...##.....#......... Octopode of Vehumet ......##.#.##.##............ Health: 47/47 ========================#.#.#....#..####'##'# Magic: 18/18 ======================== #############.#....#.#..# #.##.# AC: 1fgQStr: 7 ....(...........#.##.#..# #.##.# EV: 12Int: 20 #####.......#.#.#....#..# #.##.# SH: 5Dex: 12 ....'.......#.#.#....#..# #....# XL:  8 Next: 51% Place: Dungeon:6 fgQQ#####.......#...@.......######### Noise: ---------  Time: 6714.0 (0.0) #####[#########..###.#.......#### b) +1 dagger (speed) fg}Q'.........................>##....# Cast: Stone Arrow (4%) ########.######.##.#.#.##.##.#.## fgQt##......#.##...#.##'##.#.## #fgQs#<.....#..#####.#...###...fgQ#....<.##.#####.#...# #####......##.##....#...##......'...#.####...# fgR_There is a stone staircase leading down here. _Your magical contamination has completely faded away. _HP restored. fg>RC_Magic restored. _Done exploring. _You see here 7 stones.fgSfg Tfg[fg/]fg.aBfgb,fgcfgcfge,fg\efg_ffgg,fghfgifgk,fglfg^nfgofg-pfgpfgrfgjt,fgIufgvfgcx,fg$yfgzfga|,fg4}fgiY  There is a stone staircase leading down here.fgrfgrfg$ _fgfg!I 7  You climb downwards.fgfgfgQfgJfgfgfga _Level annotation: exclusion: gnoll boudaThere is a stone staircase leading up here.fgdfgo #  #### ..  ... ..>  #.. ....  #.# .....  #.#......  #@.g..# 25.5 (11.5)fgo #...#g..#  #.#.....# Stone Arrow (4%) #.#....## fg p#.... ......##fghp,gg 2 gnolls (polearms)#### ###g..)##.....#.......# #####fgpn......#..<..# #....fg#rfg{fghd _There are monsters nearby!fg_?  zzzbbb the Magician  Octopode of Vehumet ...... #  Health: 47/47 ======================== #### ..  Magic: 15/18 ====================---- ... ..>  AC: 1Str: 7 #.. ....  EV: 12Int: 20 #.# .....  SH: 5Dex: 12 #.#......  XL:  8 Next: 51% Place: Dungeon:7 #@*g..#  Noise: ---------  Time: 6725.5 (0.0) #...#g..#  b) +1 dagger (speed) #.g@Um#.....#  Cast: Stone Arrow (4%) #.#....##  #.......  ......##  gg 2 gnolls (polearms) #### ###g..)##  .....#.......# ##### ......#..<..# #.... _There are monsters nearby!Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (75% to hit)fg|  zzzbbb the Magician  Octopode of Vehumet ...... #  Health: 47/47 ======================== #### ..  Magic: 15/18 ====================---- ... ..>  AC: 1Str: 7fg̐ #.. ....  EV: 12Int: 20 #.# .....  SH: 5Dex: 12 #.#......  XL:  8 Next: 51% Place: Dungeon:7 #@.g..#  Noise: ---------  Time: 6725.5 (0.0) #...#g..#  b) +1 dagger (speed) #.#.....#  Cast: Stone Arrow (4%) #.#....##  #....... fg- ......##  gg 2 gnolls (polearms) #### ###g..)##  .....#.......# ##### fg......#..<..# #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (75% to hit)  fgʑZThe stone arrow hits the gnoll!!  You kill the gnoll!fg6 #  #### ..  ... ..>  #.. ....  #.# .....  fg,A...  #@`)..#  #  #  #  ......##g   gnoll (polearm) #### ###g..)## .....#  <..# fg&fg'Aiming: Stone Arrow (dangerous; 4% risk of failure)  fg'TPress: ? - help, Shift-Dir - straight line  fg'(WAim: a gnoll, wielding a +0 halberd (75% to hit)  fg^(*The stone arrow hits the gnoll!!  fg(=You kill the gnoll!  fg(.Vehumet accepts your kill.fg(fg5.gg   gnoll sergeant (polearm)g   gnoll (polearm)fg<2==6.5 (1fg״fg@fg7/  --more--fg S _The gnoll barely misses you.fg*  zzzbbb the Magician  Octopode of Vehumet ...... fg+#  Health: 47/47 ======================== #### ..  Magic: 12/18 ================-------- ... ..>  AC: 1Str: 7fg9+ #.. ....  EV: 12Int: 20fgb+ #.# .....  SH: 5Dex: 12 fg+#.#......  XL:  8 Next: 52% Place: Dungeon:7 fg+%#@.)..#  Noise: ==-------  Time: 6726.5 (0.0) fg+#.g.#g..#  b) +1 dagger (speed) fg;,l#.#.....#  Cast: Stone Arrow (4%) #.#....##  #.......  ......##  g   gnoll sergeant (polearm)fgb, #### ###g..)##  g   gnoll (polearm)fg,6 .....#.......# ##### fg,M......#..<..# #....Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg, Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefg-Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (83% to hit)fg=wzzzbbb the MagicianOctopode of Vehumet ......#Health: 47/47 ========================#### ..Magic: 12/18 ================--------... ..>AC: 1Str: 7#.. ....fgEV: 12Int: 20#.# .....SH: 5Dex: 12#.#......XL:  8 Next: 52% Place: Dungeon:7#@.)..#Noise: ==-------  Time: 6726.5 (0.0)fg#.g.#g..#b) +1 dagger (speed)fg#.#.....#Cast: Stone Arrow (4%)#.#....###.............##fg"g   gnoll sergeant (polearm)#### ###g..)##fgl2g   gnoll (polearm).....#.......######......#..<..##....Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (83% to hit)  The stone arrow hits the gnoll sergeant!fgZhAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (83% to hit)  The stone arrow hits the gnoll sergeant!  The gnoll sergeant is heavily wounded.fg]/  --more--fg@  The gnoll closely misses you.7.5 (1 _The gnoll sergeant completely misses you.fg `fg.-8fg`#fg I##.#.##.##..............##.#.#....#..####'##'#'## ####.#....#.#..# #.##.#.# .......#.##.#..# #.##.#.# ...#.#.#....#..# #.##.#.# ...#.#.#....#..# #....#.# ...#...........#########.# ######..###.#....g..####.#6 ................@##....#.# ######.##.#.#.##.##.#.##.# .....#.##...#.##'##.#.##.# .....#..#####.#...###....# ...<.##.#####.#...# ###### .....##.##....#...# .....'...#.####... .....##....####...# ##'##<#......##...# _The gnoll closely misses you. You block the gnoll sergeant's attack.-fgth6-30.0 (2.5fg{qfgut _You climb upwards. _There is a stone staircase leading down here.fg( . ##.#.##.##..............#  zzzbbb the Magician  #.#.#....#..####'##'#'##  Octopode of Vehumet ...... ####.#....#.#..# #.##.#.#  Health: 47/47 ======================== .......#.##.#..# #.##.#.#  Magic: 9/18============------------ ...#.#.#....#..# #.##.#.#  AC: 1Str: 7 ...#.#.#....#..# #....#.#  EV: 12Int: 20 fg٭ u...#...........#########.#  SH: 5Dex: 12 ######..###.#....g..####.#  XL:  8 Next: 52% Place: Dungeon:6 ................@##....#.#  Noise: ---------  Time: 6730.0 (0.0) ######.##.#.#.##.##.#.##.#  b) +1 dagger (speed) .....#.##...#.##'##.#.##.#  Cast: Stone Arrow (4%) fg S.....#..#####.#...###....# ...<.##.#####.#...# ###### .....##.##....#...# g   gnoll sergeant (polearm) fgC m.....'...#.####...# .....##....####...# ##'##<#......##...#fgl *Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefgî Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (heavily wounded, 83% to hit)fg  ##.#.##.##..............#  zzzbbb the Magician  #.#.#....#..####'##'#'##  Octopode of Vehumet ...... ####.#....#.#..# #.##.#.#  Health: 47/47 ======================== .......#.##.#..# #.##.#.#  Magic: 9/18============------------ ...#.#.#....#..# #.##.#.#  AC: 1Str: 7 ...#.#.#....#..# #....#.#  EV: 12Int: 20 ...#...........#########.#  SH: 5Dex: 12 ######..###.#....g..####.#  XL:  8 Next: 52% Place: Dungeon:6 ................@##....#.#  Noise: ---------  Time: 6730.0 (0.0) ######.##.#.#.##.##.#.##.#  b) +1 dagger (speed) .....#.##...#.#fg4 [40m#'##.#.##.#  Cast: Stone Arrow (4%) .....#..#####.#...###....# ...<.##.#####.#...# ###### .....##.##....#...# g   gnoll sergeant (polearm) .....'...#.####...# .....##....####...# ##'##<#......##...#Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (heavily wounded, 83% to hit)  The stone arrow hits the gnoll sergeant!  You kill the gnoll sergeant!fg U    #..#  ##.#..#  ...#..# fgW  ...#..#  ... ##.#....) ... fg f.#.  <fg w #...#fg #...##...#<fg R60==1.0 (1fg /  --more--fgR Stone Arrow (4%) _Vehumet accepts your kill.fgZfg[d _Your Earth Magic skill increases to level 6!fg.0#^...##.....##  ##.#.##.##..............#  #.#.#....#..####'##'#'# ###.#....#.#..# #.##.#.# ...#.##.#..# #.##.#.# #.#.#....#..# #.##.#.# #.#.#....#..# #....#.# ..#...........#########.# #####..###.#....@..####.# ...............>##....#.# #####.##.#.#.##.##.#.##.# #.##...#.##'##.#.##.#.#..#####.#...###....#<.##.#####.#...# ######fgo/##.##....#...#'...#.####...# ....##....##fg6fg^9j10/18=--2 _fgs?fgEc _Items here: ) [[ †.fgUfg$fg/Pick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 spear fgQArmour (select all with [)b - a +0 kite shield  c - a +0 scale mail Carrionfgr a gnoll corpse fg[Up|Down] select[Esc] exit fgLetters toggle [.|Space] toggle selected[top]fgo2  b + a +0 kite shield[Enter] accept (1 chosen)fg¼fgfg #^...##.....#...........#zzzbbb the Magician##.#.##.##..............#Octopode of Vehumet ......#.#.#....#..####'##'#'##Health: 47/47 ======================== ###.#....#.#..# #.##.#.#fg1QMagic: 10/18 =============----------- ......#.##.#..# #.##.#.#AC: 1Str: 7 ..#.#.#....#..# #.##.#.#EV: 12Int: 20 ..#.#.#....#..# #....#.#SH: 5fgDex: 12 ..#...........#########.#XL:  8 Next: 60% Place: Dungeon:6 #####..###.#....@..####.#Noise: ---------  Time: 6732.0 (0.0) ...............>##....#.#b) +1 dagger (speed) #####.##.#.#.##.##.#.##.#Cast: Stone Arrow (4%) fg....#.##...#.##'##.#.##.# ....#..#####.#...###....# ..<.##.#####.#...# ###### ....##.##....#...# ....'...#.####...# fg....##....####...# _Vehumet accepts your kill. _Your Earth Magic skill increases to level 6! fgCV_Items here: ) [[ †.fgsfgf+3.0 (1fgfg9" _x - a +0 kite shieldfg ##.#.##.##...# #.#.#....#..####'##'#'## ####.#....#.#..# #.##.#. .......#.##.#..# #.##.#.##.#.#....#..# #.##.#.#.#.#.#....#..# #....#.#.#...........#########.# ######..###.#....)..####.# ................@##....#.# ######.##.#.#.##.##.#.##.# .....#.##...#.##'##.#.##.#.#..#####.#...###....#<.##.#####.#...# ######...##.##....#...#.'...#.####...#.##....####...# ##'##<#......##...#4fgfgd[ _There is a stone staircase leading down here.fg 3fg fg fg f _fg} fg. ,fgZ fg fg M1=fg fg fga fg^ fg ,fg  fgq fg fg fg" fg# 9=fgM$ fg& ,fg' fgn) fg) fg+ fg- fgY- N2==fgC. fgI/ ,fg/ fg!1 ,fg1 fgD3 ,fg}4 fg5 :==fg5 fg?6 fg7 ,fg8 fg; M3=fgZ; fg=< fg> ,fgR? fg_A ,fgoB fgN =fgO fgP K4=fg[P fgrR ,fgS fgU ,fgV fgY fg:Y fg9Z fg[ fgK\ fgq\ 2=fg] fg_ fg_ fg` fgb fgb L5==fg5d fg)m fg=n fgnn fgo fgq fgq :==fgs fgt fgXt fgt fg8y 6=fgy fg/z fgz fg{ fg{ fg"| fgV} fg} fg~ fg  fg O=fg΀ fg fgp fg fg‚ #7fg (=fgЃ fg fgׅ fg fgƈ ,fg fg fg fg ,fgݏ 9=fgڐ fg fg fg fg fgO #8fgu )==fg fgS 82.0 (48.0) _Magic restored. _Done exploring.fgqY fg\ fgb fg j fggo 83.0 (1.0) _fgds fg U  #  #### ..  ... ..>  #.. ....  #.# .....  #.#...... 7 #@.)..#  #...#...#  #.#....g#  #.#....## #....... ......##g   gnoll (polearm) #### ###g..)## .....#.......###### ......#..<..# #....fg 1You climb downwards.fg ;==fg> fg fg Cg.fg4 q4.5 (2.5Stone Arrow (4%)fg fg _Level annotation: exclusion: gnoll bouda _There is a stone staircase leading up here.fg4fgfgF _Unknown command.fgSe  zzzbbb the Magician  Octopode of Vehumet ...... #  Health: 47/47 ======================== #### ..  Magic: 15/18 ====================---- ... ..>  AC: 1Str: 7 #.. ....  EV: 12Int: 20 #.# .....  SH: 5Dex: 12fge #.#......  XL:  8 Next: 60% Place: Dungeon:7 #@*g..#  Noise: ---------  Time: 6784.5 (0.0) #...#...#  b) +1 dagger (speed) #.#.....#  Cast: Stone Arrow (4%) #.#....##  #.......  ......##  g   gnoll (polearm) #### ###g..)##  .....#.......# ##### fgqf......#..<..# #.... _Unknown command.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)fg* G  zzzbbb the Magician  Octopode of Vehumet ...... #  Health: 47/47 ======================== #### ..  Magic: 15/18 ====================----fg  ... ..>  AC: 1Str: 7 #.. ....  EV: 12Int: 20 #.# .....  SH: 5Dex: 12 #.#......  XL:  8 Next: 60% Place: Dungeon:7 #@.g..#  Noise: ---------  Time: 6784.5 (0.0) fg #...#...#  b) +1 dagger (speed) #.#.....#  Cast: Stone Arrow (4%) fg #.#....##  #.......  ......##  g   gnoll (polearm) #### ###g..)##  .....#.......# ##### ......#..<..# #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!fg  #  #### ..  ... ..>  #.. ....  #.# .....  ... fg  #@`)..#  #  #  #  ......## #### ###g..)##fg  .....#  fg  <..#  fg &.fg v1==5.5 (1Stone Arrow (4%)fg fg A  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (75% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll! _Vehumet accepts your kill.fg| ###### ##.... ...>.#.. ..#.##.#.#.#<@)..# #...#...# #.#.....# #.#..###..........##### ###'..)## fg} .....#.......# #......#..<..# #.fg fg /--6fg[ fg fg ########...#... ....>.##.. ......+#.##......##.#.#<.@..# #...#...# #.#.....# #.#....###....fg .........### #### ###'..)## #.....#.......# #......#..<..# #.fg* fgW, A--7fge7  _Items here: )) ††.fgȵz#### #######...# ........>.# #.........+ #.##......#.#.#.+#<.)@.# #...#...# #.#.....# #.##.......### #### ###'..)## #+.....#.......# #.......#..<..# #.fgжfg-8 _fgLfgfgEJ #### ########...# ........>.# #.........+ #.##.#fgK#.#..@.....+ #<.)..###...?#...#...# .#.#.....##.#....###.  ......### #### ###'..)##  #+##.......########.#fgWfg[&9fgbfgge _Found a scroll labelled PUDOIM YFEPT.fg K #### ########...# .........>.# #.........+ #.##.##.#........+  #<.)..###...?##...#..# ...##.#.....# ..##.#....## .##. # ......###  #### ###'..)##  #+#fg fgh U6=90fgr fg fgd9 ##### ########...# ...>.# #......@..+ #.##.##.#........+  #<.)..###...?##...#...# ....##.#.....# ....##.#....## ...##. ...# ......###fg>fgC&1fgHfgLfg2> ##### ########...# ...# #.........+ fgk2A#.##.##.#........+ #<.)..###...?##...#...# ....##.#.....# .fg2...##.#....## ....##. ...#fgF3fg>fgA&2fgLfgVMc _There is a stone staircase leading down here.fg  #############............> #+###.#.#..+ #...... ....#......###fgg fg fg$ 3 fg6 _fgA fgU fg7#############...# .........>.# #.+ fgp[#.###.##.#..fg+ #<.)..###...?#fg#...#...# .....##.#.....# .fg....##.#....###.....#fg#....... ......#......###...#.#fg# ## ###'..)## #+#fg?fgfgB=4fgfgsfgcR #############............> #..+ ####.##..+ <.)..###...?##...#...# .....#....###...#.# ...#.......########.# .# fg>_fgb&5fgjfgZnfgzr#############...# .........>.####.+.##.###.# #.#..+##<.)..###.@.?#fgsH#...#...##.....# #.#.....##.....# #.#....##....... .......###...#.## # ###'..)## #...#.# #+# ..#.......# .... .########.# .#fg>sC#..<..# fgWsW#.......# .#fg:fg &6fgЈfgfg|#############...# .........>.####.+.# #.###.# fg|#.#........+###<.)..###...?# #...#...##...@.# #.#.....##.....# fg}#.#....###.....# #...............###...#.#fg5}#  ###'..)## #...#.# #+# fgT}.#.......# ......########.# .# .#..<..# #...##.##......fg}X#.....###...fgfg#7fg1=7fg fgfg ##### #...# .>.### #.+.# #.##......#.# #.#........+## fgF #<.)..###...?# #...#...##....@# #.#.....##.....# #.#....###.....# #....... ###'..)## #...#.# #.#.......# #..<..# #...##.#fgq + fg fg &8fg fg fgJfgMfgeTfg^78 M ############...# ..>.##fg7_........+##.# .#........+# #<.)..###fg`_^..#...#.#....###.....#fg_b......#...##.fglfgo&9fg/ufgfgσ-800.5 (2fgjfgn _i - 6 scrolls labelled PUDOIM YFEPT (gained 1)fg  ##### #...# .>.### #..+.# #.##......#.# #.#.+## #<.)..###..@.# #...#...##.....# #.#.....##.....#  #.#....###.....#  #..#  ......###...#.##  ###'..)## #...#.# #+# .#.#.......fg ##.# .# .#..<..# #...##.##.# .#fg fg G=1.5 (1fg5 fg fgO ##### #...# .>.### #.+.# #.##......#.# #.#.+## #<.)..###.@..# #...#...##.....# #.#.....##.....#  #.#....###.....# #........# ......###...#.## # ###'..)## #...#.# #+# ..#.#...##.# .# ..#..<..# #...##.##.# .#fg fgR &2fgWfgPfg, ##### #...# .>.### #.+.# #.##......#.# #.#.+##fg #<.)..###@...# #...#...##.....# #.#.....##.....#  #.#....###.....#  #.......# ......###...#.## ## ###'..)## #...#.# #+#.#.#.......##.# .#fg .#..<..# #...##.##.# .# fg~fgqU8==3fg7 fgfgԎ ##### ########...# .>.### #...+.# #.###. #.#.....@..+## #<.)..###....# #...#...##.....# #.#.....##.....# #.#....###fgZ.....# #..............# ......###...#.## ### ###'..)## #...#.# #+# .#.......#.......########.# .fgלfg &4fgfg^fgJ c ##### ########...# .>.### #...+.# #.###. #.#........+## #<.)..###....# #...#...##.....# #.#.....##.....# #.#....###.....# #..............# ......###...#.## fg #### ###'..)## #...#.# #+#fg fg( &5fgE fgf fg1 fg JM ####fg ^########...# fg" ..>.###...fgH h+#.###.# fgv #.#........+###<.)..###....#fg .##.............fg .##fgz fg- &6fg fg fgZRM ############...# ..>.##..+#.###.# #.#........+###.#....###...............#fg^fg&bC==7fgifgilfg/M ############@..# ..>.##..+#.##......#.#+.#.....###.....#fg5fg&8fg)fgfg$ #############...# .........@.####.+.# #.###.# #.#..+##<.)..###....##...#...##.....##.#.....##.....##.#....##.........fg fg &9fg fg c _There is a stone staircase leading down here.fgע fg} fg fg fg .10 _fgռ fgw ..###...........## ##..... .##.... .>#.. ##....##....#8 #  ......  ...............#.  ...............  ............#..........#.........##.....#....  ##.........#......##...  #.................# .#.  #.....fgpx fgג fg -1.3 (1.8fg fg7 _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here. fg  fg  fg  fg^  fg߲ 320 _ fgɳ  fgJ  ##### ########...# 7....###+.#  #.###.#  #.# fg+## #<.)..###....# #...#...##.....# #.#.....##.....# #.#....###.....# #....#You climb upwards. fg fgϾ fg/-3.8 (2.5 fg7 fgN< _Level annotation: exclusion: gnoll bouda _There is a stone staircase leading down here. fg  fg  fg  fg  fg%( f _ fgb, , fg<-  fg8 X fgl<  fg)C  fgC  fgRE  fg/H  fgN  fgqN  fgO  fg;S  fgY  fgZ  fg[  fg}^  fge , fgxj , fgq  fgш # ## #.........+.#.. . #.##......#.##.#.#.#........+###...#<.)..###....##...#...##.....##.#.....##.....##.#....###.....# fgS  ##.#..............# ...#.######.###'..)## #...#.#.....#. fg #.......#######......#..<..####...##.##...........#.....###... #....................... #. #..... .........####..## #.##..... .......(## .. .#........ fg<  ##+#.....# ..# ..........  fg ; .. . #.##......# #.#.#.#........+##..#<.)..###.... #...#...##.#.#.....#.#....###.#....................###...#.#####.###'..@##  .....#.......#.......#######.<..####...##.##.........# ##....# .... ..........  fg ]22.8 (9.03.8 (10.0) fg;  fgh v _You see here a +0 whip of venom. fg^ _ fgDB fgG  fg' fg, fg41 fg9 fg; fg^= fg@ fgOE fgF fgH fgN fg]T fgOU fgV fgY fgJa fgtb fg7d fgf fgl fgm fg>o fgDr fg({ fg{ fg} fg fgߊ fg fgL fgܐ fg fg fgڤ fg fgs fgV fg fg fg fg^ fgP fg fg fg5 fg fg fg@ fg fg fgo fg fg fgP fgF fg fg  fg  fg  fg fg fg4 fg fgB fg fg fg! fg( fg) fg_* fg- fgX2 fg2 fgI3 fg4 fg8 fgx9 fg: fg; fg#B fgB fgC fgE fg9R fg_ fg` fg9c fgi fgj fg`k fgXm fgs fgZt fgru fg fgI fgr fg͍ fg0 fg fgߖ fg fgS fg fg̢ fg fg fg fg fg| fg fgy fg fg fgF fg, fg2 fg fg fg/ fg fgG fg fgN fg_ fg fg(  fgZ  fgR fg fg, fg fg fg!, fg2" fg#$ fg) fg) fg4+ fg5, fg6 fg;  fgK;g_j - 3 brown potions (gained 1) fg@ fg6A fgA fgC fgJ fgJ fgK fgN@  There is an open door here. fgRT fgT _ fg|U fgW fg[ fg#\ fg\ fg^ fgoc fgc fgud fg fg........................####.#.##.####.#........# #.#.# ......#........# #+#'# ......# fg........# ... ......# ....... fg fg9+5.8 (7 fg fg ; _Found a stone staircase leading down.fga #......(##.#.######## #.......#............ #..........#.##.#.### #........#.#.##.#.##. #........#.#.##.#.## #.......##'#.##.#.##. ######.##.......#.##.fgb#+######..##.#...........@.###.####.# #.>.........fg2f'.####.#.##.####.# #.#.# .......# #+#'# .......# ... .......# ...... fgkfg\m+6.8 (1fgqfgufg #.......#........... #....#.##.#.## #..#.#.##.#. #........#.#.##.#.## ##'#.##.#.##fgk ######.##.......#.####+######..##.#...........###.#####.# #.#.>...............#.####.#.##.#####.# #.#.# .....# #+#'# .# ... .# fg>######...  fg+fgO&7fgfglfgr h #....#.##.#.# #fgs ..#.#.##.#. #.#.#.##.#. ##'#.##.#. ######.##.......#.##+######..##.#..fgEs  #.........###.### #.###.......fgzs  #.>.............. #.####.#.##.###fgt | #.# #.#.# ......# #+#'# .# ... .# ######... ### $..§  ##+fgcz fg K   kobold (missile, wandering)fg K ##+  Found 17 gold pieces.fgՊ &8fg :§fgl ~ _A kobold comes into view. It is wielding a +2 dagger of venom.fg6#.#.#.##.#.##........#.#.##.#.##.......##'#.##.#.#######.##.......#.###+######..##.#...#.........###.#####.###.......##.>......#...####.#.##.#####.# #.#.# ........# #+#'# ..# ... ..# ....######... .### K..§ .~§~§##+# #fg:fgI Y   yak (wandering)K..§K   kobold (missile)Y§The kobold shouts! You hear a bellow!  A yak comes into view.fgAQT(((((fgK......fgG/==9fgo:§fgW _The kobold throws a stone. The stone hits you but does no damage.fgn#.#.#.##.#.##.#.......##'#.##.#.##.######.##.......#.##.fg`n##+######..##.#....#.........###.######.###.fgnw##.>..............fgn#...####.#.##.#####.# #.#.# ......fgn|...# #+#'# .fgnm.# ... ..fgo# ....######... fg/oh.### #K..§fgQof #Y§§~.##+#fgsoy#...§§  ##.#fgofgby,fgy%  fg[zFound a stormy altar of Qazlal.fg}fg#PK$YY 3 yaks (2 wandering).§§~.,YY§Y§fg t--80Stone Arrow (4%)fgM§§§fg$Y _A yak comes into view. x2fgI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  #........#.#.##.#.##. zzzbbb the Magician #.......##'#.##.#.##. Octopode of Vehumet ...... ######.##.......#.##. Health: 47/47 ========================fgh$  ##+######..##.......#.... Magic: 17/18 ======================-- #.........###.......##### AC: 1Str: 7 #.........###.......##### EV: 12Int: 20 #.>...................... SH: 5Dex: 12 #.........####.#.##.####. XL:  8 Next: 61% Place: Dungeon:7 #.......@.# #.#.# ...... Noise: ---------  Time: 6880.8 (0.0) fg$ .........*.# #+#'# ...... b) +1 dagger (speed) fg% .........*.# ... ...... Cast: Stone Arrow (4%) fgT% z.........*.# ...... fg% U...######K.. ......fg%  ### #$..§ ..... YYY 3 yaks (2 wandering)fg&  #.§§~., ##+#. K   kobold (missile) fg+' #.YY§Y # ## § #.## _A yak comes into view. x2  Casting: Stone Arrow (dangerous; 4% risk of failure)  fg' Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  fg' Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of venom and quivering stones (80% to hit)fgW  #........#.#.##.#.##. zzzbbb the Magician #.......##'#.##.#.##. Octopode of Vehumet ...... ######.##.......#.##. Health: 47/47 ======================== ##+######..##.......#.... Magic: 17/18 ======================-- #.........###.......##### AC: 1Str: 7 #.........###.......##### EV: 12Int: 20 #.>...................... SH: 5Dex: 12 #.........####.#.##.####. XL:  8 Next: 61% Place: Dungeon:7 #.......@.# #.#.# ...... Noise: ---------  Time: 6880.8 (0.0) ...........# #+#'# ...... b) +1 dagger (speed) fgW ...........# ... ...... Cast: Stone Arrow (4%) ...........# ...... ...######K.. ...... ### #$..§ ..... YYY 3 yaks (2 wandering) #.§§~., ##+#. K   kobold (missile) #.YY§Y # ## § #.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of venom and quivering stones (80% to hit)  The blast of sand hits the kobold!  You kill the kobold!fga , .. ######. ##+######.. #... #... #.>. #... #... #.#.#  .........#.# #+#'#  .........#.# ...  .........#.#  ...######)..  ### #$..§  #.§§~.,  #.YY§Y #  § fgk Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +2 dagger of venom and quivering stones (80% to hit)  The blast of sand hits the kobold!  You kill the kobold!  Vehumet accepts your kill.fg fg fg> fg> fg: fg fg /  --more--fgCc  The yak bellows! x2; You hear a bellow!fgR...YYYYYYYY 5 yaks (2 wandering)~Y§.,fg4Yp==2.3 (1.5Stone Arrow (4%)fgcD§§fgiQ _A yak comes into view. x2fg+ #.#.#.##.#.##.#........#.#.##.#.##.##.......##'#.##.#.##.# ######.##.#.##.###+######..##.#....#.###.......##...###.......#######.>..............#.####.#.##.####.### #.#.# ......#.# #+#'# ......#.# ... ......#...........# ....######).. .. 2 yaks### #$YYY .....#.§~~.,##+#..#.YY§.# ##.fg/ fg0 fgG1 fg< tYY..§§fg? 5--30fgI fgSN fg #..#.##.#.######........#.#.##.#.##...#........#.#.##.#.##.#.#.......##'#.##.#.##.#. ######.##.#.##.#.##+######..##.......#....#.#.###.......######.#...##########.>................#.####.#.##.####.### #.#.# ......#..# #+#'# ......#..# ... ......#...........# .   yak...######)YY ..### #$..§ .....#.§§~.,##+#..fg fg :Y.fg A--4fg fg} fgq#.#.##.#.##.#.#.##.#.##.#.#.#.##.#.##.#.##.##'#.##.#.##.#.######.##.......#.##.#.###+######..##.......#....#.##..###.......######.##.###.######.##.>.#.####.#.##.####.##..# #.#.# ......#....# #+#'# ......#.....# ... ......#..fgTr...Y# ....######).Y . ### #$..§ .( #.§§~., ##+#.... fg[fg&5fgwfgfg#.#.##.#.##.#.#.##.#.##.#.#.#.##.#.##.#.#.#.##'#.##.#.##.#.######.##.......#.##.#.#.##+######..##.......#....#.#.#...###.......######.#.#.###.######.#.fgQ#.>.#.####.#.##.####.###'#...# #.#.# ......#......# #+#'# ......#..<...........# ... ......#...........Y# .fg...######).Y .### #$..§ fg.(##.§§~., ##+#.fgFfg&6fg9fg!fg3W #.#.##.#.##.#.#.##.#.##.....##.fgW #.#.##.#.##.#.#.##.##'#.##.#.##.#...#######.##.#.##.#.#.##+######..##.fgY #....#.#.##.........###.######.#.##.###.######.#.#.>.#.####.#.##.####.###'.#.........# #.#.# ......#......# #+#'# ......#..<..# ... ......#..Y# ....######).Y .#### #$..§ .(##.§§~., ##+#.....#fgf fgm U8==7fg_o fgEr fgY X#.#.##.#.#.#.#.#.##.#.##.....#.#.#.#.##.#.##.#.#.#.#.##'#.##.#.##.#...#<######.##.#.##.#.#.##+######..##.#....#.#.#.#.........###.######.#.#.#.###.######.#.fg @#.>.#.####.#.##.####.###'.#.........# #.#.# ......#..# #+#'# ......#..<..# ... ......#..Y# .  ...######).Y .##  fg ### #$..§ .(##fg& c#.§§~., ##+#.....#fg2 fg YY   yakfgM &8fgF fg fgձ#.#.##.#.#.#.#.#.##.#.##.....#.##.#.#.##.#.##.#.#.#.##.##'#.##.#.##.#...#<.######.##.#.##.#.#...###+######..##.#....#.#.#.#.###.######.#.#.#.###.######.#.#.>.#.fg4Y####.#.##.####.###'..)  #.# #.#.# ......#. .# #+#'# ......#..<..# .# ... ......#.....# .Y# .. . ...######).Y ....# ### #$..§ ... fg˻fg=Y.fgZ&9fgfgfg#.#.##.#.#.#.#.#.##.#.##.....#.##.#.#.##.#.##.#.#.#.#.#.##'#.##.#.##.#...#<.)######.##.#.##.#.#...#. ##+######..##.#....#.#.#. #.###.######.#.#. #.###.######.#. fg#.>.Y. #.####.#.##.####.###'..)# #.# #.#.# ......#.# #+#'# ......#..<..## ... ......#.....#Y# ... .######).Y .....# #$..§ .. fgd fg fg.YYY 2 yaksfg'90fg!fgv%fgt#.#.##.#.#.#.#.#.##.#.##.....#.##.#.#.#.##.#.##.#.#.#.#.#.##'#.##.#.##.#...#<.).######.##.#.##.#.#...#. #+######..##.#....#.#.#. .###.fguQ######.#.#. .###.######.#. .>.Y.# .Y####.#.##.####.###'..)# .# #.#.# ......#.## #+#'# ......#..<..## ... ......#.....#Y# ... ......   yakfgv######).Y ...............####. # #$..§ .....#.§§~., ##+#.....# .fg|fg|fg+Y.Y.Y 2 yaksfg΋C==1fgfg)fg 9#.#.##.#.#.#.#.#.##.#.##.....#.##.#.#.#.##.#.##.#.#.#.#.#.##'#.##.#.##.#...#<.).######.##.#.##.#.#...#. +######..##.#....#.#.#.###.######.#.#....####.fg: ######.#. >.Y.Y.#####.#.##.####.###'..)## # #.#.# ......#.#.# #+#'# ......#..<..## ... ......#.....###.Y# ... .....   yak ######).Y ...............####.fg ] #$..§ .............(## .#.§§~., ##+#.....# .fg fg fg .Y.YY 2 yaksfg" &2fg fg2 fgO;#.#.##.#.#.#.#.#.##.#.##.....#.##.#.#.#.##.#.##.#.#.#.#.#.##'#.##.#.##.#...#<.)..#######.##.#.##.#.#...#...# ######..##.#....#.#.#.....####.######.#.#....####.######.#. .Y.Y.#####.#.##.####.###'..)## ## #.#.##......#.fg"T#.# #+#'##......#..<..####.# ..........#.....###.Y# ............   yak).Y ...............####..##$..§ .......(## .#.§§~., ##+#.....# ..#fgfgfgT!.Y.YY 2 yaksfg$&3fg,fg/fgv*#.#.##.#.#. #.#.#.##.#.##.....#.##. #.#.#.##.#.##.#.#.#.#. #.##'#.##.#.##.#...#<.)..# ######.##.fg,j#.##.#.#...#...#..##.#....#.#.#.....####.######.#.#....####.######.#.Y.Y.###.####.#.##.####.###'..)## #.# #.#.##......#.#.# #+#'##......#..<..####.# ..........#.....###.Y# ..........   yak).Y ...............####..##$..§ ............ fg`0fgD1fg=.Y.YY 2 yaksfg@&4fgIfgNfgL.#.##.#.#. .#.#.##.#.##.....#.##. .#.#.##.#.##.#.#.#.#. .##'#.##.#.##.#...#<.)..#.##.......#.##.#.#...#...##...##.......#....#.#.#.....##.###.......######.#.#....###.###.######.#.Y.Y.fg7###.####.#.##.####.###'..)## #.# #.#.##......#.#.# #+#'##......#..<..####.# .....Y# ...... Y   yak).Y ......fgֈ#$..§ ...... fg#,fg.Y.YY 2 yaks5fgfgD #.##.#.#.#.#.##.#.##.....#.##.#.#.##.#.##.#.#.#.#.##'#.##.#.##.#...#<.)..###..##.......#.##.#.#...#...##...##.......#....#.#.#.....##.###.......######.#.#....###.###.######.#.Y.Y.###.fg Y####.#.##.####.###'..)## #.# #.#.##......#.#.# #+#'##......#..<..####...# Y# .    yak fg+  #$..§ .(## ..fgl  .#.§§~., ##+#.....# ..# .fg fg fg .Y.YY 2 yaksfg &6fg fg+ fgA#.##.#.#.+#.#.##.#.##.....#.##......##.#.##.#.##.#.#.#.#.##'#.##.#.##.#...#<.)..###..##.#.##.#.#...#...##...##.......#....#.#.#.....##.###.......######.#.#....###.###.######.#.Y.Y.###...#fg+####.#.##.####.###'..)## #...## #.#.##......#.#.# #+#'##......#..<..####...## ..#fg[0Y# ... # Y   yak).Y .fg.....####..## # #$..§ .fg)...(## .. .# #.§§~., ##+#.....# ..# .fgfg"fg.Y.YY 2 yaksfg$&7fgfgfgfg\fgd.Y.Yfgj8Stone Arrow (4%)fgpfg:fge........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 15/18 ====================---- ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 fgV...###.......######.#............ XL:  8 Next: 61% Place: Dungeon:7 ..........Y.Y***@.........###...# Noise: ---------  Time: 6898.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (4%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # YY 2 yaks #).Y ...............####..## # #$..§ .............(## .. .# fg0+#.§§~., ##+#.....# ..# .. _A yak comes into view. x2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  fgoPress: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)fg{........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 15/18 ====================---- ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 fg...###.......######.#.#....###... SH: 5Dex: 12 ...###.......######.#............ XL:  8 Next: 61% Place: Dungeon:7 ..........Y.Y```@.........###...# Noise: ---------  Time: 6898.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (4%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # YY 2 yaks #).Y ...............####..## # #$..§fg]; .............(## .. .# #.§§~.,##+#.....# ..# ..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)  The stone arrow hits the yak!fg%,fg.k.Y.Y..fg04==9.3 (1fg9fg=Sonfirm with . or Enter, or press ? or * to list all spells.fg>)Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  fg8>Aim: a yak (83% to hit)  The stone arrow hits the yak! _The yak is moderately wounded.fgfgfglfgF _Unknown command.fg:........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 12/18 ================-------- ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 ...###.......######.#............ XL:  8 Next: 61% Place: Dungeon:7 ...........Y.Y**@.........###...# Noise: ==-------  Time: 6899.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#......[fg40m Cast: Stone Arrow (4%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # YY 2 yaks #).Y ...............####..## # #$..§ .............(## .. .# #.§§~., ##+#.....# ..# .. _Unknown command.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 83% to hit)fgc-........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 12/18 ================-------- ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 ...###.......######.#............ XL:  8 Next: 61% Place: Dungeon:7 ...........Y.Y``@.........###...# Noise: ==-------  Time: 6899.3 (0.0) ...####.#.##.####.###'..)## #...#fg. b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (4%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # YY 2 yaks #).Y ...............####..## # #$..§ .............(## .. .# #.§§~.,##+#.....# ..# ..Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 83% to hit)  The stone arrow hits the yak!fgfgطfgij.Y.Y.fg-900.3 (1fgfgnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 83% to hit)  The stone arrow hits the yak! _The yak is heavily wounded.fg`4fgffgiF _Unknown command.fgLp ........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 9/18============------------ ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 ...###.......######.#............ XL:  8 Next: 61% Place: Dungeon:7 fg q ............Y.Y*@.........###...# Noise: ==-------  Time: 6900.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (4%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # YY 2 yaks #).Y ...............####..## # #$..§ .............(## .. .# #.§§~., ##+#.....# ..# .. _Unknown command.fgIq Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  fgxq Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 83% to hit)fgq........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 9/18============------------ ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 fg ...###.......######.#............ XL:  8 Next: 61% Place: Dungeon:7 ............Y.Y`@.........###...# Noise: ==-------  Time: 6900.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (4%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # YY 2 yaks #).Y ...............####..## # #$..§ .............(## .. .# #.fg6§~.,##+#.....# ..# ..Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefg[Aim: a yak (heavily wounded, 83% to hit)  The stone arrow hits the yak!fg^PfgTfg^i.Y.Yfg_+1.3 (1fghfglSonfirm with . or Enter, or press ? or * to list all spells.fgm)Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  fg0mAim: a yak (heavily wounded, 83% to hit)  The stone arrow hits the yak! fgHmL_The yak is almost dead.fg fg# fgfg F _Unknown command.fg4 ........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 6/18========---------------- ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 ...###.......######.#............ XL:  8 Next: 61% Place: Dungeon:7 fgq5 .............Y.Y@.........###...# Noise: ==-------  Time: 6901.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (4%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # YY 2 yaks #).Y ...............####..## # #$..§ .............(## .. .# #.§§~., ##+#.....# ..# .. fg5 B_Unknown command.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg-6 xAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 83% to hit)fgu? n........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 6/18========---------------- ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 fgI@ ...###.......######.#............ XL:  8 Next: 61% Place: Dungeon:7 .............Y.Y@.........###...# Noise: ==-------  Time: 6901.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (4%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # YY 2 yaks #).Y ...............####..## # #$..§ .............(## .. .# #.§§~., ##+#.....# ..# ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 83% to hit)  The stone arrow hits the yak!  You kill the yak!fgF g<.).......fg=G ....Y..@........##..)##   <  fgG j..    yak).Y .. $..§ ...(## ..  fgRH 0 ..# fg" fg4 H.Y.fg 9-802.3 (13fg fgq _  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, 83% to hit)  The stone arrow hits the yak!  You kill the yak! _Vehumet accepts your kill.fgNfg(Ofg:Yfg^F _Unknown command.fg , ........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 3/19===--------------------- ###.##.......#.##.#.#...#...##... AC: 1fge, gStr: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 fg, ...###.......######.#............ XL:  8 Next: 80% Place: Dungeon:7 fg, ..............Y*@.........###...# Noise: ==-------  Time: 6902.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) fg, j...# #.#.##......#.......#...... Cast: Stone Arrow (3%) ...# #+#'##......#..<..####...## ...# ..........#.....###... fg`- A..Y# ...................... # Y   yak #).Y ...............####..## # #$..§ .............(## .. .# #.§§~., ##+#.....# ..# .. _Unknown command.fg- *Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg- Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg- 4Aim: a yak (83% to hit)fg!Y ........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 3/19===--------------------- ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 ...###.......######.#............ XL:  8 Next: 80% Place: Dungeon:7 fgY ..............Y`@.........###...# Noise: ==-------  Time: 6902.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (3%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # Y   yak #).Y ...............####..## # fgYZ #$..§ .............(## .. .# #.§§~.,##+#.....# ..# ..Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)  The stone arrow hits the yak!fg fg< G.Yfg; +3.3 (1fgK fg] 0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (83% to hit)  The stone arrow hits the yak! _The yak is moderately wounded. fg fg1 fgm fg  fg@_Unknown command. fgo........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 0/19------------------------ ###.##.......#.##.#.#...#...##... AC: 1Str: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 ...###.......######.#............ XL:  8 Next: 80% Place: Dungeon:7 ...............Y@.........###...# Noise: ==-------  Time: 6903.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (3 fg-q%) ...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # Y   yak #).Y ...............####..## # #$..§ .............(## .. .# #.§§~., ##+#.....# ..# .. _Unknown command.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 83% to hit) fg ........#.##.#.########.........+ zzzbbb the Magician ......#.#.##.#.##.....#.##......# Octopode of Vehumet ...... ......#.#.##.#.##.#.#.#.#........ Health: 47/47 ======================== .....##'#.##.#.##.#...#<.)..###.. Magic: 0/19------------------------ ###.##.......#.##.#.#...#...##... AC: 1 fgStr: 7 ##..##.......#....#.#.#.....##... EV: 12Int: 20 ...###.......######.#.#....###... SH: 5Dex: 12 ...###.......######.#............ XL:  8 Next: 80% Place: Dungeon:7 ...............Y@.........###...# Noise: ==-------  Time: 6903.3 (0.0) ...####.#.##.####.###'..)## #...# b) +1 dagger (speed) ...# #.#.##......#.......#...... Cast: Stone Arrow (3%)  fgV...# #+#'##......#..<..####...## ...# ..........#.....###... ..Y# ...................... # Y   yak #).Y ...............####..## # #$..§ .............(## .. .# #.§§~.,##+#.....# ..# ..Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 83% to hit)  The stone arrow hits the yak! fg Aim  Press: ? - help, Shift-Dir - straight line: a yak (moderately wounded, 83% to hit)  The stone arrow hits the yak!  The yak is severely wounded.  The yak snorts and paws the ground. fg. 1=4.3 (1Stone Arrow (3%) fg  fg  fg /  --more-- fg 2 _You block the yak's attack.!fg#$ HCasting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!fg9% !fg. !fg2 ] _You don't have enough magic to cast this spell.!fgB !fgbC !fgK !fgO > _Unknown command."fg`W  You hit the yak but do no damage.The yak is severely wounded."fg X3-9 (0.6"fga"fgcP _The yak barely misses you."fg5  You hit the yak."fgB-5.5"fg"fg\ _The yak is severely wounded."fgK ;  You hit the yak but do no damage. You squeeze the yak!  The yak is almost dead.39-----=6.1"fgR "fg{V ( _The yak gores you!"fg^  You hit the yak but do no damage. You squeeze the yak.  You kill the yak!"fgg†"fgv-----=97-8 (0.7"fg"fg#Z _Vehumet accepts your kill.#fg `.#.##.#.#..#.#.##.#.##.....#.##.......#.#.##.#.##.#.#.#.#.##'#.##.#.##.#...#<.)..####.##.#.##.#.#...#...###..##.......#....#.#.#.....##.###.......######.#.#....###.###.######.#..###....####.#.##.####.###'..)## #....# #.#.##......#.#.# #+#'##......#..<..####....# ..#.....###....Y# ... #).Y ......####..##  #$..§ ....(## .. .  #.§§~., ##+#.....# ..# #fgi#fgjV--7.8 (1.0#fg3r#fg6wp _You see here a yak corpse.#fg_ #fg #fg #fg #fg ,#fgx #fg L40=#fg #fg #fg I2=#fg #fgF #fg #fgM #fg  #fgU #fg #fg #fg. N1=#fg #fg #fg 9=#fg #fg ,#fg #fg3# #fgy# #2#fg# L=3=#fg$ #fg' ,#fg( #fg- B#fgb2 #fg2 #fgu4 #fg)7 }3==#fg7 #fg3< ,#fg$= #fgt@ #fg@ J4==#fgB #fgE ,#fglF #fgNH K4=#fgH #fg I #fgQK #fgK #fg9L #fgN #fgRN :==#fgN #fg,R #fg_R #fgR #fgT #fgWU ?5=#fgU B5=#fgV #fg'X #fgVX #fgX #fgZ #fgZ #fgX[ #fgl] #fg] #6#fg] (=#fgJ^ #fg` #fg@a 9=#fgIb #fge #fge #fgGf #fgh #fgh #fg5i #fgfp - _You start resting.#fgv 034.8 (27.0)#fgw #7#fgw ==6=5.8 (28#fg%{ #fg} " _HP restored.$fgQI$fg $fg$fgj$fgΫ,$fgw$fg~,$fgw$fg$fgWK==$fgu$fg,$fgž$fg$fg[S7=$fgQ$fg,$fg{$fg,$fg$fg?,$fg$fg$fg9=$fg$fg,$fg$fg$fg T8==$fg$fg ,$fg$fg,$fg$fg,$fgO==$fge99$fg-0=$fgB$fg $fg,$fg $fg ,$fg$fgO=$fg$fg>,$fg2 $fg&$fg''$fg'$fg,$fg,Q10/19=$fg-$fg2,$fg3$fg&7,$fgJ8$fgS<$fg<$fg=$fg A$fgrA2=$fgB$fgF,$fg H$fgJ$fgCKM1=$fg=L$fgwP,$fgeQ$fgST,$fgU$fglZ,$fgn[$fg\`O=$fg^a$fge$fgQf$fgg$fgl$fglN2==$fgkm$fgq$fgBr$fgr$fgkv,$fgw$fgP{$fg{$fg$fg?$fg:==$fg$fgs$fg$fg$fg$fgWM3=$fgc$fg,$fg8$fgB$fg$fg$fg$fg$fg$fgi$fg٪9=$fgث$fg,$fg2$fg,$fgb$fg$fgpM4=$fg$fg,$fg$fgr$fg$fg$fg$fg:$fg$fgr$fg2=$fg$fgr,$fg$fgV$fgK5=$fg $fg$fg.$fg7$fg,$fg$fg=$fg$fg$fgEL6==$fg&$fg ,$fg $fg$fg$fg$fg$fg4$fg)$fg\$fg:==$fgL$fg$$fg$$fg&$fg*$fg+$fgA+D7=$fg ,$fgh0,$fg\1$fg6,$fg7$fgG;$fg;$fgz<$fg@$fg}A9=$fgvB$fgE,$fg G$fgqL,$fgM$fg.†..####.#.##.####.###'..)## .# #.#.##......#.#.# #+#'##......#..<..####.# ..........#.....###.Y# ...........#).Y ...............####.. #$..§ .......(##  #.§§~., ##+#.....# ..&fg:&fg=D==20&fgG&fgK&fgS #.#.##.#.# #.#.#.##.#.##.....#.## #.#.#.##.#.##.#.#.#.# #.##'#.##.#.##.#...#<.) ######.##.#.##.#.#...# #+######..##.#....#.#.#.###.######.#.#.....###.######.# .>.†..####.#.##.####.###'..)##.# #.#.##......#.#.# #+#'##......#..<...# ..........#.....###.Y# ........ &fgcT.######).Y ...............#### # #$..§ .............(##  #.§§~., ##+#.....# &fga&fg+e&1&fgk&fgn&fg  #.#.##.#.# #.#.#.##.#.##.....#.## #.#.#.##.#.##.#.#.#.# #.##'#.##.#.##.#...#<.) ######.##.#.##.#.#...# ##+######..##.#....#.#.# #.###.######.#.# #.###.######.# #.>.†. #.####.#.##.####.###'..) #.# #.#.##......#..# #+#'##......#..<...# ..........#......Y# ..........######).Y ...............##### #$..§[&fg 40m ......(## #.§§~., ##+#.....#&fgn &fg &2&fg# &fgs &fgY  #.#.##.#.# #.#.#.##.#.##.....#. #.#.#.##.#.##.#.#.#.# #.##'#.##.#.##.#...#<. ######.##.#.##.#.#...#  ##+######..##.#....#.#.#  #.###.######.#.#  #.###.######.#  #.>.†  #.####.#.##.####.###'..)  #.# #.#.##......#.# #+#'##......#..<...# ....#......Y# ....######).Y .....[3&fg! F4m.# #$..§ ......(##  #.§§~., ##+#.....#&fgG &fg &3&fgH &fg 'fgh #.#.##.#.# #.#.#.##.#.##.....#. #.#.#.##.#.##.#.#.#. #.##'#.##.#.##.#...#<'fg ######.##.#.##.#.#... ##+######..##.#....#.#.# #.###.######.#.# #.###.######.# #.>.† #.####.#.##.####.###'.. #.# #.#.##......#  .# #+#'##......#..<..  .# ...#..... 'fg .Y# ..  ...######).Y .....  ### #$..§ .....(##  #.§§~., ##+#.....#'fgm'fg&4'fg<'fg6'fg` #.#.##.#.# #.#.#.##.#.##.....# #.#.#.##.#.##.#.#.# #.##'#.##.#.##.#...# ######.##.#.##.#.# ##+######..##.#....#.#.#'fg #.........###.######.#.# #.###.######.# #.>.† #.####.#.##.####.###' #.........# #.#.##......# .# #+#'##......#..< .# .# .Y#   ...######).Y .#  ### #$..§ .(##  #.§§~., ##+#.....# 'fg'fgE&5'fg'fg'fgjB #.#.##.#. #.#.#.##.#.##..... #.#.#.##.#.##.#.#. #.##'#.##.#.##.#... ######.##.#.##.#.# ##+######..##.#....#.#. #.........###.######.#.'fg #.###.######.# #.>.† #.####.#.##.####.###' #.........# #.#.##......# .....# #+#'##......#..< .# .# .Y#  ...######).Y .'fg) ### #$..§ .( #.§§~., ##+#.....'fg'fg&6'fg'fg'fg  #.#.##.#. #.#.#.##.#.## #.#.#.##.#.##.#.# #.##'#.##.#.##.# ######.##.......#.##.#.# ##+######..##.......#....#.# #...###.......######.# #'fg  .###.######.# #.>.† #.####.#.##.####.### #...# #.#.##......# .....# #+#'##......#.. ...........# .# ..........Y#  ...######).Y  ### #$..§ .( #.§§~., ##+#'fg 'fg) &7'fgA 'fg 'fg #.#.##.#. #.#.#.##.#.## #.#.#.##.#.##.#. #.##'#.##.#.##.# ######.##.......#.##.#. ##+######..##.......#....#.'fg #..###.......######. #.###.######. #.>.† #.####.#.##.####. #..# #.#.##......# ...# #+#'##......#'fg  ....# .# ....Y# Y   yak (wandering) ...######).Y 'fgb$ ### #$..§ . #.§§~., ##+#...'fg'fgJR .'fgJA yak comes into view.'fg&8'fg'fg 0 _The yak moves out of view.(fg #.#.##.#. #........#.#.##.#.## #........#.#.##.#.##.# #.......##'#.##.#.##.# ######.##(fg.#.##.# ##+######..##.......#....# #(fg^.###.......###### #.###.###### #.>(fgM.† #.####.#.##.####. #.# #.#.##......# .# #+#'##......# .# .# .# Y   yak (wandering) ...######).Y  ### #$..§  #.§§~., ##+#..(fg. (fg&9(fg(fg1(fg #.#.##.#. #........#.#.##.#.## #........#.#.##.#.##. #.......##'#.##.#.##. ######.##.#.##. ##+######..##.#.... #.###....... #.###. #.>.† #(fg-6.####.#.##.####. #.# #.#.##...... .# #+#'##...... .# . .#  ...######)..  ### #$..§  #.§§~., ##+#(fg(fgP'30(fg(fg(fg* 3(fg (fg| (fg  #.#.##.#. #........#.#.##.#.## #........#.#.##.#.## #.......##'#.##.#.## ######.##.#.## ##+######..##.# #.###. #.###.(fgP  #.>....@..† #.####.#.##.#### #.# #.#.## .# #+#'## (fg M.#  .# Y   yak (wandering) ...######).. (fg  ### #$..Y  #.§§~., ##+#(fg< &0(fg }. (fg +1.8 (1(fg )fg #.#.##.#. #........#.#.##.#. #........#.#.##.#. #.......##'#.##.#. ######.##.#. ##+######..##.# #.###. #.###. #.>...@..† #.####.#.##. #.# #.#.## .# #+#'## .#  .#  ...######)..  ### #$...  #.§§~., ##+)fg 9§)fg'$&2)fgc+)fg?.)fgLx #.#.##.#. #..#.#.##.#.)fgŃ4 #........#.#.##.#. #.......##'#.##.#. ######.##.#. ##+######..##.# #.###. #)fg.###. #.>.)fg* #.####.#.##. #)fgU.# #.#.##.# #+#'##.# )fgm.# .######).. )fg# #$..§  #.§§~., ##)fgh)fgNY   yak (wandering)Y)fg=&3)fg8A§)fg  #.#.##.# #.#.#.##.# #..#.#.##.# #.......##'#.##.# ######.##.# ##+######..##.# #.###. #.###. #.> #.####.#.##. #)fg J.# #.#.## ..# #+#'##.# .# .######)... # #$.Y§  #.§§~., )fg )fg )fgJ G.Y)fgM &4)fg )fgl )fg{ #.#.##. #.#.#.##. #.#.#.##. #.......##'#.##. ######.##. ##+######..##. #.###. #.###.)fg #.> #.####.#.##. #.# #.#.## ..# #+#'## ..# #.# #.....######)... # #$..Y  #.§§~.,)fg)fg2Y   yak (wandering)Y§)fgW&5)fg$)fgկ*fg  #.#.## #.#.#.## #.#.#.## #.##'#.## ######.## ##+######..## #.###*fg  #.### #. #.####.#.## #.# #.#.## ...# #+#'## ...#  #..#  #.....######).Y.  ###### #$..§  #.§§~.,*fgp *fg &6*fgO *fg@ c _There is a stone staircase leading down here.+fgL?+fg@+fgG+fgR+fgW-7 _+fg_\+fgC1    ##.>.....  #........  .........  ##........  ##...?.....  #.?.  ## +fg2 8  #...@#  #....  #....#  .....#  ##..##  #.###$.. S   water moccasin (asleep)  +fgX2 ## #....S....   #.........  +fg 4 +fgA +fgt -8.5 (1.7+fg^  _You climb downwards.  Found three items. Found an escape hatch in the floor. _There is a stone staircase leading up here.,fgo 3 ##.>.....   #........  .........   ##.......   ##...?...   #........? ###......... ###...<## #......@......# #.## ...# ,fg  #### .###$.. ## #....S...  #...... #. ,fg0 ,fg ,fg S.S,fg z90Stone Arrow (3%) _,fg ,fg -fg~ ##.>.....  zzzbbb the Magician #........  Octopode of Vehumet ...... ..........  Health: 47/47 ========================-fg7 ##.........  Magic: 16/19 ====================---- ##...?......  AC: 1Str: 7 #........?..  EV: 12Int: 20 ###..........  SH: 5Dex: 12 ###...<##......  XL:  8 Next: 97% Place: Dungeon:8 #......@......#  Noise: ---------  Time: 7039.5 (0.0) #.......*....##  b) +1 dagger (speed) -fg.........*....#  Cast: Stone Arrow (3%) ##........S..##  #.###......$..  ## #..........  S   water moccasin #..........  #..........  _There is a stone staircase leading up here.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-fgɁMAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (53% to hit)-fg ##.>.....zzzbbb the Magician  #........Octopode of Vehumet ...... -fgx: ..........Health: 47/47 ========================  ##.........Magic: 16/19 ====================----  ##...?......AC: 1Str: 7  #........?..EV: 12-fgInt: 20  ###..........SH: 5Dex: 12 -fg ###...<##......XL:  8 Next: 97% Place: Dungeon:8  #......@......#Noise: ---------  Time: 7039.5 (0.0) -fg1 #.......`....##b) +1 dagger (speed)  -fgd.........`....#Cast: Stone Arrow (3%)  -fg##........S..##  #.###......$..  -fg## #..........S   water moccasin  -fg#..........  #..........  -fgH7Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line-fgsgAim: a water moccasin (53% to hit)  The stone arrow hits the water moccasin!-fg-fgʤT.S.-fgǧ5==40.5 (1-fg-fgyQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (53% to hit)  The stone arrow hits the water moccasin! _The water moccasin is heavily wounded.-fg[e I ##.>.....  zzzbbb the Magician #........  Octopode of Vehumet ...... ..........  Health: 47/47 ======================== ##.........  Magic: 13/19 ================-------- ##...?......  AC: 1Str: 7 -fge #........?..  EV: 12Int: 20 ###..........  SH: 5Dex: 12 ###...<##......  XL:  8 Next: 97% Place: Dungeon:8 #......@......#  Noise: ==-------  Time: 7040.5 (0.0)-fgf  #.......*....##  b) +1 dagger (speed)-fgCf  .........S....#  Cast: Stone Arrow (3%) -fgjf ##...........##  #.###......$.. -fgf \ ## #..........  S   water moccasin #..........  #..........  _The water moccasin is heavily wounded.-fg9g ?Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line-fghg {Aim: a water moccasin (heavily wounded, 53% to hit)-fg ##.>.....  zzzbbb the Magician #........  Octopode of Vehumet ...... ..........  Health: 47/47 ======================== ##.........  Magic: 13/19 ================-------- ##...?......  AC: 1Str: 7 #........?..  EV: 12Int: 20 ###..........  SH: 5Dex: 12 ###...<##......  XL:  8 Next: 97% Place: Dungeon:8 -fgB#......@......#  Noise: ==-------  Time: 7040.5 (0.0) #............##  b) +1 dagger (speed) .........S....#  Cast: Stone Arrow (3%) ##...........##  #.###......$..  ## #..........  S   water moccasin #..........  #.......... Confirm with . or Enter, or press ? or * to list all spells.-fgvAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 53% to hit)  The stone arrow hits the water moccasin!!  You kill the water moccasin!-fg ##.>.....  #.  ... -fg ##...  ##...?......  ?..  #...  ###-fgB...  #....#  #.......`....##  ..............#  ##..-fgm## #.#..-fg ## #.......... #.......... #...........fgm ....fg .fg ##.>.....zzzbbb the Magician  #........Octopode of Vehumet ......  ..........Health: 47/47 ========================  ##.........Magic: 13/19 ================--------  ##...?......AC: 1Str: 7  #........?..EV: 12Int: 20  ###..........SH: 5Dex: 12  ###...<##......XL:  8 Next: 111% Place: Dungeon:8  #......@......#Noise: ==-------  Time: 7041.5 (1.0)  #............##b) +1 dagger (speed)  ..............#[11;38.fgmHCast: Stone Arrow (3%)  ##...........##  #.###......$..  ## #..........  #..........  #..........  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 53% to hit)  The stone arrow hits the water moccasin!!  You kill the water moccasin! .fgj_Vehumet accepts your kill..fgA&/  --more--/fgf  You have reached level 9!/fg  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 0fgψ52/5220-29 5% Stone Arrow (2%)0fg0fgK _You feel clever. x21fgpp1fg1u1fgB|1fg > _Unknown command.1fg 31fg_ 1fg 1fgϰ ,1fg 1fg 1fg 1fg) ,1fg 1fg 1fg7 M4=1fg 1fgx ,1fg 1fg 1fg 1fg: 1fgv ,1fgc 1fg- 1fgq 9=1fg; 1fg# ,1fg 1fgP ;51fg )==1fg5 1fg ,1fgW 1fg 1fg 1fg 1fg- ,1fg_ 1fg 1fgB :==1fg 1fg ,1fg 1fg a6=1fg 1fg ,1fg 1fgM ,1fg 1fgw 1fg* g--Stone Arrow (2%)g   gnoll bouda (wandering) _You start resting.1fg8 0598.0)1fg> H--60.5 (191fgF 1fgQP x _A gnoll bouda comes into view. It is wielding a +0 club.2fgx    ##.>.....  #.......  ..........   ##.........   ##...?......   #.......g?..   ###....   ###...@##......   #..#   #.##   ...# #.....##  #.###$ 2fg## #.   #.  #..........2fg2fg72fgDg.gg   gnoll (wandering)2fg'=1.0)Stone Arrow (2%)2fgk 2fg _A gnoll comes into view. It is wielding a +0 whip. _There is a stone staircase leading up here.3fg Y 3fg,] 3fgg 3fgk 3fgim 3fgSn 3fgAx g.g.gg 2 gnolls3fgH} [7=2 _3fg 3fgl 5  #..........#.## #........#.#.## #........#.#.## #.......##'#.## ######.##...... ##+######..##...... #..###...... 3fgom o###......7 #.@................ ####.#.## #.# #.#.## ...# #+#'## ....# .... #.......# .... #.....######(Y. ..... ###### #$.§ ..... #.§§~.,3fg!n /You climb upwards.3fgen :=3fgu 3fg -4.0 (2.53fg 3fg~ _Level annotation: exclusion: gnoll bouda _There is a stone staircase leading down here.4fg4fgsI Your spells (describe)TypeFailure Level  a + Stone ArrowConjuration/Earth 2% 3 b - SandblastEarth1%4fgi1  c - Poisonous VapoursAlchemy/Air8%1  w - PasswallEarth1%4fg!3 Select a spell to describe[!]/[I] toggle spell headers5fg[ 5fgK 5fg :#..........#.## zzzbbb the Magician#........#.#.## Octopode of Vehumet ......#........#.#.## Health: 52/52 ========================#.......##'#.## Magic: 17/20 ====================----######.##...... AC: 1Str: 7##+######..##...... EV: 12Int: 22#.........###...... SH: 5Dex: 12#.........###...... XL:  9 Next:  5% Place: Dungeon:75fg^ Y#.@................ Noise: ---------  Time: 7064.0 (0.0)#.........####.#.## b) +1 dagger (speed)#.........# #.#.## Cast: Stone Arrow (2%)............# #+#'##.............# ....#.............# ....#.....######(.Y. .....###### #$..§ .....#.§§~., _A gnoll bouda comes into view. It is wielding a +0 club. _A gnoll comes into view. It is wielding a +0 whip. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: gnoll bouda _There is a stone staircase leading down here.5fg 5fge 5fg 5fg 6fg6fg Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 3% 1b - Mercury ArrowConjuration/Alchemy5%2  c - Brom's Barrelling BoulderConjuration/Earth10% 4  d - PetrifyAlchemy/Earth21% 4  e - Summon Seismosaurus EggSummoning/Earth21% 4  f - Summon Ice BeastIce/Summoning22% 3  g - SwiftnessAir22% 3  h - AirstrikeAir58% 4  i - Olgreb's Toxic RadianceAlchemy58% 4  j - Freezing CloudConjuration/Ice/Air77% 5  k - Summon Mana ViperHexes/Summoning91% 5  l - Monstrous MenagerieSummoning100% 7  m - Ozocubu's RefrigerationIce100% 7  n - Polar VortexIce100% 9 15 spell levels left 6fg^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7fg67fg>7fgmG#..........#.## zzzbbb the Magician#........#.#.## Octopode of Vehumet ......#........#.#.## Health: 52/52 ========================#.......##'#.## Magic: 17/20 ====================----######.##...... AC: 1Str: 7##+######..##...... EV: 12Int: 22#.........###...... SH: 5Dex: 12#.........###...... XL:  9 Next:  5% Place: Dungeon:7#.@................ Noise: ---------  Time: 7064.0 (0.0)#.........####.#.## b) +1 dagger (speed)#.........# #.#.## Cast: Stone Arrow (2%)............# #+#'##.............gH4m# ....#.............# ....#.....######(.Y. .....###### #$..§ .....#.§§~., _A gnoll bouda comes into view. It is wielding a +0 club. _A gnoll comes into view. It is wielding a +0 whip. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: gnoll bouda _There is a stone staircase leading down here.7fgPP  Okay, then.7fgT7fg\7fg_. _7fg' #.#.#.##.#.#.#.##.#.##'#.##.######.##.......##+######..##.#.........###.#.###.#.>...#.####.#.###.# #.#.##.....# #+#'##.#....7fgT( 0# .....#...# .#.....######(... ..7fg( 8###### #$..§ . #...~.,#.YY§.7fgp4 7fgw8 25.0 (1 _7fg? 7fgC 8fgY9#.#.#.##.##.......##'#.##.#######.##.......###+######..##.##.........###.##.###.##.>...#...####.#.##.##.# #.#.##......# #+#'##.#..# .....8fg&:#.# .#.....######(... ..###### #$..Y .YYY 3 yaks (wandering) #...Y., ##.Y~Y. ,§8fgT@8fgA8fg]B8fg}L]Y. 28fgL`§Y_8fg5S&68fg];_8fgg:fg? #.#.#.##.#.#..#.##.#.#.......##'#.##.#. ######.##.#.##+######..##.#.#.###.##...######.>...........#.####.#.##.## ## #.#.##..# #+#'###.# .#.............# #.....######(... .   yak###### #$.Y.. ........#...§.,###.YY_.#:fgF:fg~PqY.§_:fgT&7:fg]A§_:fg:b:fg|d#..#.##.#.##.#.#.##.#.##..#.##.#.##.......##'#.##.#.# ######.##.#.###+######..##.#..#.###.##...#######.>...........†#.####.#.##.### ## #.#.##..# #+#'###.# .#.............# #.....######(... .###### #$Y... .........:fgI-#...§.,##+:fg;:fgG.Y:fg&8:fg:fgA:fge> #.#.##.#.##........#.#.##.#.##........#.#.##.#.##.......##'#.##.#.#######.##.#.###+######..##.#.#.###.##.###.##.>.†.#.####.#.##.##.# #.#.##..# #+#'##.#.# .#.# .#.....######(... .###### #$.Y.. .#...§., ##+#:fgH G.Y:fgL T8=9:fgV :fg\ :fg6! =#.#.##.#.##........#.#.##.#.##.#........#.#.##.#.##.#.......##'#.##.#.##.######.##.#.##.:fg! t##+######..##.#.#.###.##.###.##.>.†.#.####.#.##.####.#.# #.#.##..# #+#'##.#.:fg:" 6# .#.# .#.....######(... . :fgq" 5###### #$..Y. . #...§., ##+#. :fg. :fg3 '70:fg< :fg3@ ;fg4 #.#.##.#.##........#.#.##.#.##.#........#.#.##.#.##.##.......##'#.##.#.##.#######.##.;fg5P#.##.###+######..##.#....##.###.......##.###.##.>.†.#.;fg5####.#.##.####.##.# #.#.##......#.# #+#'##......##.# .##.# .#.....######(... .;fg5###### #$..Y. .#...§., ##+#.;fgD;fg#G&1;fg\P;fgV;fgz I;fg ,;fg@% e=;fg% ;fg) ,;fg+ ;fg[/ a9=;fg0 ;fg5 ,;fg{6 ;fg9 ;fg": ;fg; ;fg> ,;fg|@ ;fgC O=;fgD ;fgI ,;fgHJ ;fgT § _You start resting.;fg_ V80.0 (9§;fgb _20==1.0 (10.0);fgi :§;fgl % _Magic restored......†....####.#.##.####.# #.#.##.........+#'#...#.YY_.# ##. ............†....####.#.##.####.# ........+#'# ....#..._,§#.##. .....†....####.#.##.####.# ........+#'# .....§_#..~.§#.... .....†....####.#.##.####.# ........+#'# .....######(... .§§._.§Y   yak (wandering)§Y...~.§....####......†....####.#.##.####.# ...........................†... Magic: 17/20 ====================---- #.........####.#.##.####.# AC: 1Str: 7 #.........# #.#.##......# EV: 12Int: 22  .............# #+#'##......# SH: 5Dex: 12  #.............# ..........# XL:  9 Next:  5% Place: Dungeon:7  #............@# ........... Noise: ---------  Time: 7086.0 (0.0)  #.....######(.*.....Y......... b) +1 dagger (speed)  ###### #[4=fgo0m$..*.§.Y.......... Cast: Stone Arrow (2%) #..§§Y.... ##+#.. #..._.§... # ##. #..~§§§.## #.##. YYY 3 yaks (2 wandering) ..~.§....# #.... .........# ####. ## _Magic restored.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)>fg.I##+######..##.......#....# zzzbbb the Magician#.........###.......###### Octopode of Vehumet ......#.........###.......###### Health: 52/52 ========================#.>...................†... Magic: 17/20 ====================----#.........####.#.##.####.# AC: 1Str: 7#.........# #.#.##......# EV: 12Int: 22.............# #+#'##......# SH: 5>fg Dex: 12#.............# ..........# XL:  9 Next:  5% Place: Dungeon:7#............@# ........... Noise: ---------  Time: 7086.0 (0.0)#.....######(.`.....Y......... b) +1 dagger (speed)###### #$..`.§.Y.......... Cast: Stone Arrow (2%)>fg#..§§Y.... ##+#..#..._.§... # ##.#..~§§§.## #.##. YYY 3 yaks (2 wandering)>fg..~.§....# #.............# ####.##Casting: Stone Arrow (dangerous; 2% risk of failure)  >fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)  The stone arrow hits the yak.>fg`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (84% to hit)  The stone arrow hits the yak.yak is lightly wounded.>fga>fglK....Y..Y.§...§._YY 2 yaks>fgen4==7.0 (1>fg5x:§>fg'}& _The yak bellows!>fgq§_§§>fg]>fg[39;49m>fgF _Unknown command.>fg2 #########+######.......#########>............†...###### #.#. #+#'###........# .......######(.....Y..######$..Y.§...........§§..... ##+#.§._.§... #    yak>fgjA#..~§§§.####~.§....# #............# ####.>fg>fgY§§._§§>fgi6--8 _>fgD§§>fg>fg .......##'#.## #########+######.......#########>............†...###### #.#. #+#'###........# .....######(.Y...Y######$..§.§...........§§..##+#.§._.§... # >fgZ #..~§§§.###~.§...>fg >fgq Y.§§§._.§--9>fg :§>fg ?fg85.#........##'#.## #########+######.......#########>............†...###### #.#. #+#'##.#.......Y# .....######(.....Y######$..§.§..........§§§..##+#.§._.§... # #...§§§.###?fg<?fgHwY.§_?fgI'90?fgUJ§_?fgZ?fgv-x§§._?fg.?fgg9\§._?fg>=?fg@WR...#........##'#.## #########+######......##.....###.......######>............†...###### #.#. .# #+#'##Y#........# .....######(.....Y######$..§.§..........§§..##+#.§._.§... # ?fg\?fg]?fglY.YY 2 yaks_?fgn&1?fgy?fgT~?fgIX#..#.##.#.######........#.#.##.#.##...#........#.#.##.#.##.#.#.......##'#.##.#.##.#. ######.##.#.##.#.##+######..##.......#....#.#.###.......######.#...##########.>...........†....#.####.#.##.####.# ## #.#.##......#..Y# #+#'###.#.# .##.............# .   yak?fgI.#.....######(.Y...Y###### #$..§.§...........#.§§§..... ##+#..?fgN?fgCP?fg\Y.YY 2 yaks.?fg_T8=2?fgOi?fgAm?fgI #.#.##.#.##.#.#.##.#.##.#.#.#.##.#.##.#.##.##'#.##.#.##.#.######.##.......#.##.#.###+######..##.......#....#.##..###.......######.##.###.######.##.>.†.#.####.#.##.####.##.Y# #.#.##......#....# #+#'##......#.#....# .#.#....Y# .#.....######(.....Y.?fg G ###### #$..§.§.( #.§§§..... ##+#.... ?fg/ ?fg Y.Y   yak?fg &3?fg" ?fg& ?fg|T#.#.##.#.##.#.#.##.#.##.#.#.#.##.#.##.#.#.#.##'#.##.#.##.#.######.##.......#.##.#.#.##+######..##.......#....#.#.#...###.......######.#.#.?fg_}###.######.#.#.>.†.#.Y####.#.##.####.###'#...# #.#.##......#......# #+#'##......#..< ?fg}#......# .#. #.....Y# . ?fg}#.....######(.....Y. ###### #$..§.§.(##.§§§..... ##+#.?fgĄ?fgM:Y.?fg&&4?fg?fg5@fgu$ 1 #..........#.##.#.####### zzzbbb the Magician #........#.#.##.#.##..... Octopode of Vehumet ...... @fg$ #........#.#.##.#.##.#.#. Health: 52/52 ======================== @fg$ #.......##'#.##.#.##.#... Magic: 15/20 ==================------ ######.##.......#.##.#.#. AC: 1Str: 7  ##+######..##.......#....#.#. EV: 12Int: 22  #.........###.......######.#. SH: 5Dex: 12 @fgp%  #.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7  #.>.......Y*@.........†...... Noise: ---------  Time: 7094.0 (0.0)  #.........####.#.##.####.###' b) +1 dagger (speed)  #.........# #.#.##......#... Cast: Stone Arrow (2%)  .............# #+#'##......#..< @fg% /#.............# ..........#... #............Y# .............. Y   yak #.....######(.....Y.............. ###### #$..§.§.............(# @fg% W#.§§§..... ##+#..... _Unknown command.@fg% *Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@fg & Aiming: Stone Arrow (dangerous; 2% risk of failure)  @fg,& Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 84% to hit)@fg*P#..........#.##.#.####### zzzbbb the Magician#........#.#.##.#.##..... Octopode of Vehumet ......@fg++#........#.#.##.#.##.#.#. Health: 52/52 ========================#.......##'#.##.#.##.#... Magic: 15/20 ==================------######.##.......#.##.#.#. AC: 1@fgQ+Str: 7##+######..##.......#....#.#. EV: 12@fg+Int: 22#.........###.......######.#. SH: 5Dex: 12@fg+#.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7#.>.....````@.........†...... Noise: ---------  Time: 7094.0 (0.0)#.........####.#.##.####.###' b) +1 dagger (speed)#.........# #.#.##......#... Cast: Stone Arrow (2%)@fg ,.............# #+#'##......#..< #.............# ..........#... @fg6, #............Y# .............. Y   yak #.....######(.....Y.............. @fgW,###### #$..§.§.............(##.§§§..... ##+#..... @fgx,_Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  @fg,MConfirm with . or Enter, or press ? or * to list all spells.@fg,KAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 84% to hit)@fg@fgмI...Y@fg4==5.0 (1@fg@fg  Casting: Stone Arrow (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, 84% to hit) _The stone arrow misses the yak.Afgwy #..........#.##.#.####### zzzbbb the Magician #........#.#.##.#.##..... Octopode of Vehumet ...... #........#.#.##.#.##.#.#. Health: 52/52 ======================== #.......##'#.##.#.##.#... Magic: 12/20 ==============---------- ######.##.......#.##.#.#. AC: 1Str: 7  ##+######..##.......#....#.#. EV: 12Int: 22  #.........###.......######.#. SH: 5Dex: 12 Afgz #.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7  #.>........Y@.........†...... Noise: ==-------  Time: 7095.0 (0.0)  #.........####.#.##.####.###' b) +1 dagger (speed)  #.........# #.#.##......#... Cast: Stone Arrow (2%)  .............# #+#'##......#..< #.............# ..........#... #............Y# .............. Y   yak #.....######(.....Y.............. ###### #$..§.§.............(# #.§§§..... ##+#..... _The stone arrow misses the yak.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AfgzRAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 84% to hit)Afg#..........#.##.#.####### zzzbbb the Magician#........#.#.##.#.##..... Octopode of Vehumet ......#........#.#.##.#.##.#.#. Health: 52/52 ========================#.......##'#.##.#.##.#... Magic: 12/20 ==============----------######.##.......#.##.#.#. AC: 1Str: 7##+######..##.......#....#.#. EV: 12AfgInt: 22#.........###.......######.#. SH: 5Dex: 12#.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7AfgI#.>........Y@.........†...... Noise: ==-------  Time: 7095.0 (0.0)#.........####.#.##.####.###' b) +1 dagger (speed)Afg_#.........# #.#.##......#... Cast: Stone Arrow (2%).............# #+#'##......#..< Afg #.............# ..........#... #............Y# .............. Y   yak Afg[#.....######(.....Y.............. ###### #$..§.§.............(##.§§§..... ##+#.....AfgCasting: Stone Arrow (dangerous; 2% risk of failure)  AfgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 84% to hit)  The stone arrow hits the yak.Afg m  The yak is moderately wounded.AfgK tYY 2 yaksAfg +6.0 (1Afg Afg̘ 1 _You block the yak's attack.Bfg\ #..........#.##.#.####### zzzbbb the Magician #........#.#.##.#.##..... Octopode of Vehumet ...... #........#.#.##.#.##.#.#. Health: 52/52 ======================== #.......##'#.##.#.##.#... Magic: 9/20==========-------------- ######.##.......#.##.#.#. AC: 1Str: 7  ##+######..##.......#....#.#. EV: 12Int: 22  #.........###.......######.#. SH: 5Dex: 12  #.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7  #.>........Y@.........†...... Noise: ==-------  Time: 7096.0 (0.0)  #........Y####.#.##.####.###' b) +1 dagger (speed) Bfg] #.........# #.#.##......#... Cast: Stone Arrow (2%)  .............# #+#'##......#..< #.............# ..........#... #............Y# .............. YY 2 yaks #.....######(.....Y.............. ###### #$..§.§.............(# #.§§§..... ##+#..... _You block the yak's attack.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)Bfg܅S Y@Bfg;1 Y@Aim: a yak (moderately wounded, 84% to hit)Cfg#..........#.##.#.####### zzzbbb the Magician#........#.#.##.#.##..... Octopode of Vehumet ......#........#.#.##.#.##.#.#. Health: 52/52 ========================#.......##'#.##.#.##.#... Magic: 9/20==========--------------######.##.......#.##.#.#. AC: 1Str: 7##+######..##.......#....#.#. EV: 12Int: 22Cfg#.........###.......######.#. SH: 5Dex: 12#.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7#.>........Y@.........†...... Noise: ==-------  Time: 7096.0 (0.0)#........Y####.#.##.####.###' b) +1 dagger (speed)#.........# #.#.##......#... Cast: Stone Arrow (2%).............# #+#'##......#..< #.............# ..........#... #............Y# .............. YY 2 yaks #.....######(.....Y.............. Cfg###### #$..§.§.............(##.§§§..... ##+#.....Casting: Stone Arrow (dangerous; 2% risk of failure)  Cfg7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  CfgkPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!!CfgA~lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!!  The yak is almost dead.Cfg@Y.Cfg|t10/20==7.0 (1Cfg%Cfg1 _You block the yak's attack.Cfg}Cfgq~CfgYCfgҌF _Unknown command.Cfg  #..........#.##.#.####### zzzbbb the Magician #........#.#.##.#.##..... Octopode of Vehumet ...... #........#.#.##.#.##.#.#. Health: 52/52 ======================== #.......##'#.##.#.##.#... Magic: 7/20========---------------- ######.##.......#.##.#.#. AC: 1Str: 7  ##+######..##.......#....#.#. EV: 12Int: 22  #.........###.......######.#. SH: 5Dex: 12  #.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7  #.>.......YY@.........†...... Noise: ==-------  Time: 7097.0 (0.0)  #.........####.#.##.####.###' b) +1 dagger (speed) Cfg  #.........# #.#.##......#... Cast: Stone Arrow (2%)  .............# #+#'##......#..< #.............# ..........#... #............Y# .............. YY 2 yaks #.....######(.....Y.............. ###### #$..§.§.............(# #.§§§..... ##+#..... _Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)Dfgb2Dfg>#..........#.##.#.####### zzzbbb the Magician#........#.#.##.#.##..... Octopode of Vehumet ......#........#.#.##.#.##.#.#. Health: 52/52 ========================#.......##'#.##.#.##.#... Magic: 10/20 ============------------######.##.......#.##.#.#. AC: 1Str: 7##+######..##.......#....#.#. EV: 12Int: 22DfgL@#.........###.......######.#. SH: 5Dex: 12#.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7#.>.......YY@.........†...... Noise: ==-------  Time: 7097.0 (0.0)#.........####.#.##.####.###' b) +1 dagger (speed)#.........# #.#.##......#... Cast: Stone Arrow (2%).............# #+#'##......#..< #.............# ..........#... #............Y# .............. YY 2 yaks #.....######(.....Y.............. ###### #$..§.§.............(##.§§§..... ##+#.....Casting: Stone Arrow (Dfg@^[33mdangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)  Okay, then.Dfg'KDfgKDfgTDfgZY. _Efge #..........#.##.#.####### zzzbbb the Magician #........#.#.##.#.##..... Octopode of Vehumet ...... #........#.#.##.#.##.#.#. Health: 52/52 ======================== #.......##'#.##.#.##.#... Magic: 7/20========---------------- ######.##.......#.##.#.#. AC: 1Str: 7  ##+######..##.......#....#.#. EV: 12Int: 22  #.........###.......######.#. SH: 5Dex: 12  #.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7  #.>.......YY@.........†...... Noise: ==-------  Time: 7097.0 (0.0)  #.........####.#.##.####.###' b) +1 dagger (speed) Efg #.........# #.#.##......#... Cast: Stone Arrow (2%)  .............# #+#'##......#..< #.............# ..........#... #............Y# .............. YY 2 yaks #.....######(.....Y.............. ###### #$..§.§.............(# #.§§§..... ##+#..... _Okay, then.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)Efg2 #..........#.##.#.####### zzzbbb the Magician #........#.#.##.#.##..... Octopode of Vehumet ...... #........#.#.##.#.##.#.#. Health: 52/52 ======================== #.......##'#.##.#.##.#... Magic: 7/20========---------------- Efg14######.##.......#.##.#.#. AC: 1Str: 7  ##+######..##.......#....#.#. EV: 12Int: 22  #.........###.......######.#. SH: 5Dex: 12  #.........###.......######.#. XL:  9 Next:  5% Place: Dungeon:7  #.>.......YY@.........†...... Noise: ==-------  Time: 7097.0 (0.0)  #.........####.#.##.####.###' b) +1 dagger (speed)  #.........# #.#.##......#... Cast: Stone Arrow (2%)  .............# #+#'##......#..< #.............# ..........#... #............Y# .............. YY 2 yaks #.....######(.....Y.............. ###### #$..§.§.............(# #.§§§..... ##+#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dEfg4`angerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)  The stone arrow hits the yak!!  You kill the yak!Efg= .#.# .#.# Efg=#'#.##. ...  ##+###...  #..........  #..........  #.>.......Y†@.........†  #.......##.  #.........#  .....# <  EfgU>   yak( #$(  EfgEfgHG.YEfgThaumaturge1148.0 (1  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, 84% to hit)  The stone arrow hits the yak!!  You kill the yak! _Vehumet accepts your kill.EfgEfgQEfg/  --more--Efg,rn _Your Spellcasting skill increases to level 8!FfgY# #..........#.##.#.####### zzzbbb the Thaumaturge #........#.#.##.#.##..... Octopode of Vehumet ...... #........#.#.##.#.##.#.#. Health: 52/52 ======================== #.......##'#.##.#.##.#... Magic: 4/21====-------------------- ######.##.......#.##.#.#. AC: 1FfgStr: 7  ##+######..##.......#....#.#. EV: 12Int: 22  #.........###.......######.#. SH: 5Dex: 12  #.........###.......######.#. XL:  9 Next: 14% Place: Dungeon:7  #.>........Y@.........†...... Noise: ==-------  Time: 7098.0 (0.0) Ffg #.........####.#.##.####.###' b) +1 dagger (speed)  #.........# #.#.##......#... Cast: Stone Arrow (2%) Ffg+` .............# #+#'##......#..< #.............# ..........#... Ffg#............Y# .............. Y   yak #.....######(.....Y.............. ###### #$..§.§.............(# #.§§§..... ##+#..... _Your Spellcasting skill increases to level 8!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FfgAAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)Ffg #..........#.##.#.####### zzzbbb the Thaumaturge#........#.#.##.#.##..... Octopode of Vehumet ......#........#.#.##.#.##.#.#. Health: 52/52 ========================#.......##'#.##.#.##.#... Magic: 4/21====--------------------######.##.......#.##.#.#. AC: 1Str: 7##+######..##.......#....#.#. EV: 12Int: 22#.........###.......######.#. SH: 5Dex: 12#.........###.......######.#. XL:  9 Next: 14% Place: Dungeon:7#.>........Y@.........†...... Noise: ==-------  Time:Ffg &[37m 7098.0 (0.0)#.........####.#.##.####.###' b) +1 dagger (speed)#.........# #.#.##......#... Cast: Stone Arrow (2%).............# #+#'##......#..< #.............# ..........#... #............Y# .............. Y   yak #.....######(.....Y.............. ###### #$..§.§.............(##.§§§..... ##+#.....Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)  The stone arrow hits the yak!!Ffgc2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (84% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded.Ffgz`38-------9.0 (1FfgfFfg( _The yak gores you!Ffg/Ffg0Ffg8Ffg=F _Unknown command.Ffg#  #..........#.##.#.####### zzzbbb the Thaumaturge #........#.#.##.#.##..... Octopode of Vehumet ...... #........#.#.##.#.##.#.#. Health: 38/52 =================------- #.......##'#.##.#.##.#... Magic: 1/21=----------------------- ######.##.......#.##.#.#. AC: 1Str: 7  ##+######..##.......#....#.#. EV: 12Int: 22  #.........###.......######.#. SH: 5Dex: 12 Ffg~  #.........###.......######.#. XL:  9 Next: 14% Place: Dungeon:7  #.>........Y@.........†...... Noise: ==-------  Time: 7099.0 (0.0)  #.........####.#.##.####.###' b) +1 dagger (speed) Ffg ' #.........# #.#.##......#... Cast: Stone Arrow (2%)  .............# #+#'##......#..< #.............# ..........#... #............Y# .............. Y   yak #.....######(.....Y.............. ###### #$..§.§.............(# #.§§§..... ##+#..... Ffg B_Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FfgT Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineFfgw oAim: a yak (heavily wounded, 84% to hit)Ffgl  #..........#.##.#.####### zzzbbb the Thaumaturge #........#.#.##.#.##..... Octopode of Vehumet ...... #........#.#.##.#.##.#.#. Health: 38/52 =================------- #.......##'#.##.#.##.#... Magic: 1/21=----------------------- ######.##.......#.##.#.#. AC: 1Str: 7  ##+######..##.......#....#.#. EV: 12Int: 22  #.........###.......######.#. SH: 5Dex: 12 Ffg  #.........###.......######.#. XL:  9 Next: 14% Place: Dungeon:7  #.>........Y@.........†...... Noise: ==-------  Time: 7099.0 (0.0)  #.........####.#.##.####.###' b) +1 dagger (speed)  #.........# #.#.##......#... Cast: Stone Arrow (2%)  .............# #+#'##......#..< #.............# ..........#... #............Y# .............. Y   yak #.....######(.....Y.............. ###### #$..§.§.............(# #.§§§..... ##+#.....Confirm with . or Enter, or press ? or * to list all spells.Ffg Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 84% to hit)  The stone arrow hits the yak!!  You kill the yak!Ffg  .#.# .#.# #'#.##. ...  ##+###...  #..........  #..........  #.>........†@.........†  #.......FfgQ ##.  #.........#  .....# <  (  #$(Ffg{     Ffg® Ffg 9=23100.0 (1Stone Arrow (2%)Ffgs Ffg d  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 84% to hit)  The stone arrow hits the yak!!  You kill the yak! _Vehumet accepts your kill.GfgA4GfgGfgF _Unknown command.Gfg+#.#.##.#.##.#.#.##.#.##.....##.#.#.##.#.##.#.#.##.##'#.##.#.##.#...#######.##.#.##.#.#.##+######..##.#....#.#.##.........###.GfgQ,######.#.##.###.######.#.#.>.†.†.#.####.#.##.####.###'.#.........# #.#.##......#. .Gfg, ....# #+#'##......#..<. .# .#. .Y# . .....######(.....Y.Gfg,# #$..§.§.(##.§§§..... ##+#.....#Gfg3Gfg46--1 _Gfg9Gfg=Gfg c#.#.##.#.#.#.#.#.##.#.##.....#.#.#.#.##.#.##.#.#.#.#.##'#.##.#.##.#...#<######.##.#.##.#.#.##+######..##.#....#.#.#.#.........###.######.#.#.#.###.######.#.#.>.†..†.#.####.#.##.####.###'.Gfgu #.........# #.#.##......#.# #+#'##......#..<.# .#.Y# .######(.....Y.## #$..§.§.(###.§§§..... ##+#.....#Gfg GfgZ A--2Gfg GfgH GfgcU#.#.##.#.#.#.#.#.##.#.##.....#.##.#.#.##.#.##.#.#.#.##.##'#.##.#.##.#...#<.######.##.#.##.#.#...###+######..##.#....#.#.#.#.###.######.#.#.#.###.######.#.#.>.†..†.#.####.#.##.####.###'..)  #.# #.#.##......#.# #+#'##......#..<..## ...#.....#Y# ...Gfgd######(.....Y....# #$..§.§..... GfgpGfg;qR2=3Gfg yGfg}Hfg!IHfgˤl40=HfgHfgHfgHfg1=3=HfgHfgx,HfgHfgja2=HfgHfgBHfg7Hfg}9=HfgHfgvHfgU3=Hfg~HfgHfg;I4=HfgDHfgu,HfgEHfgHfgYHfgHfg`HfgK4=HfgIHfgKHfg9=HfgkHfg>Hfg|HfgHfgHfg5=5=HfgHfgMHfgHfgHfgc ,Hfg HfgHfg7HfgrHfg+Hfgg6==HfgHfg,HfgHfg$6=Hfgf)BHfgq+Hfg+U7=Hfg,Hfg0,Hfgk2Hfg)6Hfgf69=Hfg7Hfg;Hfg;D8=HfgI>HfgAj7==HfgAHfgE,HfgdGHfgqN,HfgPHfgTHfgaTU9=HfgUHfgXHfgY:==Hfg|ZHfg^,Hfg_HfgdHfgd50=8=HfgeHfgAjHfgyjHfgkHfgn,HfgpHfgt,HfguHfgyHfgzg1==Hfg|Hfg.HfgiS9=HfgHfgt,HfgNHfgi ÷ _You start resting.Hfg^045.0 (42.0)Hfg Z2=6.0 (43Hfg Hfgϯ" _HP restored.Hfg_ Hfg_ Hfg` Hfg6f Hfgj ,Hfgn Hfgn 9=Hfg p HfgDu ,Hfgv Hfg}{ Hfg{ w=10/21=Hfg"} Hfgf ,Hfg Hfg| ,Hfg0 Hfg ,Hfgh Hfg O=Hfgʍ Hfgҏ Hfg' HfgN Hfg Hfg$ N11=Hfg Hfg HfgS Hfgj Hfgġ ,Hfg Hfgק ,Hfg9 Hfga Hfg 9=HfgQ Hfg ,Hfgƶ Hfgf HfgҼ M2=Hfg Hfgf Hfg Hfg Hfg Hfg Hfg Hfg ,Hfgr Hfg Hfg5 9=Hfg Hfgh ,Hfg9 Hfg) c3=Hfg Hfg ,Hfg{ Hfg ,Hfgp Hfg ,Hfg' Hfg Hfgr 9=Hfg Hfg Hfg$ Hfg Hfg ;4Hfg0 )==Hfg Hfg HfgI ,Hfgi# Y   yak (wandering)YHfg .   #.#.##.# #.#.##.# ##'#.##.#< #.......#  #.......#  #.......#  ..###.......###  #.>........†...@......÷77.0 (31  ..####.#.##.###)   #.#.# #+#'#< ... ...(.. #$...(##   Hfg. Q _You start resting.Hfg[  #.#.##.# #.#.##.# ##'#.##.#< #.......#  #.......#  #.......#  ..###.......###  #.>........†...@......÷  ..####.#.##.###)   #.#.# #+#'#< ... ...(.. #$...(  Hfg] Hfg Z _A yak is nearby!Ifgkf#.#.#.##.#.##.....#.###.#.#.##.#.##.#.#.#.#.#.##'#.##.#.##.#...#<.)######.##.......#.##.#.#...# ##+######..##.#....#.#.#... #.........###.######.#.#. #..###.######.#... #.>†...÷...... Ifgu#.........####.#@##.####.###'..)# #..# #.#.##......#....... ..# #+#'##......#..<..### ..........#.....#Y# ...........######(.......Y#### YY 2 yaks (wandering) ## #$..§.§.Y....(IfgL## #.§§§........##+#.....##.§._.§... # ##....# .IfgIfgIfgPY..Y_IfgC==8.0 (1.0)Stone Arrow (2%) _Ifg9_IfgJfgC#.#.#.#.##'#.##..#<.)#####.##......#...#. ##+######....#.#.#.. #.........#########.......#.>..†..........÷.......####.#.##.####.###'..)# .....#....... .+#'<..## .....Y# ...Y.........######(...........#### ## #$..§.........(##  #.§§.~.Y.....##+#.....Jfgt~§~.......## ##...§§§.## #.##..#####JfgVJfgKJfg .Y.§~.YJfg&9JfgJfgJfg +.............Y...........~.......##~§~.Y.....# Jfg 5=80Stone Arrow (2%)Jfg Jfg ) _You close the door.KfgZKfg]ZKfg[Kfg^,KfgveXKfg-f,KfglfKfgciO=KfgjKfgl,KfgmKfgoKfgpK6=KfgspKfg2s,KfgsKfgv,KfgvKfgx,KfgQyKfg{Kfg|9=Kfg)}Kfg},KfgKfgK7=KfghKfgKfgh,KfgKfg,Kfg7Kfg,Kfg&KfgKfg%9=KfgKfga8=KfgKfg>,KfgДKfgЖ,Kfg@Kfgę,KfgsKfgKfg2=Kfg]Kfg,KfgKfgKKfgD9=Kfg,Kfg1KfgmKfgsKfgYStone Arrow (2%)Y   yak (wandering)Kfg   ##'#.##.#<.)  #.......##.......#............>†.....Y....÷#.#) #.#@#204.0 (24.0) #+#+#<  ( #$(##        _You start resting.KfgBKfgV6  ##'#.##.#<.)  #.......##.......#............>†.....Y....÷#.#) #.#@# #+#+#<  (Kfg#W #$(##       Kfg]KfgaKfgeZ _A yak is nearby!Lfgk #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge  #.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......  ######.##.......#.##.#.#...#. Health: 52/52 ======================== ##+######..##.......#....#.#.#... Magic: 16/21 ==================------ #.........###.......######.#.#... AC: 1Str: 7 #.........###.......######.#..... EV: 12Int: 22 #.>........†.....Y....÷.......... SH: 5Dex: 12 #.........####.#*##.####.###'..)# XL:  9 Next: 23% Place: Dungeon:7 #.........# #.#@##......#....... Noise: ---------  Time: 7204.0 (0.0) ..........# #+#+##......#..<..## b) +1 dagger (speed) ..........# ..........#.....## Cast: Stone Arrow (2%)fg8]6X .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##  Y   yak (wandering) #.§§.~.......##+#.....#  #.§~§~.Y.....## ##....# . #...§§§.## #.##..#####. _A yak is nearby!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 84% to hit)Lfg #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge#.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......######.##.......#.##.#.#...#. Health: 52/52 ======================== ##+######..##.......#....#.#.#... Magic: 16/21 ==================------ #.........###.......######.#.#... AC: 1Str: 7 #.........###.......######.#..... EV: 12Int: 22 #.>........†.....Y....÷.......... SH: 5Dex: 12 #.........####.#`##.####.###'..)# XL:  9 Next: 23% Place: Dungeon:7 #.........# #.#@##......#....... Noise: ---------  Lfga1[40mTime: 7204.0 (0.0) ..........# #+#+##......#..<..## b) +1 dagger (speed) ..........# ..........#.....## Cast: Stone Arrow (2%) .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##Y   yak#.§§.~.......##+#.....##.§~§~.Y.....## ##....# .#...§§§.## #.##..#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 84% to hit)  The stone arrow hits the yak!  The yak is moderately wounded.LfgQLfgWI.YLfgeXJ====5.0 (1Lfg\LfgA`'  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (wandering, hasn't noticed you, 84% to hit)  The stone arrow hits the yak!  The yak is moderately wounded. _The yak bellows!LfgINLfgEOLfg?XLfg\F _Unknown command.Lfg #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge  #.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......  ######.##.......#.##.#.#...#. Health: 52/52 ======================== ##+######..##.......#....#.#.#... Magic: 13/21 ==============---------- #.........###.......######.#.#... AC: 1Str: 7 #.........###.......######.#..... EV: 12Int: 22 #.>........†..........÷.......... SH: 5Dex: 12 #.........####.#Y##.####.###'..)# XL:  9 Next: 23% Place: Dungeon:7 Lfg#.........# #.#@##......#....... Noise: ====-----  Time: 7205.0 (0.0) ..........# #+#+##......#..<..## b) +1 dagger (speed) ..........# ..........#.....## Cast: Stone Arrow (2%) .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##  Y   yak #.§§.~.......##+#.....#  #.§~§~.Y.....## ##....# . #...§§§.## #.##..#####. _Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)Lfg  #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge#.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......######.##.......#.##.#.#...#. Health: 52/52 ======================== ##+######..##.......#....#.#.#... Magic: 13/21 ==============---------- #.........###...`...######.#.#... AC: 1Str: 7 #.........###...`...######.#..... EV: 12Int: 22 #.>........†....`.....÷.......... SH: 5Dex: 12 #.........####.#`##.####.###'..)# XL:  9 Next: 23% Place: Dungeon:7 #.........# #.#@##......#....... Noise: ====----- Lfǧ [m Time: 7205.0 (0.0) ..........# #+#+##......#..<..## b) +1 dagger (speed) ..........# ..........#.....## Cast: Stone Arrow (2%) .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##Y   yak#.§§.~.......##+#.....##.§~§~.Y.....## ##....# .#...§§§.## #.##..#####. _Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)Lfg X...YLfg& 46---==--6.0 (1Lfg)! Lfgv%   Casting: Stone Arrow (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 84% to hit) Lfg & Z_The stone arrow misses the yak. The yak gores you.Lfg.FO--LfgCLLfgOF _Unknown command.Mfg #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge  #.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......  ######.##.......#.##.#.#...#. Health: 46/52 =====================--- ##+######..##.......#....#.#.#... Magic: 10/21 ===========------------- #.........###.......######.#.#... AC: 1Str: 7 #.........###.......######.#..... EV: 12Int: 22 #.>........†..........÷.......... SH: 5Dex: 12 #.........####.#Y##.####.###'..)# XL:  9 Next: 23% Place: Dungeon:7 #.........# #.#@##......#....... Noise: ==-------  Time: 7206.0 (0.0) ..........# #+#+##......#..<..## b) +1 dagger (speed) ..........# ..........#.....## Cast: MfglStone Arrow (2%) .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##  Y   yak #.§§.~.......##+#.....#  #.§~§~.Y.....## ##....# . #...§§§.## #.##..#####. _Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)Mfgpm #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge#.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......######.##.......#.##.#.#...#. Health: 46/52 =====================--- ##+######..##.......#....#.#.#... Magic: 10/21 ===========------------- #.........###.......######.#.#... AC: 1Str: 7 #.........###.......######.#..... EV: 12Int: 22 #.>........†..........÷.......... SH: 5Dex: 12 #.........####.#Y##.####.###'..)# XL:  9 Next: 23% Place: Dungeon:7 #.........# #.#@##......#....... Noise: ==------- fgn40m Time: 7206.0 (0.0) ..........# #+#+##......#..<..## b) +1 dagger (speed) ..........# ..........#.....## Cast: Stone Arrow (2%) .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##Y   yak#.§§.~.......##+#.....##.§~§~.Y.....## ##....# .#...§§§.## #.##..#####.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!!Mfglonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!!  The yak is almost dead.Mfgq30--------=7.0 (1MfgMfg( _The yak gores you!MfgE Mfg Mfg MfgB F _Unknown command.Mfg'S  #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge  #.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......  ######.##.......#.##.#.#...#. Health: 30/52 =============----------- ##+######..##.......#....#.#.#... Magic: 7/21========---------------- #.........###.......######.#.#... AC: 1Str: 7 #.........###.......######.#..... EV: 12Int: 22 #.>........†..........÷.......... SH: 5Dex: 12 #.........####.#Y##.####.###'..)# XL:  9 Next: 23% Place: Dungeon:7 #.........# #.#@##......#....... Noise: ===------  Time: 7207.0 (0.0) ..........# #+#+##......#..<..## b) +1 dagger (speed) ..........# ..........#.....## CaMfgS xst: Stone Arrow (2%) .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##  Y   yak #.§§.~.......##+#.....#  #.§~§~.Y.....## ##....# . #...§§§.## #.##..#####. _Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)Mfg5  #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge  #.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......  ######.##.......#.##.#.#...#. Health: 30/52 =============----------- ##+######..##.......#....#.#.#... Magic: 7/21========---------------- #.........###.......######.#.#... AC: 1Str: 7 #.........###.......######.#..... EV: 12Int: 22 #.>........†..........÷.......... SH: 5Dex: 12 #.........####.#Y##.####.###'..)# XL:  9 Next: 23% Place: Dungeon:7 #.........# #.#@##......#....... Noise: ===------  Time: 7207.0 (0.0) MfgS ..........# #+#+##......#..<..## b) +1 dagger (speed) ..........# ..........#.....## Cast: Stone Arrow (2%) .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##  Y   yak #.§§.~.......##+#.....#  #.§~§~.Y.....## ##....# . #...§§§.## #.##..#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)  The stone arrow hits the yak!!  You kill the yak!Mfg q  ##'#.##.#<.)  #.......##.......#>†÷.)  <  ( #$(##        Mfgy / Mfgb8.Mfg(f332-8.0 (1  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, 84% to hit)  The stone arrow hits the yak!!  You kill the yak! _Vehumet accepts your kill.Mfgo/  --more--Nfg -Stone Arrow (2%)Your Fighting skill increases to level 1!NfgNfge _Your Conjurations skill increases to level 4!NfgINfgYNfg_1=8=NfgCNfgNfg-NfgNfgY--Stone Arrow (2%)Y   yak (wandering)Nfgz  ##'#.##.#<.)  #.......##.......#...........>†..........÷#.#) #.#@#11.0 (3 #+#+#<  ( #$(##        _You start resting.NfgŜ  ##'#.##.#<.)  #.......##.......#...........>†..........÷#.#) #.#@# #+#+#<  ( #$(##       NfgŸ9--NfgتNfgR _A yak is nearby!Ofgw #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge  #.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......  ######.##.......#.##.#.#...#. Health: 31/53 ==============---------- ##+######..##.......#....#.#.#... Magic: 5/21=====------------------- #.........###......Y######.#.#... AC: 1Str: 7 #.........###.....*.######.#..... EV: 12Int: 22 #.>........†.....*....÷.......... SH: 5Dex: 12 #.........####.#*##.####.###'..)# XL:  9 Next: 32% Place: Dungeon:7 #.........# #.#@##......#....... Noise: ---------  Time: 7211.0 (0.0) Ofg7..........# #+#+##......#..<..## b) +1 dagger (speed) ..........# ..........#.....## Cast: Stone Arrow (2%) .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##  Y   yak (wandering) #.§§.~.......##+#.....#  #.§~§~.Y.....## ##....# . #...§§§.## #.##..#####. _A yak is nearby!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ofg`Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 84% to hit)Ofg] #........#.#.##.#.##.#.#.#.#. zzzbbb the Thaumaturge#.......##'#.##.#.##.#...#<.) Octopode of Vehumet ......######.##.......#.##.#.#...#. Health: 31/53 ==============---------- ##+######..##.......#....#.#.#... Magic: 5/21=====------------------- #.........###......Y######.#.#... AC: 1Str: 7 Ofgt#.........###.....`.######.#..... EV: 12Int: 22 #.>........†.....`....÷.......... SH: 5Dex: 12 #.........####.#`##.####.###'..)# XL:  9 Next: 32% Place: Dungeon:7 #.........# #.#@##......#....... Noise: ---------  Time: 7211.0 (0.0) ..........# #+#+##......#..<..## b) +1 dagger (speed) Ofg..........# ..........#.....## Cast: Stone Arrow (2%) .........Y# ................... ..######(.........Y..........#### ## #$..§...............(##OfgVY   yak#.§§.~.......##+#.....##.§~§~.Y.....## ##....# .#...§§§.## #.##..#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 84% to hit)  The stone arrow hits the yak!!  OfgEThe yak is heavily wounded.OfgOfg%....2===2.0 (1Stone Arrow (2%)OfgOfg  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (wandering, hasn't noticed you, 84% to hit)  Ofg|The stone arrow hits the yak!!  The yak is heavily wounded. _The yak bellows!PfgD'.........................§.......##§_§.......#PfgNPfgP0---3PfgW:§PfgZ( _You open the door.Pfg ##'..#<.)#####.##.......##...#. ##+######..##.......#....#.#.#.. #.........###.......#####........>.†..........÷......####.#.##.####.###'..)# .....#....... .+<..###..............#...Y#......................######(....................#### ## #$.§§........(## #..§.§##+#......§_# ##.~§....#######.##..#####..~.§.......Y§§Y   yak_§§---4Stone Arrow (2%)§§PfgN Q _There is an open door here.PfgD #####.##......#...#. ##+######..##.......#....#.#.#.. #.........###.......#####......>.†.....Y....÷......####.#.##.####.###'..)# .....#....... .####+#'##......#..<..###.....@........#...Y........######(..#### ## #$.§§(## #..§.§##+#....._# ##.~§..§.#######.##..#####...~~....# #.......###.......Y§§6=5 _§§_PfgRU QfgR..............#Y##.#+§§.§§§_. Qfg9|36Stone Arrow (2%)Qfg!§.§§§_§§QfgK%) _You close the door.QfgN IQfgBP QfgP QfgS XQfgT QfgU o4==QfgU QfgW Qfge BQfgh YStone Arrow (2%)§§.§.§~_.Y   yak~..§Qfg?l J  >†÷#) ...####+#+##Y.....#..<#.....@.......20.0 (4#.............(............... #$.§§.§.............(## Qfgm  #..§..§......##+#  #..~_........##   #..~..§.###### ...~~....#   _You start resting.Qfg ^ >†÷#) ...####+#+##Y.....#..<#.....@.......#.............(............... #$.§§.§.............( #..§..§......##+# #..~_........##   #..~..§.###### ...~~....#   Qfg> Qfg C§_Qfgc Z _A yak is nearby!Rfg ######.##.......#.##.#.#...#. zzzbbb the Thaumaturge ##+######..##.......#....#.#.#... Octopode of Vehumet ...... #.........###.......######.#.#... Health: 34/53 ===============--------- #.........###.......######.#..... Magic: 3/21===--------------------- #.>........†..........÷.......... AC: 1Str: 7 #.........####.#Y##.####.###'..)# EV: 12Int: 22 #.........# #.#.##......#....... SH: 5Dex: 12 ..........####+#+##Y.....#..<..## XL:  9 Next: 32% Place: Dungeon:7 ..........#.....@**......#.....## Noise: ---------  Time: 7220.0 (0.0) .........Y#...................... b) +1 dagger (speed) ..######(....................#### Cast: fg0;10;1mStone Arrow (2%) ## #$.§§.§.............(##  #..§..§......##+#.....#  #..~_........## ##....# . Y   yak #..~..§.#######.##..#####. ...~~....# #.....####.. .........# ####........ _A yak is nearby!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 84% to hit)Rfg ######.##.......#.##.#.#...#. zzzbbb the Thaumaturge ##+######..##.......#....#.#.#... Octopode of Vehumet ...... #.........###.......######.#.#... Health: 34/53 ===============--------- #.........###.......######.#..... Magic: 3/21===--------------------- #.>........†..........÷.......... AC: 1Str: 7 #.........####.#Y##.####.###'..)# EV: 12Int: 22 #.........# #.#.##......#....... SH: 5Dex: 12 ..........####+#+##Y.....#..<..## XL:  9 Next: 32% Place: Dungeon:7 Rfg@..........#.....@``......#.....## Noise: ---------  Time: 7220.0 (0.0) .........Y#...................... b) +1 dagger (speed) ..######(....................#### Cast: Stone Arrow (2%) ## #$.§§.§.............(###..§..§......##+#.....##..~_........## ##....# . Y   yak#..~..§.#######.##..#####....~~....# #.....####...........# ####........Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone ArrowRfg$] (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 84% to hit)  The stone arrow hits the yak!RfgRfgHk..Y_§Rfg0`4===1.0 (1RfgɓRfgPjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 84% to hit)  The stone arrow hits the yak! _The yak is almost dead.Rfg ######.##.......#.##.#.#...#. zzzbbb the Thaumaturge ##+######..##.......#....#.#.#... Octopode of Vehumet ...... #.........###.......######.#.#... Health: 34/53 ===============--------- #.........###.......######.#..... Magic: 1/21=----------------------- #.>........†..........÷.......... AC: 1Str: 7 #.........####.#Y##.####.###'..)# EV: 12Int: 22 #.........# #.#.##......#....... SH: 5Dex: 12 ..........####+#+##......#..<..## XL:  9 Next: 32% Place: Dungeon:7 ..........#.....@*Y......#.....## Noise: ==-------  Time: 7221.0 (0.0) .........Y#...................... b) +1 dagger (speed) ..######(....................####fgP37m Cast: Stone Arrow (2%) ## #$.§§.§.............(##  #..§..§......##+#.....#  #..~_........## ##....# . Y   yak #..§..§.#######.##..#####. ...~~....# #.....####.. .........# ####........ _The yak is almost dead.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)SfgK ######.##.......#.##.#.#...#. zzzbbb the Thaumaturge ##+######..##.......#....#.#.#... Octopode of Vehumet ...... #.........###.......######.#.#... Health: 34/53 ===============--------- #.........###.......######.#..... Magic: 1/21=----------------------- #.>........†..........÷.......... AC: 1Str: 7 #.........####.#Y##.####.###'..)# EV: 12Int: 22 #.........# #.#.##......#....... SH: 5Dex: 12 ..........####+#+##......#..<..## XL:  9 Next: 32% Place: Dungeon:7 SfgN..........#.....@.Y......#.....## Noise: ==-------  Time: 7221.0 (0.0) .........Y#...................... b) +1 dagger (speed) ..######(....................#### Cast: Stone Arrow (2%) ## #$.§§.§.............(##  #..§..§......##+#.....#  #..~_........## ##....# . Y   yak #..§..§.#######.##..#####. ...~~....# #.....####.. .........# ####........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)  The stone arrow hits the yak!  You kill the yak!Sfg#W >†÷#) ...##....#..<#.....@`†.....#....(...... #$.§§......( #..§..§#+# #..~_........##   #..§..§.######  ...~~....#     Sfge..§§Sfg/ 412.0 (1Stone Arrow (2%) _Vehumet accepts your kill.SfgU§_SfgSfg/  --more--Sfgi _Your Shields skill increases to level 1!Tfg}E TfgiF TfgF TfgJ TfgO 5 _Tfg'P TfgR ,TfgS TfgU Tfg[V Tfg#W TfgY Tfg9Z w6=2=Tfg'[ Tfg] ,Tfg_ Tfga Tfgea Tfgb Tfgd Tfg5e K7=Tfg(f Tfgi O=Tfgj Tfg n Tfg[n Tfgo TfgZr Tfgr I3=Tfgs Tfgv Tfgbw N38=Tfg"x Tfgz ,Tfg{ Tfg~ ,Tfg Tfg TfgK i9==Tfg TfgM Tfg TfgE Tfg _4=Tfg, Tfg TfgԐ Tfg Tfg Tfgw L40=Tfg TfgΙ ,Tfg Tfg Tfg 9=TfgS Tfgj Tfg ?1=Tfg B5=Tfgȣ Tfg* Tfgv Tfg Tfg Tfg Tfg Tfg/ Tfg TfgL Tfg Tfg7 g2==Tfg Tfg: Tfg TfgD TfgW Tfgۺ S6=Tfg Tfg> Tfg TfgG Tfg Tfgc U3=Tfg Tfgh Tfg Tfgn Tfg TfgD 9=Tfg Tfg Tfgd %4Tfg TfgH j7==Tfgw Tfg ,Tfg Tfg ,Tfg Tfgf Tfg K5=Tfg Tfg Tfg :==Tfg Tfg Tfg Tfg Tfg Tfg ?6=Tfg: B8=Tfg/ Tfg& ,Tfg Tfg" Tfgv ,Tfg) BTfg Tfgq `7==Tfg1 Tfg,Tfg>TfgTfg#9Tfg70=Tfg"Tfg+ Tfg; k8=TfgTfgTfgTfg`TfgTfgTfgTfg9=TfgTfgTfgK9=TfgHTfgTfg e10/21=Tfg!Tfg#,Tfg$%Tfg',Tfg(Tfgg+Tfg+$50Tfg ,2=Tfg,Tfg/TfgA09=Tfg1Tfg3Tfg4Tfg5Tfg9Tfgw9u1=11=Tfgi:Tfg=,Tfg>TfgB,TfgCTfgF,TfgHTfgFKTfgK#2TfgKD==TfgLTfgOTfg8PTfg>QTfgTTfghTM2=TfgUTfgXTfgGY53=TfgYTfgZTfg]) _HP restored.Tfgj^Tfg]_TfgaTfgbTfgcTfgQfTfgf9=TfggTfg/jTfgj9=TfgKkTfgdnTfgnM3=TfgoTfgirTfgrTfgsTfgv,TfgwTfg)z,Tfg{Tfg}TfgA~9=Tfg5TfgETfg%4Tfg)==TfgTfgOTfgTfgfTfgTfgdTfg=TfgTfg,TfgTfg :==TfgTfg*TfglTfgcTfg"TfgkM5=TfgTfgǞ,TfgǟTfgTfgTfgTfgTfgZTfg%TfgO=TfgH6=TfgTXTfgTfgTfgiTfg,TfgTfgxTfg9=TfgTfg ,TfgTfgG7=TfgTfg,TfgNTfg#,TfgTfg;Tfg9=Tfg<TfgATfgTfg TfgTfg*#8Tfgr(=Tfg^Tfg,TfgTfg,Tfg[TfgT,Tfg2TfgTfgm9=TfgTfg?,TfgTfgATfga9=TfgMTfgTfg7Tfg:,TfgTfg.TfgyTfg+TfgTfg@ 9=Tfg Tfg ,Tfg Tfgb20=TfgTfgnTfgxTfg;,Tfg!TfgTfgc9=TfgTfg9 ,Tfg!TfgJ$Tfg$L1==TfgN%Tfge*, _Magic restored.Tfg-Tfg/.Tfg@/Tfg2Tfg5Tfg96Tfg@8Tfg;Tfg?Tfg?TfgAUfgUfgP==UfgUfg Ufg UfgMUfg`UfgUfgUfgUfg,UfgIUfgUfgSUfgUfga' #.........###.......###### #.........###.......###### #.>........†..........÷ #.........####.#Y##.####.# #.........# #.#.###  .............####+#+##......  #.............#.......†#  #.............#...............  #.....######(@................-- Ufg(| ###### #$.~~ #...~##+#.. #...§§~## ##. #.....§.#######.##. .§..# #... ...........#  ...........# ## Ufg()#Ufg70 #.###. #.###. #.>.†.÷ #.####.#Y##.####. #.# #.#.##......Ufg1B .####+#+##...... #.#.......†...... #.#..... #.....######. ###### #$.~~ #...~.##+# #...§§~......## ## #.....§.#.## .......§..# #... ...# #### ...#Ufg1.  Ufg;t34624.0)§§§§Ufg>G--75UfgEK§§UfgN  Things that are here: _2 stones; a +2 dagger of venomWfg4Wfg)>Drop what?24/52 slots (_ for help) Hand Weapons (select all with ))  b - a +1 dagger of speed (weapon)  a - a +0 dagger of venom Missiles (select all with ()k - 26 poisoned darts Armour (select all with [)x - a +0 kite shield Jewellery (select all with "=)  u - an amulet of reflection (around mantle) Wfg6?NWands (select all with /)w - a wand of flame (8) Scrolls (select all with ?)  c - a scroll labelled RULOVI QIFYA  f - a scroll labelled OKHLOSS UDGHOQA  g - 2 scrolls labelled AHAHUNYZORGH  i - 6 scrolls labelled PUDOIM YFEPT  m - 3 scrolls labelled VOZOECH KITE  n - 4 scrolls labelled TUCZUELL IDUNA  o - 2 scrolls labelled WILASOLOZU  p - 3 scrolls labelled KUWINI XIUZ  q - 2 scrolls labelled OKEGOU TASUACH [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Wfg?Letters toggle [.|Space] toggle selected[top]Xfg(1 turn)  b - a +1 dagger of speed (weapon)  a + a +0 dagger of venom[Enter] accept (1 chosen)XfgiXfgD#.........###.......##### zzzbbb the Thaumaturge#.........###.......##### Octopode of Vehumet ......#.>........†..........÷.. Health: 53/53 ========================#.........####.#Y##.####. Magic: 21/21 ========================#.........# #.#.##...... AC: 1Str: 7.............####+#+##...... EV: 12Int: 22#.............#.......†...... SH: 5Dex: 12#.............#.............. XL:  9 Next: 41% Place: Dungeon:7#.....######@................ Noise: ---------  Time: 7347.0 (0.0)Xfg1###### #$.~~............. b) +1 dagger (speed)#...~§.......##+#. Cast: Stone Arrow (2%)#..§§§.......## ###.....§.#######.##.......§..# #..............# ####...........## _Your Shields skill increases to level 1! _HP restored. _Magic restored.  Things that are here: _2 stones; a +2 dagger of venomXfgF+8.0 (1XfggB§§Xfgo, _You drop a +0 dagger of venom.Xfga Xfgb 5Pick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of venom  b - a +2 dagger of venom Missiles (select all with ()c - 2 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Yfg  b + a +2 dagger of venom[Enter] accept (1 chosen)Yfg YfgL Yfg #.........###.......##### zzzbbb the Thaumaturge#.........###.......##### Octopode of Vehumet ......#.>........†..........÷.. Health: 53/53 ========================#.........####.#Y##.####. Magic: 21/21 ========================#.........# #.#.##...... AC: 1Str: 7.............####+#+##...... EV: 12Int: 22Yfg` #.............#.......†...... SH: 5Dex: 12#.............#.............. XL:  9 Next: 41% Place: Dungeon:7#.....######@................ Noise: ---------  Time: 7348.0 (0.0)###### #$.~~............. b) +1 dagger (speed)#...~§.......##+#. Cast: Stone Arrow (2%)#..§§§.......## ###.....§.#######.##.......§..# #..............# ####...........## _Your Shields skill increases to level 1! _HP restored. _Magic restored.  Things that are here: _2 stones; a +2 dagger of venom _You drop a +0 dagger of venom.Yfg7 A§§Yfg +9.0 (1Yfgy N§§§§§Yfg, N _a - a +2 dagger of venomZfg A §§Zfg IYour +2 dagger of venom begins to drip with poison!Zfgy5 (0.5a) +2venomZfgA§§Zfg7 _a - a +2 dagger of venom (weapon)ZfgU h .>.†...÷....####.#Y##.####... #.#.##.............###+#+ZfgV R#.............#.......†.........#.........######).......##### #@.~~... #...§§##+#§ ##..........Zfg _ ]_§Zfg'c .50.5 (1.0Zfgj :§Zfgt C§§Zfg:w +1.5 (2Zfg} :§ZfgJ ? _You now have 382 gold pieces (gained 17).\fg\fgM\fg;\fg1\fg\fg\fg*,\fg,\fg \fgS\fgm,\fg\fg\fg(Z\fgZ#.....#........#.....######).........###### #..~~§............ #...§§.......##+# #..~§........## ## ########.§...~.#######.## ...........§....# # ..........# #### .........@......# ##7.5 (6................# #................. ........................$.....##........####....###...##++##.+§.\fgZV.§8.5 (7\fg^T§§§\fg-c; _Found a large runed translucent door.]fgx_]fg]fg˝,]fgB]fgx,]fgӧ]fgG]fgB]fgl]fg{]fga]fg]fgB]fg ,]fgF]fgpX] _The gnoll shouts! You hear a shout! The gnoll shouts! x2]fg]]fga]fge]fgi]fgo]fgo]fgws]fg{N _You now have 392 gold pieces (gained 10).]fgz]fgΌ]fgې]fgI]fgk]fg]fg@,]fg(]fg]fg.]fg]fg-]fg]fgw]fg]fgC]fgL]fg1 ...#  ...........#  ........... ...........# ................##  ...............#  ###...........#  ##...##++##.+  ##@## Wgß### 67.5 (9 #..# Og.ß#  ....# ...?# ]fg#$ ...=# .#ß. .ß# ###ß ### #++ #...... ...]fgd]fg/8.5 (10.0)]fg]fg]; _Found a large runed translucent door.^fgsl3^fgXn^fgs^fgv^fgfy^fg},^fgK^fg[^fg^fg<^fg[^fg^fg^fg ^fg .... ...........# .........## ...............# ###...........# ##...##++##.+. ##.## W.ß###....####..#ßOg..ß#.......@..#ggg..?#g.........#$....=#..........#ß....ß####.......##ß..ß ###...... #++ #....... ...O   two-headed ogre #........ ##ggggg 5 gnolls (3 polearms, 1 asleep) #######.#^fgҳ270.5 (2.0)^fgV^fg^fg.O.gg^fg@+1.5 (3^fgL^fgEr _A gnoll comes into view. It is wielding a +0 whip.^fg%uu # .#. ...! ###....#... ##...##++##.+.... ##.## W.ß###....####..#ß.g..ß.......#gO...?#gg...#gg...=#.#ß....ß#####.##ß..ß  ###......##++# #........... #...## #######.#. W   wraith .#g   gnoll bouda (asleep)ggggg 6 gnolls (3 polearms, 2 asleep)^fg!x  A gnoll bouda and a gnoll come into view.^fg^fgW^fg^fgr.W.Oggg^fg+2.5 (1^fg~^fgS _Found a red potion._fgq Y .###..........##... ........#.!.. ###...........#.. ##...##++##.+g..... ##.## ..ß###.####..#ßW...ß#.#Ogg..?#.gg.#gg...=#.g_fgr .#ß....ß##.##ß..ß  ###......##++#  #.... #.## #.#. .#gggg3_fg| _fg &3_fg  _A gnoll comes into view. It is wielding a +0 whip.`fgB  .#  #.....##  ..........#  .!...###...........#  `fg0.. ##...##++##.+  .g..... ##.## ..ß###  .####..#ßW...ß#  .#Ogg..?#  .gg`fgJ.#gg...=#  $.g.#ß....ß#  `fg}H#.##ß..ß  `fg ###......##++#   #....   #.## `fg͊  #######.#.g   gnoll bouda (asleep)   .#`fggggg 4 gnolls (1 polearm, 3 asleep)  `fg9  Found 5 gold pieces.`fg`fgX`fgx.gg.ggOggwandering)gggg)`fg[t===4Stone Arrow (2%)`fg`fg<* _The gnoll shouts! x3afg .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... .....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 18/21 ====================---- ....... ##...##++##.+  AC: 1Str: 7 ..g.... ##.## ..ß###  EV: 12Int: 22 .......####..#ßW...ß#  SH: 5Dex: 12 .............#ggg..?#  XL:  9 Next: 41% Place: Dungeon:7 ...gg**@.....#Og...=#  Noise: ===------  Time: 7374.5 (0.0) $.g..........#ß....ß#  a) +2 daafg gger (venom) ######.......##ß..ß  Cast: Stone Arrow (2%) ###......##++#  #...........  #.........##  O   two-headed ogre #######.#.  g   gnoll bouda (wandering) .#  gggg 4 gnolls (1 polearm) _The gnoll shouts! x3  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (77% to hit)afg'D .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... .....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 18/21 ====================---- ....... ##...##++##.+  AC: 1Str: 7 afgB(..g.... ##.## ..ß###  EV: 12Int: 22 .......####..#ßW...ß#  SH: 5Dex: 12 .............#ggg..?#  XL:  9 Next: 41% Place: Dungeon:7 ...gg..@.....#Og...=#  Noise: ===------  Time: 7374.5 (0.0) $.g..........#ß....ß#  a) +2 dagger (venom) ######.......##ß..ß  Cast: Stone Arrow (2%) afg(###......##++#  #...........  #.........##  O   two-headed ogre #######.#.  g   gnoll bouda (wandering)afg( .#  gggg 4 gnolls (1 polearm)Confirm with . or Enter, or press ? or * to list all spells.afg(WAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (77% to hit)  afg)ZThe stone arrow hits the gnoll!!  You kill the gnoll!afg0   ###....  .......  ...!...  ....... afg-1A++##.+  ..g.... ##.##   ....#  ....#ggg..?#  ...g)``@.....#Og...=#  $..#  ###.##ß..ß  afg1..##++#.......#.........## #######.#. .#  3afg:AAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (77% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.afg#afgRafgF/  --more--afg/d  .g.g..gg, 2 swift)  The gnoll bouda shouts!afgh 325.5 (1afgft afgy T _The gnolls pick up the pace!bfg^ .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... .....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 15/21 =================------- ....... ##...##++##.+  AC: 1Str: 7 ....... ##.## ..ß###  EV: 12Int: 22 ...g...####..#ßW...ß#  SH: 5Dex: 12 .............#ggg..?#  XL:  9 Next: 42% Place: Dungeon:7 ....g**@.....#Og...=#  Noise: ===------  Time: 7375.5 (0.0) $.g..........#ß....ß#  a) +2 bfgpLdagger (venom) ######.......##ß..ß  Cast: Stone Arrow (2%) ###......##++#  #...........  #.........##  O   two-headed ogre #######.#.  g   gnoll bouda .#  ggg 3 gnolls (1 polearm, 2 swift) _The gnolls pick up the pace!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 77% to hit)bfg"  .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... .....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 15/21 =================------- ....... ##...##++##.+  AC: 1Str: 7 ....... ##.## ..ß###  EV: 12Int: 22 ...g...####..#ßW...ß#  SH: 5Dex: 12 .............#ggg..?#  XL:  9 Next: 42% Place: Dungeon:7 bfgH ....g..@.....#Og...=#  Noise: ===------  Time: 7375.5 (0.0) $.g..........#ß....ß#  a) +2 dagger (venom) ######.......##ß..ß  Cast: Stone Arrow (2%) ###......##++#  #...........  #.........##  O   two-headed ogre #######.#.  g   gnoll bouda .#  ggg 3 gnolls (1 polearm, 2 swift)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 77% to hit)  bfg| YThe stone arrow hits the gnoll!  You kill the gnoll!bfg    ###....  .......  ...!...  ....... ++##.+  ....... ##.##   ....#  ....#ggg..?#  ....)``@.....#Og...=#  $..#  ###.##ß..ß  ..##++#.......#.........## #######.#. .#  2 gnolls (1 polearm, 1bfgn ,bfg bfg( ..gg)...bfg$- 3-6.5 (1bfg9 bfg @ X  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (covering ground quickly, 77% to hit)  The stone arrow hits the gnoll!  You kill the gnoll! _Vehumet accepts your kill.bfg\bfg8-bfgdbfgF _Unknown command.cfg % .#  ###.....##  ..............#  ...!...###...........#  ....... ##...##++##.+  . ##.## ..ß###  .####..#ßW...ß#  .....g.#ggg..?#  ...g).cfg 9#Og...=#  $.#ßg...ß#  ######.##ß..ß   #.... #.##  #######.#. W   wraith .# cfg g   gnoll bouda ggggg 5 gnolls (3 polearms, 1 swift)cfg)cfgcfgcfgcfgL(g.W.g.gcfg)6--7 _cfg8cfgi>cfg t.# ###..........## .............# ...!...###...........# ....... ##...##++##.+ cfg ....... ##.## ..ß### .####..#ßg...ß# .#Wg...?# cfgV m....g.g..@...#Og...=# $.cfg #ßg...ß# ######.##ß..ß cfg j#.## cfg |#.#. .# cfg cfg cfg[ cfg )g..g--8cfg dfg$Y .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... .....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 12/21 =============----------- ....... ##...##++##.+  AC: 1Str: 7 ....... ##.## ..ß###  EV: 12Int: 22 .......####..#ßg...ß#  SH: 5Dex: 12 .............#Wg...?#  XL:  9 Next: 42% Place: Dungeon:7 ....)g..g@...#Og...=#  Noise: ---------  Time: 7378.5 (0.0) $............#ßfgZ0;10;1mg...ß#  a) +2 dagger (venom) ######.......##ß..ß  Cast: Stone Arrow (2%) ###......##++#  #...........  #.........##  O   two-headed ogre #######.#.  W   wraith .#  g   gnoll bouda  ggggg 5 gnolls (3 polearms, 1 swift) _Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (covering ground quickly, 77% to hit)dfgx7.................#zzzbbb the Thaumaturge###..................##Octopode of Vehumet ...........................#Health: 53/53 ========================...!...###...........#Magic: 12/21 =============-----------....... ##...##++##.+AC: 1Str: 7....... ##.## ..ß###dfg8EV: 12Int: 22.......####..#ßg...ß#SH: 5Dex: 12.............#Wg...?#XL:  9 Next: 42% Place: Dungeon:7....)g..g@...#Og...=#Noise: ---------  Time: 7378.5 (0.0)$............#ßg...ß#a) +2 dagger (venom)######.......##ß..ßCast: Stone Arrow (2%)###......##++##...........#.........##O   two-headed ogre#######.#.W   wraith.#gfg69U39;49m   gnoll boudaggggg 5 gnolls (3 polearms, 1 swift)  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (covering ground quickly, 77% to hit)  The stone arrow hits the gnoll!dfg.dfg!.gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (covering ground quickly, 77% to hit)  The stone arrow hits the gnoll!  The gnoll is heavily wounded.dfgd3===9.5 (1dfg-dfg 3 _You block the gnoll's attack.dfg'dfg(dfg6dfg;F _Unknown command.dfg-  .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... .....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 10/21 ===========------------- ....... ##...##++##.+  AC: 1Str: 7 ....... ##.## ..ß###  EV: 12Int: 22 .......####..#ßg...ß#  SH: 5Dex: 12 .............#Wg...?#  XL:  9 Next: 42% Place: Dungeon:7 ....).g.g@...#Og...=#  Noise: ==-------  Time: 7379.5 (0.0)dfg. c[34m $............#ßg...ß#  a) +2 dagger (venom) ######.......##ß..ß  Cast: Stone Arrow (2%) ###......##++#  #...........  #.........##  O   two-headed ogre #######.#.  W   wraith .#  g   gnoll bouda  ggggg 5 gnolls (3 polearms, 1 swift)  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 77%to hit)dfg] J .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... .....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 10/21 ===========------------- ....... ##...##++##.+  AC: 1Str: 7 ....... ##.## ..ß###  EV: 12Int: 22 dfg .......####..#ßg...ß#  SH: 5Dex: 12 .............#Wg...?#  XL:  9 Next: 42% Place: Dungeon:7 ....).g.g@...#Og...=#  Noise: ==-------  Time: 7379.5 (0.0) $............#ßg...ß#  a) +2 dagger (venom) ######.......##ß..ß  Cast: Stone Arrow (2%) ###......##++#  #...........  #.........##  O   two-headed ogre #######.#.  W   wraith .#  g   gnoll bouda  dfgc Z[40mggggg 5 gnolls (3 polearms, 1 swift)  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 77%to hit)  The stone arrow hits the gnoll!  You kill the gnoll!dfgR dfg " dfg   ...  ..........#  ...!...  ....... ##...##++##.+  ....... ##.## ..ß###  ........ß#  ........?#  ....).g.)dfg ...=#  $.......ß#  #####  ##++ .. #.........##  #######.#.  .#  gggg 4 gnolls (3 polearms)dfgLdfg]Y.gdfgWa4380.5 (1dfg/qdfgOtdfg/  --more--efg7^[ _Vehumet accepts your kill.efg0 .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... .....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 7/21========---------------- ....... ##...##++##.+  AC: 1efg(Str: 7 ....... ##.## ..ß###  EV: 12Int: 22 .......####..#ßg...ß#  SH: 5Dex: 12 efgZ.............#Wg...?#  XL:  9 Next: 43% Place: Dungeon:7 ....)..g*@...#Og...=#  Noise: ==-------  Time: 7380.5 (0.0) efgr$............#ßg...ß#  a) +2 dagger (venom) ######.......##ß..ß  Cast: Stone Arrow (2%)efg! ###......##++#  #...........  #.........##  O   two-headed ogre #######.#.  W   wraith efg.#  g   gnoll bouda  gggg 4 gnolls (3 polearms)  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  efgPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (77% to  hit)efg.................#zzzbbb the Thaumaturge###..................##Octopode of Vehumet ...........................#Health: 53/53 ========================efg} ...!...###...........#Magic: 7/21========----------------....... ##...##++##.+AC: 1Str: 7....... ##.## ..ß###EV: 12Int: 22.......####..#ßg...ß#SH: 5Dex: 12efg d.............#Wg...?#XL:  9 Next: 43% Place: Dungeon:7....)..g`@...#Og...=#efg`!Noise: ==-------  Time: 7380.5 (0.0)$............#ßg...ß#a) +2 dagger (venom)######.......##ß..ßCast: Stone Arrow (2%)###......##++##...........#.........##O   two-headed ogre#######.#.efg!uW   wraith.#g   gnoll boudagggg 4 gnolls (3 polearms)  Confirm with . or Enter, or press ? or * to list all spells.efg" Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineefgC"Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (77% to  hit)  The stone arrow hits the gnoll bouda!efgwefgY.gefg,+1.5 (1efg.efg A  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (77% to  hit)  The stone arrow hits the gnoll bouda! _The gnoll bouda is severely wounded.efgW efgNX efgf efgj F _Unknown command.ffgyR .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... .....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 4/21ffgz-====-------------------- ....... ##...##++##.+  AC: 1Str: 7 ....... ##.## ..ß###  EV: 12Int: 22 .......####..#ßg...ß#  SH: 5Dex: 12 .............#Wg...?#  XL:  9 Next: 43% Place: Dungeon:7 ffgz....)...g@...#Og...=#  Noise: ==-------  Time: 7381.5 (0.0) $............#ßg...ß#  a) +2 dagger (venom) ######.......##ß..ß  Cast: Stone Arrow (2%)ffg'{c ###......##++#  ffg{#...........  #.........##  O   two-headed ogre #######.#.  W   wraith .#  g   gnoll bouda  gggg 4 gnolls (3 polearms)  ffg|*Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ffg8|Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 77% to hit)ffg=4 .................#  zzzbbb the Thaumaturge ###..................##  Octopode of Vehumet ...... ffg.....................#  Health: 53/53 ======================== ...!...###...........#  Magic: 4/21====-------------------- ....... ##...##++##.+  AC: 1ffg#Str: 7 ....... ##.## ..ß###  EV: 12Int: 22 ffg.......####..#ßg...ß#  SH: 5Dex: 12 ffgG1.............#Wg...?#  XL:  9 Next: 43% Place: Dungeon:7 ffgl....)...g@...#Og...=#  Noise: ==-------  Time: 7381.5 (0.0) ffg$............#ßg...ß#  a) +2 dagger (venom) ffgԡ######.......##ß..ß  Cast: Stone Arrow (2%) ###......##++# ffgO #...........  ffg#.........##  O   two-headed ogre ffg>#######.#.  W   wraith .#  g   gnoll boudaffg_u  gggg 4 gnolls (3 polearms)  ffgAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineffg̢Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 77% to hit)  ffgfThe stone arrow hits the gnoll bouda!!  You kill the gnoll bouda!ffg   ...  ..........#  ...!...  ....... ##...##++##.+  ....... ##.## ..ß### ffg3 ........ß#  ........?#  ....)...)...=#  $.......ß# ffg¬K ##### ffgS ##++ffg  ..ffg/p #.........##  ffg_#######.#.  .#ffgVgggg 4 gnolls (3 polearms) ffg=ffg0>252.5 (1ffg-G/  --more--ffg9 Stone Arrow (2%) _Vehumet accepts your kill.ffgGffgNd _Your Earth Magic skill increases to level 7!ffgo@  .# ###..........## .............# ...!...###...........# ....... ##...##++##.+ffg'A  ....... ##.## ..ß### .####..#ßg...ß# .#Wg...?# ....)...@....#Og...=# $.#ßg...ß# ######.##ß..ß ffg_A  ###......##++#  #ffgA .... #.## #.#. .#ffge ffgh 6--3 _ffgu ffg_  Things that are here: _a +0 whip; a +0 leather armour; a +0 whipgfg+  .#   ###.....##   ..............#   ...!...###...........#   ....... ##...##++##.+   . ##.## ..ß###   .####..#ßg...ß#   .#Wg...?#  gfgc ....)..@)....#Og...=#   $.#ßg...ß#   ######gfg.##ß..ß   ###......##++#   #....   #.##   #######.#.   .#  gfggfg> H--4 _gfggfggfg  .#  #......##  #...#  #...!...###.#  #.# ##...##++##.+  #.# ##.## ..ß###  #gfg .####..#ßg...ß#  #.#Wg...?#  #....).@.)....#Og...=#  #$.#ßg...ß#  #.##ß..ß   ###......##++#   #.....   #.##gfg   #######.#.   .#  gfgh5=5gfgC%gfg)gfgK   .  ####......  #..#  #...!...###.#  #.# ##...##++##.+  #.# ##.## ..ß###  #.####..#ßg...ß#  #.#Wg...?#  #....)@..)....#Og...=#  #$.#ßg...ß#  #.##ß..ß  ###.##++#  #......  #.....##  ####.#.   .# gfgL gfgX gfg\ &6gfgi gfg%n gfg!     ####.......  #..  #...!...###. gfg! p #.# ##...##++##.  #.# ##.## ..ß  #gfg" .####..#ßg...ß#  #.#Wg...?# gfg"  #....@...)....#Og...=#  #$.#ßg...ß#  #.##ß..ß  ###..##++# gfg" > #.. gfg"  #.......##  ######.#.  gfg%# H .# gfg- gfgC2 &7gfg9 gfg@  Things that are here: _a +0 club; a +0 whip; a gnoll corpsehfgCI ####.  #..  #...!...###  #.......# ##...##++##  #.# ##.## ..ß#  #.####..#ßg...ß  #.......#Wg...? hfg #....)...)....#Og...=  #$......#ßg...ß  #######.##ß..ß   ###......##++#  #...........  #...##  #######.#.  .#  hfghfg(-8 _hfghfg'hfg4  ####  #.  #...!...###  #.# ##...##++  #.# ##.## ..ß  #.####..#ßg...hfgۗR  #.#Wg...  #....)...)....#Og...  #$.#ßg...  #.##ß..ß  ###......##++#  #..hfg?.   #.##   #.#.   .#  hfghfgUB=9hfghfg0hfgRs   ####  #.  #...!...###  #.# ##...##++  #.# ##.## ..  #.####..#ßg  #.#Wg hfgt  #....)...)....#Og  #$.#ßg  #.##ß..  ###......##++  #  #.   #.#.   .#  hfg"~ hfg '90hfgÇ hfg6 hfg  ####  #.  #...!...###  #.# ##...##hfgEN  #.# ##.##   #.####..#ßg  #.#Wg hfg #....)...)....#Og  #.#ßg  #hfg.##ß  ###......##  #  #hfg1{.   #.#.   .#hfgX%  hfghfg\6=1hfg hfgChfg+2.5 (2hfgyhfg#> _You now have 397 gold pieces (gained 5).jfgj3jfg-jfgjfg<XjfgWjfg]jfg9=jfg)jfgzjfgǪjfgjfgj7==jfgjfg,jfgٲjfgnjfgYjfgZjfg:==jfgjfgjjfgjfgjfgjfgS8=jfgjfg,jfg*jfg,jfgjfg,jfgjfgO=jfgjfg,jfgjfg.i9=jfgjfg,jfgjfg,jfgjfg ,jfgjfgO=jfgjfgjfg+jfgjfgjfge10/21=jfgjfgFjfgyjfgsjfgjfgejfg,jfg,jfgjfgO=jfgjfgV,jfgIjfg) d11=jfg jfg2,jfg?jfgSjfgjfgtjfgjfgRjfgjfgO=jfgjfg!,jfg"jfg%jfg%M2=jfg'jfg\),jfgS*jfgf-,jfgh.jfg0jfg1jfg1jfga4jfg49=jfg5jfg7jfgA8%3jfge8(=jfg(:jfg<=,jfgh>jfg"A,jfghBjfgWI,jfgJjfg4MjfgM9=jfgNjfgQ,jfgRjfg=Ujfg~UN4==jfgIVjfgX,jfgYjfgA\,jfgJ]jfgz_,jfgi`jfgbP==jfghdjfgf,jfggjfgijfgjM5=jfgkjfgm,jfgnjfg?q,jfg rjfg:u,jfgujfgx9=jfgxjfgyjfg|,jfg}jfgjfgЀK6=jfgjfg!,jfg/jfg,jfgjfg,jfgjfgHjfg~9=jfg~jfg'jfgljfgjfgΗjfg<D7=jfgDjfg`,jfgjfg,jfgjfgdjfgjfgAjfgyjfg9=jfg jfgX,jfgjjfgjfgpK8=jfghjfg ,jfgajfg,jfg|jfgp,jfg\jfgjfg9=jfgjfg,jfgjfg jfgZK9=jfgjfg/,jfgCjfgQ,jfgjfgR=jfg,jfg$jfgb20=jfgjfg,jfgjfgd,jfgZjfg_,jfg>jfgjfgl9=jfgjfgjfg#1jfg)==jfg5jfgjfgZjfgjfgjfg*jfgM ,jfg jfgs jfg,jfgjfgUjfgjfg03==jfg_jfgxjfgujfgjfg6#jfg$jfg\*,jfgz8Xjfg? _h - 4 red potions (gained 1)jfg?jfg AjfgC,jfgDjfgLjfgdT,jfgWjfgYjfg\jfgc]jfg`^jfgPajfgdjfgejfg fjfgijfgGkjfgxkjfgljfgojfgurjfgrjfgsjfg=wjfgzjfg~jfgU~jfgjfgjfg<jfgjfgY,jfgŔjfgƝ  Things that are here:  a +0 whip; a +0 leather armour; a +0 whipjfg@jfg=jfgjfgٰjfg^ _jfgfjfgYjfgjfgxjfgjjfg6jfgjfg^jfgjfgjfgjfg3,jfgjfgHjfg,jfgjfgjfg~ #.......# ##.##ßg.ß###  #.......####..#ß....ß#  #.............#Oggg.?#  #....)...)....#W....=#  #.............#ß....ß#  #######.......##ß..ß#  ###......##++##.  #.............  #.....@...###  #######.#.#  .# #  jfgmU.# .# o#o   orc warrior (asleep) .# o   orc (asleep) o# jfgI  499.5 (107.0)  An orc warrior and an orc come into view.jfg jfg*o.ooo.jfg|===5008Stone Arrow (2%)jfg&jfg3% _The orc shouts!kfg #.......####..#ß....ß#  #.............#Ogg..?#  #....)...)....#W...g=#  #.............#ß....ß#  #######.......##ß..ß#  ###......##++##.+ #............. #.........### #######@#.#  #.# # kfg>#.# #o##.##o# #.# g   gnoll (wandering)#.o oo 2 orcs (1 wandering)kfg_kfgkfggkfgQkfg.go.o.o.kfgh;---1.0)kfgtkfgq _An orc comes into view. It is wielding a +0 whip.kfg5  #.......####..#ß....ß#  zzzbbb the Thaumaturge  #.............#Ogg..?#  Octopode of Vehumet ......  #....)...)....#W....=#  Health: 53/53 ========================  #.............#ß..g.ß#  Magic: 18/21 ====================----  #######.......##ß..ß#  AC: 1Str: 7 ###......##++##.+  EV: 12Int: 22 #.............  SH: 5Dex: 12 kfg5 #.........###  XL:  9 Next: 45% Place: Dungeon:7 #######@#.#  Noise: ---------  Time: 7501.5 (0.0) #*# #  a) +2 dagger (venom) #o# Cast: Stone Arrow (2%) #.# #o# #.# o   orc warrior #o# g   gnoll (wandering) #.. oo 2 orcs (1 wandering)kfg6  _An orc comes into view. It is wielding a +0 whip.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (74% to hit)kfg  #.......####..#ß....ß#  zzzbbb the Thaumaturge  #.............#Ogg..?#  Octopode of Vehumet ......  #....)...)....#W....=#  Health: 53/53 ========================  #.............#ß..g.ß#  Magic: 18/21 ====================----  #######.......##ß..ß#  AC: 1Str: 7 ###......##++##.+  EV: 12Int: 22 #.............  SH: 5Dex: 12 #.........###  XL:  9 Next: 45% Place: Dungeon:7 kfg!#######@#.#  Noise: ---------  Time: 7501.5 (0.0) #.# #  a) +2 dagger (venom) #o# Cast: Stone Arrow (2%) #.# #o# #.# o   orc warrior #o# g   gnoll (wandering) #.. oo 2 orcs (1 wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (74% to hit)  The stone arrow hits the orc!!  You kill the orc!kfg*   ......#Ogg..?#  #....)...)....#W....=#  ......#ß..g.ß#  .....ß#  ###..#.+  #....  #..    #`# #  #)# #.# #o# kfg+h#.# #o# #..o   orc ( kfg=Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (74% to hit)  The stone arrow hits the orc!!  You kill the orc!  Vehumet accepts your kill.kfgѶkfgkfg[.g.o.o.gokfg4==2.5 (1kfgkfgkfg/  --more--lfgJ _The gnoll shouts! The orc shouts! You hear two shouts!lfg5 @  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mfgmfg Your spells (cast)TypeFailure Level  a + Stone ArrowmfgڤConjuration/Earth 2% 3 b - SandblastEarth1%1  c - Poisonous VapoursAlchemy/Air7%1  mfg&w - PasswallEarth1%mfg*3 Select a spell to cast[!]/[I] toggle spell headersnfg$nfgF8nfgY@ #.......####..#ß....ß#zzzbbb the Thaumaturge#.............#Ogg..?#Octopode of Vehumet ......#....)...)....#W....=#Health: 53/53 ========================#.............#ß....ß#Magic: 18/21 ====================----#######.......##ßg.ß#AC: 1Str: 7###......##++##.+EV: 12Int: 22#.............SH: 5Dex: 12#.........###XL:  9 Next: 45% Place: Dungeon:7#######@#.#Noise: ==-------  Time: 7502.5 (0.0)#.# #a) +2 dagger (venom)#nfgNA$)#Cast: Stone Arrow (2%)#o##.##o#o   orc warrior#.#g   gnoll#..o   orc _The gnoll shouts! The orc shouts! You hear two shouts!  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nfgHj #.......####..#ß....ß#zzzbbb the Thaumaturge#.............#Ogg..?#Octopode of Vehumet ......#....)...)....#W....=#Health: 53/53 ========================#.............#ß....ß#Magic: 18/21 ====================----nfg]I#######.......##ßg.ß#AC: 1Str: 7###......##++##.+EV: 12Int: 22#.............SH: 5Dex: 12#.........###XL:  9 Next: 45% Place: Dungeon:7#######@#.#Noise: ==-------  Time: 7502.5 (0.0)#.# #a) +2 dagger (venom)#)#nfgICast: Stone Arrow (2%)#o##.##o#o   orc warrior#.#nfgIwg   gnoll#..o   orc _The gnoll shouts! The orc shouts! You hear two shouts!  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nfgmd- #.......####..#ß....ß#  zzzbbb the Thaumaturge  #.............#Ogg..?#  Octopode of Vehumet ......  #....)...)....#W....=#  Health: 53/53 ========================  #.............#ß....ß#  Magic: 17/21 ===================-----  #######.......##ßg.ß#  AC: 1nfge3Str: 7 ###......##++##.+  EV: 12Int: 22 #.............  SH: 5Dex: 12 #.........###  XL:  9 Next: 45% Place: Dungeon:7 #######@#.#  Noise: ==-------  Time: 7502.5 (0.0) #.# #  a) +2 dagger (venom) #)# Cast: Stone Arrow (2%) #o# #.# #o#nfgVeU o   orc warrior #.# g   gnoll #.. o   orc _The gnoll shouts! The orc shouts! You hear two shouts!  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nfg$fAiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armournfg/ #.......####..#ß....ß#  zzzbbb the Thaumaturge  #.............#Ogg..?#  Octopode of Vehumet ......  #....)...)....#W....=#  Health: 53/53 ========================  #.............#ß....ß#  Magic: 17/21 ===================-----  #######.......##ßg.ß#  AC: 1Str: 7 ###......##++##.+  EV: 12Int: 22 #.............  SH: 5Dex: 12 #.........###  XL:  9 Next: 45% Place: Dungeon:7 #######@#.#  Noise: ==-------  Time: 7502.5 (0.0) #.# #  a) +2 dagger (venom) #)# Cast: Stone Arrow (2%) #onfgm# #.# #o# o   orc warrior #.# g   gnoll #.. o   orcCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour  Poisonous fumes billow around the orc warrior!nfg6nfgnfgnfg8   nfgr......#OggO.?#  #....)...)....#W....=#  ......#ß.W..ß#  ......##ßg.ß#  ###......##++##.+  #......  #...###  nfgP#@#.#  #.# #  #o# #.# #o# #.#O   two-headed ogre nfg#.#W   wraith #..o   orc warrior (poisoned) g   gnoll(…)nfg nfg3-3.5 (1nfgLnfg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour  Poisonous fumes billow around the orc warrior! _The orc warrior is poisoned.nfg^ nfg\_ 8-nfgnk nfgXq F _Unknown command.ofg #.......####..#ß....ß#  zzzbbb the Thaumaturge  #.............#OggO.?#  Octopode of Vehumet ......  #....)...)....#W....=#  Health: 53/53 ========================  #.............#ß.W..ß#  Magic: 14/21 ================--------  #######.......##ßg.ß#  AC: 1Str: 7 ###......##++##.+  EV: 12Int: 22 #.............  SH: 5Dex: 12 #.........###  XL:  9 Next: 45% Place: Dungeon:7 #######@#.#  Noise: =--------  Time: 7503.5 (0.0) #*# #  a) +2 dagger (venom)ofgh[11;15H #o# Cast: Stone Arrow (2%) #.# #o# #.# O   two-headed ogre #.# W   wraith #.. o   orc warrior (poisoned)  g   gnoll(…)Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (lightly  wounded, poisoned, 74% to hit)ofgDN #.......####..#ß....ß#ofg?Ezzzbbb the Thaumaturge#.............#OggO.?#Octopode of Vehumet ......#....)...)....#W....=#Health: 53/53 ========================#.............#ß.W..ß#ofgEMagic: 14/21 ================--------#######.......##ßg.ß#AC: 1Str: 7###......##++##.+EV: 12Int: 22#.............SH: 5Dex: 12#.........###ofgEcXL:  9 Next: 45% Place: Dungeon:7#######@#.#Noise: =--------  Time: 7503.5 (0.0)ofgF#`# #a) +2 dagger (venom)#o#ofg _Unknown command.vfgj vfgk vfg@o vfgs vfgx vfgE} ,vfg ,vfgT vfg ,vfg vfg͚ vfgF 410/53vfgI vfg _4=vfgy vfg ,vfgf vfg vfg 71vfg vfg ,vfg vfg vfg 2=vfg= vfg vfg vfg vfg0 vfg m2=5=vfg vfg,vfg vfg,vfgvfgivfgS3=vfgq"vfgd*vfg*9=vfg.vfg8,vfg<>vfgLi6=vfgQvfgZvfgF[I4=vfg^`vfg&j,vfgnvfgw,vfg̈́e=vfgvfgvfgS5=vfgvfg97vfg1==vfgvfgvfgvfgvfg}_6=vfgvfgvfgvfgvfg<vfg:==vfgvfg,vfg'vfg7=8=vfgvfg:,vfg vfgv,vfgvfgH$_8=vfg(vfg0O=vfg4vfg=,vfg?Awfg S9=wfg wfgSwfg2i9=wfgwfg %,wfg(wfg7wfg38wfg;wfglEwfgE120=wfgF2=wfg*JwfgR,wfgVwfgC`wfgae10/21=wfgewfg:o,wfgBtwfg#}71wfg}2=wfg9wfg,wfgwfgwfg2=wfgwfgj<11wfg(=wfg}wfgƼwfgc:22wfgAwfg=,wfg"wfg,wfgQwfgwfg:o3==wfgwfgY,wfgwfgtc2=wfgwfgX ,wfg^wfg!wfg!K4=wfg?&wfgs.,wfg2wfg;wfg;2=wfgX?wfgGwfgGS5=wfgKwfg^c3=wfgcwfgkwfg%lwfgHpwfg]z,wfgM~wfga6=wfgӊwfgdO=wfgwfg;,wfgwfg_7=4==wfgwfg,wfgnwfg,wfgwfg7,wfgTwfg98wfg;===wfgwfg,wfgwfgc5=wfg<wfg\,wfgwfg#i9=wfg](wfg 8,wfg<wfgEO=wfgJwfgSb30=wfgWwfg _wfg^ewfgkwfg?lD6=wfg+qwfgx,wfg|wfg[,wfgwfg8<1==wfg2=7=wfgwfgwfg~wfgwfgkwfg!,wfgwfg3,wfg wfgwfgzK3=wfgWwfgE,wfgf wfg+wfgK8=wfg[#wfg[,94wfgr-0=wfgd0wfgSnwfg+[wfg]wfg^9=wfghwfgjl5=9=wfgnwfg@w,wfg{wfg,wfgwfg,wfgxwfgwfg2o6==wfgwfgwfgwfgwfgb20=wfgwfg|wfg K7=wfgYwfg,wfgwfg,wfgwfg|wfg9=wfggwfgGwfgN38=wfg wfg.g-- _You start resting.wfg-261204.0)wfgE/d1==--35wfg<wfg A _Magic restored.xfg......#Ogg..?)...)....#W....=.........#ß.gg.ß#######.......##ßOgß#  ###......##++##.+ #............. #.........### #######.#.#  #@# # ..##xfgxfg?14.0)xfgxfg  Things that are here: _a +0 mace; a +0 plate armouryfg\)...)....#W....=.........#ß.gg.ß#######.......##ßOgß#  ###......##++##.+ #............. .....### ######.#.#  #)# # ..## 2 yfg)kyfgmg9=5 _yfgvyfg/~  Things that are here: _a +0 whip; a +0 flail; an orc corpseyfgij 3yfgx yfg yfg1 $ _yfg yfgO yfg :==yfg yfgV ,yfg yfg` yfg L40=yfg yfg ,yfg yfg ,yfg yfg k1=yfg yfg ,yfg yfg( ,yfg+ yfgU2 ,yfg8 yfg< yfg = K2=yfg? yfgF ,yfgRI yfgKQ ,yfgS yfgW ,yfgCY yfg_ yfg_ U3=yfgb yfg6j ,yfgk yfgp ,yfgq yfg`v ;4yfgx yfg ,yfg yfg ,yfg4 yfg ,yfg yfg yfg D5=yfg yfgj ,yfg yfg ,yfgǴ yfg\ k6=yfg yfg ,yfgY yfga ,yfg yfg ,yfg yfg a7=yfg1 yfg,yfgyfg,yfgyfgk8=yfgtyfg$,yfga'yfg1yfg4yfgt8,yfg:yfg@,yfgByfgOyfgPK9=yfg+Ryfg?]yfg]yfg_yfgeyfgcfyfgrhyfgoyfgoyfglqyfg\wyfgwV50=yfgyyfgl,yfg8yfg:yfgt,yfgyfgyfgK1=yfg5yfg,yfgyfgf,yfg^yfga,yfg yfgyfg.U2=yfg;yfg,yfgyfg,yfgyfga3=yfg`yfg1 _HP restored.yfgs3yfgyfgP"~  Things that are here:  a +0 mace; a +0 plate armouryfg*yfg|+ _yfg1yfgN:yfgZ?,zfgzfg zfg zfg#zfg*zfg+9=zfg60zfg%<zfg`Ezfg+K,zfgOzfgKYzfgCazfgfzfgk,zfg!ozfguzfg?yzfg:}zfgzfg׃zfgC,zfgzfgYzfgAzfgzfg?zfgzfgͪ,zfgzfgzfg[zfg˺zfg`zfgzfg_zfgzfgzfgbzfgv,zfgbzfgYzfg,zfg^zfgYzfgdzfgzfgzfg0zfgJzfgzfghzfgzfgzfg!zfg=zfgzfgzfg&zfgzfgDzfgJ,zfgzfgzfgBzfgzfg! ,zfg zfgH zfgu,zfgqzfgzfgzfg5zfg zfgzfg,zfg7zfg zfg#zfgD$zfgc%zfg'zfgk*,zfg+zfg&-zfg/,zfg0zfg2zfg5zfg}5zfg5zfg7zfg:,zfgT;zfg>zfgkA,zfg,BzfgDzfgCG,zfgGzfgIzfgL,zfgMzfgOzfgT,zfgUzfgWzfg]Bzfgw^zfgb,zfg6czfgdzfgg,zfghzfgkzfgn,zfgozfgqzfgt,zfguzfgGwzfg(z,zfg|zfgI~zfg,zfg)zfgzfg2,zfgƈzfg..§.....# #.....####...... ).. ..# ####..........## ... ........# ##........).# ... ........# ### ##..#......# ... ......... ..# #.##......# +## ........# ..# #.........# .# .......## #.####.#...)..# .. .......##....#.#....).# # .......##.@..#.#....).# zfgי##++##.+#....#.#..##'## #ß..ß####....#.#..##.# ß....ß###..###.#..##.# |....?##...# #.#..##.###### $....=##...# #.#...#....... zfg4,ß..g.ß###..# #.#######..###  #ßggß####..###.# ##..## zfgl##++##.+#......# #..##### zfg1705.5 (90.0)zfg,6.5 (91zfgJzfgnR _z - a black potion{fg{fg{fg{fgb{fgX{fg{fg,{fg{fg{fg{fg{fg,,{fg{fg{fg,{fg{fg{fg,{fg{fg{fg {fgs{fg{fg{fgB{fg{fgF,{fg{fgH{fgv{fg{fgC{fg{fg ,{fg# {fg8{fg{fg{fgQ{fg{fgW{fg{fgC{fg{fg {fg`${fg-,{fg0{fg3{fgBL{fg(M{fgkO{fgR{fgW,{fgY{fg]{fgc,{fge{fgj7 _You open the door.{fgxn................# ####..............# ##............######## ##..#.................## #.##.........######..# #.............## ##.####.#...........# #....#.####...........##o# #....#.#.# ##...##++##@'.# #....#.#. ...# ##.##ß.Wß##### #....#.#. ...####..#ß....ß# ##..###.#.Stone Arrow {fgpy .........#|....?# #...# #.#. )...)....#$....=# #...# #.#. .........#ß..g.ß# ##..# #.## o   orc warrior (polearm, asleep) ##.......##ßggß### #..###.#  ###......##++##.+ #......#  #.............# #......#{fg-22.5 (16{fgԌ,3.5 (17{fg{fg} _An orc warrior comes into view. It is wielding a +0 partisan.|fgС (..................# ####...... zzzbbb the Thaumaturge ..................# ##..... Octopode of Vehumet ...... ..................######## ##..#. Health: 53/53 ======================== .........................## #.##. Magic: 18/21 ====================---- ..................######..# #.... AC: 1Str: 7 .................## ##.####.#. EV: 12Int: 22 |fgY ^.................# #....#.#. SH: 5Dex: 12 ...###...........##o# #....#.#. XL:  9 Next: 51% Place: Dungeon:7 ...# ##...##++##@**# #....#.#. Noise: ---------  Time: 7723.5 (0.0) ...# ##.##ß.Wß##### #....#.#. a) +2 dagger (venom) ...####..#ß....ß# ##..###.#. Cast: Stone Arrow .........#|....?# #...# #.#. |fg ')...)....#$....=# #...# #.#. .........#ß..g.ß# ##..# #.## o   orc warrior (polearm, asleep) ##.......##ßggß### #..###.# |fg ###......##++##.+ #......#  #.............# #......# Casting: Stone Arrow (safe; 1% risk of failure)  |fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|fgY Aim: an orc warrior, wielding a +0 partisan and wearing a +0 plate armour  (asleep, 100% to hit)|fg =..................# ####...... zzzbbb the Thaumaturge ..................###..... Octopode of Vehumet ...... ..................######## ##..#. Health: 53/53 ======================== .........................## #.##. Magic: 18/21 ====================---- ..................######..# #.... AC: 1Str: 7 .................## ##.####.#. EV: 12Int: 22 .................##....#.#. SH: 5Dex: 12 |fg ...###...........##o# #....#.#. XL:  9 Next: 51% Place: Dungeon:7 ...# ##...##++##@``# #....#.#. Noise: ---------  Time: 7723.5 (0.0) ...# ##.##ß.Wß##### #....#.#. a) +2 dagger (venom) ...####..#ß....ß###..###.#. Cast: Stone Arrow .........#|....?##...# #.#. )...)....#$....=##...# #.#. .........#ß..g.ß###..# #.## o   orc warrior (polearm) ##.......##ßggß####..###.#|fg0 ###......##++##.+#......##.............##......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 partisan and wearing a +0 plate armour  |fg B(asleep, 100% to hit)  The stone arrow hits the orc warrior!!|fg] |fgi k.'o|fgBk 4==4.5 (1|fgw |fg{   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 partisan and wearing a +0 plate armour  (asleep, 100% to hit)  The stone arrow hits the orc warrior!! _The orc warrior is severely wounded.}fgXa(..................# ####...... zzzbbb the Thaumaturge ..................# ##..... Octopode of Vehumet ...... ..................######## ##..#. Health: 53/53 ======================== .........................## #.##. Magic: 15/21 =================------- ..................######..# #.... AC: 1Str: 7 .................## ##.####.#. EV: 12Int: 22 }fgb.................# #....#.#. SH: 5Dex: 12 ...###...........##.# #....#.#. XL:  9 Next: 51% Place: Dungeon:7 ...# ##...##++##@*o# #....#.#. Noise: ==-------  Time: 7724.5 (0.0) ...# ##.##ß.Wß##### #....#.#. a) +2 dagger (venom) ...####..#ß....ß# ##..###.#. Cast: Stone Arrow .........#|....?# #...# #.#. )...)....#$....=# #...# #.#. .........#ß..g.ß# ##..# #.## o   orc warrior (polearm) ##.......##ßggß### #..###.#  ###......##++##.+ #......#  #.............# #......# }fgb:Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 partisan and wearing a +0 plate armour  (severely wounded, 74% to hit)}fgw..................# ####...... zzzbbb the Thaumaturge ..................# ##..... Octopode of Vehumet ...... ..................######## ##..#. Health: 53/53 ======================== .........................## #.##. Magic: 15/21 =================------- ..................######..# #.... AC: 1Str: 7 .................## ##.####.#. EV: 12Int: 22 .................# #....#.#. SH: 5Dex: 12 }fgA...###...........##.# #....#.#. XL:  9 Next: 51% Place: Dungeon:7 ...# ##...##++##@'o# #....#.#. Noise: ==-------  Time: 7724.5 (0.0) ...# ##.##ß.Wß##### #....#.#. a) +2 dagger (venom) ...####..#ß....ß# ##..###.#. Cast: Stone Arrow .........#|....?# #...# #.#. )...)....#$....=# #...# #.#. }fg.........#ß..g.ß# ##..# #.## o   orc warrior (polearm) ##.......##ßggß### #..###.#  ###......##++##.+ #......#  #.............# #......# Aiming: Stone Arrow (safe; 1% risk of failure)  }fgPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 partisan and wearing a +0 plate armour  }fgQ(severely wounded, 74% to hit)  The stone arrow hits the orc warrior!!  You kill the orc warrior!}fg  .........# ......... ................## .....# ... ##.... #.... #.. }fg ++##@`)#    |....?# #...# )...)....#$....=# #...#  ##..#    ++##.+    }fgk&'}fg2h75.5 (1Stone Arrow}fg!}fgХ}fg./  --more--~fg5[ _Vehumet accepts your kill.~fg,` 3~fgla ~fge ~fgk ,~fgl ~fgl ~fgn ~fgr ,~fgt ~fgx ~fgby K6=~fgz ~fg~ ,~fg ~fgM ,~fg ~fgW ,~fg ~fgG 9=~fg ~fg ~fg ,~fge ~fg ~fg K7=~fg ~fg ~fg ~fg ~fgɫ ~fg ~fg ~fg ~fg߱ ~fg ~fg ~fg 9=~fgs ~fg ,~fg ~fgL ~fg K8=~fgg ~fg ,~fg ~fg ,~fg_ ~fg> ,~fgw ~fg ~fg 9=~fg ~fgt ,~fg ~fgx ~fg K9=~fg ~fg ~fg+ ~fg ~fg ,~fg ~fg ~fg  ~fgr ~fg ~fg 9=~fgt ,~fg ~fg ~fg ~fg L20=~fg ~fg ,~fg3 ~fg# ,~fg&& ~fg* ,~fg, ~fg0 ~fgv0 9=~fg3 ~fg>8 ~fg8 ~fg*; ~fg|H ?................-- _You start resting.~fgFT 058.5 (33.0)~fg|V d1==--9.5 (34~fgl ~fgt  _Magic restored.fg9fgfgkfgfg fg| fgfg8There is an open door here.fg~fgB _fgfg 9Things that are here:  fg!oa +0 partisan; a +0 plate armour; an orc corpsefg_%fg& _fg'fg+fg^/fg/:==fg1fg5fg[B #.~.§§§......## ##....# #######..§~.§.#######.##..#####......# #.....####........# ####..............# ##..........######## ##..#...fgB.............## #.##...............######..# #.................##@...##.####.#...)...........#.####B#....#.#... ###...........##.# #....#.#...Stone Arrow # ##...##++##.')## #....#.#..## # ##.##ß.Wß##### #....#.#..## fg6Cf####..#ß....ß# ##..###.#.B   bombardier beetle (asleep) ......#|....?# #...# #.#..## fgCH.)....#$....=# #...# #.#...# ......#ß..g.ß# ##..# #.#####fgS263.5 (4.0)fgU+4.5 (5fgl_fgcd _A bombardier beetle comes into view.fg4 #.~.§§§......## ##....# .. zzzbbb the Thaumaturge #######..§~.§.#######.##..#####.. Octopode of Vehumet ...... ...............# #.....####... Health: 53/53 ======================== ...............# ####......... Magic: 18/21 ====================---- ...............# ##........ AC: 1Str: 7 fg#...............######## ##..#.... EV: 12Int: 22 ......................## #.##.... SH: 5Dex: 12 ...............######..# #....... XL:  9 Next: 57% Place: Dungeon:7 ..............##@***##.####.#...) Noise: ---------  Time: 7764.5 (0.0) fgŻL..............#.####B#....#.#.... a) +2 dagger (venom) ###...........##.# #....#.#.... Cast: Stone Arrow fgZ# ##...##++##.')## #....#.#..## # ##.##ß.Wß##### #....#.#..## fg####..#ß....ß# ##..###.#..## B   bombardier beetle (asleep) ......#|....?# #...# #.#..## .)....#$....=# #...# #.#...# fgH......#ß..g.ß# ##..# #.##### _A bombardier beetle comes into view.fgoCasting: Stone Arrow (safe; 1% risk of failure)  fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)fg #.~.§§§......## ##....# .. zzzbbb the Thaumaturge #######..§~.§.#######.##..#####.. Octopode of Vehumet ...... ...............# #.....####... Health: 53/53 ======================== ...............# ####......... Magic: 18/21 ====================---- fg...............# ##........ AC: 1Str: 7 ...............######## ##..#.... EV: 12Int: 22 ......................## #.##.... SH: 5Dex: 12 ...............######..# #....... XL:  9 Next: 57% Place: Dungeon:7 ..............##@...##.####.#...) Noise: ---------  Time: 7764.5 (0.0) ..............#.####B#....#.#.... a) +2 dagger (venom) ###...........##.# #....#.#.... Cast: Stone Arrow # ##...##++##.')## #....#.#..## # ##.##ß.Wß##### #....#.#..## ####..#ß....ß# ##..###.#..## B   bombardier beetle (asleep) ......#|....?# #...# #.#..## .)....#$....=# #...# #.#...# ......#ß..g.ß# ##..# #.#####Confirm with . or Enter, or press ? or * to list all spells.fgqAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The stone arrow hits the bombardier beetle!!  You kill the bombardier beetle!fg          ```)fg†#.#  ++##.')##     |....?# #...#   .)....#$....=# #...#   ##..#  fg4fg7fg H...WW   phantom  fgHAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  The stone arrow hits the bombardier beetle!!  You kill the bombardier beetle!  Vehumet accepts your kill.fg%O<9==5.5 (1fgYfg]fgbd/  --more--fg[ _A phantom comes into view.fg D #.~.§§§......## ##....# .. zzzbbb the Thaumaturge #######..§~.§.#######.##..#####.. Octopode of Vehumet ...... ...............# #.....####... Health: 53/53 ======================== ...............# ####......... Magic: 15/21 =================------- ...............# ##........ AC: 1Str: 7 ...............######## ##..#.... EV: 12Int: 22 ......................## #.##.... SH: 5fg tDex: 12 ...............######..# #....... XL:  9 Next: 59% Place: Dungeon:7 ..............##@***##.####.#...) Noise: ==-------  Time: 7765.5 (0.0) ..............#.####W#....#.#.... a) +2 dagger (venom) ###...........##.# #....#.#.... Cast: Stone Arrow # ##...##++##.')## #....#.#..## # ##.##ß.Wß##### #....#.#..## ####..#ß....ß# ##..###.#..## W   phantom fg؝ ......#|....?# #...# #.#..## .)....#$....=# #...# #.#...# ......#ß..g.ß# ##..# #.##### _A phantom comes into view.fg@ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (64% to hit)fg #.~.§§§......## ##....# .. zzzbbb the Thaumaturge #######..§~.§.#######.##..#####.. Octopode of Vehumet ...... ...............# #.....####... Health: 53/53 ======================== ...............# ####......... Magic: 15/21 =================------- ...............###........ AC: 1Str: 7 fg ...............######## ##..#.... EV: 12Int: 22 ......................## #.##.... SH: 5Dex: 12 ...............######..# #....... XL:  9 Next: 59% Place: Dungeon:7 ..............##@```##.####.#...) Noise: ==-------  Time: 7765.5 (0.0) ..............#.####`#....#.#.... a) +2 dagger (venom) ###...........##.# #....#.#.... Cast: Stone Arrow # ##...##++##.')## #....#.#..## # ##.##ß.Wß##### #....#.#..## ####..#ß....ß###..###.#..## W   phantom ......#|....?##...# #.#..## .)....#$....=#g U1G#...# #.#...# ......#ß..g.ß###..# #.##### _A phantom comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  fgC 2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (64% to hit)fg fg ..W†6.5 (1fg fg  fg Casting: Stone Arrow (safe; 1% risk of failure)fgK Lonfirm with . or Enter, or press ? or * to list all spells.fg, |Aiming: Stone Arrow (safe; 1% risk of failure)  fgI TPress: ? - help, Shift-Dir - straight line  fg DAim: a phantom (64% to hit) fg] 5_The stone arrow misses the phantom.fg fgtp #.~.§§§......## ##....# .. zzzbbb the Thaumaturge #######..§~.§.#######.##..#####.. Octopode of Vehumet ...... ...............# #.....####... Health: 53/53 ======================== ...............# ####......... Magic: 12/21 =============----------- ...............# ##........ AC: 1Str: 7 ...............######## ##..#.... EV: 12Int: 22 ......................## #.##.... SH: 5Dex: 12 fgxu...............######..# #....... XL:  9 Next: 59% Place: Dungeon:7 ..............##@**W##.####.#...) Noise: ==-------  Time: 7766.5 (0.0) ..............#.####†#....#.#.... a) +2 dagger (venom) ###...........##.# #....#.#.... Cast: Stone Arrow # ##...##++##.')## #....#.#..## # ##.##ß.Wß##### #....#.#..## fgu.####..#ß....ß# ##..###.#..## W   phantom ......#|....?# #...# #.#..## .)....#$....=# #...# #.#...# ......#ß..g.ß# ##..# #.##### fgu_The stone arrow misses the phantom.Casting: Stone Arrow (safe; 1% risk of failure)  fgvConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgHv8Aim: a phantom (64% to hit)fga;J#.~.§§§......## ##....# .. zzzbbb the Thaumaturge #######..§~.§.#######.##..#####.. Octopode of Vehumet ...... ...............# #.....####... Health: 53/53 ======================== ...............# ####......... Magic: 12/21 =============----------- ...............###........ AC: 1Str: 7 ...............######## ##..#.... EV: 12Int: 22 ......................## #.##.... SH: 5Dex: 12 ...............######..# #....... XL:  9 Next: 59% Place: Dungeon:7 ..............##@``W##.####.#...) Noise: ==-------  Time: 7766.5 (0.0) fg<..............#.####†#....#.#.... a) +2 dagger (venom) ###...........##.# #....#.#.... Cast: Stone Arrow # ##...##++##.')## #....#.#..## # ##.##ß.Wß##### #....#.#..## ####..#ß....ß###..###.#..## W   phantom ......#|....?##...# #.#..## .)....#$....=##...# #.#...# ......#ß..g.ß###..# #.#####Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (64% to hit)  The stone arrow hits the phantom.fgD  The phantom is lightly damaged.fg6  You hear a shout!fgMI.W.YY   sky beastW   phantomfgQ+7.5 (1fgfg=fg/  --more--fg ] _A sky beast comes into view.fgb########..§~.§.#######.##..##### ................# #......# ####......# ##.######## ##..#........## #.########..# #....W.##.####.#.#@####Y#....#.#... .###.##.# #....#.# .# ##...##++##.')## #....#.#..# .# ##.##ß.Wß##### #....#.#.. fg+.####..#ß....ß# ##..###.#.. .......#|....?# #...# #.#..# W   phantom)....#$....=# #...# #.#.........#ß..g.ß# ##..# #.###.##ßggß### #..###.#fgfgRfgfgOW..Y†Y   sky beastW   phantomfg/--8fgXfgfg-...............# #.....####..# ####.......# ######## ##..#......## #.##.######..# #....##W..Y##.####.#...)#.####†#....#.#. #####@# #....#.#. # ##...##++##.')## #....#.#..## # ##.##ß.Wß##### #....#.#..# ####..#ß....ß# ##..###.#..# ......#|....?# #...# #.#..# .)....#$....=# #...# #.#.....#ß..g.ß# ##..# #.#####fgV##ßggß##..###.#   #++##.+ #......# # fgfg.WW   phantom  The phantom attacks as it pursues you!fg; 3==-9fg fg 6 _The phantom hits you but does no damage.fg.# ####......# ##.......######## ##..#..............## #.##.......######..# #........##...Y##.####.#......#W####†#....#.#... .###...........##.# #....#.# fg.# ##...##++##.'@## #....#.#..# .# ##.##ß.Wß##### #....#.#.. .####..#ß....ß# ##..###.#.. .......#|....?# #...# #.#..)....#$....=# #...# #.#... .......#ß..g.ß# ##..# #.####.##ßggß### #..###.# ##......##++##.+ #......#  #.............# #......#fgWfg'd-70Stone Arrowfg fg$  Things that are here: _a +0 partisan; a +0 plate armour; an orc corpsefgx.# ####........# ##.......# ##..#......## #.##.....######..# #...##...Y##.####.#..#W####†#....#.# ..###.##.# #....#.# ..# ##...##++##.@)## #....#.#.. ..# ##.##ß.Wß##### #....#.#.. ..####..#ß....ß# ##..###.#...#|....?# #...# #.#...)....#$....=# #...# #.#.#ß..g.ß# ##..# #. #.##ßggß### #..###.# ###......##++##.+ #......#  #.# #......#fg.WW   phantomfg"]-1Stone Arrow _fghfg5I _There is an open door here.fg^.# ####..# ##..# ##..#...## #.##..######..# #.##...Y##.####.#.#.####†#....#.#.###.##W# #....#.#.# ##...##++##@')## #....#.#fg_.# ##.##ß.Wß##### #....#.#.####..#ß....ß# ##..###.#.#|....?# #...# #.# )...)....#$....=# #...# #.#.#ß..g.ß# ##..# #. ##.##ßggß### #..###.#  ###......##++##.+ #......#  #.# #......#fgbfglD.Wfg,n-2 _fgwfg{fg..................# ####...... zzzbbb the Thaumaturge ..................# ##..... Octopode of Vehumet ...... ..................######## ##..#. Health: 53/53 ======================== .........................## #.##. Magic: 10/21 ===========------------- ..................######..# #.... AC: 1Str: 7 .................##...Y##.####.#. EV: 12Int: 22 .................#.####†#....#.#. SH: 5Dex: 12 ...###...........##.# #....#.#. XL:  9 Next: 59% Place: Dungeon:7 fg}...# ##...##++##@*W## #....#.#. Noise: ---------  Time: 7772.5 (0.0) ...# ##.##ß.Wß##### #....#.#. a) +2 dagger (venom) ...####..#ß....ß# ##..###.#. Cast: Stone Arrow .........#|....?# #...# #.#. )...)....#$....=# #...# #.#. .........#ß..g.ß# ##..# #.## W   phantom ##.......##ßggß### #..###.#  ###......##++##.+ #......#  #.............# #......# _There is an open door here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 64% to hit)fg..................# ####...... zzzbbb the Thaumaturge ..................###..... Octopode of Vehumet ...... ..................######## ##..#. Health: 53/53 ======================== .........................## #.##. Magic: 10/21 ===========------------- ..................######..# #.... AC: 1fg?Str: 7 .................##...Y##.####.#. EV: 12Int: 22 .................#.####†#....#.#. SH: 5Dex: 12 ...###...........##.# #....#.#. XL:  9 Next: 59% Place: Dungeon:7 ...# ##...##++##@`W## #....#.#. Noise: ---------  Time: 7772.5 (0.0) ...# ##.##ß.Wß##### #....#.#. a) +2 dagger (venom) ...####..#ß....ß###..###.#. Cast: Stone Arrow .........#|....?##...# #.#. )...)....#$....=##...# #.#. fgc[.........#ß..g.ß###..# #.## W   phantom ##.......##ßggß####..###.####......##++##.+#......##.............##......#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 64% to hit)  The stone arrow hits the phantom!fg|fg ~fgPYW)Y   sky beast (wandering)W   phantomfg{4==3.5 (1fg>fg֠onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (lightly damaged, 64% to hit)  The stone arrow hits the phantom! _The phantom is severely damaged.fg..................# ####...... zzzbbb the Thaumaturge ..................# ##..... Octopode of Vehumet ...... ..................######## ##..#. Health: 53/53 ======================== .........................## #.##. Magic: 7/21========---------------- ..................######..# #.... AC: 1Str: 7 .................##...Y##.####.#. EV: 12Int: 22 .................#.####†#....#.#. SH: 5Dex: 12 ...###...........##Y# #....#.#. XL:  9 Next: 59% Place: Dungeon:7 ...# ##...##++##@W)## #....#.#. Noise: ==-------  Time: 7773.5 (0.0) ...# ##.##ß.Wß##### #....#.#. a) +2 dagger (venom) ...####..#ß....ß# ##.fgߧ.###.#. Cast: Stone Arrow .........#|....?# #...# #.#. )...)....#$....=# #...# #.#. .........#ß..g.ß# ##..# #.## Y   sky beast (wandering) ##.......##ßggß### #..###.#  W   phantom  ###......##++##.+ #......#  #.............# #......# _The phantom is severely damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)fgB..................# ####...... zzzbbb the Thaumaturge ..................# ##..... Octopode of Vehumet ...... ..................######## ##..#. Health: 53/53 ======================== .........................## #.##. Magic: 7/21========---------------- fgC..................######..# #.... AC: 1Str: 7 .................##...Y##.####.#. EV: 12Int: 22 .................#.####†#....#.#. SH: 5Dex: 12 ...###...........##Y# #....#.#. XL:  9 Next: 59% Place: Dungeon:7 ...# ##...##++##@W)## #....#.#. Noise: ==-------  Time: 7773.5 (0.0) ...# ##.##ß.Wß##### #....#.#. a) +2 dagger (venom) ...####..#ß....ß# ##..###.#. Cast: Stone Arrow .........#|....?# #...# #.#. )...)....#$....=# #...# #.#. fgD.........#ß..g.ß# ##..# #.## Y   sky beast (wandering) ##.......##ßggß### #..###.#  W   phantom  ###......##++##.+ #......#  #.............# #......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)  The stone arrow hits the phantom!!  You destroy the phantom!fgDMY .........# ......... ......... ... ......†...  ++##@')##    |....?# #...# fg=N)...)....#$....=# #...#  ##..#    ++##.+    fgffg.'YYfg4634.5 (1fg\fgZ _Vehumet accepts your kill.fgfgfgģfgȧF _Unknown command.fg w#.#+Y###fg 8=--5Stone ArrowfgK fg  fg _You close the door.fg">fg1?fgAfgFfgGfgMBfgOfgSfgTfgYUfgVYfgZ9=fg|[fgW`fgafgbfgffgggS9=fgbifglfg1mfgmnfgrfgrfgsfgyfgDzfg{fgO=fgnfg[,fgfgfg^10/21=fgyfgY,fgfgw,fgfgԹ,fgغfg$e=fg fgefg(fgqfgN11=fgfgr,fgWfg ,fg fgrfgfgfgfg9=fgfg\,fgNfgfgM2=fgfgfg fgfgfg fgfgfg-fgfgO=fgjfg fg fg^ fg fgM3=fgfgo,fgfg fg fg["fg&fg'fg'fg*O=fg+fg-fg.fg.fg1fgn1N4==fgY2fg4fg4fg6fgx9fg9fg";fg$?fgt?fg@fgDfgGE:==fgdGfgKfgKM5=fgMfgOfg!PfgPfgRfg3SfgTfgYfgYfg[fg?`fg`9=fgxbfgffgffgifgna6=fgqfggwfgwfg?zfg,fgfg,fgQfgO=fg}fgfgfg+fga7=fg3fg{,fghfg,fgfg,fgfgO=fg;fg,fgfgfg@K8=fgZfgfgfgfgfgfgJfg,fgfgRfg9=fgifg&,fgfgfgvK9=fgmfgfgxfgfg,fgfgfgfgfgW fgG 9=fg fg/fgfgfgbfgE20=fgfgl,fg fg%,fg'fgF-,fg1fg&6fg69=fg9fgc>fg>fg@fgL -- _You start resting.fguV1851.5 (76.0)fgqW[1==2.5 (77fg\fgD_% _Magic restored.fg^#.#')###fg qfgr13.5 (1.0)fgP|fg( _You open the door.fga$# ####..# ##..# ##..#...## #.##..######..# #.##...Y##.####.#.#.####†#....#.#.###.##.# #....#.#.# ##...##++##.@)## #....#.#.# ##.##ß.Wß##### #....#.#.####..#ß....ß# ##..###.#.#|....?# #...# #.#. fgbY...)....#$....=# #...# #.#.#ß..g.ß# ##..# #.# fgofgLq&4fgyfg~Q _There is an open door here.fg# ####........# ##.......# ##..#......## #.##.....######..# #...##...Y##.####.#..#.####†#....#.#. .###.##.# #....#.#. .# ##...##++##.'@## #....#.#..# .# ##.##ß.Wß##### #....#.#..# .####..#ß....ß# ##..###.#..#fg#|....?# #...# #.#..#)....#$....=# #...# #.#.#ß..g.ß# ##..# #.# fg%fg>'-5 _fg0fg6  Things that are here: _a +0 partisan; a +0 plate armour; an orc corpsefg O *# #.....##### ####........# ##...........######## ##..#..............## #.##......######..# #.........##...Y##.####.#...).............#.####†#....#.#. ###...........##@# #....#.#.... # ##...##++##.')## #....#.#..# # ##.##ß.Wß##### #....#.#..# ####..#ß....ß# ##..###.#..#fg P ....#|....?# #...# #.#..## .)....#$....=# #...# #.#...# #ß..g.ß# ##..# #.#####  ......##ßggß### #..###.# #  #......##++##.+ #......# # fg\ fgJ^ J==6 _fgh fgl fg\########..§~.§.#######.##..#####.# #.....####.# ##.# ##...######## ##..#........## #.##..######..# #.......##....##.####.# ....#@####†#....#.# .###...........##.# #....#.#... .# ##...##++##.')## #....#.#.. .# ##.##ß.Wß##### #....#.#.. .####..#ß....ß# ##..###.#.. .......#|....?# #...# #.#..#fg^)....#$....=# #...# #.#....#ß..g.ß#..# #.#### .ßggß### #..###.#fgjl<7fg)tfgvfg x #.~.§§§......## ##....# . #######..§~.§.#######.##..## #.....##### ####..# ##.....######## ##..#.......## #.######..# #....##@...##.####.#...)...fgz #.####†#....#.#. ###...........##.# #....#.#.... # ##...##++##.')## #....#.#..# # ##.##ß.Wß##### #....#.#..# ####..#ß....ß# ##..###.#..## ....#|....?# #...# #.#..##  .)....#$....=# #...# #.#...# #ß..g.ß# ##..# #.##### fgY fg &8fg fgH fg#.~.§§§......## ##....# ...§~.§.#.##..#####.# #.....####.# ####.# ##.)# ##..#.## #.##.######..# #.##.@..##.####.#...).#.####†#....#.#....).##.# #....#.#....)  ##...##++##.')## #....#.#..##'  ##.##ß.Wß##### #....#.#..##...#ß....ß# ##..###.#..##.#|....?# #...# #.#..##. )....#$....=# #...# #.#...#.#ß..g.ß# ##..# #.#fgfgݸ&9fg.fgfgnb#.~.§§§......## ##....# ...§~.§.#.##..#####...## #.....####.# ####.## ##.).# ##..#.## #.##.######..# #.##..@.##.####.#...).#.####†#....#.#....). #.##.# #....#.#....). ##...##++##.')## #....#.#..##'###.##ß.Wß##### #....#.#..##.#..#ß....ß# ##..###.#..##.##|....?# #...# #.#..##.# ....#$....=# #...# #.#...#.#ß..g.ß# ##..# #.#fgfg'60fgyfgfgh1 C#.~.§§§......## ##....# .... ..§~.§.#.##..#####...## #.....####.# ####.## ##.).## ##..#......### #.##......#######..# #.###...@##.####.#...)..##.####†#....#.#....).# .fg3 w##.# Y#....#.#....).# #fg4 ...##++##.')## C#....#.#..##'# fgK5 5##.##ß.Wß##### .#fg5 !fgX6 ..#ß....ß# ##..###.#..##.# C   cyclops (missile, wandering)fg6 W#|....?# #...# #.#..##.## Y   sky beast (wandering)fg7 #$....=# #...# #.#...#...fg8 fg8 h#ß..g.ß# ##..# #.#fg9 !.fgP fgR 91Stone Arrowfg` fgd Z _A cyclops comes into view.fg[  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  #.~.§§§......## ##....# ....  zzzbbb the Thaumaturge ####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 53/53 ======================== ............# ####..........## Magic: 20/21 ======================-- ............# ##........).# AC: 1Str: 7 ............######## ##..#......# EV: 12Int: 22 ...................## #.##......# SH: 5Dex: 12 ............######..# #.........# XL:  9 Next: 63% Place: Dungeon:7 ...........##...@##.####.#...)..# Noise: ---------  Time: 7861.5 (0.0) ...........#.####†#....#.#....).# a) +2 dagger (venom) fg...........##.# Y#....#.#....).# Cast: Stone Arrow #...##++##.')## C#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß# ##..###.#..##.#  C   cyclops (missile, wandering) ...#|....?# #...# #.#..##.## Y   sky beast (wandering) ...#$....=# #...# #.#...#... ...#ß..g.ß# ##..# #.#######. _A cyclops comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (wandering, hasn't noticed you)fg #.~.§§§......## ##....# ....  zzzbbb the Thaumaturge ####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 53/53 ======================== ............# ####..........## Magic: 20/21 ======================-- ............# ##........).# AC: 1Str: 7 ............######## ##..#......# EV: 12Int: 22 ...................## #.##......# SH: 5Dex: 12 ............######..# #.........# XL:  9 Next: 63% Place: Dungeon:7 ...........##...@##.####.#...)..# Noise: ---------  Time: 7861.5 (0.0) ...........#.####†#....#.#....).# a) +2 dagger (venom) ...........##.# Y#....#.#....).# Cast: Stone Arrow #...##++##.')## C#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß# ##..###.#..##.#fg  C   cyclops (missile, wandering) ...#|....?# #...# #.#..##.## Y   sky beast (wandering) ...#$....=# #...# #.#...#... ...#ß..g.ß# ##..# #.#######.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (wandering, hasn't noticed you)  Poisonous fumes billow around the sky beast!fgU   ....    )  ######..# #...@#)#.####Y#) .#)fg++##.')## .# .# ## Y   sky beast (poisoned)|....?# #...# $....=# #...#  ##..# fgŰ3=2.5 (1fgfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (wandering, hasn't noticed you)  Poisonous fumes billow around the sky beast! _The sky beast is poisoned.fg fg fg fg F _Unknown command.fgM #.~.§§§......## ##....# ....  zzzbbb the Thaumaturge ####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 53/53 ======================== ............# ####..........## Magic: 17/21 ===================----- ............# ##........).# AC: 1Str: 7 ............######## ##..#......# EV: 12Int: 22 ...................## #.##......# SH: 5Dex: 12 ............######..# #.........# XL:  9 Next: 63% Place: Dungeon:7 fg...........##...@##.####.#...)..# Noise: =--------  Time: 7862.5 (0.0) ...........#.####Y#....#.#....).# a) +2 dagger (venom) ...........##.# .#....#.#....).# Cast: Stone Arrow #...##++##.')## .#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß# ##..###.#..##.#  Y   sky beast (poisoned) ...#|....?# #...# #.#..##.## ...#$....=# #...# #.#...#... ...#ß..g.ß# ##..# #.#######. _Unknown command.Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  fgbPress: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, 64% to hit)fg5 #.~.§§§......## ##....# .... zzzbbb the Thaumaturge ####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 53/53 ======================== ............# ####..........## Magic: 17/21 ===================----- ............###........).# AC: 1Str: 7 ............######## ##..#......# EV: 12Int: 22 ...................## #.##......# SH: 5Dex: 12 fg............######..# #.........# XL:  9 Next: 63% Place: Dungeon:7 ...........##...@##.####.#...)..# Noise: =--------  Time: 7862.5 (0.0) ...........#.####Y#....#.#....).# a) +2 dagger (venom) ...........##.# .#....#.#....).# Cast: Stone Arrow #...##++##.')## .#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß###..###.#..##.# Y   sky beast (poisoned) ...#|....?##...# #.#..##.## ...#$....=##...# #.#...#... ...#ß..g.ß###..# #.#######.Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: gD49mStone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, 64% to hit)  The stone arrow hits the sky beast!fg&|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, poisoned, 64% to hit)  The stone arrow hits the sky beast!  The sky beast is severely wounded.fgCC   cyclops (missile)Y   sky beast (poisoned)fg3=3.5 (1fgfgnO _The sky beast misses you.fg,U fgIV fgm_ fgd F _Unknown command.fgd #.~.§§§......## ##....# ....  zzzbbb the Thaumaturge ####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 53/53 ======================== ............# ####..........## Magic: 14/21 ================-------- ............# ##........).# AC: 1Str: 7 ............######## ##..#......# EV: 12Int: 22 ...................## #.##......# SH: 5Dex: 12 ............######..# #.........# XL:  9 Next: 63% Place: Dungeon:7 ...........##...@##.####.#...)..# Noise: ==-------  Time: 7863.5 (0.0) fg}"...........#.####Y#....#.#....).# a) +2 dagger (venom) ...........##.# .#....#.#....).# Cast: Stone Arrow #...##++##.')## C#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß# ##..###.#..##.#  C   cyclops (missile) ...#|....?# #...# #.#..##.## Y   sky beast (poisoned) ...#$....=# #...# #.#...#... ...#ß..g.ß# ##..# #.#######. _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, poisoned, 64% to hit)fgn  #.~.§§§......## ##....# ....  zzzbbb the Thaumaturge ####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 53/53 ======================== ............# ####..........## Magic: 14/21 ================-------- ............# ##........).# AC: 1Str: 7 ............######## ##..#......# EV: 12Int: 22 ...................## #.##......# SH: 5Dex: 12 ............######..# #.........# XL:  9 Next: 63% Place: Dungeon:7 ...........##...@##.####.#...)..# Noise: ==-------  Time: 7863.5 (0.0) ...........#.####Y#....#.#....).# a) +2 dagger (venom) ...........##.# .#....#.#....).# Cast: Stone Arrow #...##++##.')## fgo S[33mC#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß# ##..###.#..##.#  C   cyclops (missile) ...#|....?# #...# #.#..##.## Y   sky beast (poisoned) ...#$....=# #...# #.#...#... ...#ß..g.ß# ##..# #.#######.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, poisoned, 64% to hit)  The stone arrow hits the sky beast!  You kill the sky beast!fg#y b   ....  fgy   )   )#.####†) )++##.')##   ## fgy x|....?# #...# $....=# #...#  ##..# fg @MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a sky beast (almost dead, poisoned, 64% to hit)  The stone arrow hits the sky beast!  You kill the sky beast!  Vehumet accepts your kill.fgF .((fg B†.fg y37--------9=4.5 (1fgG fg fgO /  --more--fg M _The cyclops throws a large rock. The large rock hits you!fgQ$fgT #.~.§§§......## ##....# ....  zzzbbb the Thaumaturge ####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 37/53 ================-------- ............# ####..........## Magic: 11/21 ============------------ ............# ##........).# AC: 1Str: 7 ............######## ##..#......# EV: 12Int: 22 ...................## #.##......# SH: 5Dex: 12 ............######..# #.........# XL:  9 Next: 69% Place: Dungeon:7 ...........##...@##.####.#...)..# Noise: ===------  Time: 7864.5 (0.0) fgj...........#.####*#....#.#....).# a) +2 dagger (venom) ...........##.# *#....#.#....).# Cast: Stone Arrow #...##++##.')## C#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß# ##..###.#..##.#  C   cyclops (missile) ...#|....?# #...# #.#..##.## ...#$....=# #...# #.#...#... ...#ß..g.ß# ##..# #.#######. fg,_The cyclops throws a large rock. The large rock hits you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (98% to hit)fg #.~.§§§......## ##....# .... zzzbbb the Thaumaturge fg####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 37/53 ================-------- ............# ####..........## Magic: 11/21 ============------------ ............###........).# AC: 1Str: 7 ............######## ##..#......# EV: 12Int: 22 ...................## #.##......# SH: 5Dex: 12 ............######..# #.........# XL:  9 Next: 69% Place: Dungeon:7 ...........##...@##.####.#...)..# Noise: ===------  Time: 7864.5 (0.0) ...........#.####`#....#.#....).# a) +2 dagger (venom) ...........##.# `#....#.#....).#fgI Cast: Stone Arrow #...##++##.')## C#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß###..###.#..##.# C   cyclops (missile) ...#|....?##...# #.#..##.## ...#$....=##...# #.#...#... ...#ß..g.ß###..# #.#######.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (98% to hit)  The stone arrow hits the cyclops!fgSB†.fgU838=fg@V,-5.5 (1fg(`fgikonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (98% to hit)  The stone arrow hits the cyclops! _The cyclops is lightly wounded.fg%E N-fggP fgT F _Unknown command.fgw #.~.§§§......## ##....# ....  zzzbbb the Thaumaturge ####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 38/53 =================------- ............# ####..........## Magic: 8/21=========--------------- ............# ##........).# AC: 1Str: 7 ............######## ##..#......# EV: 12Int: 22 ...................## #.##......# SH: 5Dex: 12 ............######..# #.........# XL:  9 Next: 69% Place: Dungeon:7 ...........##...@##.####.#...)..# Noise: ==-------  Time: 7865.5 (0.0) fgph...........#.####*#....#.#....).# a) +2 dagger (venom) ...........##.# *#....#.#....).# Cast: Stone Arrow #...##++##.')## C#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß# ##..###.#..##.#  C   cyclops (missile) ...#|....?# #...# #.#..##.## ...#$....=# #...# #.#...#... ...#ß..g.ß# ##..# #.#######. _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 98% to hit)fg:^ #.~.§§§......## ##....# .... zzzbbb the Thaumaturge ####..§~.§.#######.##..#####...## Octopode of Vehumet ...... ............# #.....####...... Health: 38/53 =================------- ............# ####..........## Magic: 8/21=========--------------- ............###........).# AC: 1Str: 7 ............######## ##..#......# EV: 12fgJ<Int: 22 ...................## #.##......# SH: 5Dex: 12 ............######..# #.........# XL:  9 Next: 69% Place: Dungeon:7 ...........##...@##.####.#...)..# Noise: ==-------  Time: 7865.5 (0.0) ...........#.####`#....#.#....).# a) +2 dagger (venom) ...........##.# `#....#.#....).# Cast: Stone Arrow #...##++##.')## C#....#.#..##'## ##.##ß.Wß##### .#....#.#..##.# #..#ß....ß###..###.#..##.# C   cyclops (missile) ...#|....?##...# #.#..##.## ...#$....=##...# #.#...#... ...#ß..g.ß#fgQ=>##..# #.#######.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 98% to hit)  The stone arrow hits the cyclops!!fgcfgN†..fg<`6.5 (1Stone ArrowfgfgVMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cyclops, quivering large rocks (lightly wounded, 98% to hit)  The stone arrow hits the cyclops!! _The cyclops is severely wounded.fgfgfg[fgF _Unknown command.fg ! #.~.§§§......## ##....# ....#..§~.§.#.##..#####....# #.....####.# ####.fgì O.# ##.)..# ##..#.......## #.##.......######..# #..##..@.##.####.#...)...#.####†#....#.#....). #.##.# .#....#.#....). ##...##++##.')## .#....#.#..##'  ##.##ß.Wß##### .#....#.#..##.# ##..#ß....ß# ##..###.#..##.#.#|....?# #...# #.#..##.fg +.#$....=# #...# #.#...#.#ß..g.ß# ##..# #.#fg fg %Cfg C   cyclops (missile)fg e9=--7fgE Stone Arrow _fg fg fga #.~.§§§......## ##....# #..§~.§.#.##..#####....# #.....####.# ####..# ##.).# ##..#.## #.##.######..# #.##.@..##.####.#...)fgb5.#.####C#....#.#....)#.##.# .#....#.#....)  ##...##++##.')## .#....#.#..##' ##.##ß.Wß##### .#....#.#..##.#..#ß....ß# ##..###.#..##..#|....?# #...# #.#..##. )....#$....=# #...# #.#...#.#ß..g.ß# ##..# #.fgbofg fg fg N12=fg fgZ ,fgI fg fge O50=fg fg ,fg fg fg 9=fg fg ;3fg$ (=fg fg` fg K1=fg fg fg} fgl fgk ,fgO fg fg g2==fg fg fg fg^ fg fg M4=fg fg ,fg fg] ^-- _You start resting.fg[ 1918.5 (48.0)fg m3=--9.5 (49fg" fg%  _HP restored.fg3fgW#=5===fg]),fgS/y6=fg1fgK5fg5fg7fg:fg:fg;fg7B,fgBfg HfgH9=fgJfgPfg9QfgRfgVfgLWK7=fgXfg.^,fgX`fgiBfgl,fgOmfgsfgs9=fgTufgyfgMzK8=fg!|fgQ,fgfg߇,fg$fg,fgfg'fg9=fg9fg>fgfg&fg5fg59=fgʣfgfg,fg<fgh,fgOfgQ,fgfgYfgп9=fgfgfg6L20=fgfg,fgfg,fgfgfgOfgfgfg%9=fgfgo,fgfg fgK1=fg7fgfgWfgfg ,fgjfgfg fg fglfg9=fgfgW _You start resting.fg+-60.5 (41fg,[2==1.5 (42fg4fg8 _Magic restored.fgb #.~.§§§......## ##....# ...§~.§.#.##..#####...## #.....####.# ####.## ##.).# ##..#.## #.##.######..# #.##..@(##.####.#...).fg2c #.####†#....#.#....). #.##.# .#....#.#....). ##...##++##.')## .#....#.#..##'###.##ß.Wß##### .#....#.#..##.#..#ß....ß# ##..###.#..##.##|....?# #...# #.#..##.# ....#$....=# #...# #.#...#.#ß..g.ß# ##..# #.#fg6q fg}r 12.5 (1.0)fg~ fg fgW#.~.§§§......## ##....# .... ..§~.§.#.##..#####...## #.....####.# ####.## ##.).## ##..#......### #.##......#######..# #.###...@##.####.#...)..##.####†#....#.#....).# .##.# .#....#.#....).# #...##++##.')## .#....#.#..##'# ##.##ß.Wß##### .#..#ß....ß# ##..###.#..##.# #|....?# #...# #.#..##.##$....=# #...# #.#...#.#ß..g.ß# ##..# #.#.fgfg&3fgfgq _You see here 5 large rocks.fgX###..§~.§.#######.##..#####...### ...........# #.....####...... # ####..........## # ).# ######## ##..#......# ......## #.##......# ######..# #.........# ##...(##.####.#...)..# #.####@#....#.#....).# ##.#...#....#.#....).# ##++##.')##.#.#....#.#..##'## ##ß.Wß#####.##.#....#.#..##.# ..#ß....ß# #). )##..## ..#|....?# ## ##...# #.#..##.####$....=# #...# #.#...#....#ß..g.ß# ##..# gZp0m#.#########ßggß##..###.# ##..#fgf<4fgnfgu _Found a quarterstaff and a runed sling.  Things that are here: _a sky beast corpse; a bombardier beetle corpsefg\  ...........# #......... ###..........## ##).####### ##..#............## #.#######..# #...##...(##.####.#...).####†#.....)#.#..)##++##.')##.###'# #.##ß.Wß#####.#.# .# ...##++##.+#......# #..## ==5 _fg#  ###..........## ##).####### ##..#............## #.#######..# #...##...(##.####.#...).####†#.....)#.#...)##++##.')##.###'# #.##ß.Wß#####.#fgX .# ..#ß....ß# #). )##..#### # ..........#fg t#......# ##... fg/ fgͪ &6fg fg fg\ .# #.....####.......# ##..##.# ##........).######### ##..#......#........## #.##......#..######..# #.........#.##...(##.####.#...)..#.#.####†#....#.#....).#........##.#.@.#....#.#....).#..##++##.')##.#.#....#.#..##'## ##.##ß.Wß#####.##.#....#.#..##.# #..#ß....ß# #). )##..###.#..##.#.#|....?# ## ###...# #.#..##.##fg .#$....=# #...# #.#...#..#ß..g.ß#..# #.#######.ßggß### #..###.# ##..##++##.+ #......# #..#fgt <7fg fg)r.# ####..........#.# ##)..######## ##..#..............## #.##......######..# #......(##.####.#...)...#.####†#....#.#....). #.##.#...#....#.#....). fg=##...##++##.')##@#.#....#.#..##'  ##.##ß.Wß#####.##.#....#.#..##..#ß....ß# #). )##..###.#..##.# ....#|....?# ######...# #.#..##.#fg.#$....=# #...# #.#...#..fg.#ß..g.ß# ##..# #.#######.##ßggß### #..###.# fg3 ..##++##.+ #......# ........# #......# ##.fgkfg&8fgyfgfg.# ##).######## ##..#............## #.########..# #.....(##.####.#...).#.####†#....#.#....) ##.##.#...#....#.#....)  ##...##++##.')##.#.#....#.#..##'  ##.##ß.Wß#####@##.#....#.#..##. ###..#ß....ß# #).#)##..###.#..##. fg .....#|....?# ######...# #.#..##. )....#$....=# #...# #.#...#..#ß..g.ß# ##..# #.######.##ßggß### #..###.# ..##++##.+ #......# ........# #......# #####.# ## #fg 2fgn3&9fg=fgXCfg.######## ##..#............## #.########..# #.....(##.####.#...).#.####†#....#.#... ###.##.#...#....#.#.... # ##...##++##.')##.#.#....#.#..## # ##.##ß.Wß#####.##.#....#.#..## fg:u####..#ß....ß# #@.#)##..###.#..## ......#|....?# ######...# #.#..## .)....#$....=# #...# #.#...# ......#ß..g.ß# ##..# #.#####fgl.##ßggß### #..###.# #......##++##.+ #......# fg #.............# #......# # #fg###.# ## #######.#.# #.## ##.....#fgfgY'70fgfgt _You see here a +0 heavy sling.fg fgp fgʣ fgU fg2 : _fgZ fg fg) ,fg fgX fg fg fg_ fg fgJ fg| fg9 fg  Things that are here:  a sky beast corpse; a bombardier beetle corpsefg fg  _fgJ fg `  You see here 5 large rocks.fg fg/  _fg fg; fgN fg} fg fgE fg  ,fg0 fg fg3 ,fg' Xfg]/ fg4 fg: fgw: fg= fgG  Things that are here:  a +0 partisan; a +0 plate armour; an orc skeletonfgN fgN  _fg7Q fg!Y @  There is an open door here.fgS^ fg^  _fga fgh fgNl fgn fgn fgq fgv fgz fgb| ,fg1~ fgY fgf fg fg{ fg1 fgב fgړ fgE fg fgΘ fgh fg` fg fg fg fg fg fgF fg} fgت ,fg fgR fg ,fg fg fgȴ ,fg fg fgغ fg' fg3 fgg fg4 fgh fg_ fg fg` fg fg fg3 fgM ,fg fg fgx fg fg fg fg fgl fg{ fg fg ,fg fgE fg fg fg fg 7 _You open the door.fg 3fg fg fg8 fgh fgo fg fge fg2 fg^ fg fg fg$ fgc fg fg ,fgM fg fg fg fg fg fgO ,fg* fg! fg3& fg& fgi( fgS* fg, fg, fg- fg]0 fg{5 fg5 fg: fg= fg?B fgtB fg2D fg G fgK fg8L fgUN fg?Q fg U ,fgV fgY fgj\ fg\ fg] fg_ fgc ,fg f fgzh fg]l ,fgm fgt fgw fg%x fgDy fgY} fg fg͂ fg fgɈ fg XfgP ,fg ,fg^ ,fg fg fg\ fgD fg fg fg^ fg9 fg7 _You open the door.fg Ifg@  There is an open door here.fg4fg _fgfg"fg(,fg9>fgC,fgEfgHfg!P,fgSfg[bfgwl,fggofgAsfgGyfgyfg{fgfg,fgPfgM@  There is an open door here.fgP5 _fgݕfgfgڠfgfgfgfg%fgnfgҳfg/fgfgDfgfgBfgfg9fgfgSfgfgNfg@fgfgfg2fgfgfgfg#fgfgfg,fgfgfg fgWfg fgfgfgfgfgfg/ ,fg fg fgfgfgfgfgfg%fgfgfgifgfgfgfg",fg$fg'fg*,fg+fgE.fgn5<#.#fg5H+##............# ###....#............# ##.....#............# fg5y##.....#............# .###.....#.)..........# .........#............# fg6##...#.##............# ...#.# #@#fg^68050.5 (80.0) #.......########.# .# ##...##.##.......# .# #.##.......# .fg6# ..##.......# .fg6# ..##..#.##.......# K# fg6......#..........# .# fg6..#.#...........####.##.# ....#...........'))).Kfg7$..#fg=fg/?,1.5 (81fgfgt _You open the door. _You open the door. _There is an open door here. _There is an open door here. _Found a scimitar. _fgh3fgfg} fg$fg(: _fg.fgv3fg3fg$5fg'8fg;fg*<fgT=fg?fgBfg{Cfg Dfg#Ffg@JfgJfg LfgRfg(UfgcUfgyWfgYfg],fg\^fgS`fgtcfgcfgdfgffgifgifg kfgrfgvfg0wfgwfgzfg~,fgfgHfg,fg@fgׅfgt,fgLfgfg˓,fgfgfgŘ,fgfgfg,fgmfgŞfg,fgfg<fg,fgfgfgШ,fgfgfgݱ,fgfgfgfg fg,fg4fgfg_fgfgGfg.fgcfgfgfgfgGfgXfgfgfg  You see here a +0 spear.fga _fgn ,fgkfg4fg,fgfgdfg$,fg&fgE)fg,fg,fg.fg-1fg5fg5fgF7fgx:fg<,fg=fg?fg,fgfgfg ,fg fgh fgfg:fgfgfg,fgfg(fgIfgofgL"fg#fg&,fg'fg)fgJ3$ #.##.# # #)##.# .#  ....# #.##.# .#  ...####.##.# 5#  ...'))[....### .#  .....####......# .#  ....#.# .#  ..##########.#.##.##  ...........#.#..@..#  ...#######.#.#######  #fg3..[..<..#.#.#  #[##[#.#.#.#  #.#.#..#.#.#.#  #.#.#..#.#.#   5   white imp (asleep) ....#.##.#.#  #..........#  #.....#.####.#  fgE<{ 90.5 (39  A white imp comes into view.fgDr.55fgF?1.5 (40Stone ArrowfgNfgRg _The white imp grinds its teeth.fgQ......# #.##.# zzzbbb the Thaumaturge fg%......# #)##.# .# Octopode of Vehumet ...... ......# #.##.# .# Health: 53/53 ======================== .....####.##.# .# Magic: 19/22 ====================---- .....'))[....### 5# AC: 1Str: 7 .....####......# *# EV: 12Int: 22 .............#.# *# SH: 5fgGDex: 12 ..##########.#.##*##  XL:  9 Next: 91% Place: Dungeon:7 ...........#.#..@..#  Noise: ---------  Time: 8091.5 (0.0) fg׈...#######.#.#######  a) +2 dagger (venom) #..[..<..#.#.# Cast: Stone Arrow #.#[##[#.#.#.# #.#.#..#.#.#.# #.#.#..#.#.# 5   white imp ....#.##.#.# #..........# #.....#.####.# _The white imp grinds its teeth.fgCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg)yAiming: Stone Arrow (safe; 1% risk of failure)  fguPress: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)fg......# #.##.# zzzbbb the Thaumaturge ......# #)##.# .# Octopode of Vehumet ...... ......# #.##.# .# Health: 53/53 ======================== .....####.##.# .# Magic: 19/22 ====================---- .....'))[....### 5# AC: 1Str: 7 .....####......# .# EV: 12Int: 22 .............#.# .# SH: 5Dex: 12 ..##########.#.##.##  XL:  9 Next: 91% Place: Dungeon:7 fgg...........#.#..@..#  Noise: ---------  Time: 8091.5 (0.0) ...#######.#.#######  a) +2 dagger (venom) #..[..<..#.#.# Cast: Stone Arrow #.#[##[#.#.#.# #.#.#..#.#.#.# #.#.#..#.#.# 5   white imp ....#.##.#.# #..........# #.....#.####.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  fgϝPress: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)  The stone arrow hits the white imp!!  You kill the white imp!fg= #.##.#  #)##.# .#  #.##.# .# .##.# .# ))[....### .# ...# `# .# `# `## fg  [..< [##[          fg08....fg6q2==2.5 (1Stone Arrowfg =fgA(  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (74% to hit)  fgAThe stone arrow hits the white imp!!  You kill the white imp! _Vehumet accepts your kill.fg( fg fgZ fg fg fgg fg! fgM fg* fg ,fg fg,fgDfg fg?L20=fg+fgHfgufg7fg ,fg fgp ,fg fg fgY9=fgffgGfgK1=fg)fgfgfgfg,fg>fgj,fgfgfgX9=fgfg",fg#fg%fgm&b2==fgq)fg*fg*fg+fg,fg.,fg/fg1fg3fg3fg4fg05fg7fgQ7:==fg7fgl8fg':fg^:fg:fg;fgI=fg}=fg=fg>fg@fg@fgAfgAfgCfgCfg4DfgEfgFfg GfgHGfgMfgO,fg?PfgQfgT,fgTfgUfg\X,fgXfgYfg[,fg~\fgA]fgy_,fg_fg`fg c,fgycfg+dfgefgefg=ffgLgfg*ifgZifgifgjfgm,fgOmfg7nfgpfg'qfgkqfghrfgt,fg0ufgevfgy,fgYyfg]zfg+|,fg|fg}fg,fg$fg3fg1,fgfgpfg%fgUfgfg~fgm,fg։fgfgƌfgfgOfg(fgfgfgGfg~fg,fg,fgffg,fgfgfgŚ,fg8fgfg:fgfgfgfg+,fgfg̤fgfgfg1fgKfg,fgͪfgfg,fg:fg:fgfgEfgfgofgɴ,fgfgfg ,fgtfg6fgi,fgѻfgfgfgfgvfgfg,fg8fg\fgfgLfgS&fgfgfgfg fgfgfgfgfg.fgfg2fgfgxfgNfgvfgfgfg[ ,fgfgfgu,fgfg6fg,fgfg"fgr&fg&fg(fg*fg.,fg/fg1fg5,fg7fg9fg!>fgc>fgg@fgfg+,fgfgF'fgo+fg+fg~-fg4fg 9,fg:fg9BfgsF,fg}HfgPfgTfgUfgVfgQc  Things that are here:  a +0 leather armour; a +0 whip; a gnoll skeletonfggfgbh _fg9jfgs~  Things that are here:  a +0 spear; a gnoll skeletonfgzfg{ fg{_fgD}fg&=  You see here a +0 flail.fgEfg _fgfg@  There is an open door here.fgfgl _fg3fgQfgfgKfgfgfg&,fgƶfgfg fgRfgfgfgBfg:fglfgfg-fgfg'fgwfgfgfgI,fgfg<fg0,fgfg fgh,fgsfgfgfg'fgfgr fgm$,fg&fg)fg,-fgu-fg.fg2fg5fg 6fgU7fg;fg?fg?fgUAfgEfgIfgJfgKfgOfgR,fgSfgXfgE\,fg^fg[bfg`e,fgffgjfgn,fg\ofgp  There is a broken door here.fg6 _fgfgƓfg_Xfgݞfg fgfgfg֥,fgfgfgW,fgfgfg`,fg#fga  You see here a yak skeleton.fgfg _fgfgfgھ,fgԿfgafg,fgfg-fgAfg{fgfgfg,fg[fg;fgfg fgfgfgk,fgtfgIfg,fgfg)fgfgfgfgfg,fgfgfgX,fgfgfgXfgfgfgfgfgC,fgfgfga,fgfgfgfgfgfg6 fg fg fg fgfg,fgfgfgd,fgNfg9fgfgfgfgI fg"fg3#fg#fg%fg',fg(fg)fg;,,fgl-fg.fgn1,fg2fgI3fg5fgQ5fg5fgt6fg8fg9fg=9fg=fg>fg=?fgs?fgKAfgC,fglCfgEfgGfg]GfgGfgIfgJfgKfg8KfgLfgO,fgbOfgPfg S,fg[SfgTfgaW,fgWfg Zfg[,fgo\fg^7 _You open the door.fga3fg?bfg-e@  There is an open door here.fghfgNh _fgifgjfgqm,fgenfgofgr,fgNsfgtfgEwfg x,fgQyfg{fg|fg|fg~fg,fgfghfg,fgfgfg,fgOfgfgl,fgSfgɪfgfgIfgfg`fg,fg?fg/fgnfgfgfgfg,fgfg  Things that are here:  a +0 dagger of venom; 2 stonesfg8fg _fgfgKfga,fgfg"fg,fgfgfg,fgfgfgg,fgSfgfgf,fg:fgfg,fgfgmfgfgfgfg= fg ,fgPfgfgXfgfgzfgfg",fg %fg`(fg/-,fg.fg2fgf6,fg[8fg;fg6@,fgAfgEfgOfgT,fgWfg]s _The gnoll shouts! You hear a shout! You hear two shouts! x2; You hear a shout!fgdfggfgjfgnfgDofgsfg|6 _The gnoll shouts!fgfgfgӍ3fgfgfgfg,fgfg!fgffgfgH,fg_fg@fg,fg^fgrfg,fgqfgfg|fgfgfgfgMfg,fgfgfgfg0fgB fg fgfgH,fgfgfg!fgD%fg'fgH(fg*fg.fg2fg4fgU7,fg8fg<fg@,fg%BfgyDfg I,fgIfgKfgN,fgOfgTfgWfg>Wfg XfgZfg],fg4_fg~bfgg,fg)jfgofg,fgfg fg,fg֖fgfgwfgfgfgfgVfgfg@,fgfg:fgfghfgnfgfgfgfgfgfg,fgSfgfgF,fgfgfgJ###...........##.#...#....#.#.# ##...##++##.')##.#.#....#.#.# ##.##ß..ß#####.##.#....#.#.####..#ß....ß# #).#)##..###.#.....#|....?# ######...# #.#. )...)....#$..g.=# #...# #.#..#ß.OW.ß# ##..# #.## ##.......##ßggß##### #..###.#  ###......##++##@'.# #......# -- fg #.............#.5# #......#  #.........###.# ## #.....## Stone Arrow  #######.#.# #.## ##.....# #)#.# #..######......# #)#.# #..............# 5   white imp (asleep) fga#.#.# #....#.######### #.#.#####.##.# #.#.......##.#fg#L 29199.0)  You open the door.fgm$H--2.5 (200fga.fg2\ _A white imp comes into view.fg _...###...........##.#...#....#.#. zzzbbb the Thaumaturge ...# ##...##++##.')##.#.#....#.#. Octopode of Vehumet ...... ...# ##.##ß..ß#####.##.#....#.#. Health: 53/53 ======================== ...####..#ß....ß# #).#)##..###.#. Magic: 19/22 ====================---- .........#|....?# ######...# #.#. AC: 1Str: 7 )...)....#$..g.=# #...# #.#. EV: 12Int: 22 .........#ß.OW.ß# ##..# #.## SH: 5Dex: 12 ##.......##ßggß##### #..###.#  XL:  9 Next: 92% Place: Dungeon:7  ###......##++##@*.# #......#  Noise: ---------  Time: 8292.5 (0.0) fg_W #.............#*5# #......#  a) +2 dagger (venom)  #.........###.# ## #.....##  Cast: Stone Arrow  #######.#.# #.## ##.....#  #)#.# #..######......#  #)#.# #..............#  5   white imp (asleep) #.#.# #....#.#########  fg_#.#.#####.##.#  #.#.......##.# _A white imp comes into view.fg&`RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  fg[`Press: ? - help, Shift-Dir - straight lineAim: a white imp (asleep, 100% to hit)fgb...###...........##.#...#....#.#. zzzbbb the Thaumaturge ...# ##...##++##.')##.#.#....#.#. Octopode of Vehumet ...... ...# ##.##ß..ß#####.##.#....#.#. Health: 53/53 ======================== ...####..#ß....ß# #).#)##..###.#. Magic: 19/22 ====================---- .........#|....?# ######...# #.#. AC: 1Str: 7 )...)....#$..g.=#fgס#...# #.#. EV: 12Int: 22 .........#ß.OW.ß###..# #.## SH: 5Dex: 12 ##.......##ßggß##### #..###.# XL:  9 Next: 92% Place: Dungeon:7  ###......##++##@`.# #......# Noise: ---------  Time: 8292.5 (0.0)#.............#`5# #......# a) +2 dagger (venom)#.........###.# ## #.....## Cast: Stone Arrow#######.#.# #.## ##.....##)#.# #..######......##)#.# #.........fg k.....#5   white imp#.#.# #....#.##########.#.#####.##.##.#.......##.#fg9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgrAim: a white imp (asleep, 100% to hit)  The stone arrow hits the white imp!  The white imp is almost dead.fg& fg' fg6 '5.oo   orc wizard (wandering)5   white imp  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (asleep, 100% to hit)  The stone arrow hits the white imp!  The white imp is almost dead.  The white imp shouts!fg7 J====3.5 (1fgB fgK fgW /  --more--fg"x _An orc wizard comes into view. It is wielding a +0 dagger.fg fg fg/, fg1 > _Unknown command.fgA...###...........##.#...#....#.#. zzzbbb the Thaumaturge ...# ##...##++##.')##.#.#....#.#. Octopode of Vehumet ...... fg4B...# ##.##ß..ß#####.##.#....#.#. Health: 53/53 ======================== ...####..#ß....ß# #).#)##..###.#. Magic: 16/22 =================------- .........#|....?# ######...# #.#. AC: 1Str: 7 )...)....#$..g.=# #...# #.#. EV: 12Int: 22 .........#ß.OW.ß# ##..# #.## SH: 5Dex: 12 ##.......##ßggß##### #..###.#  XL:  9 Next: 92% Place: Dungeon:7  ###......##++##@*5# #......#  Noise: ====-----  Time: 8293.5 (0.0)  #.............#.o# #......#  a) +2 dagger (venom)  #.........###.# ## #.....##  Cast: Stone Arrow  #######.#.# #.## ##.....#  fgbB#)#.# #..######......#  #)#.# #..............#  o   orc wizard (wandering) fgB#.#.# #....#.#########  5   white imp #.#.#####.##.#  fgB#.#.......##.# _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgBAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgCqAim: a white imp (almost dead, 74% to hit)fg}z 5*o  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 67fg...###...........##.#...#....#.#. zzzbbb the Thaumaturge ...# ##...##++##.')##.#.#....#.#. Octopode of Vehumet ...... ...# ##.##ß..ß#####.##.#....#.#. Health: 53/53 ======================== ...####..#ß....ß# #).#)##..###.#. Magic: 16/22 =================------- .........#|....?# ######...# #.#. AC: 1Str: 7 )...)....#$..g.=# #...# #.#. EV: 12Int: 22 fgK.........#ß.OW.ß# ##..# #.## SH: 5Dex: 12 ##.......##ßggß##### #..###.#  XL:  9 Next: 92% Place: Dungeon:7  ###......##++##@'5# #......#  Noise: ====-----  Time: 8293.5 (0.0) fg{ #.............#.o# #......#  a) +2 dagger (venom) fg #.........###.# ## #.....##  Cast: Stone Arrow  #######.#.# #.## ##.....#  #)#.# #..######......# fg #)#.# #..............#  o   orc wizard (wandering) fg#.#.# #....#.#########  5   white imp #.#.#####.##.#  #.#.......##.# fghAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)  The stone arrow hits the orc wizard!  You kill the orc wizard!fgL$. ##...##++##.')fg$ ##.. #).#).#|....?#  )...)....#$..g.=# #...# fg$. ##..# .   fg$.##++##@`5#   ...fg)%`)#   ... ## fgM%  #.#.# #.## fgs%j #)#.#  fg%#)#.# #.. 5   white imp fg%t#.#.# #.. fg%#.#.#####. #.#.fg˯fgt/  --more--fg0{ '.  Vehumet accepts your kill.fg<i*The white imp gestures at you.fgEfg'.fg9YfgubY   ice beastfg\5   white imp  fgThe puff of frost hits you!fgfg-42fgm-----fg3fg==--fg$4.5 (1fgfgm fg9_An ice beast comes into view.fgFfgr ...###...........##.#...#....#.#. zzzbbb the Thaumaturge ...# ##...##++##.')##.#.#....#.#. Octopode of Vehumet ...... ...# ##.##ß..ß#####.##.#....#.#. Health: 42/53 ===================----- fgr J...####..#ß....ß# #).#)##..###.#. Magic: 13/22 ==============---------- .........#|....?# ######...# #.#. AC: 1Str: 7 )...)....#$..g.=# #...# #.#. EV: 12Int: 22 .........#ß.OW.ß# ##..# #.## SH: 5Dex: 12 ##.......##ßggß##### #..###.#  XL:  9 Next: 93% Place: Dungeon:7  ###......##++##@*5# #......#  Noise: ==-------  Time: 8294.5 (0.0)  #.............#.Y# #......#  a) +2 dagger (venom)  #.........###.# ## #.....##  Cast: Stone Arrow  #######.#.# #.## ##.....#  #)#.# #..######......# fgts  #)#.# #..............#  Y   ice beast #.#.# #....#.#########  5   white imp #.#.#####.##.#  #.#.......##.# _An ice beast comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgs qAim: a white imp (almost dead, 74% to hit)fgn...###...........##.#...#....#.#. zzzbbb the Thaumaturge ...# ##...##++##.')##.#.#....#.#. Octopode of Vehumet ...... ...# ##.##ß..ß#####.##.#....#.#. Health: 42/53 ===================----- ...####..#ß....ß# #).#)##..###.#. Magic: 13/22 ==============---------- .........#|....?# ######...# #.#. AC: 1fgoStr: 7 )...)....#$..g.=# #...# #.#. EV: 12Int: 22 .........#ß.OW.ß# ##..# #.## SH: 5Dex: 12 ##.......##ßggß##### #..###.#  XL:  9 Next: 93% Place: Dungeon:7  ###......##++##@'5# #......#  Noise: ==-------  Time: 8294.5 (0.0) fgo #.............#.Y# #......#  a) +2 dagger (venom) fgo< #.........###.# ## #.....##  Cast: Stone Arrow  #######.#.# #.## ##.....# fgoS #)#.# #..######......#  fgp#)#.# #..............#  Y   ice beast fg(p#.#.# #....#.#########  5   white imp fgAp$#.#.#####.##.#  fgWp#.#.......##.# fglpMConfirm with . or Enter, or press ? or * to list all spells.fgpyAiming: Stone Arrow (safe; 1% risk of failure)  fgp;Press: ? - help, Shift-Dir - straight linefgpqAim: a white imp (almost dead, 74% to hit)  fgpbThe stone arrow hits the white imp!!  You kill the white imp!fg}. ##...##++##.') ##.. #).#).#|....?#  )...)....#$..g.=# #...# .fgo} ##..# .   .##++##@`.#   ...  fg}z ... ##   #.#.# #.##  #)#.# fg~ #)#.# #.. fg:~y #.#.# #.. fgd~|#.#.#####. #.#.fg~!fgcfgAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fg.Aim: a white imp (almost dead, 74% to hit)  The stone arrow hits the white imp!!  You kill the white imp!  Vehumet accepts your kill.fg'YW)W   phantomfg`345.5 (1fgJ&fg,(fg2/  --more--fgZ fgUZO_A phantom comes into view.fg.'fgfg'2Y.fg'/--6fg5fg:A _You close the door. A phantom breaks down the door.fg>   ##...##++##.')##.# ##.##ß..ß#####.####..#ß....ß# #).#)##..##......#|....?# ######...# )...)....#$..g.=# .........#ß.OW.ß## ##.##ßggß##### #..###.#  ###......##++##.Y.... fg {.......@#W)#...###.# #########.#.# #.## #  #)#.# #..######..# #.........# #...Y   ice beast........##.##########.#fg fg W.W   phantomfg 29------=-7fg fgj @ _The ice beast hits you. The ice beast freezes you!fg7 5  ##.##ß..ß#####.####..#ß....ß# #).#)##..##......#|....?# ######...# )...)....#$..g.=# .........#ß.OW.ß## ###ßggß##### #..###.#  ###......##++##.YW#... .......#.)#fgو ....###@# ########.#.# #.## #  #).######..........#.##########Y   ice beastg   gnoll (polearm)###....#fg fg? P'Yfg fg 4fg =fgZ 8fgr fg  fgK 3_The ice beast closely misses you.fg fgohd###..#ß....ß# #).#)##..##......#|....?# ######...# )...)....#$..g.=# .........#ß.OW.ß## ####ßggß##### #..###.#  ###......##++##.'W... .......Y#.)#....###.# ########.#.# #@## #  #).######.........#.############.###......#########. .####fg-ifg4lfg.xW.YW   phantomThe ice beast attacks as it pursues you!fgpy&9fgfgNN _The ice beast barely misses you.fg+1 ...####..#ß....ß# #).#)##..###.#. zzzbbb the Thaumaturge .........#|....?# ######...# #.#. Octopode of Vehumet ...... )...)....#$..g.=# #...# #.#. Health: 29/53 =============----------- .........#ß.OW.ß# ##..# #.## Magic: 11/22 ============------------ fg1 C##.......##ßggß##### #..###.#  AC: 1Str: 7  ###......##++##.WW# #......#  EV: 12Int: 22  #.............#.)# #......#  SH: 5Dex: 12  #.........###Y# ## #.....##  XL:  9 Next: 94% Place: Dungeon:7 fg1  #######.#.# #@## ##.....#  Noise: =--------  Time: 8299.5 (0.0) fg1 ^#)#.# #..######......#  a) +2 dagger (venom) #)#.# #..............#  Cast: Stone Arrow fgq2 #.#.# #....#.#########  #.#.#####.##.#  #.#.......##.#  Y   ice beast #.##########.#  W   phantom #.. ..#  ### ### _The ice beast barely misses you.fg2 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg2 yAiming: Stone Arrow (safe; 1% risk of failure)  fg2 vPress: ? - help, Shift-Dir - straight lineAim: an ice beast (74% to hit)fg ...####..#ß....ß# #).#)##..###.#. zzzbbb the Thaumaturge .........#|....?# ######...# #.#. Octopode of Vehumet ...... )...)....#$..g.=##...# #.#. Health: 29/53 =============----------- .........#ß.OW.ß###..# #.## Magic: 11/22 ============------------ ##.......##ßggß##### #..###.# AC: 1Str: 7  ###......##++##.WW# #......# EV: 12Int: 22#.............#.)# #......# SH: 5Dex: 12fgޖ #.........###Y# ## #.....## XL:  9 Next: 94% Place: Dungeon:7#######.#.# #@## ##.....#Noise: =--------  Time: 8299.5 (0.0)#)#.# #..######......#a) +2 dagger (venom)#)#.# #..............#Cast: Stone Arrow#.#.# #....#.##########.#.#####.##.##.#.......##.#Y   ice beast#.##########.#W   phantom#....#######Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (74% to hit)  The stone arrow hits the ice beafgG st!fgfg)&?'Wfg'5=300.5 (1fgN4fg8fg8donfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (74% to hit)  fg8The stone arrow hits the ice beast! _The ice beast is heavily wounded.fg 4fgF fgE F _Unknown command.fgS...####..#ß....ß# #).#)##..###.#. zzzbbb the Thaumaturge .........#|....?# ######...# #.#. Octopode of Vehumet ...... )...)....#$..g.=# #...# #.#. Health: 29/53 =============----------- .........#ß.OW.ß# ##..# #.## Magic: 8/22========---------------- ##.......##ßggß##### #..###.#  AC: 1Str: 7  ###......##++##.'W# #......#  EV: 12Int: 22  #............W#.)# #......#  SH: 5Dex: 12  #.........###Y# ## #.....##  XL:  9 Next: 94% Place: Dungeon:7  #######.#.# #@## ##.....#  Noise: ==-------  Time: 8300.5 (0.0) #)#.# #..######......#  a) +2 dagger (venom) fg#)#.# #..............#  Cast: Stone Arrow #.#.# #....#.#########  #.#.#####.##.#  #.#.......##.#  Y   ice beast #.##########.#  W   phantom #.. ..#  ### ### _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg*Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 74% to hit)fg ...####..#ß....ß# #).#)##..###.#. zzzbbb the Thaumaturge .........#|....?# ######...# #.#. Octopode of Vehumet *..... )...)....#$..g.=# #...# #.#. Health: 29/53 =============----------- fgn .........#ß.OW.ß# ##..# #.## Magic: 8/22========---------------- ##.......##ßggß##### #..###.#  AC: 1Str: 7  ###......##++##.'W# #......#  EV: 12Int: 22  #............W#.)# #......#  SH: 5fg Dex: 12  #.........###Y# ## #.....##  XL:  9 Next: 94% Place: Dungeon:7  #######.#.# #@## ##.....#  Noise: ==-------  Time: 8300.5 (0.0) #)#.# #..######......#  a) +2 dagger (venom) fg S#)#.# #..............#  Cast: Stone Arrow #.#.# #....#.#########  #.#.#####.##.#  fg; Y#.#.......##.#  Y   ice beast #.##########.#  W   phantomfgd Z #.. ..#  ### ### fg Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 74% to hit)  The stone arrow misses the ice beast. The stone arrow hits the phantom!!  fg tYou destroy the phantom!Vehumet accepts your kill.fgh /  --more--fgx  You can now gain magical power from killing.  Vehumet offers you knowledge of Kiss of Death.fg 7--more--fgƋ / #).#)|....?#  )...)....#$..g.=# #...#  ##..#    ++   .#.)#   `# ##    #@## fg   #)#.#   #)#.#   #.#.#   fg .##.#  ## #..  ### fgV R.Yfg8# Y21----81.5 (1fg, fg. H _The ice beast hits you. The ice beast freezes you!fgu_......#|....?# ######...# )...)....#$..g.=# fg׎F.........#ß.OW.ß## ###ßggß##### #..###.#  ###......##++##.'W... fg.......#.)####Y# ##fg0######.#.# #.## #  #).######.fgV.......#.############.#fg{#......#########. .fgΏ2#### fgfg|....?#  )...)....#$..g.=# #...#  ##..# #####   ++##.'W#   ..#.)#   fg؟#.# ##    #Y##   #)#.# #@.#  #)#.# #........  fg#.#.# #....#.##  ###.##.#  .##.# fg+~ ###.#  #.. ..#  ### ### fgc fg>The ice beast attacks as it pursues you!fgvs|....?#  )...)....#$..g.=# #...#  ##..# #####   ++##.'W#   ..#.)#   #.# ##    #Y##   fgw#)#.# #@.#  #)#.# #........  #.#.# #....#.##  ###.## .# ###.# fgwt #..  ### fg x fg.YThe ice beast hits you. The ice beast freezes you!fgڅ7/53 -----------2fgfgN _* * * LOW HITPOINT WARNING * * *fgs [)...)....#$..g.=# .........#ß.OW.ß## ###ßggß##### #..###.#  ###......##++##.'W... .......#.)#fg ###.# ########.#.# #Y## #  #)#.# #..######........fg2 #.############.##.# ......##fgZ S#######. .#### fg fg fg )...)....#$..g.=# #...#  ##..# #####  fg ++##.'W#   ..#.)#   #.# ## fg A   #.##   fgx #)#.# #Y.######  #)#.# #@.......  fg #.#.# #....#.##  ###.##.#  .##.#  fg R##.#  #.. ..#  fgB '### ### fg IThe ice beast attacks as it pursues you!fg)...)....#$..g.=# #...#  ##..# #####   ++##.'W#   ..#.)#   #.# ##    #.##  fg  #)#.# #Y.######  #)#.# #@.......  #.#.# #....#.##  fg7###.##.#  .#fgZB # fg#.. ..#  ###  fgfgfU.Y _* * * LOW HITPOINT WARNING * * *  attacks as it pursuhits you.  * * * LOW HITPOINT WARNING * * *  The ice beast freezes you!  You die...fgv-11/53 ---------9=-fgf%/  --more--fg fg Inventory: 25/52 slots Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon)  b - a +1 dagger of speed Missiles (go to first with ()k - 26 poisoned darts Armour (go to first with [)x - a +0 kite shield Jewellery (go to first with "=)  u - an amulet of reflection (around mantle) Wands (go to first with /)w - a wand of flame (8) fg9 Scrolls (go to first with ?)  c - a scroll of acquirement {unknown}f - a scroll of enchant weapon {unknown}  g - 2 scrolls of vulnerability {unknown}i - 6 scrolls of identify {unknown}  m - 3 scrolls of blinking {unknown}  n - 4 scrolls of fog {unknown}  o - 2 scrolls of torment {unknown}p - 3 scrolls of amnesia {unknown}  q - 2 scrolls of poison {unknown}r - a scroll of revelation {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg fgT ,fg fg^Goodbye, zzzbbb.3232 zzzbbb the Thaumaturge (level 9, -11/53 HPs)Began as an Octopode Earth Elementalist on Dec 21, 2024.Was a Follower of Vehumet.Mangled by an ice beast (14 damage)... on level 7 of the Dungeon.The game lasted 00:15:34 (8215 turns). Best Crawlers - 730. 3656 ShinQuickM HuCj-10 slain by a troll (D:7) 731. 3584 BaconRulez VpBr-09 slain by a vampire (Bailey) 732. 3547 mikefarne GrEE-10 slain by a two-headed ogre (D:7) 733. 3485 UnderM1nd DsCK-09 succumbed to orange demon's concentrated venom (734. 3297 SunshineJe CoHu-10 slain by an orc knight (Bailey) 735. 3271 Demonprawn DsMo-09 quit the game (D:8) 736. 3232 zzzbbb OpEE-09 slain by an ice beast (D:7) 737. 3229 patricia DjAl-10 shot by a centaur warrior (D:9) 738. 3215 tempest CoFi-09 slain by a hornet (D:7) fg[739. 3165 mmoncure CoAr-09 slain by a two-headed ogre (D:7) 740. 3147 AutarchDCS DEAE-09 slain by a wight (D:8) 741. 3127 Maldini TrFi-09 shot by a centaur (D:7) 742. 3127 Heitomos MiFi-09 slain by a two-headed ogre (D:8)fg@fgfgH? [?25h[?0c [?1051l[?1052l[?1060l[?1061l