nfg Player: zzzbbb Game: DCSS trunk Server: crawl.dcss.io Filename: 2024-12-21.16:44:30.ttyrec Time: (1734799470) Sat Dec 21 16:44:30 2024 ofgD [?1051l[?1052l[?1060l[?1061hofg|F V)0[?7h[?25l[?1cofgVN ofgR ofgZ {Welcome, zzzbbb. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Earth ElementalistfgVufg{fgfWelcome, zzzbbb. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard fgPb - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperfgv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - ReaverfgHy - Earth Elementalist z - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended backgroundfg2 * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Octopode Earth ElementalistfgMx - Air Elementalist y - Earth Elementalist Air Elementalists have learned the Shock spell. Later on, their selection of AirMagic spells provides them with the flexibility to survive.fg fgM fg ^Welcome, zzzbbb the Air Elementalist. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker fg> 9c - Merfolkl - Demonspawnfgj u - Vampire d - Gargoylem - Djinniv - Demigod e - Draconianfg Vn - Sprigganw - Formicid f - Trollo - Ghoulfg x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurfg Bq - Oniz - Felid i - Gnollr - BarachifgP A - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Octopode Earth ElementalistfgDp - Tengu y - Octopode Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly.fgl fgfgzzzbbb the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockFly fg$######.@.##...ß.ß...##.........#fg#......$..#.....................#.###.##.##......# ##. ...#####fgfgWelcome, zzzbbb the Djinni Air Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.fgfgSPress ? for a list of commands and other information.  Found 13 gold pieces.  Found a staircase leading out of the dungeon.fgYfgFZfgf}  You begin with the following spells memorised: Shock, Static Discharge,  --more--fgJL _Swiftness, Airstrike.fg( fg8 ~  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting   3.0    +11         fg  b + Unarmed Combat   0.0     0   g + Conjurations   3.0    +11      h + Hexes   3.0    +11      i + Summonings   3.0    +11 fg(  c + Armour   0.0     0   j + Necromancy   3.0    +11 d + Dodging2.1  56%  +1   k + Forgecraft   3.0    +11 e + Stealthfgm j1.5  38%  -1   l + Translocations   3.0    +11 fg      m + Alchemy   3.0    +11 fg      n + Fire Magic   3.0    +11 fg      o + Ice Magic   3.0    +11 fgt i    fg C p + Air Magic   3.0    +11      q + Earth Magic   3.0    +11     fgQ                 fgz         fg     The percentage of incoming experience used to train each skill is in brown.  fg The species aptitude is in white.  [?] Help[=] set a skill target  fg+ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfg  f * Spellcasting   3.0   2% g * Conjurations   3.0   2% h * Hexes   3.0   2% i * Summonings   3.0   2% j * Necromancy   3.0   2%41 k * Forgecraft   3.0   2%29 l * Translocations   3.0   2% m * Alchemy   3.0   2% n * Fire Magic   3.0   2% o * Ice Magic   3.0   2% p * Air Magic   3.0   2% q * Earth Magic   3.0   2%fgqfgfgtzzzbbb the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13fguXL:  1 Next:  0% Place: Dungeon:1#####Noise: ---------  Time: 0.0 (0.0)#.@.#-) Nothing wielded#...ß.ß...#Cast: Shock#.........#fg #Fly #......$..#.....................#.###.#fg9#.##......# ##. ...##### _Swiftness, Airstrike.fgUfg fgfgfgfgRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown jewellery Wands (select all with /)c + unknown wands Scrolls (select all with ?)d + unknown scrolls fg#PPotions (select all with !)e + unknown potions Missiles (select all with ()f - boomerangs  g - darts  h - javelins  i - large rocksj - stones  k + throwing nets Miscellaneous (select all with })l + Gell's gravitambourines  m + boxes of beasts  fgHn + condenser vanes [Up|Down] select [PgDn|>] page down [PgUp|<] page upfgaB[Esc] exit fgxLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]fg+ R  a + unknown magical stavesfg9 fg̍zzzbbb the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1#####fgmNoise: ---------  Time: 0.0 (0.0)#.@.#-) Nothing wielded#...ß.ß...#Cast: Shock#.........#Fly #......$..#fgM4.....................#.###.##.##......# ##. ...##### fgz6_Swiftness, Airstrike.fgҒfg1fgfgfg Jfg fg  #########.<.#####...ß@ß...#...$>#.##.#fg fg˱ +1.0 (1fgx fg 3 _Found a stone staircase leading down.fgr fgr fgs fgv fgy fg/} Bfg~ fg7~ fg~ fg ,fg! fg 9 _You now have 13 gold pieces.fg fg 4fg fg fg fgQ fg fġ ,fg0 fg fg ,fg< fg fg fg{ fg% fg fg% fgQ fgۓ fg fgؖ ,fg fg: fg fg= fgj fg fg fg fgY fgm fg fg= fg fgl fgF fg fg fgơ fgf fg fgB fg fgۤ fg fgR fg fg fg; fg fgS fg fg- fg{ fg fgC fgk fg fg fg fg< fg fg fg Bfg fg@ ,fg fgٶ fg fg, fg fg fg{ fg fg fgC fg[ fgĽ fg fg fg 9#.......######..#####.#..# #.### #.###.##..# #.## #.#  #@# fg9 #.# Shock ..#  #.## fg` #. #. J   endoplasm (asleep) fg d#. #Jfgy /26.0 (25.0)fg ,7.0 (26fg fg U _An endoplasm comes into view.fg o #.......#####  zzzbbb the Apothecary #..#####.# Djinni ..# #.#fg  Health: 14/15 ======================-- ## #.# AC: 2Str: 7 ##.#fg'  EV: 11Int: 16 #..#fgU _ SH: 0Dex: 13 #.## XL:  1 Next:  0% Place: Dungeon:1fg # #.# Noise: ---------  Time: 27.0 (0.0) #@#fg  -) Nothing wielded #*# Cast: Shockfg  .*# Fly  fg #*## #*fg,  #* J   endoplasm (asleep) fgR q#* #Jfg  _You now have 13 gold pieces. _An endoplasm comes into view.Cast which spell? (? or * to list) Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)fg; #.......#####  zzzbbb the Apothecaryfge #..#####.# Djinni fg..# #.# Health: 14/15 ======================--fg ## #.# AC: 2Str: 7fg ##.# EV: 11Int: 16fg #..# SH: 0Dex: 13fg# #.## XL:  1 Next:  0% Place: Dungeon:1 fgA#.# Noise: ---------  Time: 27.0 (0.0)fg^F #@#fgyc -) Nothing wielded fg#.# Cast: Shock fg|..# Fly fg\ #.##fg fgPi#. #. J   endoplasm (asleep) #. #Jfgu _An endoplasm comes into view.Cast which spell? (? or * to list) fgsAiming: Shock (safe; 5% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.fgX"g .##### fg"  ..# #.# ## #.#fg"N ##.# fg"#..# #.##fg/# #.# #@# fgS##*# .*# fgr#Z#*## fg##* #* fg#F#* fg#J#* fgͨR.......fg5==22=8.0 (1Shockfg˲fg fg55 Cast which spell? (? or * to list) fgYAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgkAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm. fgB_You kill the endoplasm!fg>fg fg=fgXF _Unknown command.fgfghZWhere to? (? - help) fg6 D - Dungeon fgfgC#.......#####zzzbbb the Apothecary#..#####.#Djinni..# #.#Health: 15/15 ========================## #.#AC: 2Str: 7fg##.#EV: 11Int: 16#..#SH: 0Dex: 13#.##XL:  1 Next: 22% Place: Dungeon:1#.#fgFNoise: =--------  Time: 28.0 (0.0)#@#-) Nothing wielded#.#Cast: Shock..#Fly #.##fg#.#.#.#.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm. _You kill the endoplasm! _Unknown command.fg 4fgE!fg"fg&Q _fgo'fg'fg+nfg],fg~-fg-fg-fg.fg/fg/fgb0fgZ1fg2,fg2fg3fg5,fgQ5fg6fg7fg7fgm8fg9fg:fg;fg;fg#=fg >,fg>fg@fgA,fg1BfgCfgDfgDfg3Efg%Ffg Gfg3GfgGfgHfgIfgIfgYJfgLfgM,fgMfgOfgbP,fgPfgQfgRfgRfgSfg1TfgIU,fgUfgVfgWfg?Z,fgZfg\,fgl\fg]fg_,fg_fg5afgb,fg/cfgndfgf,fgffgNhfgi,fg,jfglfgo,fgpfgmt2 _Found a robe.fg@ #######.<.####fg}....ß.ß...#l.. #.........#.....##.........###-....>..@..........#.[..........#.###.#Shockfg8#.###.##......# #.##.....#######.#..##.## #..##. #..# ###.####### l   frilled lizard (asleep). #.## #.........#fg#. .. #.........####.........#fgۏ/53.0 (25.0)fg[F-4.0 (26fgfgpa _A frilled lizard comes into view.fgK+  zzzbbb the Apothecary  Djinni  Health: 14/15 ======================-- #####  AC: 2Str: 7 ####.<.####  EV: 11Int: 16 fgCLq. #...ß.ß...#  SH: 0Dex: 13 l*. #.........#  XL:  1 Next: 22% Place: Dungeon:1 ..***##.........###  Noise: ---------  Time: 54.0 (0.0) fgmL....>**@..........#  -) Nothing wielded .[..........#.###.#  Cast: Shock fgL#.###.##......# #.#  Fly  #.....#######.#  ..##.## #..#  fgLK#. #..# ###.####### l   frilled lizard (asleep) . #.## #.........# fg#M`#. .. #.........# ###.........# fg]M&_A frilled lizard comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgMAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgMHAim: a frilled lizard (asleep, 100% to hit)fg3  zzzbbb the Apothecary  Djinni  Health: 14/15 ======================-- fg#####  AC: 2Str: 7 ####.<.####  EV: 11Int: 16 . #...ß.ß...#  SH: 0Dex: 13 fg l.. #.........#  XL:  1 Next: 22% Place: Dungeon:1 .....##.........###  Noise: ---------  Time: 54.0 (0.0)fg ....>..@..........#  -) Nothing wielded .[..........#.###.#  Cast: Shockfg5 #.###.##......# #.#  Fly fg #.....#######.#  ..##.## #..#  #. #..# ###.####### l   frilled lizard (asleep) . #.## #.........# #. .. #.........# ###.........#fg>Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.fg#= fg######    .   **.   fg$..***  ....>**...# fg^$ .#   #.#  .fg$I  #..fg$ #. #..# ###.fg$  . #.## #...fg$J  fg%#. .. #...  fg)%d###... fgH†......fgl5==33=5.0 (1Shockfggfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!fg fg@ $fgg wWhere to? (Tab - D:2, ? - help)  D - Dungeon fg9fgzzzbbb the ApothecaryDjinniHealth: 15/15 ========================#####AC: 2Str: 7####.<.####EV: 11Int: 16. #...ß.ß...#SH: 0Dex: 13fgA †.. #.........#XL:  1 Next: 33% Place: Dungeon:1.....##.........###Noise: =--------  Time: 55.0 (0.0)....>..@..........#-) Nothing wielded.[..........#.###.#Cast: Shock#.###.##......# #.#Fly #.....#######.#..##.## #..#fgzd#. #..# ###.####### . #.## #.........# fg#. .. #.........# ###.........# fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!fgfgIfgS fgJ.. #####.h. ####.<.####h... #...ß.ß...#.†... #.#.##.###.>.@...........##.[.#.###.#Shockfgw#.###.##......# #.# #.....#.# ..##.## #..# #..#..# ###.J   endoplasm (asleep) ..##.## #... hh 2 jackals (1 wandering, 1 asleep) #.# .. #... ###...fg;+y  An endoplasm and 2 jackals come into view.fg+fgl,fg-fg.fg/fg: .hh.hhhh 3 jackals (2 wandering)fga:  The jackal barks!fg>3=6.0 (1fguGfgM _The endoplasm moves out of view. _A jackal comes into view.fg  zzzbbb the Apothecary  Djinni . Health: 14/15 ======================-- .h #####  AC: 2Str: 7 .h. ####.<.####  EV: 11Int: 16 .... #...ß.ß...#  SH: 0Dex: 13 .†h*. #.........#  XL:  1 Next: 33% Place: Dungeon:1 ....**##.........###  Noise: ==-------  Time: 56.0 (0.0) .....>*@...........#  fgW  -) Nothing wielded #.[..........#.###.#  Cast: Shock ##.###.##......# #.#  Fly  #.....#######.#  ..##.## #..#  #..#..# ###.###### hhh 3 jackals (2 wandering) ..##.## #......... #.# .. #......... ###......... _A jackal comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)fg0zzzbbb the ApothecaryDjinni.Health: 14/15 ======================--.h#####AC: 2Str: 7.h. ####.<.####EV: 11Int: 16**.. #...ß.ß...#SH: 0Dex: 13fgՇ.†**. #.........#XL:  1 Next: 33% Place: Dungeon:1....**##.........###Noise: ==-------  Time: 56.0 (0.0).....>*@...........#-) Nothing wielded#.[..........#.###.#Cast: Shock##.###.##......# #.#Fly #.....#######.#..##.## #..##..#..# ###.###### hhh 3 jackals (2 wandering)fg..##.## #.........#.# .. #.........###.........fg-Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgLAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgiOAim: a jackal (60% to hit)  The zap hits the jackal.fg5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal.jackal is lightly wounded.fg@fgfgJ.h...h...J   endoplasmhh 2 jackalsfgX$+7.0 (1fg/.fgl2' _The jackal barks!fg fg fg fg F _Unknown command.fg..J#####..h ####.<.####.... #...ß.ß...# .†.h. #.........# ......##.###.....>....# #.[.....@....#.###.# ##.###.##......# #.#  #.....#######.# ..##.## #..##..#..# ###.#######..##.## #.........#.# .. #.# ###.##.......#####fgfgfgfgȥ..h.hhh 2 jackalsfg6--8 _fg.fg 0. .. ##### ... ####.<.#### ...h #...ß.ß...# .†..h #.# ......##.### .....>.# #.[.#.###.# fg ##.###.##......# #.# #.....#######.# ..###..#...##.## #.# h   jackal#.# ...# fg fg~ fg fg A--9fgv fgX fg+ . .. ##### ... ####.<.#### ...h #...ß.ß...# .†..h #.# ......##.### .....>.# #.[.#.###.# ##.###.##......# #.# #.....#######.# ..#..#..#...##.## #.##.# .# fg fg, fg ].hhhh 2 jackalsfgI V5==60fg fgv fgvO. .. ##### ... ####.<.#### ...h #...ß.ß...# .†... #.# ....hh##.### .....>.# #.[.#.###.# ##.###.##......# #.# #.....#######.# #..##.## ...##.## #.# # fgfg=fgNfg_.hhh 3 jackalsfge&1fg*fgfg}8 .  .. ##### ... ####.<.#### ...h #...ß.ß...# .†... #.# .....h##### .....hh.....# #.[..........#.###.# ##.###.##......# #.# #.....#######.##..##.## #..#fg_9 #..#..# ###.####### ...##.###.# .. #.# ###...#fg= fg> fg@ fgA fgB fgdC fgYD fg)O J>h.hhJ   endoplasmhhh 3 jackalsfgP &2fg&X fg^[ fg . .. ##### ... ####.<.#### ...h #...ß.ß...# .†... #.# .....J##.### fgp .....>h.h.# fgņ #.[....h.....#.###.# ##.###.##......# #.# #.....#####.##.fg% #..#..# ###.# hhh 3 jackals...##.## #.##.# .. fg fg fgNj fgZ fg .Jh.h.hJ   endoplasmhhh 3 jackalsfg &3fg fg" fg.. .. ##### ... ####.<.#### ...h #...ß.ß...# .†... #.# ......##.### .....>Jh.h.# #.[.....h....#.###.# ##.###.##......# #.# #.....##..##.##..#..# ###.# hhh 3 jackals...##.## #.fg8/{##.# . fg1fg2fg3fg4fg5fgc6fgC.J.hh..hJ   endoplasmhhh 3 jackalsfg%EC==4fgQfggTfg. .. #####  ... ####.<.####  ...h #...ß.ß...#  .†... #.#  ......##.###  .....>.J.hh.#  #.[.fgYh..#.###.#  ##.###.##......# #.# #.....#######.##..##.#..#..# ###.# hhh 3 jackals...##.## #.# fgfg8fg\fg@fgfg(.J.h.h.hJ   endoplasmhhh 3 jackalsfg]&5fgfgfg3  zzzbbb the Apothecary  Djinni  . Health: 14/15 ======================--  .. ##### AC: 2Str: 7  ... ####.<.#### EV: 11Int: 16  ...h #...ß.ß...# SH: 0Dex: 13  .†... #.........# XL:  1 Next: 33% Place: Dungeon:1  ......##.........###  Noise: ---------  Time: 65.0 (0.0) fg .....>..J.h*h**@...#  -) Nothing wielded  #.[........h.#.###.#  Cast: Shock  ##.###.##......# #.#  Fly  #.....#######.#  #..##.## #..#  #..#..# ###.#######  J   endoplasm  ...##.## #.........#  hhh 3 jackals  #.# .. #.........#  #.# ###.........# _Unknown command.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit)fg  zzzbbb the Apothecary  Djinni  . Health: 14/15 ======================--  .. ##### AC: 2Str: 7  ... ####.<.#### EV: 11Int: 16  ...h #...ß.ß...# SH: 0Dex: 13  .†... #.........# XL:  1 Next: 33% Place: Dungeon:1  ......##.........###  Noise: ---------  Time: 65.0 (0.0)  .....>..J.h.h..@...#  -) Nothing wielded  #.[........h.#.###.#  Cast: gbv37mShock  ##.###.##......# #.#  Fly  #.....#######.#  #..##.## #..#  #..#..# ###.#######  J   endoplasm  ...##.## #.........#  hhh 3 jackals  #.# .. #.........#  #.# ###.........# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal.fgs  .  .. #####  ...   ...h   .†...     .....>..*******@...#  #.[fg<   #.#            2  #.# ..  #.#   Aim  Press: ? - help, Shift-Dir - straight line: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal.  You kill the jackal!  The zap misses the jackal. The zap hits the endoplasm.fgVYfgGZfgZfg[fgJbv.J..h...hfg7f<55=6.0 (1fg6lfgofgt/  --more--fgהc _The endoplasm is severely wounded.fg% . .. ##### ... ####.<.#### ...h #...ß.ß...# .†... #.# ......##.### .....>...J..h...@..# #.[.h#.###.# ##.###.##......# #.# #.....#######.# #..#..# ###.# ...##.## #.# fgfgfg@fg&fg<h.J.†.h.fg.-7fg!fgfg" ) #####  ####.<.#### h #...ß.ß...# †... #.# ##.....h...### >....J.†.h..@.# .[.#.###.# .###.##......# #.# #.....#######.##..##.## #..##..#..# ###.####### ...##.## #.# fg fg fg fg fg ..h.J†..hfgX @-8fg9 fg fg#########.<.#### .h #...ß.ß...# . #.........# ....##.h.###>.....J†..h...# fg[..........#.###@# ###.##......# #.#  #.....#######.# #..##.## #..##..#..# ###.#######...##.## #.........#  #.# .. #...#  #.# ###... #.......#####fgGfgfgfgl.h..hfgU5==9fg fgffgJ  ##### . ####.<.#### .h #...ß.ß... ..........##........h###>.....J†....h. [..........#.### .###.##......#  #.....######Fly #.....#..#####.#fg!fgH"fg*..h   jackalfg[,/=70fgv2fgz6j _The jackal attacks as it pursues you! The jackal misses you.fg]##### . ####.<.#### .h #...ß.ß... .........#..###>.....J†...... [..........#.###h .###.##......# #.  #.....#######..##.## #...# ###.#######...##.## #.........#.# .. #.  #.# ### #.......#####..#####.#...# fg0fg fg,fgGhh 2 jackalsfg&1fgfgK _The jackal barely misses you.fg ##### zzzbbb the Apothecary . ####.<.#### Djinni .h #...ß.ß...# Health: 14/15 ======================-- ... #.........# AC: 2Str: 7 ....##.........### EV: 11Int: 16 ...>.....J†.....*# SH: 0Dex: 13 [..........#.###h# XL:  1 Next: 55% Place: Dungeon:1 .###.##......# #h# Noise: =--------  Time: 71.0 (0.0)  #.....#######@# -) Nothing wielded  #..##.## #..# Cast: Shock  #..#..# ###.#######  Fly  ...##.## #.....fg8....#  #.# .. #.........#  #.# ###.........#  hh 2 jackals #.......#####  #..#####.# ...# #.# _The jackal attacks as it pursues you! The jackal misses you. _The jackal barely misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgJ#####zzzbbb the Apothecary . ####.<.####Djinni .h #...ß.ß...#Health: 14/15 ======================-- ... #.........#AC: 2Str: 7 ....##.........###EV: 11Int: 16 ...>.....J†.....*#SH: 0Dex: 13 [..........#.###*#XL:  1 Next: 55% Place: Dungeon:1 .###.##......# #*#Noise: =--------  Time: 71.0 (0.0)#.....#######@#-) Nothing wielded#..##.## #..#Cast: Shock#..#..# ###.#######Fly ...##.## #.........##.# .. #...fgBK#......##.# ###.........#hh 2 jackals#.......######..#####.#...# #.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the jackal.  The jackal is moderately wounded.The zap misses the jackal. The zap hits the jackal.  The jackal is almost dead.fg0}.hh2.0 (1fgfgfgg/  --more--fg _The zap misses the jackal. The jackal misses you.fg ##### zzzbbb the Apothecary . ####.<.#### Djinni .h #...ß.ß...# Health: 13/15 ====================---- ... #.........# AC: 2Str: 7 ....##.........### EV: 11Int: 16 ...>.....J†.....*# SH: 0Dex: 13 [..........#.###h# XL:  1 Next: 55% Place: Dungeon:1 .###.##......# #h# Noise: =--------  Time: 72.0 (0.0)  #.....#######@# -) Nothing wielded  #..##.## #..# Cast: Shock  #..#..# ###.#######  Fly  ...##.## #.....fg....#  #.# .. #.........#  #.# ###.........#  hh 2 jackals #.......#####  #..#####.# ...# #.# _The zap misses the jackal. The jackal misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefg ##### zzzbbb the Apothecary . ####.<.#### Djinni .h #...ß.ß...# Health: 13/15 ====================---- ... #.........# AC: 2Str: 7 ....##.........### EV: 11Int: 16 ...>.....J†......# SH: 0Dex: 13 [..........#.###h# XL:  1 Next: 55% Place: Dungeon:1 .###.##......# #h# Noise: =--------  Time: 72.0 (0.0)  #.....#######@# -) Nothing wielded  #..##.## #..# Cast: Shock fg #..#..# ###.#######  Fly  ...##.## #.........#  #.# .. #.........#  #.# ###.........#  hh 2 jackals #.......#####  #..#####.# ...# #.# _The zap misses the jackal. The jackal misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the jackal.fgC  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the jackal.  You kill the jackal!fgd ##### ####.<.#### fgM >fg†.....*# [fg*# #*#    fg #..#      fg ]  #.# .. fg  #.#    ...# fgmf2...fgkgfg o#####zzzbbb the Apothecary . ####.<.####Djinni .h #...ß.ß...#Health: 14/15 ======================-- ... #.........#AC: 2Str: 7 ....##.........###EV: 11Int: 16 ...>.....J†......#SH: 0Dex: 13 [..........#.###.#XL:  1 Next: 100% Place: Dungeon:1 .###.##......# #.#Noise: =--------  Time: 73.0 (1.0)#.....#######@#-) Nothing wielded#..##.## #..#Cast: Shock#..#..# ###.#######Fly fgov...##.## #.........##.# .. #.........##.# ###.........##.......######..#####.#...# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the jackal.  You kill the jackal!The zap hits the jackal.fglq` _You kill the jackal!fg{/  --more--fg%f  You have reached level 2!fg-9/21=-2 0% Shock--more--fg3fg66 _fgfg^fg%fg fgBfgfgfgOF20=fgfg#rJ-ShockJ   endoplasmfg)~-5.0 (2 _You start resting.fg`1fgx4Y _An endoplasm is nearby!fg: ##### zzzbbb the Apothecary . ####.<.#### Djinni .h #...ß.ß...# Health: 19/21 =====================--- ... #.........# AC: 2Str: 7 ....##.........### EV: 11Int: 16 ...>.....J†....J.# SH: 0Dex: 13 [..........#.###.# XL:  2 Next:  0% Place: Dungeon:1 .###.##......# #.# Noise: ---------  Time: 75.0 (0.0)  #.....#######@# -) Nothing wielded  #..##.## #..# Cast: Shock  #..#..# ###.#######  Fly  ...##.## #.........#  #.# .. #fg;.........#  #.# ###.........#  J   endoplasm #.......#####  #..#####.# ...# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is severely wounded.The zap hits the endoplasm.fg@> ##### ####.<.####  fg>>†....*.# [*#fg>Y #*#     #..#        #.# .. fgt?  #.#    ...# fgM1...fgm1=6.0 (1ShockfgSfg5:  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is severely wounded.fgf|The zap hits the endoplasm. _You kill the endoplasm!fgsfgfgfgBF _Unknown command.fg6fgfg"fgҫfg _fg9M20=fgfg ,fgfgfgUfgfg&fghfgfgjfgҺ:=fgrfgc1==fggG _HP restored.fgfg4fgRfgfgfgfgffg,fgfg[fgfg;==fgfgfgfgfgfg<fgtfgfgKfgfgafgfgfgfgfg fgfgfgfgAfgfgfgSfg{fgfgfgfg7fgfg<fgfgfgfgfg fg4fgfg/fg% #..#..# ###.####### ...##.## #.........# #.# .. #.........# #.# ###.........# ##.......##### ###..#####.# fg#...## #.# ..l####.### #.#- #......##.# ...######..#ShockfgE #.## #.# #.# #.#l   frilled lizard (asleep) ..# #.## #.fgfg!/97.0 (21.0)fg!F-8.0 (22fgfg0a _A frilled lizard comes into view.fgq #..#..# ###.#######  zzzbbb the Apothecary ...##.## #.........#  Djinni #.# .. #.........#  Health: 20/21 ======================-- #.# ###.........#  AC: 2Str: 7 ##.......#####  EV: 11Int: 16 ###..#####.#  SH: 0Dex: 13 #...## #.#  XL:  2 Next: 10% Place: Dungeon:1 fg..l####.### #.#  Noise: ---------  Time: 98.0 (0.0) #..****@# ##.#  -) Nothing wielded ...###### #..#  Cast: Shock #.##  Fly  #.#  #.#  fg#.#  l   frilled lizard (asleep) ..#  #.##  #. _A frilled lizard comes into view.Casting: Shock (safe; 5% risk of failure)  fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)fg  #..#..# ###.#######  zzzbbb the Apothecary ...##.## #.........#  Djinni #.# .. #.........#  Health: 20/21 ======================-- #.# ###.........#  AC: 2Str: 7 ##.......#####  EV: 11Int: 16 ###..#####.#  SH: 0Dex: 13 #...## #.#  XL:  2 Next: 10% Place: Dungeon:1 fg..l####.### #.#  Noise: ---------  Time: 98.0 (0.0) #......@# ##.#  -) Nothing wielded ...###### #..#  Cast: Shock #.##  Fly  #.#  #.#  #.#  l   frilled lizard (asleep) ..#  #.## fg #. Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg0Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.fg  ###.   #..  #.# .. #.  #.# ###.  ##..  ###..  #...## #.#  *** #.#  #..****@# ##.#  fg #..#  #.##  #.# #.# #.# ..# #.## #.fg}0.......fgm5=9.0 (1ShockfgDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!fg/J fgN fgR fgU F _Unknown command.fg{ fg Where to? (Tab - D:2, ? - help)  D - Dungeon fg&fgn:#..#..# ###.#######zzzbbb the Apothecary...##.## #.........#Djinni#.# .. #.........#Health: 20/21 ======================--#.# ###.........#AC: 2Str: 7##.......#####EV: 11Int: 16###..#####.#SH: 0Dex: 13#...## #.#XL:  2 Next: 15% Place: Dungeon:1...####.### #.#Noise: =--------  Time: 99.0 (0.0)#......@# ##.#-) Nothing wielded...###### #..#Cast: Shock#.##Fly #.##.##.#..##.###.Aiming: Shock (safe; 5% risk of failfg>ure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard! _Unknown command. _fgAc1==fgR==fgS,fg6TfgUfgVfgWfgWfgYfg[fg_[,fgN\fg]fg^,fg_fg`,fgafgobfgcfgcfgdfghXfgifg4k,fgkfg@mfgMnfgnfgnfgpfgqfg rfgrfgsfg=ufgnufgvfgwfgxfgyfgyfg.{fg|fg|fg\}fg@b  You see here a jackal corpse.fgςfg4 _fg fgUfg$,fgfgfgfgOfgfgfgfgUfgfgbfg!fgfgMfgəfg,fg fg` _Found 13 gold pieces. Found a stone staircase leading down.fg(fgefgfgZ  There is a stone staircase leading down here.fgTfgQfg% _fg}fgk<2fgfgfgdfgVj _You fly downwards.  There is a stone staircase leading up here.fgQfg .# g. ..#.#. #.  #.## -126.7 (27.7) #  ##. Shock#.# #..fgd#..#.#. g   goblin (asleep)....#.#.# fg8-fgfg] _A goblin is nearby!fg0  zzzbbb the Apothecary .# Djinni g. Health: 20/21 ======================-- *. AC: 2Str: 7 #* EV: 11Int: 16 #* SH: 0fg2Dex: 13 #* XL:  2 Next: 15% Place: Dungeon:2 #*## Noise: ---------  Time: 126.7 (0.0) #.@# -) Nothing wielded ##.# Cast: Shock #.# Fly  #.. #.. #.#. g   goblin (asleep) .... #.#.#  fga2u_A goblin is nearby!Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  fg2Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)fg&yzzzbbb the Apothecary*#Djinni*.Health: 20/21 ======================--*.AC: 2Str: 7#*EV: 11Int: 16#*SH: 0Dex: 13#*XL:  2 Next: 15% Place: Dungeon:2#*##Noise: ---------  Time: 126.7 (0.0)#.@#-) Nothing wielded##.#Cast: Shock#.#Fly fg'%#..#..#.#.g   goblin....#.#.#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.fg fg)I..g....fgI 3=7.7 (1fg fg^ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin. _The goblin is moderately wounded.fgpfgtfg(zfg|F _Unknown command.fg.Fzzzbbb the Apothecary*#Djinni*.Health: 19/21 =====================---fgS/]*.AC: 2Str: 7#*EV: 11Int: 16#*SH: 0Dex: 13#*XL:  2 Next: 15% Place: Dungeon:2#*##Noise: =--------  Time: 127.7 (0.0)#.@#fg/-) Nothing wielded##.#Cast: Shock#.#Fly #..#..#.#.g   goblin....fg/#.#.# _Unknown command.Casting: Shock (safe; 5% risk of failure)  fg50Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgh0Aim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)fgfgֹI...g...fg+8.7 (1fgfgCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit) _The zap misses the goblin.fg zzzbbb the Apothecary*#Djinni*.Health: 18/21 ====================----*.AC: 2Str: 7#*EV: 11Int: 16#*fgSH: 0Dex: 13#*XL:  2 Next: 15% Place: Dungeon:2#*##Noise: =--------  Time: 128.7 (0.0)#.@#-) Nothing wielded##.#Cast: Shock#.#Fly #..#..#.#.g   goblin....#.#.# _The zap misses the goblin.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)fg{fgI....g..fg+9.7 (1fgfgQ  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit) _The zap misses the goblin.fg*  zzzbbb the Apothecary .# Djinni fg?g.. Health: 17/21 ===================----- .. AC: 2Str: 7 #. EV: 11Int: 16 #gfgx SH: 0Dex: 13 #*fg XL:  2 Next: 15% Place: Dungeon:2 #*##fgٮ Noise: =--------  Time: 129.7 (0.0) fg #.@# -) Nothing wieldedfgM ##.# Cast: Shock #.# Fly  fgy#.. #..fg` #.#.fg g   goblin ....fgDq #.#.# fggL _The zap misses the goblin.fg~Casting: Shock (safe; 5% risk of failure)  fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)fgGzzzbbb the Apothecary.#Djinni..Health: 17/21 ===================-----.*AC: 2fgHStr: 7#*EV: 11Int: 16#*SH: 0Dex: 13#*XL:  2 Next: 15% Place: Dungeon:2#*##Noise: =--------  Time: 129.7 (0.0)#.@#-) Nothing wielded##.#Cast: Shock#.#fgHFly #..#..#.#.fgHg   goblin....#.#.# fg$I _The zap misses the goblin.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgzI2Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)fg$fg>...g.fg,30.7 (1fgfg  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefg0Aim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit) _The zap misses the goblin.fg" &  zzzbbb the Apothecary .# Djinni .. Health: 16/21 ==================------ ..fgJ#  AC: 2Str: 7 #. EV: 11Int: 16 #. SH: 0Dex: 13 #g XL:  2 Next: 15% Place: Dungeon:2 #*## Noise: =--------  Time: 130.7 (0.0)fg#  #.@# -) Nothing wielded ##.#fg$  Cast: Shock #.# Fly  #.. #.. #.#. g   goblinfgS$  .... #.#.# fg$  _The zap misses the goblin.Casting: Shock (safe; 5% risk of failure)  fg$ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  fg$ Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)fgzzzbbb the Apothecary.#Djinni..Health: 16/21 ==================------..AC: 2Str: 7#*EV: 11Int: 16#*SH: 0Dex: 13#*XL:  2 Next: 15% Place: Dungeon:2#*##Noise: =--------  Time: 130.7 (0.0)#.@#-) Nothing wieldedfg9##.#Cast: Shock#.#Fly #..#..#.#.g   goblin....#.#.#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)  The zap hits the goblin.fgfgR8...gfg)Y7=1.7 (1fg̟fg^ _The goblin is heavily wounded.fg  zzzbbb the Apothecary .# Djinni .. Health: 16/21 ==================------ .. AC: 2Str: 7 #. EV: 11Int: 16 #. SH: 0Dex: 13 #. XL:  2 Next: 15% Place: Dungeon:2 #g## Noise: =--------  Time: 131.7 (0.0) #.@# -) Nothing wielded ##.# Cast: Shock #.# Fly  #g39;49m.. #.. #.#. g   goblin .... #.#.# The zap hits the goblin. _The goblin is heavily wounded.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefg~ #g _The goblin is heavily wounded.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.fgu _  #gfgy  zzzbbb the Apothecary .# Djinni .. Health: 16/21 ==================------ .. AC: 2Str: 7 #. EV: 11Int: 16 #.fgJ SH: 0Dex: 13 #. XL:  2 Next: 15% Place: Dungeon:2 #g## Noise: =--------  Time: 131.7 (0.0) #.@# -) Nothing wielded ##.# Cast: Shock #.# Fly  #.. #.. #.#. g   goblin .... fgz#.#.#  _The goblin is heavily wounded.fgCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.fg7 .# .. .. #. #. #* #*## #.@# fgy##.# #.# #.. #.. #.#. .... fgȹy#.#.# fgAL.)fgHe22.7 (1ShockfguMfgPJ _You kill the goblin!fgUf#. .### .... ...# #..# #.. #. #@## #.<##.# #.# #.. #... #.fgf#. .....#.#.#fgmfgq.-3fg-ufg###....... #.......# ######.......#####.<.#####.......##...ß.ß...##..†....##.........##.......##.........###8.7 (3.5#.....@......†......###.[..........#.###.#fg  ##.###.##......# #.## #.....#######.##..##.## #..##..#..# ###.#### ...##.## #....... #.# .. #.......  #.# ###.......  _You fly upwards.fg fg fgG c _There is a stone staircase leading down here.fgeJfgs(0.0fgzfgSfg׃T _Key pressed, stopping explore.fg4fgfgrfg8= _fgS,fgfgfgfgfgfgfglfg:=fgfgfgL9=fgmfgEfgfglfg0fgcfgwfg,fgjfg&fgj20==fgfglfgfgfgfgBfgbfgfgfg]j1===fgfg1 _HP restored.fgfgfgGfgfgZ,fgfgbfg,fg2fg[fgfg0;==fg3fgfg,fgfgCfgafgfg-fgfgfgfgufg,fgfg[M _You now have 26 gold pieces (gained 13).fgfgfg>fgfgfgDfgfghfgfg.fgfgQfg%fgUfgBfgfgfgfgfgfgfg fg fg fg,fgfgfgfg(fgQfghfgufgfg1fgEfg"fgP#fg]$fg*<  You see here a +0 robe.fg-fg- _fg0.fgk/fg0fg0fgo1fg2fg3fg3fg5fg6fg9,fg;fg<fg=,fgo>fg?fg@,fgAfgIBfgLCfglCfgCfg3FfgPF#.......##...ß.ß...##..†....##.........##.......##.........#####.....>......†......# ##.[..........#.###.# ##.###.##......# #.# #.###.....#######.# #.##..##.## #.. #.##@.#..# ###.#### #....##.## #.......Shock..J..#.##.. #..........###. #.# ###.......fgoQO.. #. ##.......###. ###..#####.# J   endoplasm (asleep)#. #...## #.#...####.### #.##.......# ##.#fgK]/77.7 (39.0)fgբ,8.7 (40fgfgA] _An endoplasm comes into view.fg #.......##...ß.ß...#  zzzbbb the Apothecary #..†....##.........#  Djinni #.......##.........###  Health: 20/21 ======================-- ##.....>......†......#  AC: 2Str: 7 ##.[..........#.###.#  EV: 11Int: 16 ##.###.##......# #.#  SH: 0Dex: 13 #.###.....#######.#  XL:  2 Next: 25% Place: Dungeon:1 #.##..##.## #..#  Noise: ---------  Time: 178.7 (0.0) #.##@.#..# ###.#### b) +0 dagger #***.##.## #....... Cast: gmwmShock ..J*.#.##.. #....... Fly  ...###. #.# ###....... .. #. ##.......## #. ###..#####.#  J   endoplasm (asleep) #. #...## #.#  ...####.### #.#  #.......# ##.# _An endoplasm comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)fgp  #.......##...ß.ß...#  zzzbbb the Apothecary #..†....##.........#  Djinni #.......##.........###  Health: 20/21 ======================-- ##.....>......†......#  AC: 2Str: 7 ##.[..........#.###.#  EV: 11Int: 16 ##.###.##......# #.#  SH: 0fgq JDex: 13 #.###.....#######.#  XL:  2 Next: 25% Place: Dungeon:1 #.##..##.## #..#  Noise: ---------  Time: 178.7 (0.0) #.##@.#..# ###.#### b) +0 dagger #....##.## #....... Cast: Shock ..J..#.##.. #....... Fly  ...###. #.# ###....... .. #. ##.......## #. ###..#####.#  J   endoplasm (asleep) #. #...## #.#  fgq %...####.### #.#  #.......# ##.# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgq Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgr _Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.fg>w  #.....  #..†..  #...... fgw R ##.....>  ##.[...   #.#     #..#    fgx #***  .***  *fgx B #.#  .. #.  #.  #.      fg =.......fg JMagician 3fg H=9.7 (1Shockfgw fg Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  fg9 fThe zap hits the endoplasm. _You kill the endoplasm!fg #.......#####.<.#### #.......##...ß.ß...# #..†....##..# #.......##.........### fg- ##.....>......†......# ##.[..........#.###.# ##.###.##......# #.# #.###.....#######.# #.##.@##.## #..# #.##..#..# ###.##### #....##.## #.fg 6.....#.##.. #....###. #.# ###.... #. ##.......####. ###..#####.##. #...##fg =...####.####.#fg fgL /-80fg fg fg #.######### #.......#####.<.#### #.......##...ß.ß...# #..†....##..# #.......##.........### ##.....>......†......# fg##.[..........#.###.# ##.###.##......# #.# #.###.@...#######.# #.##..##.## #..# #.##..#..# ###.###### #....##.## #......#.##.. #....###. #.# ###..... #. ##.......#####. ###..#####.##. #...##fgfgj@-1fgfgfgՇ fg fg fgp fg]o  ##............. #.#########  #.#####.<.#### #.......##...ß.ß...# #..†....##.........#  #.......##.........####.....>......†......##.[..........#.###.##.###@##......# #.# #.###.....#######.# #.##..##.## #..# fg"p  #.##..#..# ###.##### #....##.## # .....#.##.. # ...###. #.# ###.......... #. ##.......### #. ###..#####.#fgw fg &2fg fg. fgz ##....>## ##............. #.#########  #.#####.<.#### #.......##...ß.ß...# #..†....##..#  ..##.........###....>†......##.[..@.......#.###.###.###.##......# #.#fg{  #.###.....#######.# #.##..##.## #..# #.##..#..# ###.#### #....##.## #  .....#.##.. #  ...###. #.# ###....... .. #. ##.......## fgfgU1==3fgEfgfg}U ########### ##....>## ##............. #.#########  #.#####.<.#### #.......##...ß.ß...# #..†....##.........#  ..##.........###...@>†......#[..........#.###.#fglVy##.###.##......# #.# #.###.....#######.# #.##..##.## #..# #.##..#..# ###.### #....##.## # .....#.##.. # ...###. #.# ###......fg^fgj&4fgItfgYvfg ########### ##....>#.....## ##............. #.#########  #.#####.<.#### #.......##...ß.ß...# #..†....##.........#  ..##.........###....>†......#[..........#.###.##.###.##......# #.#fg> #.###.....#######.# #.##..##.## #.. #.##..#..# ###.## #....##.## # .....#.##.. #fg$fg.&5fgEfgL ########### ##....>#.....## ##............. #.#########  #.#####.<.#### #.......##...ß.ß...#fgUM #..†@...##.#  ..##.........#....>†......[..........#.###.#.###.##......# #. #.###.....#######.fgM #.##..##.## #.. #.##..#..# ###.# #....##.## #fgwUfg`&6fggfgifgu########### >#.....## #......# #.######### #.#####.<.#### #....@..##...ß.ß...# #..†....##.# #.......##.........#####.....>......†......###.[..........#.###.###.###.##......# #.##.###.....#######.##.##..##.## #.#.##..#..# ###.##fgfgC==7fgfgfg########### >#.....## #......# #.######### #.#####.<.#### #.......##...ß.ß...# #..†....##.# fg#.......##.........#####.....>......†......###.[..........#.###.###.###.##......# #.##.###.....#######.##.##..##.## #..#fgͳfgi&8fgwfg-fgy ########### >#.....## #......# #.######### #.#####.<.#### #.......##...ß.ß...# #..†....##.##.......##.........#####.....>......†......###.[..........#.###.###.###.##......# fgz k#.##.###.....#######.#fg fg֊ &9fg7 fg( fg;M #############  ##....>#.....###.......# ######## #.......#####.<.####Fly ##.###.fgfg3'90fgUfgɢfg:M #############  ##....@#.....###.......# #.......#########Fly ##.[....fgAfgK&1fgQfgTc _There is a stone staircase leading down here.fg fg$ fg* fg1 fg: -2 _fgK@ fg ####2..##S..## ⌠....⌠.@# ..##...##  ####  S   ball python (constriction, asleep) #. .### ....fg fg fg; =3.4 (1.7Shockfg E fgK { _You fly downwards. _There is a stone staircase leading up here.fg   zzzbbb the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16 fg  SH: 0Dex: 13 #### XL:  2 Next: 35% Place: Dungeon:2 ..##S*.## Noise: ---------  Time: 193.4 (0.0) ⌠....**@# b) +0 dagger ..##...## Cast: Shock fg #### Fly   S   ball python (constriction, asleep)fg2  #.  .###  .... _You fly downwards. _There is a stone staircase leading up here.  fg Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgx   zzzbbb the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13 #### XL:  2 Next: 35% Place: Dungeon:2 ..##S..## Noise: ---------  Time: 193.4 (0.0) fgy ⌠....⌠.@# b) +0 dagger ..##...## Cast: Shock #### Fly   S   ball python (constriction, asleep) #.  .###  fg z A.... Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.  The ball python is moderately wounded.fg9z YThe ball python hisses angrily.  The zap hits the ball python.fg U fg. =#### ..##**.## ⌠....**@#  fgU J#### fg 6 #. fg `.### ....fgd†.⌠.fg4==4.4 (1Shockfg/  --more--fg:P _You kill the ball python!fgi SYou need no library to learn spells.fgl fg@r fgu . _fgQfg/Ufg}Yfg]fgb---5 fgQb _fgefgv 1 ############# ##....@#.....####.............##.......##########.......#####.<.#####.......##...ß.ß...##..†....##.........##.......##.........#####.....>......†......###.[..........#.###.#fgfg9--fgfgb\1==6.9 (2.5fgkfgor _You fly upwards. _There is a stone staircase leading down here.fgu Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 5% 1 b - Static DischargeConjuration/Air8%2  c - SwiftnessAir16%3  d - AirstrikeAir45%4 Select a spell to describe[!]/[I] toggle spell headersfgg-fgt5fg ?zzzbbb the MagicianDjinniHealth: 21/21 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  2 Next: 45% Place: Dungeon:1#############Noise: ---------  Time: 196.9 (0.0)##....@#.....##b) +0 dagger##.............#Cast: Shock#.......#########Fly #.......#####.<.#####.......##...ß.ß...##..†....##.........##.......##.........#####.....>......†......###.[..........#.###.# _You kill the ball python! _You need no library to learn spells. _You fly upwards. _There is a stone staircase leading down here.fgEfgNfgSTfgiVfg fg fgW fg fg fg> ; _fg fgB ,fgJ fg  fg: fg fg fg fg ,fg fg fg ,fgM fg fg' fgb fg@ fg fg# fg$ fg$ fgR' fgX) fg) fg* fg_- fg/ ,fgg0 fg2 fgc5 fg5 fg7 fgc9 fg: fg; fg; fg< fgR> ,fg> fgO@ fg C BfgD fgF ,fgG fgGK fgL ,fgM fgzN fg9O fgP ,fgQ fgvR ,fgR fgTT fggU ,fgU fgV fgDX ,fghY fg[ fg(\ ,fg\ fg] fgR^ fg^ fg^ fg_ fg]` ,fg` fgb fg n #.###.....#######.##.##..##.## #..##.##..#..# ###.####....##.## #......#.....#.##..# #..........###.##.## ###......... #....# ##.......#. #..######..#####.# #@.# #...## #.#g$####.### #.#Shock#.......# ##.#..###### #..#.####^#.## #.## ...# #.# g   hobgoblin (asleep) # ... .#fgn  .## #.# ..#fgTu 218.9 (22.0)  A hobgoblin comes into view.Found 9 gold pieces.  A malevolent force fills the Dungeon...fg /  --more--fgY  You are sucked into a shaft and drop 1 floor!fg #. # ## .### ##.#. .... ...#.########## ...#  ............. #..#  .[.......... #..  #.......... #.# 2 ####.......... #†## #.....@# #.<#  #.####.# ##.#  #.# #.#  #.# #.. #.# #... #..#.#. .....#fg`#.  --more--fgKfg`9.6 (22.7ShockfgfgRv _The shaft crumbles and collapses. _Found a pair of gloves.fg{Y  Adjust (i)tems, (s)pells, or (a)bilities? fg-fgՙ Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 5% 1  b - Static DischargeConjuration/Air 8% 2  c - Swiftnessfg: Air16% 3  d - AirstrikeAir45% 4 Select a spell to adjust[!] toggle spell headersfg+fg]fg#.zzzbbb the Magician# ##.###Djinni##.#.....Health: 21/21 ========================...#.########## ...#AC: 2Str: 7............. #..#EV: 11Int: 16.[.......... #..SH: 0Dex: 13#.......... #.#XL:  2 Next: 45% Place: Dungeon:2####.......... #†##Noise: ---------  Time: 219.6 (0.0)#.....@##.<#fg2b) +0 dagger#.####.###.#Cast: Shock#.##.#Fly #.##..#.##...#..#.#.........####.#.#A malevolent force fills the Dungeon...You are sucked into a shaft and drop 1 floor! _The shaft crumbles and collapses. _Found a pair of gloves.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fg% _The shaft crumbles and collapses. _Found a pair of gloves.(i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Swiftness  Adjust to which letter? fgk fg; fgD fg C _s - Swiftnessfg5Xfgl_fgefghF _Unknown command.fgܦ  #.  # ## .######.#. ....#...#.########## ...#.... #..#.[. #.. #. #. ####.@........ #†## #......#.#### #.<##.####.##.##. #.# #.# #.# # #.# #...  #..fg  #.#.  ... ..... ####.#.# fgƯ fg 320.6 (1 _fgz fg fg #.  # ## .### ###.#. ....#...#.########## ...##.... #..##.[. #.. #fg. #. ####.......... #†## #......#.#### #.<# #.####.# ..##.##. #.# . #.# #.# # #.# #... #.. #.#fg֎n ... ....fgifgҠ&1fgfg fg$ #.  # ### .### ###.#.. ....#.########## ...##.... #..##.. #.. ###fgB%. #. ####.......... #†## #......#.#### <# #.####.# .##.##. #.# .. #.# #.# # #.# #. #.. #.#fg$,fg4&2fg :fg>W _You see here a +0 pair of gloves.fg fg &3fgE fg - _c - a +0 pair of glovesfgEfggWear which item? Armour (go to first with [)  a - a +0 robe (worn)c - a +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip fg fg- fg zzzbbb the MagicianDjinniHealth: 21/21 ========================#.AC: 2Str: 7# ###.### EV: 11Int: 16###.#...... SH: 0Dex: 13#...#.########## ...# XL:  2 Next: 45% Place: Dungeon:2#.............. #..# Noise: ---------  Time: 223.6 (0.0)fgZ #.@.......... #.. b) +0 dagger###.......... #.# Cast: Shock####.......... #†## Fly #......#.#### #.<##.####.# .. ##.##. #.# .. #.# #.##.. #.##.. fg& 9#..#.# c - Swiftness  Adjust to which letter? _s - Swiftness _Unknown command. _You see here a +0 pair of gloves. _c - a +0 pair of glovesfg fg +4.6 (1fg fg f  You start putting on your armour.fgL +5.6 (2fg fg fg +6.6 (3fg fg fg +7.6 (4fg5 fg fgi +8.6 (5fg fg 3 _You continue putting on your +0 pair of gloves. x4fg fg fg c _You finish putting on your +0 pair of gloves.fgfgIfg_fgF _Unknown command.fg4fgfg fg fg9Q _fgfgfgfgdfg,fgfgfgbBfg3fg,fg#fgfg,fgfgfgB,fgfgfg BfgB!fg#",fgk"fg~#fg$,fg$fg%fgF&,fg&fgk'fg(,fgK)fg*fg-fg\-fg-fg0fgI9⌠....⌠.<#..##...###### fg9H#. ################.####  ###.#..........g  #...#.############...## Shock  ##.............. #..# fg9Q###............ #..###.......... #.#####.......... #†##fg&:g   goblin (asleep)#......#.#### #.<#fg:#.####.#... ##.##. #.# #.. #.#fgD/41.6 (13.0)fgE,2.6 (14fgiLfgRs _A goblin comes into view. It is wielding a +0 club.fgN  ⌠....⌠.<# zzzbbb the Magician  ..##...## Djinni #### Health: 20/21 ======================--  AC: 3Str: 7  EV: 11Int: 16  SH: 0Dex: 13 #.  XL:  2 Next: 45% Place: Dungeon:2  ################.####  Noise: ---------  Time: 242.6 (0.0) fg6O  ###.#..........@******g  b) +0 dagger  #...#.############...##  Cast: Shock  ##.............. #..#  Fly  ###............ #..  ###.......... #.#  ####.......... #†##  g   goblin (asleep)  #......#.#### #.<#  #.####.#... ##.#  #. #.# #.. #.# _A goblin comes into view. It is wielding a +0 club.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)fgh  ⌠....⌠.<# zzzbbb the Magician  ..##...## Djinni ####fgpi  Health: 20/21 ======================--  AC: 3Str: 7  EV: 11Int: 16  SH: 0Dex: 13 #.  XL:  2 Next: 45% Place: Dungeon:2  ################.####  Noise: ---------  Time: 242.6 (0.0) fgi U ###.#..........@......g  b) +0 dagger  #...#.############...##  Cast: Shock  ##.............. #..#  Fly  ###............ #..  ###.......... #.# fgj  ####.......... #†##  g   goblin (asleep)  #......#.#### #.<#  #.####.#... ##.#  #. #.# #.. #.# Casting: Shock (safe; 5% risk of failure)  fg;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefgj lAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.fgo j <#  fgco  #### #.  fgo  ..*******  #...#.fgo   ##... #..#  ###..fgo 9    fg&p S   #†  fgTp Q #.<   fgp   #. #.# #.. fg ,......)fgwm5=3.6 (1ShockfgVfg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin. _You kill the goblin!fg׌ Jfg fgI M1==fg6 G _HP restored.fg fgޗ fgo fg8 fg ⌠....⌠.<# ..##...## #### ##.#.#.##.#  ##.##- ##.#..........).. ...#.##...###gShock #..... #..# ###.... #....###..fg3  #.##...  ####.. #†## ..g   goblin (asleep)  #......#.#### #.<# . fg3 *5.6 (2fg5 E-6.6 (3fgv fg s _A goblin comes into view. It is wielding a +0 club.fgt ⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 20/21 ======================-- .# AC: 3Str: 7 .# EV: 11Int: 16 .# SH: 0Dex: 13 #.# XL:  2 Next: 55% Place: Dungeon:2  ################.######  Noise: ---------  Time: 246.6 (0.0) ##.#............@******.  b) +0 dagger fgu ...#.############...###g  Cast: Shock #.............. #..#  Fly ###............ #....  ###.......... #.##...  ####.......... #†## ..  g   goblin (asleep)  #......#.#### #.<# .  #.####.#... ##.# #. #.# #.. #.# _A goblin comes into view. It is wielding a +0 club.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)fgD ⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 20/21 ======================-- .#fg  AC: 3Str: 7 .# EV: 11Int: 16 .# SH: 0Dex: 13 #.# XL:  2 Next: 55% Place: Dungeon:2  ################.######  Noise: ---------  Time: 246.6 (0.0) ##.#............@....)..  b) +0 dagger fg &...#.############...###g  Cast: Shock #.............. #..#  Fly ###............ #....  ###.......... #.##...  ####.......... #†## ..  g   goblin (asleep)  #......#.#### #.<# .  #.####.#... ##.# #. #.# #.. #.# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.fg <#  #### ## .# .# fg{ .# #.#   ******. *  #..#     fg o   #†## ..  fgΘ Z #.<# .   fg j #.# #.. fg fg' {....).gg   Robin (wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin!fg/ ;6=7.6 (1fg7 fg< _Robin of the Strong Arm comes into view. They are wielding a +0 short sword.fgkLfgRfg3Xfgv[F _Unknown command.fg| N⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 19/21 =====================--- .# AC: 3Str: 7 .# EV: 11Int: 16 fgW} +.# SH: 0Dex: 13 #.# XL:  2 Next: 65% Place: Dungeon:2  ################.######  Noise: =--------  Time: 247.6 (0.0) ##.#............@******.  b) +0 dagger ...#.############...###g  Cast: Shock fg} I#.............. #..#  Fly ###............ #....  ###.......... #.##... fg} 2 ####.......... #†## ..  g   Robin (wandering)  #......#.#### #.<# . fg~ 2 #.####.#... ##.# #. #.# #.. #.# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  fg~ =+0 helmet (wandering, hasn't noticed you, 77% to hit)fgF ⌠....⌠.<#zzzbbb the Magician ..##...##Djinni######Health: 19/21 =====================---.#AC: 3Str: 7.#EV: 11Int: 16.#SH: 0Dex: 13#.#fg XL:  2 Next: 65% Place: Dungeon:2  ################.######Noise: =--------  Time: 247.6 (0.0) ##.#............@******.b) +0 dagger ...#.############...###*Cast: Shock #.............. #..#Fly ###............ #....###.......... #.##...  ####.......... #†## ..fg^ /g   Robin#......#.#### #.<# .  #.####.#... ##.# fg 4#. #.# #.. #.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefg Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (wandering, hasn't noticed you, 77% to hit)  The zap hits Robin.  Robin is moderately wounded.fg|L20=fg/  --more--fg(H  Robin shouts! You hear a shout! x2fg....).ggg   goblin (strong)  Robin roars a battlecry!fgG3=8.6 (1fgH fgm _A goblin comes into view. It is wielding a +0 dagger.fg.G⌠....⌠.<#fgK zzzbbb the Magician ..##...## Djinni  #### ## Health: 19/21 =====================--- .# AC: 3Str: 7 fg.# EV: 11Int: 16 .#fg SH: 0Dex: 13 #.#fg(  XL:  2 Next: 65% Place: Dungeon:2 fgS  ################.######  Noise: ==-------  Time: 248.6 (0.0) ##.#............@******g  b) +0 dagger fg [...#.############...###g  Cast: Shock #.............. #..#  Fly fg ###............ #....  ###.......... #.##... fg s ####.......... #†## ..  g   Robin  #......#.#### #.<# .  g   goblin (strong) fg? $ #.####.#... ##.# #. #.# #.. #.# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgl Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linefg Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (moderately wounded, 77% to hit)fg ⌠....⌠.<#zzzbbb the Magician ..##...##Djinni######Health: 19/21 =====================---.#AC: 3fgS Str: 7.#EV: 11Int: 16.#SH: 0Dex: 13#.#XL:  2 Next: 65% Place: Dungeon:2  ################.######Noise: ==-------  Time: 248.6 (0.0) ##.#............@******gb) +0 dagger ...#.############...###*Cast: Shock fgȧ #.............. #..#Fly ###............ #....###.......... #.##...  ####.......... #†## ..g   Robin#......#.#### #.<# .g   goblin (strong)  fg #.####.#... ##.# #. #.# #.. #.#Confirm with . or Enter, or press ? or * to list all spells.fg/ Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  fg^ n+0 helmet (moderately wounded, 77% to hit)  The zap hits Robin.fg(- fg. fg= z....)ggg 2 goblins (1 wandering, strong)  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (moderately wounded, 77% to hit)  The zap hits Robin.  Robin is severely wounded.fgN? 3-9.6 (1fgH fgmK 2-fgT /  --more--fg ks _A goblin comes into view. It is wielding a +0 dagger.fgŏ⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 18/21 ====================---- .# AC: 3Str: 7 .# EV: 11Int: 16 .# SH: 0Dex: 13fg #.# XL:  2 Next: 65% Place: Dungeon:2  ################.######  Noise: =--------  Time: 249.6 (0.0) ##.#............@*****gg  b) +0 dagger ...#.############...###g  Cast: Shock #.............. #..#  Fly ###............ #....  ###.......... #.##...  ####.......... #†## ..  g   Robin  #......#.#### #.<# .  gg 2 goblins (1 wandering, strong)  #.####.#... ##.# #. #.# #.. #.# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg#qAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (severely wounded, 77% to hit)fg⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 18/21 ====================----fg .# AC: 3Str: 7 .# EV: 11Int: 16 .# SH: 0Dex: 13 #.# XL:  2 Next: 65% Place: Dungeon:2 fgZ ################.######  Noise: =--------  Time: 249.6 (0.0) ##.#............@....)gg  b) +0 dagger ...#.############...###g  Cast: Shock #.............. #..#  Fly ###............ #....  ###.......... #.##... fg ####.......... #†## ..  g   Robin  #......#.#### #.<# .  gg 2 goblins (1 wandering, strong) fg #.####.#... ##.# #. #.# #.. #.# Aiming: Shock (safe; 5% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  fgR+0 helmet (severely wounded, 77% to hit)  The zap hits Robin.  Robin is almost dead.fg'$/  --more--fg <#  #### ## .# .# .# #.#   *******  fg #..#        #†## ..    #.<# .    #.# #..   The zap hits the goblin.fgPThe goblin is severely wounded.fg>s....g.gggfgZ4=50.6 (1fgB(fg%-5 _The goblin shouts! You hear a shout! x3fgl $fg ⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 17/21 ===================----- fg .# AC: 3Str: 7 .#fg0  EV: 11Int: 16 .# SH: 0fg\ Dex: 13 #.# XL:  2 Next: 65% Place: Dungeon:2 fg  ################.######  Noise: ==-------  Time: 250.6 (0.0) fg: k##.#............@****g.g  b) +0 dagger ...#.############...###g  Cast: Shock #.............. #..#  Fly ###............ #....  ###.......... #.##...  ####.......... #†## ..  g   Robin  #......#.#### #.<# .  gg 2 goblins (strong)  #.####.#... ##.# #. #.# #.. #.# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg lAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (almost dead, 77% to hit)fg`y⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 17/21 ===================----- .# AC: 3Str: 7fgdb .# EV: 11Int: 16 .# SH: 0Dex: 13 #.# XL:  2 Next: 65% Place: Dungeon:2  ################.######  Noise: ==-------  Time: 250.6 (0.0) ##.#............@....g.g  b) +0 dagger ...#.############...###g  Cast: Shock #.............. #..#  Fly ###............ #....  ###.......... #.##...  ####.......... #†## ..  g   Robin  #......#.#### #.<# .  gg 2 goblins (strong)  #.####.#... ##.# #. #.# #.. #.# fg@c Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (almost dead, 77% to hit)  The zap hits Robin.fg eAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (almost dead, 77% to hit)  The zap hits Robin.  You kill Robin!fg{l/  --more--fg>  The zap hits the goblin.fg<#  #### ## .# .# .# #.#   fgA*******   #..#        #†## .. g   goblin (strong)   #.<# .    #.# #.. fgh;CYou kill the goblin!fg?.You hear a shout!fgM ....)gg)g   hobgoblin (wandering, strong)g   goblin (strong)fgPfg[⌠....⌠.<#zzzbbb the Magician ..##...##Djinni######Health: 17/21 ===================-----.#AC: 3fg[=Str: 7.#EV: 11Int: 16.#SH: 0Dex: 13#.#XL:  2 Next: 150% Place: Dungeon:2  ################.######Noise: =--------  Time: 251.6 (1.0) ##.#............@....)ggb) +0 dagger ...#.############...###)Cast: Shock #.............. #..#fg5\NFly ###............ #....###.......... #.##...  ####.......... #†## ..g   hobgoblin (wandering, strong)  #......#.#### #.<# .fgg\g   goblin (strong)  #.####.#... ##.# #. #.# #.. #.#fg\The zap hits the goblin.  You kill the goblin!You hear a shout! fg\G_A hobgoblin comes into view.fg^z-Your Stealth skill increases to level 2!You have reached level 3!fg^fgi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? fg 21/25=8325%  You feel clever. x2  The power to cast Magic Dart wells up from within.fg fgB L _Spell assigned to 'c'.fgfgBfgfg^"F _Unknown command.fga⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 20/25 ===================----- .# AC: 3Str: 7 .#fg% EV: 11Int: 18 .# SH: 0Dex: 13 #.# XL:  3 Next: 25% Place: Dungeon:2  ################.######  Noise: =--------  Time: 251.6 (0.0) fg)##.#............@*****gg  b) +0 dagger ...#.############...###)  Cast: Shock #.............. #..#  Fly ###............ #....  ###.......... #.##...  ####.......... #†## ..  g   hobgoblin (wandering, strong)  #......#.#### #.<# .  g   goblin (strong)  #.####.#... ##.# #. #.# #.. #.# _Unknown command.Casting: Shock (safe; 4% risk of failure)  fgPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 64% to hit)fg<6⌠....⌠.<#zzzbbb the Magician ..##...##Djinni######Health: 20/25 ===================-----.#AC: 3Str: 7.#EV: 11Int: 18.#SH: 0Dex: 13#.#XL:  3 Next: 25% Place: Dungeon:2  ################.######fg7XNoise: =--------  Time: 251.6 (0.0) ##.#............@*******b) +0 dagger ...#.############...###)Cast: Shock #.............. #..#Fly ###............ #....###.......... #.##...  ####.......... #†## ..g   hobgoblin (strong)  #......#.#### #.<# .g   goblin (strong)  #.####.#... ##.# #. #.# #.. #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 64% to hit)  The zap misses the goblin. The zap hits the hobgoblin.  The hobgoblin is moderately wounded.fgͻfg{Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 64% to hit)  The zap misses the goblin. The zap hits the hobgoblin.  The hobgoblin is moderately wounded.  The hobgoblin shouts!fgfgPfg/  --more--fgǧ  ....g.ggww   ribbon worm (wandering)g   hobgoblin (strong)gg 2 goblins (strong)  A goblin comes into view. It is wielding a +0 club.fgH 3=2.6 (1fgz fg_ V _A ribbon worm comes into view.fg"⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 19/25 ==================------ .# AC: 3Str: 7 .# EV: 11Int: 18 .# SH: 0Dex: 13 #.# XL:  3 Next: 25% Place: Dungeon:2  ################.######  Noise: ==-------  Time: 252.6 (0.0) ##.#............@****g.g  b) +0 dagger ...#.############...###g  Cast: Shock #.............. #..# fg#G Fly ###............ #....  ###.......... #.##...  ####.......... #†## .w  w   ribbon worm (wandering)  #......#.#### #.<# .  g   hobgoblin (strong)  #.####.#... ##.#  gg 2 goblins (strong) #. #.# #.. #.# _A ribbon worm comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 64% to hit)fgns5⌠....⌠.<# zzzbbb the Magician ..##...## Djinni  #### ## Health: 19/25 ==================------ .# AC: 3Str: 7 .# EV: 11Int: 18fgt .# SH: 0Dex: 13 #.# XL:  3 Next: 25% Place: Dungeon:2  ################.######  Noise: ==-------  Time: 252.6 (0.0) ##.#............@....g.g  b) +0 dagger ...#.############...###g  Cast: Shock #.............. #..#  Fly ###............ #....  ###.......... #.##...  ####.......... #†## .w  w   ribbon worm (wandering)  #......#.#### #.<# .  g   hobgoblin (strong)  #.####.#... ##.#  gg 2 goblins (strong) #. #.# #.. #.# Casting: Shockgt40m (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 64% to hit)  The zap hits the goblin.fgl|XAim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (strong, 64% to hit)  The zap hits the goblin.  You kill the goblin!hobgoblin.fg<#  #### ## .# .# .# #.#   ******* fg#  #..#        #†## .w   #.<# . g      #.# #.. fgHfgfg /  --more--fgc ]  You kill the hobgoblin!fge fgp $....)gg)w.wg 2 goblins (1 wandering, 1 strong)fg u <32-3.6 (1fgJ fgC k _A goblin comes into view. It is wielding a +0 club.fgچfgˆ8-fgyfg> _Unknown command.fg4  ⌠....⌠.<#  ..##...## #### ## .# .# .# #.# #.#######.#..@.....)gg #...#.#...###)#. #..#  ###. #.... ###. #.##... ####. #†## w. #......#.#### #.<# .   goblin (  #.####.#... ##.#  #. #.# #.. #.#fg fg fg }g).w.fg` 5-4 _fg fg fg ⌠....⌠.<# ..##...## #### ## .# .# .# #.# #.######  ###.#.g).g  #...#.#...###)  ##. #..# ###. #.... ###. #.##w.. ####. #†## ..g   goblin (strong)fg #......#.#### #.<# .  #.####.#... ##.#  #. #.# #.. #.#fgHfgg.20=-5fgfgfg4fgfg > _Unknown command.fgL2 ( ⌠....⌠.<# ..##...## #### ## .# .#fg2  .# #.# #.###### ###.#.g.).g #...#.#...###) ##. #..#  ###. #....  ###fg"3 e. #.##w.. ####. #†## ..  #......#.#### #.<# . fgQ3  #.####.#... ##.#  #. #.# #.. #.#fg7 fg> "g.fg? -6 _fgF fgI fg   ⌠....⌠.<# ..##...## #### ## .# .# .# #.# #.###### ###.#fg" .g..).g #...#.#...###) ##. #..#  ###. #....  ###. #.##w.. ####. #†## ..  #......#.#### #.<# .  #.####.#... ##.#  #. #.# #.. #.#fgxfg"g.fg&7fg!fg$fg7 ⌠....⌠.<# ..##...## #### ## .#fg(# .# .# #.# #.###### ###.#.g...).g #...#.#...###) ##. #..#  ###. #....  ###. #.##w.. ####. #†## ..  #......#.#### #.<# . fg #.####.#... ##.#  #. #.# #.. #.#fg|$fgh%&8fg+fg.fgN?R ⌠....⌠.<# ..##...## #### ## .# .# .#fg? #.# #.###### ###.#.g...).g #...#.#...###) ##. #..#  ###. #....  ###. #.##w.. ####fg@. #†## ..  #......#.#### #.<# .  #.####.#... ##.#  #. #.# #.. #.#fgDfgnL$g.fg^MR1==fgM9fg3TfgRWfgN  ⌠....⌠.<# ..##...## #### ## .# .# .# #.# ###.###### ###.#fgIO .g....).g #...#.#...###) ##. #..#  ###. #....  ###. #.##w.. ####. #†## ..  #......#.#### #.<# . fg|O  #.####.#... ##.#  #. #.# #.. #.#fgT fgP\ $g.fgn] '60fgd fg[g fgO 1 ⌠....⌠.<# ..##...## #### ## .# .# .# #.# ###.###### ###.#.g.....).gfgP  #...#.#...###) ##. #..#  ###. #....  ###. #.##w.. ####. #†## ..  #......#.#### #.<# .  #.####.#... ##.#  #. #.# #.. #.#fgLU fg] $g.fg ^ &1fge fg:i fgP fg] "g.fg5 &2fg fg fgOfgPfgYZg..ww   ribbon wormg   goblin (strong)fg[q2==3fgcfgffgR  ⌠....⌠.<# zzzbbb the Magician ..##...## Djinni #### ##  Health: 21/25 ====================---- .#  AC: 3Str: 7 .#  EV: 11Int: 18 .#  SH: 0Dex: 13 #.#  XL:  3 Next: 32% Place: Dungeon:2 ################.######  Noise: ---------  Time: 263.6 (0.0) fg> ###.#....@***g..w.....).g  b) +0 dagger #...#.############...###)  Cast: Shock ##.............. #..#  Fly  ###............ #....  ###.......... #.##w..  ####.......... #†## ..  w   ribbon worm #......#.#### #.<# .  g   goblin (strong) #.####.#... ##.#  #. #.# #.. #.# fg _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 64% to hit)fg⌠....⌠.<#zzzbbb the Magician..##...##Djinni######Health: 21/25 ====================----.#AC: 3Str: 7.#EV: 11Int: 18.#SH: 0fgTDex: 13#.#XL:  3 Next: 32% Place: Dungeon:2################.###### Noise: ---------  Time: 263.6 (0.0)###.#....@*******.....).g b) +0 dagger#...#.############...###) Cast: Shock##.............. #..#Fly ###............ #....###.......... #.##w..####.......... #†## .. w   ribbon wormfg #......#.#### #.<# . g   goblin (strong)#.####.#... ##.##. #.# #.. #.#Aiming: Shock (safe; 4% risk of failure)  fg؟Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 64% to hit)  The zap hits the goblin.  The goblin is moderately wounded.The zap hits the ribbon worm.fgj"fg$fg.V..g..w.fg.3=4.6 (1fg7fg9fgz/  --more--fgg _The ribbon worm is moderately wounded.fg0 ⌠....⌠.<# zzzbbb the Magician ..##...## Djinni #### ##  Health: 20/25 ===================----- .#  AC: 3Str: 7 .#  EV: 11Int: 18 .#  SH: 0Dex: 13 #.#  XL:  3 Next: 32% Place: Dungeon:2 ################.######  Noise: =--------  Time: 264.6 (0.0) ###.#....@**g..w......).g  b) +0 dagger #...#.############...###)  Cast: Shock ##.............. #..#  Fly  ###............ #....  ###.......... #.##w..  ####.......... #†## ..  w  fg_[m ribbon worm #......#.#### #.<# .  g   goblin (strong) #.####.#... ##.#  #. #.# #.. #.# _The ribbon worm is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, strong, 64% to hit)fgk J⌠....⌠.<#zzzbbb the Magician..##...##Djinni######Health: 20/25 ===================-----.#AC: 3Str: 7.#EV: 11Int: 18.#SH: 0Dex: 13#.#XL:  3 Next: 32% Place: Dungeon:2fgl ################.###### Noise: =--------  Time: 264.6 (0.0)###.#....@*******.....).g b) +0 dagger#...#.############...###) Cast: Shock##.............. #..#Fly ###............ #....###.......... #.##w..####.......... #†## .. w   ribbon worm#......#.#### #.<# . g   goblin (strong)#.####.#... ##.##. #.# #.. #.#fgm Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, strong, 64% to hit)  The zap hits the goblin.  The goblin is severely wounded.The zap hits the ribbon worm.fg fg7 V.g...w.fg +5.6 (1fg fgC fg /  --more--fg d _The ribbon worm is heavily wounded.fgG;0 ⌠....⌠.<# zzzbbb the Magician ..##...## Djinni #### ##  Health: 19/25 ==================------ .#  AC: 3Str: 7 .#  EV: 11Int: 18 .#  SH: 0Dex: 13 #.#  XL:  3 Next: 32% Place: Dungeon:2 ################.######  Noise: =--------  Time: 265.6 (0.0) ###.#....@*g...w......).g  b) +0 dagger fg;#...#.############...###)  Cast: Shock ##.............. #..#  Fly  ###............ #....  ###.......... #.##w..  ####.......... #†## ..  w   ribbon worm #......#.#### #.<# .  g   goblin (strong) #.####.#... ##.#  #. #.# #.. #.# _The ribbon worm is heavily wounded.Casting: Shock (safe; 4% risk of failure)  fg<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, strong, 64% to hit)fgV ⌠....⌠.<#zzzbbb the Magician..##...##Djinni######Health: 19/25 ==================------.#AC: 3Str: 7.#EV: 11Int: 18.#SH: 0Dex: 13fgW #.#XL:  3 Next: 32% Place: Dungeon:2################.###### Noise: =--------  Time: 265.6 (0.0)###.#....@*******.....).g b) +0 dagger#...#.############...###) Cast: Shock##.............. #..#Fly ###............ #....###.......... #.##w..####.......... #†## .. w   ribbon worm#......#.#### #.<# . g   goblin (strong)#.####.#... ##.#fgX #. #.# #.. #.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  fgFX "Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, strong, 64% to hit)  The zap misses the goblin. The zap hits the ribbon worm.fg9 Ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, strong, 64% to hit)  The zap misses the goblin. The zap hits the ribbon worm.  The ribbon worm is almost dead.fgX fg g...w.. fg +6.6 (1fg fg X _The goblin no longer looks unusually strong.fg fgC fgM F _Unknown command.fgnfgcfgKfgaF _Unknown command.fg0 fg1 fg39 fg< F _Unknown command.fg fg fg fg F _Unknown command.fgDs ⌠....⌠.<# zzzbbb the Magician ..##...## Djinni #### ##  Health: 18/25 =================------- .#  AC: 3Str: 7 .#  EV: 11Int: 18 .#  SH: 0Dex: 13 fg#.#  XL:  3 Next: 32% Place: Dungeon:2 ################.######  Noise: =--------  Time: 266.6 (0.0) ###.#....@g...w.......).g  b) +0 dagger #...#.############...###)  Cast: Shock ##.............. #..#  Fly  ###............ #....  ###.......... #.##w.. fgS  ####.......... #†## ..  w   ribbon worm #......#.#### #.<# .  g   goblinfg #.####.#... ##.#  #. #.# #.. #.# _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 64% to hit)fgVZ ⌠....⌠.<# zzzbbb the Magician ..##...## Djinni #### ##  Health: 18/25 =================------- .#  AC: 3Str: 7 .#  EV: 11Int: 18 .#  SH: 0Dex: 13fg #.#  XL:  3 Next: 32% Place: Dungeon:2 ################.######  Noise: =--------  Time: 266.6 (0.0) ###.#....@g...w.......).g  b) +0 dagger #...#.############...###)  Cast: Shock ##.............. #..#  Fly  ###............ #....  ###.......... #.##w..  ####.......... #†## ..  w   ribbon worm #......#.#### #.<# .  g   goblin #.####.#... ##.#  #. #.# #.. #.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  fgXPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 64% to hit)  The zap hits the goblin.fg <#  #### ##  .#  .#  .#  #.#  fg  *******.....).g  )   #..#       #†## ..    #.<#    #. #.# #..   Aimfgp  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (severely wounded, 64% to hit)  The zap hits the goblin.  You kill the goblin!ribbon worm.fgkfgD/  --more--fg )...w..(catching breath)  The ribbon worm is almost dead.fg ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fg ;)...fgD  6 77.6 (1Held _You are caught in a web!fg*( fgc, ` _Your Dodging skill increases to level 3!fgR fgf fg fg > _Unknown command.fgoNfgVaw. fguWn9=12 -8fg_fgj2  ⌠....⌠.<# ..##...## #### ## .# .#fgxk8 .# #.# ###.###### ###.#...@.)..w.).g #...#.#...###) ##. #..#  ###. #....  ###. #.##w.. ####. #†## ..  #......#.#### #.<# . fg-l0 #.####.#... ##.#  #. #.# #.. #.# _The web tears apart.fgpfg0w6w.fgz|@-9fg~fgfg< ⌠....⌠.<# ..##...## #### ## .# .# .# #.# ###. ###.#..@..).w.). #...#.#...### ##.... #..# ##fg=#. #.... ###. #.##w ####. #†##  #......#.#### #.<#  #.####.#... ##.#  #. #.# #.. #.#fgIfgJ'70fg8RfgGUfg5 e ⌠....⌠.<# ..##...## #### ## .# .# .# #.# ###. ###.#.@...).w.) #...#.#... ##..... #..#fg06  ###... #.... ###. #.##w ####. #†##  #......#.#### #.<#  #.####.#... ##.#  #. #.# #.. #.#fg^: fgC iw.1fgK fgxO fgV  ⌠....⌠.<# ..##...## #### ## .# .# .# #.# ###. ###.#@....)w. #...#.fgp C#... ##...... #..# ###..... # ###.... #.## ####.......... #†## #......#.#### #.<# #.####.#... ##.#  #. #.# #.. #.#fg fgQ 6w.fg r20==2fg fg~! fgLfgMfglTfgWfgq% ..##...# #### ## .#################.######.#.....w..............#@############...##.............. # ###.......... ###.......######.......†fg& ......#.#### #.<####.#... ##.#. #.# #..  #.# .fg[) fgD. _w) fgb/ &3fg3 fg6 fg5fg 8fg>fgBF _Unknown command.fg fg fg fg* Z ..##...##  zzzbbb the Magician #### ##  Djinni .#  Health: 19/25 ==================------ .#  AC: 3Str: 7 .#  EV: 12Int: 18 #.#  SH: 0Dex: 13 ################.### XL:  3 Next: 37% Place: Dungeon:2 ###.#.***w)........... Noise: ---------  Time: 273.6 (0.0) fg+ (#...#@############...# b) +0 dagger ##.............. #..# Cast: Shock ###............ #... Fly  ###.......... #.## ####.......... #†## #......#.#### #.<# w   ribbon worm #.####.#... ##.# #. #.# #.. #.# #.# #.. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg, %Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)fg3...w#  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  [a rock wall.]fgoCfgXL..##...##zzzbbb the Magician######Djinni.#Health: 20/25 ===================-----.#AC: 3Str: 7.#EV: 12Int: 18#.#SH: 0Dex: 13fgM################.### XL:  3 Next: 37% Place: Dungeon:2###.#....w)........... Noise: ---------  Time: 273.6 (0.0)#...#@############...# b) +0 dagger##.............. #..# Cast: Shock###............ #... Fly ###.......... #.######.......... #†###......#.#### #.<# w   ribbon worm#.####.#... ##.##. #.# #.. #.##.##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help,fgXN Shift-Dir - straight lineYou can't see that place.  [a rock wall.]  Okay, then.fgVfg@Xfgxafg`d. _fg ..##...##  zzzbbb the Magician #### ##  Djinni .#  Health: 19/25 ==================------ .#  AC: 3Str: 7 .#  EV: 12Int: 18 #.#  SH: 0Dex: 13 ################.### XL:  3 Next: 37% Place: Dungeon:2 ###.#.***w)........... Noise: ---------  Time: 273.6 (0.0) #...#@############...# b) +0 dagger ##.............. #..# Cast: Shock fg###............ #... Fly  ###.......... #.## ####.......... #†## #......#.#### #.<# w   ribbon worm #.####.#... ##.# #. #.# #.. #.# #.# #.. _Okay, then.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)fg3..##...##zzzbbb the Magician######Djinni.#Health: 19/25 ==================------.#AC: 3Str: 7.#EV: 12Int: 18#.#SH: 0Dex: 13fgy4B################.### XL:  3 Next: 37% Place: Dungeon:2###.#.*****........... Noise: ---------  Time: 273.6 (0.0)#...#@############...# b) +0 dagger##.............. #..# Cast: Shock###............ #... Fly ###.......... #.######.......... #†###......#.#### #.<# w   ribbon worm#.####.#... ##.#fg5#. #.# #.. #.##.##..Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.fg4f...w)fgg3=4.6 (1fgiu _The ribbon worm is almost dead.fgjfgfgfgF _Unknown command.fgJ ..##...##  zzzbbb the Magician #### ##  Djinni .#  Health: 18/25 =================------- .#  AC: 3Str: 7 .#  EV: 12Int: 18 #.#  SH: 0Dex: 13 ################.### XL:  3 Next: 37% Place: Dungeon:2 ###.#.***w)........... Noise: =--------  Time: 274.6 (0.0) #...#@############...# b) +0 dagger ##.............. #..# Cast: Shock ###............ #... Fly  fgo###.......... #.## ####.......... #†## #......#.#### #.<# w   ribbon worm #.####.#... ##.# #. #.# #.. #.# #.# #.. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 90% to hit)fgI..##...##zzzbbb the Magician######Djinni.#Health: 18/25 =================-------.#AC: 3Str: 7.#EV: 12Int: 18#.#SH: 0Dex: 13################.### XL:  3 Next: 37% Place: Dungeon:2###.#.*****........... Noise: =--------  Time: 274.6 (0.0)#...#@############...# b) +0 dagger##.............. #..# Cast: Shock###............ #... Fly ###.......... #.######.......... #†###......#.#### #.<#fgJ w   ribbon worm#.####.#... ##.##. #.# #.. #.##.##..Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 90% to hit)  The zap hits the ribbon worm.fgfgt..w.)fg+5.6 (1fg>fg^MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (almost dead, 90% to hit)  fgbzThe zap hits the ribbon worm. _The ribbon worm is almost dead.fgdkfglfgpfgtF _Unknown command.fgG  ..##...##  zzzbbb the Magician #### ##  Djinni fgtH .#  Health: 17/25 ================-------- .#  AC: 3Str: 7 .#  EV: 12Int: 18 #.#  SH: 0Dex: 13 ################.### XL:  3 Next: 37% Place: Dungeon:2 ###.#.**w.)........... Noise: =--------  Time: 275.6 (0.0) #...#@############...# b) +0 dagger ##.............. #..# Cast: ShockfgI  ###............ #... Fly  ###.......... #.## ####.......... #†## #......#.#### #.<# w   ribbon worm #.####.#... ##.# #. #.# #.. #.# #.# #.. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 90% to hit)fgl ~ ..##...##  zzzbbb the Magician #### ##  Djinni .#  Health: 17/25 ================-------- .#  AC: 3Str: 7 .#  EV: 12Int: 18 #.#  SH: 0Dex: 13 ################.### XL:  3 Next: 37% Place: Dungeon:2 ###.#...w.)........... Noise: =--------  Time: 275.6 (0.0) fgm O#...#@############...# b) +0 dagger ##.............. #..# Cast: Shock ###............ #... Fly  ###.......... #.## ####.......... #†## #......#.#### #.<# w   ribbon worm #.####.#... ##.# #. #.# #.. #.# #.# #..Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 90% to hit)  The zap hits the ribbon worm.fgs /   #### ##  .#  .#  .#  fgtt #.#  *****        #† fgt  #.<     fgt K#. #.# #..   #.#  fg J....)fg[ 18=46.6 (1Shockfg= fg MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (almost dead, 90% to hit)  The zap hits the ribbon worm. _You kill the ribbon worm!fgGb fgJj fgo fgFr F _Unknown command.fgĆfgfgfgk,fgґXfgɒ,fgNfg;9fg\==fg,fgfgwfgݛfgfgfg,fgfg4j20==fgfgfgafg$fg,fgnfgA,fgfgް1==fg[fgfgRfgfgt,fgfgɷfgfgufgfg:=fgnfgb2=fgofg,fggfgF,fgfgO,fg3fg:3==fgfgu,fgfgfg fgBfg,fgfg74==fgfg,fg9fg ,fgfg/,fgfg^h - _You start resting.fgR0304.6 (28.0)fg5==-5.6 (29fgfg" _HP restored.fgܖ4fgŗfgdfgXfg,fgffgfg_,fgfgfg  .# #.# ################.#########.#.....)...........).g#...#.############...###)##..............# #..# ###............# #.... ###..........# #.##w.. ####...@......# #†## .. #......#.###### #.<# . Shock#.####.#... ##.# #. #.###..# #.#. #.# #..# #.. #.# #fg2<[m..# #... g   goblin (wandering) #.. #.. #.#. ... .g .....### #.#.#fg>08.6 (3.0)fg ?g.fglG=9.6 (4fgfgs _A goblin comes into view. It is wielding a +0 club.fgg .#  zzzbbb the Magician #.#  Djinni ################.######  Health: 24/25 =======================- ###.#.....)...........).g  AC: 3Str: 7 #...#.############...###)  EV: 12Int: 18 ##..............# #..#  SH: 0Dex: 13 fg.###............# #....  XL:  3 Next: 47% Place: Dungeon:2 ###..........# #.##w..  Noise: ---------  Time: 309.6 (0.0) ####...@......# #†## ..  b) +0 dagger #......#*###### #.<# .  Cast: Shock #.####.#.*. ##.#  Fly  #. #.###**# #.#  . #.# #.*# #..  #.# #.*# #...  g   goblin (wandering) #.. #.g #.#.  ... .. .....  ### #.#fg[.# _A goblin comes into view. It is wielding a +0 club.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)fg".#zzzbbb the Magician#.#Djinni################.###### Health: 24/25 =======================-###.#.....)...........).g AC: 3Str: 7#...#.############...###) EV: 12fg3Int: 18##..............# #..#SH: 0Dex: 13###............# #....XL:  3 Next: 47% Place: Dungeon:2###..........# #.##w.. Noise: ---------  Time: 309.6 (0.0)####...@......# #†## .. b) +0 dagger#......#*###### #.<# . Cast: Shock#.####.#.*. ##.#Fly #. #.###**# #.#fg. #.# #.*# #..#.# #.*# #...g   goblin (wandering)fg#.. #.* #.#.... .. .....####.#.# fgZ8_A goblin comes into view. It is wielding a +0 club.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)fg!eB  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)  The zap misses the goblin.fg n^......gg.fgmp5==10.6 (1fgwfgz@ _The goblin shouts! You hear an angry hiss.fg .#  zzzbbb the Magician #.#  Djinni ################.######  Health: 23/25 ======================-- ###.#.....)...........).g  AC: 3Str: 7 #...#.############...###)  EV: 12Int: 18 fg##..............# #..#  SH: 0Dex: 13 ###............# #....  XL:  3 Next: 47% Place: Dungeon:2 ###..........# #.##w..  Noise: ==-------  Time: 310.6 (0.0) ####...@......# #†## ..  b) +0 dagger #......#*###### #.<# .  Cast: Shock fg#.####.#.*. ##.#  Fly  #. #.###*.# #.#  . #.# #*.# #..  #.# #*.# #...  g   goblin #.. #g. #.#.  ... .. .....  ### #.#.# _The goblin shouts! You hear an angry hiss.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgNAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)fg .#  zzzbbb the Magician #.#  Djinni ################.######  Health: 23/25 ======================-- ###.#.....)...........).g  AC: 3Str: 7fg! #...#.############...###)  EV: 12Int: 18 ##..............# #..#  SH: 0Dex: 13 ###............# #....  XL:  3 Next: 47% Place: Dungeon:2 ###..........# #.##w..  Noise: ==-------  Time: 310.6 (0.0) ####...@......# #†## ..  b) +0 dagger #......#.###### #.<# .  Cast: Shock #.####.#... ##.#  Fly  #. #.###..# #.#  fg. #.# #..# #..  #.# #..# #...  g   goblin #.. #g. #.#.  ... .. .....  ### #.#.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)  The zap hits the goblin.fgۨ* .#  #.#    )).g  )  fgd #..#   #....      #†## ..  * #.<# . fg1 *. ##.#  #. #.###*.# fg . #.# #*.#  #.# #*.# fg/ #.. #*.  ... .* fgpL ### fg;5k.....).fgBn52-1.6 (1Shockfg^Ifg>Lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)  The zap hits the goblin. _You kill the goblin!fg"CJfglFfg0GfgJfgKfgL64=fgVLfgMfgWQ,fgRfgV,fgkWfg[,fg^]fgafg'b:=fg ....-- _You start resting.fg*7.6 (6fgԣ5=-8.6 (7fg$" _HP restored.fg>TWhere to? (Tab - D:1, ? - help)  D - Dungeon fgfg.#zzzbbb the Magician#.#Djinni################.###### Health: 25/25 ========================###.#.....)...........).g AC: 3Str: 7#...#.############...###) EV: 12Int: 18##..............# #..#SH: 0Dex: 13fg###............# #....XL:  3 Next: 52% Place: Dungeon:2###..........# #.##w.. Noise: ---------  Time: 318.6 (0.0)####...@......# #†## .. b) +0 dagger#......#.###### #.<# . Cast: Shock#.####.#... ##.#Fly #. #.###..# #.#. #.# #..# #..#.# #..# #...#.. #). #.#.... .. .....####.#.#Press: ? - help, Shift-Dfg1ir - straight lineAim: a goblin, wielding a +0 club (64% to hit)  The zap hits the goblin. _You kill the goblin! _You start resting. _HP restored.fgfgkfgxfg),fgr,fgfg,fgJfgGfg,fgfgfg,fgffgfgN,fgfgfg,fg,fgnfgfgfgfg,fgfgfg~,fgfg|  Things that are here:  a +0 club; a goblin corpsefgfg6 _fgfg,fgdfgJfg fgl fg% fg| fg,fgfgfgv,fgfgfg*fgfgfg-fg`,fg fg]"fg %,fg&fg5)fg,,fgX.fgS1fgQ4,fg5fgC8fg <,fg4=fgy@fgC,fgEfgHfgLfgLfgNfgQb  You see here a goblin corpse.fgUfg}U _fgPWfgYX  There is a stone staircase leading up here.fg;[fg_fgc_% _fgcfg<1fgsfgfgzfgk- ############# ##....>#.....## ##.............#  #.......#########  #.......#####.<.####  ###...ß.ß. #..÷....##.........# #.......##.........### 44.1 (25.5)#..÷......#  ##.[..........#.###.#  ##.###.##......# #.# #.###.....#######.# #.##..##.## #..##.##..#..# ###.#### #....##.## #....... #.....#.##..# #....... ....###.##.## ###....... fg/7[K _You fly upwards.fgE6fgz=fg@c _There is a stone staircase leading down here.fgYK4fg5MfgQfgZTfg:U% _fgGZ,fg][fg[fg\fg,_fg4afgafgbfgefgffgg,fg=jfg!lfglfgMmfgofgq,fgsfg ufgvfgJwfg.xfgzfg|fg}fg}fg\fgfggfgfg-fgrfgfg.fgfgޑ} #.###.....#######.# #.##..##.## #..# #.##..#..# ###.### #....##.## #......#.....#.##..# #..........###.##.## ###......... #....# ##.......#. #..######..#####.# fg#@.# #...## #.#g$.......####.### #.#Shock#.....#.......# ##.#.........###### #..#.####^#.## #.## ...# #.# g   hobgoblin (asleep) # ... #.# .## #.# ..#fgX.54.1 (10.0fgI5.1 (11fgo  #.###.....#######.#  zzzbbb the Magician #.##..##.## #..#  Djinni #.##..#..# ###.### Health: 24/25 =======================- #....##.## #...... AC: 3Str: 7 #.....#.##..# #...... EV: 12Int: 18 ....###.##.## ###...... SH: 0Dex: 13 ... #....# ##.......# XL:  3 Next: 52% Place: Dungeon:1 . #..######..#####.# Noise: ---------  Time: 355.1 (0.0) #@.# #...## #.# b) +0 dagger g******fg[p o[40m..####.### #.# Cast: Shock #.....#.......# ##.# Fly  .........###### #..# .####^#.## #.## ...# #.#  g   hobgoblin (asleep) # ... #.#  .## #.#  ..# _There is a stone staircase leading down here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)fg͏ #.###.....#######.# zzzbbb the Magician#.##..##.## #..# Djinni#.##..#..# ###.### Health: 24/25 =======================-#....##.## #...... AC: 3Str: 7#.....#.##..# #...... EV: 12Int: 18....###.##.## ###...... SH: 0Dex: 13... #....# ##.......# XL:  3 Next: 52% Place: Dungeon:1. #..######..#####.# Noise: ---------  Time: 355.1 (0.0)fg X#@.# #...## #.# b) +0 dagger*******..####.### #.# Cast: Shock#.....#.......# ##.# Fly .........###### #..#.####^#.###.##...##.# g   hobgoblin# ...#.#.###.#..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.fg fg M.g.....fg a5==6.1 (1fgf" fg% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _The hobgoblin is severely wounded. fg" #.###.....#######.#  zzzbbb the Magician #.##..##.## #..#  Djinni #.##..#..# ###.### Health: 24/25 =======================- #....##.## #...... AC: 3Str: 7 #.....#.##..# #...... EV: 12Int: 18 ....###.##.## ###...... SH: 0Dex: 13 ... #....# ##.......# XL:  3 Next: 52% Place: Dungeon:1 . #..######..#####.# Noise: =--------  Time: 356.1 (0.0) #@.# #...## #.# b) +0 dagger . fgݏg*****..####.### #.# Cast: Shock #.....#.......# ##.# Fly  .........###### #..# .####^#.## #.## ...# #.#  g   hobgoblin # ... #.#  .## #.#  ..# _The hobgoblin is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit) fgǮ#.###.....#######.# zzzbbb the Magician#.##..##.## #..# Djinni#.##..#..# ###.### Health: 24/25 =======================-#....##.## #...... AC: 3Str: 7#.....#.##..# #...... EV: 12Int: 18....###.##.## ###...... SH: 0Dex: 13 fg... #....# ##.......# XL:  3 Next: 52% Place: Dungeon:1. #..######..#####.# Noise: =--------  Time: 356.1 (0.0)#@.# #...## #.# b) +0 dagger.******..####.### #.# Cast: Shock#.....#.......# ##.# Fly .........###### #..#.####^#.###.##...##.# g   hobgoblin# ...#.#.###.#..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock  fg2[39;49m(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin. fg2 fg:R$g.... fga>+7.1 (1 fgE fgJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin. _The hobgoblin is almost dead. fgJ  fgU  fg  fg7 F _Unknown command. fghc f#.##..##.## #..# #.##..#..# ###.#####....##.## #.......#.....#.##..# #.....###.##.## ###.... #....# ##.......##. #..######..#####.# ###.##..# #...## #.# .$g.....@####.### #.#  fgd #.....#.......# ##.# .........###### #..# .####^#.## #.## #...# #.##.... #.# ..###.. ..##.## fgp  fgQx B.g fg z 5-8 _ fg  fg  fg# #.##..##.## #..#  zzzbbb the Magician #.##..#..# ###.#### Djinni #....##.## #....... Health: 23/25 ======================-- #.....#.##..# #....... AC: 3Str: 7 ....###.##.## ###....... EV: 12Int: 18 ... #....# ##.......## SH: 0Dex: 13 . #..######..#####.#  XL:  3 Next: 52% Place: Dungeon:1 ###.##..# #...## #.#  Noise: ---------  Time: 358.1 (0.0) .$.g....@####.### #.#  b) +0 dagger #.....#.......# ##.#  Cast: Shock fg [40m .........###### #..#  Fly  .####^#.## #.##  #...# #.#  #.... #.#  g   hobgoblin ..## #.#  #.. ..#  #.## Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin. fgz  #..#          ...   .     #.#  .******* #.#   ##.#   #..#    fg#...#  #....  ..##  #..  #.## fg~@$...... fgm7=9.1 (1Shock fg fg MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin! fg"  fg  fg  fg F _Unknown command. fgޒ fg fg fgɖ fgؚ4= _ fgj, fg fg,, fg fgן fgBi5== fg fg1 _HP restored. fgU4 fgޣ fg fg, fg fg fgy fg fg fg fgܪ fg+:= fg{ fgK fgg #.##..##.## # #.##..#..#  ## #....##.## # ##.....#.##..# # #....###.##.## ### ...####....# ##.... . ...##..######..#####.##..# #...## -68.1 (9 .....$.@.....####.###  fgX ###.#.....#.......#  #..........######  .....####^#.##>...# #...#..## #..... #..### #... #  fg fg)I-9.1 (10.0) fg< fgF9 _Found an escape hatch in the floor. fg1 fg2 fg3 fg5 fg7 fg|; fgR=, fg> fg?L _You now have 35 gold pieces (gained 9). fg6A4 fgAfgfg,fgfgfg,fg=fgfg, ##.[..........#. ##.###.##.... #. #.###.....## #. #.##..##.##  #. #.##..#..#  #. #####....##.##  #.##.....#.##..#  ##.##.#....###.##.## # #.....@...####....# ##....###..#...##..######.ShockK.#.###.####.##..# #....................####.#####.###.#.....#.......# #..........###### K   kobold (asleep)fgs .....####^#.##.>...## #...#...### #....fgk175.1 (6.0)fg'+6.1 (7fgQ.fg4z _A kobold comes into view. It is wielding a +0 short sword.fg^?##.[.......... zzzbbb the Magician#. ##.###.##.... Djinni#. #.###.....## Health: 24/25 =======================-#. #.##..##.## AC: 3Str: 7#. #.##..#..#EV: 12Int: 18#. #####....##.##SH: 0Dex: 13#.##.....#.##..#XL:  3 Next: 57% Place: Dungeon:1##.##.#....###.##.## # Noise: ---------  Time: 376.1 (0.0)#..***@...####....# ## b) +0 dagger.***###..#...##..######.[fgh@km Cast: Shock*.#.###.####.##..# #... Fly .................####.#####.###.#.....#.......##..........###### K   kobold.....####^#.##.>...## #...#...### #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded.fgfgËG.......fgaf==7.1 (1ShockfgKfg  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded. _The kobold shouts!fgq fg fg! fgq F _Unknown command.fgmfgn4fg2pfgLqfg2K.###.Shockr.....K   koboldr   rat (wandering)fgP0fgb4--8.1 (1fgfgV _A rat comes into view.fg  ##.[.......... zzzbbb the Magician #. ##.###.##.... Djinni #. #.###.....## Health: 23/25 ======================-- #. #.##..##.##  AC: 3Str: 7 #. #.##..#..#  EV: 12Int: 18 #. #####....##.##  SH: 0Dex: 13fg'  #.##.....#.##..#  XL:  3 Next: 57% Place: Dungeon:1 ##.##.#....###.##.## # Noise: ---------  Time: 378.1 (0.0) #..***@...####....# ## b) +0 dagger ..K*###..#...##..######. Cast: Shock r.#.###.####.##..# #... Fly  .................####.## ###.###.#.....#.......#  #..........######  K   kobold .....####^#.##  r   rat .>...## #...#  ...### #.... _A rat comes into view.Castifg ng: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit)fg%!  ##.[.......... zzzbbb the Magician #. ##.###.##.... Djinni #. #.###.....## Health: 23/25 ======================-- #. #.##..##.##  AC: 3Str: 7 #. #.##..#..#  EV: 12Int: 18 #. #####....##.##  SH: 0Dex: 13 fg" #.##.....#.##..#  XL:  3 Next: 57% Place: Dungeon:1 ##.##.#....###.##.## # Noise: ---------  Time: 378.1 (0.0) #.....@...####....# ## b) +0 dagger ..K.###..#...##..######. Cast: Shock r.#.###.####.##..# #... Fly  .................####.## ###.###.#.....#.......#  #..........######  K   kobold .....####^#.##  r   rat .>...## #...#  ...### #.... Casting: Shock (safe; 4% risk of failure)  Confirmfg`#  with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit)  The zap hits the kobold.fgk)  ##.[ #.  #.  #.   #.   #.     fgp* I  #..***  ****     r   rat ^ .>...##   fg} fg h.....)..fg" n62=9.1 (1Shockfg+ fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit)  The zap hits the kobold. _You kill the kobold!fgfgfg#fgWF _Unknown command.fg fg fg fgI fg% fg Q _fgbfgl-80rShockr   ratfg/p8-fgvfg6zZ _A rat is nearby!fgN~ ##.[.......... zzzbbb the Magician #. ##.###.##.... Djinni #. #.###.....## Health: 22/25 =====================--- #. #.##..##.##  AC: 3Str: 7 #. #.##..#..#  EV: 12Int: 18 #. #####....##.##  SH: 0Dex: 13 #.##.....#.##..#  XL:  3 Next: 62% Place: Dungeon:1 ##.##.#....###.##.## # Noise: ---------  Time: 380.1 (0.0) #..***@...####....# ## b) +0 dagger ..r[fg0;10;1m*###..#...##..######. Cast: Shock ..#.###.####.##..# #... Fly  .................####.## ###.###.#.....#.......#  #..........######  r   rat .....####^#.##  .>...## #...#  ...### #.... _A rat is nearby!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)fgw  ##.[.......... zzzbbb the Magician #. ##.###.##.... Djinni #. #.###.....## Health: 22/25 =====================--- #. #.##..##.##  AC: 3Str: 7 #. #.##..#..#  EV: 12Int: 18 #. #####....##.##  SH: 0Dex: 13 #.##.....#.##..#  XL:  3 Next: 62% Place: Dungeon:1 fgqy ##.##.#....###.##.## # Noise: ---------  Time: 380.1 (0.0) #.....@...####....# ## b) +0 dagger ..r.###..#...##..######. Cast: Shock ..#.###.####.##..# #... Fly  .................####.## ###.###.#.....#.......#  #..........######  r   rat .....####^#.##  .>...## #...#  ...### #.... Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat.fgm e ##.[ #.  #.  #.   #.   #.       #..***  ****     ^ .>...##   fg T.....).fg 3=5=1.1 (1Shockfg fgC onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat. _You kill the rat!fg(fgfgfg0 ,fg.Xfg%fgfg9fgfgSi4==fgMfg=fgfgmfg,fgfg6fgfgwfgfgi5==fg| fg#fgC&,fg'fg)fg+,fg,fg0fg62,fgg3fgA5fg6fg7:=fg7fg9fg[;fg;fg<fg>fg?A,fgYBfg DfgKF,fgSGfg0JfgL,fgMfgtOfgPfgJQfgRfgW  Things that are here:  a +0 short sword; a rat corpse; a kobold corpsefgXfghY _fgfZfg>\fgo^fg^fg_fgvafgbfgkcfg%dfgefggfg&hfgifgkfgm,fgnfg.r,fgNtfgwM _You now have 45 gold pieces (gained 10).fgjz4fgp{fg fgR #.##.# ##.. #.##.# #. #.##.# g #.##.#  #.##.#  #.##.####### #.##.##...#.# #..## ##.##.#....-.....#@.#####......... #.........).###..#.Shock #####.##..#.###.#### #............... ###.###.###.#...fgÏ8 #..##.# #..... g   hobgoblin (wandering) #..#.....### #..##.>...## .. . ...###fg0405.1 (24.0)fg<g.fgҨF-6.1 (25fgefgC\ _A hobgoblin comes into view.fg #.##.# ## zzzbbb the Magician .. #.##.# # Djinni g. #.##.#  Health: 24/25 =======================- #* #.##.#  AC: 3Str: 7 #* #.##.#  EV: 12Int: 18 #* #.##.##### SH: 0Dex: 13 #*## #.##.##... XL:  3 Next: 65% Place: Dungeon:1 #.# #.*## ##.##.#.... Noise: ---------  Time: 406.1 (0.0) .....#@.#####.........# b) +0 dagger #.........).###..#.. Cast: Shock #####.[33fgKm##..#.###.#### Fly  #............... ###.###.###.#... #..##.# #..... g   hobgoblin (wandering) #..##......### #..##.>...##  .. . ...### _A hobgoblin comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 71% to hit)fgLL B #.##.# ## zzzbbb the Magician .. #.##.# # Djinni g. #.##.#  Health: 24/25 =======================- #. #.##.#  AC: 3Str: 7 #. #.##.#  EV: 12Int: 18 #. #.##.##### SH: 0Dex: 13 fgdN #.## #.##.##... XL:  3 Next: 65% Place: Dungeon:1 #.# #..## ##.##.#.... Noise: ---------  Time: 406.1 (0.0) .....#@.#####.........# b) +0 dagger #.........).###..#.. Cast: Shock #####.##..#.###.#### Fly  #............... ###.###.###.#... #..##.# #..... g   hobgoblin (wandering) #..##......### #..##.>...##  .. . ...### Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 71% to hit)  The zap hits the hobgoblin.fgS c   *.   *.   #*   #*  fgT ` #*  #*## #.##. #.# #.*## ##.##. ......    >fghU { .. . fg r.$.....fg> n70=7.1 (1Shockfg fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!fgҔ fg fg͟ fg F _Unknown command.fg% `fg* } _fgB- b5=fg. fg0 fg 3 fg3 fgM4 fg)6 fg7 fg_8 fg8 fg: fg< fg< fg`= fg5? fg@ fgTA :=fgB fgE fgV 8 #..............# #.............( #.g........... #............ ..# ##J......... #.##.# ......... #.##.# fgW  #...$.# #.##.# - #@# #.##.#  #.# #.##.# Shock #.# #.#.## #.##.###.# #..## ##........#..#####....J   endoplasm (asleep)..#.##.........).###..#. g   hobgoblin (asleep)#####.##..#.###.####..............fgf 14.1 (7  An endoplasm and a hobgoblin come into view.fgDg E-5.1 (8fgVm fg"p % _Found 3 stones.fg9  #. zzzbbb the Magician .............# #. Djinni ............( #. Health: 24/25 =======================- g........... #. AC: 3Str: 7 ........... ..# ## EV: 12Int: 18 J......... #.##.# # SH: 0Dex: 13 .***..... #.##.#  XL:  3 Next: 70% Place: Dungeon:1 #.***.# #.##.#  Noise: ---------  Time: 415.1 (0.0) #@# #.##.#  b) +0 dagger #.# #.##.#  Cast: Shock #.# #.##.####[39fg: ;49m Fly  #.## #.##.##.. #.# #..## ##.##.#... .......#..#####......... J   endoplasm (asleep) ..#.##.........).###..#. g   hobgoblin (asleep) #####.##..#.###.### #.............. _Found 3 stones.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)fgS 9#. zzzbbb the Magician.............##. Djinni............(#. Health: 24/25 =======================-g...........#. AC: 3Str: 7.............# ## EV: 12Int: 18fgo *......... #.##.# # SH: 0Dex: 13.***.....#.##.#XL:  3 Next: 70% Place: Dungeon:1#.***.##.##.#Noise: ---------  Time: 415.1 (0.0)#@##.##.#b) +0 dagger#.##.##.#Cast: Shock#.##.##.#### Fly #.## #.##.##..#.# #..## ##.##.#..........#..#####......... J   endoplasmfg ..#.##.........).###..#. g   hobgoblin (asleep)#####.##..#.###.####..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is lightly wounded.fghofgRrZAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.endoplasm is lightly wounded.  fg sKThe endoplasm quivers.fgy.Jg.....$g   goblinfg{3=6.1 (1fglfgzfg/  --more--fgGSs _A goblin comes into view. It is wielding a +0 dagger.fgIs #. zzzbbb the Magician .............# #. Djinni ............( #. Health: 23/25 ======================-- g........... #. AC: 3Str: 7 ........... ..# ## EV: 12Int: 18 .J*....... #.##.# # SH: 0Dex: 13 g..**.... #.##.#  XL:  3 Next: 70% Place: Dungeon:1 #..**.# #.##.#  Noise: =--------  Time: 416.1 (0.0) #@# #.##.#  b) +0 dagger #.# #.##.#  Cast: Shock [fg2u33m#.# #.##.#### Fly  #.## #.##.##.. #.# #..## ##.##.#... .......#..#####......... J   endoplasm ..#.##.........).###..#. g   hobgoblin (asleep) #####.##..#.###.### g   goblin #.............. _A goblin comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 98% to hit)fg[D#. zzzbbb the Magician.............##. Djinni............(#. Health: 23/25 ======================--g...........#. AC: 3Str: 7*............# ## EV: 12Int: 18.**....... #.##.# # SH: 0Dex: 13fg\g..**....#.##.#XL:  3 Next: 70% Place: Dungeon:1#..**.##.##.#Noise: =--------  Time: 416.1 (0.0)#@##.##.#b) +0 dagger#.##.##.#Cast: Shock#.##.##.#### Fly #.## #.##.##..#.# #..## ##.##.#..........#..#####......... J   endoplasm..#.##.........).###..#. g   hobgoblin (asleep)#####.##..#.###.### g   goblin#..............Casting: Shock (safe; 4% risk of failure)  fg]bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 98% to hit)  The zap hits the endoplasm.fgWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 98% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.fgKfgfg..g.J.g....$gfgY3=7.1 (1fgfg + _The hobgoblin shouts!fg fg fg! fg F _Unknown command.fg@ #. zzzbbb the Magician .............# #. Djinni ............( #. Health: 22/25 =====================--- ............ #. AC: 3Str: 7 .g......... ..# ## EV: 12Int: 18 ..J....... #.##.# # SH: 0Dex: 13 fg.g.**.... #.##.#  XL:  3 Next: 70% Place: Dungeon:1 #..**.# #.##.#  Noise: ==-------  Time: 417.1 (0.0) #@# #.##.#  b) +0 dagger #.# #.##.#  Cast: Shock #.# #.##.#### Fly  #.## #.##.##.. #.# #..## ##.##.#... .......#..#####......... J   endoplasm ..#.##.........).###..#. g   hobgoblin #####.##..#.###.### g   goblin #.............. _Unknown command.fgCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)fg  #. zzzbbb the Magician .............# #. Djinni ............( #. Health: 22/25 =====================--- fg............ #. AC: 3Str: 7 .g......... ..# ## EV: 12Int: 18 ..J....... #.##.# # SH: 0Dex: 13 .g....... #.##.#  XL:  3 Next: 70% Place: Dungeon:1 #...$.# #.##.#  Noise: ==-------  Time: 417.1 (0.0) #@# #.##.#  b) +0 dagger #.# #.##.#  Cast: Shock #.# #.##.#### Fly  #.## #.##.##.. #.# #..## ##.##.#...fg: .......#..#####......... J   endoplasm ..#.##.........).###..#. g   hobgoblin #####.##..#.###.### g   goblin #..............Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm.fg*}       fgp* ..#  .**   .g.**....   #..**.#   #@#   #.#   #.#  #.##  #.# #..##  g   hobgoblin )g fgfgNfg@fgfgr...g.g...$r   rat (wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  fg̐Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!fg53=fg 45-8.1 (1fgfgV _A rat comes into view.fg˓fg8-fgHfgF _Unknown command.fg0It #. zzzbbb the Magician .r...........# #. Djinni ............( #. Health: 22/25 =====================--- ............ #. AC: 3Str: 7 ........... ..# ## EV: 12Int: 18 ..g....... #.##.# # SH: 0Dex: 13 ..g*..... #.##.#  XL:  3 Next: 75% Place: Dungeon:1 #.***.# #.##.#  Noise: =--------  Time: 418.1 (0.0) #@# #.##.#  b) +0 dagger fg*J#.# #.##.#  Cast: Shock #.# #.##.#### Fly  #.## #.##.##.. #.# #..## ##.##.#... .......#..#####......... g   hobgoblin ..#.##.........).###..#. g   goblin #####.##..#.###.### r   rat (wandering) #.............. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgJAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)fg#. zzzbbb the Magician.r...........##. Djinni............(#. Health: 22/25 =====================---............#. AC: 3Str: 7.............# ## EV: 12Int: 18*.g....... #.##.# # SH: 0Dex: 13.***.....#.##.#XL:  3 Next: 75% Place: Dungeon:1#.***.##.##.#Noise: =--------  Time: 418.1 (0.0)#@##.##.#b) +0 dagger#.##.##.#Cast: Shock#.##.##.#### Fly #.## #.##.##..fg0#.# #..## ##.##.#..........#..#####......... g   hobgoblin..#.##.........).###..#. g   goblin#####.##..#.###.### r   rat (wandering)#..............Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin.fgHfgJfgJfglT.r...g..g..$rfgV+9.1 (1fg^fglaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin. _The goblin is heavily wounded.fgVfgcXfgLcfggF _Unknown command.fg4B .............#.r.( .... .... ..# ##...g...... #.##.# ...g.....   #...$.# #.###.##.....r   rat###.###.###.#..fgDfgMJ.rfg^W6-20 _fg^fgafgP ] ( .r... ......... ..# ##g...... #.##.# .....   #...$.# #####..fg #.# #..## #........#..#####......#.##.........).###..######.# .. #. #..##.# #.... fgfgr-1ShockfgsfgfgA  r ......... ..# ##g...... #.##.# ....   #...$.# #####..#.# #..## #.#Fly #......#..#..##......## fg fg fg\ ggg   hobgobling   goblinfg fg d3=2Shockfg fg} fg: ..r......... #. zzzbbb the Magician ........... ..# ## Djinni ...g...... #.##.# # Health: 22/25 =====================--- ...g..g.. #.##.#  AC: 3Str: 7 #...g.# #.##.#  EV: 12Int: 18 #*# #.##.#  SH: 0fg(;Dex: 13 #*# #.##.#  XL:  3 Next: 75% Place: Dungeon:1 fg:#*# #.##.#### Noise: ---------  Time: 422.1 (0.0) #@## #.##.##.. b) +0 dagger #.# #..## ##.##.#... Cast: Shock fg$.......#..#####......... Fly  ..#.##.........).###..#.fgm #####.##..#.###.### fg#.............. g   hobgoblin fg###.###.###.#.. g   goblin #..##.# #....fg% #..##......## fgE_Unknown command.Casting: Shock (safe; 4% risk of failure)  fgcMConfirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAim: a goblin, wielding a +0 dagger (heavily wounded, 64% to hit)fg\F ..r......... #. zzzbbb the Magician ........... ..# ## Djinni ...g...... #.##.# # Health: 22/25 =====================--- ...g..g.. #.##.#  AC: 3Str: 7 #...g.# #.##.#  EV: 12Int: 18 #.# #.##.#  SH: 0Dex: 13 #.# #.##.#  XL:  3 Next: 75% Place: Dungeon:1fgҁ #.# #.##.#### Noise: ---------  Time: 422.1 (0.0) #@## #.##.##.. b) +0 dagger #.# #..## ##.##.#... Cast: Shock .......#..#####......... Fly  ..#.##.........).###..#. #####.##..#.###.### #.............. g   hobgoblin ###.###.###.#.. g   goblinfgW) #..##.# #.... #..##......##Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 64% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.The zap hits the goblin.fg   *.... ..#  *...   *..   #...*.#  fgv  #*#   #*#   #*#  #@##  #.# #..##  )fg     fgfgs..)$g..fg<80=3.1 (1fgfg fg+/  --more--fg_ K _You kill the goblin! fgt ..r......... #. zzzbbb the Magician ........... ..# ## Djinni ...g...... #.##.# # Health: 21/25 ====================---- ...g..).. #.##.#  AC: 3Str: 7 #...$.# #.##.#  EV: 12 fgInt: 18 #g# #.##.#  SH: 0Dex: 13 #*# #.##.#  XL:  3 Next: 80% Place: Dungeon:1 #*# #.##.#### Noise: =--------  Time: 423.1 (0.0) fg3#@## #.##.##.. b) +0 dagger fgv_#.# #..## ##.##.#... Cast: Shock .......#..#####......... Fly  fg..#.##.........).###..#. #####.##..#.###.### fg #.............. g   hobgoblin fg ###.###.###.#.. #..##.# #.... fg$T #..##......## _You kill the goblin! fgN>Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  fg{Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit) fgQ ..r......... #. zzzbbb the Magician ........... ..# ## Djinni ...g...... #.##.# # Health: 21/25 ====================---- ...g..).. #.##.#  AC: 3Str: 7 #...$.# #.##.#  EV: 12Int: 18 #g# #.##.#  SH: 0Dex: 13 fg#.# #.##.#  XL:  3 Next: 80% Place: Dungeon:1 #.# #.##.#### Noise: =--------  Time: 423.1 (0.0) #@## #.##.##.. b) +0 dagger #.# #..## ##.##.#... Cast: Shock .......#..#####......... Fly  ..#.##.........).###..#. #####.##..#.###.### #.............. g   hobgoblin ###.###.###.#.. #..##.# #.... #..##......##Casting: Shock (safe; 4% risk of failure)  fgԦConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin. fg4   *... ..#  *..    fgx*.   #...$*#   #*#   #*#   fg #*#  #@##  fg8/ #.# #..##  )     fgd?    fgR   fg5:l....†.. fgBe54.1 (1Shock fgI fg.Lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line fg_LAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin! fg0  fg  fg  fg F _Unknown command.!fg/Y!fgaZ!fgF[!fg]!fg_!fgc,!fgmr-Shockr   rat!fgw    ........... ..#  ....   ).. !fg{w  #...r.#   #†#   #.#   #.# 5!fgwV #@##  #.# #..##  !fgw..#..# ..#.##.........) !fgw #####.## #..!fg&x& ###. #..##.# !fgNxS _You start resting.!fg    ........... ..#  ....   )..   #...r.#   #†#   #.#   #.#  #@##  #.# #..##  .#..# ..#.##.........) #####.## #.. ###. #..##.# !fg 8-!fg !fg# Z _A rat is nearby!"fg<h ..r......... #. zzzbbb the Magician ........... ..# ## Djinni ...g...... #.##.# # Health: 20/25 ===================----- ...g..).. #.##.#  AC: 3Str: 7 #...r.# #.##.#  EV: 12Int: 18 #*# #.##.#  SH: 0Dex: 13 #*# #.##.#  XL:  3 Next: 85% Place: Dungeon:1 #*# #.##.#### Noise: ---------  Time: 425.1 (0.0) "fgN=p#@## #.##.##.. b) +0 dagger #.# #..## ##.##.#... Cast: Shock .......#..#####......... Fly  ..#.##.........).###..#. "fgx=h#####.##..#.###.### "fg=#.............. r   rat "fgJ>###.###.###.#.. #..##.# #.... #..##......## _A rat is nearby!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  "fgy>oPress: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)"fge ..r......... #. zzzbbb the Magician ........... ..# ## Djinni ...g...... #.##.# # Health: 20/25 ===================----- ...g..).. #.##.#  AC: 3Str: 7 #...r.# #.##.#  EV: 12Int: 18"fgke #†# #.##.#  SH: 0Dex: 13 #.# #.##.#  XL:  3 Next: 85% Place: Dungeon:1 "fge#.# #.##.#### Noise: ---------  Time: 425.1 (0.0) #@## #.##.##.. b) +0 dagger "fge_#.# #..## ##.##.#... Cast: Shock .......#..#####......... Fly  "fgf..#.##.........).###..#. #####.##..#.###.### "fgDf#.............. r   rat ###.###.###.#.. "fgjfN#..##.# #.... #..##......##"fgfCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."fgfAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line"fgfIAim: a rat (71% to hit)  The zap hits the rat."fg%ln   *.... ..#  *...   *.. "fgl;  #...*.#   #*#   #*# "fgl  #*#  #@## "fg m #.# #..##  "fgGmJ) "fgqmQ  "fgm?   "fgmR  "fg"fg\x..)$†.."fg51="fg)f7=6.1 (1Shock"fg4"fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  "fg Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat. _You kill the rat!"fg_Y"fgz _Unknown command.#fg _#fg#fg#fg#fg%#fg#fgX:=#fgi#fg#fg3E2=#fg7#fgP,#fg#fgo,#fg#fgW,#fg7t3==4==5== _HP restored.  You see here a hobgoblin corpse.= _#fg8,#fg:#fg>M  You now have 57 gold pieces (gained 12).#fg*?#fgA#fg=K_ _You see here a rat corpse.#fgN#fgTN#fgO#fgCT#fgdV#fgV#fg0X#fg\#fg_,#fg0a#fge#fgg#fgh#fgi#fg*l#fgn,#fg}p#fgVr#fgt,#fgrv#fgMz_  You see here a rat corpse.#fg|#fgK} _#fg~#fgO#fg{,#fg #fgq#fgf,#fg#fg#fgΎ,#fg#fg#fg#fg#fg]#fg#fg7 .....##  #.%..............#  #................#  #................# #...............(# #fg#................# #................# .#..............## #.-60.1 (34.0)#...@...)....## #.## #####...†.#### #.## #fg3@#.###†# #.## #.# #.# #.## #.# #.# #.#.# #.## #.###.# #..## ##.##.......#..####..#.##.........)#fgm#fgF-1.1 (35#fg$#fg, _Found a flux talisman.$fg6`$fg,$fg}$fg$fg$fg$fg$fg$fg$fg[$fgu$fg$fg$fg$fg$fg$fg $fg! $fg $fgk$fg$fg$fg$fg$fg,$fg$fg& $fg!,$fg"$fg= ####### ##  ##.....##.....## ##........## .%..............# #................# #................##...............(##................# #................# ##..............## #$fg=z##.......)....## #.$fg.C09.1 (8.0)$fgK,70.1 (9$fgQ$fgUd _d - a scroll labelled KUM JAASMUWETO%fg- %fgG. %fg/ %fgn4 %fg6 %fg: B%fg< ,%fg> %fg@ %fgA %fgB %fgC %fg E %fgF %fg;G %fgI %fgK %fg#N %fgnN %fgP %fgS %fgU ,%fgW %fg/] %fg_ %fg_ %fg|a %fgsd %fgg %fgHg %fgh %fgk %fgn %fgmn %fgo %fgr %fgwu %fgu %fgw %fgmz %fg| %fg} %fg~ %fg %fgy %fg %fg %fgQ %fgЎ %fg %fgڐ %fg %fgǔ %fg %fg~ %fgT %fgy %fg %fgK %fgA %fg; %fgm %fg %fg %  %fgI @You see here a hobgoblin corpse.%fg %fg8 _%fgq %fg %fg5 %fgc %fg3 %fg %fgD %fgr %fgN %fg %fg %fg@ %fg& %fg %fg %fg* %fg %fg %fg %fgS %fg& %fg# %fgz %fg %fg %fg %fg %fg% %fg %fg %fg %fg %fg %fg %fg %fgI %fg %fg %fg %fg: %fg/ %fg %fg %fg %fg %fgY %fg %fg %fg %fgv %fgW %fg %fg %fg %fg ,%fg %fg/ %fg %fg8 %fg %fg& %fg %fgM %fg %fgV %fg9 ,%fg %fg %fgV ,%fg %fg %fg ,%fg %fg %fg y#.# #.##.##### #.# #.## #.##..####.###..## ##.##..........#..#####...##....#.##.........).#####.#.######.##..#.#%fg Q #.#.# #........ #.#.# ###.###.# #@#.# #..##.# #.#.# #..##..Shock #.#.# #..##.> #...# .. . ..%fg#  #..#. .. ##.. #.. r   rat (asleep) .. ..r %fg" 0506.1 (36.0)%fg ,7.1 (37%fg( %fg V _A rat comes into view.&fgjA g #.# #.# #.# zzzbbb the Magician #### #.# #.## #.# Djinni #..####.###..## ##.# Health: 24/25 =======================- #..........#..#####... AC: 3&fg)B $Str: 7 ##....#.##.........).# EV: 12Int: 18 ####.#.######.##..#.# SH: 0Dex: 13 #.#.# #........ XL:  3 Next: 87% Place: Dungeon:1 #.#.# ###.###.# Noise: ---------  Time: 507.1 (0.0) #@#.# #..##.# b) +0 dagger &fgzB #.#.# #..##.. Cast: Shock #.#.# #..##.> Fly  #...# .. . ..&fgB  #..#. .. ##.. #.. r   rat (asleep)&fgB y .. ..r &fg$C Casting: Shock (safe; 4% risk of failure)  &fgC MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.&fg/I f #.# #.#  #### #.# #.##  ..##  &fgI #.......... ##....#.) . #.#.#  #.#.# &fgI  #@#.#  #*#.# &fgJ  #*#.# > &fgMJ #.*.# .. .  &fgwJ #.*#.  ##.* &fgJ L .* &fgK A..* &fg$ N.......&fg n90=8.1 (1Shock&fg &fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line&fg7 Aim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!'fg'fg'fg& 'fg"F _Unknown command.'fg4'fgQ'fg'fg  _5='fg'fg'fgd'fg'fgv'fga'fg'fg'fg'fg'fg'fg'fg'fg'fg$='fg'fg.'fg'fg 'fg'fg'fg'fg'fg'fg'fg'fg,,'fg'fg'fgn'fg'fg'fg 'fg 'fg0'fg'fg'fg'fg'fg'fgy0 .#.# #..##. #.#.# #..#. #...###### .. .  . #..#...... 'fg!1X #. ##...####. #.#####..## #.........# #?.....##..# -#...@.## #..# #.....# #.# 'fgH1!#..!.## ... #....# .##'fgg1#...$# #'fg1#....##....#'fg1P#....#  'fg1&e - a ring of resist corrosion'fg:/202.0)(fgF-1.1 (13(fg(fg / _You see here a +0 dagger.)fg )fgr )fgm )fgo )fg )fg n)fg )fg ... #...###### .. . .. #..#......  #. ##...####.  #.#####..##  #.........#  #?.....##..# #...).## #..# #.....# #.# # ... # .## #...$# # #....# #....#  #....# ##.### #.)fg 03.1 (2.0))fg +4.1 (3)fg )fg Q _f - a blue potion+fg 4+fg +fg +fg B+fg +fg ,+fg# +fg# ,+fg5% +fg?* M _You now have 67 gold pieces (gained 10).+fg, 4+fg- +fgU6 B+fg7 +fg: +fg= ,+fg#? +fg@ +fgqC ,+fgD +fg"G +fgoI +fgI +fg!K +fgb  #.#.# # ..... #.#.# #.#.... #.#.# #. .... #...###### .. ... #..#...... #.# ##...####. #.#####..# #........ #@.....##..# #...).## #.. #.....# #.# #....## ...+fgd  #....#.## #....## #....# #....##....#+fgj +32.1 (8+fgt +3.1 (9+fgz +fg} a _g - a scroll labelled EMUGGA MUOR,fgJ,fg£,fg,fgvB,fgB,fgƮ,fg,fgذ,fg,fgƳ,fgn,,fgl,fg?,fgG,,fg],fgx,fg},,fgw,fgO,fg>,fg{,fgL,fg,fg,fg,fgG,fg?,fg,fgR,fg,fg,fg,,fg!,fg.,fg,,fg,fgx,fg",,fg,fgc,fgL,,fg-,fg,fg,fg,fg(,fg",fg{B,fg,fg ,,fg,fg,fg,fg,fg,fg9,fg,fg ,fg,fg;,fgK,fgz,fg,fg,fg.,fgb,fg,fg|,fgX,fg,fg,fg*,fgj,fg,fg ,fg,fgUB,fg,fg,,fg,fgm,fg,fg;,fg_,fg,fg%,fgi,fg,fg,fgl,fg,fg,fg,fgb...#.#.##..##......####^#.# ...#.#.# # #..##.>...## #...# ...#...######..... ...### #... ...#..#.......#.?. ..# #..## #####...####.....##.. #... #####..## ...#..# ........## .$...# .....##..##,fg#..## 60.1 (27.0) ..).####..###### ....# ##.#......##..# ...## #...####.# >.# ...# ##.## #..# . ...# ### ### ...# .. ...#,fg ... ...# .... .###,fgE .....,fg' ,fg (,1.1 (28,fg-,fg0; _Found a stone staircase leading down..fgՇ.fgڈWhere to? (Tab - D:1, ? - help)  D - Dungeon .fgӊ .fgX ...#.#.##..##......####^#.# zzzbbb the Magician ...#.#.# # #..##.>...## #...# Djinni ...#...######..... ...### #.... Health: 25/25 ======================== ...#..#.......#.?. ..##..## AC: 3Str: 7 #####...####.....##..#... EV: 12Int: 18 #####..## ...#..#SH: 0Dex: 13 ........## .$...#XL:  3 Next: 90% Place: Dungeon:1 .....##..## #.#..##Noise: ---------  Time: 561.1 (0.0) ..).####..[4.fgǚ o0m######@....#b) +0 dagger ....# ##.#......##..#Cast: Shock ...## #...####.# >.#Fly ...# ##.## #..# . ...# ### ##.# ...#.. ...#... ...#.... .###.....e - a ring of resist corrosion _You see here a +0 dagger. _f - a blue potion _You now have 67 gold pieces (gained 10). _g - a scroll labelled EMUGGA MUOR _Found a stone staircase leading down..fg .fg .fgV B.fg X.fg .fg .fgH .fgu .fg .fg .fg7 .fgP .fgM $ .fg _Found a robe..fg .fg .fg .fg .fg ######.........### #.... #.......#.?.#..# #..### ###.....##.. #... ## .....#..#  ...## ..$...#  .fg I..## #.#..## ###..######.....#  ##.#......##..###  #...####.##..@.#  ##.## #..#.##.......Shock  ### ##.#.# ....... .... .....[.fgI S .... ....... ..... r......r   quokka (asleep) #..............fga D ##### ....... .fg *6.1 (5.fg z .  A quokka comes into view..fg, ]7.1 (6Shock.fg .fg _The quokka moves out of view. _There is a stone staircase leading down here.0fg0fg0fgy0fg0fgurr   quokka0fgFB8.1 (1Shock _0fg0fgRv3 #.#.# #.#...........#  #.w...........#  .#...........# ...........!.## ..............# .............2 #g.......# #@.....# 0fgw#.!.........# #............?#..........#..#..........# #g.......... w   ribbon worm (wandering).....###g.... g   hobgoblin (missile, wandering)..... K gg 2 goblins (1 wandering, 1 asleep)K   kobold (asleep)0fgGx0fgܓ  wggwgg)Kgglauncher)Kwandering)  You fly downwards.  The hobgoblin shouts! The goblin shouts! x2; You hear an angry hiss.  The goblin unwields a +0 dagger. The goblin wields a +0 sling.0fgBV(((((((0fg^0fgUa0fgb0fgf0fg'u.w.@.....$g....g....K.0fg=J====8 (1.70fg0fg _The goblin shoots a sling bullet. The sling bullet misses you.Found four items. _There is a stone staircase leading up here.1fg 1fg 1fg 1fg 1fg 1fg 1fg g...g.........K.K  The kobold shouts!1fg,$ V(((((((1fg 1fg .@.....SS   adder (wandering)g   hobgoblin (missile)gg 2 goblins (1 launcher)(…)1fgĶ a===-901fg 1fg  ..######.........### #.... .#.......#.?.#..# #..### ...####.....##.. #... ..## .....#..# ...##$...# ##..## #.#..## ###..######.....# 1##.#......##..### #...####.##..@.# ##.## #..#.##.....### ##.#.# ...... .... .r...[ .... ..... ..... ......r   quokka #............. #####. _The goblin shoots a sling bullet. The sling bullet misses you.1fg 8-1fgf 1fg 1fgB Ir.1fg 8---71.3 (2.51fg 1fg] { _You fly upwards. _There is a stone staircase leading down here.2fg. #.... #.?.#..#  ...##.. #...  .....#..# ..$...# #.#..##.....#  #..###  #..@.#  ##.## #..#.##r......  ### ##.#.# .......  2fg.... .....[.  .... .......  ..... .......  .......  ##### ....... 2fgx < #.... #.?.#..#  ...##.. #...  .....#..# ..$...# #.#..##.....#  #..###  #..@.#  ##.## #..#.##r...... 2fg+y  ### ##.#.# .......  .... .....[. .... ....... ..... .......  ....... ##### ....... 2fgy 2fg :---2fg 2fgC ] _A quokka is nearby!3fg`#.# ###..##.>...## #...# ...######.........### #....#.......#.?.#..# #..### #...####.....##..#... #.....#..# ....$... . #.#..## ####..######.....# # ##.#......##.@### 3fgf=# #...####.##..>.# .## #..#.##r......### ##.#.# ....... .... .....[. .... ....... ..... ....... #.............##### .......3fg3fg r.  The quokka attacks as it pursues you!3fg5=2.3 (1.03fg 3fg > _The quokka bites you but does no damage.4fg.#.# ###..##.>...## #...#  zzzbbb the Magician ...######.........### #....  Djinni ..#.......#.?.#..# #..###  Health: 24/25 =======================- #...####.....##.. #...  AC: 3Str: 7 #..## .....#..# EV: 12Int: 18 ....## ..$...# SH: 0Dex: 13 .##..## #.#..## XL:  3 Next: 90% Place: Dungeon:1 ####..######.....#4fgQ{ Noise: =--------  Time: 572.3 (0.0) # ##.#......##.@###  b) +0 dagger # #...####.##..r*#  Cast: Shock  ##.## #..#.##.......  Fly  ### ##.#.# .......  .... .....[.  .... .......  r   quokka ..... .......  #.............  4fg##### ....... The quokka attacks as it pursues you! _The quokka bites you but does no damage.  4fgɚCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4fgAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line4fgbI.#.# ###..##.>...## #...#zzzbbb the Magician ...######.........### #....Djinni ..#.......#.?.#..##..###Health: 24/25 =======================- #...####.....##..#...AC: 34fgc Str: 7 #..## .....#..#EV: 12Int: 18 ....## ..$...#SH: 0Dex: 13 .##..## #.#..##XL:  3 Next: 90% Place: Dungeon:1 ####..######.....#Noise: =--------  Time: 572.3 (0.0) # ##.#......##.@###b) +0 dagger # #...####.##..**#4fgdCast: Shock##.## #..#.##.......Fly 4fg8d### ##.#.# ........... .....[..... .......r   quokka4fgod ..... .......#.............##### ....... 4fgd_The quokka bites you but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4fgdAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line4fgeSThe zap misses the quokka. The zap hits the quokka.4fg_r.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the quokka. The zap hits the quokka.  The quokka is almost dead.4fg+3.3 (14fg]4fg S _The quokka barely misses you.5fg]45fg5fgF _Unknown command.5fgn.#.# ###..##.>...## #...#  zzzbbb the Magician ...######.........### #....  Djinni ..#.......#.?.#..# #..###  Health: 23/25 ======================-- #...####.....##.. #...  AC: 3Str: 7 #..## .....#..# EV: 12Int: 18 ....## ..$...# SH: 0Dex: 13 .##..## #.#..## XL:  3 Next: 90% Place: Dungeon:1 ####..######.....# Noise: =--------  Time: 573.3 (0.0) # ##.#......##.@###  b) +0 dagger5fg)[30X # #...####.##..r*#  Cast: Shock  ##.## #..#.##.......  Fly  ### ##.#.# .......  .... .....[.  .... .......  r   quokka ..... .......  #.............  ##### ....... _The quokka barely misses you. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line5fg .#.# ###..##.>...## #...#zzzbbb the Magician ...######.........### #....Djinni ..#.......#.?.#..##..###Health: 23/25 ======================-- #...####.....##..#...AC: 3Str: 7 #..## .....#..#EV: 12Int: 18 ....## ..$...#SH: 0Dex: 13 .##..## #.#..##XL:  3 Next: 90% Place: Dungeon:1 ####..######.....#5fgNoise: =--------  Time: 573.3 (0.0) # ##.#......##.@###b) +0 dagger # #...####.##..**#Cast: Shock##.## #..#.##.......Fly ### ##.#.# ........... .....[..... .......r   quokka..... .......#.............##### .......Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the quokka.The zap hits the quokka but does no damage.6fgU Mr.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap misses the quokka.  The zap hits the quokka but does no damage.  The quokka is almost dead.6fg) +4.3 (16fg56fgT _The quokka closely misses you.6fg6fgE6fg6fgIF _Unknown command.7fg^pF.#.# ###..##.>...## #...#  zzzbbb the Magician ...######.........### #....  Djinni 7fgp..#.......#.?.#..# #..###  Health: 22/25 =====================--- #...####.....##.. #...  AC: 3Str: 7 #..## .....#..# EV: 12Int: 18 ....## ..$...# SH: 0Dex: 13 .##..## #.#..## XL:  3 Next: 90% Place: Dungeon:1 ####..######.....# Noise: =--------  Time: 574.3 (0.0) 7fgqG# ##.#......##.@###  b) +0 dagger # #...####.##..r.#  Cast: Shock  ##.## #..#.##.......  Fly  ### ##.#.# .......  .... .....[.  7fgq.... .......  r   quokka ..... .......  #............. 7fgq9 ##### ....... _Unknown command.7fgqCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7fg#rAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line7fgIr.The zap hits the quokka.7fgwf >...## #...#  #.... ?.#..#   #...       **#  ##.## 7fgx  ###   ....  ....  .....   ##### 7fgM:>.7fg e55.3 (1Shock7fg}7fg  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka. _You kill the quokka!7fg7fg7fg_7fgXF _Unknown command.8fgL8fgnM8fgbO8fgQ8fgVi3= _8fgW8fgW8fgRY8fg[,8fg]8fg_8fg1`8fgja8fgMe4==8fgf8fgvi,8fgek8fgm8fgm8fgo8fgr,8fgs8fguP=8fgPw8fg|b5=8fgE8fg؄1 _HP restored.8fgN8fg܇8fg8fg8fgaX8fg,8fgx8fg8fg8fgr:=8fg8fg,8fgL8fg9L _You now have 76 gold pieces (gained 9).8fgN8fg8fg8fgT8fg\8fg8fg8fg;8fg78fgn8fgѲ8fgD#....#.##.........).###..#...##.. ####.#.######.##..#.###.####.##..  #.#.# #....................  #.#.# ###.###.###.#.....#.. ####.#.# #..##.###..........8fg#.#.# #..##......####^#.# ...#.#.# ###..##.>...## #...# ...#...######.........### #....- ...#..#.@.#..##..## #####.....##..##... 8fg#####..## #.....#..# ........## #........# 8fg }.....##..#######.#..## 8fg*..).####..######.....# 8fgT....# ##.#......##..### 8fgv...## #...####.##..>.# ...# ##.## #..#.##.......8fg8fg/938.0)8fgF-4.3 (198fgz8fgf _h - a scroll labelled JUD ZASSE INORCH8fgQ 8fg 8fg 8fg# 8fg% 8fg`& 8fg* 8fg4, 8fg- 8fg. 8fg. 8fgn0 8fg2 8fg^2 8fg2 8fgf4 8fg5 8fg6 8fg6 8fg7 8fg9 8fg9 8fg: 8fg"< 8fg= 8fgO> 8fg> 8fg{@ 8fgA ,8fgB 8fgD 8fgF 8fgF 8fgH 8fgI 8fg.K 8fgvK 8fgL 8fgQP  There is a stone staircase leading down here.  You see here a quokka corpse.8fg[R 8fgR _8fgT 8fgU 8fgW 8fgW 8fgWY 8fg3] 8fg a B8fga 8fgc 8fg!d 8fg!e 8fguh 8fgej ,8fgk 8fg n 8fgXp ,8fgq 8fgs 8fgu 8fg>v 8fgw 8fgy 8fg{ ,8fgp} 8fgX 8fg8 8fg| 8fgڂ 8fg 8fgɆ 8fg 8fgH 8fg 8fg 8fgՌ 8fgǍ 8fg- 8fg 8fg 8fg 8fg* 8fgw 8fg 8fg? 8fg 8fgc 8fgž 8fg 8fg_ 8fg٢ 8fg 8fg 8fgX  #.........  #...............  #........  8fg t######..........  ##.........  ####.....#..  #....##### #  8fg #######.####  .......@# 8fg O  #########  8fg/ " 8fgS 8fg -618.3 (248fg ,9.3 (258fg 8fga c _i - a scroll labelled USUOFA GARISS9fg69fgX9fg,9fg9fg9fg9fgݲ9fg&9fgdz9fgL9fgz9fg9fg/9fgݵ,9fg9fg09fgs9fg9fg"9fg'9fg9fg9fg9fgϼ9fg_9fg9fg9fg]9fgr9fg˿9fg9fgW9fg9fg9fg9fg9fgP,9fg9fg~9fg,9fg9fg9fg]9fgw9fg9fg`9fg9fg9fgr9fg9fg 9fg09fgi9fgP9fg9fg9fgO9fg[9fg9fg9fg9fg9fg'9fgN9fg9fg?9fg9fgG9fg9fg9fg,9fg9fg9fg9fg9fg9fgV9fg9fg 9fg9fg9fga9fg9fgV9fg9fg,9fg9fg9fg,9fgl9fg9fg9fg/9fg9fg9fg,9fg9fgu9fg,9fg9fg9fg9fgh9fg9fg 9fg ,9fgl 9fg 9fg ,9fg^ 9fgs 9fg ,9fgS 9fg 9fg ,9fg 9fg 9fg ,9fg 9fg 9fg ,9fgn 9fg 9fg 9fg% 9fg 9fg 9fg 9fgc 9fg 9fg$ 9fgP ,9fg 9fgJ 9fg ,9fg 9fg" 9fgq$ ,9fg{% 9fgV' 9fg) ,9fgf, 9fg. 9fg@1 9fg1 9fg2 9fg6 9fgR8 9fg8 9fg9 9fg= 9fg? ,9fgA 9fgDD 9fgyW ..####.##..>.######.# .## #..#.##............ ## ##.#.##............ #...........[...... #.................. #.................. #.................. ######............(65.3 (469fgW * ##....@.......####.....#...$.#....##### #### ##########.#### ...........# ############9fg_ 9fgh ,6.3 (479fgn 9fgp - _Found 5 poisoned darts.;fg_A4;fgC;fgIF;fgWH;fgLB;fgP,;fgQ;fgT;fgW,;fgX;fgT[;fg],;fg_;fgb;fgd,;fgVf;fgi;fg}.##.............# #.#.##......### ...........[. .........##.# ...... ...... #####.(##........71.3 (5.0)####.....#.#....##########.....: ;fgI####.#### ..... .....#.... ###### ### ;fg';fg+2.3 (6;fg;fgc _Found a Codex of Conductivity.;fg +3.3 (7;fg;fg,> _You now have 89 gold pieces (gained 13)..######.# .##...# ##.....### ## [.... ##.#### ...... ##............(g##............. ####.....#..............Shock....##########.....: #.####..... ..# #......... #############g   hobgoblin (asleep).######.# zzzbbb the Magician .##.............# Djinni .##.............### ##  Health: 24/25 =======================- ........[.............  AC: 3Str: 7 .................##.####  EV: 12Int: 18 ........................  SH: 0Dex: 13 ........................  XL:  3 Next: 95% Place: Dungeon:1 ##............(.....***g  Noise: ---------  Time: 676.3 (0.0)  ##.............@***....  b) +0 dagger ####.....#..............[=fg` 40m  Cast: Shock #....##########.....:...  Fly #.#### #......... ..# #......... ### ##########  g   hobgoblin (asleep) _A hobgoblin comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)=fg: ..>.######.#zzzbbb the Magician .##.............#Djinni .##.............### ##Health: 24/25 =======================- ........[.............AC: 3Str: 7 =fg .................##.####EV: 12Int: 18 ........................SH: 0Dex: 13 ........................XL:  3 Next: 95% Place: Dungeon:1 ##............(.....****Noise: ---------  Time: 676.3 (0.0)  ##.............@***....b) +0 dagger =fg M####.....#..............Cast: Shock #....##########.....:...Fly #.#####......... ..##......... #############g   hobgoblin  =fg* >Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  =fgz nThe zap hits the hobgoblin.  The hobgoblin is severely wounded.=fgc] =fge S..g....=fgj 4==7.3 (1=fgr =fgu   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts!>fg>fg>fg.>fgY F _Unknown command.>fg ..>.######.# zzzbbb the Magician .##.............# Djinni .##.............### ##  Health: 23/25 ======================-- ........[.............  AC: 3Str: 7 .................##.####  EV: 12Int: 18 ........................  SH: 0Dex: 13 ........................  XL:  3 Next: 95% Place: Dungeon:1 ##............(.....**g.  Noise: ==-------  Time: 677.3 (0.0)  ##.............@***....  b) +0 dagger ####.....#...>fg/ [47m...........  Cast: Shock #....##########.....:...  Fly #.#### #......... ..# #......... ### ##########  g   hobgoblin _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)>fg- !..>.######.#zzzbbb the Magician .##.............#Djinni .##.............### ##Health: 23/25 ======================-- ........[.............AC: 3Str: 7 .................##.####EV: 12Int: 18 ........................SH: 0Dex: 13 ........................>fgi XL:  3 Next: 95% Place: Dungeon:1 ##............(.....****Noise: ==-------  Time: 677.3 (0.0)  ##.............@***....b) +0 dagger ####.....#..............Cast: Shock #....##########.....:...Fly #.#####......... ..##......... #############g   hobgoblin  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin but does no damage.>fgT >fgZ S.g.....>fg^a 3-8.3 (1>fgPj >fgm Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin but does no damage. _The hobgoblin is severely wounded.?fg ?fg 8-?fg ?fg \ _Unknown command.?fg ?fg~ ?fgPN ..>.######.# zzzbbb the Magician .##.............# Djinni .##.............### ##  Health: 22/25 =====================--- ........[.............  AC: 3Str: 7 .................##.####  EV: 12Int: 18 ........................  SH: 0Dex: 13 ........................  XL:  3 Next: 95% Place: Dungeon:1 ##............(....**g..  Noise: =--------  Time: 678.3 (0.0)  ##.............@**.....  b) +0 dagger ####.....#...?fgHQ [47m...........  Cast: Shock #....##########.....:...  Fly #.#### #......... ..# #......... ### ##########  g   hobgoblin _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)?fgUy?fg ..>.######.#zzzbbb the Magician .##.............#Djinni .##.............### ##Health: 23/25 ======================-- ........[.............AC: 3Str: 7 .................##.####EV: 12Int: 18 ........................SH: 0Dex: 13 ........................XL:  3 Next: 95% Place: Dungeon:1 ##............(......g..Noise: =--------  Time: 678.3 (0.0)  ##.............@.......b) +0 dagger ####.....#..............Cast: Shock ?fgl#....##########.....:...Fly #.#####......... ..##......... #############g   hobgoblin  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  Okay, then.?fg?fg}?fgx?fg. _@fg@fg\@fg@fgfMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (severely wounded, 71% to hit) _Okay, then.Unknown command.Afgi..>.######.# zzzbbb the Magician .##.............# Djinni .##.............### ##  Health: 22/25 =====================--- ........[.............  AC: 3Str: 7 .................##.####  EV: 12Int: 18 ........................  SH: 0Dex: 13 ........................  XL:  3 Next: 95% Place: Dungeon:1 ##............(....**g..  Noise: =--------  Time: 678.3 (0.0)  ##.............@**.....  b) +0 dagger ####.....#...Afg[47m...........  Cast: Shock #....##########.....:...  Fly #.#### #......... ..# #......... ### ##########  g   hobgoblin _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)Bfg..>.######.#zzzbbb the Magician .##.............#Djinni .##.............### ##Health: 22/25 =====================--- ........[.............AC: 3Str: 7 .................##.####EV: 12Int: 18 ........................SH: 0Dex: 13 ......................**XL:  3 Next: 95% Place: Dungeon:1 ##............(....***..Noise: =--------  Time: 678.3 (0.0)  ##.............@**.....b) +0 dagger ####.....#..............Cast: Shock #....##########.....:...Fly #.####BfgD#......... ..##......... #############g   hobgoblin  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin.BfgBfg Z...g...BfgK+9.3 (1BfgoBfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin. _The hobgoblin is almost dead.Cfg[ #..### .##. #..>.######.##...# #.##.# #.##.....### ###[...... ##.####. ............. #(@....g...  ........  ####.....#..............  #....##########.....:... ##.#### #. ...# #......... ##############CfgF_Cfgh4g.Cfg-j]3=-80Cfg2tCfgvCfg= #..### .# #. ##..>.######.##...# .#.##.# .#.##.### ###.[......##.####..#.@....g.... ##Cfge . ####.....#. #....##########.....:..#.#### #...# #.# ###Cfg' Cfg@ tg.-1Cfg? Cfgz T _You see here 5 poisoned darts.Dfg###..### .# #.  zzzbbb the Magician ##..>.######.##...# Djinni .#.##.............# Health: 22/25 =====================--- .#.##.............### ###  AC: 3Str: 7 ..........[.............  EV: 12Int: 18 ...................##.####  SH: 0Dex: 13 ..........................  XL:  3 Next: 95% Place: Dungeon:1 ..........................  Noise: ---------  Time: 681.3 (0.0) ####............@***g.....  b) +0 dagger  ##..................... Dfg %  Cast: Shock  ####.....#..............  Fly  #....##########.....:... ###.#### #......... ....# #.........  g   hobgoblin ##### ##########  _You see here 5 poisoned darts.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)Dfg(##..### .# #.  zzzbbb the Magician ##..>.######.##...# Djinni .#.##.............# Health: 22/25 =====================--- .#.##.............### ###  AC: 3Str: 7 ..........[.............  EV: 12Int: 18 ...................##.####  SH: 0Dex: 13 ..........................  XL:  3 Next: 95% Place: Dungeon:1 ..........................  Noise: ---------  Time: 681.3 (0.0) ####............@...g.....  b) +0 dagger  ##..................... Dfg-[37m Cast: Shock  ####.....#..............  Fly  #....##########.....:... ###.#### #......... ....# #.........  g   hobgoblin ##### ########## Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin. .# #. > ###     *******..          DfgN...†...Dfg+Dfg##..### .##.zzzbbb the Magician ##..>.######.##...#Djinni .#.##.............#Health: 22/25 =====================--- .#.##.............### ###AC: 3Str: 7 ..........[.............EV: 12Int: 18 ...................##.####SH: 0Dex: 13 ..........................XL:  3 Next: 100% Place: Dungeon:1 ..........................Noise: =--------  Time: 682.3 (1.0) ####............@...†.....b) +0 dagger##.....................Cast: Shock####.....#..............Fly DfgJ8#....##########.....:... ###.#####......... ....##......... ###############Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin.DfgeAim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!  You have reached level 4!Dfg/  --more--EfgX7/31-44 0% ShockEfgEfg O _You feel agile.Efg Efg3 z _Unknown command.Ffg Ffg \8=-3Ffg Ffg * _j - 5 poisoned dartsGfgGfgGfgGfgtGfgGfg Gfg Gfg Gfg Gfg,GfgGfgGfgi9==GfgGfg,GfgmGfgGfgGfgGfgB!Gfg!Gfg#Gfg%Gfg)&j30==Gfg'Gfg+Gfg^+Gfg.Gfg0Gfg0Gfg1Gfg2Gfg:3Gfg3Gfg5Gfg5#1Gfg6F==Gfg7Gfg;Gfg?,Gfg@Gfg\CGfgE,GfgFGfg_IGfgMBGfgNGfgvPGfgP$=Gfg2QGfgRRGfgTGfgVGfgFWGfgXGfgl`XGfgKaGfgcGfgcGfg,dGfgeGfggGfggGfghGfgjGfglGfgilGfgmGfgnGfg pGfgWpGfgqGfgqGfgsBGfguGfgvGfgvGfgwGfgyGfgLz,GfgzGfg{Gfg|Gfg|Gfg*}Gfg~GfgGfgpGfgGfgނGfgGfgۃGfg/GfgbGfg?GfgGfgGfg6GfgjGfgҐGfg0GfgÑGfgNGfgtGfgДGfgGfgIGfgGfgOGfgyGfgGfg6GfgGfgGfgקGfgGfgVGfgGfgGfgGfgްGfgDGfgGfgGfgGfgAGfgsGfgGfgܼGfg=GfgGfgAGfgGfgXGfgGfgGfgGfg Gfg,GfgGfg?GfgGfg2GfgGfg1GfgGfg GfgGfggGfgGfg Gfg,GfgGfgdGfgGfgGfgzGfgGfg q.##.###..........###### #..# .##......####^#.## .. #.###.>...## #...# ... #.# .Gfg .....### #.... .... #.##..## #..#####.w ##.# .##..# #...##... #..# .#..## #..#..# #.### ##..#.# #.#- .#..## #...@.# #.# Gfg .....# #.##..## #.#Shock Gfg .##..### #.##...# ##.# .##..>.######.##...# #..# ..#.##.............# ##.## #.#.##.............#######..#w   dart slug (asleep) ...........[...............## ....................##.##### ...........................#Gfg 0729.3 (46.0)Gfgt(-30.3 (47Gfg.Gfg>3\ _A dart slug comes into view.Ifg.##.###..........###### #..#  zzzbbb the Magician .##......####^#.## .. #.##  Djinni .##.>...## #...# ... #.#  Health: 30/31 =======================- ......### #.... .... #.#  AC: 3Str: 7 ..#..## #..#####.w ##.#  EV: 12Int: 18 .##..# #...##.** #..#  SH: 0Dex: 14 .#..## #..#.*# #.##  XL:  4 Next:  0% Place: Dungeon:1 ....# ##..#*# #.#  Noise: ---------  Time: 730.3 (0.0) IfgB.#..## #...@.# #.#  b) +0 dagger .....# #.##..## #.#  Cast: Shock .##..### #.##...# ##.#  Fly .##..>.######.##...# #..# ..#.##.............# ##.## #.#.##.............#######..#  w   dart slug (asleep) Ifg2...........[...............## ....................##.##### ...........................# _A dart slug comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)Ifg.##.###..........###### #..# zzzbbb the Magician .##......####^#.## .. #.## Djinni .##.>...## #...# ..* #.#Health: 30/31 =======================- ......### #.... ..*. #.#AC: 3IfgfStr: 7 ..#..## #..#####.* ##.#EV: 12Int: 18 .##..##...##.**#..#SH: 0Dex: 14 .#..###..#.*##.##XL:  4 Next:  0% Place: Dungeon:1 ....###..#*##.#Noise: ---------  Time: 730.3 (0.0) IfgD.#..###...@.##.#b) +0 dagger Ifgv.....##.##..###.#Ifgބ|Cast: Shock .##..### #.##...###.#Fly .##..>.######.##...##..# Ifg..#.##.............# ##.## #.#.##.............#######..#w   dart slug ...........[...............## IfgJ3....................##.##### ...........................#Casting: Shock (safe; 4% risk of failure)  IfgYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.IfgRl..w....Ifga1==1.3 (1Ifg Ifg#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.IfgNYIfge_IfghfIfghF _Unknown command.Ifg=.##.###..........###### #..#  zzzbbb the Magician .##......####^#.## .. #.##  Djinni .##.>...## #...# ... #.#  Health: 30/31 =======================- ......### #.... .... #.#  AC: 3Str: 7 ..#..## #..#####.w ##.#  EV: 12Int: 18 .##..# #...##.** #..#  SH: 0Dex: 14 .#..## #..#.*# #.##  XL:  4 Next:  0% Place: Dungeon:1 Ifg>....# ##..#*# #.#  Noise: =--------  Time: 731.3 (0.0) .#..## #...@.# #.#  b) +0 dagger .....# #.##..## #.#  Cast: Shock .##..### #.##...# ##.#  Fly .##..>.######.##...# #..# ..#.##.............# ##.## #.#.##.............#######..#  w   dart slug ...........[...............## ....................##.##### ...........................# Ifg _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)Ifg&i.##.###..........###### #..# zzzbbb the Magician .##......####^#.## .. #.## Djinni .##.>...## #...# ..* #.#Health: 30/31 =======================- Ifgi......### #.... ..*. #.#AC: 3Str: 7 ..#..## #..#####.* ##.#EV: 12Int: 18 .##..##...##.**#..#SH: 0Dex: 14 .#..###..#.*##.##XL:  4 Next:  0% Place: Dungeon:1 ....###..#*#Ifgj##.#Noise: =--------  Time: 731.3 (0.0) .#..###...@.##.#IfgDjb) +0 dagger .....##.##..###.#IfggjCast: Shock .##..### #.##...###.#IfgjFly .##..>.######.##...#Ifgj#..# ..#.##.............# ##.## #.#.##.............#######..#IfgjSw   dart slug Ifgj...........[...............## ....................##.##### Ifgj...........................#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IfgkAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineIfg:kAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.IfgUM..wIfg ....  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.Ifg ````The dart slug launches a dart at you.Jfg$D6....JfgZM[28--2.3 (1Jfg?TJfggUJfg[/  --more--Jfgsa. _The slug dart hits you.Jfgr .##.###..........###### #..#  zzzbbb the Magician .##......####^#.## .. #.##  Djinni .##.>...## #...# ... #.#  Health: 27/31 ====================---- ......### #.... .... #.#  AC: 3Str: 7 ..#..## #..#####.w ##.#  EV: 12Int: 18 .##..# #...##.** #..#  SH: 0Dex: 14 .#..## #..#.*# #.##  XL:  4 Next:  0% Place: Dungeon:1 ....# ##..#*# #.#  Noise: =--------  Time: 732.3 (0.0) JfgK .#..## #...@.# #.#  b) +0 dagger .....# #.##..## #.#  Cast: Shock .##..### #.##...# ##.#  Fly .##..>.######.##...# #..# ..#.##.............# ##.## #.#.##.............#######..#  w   dart slug ...........[...............## ....................##.##### ...........................# _The slug dart hits you.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)Jfg #.##.###..........###### #..#  zzzbbb the Magician .##......####^#.## .. #.##  Djinni .##.>...## #...# ... #.#  Health: 27/31 ====================---- ......### #.... .... #.#  AC: 3Str: 7 ..#..## #..#####.w ##.#  EV: 12Jfg Int: 18 .##..# #...##... #..#  SH: 0Dex: 14 .#..## #..#..# #.##  XL:  4 Next:  0% Place: Dungeon:1 ....# ##..#.# #.#  Noise: =--------  Time: 732.3 (0.0) .#..## #...@.# #.#  b) +0 dagger .....# #.##..## #.#  Cast: Shock Jfgq .##..### #.##...# ##.#  Fly .##..>.######.##...# #..# ..#.##.............# ##.## #.#.##.............#######..#  w   dart slug ...........[...............## ....................##.##### ...........................# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jfg ?Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.Jfg k #..#  .. #.## >...## #...# ..* #.#  #.... ..*. #.#  * ##.# Jfg \ ** #..#  #..#.*# #.##  ##..#*# #.#   #.#   #.#  Jfg? ##.# > #.. ##.Jfg ..#[.......Jfg w......Jfgl n..†....Jfg3x e53.3 (1ShockJfg Jfge onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!KfgKfg Kfg?KfgF _Unknown command.Kfg Kfg; Kfg Kfg KfgX _8=Kfg% ,Kfg KfgF Kfgl KfgH Kfg Kfg0 KfgM Kfg Kfg} Kfg 9Kfg F==Kfg Kfg Kfg Kfg Kfgʾ Kfg KfgR Kfg ,Kfg Kfg, 30==Kfg Kfg ,Kfg Kfg Kfg Kfg Kfg ,Kfg Kfgh Kfg #1Kfg F==Kfg Kfg ,Kfg- Kfg Kfg+ Kfgk ,Kfg/ Kfgp KfgG Kfgy Kfg KfgO Kfg Kfg2 3=Kfge KfgQ Kfg ,KfgV Kfg KfgU Kfg Kfg> Kfg] KfgI Kfg Kfg\ KfgL Kfg Kfg Kfg Kfg Kfg Kfg% Kfg Kfg Kfg Kfg Kfg Kfg Kfgo Kfg Kfg Kfg Kfg Kfg Kfg! Kfg Kfg ,Kfg Kfg Kfg Kfg Kfg Kfg Kfg@ Kfgy Kfg Kfg Kfg Kfg Kfg Kfg1 Kfg Kfg KfgD Kfg; Kfg Kfg Kfg' Kfg Kfg Kfg Kfg8 Kfg Kfg{ Kfg Kfg) KfgJ KfgN Kfgz Kfg Kfg Kfg  Kfg ,Kfg Kfg Kfg Kfg Kfg' Kfg Kfg Kfg% Kfg KfgU Kfg Kfg;! Kfg" Kfg# ,Kfg$ Kfg% Kfg& ,Kfg' Kfg*) KfgW* Kfg* Kfg?+ Kfg5, Kfg#- ,Kfg- Kfg. Kfg/ Kfg%0 Kfg0 Kfg2 Kfg2 Kfg2 Kfg3 Kfg4 Kfg"5 KfgJ5 Kfg5 KfgU7 Kfg9 ,Kfg: KfgU ############ ######### ....##.....## ##....>#.. ............## ##................# #.......###...........# #.......### .............# #.......##. ............(# ### #..÷....##..........# #.#### #.......##.-80.3 (4KfgV 7.0)............# #@...# ##.....>..........## #.##.# ##.[...... ......)....## #.##.# ##.###.## ###...†.#### #.##.# #.###...  #.###†# #.##.# #.##..##  #.# #.# #.##.# #.##..#.   #.# #.# #.##.######....##.   #.# #.## #.##.##.....#.##..  KfgW ###.###..## ##.##.#....###.##.# KfgY 8-Kfga` Kfgb E _Done exploring.Lfg] LfgW Lfg# Lfg 0.0)..........Lfgt Lfg Lfg E _Done exploring.MfgMfg6Where to? (Tab - D:2, ? - help)  D - Dungeon MfgRMfgd:##################### zzzbbb the Magician ....##.....####....>#.. Djinni ............####......... Health: 31/31 ======================== .............##.......### AC: 3Mfg@eStr: 7 .............##.......### EV: 12Int: 18 .............##.......##. SH: 0Dex: 14 ............(# ### #..÷....##. XL:  4 Next:  5% Place: Dungeon:1 .............# #.#### #.......##. Noise: ---------  Time: 780.3 (0.0) .............# #@...# ##.....>... b) +0 dagger ............## #.##.# ##.[...... Cast: Shock Mfg:f ......)....## #.##.# ##.###.## Fly ###...†.#### #.##.# #.###...#.###†##.##.# #.##..###.# #.##.##.# #.##..#. #.# #.##.##.######....##. #.# #.## #.##.##.....#.##..  ###.###..## ##.##.#....###.##.# Aim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug! _Unknown command. _Done exploring. _Done exploring.MfgfMfghMfgsp,Mfgt; _MfgtMfgavMfgvMfgwMfgzMfgJ|Mfg|MfgSMfgMfgMfgޅMfgMfgMfgaMfgMfgMfgxMfg7MfgMfgMfg4MfgMfg9MfgMfgMfg>,MfgHMfggMfgMfgwMfgcMfgMfg,Mfg4MfgMfgMfgMfgMfgMfgMfgIMfgMfgMfgMfgMfgMfgMfgnMfgMfgMfgƾMfgNMfgMfgzMfgMfgMfgMfgMfgrMfgMfgRMfgMfgMfgMfgSMfgSMfg4MfgMfg2MfgMfgMfgMfg&Mfg&Mfg.Mfg,Mfg2MfgMfgNMfgMfgMfgKMfg$MfgaMfgMfgMfgXMfgMfgMfgPZ  There is a stone staircase leading down here.MfgMfg~Mfg% _MfgXMfg22MfgMfgMfg)MfgMfg_W  #.# ##############.######## #.....)...........).).. #.############...###). ###..### Mfg,# #....# ### #.##..... ### #÷###.... 806.8 (26.5)#.###### #.@# .... ####.#... ##.# ...  #.###..# #.# .. Mfg #.# #... #.# #..# #... #.. #). #.#. ... .. .... ### .# #.#...........# _You fly downwards.Mfg(MfgMfga _There is a stone staircase leading up here.Ofg|OfgOfg7Ofgt OfgOfgX% _Ofg,OfgaOfgOfgOfgOfg#,Ofg}%Ofg5)Ofg7.############...###). ...........###..### ...g ...........# #....# .............# #.##....... ## #÷###......#.###### #.<# ......#.#... ##.##......  #.###..# #.#.......  #.# #..# #.@.......  #.# #..# #.........Shock#.. #). #.#....!..... .. ..........### ##.#.#..... #.#...........#g   goblin (wandering) #.....Ofg9........# .#...........#....!.##OfgB 9.8 (3.0)  A goblin comes into view. It is wielding a +0 dagger.OfgOa.ggOfgr5==10.8 (4OfgOfg( _The goblin shouts!Pfg_.############...###).  zzzbbb the Magician ...........###..### ....  Djinni ...........# #....# ..g.  Health: 30/31 =======================- #..........# #.##....*..  AC: 3Str: 7 #..........# #÷###..*...  EV: 12Int: 18 ....#.###### #.<# .*....  SH: 0Dex: 14 ###.#... ##.##*.....  XL:  4 Next:  5% Place: Dungeon:2  #.###..# #.#*......  Noise: ==-------  Time: 810Pfg`.8 (0.0)  #.# #..# #.@.......  b) +0 dagger  #.# #..# #.........  Cast: Shock  #.. #). #.#....!..  Fly  ... .. ..........  ### ##.#.#.....  #.#...........#  g   goblin #.............#  .#...........#  ...........!.## _The goblin shouts!  Casting: Shock (safe; 4% risk of failure)  PfgaHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)Pfgg O.############...###).zzzbbb the Magician ...........###..### ...*Djinni ...........# #....# ..*.Health: 30/31 =======================- PfgS!#..........# #.##....*..AC: 3Str: 7 #..........# #÷###..*...EV: 12Int: 18 ....#.###### #.<# .*....SH: 0Dex: 14 ###.#... ##.##*.....XL:  4 Next:  5% Place: Dungeon:2#.###..# #.#*......Noise: ==-------  Time: 810.8 (0.0)#.# #..# #.@.......b) +0 dagger#.# #..# #.........Pfg!BCast: Shock#.. #). #.#....!..Fly ... .. ..........#####.#.#.....Pfg!#.#...........#g   goblin#.............#.#...........#Pfg"k...........!.## _The goblin shouts!  Pfg1">Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Pfgq"Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)Pfg Pfg P..g....Pfgʲ3-1.8 (1PfgPfgl  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit) _The zap misses the goblin.QfgHQfg 8-QfgQfgF _Unknown command.Qfg>.############...###).  zzzbbb the Magician ...........###..### ....  Djinni ...........# #....# ....  Health: 29/31 ======================-- #..........# #.##....g..  AC: 3Str: 7 #..........# #÷###..*...  EV: 12Int: 18 QfgQ?_....#.###### #.<# .*....  SH: 0Dex: 14 ###.#... ##.##*.....  XL:  4 Next:  5% Place: Dungeon:2  #.###..# #.#*......  Noise: =--------  Time: 811.8 (0.0)  #.# #..# #.@.......  b) +0 dagger  #.# #..# #.........  Cast: Shock  #.. #). #.#....!..  Fly  ... .. ..........  ### ##.#.#.....  #.#...........#  g   goblinQfg? #.............#  .#...........#  ...........!.## _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineQfg@MAim: a goblin, wielding a +0 dagger (64% to hit)Qfg.############...###).  zzzbbb the Magician ...........###..### ....  Djinni ...........# #....# ....  Health: 29/31 ======================-- #..........# #.##....g..  AC: 3Str: 7 #..........# #÷###......  EV: 12Int: 18 ....#.###### #.<# ......  SH: 0Dex: 14 ###.#... ##.##......  XL:  4 Next:  5% Place: Dungeon:2  #.###..# #.#.......  Noise: =--------  Time: 811.8 (0.0)  #.# #..# #.@.......  b) +0 dagger  #Qfg*.# #..# #.........  Cast: Shock  #.. #). #.#....!..  Fly  ... .. ..........  ### ##.#.#.....  #.#...........#  g   goblin #.............#  .#...........#  ...........!.## Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin.Qfg\).  ...*   ..*.  *..  *...  #.<# .*.... Qfg ##.##*.....   #.#*  #.# #..#   #.# #..#   #.. #).   ... ..   ### Qfggo    !Qfg!Qfg}p..)....Qfge82.8 (1ShockQfg(Qfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin. _You kill the goblin!Qfgm Qfgvv Qfg} Qfg F _Unknown command.RfgRfg RfgyRfgNRfgW; _RfgdRfgM30=RfgRfgۜRfgLRfgRfgRfg<..-.Shockll   frilled lizard (wandering)Rfg*5.8 (3RfgkE-6.8 (4RfgRfgea _A frilled lizard comes into view.Sfgi.############...###).  zzzbbb the Magician ...........###..### ....  Djinni ...........# #....# ....  Health: 29/31 ======================-- #..........# #.##....)..  AC: 3Str: 7 #..........# #÷###......  EV: 12Int: 18 ....#.###### #.<# ......  SH: 0Dex: 14 ###.#... ##.##......  XL:  4 Next:  8% Place: Dungeon:2  #.###..# #.#.......  Noise: ---------  Time: 816.8 (0.0) Sfgg #.# #..# #.@.......  b) +0 dagger  #.# #..# #*........  Cast: Shock  #.. #). #*#....!..  Fly  ... .. l.........  ### ##.#.#.....  #.#...........#  l   frilled lizard (wandering) #.............#  .#...........#  ...........!.## _Unknown command. Sfg_A frilled lizard comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineSfg3.############...###).zzzbbb the Magician ...........###..### ....Djinni ...........# #....# ....Health: 29/31 ======================-- #..........# #.##....)..AC: 3Str: 7 #..........# #÷###......EV: 12Int: 18 ....#.###### #.<# ......SH: 0Sfg4Dex: 14 ###.#... ##.##......XL:  4 Next:  8% Place: Dungeon:2#.###..# #.#.......Noise: ---------  Time: 816.8 (0.0)#.# #..# #.@.......b) +0 dagger#.# #..# #*........Sfge5Cast: Shock#.. #). #*#....!..Fly ... .. *.........#####.#.#.....#.#...........#l   frilled lizard (wandering)#.............#Sfg5%.#...........#...........!.## _Unknown command. _A frilled lizard comes into view.Sfg5Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sfg'6Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineSfg׿A frilled lizard comes into view.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the frilled lizard. x2Sfgj.l.lSfg4==7.8 (1SfgSfg8 _The frilled lizard hisses angrily.SfgcSfg/fSfgMoSfgrF _Unknown command.Sfg|.############...###).  zzzbbb the Magician ...........###..### ....  Djinni ...........# #....# ....  Health: 28/31 =====================--- #..........# #.##....)..  AC: 3Str: 7 #..........# #÷###......  EV: 12Int: 18 ....#.###### #.<# ......  SH: 0Dex: 14 ###.#... ##.##......  XL:  4 Next:  8% Place: Dungeon:2  #.###..# #.#.......  Noise: ==-------  Time: 817.8 (0.0)  #.# #..# #.@....... Sfg b) +0 dagger  #.# #..# #*........  Cast: Shock  #.. #). #l#....!..  Fly  ... .. ..........  ### ##.#.#.....  #.#...........#  l   frilled lizard #.............#  .#...........#  ...........!.## _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)Tfg0.############...###).zzzbbb the Magician ...........###..### ....Djinni ...........# #....# ....Health: 28/31 =====================--- #..........# #.##....)..AC: 3Str: 7 #..........# #÷###......EV: 12Int: 18 ....#.###### #.<# ......SH: 0TfgeDex: 14 ###.#... ##.##......XL:  4 Next:  8% Place: Dungeon:2#.###..# #.#.......Noise: ==-------  Time: 817.8 (0.0)#.# #..# #.@.......b) +0 dagger#.# #..# #*........Cast: Shock#.. #). #*#....!..Fly ... .. *.........#####.#.#.....#.#...........#l   frilled lizard#.............#.#...........#...........!Tfg[0;10m.## _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)TfgzTfg΃X.l..Tfga9=-8.8 (1Tfg1TfgMCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (53% to hit) _The zap misses the frilled lizard.Tfg7Tfg98-TfgRCTfgFF _Unknown command.TfgV .############...###).  zzzbbb the Magician ...........###..### ....  Djinni ...........# #....# ....  Health: 28/31 =====================--- #..........# #.##....)..  AC: 3Str: 7 #..........# #÷###......  EV: 12Int: 18 ....#.###### #.<# ......  SH: 0Dex: 14 ###.#... ##.##......  XL:  4 Next:  8% Place: Dungeon:2  #.###..# #.#.......  Noise: =--------  Time: 818.8 (0.0) TfgW  #.# #..# #.@.......  b) +0 dagger  #.# #..# #.l.......  Cast: Shock  #.. #). #.#....!..  Fly  ... .. ..........  ### ##.#.#.....  #.#...........#  l   frilled lizard #.............#  .#...........#  ...........!.## _Unknown command.Casting: Shock (safe; 4% risk of failure)  TfgX ;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)UfgUfgJ.############...###).zzzbbb the Magician ...........###..### ....Djinni ...........# #....# ....Health: 29/31 ======================-- #..........# #.##....)..AC: 3Str: 7 #..........# #÷###......EV: 12Int: 18 ....#.###### #.<# ......SH: 0Dex: 14 ###.#... ##.##......XL:  4 Next:  8% Place: Dungeon:2#.###..# #.#.......Noise: =--------  Time: 818.8 (0.0)#.# #..# #.@.......b) +0 dagger#.#Ufgg #..# #.l.......Cast: Shock#.. #). #.#....!..Fly ... .. ..........#####.#.#.....#.#...........#l   frilled lizard#.............#.#...........#...........!.##Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  Okay, then.Ufg[UfgUfgUfg. _Ufg ...)...........).). ############...###).###..###.. .# #....#.... .# #.##....)......# #÷###. ...#.###### #.<# . ##.#... ##.##.###..# #.##.# #..# #...  #.# #..# #.l......  #.. #). #.#....!... .. ......  #####.#.# #.#...........##....#.#UfgK UfgK :l.UfgG :-9.8 (1 _Ufg Ufg Vfg w....)...........).)..  zzzbbb the Magician ############...###).....  Djinni ..........###..###......  Health: 28/31 =====================--- ..........# #....#......  AC: 3Str: 7 ..........# #.##....)...  EV: 12Int: 18 ..........# #÷###.......  SH: 0Dex: 14 ...#.###### #.<# .......  XL:  4 Next:  8% Place: Dungeon:2 ##.#... ##.##.......  Noise: ---------  Time: 819.8 (0.0)  #.###..# #.#@.......  b) +0 dagger  #.# #..# #..l.......  Cast: Shock  #.# #..# #.....Vfggx.....  Fly  #.. #). #.#....!...  ... .. ...........  ### ##.#.#......  l   frilled lizard #.#...........#  #.............#  .#...........# _Okay, then.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)Vfga....)...........).)..zzzbbb the Magician ############...###).....Djinni ..........###..###......Health: 28/31 =====================--- ..........# #....#......AC: 3Str: 7 ..........# #.##....)...EV: 12Int: 18 ..........# #÷###.......SH: 0Dex: 14 ...#.###### #.<# .......XL:  4 Next:  8% Place: Dungeon:2 ##.#... ##.##.......Noise: ---------  Time: 819.8 (0.0)  #.###..# #.#@.......b) +0 dagger#.# #..# #..*.......Cast: Shock  #.# #..#Vfg} #..*.......Fly #.. #). #.#*...!...  ... .. ...*.......  #####.#*#......l   frilled lizard#.#*..........##..*..........#.#...........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  The zap hits the frilled lizard.Vfg1Kl......onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.VfgL4=20.8 (1VfgFVVfgY[ _The frilled lizard barely misses you.Vfg Vfg Vfgs Vfg> F _Unknown command.Wfg  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WfgY  The frilled lizard is struck by an arc of lightning.WfgF **  You kill the frilled lizard!Wfg f?@.Wfgo4---10=1ShockWfgvWfgXx< _You are struck by an arc of lightning.WfgiU Wfg` Wfg}i Wfgl F _Unknown command.Xfg38Xfg8Xfg^;Xfg9AXfgEu5=-- _XfgJXfg]KXfgeMXfgUXfg?VXfgXXfgn],Xfg_XfgeXfgei6==XfggXfglXfgmXfgnXfg?sXfgsXfguXfg&z,Xfg |XfgXfgV7=XfgXfg=XfgXfgcXfgXfgtXfgВXfgXfgaXfg(Xfg@--32.8 (11.0)Shockg   hobgoblin (missile)gXfg>M9--Xfg[Xfg_` _A hobgoblin is nearby!YfgM....)...........).)..  zzzbbb the Magician ############...###).....  Djinni ..........###..###......  Health: 26/31 ====================---- ..........# #....#......  AC: 3Str: 7 ..........# #.##....)...  EV: 12Int: 18 ..........# #÷###.......  SH: 0Dex: 14 ...#.###### #.<# .......  XL:  4 Next: 10% Place: Dungeon:2 ##.#... ##.##.......  Noise: ---------  Time: 832.8 (0.0)  #.###..# #.#@.......  b) +0 dagger  #.# #..# #...*......  Cast: Shock  #.# #..# #...fg0;10;1m*......  Fly  #.. #). #.#..*.!...  ... .. ......*....  ### ##.#.#.*....  g   hobgoblin (missile) #.#....*......#  #.......g.....#  .#...........# _A hobgoblin is nearby!Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering stones (71% to hit)Yfgo....)...........).)..zzzbbb the Magician ############...###).....Djinni ..........###..###......Health: 26/31 ====================---- ..........# #....#......AC: 3YfgStr: 7 ..........# #.##....)...EV: 12Int: 18 ..........# #÷###.......SH: 0Dex: 14 ...#.###### #.<# .......XL:  4 Next: 10% Place: Dungeon:2 ##.#... ##.##.......Noise: ---------  Time: 832.8 (0.0)  #.###..# #.#@.......b) +0 dagger#.# #..# #...*......Cast: Shock  #.# #..# #...*......Fly #.. #). #.#..*.!...  ... .. ......*....  #####.#fg/m.#.*....g   hobgoblin (missile)#.#....*......##.......*.....#.#...........#Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering stones (71% to hit)  The zap hits the hobgoblin.YfgbZYfgfm.....g.Yfg~3=3.8 (1Yfg Yfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering stones (71% to hit)  The zap hits the hobgoblin. _The hobgoblin is severely wounded.YfgYfg3YfgYfg|F _Unknown command.YfgIs b....)...........).)..  zzzbbb the Magician ############...###).....  Djinni ..........###..###......  Health: 25/31 ===================----- ..........# #....#......  AC: 3Str: 7 ..........# #.##....)...  EV: 12Int: 18 ..........# #÷###.......  SH: 0Dex: 14 ...#.###### #.<# .......  XL:  4 Next: 10% Place: Dungeon:2 Yfg0t 8##.#... ##.##.......  Noise: =--------  Time: 833.8 (0.0)  #.###..# #.#@.......  b) +0 dagger  #.# #..# #...*......  Cast: Shock  #.# #..# #...*......  Fly  #.. #). #.#..*.!...  ... .. ......*....  ### ##.#.#.*....  g   hobgoblin (missile) #.#....g......#  #.............#  .#...........# _Unknown command.Casting: Shock (safe; 4% risk of failure)  Yfgt Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering stones (severely wounded, 71% to hit)Yfgv....)...........).)..  zzzbbb the Magician ############...###).....  Djinni ..........###..###......  Health: 25/31 ===================----- ..........# #....#......  AC: 3Str: 7 ..........# #.##....)...  EV: 12Int: 18 Yfg.D..........# #÷###.......  SH: 0Dex: 14 ...#.###### #.<# .......  XL:  4 Next: 10% Place: Dungeon:2 ##.#... ##.##.......  Noise: =--------  Time: 833.8 (0.0)  #.###..# #.#@.......  b) +0 dagger  #.# #..# #..........  Cast: Shock  #.# #..# #..........  Fly  #.. #). #.#....!... Yfg ... .. ...........  ### ##.#.#......  g   hobgoblin (missile) #.#....g......#  Yfg\#.............#  .#...........# YfgCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yfg'Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYfgXAim: a hobgoblin, quivering stones (severely wounded, 71% to hit)  The zap hits the hobgoblin.Yfgq)).)..        #÷  #.<#     YfgY   #.# #..# #...*  #.# #..# #...*  #.. #). #.#..*  ... .. *  ### * * * .Zfgcm.....(.Zfg,l6=24.8 (1ShockZfgrZfg3tMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin, quivering stones (severely wounded, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!Zfg.ZfgP@ZfgKZfgOF _Unknown command.Zfg{ 4Zfg|" Zfg' Zfg+ ; _Zfg. ZfgZ/ Zfgi1 Zfg8 ZfgC9 Zfgn< ZfgB l7=ZfgrG ZfgJ ,ZfgO ZfgS ,ZfgT ZfgX ,Zfg][ Zfg_ b8=Zfgb Zfgfh ,Zfgj Zfgp Zfgxp ZfgWs Zfg3x ,ZfgTz ZfgT 9==Zfg؄ Zfg ,Zfg Zfg" ,Zfg Zfg ,Zfg Zfga Zfg Zfg Zfg1 j30==Zfgή Zfg Zfg<@ ZfgQ -506.0)ShockSS   adder (wandering)ZfgU 8-Zfg] Zfg_ ] _An adder is nearby![fgM....)...........).)..  zzzbbb the Magician ############...###).....  Djinni ..........###..###......  Health: 29/31 ======================-- ..........# #....#......  AC: 3Str: 7 ..........# #.##....)...  EV: 12Int: 18 ..........# #÷###.......  SH: 0Dex: 14 ...#.###### #.<# .......  XL:  4 Next: 12% Place: Dungeon:2 ##.#... ##.##.......  Noise: ---------  Time: 850.8 (0.0) [fgc #.###..# #.#@.......  b) +0 dagger  #.# #..# #...**.....  Cast: Shock  #.# #..# #.....*....  Fly  #.. #). #.#....**..  ... .. .........*.  ### ##.#.#.....S  S   adder (wandering) #.#....(......#  #.............#  .#...........# _An adder is nearby!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 53% to hit)[fg~a....)...........).)..zzzbbb the Magician ############...###).....Djinni ..........###..###......Health: 29/31 ======================-- ..........# #....#......AC: 3Str: 7 ..........# #.##....)...EV: 12Int: 18 ..........# #÷###.......SH: 0Dex: 14 ...#.###### #.<# .......XL:  4 Next: 12% Place: Dungeon:2 ##.#... ##.##.......Noise: ---------  Time: 850.8 (0.0)  #.###..# #.#@.......b) +0 dagger[fgb#.# #..# #...**.....Cast: Shock  #.# #..# #.....*....Fly #.. #). #.#....**..  ... .. .........*.  #####.#.#.....*S   adder#.#....(......##.............#.#...........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 53% to hit)  The zap hits the adder.  The adder is heavily wounded.[fgZ[fg...!.S.[fg3=1.8 (1[fgV [fgW MAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: an adder (wandering, hasn't noticed you, 53% to hit)  The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.[fgc [fgf [fgq [fgu F _Unknown command.\fgw....)...........).)..  zzzbbb the Magician ############...###).....  Djinni ..........###..###......  Health: 28/31 =====================--- ..........# #....#......  AC: 3Str: 7 ..........# #.##....)...  EV: 12Int: 18 ..........# #÷###.......  SH: 0Dex: 14 ...#.###### #.<# .......  XL:  4 Next: 12% Place: Dungeon:2 ##.#... ##.##.......  Noise: =--------  Time: 851.8 (0.0)  #.###..# #.#@.......  b) +0 dagger \fgx #.# #..# #...**.....  Cast: Shock  #.# #..# #.....*....  Fly  #.. #). #.#....**..  ... .. .........S.  ### ##.#.#......  S   adder #.#....(......#  #.............#  .#...........# _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)\fg ....)...........).)..zzzbbb the Magician ############...###).....Djinni ..........###..###......Health: 28/31 =====================--- ..........# #....#......AC: 3Str: 7 ..........# #.##....)...EV: 12Int: 18 ..........# #÷###.......SH: 0Dex: 14 ...#.###### #.<# .......XL:  4 Next: 12% Place: Dungeon:2 ##.#... ##.##.......Noise: =--------  Time: 851.8 (0.0)  #.###..# #.#@.......b) +0 dagger#.# #..# #...**.....Cast: Shock  #.# #..#\fg #.....*....Fly #.. #). #.#....**..  ... .. .........*.  #####.#.#.....*S   adder#.#....(......##.............#.#...........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.\fg\fg\fg...!S..g   gobling  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is severely wounded.\fg+2.8 (1\fg\fgu _A goblin comes into view. It is wielding a +0 dagger.\fg ....)...........).)..  zzzbbb the Magician ############...###).....  Djinni ..........###..###......  Health: 27/31 ====================---- ..........# #....#......  AC: 3Str: 7 ..........# #.##....)...  EV: 12Int: 18 ..........# #÷###.......  SH: 0Dex: 14 ...#.###### #.<# .......  XL:  4 Next: 12% Place: Dungeon:2 ##.#... ##.##.......  Noise: =--------  Time: 852.8 (0.0)  #.###..# #.#@.......  b) +0 dagger  #.# #..# #...**.....  Cast: Shock  #.# #..# \fgA >[40m#.....**...  Fly  #.. #). #.#....!S..  ... .. ...........  ### ##.#.#......  S   adder #.#....(......#  g   goblin #.........g...#  .#...........# _A goblin comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)]fgeK....)...........).)..zzzbbb the Magician ############...###).....Djinni ..........###..###......Health: 27/31 ====================---- ..........# #....#......AC: 3Str: 7 ..........# #.##....)...EV: 12Int: 18 ..........# #÷###.......SH: 0Dex: 14 ]fg...#.###### #.<# .......XL:  4 Next: 12% Place: Dungeon:2 ##.#... ##.##.......Noise: =--------  Time: 852.8 (0.0)  #.###..# #.#@.......b) +0 dagger#.# #..# #...**.....Cast: Shock  #.# #..# #.....**...Fly #.. #). #.#....!**.  ... .. ..........*#####.#.#......S   adder#.#....(......#g   goblin#.........g...#.#...........# _A goblin comes into view. It is wie]fgUlding a +0 dagger.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)]fgU]fgW]fgY]fgdt..S....g.]fg4g+3.8 (1]fgr]fg3w;  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit) _The zap misses the adder.]fg]fg]fgP]fgF _Unknown command.^fgV.+############...###)..... ...........###..###.......# #....#...... #.# #.##....)... #.# #÷###.......#.###### #.<# . ###.#... ##.##.  #.###..# #.. #.# #..# #.. #.# #..# #.....S.... #.. #). #.#....!...^fg/: ... .. ........... ### ##.#.#...... #.#....(.g....# #.............# .#. .!.##^fgq4^fg5^fgFHS..g.^fgKc8=-4 _^fgY^fg]^fg #.....)...........).).. #.############...###)......###..###...... ..# #....#...... ##.# #.##....)... ##..........# #÷###....... .....#.###### #.<# ....... ####.#... ##.##....... #.## #@#........ #.# #.......... #.# #..# #....S..... #.. #). #.#....!.. ... .. ...........#####.#.#...g..  #.#....(......# #...^fg |.......# .#...^fgG" ^fgb$ ^fg[, MS..g.^fg- @-5^fg64 ^fg|6 _fg-M#############.########....)...........).).. #.############...###)##..## .....#....##....) ##..........# #÷### .....#.###### #.<# ####.#... ##@##_fg ##..# #.#......#..# #...S....#.# #..# #............!..g.....#....(.#..#_fg_fg:kSS   adder_fg7&6_fg_fg$_fg  #.# ##############.######## .#.....)...........).).. #.############...###)......###..###...... #..# #....#......#.# #.)... ###..........# #÷###. ......#.###### #@<# . .####.#... ##.##. #.## #.#.. #.# #.SS...... #.# #..# #.......... #.. #). #.#....!... ... .. ....g...#####.#.#.. #.#....(......#[37_fg1 m_fg _fg _fg$ S...gg   goblin_fg[& &7_fgb1 _fg4 `fg# `fg@' F _Unknown command.afg #.# zzzbbb the Magician ###############.########  Djinni .#.....)...........).)..  Health: 27/31 ====================---- .#.############...###).....  AC: 3Str: 7 .............###..###......  EV: 12Int: 18 #............# #....#......  SH: 0Dex: 14 ###..........# #.##....)...  XL:  4 Next: 12% Place: Dungeon:2 ###..........# #÷###.......  Noise: =--------  Time: 858.8 (0.0) ......#.###### #@<# .......  b) +0 dagger .####.#... ##S##.......  Cast: Shock  #.###..# #*fgJ40m#........  Fly  #.# #..# #...S......  #.# #..# #..........  #.. #). #.#.g..!...  S   adder  ... .. .....S.g...  g   goblin  ### ##.#.#......  S   ball python (constriction, wandering) #.#....(......# _A ball python comes into view. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineafgN Y #.# zzzbbb the Magician ###############.########  Djinni .#.....)...........).)..  Health: 27/31 ====================---- .#.############...###).....  AC: 3Str: 7 .............###..###......  EV: 12Int: 18 #............# #....#......  SH: 0Dex: 14 afgI Z###..........# #.##....)...  XL:  4 Next: 12% Place: Dungeon:2 ###..........# #÷###.......  Noise: =--------  Time: 858.8 (0.0) ......#.###### #@<# .......  b) +0 dagger .####.#... ##S##.......  Cast: Shock  #.###..# #.#........  Fly  #.# #..# #...S......  #.# #..# #..........  #.. #). #.#.g..!...  S   adder  ... .. .....S.g...  g   goblin  ### ##.#.#......  S   ball python (constriction, wandering) #.#....(......# afg _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.afg  #.# )).).. ).....     )...    #@<#   ##*afg    #*  #.# #..#   #.# #..#   #.. #). !... g   goblin  ... ..  S   ball python (constriction, wandering) afg:  ###  (afgV   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  You kill the adder!afgX afg` ..SS   ball python (constriction).afgl 4319.8 (1afgu afgFx 5 _The ball python hisses angrily.bfgbfgUbfgi bfg\ F _Unknown command.bfg0p  #.# zzzbbb the Magician ###############.########  Djinni .#.....)...........).)..  Health: 26/31 ====================---- .#.############...###).....  AC: 3Str: 7 .............###..###......  EV: 12Int: 18 #............# #....#......  SH: 0Dex: 14 ###..........# #.##....)...  XL:  4 Next: 31% Place: Dungeon:2 ###..........# #÷###.......  Noise: =--------  Time: 859.8 (0.0) ......#.###### #@<# .......  b) +0 dagger .####.#... ##*##.......  Cast: Shock  #.###..# #*bfgq #........  Fly  #.# #..# #.*.S......  #.# #..# #..*.......  #.. #). #.#.S..!...  S   ball python (constriction)  ... .. .......g...  ### ##.#.#......  #.#....(......# _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)bfg Y #.# zzzbbb the Magician ###############.########  Djinni .#.....)...........).)..  Health: 26/31 ====================---- .#.############...###).....  AC: 3Str: 7 .............###..###......  EV: 12Int: 18 #............# #....#......  SH: 0Dex: 14 ###..........# #.##....)...  XL:  4 Next: 31% Place: Dungeon:2 bfgV T###..........# #÷###.......  Noise: =--------  Time: 859.8 (0.0) ......#.###### #@<# .......  b) +0 dagger .####.#... ##.##.......  Cast: Shock  #.###..# #.#........  Fly  #.# #..# #...S......  #.# #..# #..........  #.. #). #.#.S..!...  S   ball python (constriction)  ... .. .......g...  ### ##.#.#......  #.#....(......# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  The zap hits the ball python.bfg" [ #.# )).).. ).....     )...    #@<#   ##*   #*bfg%   #.# #..# #.*  #.# #..# #..*  #.. #). #.#.*..!  ... .. ....*  ### * (bfg]M.......bfgcf460.8 (1Shockbfg ibfg_konfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  The zap hits the ball python. _You kill the ball python!cfgcfgDcfg,cfgF _Unknown command.cfga 4cfgOd cfgf cfgj cfg%o ,cfg.{ -Shockgg   goblincfg   #.#.######## )....).).. ...###)..... #..  #..  #.##....)...  #÷## 1 #@<#   ##.#   #.#  #.# #..# #.  #.# #..# #...cfg  #.. #). #.#....!...  ... .. .......g...  ### ##.#.#......  ( _You start resting.cfg/! . #.#.######## )....).).. ...###)..... #..  #..  #.##....)...  #÷##  #@<#   ##.#   #.#  #.# #..# #.  #.# #..# #...  #.. #). #.#....!...  ... .. ......  ### ##.#.#.. (cfg' 8-cfg0 cfg84 ] _A goblin is nearby!dfg  #.# zzzbbb the Magician ###############.########  Djinni .#.....)...........).)..  Health: 25/31 ===================----- .#.############...###).....  AC: 3Str: 7 dfg .............###..###......  EV: 12Int: 18 #............# #....#......  SH: 0Dex: 14 ###..........# #.##....)...  XL:  4 Next: 34% Place: Dungeon:2 ###..........# #÷###.......  Noise: ---------  Time: 861.8 (0.0) ......#.###### #@<# .......  b) +0 dagger .####.#... ##*##.......  Cast: Shock  #.###..# #*#........  Fly  #.# #..# #.g.S......  #.# #..# #..........  #.. #). #.#....!...  g   goblin  ... .. .......g...  ### ##.#.#......  #.#....(......# _A goblin is nearby!fgm 2HCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)dfg73Y #.# zzzbbb the Magician ###############.########  Djinni .#.....)...........).)..  Health: 25/31 ===================----- .#.############...###).....  AC: 3Str: 7 .............###..###......  EV: 12Int: 18 #............# #....#......  SH: 0Dex: 14 ###..........# #.##....)...  XL:  4 Next: 34% Place: Dungeon:2 dfgR4 ###..........# #÷###.......  Noise: ---------  Time: 861.8 (0.0) ......#.###### #@<# .......  b) +0 dagger .####.#... ##.##.......  Cast: Shock  #.###..# #.#........  Fly  #.# #..# #.g.S......  #.# #..# #..........  #.. #). #.#....!...  g   goblin  ... .. .......g...  ### ##.#.#......  #.#....(......# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin.dfg ;| #.# )).).. ).....     )...   dfg; #@<#   ##*   #*  #.# #..# #.*  #.# #..# #.*  #.. #). #.#*...!  ... .. ...*dfg^<  ###  (dfgh..)...dfg6=7=2.8 (1Shockdfg.dfg3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin. _You kill the goblin!dfg dfg dfgg dfg F _Unknown command.efg-4efg;0efg~5efgO6% _efg;efg@,efg#CefgF,efgHefgaLefgLV7=efgOefgQ,efgRefgU,efg.WefgY,efg[efg_b8=efg`efgb,efg defgf,efggefgm,efgoefgt99efguF==efg2wefg.{efg{efg~efg,efg~efg,efgefg+efgj30==efgefg,efgefgР,efgefg,efgԫefgD91efg˰F==efgefg=1 _HP restored.efg4efg-efgefgp,efgefgefg,efgefg~  Things that are here:  a +0 dagger; a goblin corpseefg/..........###..###...... ..........# #....#...............# #.##....)............# #÷###....... #.###### #.<# ....... #.#... ##.##.......  #.###..# #.#........  #.# #..# #.)........ -  #.# #..# #..@.......  #.. #). #.#....!... efg1Shock  ... .. ............  ### ..##.#.#...... .. #.#....(......# # #.............#g   goblin (wandering) .#...........# .........g.!.##........efg/85.8 (23.0)efgefgvKgK   kobold (wandering).efgvi=-6.8 (24 _efgN efgkffgO..........###..###......  zzzbbb the Magician ..........# #....#......  Djinni ..........# #.##....)...  Health: 30/31 =======================- ..........# #÷###.......  AC: 3Str: 7 ...#.###### #.<# .......  EV: 12Int: 18 ##.#... ##.##.......  SH: 0Dex: 14 ffg #.###..# #.#........  XL:  4 Next: 37% Place: Dungeon:2  #.# #..# #.).......K  Noise: ---------  Time: 886.8 (0.0)  #.# #..# #..@.......  b) +0 dagger  #.. #). #.#.*..!...  Cast: Shock  ... .. ......*.....  Fly  ### ..##.#.#.**...  .. #.#....(*.....#  # #........*....#  g   goblin (wandering) .#........g..# ffg'[39;49m K   kobold (wandering) ...........!.##  ..............# _a +0 dagger; a goblin corpseCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)ffgI..........###..###......  zzzbbb the Magician ..........# #....#......  Djinni ..........# #.##....)...  Health: 30/31 =======================- ..........# #÷###.......  AC: 3Str: 7 ...#.###### #.<# .......  EV: 12Int: 18 ##.#... ##.##.......  SH: 0Dex: 14  #.###..# #.#........  XL:  4 Next: 37% Place: Dungeon:2  #.# #..# #.).......K  Noise: ---------  Time: 886.8 (0.0)  #.# #..# #..@.......  b) +0 dagger ffgJ= #.. #). #.#....!...  Cast: Shock  ... .. ............  Fly  ### ..##.#.#......  .. #.#....(......#  # #.............#  g   goblin (wandering) .#........g..#  K   kobold (wandering) ...........!.##  ..............# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)  The zap hits the goblin.ffgQ        #.<#   ffg`R     #.# #..#   #.# #..#   #.. #). #.#.*  ... .. *.....  ### ffg S*** .. * # *....# K   kobold * ! ffg ffg.K......K)ffg<40=7.8 (1ffgffgEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)  The zap hits the goblin. _You kill the goblin!gfg9gfg:gfgdEgfgIF _Unknown command.gfg..........###..###......  zzzbbb the Magician ..........# #....#......  Djinni ..........# #.##....)...  Health: 29/31 ======================-- ..........# #÷###.......  AC: 3Str: 7 ...#.###### #.<# .......  EV: 12Int: 18 ##.#... ##.##.......  SH: 0Dex: 14  #.###..# #.#........  XL:  4 Next: 40% Place: Dungeon:2  #.# #..# #.)........  Noise: =--------  Time: 887.8 (0.0)  #.# #..# #..@*****K.  b) +0 dagger gfg7 #.. #). #.#....!...  Cast: Shock  ... .. ............  Fly  ### ..##.#.#......  .. #.#....(......#  # #.............#  K   kobold .#........)..#  ...........!.##  ..............# _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)gfgW..........###..###......zzzbbb the Magician ..........# #....#......Djinni ..........# #.##....)...Health: 29/31 ======================-- ..........# #÷###.......AC: 3Str: 7 ...#.###### #.<# .......EV: 12Int: 18 ##.#... ##.##.......SH: 0Dex: 14  #.###..# #.#........XL:  4 Next: 40% Place: Dungeon:2  gfgX#.# #..# #.)........Noise: =--------  Time: 887.8 (0.0)  #.# #..# #..@*******b) +0 dagger#.. #). #.#....!...Cast: Shock  ... .. ............Fly ###..##.#.#........ #.#....(......## #.............#K   kobold.#........)..#...........!.##..............# _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-gfgaYeDir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)gfgYgfgRL....K..gfg2+8.8 (1gfggfgf  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit) _The zap misses the kobold.gfg 4gfg gfg F _Unknown command.gfgf..........###..###......  zzzbbb the Magician ..........# #....#......  Djinni ..........# #.##....)...  Health: 28/31 =====================--- ..........# #÷###.......  AC: 3Str: 7 ...#.###### #.<# .......  EV: 12Int: 18 ##.#... ##.##.......  SH: 0Dex: 14  #.###..# #.#........  XL:  4 Next: 40% Place: Dungeon:2  #.# #..# #.)........  Noise: =--------  Time: 888.8 (0.0)  #.# #..# #..@****K..  b) +0 dagger fgS40m #.. #). #.#....!...  Cast: Shock  ... .. ............  Fly  ### ..##.#.#......  .. #.#....(......#  # #.............#  K   kobold .#........)..#  ...........!.##  ..............# _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)hfgLb..........###..###......zzzbbb the Magician ..........# #....#......Djinni ..........# #.##....)...Health: 28/31 =====================--- ..........# #÷###.......AC: 3Str: 7 ...#.###### #.<# .......EV: 12Int: 18 ##.#... ##.##.......SH: 0hfgODex: 14  #.###..# #.#........XL:  4 Next: 40% Place: Dungeon:2  #.# #..# #.)........Noise: =--------  Time: 888.8 (0.0)  #.# #..# #..@*******b) +0 dagger#.. #). #.#....!...Cast: Shock  ... .. ............Fly ###..##.#.#........ #.#....(......## #.............#K   kobold.#........)..#...........!.##..............# _Unknown command.hfgCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)hfgxhfgiL...K...hfg+9.8 (1hfgFhfg>MCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword (64% to hit) _The zap misses the kobold.hfgZ..........###..###......  zzzbbb the Magician ..........# #....#......  Djinni ..........# #.##....)...  Health: 21/31 ================-------- qfg]?..........# #÷###.......  AC: 3Str: 7 ...#.###### #.<# .......  EV: 12Int: 18 ##.#... ##.##.......  SH: 0Dex: 14  #.###..# #.#........  XL:  4 Next: 47% Place: Dungeon:2  #.# #..# #.)........  Noise: ==-------  Time: 909.8 (0.0)  #.# #..# #..@.).....  b) +0 dagger  #.. #). #.#....!...  Cast: Shock  ... .. ............  Fly  ### ..##.#.#qfg/@t......  .. #.#....(......#  # #.............#  g   goblin (launcher) .#........)..#  ..........g!.##  ..............# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling (moderately wounded, 64% to hit)  The zap hits the goblin.qfg{Gu       qfgH #.<#        #.# #..#   #.# #..#   #.. #). #.#.*  ... .. *..... qfgpH ### * .. * # qfgH* * *!qfgI9 qfg...(..)qfg2=50-10.8 (1Shockqfghqfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling (moderately wounded, 64% to hit)  The zap hits the goblin. _You kill the goblin!qfgc qfg 8-qfg; qfgi F _Unknown command.rfgcrfgjrfgrfgjrfg!; _rfg,rfgrfg;rfgrfgrfgrfg Y23=rfg rfg,rfgtrfg/,rfgrfg,rfgrfgUrfgE4=rfgrfgZrfgrfg=rfgrfgRrfgrfgrfgQrfgrfgrfgyi5==rfgsrfg ,rfgg"rfg$,rfg'rfg*rfg?+rfg8.rfg1rfg82i6==rfg$4rfg8rfgr9rfg<rfg@,rfg}Brfg(ErfgErfgFrfgJrfgEKV7=rfg#NrfgQ,rfgnSrfgU,rfgXrfg[,rfg]rfg_rfgZ`L8=rfgbrfgg,rfgkrfgUo,rfgprfg~s,rfgtrfgxrfgIyi9==rfg,|rfgl,rfgrfgԄ,rfg=rfg|,rfgQrfgrfgc30==rfg?rfg;,rfgțrfg|,rfgӡrfg,rfgjrfgrfg(i1==rfgyrfgrfgrfgrfgźrfg9rfg rfgrfgrfgrfgrfgrfg.rfgrfgrfgJ:=rfgrfg# #....#...... # #.##....).....# # #÷###.........######## #.<##....# ##.##.....# #.#.....  #..# #.)....  #..# #....).-  #). #.#....@..  ................rfg@ ..##.#.#.  .. #.#....(......## #.............#.#........)..##..........)!.##......#..rfg/50.8 (40.0)rfgqF-1.8 (41rfgrfg'Y _k - a smoky golden potionsfgӄ4sfg@sfgsfgsfgj,sfgsfgsfg,sfgsfgsfgsfgNsfgsfgLsfg,sfgsfg# #.).......##.# #....)............. #). #.#.....#.  ................  ..##.#.#............#  .. #.#....(......#..  # #.............#  .#........)..##  ..........)@.## # ......  .##........##..# #.#<.....# #.##.!...#.. ...#...?. ..#...#fgbK#..g...g...# ..sfg!+07.8 (6.0)sfg/6+8.8 (7sfg:>sfg@X _l - a fizzy green potionsfg"4sfgۢsfgysfgBsfgsfg?,sfgsfgӺsfg,sfg%sfgTsfgsfg5sfgsfgsfgp,sfgsfgRsfg #....#  .#........)..##  ..........)..##  ......##.#  ................#  .##........##..#  #.#<.....###.##..#.!.#........63.8 (5#..@.......#.#.........#..g.......#.##$..................#.....###..........#.#..... .............# ...#....##### sfg'e...)..#### sfgsfg+4.8 (6sfgsfg8 _Found a long sword.sfggg   goblin (wandering)sfg;5.8 (7Shocksfgsfgd _m - a scroll labelled CIUROTT ONAXIRtfg\ h #.............# zzzbbb the Magician  .#........)..## Djinni  ..........)..## Health: 30/31 =======================-  ..............##.#  AC: 3Str: 7  ................#  EV: 12Int: 18 .##........##..#  SH: 0Dex: 14 #.#<.....###.##..  XL:  4 Next: 50% Place: Dungeon:2 tfg  #.!.........#........  Noise: ---------  Time: 965.8 (0.0)  #............@***....  b) +0 dagger  #..........#.....***g  Cast: Shock  #..g.......#........#  Fly  #$..................#  .....###..........#.#  ..... .............#  g   goblin (wandering) ...#....#####  ...)..####  _m - a scroll labelled CIUROTT ONAXIRCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg o3;2HAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)ufgky #.............#zzzbbb the Magician.#........)..##Djinni..........)..##Health: 30/31 =======================-..............##.#AC: 3ufg@mStr: 7................#EV: 12Int: 18.##........##..#SH: 0Dex: 14#.#<.....###.##..XL:  4 Next: 50% Place: Dungeon:2#.!.........#........Noise: ---------  Time: 965.8 (0.0)#............@***....b) +0 dagger#..........#.....****Cast: Shock#..g.......#........#Fly #$..................#.....###..........#.#..... .............#g   goblin (wandering)...#....#####fgn39;49m...)..#### _m - a scroll labelled CIUROTT ONAXIRCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)ufgz?  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)  The zap misses the goblin.ufgk.....g....gufgb1===6.8 (1ufg. ufgo ( _The goblin shouts!ufgbufgϹufgufgF _Unknown command.ufg(  #.............# zzzbbb the Magician  .#........)..## Djinni  ..........)..## Health: 30/31 =======================-  ..............##.#  AC: 3Str: 7  ................#  EV: 12Int: 18 .##........##..#  SH: 0Dex: 14 #.#<.....###.##..  XL:  4 Next: 50% Place: Dungeon:2  #.!.........#........  Noise: ==-------  Time: 966.8 (0.0)  #............@*****gfgz* Gm.  b) +0 dagger  #..........#.........  Cast: Shock  #..g.......#........#  Fly  #$..................#  .....###..........#.#  ..... .............#  g   goblin ...#....#####  ...)..####  _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)ufg  #.............#zzzbbb the Magician.#........)..##Djinni..........)..##Health: 30/31 =======================-..............##.#AC: 3Str: 7ufg ................#EV: 12Int: 18.##........##..#SH: 0Dex: 14#.#<.....###.##..XL:  4 Next: 50% Place: Dungeon:2#.!.........#........Noise: ==-------  Time: 966.8 (0.0)#............@*******b) +0 dagger#..........#.........Cast: Shock#..g.......#........#Fly #$..................#.....###..........#.#..... .............#g   goblin...#....#####ufg 7...)..####Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)  The zap hits the goblin.ufg; ufgF ,....g..ufgG 3-7.8 (1ufgO ufg1S MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (64% to hit)  The zap hits the goblin. _The goblin is severely wounded.vfgvfg8-vfg[vfgۛF _Unknown command.vfg8{h #.............# zzzbbb the Magician  .#........)..## Djinni  ..........)..## Health: 29/31 ======================--  ..............##.#  AC: 3Str: 7  ................#  EV: 12Int: 18 .##........##..#  SH: 0Dex: 14 #.#<.....###.##..  XL:  4 Next: 50% Place: Dungeon:2 vfg| #.!.........#........  Noise: =--------  Time: 967.8 (0.0)  #............@****g..  b) +0 dagger  #..........#.........  Cast: Shock  #..g.......#........#  Fly  #$..................#  .....###..........#.#  ..... .............#  g   goblin ...#....#####  ...)..####  _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely woundedfg}7m, 64% to hit)vfg #.............# zzzbbb the Magician  .#........)..## Djinni  ..........)..## Health: 29/31 ======================--  ..............##.#  AC: 3Str: 7  ................#  EV: 12Int: 18 .##........##..#  SH: 0Dex: 14 #.#<.....###.##..  XL:  4 Next: 50% Place: Dungeon:2  #.!.........#........  Noise: =--------  Time: 967.8 (0.0)  #............@....g.. vfgLT b) +0 dagger  #..........#.........  Cast: Shock  #..g.......#........#  Fly  #$..................#  .....###..........#.#  ..... .............#  g   goblin ...#....#####  ...)..#### Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 64% to hit)  The zap hits the goblin.vfg               #.!  vfgpH*******      #$    .....    vfgJvfg;VPM....).ww   dart slug (wandering)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (severely wounded, 64% to hit)  The zap hits the goblin.  You kill the goblin!vfg*Y328.8 (1vfg`vfgc\ _A dart slug comes into view.wfgF #.............# zzzbbb the Magician  .#........)..## Djinni  ..........)..## Health: 28/31 =====================---  ..............##.#  AC: 3Str: 7  ................#  EV: 12Int: 18 .##........##..#  SH: 0wfgHDex: 14 #.#<.....###.##..  XL:  4 Next: 52% Place: Dungeon:2  #.!.........#........  Noise: =--------  Time: 968.8 (0.0)  #............@******w  b) +0 dagger  #..........#.........  Cast: Shock  #..g.......#........#  Fly  #$..................#  .....###..........#.# wfglI ..... .............#  w   dart slug (wandering) ...#....#####  ...)..####  _A dart slug comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)wfg #.............#zzzbbb the Magician.#........)..##Djinni..........)..##Health: 28/31 =====================---..............##.#AC: 3Str: 7................#EV: 12Int: 18.##........##..#SH: 0Dex: 14#.#<.....###.##..XL:  4 Next: 52% Place: Dungeon:2#.!.........#........Noise: =--------  Time: 968.8 (0.0)#............@*******wfgb) +0 dagger#..........#.........Cast: Shock#..g.......#........#Fly #$..................#.....###..........#.#..... .............#w   dart slug...#....#####...)..####Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug.wfgvAM....).wConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded.wfgJ ```````The dart slug launches a dart at you.wfgL>@....).wfgw+9.8 (1wfgwfgcwfg/  --more--wfgP _The slug dart misses you.wfg`  #.............# zzzbbb the Magician  .#........)..## Djinni  ..........)..## Health: 27/31 ====================----  ..............##.#  AC: 3Str: 7  ................#  EV: 12Int: 18 .##........##..#  SH: 0Dex: 14 #.#<.....###.##..  XL:  4 Next: 52% Place: Dungeon:2  #.!.........#........  Noise: =--------  Time: 969.8 (0.0)  #............@******w wfg+b   b) +0 dagger  #..........#.........  Cast: Shock  #..g.......#........#  Fly  #$..................#  .....###..........#.#  ..... .............#  w   dart slug ...#....#####  ...)..####  _The slug dart misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)wfg > #.............#zzzbbb the Magician.#........)..##Djinni..........)..##Health: 27/31 ====================----..............##.#AC: 3Str: 7................#EV: 12wfg2 Int: 18.##........##..#SH: 0Dex: 14#.#<.....###.##..XL:  4 Next: 52% Place: Dungeon:2#.!.........#........Noise: =--------  Time: 969.8 (0.0)#............@*******b) +0 dagger#..........#.........Cast: Shock#..g.......#........#Fly #$..................#.....###..........#.#..... .............#w   dart slug...#....#####...)..####Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or *wfg ] to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.wfg wfg ....)w.8=70.8 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.xfgxfgAxfgzxfgF _Unknown command.xfg ~% #.............# zzzbbb the Magician  .#........)..## Djinni  ..........)..## Health: 27/31 ====================----  ..............##.#  AC: 3Str: 7  ................#  EV: 12Int: 18 .##........##..#  SH: 0Dex: 14 xfgE#.#<.....###.##..  XL:  4 Next: 52% Place: Dungeon:2  #.!.........#........  Noise: =--------  Time: 970.8 (0.0)  #............@*****w.  b) +0 dagger  #..........#.........  Cast: Shock  #..g.......#........#  Fly  #$..................#  .....###..........#.#  ..... .............#  w   dart slug ...#....#####  ...)..####  _Unknown command.Casting: Shock (safe; 3% risk of failure)  fgnmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)xfgV  #.............# zzzbbb the Magician  .#........)..## Djinni xfgX ..........)..## Health: 27/31 ====================----  ..............##.#  AC: 3Str: 7  ................#  EV: 12Int: 18 .##........##..#  SH: 0Dex: 14 #.#<.....###.##..  XL:  4 Next: 52% Place: Dungeon:2  #.!.........#........  Noise: =--------  Time: 970.8 (0.0)  #............@....)w.  b) +0 dagger  #..........#.........  Cast: Shock fgUYgm #..g.......#........#  Fly  #$..................#  .....###..........#.#  ..... .............#  w   dart slug ...#....#####  ...)..#### Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.xfg^E               #.!  *******      #$    .....  xfg_!  xfg*,....)..xfge81.8 (1Shockxfg,xfg/MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!xfg xfg 4xfgT F _Unknown command.yfg4yfg)yfgyfgyfgGByfgyfgyfgE8=yfgyfgyfg]yfgyfg ,yfgyfgyfg yfg yfg yfgU i9==yfgyfg,yfgyfg!,yfguyfg,yfglyfg yfg!j30==yfg#yfg%,yfg'yfg+,yfg,yfg /,yfg0yfg2B ......- _You start resting.yfgT/854.0)yfg]1==-6.8 (15yfgeyfgg" _HP restored.yfg  .#)..## ..........)..## ........##.# ..........# .##........##..# #.#<.....###.##..#.!.........#........ #..).. #..........#@........ #..g.......## #$..........# .....####.# ..... ...# ...#....#####)..#####....#.#yfg G7.0)yfg zfg?_zfghzfgnzfgpzfgpp|.).........##.# .........# .##........##..# #.#<.....###.##..#.!.........#......................)......#.g#$...............###...#zfgiql...... ##....#....####.....)..####.#....##..zfgxzfg&8zfg߈zfgzfgi .....##.# ....# .####..# #.#<.....###.##..#.!.........#........ #...........).. #..........#......... #..g.......## #$..........# .....####.# ..........# ###....#....##### .....)..#####....#.## .....#..##... ..zfg~szfg&9zfg+zfgDzfg  .. .####.. #.#<.....###.##..#.!.........#.............)#.g##$........####....zfgEFly ...## #### ...zfgzfgհC=90zfgzfgzfg=  .####..# ##.#<.....###.##..#.!.........#........ #...).. #.#......... #.## #$.........zfg >.# .....####.# ..........# ####....#....#####......)..#### zfgs>#....#.###......#.. ..##.......### ####....# # .#zfgFzfg9S&1zfg\zfg ' ##.#<.....###.##..#.!.........#........ #..........).. #....#......... #..........##zfgD  #$..........# .....####.# ..........# ####..@.#....#####zfgw  #......)..#### ....#....#.# zfg o##......#... ..##.......#### ####....# #. .#zfg $ ..zfgz zfgy &2zfg zfg zfgX #.!.........#...............).......#...........#$...............###...#................. ####....#....#####.....@)..#### ....#....#.# ##......#......##.......#zfg .### ####....# #...# ....#zfg zfgN &3zfg zfg {fgy#.!.#. #......).. #..........#......... #..........#........# #$............# .....###..........#.# .............# ####....#....##### {fgy7#...#### ....#....#.# .##......#... ....##.......#.### ####....##...#......#{fgX{fg&4{fg{fg!S _You see here a +0 long sword.|fg|fg%Drop what?13/52 slots (_ for help) Hand Weapons (select all with ))  b - a +0 dagger (weapon) Missiles (select all with ()j - 5 poisoned darts Armour (select all with [) |fg a - a +0 robe (worn)  c - a +0 pair of gloves (worn) Jewellery (select all with "=)e - a ring of resist corrosion Scrolls (select all with ?)  d - a scroll labelled KUM JAASMUWETO  g - a scroll labelled EMUGGA MUOR  h - a scroll labelled JUD ZASSE INORCH  i - a scroll labelled USUOFA GARISS  m - a scroll labelled CIUROTT ONAXIR Potions (select all with !) |fg f - a blue potion  k - a smoky golden potion  l - a fizzy green potion [Up|Down] select|fg [Esc] exit Letters toggle [.|Space] toggle selected[top]}fg,T(1 turn)+[Enter] accept (1 chosen)}fg ^}fg#.!.........#........zzzbbb the Magician#.................)..Djinni#..........#.........Health: 31/31 ========================#..........#........#AC: 3Str: 7#$..................#EV: 12Int: 18.....###..........#.#SH: 0Dex: 14....................#XL:  4 Next: 58% Place: Dungeon:2####....#....#####Noise: ---------  Time: 994.8 (0.0)#......@..####b) +0 dagger....#....#.#Cast: [4}fg:A0mShock.##......#...Fly ....##.......#.### ####....##...#......#The zap hits the dart slug. _You kill the dart slug! _Unknown command. _You start resting. _HP restored. _You see here a +0 long sword.}fgg5.8 (1-) Nothing wielded}fgf}fgE _You are now empty-handed. You drop a +0 dagger.}fg }fg Pick up what? 12/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  }fgA b - a +0 long sword [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~fg|  b + a +0 long sword[Enter] accept (1 chosen)~fgb~fgh~fgo#.!.........#........zzzbbb the Magician#.................)..Djinni#..........#.........Health: 31/31 ========================#..........#........#AC: 3Str: 7#$..................#EV: 12Int: 18.....###..........#.#SH: 0~fgppDex: 14....................#XL:  4 Next: 58% Place: Dungeon:2####....#....#####Noise: ---------  Time: 995.8 (0.0)#......@..####~fgFp-) Nothing wielded....#....#.#Cast: Shock~fgop .##......#...Fly .[40m...##.......#~fgp.### ####....##...#......# _You kill the dart slug! _Unknown command. _You start resting. ~fgq_HP restored. _You see here a +0 long sword. _You are now empty-handed. You drop a +0 dagger.~fg~fg'+6.8 (1~fg~fgj) _b - a +0 long sword~fg~fg}7.3 (0.5b) +0 long sword~fgB~fg$2 _b - a +0 long sword (weapon)fg4fgfgfg%fgB,fgfgfg fgfg8fg fg fg: fgAfgfgfgEfgwfgc0 ..)..##  #........##.# [.................# ...##........##..# ##.##.#<.....###.##.. #.!.........#........ #fg81?...).. #..........#.........1001.3 (4.0) #..#........# #$..................# ......###..........#.# #....................# #.######....#....#####. #......)..####....#....#.#fgq1..##......#........##.......#fg5;fg+2.3 (5fgBfg# _Found a robe.fg H fg^H fgL fghQ fgU ,fgY ,fgc\ fg\ fg^ fg` fgad ,fg1f fg`h fgk ,fgl fğ  #.#....(......#.. # ###.............# ..#........)..## #..........)..## ###..............##.# .[..........# ...##........##..#fg  ##.##.#<.....###.## #.@.........#...... #......) #..........#....... #..........#....... #$................. .......###..........###................... #.######....#....### ... )..####fg *6.3 (4fg +7.3 (5fg fg W _n - a fizzy inky potionfgfgefgfgFfgbfgfg ,fgWfgfgfgHfgDfgfg@fgfg7fg|fgcfghfgfg,fgN _You now have 104 gold pieces (gained 15).fgr .[...........# ...##........##..# ##.##.#<.....###.# #...........#..... #.................. #..........#........_ #..........#...........##.................12.......@...###....#...##.....## #.######....#....##... #......)..####fg#.. ....#....#.# #....##......#... #.......##.#... .### #### #...fgMfg +3.3 (6fgfg: _Found a basalt altar of Yredelemnul.fgfgYfgfgfg8fgfg,fgfgfg?fgfg2,fgfgfg .[... ... ...##........##.$.. .#. ##.##.#<.....##.#.##.. #...........#r...... #...fgv+?..... #....##..._.. #...#..##?....###.##...##.Shock ##. #.######....#....fg##.....##......)..######.......#....#.# #....##......#... r   quokka (asleep)fg #.......##.......# .....### ####....#####fgtL## #...#fgFv 6.3 (3  A quokka comes into view.fg+7.3 (4fg8_fgw _Found a scroll labelled EMUGGA MUOR and 15 gold pieces.fg" .[................ zzzbbb the Magician .. ... ...##........##. Djinni $.. .#. ##.##.#<.....### Health: 30/31 =======================- .#.##.. #...........#... AC: 3Str: 7 r...... #............... EV: 12Int: 18 fg#N.**.... #..........#.... SH: 0Dex: 14 #..**.. #..........#.... XL:  4 Next: 58% Place: Dungeon:2 .....**##............... Noise: ---------  Time: 1017.3 (0.0)fg\# ?......@.....###........ b) +0 long sword .##...##................ Cast: Shock fg###. #.######....#.... Fly  ##.....##......)..###fg# ###.......#....#.#  #....##......#...  r   quokka (asleep)fg# #.......##.......# .....### ####....# fg$###### #...# _Found a scroll labelled EMUGGA MUOR and 15 gold pieces.  fg$Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)fg .[................ zzzbbb the Magician .. ... ...##........##. Djinni $.. .#. ##.##.#<.....### Health: 30/31 =======================- .#.##.. #...........#... AC: 3Str: 7 fgr...... #............... EV: 12Int: 18 .?..... #..........#.... SH: 0Dex: 14 #..._.. #..........#.... XL:  4 Next: 58% Place: Dungeon:2 .......##............... Noise: ---------  Time: 1017.3 (0.0) ?......@.....###........ b) +0 long sword .##...##................ Cast: Shock fgN##. #.######....#.... Fly  ##.....##......)..### ###.......#....#.#  fgIn#....##......#...  r   quokka (asleep) #.......##.......# .....### ####....# ###### #...#fg~Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.fg( .[ .. ...  $.. .#. <   fg*  .**....  #..**..  .....**fg=  ##. fg[ )  fgH       fgp;  fg†?.._..fgXn61=8.3 (1Shockfgfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _You kill the quokka!fg~ fgՈ fg$ 8_fg: F _Unknown command.fg"fgP#fg$fg-(fg-i1= _fg-fg 1,fg:3fg6fg9fg:fg<fg@fg5F,fgHfgPQ  There is a basalt altar of Yredelemnul here.fg#qfg"r fg\r..#fgr)fgrT #. #...fg3s.)fgs #. ###............fgs ##.# # .[.fg+t.fgitX... ... .......##fgt #..$.. .#..##.##.#<fgt #...#.##..##.......fg@u~##..†......##..fgu-fgv#....?.@...##...fgv #fgwg..##..._..##..fg@w #fgw&Shockfgwn #.......##.......fg x...?............###....fgJx.....##...##............fgx..### ##..##.######....# g   hobgoblin (asleep)fgx^. ##...fg y7).fgayE ###.......fgy!fgy #....##......#fgz!fgM+22.3 (4fga=-3.3 (5fgˠfgb\ _A hobgoblin comes into view.fg v ..#........). zzzbbb the Magician #. #..........). Djinni #. ###............ Health: 30/31 =======================- .# ##.# # .[............ AC: 3Str: 7 ... ... .......##....... EV: 12Int: 18 fg{ U#..$.. .#..##.##.#<.... SH: 0Dex: 14 #...#.##..##........... XL:  4 Next: 61% Place: Dungeon:2 fg ##..†......##........... Noise: ---------  Time: 1023.3 (0.0) #..****@...##..........# b) +0 long sword g**##..._..##..........# Cast: Shock #.......##........... Fly  fg ...?............###.... .....##...##............ ..### ##..##.######....# g   hobgoblin (asleep) . ##.....##......). ###.......#....# #....##......# fg _A hobgoblin comes into view.Casting: Shock (safe; 3% risk of failure)  fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg DAim: a hobgoblin (asleep, 100% to hit)fg- ..#........). zzzbbb the Magician#. #..........). Djinni#. ###............ Health: 30/31 =======================-.# ##.# # .[............ AC: 3Str: 7... ... .......##....... EV: 12Int: 18#..$.. .#..##.##.#<.... SH: 0Dex: 14fgB #...#.##..##........... XL:  4 Next: 61% Place: Dungeon:2##..†......##........... Noise: ---------  Time: 1023.3 (0.0)#..****@...##..........# b) +0 long sword***##..._..##..........# Cast: Shock#.......##........... Fly ...?............###.........##...##............fg ..### ##..##.######....# g   hobgoblin.##.....##......).###.......#....##....##......#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.fgx fg g...?....##..._fg 3=4.3 (1fgc fg;$ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _The hobgoblin is severely wounded.fgK ..#........). zzzbbb the Magician #. #..........). Djinni #. ###............ Health: 29/31 ======================-- .# ##.# # .[............ AC: 3Str: 7 ... ... .......##....... EV: 12Int: 18 #..$.. .#..##.##.#<.... SH: 0Dex: 14 #...#.##..##........... XL:  4 Next: 61% Place: Dungeon:2 ##..†......##........... Noise: =--------  Time: 1024.3 (0.0)gL40m #g*****@...##..........# b) +0 long sword ...##..._..##..........# Cast: Shock #.......##........... Fly  ...?............###.... .....##...##............ ..### ##..##.######....# g   hobgoblin . ##.....##......). ###.......#....# #....##......# _The hobgoblin is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)fgZN ..#........). zzzbbb the Magician #. #..........). Djinni #. ###............ Health: 29/31 ======================-- fg[.# ##.# # .[............ AC: 3Str: 7 ... ... .......##....... EV: 12Int: 18 #..$.. .#..##.##.#<.... SH: 0Dex: 14 #...#.##..##........... XL:  4 Next: 61% Place: Dungeon:2 ##..†......##........... Noise: =--------  Time: 1024.3 (0.0) #g...?.@...##..........# b) +0 long sword ...##..._..##..........# Cast: Shock #.......##...........gE\A;49m Fly  ...?............###.... .....##...##............ ..### ##..##.######....# g   hobgoblin . ##.....##......). ###.......#....# #....##......#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin.fgg ) #. ) #.  .# ##.# #  ... ...  #..$.. < #****** ..###  . )     fg†...?.._fge45.3 (1ShockfgO 9_fg zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  fgV fThe zap hits the hobgoblin. _You kill the hobgoblin!fgfgfgfgfgHfg fgfg}M30=fgfgfgfg{fg,fg2fgC,fgGfg fgo i1==fg> fg9fg,fgBfg-fg,fgfg; ..#. #. #...## #. ###. ..####.####.[. ...#...!.......## #..$....#..##.##.#< #...#.##..## ##..†......##- #†...@.....##.fg<..##..._..##.... #.......##. ...?............### .....##...## ?..### ##..##.######... ... ##.....##....... ###.......#... #....##.....fg+33.3 (8fg&E-4.3 (9fgfg|` _o - a scroll labelled SIYC HUCIOfg7fgfgfgJfg c# ## .. ..# #.# #..## #.# #######.####.[.......#...!.......##.. #..$....#..##.##.#< #...#.##..##0 ##..@......##fg  #†.........##...##..._..##...)##.##.............?......###.#......##...##......#.?..### ##..##.#######.........##....###.......#fg fg" G=5.3 (1fg,/ fg4 _Found a whip. _You see here a quokka corpse.fgrfgNfgfgfgfg; _fgfgfgfgfgϽ,fgfgN _You now have 119 gold pieces (gained 15).fg4fgfgfg,fgfgRfg`,fgfg... ........### ..# ..##.# #.#... #.#....( #.. # ###.. #.. ..#.). #.# #..........)..## #.# ###...........fgc#...####.####.[....#...#....###.......#..##.##.#< #...#.##..##...##..†......##...fgP#†.........##..........#......##..._..##..#....)##.......##................?............###.#......##...##...fgTT41.3 (6_fg+2.3 (7fg!fg\ _p - a fuming sapphire potionfg fg fg fg fgٖ fgx fg fg) fgV fg fgã fgw fg) Bfgw fg fgݲ fgl fgz fgZ fg fg{ fg| fg fg fg fg fgr fg fg fg fgA fg fgk | _g - 2 scrolls labelled EMUGGA MUOR (gained 1)fg fg3 fg fg fg1 ,fg fgw fge fg fgV fg fgT fg fg@ fg fg ,fg fg fg fgR fgk | _g - 3 scrolls labelled EMUGGA MUOR (gained 1)fg 4fgq fg fg; fg fg> fg fg fg4 fg fgd fgK! fg}! fg" fg& fg' fg( fg, N _You now have 136 gold pieces (gained 17).fg0 4fg2 fg7 ,fg9 fg=  _d - 2 scrolls labelled KUM JAASMUWETO (gained 1)fg? 4fg@ fg^[  ..## #.# # #...####.##### #...#....#. #.......##.######## #...#.## #....#...## ##..†.... ##.........###†.... #...............##..._ #.....)##.................#.........#......## #....#...#....###### #.########....# ##. #. #....# ## # ......# .###...# .. ..###fg>c I_64.3 (22.0)fgk ,5.3 (23fgq fgu d _q - 3 scrolls labelled XIPPUG YC SAIfgEfgǿfgfgfgfgUfg,fgGfgfg fg)fg_fgfgfgQfgfgJfgfg(fgR,fgMfgfg fg\fgfgfgfg+fgfg\fgfg^fgfg,fgfgfgfgWfgfgXfgfg/  #..................  ##.........#......   #....#...#....####   #.########....#   #.# .#   #.# ......#   #.# ..###...#   #.##...# ..###   #@...# ..## fg#   ###### ..              fg" ,75.3 (10fg? ,6.3 (11fg  fg{ d _r - a scroll labelled COGERGH YPSARRfg|JfgKfgfgXfghfgfgfg=fgtfg;fg/fgfgfg`fgfgfg#fgSfgjfgk,fgfgfgfg,fgfgcfg,fg"fgfgfg,fg.fg,fg'fgfgzfgfg\fgfgfgfgfg fg# Bfgfgfgfg%fgfgfgfgtfgfgfgSfgfgfg.,fgqfgfg[ ,fgk!fg&fg'fg/(fg(fgj+fg-fgO-fg-fg/fgo1,fg1fg3fg4,fg4fg5fg,7,fg7fg9fg<fgY<fg<fg>fg@fg[@fg4AfgdIfgK,fgLfg/OfgP,fgQfgcSfg'UfgfUfg VfgXfgY,fg6Zfg\fgb],fg^fg_fga,fgbfgdfge,fgffgchfg j,fgjfglfgJn,fgnfgpfgdr,fgrfgsfgmt,fgtfgufgev,fgvfgxfgy,fgzfg}fg~fgfgfgɁfg,fgfg/fg*,fgfgbfgΊfgfg΋fgfgk,fgfgfg,fgfgSfgۜfgfgfgɠfgb,fgsfgwfgfg3fgKfgfgO,fgfg@fg,fgfgfg=Q......)..## ......)..## #...... ..........##.# #.#...## .............# #......# #........##..###.....# #.#<.....###.##......# ........#............## ..............).......## 125.3 (49 fg .......#........@....... .......#........##...... ................# ..... .###..........#.# ...> ................# ... ###....#....##### .. ......)..##### ..#....#.### #......#...#fgfg,6.3 (50fgfgt; _Found a stone staircase leading down.fgfg*eWhere to? (Tab - D:2, ? - help) fg^6 D - Dungeon fgfgs......)..##zzzbbb the Magician ......)..## #......Djinni ..........##.# #.#...##Health: 31/31 ======================== .............# #......#AC: 3Str: 7 #........##..###.....#EV: 12Int: 18 #.#<.....###.##......#SH: 0Dex: 14 ........#............##XL:  4 Next: 64% Place: Dungeon:2 fgB..............).......##Noise: ---------  Time: 1126.3 (0.0) .......#........@.......b) +0 long sword .......#........##......Cast: Shock ................# .....Fly .###..........#.# ...> ................# ... ###....#....##### .. ......)..##### ..#....#.### #......#...# _g - 3 scrolls labelled EMUGGA MUOR (gained 1) _You now have 136 gold pieces (gained 17). _d - 2 scrolls labelled KUM JAASMUWETO (gained 1) _q - 3 scrolls labelled XIPPUG YC SAI _r - a scroll labelled COGERGH YPSARR _Found a stone staircase leading down.fgfg|fgfg]fg.,fgxfgfg8fgfg fg_fgfgfgfgDfgfgfgfgfg#fg fgfg(fgtfgfgf!fg#fgX#fgU$fg& fg&T There is a stone staircase leading down here.fg'fg)fg*% _fg_+fgY<3fg\fg%]fg^fg)f _You fly downwards.  Found 6 stones, a dented lapis lazuli amulet and 11 gold pieces.  There is a stone staircase leading up here.fg!fgu,; ###  ..#  #.#  #.#  #.### 35.0 (8.7 #@.S#  #..(Shock #...##### #...# ..... fg-."..## S   ball python (constriction, asleep) ##..# .$# fg.fg17fg]:b _A ball python is nearby!fgy#  zzzbbb the Magician  Djinni  Health: 30/31 =======================- ### AC: 3Str: 7 ..# EV: 12Int: 18 #.# SH: 0Dex: 14 #.# XL:  4 Next: 64% Place: Dungeon:3 fg#7#.###  Noise: ---------  Time: 1135.0 (0.0) #@*S#  b) +0 long sword #..*.....  Cast: Shock #..*#####  Fly  fgf$#..*#  .....  ."..##  S   ball python (constriction, asleep) ##..#  .$# There is a stone staircase leading up here. fg$>_A ball python is nearby!fg$Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg$Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg  zzzbbb the Magician  Djinni  Health: 30/31 =======================- ### AC: 3fgStr: 7 ..# EV: 12Int: 18 #.# SH: 0Dex: 14 #.# XL:  4 Next: 64% Place: Dungeon:3 #.###  Noise: ---------  Time: 1135.0 (0.0) fgp#@.S#  b) +0 long sword #..(.....  Cast: Shock #...#####  Fly  #...#  fgЅ.....  ."..##  S   ball python (constriction, asleep) ##..#  .$#  _A ball python is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.fgg ### ..# fg#.# #.# #.###  #@**#  #..*.....  fgOk#..*#####  #..*# .....  ##..# fgvS.$# fgjh.†(..fgh5=6.0 (1Shock  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python. _You kill the ball python!fg$;fg>fg FfgHF _Unknown command.fg&n ###..###<.†#####(......#####Fly .##..#fgvfg`~5-7 _fgsfgʇfg ###..###<.†#####..(......##### ........."..#####.##fgfgq@-8fgbfg|fgB ###..###<.†#####..(......##### ....................#Fly ####..fgfgT1=9fg=fgfg ` ..###<.†#####..(......############...#####.......@......."..#####Fly #.fg fgs '40fg fg! fg3X ###<.†#####..(......############...#####...............#############..# Fly .fgAfgI&1fgMfgZfg^+2.0 (2fg5dfg0g3 _s - an amulet of regenerationfgV#.# #.####<.†######..(..... #...##### #######...##### ............... .##### ########@.#  #.$# ...# .#.####....#.. .fgL## ##fgofgޑG=3.0 (1fgΗfgfg E#.####<.†######..(..... #...##### #######...##### ............... ..........##### ########..#  #.@# ........# .###.#.## ##.....#..#. ..### ##).4fg fg 3 _Found a flail.fg +5.0 (2fg fg ? _You now have 147 gold pieces (gained 11).fgPut on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of resist corrosions - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg:xfgL}fg~#.###zzzbbb the Magician#<.†#####Djinni#..(.....Health: 31/31 ========================#...#####AC: 3Str: 7#######...#####EV: 12Int: 18...............SH: 0fgMDex: 14..........#####XL:  4 Next: 65% Place: Dungeon:3########..#Noise: ---------  Time: 1145.0 (0.0)#.@#b) +0 long sword........#Cast: Shock.###.#.##Fly ##.....#..#. ..### ##).  The zap hits the ball python. _You kill the ball python! _Unknown command. _s - an amulet of regeneration _Found a flail. _You now have 147 gold pieces (gained 11).fgafg+5 (0.5fgfg@ _e - a ring of resist corrosion (left hand)fg fg Put on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of resist corrosion (left hand)s - an amulet of regeneration[?] describe selected fg~ [!] equip|wield|wear|put on[tab] equip|unequip fg4S fg]#.###zzzbbb the Magician#<.†#####Djinni#..(.....Health: 31/31 ========================#...#####AC: 3Str: 7#######...#####EV: 12Int: 18...............SH: 0Dex: 14..........#####XL:  4 Next: 65% Place: Dungeon:3########..#fg] Noise: ---------  Time: 1145.5 (0.0)#.@#b) +0 long sword........#Cast: Shock.###.#.##Fly ##.....#..#. ..### ##). fg]_You kill the ball python! _Unknown command. _s - an amulet of regeneration _Found a flail. fg^[_You now have 147 gold pieces (gained 11). _e - a ring of resist corrosion (left hand)fgefg7jfgqfgxf  You start putting on your amulet.fg=+6.5 (1fgfg1fg+7.5 (2fgfgfgì+8.5 (3fgdfgfg+9.5 (4fgefgDfg,50.5 (5fgfg9 _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (around neck)fgfgfgt _The amulet throbs as it attunes itself to your uninjured body.fgnifgpfgvfgyF _Unknown command.fg fg^ Where to? (Tab - D:3, ? - help)  D - Dungeon fg:@fg,M#.###zzzbbb the Magician#<.†#####Djinni#..(.....Health: 31/31 ========================#...#####AC: 3Str: 7#######...#####EV: 12Int: 18...............SH: 0Dex: 14..........#####XL:  4 Next: 65% Place: Dungeon:3########..#Noise: ---------  Time: 1150.5 (0.0)#.@#b) +0 long sword........#Cast: Shock.###.#.##Fly ##.....#..#. ..### ##).  You start putting on your amulet. fg'N[m_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (around neck) _The amulet throbs as it attunes itself to your uninjured body. _Unknown command.fgPfgRfg~TfgZ _fg0\fgd\fgQ]fg_fgafgafgcfgdfgk,fglfgnfg%qfgrqfgPrfg\sfgtfgtfgmufgvX  There is a stone staircase leading up here.fgwfglyfgy% _fgHzfg*fg+2fgI,fgu,fg.fg0fg0fg> fg?fg @W......# #......# fgJ@[..##..###.....# fg@[..###.##......# fg@e.#............## fg9Ae.......).......####### fgpA0#..........fgA...# fgAO#........##..........# fgBQ.........##..........#fgNB$60.0 (9.5 fgBp.......#.##.....@....# fgBP.........###.........# fgHCf#....##### #.........# fgCF..#### ########### fgC.#.### fgD.#...# fg5D....fgoD # fgD.....# fgD#...# fg&E/_You fly upwards.fgKLfgLfgRfgmV fgVfgWU_There is a stone staircase leading down here.fg6/fg/4fg4fg6fg:Q _fgy=,fg>fgKAfg6DfgzDfgEfgGfgTJfgJfgKfgMfg QfgbQfgRfgTfgmVfgVfgWfgYfgC\fgv\fg]fg_fgSb,fgcfgffgifgifgjfglfgnfgnfgpfgufgwfgSwfgxfgzfg|fg|fg}fgfgÁ,fgKfg/fgfgfgׇfgDfg!fgifghfgfgfg fgfg'fg ,fgfgfg0fgafgҚfgfgfgfgDfgQfg#fgKfgʡfgHfgȦ,fgXfgfgD5 # ....... ........ S.... ... .... ... ).....# #.# ## #.# #. #@# .######.# Shock ........###......# .......##.....## ................# ..........#.....#fg^S   adder (asleep)............####### ..........###.........# (......#....#.........#fg'/81.0 (21.0)fg@),2.0 (22fgw3fg7Y _An adder comes into view.fgw  zzzbbb the Magician # .......  Djinni . ..... Health: 30/31 =======================- .... S.... AC: 3Str: 7 .... *.. EV: 12Int: 18 .... *.. SH: 0Dex: 14 ).....# #*# XL:  4 Next: 65% Place: Dungeon:2 ......## #*# Noise: ---------  Time: 1182.0 (0.0) .......##. #@# b) +0 long sword ..........######.# Cast: Shock ........###......# g tmFly .........##.....## ................# ..........#.....# S   adder (asleep) ................####### ..........###.........# (......#....#.........# _An adder comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)fgvzzzbbb the Magician #.......Djinni ......Health: 30/31 =======================- ....S....AC: 3Str: 7 .......EV: 12Int: 18 .......SH: 0Dex: 14 ).....##.#XL:  4 Next: 65% Place: Dungeon:2 ......###.#Noise: ---------  Time: 1182.0 (0.0) .......##. #@#b) +0 long sword ..........######.#fgS;Cast: Shock ........###......#Fly .........##.....## ................# ..........#.....#S   adder (asleep) ................####### ..........###.........# (......#....#.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.fg<1=3.0 (1Contam fg(fg~  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.fgy fgz fg fgց F _Unknown command.fgiq  zzzbbb the Magician # .......  Djinni . ..... Health: 30/31 =======================- .... S.... AC: 3Str: 7 .... *.. EV: 12Int: 18 .... *.. SH: 0Dex: 14 ).....# #*#fg r XL:  4 Next: 65% Place: Dungeon:2 ......## #*# Noise: ---------  Time: 1183.0 (0.0) .......##. #@# b) +0 long sword ..........######.# Cast: Shock ........###......# Fly Contam .........##.....## ................# ..........#.....# S   adder (asleep) fg4r................####### ..........###.........# (......#....#.........# _Unknown command.fg]rCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgrAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)fgcyzzzbbb the Magician #.*.....Djinni .*....Health: 30/31 =======================- ....*....AC: 3Str: 7 ....*..EV: 12Int: 18 ....*..SH: 0Dex: 14 ).....##*#XL:  4 Next: 65% Place: Dungeon:2 ......###*#Noise: ---------  Time: 1183.0 (0.0) .......##. #@#fg)b) +0 long sword ..........######.#Cast: Shock ........###......#Fly Contam .........##.....## ................# ..........#.....#S   adder ................####### ..........###.........# (......#....#.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  fgdThe adder is lightly wounded.fg6GfgFHfgS....S..1==4.0 (1fgXfgU]g  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.adder is lightly wounded. _hisses angrily.fg4fg\ _Unknown command.fg   zzzbbb the Magician # .......  Djinni . ..... Health: 30/31 =======================- .... ..... AC: 3Str: 7 .... ... EV: 12Int: 18 .... S.. SH: 0Dex: 14 ).....# #*# XL:  4 Next: 65% Place: Dungeon:2 ......## #*# Noise: =--------  Time: 1184.0 (0.0) .......##. #@# b) +0 long sword ..........######.# Cast: Shock ........###......# g -0mFly Contam .........##.....## ................# ..........#.....# S   adder ................####### ..........###.........# (......#....#.........# _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)fgn ozzzbbb the Magician #.*.....Djinni .*....Health: 30/31 =======================- .....*...AC: 3Str: 7 ....*..EV: 12Int: 18 ....*..SH: 0fgo vDex: 14 ).....##*#XL:  4 Next: 65% Place: Dungeon:2 ......###*#Noise: =--------  Time: 1184.0 (0.0) .......##. #@#b) +0 long sword ..........######.#Cast: Shock ........###......#Fly Contam .........##.....## ................# ..........#.....#S   adder fgtp ................####### ..........###.........# (......#....#.........#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder.fg .....S.1=5.0 (1fg fg` Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder. _The adder is heavily wounded.fgpfgqfg8yfg|F _Unknown command.fgWr  zzzbbb the Magician # .......  Djinni . ..... Health: 30/31 =======================- .... ..... AC: 3Str: 7 .... ... EV: 12Int: 18 .... ... SH: 0Dex: 14 ).....# #S#fgX> XL:  4 Next: 65% Place: Dungeon:2 ......## #*# Noise: =--------  Time: 1185.0 (0.0) .......##. #@# b) +0 long sword ..........######.# Cast: Shock ........###......#fgXk Fly Contam .........##.....## ................# ..........#.....# S   adder ................####### ..........###.........# (......#....#.........# _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg%Y Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)fgI 1  zzzbbb the Magician # .......  Djinni . ..... Health: 30/31 =======================- .... ..... AC: 3Str: 7 .... ... EV: 12fgJ :Int: 18 .... ... SH: 0Dex: 14 ).....# #S# XL:  4 Next: 65% Place: Dungeon:2 ......## #.# Noise: =--------  Time: 1185.0 (0.0) .......##. #@# b) +0 long sword ..........######.# Cast: Shock fgJ ........###......# Fly Contam .........##.....## ................# ..........#.....#fgAK  S   adder ................####### ..........###.........# (......#....#.........# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg|K Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgK Aim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.fgQ E ...*...  ..*.. ..*.. .*.fggR  .*. ) #*# #*# #@#fgR K (..fg~ v.....†.fg 1=86.0 (1Shockfg fg MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 53% to hit)  The zap hits the adder. _You kill the adder!fg/ fg fg fg F _Unknown command.fg>fgH?fg?fgCfgiQM #..# #.........# .......r#............ .... ... ) †## ##. Shockfg5R..######. ........###......#.....r   rat (asleep).........###...fgIa%0fgf3-7.0 (1fglfgpV _A rat comes into view.fg:N-fg;fg?F _Unknown command.fg  zzzbbb the Magician #.........#  Djinni # .........#  Health: 30/31 =======================- . .......r#  AC: 3Str: 7 fg.... .....*.  EV: 12Int: 18 .... ....* SH: 0Dex: 14 .... ..* XL:  4 Next: 85% Place: Dungeon:2 ).....# #*# Noise: ---------  Time: 1187.0 (0.0) fgG......## #@# b) +0 long sword .......##. #.# Cast: Shock fg_..........######.# Fly Contam ........###......# .........##.....## ................#fg r   rat (asleep) ..........#.....# ................####### fg..........###.........# _Unknown command.Casting: Shock (safe; 3% risk of failure)  fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg=Aim: a rat (asleep, 100% to hit)fgA0 "  zzzbbb the Magician #.........#  Djinni fg=1 # .........#  Health: 30/31 =======================- . .......r#  AC: 3Str: 7 .... .......  EV: 12Int: 18 .... ..... SH: 0Dex: 14 .... ... XL:  4 Next: 85% Place: Dungeon:2 ).....# #†# Noise: ---------  Time: 1187.0 (0.0) ......## #@# b) +0 long sword .......##. #.# Cast: Shock ..........######.# Fly Contam ........###......# .........##.....## fg1 ................# r   rat (asleep) ..........#.....# ................####### ..........###.........# Casting: Shock (safe; 3% risk of failure)  fg1 8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  fg2 The zap hits the rat!fg8      *#  .....*.  ....* ..* ) #*# #@# #.#fg@9 5fg †...†fgh 1=7=8.0 (1Shockfg fg= bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat! fg <_You kill the rat!fgJfgdfgfgK?fgY _Your magical contamination has completely faded away.  You see here an adder corpse.fg,fg _fgffgfg4n ########### #..# #..# ## ###.........# ...........†# ..... #.........#-90.0 (2 #....@....# ....[#......#).....# #.# ###†###### #.###. #.#fg######.####......###.....##fgfgE-1.0 (3fg!fg%) _Found a chain mail.fgn~Jfgׂfgf=fgfg,fgfg,fg ,fgfgYB  You see here a +0 chain mail.fgfgk _fgfg2fg,fgfgάfg9,fgfgŲfgfg޵fgafgfg,fg`fgVfgfgfg1fgfg,fg]fgfg,fg<fgDfgfgTfg>fgfgfg;fg(fgfgYfgfgfg fg+fgfgGfgAfgfg}fgfg!fg$fgB%fg4'fg*fg.fg3/fgX1fg4fg8,fg;fg_?fgC,fgFfgIfgLfgSMfgOfgJe.  .##  ..# ######  #.# #....# ##########  #.# #..@.# #.........  #.# #....# #......... #####.########....######.........fgf..).)....................† #####...###)......######.........###..###.......######.........# #....#..............[#......# #.##....).....###.######†#### #÷###...###.# #.#fg u0212.0 (21.0)fg{,3.0 (22fgfgb _t - a scroll labelled ZIRCHAU XIJAfg 4fg fg fg fg* fg fg fg$ fg| fgc fg fg ,fg fgN fg fg fgT fg fg ,fg fg fg fgw fg fg fg fgx fg fg fg" ,fg fg fg fg/ fgX fg fg ,fg2 fg fg fgN fgk! fg& fg%8 q.############...###)......######. ...........###..###.......######. ...........# #....#.............. #..........# #.##....).....###.## #..........# #÷###.........###.# ....#.###### #.<##..........##.# ###.#... ##.##.............###.###..# #.#............###.#.# #..# #.@.......###.# #..# #....)....Shock  #.. #). #.#.......fg8 B#  ... ................  ### ..# ..##.#.#......## #.#... #.#....(......#r   rat (wandering) #.. # ###.............# # #.. ..#..r.....)..##  #.# #..........)..##fgKD u 24.0 (11  A rat comes into view.fgpL err.fg)S 5==5.0 (12fgZ fgx^ _The rat squeaks loudly.  Things that are here: _a +0 dagger; a goblin skeletonfg.############...###)......######. zzzbbb the Magician ...........###..###.......######. Djinni ...........# #....#.............. Health: 30/31 =======================- #..........# #.##....).....###.## AC: 3Str: 7 #..........# #÷###.........###.#  EV: 12Int: 18 ....#.###### #.<##..........##.#  SH: 0fgȏDex: 14 ###.#... ##.##.............## XL:  4 Next: 87% Place: Dungeon:2  #.###..# #.#............###. Noise: ==-------  Time: 1225.0 (0.0)  #.# #..# #.@.............##. b) +0 long sword  #.# #..# #.*..)............. Cast: Shock  #.. #). #.#*.............#. Fly  ... .......*............... fgސ ### ..# ..##.#*#............## #.#... #.#.*..(......#.... r   rat #.. # ###...r.........# #. #.. ..#........)..## ## #.# #..........)..## _a +0 dagger; a goblin skeletonCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)fg .############...###)......######. zzzbbb the Magician ...........###..###.......######. Djinni ...........# #....#.............. Health: 30/31 =======================- #..........# #.##....).....###.## AC: 3Str: 7 #..........# #÷###.........###.# EV: 12fgInt: 18 ....#.###### #.<##..........##.# SH: 0Dex: 14 ###.#... ##.##.............## XL:  4 Next: 87% Place: Dungeon:2#.###..# #.#............###. Noise: ==-------  Time: 1225.0 (0.0)fg#.# #..# #.@.............##. b) +0 long sword#.# #..# #.*..)............. Cast: Shock#.. #). #.#*.............#. Fly ... .......*...............### ..# ..##.#*#............##fg<B#.#... #.#.*..(......#.... r   rat#.. # ###...*.........# #.fg_(#.. ..#..*.....)..## ###.# #..........)..##fgCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgIAim: a rat (71% to hit)  The zap hits the rat.fg8fgq....r...fga1=-6.0 (1fgfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat. _The rat is heavily wounded.fg).#..###..... #....#..... #.##....).. #÷###......  #.<##......  ##.##......   #.#.......  #.# #..# #.@....... fg? #.# #..# #....)....  #.. #). #.#.......  ... ..............  ### ..# ..##.#.#.....  #.#r...(.. #.. # ###.............#  #.. ..#........)..##  fgg5#.# )..## fg4 ).#..###..... #....#..... #.##....).. #÷###......  #.<##......  ##.##......   #.#....... fg`5  #.# #..# #.@.......  #.# #..# #....)....  #.. #). #.#.......  ... ..............  ### ..# ..##.#.#.....  #.#r...(.. #.. # ###.............# fg5  #.. ..#........)..##  #.# )fg@ fgL 8-fgW fgZ Z _A rat is nearby!fg( r.############...###)......######. zzzbbb the Magician ...........###..###.......######. Djinni ...........# #....#.............. Health: 30/31 =======================- #..........# #.##....).....###.## AC: 3Str: 7 #..........# #÷###.........###.#  EV: 12Int: 18 ....#.###### #.<##..........##.#  SH: 0Dex: 14 ###.#... ##.##.............## XL:  4 Next: 87% Place: Dungeon:2 fgR 1 #.###..# #.#............###. Noise: =--------  Time: 1226.0 (0.0)  #.# #..# #.@.............##. b) +0 long sword  #.# #..# #.*..)............. Cast: Shock  #.. #). #.#*.............#. Fly  ... .......*...............  ### ..# ..##.#*#............## #.#... #.#r...(......#.... r   rat #.. # ###.............# #. #.. ..#........)..## ## #.# #..........)..## _A rat is nearby!fg Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg pAim: a rat (heavily wounded, 71% to hit)fgh.############...###)......######. zzzbbb the Magician ...........###..###.......######. Djinni ...........# #....#.............. Health: 30/31 =======================- #..........# #.##....).....###.## AC: 3Str: 7 #..........# #÷###.........###.#  EV: 12Int: 18 ....#.###### #.<##..........##.#  SH: 0Dex: 14 ###.#... ##.##.............## XL:  4 Next: 87% Place: Dungeon:2 fgq #.###..# #.#............###. Noise: =--------  Time: 1226.0 (0.0)  #.# #..# #.@.............##. b) +0 long sword  #.# #..# #....)............. Cast: Shock  #.. #). #.#..............#. Fly  ... .......................  ### ..# ..##.#.#............## #.#... #.#r...(......#.... r   rat #.. # ###.............# #. #.. ..#........)..## ## fg#.# #..........)..## Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg2Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 71% to hit)  The zap hits the rat.fg\).. . #.##.. #÷###.     fg  #.# #..#  #.# #..# #.*  #.. #). #.#*  ... *  ### ..# *  #.#* fg#.. # *  fg#.. ..#..*.....)..##  #.# fg1)fg6q....†..fg1=87.0 (1ShockfgfgMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linefgT: a rat (heavily wounded, 71% to hit  The zap hits the rat. _You kill the rat!fge4fg hfgqfgufgxvfgz,fg|fg}fgfg̓fgfgfgVfgfgzP=fgѓfgϞfgfg9fg<fgԦfgfgfg$fgzfg ,fgfgbfgEfgfgþfgfgfg+fgSfg~  Things that are here:  a +0 club; a goblin skeletonfgZfg  _fgfgfgfg<fg6fgfgfgfgfgfgfgfgfgfg2,fgfghfgfgfgfgfgfgfg6fgfgfgfg2fgfg"fg\fg fg fg:fgqfgfgfgfg6fgSfgfg fg fg"fgC)fg+,fgh-fg/fg1fg2fg2fg4fgd6,fg7fg9fg@;fgt;fgP<fglAfgB,fg7Cfg_DfgOE,fgEfgFfgaGfgGfgGfgIfg%J,fgyJfg4KfgK,fgLfgLfgMfgNfgrNfgOfgP,fgPfgRfgnS,fgSfgTfgU,fgUfgWfgb ####..........#  #......#  #.####.#...##  #. #.###..##  . #.# ##..# #.#####..## ### #####...####).fgVcc .....#####..............-61.0 (34.0) .......@...#####...###. :....####### ###.#...# ...#...### ##fgc . #.### ..## #.# ##  #...####.####.  #. #...#.......  #. #.......#. fghfgsjF-2.0 (35fgnfg'qP _Found Maxwell's Memoranda.fgfgfgŦfgCfgfgBfg~fgfgfg~fg϶fgfgffgfg̽fg fgfgfgt,fgRfgfgfgDfgfgfgfgfgfgfg,fg[fgFfgfgfg@fgfg,fgfgQfg,fgfgfg,fgfgfgfgfgfg$fg5fgafgfgfg-fg`fgffgefgfgfgfgfgY,fgfgVfgBfgsfgfglfg ,fgfg3fgfgfgfgfgD fg fg fg fg fg fg^ fgfgfg)fgfgfgfgfg]fg5fgYfgfgfgfgB,fgfgfgfgfg4fg*fgfg%fgfgnfg fg fg!fg!fg"fg"fg"fg#fge$fg$fg$fg%fg\&fg~&fg&fg5fg6fg7,fg8fgF9fg9fg:fgM;fg{<fg<fgf=fg*@fgHB,fgCfgrDfgEfgEfgFfg/WfgZfg[fg[fgafgdfgdfg;ffgskfgWnfgnfgofg4ufgvxfgxfgVzfg fg6,fg|fgfg׊fgfg^fgҐfgfgKfgifgfgPfgfgfgfgfgfgsfgfgfgҭfgfgfgfgֵfgfg<  You see here a +0 robe.fgfg _fgzfgfgfg>fgzfgfg,fgBfgHfgfg&fgfgfgfgTfgfgkfg1fgefgfgfg,fg fg7fgfgfgfg)fgB,fgpfg!fg%,fg(fgp+fg.fg.fg0fg3fg7fgd7fgl9fg<fgB@fg@fgWCfgFfg%JfgZJfgLfg OfgQfg RfgSfg Zfg\fg\fg]fg*`fgdfgdfgwffgwXfg{fg|fg}fg~fg؁fg^fgfg>fgfg.# #....#..............[# .# #.##....).....###.######† .# #÷###.........###B# #.# ## #.<##..........##.# #.# ##.##.............######.# # #.#............###......# ## #.).............##.....## .## #....).................# ).###.#......#.....# ...........................#####Shock #..##.#.#............###......... fgD..###.#†...(......#....#... #####.............#..#........... .....#........)..###.###......... B   giant cockroach (wandering) ####..........)..###.# #.........  ###..............##.# #.#...#### ##.[.................##fg&-330.0 (68fgfgZ .  A giant cockroach comes into view.fgK^1.0 (69Shockfgfg< _The giant cockroach moves out of view.fg 4fg fg fg .###..#########...# ..# #....#..............[#......# ..# #.).....###.######†#### ..# #÷####.# #.# ### #.<####.# #.##.##..B######.# #.##......# #.)..##.....## ..## #....)fg .......# #).###.##.....# Shock ............................##### ##..##.#.#......### ...###.#†...(......#....# .#####......#..#.B   giant cockroach (wandering) ......#fg/ a.)..###.### #####)..###.# #........  #####.# #.#...###fgE; +0.0)fgkD +2.0 (1fgP fgS fg&3 $..###..###.......######.........# zzzbbb the Magician ..# #....#..............[#......# Djinni ..# #.##....).....###.######†#### Health: 30/31 =======================- ..# #÷###.........###.# #.#  AC: 3Str: 7 ### #.<##..........##.# #.#  EV: 12Int: 18 # ##.##...........*B######.#  SH: 0Dex: 14 ## #.#...........*###......#  XL:  4 Next: 88% Place: Dungeon:2 .## #.).........**..##.....##  Noise: ---------  Time: 1332.0 (0.0) fgi4 ..## #....).....@...........#  b) +0 long sword #).###.#..............#.....#  Cast: Shock ............................##### Fly ##..##.#.#............###........ ...###.#†...(......#....#........ .#####.............#..#.......... B   giant cockroach (wandering) ......#........)..###.###........ #####..........)..###.# #........  ###..............##.# #.#...### _The giant cockroach moves out of view.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 71% to hit)fg ..###..###.......######.........# zzzbbb the Magician ..# #....#..............[#......# Djinni ..# #.##....).....###.######†#### Health: 30/31 =======================- ..# #÷###.........###.# #.#AC: 3fg LStr: 7 ### #.<##..........##.# #.#EV: 12Int: 18 # ##.##...........**######.#SH: 0Dex: 14 ## #.#...........*###......#XL:  4 Next: 88% Place: Dungeon:2 .## #.).........**..##.....##Noise: ---------  Time: 1332.0 (0.0) ..## #....).....@...........#b) +0 long sword #).###.#..............#.....#Cast: Shock fg ............................##### Fly ##..##.#.#............###........ fg ...###.#†...(......#....#........ fg .#####.............#..#.......... B   giant cockroach ......#........)..###.###........ #####..........)..###.# #........fg9 ###..............##.# #.#...###Casting: Shock (safe; 3% risk of failure)  fga Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 71% to hit)  The zap hits the giant cockroach.fgC fg'R JB....fgKV a1==3.0 (1fgc fg6g onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 71% to hit)  The zap hits the giant cockroach. _The giant cockroach is heavily wounded.fg6..###..###.......######.........# zzzbbb the Magician ..# #....#..............[#......# Djinni ..# #.##....).....###.######†#### Health: 30/31 =======================- ..# #÷###.........###.# #.#  AC: 3Str: 7 ### #.<##..........##.# #.#  EV: 12Int: 18 # ##.##...........B.######.#  SH: 0Dex: 14 ## #.#...........*###......#  XL:  4 Next: 88% Place: Dungeon:2 .## #.).........**..##.....##  Noise: =--------  Time: 1333.0 (0.0) ..## #....).....@...........#  b) +0 lonfgg sword #).###.#..............#.....#  Cast: Shock ............................##### Fly ##..##.#.#............###........ ...###.#†...(......#....#........ .#####.............#..#.......... B   giant cockroach ......#........)..###.###........ #####..........)..###.# #........  ###..............##.# #.#...### _The giant cockroach is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 71% to hit)fgW..###..###.......######.........# zzzbbb the Magician ..# #....#..............[#......# Djinni ..# #.##....).....###.######†#### Health: 30/31 =======================- ..# #÷###.........###.# #.#  AC: 3Str: 7 ### #.<##..........##.# #.#  EV: 12Int: 18 fguX# ##.##...........B.######.#  SH: 0Dex: 14 ## #.#............###......#  XL:  4 Next: 88% Place: Dungeon:2 .## #.).............##.....##  Noise: =--------  Time: 1333.0 (0.0) ..## #....).....@...........#  b) +0 long sword #).###.#..............#.....#  Cast: Shock fgX............................##### Fly ##..##.#.#............###........ fg8Y...###.#†...(......#....#........ .#####.............#..#.......... B   giant cockroach ......#........)..###.###........ #####..........)..###.# #........  ###..............##.# #.#...###fgtY>Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fgYPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 71% to hit)  The zap hits the giant cockroach.fgf [ † #÷ #.#  #.< #.#  **  *fgf  #.)**   ) †      fgT8.....fg1=914.0 (1Shockfg~fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fg(Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 71% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!fg fg fg fg fg! fg<' ,fg) fg, fg, fg0 fg/7 fg^< fg< fg@ fgE fgH fgNI :=fg9L fgP fgV fgV fgTZ fg] fg_a fga fgd fgg fgj fgFk fgm fgq fgt fgqu fgw fgm{ fg~ fg]~ fg fgυ fgz fg fg݋ fg fg fg fg fg fg fg fg fg_ fgv fg fgH fg fg! ,fg fg fg fg fg fg6 fgQ fg fg fgG fg ,fg. fgG fgc fg fg fg/ fg; fg fg fg fg fgh fg fgO fgW fg fg^ fgq fg# fg| fg fg fg fg fgG fg fg fg fg fg@ fg6 fg~ fg fg fg' ,fg fg fg ,fgG fg fg ,fg fg fg fg fg fg fg fg% fgY fg fgr fg fg fg fg fg5 fg fg} fg fg fg- fg fg^ ,fg fge fg ,fg7 fg fgQ ,fg fg fgx fg fg$ fg fgX ,fg fg7 H ############ -72.0 (38.0) #.^@.......#### #.########.....## #...##†..######..###  fg9 5+ ⌠....⌠.<# ##...# ..##...## ###.# #### #.## #..# ##.# #.fg; 8-fg#A fgsC _ _Partly explored, can't reach some places.fg Jfg 0.0).......................fg5 fgڧ fg _ _Partly explored, can't reach some places.fgxBfgCReally fly into that teleport trap? Y - Yes  N - Nofgfgzzzbbb the MagicianDjinniHealth: 31/31 ========================AC: 3Str: 7EV: 12Int: 18SH: 0Dex: 14XL:  4 Next: 91% Place: Dungeon:2############Noise: ---------  Time: 1372.0 (0.0)#.@........#####b) +0 long sword#.########.....##Cast: Shock#...##†..######..### Fly fg+.⌠....⌠.<# ##...##...##...## ###.###. #####.# #.#.. ..##. #. Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 71% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach! _Partly explored, can't reach some places. _Partly explored, can't reach some places.fgٚfgw .## #.######..........)..###.# ..### #.# ###..............##.# #...####.####.[.................# ###...#...........##........##..#fg:,###.......#..##.##.#<.....###.# # #...#.##..##...........#..... ## ##..÷......##................. .###÷.........##..........#...... ......##..._..##.#...... ....)##.......##................. ....................###.......... .#......##...##.................. #....######..##.######....#....# #....# ##.....##......)..#### #....# ###.......#....#.### .....#fg#....##......#...# ##...#########.......##.......#  You enter a teleport trap! The teleport trap disappears.fgfg8_fgԶ+3.0 (1fggfgݿ@ _Your surroundings suddenly seem different.fgJ fg fg" fgfgfg2fg3fg}#fg %fg%fg&fg)fg+fgX+fg,fgV1fg 3fg3fg4fg8fg9fg:fg%;fg>fg@,fgBfg=FfgHfgHfgJfg@NfgPfg$QfgRfgVVfgX,fg [fg^fg`fgafgbfgefgTifgifglfgofg'rfgbrfg1tfgwfgA{,fg}fgVfgS,fgfgfg2fgfgfgfg,fgfgfgO,fgfgfg¥,fg$fgDfg,fg fgfgfgfg]fgd  You see here a goblin skeleton.fgfgƿ _fgxfg5fgfgfgfgfg#fgafgfgjfgfg*fgfgSfgfg fgfgHfgfgfgfgfgmfgfgfgUfgGfg"fgfgfg,fgfgfgG ,fg fg{ fgY fg fg fg fg ,fg8 fg fg% fg fgA fg@ fg fg fg4 fg fg fg:! fg9" fg# fg# fgC$ fg% fg& fg1' fg' fgD) fgO* fg* fg* fg, fg- ,fg,. fg/ fg 1 fgX1 fg1 fgL3 fg}4 fg4 fg 5 fg6 fg7 fg7 fg~8 fgU: fgg; fg; fg< fg= fgz> fg> fg#? fg@ fgA ,fg#B fgC fgzE ,fgOF fg~G fgH fgI fgdI fgJ fgK ,fggL fgM fglN fgN fgN fgP fgK^ \ ############  #..........#####  ##.########.....##fg^ 2 #...##÷..######..#423.0 (50.0) +@⌠....⌠.<# ##.. #...##...## ### ##.####### # #.# # fg5_ ...  .⌠.# ...#fgx_  >###############  ###.#.....)......fg_ E fge fgAk ,4.0 (51fgo fgtq ; _Found a stone staircase leading down.fgvtWhere to? (Tab - D:2, ? - help)  D - Dungeon fgNQfg'czzzbbb the MagicianDjinniHealth: 31/31 ========================AC: 3Str: 7############EV: 12Int: 18#..........##### SH: 0Dex: 14fgxd##.########.....## XL:  4 Next: 91% Place: Dungeon:2#...##÷..######..# Noise: ---------  Time: 1424.0 (0.0)+@⌠....⌠.<# ##.. b) +0 long sword#...##...## ### Cast: Shock##.######## Fly #.##...#.⌠.#...#>############### ###.#.....)......  _Partly explored, can't reach some places. _Partly explored, can't reach some places.  You enter a teleport trap! The teleport trap disappears. _Your surroundings suddenly seem different. _You see here a goblin skeleton. _Found a stone staircase leading down.fgdfgxefglfgSnfgsfgsfgtfgTufgufghwfg(xfgxfgx|nfg  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.fgfgY _fg҂fgfg)fgTfgfgֈZ  There is a stone staircase leading down here.fg[fgĊfg)% _fgbfgG3fgHfgcM,fgPfgV _You fly downwards.  Found three items. Found a stone staircase leading down.  There is a stone staircase leading up here.fgfg'.##.#.#.#....#?.# #..##..##### #......#.# 32.7 (8.7#.@......# fg+(..............# Shock..............#  ...>..........#..[....................#.....#B   giant cockroach (asleep).....?....B...#..............# fg,fg4fg~7f _A giant cockroach is nearby!fg`  zzzbbb the Magician .##.# Djinni .#.# Health: 30/31 =======================- .... AC: 3Str: 7 #?.# EV: 12Int: 18 #..# SH: 0Dex: 14fg #..#####  XL:  4 Next: 91% Place: Dungeon:3 #......#.#  Noise: ---------  Time: 1432.7 (0.0) #.@......#  b) +0 long sword ........*.....#  Cast: Shock fg^........*.....#  Fly  ...>.....*....#  ..[......*.....  ........#.*...#  B   giant cockroach (asleep) .....?....B...#  ..............#  fg_A giant cockroach is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgJAim: a giant cockroach (asleep, 100% to hit)fg zzzbbb the Magician.##.#Djinni.#.#Health: 30/31 =======================-....AC: 3Str: 7#?.#EV: 12Int: 18#..#SH: 0Dex: 14#..#####XL:  4 Next: 91% Place: Dungeon:3#......#.#Noise: ---------  Time: 1432.7 (0.0)#.@......#b) +0 long sword........*.....#fgr Cast: Shock........*.....#Fly ...>.....*....#..[......*.............#.*...#B   giant cockroach.....?....*...#...........*..#Casting: Shock (safe; 3% risk of failure)  fg" eConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach.fg#} fg n....B..fg a1==3.7 (1fg fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach. _The giant cockroach is almost dead.fg_  zzzbbb the Magician .##.# Djinni .#.# Health: 30/31 =======================- .... AC: 3Str: 7 #?.# EV: 12Int: 18 #..# SH: 0fg Dex: 14 #..#####  XL:  4 Next: 91% Place: Dungeon:3 #......#.#  Noise: =--------  Time: 1433.7 (0.0) #.@......#  b) +0 long sword ........*.....#  Cast: Shockfg ........*.....#  Fly  ...>.....*....#  ..[......*.....  ........#.B...#  B   giant cockroachfg .....?........#  ..............# fgS_ _The giant cockroach is almost dead.fgCasting: Shock (safe; 3% risk of failure)  fgƞConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgxAim: a giant cockroach (almost dead, 71% to hit)fgc   zzzbbb the Magician .##.# Djinni .#.# Health: 30/31 =======================- .... AC: 3Str: 7 #?.# EV: 12fg Int: 18 #..# SH: 0Dex: 14 #..#####  XL:  4 Next: 91% Place: Dungeon:3 #......#.#  Noise: =--------  Time: 1433.7 (0.0) #.@......#  b) +0 long sword fg #..............#  Cast: Shock ..............#  Fly  ...>..........#  ..[............  ........#.B...#  B   giant cockroach fg .....?........#  ..............# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fg[Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach.fg .##.# .#.#fgK .... #?.# #..#  fgv(   fg7  *fgM  *fgM  *fgg *fgFG *fgoG *fgQ * fgâ8....fg{8†..fg1=44.7 (1Shockfgtfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!fg2 fg fg fgE M _You can't go down here!fgfgfg fgfg5-5 _fgT%fg7{#...##÷..######..## +.⌠....⌠.<# ##...#...##...## ###.##.########.#.###..###⌠.# #2# ###@################ ###.#.....)....... #...#.############ ##..............## ###............# ###..........#fg* ####..........# #......#.########.####.#...##fgT=-fgfg},-7.2 (2.5fg1fg=4{ _You fly upwards. _There is a stone staircase leading down here.fg vfg _fgtR  There is a fountain of clear blue water here.fgfgL _fg%fg'fgfg*fgfgfgޚfgfgzfgfgfgfgtfgrfg[,fgfgb]  ############  #..........##### ### ##.########.....##...##...##÷..######..#>.⌠..'.⌠....⌠.<# ##..44.2 (7.0 #@..##...## fgF.####### ##.## ...# #.⌠.##...###>############### ###.#.....)...... ...#.###########  _You reach down and open the door.fgر[ _Found a stone staircase leading down.fg  ############  #..........### ### ##.########... ##...##...##÷..#####>.⌠..@.⌠....⌠.<# ##.##...##...##...## #### ##.#######  ##.## #...# #.⌠.# #...# #>############## ###.#.....).....fg fg` 25.2 (1 _fg fgj Q _There is an open door here.fgL      ######   #....   #### ##.########.....   ##...##...##÷..######   #>.⌠.@'.⌠....⌠.<# ##   ##...##...##...##   #### ##.####### fgɳ  ##.##   #...#   #.⌠.#   #...#   ##>   ###.#.....)fgfgҿ-6 _fg fg0fg(t      #####   #...  fgt  #######.########   ##...##...##÷..######   #>.⌠@.'.⌠....⌠.<#   ##...##...##...##   #######.#######  fgtl ##.##   #...#  fg.un #.⌠.#   #...#  fgWu ##>  ###.#.....)fg|fg&7fg<fgfg       #  #. fgO ! #######.########  ##...##...##÷..  #>.@..'.⌠....⌠.<#   ##...##...##...##  #######.#######   ##.##  fg ? #...#  #.⌠.#  #...#  ##>  ###.#.....)fg^ fg֦ &8fgЪ fg3 S _There is a dry fountain here.fg{+ X      #  #.  #######.##  ##...##...##÷..  #>@⌠..'.⌠....⌠.<# fg., E ##...##...##...##  #######.#######   ##.##   #...#  #.⌠.#  #...#  ##>  ###.#.....)fg2 fgJ6 -9 _fgu9 fg: fgN        #.  #######.# fgOl ##...##...##÷..  #@.⌠..'.⌠....⌠.<#  ##...##...##...##  #######.#   ##.##   #...# fgLO #.⌠.#  #...# fgxO ##>  ###.#.....)fgUfgY'50fg^fg`c _There is a stone staircase leading down here.fg fg fg- fg fgj -1 _fg fg n #  #  . 3 # ##.############ # .......@w...... ##### ##.#.###.#####. ....#.# .# ......#.# fg ......#.. ......### w   dart slug (asleep) ......# ....... #.†...#fg fg* fgl; =2.0 (1.8ShockfgB fgF { _You fly downwards. _There is a stone staircase leading up here.fg  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg(& **w    The dart slug is struck by an arc of lightning.  The dart slug is moderately wounded.fgT @wYou are struck by an arc of lightning. The lightning grounds out.fgX27----==fgQ30fgfg. _The dart slug bites you.fgfgfg(fgF _Unknown command.fgG`  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg2Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The dart slug is severely wounded.You are struck by an arc of lightning.  The dart slug is struck by an arc of lightning.fg7%/  --more--fg ** The dart slug is almost dead.fg\@wThe lightning grounds out.fgVThe dart slug launches a dart at you.fg:fg;b5-----4fgAfgG% _The slug dart hits you.fgw  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgrYT  The dart slug is struck by an arc of lightning.fg` **  You kill the dart slug!fg'I@†fgѿzzzbbb the MagicianDjinniHealth: 21/31 ================--------AC: 3Str: 7 #EV: 12fgSInt: 18 #SH: 0Dex: 14 .XL:  4 Next: 100% Place: Dungeon:3 ###.############Noise: ==-------  Time: 1455.0 (1.0) #fg.......@†......b) +0 long sword ##### ##.#.###.#####.Cast: Shock ....#.#.#Fly fg......#.# ......#.. ......#fgZ## ......# ....... #.†...#fg2tThe dart slug launches a dart at you. _The slug dart hits you.  fg^"Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dart slug is struck by an arc of lightning.  fg7You kill the dart slug!fg{ _You are struck by an arc of lightning.  You have reached level 5!fg/  --more--fg$ 4/35---5 0% ShockThe power to cast Mercury Arrow wells up from within.fg+fgy-L _Spell assigned to 'e'.fgV2 fg$5 fg9 fg? fg E g25=--6 _fgK fgD&  ########### #.......... #######.########.2  ##...##...##÷..###  #@.⌠..'.⌠....⌠.<# fg' P ##...##...##...##  #######.#######   ##.##   #...#   #.⌠.#  #...#  ##>#########  fg]' <###.#.....)fg( R=--fg0/ fg [7=7.5 (2.5fgD fgA { _You fly upwards. _There is a stone staircase leading down here.fgHzfgzfg"{fg|fg}Q8== fg_9=30=fgfg;fgb1==fgfgBfgV2=fgQfgfgL3=fgfgOfgb4==fgfgGfgi5==fg^fgJ 65.5 (8.0 _HP restored.fgfgfgE _Done exploring.fgv fg fg fg: fg{ 26.5 (1 _fgI fg #  #  . 3 # ##.############ # .......@†...... ##### ##.#.###.#####. ....#.# .# ......#.# ......#.. ......### ......# ....... #.†...#fg:=fg̕fg-8.0 (2.5fgfg{ _You fly downwards. _There is a stone staircase leading up here.fgvJfg g _fg"e  You see here a dart slug corpse.fg$fgM% _fg%fgF'fg(fg)fga)fgS+fg~-,fg-fgf/fg*1,fg1fg33fg4fg4fg 5fg6fg7fg[8fg8fgF:fg;fg;fgQ<fg$>fg\?fg?fg@fgAfgBfgDCfgCfgDfgFfgFfgGfg IfgKfgYKfgKfgMfgOfgOfgiPfgRfgTfgoTfgTfgVfgjXfgXfgKYfgZfgZ\,fg]fg]fg_,fg6`fg=bfg^c,fgdfgaefg.g,fggfghfgDjfgjfgwkfglfgn,fgfgfgfgfgfgfgfgfgfgSfgƋfg>fgfg<fg֏fg%fgqfgfg\,fgkfg}fgh,fgnfgfg|,fg.fgfgfgfg4fgfg-#.<......# #.#.# #.### #.# ..........# #.#.# #...# #.# ..........# #.#.# ###.# #.# ..........# ##...### #.# #.# fgE&........... ......# #.# #.# ....#.†...# #..#.###.###.# .?........# #..#.##...##.# ..........# #............#97.0 (29.0) #@##.##...####fg; .........#.###.## >..##.##.#.# #.# fg@#. .#.# #.# # .#.# #.# ...# #.#fg .... ..# ...# fg!fg߸fg,8.0 (30fgfg; _Found a stone staircase leading down.fgWhere to? (Tab - D:3, ? - help)  D - Dungeon fgj fg  #.<......# #.#.# #.### #.#fgG zzzbbb the Magician ..........# #.#.# #...# #.#Djinni ..........# #.#.# ###.# #.#Health: 35/35 ======================== fg G..........# ##...### #.# #.#AC: 3Str: 7 ........... ......# #.# #.#EV: 12Int: 18 fg ....#.†...# #..#.###.###.#SH: 0Dex: 14 .?........# #..#.##...##.#fg rXL:  5 Next:  0% Place: Dungeon:3 ..........# #............#Noise: ---------  Time: 1498.0 (0.0)fg #@##.##...####b) +0 long sword.........#.###.##fgM Cast: Shock>..##.##.#.# #.#Fly fgx (#. .#.# #.## .#.# #.#...# #.#fg .... ..#...# _HP restored. fg _Done exploring. _You fly downwards. _There is a stone staircase leading up here. _You see here a dart slug corpse. _Found a stone staircase leading down.fg fgm fg fg fg ,fgy Xfg fgn fg fg fg[ fgk fg fgg fg! fg fg fg fg" fg Xfg_ fg fg@ fgfgbfgfg fg@ fgsT There is a stone staircase leading down here.fgfg3fg% _fg fg4  .#  ..  <#  ##. #  #...####  # #.#....  #.#...# 507.7 (9.7#..@..# ####.# .## # _You fly downwards.  Found a stone staircase leading up.fgw _There is a stone staircase leading up here.fg}.# ..  <# ##.## fg+ #...####### #.#......##.#.@.#  #..<..# .....####.# .### .#.....###fgafgw48.7 (1.0 _fgfgfgg .# .# .## .. < ##.##  #...###### # #@#......# #.#...# #..<..# .....###fg} #.#.### .#  ...####fg fg &9fg/$ fg& fgD#.## ...# #..# ..##... <# ##.##  #.@.###### # #.#......##.#...####.# #..<..#.....####fg.#.### .#.....####fgCfgC'10fgCfgfgmM.. #.##.#..# #..##... #<# fg##@##  #...###### #.#......##.#...####.#..fgfgآ&1fgfgfgTM.. ##.##. #..####...#......... #@# ##.## #...######Fly ....##fg(#..fgGfg&2fg2fga _There is a stone staircase leading up here.fgfgdzfgǸfgefg-3 _fg}fgcb #############...# 3#.........#.###.......@..........#######.#### fg"cfgffg -4.5 (1.8fgfg _You fly downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You fly upwards. _down here.fgUfgšfgfgfgfg\Q _fgfgҬfg,fgfgfgfgfgfgUfgfgTfgrfgsfgfgfg%fg5fgmfg fgfg,fgOfg4fgQfgfgNfgfgrfgfg@fgKfg,fgrfgfgjfgfgDfgZfg.fgvfgfg1,fgfgVM _You now have 152 gold pieces (gained 5).fg>4fgfg:fgfg fg|fgLfgfg7fgfg fgfgfgCfgfg%fgWfgfgxfgfgfgfg3fgifgfg fg~fgfgNfgfg5fgfg^fgfg~fg^,fgfgfg>fgfgfgJ fg ,fg fg fgfgfgfgfgfghfgfgFfg,fgfgfg,fgfgmfg2!fg!>Water fg "fg%fgJ'fg')fg(fg-fg/,fg0fgj2fgu4,fgf5fg7fg9fg :fgc;fgl=fg?,fgq@fgAfgBfg1CfgCfgDfgEfgFfgFfgGfgHfgHfg[IfgKfg:R#.#..##.#.#########.#. #..#.....#.##.##.#####.##.# ##..## #.##.#r# ##...###.##.#.##.##..~..##.##....#....#..~..##...#.≈≈≈≈≈≈≈#..#####?.##Shock#.##.#.###..# #..#fgR..#...........# #..##### ##...#########.# #......#.#..#.# #.<......# # r   rat (asleep)...............# #...............# #....>..........#####fgjZ/52.5 (38.0)fg[,3.5 (39fg_fgaV _A rat comes into view.fgyj #.#..# zzzbbb the Magician #.#.#### Djinni #####.#. #.. Health: 34/35 =======================- #.....#.##.# AC: 3Str: 7 #.#####.##.# #  EV: 12Int: 18 #..## #.##.#r#  SH: 0Dex: 14 ##...###.##.#*##.#  XL:  5 Next:  0% Place: Dungeon:3 #..~..##.##.*..#.##  Noise: ---------  Time: 1553.5 (0.0) fguk ...#..~..##...@.......  b) +0 long sword  #.≈≈≈≈≈≈≈#..#####?.## ## Cast: Shock  #.##.#.###..# #..# .. Fly  #...........# #..##### ##  ...#########.# #......#.#  .. #.# #.<......# # r   rat (asleep) ...............# # ...............# # ....>..........##### _A rat comes into view.Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgGl=Aim: a rat (asleep, 100% to hit)fg7n #.#..# zzzbbb the Magician #.#.#### Djinni #####.#. #.. Health: 34/35 =======================- #.....#.##.# AC: 3Str: 7 #.#####.##.# #  EV: 12Int: 18 #..## #.##.#r#  SH: 0Dex: 14 ##...###.##.#.##.#  XL:  5 Next:  0% Place: Dungeon:3 #..~..##.##....#.##  Noise: ---------  Time: 1553.5 (0.0)  ...#..~..##...@.......  b) +0 long sword  #.≈≈≈≈≈≈≈#.g o7m.#####?.## ## Cast: Shock  #.##.#.###..# #..# .. Fly  #...........# #..##### ##  ...#########.# #......#.#  .. #.# #.<......# # r   rat (asleep) ...............# # ...............# # ....>..........#####Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.fguS #.#..# #. #####.#. #.. #..... #. #  #..## *#  ##...*##.#  #..~..*  .  ≈  . #..#  .....#      .. #.# #.<        ....> fg3...fg%5==4.5 (1Shockfg]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!fgufgfg(fgF _Unknown command.fg|C#.#..# #.#.####.######.#. #....#.....#.##.#.##.#####.##.#.# #..## #.##.#.# ##...###.##.#.##.# #..~..##.##....#.#...#..~..##....#.≈≈≈≈≈≈≈#..#####?.###.#.##.#.###..# #..# .#.....# #..##### ##....#######  .. #.# #.<......# #..fgΦ# #..# #.....>.#####.fg8fgط5-5 _fgPfg fg' #.#..# #.#.####.# #####.#. #.... #.....#.##.#.# #.#####.##.#.# #..## #.##.#.# ##...###.##.#.##.# #..~..##.##....#.# ...#..~..##.  #.≈#..#####?.###.##.##.#.###..# #..# .#.# #..##### ##.# .. #.# #.<......# #.#.# #.#.# #.#....>.#####.fg fgV @-6fgե fg fg>M=#.#..# #.#.####.# #####.#. #.... #.....#.##.#.# #.#####.##.#.# #..## #.##.#.# ##...###.##.#.##.# #..~..##.##....#.##..~..##. #.≈#..#####?.#fgBNE##.# #.##.#.###..# #..# . #.# #..##### ##.#.#.# #... #.# #.<......# #.#..........# #.#..........# #.#.....>.#####.fgVfg?_&7fgdfgffg5#.#.####.######.#. #.... ..#.....#.##.#.# .##.#####.##.#.# .#fgO#..## #.##.#.# J###...###.##.#.##.##..~..##.##....#.#####. .#..~..##...............≈≈≈≈≈≈≈#..#####@.##### ##.### .##.#.###..# #..# ...... ...........# #..##### ##.#.# .#########.# #......#.# #.# #.<..# #.#.# fgQ...............# #.#.# J   endoplasm (asleep)........# #.#.#....>...#####...#[.. .......fgfgOR=8Shockfgfgn _An endoplasm comes into view. _You see here a scroll labelled EMUGGA MUOR.fgA  #####.#. #.... .......#.##.#.# .#####..## J##...###.##.#.##...~..##.##....#.#####. ................ .≈≈≈≈≈≈≈#..#####?.##### ##.### .fg! ##.#.###..# #@.# ......Cast: Shock.Fly .................# #.#.#...>..#####.. ..[.... .............#.†...# #..#..#fg1, fg0 -9 _fg9 fg< fg| #####.#. #.... .. zzzbbb the Magician  #.....#.##.#.# .# Djinni  #.#####.##.#.# .# Health: 34/35 =======================-  #..## #.##.#.# J# AC: 3Str: 7  ##...###.##.#.##*# EV: 12Int: 18  #..~..##.##....#*#####.  SH: 0Dex: 14 .#..~..##.......*.......  XL:  5 Next:  0% Place: Dungeon:3 .≈≈≈≈≈≈≈#..#####*.##### ##.### Noise: ---------  Time: 1559.5 (0.0) .##.#.###..# #@.# ...... b) +0 long sfghjword ...........# #..##### ##.#.# Cast: Shock .#########.# #......#.#  Fly  #.# #.<......# #.#.# ...............# #.#.# ...............# #.#.# J   endoplasm (asleep) ....>..........#####...# ..[............ ....... fgO........#.†...# #..#..# _You see here a scroll labelled EMUGGA MUOR.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)fgT #####.#. #.... ..zzzbbb the Magician#.....#.##.#.# .#Djinni#.#####.##.#.# .#Health: 34/35 =======================-#..## #.##.#.# *#AC: 3Str: 7  ##...###.##.#.##*#EV: 12Int: 18  fgD#..~..##.##....#*#####.SH: 0Dex: 14 .#..~..##.......*.......XL:  5 Next:  0% Place: Dungeon:3 .≈≈≈≈≈≈≈#..#####*.##### ##.### Noise: ---------  Time: 1559.5 (0.0) .##.#.###..# #@.#...... b) +0 long sword ...........# #..##### ##.#.# Cast: Shock .#########.# #......#.#Fly #.# #.<......# #.#.#...............# #.#.#...............# #.#.# J   endoplasmfgy....>..........#####...#..[............ ...............#.†...# #..#..#Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.fg fgHfgi.J..?fgb5==60.5 (1fg 'fg0*  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm quivers.fg 1 #####.#. #.... .. zzzbbb the Magician  #.....#.##.#.# .# Djinni  #.#####.##.#.# .# Health: 34/35 =======================-  #..## #.##.#.# .# AC: 3Str: 7  ##...###.##.#.##J# EV: 12Int: 18 fgH  #..~..##.##....#*#####.  SH: 0Dex: 14 .#..~..##.......*.......  XL:  5 Next:  0% Place: Dungeon:3 fgq ..≈≈≈≈≈≈≈#..#####*.##### ##.### Noise: =--------  Time: 1560.5 (0.0) fg n.##.#.###..# #@.# ...... b) +0 long sword ...........# #..##### ##.#.# Cast: Shock fg .#########.# #......#.#  Fly  #.# #.<......# #.#.#fg D ...............# #.#.#fg  ...............# #.#.# J   endoplasm fgg ....>..........#####...# ..[............ ....... ........#.†...# #..#..# _The endoplasm quivers.fg Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgƆ 'Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)fg #####.#. #.... .. zzzbbb the Magician  #.....#.##.#.# .# Djinni  #.#####.##.#.# .# Health: 34/35 =======================-  #..## #.##.#.# .# AC: 3Str: 7  ##...###.##.#.##J# EV: 12Int: 18  #..~..##.##....#.#####.  SH: 0Dex: 14 fg 5.#..~..##...............  XL:  5 Next:  0% Place: Dungeon:3 .≈≈≈≈≈≈≈#..#####?.##### ##.### Noise: =--------  Time: 1560.5 (0.0) .##.#.###..# #@.# ...... b) +0 long sword ...........# #..##### ##.#.# Cast: Shock .#########.# #......#.#  Fly  fg2#.# #.<......# #.#.# ...............# #.#.# fgX...............# #.#.# J   endoplasm ....>..........#####...#fg}I ..[............ ....... fg........#.†...# #..#..#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm!fg a  #.... ..   .#   .#  #..##  *#  fg *#  * * *  #@.#      #.#   fgI >   fgl } ....> fg V ..[ fg <  fg f†...#  fg̞i....?fg5=21.5 (1ShockfgfgkdMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (moderately wounded, 98% to hit)  fgfThe zap hits the endoplasm! _You kill the endoplasm!fgfgfgfg"F _Unknown command.fgW6 M #.#.####.# ####.#. #.... .......#### #..## #.##.#.# #...###.##.#.##.#  .##....#.#####.#..~..##............... ≈≈≈≈≈≈≈#..#####@.##### ##.### .##.#.###fg6  ...... ...........# #..##### ##.#.# Fly ...... ...fg6 '..........fg> fgF 5-2 _fgjK fgtV fgX E-3.5 (2fg] fgb m _g - 4 scrolls labelled EMUGGA MUOR (gained 1)fgcf #####.#. #.... .......#.##.#.# .#####..##  ##...###.##.#.##..~..##.##....#.#####. ................ .≈≈≈≈≈≈≈#..#####..##### ##.### .##.#.###..# #@.# ...... .........#### ##.#.#.fgfFly ..........................#.†...# #..#..# fgofgzw+4.5 (1fg;}fgufg .....#.##.#.# .#####..## #.##.###...###.##.#.##..~.....#.#####. .............. .≈≈≈≈≈≈≈#..#####..##### ##.### .##.#.###..# #..# ...... .........#### ##.#.# .#########....#.# ..Fly ......#.†........?........# #..#..# fg/fgB=5fgdfg fgܸ ####.## #.##.#.##...##.##..~.....#.#####. .............. .≈≈≈≈≈≈≈#..#####..##### ##.### .##.#.###..# #..# ...... .........#### ##.#.# .#########....#.#  <......# #.#.#Fly .........?......................# #..#... fgfg&6fgCfgdfgx .##  ##...####..~.....#.#####. .fgy ............. .≈≈≈≈≈≈≈#..#####..##### ##.### .##.#.###..# #..# ...... .........#### ##.#.# .#########....#.#  <......# #.#.#...................>####.....[.. ................#.†...# #..#..##.....?.....#....... #..#.######..#.##fg fg &7fgG fg fg/S\#...###.##.#.##.# #..~..##.##....#.#####. ..#..~..##............... #.≈≈≈≈≈≈≈#..#####..##### ##.## fgWG#.##.#.###..# #..# ..... #...........# #..##### ##.##########.# #......#.#  ##.#####.<......# #.#.#......@..# #.#..# #.#.>.#####...[.. ......#...#.†...# #..###.....?........# #..#.. #......# #..#.. ###.####..#.######..#.# ................fgafgn&8fgyfgzfgz #..~..##.##....#.#####. ...#..~..##...............  #.≈≈≈≈≈≈≈#..#####..##### ##.#  #.##.#.###..# #..# ....  #...........# #..##### ##.# ...#########.# #......#.#  ##.#####.<......# #.# ##.........# #.#.# #.#>.#####.#....[fg{.. ..##...#.†...# #..# ##.....?........# #..# #......# #..# ###.####..#.######..# #. ............... #>..##.##fg+fg#&9fg-fgfg/...#..~..##...............  #.≈≈≈≈≈≈≈#..#####..##### ##. #.##.#.###..# #..# ... #...........# #..##### ##...#########.# #......#.#  .. ##.#####.<......# #. ##.........# #..# #..#####.##....[.. ..fgz/r ##...#.†...# #..# ##.....?........# #..# #......# #..# ###.####..#.######..#fg/b #. ............. ## #......>..##.#### ##..#####.##.fg19fgD'70fgKfgNc _There is a stone staircase leading down here.fgG0fgR;fgBfgE fgE=_You can't go up here!fgfgfgPfgDfgش-1 _fgfg|k  .### #.#(   ...# #..#  ##..# >.. # 4#####.###.... # .>#####.###.##  #.# ... #.# .# #.# #. ..# ### fg3lfgrfg-2.3 (1.8fgfg)N _There is a stone staircase leading down here. _You can't go up here! _You fly downwards.  Found 3 stones. Found an escape hatch in the floor.  Found a stone staircase leading down. _There is a stone staircase leading up here.fglfgfg"fgNfg330 _fg: fg2...#..~..##...............#.≈≈≈≈≈≈≈#..#####..##### ##.#.##.#.###..# #..#...#...........# #..##### ##....#########.# #......#.#..##.#####.<......# #.##...............# #.3................# #......#####.##....[............ ....##.........#.†...# #..###.....?........# #..#..............# #..####.####..#.######..# #. .............. fg## #......>..##.# #####..#####.##.# fg[fg -4.8 (2.5fg)fg+{ _You fly upwards. _There is a stone staircase leading down here.fg(P fgP fgR fgHV fgY fgF^ ; _fg^ fgb fgXb fgd fgh fgsk fgk fg n fgTs ,fgt fgy ~ _i - 2 scrolls labelled USUOFA GARISS (gained 1)fg2} 4fg~ fg} fg fg҄ fgɅ fg. fg fg͊ fg fg fg fg fg9 fgE fg fgә fg` fg= fg fgO fg= fg6 fgǦ fg fgC fgg fgE fgŭ fg fg fg  ##.....# #.#.# #......>..........#####...## ##....[............ ..... ##.........#.†...# #..#.. fg\ ##..............# #..#..#. #..............# #..#...###.####..#.######..#.# #.....fgw K.... ######fg A>..##.##. ###fg  ##..#####.##.# .#fg 6Shock ..#fg  ..# #.##.# .#. #.#fg , J.# #.##.# ... #.# ..# #..... ... #.###fgC  ..# ####.. ... J   endoplasm (asleep) fg[ #<.†##### ..# ### ##.fgq  #..(..... ..# fg 4#...#####fg /86.8 (12.0)fg ,7.8 (13fg fg ] _An endoplasm comes into view.fg4 ##................# #.#.#  zzzbbb the Magician #......>..........#####...## Djinni ##....[............ ........ Health: 34/35 =======================- ##.........#.†...# #..#..#. AC: 3Str: 7 ##..............# #..#..#. EV: 12Int: 18 #..............# #..#.... SH: 0Dex: 14 fg{$###.####..#.######..#.##. XL:  5 Next:  2% Place: Dungeon:3 #....................#. Noise: ---------  Time: 1587.8 (0.0) ######@.....>..##.##.#. b) +0 long sword ### ##*.#####.##.# .#. Cast: Shock ..#*.# #.##.# .#. Fly #.#J.# #.##.# ... #.#..# #..... ... fgr#.### ..# ####.. ... J   endoplasm (asleep) #<.†##### ..# ### ##. #..(..... ..# fg#...##### _An endoplasm comes into view.Casting: Shock (safe; 3% risk of failure)  fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgwEAim: an endoplasm (asleep, 100% to hit)fg֘ ##................# #.#.# zzzbbb the Magician#......>..........#####...## Djinni##....[............ ........ Health: 34/35 =======================-##.........#.†...# #..#..#. AC: 3Str: 7##..............# #..#..#. EV: 12Int: 18#..............# #..#.... SH: 0Dex: 14fg ]###.####..#.######..#.##. XL:  5 Next:  2% Place: Dungeon:3#....................#. Noise: ---------  Time: 1587.8 (0.0)######@.....>..##.##.#. b) +0 long sword #####*.#####.##.# .#. Cast: Shock ..#*.# #.##.# .#. Fly #.#*.# #.##.# ... #.#fgw P.*# #..... ... #.###.*# ####.. ... J   endoplasm #<.†#####.*#### ##. #..(.......# #...#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.fg fg& 2.J.fgP' ...fg) a5==8.8 (1fgF0 fgW3   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.fg|8 ##................# #.#.#  zzzbbb the Magician #......>..........#####...## Djinni ##....[............ ........ Health: 34/35 =======================- ##.........#.†...# #..#..#. AC: 3Str: 7 ##..............# #..#..#. EV: 12Int: 18 #..............# #..#.... SH: 0Dex: 14 ###.####..#.######..#.##. XL:  5 Next:  2% Place: Dungeon:3 #....................#. Noise: =--------  Time: 1588.8 (0.0) fg8D######@.....>..##.##.#. b) +0 long sword ### ##*.#####.##.# .#. Cast: Shock ..#J.# #.##.# .#. Fly #.#fg9..# #.##.# ... #.#..# #..... ... fgG9#.### ..# ####.. ... J   endoplasm #<.†##### ..# ### ##. #..(..... ..# #...##### _The endoplasm quivers.fgy9Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)fg ##................# #.#.#  zzzbbb the Magician #......>..........#####...## Djinni ##....[............ ........ Health: 34/35 =======================- ##.........#.†...# #..#..#. AC: 3Str: 7 ##..............# #..#..#. EV: 12Int: 18 #..............# #..#.... SH: 0Dex: 14 ###.####..#.######..#.##. XL:  5 Next:  2% Place: Dungeon:3 #....................#. Noise: =--------  Time: 1588.8 (0.0) ######@.....>..##.##.#. fg\ b) +0 long sword ### ##..#####.##.# .#. Cast: Shock ..#J.# #.##.# .#. Fly #.#..# #.##.# ... #.#..# #..... ... #.### ..# ####.. ... J   endoplasm #<.†##### ..# ### ##. #..(..... ..# #...#####Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  The zap hits the endoplasm.fg#  #.#.#  > [..    .  #.....  fg| ##* *.#  .*#  .*#   .*#  <.†##### ..# ### fg S(..... fgsB.....fg~5=39.8 (1ShockfgffgIMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!fg@ 4fg֋ fg fg fg\ Bfg[ fg fg fg fg fg fg˞ fg3 fgE fg :=fgޠ fg fg fg٣ fg% fg fg% fgk fgܧ fgp fgB fg fg4 fgҭ fg ,fg fgJ fg ,fg fg fgO fg fg fgg fg0 fg fgݻ fg- fg ,fg fg3 fg Z# ##..#####.##.# # #..# #.##.# .#.# # #..# #.##.# ...# # #..# #..... .... ### #..# ####.. ...# .†#############..# ### ##. .(...............# ..##############.#fg - ..##### #@# ....... r.......#Shock#### ######### ..# ..# ..# r   rat (asleep) .## ..fg y 6012.0)  A rat comes into view.fgw c.rrfg 5==2.8 (13fgh fg - _The rat squeaks loudly.fg# ##..#####.##.# .#.#  zzzbbb the Magician # #..# #.##.# .#.#  Djinni # #..# #.##.# ...#  Health: 34/35 =======================- # #..# #..... ....  AC: 3Str: 7 ### #..# ####.. ...#  EV: 12Int: 18 .†#############..# ### ##.  SH: 0Dex: 14 .(...............# XL:  5 Next:  3% Place: Dungeon:3 ..##############.# Noise: ==-------  Time: 1602.8 (0.0) ..##### #@# b) +0 long sword ....... .r*****.#fgt Cast: Shock ..##### ######### Fly ..# ..# ..# r   rat .## .. #. _The rat squeaks loudly.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)fga ###..#####.##.# .#.# zzzbbb the Magician ##..# #.##.# .#.# Djinni ##..# #.##.# ...# Health: 34/35 =======================- ##..# #..... .... AC: 3Str: 7 ###fgb 5#..# ####.. ...# EV: 12Int: 18 .†#############..#### ##.SH: 0Dex: 14 .(...............#XL:  5 Next:  3% Place: Dungeon:3 ..##############.#Noise: ==-------  Time: 1602.8 (0.0) ..######@#b) +0 long sword ....... .******.#Cast: Shock ..##### #########Fly ..# ..# ..#fg>c Nr   rat .## .. #. _The rat squeaks loudly.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)fg fg7 L.r....fgN a5=-3.8 (1fg fgB G  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit) _The zap misses the rat.fg ##. .#.# # #..#  .#.# # #..#  ...# # #..#  ....  #..#  ...# .†#..# ### ##. .(...##.# #@# ..r.....# #########fglAfg- ##. .#.#  #..#  .#.#  #..#  ...#  #..#  ....  #..#  ...# †#..# ### ##. (...##.# #@# ..r.....# #########fgi%fg'8-fgZ,fg_/Z _A rat is nearby!fgU# ##..#####.##.# .#.#  zzzbbb the Magician # #..# #.##.# .#.#  Djinni # #..# #.##.# ...#  Health: 34/35 =======================- # #..# #..... ....  AC: 3Str: 7 ### #..# ####.. ...#  EV: 12Int: 18 .†#############..# ### ##.  SH: 0Dex: 14 .(...............# XL:  5 Next:  3% Place: Dungeon:3 ..##############.# Noise: =--------  Time: 1603.8 (0.0) ..##### #@# b) +0 long sword ....... ..r****.#fgVs Cast: Shock ..##### ######### Fly ..# ..# ..# r   rat .## .. #. _A rat is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)fg'# ##..#####.##.# .#.#  zzzbbb the Magician # #..# #.##.# .#.#  Djinni # #..# #.##.# ...#  Health: 34/35 =======================- # #..# #..... ....  AC: 3Str: 7 ### #..# ####.. ...#  EV: 12Int: 18 .†#############..# ### ##.  SH: 0Dex: 14 .(...............# XL:  5 Next:  3% Place: Dungeon:3 fg(..##############.# Noise: =--------  Time: 1603.8 (0.0) ..##### #@# b) +0 long sword ....... ..r.....# Cast: Shock ..##### ######### Fly ..# ..# ..# r   rat .## .. #.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg)Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat!fg.S ##. .#.#  #..#  .#.#  #..#  ...#  #..#  ....  #..#  ...# † ### ##. (fg0B...# #@# ..*****.# fg;+.....fg5=44.8 (1Shockfgfg@Sonfirm with . or Enter, or press ? or * to list all spells.fggAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  fgZThe zap hits the rat! _You kill the rat!fg,^ fg^ fg^ fg_ fga fge fgf fg*h fguh fgh fgm fgn fg o :=fglo fgip fg{r ,fgs fgt fgv fgv fg]w fgx fgzz fgz fg@{ fg } fgj~ fg~ fg~ fg fg ,fg fg fg4 ,fg@ fg/ fg fg fg: fgO fgލ ,fg fg fg fg fg& fg fg fgߗ fg# fgW fgx fg fg fg fg fg! fgP fg fg fg` fgh fg fg fg° fg, fg fgt fgܷ fg{ fgڻ fg4 fgs fg fg fg] ,fgy fg fgE ,fgo fg fg0 ,fgo fgn fg ,fg fg fg fg fg fg fgu ,fge fg fg\ ,fgC fg fg fg fg fg? fgO ,fg fgl fgC ,fg fgK =  You see here a +0 flail.fgk fg _fg fgG fgJ ,fg fgh fgL ,fgd fg3 fg ,fg fg fg ,fg  fg) fg ,fgr fg fg# fgh# fg$ fg' fgy* ,fgB, fg|/ fg2 ,fg5 fg8 fg; ,fg> fg>@ fg6C fgC fgD fgG fgK ,fgM fgO fgR fg!S fgT fgGW fgY fg%Z fg0[ fg] fg` fga fgda fgx S #.### fgڕ *#...# #<.÷# #...# #..(. ####...# #...# ###......#######...# #................... ..................# #.#.#.#########..#- #@....#####.###..# ###.#............# fg# ##.#####.###.#.## ...........##...# ##.#####.#....#.. #.# ##.#.#...# #.#######.###.## #.......).....# ##############fgB /49.8 (45.0)fgũ G-50.8 (46fg fgy 0 _u - a +6 ring of dexterityfgfg Put on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of resist corrosion (left hand) fg s - an amulet of regeneration (around neck)u - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg$ fg fg #.### zzzbbb the Magician#...# #<.÷# Djinni#...# #..(. Health: 35/35 ========================####...# #...# AC: 3Str: 7###......#######...# EV: 12Int: 18fg #................... SH: 0Dex: 14..................# XL:  5 Next:  4% Place: Dungeon:3#.#.#.#########..# Noise: ---------  Time: 1650.8 (0.0)#@....#####.###..# b) +0 long sword###.#............# Cast: Shock##.#####.###.#.## Fly fg i...........##...###.#####.#....#..#.# ##.#.#...##.#######.###.###.......).....#fg= ##############Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat! _You kill the rat! fgp P_You see here a +0 flail. _u - a +6 ring of dexterityfg T  You feel agile.fg =320651.3 (0.5fg fg = _u - a +6 ring of dexterity (right hand)fg#?fg?fg(@fgeCfg-JXfg9KfgzKfgbLfgMfgO,fgPfg SfgU,fgVfgXfgZfgN[fg2\fg)^fgm   .. .#  .. #.# #  #. #...#   #. #...#   #g ####...# #  #. ###......######  #$##...............  #.@................  ##.#.#######Shock   #.#.....#####.   #.###.#.........   #.###.#####.###  ............## g   hobgoblin (asleep)  ####.#####.#...   #.# ##.#.#   #..##fg},6.3 (5.0fgl+7.3 (6fg?fgT\ _A hobgoblin comes into view.fgI  # zzzbbb the Magician .. .# # Djinni .. #.# # Health: 34/35 =======================- #. #...# # AC: 3Str: 7 #. #...# # EV: 13Int: 18 #g ####...# # SH: 0Dex: 20 #* ###......####### XL:  5 Next:  4% Place: Dungeon:3 #*##............... Noise: ---------  Time: 1657.3 (0.0) fgL W#.@................ b) +0 long sword ####.#.#.#.######## Cast: Shock #.#.....#####.## Fly  #.###.#......... #.###.#####.###. fgM #.............## g   hobgoblin (asleep) #####.#####.#... #.# ##.#.# #.#######.## _A hobgoblin comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)fgfwL # zzzbbb the Magician  ...# # Djinni  ..#.# # Health: 34/35 =======================-  #*#...# # AC: 3Str: 7  #*#...# # EV: 13Int: 18  #* ####...# # SH: 0Dex: 20  #* ###......####### XL:  5 Next:  4% Place: Dungeon:3  fgw}#*##............... Noise: ---------  Time: 1657.3 (0.0)  #.@................ b) +0 long sword  ####.#.#.#.######## Cast: Shock  #.#.....#####.## Fly  #.###.#.........  #.###.#####.###.  fgx#.............## g   hobgoblin  #####.#####.#...  #.# ##.#.#  fgnxQ#.#######.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  fgxmThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.fgfgSr...g$fgx5=====8.3 (1fg fgw  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin shouts!fgp # zzzbbb the Magician .. .# # Djinni .. #.# # Health: 34/35 =======================- #. #...# # AC: 3Str: 7 #. #...# # EV: 13Int: 18 #. ####...# # SH: 0Dex: 20 #g ###......####### XL:  5 Next:  4% Place: Dungeon:3 fg'#*##............... Noise: ====-----  Time: 1658.3 (0.0) #.@................ b) +0 long sword ####.#.#.#.######## Cast: Shock #.#.....#####.## Fly  #.###.#......... #.###.#####.###. #.............## g   hobgoblin #####.#####.#...fgi #.# ##.#.# #.#######.## _The hobgoblin shouts!  Casting: Shock (safe; 3% risk of failure)  fgpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)fgu3 # zzzbbb the Magician  ...# # Djinni  ..#.# # Health: 34/35 =======================-  #.#...# # AC: 3Str: 7  #*fgu#...# # EV: 13Int: 18  #* ####...# # SH: 0Dex: 20  fgZvX#* ###......####### XL:  5 Next:  4% Place: Dungeon:3  #*##............... Noise: ====-----  Time: 1658.3 (0.0)  fgvp#.@................ b) +0 long sword  ####.#.#.#.######## Cast: Shock  #.#.....#####.## Fly  #.###.#.........  #.###.#####.###.  fgv#.............## g   hobgoblin  fgv:#####.#####.#...  #.# ##.#.#  #.#######.##Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgwAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg6wAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin.fgfg_X...gfg5==---9.3 (1fgfgMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin. _The hobgoblin is almost dead.fgT # zzzbbb the Magician .. .# # Djinni .. #.# # Health: 34/35 =======================- #. #...# # AC: 3Str: 7 #. #...# # EV: 13Int: 18 #. ####...# # SH: 0Dex: 20fg( #. ###......####### XL:  5 Next:  4% Place: Dungeon:3 fg#g##............... Noise: =--------  Time: 1659.3 (0.0) fg#.@................ b) +0 long sword fg9####.#.#.#.######## Cast: Shock fgMf#.#.....#####.## Fly fg #.###.#......... #.###.#####.###. #.............## g   hobgoblin fg1#####.#####.#... #.# ##.#.#fgĥ #.#######.##fgڥpThe zap hits the hobgoblin. _The hobgoblin is almost dead.fgCasting: Shock (safe; 3% risk of failure)  fgMConfirm with . or Enter, or press ? or * to list all spells.fgcAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg:_ # zzzbbb the Magician .. .# # Djinni .. #.# # Health: 34/35 =======================- #. #...# # AC: 3Str: 7 #. #...# # EV: 13Int: 18fge #. ####...# # SH: 0Dex: 20 #. ###......####### XL:  5 Next:  4% Place: Dungeon:3 #g##............... Noise: =--------  Time: 1659.3 (0.0) #.@................ b) +0 long sword ####.#.#.#.######## Cast: Shock #.#.....#####.## Fly  #.###.#......... #.###.#####.###. fgx#.............## g   hobgoblin #####.#####.#... #.# ##.#.# #.#######.## _The hobgoblin is almost dead.Casting: Shock (safe; 3% risk of failure)  fg,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.fgd\ .. .#  .. #.#  #. #...#  #. #...#  #.   #*  #* fgƱ #.#. fg#.#   fg7L.$fgh?5=660.3 (1ShockfgCfgFMCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the hobgoblin. _You kill the hobgoblin!fg, fg fg fg fg fg fg nfgw M  You now have 160 gold pieces (gained 8).fg fg fg e _You see here a hobgoblin corpse.fg fg :=fg| fg fg fg fg fg fg v   #[   #..   #..   ..### ...## .#   ... #.#  fg?  #.# #...# -5.3 (5  #@# #...#   #.# ####...#  #.####......#### #†##..... #................ ####.#.#.#.##### fg  #.#.....#####.# #.###.#........ #.###.#####.#fg fg E-6.3 (6fgE fg L _Found a pair of boots.fgޘ fgC fg fg: fg fg nfgd fg fgu ,fg fgp fg ,fgp fgI fg( ,fgI fg fg ,fg] fg fg ,fg fg fg fg2 fg fg` fg fg fg fg fg ?   #r.#  #..#  #..#  #.. #..#   #..#fg`   #.  #[  #..# Shock #..#fg  #..### fg #....######## .# fg ;#............#.# r   quokka (asleep) ####.#######...# fg #.# #...# #.# ####...#fg +75.3 (9fgy /6.3 (10.0)fg fg Y _A quokka comes into view.fg&   zzzbbb the Magician #r.# Djinni #*.# Health: 34/35 =======================- #*.# AC: 3Str: 7 fg #*.# EV: 13Int: 18 #.*# SH: 0Dex: 20 #.*# XL:  5 Next:  6% Place: Dungeon:3 #.*# Noise: ---------  Time: 1676.3 (0.0) fg #[@# b) +0 long sword #..# Cast: Shock #..# Fly  #..###  #....######## .#  #............#.#  r   quokka (asleep) fgI g####.#######...#  #.# #...#  #.# ####...# fgt _A quokka comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)fg zzzbbb the Magician #*.#Djinni #*.#Health: 34/35 =======================- #*.#AC: 3Str: 7 fgp#*.#EV: 13Int: 18 #.*#SH: 0Dex: 20 #.*#XL:  5 Next:  6% Place: Dungeon:3 #.*#fg Noise: ---------  Time: 1676.3 (0.0) #[@#b) +0 long sword fg@(#..#Cast: Shock #..#Fly  #..### #....######## .# #............#.#fgr   quokka ####.#######...# fg Z#.# #...# #.# ####...#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.fg,fg{..r....fga5==7.3 (1fg^fgָonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _The quokka is heavily wounded.fg6M  zzzbbb the Magician #..# Djinni #..# Health: 34/35 =======================- #r.# AC: 3Str: 7 #*.# EV: 13Int: 18 #*.# SH: 0Dex: 20 #.*# XL:  5 Next:  6% Place: Dungeon:3 #.*# Noise: =--------  Time: 1677.3 (0.0) #[@# b) +0 long sword #..# Cast: gM;49mShock #..# Fly  #..###  #....######## .#  #............#.#  r   quokka ####.#######...#  fgN3#.# #...#  #.# ####...# fg2N_The quokka is heavily wounded.Casting: Shock (safe; 3% risk of failure)  fgZNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg{NrAim: a quokka (heavily wounded, 60% to hit)fgT zzzbbb the Magician #..#Djinni #..#Health: 34/35 =======================- #*.#AC: 3Str: 7 #*.#EV: 13Int: 18 #*.#fgSH: 0Dex: 20 #.*#XL:  5 Next:  6% Place: Dungeon:3 #.*#Noise: =--------  Time: 1677.3 (0.0) #[@#b) +0 long sword #..#Cast: Shock #..#Fly  #..### #....######## .# #............#.#fgr   quokka ####.#######...# #.# #...# fg)#.# ####...# _The quokka is heavily wounded.fgcCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgkAim: a quokka (heavily wounded, 60% to hit)fgfgr o.r...fgvY5=8.3 (1fgfgcMCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (heavily wounded, 60% to hit) _The zap misses the quokka.fgw   zzzbbb the Magician #..# Djinni #..# Health: 34/35 =======================- #..# AC: 3Str: 7 #r.# EV: 13Int: 18 fgx #*.# SH: 0Dex: 20 #.*# XL:  5 Next:  6% Place: Dungeon:3 #.*# Noise: =--------  Time: 1678.3 (0.0) #[@# b) +0 long sword #..# Cast: Shock #..# Fly fg7y  #..###  #....######## .#  fgfy #............#.#  r   quokka ####.#######...#  fgy u#.# #...#  #.# ####...# _The zap misses the quokka.fgy >Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fgy Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 60% to hit)fg zzzbbb the Magician #..#Djinni #..#Health: 34/35 =======================- #*.#AC: 3Str: 7 #*.#fgmNEV: 13Int: 18 #*.#SH: 0Dex: 20 #.*#XL:  5 Next:  6% Place: Dungeon:3 #.*#Noise: =--------  Time: 1678.3 (0.0) #[@#b) +0 long swordfg #..#Cast: Shock #..#Fly  #..### #....######## .# #............#.#r   quokka fg.####.#######...# #.# #...# fgU#.# ####...#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg~Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAim: a quokka (heavily wounded, 60% to hit)  The zap hits the quokka.fgfg#q...r..fgY5=9.3 (1fggfgCZ _The quokka is almost dead.fgj  zzzbbb the Magician #..# Djinni #..# Health: 34/35 =======================- #..# AC: 3Str: 7 #..# EV: 13Int: 18 #.r# SH: 0Dex: 20fgܽ& #.*# XL:  5 Next:  6% Place: Dungeon:3 #.*# Noise: =--------  Time: 1679.3 (0.0) #[@# b) +0 long sword #..# Cast: Shock #..# Fly  #..###  #....######## .#  #............#.#  r   quokka ####.#######...#  #.# #...#  #.# ####...# fg;_The quokka is almost dead.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 60% to hit)fg  zzzbbb the Magician #..# Djinni #..# Health: 34/35 =======================- #..# AC: 3Str: 7 #..# EV: 13Int: 18fgw #.r# SH: 0Dex: 20 #..# XL:  5 Next:  6% Place: Dungeon:3 #..# Noise: =--------  Time: 1679.3 (0.0) #[@# b) +0 long sword #..# Cast: Shock #..#fg~ Fly  #..###  #....######## .#  #............#.#  r   quokka ####.#######...#  #.# #...#  #.# ####...# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 60% to hit)  The zap hits the quokka.fgY #.*# #.*# #.*#fgO #.*# #.*# #.*# #.*# #[@# #..# #..#  #....fg  #..... ####.fg #.#  #.# fgX~....†..fg˪5=780.3 (1Shockfgfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 60% to hit)  The zap hits the quokka. _You kill the quokka!fgfgfg fgrfg,fg/,fg,fgfgfg,fgfgb  You see here a quokka corpse.fgLfgA= _fg+fgfgfg fgfgfghfgfggfg fgfgfgfgfg,fg%fgYfg,fgfg#fg,fgfgfga,fgfgzfgfgJfgxfgfgw,fg fgXfg,fg<fgfgQ,fgfgzfg6        #  .##  ....  ####..... fg   #..K.o[..-  #...  ##.Shock ##.###. ##...# fg #. #..#.# ... fg -#....# .. o   orc (asleep) fg ##.######.# K   kobold (missile, wandering) #.........# #..########fg 955.0)  An orc and a kobold come into view.fg%9K.fg!F-6.3 (16fg')fg2- _Found a pair of gloves.fgsQ  zzzbbb the Magician  Djinni  Health: 34/35 =======================- #  AC: 3Str: 7 .##  EV: 13fg RUInt: 18 ....  SH: 0Dex: 20 ####.....  XL:  5 Next:  7% Place: Dungeon:3 #.K..o[..  Noise: ---------  Time: 1696.3 (0.0) #@# ... b) +0 long sword #.# #. Cast: ShockfgkR ##.## #. Fly  ##...# #. fgRK#..#.# ... #....# ..  o   orc (asleep) fgR##.######.#  K   kobold (missile, wandering) #.........#  #..######## An orc and a kobold come into view. fgS_Found a pair of gloves.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg<  zzzbbb the Magician  Djinni  Health: 34/35 =======================- #  AC: 3Str: 7 .##  EV: 13Int: 18 ....  SH: 0Dex: 20fg ####.....  XL:  5 Next:  7% Place: Dungeon:3 #.K..o[..  Noise: ---------  Time: 1696.3 (0.0) #@# ... b) +0 long sword #.# #. Cast: Shock ##.## #. Fly  fg##...# #. #..#.# ... #....# ..  o   orc (asleep) ##.######.#  K   kobold (missile, wandering) #.........#  #..######## _Found a pair of gloves.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.fgB# .## ....    #.**.o[..  #@#  #.# fg ##.##       ..   #... #..fgow  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  You kill the kobold!fg).o.ofgk5=8===7.3 (1fgbfg% _The orc shouts!fgng fgi fgq fg4t F _Unknown command.fgCq  zzzbbb the Magician  Djinni  Health: 34/35 =======================- #  AC: 3Str: 7 .##  EV: 13Int: 18 ....  SH: 0Dex: 20 ####.....  XL:  5 Next:  8% Place: Dungeon:3 #.**o.[..  Noise: ===------  Time: 1697.3 (0.0) #@# ... b) +0 long sword #.# #. Cast: Shock ##.## #. Fly  ##...fg|# #. #..#.# ... #....# ..  o   orc ##.######.#  #.........#  #..######## _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (75% to hit)fg  zzzbbb the Magician  Djinni  Health: 34/35 =======================- #  AC: 3Str: 7 .##  EV: 13Int: 18 ....  SH: 0Dex: 20 ####.....  XL:  5 Next:  8% Place: Dungeon:3 fgP#.).o.[..  Noise: ===------  Time: 1697.3 (0.0) #@# ... b) +0 long sword #.# #. Cast: Shock ##.## #. Fly  ##...# #. #..#.# ... #....# ..  o   orc ##.######.#  #.........#  #..######## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (75% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.fgA# .## ....    #.)o..[..  #@#  #.#  ##.##    fg    ..   #... #..fg5=---8.3 (1Contam fgMfg^  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (75% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.fgcfg5:---fg fgF _Unknown command.fg`s   zzzbbb the Magician  Djinni  Health: 34/35 =======================- #  AC: 3Str: 7 .##  EV: 13Int: 18 ....  SH: 0Dex: 20 ####.....  XL:  5 Next:  8% Place: Dungeon:3 #.*o..[..  Noise: ---------  Time: 1698.3 (0.0) #@# ... b) +0 long sword #.# #. Cast: Shock ##.## #. Fly Contam  ##...# #.fgs  #..#.# ... #....# ..  o   orc ##.######.#  #.........#  #..######## _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (75% to hit)fg @ zzzbbb the Magician  Djinni  Health: 34/35 =======================-  #AC: 3Str: 7  .##EV: 13Int: 18  fg $.**.SH: 0Dex: 20  ####**...XL:  5 Next:  8% Place: Dungeon:3  #.**..[..Noise: ---------  Time: 1698.3 (0.0)  #@#... b) +0 long sword  #.##. Cast: Shock  ##.###. Fly Contam  ##...##.  #..#.#fg ...  #....#.. o   orc  ##.######.#  #.........#  fg+ d#..########Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fg` Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (75% to hit)  The zap hits the orc.fg8J fgQ c....o.fgS a5==9.3 (1fgpZ fg]^ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (75% to hit)  The zap hits the orc. _The orc is lightly wounded.fgpfgfgfgF _Unknown command.fg2  zzzbbb the Magician  Djinni  Health: 34/35 =======================- #  AC: 3Str: 7 fg.##  EV: 13Int: 18 ....  SH: 0Dex: 20 ####.....  XL:  5 Next:  8% Place: Dungeon:3 #.o...[..  Noise: =--------  Time: 1699.3 (0.0) #@# ... b) +0 long sword #.# #. Cast: Shock fgQ##.## #. Fly Contam  ##...# #. #..#.# ... fgH#....# ..  o   orc ##.######.#  #.........#  fgrS#..######## _The orc is lightly wounded. fg_Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg 8 fg <zzzbbb the Magician  Djinni  Health: 34/35 =======================-  #AC: 3fg Str: 7  .##EV: 13Int: 18  ....SH: 0fgpDex: 20  ####.....fgLXL:  5 Next:  8% Place: Dungeon:3  #.**..[..Noise: =--------  Time: 1699.3 (0.0)  #@#fg... b) +0 long sword  #.##. Cast: Shock  ##.###. Fly Contam  ##...##.  #..#.#...  #....#.. o   orc  ##.######.#  fgPq#.........#  #..########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg|The zap hits the orc but does no damage.  The orc is lightly wounded.  The zap hits the orc.fgio.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc but does no damage.orc is lightly wounded.zap hits the orc.  The orc is heavily wounded.fgm[5=700.3 (1fgfgfg/  --more--fgR _The orc closely misses you.fgX  zzzbbb the Magician  Djinni  Health: 34/35 =======================- #  AC: 3Str: 7 .##  EV: 13Int: 18 ....  SH: 0Dex: 20 ####.....  XL:  5 Next:  8% Place: Dungeon:3 fg#.o...[..  Noise: =--------  Time: 1700.3 (0.0) #@# ... b) +0 long sword #.# #. Cast: Shock ##.## #. Fly Contam  ##...# #. #..#.# ... fgz#....# ..  o   orc ##.######.#  #.........#  #..######## _The orc closely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  #AC: 3Str: 7  .##EV: 13Int: 18  ....SH: 0Dex: 20  ####.....XL:  5 Next:  8% Place: Dungeon:3  fg #.**..[..Noise: =--------  Time: 1700.3 (0.0)  #@#... b) +0 long sword  #.##. Cast: Shock  ##.###. Fly Contam  ##...##.  #..#.#...  #....#fg Z.. o   orc  ##.######.#  #.........#  #..########fgP Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is heavily wounded.fg fg2 Do...[.oo 2 orcs (1 wandering)Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the orc.  The orc is heavily wounded.  The zap misses the orc.An orc comes into view. It is wielding a +3 morningstar of holy wrath.fg- Y3-1.3 (1fgU fg fg" /  --more--fgy ; _The orc hits you with a +0 hand axe.fg  zzzbbb the Magician  Djinni  Health: 32/35 =====================--- #  AC: 3Str: 7 .##  EV: 13Int: 18 ....  SH: 0Dex: 20 ####.....  XL:  5 Next:  8% Place: Dungeon:3 #.o...[.o  Noise: =--------  Time: 1701.3 (0.0) #@# ... b) +0 long sword #.# #. Cast: Shock ##.## #. Fly Contam  ##..g&39;49m.# #. #..#.# ... #....# ..  oo 2 orcs (1 wandering) ##.######.#  #.........#  #..######## _The orc hits you with a +0 hand axe.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg  zzzbbb the Magician  Djinni  Health: 32/35 =====================--- #  AC: 3Str: 7 .##  EV: 13Int: 18 ....  SH: 0Dex: 20 ####.....  XL:  5 Next:  8% Place: Dungeon:3 #.o...[.o  Noise: =--------  Time: 1701.3 (0.0) #@# ... b) +0 long sword #.# #. Cast: Shockfg ##.## #. Fly Contam  ##...# #. #..#.# ... #....# ..  oo 2 orcs (1 wandering) ##.######.#  #.........#  #..######## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is severely wounded.The zap hits the orc.fgi# .## ....   fg #.**..[.o  #@#  #.#  ##.##       .. o   orc (  #... #..fgWAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is severely wounded.The zap hits the orc.  You kill the orc!fgs)...[..fgz3=10=2.3 (1Shockfgfg8fgǼ/  --more--fg& _The orc shouts!fgb  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg fg= fgQ fg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fg~ifgnfgsfgUv> _Unknown command.fgfgfgLfgfgi4==fgifgT--......... _You start resting.fg: 3  HP restored.fg5==--4.3 (2fgfgK _Your magical contamination has completely faded away.fgE      fg\ #  ###  ....# ####.....## #.@...[... #fg#  #.##.o.... ...# #.# .....#.≈ #.## .#..#.# ##...# # ## #..#.# fgR ...# o   orc fg} ....# .. ##.######fg `.# #.........#fgfg=o.fg;5.3 (1ShockfgA fg,.m _Items here: ( )) [ †.fg{  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7 #  EV: 13Int: 18 .###  SH: 0Dex: 20 ....#  XL:  5 Next: 10% Place: Dungeon:3 ####.....# # Noise: ---------  Time: 1705.3 (0.0) #.@*o.[... # b) +0 long sword #.##...... ...# Cast: Shock #.# ..... #.≈ Fly  ##.g|0m## .#.. #.# ##...# # # #.. #..#.# ...# o   orc #....# ..  ##.######.#  #.........# _Items here: ( )) [ †.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg@}^Aim: an orc, wielding a +3 morningstar of holy wrath (71% to hit)fgqh zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  #EV: 13Int: 18  .###SH: 0fgq2Dex: 20  ....#XL:  5 Next: 10% Place: Dungeon:3  ####.....## Noise: ---------  Time: 1705.3 (0.0)  #.@*******# b) +0 long sword  #.##...... ...# Cast: Shock  #.# .....#.≈ Fly  fgrp##.## .#..fgCr#.#  fgvr##...# # ##..  #..#.#fgr...# o   orc  #....#fgrW..  ##.######.#  fg=sP#.........#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fgisPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +3 morningstar of holy wrath (71% to hit)  The zap hits the orc.fgfgjo..[...fgIa5==6.3 (1fgg fg" onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +3 morningstar of holy wrath (71% to hit)  The zap hits the orc. _The orc is moderately wounded.fgT     # .### ...# ####.....#  #.)o..[...  fgT o #@##...... ...  #.# ..... #. ##.## .#.. #. #...# # # #.  #..#.# .  #....#fg;U + ..  #.######.#  #.........# fglU I #..########fgX fg` 9o.fga &7fgh fgj t _The orc attacks as it pursues you! The orc closely misses you.fg  zzzbbb the Magician  Djinni  Health: 34/35 =======================- #  AC: 3Str: 7 .###  EV: 13Int: 18 ....#  SH: 0Dex: 20 ####.....#  XL:  5 Next: 10% Place: Dungeon:3 #.o*..[...  Noise: =--------  Time: 1707.3 (0.0)fg} #@##...... ... b) +0 long sword #.# ..... #. Cast: Shock ##.## .#.. #. Fly  ##...# # # #. #..#.# ... #....# ..  o   orc ##.######.#  #.........#  #..######## _The orc is moderately wounded. _The orc attacks as it pursues you! The orc closely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg0(  zzzbbb the Magician  Djinni  Health: 34/35 =======================- #  AC: 3Str: 7 fgit.###  EV: 13Int: 18 ....#  SH: 0Dex: 20 ####.....#  XL:  5 Next: 10% Place: Dungeon:3 #.o...[...  Noise: =--------  Time: 1707.3 (0.0) #@##...... ... b) +0 long sword #.# ..... #. Cast: Shock ##.## .#.. #. Fly  ##...# # # #. #..#.# ... #....# ..  o   orc ##.######.#  fgg#.........#  #..######## _The orc attacks as it pursues you! The orc closely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.fg t# fg`  fg .### ....#  fg W  #.**fg C   fg  #.# ..... fgJ  ##.## .#..  fgs b # #  fg 1   fg  fg % fg fg^9).fg5=38.3 (1ShockfgHfgڤ  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgupThe zap hits the orc. _You kill the orc!fg4fgEfgYfgWF _Unknown command.fgwE      fg#  ###   ....#  ####.....# # #.@...[... # fgW#.##...... ...# #.# ..... #.≈ #.## .#.. #.# ##...# # ## fg#..#.# ...# ....# fg.. ##.######.# #.........#fgfg5-9 _fgqfg _Items here: ( ))) [ †.fg0& fg) wPick up what? 21/52 slots (_ for help) fg* Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 short sword  c - a +3 morningstar of holy wrath Missiles (select all with ()d - 5 stones Armour (select all with [)fgd* e - a +0 scale mail Carrion an orc corpse [Up|Down] selectfg* [Esc] exit Letters toggle [.|Space] toggle selectedfg* 7[top]fg1  c + a +3 morningstar of holy wrath[Enter] accept (1 chosen)fgk fgR  zzzbbb the Magician  Djinni  Health: 35/35 ========================  AC: 3Str: 7  #EV: 13Int: 18  fg (.###SH: 0Dex: 20  ....#XL:  5 Next: 13% Place: Dungeon:3  ####.....## Noise: ---------  Time: 1709.3 (0.0)  #.@...[...# b) +0 long sword  #.##...... ...# Cast: Shock  #.# .....#.≈ Fly  ##.## .#..#.#  ##...# # ##..  #..#.#...#  #....#fg t..  ##.######.#  #.........#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc. _You kill the orc! fg _Unknown command. _Items here: ( ))) [ †.fgF fg ,10.3 (1fg" fg{ X _v - a +3 morningstar of holy wrathfgq {    ##   .# #   ##.### #   .....# fg _#   ####.....##   #.)@..[.#.   #.##......# ...#.   #.# ..#.≈   fg@ ##.####.#.#.#   ##...# .# #fg #.   #..#.# #...#   #.. ##.# fga fg &1fg5 fg< fgF Z ## # .# #. ###.### #. #.....# #. ####.....##.##. #.).@.[.#. #.##......#. ...#. #.##.#.≈ ##.####.#.#.##. ##...# .# ##. #. #..#.# .# ...# #....# #  fgIN fgT &2fgxZ fgN\ fgO*## #.# #.###.### #.##.....# #.####.....##.# ##.#.)..@[.#..~#.##......#.. ...#..~#.##.#.≈##.####.#.#.##.###...# .####.. #.fg+#..#.# .# # ...##....# .##.######.# fg2fg]:&3fg)AfgBfgPe### #..# #.###.### #.##.....# #..#fgQ,####.....##.## ##.#.)...@......# #..~.#.##......#... ...#..~.#.##.#.≈##.####.#.#.##.#.##...# #.####... #.#..#.# #.# #. ...##....# ###.######.# fgjfgo&4fgjvfgzW _You see here a +0 pair of gloves.fgBfg*)&5fgd/fgE2- _w - a +0 pair of glovesfgWear which item? Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)w - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg0fg2fg;zzzbbb the MagicianDjinniHealth: 35/35 ========================####### AC: 3Str: 7..##... EV: 13Int: 18###.####.## SH: 0Dex: 20#.....##..# XL:  5 Next: 13% Place: Dungeon:3####.....##.## ##... Noise: ---------  Time: 1715.3 (0.0)#.)...@......# #..~. b) +0 long sword#.##......#... ...#..~. Cast: Shock#.##.......... #.≈≈≈≈≈ Fly fg =##.####.#...... #.##.#.##...# #.####... #......#..#.# #.# #. ...######....# #.#..##.######.##.........# _You kill the orc! _Unknown command. _Items here: ( ))) [ †. _v - a +3 morningstar of holy wrath _You see here a +0 pair of gloves. _w - a +0 pair of glovesfgCP  Okay, then.fgKfgQfgS. _fghP fg] +6.3 (1fgOd fgf 3 _You drop a +0 pair of gloves.fgefgefgffgkfgTnfgnfgr,fgtfgufg)vfgxfgdz,fg]{fg}fgfgfgÀfgmfg>fgfgfgfgыfg.fgfg:fg,fgfg”fg,fgfgXfgfghfgfg͞fgbfgfgJfgfgʣfgfgfgfgfgQfgڪfgfgfgUfgfgfgCfgfg+fgfgefgfgfgfgfgټfgWfgfgKfgfg-fg/fg!########.####.##.#####.##.##.....##.##..## #.##.#####.....##.## ##...###.##.##.)...[......######..~..##.##..#.##......#.......#..~..##..#.##..........###.≈≈≈≈≈≈≈#..#fgT##.####.#......# #.##.#.###..# ##...# #.####...###...........# 337.0) #..#.# #.# #.#.@...#########.# #....# #.# #......## ##.### #.######.# ####...# ##..... .........# ##.## ##..... ..######## .# #......> ..#.# ##....[.  ..#fg.# ##.....  ..#(###....fgF  .†##.... fgfg,4.3 (18fgfg% _Found 5 stones.fgfg5fgfgefgfg:fgI,fgfg fg fg fgl,fgfgfg ,fg;fghfg}fgfgfgxfgl fg fga!fgw#fg%fgd%fgG&fg);  You see here 5 stones.fgw+fg , _fg,fgW/fgx0fg0fg~1fgX3fg4fg4fg5fg_8fg9fg :fgE;fg<fgq>fg>fg?fglAfgSCfgCfgGfgFIfgJfgJfgKfgfMfgOfgfOfgdPfg#RfgSfgTfgTfgVfgX,fgYfgZfg\,fg]fg_fg-afgxafgTbfg+dfg|efgefgffgifgjfgkfgkfgTqfgrfgsfgsfgBvfgw,fgxfgyfg5{fg{fgw|fg.~fgnfgfg@fgfg,fg>fg=fgvfgӇfgfgfgfgfgefgEfgfgfgfgpfg,fgfgfg,fgfgךfgNfgfgfgfg!fgrfgfgnfgۨfg"fgFfgjfg3fgfg^fgFfgBfg(fg,fg3fgfgpfgǽfgfgsfgfgfgXfgfg@fgfgPfgfgfg ,fgfgfgxfgfgfgfg,fgfgfgfg>fgfgfgN,fgfgfgfgfg3fgfg3fgfgfg7fgufgfgfgWfgffgfgjfgfgfgfgEfgqfgfgOfgfg;fg!fgrfgfg*fg#fgpfgfgfg^fgfg, fg fg fg7 fg fg fgfg'fgfgfgfg=fg{fgfgfgfgIfgfgfg ,fgfgfgfgRfgfgfgDfgqfgfg fgb!fg!fg"fg#fgG$fg$fg%fgb',fg(fgk)fg*fgf+fg+fg,fgB.fg,/,fg80fg1fg*2fg2fgD4fg6Bfg8Bfg5;Bfg>fgDfgN= #..# #..... .... . #..# ####.. ...# fgN############..# ### ##. ..............# #############.# #############.# ..............########## ##############..[r....  #@#  #.#  fgNShock #.#   #.# fg7OF##### #.# ....##.#  r   quokka (asleep) fglO###.############.#  #..............#  ################fg]y 806.3 (72  A quokka comes into view.fgb`,7.3 (73fg`hfgkR _Found a shiny orb.fg>` #..# #..... .... ..# zzzbbb the Magician #..# ####.. ...#  Djinni ############..# ### ##.  Health: 34/35 =======================- ..............# AC: 3Str: 7 #############.# EV: 13Int: 18 #############.# SH: 0fg0YDex: 20 ..............##########  XL:  5 Next: 13% Place: Dungeon:3 ################.**r....  Noise: ---------  Time: 1807.3 (0.0) #@# b) +0 long sword #.# Cast: Shock #.# Fly  #.# ##### #.# ....# #.# r   quokka (asleep) fg5###.############.#  #..............#  ################ _Found a shiny orb.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fg{Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)fg՝#..# #..... .... ..# zzzbbb the Magician#..# ####.. ...#Djinni ############..#### ##.Health: 34/35 =======================- ..............#AC: 3Str: 7 #############.#EV: 13fgInt: 18 #############.#SH: 0Dex: 20 ..............##########XL:  5 Next: 13% Place: Dungeon:3 ################.*****..Noise: ---------  Time: 1807.3 (0.0)#@#b) +0 long sword#.#Cast: Shock#.#Fly #.# ######.# fgw5....##.#r   quokka ###.############.##..............#################Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.fg"fg~*\.r...fgR,a5==8.3 (1fg3fgF6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _The quokka is moderately wounded.fg  #..# #..... .... ..# zzzbbb the Magician #..# ####.. ...#  Djinni ############..# ### ##.  Health: 34/35 =======================- ..............# AC: 3Str: 7 #############.# EV: 13Int: 18 #############.# SH: 0Dex: 20 ..............##########  XL:  5 Next: 13% Place: Dungeon:3 ################.*r.....  Noise: =--------  Time: 1808.3 (0.0) #@# b) +0 long sword #.# Cast: Shock #.# Fly  #.# ##### #.# ..fgh ..# #.# r   quokka ###.############.#  #..............#  ################ _The quokka is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)fg V #..# #..... .... ..# zzzbbb the Magician #..# ####.. ...#  Djinni ############..# ### ##.  Health: 34/35 =======================- ..............# AC: 3Str: 7 #############.# EV: 13Int: 18 #############.# SH: 0fgp! Dex: 20 ..............##########  XL:  5 Next: 13% Place: Dungeon:3 ################..r.....  Noise: =--------  Time: 1808.3 (0.0) #@# b) +0 long sword #.# Cast: Shock #.# Fly  #.# ##### #.# ....# #.#fg?"  r   quokka ###.############.#  #..............#  ################Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.fg* S #..#  ....  #..#  ...#  ### ##. fg*  r[.....  #@# #.# #.# #.#  ....# #.#fg+ .  #............  fg'- 5=-9.3 (1Contam fg 5 fgX8 0 _Nothing appears to happen.fgfg8-fgfgmF _Unknown command.fg #..# #..... .... ..# zzzbbb the Magician #..# ####.. ...#  Djinni ############..# ### ##.  Health: 34/35 =======================- ..............# AC: 3Str: 7 #############.#fgof EV: 13Int: 18 #############.# SH: 0Dex: 20 ..............##########  XL:  5 Next: 13% Place: Dungeon:3 ################.r[.....  Noise: ---------  Time: 1809.3 (0.0) #@# b) +0 long sword #.# Cast: Shock #.# Fly Contam  #.# ##### #.# fgѴm....# #.# r   quokka ###.############.#  #..............#  ################ fg $_Nothing appears to happen. _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg;Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgF  #..# #..... .... ..# zzzbbb the Magician #..# ####.. ...#  Djinni ############..# ### ##.  Health: 34/35 =======================- ..............# AC: 3Str: 7 #############.# EV: 13Int: 18 #############.#fg  SH: 0Dex: 20 ..............##########  XL:  5 Next: 13% Place: Dungeon:3 ################.r[.....  Noise: ---------  Time: 1809.3 (0.0) #@# b) +0 long sword #.# Cast: Shock #.# Fly Contam  #.# ##### #.# fg ,....# #.# r   quokka ###.############.#  #..............#  ################ _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka.fg  #..#  ....  #..# fg  ...#  ### ##.  **.....  #@# #.# #.#fg֊  #.#  ....# .fg4 {  #............  fgE†[fge5=4=10.3 (1Shockfg!fg#  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka. _You kill the quokka!fglfgqfgZufgZwF _Unknown command.fgd#..# #.##.# ...# #.# #..# #..... .... ..# #..# ####.. ...# ###########..# ### ##. .............# .# fg############.# .............########### ###############.@[......#.#########.# #.# #.# #### #.# ...# #.# ##.############.#  #..............#fgfg5-1 _fgnfg!s _You see here a quokka corpse.fgq#..# #.##.# ...# #.# #..# #..... .... ..# #..# ####.. ...# ..# ### ##. # .# .# ###.†@.#.##.# #.##.# #.## #.#.#.# fgfgG-2 _fgffgs _You see here an orb of guile.fg;fgĦ&3fg fgíI _w - an orb of guilefgPfg4fgfgfg:=fg#,fg%fg%)fg%fgw(Z _Your magical contamination has completely faded away.fg)fg *fgs*fg+fg,fg*-fg~-fg/fg=0fg0fg0fg%2fg3,fgR4fgA5fgh6fg6fg"7fg8fg9,fg9fg3;fg<fge<fg<fgA>fg%?fgk?fg?fg AfgA,fgaBfgrCfgD,fgEfgHFfgFfgWGfgGfgHfgIfgIfg=Jfg|Kfg}LfgLfg)MfgNfgP,fgPfgSfgT,fg=UfgWWfgXfgYXfgXfgMZfg2[fg[fg[fg]fgN^fg^,fgD`fg?afgafgafgcfgd,fg1efgffggfggfghfgeifgoj,fgukfgkfg mfg`mfgmfgnfgofgOpfgpfgqfgHsfgsfg tfggwfgxfgxfgNyfgzfgI|,fg|fg}fg$fgfgfg̀fǵfg fgfgfg,fgfg[fg,fgfg_fg#.# .# #.# .# #.# .#.##.#  #.#####. ### ........... ..#..#####..####.#############  #..# #..$K.......<.......# fg #..##### ##@#.###.#####.##......#.# #.# #.# #.#Shock ###.<......# #.#.# #.### #.# ...........# #.#.# #...# #.# ...........# #.#.# ###.# #.# >..........#####...### #.# #.#K   kobold (missile, asleep)...................# #.# #.# .....#.....###..#..#.###.###.# .# #..#..#.##...##.#fg; 46.3 (33.0)  A kobold comes into view. It is wielding a +0 dagger.Found 9 gold pieces.fgf.KK)fgUK====7.3 (34fgjfg( _The kobold shouts!fgq#.# .# zzzbbb the Magician #.# .# Djinni #.# .# Health: 34/35 =======================- #.##.# AC: 3Str: 7 ...#.#####. ### EV: 13Int: 18 ........... ..# SH: 0fgFDex: 20 ###..#####..####.#############  XL:  5 Next: 14% Place: Dungeon:3  #..# #..$.K*.....<.......#  Noise: ====-----  Time: 1847.3 (0.0)  #..##### ##@#.###.#####.#  b) +0 long sword  #......#.# #.# #.# #.#  Cast: Shock ###.<......# #.#.# #.### #.#  Fly ...........# #.#.# #...# #.# ...........# #.#.# ###.# #.# >..........#####...### #.# #.#  K   kobold (missile) .....................# #.# #.# .....#.....###..#..#.###.###.# ...........# #..#..#.##...##.# _The kobold shouts!  fgCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)fgB#.# .# zzzbbb the Magician #.# .# Djinni #.# .# Health: 34/35 =======================- #.##.# AC: 3Str: 7 fgCR...#.#####. ### EV: 13Int: 18 ........... ..# SH: 0Dex: 20 ###..#####..####.#############  XL:  5 Next: 14% Place: Dungeon:3  #..# #..$.K......<.......#  Noise: ====-----  Time: 1847.3 (0.0)  #..##### ##@#.###.#####.#  b) +0 long sword  #......#.# #.# #.# #.#  Cast: Shock fgD7###.<......# #.#.# #.### #.#  Fly ...........# #.#.# #...# #.# ...........# #.#.# ###.# #.# >..........#####...### #.# #.#  K   kobold (missile) .....................# #.# #.# .....#.....###..#..#.###.###.# ...........# #..#..#.##...##.# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fg*EPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)  The zap hits the kobold.fg'J .# .# .# ###fgJ ..#  #..# #..****      #.# #.# #.# <fgK #.#.# #.### #.#  #.#.# #...#  #.#.# ###.#  >fgGK #.# . #.# .fgKa #.fg*]$.).fg 5=5=---8.3 (1Shockfg?fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)  The zap hits the kobold. _You kill the kobold!fgm~fg :---fgfgiF _Unknown command.fgfgfgfgafgifgQ _fg,fgfgHW  Things that are here:  a +0 dagger; 5 stonesfgfg _fgfgfgfgL:=fg_fg׾fg'fgfgM _You now have 169 gold pieces (gained 9).fg{4fgfgCfgfgfgfgfgfgfg'fgfg:fgfgJfgufgfgfgfgrfgfgfgfgfgfg&fgfg/fgfgfgkfgfgfgfgKfgfgfgEfgfgfgfg fg|fgfgfgfg fg%fg*fgfgfgufg .....>.......... .#######.######.  ####.######.  #........##.  #.##.###.##J  #.##.# #.  #.#..# #. #.#.####.##.####### - #####.#. #......@.....# fg I#.....#.##.#.##.#####.# Shock.#####.##.#.##.# #.# #..## #.##.#.##.# #.# #...###.##.#.##.# #.# ..~..##.##....#.#####.####### J   endoplasm (asleep)~..##..............# ≈≈≈≈≈≈#..#####..#####..####.##### #.#.###..# #..# #....)......<fg/668.0)fg!F-7.3 (19fg)fg9,] _An endoplasm comes into view.fgZ.....>.......... zzzbbb the Magician .#######.######. Djinni  ####.######. Health: 34/35 =======================-  #........##. AC: 3Str: 7  #.##.###.##J EV: 13fgInt: 18  #.##.# #* SH: 0Dex: 20  #.#..# #* XL:  5 Next: 15% Place: Dungeon:3  #.#.####.##*#######  Noise: ---------  Time: 1867.3 (0.0) #####.#. #......@.....#  b) +0 long sword #.....#.##.#.##.#####.#  Cast: Shock fg#.#####.##.#.##.# #.#  Fly #..## #.##.#.##.# #.# #...###.##.#.##.# #.# ..~..##.##....#.#####.#######  J   endoplasm (asleep) ..~..##.....................# ≈≈≈≈≈≈#..#####..#####..####.##### #.#.###..# #..# #....)......< _An endoplasm comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg%Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)fg.....>..........zzzbbb the Magician .#######.######.Djinni####.######.Health: 34/35 =======================-fgZ#........##*AC: 3Str: 7#.##.###.##*EV: 13Int: 18#.##.# #*SH: 0Dex: 20#.#..# #*XL:  5 Next: 15% Place: Dungeon:3#.#.####.##*#######Noise: ---------  Time: 1867.3 (0.0) #####.#. #......@.....#b) +0 long sword #.....#.##.#.##.#####.#Cast: Shock #.#####.##.#.##.# #.#Fly #..## #.##.#.##.# #.# #...###.##.#.##.# #.# ..~..##.##....#.#####.#######J   endoplasm ..~..##.....................#fg3 ≈≈≈≈≈≈#..#####..#####..####.##### #.#.###..# #..# #....)......<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.fgRfg)Z>..J..fgOaa5==8.3 (1fghfg?k  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm quivers.fgy.....>.......... zzzbbb the Magician .#######.######. Djinni  ####.######. Health: 34/35 =======================-  #........##. AC: 3Str: 7  #.##.###.##. EV: 13Int: 18  #.##.# #J SH: 0Dex: 20  #.#..# #* XL:  5 Next: 15% Place: Dungeon:3  #.#.####.##*#######  Noise: =--------  Time: 1868.3 (0.0) #####.#. #......@.....#  b) +0 long sword #.....#.##.#.##.#####.#  fgz- Cast: Shock #.#####.##.#.##.# #.#  Fly #..## #.##.#.##.# #.# #...###.##.#.##.# #.# ..~..##.##....#.#####.#######  J   endoplasm ..~..##.....................# ≈≈≈≈≈≈#..#####..#####..####.##### #.#.###..# #..# #....)......< _The endoplasm quivers.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)fg &.....>.......... zzzbbb the Magician .#######.######. Djinni fg  ####.######. Health: 34/35 =======================-  #........##. AC: 3Str: 7  #.##.###.##. EV: 13Int: 18  #.##.# #J SH: 0Dex: 20  #.#..# #. XL:  5 Next: 15% Place: Dungeon:3  #.#.####.##.#######  Noise: =--------  Time: 1868.3 (0.0) #####.#. #......@.....#  b) +0 long sword fg #.....#.##.#.##.#####.#  Cast: Shock #.#####.##.#.##.# #.#  Fly #..## #.##.#.##.# #.# #...###.##.#.##.# #.# ..~..##.##....#.#####.#######  J   endoplasm ..~..##.....................# ≈≈≈≈≈≈#..#####..#####..####.##### #.#.###..# #..# #....)......<Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm!fg >    *  fg F*   #*   #*  *    fg #.#   #. #.. fg ~.. fg  #..# #....)......< fgz >.....fgĂ 5=69.3 (1Shockfg fgӊ MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm! _You kill the endoplasm!fgO*fg+4fg,fg.,fg63Xfg3fg5fgK7fg7fg8fg9fg:fg;:=fg;fg =fg=fgE>fg>fgBfgSC,fgCfgDfgbEfgE,fgGXfgKHfgHBfgLfgMfgMfgDNfg:PfgQfgQfg6RfgRfgSfg;TfgTfgVfgWfg_WfgWfgYfgdZfgZfg [fg\fg],fg}]fg;^fg^,fgr_fg`fgyb,fgbfg*efgf,fgjnfgkfgl,fgmfgnfgofgMpfgpfgqfg#s,fgsfgwfgx,fgyfg{fgU|fg|fg}fg~fgfgfgcfg+fg7,fgfgofg,fg^fgֈfg,fgƊfgČfgcfgǍfgfgώfgBfgR  There is a stone staircase leading down here.fgfg _fgCfgAfgrfg͕fgIfgؗfg,fgfgBfgUfgfgJfgўfg,fgfgfgfgfgefg$fg,fgfgfg,fgʫfgfg ,fgfgfgfgfg$fgfgfgfgҶfg fgfgffgfgfgԼ,fgKfgfg߿fg5fgfgfg=,fgfgfgfgfgfgfgfg@fgfgfgfgDfgfgQfg5fgfgfg%fgc,fgfgLfgfgmfgfg fg ####### fg`(###########.########...-920.3 (51.0) .#........... .###########...........# ###.######### #.# #.#fg #.#  #.#  #.#  ########## #.# ##fg(fgF-1.3 (52fgfg% _Found 6 stones.fg_SfgTfgUfgVfgtXfg\Bfg]fg^fg^fg`fgafgafgbfg-dfgefgefgffghfgjfgnjfgkfglfg>nfgnfg@ofgpfg rfg|rfg'sfgeufgvfg5wfgwfgyfgzfg3{fg{fgM~fg,fgfgfgfghfgfgfgMfgfgSfg6fgfgfgˠfgԨBfgfgpfgfggfgfgfg,fgʺfggfg,fgfg fgmfgfg,fgfg2fglfgfgjfgfgafgfg/fgtfg0fgfgfgfgfgCfgfgfgfg^fgfgfgfg)fgA,fgfgfg7fgfgEfg fg fg4 fg fg"fgfgfgfgfgfgfgfgfgfgIfgfgv fg!fg "fg"fg&fg'fg'fg(fg,fg-fg@.fg.fg2fg3,fg4fg8fg9fg9fgT:fg$>fgo?,fg@fgGCfgvDfgD>Water fgnEfgHfgdI,fgIfgPkfgkQfgRfgRfg=SfgVfgXfgTXfg4Yfg[fg]fg]fg^fgafgbfgcfgcfgffggfgehfg ifgkfgRmfgmfgnfgpfgqfgHrfg2sfgtfgufg#vfg`vfgxfgyfgzfg^zfg^|fgW}fg~,fgfgfgMfgfg̓fg,fgfgSfgafgfg/fgfgfgOfg֌fgfgfgfgMfg!fg3,fgfgfg.fg~fg/fgޙfgfgdfg)fgfgMfgfgfg'fgfgffg7fgۦfgWfgfgifgfgfg+fgfg8fgSfgfgKfgfgfgbfgfgW  Things that are here:  a +0 dagger; 5 stonesfgfg _fgfgfg3fgfgGfgfgfg-fgfg*..........# .##.#####.# .##.# #.# .##.# #.# .##.# #.# ..#.#####.####### ................#  ##..#####..####.############# 87.3 (66  #..# #....)..@...<.......#  #..#####fg/.#.###.#####.#  #......#.# #.#.# #.# #.# ##.<......# #.#.# #.### #.# ..........# #.#.# #...# #.# ..........# #.#.# ###.# #.# ..........#####...### #.# #.# ....................# #.# #.# ....#.....###..#..#.###.###.#fgfgfgE _Done exploring.fg0? fg? fg@ fgc ~ ..........0.0)...)..fg j fgq fgs E _Done exploring.fg_ fg  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 3% 1 b - Static DischargeConjuration/Air4%2  c - Magic DartConjuration3%1  d - AirstrikeAir32%4  e - Mercury ArrowConjuration/Alchemy4%2  s - SwiftnessAir10%3 Select a spell to describe[!]/[I] toggle spell headersfgffgfgw..........#zzzbbb the Magician .##.#####.#Djinni .##.# #.#Health: 35/35 ======================== .##.# #.#AC: 3Str: 7 .##.# #.#EV: 13Int: 18 ..#.#####.#######SH: 0Dex: 20 ................#XL:  5 Next: 16% Place: Dungeon:3 ##..#####..####.#############Noise: ---------  Time: 1987.3 (0.0)  #..# #....)..@...<.......#b) +0 long sword#..#####.#####.#.###.#####.#Cast: Shock#......#.# #.#.# #.# #.#Fly ##.<......# fg#.#.# #.### #.# ..........# #.#.# #...# #.# ..........# #.#.# ###.# #.# ..........#####...### #.# #.# ....................# #.# #.# ....#.....###..#..#.###.###.# _There is a stone staircase leading down here. _Found 6 stones.  Things that are here: _a +0 dagger; 5 stones _Done exploring. _Done exploring.fgfgfg fg fg]fgM&fg,fg4/F _Unknown command.fgt&Y  Adjust (i)tems, (s)pells, or (a)bilities? fga fgc { Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 3% 1  b - Static DischargeConjuration/Air 4% 2  c - Magic DartConjuration3% 1  d - AirstrikeAir32% 4  e - Mercury ArrowConjuration/Alchemy 4% 2 s - SwiftnessAir10%3 Select a spell to adjust[!] toggle spell headersfg[fggfgl..........#zzzbbb the Magician .##.#####.#Djinni .##.# #.#Health: 35/35 ======================== .##.# #.#AC: 3Str: 7 .##.# #.#EV: 13Int: 18 ..#.#####.#######SH: 0Dex: 20 ................#XL:  5 Next: 16% Place: Dungeon:3 ##..#####..####.#############Noise: ---------  Time: 1987.3 (0.0)  #..# #....)..@...<.......#b) +0 long sword#..#####.#####.#.###.#####.#Cast: Shock#......#.# #.#.# #.# #.#Fly ##.<......# fgm#.#.# #.### #.# ..........# #.#.# #...# #.# ..........# #.#.# ###.# #.# ..........#####...### #.# #.# ....................# #.# #.# ....#.....###..#..#.###.###.# _a +0 dagger; 5 stones _Done exploring. _Done exploring. _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fgv Done exploring. _Unknown command.(i)tems, (s)pells, or (a)bilities? Adjust which spell? e - Mercury Arrow  Adjust to which letter? fgyfgfgCfg{W _c - Mercury Arrow; e - Magic Dartfg fgD fg^ fg F _Unknown command.fg{fg|fgT}fgtfg*fg~fg\E _Done exploring.fg fg Where to? (Tab - D:4, ? - help)  D - Dungeon fg̖fg\..........#zzzbbb the Magician .##.#####.#Djinni .##.# #.#Health: 35/35 ======================== .##.# #.#AC: 3Str: 7 .##.# #.#EV: 13Int: 18 ..#.#####.#######SH: 0Dex: 20 ................#XL:  5 Next: 16% Place: Dungeon:3 ##..#####..####.#############fgoNoise: ---------  Time: 1987.3 (0.0)  #..# #....)..@...<.......#b) +0 long sword#..#####.#####.#.###.#####.#Cast: Shock#......#.# #.#.# #.# #.#Fly ##.<......# #.#.# #.### #.# ..........# #.#.# #...# #.# ..........# #.#.# ###.# #.# fg..........#####...### #.# #.# ....................# #.# #.# ....#.....###..#..#.###.###.#Adjust which spell? e - Mercury Arrow  Adjust to which letter? _c - Mercury Arrow; e - Magic Dart _Unknown command. _Done exploring.fgfg8fgfg fgQ _fgfgfgӼfgfg'fgsfg.fgFfg,fgfgcfgfgfgfg_fg-,fgffg?fgJ,fgtfgfgfgfgdfgfgfgfgYfgMfg5fg|fgfgfgfgfgIfg`fg3,fgfgfgqfgfgdfgfg,fgjfgfgfg,fgZ  There is a stone staircase leading down here.fgGfg|fg% _fgfg4fgfg[,fgKfg  #..# #..####... #......... #<# ##.##  # #...###### # #.#......# fg.# #.#...####.# 2004.8 (17.5) ## #..@..#  .....####.#  .### .#  .. ... #### fg_You fly downwards.fgfgMfg~a _There is a stone staircase leading up here.fgT `fgMW fg+X % _fg\ ,fgV^ fg^ ,fg` fg;c ,fgc fgf fgs (#.........#<# ##.## ##...###### .# #.#......# #.#...####.#  #..<..#  .....####.# 7.8 (3.0) .### #@#  #........ .....:...#######.## # fg| fg +8.8 (4fg@ fgG M _Found a book of Battle.fg 4fgV fg fg fgC fgƮ ,fgͰ fg> fg fgQ fg ,fgR fg fgԽ fg< fgB fg fg fg[ fg fgF fg ,fg/ fg@ fgJ fg fg fg| c  You see here a book of Battle.fg{ fg _fg3 fg fgl fg fg fg fg9 fg fgf fg fg" fg fgY fg' fg" fg fg} fg fg[ fg fg fgK fg fg~ fgv fg #.........  #<##.  ##.##   #...###### #..#  fg  # #.#......# #..#  #.#...####.# #..#  #..<..# #.# #.. ..####.# #.# #.. # #.####.###.@#.# #.####.............#  #.........:......###  ###########.##.###  #.##.#  ..#..#  ####.##  #.  #.  fg /22.8 (14.0)fg& ,3.8 (15fg+ fg/ e _x - 2 scrolls labelled FIOSATHR BOGHAfg<fg=fg >fg@fgCfgE,fgHfg"JfgJfgJfgMfgV#..####...  #......... #h# #<# #. #. ##.## #.## ...###### #..# ...# #..# .#...####.# #..# fgW<..# #.# #..# ####.# #.# #..#@#   #.####.###..#.#  Shock###.............#  ........:..... #########.##.## #.##.#  h   jackal (asleep)..#..#  ####.##fgW #.  fgd05.8 (2.0)fge+6.8 (3fgjfgnY _A jackal comes into view.fg #..####... zzzbbb the Magician  #......... #h# Djinni  #<# #. #*# Health: 34/35 =======================-  ##.## #.##*# AC: 3Str: 7 fgHI #...###### #..#*# EV: 13Int: 18  #.#......# #..#*# SH: 0Dex: 20 .#...####.# #..#*# XL:  5 Next: 16% Place: Dungeon:4 ..<..# #.# #..#*# Noise: ---------  Time: 2026.8 (0.0) ####.# #.# #..#@# b) +0 long sword fg #.####.###..#.# Cast: Shock ####.............# Fly ........:......### #########.##.### #.##.# h   jackal (asleep) ..#..# ####.## #. fgV_A jackal comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg@Aim: a jackal (asleep, 100% to hit)fgAg #..####...  zzzbbb the Magician#......... #*#  Djinni#<##. #*#  Health: 34/35 =======================-fg2##.###.##*#  AC: 3Str: 7  #...###### #..#*#  EV: 13Int: 18  #.#......# #..#*#  SH: 0Dex: 20 .#...####.# #..#*#  XL:  5 Next: 16% Place: Dungeon:4 ..<..# #.# #..#*#  Noise: ---------  Time: 2026.8 (0.0) ####.# #.# #..#@#fg  b) +0 long sword#.####.###..#.#  Cast: Shock ####.............#  Fly ........:......### #########.##.### #.##.#  h   jackal..#..# ####.## #.fg' Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefgiAim: a jackal (asleep, 100% to hit)  The zap hits the jackal.  The jackal is almost dead.fgPfgQfgUAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The zap hits the jackal.  The jackal is almost dead.The jackal barks!fg0WfgeXK5=fgt_/  --more--fg> ..h....  A jackal comes into view.fg?4==7.8 (1fgfg+ _The jackal moves out of view.fg #..####... zzzbbb the Magician  #......... #.# Djinni  #<# #. #.# Health: 34/35 =======================-  ##.## #.##h# AC: 3Str: 7  #...###### #..#*# EV: 13Int: 18  #.#......# #..#*# SH: 0Dex: 20 .#...####.# #..#*# XL:  5 Next: 16% Place: Dungeon:4 ..<..# #.# #..#*# Noise: ==-------  Time: 2027.8 (0.0) ####.# #.# #..#@# b) +0 long sword  #.####.###..#.# Cast: Shock ####...........g30m..# Fly ........:......### #########.##.### #.##.# h   jackal ..#..# ####.## #. _The jackal moves out of view.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 64% to hit)fgȶR #..####... zzzbbb the Magician  #......... #.# Djinni  #<# #. #.# Health: 34/35 =======================-  ##.## #.##h#fg AC: 3Str: 7  #...###### #..#.# EV: 13Int: 18  #.#......# #..#.# SH: 0Dex: 20 .#...####.# #..#.# XL:  5 Next: 16% Place: Dungeon:4 ..<..# #.# #..#.# Noise: ==-------  Time: 2027.8 (0.0) ####.# #.# #..#@# b) +0 long sword fg #.####.###..#.# Cast: Shock ####.............# Fly ........:......### #########.##.### #.##.# h   jackal ..#..# ####.## #.Casting: Shock (safe; 3% risk of failure)  fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 64% to hit)  The zap hits the jackal.fgͽL    #*#  #<# #. #*# fgF1 ##.## #.##*#   #..#*#   #..#*#  #..#*# <..# #.# #..#*#  #.#   .#.# fg :    fg    #. fgJfgwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 64% to hit)  The zap hits the jackal.  You kill the jackal!fgMh......h   jackalfgCSi5=8-8.8 (1fgYfg\& _You hear a bark!fg[fg98-fgРfgF _Unknown command.fg(  #..####... zzzbbb the Magician  #......... #h# Djinni  #<# #. #*# Health: 34/35 =======================-  ##.## #.##*# AC: 3Str: 7  #...###### #..#*# EV: 13Int: 18 fg  #.#......# #..#*# SH: 0Dex: 20 .#...####.# #..#*# XL:  5 Next: 18% Place: Dungeon:4 ..<..# #.# #..#*# Noise: =--------  Time: 2028.8 (0.0) ####.# #.# #..#@# b) +0 long sword  #.####.###..#.# Cast: Shock ####.............# Fly fg s........:......### #########.##.### #.##.# h   jackal ..#..# ####.## #. _Unknown command.fg >Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  fg. rPress: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)fg  #..####... zzzbbb the Magician  #......... #h# Djinni  #<# #. #.# Health: 34/35 =======================-  ##.## #.##.# AC: 3fg Str: 7  #...###### #..#.# EV: 13Int: 18  #.#......# #..#.# SH: 0Dex: 20 .#...####.# #..#.# XL:  5 Next: 18% Place: Dungeon:4 ..<..# #.# #..#.# Noise: =--------  Time: 2028.8 (0.0) ####.# #.# #..#@# b) +0 long sword  #.####.###..#.# Cast: Shock fg5 >####.............# Fly ........:......### #########.##.### #.##.#fg  h   jackal ..#..# ####.## fg? #.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)  The zap hits the jackal.fg     #*#  #<# #. #*#  ##.## #.##*#  fg $ #..#*#   #..#*#  #..#*# <..# #.# #..#*#  #.#   .#.#  :   fgA      #. fg&x fg| 2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg~ Aim: a jackal (64% to hit)  The zap hits the jackal.  You kill the jackal!fg; 2 ..fg c.....  A jackal comes into view.fg 5=209.8 (1Shockfg9 fg fg /  --more--fg 4 _The jackal moves out of view.fgOh JfgNk fgs M ####h.  #.........  fgt  #<#  #.## #.#..#####  #.#..... .#...### ..<. ####.# #.# #..Shock#.####.###..#.#  Fly ..##h   jackal (wandering)fgPu 1fg~ %0fg 4-30.8 (1fg fg fgeN-fgjfgm> _Unknown command.fg/ #..# zzzbbb the Magician  #..####... #h. Djinni  #......... #*# Health: 34/35 =======================-  #<# #. #*# AC: 3Str: 7  ##.## #.##*# EV: 13Int: 18  #...###### #..#*# SH: 0Dex: 20  #.#......# #..#*# XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#*# Noise: ---------  Time: 2030.8 (0.0) ..<..# #.# #..#@# b) +0 long sword ####.# #.# #..#.# Cast: Shock  #.####.###..fg[40m#.# Fly ####.............# ........:......### #########.##.### h   jackal (wandering) #.##.# ..#..# ####.## _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)fge  #..#  zzzbbb the Magician#..####... #*.  Djinni#......... #*#  Health: 34/35 =======================-#<##. #*#fgkf   AC: 3Str: 7  ##.###.##*#  EV: 13Int: 18  #...###### #..#*#  SH: 0Dex: 20  #.#......# #..#*#  XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#*#  Noise: ---------  Time: 2030.8 (0.0) ..<..# #.# #..#@#  b) +0 long sword ####.# #.# #..#.#fg5g m  Cast: Shock#.####.###..#.#  Fly ####.............# ........:......### #########.##.###  h   jackal (wandering)#.##.# ..#..# ####.## _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgg Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)fgL +  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)  The zap misses the jackal.fg .h.....hfg b5===1.8 (1fgG fgV ' _The jackal barks!fg fg fg fg F _Unknown command.fgp #..# zzzbbb the Magician  #..####... #.. Djinni  #......... #h# Health: 34/35 =======================-  #<# #. #*# AC: 3Str: 7  ##.## #.##*# EV: 13Int: 18  #...###### #..#*# SH: 0Dex: 20  #.#......# #..#*#fg XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#*# Noise: ==-------  Time: 2031.8 (0.0) ..<..# #.# #..#@# b) +0 long sword ####.# #.# #..#.# Cast: Shock  #.####.###..#.# Fly ####.............# ........:......### #########.##.### h   jackal #.##.# ..#..# ####.## _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)fgl7X #..#  zzzbbb the Magician#..####... #*.  Djinni#......... #*#  Health: 34/35 =======================-#<##. #*#  AC: 3Str: 7  ##.##fga8'#.##*#  EV: 13Int: 18  #...###### #..#*#  SH: 0Dex: 20  #.#......# #..#*#  XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#*#  Noise: ==-------  Time: 2031.8 (0.0) ..<..# #.# #..#@#  b) +0 long sword ####.# #.# #..#.#  Cast: Shock#.####.###..#.#fg-9S  Fly ####.............# ........:......### #########.##.###  h   jackal#.##.# ..#..# ####.## Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg9OAim: a jackal (64% to hit)  The zap hits the jackal.fgfg0fgj...h...fga5=-2.8 (1fgfglMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (64% to hit)  The zap hits the jackal. _The jackal is lightly wounded.fgfgN8-fg fg F _Unknown command.fgR\ J #..# zzzbbb the Magician  #..####... #.. Djinni  #......... #.# Health: 34/35 =======================-  #<# #. #.# AC: 3Str: 7  ##.## #.##h# EV: 13Int: 18  #...###### #..#*# SH: 0fgo] tDex: 20  #.#......# #..#*# XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#*# Noise: =--------  Time: 2032.8 (0.0) ..<..# #.# #..#@# b) +0 long sword ####.# #.# #..#.# Cast: Shock  #.####.###..#.# Fly ####.............# ........:......### #########.##.### h   jackal #.##.# ..#..# fg^ ####.## _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 64% to hit)fgR4  #..# zzzbbb the Magician  #..####... #.. Djinni  #......... #.# Health: 34/35 =======================-  #<# #. #.# AC: 3Str: 7  ##.## #.##h#fg5  EV: 13Int: 18  #...###### #..#.# SH: 0Dex: 20  #.#......# #..#.# XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#.# Noise: =--------  Time: 2032.8 (0.0) ..<..# #.# #..#@# b) +0 long sword ####.# #.# #..#.# Cast: Shock  #.####.###..#.# Fly ####.............# ........:......### #########.##.### h   jackal #.##.# ..#..# ####.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 64% to hit)  You miscast Shock.  You are very lightlfg6 #y contaminated with residual magic.fg:  #..#   #..   #.# fgG;  #<# #. #.#  ##.## #.##.#   #..#h#      <..# #.#   #.#    fg; :     fg< z5=-3.8 (1Contam fg.= fgj@ fgB   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 64% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.fghfgTj8-fgofgrF _Unknown command.fg #..# zzzbbb the Magician  #..####... #.. Djinni  #......... #.# Health: 34/35 =======================-  #<# #. #.# AC: 3Str: 7  ##.## #.##.# EV: 13Int: 18  #...###### #..#h# SH: 0Dex: 20  #.#......# #..#*#fg XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#*# Noise: ---------  Time: 2033.8 (0.0) ..<..# #.# #..#@# b) +0 long sword ####.# #.# #..#.# Cast: Shock  #.####.###..#.# Fly Contam ####.............# ........:......### #########.##.### h   jackal #.##.# ..#..# ####.## _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 64% to hit)fg #..#  zzzbbb the Magician#..####... #*.  Djinni#......... #*#  Health: 34/35 =======================-#<##. #*#fgO  AC: 3Str: 7  ##.###.##*#  EV: 13Int: 18  #...###### #..#*#  SH: 0Dex: 20  #.#......# #..#*#  XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#*#  Noise: ---------  Time: 2033.8 (0.0) ..<..# #.# #..#@#  b) +0 long sword ####.# #.# #..#.#  Cast: Shock#.####.###..#.#  Fly Contam ####.............# ........:......###fgN #########.##.###  h   jackal#.##.# ..#..# ####.## _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 64% to hit)fgffgjhfgnj......hfg)pa5==4.8 (1fgufggx&Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 64% to hit) _The zap misses the jackal.fg3U 4fgX[ fgs^ F _Unknown command.fg  #..# zzzbbb the Magician  #..####... #.. Djinni  #......... #.# Health: 34/35 =======================-  #<# #. #.# AC: 3Str: 7  ##.## #.##.# EV: 13Int: 18  #...###### #..#.# SH: 0Dex: 20  #.#......# #..#.# XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#h# Noise: =--------  Time: 2034.8 (0.0) ..<..# #.# #..#@# b) +0 long sword fg ####.# #.# #..#.# Cast: Shock  #.####.###..#.# Fly Contam ####.............# ........:......### #########.##.### h   jackal #.##.# ..#..# ####.## _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 64% to hit)fg b #..# zzzbbb the Magician  #..####... #.. Djinni  #......... #.# Health: 34/35 =======================-  #<# #. #.#fgk AC: 3Str: 7  ##.## #.##.# EV: 13Int: 18  #...###### #..#.# SH: 0Dex: 20  #.#......# #..#.# XL:  5 Next: 20% Place: Dungeon:4 .#...####.# #..#h# Noise: =--------  Time: 2034.8 (0.0) ..<..# #.# #..#@# b) +0 long sword ####.# #.# #..#.# Cast: Shock  #.####.###..#.# Fly Contam ####.............# ........:......### fg#########.##.### h   jackal #.##.# ..#..# ####.##Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 64% to hit)  The zap hits the jackal!fg #..#   #*.   #*# fg^[ #<# #. #*#  ##.## #.##*#   #..#*#   #..#*#  #..#*# <..# #.#   #.#    fg :     fg   fg]l......†fgh5=15.8 (1ShockfgUnfgDqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 64% to hit)  The zap hits the jackal! _You kill the jackal!fgbfgfgnfgF _Unknown command.fgU fg! fgy fg fg fg\ % _fg3 fgݶ b  You see here a jackal corpse.fgع fg 6 _fg fg ,fg fg fg [=fgU fg Z _Your magical contamination has completely faded away.fgs 4fg fg fgd ,fgz fgD fg ,fg fg fg< fg fg fgo fg fg[ fg fg fg fg0 fg fg fgn ,fg> fg fg ,fg fg0 ,fg fgO | _g - 5 scrolls labelled EMUGGA MUOR (gained 1)fg 4fgJ fg fg ,fg fg fg ,fg fgU fg fgF fg fg fg ,fg fg fg/ p   .#  .#  .#  g#  .#  #########.#  ........#.#fgH0 } - #.......@.#  #.#####.### Shock #.#   #.#   #.#   #.# g   goblin (asleep) .# #.# .# ###.# .####... #...#fg0 #fg> /538.0)fgA F-4.8 (19fg(E fg.K s _A goblin comes into view. It is wielding a +0 club.fgS8  zzzbbb the Magician .# Djinni .# Health: 34/35 =======================- .# AC: 3Str: 7 g# EV: 13Int: 18 *# SH: 0Dex: 20 #########*# XL:  5 Next: 21% Place: Dungeon:4 fg*r........#*# Noise: ---------  Time: 2054.8 (0.0) #.......@.# b) +0 long sword #.#####.### Cast: Shock #.# Fly  #.# #.# fg%## #.# g   goblin (asleep) .# #.# .# ###.# .####... #...# _A goblin comes into view. It is wielding a +0 club.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)fg   zzzbbb the Magician .# Djinni .# Health: 34/35 =======================- .# AC: 3Str: 7 g# EV: 13Int: 18 .# SH: 0Dex: 20 #########.# XL:  5 Next: 21% Place: Dungeon:4fg A ........#.# Noise: ---------  Time: 2054.8 (0.0) #.......@.# b) +0 long sword #.#####.### Cast: Shock #.# Fly  #.# #.# ## #.# g   goblin (asleep) .# #.# .# ###.# .####... #...#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg lAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin!fgэ  .#  .#  fgV k*#  *#  *#  *#  *#      #.#  #.# fg  #.#  #.#  #.#   ###.#   #...# fg / fg ^.)...fgx 5=3=5.8 (1Shockfg fg! Xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  fg" `The zap hits the goblin! _You kill the goblin!fgJJfgܵfg4,fg,fgfgfgfgfg#fgfgfgfgifg:=fgfgq|  Things that are here:  a +0 club; a goblin corpsefgfg  _fgfgfgfg\fgfgfg,fgfghfg,fgfgfgFfgfgGfgfgfg9fgPfgvfgwfgn ########### ##############.........#- K......@.......#######.# ################ #.#Shock #.# #.# #)# #.# K   kobold (wandering) fgE#########.# ........#.# #.........#fge/79.8 (24.0)fgt .A kobold comes into view. It is wielding a +0 dagger.fg5y-80.8 (25ShockfgfgN3 _The kobold moves out of view. fg 8  fg?9 4 fgP<  fgE  #.........K.......#.# #.Shock #. #. #) #. K   kobold (wandering) #. .#. #... fgQM +0.0) fg=V d.KK fg[ 4==1.8 (1 fg.`  fg9a ( _The kobold shouts! fg{  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 23% Place: Dungeon:4 ###############......... Noise: ==-------  Time: 2081.8 (0.0) .K*****@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #. #) fg|#. K   kobold #########. ........#. #......... _The kobold shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit) fgzzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20 fg ########## XL:  5 Next: 23% Place: Dungeon:4###############......... Noise: ==-------  Time: 2081.8 (0.0)*******@........#######. b) +0 long sword################# #. Cast: Shock#. Fly #.#)#. K   kobold#########.........#.#......... _The kobold shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit) fg W"  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit)  The zap misses the kobold. fg&d..K....5=2.8 (1 fgh fgk* _You hear a shout! x2 fgF  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 23% Place: Dungeon:4 fg=P ###############......... Noise: ==-------  Time: 2082.8 (0.0) ..K****@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #. #) #. K   kobold #########. ........#. #......... _You hear a shout! x2  Casting: Shock (safe; 3% risk of failure)  fgJHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit) fg\zzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20########## XL:  5 Next: 23% Place: Dungeon:4###############......... Noise: ==-------  Time: 2082.8 (0.0)*******@........#######. b) +0 long sword################# #. Cast: Shock#. Fly #.#) fgH#. K   kobold#########.........#.#......... _You hear a shout! x2  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit) fgB fgʥL...K... fga5=-3.8 (1 fg: fgMCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger (64% to hit) _The zap misses the kobold. fg R  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 23% Place: Dungeon:4 ###############......... Noise: =--------  Time: 2083.8 (0.0) ...K***@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #. #) #. K   kobold #########. ........#. fg  #......... _The zap misses the kobold.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit) fg=   zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 23% Place: Dungeon:4 fg> W###############......... Noise: =--------  Time: 2083.8 (0.0) ...K...@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #. #) #. K   kobold #########. ........#. #.........Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fgd? Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit)  The zap hits the kobold! fgE g fgE 2*******   #)      fgE R   fgh  fg ] g..)...g   gnoll #.........  You kill the kobold! fg a5=44.8 (1 fg  fg r _A gnoll comes into view. It is wielding a +0 club. fgT   zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 24% Place: Dungeon:4 ###############......... Noise: =--------  Time: 2084.8 (0.0) g******@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #. #) #. g   gnoll #########. ........#. #......... _A gnoll comes into view. It is wielding a +0 club.Casting: Shock fg^V [36m (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (75% to hit) fg; zzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20########## XL:  5 Next: 24% Place: Dungeon:4###############......... Noise: =--------  Time: 2084.8 (0.0)*******@........#######. b) +0 long sword################# #. Cast: Shock fgS #. Fly #.#)#. g   gnoll#########.........#.#.........Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (75% to hit)  The zap hits the gnoll. fgߟ  fg v.g.)... fg7 Y5=5.8 (1 fgׯ  fg zMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (75% to hit)  The zap hits the gnoll. _The gnoll is lightly wounded. fg   zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18 fg  SH: 0Dex: 20 ########## XL:  5 Next: 24% Place: Dungeon:4 ###############......... Noise: =--------  Time: 2085.8 (0.0) .g*****@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #. #) #. g   gnoll #########. ........#. #......... _The gnoll is lightly wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 75% to hit) fg.zzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20########## XL:  5 Next: 24% Place: Dungeon:4###############......... Noise: =--------  Time: 2085.8 (0.0)*******@........#######. b) +0 long sword################# #. Cast: Shock#. Fly  fgg#.#)#. g   gnoll#########.........#.#.........Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 75% to hit)  The zap hits the gnoll. fg, fg1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is severely wounded. fg9g.g)...g 2 gnolls (1 polearm) fg:Y5=6.8 (1 fgA fgKJs _A gnoll comes into view. It is wielding a +0 spear. fgȳ   zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 24% Place: Dungeon:4 fg ###############......... Noise: =--------  Time: 2086.8 (0.0) g.g****@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #. #) #. gg 2 gnolls (1 polearm) #########. ........#. #......... _A gnoll comes into view. It is wielding a +0 spear.Casting: Shock (safe; 3% risk of failure)  fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 75% to hit) fg<+   zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 24% Place: Dungeon:4 ###############......... Noise: =--------  Time: 2086.8 (0.0) g.g)...@........#######. b) +0 long sword fg, ################# #. Cast: Shock #. Fly  #. #) #. gg 2 gnolls (1 polearm) #########. ........#. #.........Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 75% to hit)  The zap hits the gnoll. fg14 M *******   fg15 o #)    gnoll ( #.........  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (severely wounded, 75% to hit)  The zap hits the gnoll.  You kill the gnoll! fgX  fg' r.g))... fg b5=357.8 (1 fgd  fg9 O _The zap misses the gnoll.fg   zzzbbb the MagicianfgT  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 35% Place: Dungeon:4 ###############......... Noise: =--------  Time: 2087.8 (0.0) .g*****@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #.fg= #) #. g   gnoll (polearm) #########. ........#. #......... _The zap misses the gnoll.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)fg ?zzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20########## XL:  5 Next: 35% Place: Dungeon:4###############......... Noise: =--------  Time: 2087.8 (0.0)*******@........#######. b) +0 long swordfg################# #. Cast: Shock#. Fly #.#)#. g   gnoll (polearm)#########.........#.#.........Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)  The zap hits the gnoll.fg@fg8Hh..g)...fg3IY5=8.8 (1fg0NfgQMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (75% to hit)  The zap hits the gnoll. _The gnoll is moderately wounded.fgL   zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 35% Place: Dungeon:4 ###############......... Noise: =--------  Time: 2088.8 (0.0) ..g****@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #. #) #. g   gnoll (polearm) #########. ........#. #......... _The gnoll is moderately wounded.Casting: fgH Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 75% to hit)fg zzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20########## XL:  5 Next: 35% Place: Dungeon:4###############......... Noise: =--------  Time: 2088.8 (0.0)*******@........#######. b) +0 long sword################# #. Cast: Shock#. Fly #.#)#. g   gnoll (polearm)#########.........#.fg *#.........Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 75% to hit)  The zap hits the gnoll.fgU fg\ `..)g...fg^ Y5=9.8 (1fgKb fge onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 75% to hit)  The zap hits the gnoll. _The gnoll is almost dead.fgv  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ########## XL:  5 Next: 35% Place: Dungeon:4 ###############......... Noise: =--------  Time: 2089.8 (0.0) ..)g***@........#######. b) +0 long sword fgM################# #. Cast: Shock #. Fly  #. #) #. g   gnoll (polearm) #########. ........#. #......... _The gnoll is almost dead.fgCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)fga  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 fg՘}########## XL:  5 Next: 35% Place: Dungeon:4 ###############......... Noise: =--------  Time: 2089.8 (0.0) ..)g...@........#######. b) +0 long sword ################# #. Cast: Shock #. Fly  #. #) #. g   gnoll (polearm) #########. ........#. #.........Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)  The zap hits the gnoll.fg" *******  fgŸC #) #.       fgA,V..))...fg65=4690.8 (1ShockfgK<fgt?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)  The zap hits the gnoll. _You kill the gnoll!fg) 4fg fg fg ,fg fg5 fg , ##-g...)).@....######## Shock  g   gnoll (polearm, wandering) # .. #fg, %1fgU e.gg)fg E-2.8 (2fg fg? s _A gnoll comes into view. It is wielding a +3 spear.fgf  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18 fg[ SH: 0Dex: 20 ######## XL:  5 Next: 46% Place: Dungeon:4 #################....... Noise: ---------  Time: 2092.8 (0.0) .g*****@..........###### b) +0 long sword ###################  Cast: Shock  Fly   g   gnoll (polearm) ######## ........ #....... _A gnoll comes into view. It is wielding a +3 spear.fgսCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (75% to hit)fg .zzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20######## XL:  5 Next: 46% Place: Dungeon:4#################....... Noise: ---------  Time: 2092.8 (0.0)*******@..........###### b) +0 long sword###################Cast: ShockFly g   gnoll (polearm)########fg% ........#.......Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (75% to hit)  The zap hits the gnoll.fg fgž ..g.)).fgǟ a5==3.8 (1fgI fgY MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +3 spear (75% to hit)  The zap hits the gnoll. _The gnoll is moderately wounded.fg  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ######## XL:  5 Next: 46% Place: Dungeon:4 #################....... Noise: =--------  Time: 2093.8 (0.0) ..g****@..........###### b) +0 long sword ###################  Cast: Shockfgc  Fly   g   gnoll (polearm) ######## ........ #....... _The gnoll is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (moderately wounded, 75% to hit)fg)zzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3fg*Str: 7EV: 13Int: 18SH: 0Dex: 20######## XL:  5 Next: 46% Place: Dungeon:4#################....... Noise: =--------  Time: 2093.8 (0.0)*******@..........###### b) +0 long sword###################Cast: ShockFly g   gnoll (polearm)########........#.......Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgX+NAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (moderately wounded, 75% to hit)  The zap hits the gnoll.fg1fgpr...g)).fgY5=4.8 (1fgfgaonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (moderately wounded, 75% to hit)  The zap hits the gnoll. _The gnoll is moderately wounded.fg  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ######## XL:  5 Next: 46% Place: Dungeon:4 #################....... Noise: =--------  Time: 2094.8 (0.0) fg...g***@..........###### b) +0 long sword ###################  Cast: Shock  Fly   g   gnoll (polearm) ######## ........ #....... _The gnoll is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (moderately wounded, 75% to hit)fg<zzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20fg=######## XL:  5 Next: 46% Place: Dungeon:4#################....... Noise: =--------  Time: 2094.8 (0.0)*******@..........###### b) +0 long sword###################Cast: ShockFly g   gnoll (polearm)########........#....... _The gnoll is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (moderately wounded, 75% to hit)fgfgh....g).fg55=fg9$5.8 (1fgfgMCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  fgG'Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +3 spear (moderately wounded, 75% to hit) _The zap misses the gnoll.fg_   zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7fg   EV: 13Int: 18  SH: 0Dex: 20 ######## XL:  5 Next: 46% Place: Dungeon:4 #################....... Noise: =--------  Time: 2095.8 (0.0) ....g**@..........###### b) +0 long sword ###################  Cast: Shock  Fly   g   gnoll (polearm) ######## ........ #....... _The zap misses the gnoll.fg( Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (moderately wounded, 75% to hit)fgzzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20######## XL:  5 Next: 46% Place: Dungeon:4#################....... Noise: =--------  Time: 2095.8 (0.0)*******@..........###### b) +0 long sword###################Cast: Shockfg Fly g   gnoll (polearm)########........#.......Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (moderately wounded, 75% to hit)  The zap hits the gnoll.fgigfgh`....)g.fgiY5=6.8 (1fgNpfg,t^ _The gnoll is severely wounded.fgw[  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ######## XL:  5 Next: 46% Place: Dungeon:4 #################....... Noise: =--------  Time: 2096.8 (0.0) ....)g*@..........###### b) +0 long sword ###################  Cast: Shock  Fly   g   gnoll (polearm) ######## ........ fg/yf#....... _The gnoll is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (severely wounded, 75% to hit)fgzzzbbb the MagicianDjinniHealth: 34/35 =======================-fgPAC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20######## XL:  5 Next: 46% Place: Dungeon:4#################....... Noise: =--------  Time: 2096.8 (0.0)*******@..........###### b) +0 long sword###################Cast: ShockFly g   gnoll (polearm)########........#.......Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (severely wounded, 75% to hit)  The zap hits the gnoll but does no damage.fg\b....)g.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (severely wounded, 75% to hit)  The zap hits the gnoll but does no damage.  The gnoll is severely wounded.fg]Y5=7.8 (1fgafgdK _The gnoll misses you.fg   zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20fg ######## XL:  5 Next: 46% Place: Dungeon:4 #################....... Noise: =--------  Time: 2097.8 (0.0) ....)g*@..........###### b) +0 long sword ###################  Cast: Shock  Fly   g   gnoll (polearm) ######## ........ #....... _The gnoll misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (severely wounded, 75% to hit)fgMzzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20######## XL:  5 Next: 46% Place: Dungeon:4#################....... Noise: =--------  Time: 2097.8 (0.0)fgO*******@..........###### b) +0 long sword###################Cast: ShockFly g   gnoll (polearm)########........#.......Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (severely wounded, 75% to hit)  The zap hits the gnoll.fg.M....)g.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +3 spear (severely wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is almost dead.fgY3-8.8 (1fgfgqC _The gnoll hits you from afar with a +3 spear.fg<  zzzbbb the Magician  Djinni  Health: 32/35 =====================---  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ######## XL:  5 Next: 46% Place: Dungeon:4 #################....... Noise: =--------  Time: 2098.8 (0.0) ....)g*@..........###### b) +0 long sword fg>###################  Cast: Shock  Fly   g   gnoll (polearm) ######## ........ #....... _The gnoll hits you from afar with a +3 spear.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 spear (almost dead, 75% to hit)fg   zzzbbb the Magician  Djinni  Health: 32/35 =====================---  AC: 3fg Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ######## XL:  5 Next: 46% Place: Dungeon:4 #################....... Noise: =--------  Time: 2098.8 (0.0) ....)g.@..........###### b) +0 long sword ###################  Cast: Shock  Fly  fg` @ g   gnoll (polearm) ######## ........ #.......Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefg Aim: a gnoll, wielding a +3 spear (almost dead, 75% to hit)  The zap hits the gnoll.fg  ******* fgR      fg s   fgH V....)).fgO 3=59.8 (1  Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +3 spear (almost dead, 75% to hit)  The zap hits the gnoll. _You kill the gnoll!  Your Spellcasting skill increases to level 4!fgY /  --more--fgR  Your Conjurations skill increases to level 4!Your Hexes skill increases to level 4!  Your Summonings skill increases to level 4!  Your Necromancy skill increases to level 4!  Your Translocations skill increases to level 4!Forgecraft ShockFire MagicIce Magic skill increases to level 4!Air MagicEarth Magic skill increases to level 4! _Your Alchemy skill increases to level 4!fg΄fgfgבfg> _Unknown command.fg  #.))@...#   #fg 4==-100 _fg fg fgG v #.).#fg M   #fg fg d5==-fg) 1fg8 fgV  Things that are here: _a +3 spear; a +0 spear; a +0 daggerfg\ fg!^ Pick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 spear fg^  c - a +3 spear [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]fgE  a + a +0 dagger[Enter] accept (1 chosen)fgO  a - a +0 daggerfg  a - a +0 dagger  c + a +3 spear[Enter] accept (1 chosen)fgcfgifgtpzzzbbb the MagicianDjinniHealth: 35/35 ========================AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20fgq###### XL:  5 Next: 56% Place: Dungeon:4###################..... Noise: ---------  Time: 2101.8 (0.0)......)@............#### b) +0 long sword#####################Cast: ShockFly ###### ...... #..... Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4! _Your Alchemy skill increases to level 4! _Unknown command.Things that are here: _a +3 spear; a +0 spear; a +0 daggerfg{fg&~+2.8 (1fgufg߅D _y - a +3 spearfg  #.@).#   #fg fg% &3fg fg#  Things that are here: _a +0 club; a gnoll corpsefgQ fg Wield which item (- for none)?- - Unarmed Inventory Items fg Hand Weapons (go to first with ))  b - a +0 long sword (weapon)  v - a +3 morningstar of holy wrath  y - a +3 spear Floor Items ([,] to select) Hand Weaponsa +0 club [*] show all[?] describe selected [!] equip|wield|wear|put onfg y[tab] equip|unequip fgJ fg fgd zzzbbb the MagicianDjinniHealth: 35/35 ========================AC: 3fg Str: 7EV: 13Int: 18SH: 0Dex: 20##### XL:  5 Next: 56% Place: Dungeon:4####################.... Noise: ---------  Time: 2103.8 (0.0).......@)............### b) +0 long sword######################Cast: ShockFly fg ##### ..... #....  _Unknown command.Things that are here: _a +3 spear; a +0 spear; a +0 dagger _y - a +3 spearThings that are here: _a +0 club; a gnoll corpsefg k  Your +3 morningstar of holy wrath softly glows with a divine radiance!fg 4.3 (0.5v) +3 morningstar (holy)fg fg A _v - a +3 morningstar of holy wrath (weapon)fgfg Xfg,fgfgBfgfgfgEfgfg4fgfgfgfg{fgRfgfg*fg9fgfg~fg&fg,fgsfggfg8,fgfgUfg[  ##### S.....#### #..@.........))..... ##ShockS   ball python (constriction, asleep) fgq  fg-13.3 (9.0fg /4.3 (10.0)fg:'fg( fg)P_A ball python comes into view.fgn  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3fgStr: 7  EV: 13Int: 18  SH: 0Dex: 20 ##### XL:  5 Next: 56% Place: Dungeon:4 S****.################## Noise: ---------  Time: 2114.3 (0.0) #**@.........))..... v) +3 morningstar (holy) #################### Cast: Shock  Fly fg   S   ball python (constriction, asleep) fga#_A ball python comes into view.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)fgz zzzbbb the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 20fg #####XL:  5 Next: 56% Place: Dungeon:4*****.################## Noise: ---------  Time: 2114.3 (0.0)#**@.........))..... v) +3 morningstar (holy)#################### Cast: ShockFly S   ball python (constriction)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded.fgˑfgP.S.....fg_a5==5.3 (1fg)fg֬  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily. fg  fg*' fg- fg1F _Unknown command. fg  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ##### XL:  5 Next: 56% Place: Dungeon:4 .S***.################## Noise: =--------  Time: 2115.3 (0.0) #**@.........))..... v) +3 morningstar (holy) #################### Cast: Shock  Fly   S   ball python (constriction) _Unknown command.Casting: Shock (safe; 2% ris fgik of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 75% to hit) fgw  zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 fgxh ##### XL:  5 Next: 56% Place: Dungeon:4 .S....################## Noise: =--------  Time: 2115.3 (0.0) #..@.........))..... v) +3 morningstar (holy) #################### Cast: Shock  Fly   S   ball python (constriction)Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 75% to hit)  The zap hits the ball python. fg< ##### fg .**** #**..))  fgC†..... fg 5=76.3 (1Shock fg fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line fgpAim: a ball python (severely wounded, 75% to hit)  The zap hits the ball python. _You kill the ball python! fg fg fg fgF _Unknown command. fg} J fgI  fg,  fg _ fg  fgt , fg)  fgM  fg P= fg  fgI  fg  fg  fg@  fg% , fg  fg  fgN , fgʖ  fg %  fg BYou see here a ball python corpse. fg  fg: _ fgǜ  fgQ  fg  fgh , fg  fg* , fg  fg  fgB , fg  fg  fgJ #############..†....#########......#.#####..........- fg [...$..@.# ############.####...#Shock#....##.....##......#.....##S   ball python (constriction, asleep)##...#####.S fg 27.3 (11.0)  A ball python comes into view. fg F-8.3 (12 fg  fg ) _Found a chain mail.!fgx/   zzzbbb the Magician !fgP0  Djinni  Health: 34/35 =======================-  AC: 3Str: 7  EV: 13Int: 18 #########  SH: 0Dex: 20 ########..†....######### XL:  5 Next: 57% Place: Dungeon:4 .......#.#####.......... Noise: ---------  Time: 2128.3 (0.0) !fg0 [...$..@.# ########### v) +3 morningstar (holy) #.####.*.# Cast: Shock #..*.# Fly  #...*.# #...*..!fg2  #...*.##  S   ball python (constriction, asleep) ##..*## ###.S _Found a chain mail.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)!fg"+   zzzbbb the Magician  Djinni  Health: 34/35 =======================-  AC: 3!fg, mStr: 7  EV: 13Int: 18 #########  SH: 0Dex: 20 ########..†....######### XL:  5 Next: 57% Place: Dungeon:4 .......#.#####.......... Noise: ---------  Time: 2128.3 (0.0) [...$..@.# ########### v) +3 morningstar (holy) #.####...# Cast: Shock #....#!fg,  Fly  #.....# #...... #.....##  S   ball python (constriction, asleep) ##...## !fgC- ,###.SCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.!fg 3 n   !fg3 f.... ...   *.# #..*.# #...* #...* #...*!fg?4  ##..* ###.* !fgs r......†!fg 5=9=9.3 (1Shock!fg6 !fgf onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!"fg"fg4"fgX"fg"fg1"fgS,"fg"fg"fg:"fg("fg֬"fgT"fg9"fg= _You now have 186 gold pieces (gained 17)..Y.. #########..########..†........#.#####-....[..@.....# ....#.####...#. # #....# #.....# #....... #.....###Y   sky beast (wandering) ##...## ###.†"fg 33.3 (4  A sky beast comes into view.?"fgyE-4.3 (5"fg/"fg _Found a scroll labelled CIUROTT ONAXIR. The sky beast moves out of view.#fgN#fgO#fgP#fg>V#fge..  Y?.. ######### ###..########..†....####...@....#.#####......[........# ######....#.####...##fgf.... #. #....#..$ #. #.....#.# #. #.......Y   sky beast (wandering)#. ..####. ##...#####.†#fgp%0#fgw-.#fg+5.3 (1#fg#fg* _Found 3 gold pieces.#fg #fg@ #fgg ,#fg #####..... .?..S#############..########..†....####fg ............#.#####....[@.......# #####.#.####...# Shock #.# #....#$ #.##.....## #.##....... #.##.....###S   ball python (constriction, asleep) #.###...## #.# ###.† #fg+ %0#fgA +6.3 (1#fgW #fg ^ _A ball python comes into view.$fg   zzzbbb the Magician  Djinni  Health: 34/35 =======================- ##### AC: 3Str: 7 ..... EV: 13Int: 18 .?..S #########  SH: 0Dex: 20 ####.*########..†....### XL:  5 Next: 59% Place: Dungeon:4 #.....*......#.#####.... Noise: ---------  Time: 2136.3 (0.0) ......[@.......# ##### v) +3 morningstar (holy) ......#.####...#  Cast: Shock [40$fg m..... #.# #....#  Fly  ...$ #.##.....#  ..# #.##.......  . #.##.....###  S   ball python (constriction, asleep) #.###...##  #.# ###.†  _A ball python comes into view.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)$fgI zzzbbb the MagicianDjinniHealth: 34/35 =======================-#####AC: 3Str: 7...**EV: 13Int: 18.?*.*#########SH: 0Dex: 20####.*########..†....### XL:  5 Next: 59% Place: Dungeon:4#.....*......#.#####.... Noise: ---------  Time: 2136.3 (0.0)......[@.......# ##### v) +3 morningstar (holy)......#.####...#Cast: Shock$fgK ..... #.# #....#Fly ...$ #.##.....#..# #.##........ #.##.....###S   ball python (constriction)#.###...###.# ###.†Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.$fg $fg [.....S.$fg a5==7.3 (1$fg $fg6 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _The ball python is moderately wounded.%fg  zzzbbb the Magician  Djinni  Health: 34/35 =======================- ##### AC: 3Str: 7 ..... EV: 13Int: 18 .?... #########  SH: 0Dex: 20 ####.S########..†....### XL:  5 Next: 59% Place: Dungeon:4 #.....*......#.#####.... Noise: =--------  Time: 2137.3 (0.0) ......[@.......# ##### v) +3 morningstar (holy)%fg ......#.####...#  Cast: Shock ..... #.# #....#  Fly  ...$ #.##.....#  ..# #.##.......  . #.##.....###  S   ball python (constriction) #.###...##  #.# ###.†  _The ball python is moderately wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)%fg=8zzzbbb the MagicianDjinniHealth: 34/35 =======================-#####AC: 3Str: 7..**.EV: 13Int: 18.?.*.#########SH: 0Dex: 20####.*########..†....### XL:  5 Next: 59% Place: Dungeon:4#.....*......#.#####.... Noise: =--------  Time: 2137.3 (0.0)%fg0?......[@.......# ##### v) +3 morningstar (holy)......#.####...#Cast: Shock..... #.# #....#Fly ...$ #.##.....#..# #.##........ #.##.....###S   ball python (constriction)#.###...###.# ###.† _The ball python is moderately wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)%fg%fgV....S%fgY5=8.3 (1%fg%fgHMCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (moderately wounded,%fg\ 75% to hit) _The zap misses the ball python.&fg   zzzbbb the Magician  Djinni  Health: 34/35 =======================- ##### AC: 3Str: 7 ..... EV: 13Int: 18 .?... #########  SH: 0Dex: 20 &fg؋ ####..########..†....### XL:  5 Next: 59% Place: Dungeon:4 #.....S......#.#####.... Noise: =--------  Time: 2138.3 (0.0) .....*[@.......# ##### v) +3 morningstar (holy) .....*#.####...#  Cast: Shock ....* #.# #....#  Fly  ...$ #.##.....#  ..# #.##.......  . #.##.....###  S   ball python (constriction) #.###...## &fg  #.# ###.† Aim: a ball python (moderately wounded, 75% to hit) _The zap misses the ball python.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line'fg s  zzzbbb the Magician  Djinni  Health: 34/35 =======================- ##### AC: 3Str: 7 ..... EV: 13Int: 18 .?... #########  SH: 0'fg< Dex: 20 ####..########..†....### XL:  5 Next: 59% Place: Dungeon:4 #.....S......#.#####.... Noise: =--------  Time: 2138.3 (0.0) ......[@.......# ##### v) +3 morningstar (holy) ......#.####...#  Cast: Shock ..... #.# #....#  Fly  ...$ #.##.....#  ..# #.##.......  . #.##.....###  S   ball python (constriction) #.###...##  #.# ###.†  _The zap 'fg\ misses the ball python.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.'fgr  ##### ..... .?...   'fga I† * .....*  .....*  ....* #.#   ...$  ..#  .   'fg #.# ###.† 'fgd 'fgo †.Y......Y   sky beast (wandering)'fg| 5=609.3 (1Shock'fg 'fg   Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python. _You kill the ball python!(fg^ ##### .....(fg* .?...   ####..########..† #.....†......#. ......[@.......#  Y.....#.####...#  ..... #.#   ...$ #.#  ..# #.#  . #.#  #.#  (fg;#.# ###.† (fgP%(fgQP ##### ..... .?...   ####..########..† #.....†......#. ......[@.......#  Y.....#.####...#  ..... #.#   (fgRK...$ #.# ..# #.# . #.#  #.# #.# ###.† (fg^(fg"f(fgYq(fgps` _A sky beast is nearby!)fgT )fg  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Static Discharge)fgʟ Conjuration/Air4%2  c - Mercury ArrowConjuration/Alchemy4%2  d - AirstrikeAir28%4  e - Magic DartConjuration2%1  s - SwiftnessAir9%3 Select a spell to describe[!]/[I] toggle spell headers+fg[+fgG+fg/kzzzbbb the MagicianDjinni+fgHealth: 35/35 ========================#####AC: 3Str: 7.....EV: 13Int: 18.?...#########SH: 0Dex: 20####..########..†....### XL:  5 Next: 60% Place: Dungeon:4#.....†......#.#####.... Noise: =--------  Time: 2139.3 (0.0)......[@.......# ##### v) +3 morningstar (holy)Y.....#.####...#+fgCast: Shock..... #.# #....#Fly ...$ #.##.....#..# #.##........ #.##.....###Y   sky beast (wandering)#.###...###.# ###.†Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python. _You kill the ball python! _A sky beast is nearby!+fg+fg+fg_+fg,fg? ##### ..... .?... # ####..#..†....##.....†......#.#####.......[.# #Y.....#.####...# ..... #.# #....# ...$ #.#..# #.#. #.##.....####.##.#,fgH ,fg]M ;-40.3 (1 _,fg}Q ,fgS -fgbC##### ..... .?... # ####..#..†....##.....†......#.#####.......[.# #Y.....#.####...# ..... #.# #....# ...$ #...# #.. #.#.#.-fg-fgY@-1-fg-fg-fg"b##### ..... .?... # ####..#..†....#-fg##.....†......#.#####.......[.# #Y.....#.####...# ..... #.# #....# ...$ #.##.....#..# #.##........ #.##.....### -fg,-fgc1&2-fg7-fg:-fgH##### ..... .?... # ####..#-fg6J..†....##.....†......#.#####.......[.# #Y.....#.####...# ..... #.# #....# ...$ #.##.....#..# #.##........ #.##.....####.###...###.# ###.†-fgR-fgV&3-fgM]-fg_-fgy #####..... ?#############..########..†....########-fgݚ #.....†......#.#####...............[..# ##########Y.....#.####@..# ..... #.# #....# ...$ #.##.....# ..# #.##........ #.##.....### #.###...###.# ###.† ..-fg -fg &4-fg -fgU .fgF5#####..... ?#############..########..†....##########.....†......#.#####................[........# ###########Y.....#.####...#..... #.# #..@.# ...$ #.##.....# ..# #.##........ #.##.....### #.#####.# ###.† ...#...fgi8.fg<&5.fg&B.fg[C.fgE #####..... ?#############..########..†....###########.....†......#.#####.................[........# ############Y.....#.####...#..... #.###....# .fgX...$ #.##....@# ..# #.##...........#. #.##.....#####?. #.#####.# ###.† ...#.....fg:.fg} &6.fg&.fg*g _Found a scroll labelled CIUROTT ONAXIR..fg..... ?#############..########..†....###########.fg#.....†......#.#####..................[..# #############Y.....#.####...#  ..... #.###....#  ...$ #.##.....#######..# #.##.....@.....#. #.##.....#####?.. #.###...## #.# ###.† ...##.... .fg" .fg7.fg-&7.fg.fgݤ.fg .....  .?... ### ####..########..†....# #.....†......#.#####.) ......[........# # Y.....#.####...# ..... #.###....# ...$ #.##.....# ..# #.##.# . #.##.....#####?.#.###...## ##.# ###.†...##.. .fg .fg &8.fg~ .fg .fg .?... # ..########..†....# .....†......#.#####.))[........# # .....#.####...#  #.###....# .fg$ #.##.....# # #.##.#  #.##.....#####?.#.###...## ###.# ###.† ##....# .fg.fgn&9.fg).fg</fgx ?... # ..#..†....#†......#.#####.)).[.# #/fg$#.####...#  #.###....# $ #.##.....# # #.##.# #.##.....#####?.#.###...## ###.# ###.† ##.. .. ..#/fg8/fg'50/fgr/fge/fg0 ... # ..#..†....#†......#.#####.)).[./fg# ##.####...#  #.###....# $ #.##.....#  #.##.# #.##.....#####?.#.###...## ## ##.. .. ..##./fg/fg&1/fgp&/fg(/fg)! R#################..†....################ ..†......#.#####............))...[..# ###################.####...#/fg"  #.###....#  #.##.....#######  #.##...........########.##.....#####@.......#.###...## ##########.# ###.†  ...##.... .. .. ##.#../fg*- /fg1 &2/fgO8 /fg@ /fgzD +3.3 (2/fgJ /fgM p _m - 2 scrolls labelled CIUROTT ONAXIR (gained 1)/fgvW # #..†....# .†......#.#####.)). .[.# # .#.####...#  #.###....#  #.##.....#######  #.##.##.##.....#####.  #.###...## ##.# ###.† .. .. .. ##.#...#/fgY/fgl^+4.3 (1/fg b/fgNc0fg* # #..†....# †......#.#####.)). [.# # 0fg#.####...# #.###....# #.##.....####### #.##.# #.##.....#####. #.###...## # #.# ###.† .. ....##.##...#0fg 0fgA&50fg50fg@0fg# ..†....# ......#.#####.)). .# # .####...# .###....# .##.....####### .##.# .##.....#####. .###...## # 0fg.# ###.† 0fg0fg &60fg0fg0fgڄ 0fg 40fg= 0fg 0fgH B0fg> 0fg 0fg 0fg 0fg~ ,0fgr 0fg 0fgX ,0fgW 0fg؝ 0fg ,0fg 0fg 0fg 0fg* 0fgç 0fgx 0fg 0fg8 0fg 0fg 0fgղ B0fg 0fg: 0fg 0fgm 0fgY 0fg ##### ###### ....##########..... ###............))....#### 0fg  ##########  ##### ...############### ###.............@.# ######  ###############..# ......Shock ..##..... ..##.#### ..o 0fg .o#. oo 2 orcs (wandering)..#..##.###+ 0fg & 0fg> N65.3 (9  2 orcs come into view.0fg 0fgb .   orcAn orc is wielding a +1 dagger of protection.0fgA /6.3 (10.0)0fg 0fgx 0 _The orc moves out of view.1fg5\ y########### zzzbbb the Magician ....########################..... Djinni ###............))............#### Health: 34/35 =======================-  ############################  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ##### XL:  5 Next: 60% Place: Dungeon:4 ....############### Noise: ---------  Time: 2166.3 (0.0) ###.............@.# ###### v) +3 morningstar (holy)  ###############*.# ...... Cast: Shock *.# #..... Fly  .*# #.####1fg]  ..o  ..#.  o   orc (wandering) ..#..  ##.###+  ...# _The orc moves out of view.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 71% to hit)1fgE$1fgYG#####1fgtHQ###### zzzbbb the Magician 1fgCIl....########################..... Djinni 1fgJ###............))............#### Health: 34/35 =======================- 1fgO ############################  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 20 ##### XL:  5 Next: 60% Place: Dungeon:4 ....############### Noise: ---------  Time: 2166.3 (0.0) ###.............@.# ###### v) +3 morningstar (holy)  ###############..# ...... Cast: Shock ..# #..... Fly  ..# #.#### ..o  ..#.  o   orc (wandering) ..#..  ##.###+  ...# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gP120;2HAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 71% to hit)  The zap hits the orc!1fgbV))   ...  *.# 1fgW/ *.#  .*#  ..* ..#. ..#..  ...#!1fgZ...)1fgi5=2=7.3 (1Shock1fg1fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 71% to hit)  The zap hits the orc! _You kill the orc!2fgv2fgd{2fg2fgF _Unknown command.2fg A...########################...... ##............))............#####  ############################  #### ...############### ##...............#######  ###############@.#....... #.....# ##.##..# #.###### #..)  #..#.##..#.# ##.###+# ...# # #..# ### 2fg 2fg: 5-8 _2fgo 2fg 3fgb ##............))............#####  ############################  #### ...############### ##...............#########  ###############..#....... #...######### #..). 3fgdP #..#.oo....##oo 2 orcs (wandering)..#..####... #..3fg/p3fg/q3fgd{" ⌠.o   orcAn orc comes into view. It is wielding a +0 short sword.3fg8~P-9Shock3fgɄ3fgʈ0 _The orc moves out of view.3fgei  ############################  #### ...############### ##...............#########  ###############..#....... #...##.#######o>..Cast: Shock⌠.Fly .##.###+### ...# o 2 orcs (wandering)#######... #......#3fgP3fgw3fg..o   orc3fgG'703fgv3fg\A _Found a staircase to the Ecumenical Temple.3fg7 ### ..############### #...............#####################..# +### ........ #.....# ....# ##.##..#o⌠.⌠$# #.###### #.@)..>..+ #. #..#.⌠.⌠.##.#..#..o..##.##.###+####....# #.#..# ###. oo 2 orcs (wandering)#..####... #...#......... #.##<# #.3fgD #.#3fg3fgd3fgg.oo.3fgB=13fgט3fg_+ _Found 13 gold pieces.4fgt  zzzbbb the Magician  Djinni ### Health: 34/35 =======================- ..############### AC: 3Str: 7 #...............## ######## EV: 13Int: 18 ###############..# +### ........ SH: 0Dex: 20 4fgat(#.....# ....# #....... XL:  5 Next: 62% Place: Dungeon:4 #.##..#.⌠.⌠$# #.#####. Noise: ---------  Time: 2171.3 (0.0) 4fgt# #.@o..>..+ #. v) +3 morningstar (holy) 4fgt#..#.⌠.o.# #. Cast: Shock #..#.....# #. Fly 4fgt ##.###+### #. ...# #.4fgu #..# ###. oo 2 orcs (wandering) 4fg u#..####... #... #......... #.## 4fgtuV#<# #. #.# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  4fguPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 71% to  hit)4fg~zzzbbb the MagicianDjinni ###Health: 34/35 =======================- ..###############AC: 3Str: 7 4fgUM#...............########## EV: 13Int: 18 ###############..# +### ........ SH: 0Dex: 20#.....# ....# #....... XL:  5 Next: 62% Place: Dungeon:4#.##..#.⌠.⌠$# #.#####. Noise: ---------  Time: 2171.3 (0.0)# #.@******+#. v) +3 morningstar (holy)#..#.⌠.o.##. Cast: Shock#..#.....##. Fly ##.###+###4fg#....##.#..####. oo 2 orcs (wandering)#..####... #...#......... #.###<##. #.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 71% to  hit)4fgo`Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 71% to  hit)  The zap misses the orc.  The orc shouts!4fgxo..o..⌠oo4fgyd2--===2.3 (14fg>4fgD4fg/  --more--4fg > _The orc hits you with a +0 short sword.5fg   zzzbbb the Magician  Djinni ### Health: 31/35 =====================--- ..############### AC: 3Str: 7 #...............## ######## EV: 13Int: 18 ###############..# +### ........ SH: 0Dex: 20 #.....# ....# #....... XL:  5 Next: 62% Place: Dungeon:4 #.##..#.⌠.⌠$# #.#####. Noise: ===------  Time: 2172.3 (0.0) # #.@o..o..+ #. v) +3 morningstar (holy) #..#.⌠.⌠.# #. Cast: Shock #g< 9;49m..#.....# #. Fly  ##.###+### #. ...# #. #..# ###. oo 2 orcs #..####... #... #......... #.## #<# #. #.# _The orc hits you with a +0 short sword.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (71% to hit)5fg= zzzbbb the MagicianDjinni ###Health: 31/35 =====================--- ..###############AC: 3Str: 7 #...............########## EV: 13Int: 18 ###############..# +### ........ SH: 0Dex: 20#.....# ....# #....... XL:  5 Next: 62% Place: Dungeon:45fg)? F#.##..#.⌠.⌠$# #.#####. Noise: ===------  Time: 2172.3 (0.0)# #.@******+#. v) +3 morningstar (holy)#..#.⌠.⌠.##. Cast: Shock#..#.....##. Fly ##.###+####....##.#..####. oo 2 orcs#..####... #...#......... #.###<##. #.#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (71% to hit)  The zap hits the orc.  The orc is severely wounded.The zap hits the orc.5fg %25fg9 /  --more--5fg`)A  The orc is lightly wounded.5fg2so.o>..5fg34--3.3 (15fg;5fg>H _The orc barely misses you.6fg@  zzzbbb the Magician  Djinni ### Health: 31/35 =====================--- ..############### AC: 3Str: 7 #...............## ######## EV: 13Int: 18 ###############..# +### ........ SH: 0Dex: 20 #.....# ....# #....... XL:  5 Next: 62% Place: Dungeon:4 #.##..#.⌠.⌠$# #.#####. Noise: =--------  Time: 2173.3 (0.0) # #.@o.o>..+ #. v) +3 morningstar (holy) #..#.⌠.⌠.# #. Cast: Shock g_0m#..#.....# #. Fly  ##.###+### #. ...# #. #..# ###. oo 2 orcs #..####... #... #......... #.## #<# #. #.# _The orc barely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line6fgAim: an orc, wielding a +0 short sword (severely wounded, 71% to hit)6fgzzzbbb the MagicianDjinni ###Health: 31/35 =====================--- ..###############AC: 3Str: 7 #...............########## EV: 13Int: 18 ###############..# +### ........ SH: 0Dex: 20#.....# ....# #....... XL:  5 Next: 62% Place: Dungeon:4#.##..#.⌠.⌠$# #.#####. Noise: =--------  Time: 2173.3 (0.0)# #.@******+6fg#. v) +3 morningstar (holy)#..#.⌠.⌠.##. Cast: Shock#..#.....##. Fly ##.###+####....##.#..####. oo 2 orcs#..####... #...#......... #.###<##. #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 71% to hit)  The zap misses the orc.The zap hits the orc but does no damage.6fgiAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 71% to hit)  The zap misses the orc.  The zap hits the orc but does no damage.orc is lightly wounded.6fgrioo.>..6fgs324.3 (16fgz6fg{6fg /  --more--6fg| R _The orc closely misses you.7fgW  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7fg@FThe orc is struck by an arc of lightning.7fgF**   orcYou kill the orc!The orc is struck by an arc of lightning.7fg7fg;o.7fg>14=57fg67fgW _The orc is almost dead.7fgYt 7fgt 7fg{ 7fg F _Unknown command.8fg#4  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8fgyN  The orc is struck by an arc of lightning.8fg **  You kill the orc!8fgjC@)8fg#28--66Shock8fg+8fg.W _You are struck by an arc of lightning. The lightning grounds out.8fgo _Unknown command.8fgC ## # .##### # ...## #####..###+### .##.....#.....# #.#.##..#.⌠.⌠$# #.#####.## #..@..>..+ #.##..#.⌠.⌠.# #.##..#.....# #.###.###+### #.#...# #.##..# ###.##..####... #...##......... #.# 8fgfH 8fgO e9----7 _8fg4U 8fgc[  There is an open door here. _Items here: ))) ††.9fg 9fg{ Pick up what? 25/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 short sword  c - a +1 dagger of protection Carrion an orc corpse 9fg an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];fg  c + a +1 dagger of protection[Enter] accept (1 chosen);fgO ;fgU # zzzbbb the Magician# Djinni ### Health: 29/35 ===================----- .################ AC: 3Str: 7 ...............########### EV: 13Int: 18 ##############..###+### ........# SH: 0Dex: 20#.....#.....# #........ XL:  5 Next: 66% Place: Dungeon:4#.##..#.⌠.⌠$# #.#####.# Noise: ---------  Time: 2177.3 (0.0);fgV # #..@..>..+#.# v) +3 morningstar (holy)#..#.⌠.⌠.##.# Cast: Shock#..#.....##.# Fly ##.###+####.#...##.##..####.##..####... #...##......... #.####<##. #.#The orc is struck by an arc of lightning.  You kill the orc! _You are struck by an arc of lightning. The lightning grounds out. ;fgW _Unknown command.There is an open door here. _Items here: ))) ††.;fghg ;fg$o Z30=8.3 (1;fgt ;fg8x S _z - a +1 dagger of protection..+ #.# #..#.⌠.⌠.# #.# #..#.....# #.# ##.#..#.#.#...+ #.# #..#.⌠.⌠.# #.# fgT >fg>fg>fg>fg%q5==2>fgY*>fg) ................≈♣ .#.#.#.#.#.#.#.#≈♣ ................≈♣ #.#≈♣ ß...#..≈♣ .............#.#≈♣ _.._.._.._...#..≈♣Temple ...............#≈♣ _.._.._.._......@♣  ...............#≈♣ >fgF( _.._.._.._...#..≈♣  .............#.#≈♣ .........ß...#..≈♣ >fgy##############.#≈♣ ................≈♣ .#.#.#.#.#.#.#.#≈♣ >fg................≈♣ _HP restored.  You fly downwards. Welcome to the Ecumenical Temple! Found three altars.>fge:=>fgl__ _>fg_-3.0 (1.7>fge7_>fgh _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.?fgC.≈♣ #.#.#.#.#.#.#.#.#≈♣...≈♣######.#≈♣.ß...#..≈♣..#.#≈♣ ._.._.._.._...#..≈♣..#≈♣ ?fg._.._.._.._.....@<♣..#≈♣ ._.._.._.._...#..≈♣..#.#≈♣.ß...#.≈♣######.#≈♣...≈♣ #.#.#.#.#.#.#.#.#≈♣ .≈♣?fge__.._?fg340 _?fgCQ__?fgQ?fg m.≈♣ .#.#.#.#.#.#.#.#.#≈♣....≈♣#####.#≈♣?fg p.ß...#..≈♣..#.#≈♣ .._.._.._.._...#..≈♣..#≈♣?fg? B._.._.._.._....@.<♣..#≈♣._.._.._.._...#..≈♣?fg} ..#.#≈♣.ß...#..≈♣#####.?fg0 #≈♣....≈♣ .#.#.#.#.#.#.#.#.#≈♣ .≈♣?fg a___?fg &5?fg\ R__?fgë ?fg-%.≈♣ ?fg:-#.#.#.#.#.#.#.#.#.#≈♣....≈♣###.#≈♣?fgb-.ß...#..≈♣.#.#≈♣ ?fg-B_.._.._.._.._...#..≈♣..#≈♣ ?fg-d_.._.._.._.._...@..<♣..#≈♣ ?fg-_.._.._.._.._...#..≈♣.#.#≈♣.ß...#..≈♣##?fg.#.#≈♣....≈♣ ?fgH.#.#.#.#.#.#.#.#.#.#≈♣ .≈♣?fg5o_ _.._.._ ?fg56?_.._?fg.@&6?fgF___.._?fgH) _Found three altars.?fg.≈♣ .#.#.#.#.#.#.#.#.#.#≈♣...≈♣##.#≈♣?fgk.ß...#..≈♣.#.#≈♣ ._.._.._.._.._...#..≈♣..#≈♣ ._.._.._.._.._..@...<♣..#≈♣ ._.._.._.._.._...#..≈♣.#.#≈♣.ß...#..≈♣?fg##.#≈♣...≈♣ .#.#.#.#.#.#.#.#.#.#≈♣ .≈♣?fgqb___?fgl&7?fgp___?fg)?fg.≈♣ #.#.#.#.#.#.#.#.#.#.#≈♣.≈♣#.#≈♣?fg9.ß...#..≈♣.#.#≈♣._.._.._.._.._...#..≈♣..#≈♣._.._.._.._.._.@....<♣..#≈♣?fgN._.._.._.._.._...#..≈♣.#.#≈♣.ß...#..≈♣#.#≈♣?fgmZ.≈♣ #.#.#.#.#.#.#.#.#.#.#≈♣ .≈♣?fg!_?fg_.._..__?fg&&8?fg,__.._..__.._.._?fg.@fgj.≈♣ .#.#.#.#.#.#.#.#.#.#.#≈♣.≈♣#.#≈♣@fgk.ß...#..≈♣.#.#≈♣._.._.._.._.._...#..≈♣ #..#≈♣ @fgAkß.._.._.._.._.._@.....<♣ #..#≈♣@fgik._.._.._.._.._...#..≈♣@fgke.#.#≈♣......ß...#..≈♣#.#≈♣ @fgkE.≈♣ .#.#.#.#.#.#.#.#.#.#.#≈♣ .≈♣@fgl@fgs__.._..__.._@fg~&9@fgJ__@fg>) _Found three altars.@fg-.≈♣ #.#.#.#.#.#.#.#.#.#.#.#≈♣.≈♣#.#≈♣.ß...#..≈♣.#.#≈♣._.._.._.._.._...#..≈♣ .#..#≈♣ _ß.._.._.._.._..@......<♣ .#..#≈♣._.._.._.._.._...#..≈♣.#.#≈♣@fg8/$.ß...#..≈♣#.#≈♣ .≈♣ #.#.#.#.#.#.#.#.#.#.#.#≈♣ .≈♣@fg6__.._..__@fg&A'90@fgF@fgG_.._..__.._@fg"Ka _There is a blossoming altar of Fedhas here.@fg to pray at altars.Dfg-DfgI.eWhere to? (Tab - D:4, ? - help) Dfg.D D - Dungeon  T - Temple DfgDfg♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣zzzbbb the Magician ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣Djinni of Makhleb ...... ≈............................≈♣Health: 35/35 ======================== ≈.#.#.#.#.#.#.#.#.#.#.#.#.#.#≈♣AC: 3Str: 7 ≈............................≈♣EV: 13Int: 18 ≈.#.#######################.#≈♣SH: 0Dex: 20 DfgC≈...#.................ß...#..≈♣XL:  5 Next: 66% Place: Temple ≈.#.#.....................#.#≈♣Noise: ---------  Time: 2197.0 (0.0) ≈...#....._.._..@.._.._...#..≈♣v) +3 morningstar (holy) ≈.#.##.#....................#≈♣Cast: Shock Dfg≈...#._ß.._.._.._.._.._......<♣Fly ≈.#.##.#....................#≈♣ ≈...#....._.._.._.._.._...#..≈♣ ≈.#.#.....................#.#≈♣ ≈...#.................ß...#..≈♣ ≈.#.#######################.#≈♣ ≈............................≈♣ _Found three altars. _There is a burning altar of Makhleb here.  Dfg"(You hover solemnly before the altar of Makhleb. _Makhleb welcomes you!Unknown command. _Press < or > to pray at altars.DfgDfgDfg,DfgDfg ; _DfgS!Dfg#Dfg#Dfg$Dfgz'Dfg)Dfg*Dfg ,Dfg0]  There is a glowing golden altar of the Shining One here.Dfg2Dfg.3 _DfgL4Dfg5DfgJ8,Dfg;9Dfg:Dfg=Dfg[=Dfg:>DfgAP  There is a blossoming altar of Fedhas here.DfgDDfgD _DfgEDfgqGDfgIDfgJDfgJDfgQLDfg=NDfgqNDfgPDfgPDfggRDfgRDfgSDfgUDfgVDfgVDfgWDfgXDfg_ZDfgZDfgk[Dfg~\Dfg0^,Dfg_Dfg`[  There is a staircase back to the Dungeon here.DfgfaDfgbDfgc% _DfgcDfg, &Dungeon:4Dfg^- Dfgm1 Dfg52 Dfg2 DfgA  #.# #.# #)# #############Dfg"B #.# .## #########.# ###########..###+### ........#.# #.....#.....# #.........# #.##..#.⌠.⌠$# #.#####.###212.5 (15.5) # #..)..@..+ #.#  DfgEB #..#.⌠.⌠.# #.#  #..#.....# #.#  DfgkB *##.###+### #.# ...# #.# #..# ###.# DfgB v#..####... #...# #DfgB O #.### DfgB #<# #. #.# _You fly upwards. Welcome back to the Dungeon!DfgVG DfgL Dfg}O i _There is a staircase to the Ecumenical Temple here.Efg ####################### #.# #.# #.#  #)# ############  #.# ...........## #########.# ##########..###+### ..#.# #.....#.....# #.........# #.##..#.⌠.@$# #.#####.#### #..)..>..+ #.# Efgg#..#.⌠.⌠.# #.# #..#.....##.###+###...#  #.##..# ###.##..####... #...##......... #.###Efg"Efg83.5 (1.0) _Efg+Efgc _There is a fountain of clear blue water here.Efg Efgd Efg Efg Efg EfgU % _Efg XEfg0 N _You now have 199 gold pieces (gained 13).Efg 4EfgD Efg," >  #.# #.# #.# #)#  #.# ## #.# ..###+### .#.# #.....#.....# #.# 6.5 (3Efgh" #.##..#.⌠.⌠@# #.#####.### # #..)..>..'.# #.# #..#.⌠.⌠.#..)# #.# #..#.....###.###.###+### # Efg" E_You reach down and open the door.Efgd$ C _Found a whip.FfgFfghFfgFfgFfg Ffg; _FfgVFfgFfgFfgFfgP1<  There is an open door here. _Ffg6<  You see here a +0 whip.FfgK9Ffg9 _Ffgo:FfgK<Ffg|>Ffg>Ffgr?FfgAFfgqCFfgCFfgVDFfgtFFfgI,FfgLFfgOFfgQFfg RFfg(SFfgnTFfgV,FfgWFfgZFfg\Ffg\Ffg]Ffgn_Ffga,FfgbFfgcFfge,FfgfFfggFfgi,FfgjFfg lFfg1n,Ffg(oFfgr<  You see here a +0 whip.FfgptFfgt _FfguFfgTwFfgxFfg yFfgyFfgp{Ffg}Ffg}Ffg~FfgRFfg,FfgFfg[FfgA,Ffg,FfgFfg,FfgFfgAFfgFfgFfgFfgӖFfg Ffg;FfgEFfgFfgJFfgFfgFfg4Ffg,FfgFfgFfgFfg;FfgVFfgҲF _You reach down and open the door.FfgFfg2FfgFfgV@  There is an open door here.FfgFfg _FfgTFfgTFfgH,FfgFfgFfg>FfgmFfgkFfg~  There is an open door here.  Items here: )) ††.FfgFfg _FfgFfgFfg,Ffg&FfgFfg[.. ####### #...............## #.....######## ###############..###+###.........#.....#.....###....... #.##..#.⌠.⌠.###.#####. # #..)..>..'.#.# #. #..#.⌠.⌠.#..)# #. #..#.....###.# #. FfgM##@###'### #.# #. ...g.....##...###.## #.Shock ##...##..###..##...####. ##. #..####......##... #. #............##.###. ##<#########.##.# g   goblin (asleep)# ##.## #.##.## #...###### #..#.# Ffg... # #.#......# ..#.#Ffg 49.5 (33.0)  A goblin comes into view. It is wielding a +0 club.FfgL .  The goblin shouts!Ffgi===50.5 (34ShockFfgRFfg!3 _The goblin moves out of view.Gfg4Gfg3GfgGfg"]##...............## #.....#######  ###############..###+###........ #.....#.....### #.##..#.⌠.⌠.###.##### # #..)..>..'.#.# # # #..#.⌠.⌠.#..)# ###. #..#.....###.# ####..g##.###'### #.# #.......@..##...###.## ####...##..###..##...####Shock ##. #..####......##. #. #............##.#Gfg" ##<#########.##. # ##.## #.##.# g   goblin# #...###### #..#.# ....# #.#......# #..#.## #.#...####.# #..#†#Gfg)+0.0)Gfg0*.gGfg345---1.5 (1Gfg7Gfgu:Hfgɩ  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hfg.  The goblin is struck by an arc of lightning.  You kill the goblin!Hfg#n **Hfg$NMakhleb accepts your kill.Hfg9)@Hfg0----7==-2ShockHfgHfg< _You are struck by an arc of lightning.Hfg Hfg%HfgHfgF _Unknown command.Hfgw #.## #..... #..###+### #.....#.....### #.##..#.⌠.⌠.###. # #..)..>..'.#.#  #. #..#.⌠.⌠.#..)#  ##.##..#.....###.# #...##.###'### #.# .@...##...###.## #...##..###..##...Hfg!  ##.# #..####......## #.. #.....##. #.. ##<#########.##. ##. ##.## #.##. ## #...###### #..#. #.... # #.#......# #..#..# #.#...####.# #..#†Hfga Hfg9 HfgԼ q1=-----3 _Hfg Hfg  Things that are here: _a +0 club; a goblin corpseIfg4#.## #..... ####..###+### #.....#.....### #.##..#.⌠.⌠.###. #. #..)..>..'.#.# #. #..#.⌠.⌠.#..)# ##.##..#.....###.##...##.###'### #.#)...##...###.## #Ifg#...##..###..##... ( ##.###..####......## # #.. #....## # #... ##<###.## #Ifg ##.. ##.## #.## #Ifg ##. #...###### #..# ##....Ifgi### #.#......# #..#.# #.#...####.# #..#IfgPIfg2=--4 _IfgwIfg]Ifg͆p#.## #..... # #####..###+### #.....#.....### #.##..#.⌠.⌠.###. #.##..)..>..'.#.# #.##..#.⌠.⌠.#..)# ##.##..#.....###.#.#####...##.###'### #.#.)...##...###.## ###...##..###..##... #(Ifg ##.###..####...... .# #... #. .# #.... ##<#. .# ##....##.## #. . # ##.#.#...###### #..#.... ###[#.#......# #...# #.#...####.# #..Ifg@IfgT3=5IfgѣIfg# _Found a robe.Ifg#.#####.## #..... ## #####..###+### † #.....#.....### . #.##..#.⌠.⌠.###. . #.##..)..>..'.#.# #.##..#.⌠.⌠.#..)# ##.##..#.....###.##.#####...##.###'### #.##.)...##...###.Ifg##...##..###..##... .#( ##.###..####...... ..# #... #. ..# #.....##<#. ..# ##....##.## #. .. #Ifg ##.#.#...###### # .###.... ###[#.#......# # <.....# #.#...####.# #IfgIfg<r5===6Ifg<IfgIfg;u .#####.## #..... .## ####..###+### .† #.....#.....### .. #.##..#.⌠.⌠.###. .. #.##..)..>..'.#. . #.##..#.⌠.⌠.#..) ##.##..#.....###. #.#####...##.###'### #. #.)...##...###. .### #...##..###..## #.#( ##.###..####.# #...## #..# #.....##<# #..# ##....##.## # >.. # ##.#.#...###### # #.###.... ###[#.#......# # .<.....# #.#...####.#fgu *m #IfgM| Ifg &7IfgNJ Ifg JfgJfgJfgJfgJfgpJfgBJfgSJfgJfg5JfgJfgQ==JfgJfgJfgJfg1JfgJfgX{#.....#####....## #... ##...## ####..###+##  ###.†## #.....#....  ..... #.##..#.⌠.⌠ Jfgq ##..#. #.##..)..>.  ..#. #.##..#.⌠.⌠.#. ##.##..#.... #.#####...##.###'##61.5 (4 #.@.......)...##.. Jfg .### #######...##..#  #.#( ##.###..#### Jfg' ...# #...##  #..# #.....##< JfgI{ ##..# ##....##.## Jfgk >.. # ##.#.#...### #Jfg####.###.... ###[#.#..... .....<.....#JfgK #.#...###JfgSJfgJfgJfgpd #...........############### ###..#####...............## #.. ###...## ###############..###+# # ###.† ### #.....#... ... ..# #.##..#.⌠.⌠##..Jfge  #.# #.##..)..>.. #.# #.##..#.⌠.⌠ #.# ##.##..#.... #@#####...##.###'# #.........)... .##########...##.. #.#( ##.###..#### ...# #...##......Jfgpe Y #..# #.....##<######..# ...##.##  >.. #.#.#...### ######.###....Jfge <###[#.#....Jfgk Jfgm +2.5 (1Jfg>u Jfgw Jfg M#######......############### ###.....#####...............## #.. ###...## ###############..###+# # ###.†##....#.... ..#.⌠.⌠##..)..>... ⌠.⌠Jfg _ ##.##..#....#####...##.###'##.........)...##.. Fly ###..Jfg Jfg &3Jfg Jfg Kfgv:M#....# #######......############### ###.....#####...............## #.. ###...## ###############..###+# # ###.†###....#.... ..#.⌠.⌠##..Kfg)..>... ⌠.⌠ ##.##..#....#.#####...##.###'# Fly #Kfg#Kfg&&4Kfg,Kfg*.KfgmM##....# Kfgo#######......############### ###.....#####...............## #.. ###...## ###############..###+# # ###.† ########....#.... ... .!.....#.⌠.⌠##..)..>... ⌠.⌠#.# ##.##..#.... Fly Kfg0KfgKfgQ&5KfgKfg W _Found a silvery potion.Kfg........# ##################### .####...# .###....# .##.....####### .##...........############### ## .##.....#####...............## #. .###...## ###############..###+ .# ###.† .######### #.....#... ... ..!....@.# #.##..#.⌠##.. .#######.# #.##..)..>.. #.# #.##..#.⌠ #.# ##.##..#... #.#####...##.###' #.........)... .##########...##.. #.#( ##.###..### ...# #...##.....6KfgKfg,% [.# #.####...# #.###....# #.##.....# #.##.# #.##.....#####.## # #.###...## #..### #.# ###.†..# #.....# ...#..!...@..# #.##..#.⌠Kfg1& Y ##....#.# #.##..).. .. #.# #.##..#.⌠ #.# ##.##..# #.#####...##.### #..)...## .### #######...##.. #.#( ##.###.. ...# #...##Kfgv0 Kfg3 &7Kfg/: Kfg< Kfgk ..[.# .#.####...#  #.###....#  #.##.....#  #.##.#  #.##.....#####.##  #.###...## #..  #.# ###.†..Kfgl N# #.....# ...#..!..@...# #.##..#. ##....#.# #.##..) .. #.# #.##..#. #.# ##.##..# #.#####...##. #.)... .### #...##.. #.#( ##.###.. ...# #...##Kfg o Kfgy ff   sleepcap (wandering)Kfg 68ShockKfgۇ KfgP [ _A sleepcap comes into view.Kfg#.[.# .#.####...# . #.###....# #.##.....# #.##.#Kfg$ #.##.....#####.## #.###...## #.. #.# ###.†..# #.....# ...#..!.@....# #.##..# ##..f.#.# #.##..)Kfg9 .. #.# #.##..# #.# ##.##..# #.#####...##. #Kfg.)... .### #...##.. #.#( ##.###.. ...#KfgQD #...##KfgKfgi.Kfg2 X9ShockKfgKfg+Lfg_o.[.# .#.####...# .. #.###....# $ #.##.....# #.##.# #.##.....#####Lfg. #.###...## #.. #.# ###.†..# #..... ...#..!@.....# #.##.. ##....#.# #.##.. ..# #.# #.##.. #.# ##.##..Lfg_8 #.#####...##. #.) .### #...## #.#( ##.###Lfgq ...# #...##Lfg1Lfg '70LfggLfg[Lfgv -.[.# .#.####...#. #.###....# .$ #.##.....# # #.##Lfg . #.##.....#####. #.###...## # #.# ###.†..# # ...#...# #.## ##....#.# #.##.#.Lfg2 q #.# #.### .fLfgr  #.# ##.###. #.#####...###. #.). f   sleepcap (wandering)Lfg Q# .### #...## #.#( ##.### ...# #...##Lfg Lfgٲ N.fLfgA 61ShockLfg Lfg ~ _You see here a silvery potion.MfgT....[........# ################ zzzbbb the Magician ....#.####...# Djinni of Makhleb ...... ... #.###....# Health: 34/35 =======================- .$ #.##.....#######  AC: 3Str: 7 # #.##...........############## EV: 13Int: 18  #.##.....#####............... SH: 0Dex: 20  #.###...## ###############. XL:  5 Next: 67% Place: Dungeon:4 Mfg1 #.# ###.†..######### #.... Noise: ---------  Time: 2271.5 (0.0) ...#.*@......# #.##. v) +3 morningstar (holy) ##...*#######.# #.##. Cast: Shock ...#* #.# #.##. Fly  # .* #.# ##.##. MfgT^#f #.#####...## #. #.........). f   sleepcap (wandering) # .### #######...##Mfg #.#( ##.### ...# #...## _You see here a silvery potion.  MfgդICasting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  MfgPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)Mfgt....[........# ################ zzzbbb the Magician ....#.####...#Djinni of Makhleb ...... ... #.###....#Health: 34/35 =======================- .$ #.##.....#######AC: 3Str: 7 # #.##...........############## EV: 13Int: 18#.##.....#####............... SH: 0Dex: 20#.###...## ###############. XL:  5 Next: 67% Place: Dungeon:4#.# ###.†..######### #.... Noise: ---------  Time: 2271.5 (0.0)...#.*@......# #.##. v) +3 morningstar (holy)##...*#######.#fgm #.##. Cast: Shock...#*#.# #.##. Fly # .*#.# ##.##.#*#.#####...###.#.........). f   sleepcap# .##########...###.#(##.###...##...##Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)  The zap hits the sleepcap.  The sleepcap is lightly damaged.  The zap hits the sleepcap.MfgVPMfgYf...f.Mfg\a5==2.5 (1MfgdMfgeMfgo/  --more--MfgY d _The sleepcap is moderately damaged.Nfg....[........# ################ zzzbbb the Magician ....#.####...# Djinni of Makhleb ...... ... #.###....# Health: 34/35 =======================- .$ #.##.....#######  AC: 3Str: 7 # #.##...........############## EV: 13Int: 18 Nfg6 #.##.....#####............... SH: 0Dex: 20  #.###...## ###############. XL:  5 Next: 67% Place: Dungeon:4  #.# ###.†..######### #.... Noise: =--------  Time: 2272.5 (0.0) ...#.*@......# #.##. v) +3 morningstar (holy) ##...*#######.# #.##. Cast: Shock ...#* #.# #.##. Fly  # .f #.# ##.##. #. #.#####...## Nfg-#. #.........). f   sleepcap # .### #######...## #.#( ##.### ...# #...## _The sleepcap is moderately damaged.NfgCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)Nfg ....[........# ################ zzzbbb the Magician ....#.####...#Djinni of Makhleb ...... ... #.###....#Health: 34/35 =======================- .$ #.##.....#######AC: 3Str: 7 # #.##...........############## EV: 13Int: 18#.##.....#####............... SH: 0Dex: 20#.###...## ###############. XL:  5 Next: 67% Place: Dungeon:4Nfg#.# ###.†..######### #.... Noise: =--------  Time: 2272.5 (0.0)...#.*@......# #.##. v) +3 morningstar (holy)##...*#######.# #.##. Cast: Shock...#*#.# #.##. Fly # **#.# ##.##.#.#.#####...###.#.........). f   sleepcap# .##########...###.#(##.###...##...##Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (fgA ]mmoderately damaged, 100% to hit)  The zap hits the sleepcap.Nfg¡Nfg:`..f..NfgY5=3.5 (1NfgNfgMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  The zap hits the sleepcap. _The sleepcap is heavily damaged.Ofg>....[........# ################ zzzbbb the Magician ....#.####...# Djinni of Makhleb ...... ... #.###....# Health: 34/35 =======================- .$ #.##.....#######  AC: 3OfgnStr: 7 # #.##...........############## EV: 13Int: 18  #.##.....#####............... SH: 0Dex: 20 Ofg& #.###...## ###############. XL:  5 Next: 67% Place: Dungeon:4  #.# ###.†..######### #.... Noise: =--------  Time: 2273.5 (0.0)Ofg  ...#.*@......# #.##. v) +3 morningstar (holy) Ofg##...*#######.# #.##. Cast: Shock Ofg...#f #.# #.##. Fly  # .. #.# ##.##.OfgN/ #. #.#####...## #. #.........). f   sleepcap Ofgv\# .### #######...## #.#( ##.### Ofgn...# #...## _The sleepcap is heavily damaged.OfgFCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  OfgPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)Ofg ....[........# ################ zzzbbb the Magician ....#.####...#Djinni of Makhleb ...... ... #.###....#Health: 34/35 =======================- .$ #.##.....#######AC: 3Str: 7 # #.##...........############## EV: 13Int: 18#.##.....#####............... SH: 0Dex: 20Ofg'#.###...## ###############. XL:  5 Next: 67% Place: Dungeon:4#.# ###.†..######### #.... Noise: =--------  Time: 2273.5 (0.0)...#.*@......# #.##. v) +3 morningstar (holy)##...*#######.# #.##. Cast: Shock...#*#.# #.##. Fly # ..#.# ##.##.#.#.#####...###.#.........). f   sleepcap# .##########...##Ofg#.#(##.###...##...##Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  The zap hits the sleepcap.  OfgkThe sleepcap is heavily damaged.The zap hits the sleepcap.Ofg ^OfgkgV.f.OfgjY5=4.5 (1OfgCsOfgGtOfg\~/  --more--Pfgb _The sleepcap is severely damaged.Pfgϸ [.# ##.####...#  #.###....# $ #.##.....#  #.##.##.##.....#####.##.###...## #.#.# ###.†..# #....#..!# #.##.##...f#.# #.##....#. #.# #.##.# .. #.# ##.##.#. #.#####...##.#. #.).# .### #...##.#.#( ##.###....# #...##.Pfg] :f.Pfg} .-5Pfg Pfg Qfg...[........# ################# zzzbbb the Magician ...#.####...# Djinni of Makhleb ...... .. #.###....# Health: 34/35 =======================- $ #.##.....####### AC: 3Str: 7  #.##...........############### EV: 13Int: 18  #.##.....#####...............# SH: 0Dex: 20 Qfg; #.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4  #.# ###.†..######### #..... Noise: ---------  Time: 2275.5 (0.0) ...#*f*@.....# #.##.. v) +3 morningstar (holy) Qfgc##....#######.# #.##.. Cast: Shock ...#. #.# #.##.. Fly  Qfg# .. #.# ##.##.. #. #.#####...##. #. #.........).. f   sleepcap Qfg3@# .### #######...##. #.#( ##.###. ...# #...##. _The sleepcap is severely damaged.Casting: Shock (safe; 2% risk of failure)  QfgmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineQfgp ...[........# ################# zzzbbb the Magician ...#.####...#Djinni of Makhleb ...... .. #.###....#Health: 34/35 =======================- $ #.##.....#######AC: 3Str: 7#.##...........############### EV: 13QfgIq 7Int: 18#.##.....#####...............# SH: 0Dex: 20#.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4#.# ###.†..######### #..... Noise: ---------  Time: 2275.5 (0.0)...#***@.....# #.##.. v) +3 morningstar (holy)##....#######.# #.##.. Cast: Shock...#.Qfgq #.# #.##.. Fly # ..#.# ##.##..#.#.#####...##.#.#.........).. f   sleepcap# .###Qfgq #######...##.#.#(##.###....##...##.Confirm with . or Enter, or press ? or * to list all spells.QfgYr QAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the sleepcap.  The sleepcap is severely damaged.The zap hits the sleepcap.Qfg Qfg} H..fQfg a5==6.5 (1QfgH Qfg!   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the sleepcap.  The sleepcap is severely damaged.The zap hits the sleepcap. _The sleepcap is almost destroyed.Qfg2 QfgD Qfg Qfg F _Unknown command.Rfg...[........# ################# zzzbbb the Magician ...#.####...# Djinni of Makhleb ...... .. #.###....# Health: 34/35 =======================- $ #.##.....####### AC: 3Str: 7  #.##...........############### EV: 13Int: 18  #.##.....#####...............# SH: 0Dex: 20  #.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4  #.# ###.†..######### #..... Noise: =--------  Time: 2276.5 (0.0) ...#**f@.....# #.##.. v) +3 morningstar (holy) ##....#######.# #.##.. Cast: Shock ...#. #.# #.##.. Fly fg0;10m # .. #.# ##.##.. #. #.#####...##. #. #.........).. f   sleepcap # .### #######...##. #.#( ##.###. ...# #...##. _The sleepcap is almost destroyed. _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRfg02...[........# ################# zzzbbb the Magician ...#.####...#Djinni of Makhleb ...... .. #.###....#Health: 34/35 =======================- Rfg?3N$ #.##.....#######AC: 3Str: 7#.##...........############### EV: 13Int: 18#.##.....#####...............# SH: 0Dex: 20#.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4#.# ###.†..######### #..... Noise: =--------  Time: 2276.5 (0.0)...#***@.....# #.##.. v) +3 morningstar (holy)##....#######.# #.##.. Cast: Shock...#.#.# #.##.. Fly # ..#.# ##.##..#.Rfg3^#.#####...##.#.#.........).. f   sleepcap# .##########...##.#.#(##.###....##...##.Rfg3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the sleepcap.  The sleepcap is almost destroyed.The zap hits the sleepcap.Rfg1..fRfgAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the sleepcap.  The sleepcap is almost destroyed.The zap hits the sleepcap.  The sleepcap is almost destroyed.RfgY5=7.5 (1RfgJRfg|Rfg/  --more--Rfgs RfgK_The sleepcap closely misses you.Rfg ...[........# ################# zzzbbb the Magician ...#.####...# Djinni of Makhleb ...... .. #.###....# Health: 34/35 =======================- $ #.##.....####### AC: 3Str: 7  #.##...........############### EV: 13Int: 18  #.##.....#####...............# SH: 0Dex: 20 Rfg  #.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4  #.# ###.†..######### #..... Noise: =--------  Time: 2277.5 (0.0) ...#**f@.....# #.##.. v) +3 morningstar (holy) ##....#######.# #.##.. Cast: Shock ...#. #.# #.##.. Fly  # .. #.# ##.##.. #. #.#####...##. Rfg #. #.........).. f   sleepcap # .### #######...##. #.#( ##.###. ...# #...##. Rfg+ _The sleepcap closely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  RfgS QPress: ? - help, Shift-Dir - straight lineRfgA 5...[........# ################# zzzbbb the Magician ...#.####...#Djinni of Makhleb ...... .. #.###....#Health: 34/35 =======================- $ #.##.....#######AC: 3Str: 7#.##...........############### EV: 13Int: 18RfglB #.##.....#####...............# SH: 0Dex: 20#.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4#.# ###.†..######### #..... Noise: =--------  Time: 2277.5 (0.0)...#***@.....# #.##.. v) +3 morningstar (holy)##....#######.# #.##.. Cast: Shock...#.#.# #.##.. Fly # ..#.# ##.##..#.RfgB #.#####...##.#.#.........).. f   sleepcap# .##########...##.#.#(##.###....##...##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the sleepcap but does no damage.  Rfg C The sleepcap is almost destroyed.The zap hits the sleepcap but does no damage.RfgP ..fAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the sleepcap but does no damage.  The sleepcap is almost destroyed.  The zap hits the sleepcap but does no damage.  The sleepcap is almost destroyed.Rfg Y5=8.5 (1Rfg Rfg RfgY /  --more--SfgW _The sleepcap closely misses you.Sfg]...[........# ################# zzzbbb the Magician ...#.####...# Djinni of Makhleb ...... .. #.###....# Health: 34/35 =======================- $ #.##.....####### AC: 3Str: 7  #.##...........############### EV: 13Int: 18  #.##.....#####...............# SH: 0Dex: 20  #.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4  #.# ###.†..######### #..... Noise: =--------  Time: 2278.5 (0.0) ...#**f@.....# #.##.. v) +3 morningstar (holy) ##....#######.# #.##.. Cast: Shock ...#. #.# #.##.. Fly fghP0;10m # .. #.# ##.##.. #. #.#####...##. #. #.........).. f   sleepcap # .### #######...##. #.#( ##.###. ...# #...##. _The sleepcap closely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineSfgH...[........# ################# zzzbbb the Magician ...#.####...#Djinni of Makhleb ...... .. #.###....#Health: 34/35 =======================- $ #.##.....#######AC: 3Str: 7#.##...........############### EV: 13Int: 18#.##.....#####...............# SH: 0Dex: 20#.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4#.# ###.†..######### #..... Noise: =--------  Time: 2278.5 (0.0)Sfgw8...#..f@.....# #.##.. v) +3 morningstar (holy)##....#######.# #.##.. Cast: Shock...#.#.# #.##.. Fly # ..#.# ##.##..#.#.#####...##.#.#.........).. f   sleepcap# .##########...##.#.#(##.###....##...##.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic.Sfge0---9.5 (1Contam SfgSfg)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen. The sleepcap releases spores at you.Sfg 4Sfg? Sfg F _Unknown command.Tfga:...[........# ################# zzzbbb the Magician ...#.####...# Djinni of Makhleb ...... .. #.###....# Health: 29/35 ===================----- $ #.##.....####### AC: 3Str: 7  #.##...........############### EV: 13Int: 18  #.##.....#####...............# SH: 0Dex: 20 TfgL; #.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4  #.# ###.†..######### #..... Noise: =--------  Time: 2279.5 (0.0) ...#**f@.....# #.##.. v) +3 morningstar (holy) ##....#######.# #.##.. Cast: Shock ...#. #.# #.##.. Fly Contam  # .. #.# ##.##.. #. #.#####...##. #. #.........).. f   sleepcap # .### #######...##.Tfg; #.#( ##.###. ...# #...##. _Nothing appears to happen. The sleepcap releases spores at you. _Unknown command.Tfg;>Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Tfg;QPress: ? - help, Shift-Dir - straight lineTfgZI...[........# ################# zzzbbb the Magician ...#.####...# Djinni of Makhleb ...... .. #.###....# Health: 29/35 ===================----- $ #.##.....####### AC: 3Str: 7  #.##...........############### EV: 13TfgJInt: 18  #.##.....#####...............# SH: 0Dex: 20  #.###...## ###############.. XL:  5 Next: 67% Place: Dungeon:4  #.# ###.†..######### #..... Noise: =--------  Time: 2279.5 (0.0) ...#..f@.....# #.##.. v) +3 morningstar (holy) ##....#######.# #.##.. Cast: Shock TfgJ...#. #.# #.##.. Fly Contam  # .. #.# ##.##.. #. #.#####...##. #. #.........).. f   sleepcap # .### #######...##. TfgJ#.#( ##.###. ...# #...##.Casting: Shock (safe; 2% risk of failure)  TfgJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  TfgKPress: ? - help, Shift-Dir - straight lineThe zap hits the sleepcap.  You destroy the sleepcap!TfgQ[   $      Tfg7R #.#   ...#***    ...#. #.#  # .. #.#  #. TfgsR #. ) # .### TfgR  #.#(  TfgR ...#  TfgR..!Tfg130=9680.5 (1ShockTfgTfgnMConfirm with . or Enter, or press ? or * to list all spells.Aim  TfgPress: ? - help, Shift-Dir - straight line  The zap hits the sleepcap.  You destroy the sleepcap! _Makhleb accepts your kill.TfgTfgTfg:TfggTfgF _Unknown command.Tfg .[.# .#.####...#. #.###....# .$ #.##.....Tfg) # # #.##. #.##.....#####. #.###...## # #.# ###.†..Tfgo # # ...#...# #.## ##....Tfg #.# #.## ...#. #.# #.## # .. #.# ##.## #.Tfg s #.#####...## #. #Tfg {.) # .### Tfg! ~#...## #.#( ##.###Tfg: q ...# #...##Tfg Tfg 1==-1 _Tfg Tfg, Tfg }2=-2.5 (2Tfgb Tfg T _A - a silvery potionTfg\#.[.# .#.####...#. #.###....# ..$ #.##.....# .# #.##.. #.##.....##### #.###...### # #.# ###.†..# # ...#.# #.## ##....#.# #.##.#.# #.# #.####..# #.# ##.## #.# #.#####... #.# #.) ##.### #... #.#( ##. ...# #...Tfg]%Tfg#+Y3=3.5 (1Tfg2Tfg75UfgQ"Y.....#.####...# #..#$ #.##.....######## #.##...........############ . #.##.....#####............. #.###...#### ##############Ufgf #.# ###.†..######### #.. #...#.........# #.###...@#######.# #......#.## #.# #.###. #.# ##. # #.#####...Ufg0 #......... ##.### #######... #.#( ## ...# #... #..#Ufg.UfgUfgq4==4UfgUfgUfgCX ..... #..# UfgD ...$ #.##.....#######  ..# #.##...........###########  . #.##.....#####............ #.###...#### ############# #.# ###.†..### #. #...#.........# #UfgDD ##....#######.# #......#@## #.# #.UfgoD .###..#.# #.# ##. #.# #.# #.#####..#.# #.....UfgD ##.### ># ####### #.#( # ## ...# #..UfgDy #..##..# ##UfgOJ  Found a stone staircase leading down.UfgT|5==5Ufg[UfgaK _Your magical contamination has completely faded away.Ufgb  ...$ #..####### ..# #.##...........########## . #.##.....#####........... #.###...#### ############Ufg  #.# ###.†..###  #...#.........# #.#####....#######.# #.......#.## #.# # .###.@#.# #.# ## #.###.# #.### #.# #..... ##.### ># #######Ufg  #.#( # ## ...#   #..##..# ## >.. # ##Ufg Ufg &6Ufg Ufg" Ufg  ..# #.##...........######### . #.##.....#####.......... #.###...#### ###########Ufgp N #.# ###.†..###  #...#.........# .#####....#######.#  .......#.## #.#  .###..#.# #.# #@###.# #.### #.# #..... ##.### ># #######Ufg f #.#( # # ...#   #..##..# ##Ufg >.. # ########.###....Ufg" Ufg &7UfgD Ufg Vfg\; ...$ #.##.....####### ..# #.##...........##########. #.##.....#####...........#.###...#### #######.# ###.†..######### # #...#.........# #.#####....#######.# #Vfg; u.......#.## #.# .###.@#.# #.# #.# #.######.## #.# #.......##.### ># #######.#.#( ##...#  ..# #.. Vfg5< ##..# ##.  >.. # Vfgb< P## VfgD VfgI &8VfgO VfgQ Vfg{ V..... #.##  ...$ #.##.....#######  ..# #.##...........###########. #.##.....#####............#.###...#### ######Vfg{ #.# ###.†..######### #. #...#.........# #..#####....#######.# #........#@## #.# #..###..#.# #.# #.# #.######.## #.# #.......##.### ># #######..#.#( ##Vfg(| ...# ..# #..##..# ##..Vfgc Vfg6 B=9Vfg Vfg Wfggn...$ #.##.....####### ..# #.##...........############ . #.##.....#####............. #.###...#### ###############.# ###.†..### #.. #...#.........# #.#.#####....#######.# #.#.......#.## #.# #.# .###..#@# #.# ##.# #.###.#####..#.## #.......##.### ># ####### #.#( # ##.#...# #..#..# #..Wfg_h##..# #>.. ##WfgmWfgq'90WfgvWfg9yWfg# #.##...........############# #.##.....#####.............. #.###...#### ################.# ###.†..###Wfg #... #...#.........# #.##.#####....#######.# #.#.......#.## #.# #.# .####.# ##.# #.###.#####..#.## #.........)WfgN(##.### ># #######...# #.#( .# ##.##...# .# #..#..# .##..##..# .##Wfg>.. .# #########.###.... #[WfgWfgo&1WfgWfgQWfg WfgWfgWfgWfgdA F #.##.....#####...............#.###...#### ################.# ###.†..### #.... #...#.........# #.##.#####....#######.# #.##........#.## #.# #.##. .####.# ##.##. #.##WfgRB e#.#####..#.## #.........).##.###.># #######...## #.#(#.# ##.##...##.# #..#..##.# #..##..##.# ##....#>.. #.# ##.########.###.... #[#WfgB u#......<.....#  #.#WfgJ WfgO &2WfgV Wfg8Y Yfg #...#### ############### ###.†..## #... #...#.........##.#####....#######......#.##  .###..#.### #.###.######...###.## ##.........).#.###.######...## #.#(#.# ##.##Fly ..##....>#####.###.###.. YfgYfg&3YfgYfgy _There is a stone staircase leading down here.YfglYfg Yfg F _Unknown command.Zfgr%ZfgL+ZfgE2ZfgK:Zfg,@-4 _Zfg*GZfga ........... .(...$.... ...o...... ..oo?....# .....o...#.....o...#5.........#.......@.#.........# ...J....## ...######ZfgbM...  J   jelly (asleep) o   orc priest (asleep) Zfg-booooo 4 orcs (asleep) ZfgcZfg]q oooooJJoooooYou fly downwards.  The orc shouts! x3; You hear a bark! The orc priest shouts! The orc shouts!Zfg\====5.3 (1.8ShockZfg _You hear a shout!  Found a scroll labelled EMUGGA MUOR, 15 gold pieces and 5 stones. _There is a stone staircase leading up here.\fgKQ  zzzbbb the Magician ...........  Djinni of Makhleb ...... .(...$.... Health: 34/35 =======================- ...o...... AC: 3Str: 7 ..oo?....# EV: 13Int: 18 .....o...# SH: 0Dex: 20 .....o...# XL:  5 Next: 96% Place: Dungeon:5 ......*..# Noise: ====-----  Time: 2295.3 (0.0) \fgKv.......@.# v) +3 morningstar (holy) .........# Cast: Shock ...J....## Fly  ...###### \fgK.. . J   jelly \fg%L o   orc priest  oooo 4 orcs\fgJL _There is a stone staircase leading up here.  Casting: Shock (safe; 2% risk of failure)  \fgjLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  \fgLPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (71% to hit)\fgp[ *o\fg *.oo*\fg o*o.  Aim: an orc priest, wielding a +1 heavy falchion (71% to hit)]fgF8  zzzbbb the Magician ...........  Djinni of Makhleb ...... ]fg.(...$.... Health: 34/35 =======================- ...o...... AC: 3Str: 7 ..oo?....# EV: 13Int: 18 .....o...# SH: 0]fgHDex: 20 .....o...# XL:  5 Next: 96% Place: Dungeon:5]fg .........# Noise: ====-----  Time: 2295.3 (0.0)]fg .......@.# v) +3 morningstar (holy)]fgQ .........# Cast: Shock]fgu ...J....## Fly  ]fgr...###### ..]fg . J   jelly]fg  o   orc priest]fg  oooo 4 orcs]fg)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  ]fgZPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion (71% to hit)  You miscast Shock.  ]fg{6You are very lightly contaminated with residual magic.]fg]fg]fg"]fg]fgr]fg.    .... ...o ]fgK/\...oo....# ......o..# o..#   ]fgd/m....J...## ]fgz/ ]fg/ ..]fg/ .]fg/ ]fg/ ]fg25=6.3 (1Contam ]fg5G]fg1O  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion (71% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.]fgM]fgȸ]fgW]fg5F _Unknown command.^fg{/ ^fg1 ^fg> ^fghE ^fgF ^fgG ^fgH ^fgI ^fgK ^fg^Y 78 Mh..ooo.oJ..h   hound ^fgF^ [=---7^fg*j ^fg&   #.###...#### ###############.#.# ###.†..######### #....#...#.........# #.##..#####....#######.# #.##........#.## #.# #.##..###..#.## #.# ##.##. #.###.## #.#####...##4#.## ##.# #.........).##.###o@# #######...## #.#(#.# ##.### ...##.# #...## #..##.#.....# ##..##.###....#>.. #.# ###.#.# o   orc##^fg>' #####.###....###[##......<.....##.#  .>#####.###.## #.. _The orc closely misses you.=---^fg- ^fg} 5-8.8 (2.5^fg ^fg { _You fly upwards. _There is a stone staircase leading down here._fg_fg8-_fg=&_fg)F _Unknown command._fg  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._fg   Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The orc is struck by an arc of lightning.  The orc is severely wounded.You are struck by an arc of lightning.  The orc is struck by an arc of lightning._fg /  --more--`fgW  You kill the orc!`fg**Makhleb accepts your kill.`fgD9)@`fgJ4-8==9.8 (1.0Shock`fgN`fgQ( _The lightning grounds out.afgT #.###...#### # #.# ###.†..# # #...#.# #.## .#####....#.# #.## .#.## #.# #.## .###..#.## #.# ##.## #.###.## #.#####... #.## ##.# #.) ##.###@># #... #.#(#.# ##. ...##.# #... #..##.# #..... ##..##.# ##.... >.. #.# # ##.#. #######.###fgim.... ###[ #......<.....# #. .>#####.###.## #afgafg_5=--300afgafgӻh  Things that are here: _a +0 mace; a +0 leather armourafgk> #.# ###.†..# #.. #...#.........# #.#.#####....#######.# #. .......#.## #.# #. .###..#.## #.# ##.afgkb #.###.## #.#####... ##.# #......... ##.###)># #######... #.#@#.# ##.......##.# #...afgMlB.####..##.#.##..##.# ## >.. #.# # ##.########.###.... ### #......<.....#afgtl # .>#####.###.## # afglZ#.# ....afgtafg"yH--1 _afg~afgD _You see here 3 stones.afgǎ  #...#.........# #.#####....#######.# #. .......#.## #.# #. .###..#.## #.# ##. ##.###.## #.#####..#.## ##.# #..... ##.###)># ########.####.#(#.# ##.......@##.# #..####..##.# ##..##.# ## >..##.# # #########.###.... # #......<.....#  .>#####.###.##  #.# ....afg b #.# .###afg afgԛ 12afg afg K _Your magical contamination has completely faded away.afg .#####....#######.# # .......#.## #.# # .###..#.## #.# ## ##.###.## #.### #.## ##.# #..... ##.###)># #########.####.#(#.# ##.........##.#  ..####@.##.# ##..##.# ## >..##.# # #########.###.... # #......<.....# .>#####.###.## #.# ... #.# .##afg O #.#afg afg &3afga afg[ bfgJ ......#.##  .###..#.### ##.###.######..## ##.# #......#.###)># #########.####.#(#.# ##.........##. ..#####. #......># #######Fly #.##.#bfg%bfgB=4bfg bfgZbfgfk .###..#.## #.# ##.###.## #.### #.## ##.# #.....bfg ##.###)># #########.####.#(#.# # .........##.#  ..####..##.#bfg d.#######..##.# ##.......@..##.# # ########.###....  #......<.....#  .>#####.#####bfg/ #.# .. #.#bfgN .# #.# bfgv#.# ..#bfg bfg&5bfgbfgc _There is a stone staircase leading down here.cfg%r cfgRx cfg~ cfg K _You can't go up here!dfg)dfgdfgYdfgdfg-6 _dfg dfg* ....# ##.#....#. ..W   ...   #.#  5 #.##   #@.#   #.......# #.##.##.#  #. # ## ..  W   phantom (dormant) ..#dfgM`WWdfg0.=7.5 (1.7Shockdfg5dfgr:{ _You fly downwards. _There is a stone staircase leading up here.ffg=  zzzbbb the Magician ....#  Djinni of Makhleb ...... ##.#. Health: 34/35 =======================- ...#. AC: 3Str: 7ffg:> ..W EV: 13Int: 18 ..* SH: 0Dex: 20 #*# XL:  5 Next: 98% Place: Dungeon:5 #*## Noise: ---------  Time: 2307.5 (0.0) ffgb> #@.# v) +3 morningstar (holy) #.......#ffg> Cast: Shock #.##.##.#ffg>Y Fly  ffg>g#. .#ffgEA! # ## .. W   phantom ..#_You fly downwards. _There is a stone staircase leading up here.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineffgzzzbbb the Magician....#Djinni of Makhleb ......##.#.Health: 34/35 =======================-...#.AC: 3Str: 7..*EV: 13Int: 18..*SH: 0Dex: 20#*#XL:  5 Next: 98% Place: Dungeon:5#*##Noise: ---------  Time: 2307.5 (0.0)#@.#ffgqv) +3 morningstar (holy)#.......#Cast: Shock#.##.##.#Fly #. .## ## ..W   phantom ..#Confirm with . or Enter, or press ? or * to list all spells.ffgAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the phantom.  ffg?The phantom is lightly damaged.  The zap hits the phantom.ffg[ffge[.W...ffg.fa5==8.5 (1ffglffgo  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the phantom.phantom is lightly damaged.zap hits the phantom. _The phantom is moderately damaged.ffg{ffgffgffgF _Unknown command.ffgX   zzzbbb the Magician ....#  Djinni of Makhleb ...... ##.#. Health: 34/35 =======================- ...#. AC: 3Str: 7 ... EV: 13Int: 18 .W. SH: 0Dex: 20 #*# XL:  5 Next: 98% Place: Dungeon:5 #*## Noise: =--------  Time: 2308.5 (0.0) #@.# v) +3 morningstar (holy) #.......# Cast: Shock fg T33m#.##.##.# Fly  #. .# # ## .. W   phantom ..#_Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 60% to hit)ffg zzzbbb the Magician.*..#Djinni of Makhleb ......##*#.Health: 34/35 =======================-..*#.AC: 3Str: 7.*.EV: 13Int: 18.*.SH: 0Dex: 20#*#XL:  5 Next: 98% Place: Dungeon:5#*##Noise: =--------  Time: 2308.5 (0.0)#@.#v) +3 morningstar (holy)#.......#Cast: Shock#.##.##.#Fly #. .## ## ..W   phantom ..#Casting: Shock (safe; 2% rffgb isk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 60% to hit)  The zap hits the phantom.ffg} ffgd j.....W.ffg[ Y5=9.5 (1ffg ffgō Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 60% to hit)  The zap hits the phantom. _The phantom is heavily damaged.gfggfggfgcgfgF _Unknown command.gfgd  zzzbbb the Magician ....#  Djinni of Makhleb ...... ##.#. Health: 34/35 =======================- ...#. AC: 3Str: 7 ... EV: 13Int: 18 ... SH: 0Dex: 20gfgq #W# XL:  5 Next: 98% Place: Dungeon:5 #*## Noise: =--------  Time: 2309.5 (0.0) #@.# v) +3 morningstar (holy) #.......# Cast: Shock #.##.##.# Fly  #. .# gfg# ## .. W   phantom ..#gfg_Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gfg!Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 60% to hit)gfgLzzzbbb the Magician.*..#Djinni of Makhleb ......##*#.Health: 34/35 =======================-..*#.AC: 3Str: 7.*.EV: 13Int: 18.*.SH: 0Dex: 20#*#gfgWMXL:  5 Next: 98% Place: Dungeon:5#*##Noise: =--------  Time: 2309.5 (0.0)#@.#v) +3 morningstar (holy)#.......#Cast: Shock#.##.##.#Fly #. .## ## ..W   phantom ..#_Unknown command.gfgM>Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  gfgMPress: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 60% to hit)gfgegfgt#.gfgG.....WgfgZ5=10.5 (1gfggfg:  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 60% to hit) _The zap misses the phantom.gfgK gfgCM gfgR gfg@U F _Unknown command.hfg2  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hfgCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The phantom is struck by an arc of lightning.  The phantom is severely damaged.You are struck by an arc of lightning.  The phantom is struck by an arc of lightning.hfg~ /  --more--hfgt ** The phantom is almost destroyed.hfg8aW@The lightning grounds out.hfg\4-=1hfgzhfg6 _The phantom hits you but does no damage.hfgl  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hfg2  The phantom is struck by an arc of lightning.  You destroy the phantom!hfgK7 **  Makhleb accepts your kill.ifg_L.@ifgifgo,zzzbbb the Magician....#Djinni of Makhleb ......##.#.Health: 32/35 =====================---...#.AC: 3Str: 7...EV: 13Int: 18...SH: 0Dex: 20#.#ifg XL:  5 Next: 175% Place: Dungeon:5#.##Noise: ==-------  Time: 2312.5 (1.0)#@.#v) +3 morningstar (holy)#.......#Cast: Shock#.##.##.#Fly #. .## ## .. ..#_The phantom hits you but does no damage.  ifgTCasting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ifgThe phantom is struck by an arc of lightning.  You destroy the phantom!Makhleb accepts your kill.ifgR _You are struck by an arc of lightning.ifg%/  --more--ifgf  You have reached level 6!ifg{7/40=-639% Shock--more--ifg"ifgm$6 _jfgjfgjfg!jfg&jfgB38=--3 _jfg.###..#.## #.# ###.###.## #.######.## ##.# #......##.###[># #########.####.#(#.##.........##.##..####..##.##.4.#######..##.###.......@..##.# ##.#######.###....#......<.....#.>#####.###.## #... #.#.# #.# #.# ..#jfg,9--jfgajfg>J]40==5.0 (2.5jfg SjfgUr _You fly upwards. _There is a stone staircase leading down here.kfg4kfgIkfgkfgkfgQ _kfgkfgBkfgkfgkfg9,kfg kfg kfg9kfg;==kfgkfg~kfgW,kfgkfgIkfg,kfgkfg"kfg$,kfg%kfg'kfg$*kfg^*kfg+kfgN-kfgP/kfg/kfg0kfg 4kfgZA##.###.## #.#####...##.##.## ##.# #.........)...##.###[># #######...##..###.####.#(#.# ##.###...........##.# #...##.....####..##.# #.....##<.#######..##.# ##....##.#.......>..##.############.#.#...24.0 (9.0  .#######.###...@....... ###[#.#.#......<.....########) #.#....>#####.###.## #..<..kfg/BK#.# #.# .....####.#.# #.# .### ##.# #.# #.####.#.# #.# #........# #.# ########## #.#kfgIkfgM/5.0 (10.0)kfg?TkfgV _Found a partisan.lfg(Jlfg+lfg/Blfg3lfg5,lfg88lfg:lfg<lfg<=lfg?lfg?lfg`AlfgAlfgSBlfgDlfgFlfgFlfgGlfgIlfgbL,lfgwNlfg"OlfgQ,lfgSlfgqXlfgZ,lfg[lfgc8You see here a +0 partisan.lfgdlfge _lfgxflfg&hlfgmBlfgVplfglslfgslfgtlfgwlfg8z,lfgx{lfg}lfg,lfglfg-lfg,lfgGlfg|lfgSlfgH##.###...........####[#.#......# ..<.....########)# #.#...####.# ##.###.#########.####..<..# #.#  #.# #.# #...........####.# #.#  #.# #.# #.#####.###.# #.####.###.# #.# #.# #.####........#.# #.# #.# #.........:...# #.# #.# ###########.##### #.# #@# #.## #.. #...# ..#Shock ....... #### .......###  #.......#  ^........# s  lfgՔ scorpion (wandering) ##.......# ...s....# lfg/,39.0 (14lfg{-40.0 (15lfg"lfg9S _A scorpion comes into view.nfg.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nfg# nfgd% The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes  N - Noofgtofgoxofg##.###...........####[#.#......# zzzbbb the Magician ..<.....########)# #.#...####.# Djinni of Makhleb ...... ##.###.#########.####..<..# #.# Health: 40/40 ========================#.# #.# #...........####.# #.# AC: 3Str: 7  #.# #.# #.#####.###.# #.####.## EV: 13Int: 18  #.# #.##.# #.####........ SH: 0ofg Dex: 20  #.# #.##.# #.........:... XL:  6 Next: 39% Place: Dungeon:4  ..# #.##.# ###########.## Noise: ---------  Time: 2340.0 (0.0)  ### #.##@##.## v) +3 morningstar (holy)#..#...#..#. Cast: Shock.......####. Fly .......####.#.......##.^........#s   scorpion (wandering)##.......#...s....# _Found a partisan. _You see here a +0 partisan. _A scorpion comes into view.ofgFCasting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ofgWofg_ofgofgN. _ofg1 ##.###...........####[#.#......#  zzzbbb the Magician ..<.....########)# #.#...####.#  Djinni of Makhleb ...... ##.###.#########.####..<..# #.#  Health: 39/40 =======================-  #.# #.# #...........####.# #.#  AC: 3Str: 7  #.# #.# #.#####.###.# #.####.## EV: 13Int: 18  #.# #.# #.# #.####........ SH: 0Dex: 20  #.# #.# #.# #.........:... XL:  6 Next: 39% Place: Dungeon:4  ..# #.# #.# ###########.## Noise: ---------  Time: 2340.0 (0.0)  ### #.# #@# #.## v) +3 morningstar (holy) #.. #.*.# ..#. Cast: Shockfg~ 34m ..*.... ####. Fly  ....*..### #. #...*...# #. ^....*...# s   scorpion (wandering) ##..*....# ...s....# _Okay, then.Casting: Airstrike (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 71% to hit)pfg{##.###...........####[#.#......# zzzbbb the Magician ..<.....########)# #.#...####.# Djinni of Makhleb ...... ##.###.#########.####..<..# #.# Health: 39/40 =======================-#.# #.# #...........####.# #.# AC: 3Str: 7  #.# #.# #.#####.###.# #.####.## EV: 13Int: 18  #.# #.##.# #.####........ SH: 0Dex: 20  #.# #.##.# #.........:... XL:  6 Next: 39% Place: Dungeon:4  ..# #.##.# ###########.## Noise: -----pfg k----  Time: 2340.0 (0.0)  ### #.##@##.## v) +3 morningstar (holy)#..#.*.#..#. Cast: Shock..*....####. Fly ....*..####.#...*...##.^....*...#s   scorpion##..*....#...*....#Casting: Airstrike (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 71% to hit)  The zap hits the scorpion.pfg......s.40==1.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 71% to hit)  The zap hits the scorpion. _The scorpion is lightly wounded.pfgUvpfg[}pfgpfgF _Unknown command.pfg_ ##.###...........####[#.#......#  zzzbbb the Magician ..<.....########)# #.#...####.#  Djinni of Makhleb ...... ##.###.#########.####..<..# #.#  Health: 39/40 =======================-  #.# #.# #...........####.# #.#  AC: 3Str: 7  #.# #.# #.#####.###.# #.####.## EV: 13Int: 18  #.# #.# #.# #.####........ SH: 0Dex: 20  #.# #.# #.# #.........:... XL:  6 Next: 39% Place: Dungeon:4  ..# #.# #.# ###########.## Noise: =--------  Time: 2341.0 (0.0)  ### #.# #@# #.## v) +3 morningstar (holy) #.. #*..# ..#. Cast: Shockfg" v34m ..*.... ####. Fly  ....*..### #. #...*...# #. ^....*...# s   scorpion ##...s...# ........# _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 71% to hit)pfg :##.###...........####[#.#......# zzzbbb the Magician ..<.....########)# #.#...####.# Djinni of Makhleb ...... ##.###.#########.####..<..# #.# Health: 39/40 =======================-#.# #.# #...........####.# #.# AC: 3Str: 7  #.# #.# #.#####.###.# #.####.## EV: 13Int: 18  #.# #.##.# #.####........ SH: 0Dex: 20  #.# #.#pfg #.# #.........:... XL:  6 Next: 39% Place: Dungeon:4  ..# #.##.# ###########.## Noise: =--------  Time: 2341.0 (0.0)  ### #.##@##.## v) +3 morningstar (holy)#..#*..#..#. Cast: Shock..*....####. Fly ....*..####.#...*...##.^....*...#s   scorpion##...*...#...*....#pfgL Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 71% to hit)  The zap hits the scorpion.pfg pfg pfg ....s...pfgԗ Z40=2.0 (1pfg0 pfgע MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (lightly wounded, 71% to hit)  The zap hits the scorpion. _The scorpion is moderately wounded.pfg:Z pfgi 4pfgk F _Unknown command.qfgb Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Static DischargeConjuration/Air3%2  c - Mercury ArrowConjuration/Alchemy3%2  d - AirstrikeAir22%4  e - Magic DartConjuration2%1  s - SwiftnessAir6%3 Select a spell to describe[!]/[I] toggle spell headerssfgu/ sfg5##.###...........####[#.#......# zzzbbb the Magician sfg6x..<.....########)# #.#...####.# Djinni of Makhleb ...... ##.###.#########.####..<..# #.# Health: 40/40 ========================#.# #.# #...........####.# #.# AC: 3Str: 7  #.# #.# #.#####.###.# #.####.## EV: 13Int: 18  #.# #.##.# #.####........ SH: 0Dex: 20  #.# #.#sfg6<#.# #.........:... XL:  6 Next: 39% Place: Dungeon:4  ..# #.#sfg6\#.# ###########.## Noise: =--------  Time: 2342.0 (0.0)  ### #.##@#sfg"7#.## v) +3 morningstar (holy)#..sfgO7#...#..#. Cast: Shock.......####. Fly sfg~7.......####.#....s..##.^........#sfg7s   scorpion##.......#sfg7........#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linesfg7jAim: a scorpion (lightly wounded, 71% to hit)  The zap hits the scorpion. sfg/8w_The scorpion is moderately wounded. _Unknown command.sfgP@sfgBFsfgeMsfg ufg> ufg@ ufgeA ufgA ufgB ufgUC ufgD ufgD ufgyE ufgG ufgH ufg8I ufgI ufgK ufgeL ,ufgL ufg N ufg4O ufgfO ufgO ufgP ufg R ufgBR ufgR ufgS ufgDU ufgU ufgU ufg,W ufgYX ufgX ufgX ufg'Z ufgf[ ufg[ ufg\ ufgi] ufg^ ufg^ ufgB_ ufg` ufga ,ufg>b ufgc ufg;e ufge ufg~f ufg`g ufgh ufgh ufgi ufgk ufgLu  .........# #.#########  ####.#.## #.#  #.#  #.#  ufgu #.#  #.#  #.#  ############.# - o......@.....#ufg0v !  ############## Shock  o   orc (asleep) ufgXv ufg /77.0 (33.0)ufg F-8.0 (34ufg ufg q _An orc comes into view. It is wielding a +0 club.vfg: U .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0vfg; Dex: 20 #.#  XL:  6 Next: 74% Place: Dungeon:4 ############.#  Noise: ---------  Time: 2378.0 (0.0) o******@.....#  v) +3 morningstar (holy) ##############  Cast: Shock  Fly vfg;   o   orc (asleep) vfg; _An orc comes into view. It is wielding a +0 club.Casting: Shock (safe; 1% risk of failure)  vfg< Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linevfgW< RAim: an orc, wielding a +0 club (asleep, 100% to hit)vfge.........# #.#########zzzbbb the Magician####.#.## #.#Djinni of Makhleb ......#.#Health: 39/40 =======================-#.#AC: 3Str: 7vfg#.#EV: 13Int: 18#.#SH: 0Dex: 20#.#XL:  6 Next: 74% Place: Dungeon:4############.#Noise: ---------  Time: 2378.0 (0.0)*******@.....#v) +3 morningstar (holy)##############Cast: ShockFly o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 100% to hit)  vfg-]The zap hits the orc!  The orc is almost dead.vfgjvfgV.o.....vfgݩc40===9.0 (1vfgwvfg{  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 100% to hit)  The zap hits the orc!  The orc is almost dead. _The orc shouts!wfg xfgT xfgh xfg >)).....xfg 40=61.0 (1ShockxfgK xfg   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 74% to hit)  The zap hits the orc!  You kill the orc! _Makhleb accepts your kill.yfg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yfg:yfgYyfg_yfg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yfgN yfg yfg yfg F _Unknown command.yfg6 yfg7 yfgO8 yfg;> yfgI  .# #.# ####.#.## #.# #.# #.# #.# #.# #.##.#o)).....##Shocko   orc wizard (wandering)yfgS 0  An orc wizard comes into view. It is wielding a +0 dagger and wearing a +0 robeof willpower.yfgk_ .oo=2.0 (1yfge yfgo , _The orc wizard shouts!zfgz|I .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 76% Place: Dungeon:4 zfg|#############.#  Noise: ==-------  Time: 2382.0 (0.0) .o*****@......#  v) +3 morningstar (holy) ###############  Cast: Shock  Fly  zfgX} o   orc wizardCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zfg}Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  zfg}(67% to hit)zfg>.........# #.######### zzzbbb the Magician####.#.## #.#Djinni of Makhleb ......#.#Health: 39/40 =======================-#.#AC: 3Str: 7#.#EV: 13Int: 18#.#SH: 0Dex: 20#.#XL:  6 Next: 76% Place: Dungeon:4#############.#Noise: ==-------  Time: 2382.0 (0.0)*******@......#v) +3 morningstar (holy)###############Cast: ShockFly o   orc wizardConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  (67% to hit)  The zap hits the orc wizard!zfg4zfg^:Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  (67% to hit)  The zap hits the orc wizard!  The orc wizard is heavily wounded.zfg.Fo)o....o   orc (missile, wandering)zfgFb40=-3.0 (1zfgRzfgV2-zfg^/  --more--zfg s _An orc comes into view. It is wielding a +0 hand axe.{fg_C] .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 76% Place: Dungeon:4 #############.#  Noise: =--------  Time: 2383.0 (0.0) o)o****@......#  v) +3 morningstar (holy) {fg1D###############  Cast: Shock  Fly   o   orc wizard  o   orc (missile, wandering)Casting: Shock (safe; 1% risk of failure)  {fgDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  (heavily wounded, 67% to hit){fg*1 .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... {fg#.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 76% Place: Dungeon:4 #############.#  Noise: =--------  Time: 2383.0 (0.0) {fg[o)o....@......#  v) +3 morningstar (holy) ###############  Cast: Shock  Fly   o   orc wizard {fg o   orc (missile, wandering){fg {fg+Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  {fgC(heavily wounded, 67% to hit)  The zap hits the orc wizard.  The orc wizard is severely wounded.{fg/  --more--|fgmv      #.#  #.#  #.#  #.#  #.#  #.#    *******     o   o  )  The zap hits the orc.  The orc is heavily wounded.|fg',|fg)|fgL3o))o... o  wandering)|fgo4b40==4.0 (1|fg~<|fgJ _The orc shouts! _An orc comes into view. It is wielding a +0 flail.|fg7 |fg.........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 |fgJ#.#  SH: 0Dex: 20 #.#  XL:  6 Next: 76% Place: Dungeon:4 #############.#  Noise: ==-------  Time: 2384.0 (0.0) o))o***@......#  v) +3 morningstar (holy)|fgĒ  ###############  Cast: Shock  Fly  |fg> o   orc wizard  o   orc (wandering)|fg9yCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|fgtAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  (heavily wounded, 67% to hit)}fgZl.........# #.######### zzzbbb the Magician####.#.## #.#Djinni of Makhleb ......#.#Health: 39/40 =======================-#.#AC: 3Str: 7#.#EV: 13}fg[Int: 18#.#SH: 0Dex: 20#.#XL:  6 Next: 76% Place: Dungeon:4#############.#Noise: ==-------  Time: 2384.0 (0.0)*******@......#v) +3 morningstar (holy)###############Cast: ShockFly o   orc wizardo   orc (wandering)}fg8\(Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  (heavily wounded, 67% to hit)}fg;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  (heavily wounded, 67% to hit)  The zap misses the orc wizard. The zap misses the orc.}fgjo)).o..o}fgXZ40=5.0 (1}fg_}fg % _The orc shouts!}fgg}fg}fg}fgF _Unknown command.}fggC I .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 76% Place: Dungeon:4 }fgC #############.#  Noise: ==-------  Time: 2385.0 (0.0) o)).o**@......#  v) +3 morningstar (holy) ###############  Cast: Shock  Fly   o   orc wizard}fgD   o   orcCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  (heavily wounded, 67% to hit)}fg_E ? .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 76% Place: Dungeon:4 }fgF #############.#  Noise: ==-------  Time: 2385.0 (0.0) o)).o..@......#  v) +3 morningstar (holy) ###############  Cast: Shock  Fly   o   orc wizard  o   orcAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}fgJF Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of willpower  (heavily wounded, 67% to hit)  The zap hits the orc wizard!  You kill the orc wizard!}fgG }fgL /  --more--~fg<  Makhleb accepts your kill.  The zap hits the orc!  You kill the orc!~fgF    ~fg #.#  #.#  #.#  #.#  #.#  #.#    *******~fg^    ~fg<#~fg~fgo)).)..o   orc (missile)~fg~fg40=91-6.0 (1 _Makhleb accepts your kill.~fgݢ~fg` _Your Stealth skill increases to level 3!~fgt .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 91% Place: Dungeon:4 #############.#  Noise: =--------  Time: 2386.0 (0.0) o******@......#  v) +3 morningstar (holy) ###############  Cast: Shock ~fg2 Fly   o   orc (missile)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (heavily wounded,  74% to hit)~fg.........# #.######### zzzbbb the Magician####.#.## #.#Djinni of Makhleb ......#.#Health: 39/40 =======================-#.#AC: 3Str: 7#.#EV: 13Int: 18#.#SH: 0Dex: 20#.#XL:  6 Next: 91% Place: Dungeon:4#############.#Noise: =--------  Time: 2386.0 (0.0)*******@......#v) +3 morningstar (holy)###############Cast: ShockFly o   orc (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (heavily wounded,  74% to hit)  The zap hits the orc.~fg8 ~fg9 ~fgE ro).)..r   quokka (wandering)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (heavily wounded,  74% to hit)  The zap hits the orc.  The orc is severely wounded.~fg{F Z40=7.0 (1~fgN ~fgP ~fga[ /  --more--fg!Z _A quokka comes into view.fgd fg* fgx fg{ > _Unknown command.fg~fgfgfg> _Unknown command.fgPA .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 91% Place: Dungeon:4 #############.#  Noise: =--------  Time: 2387.0 (0.0) ro*****@......#  v) +3 morningstar (holy) ###############  Cast: Shock  Fly fgX  o   orc (missile)  r   quokka (wandering)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (severely wounded,74% to hit)fg .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18fgno #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 91% Place: Dungeon:4 #############.#  Noise: =--------  Time: 2387.0 (0.0) ro).)..@......#  v) +3 morningstar (holy) ###############  Cast: Shock  Fly fg+  o   orc (missile)  r   quokka (wandering)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (severely wounded,74% to hit)  The zap misses the orc. The zap hits the quokka!  You kill the quokka!fg     #.#  fgI#.#  #.#  #.# fg7 #.#  #.#    *******     fghfgpr))o.)..fg}ub40=28.0 (1fgfg<L  --more--fgm[ _Makhleb accepts your kill.fg] fg'_ fgf fgfj > _Unknown command.fgzfglfgfg> _Unknown command.fg & .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 92% Place: Dungeon:4 #############.#  Noise: =--------  Time: 2388.0 (0.0) ))o****@......#  v) +3 morningstar (holy) ###############  Cast: Shock  Fly fg   o   orc (missile)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (severely wounded,74% to hit)fg1v.........# #.######### zzzbbb the Magician####.#.## #.#Djinni of Makhleb ......#.#Health: 39/40 =======================-#.#AC: 3Str: 7#.#EV: 13Int: 18#.#SH: 0Dex: 20#.#XL:  6 Next: 92% Place: Dungeon:4#############.#Noise: =--------  Time: 2388.0 (0.0)*******@......#v) +3 morningstar (holy)###############Cast: ShockFly fgQwo   orc (missile)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (severely wounded,74% to hit)fgRonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (severely wounded,74% to hit)  The zap misses the orc.fg6  You hear a shout!fgV g))o)..g   hobgoblinfg b40==9.0 (1fg  3fg6 /  --more--fgi] _A hobgoblin comes into view.fg I .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 92% Place: Dungeon:4 fg #############.#  Noise: ==-------  Time: 2389.0 (0.0) g))o***@......#  v) +3 morningstar (holy) ###############  Cast: Shock  Fly fg#   o   orc (missile)  g   hobgoblinfg 5Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (severely wounded,74% to hit)fg* H .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 92% Place: Dungeon:4 #############.#  Noise: ==-------  Time: 2389.0 (0.0) fg'+ g))o)..@......#  v) +3 morningstar (holy) ###############  Cast: Shock  Fly   o   orc (missile)  g   hobgoblinAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (severely wounded,74% to hit)  The zap hits the orc.  You kill the orc!fg, fg3 /  --more--fg #      #.#  #.#  #.#  #.#  #.#  #.#    *******     g   Makhleb accepts your kill.  The zap hits the hobgoblin.fga fgj f)g)))..fg+n k40=3-90.0 (1fgiv fg}y Y _The hobgoblin is heavily wounded.fgs@A .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 #.#  XL:  6 Next: 93% Place: Dungeon:4 #############.#  Noise: =--------  Time: 2390.0 (0.0) )g*****@......#  v) +3 morningstar (holy) fg@###############  Cast: Shock  Fly   g   hobgoblin fg@&_The hobgoblin is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgA#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 74% to hit)fg$ .........# #.#########  zzzbbb the Magician ####.#.## #.#  Djinni of Makhleb ...... #.#  Health: 39/40 =======================- #.#  AC: 3Str: 7 #.#  EV: 13Int: 18 #.#  SH: 0Dex: 20 fg[%U#.#  XL:  6 Next: 93% Place: Dungeon:4 #############.#  Noise: =--------  Time: 2390.0 (0.0) )g)))..@......#  v) +3 morningstar (holy) ###############  Cast: Shock fg% Fly   g   hobgoblinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg%Aim: a hobgoblin (heavily wounded, 74% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!fge+     #.#  #.#  #.#  #.#  #.#  #.#   fg+ *******    fgR)))))..fg40=41.0 (1Shockfgfg>Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 74% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin! _Makhleb accepts your kill.fg fgۡ fgO fg F _Unknown command.fg 4fg9fg+fg(,fgfg,fgJfg",fgZfg fgo:=fg_fgBfgfgfgfgtfgfgjfgU,fgfg,fg[fg$fgfg=fgfgfgfgefgfg|fgRfgfgfg* ,fgXfgBfgrfgfgfgfgfg,fgfg!,fgl%fgS'fg'fgW)fg,fg-fg/fg2fg2fg)4fg6,fg9fg<fg=fg?fgAfgBfgCfgFfgGfgHfgKO,fgPfg;S,fgSfgYUfgUfg0VfgXfg4XfgYfgrZ,fg[fg{]fg]fgM_fg~d,fgdfgghfghfgjfg|nfgnfgppfgRu,fgwfg{fg{fg&~fg,fgZfg\fgfgQfgԋfgfgэfg,fgfgfgDfgfgfg fg&fg',fgfgfg)fgfg2fgefg"fg,fgfgEfg}fgfgfgfgpfg,fgfgfg@fg8fgfgfgfg%fgOfgfgGfgfg2fg,fgfgX,fgvfgfg,fgfg,fg fg3 ,fg; fg ,fgr fg ,fg fg ,fg fg ,fg fg fg fg fg fg fg fg! ,fg# fg& ,fg' fgU) ,fgZ* fg, ,fgg- fg/ ,fg1 fg5 ,fg26 fg7 ,fg8 fg: ,fg; fg8= ,fg5> fg"A fg_A fgC fgZF ,fg5H fgI ,fgJ fgL ,fgM fgO ,fgR fgW fgW fg9Y fgZ ,fg[ fgq^ ,fg_ fg,a ,fgEb fgg ,fgi fgl fgm fg3n fg@p ,fgq fgr fg1s fgst fg=v ,fgw fgx ,fgfz fg| ,fg} fgP fgr fgd fg ,fg3 fge s 490.0 (99.0). _You start waiting.fgȑ 8-1.0 (100.0)fg fg͗ # _Done waiting.fg&x4fgLzfg2}fgfglfg]fgxfgfgfgfglfgfg fgĖfgj] ...# #.# ####.#.## #.# #.# #.# #.# #.# #.#.###.#-#..))))@.........#fgI...###fg 4.0 (3.0)  Things that are here: _a +0 dagger; a +0 robe of willpower; an orc corpsefgfg$fg//Pick up what? 27/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)  b - a +0 robe of willpower Carrion an orc corpse [Up|Down] selectfgK [Esc] exit Letters toggle [.|Space] toggle selected[top]fgE  b + a +0 robe of willpower[Enter] accept (1 chosen)fg{w fg ~ .........# #.####### zzzbbb the Magician####.#.## #.#Djinni of Makhleb ......#.#Health: 40/40 ========================#.#AC: 3Str: 7#.#EV: 13Int: 18#.#SH: 0Dex: 20fgq~#.#XL:  6 Next: 94% Place: Dungeon:4##.#############.#Noise: ---------  Time: 2494.0 (0.0)#..))))@.........#v) +3 morningstar (holy)...###############Cast: ShockFly fg~_Makhleb accepts your kill. _Unknown command. _You start waiting. _Done waiting.  Things that are here: _a +0 dagger; a +0 robe of willpower; an orc corpsefgfg+5.0 (1fgfgP _B - a +0 robe of willpowerfgm fgX Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn) fg 8 w - an orb of guile  B - a +0 robe of willpower[?] describe selected [!] equip|wield|wear|put onfg y[tab] equip|unequip fgfgFfg.........# #.####### zzzbbb the MagicianfgE####.#.## #.#Djinni of Makhleb ......#.#Health: 40/40 ========================#.#AC: 3Str: 7#.#EV: 13fg{Int: 18#.#SH: 0Dex: 20#.#fgXL:  6 Next: 94% Place: Dungeon:4##.#############.#Noise: ---------  Time: 2495.0 (0.0)#..))))@.........#v) +3 morningstar (holy)fg...###############Cast: ShockFly _Unknown command. _You start waiting. fgV_Done waiting.  Things that are here: _a +0 dagger; a +0 robe of willpower; an orc corpse _B - a +0 robe of willpowerfghfg+6.0 (1fgfgfgN +7.0 (2fg~fgfg"+8.0 (3fg.fg5fg8+9.0 (4fg>fgFfgXK-500.0 (5fg^QfgkS& fgS1 _You start removing your armour. You continue removing your +0 robe. x4fgsWfg]fgf  You finish removing your +0 robe.  You start putting on your armour.fgj+1.0 (6fgxqfgPzfg~+2.0 (7fgfg:fg+3.0 (8fg fgfg+4.0 (9fg<fgfg߸/5.0 (10.0)fgfg' fgH3 _You continue putting on your +0 robe of willpower. x5  You finish putting on your +0 robe of willpower.fgfgcfg8M _You feel strong-willed.fgLfgCPfgUfgXF _Unknown command.fg:fg,9Drop what?28/52 slots (_ for help) Hand Weapons (select all with ))  v - a +3 morningstar of holy wrath (weapon)b - a +0 long sword  y - a +3 spear  z - a +1 dagger of protection Missiles (select all with ()j - 5 poisoned darts Armour (select all with [)  c - a +0 pair of gloves (worn)  B - a +0 robe of willpower (worn)a - a +0 robe  w - an orb of guile fg@Jewellery (select all with "=)  e - a ring of resist corrosion (left hand)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand) Scrolls (select all with ?)  d - 2 scrolls labelled KUM JAASMUWETO  g - 5 scrolls labelled EMUGGA MUOR  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fga'(1 turn)  v - a +3 morningstar of holy wrath (weapon)  a + a +0 robe[Enter] accept (1 chosen)fgfg3%5.........# #.####### zzzbbb the Magician####.#.## #.#Djinni of Makhleb ......fg%#.#Health: 40/40 ========================#.#AC: 3Str: 7#.#EV: 13Int: 18#.#SH: 0fg%Dex: 20#.#XL:  6 Next: 94% Place: Dungeon:4##.#############.#fg&Noise: ---------  Time: 2505.0 (0.0)#..))))@.........#v) +3 morningstar (holy)...###############Cast: ShockfgE&Fly You finish removing your +0 robe.  You start putting on your armour. fg&_You continue putting on your +0 robe of willpower. x5  You finish putting on your +0 robe of willpower. fg&o_You feel strong-willed. _Unknown command.fg,+6.0 (1fg:? _You drop a +0 robe.fg  .# #. ####.#.## #.# #.# #.# #.# #.# #.# ##.#.#fg5  #..)))@[...#.#!fg, fg &7fg fg$ _Found a lumpy sapphire potion.  Things that are here: _a +0 hand axe; a boomerangfg?  .# #. ####.#.## #.# #.# #.# #.# #.# #.# ##.#.# #..))@)[.#.#.!.#fg fg -8 _fg fgל u  Things that are here: _a +0 club; an orc corpsefg fgì .# #. ####.#.## #.# #.# #.# #.# #.## #.# ##.#.# #..)@))[.#.#fgFv.!..###fg7fgC-9 _fg5fg  Things that are here: _a +0 club; a hobgoblin corpse; an orc corpsefg  .# #.#####.#.## #.##. #.##. #.###. #.#.. #.# #. #.# ##.#.# #..@)))[fgĶ .#.#.!...###fgܿ fg .10 _fg< fga  Things that are here: _a +0 flail; a quokka corpse; an orc corpsefg 4fg fg fg: fg# ; _fg fg fgj fgw fg ,fg fg fgfgH #..  #.# # ##.## # ... # #.# # ##.######################..))))[........fgS..$.......#############.......@...# ############ Shock S   ball python (constriction, asleep)fgp)U3.0 (34.0 (4fgh/fgY2 _A ball python comes into view. _You see here a lumpy sapphire potion.fg fg< +5.0 (1fgf fg [ _a - a lumpy sapphire potionfgnfgtfg"~fgF _Unknown command.fge  #.. # zzzbbb the Magician #.# # Djinni of Makhleb ...... ##.## # Health: 39/40 =======================- ... # AC: 3Str: 7 #.# # EV: 13Int: 18 ##.############# SH: 0Dex: 20 #########..))))[........ XL:  6 Next: 94% Place: Dungeon:4 S***.......############# Noise: ---------  Time: 2515.0 (0.0) ....***@...#  v) +3 morningstar (holy) ############  Cast: Shock  Fly gcf 33H  S   ball python (constriction, asleep) _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)fg  #.. # zzzbbb the Magician #.# # Djinni of Makhleb ...... ##.## # Health: 39/40 =======================- fgf 8... # AC: 3Str: 7 #.# # EV: 13Int: 18 ##.############# SH: 0Dex: 20 #########..))))[........ XL:  6 Next: 94% Place: Dungeon:4 S..$.......############# Noise: ---------  Time: 2515.0 (0.0) .......@...#  v) +3 morningstar (holy)fg  ############  Cast: Shock  Fly   S   ball python (constriction, asleep)fg? Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python!  You kill the ball python!fgD  #..  #.#  ##.##  ...  #.#  [ fg **** ....***@...#    fgIXZ...$...fg`40==6.0 (1Shockfghfgl  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python!  You kill the ball python! _Makhleb accepts your kill.fgTfgfgfg(fgfgBfg4fgjfgfgfgfg#fgfgfgfg:=fgrfg,fgfgM _You now have 201 gold pieces (gained 2).fgOfgfgfgdfgfgZfgfgfg,fg fg8fgfgfgHfgZfg$ .......#5 #####.#. #.. ##.## #.# ...# ##.## #..# ...  #..# #.#  #..# ##.- #.@#########..))))[ #.............#####Shock#.............################5   ufetubus (asleep)fg+25.0 (9fgI-6.0 (10.0)fgo!fg$\ _An ufetubus comes into view.fg ....... zzzbbb the Magician #5 #####.# Djinni of Makhleb ...... #* #..  Health: 39/40 =======================- ##*## #.#  AC: 3Str: 7 .*.# ##.##  EV: 13Int: 18 fgo#.*# ...  SH: 0Dex: 20 #.*# #.#  XL:  6 Next: 94% Place: Dungeon:4 #.*# ##.##### Noise: ---------  Time: 2526.0 (0.0) #.@#########..))))[ v) +3 morningstar (holy) #.............##### Cast: Shock fg,#.............#  Fly  ###############   5   ufetubus (asleep) _An ufetubus comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg`Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (asleep, 100% to hit)fg....... zzzbbb the Magician#*#####.# Djinni of Makhleb ......#*#..Health: 39/40 =======================-##*###.#AC: 3Str: 7.*.###.##EV: 13Int: 18#.*#...SH: 0Dex: 20#.*##.#XL:  6 Next: 94% Place: Dungeon:4#.*###.##### Noise: ---------  Time: 2526.0 (0.0)#.@#########..))))[ v) +3 morningstar (holy)#.............##### Cast: Shock#.............#Fly ###############fg0 5   ufetubus  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (asleep, 100% to hit)  The zap hits the ufetubus.  The ufetubus is heavily wounded.fgfgfgC?55.....5 2 ufetubi (1 wandering)  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (asleep, 100% to hit)  The zap hits the ufetubus.  The ufetubus is heavily wounded.The ufetubus shouts!fg c40===7.0 (1fg˾fgfg/  --more--fg ] _An ufetubus comes into view.fg ....... zzzbbb the Magician #5 #####.# Djinni of Makhleb ...... #5 #..  Health: 39/40 =======================- ##*## #.#  AC: 3fgՖDStr: 7 .*.# ##.##  EV: 13Int: 18 #.*# ...  SH: 0Dex: 20 #.*# #.#  XL:  6 Next: 94% Place: Dungeon:4 #.*# ##.##### Noise: ==-------  Time: 2527.0 (0.0) fg Y#.@#########..))))[ v) +3 morningstar (holy) #.............##### Cast: Shockfg= #.............#  Fly  ############### fgd  55 2 ufetubi (1 wandering)fg& fg_An ufetubus comes into view.Casting: Shock (safe; 1% risk of failure)  fgpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 57% to hit)fgC u55wandering, hasn't noticed you, 57% to hit)fg ....... zzzbbb the Magician #5 #####.# Djinni of Makhleb ...... #5 #..  Health: 39/40 =======================- ##.## #.#  AC: 3Str: 7fg8G ...# ##.##  EV: 13Int: 18 #..# ...  SH: 0Dex: 20 #..# #.#  XL:  6 Next: 94% Place: Dungeon:4 #..# ##.##### Noise: ==-------  Time: 2527.0 (0.0) #.@#########..))))[ v) +3 morningstar (holy)fgp #.............##### Cast: Shock #.............#  Fly  ###############   55 2 ufetubi (1 wandering)Confirm with . or Enter, or press ? or * to list all spells.fg[^Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 57% to hit)  The zap hits the ufetubus.  You kill the ufetubus!fg   fgQing: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 57% to hit)  The zap hits the ufetubus.  You kill the ufetubus!Makhleb accepts your kill.fg/  --more--fg  #*  #* #..  ##*## #.#  .*.# ##.##  #.*# ... fga #.*# #.#  fgz#.*#  fg@{))))[ ....#    5   ufetubus  The ufetubus is severely wounded.fgT.5.....fg|`b40=88.0 (1fgVifgl" _The ufetubus shouts!fg F ....... zzzbbb the Magician #. #####.# Djinni of Makhleb ...... fgK z#5 #..  Health: 39/40 =======================- ##*## #.#  AC: 3Str: 7 .*.# ##.##  EV: 13Int: 18 #.*# ...  SH: 0Dex: 20 #.*# #.#  XL:  6 Next: 98% Place: Dungeon:4fg~ 0 #.*# ##.##### Noise: ==-------  Time: 2528.0 (0.0) fg̬ h#.@#########..))))[ v) +3 morningstar (holy) #.............##### Cast: Shock fg #.............#  Fly  ############### fgd S  5   ufetubus _The ufetubus shouts!  Casting: Shock (safe; 1% risk of failure)  fg qConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 57% to hit)fg)@ ` ....... zzzbbb the Magician #. #####.# Djinni of Makhleb ...... #5 #..  Health: 39/40 =======================- ##.## #.#  AC: 3Str: 7 ...# ##.##  EV: 13Int: 18 #..# ...  SH: 0Dex: 20 #..# #.#  XL:  6 Next: 98% Place: Dungeon:4fgA  #..# ##.##### Noise: ==-------  Time: 2528.0 (0.0) #.@#########..))))[ v) +3 morningstar (holy) #.............##### Cast: Shock #.............#  Fly  ###############   5   ufetubusConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 57% to hit)  The zap hits the ufetubus!  You kill the ufetubus!fg:H r #*  #* #..  ##*## #.#  fgI .*.# ##.##  #.*# ...  #.*# #.#  #.*#  ))))[ ....#   fgNI +fg I.......fg fg /....... zzzbbb the Magician#.#####.# Djinni of Makhleb ......#.#..Health: 40/40 ========================##.###.#AC: 3Str: 7...###.##EV: 13Int: 18#..#fgr ...SH: 0Dex: 20#..##.#XL:  6 Next: 101% Place: Dungeon:4#..###.##### Noise: =--------  Time: 2529.0 (1.0)#.@#########..))))[ v) +3 morningstar (holy)#.............##### Cast: Shockfg #.............#Fly ###############fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg Aim: an ufetubus (severely wounded, 57% to hit)  The zap hits the ufetubus!  You kill the ufetubus!fg fg !-fg 1Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 57% to hit)  fg The zap hits the ufetubus!  You kill the ufetubus! _Makhleb accepts your kill.fg! /  --more--fg fg!` You have reached level 7!fg_5/45=7 0% ShockThe power to cast Teleport Other wells up from within.fg fg=D _Spell assigned to 'f'.fgy fg fg fgk" fg?$ fg0) _fg* fgt, ,fg, fg{. fg/ fgg0 fg0 fg2 fg3 fg3 fg4 fg6 fgJ8 fgs8 fg9 fg: fgo< ,fgz= fg> fgt@ ,fgbA fgB fgbD fgD fg9E fgF fg:H fgsH fgI fgK fgL fg M fgM fgp\ j#.# #.#  #.# #.#  ..# #.#  ### #.# # ###.. .####  #.... # #....# # #....-#. #@# ^.....#..##.# ##....#.....#####.# #.....#.###........ ......#.#####.# #####.#.##..#.###.###.##......###.#######..#...You now have 204 gold pieces (gained 3).fga /40.0 (11.0)fge F-1.0 (12fgdi fg4r & _C - a wand of flame (28)fgfgPfgfgMfg@Xfg+fghfgfgRfgy,fg:fgXfg@fgfg0fgfgfg|,fg5fgfg,fg{fgfgfgfgffg^fgzBfgfg,fgfgfgfgfgfgKfgfgd fgr ,fg fg fgbfgIfg,fgsfg[fgfg)fgfgfg3"4######.###.##......<....#> ..>#####.###.#. #..# #.# #.#. #..# #.# #.#. #..# #.# ##. #..#####.# # #.#####........# #60.0 (19 #.@......####### #fg" ###......### # ####.....#  #..##.# #..##.# #..##.# #..##.# #.....#####.# fg"5#.###........fgc&fg+,1.0 (20fg.fg13 _Found a stone staircase leading down.fga 6 .......>..## #.#######.### ### #.#......<.. #>. ..>#####.### #.# #..# #.# # #.# #..# #.# # #.# #..# #.# # #.# #..#####.# # #@#####........# # #........####### ####......### #####.....# #..##.#fgx  #..##.# #..##.# #..##.# #.....#####.# fg` fgY 12.0 (1.0)fgح fg fgfgeWhere to? (Tab - D:4, ? - help) fgD D - Dungeon  T - Temple fg! fg .......>..## zzzbbb the Magician#.#######.### Djinni of Makhleb ......### #.#......<... Health: 45/45 ========================#>. ..>#####.### AC: 3Str: 7#.# #..# #.# # EV: 13Int: 18#.# #..# #.# # SH: 0fgl Dex: 20#.# #..# #.# # XL:  7 Next:  0% Place: Dungeon:4#.# #..#####.# # Noise: ---------  Time: 2562.0 (0.0)#@#####........# # v) +3 morningstar (holy)#........####### # Cast: Shock###......### # Fly fg ####.....##..##.##..##.##..##.##..##.##.....#####.# You have reached level 7!The power to cast Teleport Other wells up from within. _Spell assigned to 'f'.  You now have 204 gold pieces (gained 3). _C - a wand of flame (28) fg &_Found a stone staircase leading down.fgĤ fg> fgg fgt fgC fg fg; fgi fg fgJ fg fgŲ fg fg  fg T There is a stone staircase leading down here.fg fg fg{ % _fg fg+i <5fg#l ,fgm fgr  #### 8.8 (6.8..# ##.#  ..  .# # fg>s #_You fly downwards.fgQt fgCw fgx a _There is a stone staircase leading up here.fgzfgfg?fgfgLfgҤ _fgBfgifge,fgfgfg,fgfgcfg_,fgfgPfg,fgǯfgfg,fgKfgfgH,fgfgfgø,fg3fgNfgN%#####fg#<..####.####...####.##.########.# #.....@.# r..####### Shock r   quokka (asleep)fg/78.8 (10.0)fg+,9.8 (11fg0fgS3Y _A quokka comes into view.fg  zzzbbb the Magician ##### Djinni of Makhleb ...... #<..# Health: 44/45 =======================- ###.### AC: 3Str: 7 #...# EV: 13Int: 18 ###.# SH: 0Dex: 20 #.# XL:  7 Next:  0% Place: Dungeon:5 #######.# Noise: ---------  Time: 2579.8 (0.0) #.****@.# v) +3 morningstar (holy) r**####### Cast: Shock  Fly   r   fg#G[40mquokka (asleep) _A quokka comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)fguzzzbbb the Magician#####Djinni of Makhleb ......#<..#Health: 44/45 =======================-###.###AC: 3Str: 7#...#EV: 13Int: 18###.#SH: 0Dex: 20#.#XL:  7 Next:  0% Place: Dungeon:5#######.#Noise: ---------  Time: 2579.8 (0.0)#.****@.#v) +3 morningstar (holy)***#######fgCast: ShockFly r   quokkaCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.fg4fgqf.....r.fg#b5==80.8 (1fg:)fgK-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _The quokka is severely wounded.fg   zzzbbb the Magician ##### Djinni of Makhleb ...... #<..# Health: 44/45 =======================- ###.### AC: 3Str: 7 #...#fg d EV: 13Int: 18 ###.# SH: 0Dex: 20 #.#fgY  XL:  7 Next:  0% Place: Dungeon:5 #######.# Noise: =--------  Time: 2580.8 (0.0) #.****@.# v) +3 morningstar (holy) .r*####### Cast: Shock  Fly fg ) fg  r   quokkafg  fg Q_The quokka is severely wounded.fg Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg, sAiming: Shock (safe; 1% risk of failure)  fgb Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 64% to hit)fg^{  zzzbbb the Magician ##### Djinni of Makhleb ...... #<..# Health: 44/45 =======================- ###.### AC: 3Str: 7 #...# EV: 13Int: 18 ###.# SH: 0Dex: 20 #.# XL:  7 Next:  0% Place: Dungeon:5 #######.# Noise: =--------  Time: 2580.8 (0.0) #.....@.# v) +3 morningstar (holy) .r.####### Cast: Shock  Fly fgI  r   quokkaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 64% to hit)  The zap hits the quokka!  You kill the quokka!fg ##### #<..# ###.### #...# ###.# fgn\#.#  #.****@.# *** fgMk4.......fgs5=11.8 (1Shockfg$xfgn{Z _Makhleb accepts your kill.fg,fg4fg}fg,fg,fgfgHfgfgfg,fg}fgfg2fg:=fgfg.fg,fg fgfgv,fgfgfg,fg]fgfgg,fgfgfg,fg*fgvfgjfg,fgfg 2 ##### #<..# ###.### # #...#####:# ###.# #....# #.#-90.0) #@########.# #.##.......##....#############fgAfg?F-2.8 (11fg@fgS _Found a book of Displacement.fgtfgDufgovfgFxfg|fgRBfg,fgfg{fgfgAfgfg$fg,fgzfg,i  You see here a book of Displacement.fgffg _fgfgfgfg.fgfg"fgS,fgfgfgfgfgfgHfgBfgfgu,fg׹fg%fgVfgfg)fgϿfg#,fgfg0fg,fg{fg|fgfgfgzfgfgfgfgNfgfg-fg]fgfgfg|,fg?fg-#fg#Jfg%fg?&,fg'fg+fg,fgM,fg0fg1,fgI2fg3fg77,fg8fg;fg@,fgBfgEfgIfg!JfgJKfg4Nfg\fgr#.##.##.#o..!... #. .#..... ..# # ##.h.......... #..##. .(...$...... ..... ............# ....# ....?....##..##.##.## ....o....# #........# ....oo...####@.##...# ......oo.#...#......###.Shock.......<.#...#...............J...#...###.#=#...........##.....#.#........#######...#.....##fg|s#o   orc (wandering)..#...#.###......#...#.# .#####...### #fgg~Y621.8 (292.8 (30fg*fgr _An orc comes into view. It is wielding a +0 flail.fg#No..!... #. .# ..... ..# # ## .h.......... #..##. .(...$...... ..... ............# ....# ....?....##..##.##.#fgO7....o....# #........# ....oo...####..##...# ......oo.#...#@.....###..<.#...#.......... .....J...#...###.#=#... ........##.....#.#........#######...#.....###.. #...#.###...... #...#.# .#### #...### ##...#fgZfgbc3.8 (1.0)Shockfg\kfgnfgg ..... ..# # ##  .h.......... #..##.  .(...$ .....  ............# ....#  ....?....##..##.##.##....o....# #........#  ....oo...####..##...#  ......oo.#...#......###..<.#...#....  fg .....J...#...###.#=#...  ........##.....#.#.....  ...#######...#.....###  .. #...#.###...... #...#.# .#### #...### ##...###.##fg2 fgM &4fg fg fgw h.h.....#..##. .(...$ ..... ............# ....# fg ....?....##..##.##.# ....o....# #........# ....oo...####..##...# ......oo.#...#......###. .<.#...#.... fgW .....J...#...###@#=#... ........##.....#.#..... ...#######...#.....### .. #...#.###..... . #...#.# .#### fg #...### ##...###.##fg ,.#fg fg &5fgC fg fg ..... ..# # ## h.......... #..##. (...$...... ..... .......# ....# ?....##..##.##.## o....# #........# oo...####..##...# oo.#...#......###.#.<.#...#...@......#J...#...###.#=#....#....##.....#.#......########...#.....### ##...#.###.....#...#.# .####s   scorpion (asleep)fg#...### .##...# s.##.#fgfg66Shockfg-fg[ _A scorpion comes into view.fg* w.....#..##. ...$ ...... ..........# ....# ?....##..##.##.#o....# #........# oo...####..##...# .oo.#...#......###.#<.#...#....# J...#...###.#@#....# ..##.....#.#......# #######...#.....####.#  #...#.###..... #...#.# #.#####...### #.# #...# #s##.## ###.#fgE fg &7fg fgc Q _You see here a ring of ice.fg4  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgx .......... #..##. zzzbbb the Magician fg ...$...... ...... Djinni of Makhleb ...... ..........# ....# Health: 42/45 ======================-- ..?....##..##.##.## AC: 3Str: 7 ..o....# #........# EV: 13Int: 18 ..oo...####..##...#fg7 ? SH: 0Dex: 20 ....oo.#...#......###.#  XL:  7 Next:  1% Place: Dungeon:5 fg` H.....<.#...#..........#  Noise: ---------  Time: 2627.8 (0.0) ...J...#...###.#@#....#  v) +3 morningstar (holy) fg ......##.....#.#......#  Cast: Shock .#######...#.....####.#  Fly  fg Y#...#.###.....  #...#.# #.####  #...### #.# s   scorpion (asleep) #...# #s. ##.## ###fg@ L #.# _You see here a ring of ice.  fg} Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg UAiming: Teleport Other (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, chance to affect: 62%)fg-b.......... #..##.zzzbbb the Magician ...$...... ......Djinni of Makhleb ...... ..........# ....#Health: 42/45 ======================-- ..?....##..##.##.##AC: 3Str: 7 ..o....# #........#EV: 13Int: 18 ..oo...####..##...#SH: 0Dex: 20 ....oo.#...#......###.#XL:  7 Next:  1% Place: Dungeon:5 .....<.#...#..........#Noise: ---------  Time: 2627.8 (0.0) ...J...#...###.#@#....#v) +3 morningstar (holy) ......##.....#.#......#Cast: Shock .#######...#.....####.fg ss   scorpionfgB =2Shock _fgJ fgM fg.# ....#?....##..##.##.##o....# #........o...####..###..oo.#...#......###..<.......J...#...###.#.#....##.....#.#..#######...#.s..@####.# fgj###......>.#.# #.######## #..#.## ### #.#fg*###fgfg\H.sfg&3fg$fgS; _Found a stone staircase leading down.fgO  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg) Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 2% 2 c - Mercury ArrowConjuration/Alchemy2%2  d - AirstrikeAir17%4  e - Magic DartConjuration1%1  f - Teleport OtherTranslocation5%3  s - SwiftnessAir5%3 Select a spell to cast[!]/[I] toggle spell headersfgfgfgx..........# ....#zzzbbb the Magician ..?....##..##.##.##Djinni of Makhleb ...... ..o....# #........#Health: 45/45 ======================== ..oo...####..##...# #AC: 3Str: 7 ....oo.#...#......###.#EV: 13Int: 18 .....<.#...#..........#SH: 0Dex: 20 ...J...#...###.#.#....#XL:  7 Next:  1% Place: Dungeon:5 ......##.....#.#......#Noise: ---------  Time: 2633.8 (0.0) .#######...#..s.@####.#v) +3 morningstar (holy)#...#.###......>.fg Cast: Shock#...#.# #.#######Fly #...### #.##...# #..##.## ###s   scorpion#.##.##.#### _The scorpion disappears! _D - a ring of ice _Unknown command. _Found a stone staircase leading down.  Casting: Shock (safe; 1% risk of failure)  fgR\Confirm with . or Enter, or press ? or * to list all spells.fgfga..........# ....#zzzbbb the Magician ..?....##..##.##.##Djinni of Makhleb ...... ..o....# #........#Health: 45/45 ======================== ..oo...####..##...# #AC: 3Str: 7 ....oo.#...#......###.#EV: 13Int: 18 .....<.#...#..........#SH: 0Dex: 20 ...J...#...###.#.#....#XL:  7 Next:  1% Place: Dungeon:5 fg ......##.....#.#......#Noise: ---------  Time: 2633.8 (0.0) .#######...#..s.@####.#v) +3 morningstar (holy)#...#.###......>.Cast: Shock#...#.# #.#######Fly #...### #.##...# #..##.## ###s   scorpion#.##.##.#### _The scorpion disappears! _D - a ring of ice fg?>_Unknown command. _Found a stone staircase leading down.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgj ..........# ....# zzzbbb the Magician ..?....##..##.##.## Djinni of Makhleb ...... ..o....# #........# Health: 43/45 ======================-- ..oo...####..##...# #  AC: 3Str: 7 ....oo.#...#......###.#  EV: 13Int: 18 .....<.#...#..........#  SH: 0Dex: 20 ...J...#...###.#.#....#  XL:  7 Next:  1% Place: Dungeon:5 ......##.....#*#......#  Noise: ---------  Time: 2633.8 (0.0) .#######...#.*s*@####.#  v) +3 morningstar (holy) #...#.###......>.  Cast: Shock #...#.# fg C[33m#.#######  Fly  #...### #.# #...# #.. ##.## ### s   scorpion #.# #.# #.#### _Found a stone staircase leading down.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, chance to weaken: 100%)fg|..........# ....#zzzbbb the Magician ..?....##..##.##.##Djinni of Makhleb ...... ..o....# #........#Health: 43/45 ======================-- ..oo...####..##...# #AC: 3Str: 7 ....oo.#...#......###.#EV: 13Int: 18 .....<.#...#..........#SH: 0Dex: 20 ...J...#...###.#.#....#XL:  7 Next:  1% Place: Dungeon:5 ......##.....#.#......#Noise: ---------  Time: 2633.8 (0.0) .#######...#..s*@####.#v) +3 morningstar (holy)#...#.###......>.Cast: Shockg/<40m#...#.# #.#######Fly #...### #.##...# #..##.## ###s   scorpion (weak)#.##.##.####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, chance to weaken: 100%)  The glob of mercury hits the scorpion! The scorpion looks weaker.fgfgQ.sfg_b4===4.8 (1fg!fg"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, chance to weaken: 100%)  The glob of mercury hits the scorpion! The scorpion looks weaker. _The scorpion is severely wounded.fgR fgR fgBY fg\ F _Unknown command.fg}  Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg ..........# ....# zzzbbb the Magician ..?....##..##.##.## Djinni of Makhleb ...... ..o....# #........# Health: 42/45 ======================-- ..oo...####..##...# #  AC: 3Str: 7 ....oo.#...#......###.#  EV: 13Int: 18 .....<.#...#..........#  SH: 0Dex: 20 fg ...J...#...###.#.#....#  XL:  7 Next:  1% Place: Dungeon:5 ......##.....#*#*.....#  Noise: ==-------  Time: 2634.8 (0.0) .#######...#..*s@####.#  v) +3 morningstar (holy) #...#.###*.....>.  Cast: Shock #...#.# #.#######  Fly  #...### #.#fg H #...# #.. ##.## ### s   scorpion (weak) #.# #.# #.#### fg= _Unknown command.fg] Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgz {Aiming: Mercury Arrow (safe; 2% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, weak, chance to weaken: 100%)fg ..........# ....#zzzbbb the Magician ..?....##..##.##.##Djinni of Makhleb ...... ..o....# #........#fgz Health: 42/45 ======================-- ..oo...####..##...# #AC: 3Str: 7 ....oo.#...#......###.#EV: 13Int: 18 fg V.....<.#...#..........#SH: 0Dex: 20 ...J...#...###.#.#....#XL:  7 Next:  1% Place: Dungeon:5 ......##.....#.#......#fg" Noise: ==-------  Time: 2634.8 (0.0) .#######...#...s@####.#fgI Bv) +3 morningstar (holy)fgp #...#.###......>.Cast: Shockfg #...#.# #.#######Fly fg #...### #.##...# #..fg =##.## ###fgL 3s   scorpion (weak)#.##.##.####Aiming: Mercury Arrow (safe; 2% risk of failure)  fgv Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, weak, chance to weaken: 100%)  fg ^You miscast Mercury Arrow.  You are very lightly contaminated with residual magic.  fg' Nothing appears to happen.fg ,3-fg =5.8 (1Contam fg fg 2-fg /  --more--fglB _The scorpion stings you but does no damage.fg"..........# ....# zzzbbb the Magician ..?....##..##.##.## Djinni of Makhleb ...... ..o....# #........# Health: 42/45 ======================-- ..oo...####..##...# #  AC: 3fgjStr: 7 ....oo.#...#......###.#  EV: 13Int: 18 .....<.#...#..........#  SH: 0Dex: 20 fgm...J...#...###.#.#....#  XL:  7 Next:  1% Place: Dungeon:5 ......##.....#.#......#  Noise: =--------  Time: 2635.8 (0.0) .#######...#...s@####.#  v) +3 morningstar (holy) #...#.###......>.  Cast: Shock fg>#...#.# #.#######  Fly Contam  #...### #.# fgfr#...# #.. ##.## ###fg s   scorpion (weak) #.#fg #.# fg#.#### _The scorpion stings you but does no damage.  Casting: Mercury Arrow (safe; 2% risk of failure)  fg=uConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, weak, 74% to hit)fg8..........# ....#zzzbbb the Magician ..?....##..##.##.##Djinni of Makhleb ...... ..o....# #........#Health: 42/45 ======================-- fga8..oo...####..##...# #AC: 3Str: 7 ....oo.#...#......###.#EV: 13Int: 18 .....<.#...#..........#SH: 0Dex: 20 ...J...#...###.#.#....#XL:  7 Next:  1% Place: Dungeon:5 ......##.....#.#......#fg8Noise: =--------  Time: 2635.8 (0.0) .#######...#****@####.#v) +3 morningstar (holy)#...#.###......>.Cast: Shock#...#.# #.#######Fly Contam #...### #.##...# #..##.## ###s   scorpion (weak)fg8y#.##.##.####Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg%9Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, weak, 74% to hit)  The zap hits the scorpion.fgk%...sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, weak, 74% to hit)  The zap hits the scorpion.  The scorpion is almost dead.fg336.8 (1fgfgY _The scorpion completely misses you.fg fg fg fg F _Unknown command.fg4.  fg.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  The scorpion is struck by an arc of lightning.  You kill the scorpion!fgl **  Makhleb accepts your kill.fgIHG.@fgNO 0-17=7 _You are struck by an arc of lightning.fgX/  --more--fgum   Your Spellcasting skill increases to level 5!Your Conjurations skill increases to level 5!  Your Hexes skill increases to level 5!  Your Summonings skill increases to level 5!Your Necromancy skill increases to level 5!  Your Translocations skill increases to level 5!fgy ShockForgecraftFire MagicIce Magic skill increases to level 5!Air Magicfgz pEarth Magic skill increases to level 5!fg~ fg ` _Your Alchemy skill increases to level 5!fgfgfgfg+fgx1-fgL2=fgfgwfg#3fg3=fg fgU4=--fg%f 41.8 (4 _You start resting.fgs.D--fg7fg;K _Your magical contamination has completely faded away.fgaJfg qfg%0fg#v5==2.8 (1fgҎfgU _You start resting. HP restored.fgA O ?....##..##.##.##o....# #........o...####..##...# #..oo.#...#......###.#.<.........#J...#...###.#.#....#...##.....#.#......# .#######...#.....####.#. #...#.###@.....>.fgIB #.# #.#######Fly #....#fg#K fgxS &3fgrY fg[ fg n o....# #........o...####..##...# #..oo.#...#......###..<.........J..##.#.#.....##.....#.#... .#######...#.....####.#. #...#.###......> #@######### #.#  #..#####.#####fgfgD &4fg)fg?fgO o...####..###..oo.#...#......###..<.........J..##.#.#...##.....#.#..#######...#.....####.#. fgP###......>. #.######### #@#  #..O.....#####Fly fg>PO   ogre (asleep)#.#<..#fg0hfgh65Shockfg.nfgkp _An ogre comes into view. It is wielding a +0 giant spiked club.fg#j .oo.#...#......###.# <.#...#..........# J...#...###.#.#....# fgej U..##.....#.#......# #######...#.....####.#. #...#.###......>. fgj #...#.# #.####### #...### #.#######.fgj #...# #.@O......##.## ##########fg k .# #.#####....# ####.##### #.#<..fg0k <##.###.###fgl fgt fg$v B=6fg3{ fgv} fg{oo...####..##...# #oo.#...#......###.#...<.#...#..........#J...#...###.#.#....# ......##.....#.#......# .#######...#.....####.#. #...#.###......>. #...#.# #.####### #...### #@#######. #...# #..O......fg{/#.## ##########  #.# #.# #.#### #....#####.#####fg&|\ #.#<..#fgfg"&7fgfgfg5M....# #..... oo...####..##...# oo......###..<......J...#...###.#.#.....##.....#.#......# .######....####.#.##......>.. ## #.#######...# #..O......##.## ##########fgfgX8Shockfgfglfgޞ)..o....# #........#zzzbbb the Magician ..oo...####..##...# #fg9Djinni of Makhleb ...... ....oo.#...#......###.#Health: 45/45 ======================== .....<.#...#..........#AC: 3Str: 7 fg=...J...#...###.#.#....#EV: 13Int: 18 ......##.....#.#......#SH: 0Dex: 20 .#######...#.....####.#.XL:  7 Next: 17% Place: Dungeon:5#...#.###......>.Noise: ---------  Time: 2648.8 (0.0)#...#.# #@#######v) +3 morningstar (holy)fgK#...### #.#######.Cast: Shock#...# #..O......Fly ##.## ###########.##.#fgV#.#####....#####.##### _You start resting. _Your magical contamination has completely faded away. _You start resting. HP restored. _An ogre comes into view. It is wielding a +0 giant spiked club.fgiPress: ? - help, v - describe, . - travelThe floor.fg T@#A rock wall.fgsL  #OYour magical contamination has completely faded away. _You start resting. HP restored. _An ogre comes into view. It is wielding a +0 giant spiked club.Press: ? - help, . - travelYou can't see that place.  [the floor.]fg'^....O......fgh Z..o....# #........#zzzbbb the Magician ..oo...####..##...# #Djinni of Makhleb ...... fgi X....oo.#...#......###.#Health: 45/45 ======================== .....<.#...#..........#AC: 3Str: 7 ...J...#...###.#.#....#EV: 13fg9i Int: 18 ......##.....#.#......#SH: 0Dex: 20 fgi .#######...#.....####.#.XL:  7 Next: 17% Place: Dungeon:5#...#.###......>.Noise: ---------  Time: 2648.8 (0.0)#...#.# #@#######v) +3 morningstar (holy)#...### #.#######.fgi Cast: Shock#...# #..O......Fly ##.## ##########fg j >#.##.##.#####....#####.##### fg7j _You start resting. HP restored. _An ogre comes into view. It is wielding a +0 giant spiked club.fgcj Press: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion.fgm fgp fgXr . _fgfgWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple fg(fg62..o....# #........#zzzbbb the Magician ..oo...####..##...# #Djinni of Makhleb ...... ....oo.#...#......###.#Health: 45/45 ======================== .....<.#...#..........#AC: 3Str: 7 ...J...#...###.#.#....#EV: 13Int: 18 ......##.....#.#......#SH: 0Dex: 20 .#######...#.....####.#.XL:  7 Next: 17% Place: Dungeon:5#...#.###......>.Noise: ---------  Time: 2648.8 (0.0)#...#.# #@#######v) +3 morningstar (holy)#...### #.#######.Cast: Shock#...# g3m#..O......Fly ##.## ###########.##.##.#####....#####.##### _You start resting. HP restored. _An ogre comes into view. It is wielding a +0 giant spiked club.Press: ? - help, . - travelYou can't see that place.  [the floor.] _Placed new exclusion.fg7,fg8% _fg%=,fgT>fg>fg`?fg@fgB,fgCfgEfgI,fgXJfgKfgM,fg~NfgPfgWWBfgYXfg \,fg]fg6_fgOafgqafg!bfgcfghfgv #<.# ###### #.......# .#..... #.##.##.# ....!.. .. #. .# B...... # ##  .h.......... #..##. fgmwm .(...$...... ..................## ....#....?....##.@##.##.##....o....###........#Shock....oo...####..##...# #......oo.#...#......###.#.......<.#...#..........#.....J...#...###.#.#....#B   bombardier beetle (wandering)........##.....#.#......#...#######...#.....####.#... #...#.###......>.fgd+56.8 (8fg[+7.8 (9fgfg:V_An ogre comes into view. It is wielding a +0 giant spiked club.Press: ? - help, . - travelYou can't see that place.  [the floor.] _A bombardier beetle comes into view.fgr #<.#  zzzbbb the Magician ###### #.......#  Djinni of Makhleb ...... .#..... #.##.##.#  Health: 44/45 =======================- ....!.. .. #. .#  AC: 3Str: 7 B...... ..# # ##  EV: 13Int: 18  .h....**.... #..##.  SH: 0Dex: 20  .(...$..**.. ......  XL:  7 Next: 17% Place: Dungeon:5  ..........**## ....#  Noise: ---------  Time: 2657.8 (0.0)  ....?....##.@##.##.##  v) +3 morningstar (holy)  ....o....###........# fgL  Cast: Shock  ....oo...####..##...# #  Fly  ......oo.#...#......###.#  .......<.#...#..........#  .....J...#...###.#.#....#  B   bombardier beetle (wandering)  ........##.....#.#......#  ...#######...#.....####.#.  .. #...#.###......>. _A bombardier beetle comes into view.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fggAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 84% to hit)fgz #<.# zzzbbb the Magician#######.......# Djinni of Makhleb .......#.....#.##.##.# Health: 44/45 =======================-....!.. .. #. .# AC: 3Str: 7*...... ..# # ## EV: 13Int: 18.h....**.... #..##.SH: 0Dex: 20.(...$..**.. ......XL:  7 Next: 17% Place: Dungeon:5..........**## ....#Noise: ---------  Time: 2657.8 (0.0)....?....##.@##.##.##v) +3 morningstar (holy)....o....###.fg .......#Cast: Shock....oo...####..##...# #Fly ......oo.#...#......###.#.......<.#...#..........#.....J...#...###.#.#....#B   bombardier beetle........##.....#.#......#...#######...#.....####.#...#...#.###......>.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 84% to hit)  The zap hits the bombardier beetle!fg LB......fgv a5==8.8 (1fg fgt onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg֥ &Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 84% to hit)  The zap hits the bombardier beetle! _The bombardier beetle is moderately wounded.fg fg fg fg F _Unknown command.fg #<.#  zzzbbb the Magician ###### #.......#  Djinni of Makhleb ......fg{ .#..... #.##.##.#  Health: 44/45 =======================- ....!.. .. #. .#  AC: 3Str: 7 B...... ..# # ##  EV: 13fg<Int: 18  .h....**.... #..##.  SH: 0Dex: 20 fgyH .(...$..**.. ......  XL:  7 Next: 17% Place: Dungeon:5  ..........**## ....#  Noise: =--------  Time: 2658.8 (0.0) fg5 ....?....##.@##.##.##  v) +3 morningstar (holy)  ....o....###........#  Cast: Shock  ....oo...####..##...# #  Fly fg ......oo.#...#......###.#  .......<.#...#..........#  .....J...#...###.#.#....#  B   bombardier beetle fg ........##.....#.#......#  ...#######...#.....####.#.  .. #...#.###......>. _Unknown command.fgKCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 84% to hit)fgv#<.# zzzbbb the Magician#######.......# Djinni of Makhleb .......#.....#.##.##.# Health: 44/45 =======================-....!.. .. #. .# AC: 3Str: 7*...... ..# # ## EV: 13Int: 18.h....**.... #..##.SH: 0Dex: 20fg4.(...$..**.. ......XL:  7 Next: 17% Place: Dungeon:5..........**## ....#Noise: =--------  Time: 2658.8 (0.0)....?....##.@##.##.##v) +3 morningstar (holy)....o....###........#Cast: Shock....oo...####..##...# #fgjFly ......oo.#...#......###.#.......<.#...#..........#.....J...#...###.#.#....#fg\B   bombardier beetle........##.....#.#......#...#######...#.....####.#...#...#.###......>.fgyCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAim: a bombardier beetle (moderately wounded, 84% to hit)  The zap hits the bombardier beetle.fgfgN&8.Bfg&,......fg!.Y5=9.8 (1fg6fg:MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (moderately wounded, 84% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is severely wounded.fgfg fg&fg.*F _Unknown command.fg߾  #<.#  zzzbbb the Magician ###### #.......#  Djinni of Makhleb ...... .#..... #.##.##.#  Health: 44/45 =======================- ....!.. .. #. .#  AC: 3Str: 7 fgd .B..... ..# # ##  EV: 13Int: 18  .h.....**... #..##.  SH: 0Dex: 20  .(...$...*.. ......  XL:  7 Next: 17% Place: Dungeon:5  ..........**## ....#  Noise: =--------  Time: 2659.8 (0.0) fg 5 ....?....##.@##.##.##  v) +3 morningstar (holy)  ....o....###........#  Cast: Shock  ....oo...####..##...# #  Fly fg  ......oo.#...#......###.#  .......<.#...#..........# fg=  .....J...#...###.#.#....#  B   bombardier beetle  ........##.....#.#......#  ...#######...#.....####.#.  .. #...#.###......>. _Unknown command.fg~ >Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)fg( #<.# zzzbbb the Magician#######.......# Djinni of Makhleb .......#.....#.##.##.# Health: 44/45 =======================-*...!.. .. #. .# AC: 3Str: 7.*..... ..# # ## EV: 13Int: 18.h.....**... #..##.SH: 0Dex: 20.(...$...*.. ......fg XL:  7 Next: 17% Place: Dungeon:5..........**## ....#Noise: =--------  Time: 2659.8 (0.0)....?....##.@##.##.##v) +3 morningstar (holy)....o....###........#Cast: Shock....oo...####..##...# #Fly ......oo.#...#......###.#.......<.#...#..........#.....J...#...###.#.#....#B   bombardier beetlefgJ ........##.....#.#......#...#######...#.....####.#...#...#.###......>.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg Aim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle but does no damage.fg_Cf.B.....fgKZ5=60.8 (1fgRfgTMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle but does no damage. _The bombardier beetle is severely wounded.fgfgfgd'fg*F _Unknown command.fgfgfgfgF _Unknown command.fg, #<.#  zzzbbb the Magician ###### #.......#  Djinni of Makhleb ...... .#..... #.##.##.#  Health: 44/45 =======================- ....!.. .. #. .#  AC: 3Str: 7 .B..... ..# # ##  EV: 13Int: 18  .h.....**... #..##.  SH: 0Dex: 20  .(...$...*.. ......  XL:  7 Next: 17% Place: Dungeon:5  ..........**## ....#  Noise: =--------  Time: 2660.8 (0.0)  ....?....##.@##.##.##  v) +3 morningstar (holy)  ....o....###gTm........#  Cast: Shock  ....oo...####..##...# #  Fly  ......oo.#...#......###.#  .......<.#...#..........#  .....J...#...###.#.#....#  B   bombardier beetle  ........##.....#.#......#  ...#######...#.....####.#.  .. #...#.###......>. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)fgL #<.#  zzzbbb the Magician ###### #.......#  Djinni of Makhleb ...... .#..... #.##.##.#  Health: 44/45 =======================- ....!.. .. #. .#  AC: 3Str: 7 .B..... ..# # ##  EV: 13Int: 18  .h.......... #..##.  SH: 0Dex: 20  .(...$...... ......  XL:  7 Next: 17% Place: Dungeon:5  ............## ....#  Noise: =--------  Time: 2660.8 (0.0)  ....?....##.@##.##.##  v) +3 morningstar (holy)  ....o....###........#  Cast: gM[0mShock  ....oo...####..##...# #  Fly  ......oo.#...#......###.#  .......<.#...#..........#  .....J...#...###.#.#....#  B   bombardier beetle  ........##.....#.#......#  ...#######...#.....####.#.  .. #...#.###......>. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle!  You kill the bombardier beetle!fgxQ #<.#        *fgQ .. #. .#  .*..... ..# # ##  **...   .(*.. fgR  **## ....#  ....?     #    <    fgR    .. ......>fg<.......fg5=261.8 (1Shockfgfg(HMAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (severely wounfgded, 84% to hit)  The zap hits the bombardier beetle!  You kill the bombardier beetle! _Makhleb accepts your kill.fg<fg Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - Mercury ArrowConjuration/Alchemy2%2  d - AirstrikeAirfg 16%4  e - Magic DartConjuration1%1  f - Teleport OtherTranslocation4%3  s - SwiftnessAir4%3 Select a spell to describe[!]/[I] toggle spell headersfgW fg[#<.# zzzbbb the Magician#######.......# Djinni of Makhleb .......#.....#.##.##.# Health: 45/45 ========================....!.. .. #. .# AC: 3fg[]Str: 7....... ..# # ## EV: 13Int: 18.h.......... #..##.SH: 0Dex: 20.(...$...... ......XL:  7 Next: 26% Place: Dungeon:5............## ....#Noise: =--------  Time: 2661.8 (0.0)....?....##.@##.##.##v) +3 morningstar (holy)....o....###........#Cast: Shock....oo...####..##...# #Fly ......oo.#...#......###.#.......<.#...#..........#.....J...#...###.#.#....#........##.....#.#......#...#######...#.....####.#...#...#.###......>.Aiming: g^mShock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle!  You kill the bombardier beetle! _Makhleb accepts your kill.fgdfg`mfgtfgwfg;4fg<fgfgfghBfg,fg' fg fgr #.#.  #.#..  #<#...######### #......o...#.......# #.##.## !....# .. #. ......# ..# # .hfg.A.....##..##.- .(...$...@.......... ............###....#Shock ....?....##..##.##.##  .........###........# .........####..##...# # .........#...#......###.# o   orc (wandering) .......<.#...#..........# .........#...###.#.#....# ........##.....#.#......#fg*3.8 (2fg$P.ofg>.E-4.8 (3fg4fgO<fg #. zzzbbb the Magician #.#. Djinni of Makhleb ...... #..#< Health: 44/45 =======================- #...######### #...... AC: 3Str: 7 fg|.o..#.......# #.##.## EV: 13Int: 18 ..**...!....# .. #.  SH: 0Dex: 20 ....*.......# ..# #  XL:  7 Next: 26% Place: Dungeon:5 .h.....**.....##..##.  Noise: ---------  Time: 2664.8 (0.0) .(...$...@..........  v) +3 morningstar (holy) ............###....#  Cast: Shock ....?....##..##.##.##  Fly  .........###........#  fg.........####..##...# #  .........#...#......###.#  o   orc (wandering) .......<.#...#..........#  .........#...###.#.#....#  ........##.....#.#......# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering,  hasn't noticed you, 74% to hit)fgo#. zzzbbb the Magician#.#. Djinni of Makhleb ......#..#< Health: 44/45 =======================-#...######### #...... AC: 3Str: 7.*..#.......# #.##.## EV: 13Int: 18..**...!....# .. #.SH: 0fgpDex: 20....*.......# ..# #XL:  7 Next: 26% Place: Dungeon:5.h.....**.....##..##.Noise: ---------  Time: 2664.8 (0.0).(...$...@..........v) +3 morningstar (holy)............###....#Cast: Shock....?....##..##.##.##Fly .........###........#.........####..##...# #.........#...#......###.# o   orc.......<.#...#..........#.........#...###.#.#....#........##.....#.#......#Aiming: Shock (safe; 1fg7q% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering,  hasn't noticed you, 74% to hit)  The zap hits the orc.  The orc is lightly wounded.fgfgc.o.....fgIb5===5.8 (1fg5fg fg&/  --more--fg& _The orc shouts!fg^fgfgfgv > _Unknown command.fgofgIfgfgZ!> _Unknown command.fg,tQ #. zzzbbb the Magician #.#. Djinni of Makhleb ...... #..#< Health: 44/45 =======================- #...######### #...... AC: 3Str: 7 ..o.#.......# #.##.## EV: 13Int: 18 ...*...!....# .. #.  SH: 0Dex: 20 ....**......# ..# #  XL:  7 Next: 26% Place: Dungeon:5 .h......*.....##..##.  Noise: ==-------  Time: 2665.8 (0.0)fgt .(...$...@..........  v) +3 morningstar (holy) ............###....#  Cast: Shock ....?....##..##.##.##  Fly  .........###........#  .........####..##...# #  fgun.........#...#......###.#  o   orc .......<.#...#..........#  fg7u.........#...###.#.#....#  ........##.....#.#......# fgpu>Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fguPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, 74% to hit)fg׹ #. zzzbbb the Magician#.#. Djinni of Makhleb ......#..#< Health: 44/45 =======================-#...######### #...... AC: 3Str: 7.**.#.......# #.##.## EV: 13Int: 18...*...!....# .. #.SH: 0Dex: 20....**......# ..# #XL:  7 Next: 26% Place: Dungeon:5fgp .h......*.....##..##.Noise: ==-------  Time: 2665.8 (0.0).(...$...@..........v) +3 morningstar (holy)............###....#Cast: Shock....?....##..##.##.##Fly .........###........#fg .........####..##...# #.........#...#......###.# o   orc.......<.#...#..........#fgѺ .........#...###.#.#....#........##.....#.#......#fg >Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  fg= wounded, 74% to hit)fg?fgLc..o....fgaPa5=-6.8 (1fg[fg/_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, 74% to hit) _The zap misses the orc.fg> #. zzzbbb the Magician #.#. Djinni of Makhleb ...... #..#< Health: 44/45 =======================- #...######### #...... AC: 3Str: 7 ...o#.......# #.##.## EV: 13Int: 18 ....*..!....# .. #.  SH: 0fgfDex: 20 .....*......# ..# #  XL:  7 Next: 26% Place: Dungeon:5 .h......*.....##..##.  Noise: =--------  Time: 2666.8 (0.0) .(...$...@..........  v) +3 morningstar (holy) ............###....#  Cast: Shock fgO....?....##..##.##.##  Fly  .........###........#  .........####..##...# #  .........#...#......###.#  o   orc fg.......<.#...#..........#  .........#...###.#.#....#  ........##.....#.#......# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, 74% to hit)fg-#. zzzbbb the Magician#.#. Djinni of Makhleb ......#*.#< Health: 44/45 =======================-#.*.######### #...... AC: 3Str: 7...*#.......# #.##.## EV: 13Int: 18....*..!....# .. #.SH: 0Dex: 20.....*......# ..# #fgB.GXL:  7 Next: 26% Place: Dungeon:5.h......*.....##..##.Noise: =--------  Time: 2666.8 (0.0).(...$...@..........v) +3 morningstar (holy)............###....#Cast: Shockfg{.....?....##..##.##.##Fly .........###........#.........####..##...# #fg.c.........#...#......###.# o   orc.......<.#...#..........#fg..........#...###.#.#....#........##.....#.#......#Casting: Shock (safe; 1% risk of failure)  fg-/tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, 74% to hit)fgfgwi...o..fgY5=7.8 (1fg'fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, 74% to hit) _The zap misses the orc.fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg A #. zzzbbb the Magician #.#. Djinni of Makhleb ...... #..#< Health: 43/45 ======================-- #...######### #...... AC: 3Str: 7 ...*#*......# #.##.## EV: 13Int: 18 ...*o*.!....# .. #.  SH: 0Dex: 20 ...***......# ..# #  XL:  7 Next: 26% Place: Dungeon:5 .h......*.....##..##.  Noise: =--------  Time: 2667.8 (0.0) .(...$...@..........  v) +3 morningstar (holy) fg ............###....#  Cast: Shock ....?....##..##.##.##  Fly  .........###........#  .........####..##...# #  .........#...#......###.#  o   orc .......<.#...#..........#  .........#...###.#.#....#  ........##.....#.#......# Casting: Shock (safe; 1% risk of failure)  fg{ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, chance to weaken: 100%)fg,#. zzzbbb the Magician#.#. Djinni of Makhleb ......#..#< Health: 43/45 ======================--#...######### #...... AC: 3Str: 7....#.......# #.##.## EV: 13Int: 18....o..!....# .. #.SH: 0Dex: 20.....*......# ..# #fgnXL:  7 Next: 26% Place: Dungeon:5.h......*.....##..##.Noise: =--------  Time: 2667.8 (0.0).(...$...@..........v) +3 morningstar (holy)............###....#Cast: Shock....?....##..##.##.##fg'Fly fg .........###........#.........####..##...# #fg.........#...#......###.# o   orc (weak).......<.#...#..........#.........#...###.#.#....#........##.....#.#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, chance to weaken: 100%)  The glob of mercury hits the orc. The orc looks weaker.fgfgŔZ.o.fgta4==8.8 (1fgSfgQMAiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, chance to weaken: 100%)  The glob of mercury hits the orc. The orc looks weaker. _The orc is severely wounded.fg`fgcfgjfglF _Unknown command.fgP  #. zzzbbb the Magician #.#. Djinni of Makhleb ...... #..#< Health: 43/45 ======================-- #...######### #...... AC: 3Str: 7 ....#.......# #.##.## EV: 13Int: 18 .......!....# .. #.  SH: 0Dex: 20 .....o......# ..# #  XL:  7 Next: 26% Place: Dungeon:5 .h......*.....##..##.  Noise: ==-------  Time: 2668.8 (0.0) .(...$...@..........  v) +3 morningstar (holy)g) 1K ............###....#  Cast: Shock ....?....##..##.##.##  Fly  .........###........#  .........####..##...# #  .........#...#......###.#  o   orc (weak) .......<.#...#..........#  .........#...###.#.#....#  ........##.....#.#......# Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, weak, 74% to hit)fg, #. zzzbbb the Magician #.#. Djinni of Makhleb ...... #..#< Health: 43/45 ======================-- #...######### #...... AC: 3Str: 7fgm- ....#.......# #.##.## EV: 13Int: 18 .......!....# .. #.  SH: 0Dex: 20 .....o......# ..# #  XL:  7 Next: 26% Place: Dungeon:5 .h............##..##.  Noise: ==-------  Time: 2668.8 (0.0) .(...$...@..........  v) +3 morningstar (holy) ............###....#  Cast: Shock ....?....##..##.##.##  Fly  fg..........###........#  .........####..##...# #  .........#...#......###.#  o   orc (weak) .......<.#...#..........#  .........#...###.#.#....#  ........##.....#.#......# Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgK.Aim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, weak, 74% to hit)  The zap hits the orc.  You kill the orc!fg5n #. #*.#< #.*  ...*  ....* .. #.  .....* ..# #  *  .(       fgj6u     fg!_....).fg4=7-9.8 (1ShockfgH-fg/  --more--fg[ _Makhleb accepts your kill.fg4fg0"fg&fg+5==fgY.fg2,fg4fg\8fg=,fg?fgBfg@G,fgIIfgP:=fgrPfgRfgYo _p - 2 fuming sapphire potions (gained 1)fg_4fghbfgefgwl,fgnfgqfgtvfgvfgxfg|fgfgހfgӂfg,fgafgyF _You now have 219 gold pieces (gained 15).fg4fgfgߞfgڣ,fgfg,fgfget _g - 6 scrolls labelled EMUGGA MUOR (gained 1)fgfgfgfgfg,fg*fgfg[fgfgfgIfg,fgfgfgfg"fgfgfg,fgIfgfg,fg,fg # #.  #. .. .. ... .##.##. ........ ... ..#...#  #.#...# ..#####.#...####### ..!.....#......- J......@........ ....?.............).....fg[|Shock ...##.............  #.(...........  #............# ####### #.........##.. J   jelly (wandering) #.........###. #.........#### #.........#...fg/89.8 (20.0)fg@J.fgD G-90.8 (21fgafgaJ _You see here 16 gold pieces.fgNl  zzzbbb the Magician # #. Djinni of Makhleb ...... #. .. .. ...  Health: 44/45 =======================- .##.##. ........  AC: 3Str: 7 ....... ..#...#  EV: 13Int: 18 ....... #.#...#  SH: 0Dex: 20 .......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5 fgm.J**.............#...... Noise: ---------  Time: 2690.8 (0.0) ....***@................ v) +3 morningstar (holy) ....?.............)..... Cast: Shock .......####............. Fly  ....... #.(........... ....... #............# ####### #.........##.. J   jelly (wandering) #.........###. #.........#### #.........#... _You see here 16 gold pieces.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)fgzzzbbb the Magician# #.Djinni of Makhleb ......#. .. .. ...Health: 44/45 =======================-.##.##. ........AC: 3Str: 7....... ..#...#EV: 13Int: 18....... #.#...#SH: 0Dex: 20.......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5****.............#...... Noise: ---------  Time: 2690.8 (0.0)....***@................ v) +3 morningstar (holy)....?.............)..... Cast: Shock.......####............. Fly fgw....... #.(.................. #............######## #.........##.. J   jelly#.........###.#.........#####.........#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)  The zap hits the jelly.  The jelly is lightly wounded.fg]fgg..!.J....fgha5==1.8 (1fgZqfgdt  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)  The zap hits the jelly.jelly is lightly wounded. _The jelly quivers.fgև   zzzbbb the Magician # #. Djinni of Makhleb ...... #. .. .. ...  Health: 44/45 =======================- .##.##. ........  AC: 3Str: 7 ....... ..#...#  EV: 13Int: 18 ....... #.#...#  SH: 0Dex: 20 .......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5 ..!..............#...... Noise: =--------  Time: 2691.8 (0.0) ..J****@................ v) +3 morningstar (holy) gs 9;49m....?.............)..... Cast: Shock .......####............. Fly  ....... #.(........... ....... #............# ####### #.........##.. J   jelly #.........###. #.........#### #.........#... _The jelly quivers.fgP Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)fg# zzzbbb the Magician# #.Djinni of Makhleb ......#. .. .. ...Health: 44/45 =======================-.##.##. ........AC: 3Str: 7....... ..#...#EV: 13Int: 18....... #.#...#SH: 0Dex: 20.......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5..!..............#...... Noise: =--------  Time: 2691.8 (0.0)*******@................ v) +3 morningstar (holy)....?.............)..... Cast: Shock.......####............. fg$ %Fly ....... #.(.................. #............######## #.........##.. J   jelly#.........###.#.........#####.........#...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)  The zap hits the jelly.fg fgL V...J...fg Y5=2.8 (1fgt fg MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jelly (lightly wounded, 100% to hit)  The zap hits the jelly. _The jelly is moderately wounded.fgS  zzzbbb the Magician # #. Djinni of Makhleb ...... #. .. .. ...  Health: 44/45 =======================- .##.##. ........  AC: 3Str: 7 ....... ..#...#  EV: 13Int: 18 ....... #.#...#  SH: 0Dex: 20 .......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5 ..!..............#...... Noise: =--------  Time: 2692.8 (0.0) ...J***@................ v) +3 morningstar (holy) gT9;49m....?.............)..... Cast: Shock .......####............. Fly  ....... #.(........... ....... #............# ####### #.........##.. J   jelly #.........###. #.........#### #.........#... _The jelly is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)fg2bezzzbbb the Magician# #.Djinni of Makhleb ......#. .. .. ...Health: 44/45 =======================-.##.##. ........AC: 3Str: 7....... ..#...#EV: 13Int: 18....... #.#...#SH: 0Dex: 20.......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5..!..............#...... Noise: =--------  Time: 2692.8 (0.0)*******@................ v) +3 morningstar (holy)fgc....?.............)..... Cast: Shock.......####............. Fly ....... #.(.................. #............######## #.........##.. J   jelly#.........###.#.........#####.........#...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The zap hits the jelly.fgNfgV....J..fg"Y5=3.8 (1fgfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The zap hits the jelly. _The jelly is moderately wounded.fgG   zzzbbb the Magician # #. Djinni of Makhleb ...... #. .. .. ...  Health: 44/45 =======================- .##.##. ........  AC: 3Str: 7 ....... ..#...#  EV: 13Int: 18 ....... #.#...#  SH: 0Dex: 20 .......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5 ..!..............#...... Noise: =--------  Time: 2693.8 (0.0) ....J**@................ v) +3 morningstar (holy) gI 9;49m....?.............)..... Cast: Shock .......####............. Fly  ....... #.(........... ....... #............# ####### #.........##.. J   jelly #.........###. #.........#### #.........#... _The jelly is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)fg5 Rzzzbbb the Magician# #.Djinni of Makhleb ......#. .. .. ...Health: 44/45 =======================-.##.##. ........AC: 3Str: 7....... ..#...#EV: 13Int: 18....... #.#...#SH: 0Dex: 20.......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5..!..............#...... Noise: =--------  Time: 2693.8 (0.0)*******@................ v) +3 morningstar (holy)....?.............)..... Cast: Shockfg6 .......####............. Fly ....... #.(.................. #............######## #.........##.. J   jelly#.........###.#.........#####.........#...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The zap hits the jelly.fgZ fgk V.....J.fg 55=fg. $4.8 (1fg fgc onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The zap hits the jelly. _The jelly is heavily wounded.fgs&  fg6'Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgT  zzzbbb the Magician # #. Djinni of Makhleb ...... #. .. .. ...  Health: 43/45 ======================-- .##.##. ........  AC: 3Str: 7 ....... ..#...#  EV: 13Int: 18 ....... #.#...#  SH: 0Dex: 20 .......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5 ..!.***..........#...... Noise: =--------  Time: 2694.8 (0.0) ....*J*@................ v) +3 morningstar (holy) ....***...........)..... Cast: Shock .......####.............gbU*m Fly  ....... #.(........... ....... #............# ####### #.........##.. J   jelly #.........###. #.........#### #.........#... _The jelly is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, chance to weaken: 100%)fgD   zzzbbb the Magician # #. Djinni of Makhleb ...... #. .. .. ...  Health: 43/45 ======================-- .##.##. ........  AC: 3Str: 7 ....... ..#...#  EV: 13Int: 18 ....... #.#...#  SH: 0Dex: 20 .......#####.#...####### XL:  7 Next: 27% Place: Dungeon:5 ..!..............#...... Noise: =--------  Time: 2694.8 (0.0) .....J.@................ v) +3 morningstar (holy) fg ....?.............)..... Cast: Shock .......####............. Fly  ....... #.(........... ....... #............# ####### #.........##.. J   jelly #.........###. #.........#### #.........#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, chance to weaken: 100%)  The glob of mercury hits the jelly! The jelly looks weaker.  You kill the jelly!fg  # #. #. .. .. ...  .##.##.   .......   .......   ....#. ..!... ......*@.............fg 1 .........).. ............ ....... #.(........ ....... #..... ####### #.....fg       fgg '..fg t 4=36=5.8 (1Shockfgy fg{ FMAiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: a jelly (heavily wounded, chance to weaken: 100%)  The glob of mercury hits the jelly! The jelly looks weaker.  You kill the jelly! _Makhleb accepts your kill.fgjfg'ufgʀfgF _Unknown command.fgr4fgufgIzfg~5== _fg,fgfg@N _You now have 235 gold pieces (gained 16).fg# #.#. #. ... .. ...#.##.##.. ...............# ..#...#.# #.#...#.#####.#...######!..............#.....).........--7.8 (2?.@..).....####....# #.(........# #.........######### #.........##. #.........### #.### #.#.. #<.#fgkfgGF--8.8 (3fgfg# _Found a club.fg{fgfgfg""fg&fgO,,fg.fg1fg3:=fg4fgk<Bfg? _x - 3 scrolls labelled FIOSATHR BOGHA (gained 1)fgD4fgEfgIfg8b ## ..#  #. #..#.###  #. #....... .. ... ##.##.##..) ........ #........# ..#...#  ## #.#...#  #........#####.#...##702.8 (4 #.....# #)....... #...........) #........#### #........# #.(.....#........# #........########## #........ #...... #......fgkfgUx+3.8 (5fgCfg: _Found a quarterstaff.fgf+4.8 (6fgOfg` _A - 2 silvery potions (gained 1)fgb 4fg fgˌ fg fg Bfg fg؜ fg| fg fgH fg fg fgk fgĨ ,fgΩ fg fg ,fg[ fgҲ fgr ,fg fg fg^ fg fgr fg~ fg fg fg fg fg  ... .#.#  ....#  ...#  ....#  ###....# 12.8 (8 ##  #.#>.....  ##.#..#.##  #..#..#.### #.##....... ..  ##.##.##..)  #........# ..#...##........# #.#...##........#####.#...#fg fg +3.8 (9fg fg ; _Found a stone staircase leading down.fg- v...###.....# ...#.# .....# ....# ....# ###....# #.@....# #.#>.##.#..#.##.#..#..#.####.##....... .. .##.##.##o.) .o   orc (wandering)fg #........# ..#...##........# #.#...##........#####.#...##fg fg i.fg +4.8 (1fg fg fg ...####.....# #...#.# #.....# #....# #....# ###....# #......#...#.#@.......##.#..#.###..#..#.### fg #.##....... .. ...##.##.##..) ........#........# ..#...# #........# #.#...# #........#####.#...####..........#..fg^ fg &5fg= fg c _There is a stone staircase leading down here.fg@fgfgTfg-fgoo   orc (wandering)fg=6Shock _fg[fgS####### #.....# #.....## #...... .###...$.# 6...s.....# #...@.# #....## ######  s   scorpion (asleep) fgTfg[fg-7.5 (1.7fgfg _You fly downwards.  Found 12 gold pieces. _There is a stone staircase leading up here.fgbn  fgnCasting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgC   zzzbbb the Magician  Djinni of Makhleb ...... ####### Health: 43/45 ======================-- #.....# AC: 3Str: 7 #.....##  EV: 13Int: 18 #...... SH: 0Dex: 20 .###*..$.# XL:  7 Next: 36% Place: Dungeon:6 ..*s*....# Noise: ---------  Time: 2717.5 (0.0) #***@.# v) +3 morningstar (holy) #....## Cast: Shock ###### g E 40mFly   s   scorpion (asleep) _There is a stone staircase leading up here.  Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, chance to weaken: 100%)fgb zzzbbb the MagicianDjinni of Makhleb ......#######Health: 43/45 ======================--#.....#AC: 3Str: 7#.....##EV: 13Int: 18#......SH: 0Dex: 20.###...$.#fg XL:  7 Next: 36% Place: Dungeon:6...s*....#Noise: ---------  Time: 2717.5 (0.0)#.**@.#v) +3 morningstar (holy)#....##Cast: Shock######Fly s   scorpion (weak)Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, chance to weaken: 100%)  The glob of mercury hits the scorpion! The scorpion looks weaker.fgfgU W.s..fgb4===8.5 (1fgfgo|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (asleep, chance to weaken: 100%)  fgThe glob of mercury hits the scorpion! The scorpion looks weaker. _The scorpion is severely wounded.fgfgĵfgfgF _Unknown command.fgC[  zzzbbb the Magician  Djinni of Makhleb ...... ####### Health: 43/45 ======================-- #.....# AC: 3Str: 7 #.....##  EV: 13Int: 18 #...... SH: 0Dex: 20 .###...$.# XL:  7 Next: 36% Place: Dungeon:6 ....s*...# Noise: ==-------  Time: 2718.5 (0.0) #..*@.#fgt\ v) +3 morningstar (holy) #....## Cast: Shock ###### Fly   s   scorpion (weak) _Unknown command.Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, weak, 74% to hit)fgݸ   zzzbbb the Magician  Djinni of Makhleb ...... ####### Health: 43/45 ======================-- #.....# AC: 3Str: 7 #.....##  EV: 13Int: 18 #...... SH: 0Dex: 20 .###...$.# XL:  7 Next: 36% Place: Dungeon:6 ....s....# Noise: ==-------  Time: 2718.5 (0.0) #...@.# v) +3 morningstar (holy) #....## Cast: Shock g 0m###### Fly   s   scorpion (weak)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, weak, 74% to hit)  The zap hits the scorpion.  You kill the scorpion!fg̽        ....**...# fg` o#*.*@.# #.*..##  fgD 8......fg~W 4=52-9.5 (1Shockfg<\ fg`   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, weak, 74% to hit)  The zap hits the scorpion.  You kill the scorpion! _Makhleb accepts your kill.fgfg8-fgߍfgF _Unknown command.fg* ###### ## ...##.. #.......###...$.....###...<.....########fg1 fg9 5==-20 _fg> fg@ fg M###### ## ...##.... #............###........###...<.#....##fg%fg,@-1fg1fg~8fgd?+2.5 (2fg$DfgsG? _You now have 247 gold pieces (gained 12).fgR ####### ##.....# ...#...........### ....###...<Fly fgZfg+3.5 (1fgfg fgq:####### ##.....# ...#.........### ....### #....###### fg?fg_EB=4fgIfgLa _There is a stone staircase leading up here.fgfgfg:fg!fgb-5 _fgfg ...####.....# #...#.#  #....o#  #....#  #....#  ###....#5 #......#... #.#@.......##.#..#.##..#..#..#.####.##....... .. ...##.##.##..) ........#........# ..#...#o   orc (wandering)#........# #.#...##........#####.#...###fgJ#..................#..You fly upwards.fgfg&fg<f.fg-7.0 (2.5fgfg _Level annotation: exclusion: ogre _There is a stone staircase leading down here.fgb 4fg fgc fgV" fg' ; _fg' fg+ ,fg, fg. fg3 ,fg5 fgR7 fg8 fg8 fg%9 fg ; fg3G #### #...# #...### #.....# #...#.# 31.0 (4.0#...@.# #....#....#....# ..######....# .##......#...[.#.#>..........##.#..#.##... .#..#..#.###.##.## ... fg[M fg!T +2.0 (5fg~X fg|[ - _Found a leather armour.fg;4fgGfgfg. #### #...# #...### #.....# #...#.# #....@# #....#.Shock#....#...###.###....#.#.##......#...fg[.#.#>.......... o   orc (wandering)##.#..#.##...o.#..#..#.###.#.#. fgղ fg%0fg,Q.ofgA+3.0 (1fg4fgfgN  zzzbbb the Magician  Djinni of Makhleb ......  Health: 44/45 =======================- #### AC: 3Str: 7 #...# EV: 13Int: 18 #...### SH: 0Dex: 20 #.....# XL:  7 Next: 52% Place: Dungeon:5 #...#.# Noise: ---------  Time: 2733.0 (0.0) #....@# v) +3 morningstar (holy) #....#*......  Cast: Shock #....#fgN=.*.###.  Fly  ###....#.#*#  #......#...*.  #.#>........*.  o   orc (wandering) ##.#..#.##....o.  #..#..#.###.#.#.  #.##....... ... ... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  hasn't noticed you, 74% to hit)fgIzzzbbb the MagicianDjinni of Makhleb ......Health: 44/45 =======================-####AC: 3Str: 7#...#EV: 13Int: 18#...###SH: 0Dex: 20#.....#fgGXL:  7 Next: 52% Place: Dungeon:5#...#.#Noise: ---------  Time: 2733.0 (0.0)#....@#v) +3 morningstar (holy)#....#*......Cast: Shock#....#.*.###.Fly ###....#.#*##......#...*.fg:#.#>........*.o   orc##.#..#.##....*.#..#..#.###.#.#*fgb#.##....... ... ...Aiming: Shock (safe; 1% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  hasn't noticed you, 74% to hit)  fgdThe zap hits the orc.  The orc is moderately wounded.fg&0 fg.9 ...[o ..fgu; b5===4.0 (1fg C fgC fgYM /  --more--fg& _The orc shouts!fgSEy  zzzbbb the Magician  Djinni of Makhleb ......  Health: 44/45 =======================- #### AC: 3Str: 7 #...# EV: 13Int: 18 #...###fgE SH: 0Dex: 20 #.....# XL:  7 Next: 52% Place: Dungeon:5fgF #...#.# Noise: ==-------  Time: 2734.0 (0.0) #....@#fgBF5 v) +3 morningstar (holy) #....#*......  Cast: ShockfgYF #....#.*.###.  Fly fgqF fgF###....#.#*#  fgF#......#...*.  fgFP#.#>........o.  o   orc fgF##.#..#.##...... fgF fgG#..#..#.###.#.#.  fgG #.##....... ... ... fg.GCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgdGAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (lightly  fg|Gwounded, 74% to hit)fgzzzbbb the MagicianDjinni of Makhleb ......Health: 44/45 =======================-####AC: 3Str: 7#...#EV: 13Int: 18#...###SH: 0Dex: 20#.....#XL:  7 Next: 52% Place: Dungeon:5#...#.#Noise: ==-------  Time: 2734.0 (0.0)#....@#fg^v) +3 morningstar (holy)#....#*......Cast: Shock#....#.*.###.Fly ###....#.#*##......#...*.#.#>........*.o   orc##.#..#.##....*.#..#..#.###.#.#*#.##....... ... ...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (lightly  fg0wounded, 74% to hit)  The zap hits the orc.fgzufg}u...o...fgza5=-5.0 (1fgfg  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (lightly  wounded, 74% to hit)  The zap hits the orc. _The orc is almost dead.fgy  zzzbbb the Magician  Djinni of Makhleb ......  Health: 44/45 =======================- #### AC: 3Str: 7 #...# EV: 13Int: 18 #...###fgW SH: 0Dex: 20 #.....# XL:  7 Next: 52% Place: Dungeon:5 #...#.# Noise: =--------  Time: 2735.0 (0.0) #....@# v) +3 morningstar (holy) #....#*......  Cast: Shock fg#....#.*.###.  Fly  fg"###....#.#*#  #......#...o.  fg0#.#>..........  o   orc fg5##.#..#.##......  fgV#..#..#.###.#.#.  #.##....... ... ... fguCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgVAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead,  74% to hit)fg  zzzbbb the Magician  Djinni of Makhleb ......  Health: 44/45 =======================-fg #### AC: 3Str: 7 #...# EV: 13Int: 18 #...### SH: 0Dex: 20 #.....#fg XL:  7 Next: 52% Place: Dungeon:5 #...#.# Noise: =--------  Time: 2735.0 (0.0) #....@# v) +3 morningstar (holy)fg #....#.......  Cast: Shock fgAk#....#...###.  Fly  ###....#.#.# fgy #......#...o.  fgm #.#>..........  o   orc ##.#..#.##......  #..#..#.###.#.#.  #.##....... ... ... Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead,  74% to hit)  The zap hits the orc.  You kill the orc!fgY  #### #...#fg ^     fg P*  fg- T*.###.  * * * *fgz  *  ... fgk...)...fga5=36.0 (1fgH2Shockfgfgfg[/  --more--fg,[ _Makhleb accepts your kill.fg8Jfgjfgfgfgjfgfgbfgfgfgh fgVfgfgfghfgPfg:=fgfg`fgfg fgz fg1mThings that are here:  a +0 flail; a +0 leather armour; a +0 leather armourfgf6fg6 _fg;8fg`;fg>fg?fgEAfgaDfgG,fgIfgOfg9T,fgUfgXfg\,fg^fgucfgefgffgffgdlfgbpfgpfgpfg&rfgs,fgtfgsufgw,fgvxfgzfg }fg1}fg~fgfgU,fgfgՄfgޅfgfgJfgχfg,fgfg4fgm,fgfgCfgj,fgfgfgfgfg9fgfgXfgfgfgfgV,fgfgfg,fg^fgfg#####...##...### #.....# #...#.# #.....######## #######....#.......######....#-#....#...###.#@......# ###....#.#.###.#.......# #......#...)...#.......# #.#>...........######.## #.#..#.##........# #.####### ..#..#.###.#.#...####.......# .##.......................... .##.##..)...................# .......####..#...############fgy/60.0 (24.0)fgӼF-1.0 (25fgfg-M _E - a sapphire potionfgfgufgfg4fgfgBfg,fgfgfg,fg5fgfg,fgfgnfg,fgfgfgfgfg fgvfg,fgffgGfg,fgfgfg#,fgefgfg,fgfg[fgfg fgnfgfg\ ,fg fg|fg e . ###### ############.s .....######....#........ .###.#.......#.#........ .###.#.......#.#........ .)...#.......#.#.......# ....# .....######.##..@....# ##.#. .......# #.########.# ...#.Shock .#.#...####.......# ... ........... ... ..................# #.fg!# #..#...############ #.#s   scorpion (asleep) ##.#...##<.# ##.#...######### #.......# #.##.##.fg4,73.0 (12fg<,4.0 (13fgbBfgwFS _A scorpion comes into view.fgZ   zzzbbb the Magician  Djinni of Makhleb ...... .  Health: 44/45 =======================- ###### ############.s  AC: 3Str: 7 .....######....#......*.  EV: 13Int: 18 .###.#.......#.#....**..  SH: 0Dex: 20 .###.#.......#.#...*....  XL:  7 Next: 53% Place: Dungeon:5 .)...#.......#.#.**....# ....#  Noise: ---------  Time: 2774.0 (0.0) .....######.##..@....# ##.#.  v) +3 morningstar (holy) .......# #.########.# ...#. fgi] c  Cast: Shock .#.#...####.......# ...  Fly ................... ... ..................# #.# #..#...############ #.##  s   scorpion (asleep) ##.#...##<.# ##.#...######### #.......# .......#.......# #.##.##.# _A scorpion comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)fgM zzzbbb the MagicianDjinni of Makhleb .......Health: 44/45 =======================- ###### ############.*AC: 3Str: 7 .....######....#......*.EV: 13Int: 18 .###.#.......#.#....**..SH: 0Dex: 20 .###.#.......#.#...*....XL:  7 Next: 53% Place: Dungeon:5 fg .)...#.......#.#.**....# ....#Noise: ---------  Time: 2774.0 (0.0) .....######.##..@....# ##.#.v) +3 morningstar (holy) .......# #.########.# ...#.Cast: Shock fg? ~.#.#...####.......#...Fly ...................... ..................##.# #..#...#############.##s   scorpion ##.#...##<.# fg ##.#...######### #.......# .......#.......# #.##.##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  The zap hits the scorpion!fg fg" \s.......fgt a5==5.0 (1fg- fg' onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  The zap hits the scorpion! _The scorpion is heavily wounded.fg  zzzbbb the Magician  Djinni of Makhleb ...... .  Health: 44/45 =======================- ###### ############s.  AC: 3Str: 7 .....######....#.....*..  EV: 13Int: 18 .###.#.......#.#....*...  SH: 0Dex: 20 .###.#.......#.#..**....  XL:  7 Next: 53% Place: Dungeon:5 .)...#.......#.#.*.....# ....#  Noise: =--------  Time: 2775.0 (0.0) .....######.##..@....# ##.#.  v) +3 morningstar (holy) .......# #.########.g۹40m# ...#.  Cast: Shock .#.#...####.......# ...  Fly ................... ... ..................# #.# #..#...############ #.##  s   scorpion ##.#...##<.# ##.#...######### #.......# .......#.......# #.##.##.# _The scorpion is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit)fgzzzbbb the MagicianDjinni of Makhleb .......Health: 44/45 =======================- ###### ############**AC: 3Str: 7 .....######....#.....*..EV: 13fgInt: 18 .###.#.......#.#....*...SH: 0Dex: 20 .###.#.......#.#..**....XL:  7 Next: 53% Place: Dungeon:5 .)...#.......#.#.*.....# ....#Noise: =--------  Time: 2775.0 (0.0) .....######.##..@....# ##.#.fgv) +3 morningstar (holy) .......# #.########.# ...#.Cast: Shock fg.#.#...####.......#...Fly ...................... ..................#fgA#.# #..#...#############.##s   scorpion ##.#...#fgn#<.# ##.#...######### #.......# .......#.......# #.##.##.#fgCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgʿ<Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit)  The zap hits the scorpion.fgBfgRJq..s....fgLY5=6.0 (1fgRfgUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit)  The zap hits the scorpion. _The scorpion is heavily wounded.fg   zzzbbb the Magician  Djinni of Makhleb ...... .  Health: 44/45 =======================- ###### ############..  AC: 3Str: 7 .....######....#.....s..  EV: 13Int: 18 .###.#.......#.#....*...  SH: 0Dex: 20 .###.#.......#.#..**....  XL:  7 Next: 53% Place: Dungeon:5 .)...#.......#.#.*.....# ....#  Noise: =--------  Time: 2776.0 (0.0) .....######.##..@....# ##.#.  v) +3 morningstar (holy) .......# #.########.# ...#fg5 .  Cast: Shock .#.#...####.......# ...  Fly ................... ... ..................# #.# #..#...############ #.##  s   scorpion ##.#...##<.# ##.#...######### #.......# .......#.......# #.##.##.# _The scorpion is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg tAim: a scorpion (heavily wounded, 74% to hit)fgL zzzbbb the MagicianDjinni of Makhleb .......Health: 44/45 =======================- ###### ############.*AC: 3Str: 7 .....######....#.....**.EV: 13Int: 18 .###.#.......#.#....*...SH: 0Dex: 20 .###.#.......#.#..**....XL:  7 Next: 53% Place: Dungeon:5 .)...#.......#.#.*.....# ....#Noise: =--------  Time: 2776.0 (0.0) .....######.##..@....# ##.#.v) +3 morningstar (holy) .......# #.########.# ...#.Cast: Shock .#.#...####.......#...Fly fgΑ [0;10m...................... ..................##.# #..#...#############.##s   scorpion ##.#...##<.# ##.#...######### #.......# .......#.......# #.##.##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit)  The zap hits the scorpion.fgD fg r...s...fg Y5=7.0 (1fgY$ fgu' onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit)  The zap hits the scorpion. _The scorpion is severely wounded.fgH2  zzzbbb the Magician  Djinni of Makhleb ...... .  Health: 44/45 =======================- ###### ############..  AC: 3Str: 7 .....######....#........  EV: 13Int: 18 .###.#.......#.#....s...  SH: 0Dex: 20 fg.###.#.......#.#...*....  XL:  7 Next: 53% Place: Dungeon:5 .)...#.......#.#.**....# ....#  Noise: =--------  Time: 2777.0 (0.0) .....######.##..@....# ##.#.  v) +3 morningstar (holy) .......# #.########.# ...#.  Cast: Shock .#.#...####.......# ...  Fly ................... ... ..................# #.# #..#...############ #.##  s   scorpion ##.#...##<.# fg_"##.#...######### #.......# .......#.......# #.##.##.# _The scorpion is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefguAim: a scorpion (severely wounded, 74% to hit)fgQ<  zzzbbb the Magician  Djinni of Makhleb ...... .  Health: 44/45 =======================- ###### ############..  AC: 3Str: 7 .....######....#........  EV: 13Int: 18 .###.#.......#.#....s...  SH: 0Dex: 20 .###.#.......#.#........  XL:  7 Next: 53% Place: Dungeon:5 fgZ.)...#.......#.#.......# ....#  Noise: =--------  Time: 2777.0 (0.0) .....######.##..@....# ##.#.  v) +3 morningstar (holy) .......# #.########.# ...#.  Cast: Shock .#.#...####.......# ...  Fly ................... ... ..................# #.# #..#...############ #.##  s   scorpion ##.#...##<.# ##.#...######### #.......# .......#.......# #.##.##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 74% to hit)  The zap hits the scorpion!  You kill the scorpion!fgr .  * ...*. .......#.#....**.. .#...*.... )**....# ....#  ##.#.   ...#.  ...    #<fgO  fgDqG.......fg*5=698.0 (1Shockfgfg _Makhleb accepts your kill. You can now gain health from killing.fgA  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgZjP  Okay, then.fgofgtfg|w. _fg@MfgMfgNfg=QfgUfgCY; _fgYfg\fg]fg^fg'dfg gfgrgfg]hfgjfg>mfgm:=fgnfgcqfgsfgsfgufgwfg{,fg|fg$fg˂,fgfgfgfg^fgfgkfgB,fgpfg,fg:fgt _k - 2 smoky golden potions (gained 1)fg4fg~fgfgfgfgգfgfg######...#############...# ....#.........##### #.#.........#...# fgO...#.#...........#.# ...#.#.......##....# ##.##.......#.###.#.# -902.0)  #.###...@.#... fgG##.......##.#.......# # .............(.......># fgȲ####.###.#....# ########## #.# #.####.# fg;# . #<.# ###### #.......# fg......# #.##.##.## .. #.fg*#.#fgMfg`\-1.0 (13fgb; _Found a stone staircase leading down.fg! #...#############...# ###....#.........##### .....#.#.........#...#.#.#...........#.#.#.#.......##....# ###.##.......#.###.#.# #  #.########.#.....#...# ###.......##.#..@....# # ........(.......>#####.###.#....# ########### #.# #.####.# # . #<.# # ######## #.......# .......# #.##.##.#.# .. #. .# )......# ..# # ##fg![39;49mfg(fg/12.0)fg4fgb6fgE############...# ####....#.........##### ......#.#.........#...#.#.#...........#.#.#.#.......##....# ####.##.......#.###.#.### # #.########.#.....#...# ####.......##.#.......### ...fg........>#####.###.#....# ############ #.# #.####.# # #.. #<.# # ######### #.......#fg1w.......# #.##.##.#.# ..#. #. .# .)......# ..##. # fg?## ..##..##.fgfg&3fgifg4fg+4.0 (2fgCfg 6 _j - 10 poisoned darts (gained 5)fg8fgWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple fg fg  ############...#zzzbbb the Magician ####....#.........#####Djinni of Makhleb *..... ......#.#.........#...#Health: 45/45 ======================== ......#.#...........#.#AC: 3Str: 7 fg [......#.#.......##....#EV: 13Int: 18 ####.##.......#.###.#.###SH: 0Dex: 20 # #.########.#.....#...#XL:  7 Next: 69% Place: Dungeon:5 ####.......##.#.......###fg8 Noise: ---------  Time: 2794.0 (0.0) ................@.......>#v) +3 morningstar (holy) ...........####.###.#....#Cast: Shock ############ #.# #.####.#Fly ##.. #<.# # ######### #.......# fg Q#.......# #.##.##.# ........# ..#. #. .# .)......# ..##. # ## ........##..##.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _k - 2 smoky golden potions (gained 1) _Found a stone staircase leading down. _j - 10 poisoned darts (gained 5)fg fg fg Bfg ,fgt ,fg fg fg( fgE fg fg fg fgD fg fg fg fg fg fgx fg fg fgg fgw fge fg fg fgJ : _Found 12 gold pieces.fg fg fg fg  fg T There is a stone staircase leading down here.fg fgX fg % _fga fg~6fg  ...  #.#  #.#  #.#  #.#  fgU #.#  #.# 803.7 (9.7 #@#  #.#  #.#  #.# fg#.# ..# fg<### fg˾_You fly downwards.fgfgfg7a _There is a stone staircase leading up here.fg fg fg fgy J4.7 (1.0 _fg fg  #######...# #.........##### #.........#...# #...........#.# #.......##....# ......#.###.#.### #####.#.....#...# 5 ...##.#.......### fg ................ ...####.###.#... #### #.# #.####.. #<.# # #.......# # #.##.##.# #$ # ..#. #. .# #. # ..##. # ## ... ##..##.You fly upwards.fg fg! fg% -6.2 (2.5fg) fg, _Level annotation: exclusion: ogre _There is a stone staircase leading down here.fgv _fg5fgfg fgfgfg,fgfg'fgfg+fgfgfg ,fgb fgfgfg|fgN _You now have 259 gold pieces (gained 12).fghfgfgfgt0fg2fg4fgm<Xfg?,fgAfgDfgG,fgHfgYN,fgPfgV _r - 2 scrolls labelled COGERGH YPSARR (gained 1)fg7ZfgpZfge[fg^fg`fg`fgafgdfgf,fggfgifgm,fgJofgqfg2t,fgufg9.##.# #.  #. .###.########  # ##..........#  #..........#  #..........#  #..........#fg  .....#  ...fg׉   # # ##.# #...... ...# ##..#######fgg ...# #.#  ...# ##.#.    ...>.    #fg####   ###.  fg/ fgfgܓ/24.2 (18.0)fgf,5.2 (19fgfgR _F - a white potionfgWJfgHfgfg',fgtfg4fgnfg3fgfgG,fgfgRfg,fgJfgfgfgfgfgfg fg fgY fg fgM fg fga fgN fg fg) fg fg fgi fg fg9 fg fg fg fg) fg fg fg5 fgf fg1 fg fg/ fgh fg, fg fg" fgt fgr fg fg fg*! fg" fg# fg# fg#$ fgu% fg ' fg8' fgn' fg0( fg) ,fg) fg\+ fg . ,fg_. fg4/ fg+0 fgV0 fg0 fg<1 fg2 fg2 fg2 fg3 fg4 fg4 fg4 fg5 fgC8 fg8 fg8 fg9 fg= fgG= fg= fgB fgE fgAE fgE fgG fgI fgI fgKJ fgpL fgO ,fgDP fgDR fg.T fgVT fg U fgW fg@Y fgY fgWZ fg\ fg_ fg_ fg` fg7b fge fge fg`f fgg fgi fgi fgj fg.l fgn fg@o fgo fgq fgst fgt fgcu fgv fg6z fg{ ,fg| fgW fg fgF fgӂ fg fg fg fg& fgߊ fg fgX fg' fgx ,fg fg< fg fg- fg fg fg< XfgĚ fg fg' fg fg7 fge fg fg fgŸ fgݟ fg5 fg fgA fgq fgȢ fgR fgެ fg fg fgͰ fg fgN fgֳ fgH fg ,fg fgb fgZ ,fg) fg6 fg ,fg fg fg fg[ fg fg fg fg fg fg fg fg^ fg fgi fgu fge fg fgB fg" fgq fg fg fg ,fg" fg fg ,fgE fg{ fg 7.####..#...###############.#.#.## .# ##.#...# #....#...#<.# .#####.#...##########.#.#.......# ...........#.......##.#.#.##.##.# ............##...#.##....# ............[......##..##.####### .####.....##..##.# # fgb .# #.(..........# # .# #..##....### # #..##..##.##.## ######Shock  #.........###........# #...## fg  #....B....####..##...# #.#.##  #.........#...#......###.#.## fg  #.......<.#...#..........#.## B   bombardier beetle (wandering)  ...........#...###.#.#....#.# fg ...........##.....#.#......#.#  ......#######...#.....####.#.##fg ,81.2 (56fg B.Bfg! ,2.2 (57fg** fg;- d _A bombardier beetle comes into view.fg; .####..#...###############.#.#.## zzzbbb the Magician .# ##.#...# #....#...#<.# Djinni of Makhleb *..... .#####.#...##########.#.#.......# Health: 44/45 =======================- ...........#.......##.#.#.##.##.# AC: 3Str: 7 ...................##...#.##....# EV: 13Int: 18 ............[......##..##.####### SH: 0Dex: 20 .####..............##..##.# # XL:  7 Next: 69% Place: Dungeon:5 .# #.(...................# # Noise: ---------  Time: 2882.2 (0.0) .# #.........**@###....### # v) +3 morningstar (holy) ## #......***##fgN< ..##.##.## ###### Cast: Shock  #.....B...###........# #...## Fly  #.........####..##...# #.#.##  #.........#...#......###.#.##  #.......<.#...#..........#.## B   bombardier beetle  ...........#...###.#.#....#.#  ...........##.....#.#......#.#  ......#######...#.....####.#.## _A bombardier beetle comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (84% to hit)fg!0 F.####..#...###############.#.#.## zzzbbb the Magician .# ##.#...##....#...#<.# Djinni of Makhleb *..... .#####.#...##########.#.#.......# Health: 44/45 =======================- ...........#.......##.#.#.##.##.# AC: 3Str: 7 ...................##...#.##....# EV: 13Int: 18 ............[......##..##.####### SH: 0Dex: 20 fg0 .####..............##..##.# # XL:  7 Next: 69% Place: Dungeon:5 .# #.(...................# # Noise: ---------  Time: 2882.2 (0.0) .# #.........**@###....### # v) +3 morningstar (holy) ## #......***##..##.##.## ###### Cast: Shock#....**...###........# #...## Fly #.........####..##...# #.#.##fg1 D#.........#...#......###.#.###.......<.#...#..........#.## B   bombardier beetle...........#...###.#.#....#.#...........##.....#.#......#.#......#######...#.....####.#.##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg41 eAim: a bombardier beetle (84% to hit)  The zap hits the bombardier beetle.fg fg f..B....fg a5==3.2 (1fg fg< onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (84% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.fgP.####..#...###############.#.#.## zzzbbb the Magician .# ##.#...# #....#...#<.# Djinni of Makhleb *..... .#####.#...##########.#.#.......# Health: 44/45 =======================- ...........#.......##.#.#.##.##.# AC: 3Str: 7 ...................##...#.##....# EV: 13Int: 18 ............[......##..##.####### SH: 0Dex: 20 .####..............##..##.# # XL:  7 Next: 69% Place: Dungeon:5 .# #.(...................# # Noise: =--------  Time: 2883.2 (0.0) .# #.........**@###....### # v) +3 morningstar (holy) ## #......B**gQZ0m##..##.##.## ###### Cast: Shock  #.........###........# #...## Fly  #.........####..##...# #.#.##  #.........#...#......###.#.##  #.......<.#...#..........#.## B   bombardier beetle  ...........#...###.#.#....#.#  ...........##.....#.#......#.#  ......#######...#.....####.#.## _The bombardier beetle is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 84% to hit)fg\.####..#...###############.#.#.## zzzbbb the Magician .# ##.#...##....#...#<.# Djinni of Makhleb *..... .#####.#...##########.#.#.......# Health: 44/45 =======================- ...........#.......##.#.#.##.##.# AC: 3Str: 7 ...................##...#.##....# EV: 13Int: 18 ............[......##..##.####### SH: 0Dex: 20 .####..............##..##.# # XL:  7 Next: 69% Place: Dungeon:5 .# #.(...................# # Noise: =--------  Time: 2883.2 (0.0) .#g_37m #.........**@###....### # v) +3 morningstar (holy) ## #......***##..##.##.## ###### Cast: Shock#....**...###........# #...## Fly #.........####..##...# #.#.###.........#...#......###.#.###.......<.#...#..........#.## B   bombardier beetle...........#...###.#.#....#.#...........##.....#.#......#.#......#######...#.....####.#.##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shockge`$10m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 84% to hit)  The zap hits the bombardier beetle.fgf..B....fg0Y5=4.2 (1fgfg& onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 84% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.fgB .####..#...###############.#.#.## zzzbbb the Magician .# ##.#...# #....#...#<.# Djinni of Makhleb *..... .#####.#...##########.#.#.......# Health: 44/45 =======================- ...........#.......##.#.#.##.##.# AC: 3Str: 7 ...................##...#.##....# EV: 13Int: 18 ............[......##..##.####### SH: 0Dex: 20 .####..............##..##.# # XL:  7 Next: 69% Place: Dungeon:5 fgC P.# #.(...................# # Noise: =--------  Time: 2884.2 (0.0) .# #.........**@###....### # v) +3 morningstar (holy) ## #......B**##..##.##.## ###### Cast: Shock  #.........###........# #...## Fly  #.........####..##...# #.#.##  #.........#...#......###.#.##  #.......<.#...#..........#.## B   bombardier beetle fgC  ...........#...###.#.#....#.#  ...........##.....#.#......#.#  ......#######...#.....####.#.## fgD ._The bombardier beetle is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg)D Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgdD ~Aim: a bombardier beetle (heavily wounded, 84% to hit)fg3 _.####..#...###############.#.#.## zzzbbb the Magician .# ##.#...##....#...#<.# Djinni of Makhleb *..... fg .#####.#...##########.#.#.......# Health: 44/45 =======================- ...........#.......##.#.#.##.##.# AC: 3Str: 7 ...................##...#.##....# EV: 13Int: 18 ............[......##..##.####### SH: 0fg" Dex: 20 .####..............##..##.# # XL:  7 Next: 69% Place: Dungeon:5 .# #.(...................# # Noise: =--------  Time: 2884.2 (0.0) fg c.# #.........**@###....### # v) +3 morningstar (holy) ## #......***##..##.##.## ###### Cast: Shockfg^ #....**...###........# #...## Fly #.........####..##...# #.#.###.........#...#......###.#.###.......<.#...#..........#.## B   bombardier beetle...........#...###.#.#....#.#...........##.....#.#......#.#......#######...#.....####.#.##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg NAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 84% to hit)  The zap hits the bombardier beetle!fg B........5=5.2 (1fgK fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 84% to hit)  The zap hits the bombardier beetle! _The bombardier beetle is almost dead.fg.####..#...###############.#.#.## zzzbbb the Magician .# ##.#...# #....#...#<.# Djinni of Makhleb *..... .#####.#...##########.#.#.......# Health: 44/45 =======================- ...........#.......##.#.#.##.##.# AC: 3Str: 7 ...................##...#.##....# EV: 13Int: 18 ............[......##..##.####### SH: 0Dex: 20 .####..............##..##.# # XL:  7 Next: 69% Place: Dungeon:5 .# #.(...................# # Noise: =--------  Time: 2885.2 (0.0) .# #.......B***@###....### # v) +3 morningstar (holy) ## #.........##fg/[37m..##.##.## ###### Cast: Shock  #.........###........# #...## Fly  #.........####..##...# #.#.##  #.........#...#......###.#.##  #.......<.#...#..........#.## B   bombardier beetle  ...........#...###.#.#....#.#  ...........##.....#.#......#.#  ......#######...#.....####.#.## _The bombardier beetle is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 84% to hit)fg.####..#...###############.#.#.## zzzbbb the Magician .# ##.#...# #....#...#<.# Djinni of Makhleb *..... .#####.#...##########.#.#.......# Health: 44/45 =======================- ...........#.......##.#.#.##.##.# AC: 3Str: 7 ...................##...#.##....# EV: 13Int: 18 ............[......##..##.####### SH: 0Dex: 20 .####..............##..##.# # XL:  7 Next: 69% Place: Dungeon:5 .# #.(...................# # Noise: =--------  Time: 2885.2 (0.0) .# #.......B...@###....### # v) +3 morningstar (holy) fg ## #.........##..##.##.## ###### Cast: Shock  #.........###........# #...## Fly  #.........####..##...# #.#.##  #.........#...#......###.#.##  #.......<.#...#..........#.## B   bombardier beetle  ...........#...###.#.#....#.#  ...........##.....#.#......#.#  ......#######...#.....####.#.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 84% to hit)  The zap hits the bombardier beetle!  You kill the bombardier beetle!fgO  #....#...#<.#........fg>  #.(  #....*******.###  .##  ..# #...  ..# #.#.  .###.#.  <....#.  .   .   . fg,.......fg5=76.2 (1Shockfg$fg Z _Makhleb accepts your kill.fgfgWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple fg fg .####..#...###############.#.#.## zzzbbb the Magician fg .# ##.#...##....#...#<.# Djinni of Makhleb *..... .#####.#...##########.#.#.......# Health: 45/45 ======================== ...........#.......##.#.#.##.##.# AC: 3Str: 7 ...................##...#.##....# EV: 13Int: 18 ............[......##..##.####### SH: 0Dex: 20 .####..............##..##.# # XL:  7 Next: 79% Place: Dungeon:5 .# #.(...................# # Noise: =--------  Time: 2886.2 (0.0) .# #...........@###....### #fg [m v) +3 morningstar (holy) ## #.........##..##.##.## ###### Cast: Shock#.........###........# #...## Fly #.........####..##...# #.#.###.........#...#......###.#.###.......<.#...#..........#.## ...........#...###.#.#....#.# ...........##.....#.#......#.# ......#######...#.....####.#.## Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 84% to hit)  The zap hits the bombardier beetle!  You kill the bombardier beetle! _Makhleb accepts your kill.fg{ 4fg fg" ,fg' fgI fgJ fg,K fgL fg?P fgS ,fgU fgdX fg\ fga fgya fgjd fgq fgw fg9 ....#####.#....#.#.... ...............#.......##.#.#.##. .......................##...#.##......[......##..##.######....##..##.# # #.(.............# ....# #...###....### ###### ###..##.##.## #-90.2 (4 #.###........# #. #.........####..##...# #.Shock #.........#...#......###. #.......<.#...#.......... ...........#...###.#.#.... ...........##.....#.#...... o   orc priest (wandering) ...o..#######...#.....####. ... #...#.###...... .fg k[37m #...#.# #.#####fg 8-fg! x _An orc priest is nearby!fgl.....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#  EV: 13Int: 18 .....# #.(...................#  SH: 0Dex: 20 .....# #............###....###  XL:  7 Next: 79% Place: Dungeon:5 ###### #.........##..##.##.## ## Noise: ---------  Time: 2890.2 (0.0) #.......@.###........# #. v) +3 morningstar (holy) #......*..gt7m####..##...# #. Cast: Shock #.....*...#...#......###. Fly  #...**..<.#...#.......... ....*......#...###.#.#.... ....*......##.....#.#...... o   orc priest (wandering) ...o..#######...#.....####. ... #...#.###...... . #...#.# #.#####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (wandering, hasn't noticed you, 77% to hit)fg>.....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#EV: 13Int: 18 fgg.....# #.(...................#SH: 0Dex: 20 .....# #............###....###XL:  7 Next: 79% Place: Dungeon:5 ###### #.........##..##.##.## ## Noise: ---------  Time: 2890.2 (0.0)#.......@.###........# #. v) +3 morningstar (holy)#......*..####..##...# #. Cast: Shock#.....*...#...#......###. Fly #...**..<.#...#..............*......#...###.#.#........*......##.....#.#...... o   orc priest...*g40m..#######...#.....####....#...#.###.......#...#.# #.#####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (wandering, hasn't noticed you, 77% to hit)fg6fg fg fg......h   hound (wandering)ooo   orc priestho   orc (wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (wandering, hasn't noticed you, 77% to hit)  The zap hits the orc priest but does no damage.fg+a5==1.2 (1fg'fg+X _A hound comes into view.fg0 .....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#  EV: 13Int: 18 .....# #.(...................#  SH: 0Dex: 20 .....# #............###....###  XL:  7 Next: 79% Place: Dungeon:5 ###### #.........##..##.##.## ## Noise: =--------  Time: 2891.2 (0.0) #.......@.###........# #. v) +3 morningstar (holy) #......*g@1 vm..####..##...# #. Cast: Shock #.....*...#...#......###. Fly  #....*..<.#...#.......... .....*.....#...###.#.#.... .....*.....##.....#.#...... h   hound (wandering) fg1 ...oo.#######...#.....####. o   orc priest h.. #...#.###...... o   orc (wandering) . #...#.# #.#####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (77% to hit)fg  .....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#  EV: 13Int: 18 .....# #.(...................#  SH: 0Dex: 20 fg !.....# #............###....###  XL:  7 Next: 79% Place: Dungeon:5 ###### #.........##..##.##.## ## Noise: =--------  Time: 2891.2 (0.0) #.......@.###........# #. v) +3 morningstar (holy) #.........####..##...# #. Cast: Shock #.........#...#......###. Fly  fg7 #.......<.#...#.......... ...........#...###.#.#.... ...........##.....#.#...... h   hound (wandering) ...oo.#######...#.....####. o   orc priest h.. #...#.###...... o   orc (wandering) . #...#.# #.#####fg~ 3Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (77% to hit)  fg vThe zap hits the orc priest.  The orc priest is heavily wounded.fg /  --more--fg~     .      *  * #....* .....* .....*h   ...o*  *..  .   The zap hits the hound.fgQThe hound is moderately wounded.fg;fgfg֑....oo...hofga5==2.2 (1fg@fg  _The orc shouts!fg .....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#  EV: 13Int: 18 .....# #.(...................#  SH: 0Dex: 20 .....# #............###....###  XL:  7 Next: 79% Place: Dungeon:5 ###### #.........##..##.##.## ## Noise: ==-------  Time: 2892.2 (0.0) #.......@.###........# #. v) +3 morningstar (holy) #......*gz m..####..##...# #. Cast: Shock #.....*...#...#......###. Fly  #....*..<.#...#.......... .....*.....#...###.#.#.... ....oo.....##.....#.#...... h   hound ......#######...#.....####. o   orc priest .h. #...#.###...... o   orc . #...#.# #.#####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (heavily wounded, 77% to hit)fg.....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#EV: 13Int: 18 .....# #.(...................#SH: 0Dex: 20 .....# #............###....###XL:  7 Next: 79% Place: Dungeon:5 fg###### #.........##..##.##.## ## Noise: ==-------  Time: 2892.2 (0.0)#.......@.###........# #. v) +3 morningstar (holy)#......*..####..##...# #. Cast: Shock#.....*...#...#......###. Fly #....*..<.#...#...............*.....#...###.#.#........o*.....##.....#.#...... h   hound....*.#######...#.....####. o   orc priest*h.#...#.###...... o   orc.#...#.# #.##fg ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (heavily wounded, 77% to hit)  The zap hits the orc priest.fg<fg|=fg>?fg?fgk ...o.o.h..fga5=-3.2 (1fgfg  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (heavily wounded, 77% to hit)  The zap hits the orc priest. _The orc priest is severely wounded.fg4fg8-fg$fgF _Unknown command.fg8.....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#  EV: 13Int: 18 .....# #.(...................#  SH: 0Dex: 20 .....# #............###....###  XL:  7 Next: 79% Place: Dungeon:5 ###### #.........##..##.##.## ## Noise: =--------  Time: 2893.2 (0.0) #.......@.###........# #. v) +3 morningstar (holy) #......*gm..####..##...# #. Cast: Shock #.....*...#...#......###. Fly  #....*..<.#...#.......... .....o.....#...###.#.#.... .....o.....##.....#.#...... h   hound .....h#######...#.....####. o   orc priest ... #...#.###...... o   orc . #...#.# #.#####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (severely wounded, 77% to hit)fg .....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#  EV: 13Int: 18 .....# #.(...................#  SH: 0Dex: 20 .....# #............###....###  XL:  7 Next: 79% Place: Dungeon:5 ###### #.........##..##.##.## ## Noise: =--------  Time: 2893.2 (0.0) #.......@.###........# #. v) +3 morningstar (holy) #.........####..##...# #.fg  Cast: Shock #.........#...#......###. Fly  #.......<.#...#.......... .....o.....#...###.#.#.... .....o.....##.....#.#...... h   hound .....h#######...#.....####. o   orc priest ... #...#.###...... o   orc . #...#.# #.#####Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 heavy falchion and wearing a +0 ring mail  (severely wounded, 77% to hit)  The zap hits the orc priest.  You kill the orc priest!fg /  --more--fg j  Makhleb accepts your kill.fg     .      *  * #....* .....* .....* ....*o   orc *..  .   You feel better. The zap hits the orc.fg[+fg-,fgh7...o.h...fgBb5=874.2 (1fgMfgPO _The orc is almost dead.fg.....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#  EV: 13Int: 18 .....# #.(...................#  SH: 0Dex: 20 .....# #............###....###  XL:  7 Next: 87% Place: Dungeon:5 ###### #.........##..##.##.## ## Noise: =--------  Time: 2894.2 (0.0) #.......@.###........# #. v) +3 morningstar (holy) #......*gm..####..##...# #. Cast: Shock #.....*...#...#......###. Fly  #....*..<.#...#.......... .....o.....#...###.#.#.... ......h....##.....#.#...... h   hound ......#######...#.....####. o   orc ... #...#.###...... . #...#.# #.##### _The orc is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 74% to hit)fg.....#####.#...##########.#.#.... zzzbbb the Magician ...............#.......##.#.#.##. Djinni of Makhleb *..... .......................##...#.##. Health: 44/45 =======================- ................[......##..##.### AC: 3Str: 7 .....####..............##..##.#  EV: 13Int: 18 .....# #.(...................#  SH: 0Dex: 20 .....# #............###....###  XL:  7 Next: 87% Place: Dungeon:5 ###### #.........##..##.##.## ## Noise: =--------  Time: 2894.2 (0.0) #.......@.###........# #. v) +3 morningstar (holy) #.........####..##...# #.fgR Cast: Shock #.........#...#......###. Fly  #.......<.#...#.......... .....o.....#...###.#.#.... ......h....##.....#.#...... h   hound ......#######...#.....####. o   orc ... #...#.###...... . #...#.# #.#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 74% to hit)  The zap hits the orc.  You kill the orc!fg     .      *  * #....* .....* .....* ....* *..  .  fg+mfgnfgwnfgofgw"...h)..h 2 hounds (1 wandering).hfg~a5=85.2 (1fgfg  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 74% to hit)  The zap hits the orc.  You kill the orc! _Makhleb accepts your kill.fg] fg` fg fgq F _Unknown command.fg2# ##.#...# #....#...######.#...##########.#.#....###.#.#.##.#......##...#.##......[##..##.########...##..##.# # #.(...........# ....# #....###....### ##### #.##..##.##.## ####.###........# #.#.####..##...# #.##.........#...#......###.##.....h.<.#...#..........#)...###.#.#....# h   hound.....##.....#.#......#......#######...#.....####.#h..#...#.###......>fg;3fgn>@h...fgfgz *4.2 (4fga . A bombardier beetle comes into view.fg ]5.2 (5Shockfg fg 6 _The bombardier beetle moves out of view.fg p V.#####.#...##########.#.#...............#.......##.#.#.##..##...#.##.[......##..##.#######..##..##.# .# #.(†........#.# #..###....### ###### #.##..##.##.## ## #.###........# #. #.####..##...# # #.#...#......###. #<.#...#...............).....#...###.#.#.....#.....#.#...... B   bombardier beetle (wandering)fgq W #######...#.....####. ..B #...#.###...... .  #...#.# #.#####fg} fgf ;6.2 (1ShockfgM fgW fg...........#.......##.#.#.##..##...#.##[......##..##.######..##..##.# .# #.(†........#.# #..###....### ####### ###..##.##.## # #fgn.###........#  #.####..##...# # #.#...#......### #<.#...#.............).....#...###.#.#.#.....#.#. #######...#.....#### ...B #...#.###..... #...#.# #.#### #...### #.fgfgAB.fg&7fg\fgfgj.##...#.##.[......##..##.#####......##..##.# fg2$# #.(.†........# # #.....###....### ###### #.##..##.##.## ## #.###........# #.#.####..##...# #.#.#...#......###.#.fgh<.#...#.........).....#...###.#.#fg...........##.....#.#........B#######...#.....####fg .... #...#.###......... #...#.# #.#####fgl #...### #.#fgj#...# #..O...fg\fg- BB.fgq &8fgfgfgd.......................##...#.##. zzzbbb the Magician ................[......##..##.### Djinni of Makhleb *..... .....####..............##..##.#  Health: 44/45 =======================- .....# #.(..........†........#  AC: 3Str: 7 .....# #............###....###  EV: 13Int: 18 ###### #.........##..##.##.## ## SH: 0Dex: 20 #.........###........# #. XL:  7 Next: 97% Place: Dungeon:5 #.........####..##...# #. Noise: ---------  Time: 2918.2 (0.0) #.......@.#...#......###. v) +3 morningstar (holy) #.....**<.#...#.......... gsmCast: Shock .....)*....#...###.#.#.... Fly  ......B....##.....#.#...... ......#######...#.....####. .... #...#.###...... B   bombardier beetle (wandering) ... #...#.# #.##### #...### #.##### #...# #..O... _The bombardier beetle moves out of view.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 84% to hit)fg.......................##...#.##. zzzbbb the Magician ................[......##..##.### Djinni of Makhleb *..... .....####..............##..##.#Health: 44/45 =======================- .....# #.(..........†........#AC: 3Str: 7 .....# #............###....###EV: 13Int: 18 ###### #.........##..##.##.## ## SH: 0Dex: 20#.........###........# #. XL:  7 Next: 97% Place: Dungeon:5#.........####..##...# #. Noise: ---------  Time: 2918.2 (0.0)#.......@.#...#......###. v) +3 morningstar (holy)#...fgm..**<.#...#.......... Cast: Shock.....)*....#...###.#.#.... Fly .....**....##.....#.#..........*.#######...#.....####..*..#...#.###...... B   bombardier beetle...#...#.# #.######...### #.######...# #..O...Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 84% to hit)  The zap hits the bombardier beetle!fgv....B..fga5==9.2 (1fg fg.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 84% to hit)  The zap hits the bombardier beetle! _The bombardier beetle is heavily wounded.fg..##.############.#..##.#######.###...........####[ #.##.#......<.....########)# #.# ......>#####.###.#########.####..fg fgB fgn -4.7 (2.5fgu fgy z _You fly upwards. _There is a stone staircase leading down here.fgvI fgI fgK fgU fgX fg;] ; _fg_ &  fg` :Things that are here:  a +0 leather armour; a +0 macefgb fgyc _fgd fgh %  fgh You see here 3 stones.fgk fg_l _fgm fgp fgr fgs fg7t fgv fgx fg5y fgz fg} fg] fg fg fg fg# fgl fg fg fg q #...#.........#  .#####....#######.#  .......#.## #.#  #.###..#.## #.#  #h ##.###.## #.## #h #.## ##.# #.. #. ##.###[># #####.##.####.#(#.# .......@.....##.# fgߛ > .......####..##.# Shock .##.#######..##.#  #........>..##.####### .##.#######.###......... ###.##.#......<.....####### hh 2 jackals (asleep) #>......>#####.###.######## #.#####..# #.# #.# #..... #.# #..# #.# #.# #.####fg+ y 31.7 (7.0  2 jackals come into view.fg fg* zhhhh1 wandering)fg 5===2.7 (8fgk fg  fg !_The jackal barks!fg #...#.........#  zzzbbb the Magician .#####....#######.#  Djinni of Makhleb *..... .......#.## #.#  Health: 49/50 =======================- #.###..#.## #.#  AC: 3Str: 7 #h ##.###.## #.## EV: 13Int: 18 #h #.## ##.# #... SH: 0fgF<Dex: 21 #* ##.###[># #### XL:  8 Next:  3% Place: Dungeon:4 ###.##*####.#(#.#  Noise: ===------  Time: 2932.7 (0.0) .......@.....##.#  v) +3 morningstar (holy)fg .......####..##.#  Cast: Shock .##.#######..##.#  Fly  #........>..##.######## .##.#######.###......... ###.##.#......<.....####### hh 2 jackals (1 wandering) fgo#>......>#####.###.######## #.#####..# #.# #.# #..... #.# #..# #.# #.# #.#### fg _The jackal barks!  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg@Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefga7Aim: a jackal (67% to hit)fguhhwandering, hasn't noticed you, 67% to hit)fgP#...#.........# zzzbbb the Magician.#####....#######.# Djinni of Makhleb *............#.## #.# Health: 49/50 =======================-#*###..#.## #.# AC: 3Str: 7#* ##.###.## #.## EV: 13Int: 18#* #.## ##.# #... SH: 0Dex: 21fgoQ#* ##.###[># #### XL:  8 Next:  3% Place: Dungeon:4###.##*####.#(#.#Noise: ===------  Time: 2932.7 (0.0).......@.....##.#v) +3 morningstar (holy).......####..##.#Cast: Shock.##.#######..##.#Fly #........>..##.########.##.#######.###.........###.##.#......<.....####### hh 2 jackalsfg(Sa#>......>#####.###.#########.#####..# #.# #.# #.....#.# #..# #.# #.# #.####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 67% to hit)  The zap misses the jackal. The zap hits the jackal.  The jackal is heavily wounded.fgfg~.h.h.fgZ50=3.7 (1fgfg ing: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 67% to hit)  The zap misses the jackal. The zap hits the jackal.  fgPgThe jackal is heavily wounded. _The jackal barks!fg׋ fg& fgz fg F _Unknown command.fg #...#.........#  zzzbbb the Magician .#####....#######.#  Djinni of Makhleb *..... .......#.## #.#  Health: 49/50 =======================- #.###..#.## #.#  AC: 3Str: 7 #h ##.###.## #.## EV: 13Int: 18 #* #.## ##.# #... SH: 0Dex: 21 #h ##.###[># #### XL:  8 Next:  3% Place: Dungeon:4 ###.##*####.#(#.#  Noise: ===------  Time: 2933.7 (0.0) .......@.....##.#  v) +3 morningstar (holy) .......####..##.#  Cast: Shockg$m .##.#######..##.#  Fly  #........>..##.######## .##.#######.###......... ###.##.#......<.....####### hh 2 jackals #>......>#####.###.######## #.#####..# #.# #.# #..... #.# #..# #.# #.# #.#### _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 67% to hit)fg. #...#.........#  zzzbbb the Magician .#####....#######.#  Djinni of Makhleb *..... .......#.## #.#  Health: 49/50 =======================- #.###..#.## #.#  AC: 3Str: 7 #h ##.###.## #.## EV: 13Int: 18 #. #.## ##.# #... SH: 0Dex: 21 #h ##.###[># #### XL:  8 Next:  3% Place: Dungeon:4 fg/###.##.####.#(#.#  Noise: ===------  Time: 2933.7 (0.0) .......@.....##.#  v) +3 morningstar (holy) .......####..##.#  Cast: Shock .##.#######..##.#  Fly  #........>..##.######## .##.#######.###......... ###.##.#......<.....####### hh 2 jackals #>......>#####.###.######## #.#####..# #.# #.# #..... fg/#.# #..# #.# #.# #.####Aiming: Shock (safe; 1% risk of failure)  fg(0Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 67% to hit)  The zap hits the jackal.  fgc0iYou kill the jackal!Makhleb accepts your kill.fg2L50=fgB9/  --more--fg  You feel better. The zap hits the jackal.  You kill the jackal!fg      #.#  #* #.#  #*   #* #.## ##.#  #* [>#  *        >fgU; < #>>   #.# #.#   #.# #..# #.# #.#  fgi .†.†.fgp =4--4.7 (1Shockfgu fgx R _Makhleb accepts your kill.fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgQfgV9--fg]fgZ` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fgwfgfgfgF _Unknown command.fgufgճfgfgxfgfgc; _fgfg,fgWfgvfgfg'fgFfgfgfgfgfgqfgRBfgfg1,fgfgIfg7,fgfg\fg,fgfgfgfg9fgfg=fgfgMfg+fgBfgPfgVfgfgifgfg}fgfgfgfgfgfglfgwfgMfg,fgfgxfg,fgfgS fge ,fgfgfgfg fgfgHfgD,fgfgnfg`"fg"fgN$fgq3B  You see here a +0 chain mail.fg\6fg 7 _fg8fg;fgP?,fg EfgFfgHfgIfgaJfgN,fgWOfgTM _You now have 262 gold pieces (gained 3).fgW4fg3Yfg[fgr^,fg_fgbfgefgefggfg*jfglfglfgenfgqfgsfgsfgmufgwfgrzfgzfg|fg ~fgڀ,fgfg†fgfgfg _m - 3 scrolls labelled CIUROTT ONAXIR (gained 1)fgefgfgfg)fg9fgxfgfgTfgfgЙfgfg/fgݞfgfgfg:fgpfgfgMfgfgfgCfgfgfgBfgfg4fgfgfgKfgfgfgFfg|fgfgfg˼   fg     ###############   #.............#-  #@#####.......#  #.# #.####..####Shock  #.# #.#.....÷...  #.# #.......[...  #.# ###.......#.##  #.# #.........#.W   phantom (dormant)  #.# #.........#.fgʾK  #W# #.....###.#.## #..... #.#.fg/75.7 (41.0)fgF-6.7 (42fgjfg) fghL_A phantom comes into view.fg(   zzzbbb the Magician  Djinni of Makhleb *.....  Health: 49/50 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 21 ###############  XL:  8 Next:  4% Place: Dungeon:4 fgx #.............#  Noise: ---------  Time: 2976.7 (0.0) #@#####.......#  v) +3 morningstar (holy) fg #*# #.####..#### Cast: Shock fg I#*# #.#.....÷... Fly  #*# #.......[... #*# ###.......#.## #*# #.........#.## W   phantom (dormant) fg> #*# #.........#.## #W# #.....###.#.## fgb `#..... #.#.## _A phantom comes into view.fg FCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg ~Press: ? - help, Shift-Dir - straight lineAim: a phantom (dormant, 100% to hit)fg* zzzbbb the Magician Djinni of Makhleb *..... Health: 49/50 =======================- AC: 3fgq*Str: 7 EV: 13Int: 18 SH: 0fg*Dex: 21 ###############XL:  8 Next:  4% Place: Dungeon:4fg*R #.............#fg*Noise: ---------  Time: 2976.7 (0.0) fg%+#@#####.......#v) +3 morningstar (holy) fgU+#*# #.####..#### Cast: Shock fg+#*# #.#.....÷... Fly  fg+#*# #.......[... fg+#*# ###.......#.## fg,,#*# #.........#.## W   phantom fg;,#*# #.........#.## fg,#*# #.....###.#.## #..... #.#.##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (dormant, 100% to hit)  The zap hits the phantom.fgfgѺq.....W.fg,b50==7.7 (1fgJfg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (dormant, 100% to hit)  The zap hits the phantom. _The phantom is lightly damaged.fg-K  zzzbbb the Magician  Djinni of Makhleb *.....  Health: 49/50 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 21 ###############  XL:  8 Next:  4% Place: Dungeon:4 #.............#  Noise: =--------  Time: 2977.7 (0.0) #@#####.......#  v) +3 morningstar (holy) fgK#*# #.####..#### Cast: Shock #*# #.#.....÷... Fly  #*# #.......[... #*# ###.......#.##fgK. #*# #.........#.## W   phantom #W# #.........#.##fgKX #.# #.....###.#.## fg L#..... #.#.## _The phantom is lightly damaged.  Casting: Shock (safe; 1% risk of failure)  fgLEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 64% to hit)fg zzzbbb the Magician Djinni of Makhleb *..... Health: 49/50 =======================- AC: 3Str: 7 EV: 13fg"Int: 18 SH: 0Dex: 21 ###############XL:  8 Next:  4% Place: Dungeon:4 #.............#fgaSNoise: =--------  Time: 2977.7 (0.0) #@#####.......#v) +3 morningstar (holy) fg#*# #.####..#### Cast: Shock fg#*# #.#.....÷... Fly  fgy#*# #.......[... #*# ###.......#.## #*# #.........#.## W   phantom #*# #.........#.## fg#*# #.....###.#.## #..... #.#.## _The phantom is lightly damaged.  fg>Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg-}Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 64% to hit)fgfg1'q....W..fg(Z50=8.7 (1fg0fg2MCasting: Shock (safe; 1% risk of failure) fg&3[ Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (lightly damaged, 64% to hit) _The zap misses the phantom.fgL   zzzbbb the Magician  Djinni of Makhleb *.....  Health: 49/50 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 21fg[M * ###############  XL:  8 Next:  4% Place: Dungeon:4 #.............#  Noise: =--------  Time: 2978.7 (0.0) #@#####.......#  v) +3 morningstar (holy) #*# #.####..#### Cast: Shock #*# #.#.....÷... Fly  #*# #.......[... fgM .#*# ###.......#.## #W# #.........#.## W   phantom fgM #.# #.........#.## #.# #.....###.#.## fgM #..... #.#.## _The zap misses the phantom.Casting: Shock (safe; 1% risk of failure)  fg)N EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 64% to hit)fg  zzzbbb the Magician Djinni of Makhleb *..... fg@ Health: 49/50 =======================- AC: 3Str: 7 EV: 13Int: 18 SH: 0Dex: 21 fg ]###############XL:  8 Next:  4% Place: Dungeon:4 #.............#Noise: =--------  Time: 2978.7 (0.0) #@#####.......#v) +3 morningstar (holy) fg #*# #.####..#### Cast: Shock #*# #.#.....÷... Fly  fgG #*# #.......[... fg #*# ###.......#.## fg ,#*# #.........#.## W   phantom fg #*# #.........#.## #*# #.....###.#.## fg ,#..... #.#.##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 64% to hit)  The zap hits the phantom.fgVq fgx q...W...fgz Z50=9.7 (1fgǀ fgT 5 _The phantom is lightly damaged.fgX %  zzzbbb the Magician  Djinni of Makhleb *.....  Health: 49/50 =======================-  AC: 3Str: 7 fg EV: 13Int: 18  SH: 0Dex: 21 ###############  XL:  8 Next:  4% Place: Dungeon:4 #.............#  Noise: =--------  Time: 2979.7 (0.0) fg#@#####.......#  v) +3 morningstar (holy) #*# #.####..#### Cast: Shock #*# #.#.....÷... Fly  fg#*# #.......[... #W# ###.......#.## fg/#.# #.........#.## W   phantom #.# #.........#.##fg X #.# #.....###.#.## fg/Q#..... #.#.## _The phantom is lightly damaged.  fg]>Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 64% to hit)fga` zzzbbb the Magician Djinni of Makhleb *..... Health: 49/50 =======================- fgXbAC: 3Str: 7 EV: 13Int: 18 SH: 0Dex: 21 ###############XL:  8 Next:  4% Place: Dungeon:4 #.............#Noise: =--------  Time: 2979.7 (0.0)fgb #@#####.......#v) +3 morningstar (holy)fgb #*# #.####..#### Cast: Shockfgb #*# #.#.....÷... Fly fgXc[ #*# #.......[... #*# ###.......#.## fgc,#*# #.........#.## W   phantom fgc #*# #.........#.## #*# #.....###.#.## fgc#..... #.#.##Casting: Shock (safe; 1% risk of failure)  fgdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgVdbAim: a phantom (lightly damaged, 64% to hit)  The zap hits the phantom.fgfgq..W....fg[50=80.7 (1fgqfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 64% to hit)  The zap hits the phantom. _The phantom is moderately damaged.fg}  zzzbbb the Magician  Djinni of Makhleb *.....  Health: 49/50 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 21 ###############  XL:  8 Next:  4% Place: Dungeon:4 #.............#  Noise: =--------  Time: 2980.7 (0.0) fg+w#@#####.......#  v) +3 morningstar (holy) #*# #.####..#### Cast: Shock #*# #.#.....÷... Fly  #W# #.......[... #.# ###.......#.## #.# #.........#.## W   phantom fg#.# #.........#.## #.# #.....###.#.## #..... #.#.## _The phantom is moderately damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 64% to hit)fg8 zzzbbb the Magician Djinni of Makhleb *..... Health: 49/50 =======================- AC: 3Str: 7 EV: 13Int: 18 fgʆSH: 0Dex: 21 ###############XL:  8 Next:  4% Place: Dungeon:4 #.............#Noise: =--------  Time: 2980.7 (0.0) #@#####.......#v) +3 morningstar (holy) #*# #.####..#### Cast: Shock #*# #.#.....÷... Fly  fgD#*# #.......[... #*# ###.......#.## fg_#*# #.........#.## W   phantom #*# #.........#.## fg#*# #.....###.#.## #..... #.#.## _The phantom is moderately damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg%oAim: a phantom (moderately damaged, 64% to hit)fgc fgq.W.....fgZ50=1.7 (1fgfg$MCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (moderately damaged, 64% to hit) _The zap misses the phantom.fg@ %  zzzbbb the Magician  Djinni of Makhleb *.....  Health: 49/50 =======================-  AC: 3Str: 7 fg@  EV: 13Int: 18  SH: 0Dex: 21 ###############  XL:  8 Next:  4% Place: Dungeon:4 #.............#  Noise: =--------  Time: 2981.7 (0.0)fg@ e #@#####.......#  v) +3 morningstar (holy) #*# #.####..#### Cast: Shock fgHA 5#W# #.#.....÷... Fly  #.# #.......[... #.# ###.......#.##fgzA  #.# #.........#.## W   phantomfgA  #.# #.........#.## #.# #.....###.#.## #..... #.#.## _The zap misses the phantom.Casting: Shock (safe; 1% risk of failure)  fgB MConfirm with . or Enter, or press ? or * to list all spells.fg;B Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg^B wAim: a phantom (moderately damaged, 64% to hit)fgm zzzbbb the Magician Djinni of Makhleb *..... Health: 49/50 =======================- AC: 3fgnStr: 7 EV: 13Int: 18 SH: 0Dex: 21 ###############XL:  8 Next:  4% Place: Dungeon:4 #.............#Noise: =--------  Time: 2981.7 (0.0) #@#####.......#v) +3 morningstar (holy) fg1o#*# #.####..#### Cast: Shock #*# #.#.....÷... Fly fg_o #*# #.......[...fgo #*# ###.......#.##fgo  fgo$#*# #.........#.## W   phantom fgo#*# #.........#.##fgo  fgp#*# #.....###.#.## fg4p#..... #.#.## _The zap misses the phantom.fgTpCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgpAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 64% to hit)fgMfgcW......fgZ50=2.7 (1fgfg-=  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 64% to hit) _The zap misses the phantom.fgQ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg45---Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The phantom is struck by an arc of lightning.  The phantom is moderately damaged.You are struck by an arc of lightning.  fg7The phantom is struck by an arc of lightning.fg/  --more--fg/ **The phantom is heavily damaged.fg|@WYou are struck by an arc of lightning.6=--=3fgCfg6 _The phantom hits you but does no damage.fg(e  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgp" 2--Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The phantom is severely damaged.  You are struck by an arc of lightning.  The phantom is struck by an arc of lightning.fg) /  --more--fg ** The phantom is almost destroyed.fg sI@WfgsU3--4fgyfg{g _The lightning grounds out. The phantom barely misses you.fgϋ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgr 38--Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The phantom is struck by an arc of lightning.  The phantom is almost destroyed.  You are struck by an arc of lightning.  The phantom is struck by an arc of lightning.fgy /  --more--fg j  You destroy the phantom!  Makhleb accepts your kill.fgpv**fg ?@.fgm42==155Shockfg fg/ 9 _You feel better. The lightning grounds out.fg6Jfgm3==fg4=fgIfgpfgO5=fgCfgfg 66=fg4fgfgfgNfgrO7=fgfgfg fg/E8=fgfgSfgV9=fgfg:50fgD)=fgfg) _HP restored.fgEfgxfg fgm fgX fg fg fgz fg ,fg fg fgK fg :=fg fg5 fg ,fgP fgu fg fg? fgs fgS fg  fgX fg} fg) fg fg fgc fgx fg( fg\ fg fg/ fg Bfg fgf! fg! fg " fgd# fg$ ,fg% fg( fg) fgY) fg) fg+ fg, ,fg, fg. fg/ fg0 fg0 fg1 fg6 fgi7 fgM9 fg: fg<: fg: fg< fgn> fg> fg? fgTG fgvH fgH fgI fg%L fgSM fgM fg N fgQP fgQ fgQ fg!R fgfT fgU ,fg=V fg{X fge Jfgg fgEh fgnh fgh fgk fgk fg&l fgl fgJn fgjo fgo fgp fgq fg+s fgYs fgs fgu fgv fgw fgw fgy fg,{ fgb{ fg{ fg\} fg fg; fgG fgi fgDž fg fg* fg fgɉ fg fgU fg fg' fg+ fg fg fg fg fg fg ,fgQ fg$ fgV fg fg5 fgE JThere is a stone staircase leading down here.fg fg _fg fg] fg ,fg. fg fgL fg~ fgM fgt fgۺ ,fg fgg fgþ fg fgI fg fg fg fgi fg0 fg fg# fgh fg fg fg fg fg fgW fg{ fg fgU fg fg% fgO fg fg fg fg fg fg* fgM fg fg fg ,fg" fg fg fg fg fg fg ,fg fg fg fgF fg fg fg_ fg fgQ fg fg fg fg fgF fg ,fg fg fg fg fg fgV fg ,fg fg- fgW ,fg fg fg fg; fg fg fg| fg fg\ fg fg fg fg fgS fg fg2 fg fg fg ,fg& fg fg fg fg fgy fg fg: fg fg fg ,fg fg fgw" ,fg$ fg( fg^, ,fg- fg0 fgN3 ,fg4 fg7 fgAD V ########.......# #..# #.  #.....^........# #..#  #.######.......# #..######. ####.#####........# #......... ..................# #.######## ####.#########.#.## #.# #.....#.# #.# # #.#####.# #.# --3070.7 (85.0) # ##.## #@# #.# fgD # .....<..# #.# # #.####### #.# # ##.#############.# #########..))))[.........# ...........############### ...........# fgD @############ fgK fgM G--1.7 (86fgS fgZV 3 _Found an escape hatch in the ceiling.fgk4fgnfgsfgvfgPwfg{,fg~,fgfg3fgfg[fgfgHR  There is an escape hatch in the ceiling here.fgЏfg _fgfg fgܗ,fgnfgfgĞ,fgfgVfgs,fgfgTfgfgݰfg߲fg@fgWfgfgfgfgYfgfgEfgfg,fgfg/fgq,fgfgfg,fgfgfgfgfgXfgfg,fgfgfg,fgfgfg,fgpfgfg:fgyfgfg/fgfgfgfgfg" ,fg fg fgkfgfg0fgfg,fgUfg}fgfgfgfgVfgfgfgfgv!fg#fg#fgb$fg;'fg6),fg*fg,fg.,fg)/fg1fg3,fg4fgV7fgg9,fg9fg<fg?fgs?fgR@fgCfg|EfgEfgFfgIfgL,fgPMfgOfg]R,fgSfgxVfgYfg=YfgZfg\fg^fg._fg`fgcfgefgefg`gfgifgk,fglfgfofgqfgqfgsfgYufgw,fgYzfg+}fg^fgfgɁfgȄfg,fgfgAW  Things that are here:  a +0 robe; a +0 slingfgfg _fgsfg{fg,fgCfgW  Things that are here:  a +0 robe; a +0 slingfgbfg _fgfgͱfg9,fgfgfg,fgfgP  There is a stone staircase leading up here.fgfg _fgrfgfgfg3fgTfgfg,fgfg fg?,fgVfgfg,fgfgfg,fgfgfg,fgffgc  You see here a book of Battle.fgfg _fgfgfgfgfgfgfg?fg{fgzfg!fgfgfg fgfgyfgfgfg3fg,fgfg.)# #.#...####.# #..#†# .####..<..# #.# #..#.# .....####.# #.# #..#.# .###.# #.####.###..#.# .# #.####.............# .# #.........:......### .# ###########.##.### .## #######.##.# 130.7 (59 ..######.......#@.# ..........######.## ..######..# #. ..# #..# #.# ..# #..# #.#fgh/[40m# #..######.## #.........# ..# #.######### .## #.#fg4fgG9fg;E _Done exploring.fg-JfgT(...<. .....####. .. .. ...:... .. ..0.0) .fg4-fg63fg5E _Done exploring.fg/ fg] eWhere to? (Tab - D:4, ? - help) fg D D - Dungeon  T - Temple fg fg )# #.#...####.# #..#†#zzzbbb the Magician .####..<..# #.# #..#.#Djinni of Makhleb *..... .....####.# #.# #..#.#Health: 50/50 ======================== .###.# #.####.###..#.#AC: 3Str: 7 .# #.####.............#EV: 13Int: 18 .# #.........:......###SH: 0Dex: 21 .# ###########.##.###XL:  8 Next: 15% Place: Dungeon:4 .## #######.##.#Noise: ---------  Time: 3130.7 (0.0) ..######.......#@.#v) +3 morningstar (holy) ..........######.##fgm +Cast: Shock ..######..# #.#Fly ..# #..# #.# ..# #..# #.# ..# #..######.# ..# #.........# ..# #.######### .## #.#Things that are here: _a +0 robe; a +0 sling _There is a stone staircase leading up here. _You see here a book of Battle. _Done exploring. _Done exploring.fg fg fg fg fg4 % _fg ,fgr ,fg fg fg fga fg fg fg& ,fg fg0 fgb fg fg  fg+ fg ,fg fg fg) ,fg fg fgA fg} fg fg fgL fgr fg fg0 fg fg fgN fg6! fg# Bfg$ fg=/   There is a stone staircase leading up here.fgO2 ; _fgB <3fg fg ,fgU  #................# #.#.# ###.# ......>..........#####...### #.# #....[.....................# #.# ##.........#.....###..#..#.###.##  ##..............# #..#..#.##...#  #..............# #..#..........  ###.####..#.######..#.##.##...#  #....................#.###.##46.2 (15.5)  ######......@..##.##.#.# #.# ##..#####.##.##.#.# #.# fg C#..# #.##.##.#.# #.# #..# #.##.##...###.# #..# #.............# #..# ####......##### ###########..# ######.#...........# #.# ############.##.# fg /_You fly upwards.fg6 fg fg c _There is a stone staircase leading down here.fgJfg-,0.0)fgt2fg8fg: fgR:?_Done exploring.fgfg27.2 (1 _fgEfg fg1 fg6 fge< fgB fgH&8 fgW fgJD #######...##..###..##...####. # ##.###..#...##... # ##...##....##.## # #.....##<#########.##.# # ##....##.## #.##.# ############.#.#...###### #..#.# ..........####[#.#......# #..#.# 4 .########)# #.#...####.# #..#†# #########.#### #.# #.. # #........... #.# #..  fgD# #.#####.###.###.###.. # #.# #.# #.####............ # #.# #.# #.........:## # #.# #.# ###########.##.###.# ##.## #######.####...######.......#................######.# fgF fgN fg-9.7 (2.5 fg fg{ _You fly downwards. _There is a stone staircase leading up here. fgW 4 fg0  fgR F0.0 fg  fge' E _Done exploring. fgfm Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - Mercury ArrowConjuration/Alchemy1%2  d - AirstrikeAir9%4  e - Magic DartConjuration1%1  f - Teleport OtherTranslocation2%3  s - SwiftnessAir2%3 Select a spell to describe[!]/[I] toggle spell headers fgZ$  fg,# #######...##..###..##...####. zzzbbb the Magician ###.###..####......##... Djinni of Makhleb *..... ###...##............##.## Health: 50/50 ======================== ##.....##<#########.##.# AC: 3Str: 7 ###....##.###.##.# EV: 13Int: 18 ############.#.#...###### #..#.# SH: 0Dex: 21 ..........####[#.#......# #..#.# XL:  8 Next: 15% Place: Dungeon:4 .########)# #.#...####.# #..#†# Noise: ---------  Time: 3149.7 (0.0) #########.####..@..# [3 fg-4m#.# #..#.# v) +3 morningstar (holy) # #...........####.# #.# #..#.# Cast: Shock # #.#####.###.# #.####.###..#.# Fly # #.# #.# #.####.............# # #.# #.# #.........:......### # #.# #.# ###########.##.### ###.# ##.## #######.##.# ....####...######.......#..# ####...............######.## _You fly upwards. _There is a stone staircase leading down here. _Done exploring. _You fly downwards. _There is a stone staircase leading up here. _Done exploring. fg4 fgJ8 fg? fgWA fgk  fg Where to? (Tab - D:3, ? - help)  D - Dungeon  T - Temple fg fgS}# #######...##..###..##...####. zzzbbb the Magician ###.###..####......##... Djinni of Makhleb *..... ###...##............##.## Health: 50/50 ======================== ##.....##<#########.##.# AC: 3Str: 7 ###....##.###.##.# EV: 13Int: 18 ############.#.#...###### #..#.# SH: 0Dex: 21 ..........####[#.#......# #..#.# XL:  8 Next: 15% Place: Dungeon:4 .########)# #.#...####.# #..#†# Noise: ---------  Time: 3149.7 (0.0)  fg#########.####..@..# #.# #..#.# v) +3 morningstar (holy) # #...........####.# #.# #..#.# Cast: Shock # #.#####.###.# #.####.###..#.# Fly # #.# #.# #.####.............# # #.# #.# #.........:......### # #.# #.# ###########.##.### ###.# ##.## #######.##.# ....####...######.......#..# ####...............######.## _You fly upwards. _There is a stone staircase leading down here. _Done exploring. _You fly downwards. _There is a stone staircase leading up here. _Done exploring. fgϽ fgW fg fg fgQ _ fg7, fg, fg fg, fg% fg7 fg , fg^ fgH fg, fg fg fg, fg fgB fg fgg fgW, fgz fg@  You see here a +0 partisan. fg} fg _ fg; fg fg fg fgN fg\  fgg  fg  fg7 fgZ fg, fg fgS fg' fgb fg fg fg, fgH! fgy# fg%, fg&( fg, fg., fg/ fg2 fg4, fg5 fg7 fg:, fgE; fgH= fgL?, fg@ fg[B fgC fgOD fgE fg1G fgI, fgUJ fgHL fgvN, fg}P fgoUX fg|WZ  There is a stone staircase leading down here. fgX fg[ fgR\% _ fg] fg+m 5  You fly downwards. ...#.#...........#.# ...#.#.......##....# .##.......#.###.#.### .########.#.....#...# .......##.#.......#### .....................># ####.###.#....# ####.#.#.####.# 75.2 (25.5) #....#...#@.# #.# ######.#.#.......# #.# .....##.#.#.##.##.# #.# .....##...#.##....###.######## .....##..##.#######....# .....##..##.# #.......... ...†........# fgn #..........####....### #..........#..##.##.## ######..........# _Level annotation: exclusion: ogre _There is a stone staircase leading up here. fg= fgJ> fg> fgDG fg#I fgZN; _ fgN fg(Q fgwQ fgQ fgU fgX fgWX fgY fg\ fg^, fg^ fgb fg>d, fgd fg:h fgi fgh. fgO&4200.2 (1 _ fg( fg+fg+  #.(÷   #..........   #.........# #.........# #.........# ### #.........# ....#.......<.# ........[.....# .......@.....# .......h###### ........#  .........   .........   .......... #...#  .......... ##.##  ........... #.#  #.# fg$   #.(÷   #..........   #.........# #.........# #.........# ### #.........# ....#.......<.# ........[.....# .......@.....# .......h###### ........#  .........   .........   .......... #...#  .......... ##.##  ...........  #.#fg)- fg/ fg8 fg< \ _A hound is nearby!fg  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgO 45---  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The hound is struck by an arc of lightning.  The hound barks!  The hound is lightly wounded.  You are struck by an arc of lightning.fg/  --more--fgAj **h  The hound is heavily wounded.fg @hYou are struck by an arc of lightning. The lightning grounds out.fg$ a---====1fg  fgG 5 _The hound bites you but does no damage.fg  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgɍ2-Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hound is severely wounded.  is struck by an arc of lightning!fg/  --more--fg9Y  You kill the hound!fgB**  Makhleb accepts your kill.fgfg@.o   orc (missile, wandering)ofg!1--9==--2fg fg' O _You are struck by an arc of lightning. The lightning grounds out.fg  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg6 #........# #.(..........÷...... zzzbbb the Magician  #........# #............###.... Djinni of Makhleb *.....  ########## #.........##..##.##. Health: 37/50 =================------- #.........###....... AC: 3Str: 7 #.........####..##.. EV: 13Int: 18 ### #.........#...#..... SH: 0Dex: 21 ....#.......<.#...#..... XL:  8 Next: 19% Place: Dungeon:5 ........[.....#...###.#. Noise: ==-------  Time: 3202.2 (0.0) .......@.....##.....#.#. v) +3 morningstar (holy) fg=7........#######...#..... Cast: Shock ........# #...#.###. Fly  ......... #...#.# #. ......... #...### #. .......... #...# #. o   orc (missile, wandering) .......*** ##.## ## .......*o*. #.#  #.# Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, empty space bonus: 5/8)fgEE #........# #.(..........÷...... zzzbbb the Magician  #........# #............###.... Djinni of Makhleb *.....  ########## #.........##..##.##. Health: 37/50 =================------- #.........###....... AC: 3Str: 7 #.........####..##.. EV: 13Int: 18 ### #.........#...#..... SH: 0Dex: 21 ....#.......<.#...#..... XL:  8 Next: 19% Place: Dungeon:5 ........[.....#...###.#. Noise: ==-------  Time: 3202.2 (0.0) .......@.....##.....#.#. v) +3 morningstar (holy)fg}F ........#######...#..... Cast: Shock ........# #...#.###. Fly  ......... #...#.# #. ......... #...### #. .......... #...# #. o   orc (missile, wandering) .......... ##.## ## ........o.. #.#  #.# Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the orc!  You kill the orc!fgU6  #.(÷      ###         fg|V  #...#   ##.##  )..  #.#fg{f8==3.2 (1Shockfgnfgofg+x/  --more--fg[ _Makhleb accepts your kill.fg9 4fg; fg> fg9? V9=fgC ,fg"D M40=fgE fgH fgH V1=fgJ fgN b2=fgO fgR fgPR V3=fgT fgV fg)W L4=fgX fgd[ fg[ V5=fg{] fgM` fg` L6=fg#b fgd 98fge F==fgf fgi l9=fg|k fgn c50=fgCp fgw ) _HP restored.fg3y fgy fg+{ fg} fg@ fg fgE fgz fg> ,fg; fg fg P=fg} fg fg ,fg/ fg fgG fg fgd fg fgհ ,fg fg fg ,fg߸ fgٻ fg} fgν fg׾ fgl fgG fg fg fg fg fgi fg fg fgF fg0 fg v _q - 4 scrolls labelled XIPPUG YC SAI (gained 1)fg fg fg fg fg fg\ fg fg fg fg fg fg fg: ,fg` fg fg ,fg1 fgO fg} ,fg fg fg ,fg fg fg ,fg fg fg ,fg[ fgyfg,fgfgfg2 ,fg fg] fgfgfg0fg_fga,fgfgfg,fg}fgfg<fgwfg?fg,fg/.,fgb/fg55fg7fgx7fg9fg|=fg?,fg@fgGfgIfgJfgoKfg Pfg`R,fg%Wfg\fg^,fgG`fgwdfgf,fghfgtlfg~nfgnfg!pfgtfgvfg=wfgxfg|fg%fg|fg"fgfgfgffgfgfg[fgfgZfgfg8fgfgfgUfg,fgefgȨ3You see here 5 stones.fg˫fgE _fgXfgֱfgffgĴfgGfgfgfgfgӾfg$fg,fgWfgfgYfgfgfgfgfgFfgfgfg,fgfgfgfgPfgDfgfg fgYfgfgfgfg8fgfg*fgfgEfgLfgfg,fgfgfgwfgfgfgfgfgfg,fgc fg/ fg fg/ fgfg,fgfgfgIfgfg^fgfg~fgfgfgfg,fgYfgfg!fg!fg"fg ##### #...#---75.2 (72.0) #..@###  #.....#  #...#.#  #.....######## ## #....#.......######. #....#...###.#......  ###....#.#.###.#......  #......#...[...#...... #.#>...........######. --- _Done exploring.fg3T4fgUfgz0.0)........fg5S _Done exploring.fgfgWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple fgD fg- zzzbbb the MagicianDjinni of Makhleb *.....Health: 50/50 ========================AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 21#####XL:  8 Next: 19% Place: Dungeon:5#...#Noise: ---------  Time: 3275.2 (0.0)#..@###v) +3 morningstar (holy)#.....#Cast: Shock#...#.#Fly #.....######## ###....#.......######.#....#...###.#...... ###....#.#.###.#...... #......#...[...#...... #.#>...........######.  fg u_Makhleb accepts your kill. _HP restored. _q - 4 scrolls labelled XIPPUG YC SAI (gained 1) _You see here 5 stones. _Done exploring. _Done exploring.fg! fg fg fgκ } _fg fgh fgξ fg# fg& fg fg fgA fg fgk fg2 ,fg fg fg fgD fg fg fg+ ,fgM fg fg ,fgp fg Z  There is a stone staircase leading down here.fg| fgf ; _fg fgƜ 6fgw fgF ,fg fg 4 ####### ###.....# ...#.....##....#............###.....#.........#85.7 (10.5).###...@.# #....## ###### _You fly downwards.fg: fgǴ fg' a _There is a stone staircase leading up here.fgJfgfgPfg[} _fgb,fg?,fgfgTfg<,fgfgfgfgfg~fgtfg,fgfgfg& Bfg& fg fg6 fg fgPfg,fgfgFfg`Q#.#..# ###  ###################.......#.....##...@......$#.....##..........SShock#.............#####.###.....##......#.........#######.#.###...<.#.#S   adder (asleep)#....##########fgT1} 94.7 (9.0)  An adder comes into view.fg/5.7 (10.0)fgfgD* _Found 8 gold pieces.fg-  #.#  zzzbbb the Magician ..#  Djinni of Makhleb *..... ###  Health: 49/50 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 21 #######  XL:  8 Next: 19% Place: Dungeon:6 ############.......  Noise: ---------  Time: 3295.7 (0.0) #.....##...@***...$  v) +3 morningstar (holy) #.....##.......***S  Cast: Shock #.............#####  Fly  .###.....##..fg ....#  .........#######.#  .###...<.# .#  S   adder (asleep) #....## ##  ###### _Found 8 gold pieces.  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)fg #.#zzzbbb the Magician..#Djinni of Makhleb *.....###Health: 49/50 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 21#######XL:  8 Next: 19% Place: Dungeon:6############.......Noise: ---------  Time: 3295.7 (0.0)#.....##...@***...$v) +3 morningstar (holy)#.....##.......****Cast: Shock#.............#####Fly fg .###.....##......#.........#######.#.###...<.#.#S   adder#....##########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.fgV fgz [.....S.fg b50==6.7 (1fg- fg   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded. _The adder hisses angrily.fgg #.#  zzzbbb the Magician ..#  Djinni of Makhleb *..... ###  Health: 49/50 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 21 #######  XL:  8 Next: 19% Place: Dungeon:6 ############.......  Noise: =--------  Time: 3296.7 (0.0) #.....##...@***...$  v) +3 morningstar (holy) #.....##.......**S.  Cast: Shock #.............#####  Fly  .###....[3fg 0m.##......#  .........#######.#  .###...<.# .#  S   adder #....## ##  ###### _The adder hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit)fg;>#.#zzzbbb the Magician..#Djinni of Makhleb *.....###Health: 49/50 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 21#######XL:  8 Next: 19% Place: Dungeon:6############.......fgͥNoise: =--------  Time: 3296.7 (0.0)#.....##...@***...$v) +3 morningstar (holy)#.....##.......****Cast: Shock#.............#####Fly .###.....##......#.........#######.#.###...<.#fg.#S   adder#....########## _The adder hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit)fg)fg)fg2]...S....fg2Z50=7.7 (1fg8fg<rCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit) _The zap misses the adder.fg32 2 #.#  zzzbbb the Magician ..#  Djinni of Makhleb *..... ###  Health: 49/50 =======================-  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 21 #######  XL:  8 Next: 19% Place: Dungeon:6 fg2 ############.......  Noise: =--------  Time: 3297.7 (0.0) #.....##...@***S..$  v) +3 morningstar (holy) #.....##...........  Cast: Shock #.............#####  Fly  .###.....##......# fg3  .........#######.#  .###...<.# .#  S   adder #....## ##  ###### _The zap misses the adder.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit)fgN #.#zzzbbb the Magician..#Djinni of Makhleb *.....###Health: 49/50 =======================-AC: 3Str: 7EV: 13Int: 18SH: 0Dex: 21#######XL:  8 Next: 19% Place: Dungeon:6############.......Noise: =--------  Time: 3297.7 (0.0)#.....##...@*******v) +3 morningstar (holy)#.....##...........fg܃ Cast: Shock#.............#####Fly .###.....##......#.........#######.#.###...<.#.#S   adder#....##########fg Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg :Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit)  The zap hits the adder.fg fg ..S...$50=8.7 (1fg  fg ` _The adder is moderately wounded.fg6  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg 2 #.#  zzzbbb the Magician ..#  Djinni of Makhleb *..... ###  Health: 46/50 ======================--  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 21 #######  XL:  8 Next: 19% Place: Dungeon:6 fg5 ############.***...  Noise: =--------  Time: 3298.7 (0.0) #.....##...@.*S*..$  v) +3 morningstar (holy) #.....##.....***...  Cast: Shock fg #.............#####  Fly  .###.....##......#  .........#######.# fg  .###...<.# .#  S   adder #....## ##  ######fg \ _The adder is moderately wounded.fg  Casting: Shock (safe; 1% risk of failure)  fg7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  fg Press: ? - help, Dir - move targetAim: an adder (moderately wounded, empty space bonus: 8/8)fg #.#  zzzbbb the Magician ..#  Djinni of Makhleb *..... ###  Health: 46/50 ======================--  AC: 3Str: 7  EV: 13Int: 18  SH: 0Dex: 21 #######  XL:  8 Next: 19% Place: Dungeon:6 ############.......  Noise: =--------  Time: 3298.7 (0.0) #.....##...@..S...$  v) +3 morningstar (holy) #.....##...........  Cast: Shock #.............#####  Fly fgD .###.....##......#  .........#######.#  .###...<.# .#  S   adder #....## ##  ######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the adder!!  fg3You kill the adder!fgD #.#  ..#  ###      †...$    fg    .  <.#     fg+w721==9.7 (1Shockfg7fg  Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the adder!!  You kill the adder! _Makhleb accepts your kill.fg+fgj2fg8fg ;F _Unknown command.fgfg fghfg\fg8= _9=50= _HP restored.fgfg'fgVfgܻfg0fg^fgfgfgfgVfgfgb  You see here an adder corpse.fgtfgA= _fgfgfgfgfgfg6fgfgfgfgfgw,fgfgofgfgfgM _You now have 270 gold pieces (gained 8).fgfgfg0fgfg,fgfgfg`fgfgfgfg,fg fg fg,fgfgifgkfgfgfgfgI,fgfg"fgjfgfg)fgfgfg.,fgkfg,fg?fgfgR,fgfg"fg,fggfg#fgX,fgfg7fgPfgfgfg(fg3 ,fg fg3 fg fgfgfgvfg ###################......#.....##......†...#.....##..........> #.............#### ..$.###.....##......#---326.7 (27.0) .......@....#######.#fg ?...###...<.# #.# . #....## ### ###### fg&fg,H---7.7 (28fg3fg5; _Found a stone staircase leading down.fgd fg`f eWhere to? (Tab - D:6, ? - help) fgf D D - Dungeon  T - Temple fgCfg/zzzbbb the MagicianDjinni of Makhleb *.....####### Health: 50/50 ========================############...... AC: 3Str: 7#.....##......†... EV: 13Int: 18#.....##.......... SH: 0Dex: 21> #.............#### XL:  8 Next: 21% Place: Dungeon:6..$.###.....##......#Noise: ---------  Time: 3327.7 (0.0)fge.......@....#######.#v) +3 morningstar (holy)?...###...<.# #.#Cast: Shock. #....## ###Fly ###### _Makhleb accepts your kill. _Unknown command. _HP restored. _You see here an adder corpse. _You now have 270 gold pieces (gained 8). _Found a stone staircase leading down.fgrfgfgfgSfgBfg. .. ############... #.....##......†....Y #.....##..........>.. #...............$.###.....##......#....#######.#..?...###...<.# #.#.... #....## ####### ######Y   sky beast (asleep)fgy 8.7 (1  A sky beast comes into view.fg1o)YYfg+9.7 (2fgfg!( _Found a battleaxe.fgG  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg&v  zzzbbb the Magician  Djinni of Makhleb *..... .##### Health: 46/50 ======================-- .. ############.... AC: 3Str: 7 ... #.....##......†. EV: 13Int: 18 ...* #.....##........ SH: 0Dex: 21 fg'C..>*Y #.............## XL:  8 Next: 21% Place: Dungeon:6 ...***###.....##......#  Noise: ---------  Time: 3329.7 (0.0) .......@......#######.#  v) +3 morningstar (holy) ..?...###...<.# #.#  Cast: Shock ..... #....## ###  Fly  #### ######   Y   sky beast _Found a battleaxe.  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgE'IAiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 5/8)fg  zzzbbb the Magician  Djinni of Makhleb *..... .##### Health: 46/50 ======================-- .. ############.... AC: 3Str: 7 fgֲ... #.....##......†. EV: 13Int: 18 ...) #.....##........ SH: 0Dex: 21 ..>.Y #.............## XL:  8 Next: 21% Place: Dungeon:6 ....$.###.....##......#  Noise: ---------  Time: 3329.7 (0.0) .......@......#######.#  v) +3 morningstar (holy) ..?...###...<.# #.#  Cast: Shock ..... #....## ###  Fly  fg#### ######   Y   sky beastfglConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 5/8)  The open air twists around violently and strikes the sky beast!!  You kill the sky beast!fg . ..  ... † ...)  ..>.†       #.#  ..... fg ###  ####  fgm8=33===30.7 (1fgBfgdS  Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (empty space bonus: 5/8)  The open air twists around violently and strikes the sky beast!!  You kill the sky beast! _Makhleb accepts your kill.fgV fg fg fgN F _Unknown command.fgȢfgpfgNfgFfgyU 9=B..ShockB   bombardier beetle (wandering)You start resting.fg%0fg5---1.7 (1fgwfgd _A bombardier beetle comes into view.fgG  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg}  zzzbbb the Magician  Djinni of Makhleb *..... .##### Health: 45/50 =====================--- .. ############.... AC: 3Str: 7 ... #.....##......†. EV: 13Int: 18 ...* #.....##........ SH: 0Dex: 21 ..>*B #.............## XL:  8 Next: 33% Place: Dungeon:6 ...***###.....##......#  Noise: ---------  Time: 3331.7 (0.0) fgk.......@......#######.#  v) +3 morningstar (holy) ..?...###...<.# #.#  Cast: Shock ..... #....## ###  Fly  #### ######   B   bombardier beetle (wandering)Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  fgPress: ? - help, Dir - move targetAim: a bombardier beetle (wandering, hasn't noticed you, empty space bonus:  5/8)fg5zzzbbb the MagicianDjinni of Makhleb *......##### Health: 45/50 =====================---..############.... AC: 3Str: 7... #.....##......†. EV: 13Int: 18...) #.....##........ SH: 0Dex: 21..>.B #.............## XL:  8 Next: 33% Place: Dungeon:6....$.###.....##......# Noise: ---------  Time: 3331.7 (0.0).......@......#######.# v) +3 morningstar (holy)..?...###...<.# #.# Cast: Shock..... #....[fg6Q40m## ### Fly #### ######B   bombardier beetleConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (wandering, hasn't noticed you, empty space bonus:  5/8)  The open air twists around violently and strikes the bombardier beetle.fg:c6====2.7 (1fgCfgTG^  Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (wandering, hasn't noticed you, empty space bonus:  5/8)  The open air twists around violently and strikes the bombardier beetle. _The bombardier beetle is moderately wounded.!fg?!fg!fgN"!fgR%F _Unknown command.!fg \ _Unknown command.!fgg\ _Unknown command.!fg/j!fgy!fg$  zzzbbb the Magician  Djinni of Makhleb *..... .##### Health: 42/50 ====================---- .. ############.... AC: 3Str: 7 ... #.....##......†. EV: 13Int: 18 ...* #.....##........ SH: 0Dex: 21 ..>*B #.............## XL:  8 Next: 33% Place: Dungeon:6 ...***###.....##......#  Noise: ===------  Time: 3332.7 (0.0) .......@......#######.#  v) +3 morningstar (holy) ..?...!fg_###...<.# #.#  Cast: Shock ..... #....## ###  Fly  #### ######   B   bombardier beetle _Unknown command.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (moderately wounded, empty space bonus: 5/8)!fg   zzzbbb the Magician  Djinni of Makhleb *..... .##### Health: 42/50 ====================---- .. ############.... AC: 3Str: 7 ... #.....##......†. EV: 13Int: 18 ...) #.....##........ SH: 0Dex: 21 ..>.B #.............## XL:  8 Next: 33% Place: Dungeon:6 ....$.###.....##......#  Noise: ===------  Time: 3332.7 (0.0) .......@......#######.#  v) +3 morningstar (holy) ..[0;10;!fg 1m?...###...<.# #.#  Cast: Shock ..... #....## ###  Fly  #### ######   B   bombardier beetleAiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (moderately wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the bombardier beetle!  You kill the bombardier beetle!Makhleb accepts your kill.!fg J . ..  ... † ...)  ..>.†       #.#  .....  ###  ####  !fg 4=83.7 (1Shock!fg !fg !fg /  --more--"fg-' _You feel better."fg "fg[ "fg7 "fg l5="fg& 6="fg( "fg) V7="fg* "fg, "fgS- 68="fg- "fg. "fgP1 "fg1 @9="fg1 "fg3 "fgA a--- _You start resting."fgP *8.7 (5"fgV n50=---9.7 (6"fg"a 0 _HP restored.#fg %..#####.$.... .Y... ############.... #.....##......†.).. #.....##.>.†. #....$.###.....##......#.#.##..?...###...<.# #.##fg%r#...... #....## ###### ######Y   sky beast (wandering)#fg-MA sky beast comes into view.#fg^6Q.Y#fg>,40.7 (1#fgF#fgJ" _Found 8 gold pieces.#fgԉ|.######.$....# .Y..# ##.# #.....##......#fg#....)..# #.....###...>.†.# #....#.....$.###.....##......#.#.#..?...###...<.#[39;49m #. #......# #....##  ## #######fg#fgL.Y#fg7&1#fg#fguv . .###### $....# ##.Y.# ############ #.......# #.....## #....)..# #.....## #...>.†.# #...... ####.....##....#fg"w  #...............########..?...###...<.#  #......# #....## ######### #######fgz #fg p.YY#fg4 &2#fgݙ #fgZ I _You see here 9 gold pieces.$fgKG  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$fg  zzzbbb the Magician .... Djinni of Makhleb *..... ....###### Health: 46/50 ======================-- ....$....# ## AC: 3Str: 7 ......***# ############. EV: 13Int: 18 #....*Y*# #.....##..... SH: 0Dex: 21 $fgS#....***# #.....##..... XL:  8 Next: 38% Place: Dungeon:6 #...>.†.# #............ Noise: ---------  Time: 3342.7 (0.0) #.....@.###.....##..... v) +3 morningstar (holy) #...............####### Cast: Shock ##..?...###...<.# # Fly  #......# #....## # ######## ######  $fg Y   sky beast $fg_You see here 9 gold pieces.  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 8/8)$fg @p  zzzbbb the Magician .... Djinni of Makhleb *..... ....######$fg@ Health: 46/50 ======================-- ....$....# ## AC: 3Str: 7 .........# ############. EV: 13Int: 18 #.....Y.# #.....##..... SH: 0Dex: 21 #....)..# #.....##..... XL:  8 Next: 38% Place: Dungeon:6 #...>.†.# #............ Noise: ---------  Time: 3342.7 (0.0) $fgA#.....@.###.....##..... v) +3 morningstar (holy) #...............####### Cast: Shock ##..?...###...<.# # Fly  #......# #....## # ######## ######   Y   sky beast$fg=BCasting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 8/8)  The open air twists around violently and strikes the sky beast!$fgK ....      ..#  $fgeLY.#    <.#    $fgL   Y  $fgUc8====3.7 (1$fg^$fga`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (empty space bonus: 8/8)  The open air twists around violently and strikes the sky beast! _The sky beast is moderately wounded.$fg $fg $fg# $fg' F _Unknown command.%fgΩ1  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%fg%fg<  zzzbbb the Magician .... Djinni of Makhleb *..... ....###### Health: 44/50 =====================--- ....$....# ## AC: 3Str: 7 .........# ############. EV: 13%fg<Int: 18 #....***# #.....##..... SH: 0Dex: 21 #....*Y*# #.....##..... XL:  8 Next: 38% Place: Dungeon:6 #...>***# #............ Noise: ===------  Time: 3343.7 (0.0) #.....@.###.....##..... v) +3 morningstar (holy) #...............####### Cast: Shock %fg<;##..?...###...<.# # Fly  #......# #....## # ######## ######   Y   sky beast%fgL=S _Unknown command.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%fg=Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (moderately wounded, empty space bonus: 8/8)%fg  zzzbbb the Magician .... Djinni of Makhleb *..... ....###### Health: 44/50 =====================--- ....$....# ## AC: 3Str: 7 .........# ############. EV: 13Int: 18 #.......# #.....##..... SH: 0Dex: 21 %fg4#....)Y.# #.....##..... XL:  8 Next: 38% Place: Dungeon:6 #...>.†.# #............ Noise: ===------  Time: 3343.7 (0.0) #.....@.###.....##..... v) +3 morningstar (holy) #...............####### Cast: Shock ##..?...###...<.# # Fly  #......# #....## # ######## ######   Y   sky beastCasting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous%fg@[40m; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the sky beast!%fgw&^ ....  %fg&      ..#  Y.# %fg'U <.#  %fgL'(   %fgv'S  Y  %fg'1%fgO0354.7 (1%fg8%fg;ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  %fg;*Aim: a sky beast (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the sky beast! _The sky beast is severely wounded.%fg%fg%fg%fgF _Unknown command.%fgG  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&fg  zzzbbb the Magician .... Djinni of Makhleb *..... ....###### Health: 41/50 ===================----- ....$....# ## AC: 3Str: 7 .........# ############. EV: 13Int: 18 #.......# #.....##..... SH: 0Dex: 21 #....***# #.....##..... XL:  8 Next: 38% Place: Dungeon:6 &fgS#...>*Y*# #............ Noise: ===------  Time: 3344.7 (0.0) #....*@*###.....##..... v) +3 morningstar (holy) #...............####### Cast: Shock ##..?...###...<.# # Fly  #......# #....## # ######## ######   Y   sky beast&fg  _Unknown command.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (severely wounded, empty space bonus: 7/8)&fgs  zzzbbb the Magician .... Djinni of Makhleb *..... ....###### Health: 41/50 ===================----- ....$....# ## AC: 3Str: 7 &fg5.........# ############. EV: 13Int: 18 #.......# #.....##..... SH: 0Dex: 21 #....)..# #.....##..... XL:  8 Next: 38% Place: Dungeon:6 #...>.Y.# #............ Noise: ===------  Time: 3344.7 (0.0) #.....@.###.....##..... v) +3 morningstar (holy) #...............####### Cast: Shock &fgԚ\##..?...###...<.# # Fly  #......# #....## # ######## ######   Y   sky beastAiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target&fg Aim: a sky beast (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the sky beast!  You kill the sky beast!Makhleb accepts your kill.&fg7&fg ....     &fgJ     †.#  <.#  &fgG     &fgɤ &fg;c5==515.7 (1&fg&fg&fgL/  --more--&fgk' _You feel better.'fg*4'fg,'fga/'fg36==='fg%5l7='fg6'fg:'fgk:L8='fgc<'fg='fg>O9='fg>'fgJa--- _You start resting.'fgT*9.7 (4'fgYo50=---50.7 (5'fg_'fga _HP restored.'fgM"....'fgZN.######.$....## .........# ########## #.# #.....##... #....)..# #.....## #...>.†.# #...... #.....$.###.....## #'fgN.........###### ##..?...###...<.#  #......# #....##  ######## #####'fgN*# 'fgX'fgha+1.7 (1'fgh'fgpk'fgHr .###### .....$....# .........# ########## #.# #.....##... #....)..# #.....## #...>.†.# #......'fg s T #.....$.###.....## #...............##### #####...<.#  #......# #....## ######## #### 'fgz 'fgw &2'fg 'fg 'fg +3.7 (2'fg 'fgͫ Y _G - a scroll labelled QAVUEPROAMN(fg .....###### .....$....# ...# #############.......# #.....##.#....)..# #.....###...>.†.# #........#.....$.###.....##....#.........########......###...<.# (fg#......# #....######## ######(fgs(fg!G=4.7 (1(fg+((fg)(fg .....######  .....$....# ...# #############.......# #.....##.#....)..# #.....###...>.†.# #........#.###.....##.....#..(fgH.......#########......###...<.# ##......# #....########## ######(fg(fg9"&5(fg[((fg/(fg7+6.7 (2(fg=(fgM@6 _You now have 279 gold pieces (gained 9).(fg+a . .....  .....###### $....# #...# ############ #.......# #.....## #....)..# #.....## #...>@†.# #...... ####.....##.... .........######......###...<.# #......# #....########## ######(fge (fgp +7.7 (1(fgu (fgx (fg=:... .###### $....# ....# ########### #.......# #.....## #...@)..# #.....## #...>.†.# #...... ####.....##... .........######......###...<.# #......# #....########## ######(fgB(fgVL&8(fgR(fg{T)fg&M . #####$)fg ....##########..).##>.†.# ..#.......###.....##...)fgU)fg&9)fgI)fgg)fgM . .. #####$ ....##############......).##)fg#...>.†.# #...........#########)fg)fg'60)fg)fg !)fg" %.).......... .######.# .....# ###############.......# #.....## #....)..# #.....## #...>.†.# #...... ####.....##.. .........#####......###...<.# #......# #....##)fg8 )fgC &1)fg J )fgR * _Found a club.)fg\ +2.7 (2)fg!c )fgve > _You now have 287 gold pieces (gained 8).*fg7I *fgO Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple +fgV+fg_zzzbbb the Magician.....).Djinni of Makhleb *............Health: 50/50 ========================.......AC: 3Str: 7.......EV: 13Int: 18.......SH: 0Dex: 21.......XL:  8 Next: 51% Place: Dungeon:6.......######Noise: ---------  Time: 3362.7 (0.0).......@....#v) +3 morningstar (holy)............# ########## Cast: Shock#####.......# #.....##.. Fly #....)..# #.....##..#...>.†.# #.........#.......###.....##..+fga#...............######......###...<.##......# #....## _You start resting. _HP restored. _G - a scroll labelled QAVUEPROAMN _You now have 279 gold pieces (gained 9). _Found a club. _You now have 287 gold pieces (gained 8).+fgc+fgFjB+fgpX+fgq+fgs+fg`u,+fgzv+fgy+fg{,+fgH}+fg(Z  There is a stone staircase leading down here.+fg+fg+fg$% _+fg+fg)R7+fg*+fg++fgA  #.... .# #.####.# ##.####.......#$..=>...# #.......# 8.4 (5.7 #.@..# # ..####.##.##  #. .# #. # #. #. .. _You fly downwards.  +fgBFound a tubular iron ring and 13 gold pieces.  Found a stone staircase leading down.+fgK+fgP+fg...##...@...# ####.< ...........#..####.##.## #.# .# #.# # #.# #.#..,fgt,fg:49.4 (1.0 _,fg[,fg,fg` ###### #....#  #....##.# #..... .#####....# .# .......##.##.###.......#....$..@>...#...##.......# ####.< ...........#..####.##.## #.# .# #.# # #.#,fgA #.#,fg,fg.'70,fg,fgo,fg +1.4 (2,fg,fgh- _H - a ring of willpower-fgP-fgP-fgwQ-fgR-fgU,-fgZn-fgc ###### #....# # #....##.# #.......# ####....# .# .......##.###.###.......#3..$@..>...#..##.......#... ####.<..#. ...........# ..####.##.## #.# .# #.# # #.#  #.#-fgfh-fgk-fg m-fgR -fgVS -fgT -fgxU -fg4Z B-fg`h  ###### #....# # #....##.# #.......# ####....# .# .......##.##.###.#.@...>...#.##.#.. ####.<..#... ..#... ..####.##.#### #.# .#  #.# #  #.#  #.#-fgu *4.4 (1-fg} +5.4 (2-fg -fg ? _You now have 300 gold pieces (gained 13)..fgC.fg.fg.fgF _Unknown command..fgY ###### #....# # #....##.# #.......# ####....# .# .......##.# ####.###.# ...>...# ......##..fg-[ # ..... ####.<..# .... .....#... ..####.##.#### #.# .# .fgca .fgj 26.4 (1 _.fg;o .fg4q .fg4[ J###### #....# # #....##.# #.......# ####....# .# .......##.# ####.###.# .>...# ......##.# ..... ####.<..# .... ...........#... ..####.##.##.fg\ E .fgc .fgxl &7.fgq .fgs /fg0###### #....# # #....##.# #.......# ####....# .# .......##.# ####.###.# .>...# ......##.# ..... ####.<..# ... ..####.##.#### #.# .##.# ##.# /fgH/fg&8/fg:/fgv/fg ###### #....# # #....##.# #.......# ####....# .# /fgB..##.# ####.###.# ....# ......##.# ..... ####.<..# .... ......... ..###### #.# .##.# ##.# /fg) /fgw&9/fg/fgc _There is a stone staircase leading down here./fg###### #....# # #....##.# #.......# ####....# .# .##.# ####.###.# .>@..# ......##.# ..... ####.<..# ... ..###/fga## #.# .##.# .##.# .. /fg/fg.80 _/fg/fg/fg7  ######....# ##.#...#/fgv8 ####....# .........######.###.................>.##.... ####.<.Fly #.#.# #../fg> /fg.##.... #### ...........#..#Fly ..#../fg//fg&2/fg/fgZa _There is a stone staircase leading up here.0fg 0fg $0fg Put on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of resist corrosion (left hand)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)D - a ring of ice  0fgr lH - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 3fg3 3fgR '#....# #zzzbbb the Magician#....##.#Djinni of Makhleb *.....#.......#Health: 50/50 ========================####....# .#AC: 3Str: 7........##.#EV: 133fg xInt: 18####.###.......#SH: 0Dex: 21...........>...#XL:  8 Next: 51% Place: Dungeon:7......##.......#Noise: ---------  Time: 3382.4 (0.0)3fg ..... ####.@..#v) +3 morningstar (holy).... ...........#Cast: Shock... ..####.##.##3fg- Fly ###.# .##.# .#3fgn #.# ..#.# #.. _There is a stone staircase leading up here. 3fg _H - a ring of willpower _You now have 300 gold pieces (gained 13). _Unknown command. _There is a stone staircase leading down here. _There is a stone staircase leading up here.3fgަ X  You're wearing all the rings you can. Remove which one?3fg &(? for menu, Esc to cancel)< or e - a ring of resist corrosion; > or u - a +6 ring of dexterity4fgl4fgks+9 (0.54fg y4fg4fg-4fgV _You remove your ring of resist corrosion.4fg04fg#-3.4 (1.04fg4fg9 _H - a ring of willpower (left hand)4fg>4fgF4fgJ4fgtMF _Unknown command.5fgD5fg 5fg%5fgR*5fg3-4 _5fgM85fg....... ....... ....... .......######.....# .....# ########### #####.......# #.....##...6 #....)..# #.....##... #...@.†.# #.......... ###.....##... #...............##### ##......###...<.##......# #....########## ###### 5fgj5fg5fgb-5.9 (2.55fgGe5fgi{ _You fly upwards. _There is a stone staircase leading down here.5fg( 5fg 5fg7 5fg# 5fgZ 5fg ; _5fgF 5fgN ,5fg 5fg͸ 5fg\ ,5fgʼ 5fg# 5fg- 5fg 5fg< 5fg~ 5fg 5fg 5fg\ 5fg 5fg 5fg 5fg 5fgk 5fg B5fg 5fgt 5fg 5fg 5fgS 5fgw ,5fg 5fg 5fgx 5fg 5fg 5fg 5fg ,5fgQ 5fg9 5fg ,5fg 5fg 5fg~ ,5fg 5fgp 5fg ,5fg 5fg 5fg 5fg 5fgu 5fg 5fg ,5fg 5fg 5fg 5fg 5fgu 5fgL 5fg ,5fgo 5fg 5fg ,5fgL 5fg 5fg 5fg 5fgS 5fg 5fg  5fg= 5fg 5fgx 5fg ,5fgL 5fg_ 5fgR 5fg 5fg 5fg| 5fg ,5fg 5fg 5fg 5fg! 5fg! 5fg+# 5fg7$ ,5fg$ 5fg& 5fg( ,5fg) 5fgA+ 5fgw, 5fg, 5fg- 5fg/ 5fg=1 ,5fgI2 5fgY4 5fg6 5fg6 5fg7 5fg8 5fg: ,5fg; 5fg= 5fg? ,5fgv@ 5fg5B 5fgVD ,5fgF 5fgd 5fg e 5fgLe 5fgf 5fgj 5fgm ,5fgp 5fgr 5fgGt ,5fgu 5fgPz 5fg{ 5fg| 5fg| 5fg~ 5fgD ,5fg 5fgp 5fg ,5fg 5fg 5fg: ,5fg 5fg/ 5fg ,5fgh 5fg{ 5fg 5fg 5fgT 5fg 5fg   There is a stone staircase leading up here. _5fg  .). ... ...  #.#  #.# #.# #.#446.9 (61.0) #@# #.# #<#5fg~  #.# #.# #.# ################.# .................# ##################5fg 5fg ,7.9 (625fg 5fg` $ _Found a flail.6fg%6fg6fg96fg6fgTM....>)...0.0).#<#.... .................#6fg6fg+8.9 (16fg6fg  6fgG+_Found an escape hatch in the floor.6fg96fgF:6fg:6fgO=6fg>6fgCB6fg'N.. .##########......>.....)..(........9.6fgN#.##.##.#6fgT6fgtY,50.9 (26fg^6fgxa% _Found 2 stones.7fgV947fg:7fgp=7fggE9.. ... ...###########.........>...#.......)..(..##..................O.....h.....Shock..h   black bear (asleep)<7fgEO   ogre (asleep)7fg4S%07fgX+1.9 (17fg|[7fgWih _A black bear and an ogre come into view.8fgw8`........###########.........>...#.......)..(..##..................O.....h..... #.# .<#.#8fg?8fgGDX2Shock8fgG8fg@I9fg ...###########.......>.......)..(..##...........9fg.O.....h #.# #.# ################.#9fg9fg&39fg9fg9fgm ###########......>.....)..(..##..........O.....h #.# #.# .................#9fg9fg&49fgG"9fgv$...#Djinni of Makhleb *............)..(..##Health: 50/50 ========================...............AC: 3Str: 7...O.....h.....EV: 13Int: 18#.#SH: 0Dex: 21#.#XL:  8 Next: 51% Place: Dungeon:6#.#Noise: ---------  Time: 3454.9 (0.0)#@#v) +3 morningstar (holy)#.#Cast: Shock#.#Fly #<##.##.##.# ################.# .................# _There is a stone staircase leading down here. _There is a stone staircase leading up here. _Found a flail. _Found an escape hatch in the floor. _Found 2 stones. _[40>>(Press ? for help)#...####.....#######...#.##...##.....######## ############...##....#.......######....#.........######....#...###.#.......#.#.........#...####....#.#.###.#.......#.#...........#.##......#...[...#.......#.#.......##....##.#>...........######.##.......#.###.#.#####.#..#.##........# #.########.#.....#...##..#..#.###.#.#...####.......##.#.......#####.##......................................@#?fg; ##.##.##..)...................####.###.#....##........####..#...###############.#.#.####.##........# ##.#...##....#...#<.# #.##........#####.#...##########.#.#.......# #.##..................#.......##.#.#.##.##.# #.#?fg; #).........................##...#.##....###.#########...................[......##..##.#######..........#?fg< #........####..............##..##.# #..........##........# #.(..........÷........# #..........#?fg+< #........# #............###....### #..........########### #.........##..##.##.## ######..........#?fgM< "@fgcI.@@fgY 7..@fg 7..@fg 7..@fg 7..@fgM 7..@fg 7..@fg\ 7..@fgP 7..@fg&$ 7..@fg 7..@fgP7..@fgY7..AfgB7..Afgg7..Afg7..AfgTv7..Afg-7..Afg\7..Afgi7..AfgI7..AfgD 7..Afg7..Afg7..Afg7..Afg^5..Bfg5..Bfga5..Bfg8..BfgBfgO5..Bfggn5..Bfg 5..Bfgg~ 5..Bfgw 5..CfgCCfg#######...#zzzbbb the Magician #.........#####Djinni of Makhleb *..... #.........#...#Health: 50/50 ======================== #...........#.#AC: 3CfgStr: 7 #.......##....#EV: 13Int: 18 ......#.###.#.###CfgSH: 0Dex: 21 #####.#.....#...#CfgF=XL:  8 Next: 51% Place: Dungeon:5 ...##.#.......####Noise: ---------  Time: 3460.4 (0.0) Cfgp................@#v) +3 morningstar (holy) Cfg...####.###.#....#Cast: Shock #######.#.#.####.#CfgFly #....#...#<.# #.# Cfg##.#.#.......# #.# ##.#.#.##.##.# #.# Cfg##...#.##....###.######## ##..##.#######..........# ##..##.# #..........# Cfg=Y_A black bear and an ogre come into view. Cfgb_There is a stone staircase leading up here.  You fly upwards. _Level annotation: exclusion: ogre Cfg_There is a stone staircase leading down here. _Done exploring.CfgRCfg"Cfg,$Cfg$  .........#####.....###... ......#.###.#.### #####.#.....#... ...Cfg% ..####......>####.###.# ###.#.####Fly ... Cfgl% `.......# #..........#Cfg* Cfgז 21.4 (1 _Cfg CfgY Dfg .....###... ......#.###.#.### #####.#.....#... .....####......>####.###.#.... Dfg1###.#.####  #....#...#<.# Fly ... #....### #..........#DfgDfg"&2Dfg'Dfg(Dfg]/ ..###... ......#.###.#.### #####.#.....#... ........####.............>####.###.#.... ###.#.####  #....#...#<.# ##.#.#......Fly Dfg..... #.##.## ######..........#Dfg0Dfg&3DfgDfg$Dfgn] ##... ......#.###.#.### Dfgn#####.#.....#... .....####.......>####.###.#.... ###Dfgo.#.####  #....#...#<.# ##.#.#......DfgoX##.##Fly .....Dfg8o#...... ......# #...##..........#DfgtDfgy&4Dfg}DfgfDfg$ ......#.###.#.### #####.#.....#... .....####......>Dfg{####.###.#.... ###.#.####  #....#...#<.# ##.#.#......##.##DfgQ....###.########DfgKFly .....Dfg֖/#......Dfg8#.........Dfg#......... .##...# #.#.##..........#DfgDfg̢&5DfgDfgLDfgs1  #####.#.....#... .....####......>####.###.#.... ###.#.#### Dfg1` #....#...#<.# ##.#.#......##.##....###@##########.#######..........#..........Fly Dfg1,.......Dfg1...Dfg:2[#.......... ......###.#.##..........#Dfg[2Dfg8Dfg@&6DfgEDfgWGDfg\ .....####....DfgE..>####.###.#.... ###.#.####  #....#...#<.# ##.#.#......DfgcZ##.##....###.########Dfg~h##.#######..@....... DfgaFly #.......... Dfg@..........#.###..########DfgDfgL&7Dfg/ Dfg Dfg@=. ......>####.###.#.... ###.#.####  #....#...#<.# ##.#.#......Dfg=X##.##....###.##########.#######.......... ...... #....####..####### ##.#.#....#.# #.##DfgDDfgO&8DfgTDfgWDfgM ####.###.#.... ###.#.####  #....#...#<.# ##.#.#......##.##....###.##########.#######.......... ...... #....##DfgFly #.## .#.#......#.# #.#Dfgd DfgV &9Dfg Dfg DfgZ! E ###Dfg! .#.####  #....#...#<.# ##.#.#......Dfg! ##.##.Dfg! ...###.##########.#######..........Dfg! Dfg! #...... #....##Dfg " 3##.## #####Dfg"" (Fly Dfgu" h#. .....####.#.###.#Dfgo( Dfg2 '70Dfgt6 Dfg7 Dfg0 5  #....#...#<.# ##.#.#......##.##....###.##########.#######.......... Dfgx ...... #....####.## ##### ......# #... .###Dfg #. .###......>.....#Dfg{ DfgI &1DfgP Dfg Dfg  ##.#.#......##.##....###.##########.#######..........DfgK ...... #....####.## ##### ......# #... .### .Dfgi .....##.. .# #.#######.####Dfg Dfg &2Dfg Dfg# - ##.##....###.##########.#######.......... ...... #....####.## ##### Dfgb x......# #... .### ......##Fly Dfgx ## ## #.#######.#Dfgl Dfg &3Dfg Dfg Dfgg  ....###.##########.#######.......... ...... #....##Dfg h ##.## ##### ......# #... .### ......##....#.###..#######Dfg^h Fly #..O......#Dfgn Dfggv &4Dfg z Dfg{ Dfg  ##.#######.......... ...... #....####.## ##### ......# #... .### ......##....#.###.@####### ##.#.# #.## Fly Dfg :###########Dfg Dfg: &5Dfg Dfg Dfg@Q DfgV DfgpZ Dfg\ Dfg DfgF Dfg> Dfg, Dfg Dfg6 Dfg Dfg Dfg Dfg Dfg DfghDfglDfgoDfghqDfg DfgSDfgwDfgEfgEfgvEfg>Efg"Efg_EfgEfgEfgEfgEfgJ$Efgx)Efg+EfgKN.##..##.# #.# ........# #.# ##....### #.# ##.##.## ######.# .......# #...##.###...# #.#.##EfgNw...# #......###.#.##..........# #..........#.###..######## ###.#.#....#.# #@## ..#.#......#.# #. #.....####.#.###.# #.###......>.....# #.# #.#######.#### EfgO### #.#.# #..O......# # ########### EfgBUEfgX&6Efg[Efg]EfgO  ...... ##....##.##.## #####.. .......# #......###.##......... Efg#......###.#.##...........#.###..####### ###.#.# #.## ..#.#.. #.....####.#.##Fly ##EfgEfg <7EfgEfgf  ##....####.## #####... .......# #...##.......Efg @###.##...... #......##......#.###..####### ###.#.# #.## ..#.#.. Efg #.....####.#.#####......>....####.Fly Efgd C# ###Efg Efg` &8Efg Efg`, Efg .##.##.## ######.# ........# #...##..# Efg7 #..##...# #.#.##..........# .#......###.#.##..# .#..........#.###..######## Efg` m.###.#.#....#.# #.## ...#.#......#.# #.##.....####.#.###.# Efg .#.###......>...@.# .#.# #.#######.#### Efg .### #.#######.# .# #..O....Efg i..# ## ########### Efg &##### ...#Efg Efg Efg &9Efg FfgFfg@FfgFfgFfg.##.##.## ######.# #.# #...##....# ##..##...# #.#.##....# ..#......###.#.##...# ..#.#.###..# ..###.#.#....#.# #.##.#.#......#.# #.#Ffg(.#.....####.#.###.#.#.###......>..@..#.#.# #.#.####.### #.#######.# ..# #..O......# .## FfgO9#### .# .# .#### Ffgn"....#FfgFfg3'80FfgF Ffg!FfgU#..##.##.## ######.# ##.# #...##.##..##...# #.#.##.#.#......###.#.##.#.#.#.###..#.###.#.#....#.# #.##.#.#......#.# #.#.#.....####.#.###.#.#.###......>.@...#Ffg'.#.# #.#.####.### #.#######.#.# #..O......# #.## ##### #.# #.# #.#### #....#FfgaFfg4&1FfgeFfg, #..##.##.## ######.##.# #...##.##..##...# #.#.##.# #...#......###.#.##.# #...#..........#.###..# #...###.#.#....#.# #.## #.....#.#......#.# #.# #...#.....####.#.###.# Ffg!- #...#.###......>@....# #...#.# #.#.#### #...### #.#######.# #...# #..O......##.## #FfgH- >### .#.# .#.# .#.#### Ffgq- $.#....#Ffg3 Ffgn: &2Ffg> Ffg@ Ffg9 .##..##.##.## ######.# .###........# #...##.# .####..##...# #.#.##.# .#...#......###.#.##.# .#...#..........#.###..# .#...###.#.#....#.# #.## ##.....#.#......#.# #.# ##...#.....####.#.###.#  #...#.###......@.....#  #...#.# #.#.####  #...### #.#.#  #...# #..O......##.## ### ..#.# ..#.# ..#.#### ..#....#Ffg% Ffg &3Ffg Ffg c _There is a stone staircase leading down here.GfgbGfg#Gfg(Gfg+-Gfga6-4 _Gfg|:HfgIv#......# ######.# #.# ############  ### #....$.....  #........#  #?..>....#  #.....$..# 6 #........#  #.?#  #........#  #........# #........# #........# .....h.....h   hound (asleep) #.########### #. HfgHfg!Hfg =5.1 (1.7ShockHfg0+Hfg2 _down here. _Done exploring. _There is a stone staircase leading down here. _You fly downwards.  Found three items. Found a stone staircase leading down. _upIfgi#......# zzzbbb the Magician ######.# Djinni of Makhleb *..... #.# ############  Health: 49/50 =======================- ### #....$.....  AC: 3Str: 7 #........#  EV: 13Int: 18 #?..>....#  SH: 0Dex: 21 Ifg-j#.....$..#  XL:  8 Next: 51% Place: Dungeon:6 #........#  Noise: ---------  Time: 3485.1 (0.0) #.?.@....#  v) +3 morningstar (holy) Ifg_j#...*....#  Cast: Shock #...*....#  Fly Ifgj #...*....#  #....*...#  Ifgjg.....h.....  h   hound (asleep) #.########### IfgkI #.Ifg+kFound three items. Found a stone staircase leading down. _There is a stone staircase leading up here.  IfgMkCasting: Airstrike (dangerous; 7% risk of failure)  IfgkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIfgD#......#zzzbbb the Magician ######.#Djinni of Makhleb *.....#.# ############Health: 49/50 =======================-### #....$.....AC: 3Str: 7#........#EV: 13Int: 18Ifg̎!#?..>....#SH: 0Dex: 21#.....$..#XL:  8 Next: 51% Place: Dungeon:6#........#Noise: ---------  Time: 3485.1 (0.0)#.?.@....#v) +3 morningstar (holy)#...*....#Cast: Shock#...*....#IfgFly #...*....##....*...#Ifg .....*.....h   hound#.###########IfgD#.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIfghXThe zap hits the hound.  The hound is lightly wounded.  Ifg.The hound barks!  The zap hits the hound.IfgIfgjIfgl..h..IfgT d50====6.1 (1Ifg*IfgZ+Ifg7/  --more--Jfg`a _The hound is moderately wounded.JfgY  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jfg #......# zzzbbb the Magician ######.# Djinni of Makhleb *..... #.# ############  Health: 46/50 ======================-- ### #....$.....  AC: 3Str: 7 #........#  EV: 13Int: 18 #?..>....#  SH: 0Dex: 21 #.....$..#  XL:  8 Next: 51% Place: Dungeon:6 #........#  Noise: ===------  Time: 3486.1 (0.0) #.?.@....#  v) +3 morningstar (holy) #fgJ m9m........#  Cast: Shock #..***...#  Fly  #..*h*...#  #..***...#  ...........  h   hound #.###########  #. _The hound is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (moderately wounded, empty space bonus: 8/8)Jfg ^#......# zzzbbb the Magician ######.# Djinni of Makhleb *..... #.# ############  Health: 46/50 ======================-- ### #....$.....  AC: 3Str: 7 #........#  EV: 13Jfg5 (Int: 18 #?..>....#  SH: 0Dex: 21 #.....$..#  XL:  8 Next: 51% Place: Dungeon:6 #........#  Noise: ===------  Time: 3486.1 (0.0) #.?.@....#  v) +3 morningstar (holy) #........#  Cast: Shock Jfg/ #........#  Fly  #...h....#  #........#  ...........  h   hound #.###########  #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (moderately wounded, empty space bonus: 8/8)  Jfgm SYou miscast Airstrike.  You are very lightly contaminated with residual magic.Jfg  #.#   ###               #...h....#  #....     #. Jfgԧ l7---7.1 (1Contam Jfg Jfg# ,  Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (moderately wounded, empty space bonus: 8/8)  You miscast Airstrike.are very lightly contaminated with residual magic. _Nothing appears to happenJfgR .Jfg{Jfg:---JfgJfgMF _Unknown command.KfgjG  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kfg4 #......# zzzbbb the Magician ######.# Djinni of Makhleb *..... #.# ############  Health: 43/50 ====================---- ### #....$.....  AC: 3Str: 7 #........#  EV: 13Int: 18 #?..>....#  SH: 0Dex: 21 #.....$..#  XL:  8 Next: 51% Place: Dungeon:6 Kfg #........#  Noise: ---------  Time: 3487.1 (0.0) #.?.@....#  v) +3 morningstar (holy) Kfgԓ #..***...#  Cast: Shock #..*h*...#  Fly Contam  Kfg8 V#..***...#  #........#  ...........  h   hound #.###########  #. _Unknown command.Kfga Casting: Airstrike (dangerous; 7% risk of failure)  Kfg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Kfg Press: ? - help, Dir - move targetAim: a hound (moderately wounded, empty space bonus: 8/8)Kfg> #......# zzzbbb the Magician ######.# Djinni of Makhleb *..... #.# ############  Health: 43/50 ====================---- ### #....$.....  AC: 3Str: 7 #........#  EV: 13Int: 18 #?..>....#  SH: 0Dex: 21 #.....$..#  XL:  8 Next: 51% Place: Dungeon:6 #........#  Noise: ---------  Time: 3487.1 (0.0) Kfgh? #.?.@....#  v) +3 morningstar (holy) #........#  Cast: Shock #...h....#  Fly Contam  #........#  KfgJ #........#  ...........  h   hound #.###########  #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the hound!!  You kill the hound! #.#   ###      KfgK x         #........#      #. Kfga 4=6===8.1 (1ShockKfge Kfgh   Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the hound!!  You kill the hound! _Makhleb accepts your kill.KfgRKfg9KfgKfgF _Unknown command.Lfg4LfgLfgLfg*6== _LfgLfg V7=Lfg!Lfg#Lfg>$L8=Lfg%Lfg(l9=Lfg)Lfg,Lfg2-M50=Lfg.Lfg51 _HP restored.Lfg94Lfgj:LfgZ=Lfg?Lfg(@LfgALfgrG%  LfgGVo - 2 scrolls labelled SIYC HUCIO (gained 1)Lfg(J)LfgPp _Your magical contamination has completely faded away.LfgzUP=LfghVLfgYLfgZLfgZLfg\Lfg^Lfg`,Lfg:aLfgd,LfgyeLfg\h$ LfgzhX_G - 2 scrolls labelled QAVUEPROAMN (gained 1)Lfgm`Lfg4nLfgnLfgNoLfgdqLfgrLfg#sLfgsLfguLfgwLfgPwLfgxLfgzLfgzLfg{Lfg~N _You now have 316 gold pieces (gained 16).LfgLfg"LfgLfgLfgLfg*LfgLfgLfgLfg1Lfg LfgЋLfgLfgzLfg&M _You now have 323 gold pieces (gained 7).LfgfLfgLfg;LfgLfg?,Lfg0LfgGLfgfLfgLfgLfgLfgtLfgLfgLfgdLfgPLfgLfgLfglLfga,LfgLfg֣LfguLfgLfg/LfgLfgLfgҧLfg[LfgéLfg"LfgVLfg߫Lfg"LfgLfgCLfgLfgTLfgLfg,LfgŲLfg1LfgdLfgLfgXLfgLfgzLfgLfg]Lfg#LfgJ,LfgLfg*P  There is a stone staircase leading up here.LfgLfg& _LfgLfgLfgBLfgLfgLfg/LfgLfg[LfgkLfgLfg+LfgLfgLfgLfgLfgLfgLfgLfgLfgzLfgLfgLfg`LfgLfgLfgLfg;LfglLfg]LfgLfgLfgLfgLfgNLfgrLfgLfgdLfgLfgLfgtBLfgLfg5LfgLfg,LfgLfgLfgLfgTLfg&LfgLfg;LfgyLfgqLfgc,LfgLfgLfgILfgXLfg"LfgZLfgLfgPLfgLfg,LfgLfgV LfgR BLfg Lfgq LfgN LfgI Lfg BLfg  Lfg Lfg LfgI Lfg Lfg Lfg0 Lfg Lfg Lfg ,Lfg= Lfgb*  .......#######.# .....###...<.# #.# ####### .....# #....# #...... ###### ######..$$$..# #......Lfg*  ._.ß._. #...>.. ..$.. #...... ... ### #...... #'# #.# #...<..---Lfg* 556.1 (68.0) #@###.# #......Lfg*  #.....# #...... #####.# #......Lfg#+  #.# ##...... LfgM+ #.# #....... #.# #.###### Lfgv+ #.# #.# #.# #.#Lfg+ #.# #.# _You reach down and open the door.Lfg- x _Found an opulent altar of Gozag and a glowing silver altar of Zin.OfgVOfg&Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple Ofg~Ofg.............#######.#zzzbbb the Magician .....###...<.# #.# ####### Djinni of Makhleb *..... .....# #....########## #...... Health: 50/50 ======================== ###### ######..$$$..# #...... AC: 3Str: 7Ofg._.ß._.#...>.. EV: 13Int: 18..$..#...... SH: 0Dex: 21... ### #...... XL:  8 Next: 56% Place: Dungeon:6#'# #.# #...<.. Noise: ---------  Time: 3556.1 (0.0)#@###.# #...... v) +3 morningstar (holy)#.....# #...... Cast: Shock#####.# #...... Fly #.# ##......#.# #.......#.# #.#######.# #.##Ofg85.# #.##.# #.# _G - 2 scrolls labelled QAVUEPROAMN (gained 1) _You now have 316 gold pieces (gained 16). _You now have 323 gold pieces (gained 7). _There is a stone staircase leading up here. _You reach down and open the door. _Found an opulent altar of Gozag and a glowing silver altar of Zin.OfgOfgyOfgOfgOfg _Ofg̙OfgOfgzOfgOfgOfgOfg+OfgOOfg,OfgաOfgԣOfg,OfgOfgOfgOfg:,OfgnOfgk,OfgկOfg Ofg Ofg/OfgOfggOfgIOfguOfgOfgyOfgOfg˷,Ofg OfgOfgOfgOfg\Ofg,OfgOfgOfgm,OfgOfglOfgϽ,OfgOfgOfgzOfgOfgԿOfgOfgOfg Ofg*OfgOfg<OfgmOfgOfg8OfgOfg,OfgOfg,Ofg}Ofg BOfgBOfgOfgGOfg_OfgHOfgrOfgOfgOfgyOfgOfgOfgOfgOfgOfg0OfgOfgOfgOfgOfgP  There is a stone staircase leading up here.OfgaOfg _OfgOfgOfg8XOfg,OfgOfgZ  There is a stone staircase leading down here.OfgOfgROfg% _OfgOfgT7OfgOfgOfgFOfgOfg;  ##87.8 (31.7).#.#..#### #  .  .Ofg  .  _You fly downwards.OfgOfgOfga _There is a stone staircase leading up here.Pfg_PfgaPfgePfg9jPfgo88.8 (1.0) _PfgLqPfg#......†.......# #..............# .......######### #......# ######.##.# ############ ######## #..........#6 .$$$..# #........#.# _.ß._.#...@....#.# ..$..#........#.#... ### #........#.##'# #.# #...<....#.##.###.# #........#.##.....# #........#.#  #####.# #........#.##.# ##........#.##.# #...........#Pfg PfgJ%Pfgsq.90.3 (2.5PfgvPfgx Pfgyl_You fly upwards. _There is a stone staircase leading down here.Pfg7 Pfg֖ Pfg Pfg Pfgל Pfg Q _Pfg( Pfgg PfgN Pfgg Pfg PfgT Pfg Pfgo Pfg ,Pfg~ PfgS PfgO ,Pfg Pfg Pfg ,Pfgٴ Pfg Pfg ,Pfg Pfg| Pfg Pfg Pfg Pfgl Pfg PfgA Pfgf PfgT Pfge Pfg Pfg Pfg Pfg ,PfgF Pfg Pfgp Pfg Pfg Pfg Pfg Pfg/ Pfg Pfgz BPfg Pfg Pfg Pfg PfgA Pfg Pfg Pfg Pfg Pfg Pfg ,PfgW Pfg Pfg Pfg3 Pfg Pfg$ Pfg\ Pfg Pfg Pfg PfgT Pfgt Pfg Pfg? Pfg ,Pfg Pfg Pfg ,Pfg! Pfg Pfg ,Pfg Pfg% Pfgy Pfg PfgC Pfg Pfg PfgH Pfg Pfg Pfg Pfg Pfg Pfg Pfg Pfg2 Pfg Pfg8 Pfg[ BPfgLPfg,PfgPfgzPfgPfgPfgPfglPfg BPfg  There is an open door here. _PfgPfg`PfgPfgPfg,Pfg]PfgM _You now have 324 gold pieces (gained 1).Pfg2!4Pfg"Pfg#Pfg3%Pfgj%Pfg_&Pfg(Pfg)Pfg)PfgY,M _You now have 325 gold pieces (gained 1).Pfgp.4Pfgd/Pfg1Pfg1Pfg2Pfg5M _You now have 326 gold pieces (gained 1).Pfg7Pfg87Pfg:8Pfg:Pfg:Pfgq;Pfg>M _You now have 328 gold pieces (gained 2).Pfg?Pfg @Pfg@PfgbBPfgCPfgCPfgDPfg FPfgUGPfg{GPfg+HPfg}IPfgJPfgKPfgKPfgYf..# #.....##..............# †.# #...############.....##......# ....#######.# ..###...<.# #.# ########## ..# #....#### #......... ######.......# #........# #._.ß._.# #...>....# PfgZW#......@# #........# ##.....### #........# ###'###.# #...<....# #.###.# #........# #.....# #........# #####.# #........#  #.# ##........#Pfgu[  #.# #..........  #.# #.######### Pfg5bL_635.3 (45.0)Pfg/ld6.3 (46_Pfgu/ _I - a wand of digging (1)QfgËJQfg@$...._>0.0)......'.......Qfg(.....# #..# #.QfgQfg/Qfge Qfg7_Done exploring.SfgW1_Sfg\Sfgaa:_SfgbSfgSfg*eWhere to? (Tab - D:7, ? - help) SfgyD D - Dungeon  T - Temple TfgH,Tfg%:..# #.....##..............#zzzbbb the Magician †.# #.............#########Djinni of Makhleb *..... ..###.....##......#Health: 50/50 ======================== ..........#######.#AC: 3Str: 7 ..###...<.# #.# ########## EV: 13Int: 18 ..# #....########## #......... SH: 0Tfg?;nDex: 21 ### ######.......# #........# XL:  8 Next: 56% Place: Dungeon:6#._.ß._.# #...>....# Noise: ---------  Time: 3636.3 (0.0)#......@# #........# v) +3 morningstar (holy)##.....### #........# Cast: Shock###'###.# #...<....# Fly #.###.# #........##.....# #........######.# #........# #.# ##........# #.# #.......... #.# #.#########  _You now have 324 gold pieces (gained 1). _You now have 325 gold pieces (gained 1). Tfg;_You now have 326 gold pieces (gained 1). _You now have 328 gold pieces (gained 2). _I - a wand of digging (1) _Done exploring.TfgQ<Tfg<Tfg+B,TfgC; _TfgaHXTfgKXTfgN@  There is an open door here.Tfg3PTfgP _TfgRQTfgRTfgUBTfgWTfgWTfgWTfgFXTfgYTfge[,Tfg[Tfg]Tfg],TfgM^Tfg9`Tfg`Tfg`TfgyaTfgcTfgcTfg+dTfgdTfg fTfg.gTfg[gTfggTfgiTfg.lXTfglTfgmTfgmTfg[nTfgoTfg4oTfguoTfgmpTfg!qTfgNqTfgqTfgrTfg>sTfgtsTfgsTfg uTfg>yTfg4,Ufg7UfgL9Ufg:Ufg-;Ufg;Ufg=Ufg>Ufg$?Ufg?Ufg@UfgB,UfgvCUfg2EUfgW #######....# ####....# #<##....# #.##....####.##...@.....##....######Shock###.#.... ..###. ...## .#.# J   jelly (wandering)....Ufg.Xc## .J UfgKe09.8 (7.0)Ufg!k' UfgkU.  A jelly comes into view.Ufg3^80.8 (8ShockUfg"Ufg2 _The jelly moves out of view.Ufg> Ufg Ufg UfgW Ufg Ufg ,Ufg Ufg@ Ufg> UfgxM J ######....# ###<.###.#......1.8 (1######..?.#Cast: Shock... .......Fly ###. ...#...J.J   jelly (wandering)###UfgCU Ufg [ Ufg^ \ _A jelly is nearby!Wfg6  Wfgc7Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wfg  zzzbbb the Magician  Djinni of Makhleb *..... ###### Health: 46/50 ======================-- #....# ###  AC: 3Str: 7 #....# #<#  EV: 13Int: 18 #....# #.#  SH: 0Dex: 21 #....####.#  XL:  8 Next: 56% Place: Dungeon:7 #.........#  Noise: ---------  Time: 3681.8 (0.0) #...@######  v) +3 morningstar (holy) ###.#...?.#  Cast: Shockfg!H ... .......  Fly  ###. ...#***  ## .#.# J*  ....  J   jelly (wandering) ## ..  ###  _A jelly is nearby!Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you, empty space bonus: 4/8)WfgZ$  zzzbbb the Magician  Djinni of Makhleb *..... ###### Health: 46/50 ======================-- #....# ###  AC: 3Str: 7 #....# #<#  EV: 13Int: 18 #....# #.#  SH: 0Dex: 21 Wfg[#....####.#  XL:  8 Next: 56% Place: Dungeon:7 #.........#  Noise: ---------  Time: 3681.8 (0.0) #...@######  v) +3 morningstar (holy) Wfg$[###.#...?.#  Cast: Shock ... .......  Fly WfgD[ ###. ...#... Wfg^[ Wfgv[## .#.# J.  Wfg[=....  J   jelly (wandering) ## ..  ### Casting: Airstrike (dangerous; 6% risk of failure)  Wfg[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Wfg\Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you, empty space bonus: 4/8)  Wfg)\;The open air twists around violently and strikes the jelly!Wfgc   ###   #<#  Wfg}dI #.#          ...   ###. ...#J Wfgd## .#.# .. ....J   Wfgdl## .. ### Wfg%h=7===2.8 (1WfglWfgnoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a jelly (wandering, hasn't noticed you, empty space bonus: 4/8)  The open air twists around violently and strikes the jelly! _The jelly is almost dead.WfgWfgkWfgڣWfgF _Unknown command.WfgS  zzzbbb the Magician  Djinni of Makhleb *..... ###### Health: 46/50 ======================-- #....# ###  AC: 3Str: 7 #....# #<#  EV: 13Int: 18 #....# #.#  SH: 0Dex: 21 #....####.#  XL:  8 Next: 56% Place: Dungeon:7 #.........#  Noise: ===------  Time: 3682.8 (0.0) #...@######  v) +3 morningstar (holy) ###.#**.?.#  Cast: fgTmShock ... ..**...  Fly  ###. ...#J..  ## .#.# ..  ....  J   jelly ## ..  ###  _Unknown command.Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)Xfg  zzzbbb the Magician  Djinni of Makhleb *..... ###### Health: 46/50 ======================-- #....# ###  AC: 3Str: 7 #....# #<#  EV: 13Int: 18 #....# #.#  SH: 0Dex: 21Xfgp* #....####.#  XL:  8 Next: 56% Place: Dungeon:7 Xfg#.........#  Noise: ===------  Time: 3682.8 (0.0) #...@######  v) +3 morningstar (holy) Xfgմ###.#...?.#  Cast: Shock ... .......  Fly  Xfg>###. ...#J..  ## .#.# ..  XfgPK....  J   jelly ## ..  ### XfgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  XfgPress: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  The zap hits the jelly.  Xfgӵ3You kill the jelly!XfgB   ###  Xfg #<#   #.#        XfgԻW###.#**.?.#  ... ..**...  ###. ...#**Xfg6J ## .#.# .* .... ## .. ### XfgB<.......XfgmKw760--3.8 (1ShockXfgOXfgQ  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  The zap hits the jelly.  You kill the jelly! _Makhleb accepts your kill.XfgOXfgV9--Xfg;]Xfg`F _Unknown command.XfgP( 4Xfg^) Xfg, Xfg1 i8= _Xfg2 Xfg2 Xfg3 O9=XfgI4 Xfg<7 Xfg7 F50=Xfg8 Xfgr< 1 _HP restored.XfgE? 4Xfg@ XfgB Xfg$E Xfg{E XfgaF XfgH XfgK ,XfgM ,XfgO Xfg;P :=XfgEQ Xfgf x#######....# ####....# #<# #....# #.# #....####.# #.........# #....###### -###.#...@.# ...................####.....#...#######.#.#XfgDg 7#.........###...###.###### .# Xfgm +90.8 (7Xfgv E-1.8 (8Xfgz Xfg~ ` _J - a scroll labelled FATARAFELAYfg4Yfg*YfgKYfgYfgBYfgZ,YfgYfgYfgYfg(YfgYfg-Yfg,YfgYfgɿ,YfgYfgjYfg]YfgYfg?YfgYfgvYfgm,YfgYfgYfgYfgYfg3YfgeYfgYfgYfgYfgYfgj#....######.###.#.....#############............................####.....#...######.....Yfg###.#.#...### .....#.........# ....###...###.# ... ##### #.# Yfgs## #@#  Yfg#..# Shock #.## Yfg"V  .. #.. YfgIo   orc (asleep)...YfgY#.o.Yfg/,700.8 (9Yfg8/1.8 (10.0)Yfg\Yfgax _An orc comes into view. It is wielding a +0 short sword.Zfg7O #....######. zzzbbb the Magician  ###.#.....######### ####. Djinni of Makhleb *.....  ..................... ..... Health: 49/50 =======================-  .####.....#...###### ..... AC: 3Str: 7 ###.#.#...### ..... EV: 13Int: 18 #.........# ....  SH: 0Dex: 21 ###...###.# ...  XL:  8 Next: 60% Place: Dungeon:7 ##### #.# ##  Noise: ---------  Time: 3701.8 (0.0) #@# v) +3 morningstar (holy) #.*# Cast: Shock #*## Fly  #*fgPO34m .* #*. o   orc (asleep) .*. #.o. _An orc comes into view. It is wielding a +0 short sword.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)ZfgϚW #....######. zzzbbb the Magician###.#.....#############. Djinni of Makhleb *............................... Health: 49/50 =======================-.####.....#...######..... AC: 3Str: 7###.#.#...###..... EV: 13Int: 18#.........#.... SH: 0Dex: 21###...###.#...Zfgk XL:  8 Next: 60% Place: Dungeon:7##### #.###Noise: ---------  Time: 3701.8 (0.0)#@#v) +3 morningstar (holy)#.*#Cast: Shock#*##Fly #*.*#*.o   orc.*.Zfg #.*.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZfgAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the orc.ZfgZfg&......o.Zfg,b50==2.8 (1Zfg{3ZfgAonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the orc. _The orc is severely wounded.Zfg  #....######. zzzbbb the Magician  ###.#.....######### ####. Djinni of Makhleb *.....  ..................... ..... Health: 49/50 =======================-  .####.....#...###### ..... AC: 3Str: 7 ###.#.#...### ..... EV: 13Int: 18 #.........# ....  SH: 0Dex: 21 ###...###.# ...  XL:  8 Next: 60% Place: Dungeon:7 ##### #.# ##  Noise: =--------  Time: 3702.8 (0.0) #@# v) +3 morningstar (holy) #.*# Cast: Shock #*## Fly  #Zfg ;* .* #.* o   orc ..o #... _The orc is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 74% to hit)ZfgaE  #....######. zzzbbb the Magician  ###.#.....######### ####. Djinni of Makhleb *.....  ..................... ..... Health: 49/50 =======================-  .####.....#...###### ..... AC: 3Str: 7 ###.#.#...### ..... EV: 13Int: 18 #.........# ....  SH: 0Dex: 21 ###...###.# ...  XL:  8 Next: 60% Place: Dungeon:7 ZfgF ##### #.# ##  Noise: =--------  Time: 3702.8 (0.0) #@# v) +3 morningstar (holy) #..# Cast: Shock #.## Fly  #. .. #.. o   orc ..o #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 74% to hit)  The zap hits the orc.  You kill the orc!ZfgH    .  ..  . ZfgEI  .###  ...# ....   ...  ##### #.# ##  #@# ZfgI #.*# #*## #* .* #.* ..* ZfgI b#.*. Zfg s.....).Zfg 50=3.8 (1ShockZfg Zfg Z _Makhleb accepts your kill.[fg  ###.#.....#############..................... ... .####.....#...######  ###.#.#...###   #.........#  ###...###.#  ##### #.# ## ##.# .# #.## #. ...#... ..).oz   wight (polearm, dormant)#.....o   orc (asleep) #<..z..[fgz q  A wight and an orc come into view.[fg >-4Shock[fg [fg ; _Found an escape hatch in the ceiling.\fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\fg ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 46/50 ======================-- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 60% Place: Dungeon:7 ##.# Noise: ---------  Time: 3704.8 (0.0) \fgFZ#@.# v) +3 morningstar (holy) #.## Cast: Shock #.# Fly  ... #..* ..)*o z   wight (polearm, dormant)\fg #...** o   orc (asleep) #<..z.. Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\fgAiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, empty  space bonus: 4/8)]fgf .**o***z*^fgq).*zAim: a wight, wielding a +0 spear and wearing a +0 robe (dormant, empty space  bonus: 5/8)^fgR  ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *..... ^fg = .####.....#...###### .... Health: 46/50 ======================-- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 60% Place: Dungeon:7 ##.#^fg]  Noise: ---------  Time: 3704.8 (0.0) #@.# v) +3 morningstar (holy) #.## Cast: Shock #.# Fly  ^fg k... #... ^fg ..).o z   wight (polearm, dormant) ^fgӟ #..... o   orc (asleep) ^fg o#<..z.. ^fg Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 spear and wearing a +0 robe (dormant, empty space  bonus: 5/8)  The open air twists around violently and strikes the wight!!  You destroy the wight!^fg /  --more--_fgUj  Makhleb accepts your kill._fg$-You feel better._fg (>The orc shouts! You hear a shout!_fgd,cA wight comes into view. It is wielding a +4 mace._fg0dA wight comes into view. It is wielding a +0 flail._fg4bAn orc comes into view. It is wielding a +0 whip._fgCFK            ...  ##### #.# ##  ##.# #@.# #.## #.# ... #..o _fgG..)z.zz 2 wights (wandering) ooo 3 orcs (2 wandering) #<.o)zo _fg7Lj9=8===5.8 (1_fgtQ _An orc comes into view. It is wielding a +0 dagger.Your Spellcasting skill increases to level 7!Your Conjurations skill increases to level 7!Your Hexes skill increases to level 7!  Your Summonings skill increases to level 7!  Your Necromancy skill increases to level 7!_fgX  Your Translocations skill increases to level 7!ForgecraftFire MagicIce Magic skill increases to level 7!Air MagicEarth Magic skill increases to level 7!_fgc_fg>t_fgI/  --more--afgN _Your Alchemyafg0  ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 48/50 =======================- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 68% Place: Dungeon:7 ##.# Noise: ===------  Time: 3705.8 (0.0) #@.# v) +3 morningstar (holy) #*## Cast: Shock #*# Fly afgN \ ..* #..o ..)z. zz 2 wights (wandering) #..... ooo 3 orcs (2 wandering) #<.o)zo  _Your Alchemy skill increases to level 7!Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (74% to hit)bfgդoz  Casting: Airstrike (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (wandering, hasn't  noticed you, bfg *.z*bfg( .*.*zAim: a wight, wielding a +0 flail and wearing a +0 robe (wandering, hasn't  noticed you, 74% to hit)cfga ###.#.....############# zzzbbb the Magician......................... Djinni of Makhleb *......####.....#...######.... Health: 48/50 =======================-###.#.#...###.... AC: 3Str: 7#.........#.... EV: 13Int: 18###...###.#... SH: 0Dex: 21##### #.###XL:  8 Next: 68% Place: Dungeon:7##.#Noise: ===------  Time: 3705.8 (0.0)#@.#v) +3 morningstar (holy)#*##cfgFCast: Shock#*#Fly ..*#..*..)*.zz 2 wights (1 wandering)#....*ooo 3 orcs (2 wandering)#<.o)*oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (wandering, hasn't  noticed you, 74% to hit)  The zap misses the orc. The zap misses the wight. The zap hits the wight!cfgr;_  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 flail and wearing a +0 robe (wandering, hasn't  noticed you, 74% to hit)  The zap misses the orc. The zap misses the wight. The zap hits the wight!  The wight is heavily damaged.cfgb=cfg,>cfg?cfg@cfggPq..oz..zo.zo 2 orcs.)..cfg$R99-6.8 (1cfg\cfg[_3-cfg_g/  --more--cfgT2< _The orc shouts! x2; You hear a shout! x2cfg^cfg>cfgwcfg> _Unknown command.dfgs: ###.#.....######### #### zzzbbb the Magician dfge;~ ..................... .... Djinni of Makhleb *..... dfg; .####.....#...###### .... Health: 48/50 =======================-dfg#< dfgk<v###.#.#...### .... AC: 3dfg<,Str: 7dfg?= dfg=#.........# .... EV: 13dfg=-Int: 18dfg;> dfg>###...###.# ...  SH: 0dfg3?!Dex: 21 ##### #.# ##  XL:  8 Next: 68% Place: Dungeon:7dfg@k ##.# Noise: ==-------  Time: 3706.8 (0.0) #@.# v) +3 morningstar (holy) #*## Cast: Shockdfg@ #*# Fly  ..o #.z* ..)*.dfgoM zz 2 wights #..o.z oo 2 orcs #<..).. Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, 74%  to hit)dfgG  ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *..... dfg = .####.....#...###### .... Health: 48/50 =======================- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 68% Place: Dungeon:7 ##.#dfg+ i Noise: ==-------  Time: 3706.8 (0.0) #@.# v) +3 morningstar (holy)dfgs  #.## Cast: Shock dfg D#.# Fly  ..o #.z. dfg ..).. zz 2 wights dfg 3#..o.z oo 2 orcs #<..).. dfg Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, 74%  to hit)  The zap hits the orc.  The orc is heavily wounded.dfg /  --more--efgC  The zap hits the wight!  You destroy the wight!efgKz            ...  ##### #.# ##  efgLW##.# #@.# #*## #*# ..* #.z* ..)*.efgMuz   wight #..o.* #<..)* efg0M efgKMakhleb accepts your kill.efgefgefg.oz...o...).efgbD975-7.8 (1efg5 _You hear a shout!efg  ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 48/50 =======================- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 efgR ##### #.# ##  XL:  8 Next: 75% Place: Dungeon:7 ##.# Noise: =--------  Time: 3707.8 (0.0) #@.# v) +3 morningstar (holy) #*##efg  Cast: Shock #o# Fly  .z. #... ..o.. z   wight #....)efg2  oo 2 orcs #<..).. efgd Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.efg Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineefgŔ Aim: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 74% to hit)ffgL oz wight, wielding a +4 mace and wearing a +0 robe (74% to hit)ffg'  ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 48/50 =======================- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 75% Place: Dungeon:7 ##.# Noise: =--------  Time: 3707.8 (0.0) #@.# v) +3 morningstar (holy) #.## Cast: Shock #o# Fly fg( G5H .z. #... ..o.. z   wight #....) oo 2 orcs #<..).. Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (74% to hit)  The zap hits the orc.  The orc is almost dead.The zap hits the wight.ffgt. /  --more--ffgTh              ...  ##### #.# ##  ##.# #@.# #*## #*# .*. #.*. ..*.. #..*.) #<.*  The wight is lightly damaged.  ffgi The zap hits the orc.ffg ffg+ ffgh ffg oz.o)..ffg 398.8 (1ffg ffgzS _The orc is heavily wounded.gfg H ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 48/50 =======================- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 75% Place: Dungeon:7 ##.# Noise: =--------  Time: 3708.8 (0.0) #@.# v) +3 morningstar (holy) gfgH#o## Cast: Shock #z# Fly  ... #.o. ..).. z   wight #....)gfg-IP oo 2 orcs #<..).. Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linegfgVIxAim: a wight, wielding a +4 mace and wearing a +0 robe (lightly damaged, 74% tohit)gfg ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 48/50 =======================- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 75% Place: Dungeon:7 ##.# Noise: =--------  Time: 3708.8 (0.0) #@.# v) +3 morningstar (holy) #o## Cast: Shock #z# Fly fgP34m ... #.o. ..).. z   wight #....) oo 2 orcs #<..).. Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (lightly damaged, 74% tohit)  The zap hits the orc.  You kill the orc!gfggfg/  --more--gfgU             ...  ##### #.# ##  ##.# #@.# #*## #*# .*. #.*. ..*.. #..*.)o   orc#<.*)..  Makhleb accepts your kill.  The zap hits the wight but does no damage.  The wight is lightly damaged.gfg ,gfgw z.o.)..gfg 399.8 (1gfg gfg E _The zap misses the orc.hfg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hfgͶ ** The wight is struck by an arc of lightning.  The wight is moderately damaged.hfgmKf  You are struck by an arc of lightning. The lightning grounds out.hfgKhfgZ @zo.oo 2 orcsThe wight closely misses you.hfg[^4--=10hfgcehfgrhfg~/  --more--hfgzY o _An orc comes into view. It is wielding a +0 club.ifg8  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ifg#  The wight is struck by an arc of lightning.  The wight is heavily damaged.The orc is struck by an arc of lightning!  You kill the orc!ifgb/  --more--ifg~ S **    orcMakhleb accepts your kill.  The wight is severely damaged.ifgb ifg7 Zzo.ifg" m35-------1ifg+ ifgS/ K _The lightning grounds out. The wight hits you with a +4 mace!jfg~  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jfg;MCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.almost destroy  The orc is struck by an arc of lightning.  The orc is severely wounded.jfgC/  --more--jfg  You destroy the wight!  Makhleb accepts your kill.jfg You feel better.  The orc is struck by an arc of lightning.  You kill the orc!jfg# ;-----jfg 0 jfg K** jfg jfg jfgޛ ))oo   orc (missile)The lightning grounds out.jfg `36=832jfg jfg k _An orc comes into view. It is wielding a +0 dagger.kfgP  ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 35/50 ================-------- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 83% Place: Dungeon:7 ##.# Noise: ==-------  Time: 3712.8 (0.0) #@.# v) +3 morningstar (holy) kfg #*## Cast: Shock #*# Fly  ..o #... ..).. o   orc (missile) #....) kfgN #<..).. Casting: Static Discharge (safe; 1% risk of failure)  kfg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  kfg Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger, wearing a +0 ring mail and quivering  boomerangs (77% to hit)kfg@ % ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 35/50 ================-------- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 83% Place: Dungeon:7 kfg ##.# Noise: ==-------  Time: 3712.8 (0.0) #@.# v) +3 morningstar (holy) #)## Cast: Shock #)# Fly  ..o #... ..).. o   orc (missile) #....) #<..).. Aiming: Shock (safe; 1% risk of failure)  kfgV Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger, wearing a +0 ring mail and quivering  boomerangs (77% to hit)  The zap hits the orc!  You kill the orc!kfg kfgg            kfg  ...  ##### #.# ##  ##.# #@.# kfg@ M#*## #*# ..* #..*kfgp  ..)*. #....*kfg v #<..)* kfgF )))..).kfgM 36=-3.8 (1ShockkfgY kfgY 2-kfgb /  --more--mfg[ _Makhleb accepts your kill.nfg4nfgnfg/nfgn7=nfg nfg'8=-Shocko   orc wizard (wandering)o _You start resting.nfg4/04nfg6E-5.8 (2nfg@nfgZKr _An orc wizard comes into view. It is wielding a +0 dagger.nfgy  ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 37/50 =================------- ###.#.#...### .... AC: 3Str: 7 nfg1z ]#.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 83% Place: Dungeon:7 ##.# Noise: ---------  Time: 3715.8 (0.0)nfgWz  #@.# v) +3 morningstar (holy) nfg}z #*## Cast: Shock nfgz #*# Fly  nfgz ..* #..* nfgz ..).* o   orc wizardnfg{ G #....* #<..).o  _An orc wizard comes into view. It is wielding a +0 dagger.nfg{ Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)ofg2 ###.#.....############# zzzbbb the Magician......................... Djinni of Makhleb *......####.....#...######.... Health: 37/50 =================-------###.#.#...###.... AC: 3Str: 7#.........#.... EV: 13Int: 18ofg###...###.#... SH: 0Dex: 21##### #.###XL:  8 Next: 83% Place: Dungeon:7##.#Noise: ---------  Time: 3715.8 (0.0)#@.#v) +3 morningstar (holy)#*##ofg(Cast: Shock#*#Fly ..*ofgU#..*..).*o   orc wizardofg}2#....*#<..).*Casting: Shock (safe; 1% risk of failure)  ofgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ofgPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The zap hits the orc wizard.ofgofg֫)))..o.ofgEa8==6.8 (1ofgofg`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The zap hits the orc wizard. _The orc wizard is moderately wounded.ofg8|ofguofg̍ofgF _Unknown command.ofg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ofg@ y ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 34/50 ================-------- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 83% Place: Dungeon:7 ##.# Noise: =--------  Time: 3716.8 (0.0) #@.# v) +3 morningstar (holy) #)## Cast: Shockofg@  #)# Fly  ..) #... ..)** o   orc wizard #...*o #<..*** Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 6/8)ofg  ###.#.....######### #### zzzbbb the Magician  ..................... .... Djinni of Makhleb *.....  .####.....#...###### .... Health: 34/50 ================-------- ###.#.#...### .... AC: 3Str: 7 #.........# .... EV: 13Int: 18 ###...###.# ...  SH: 0Dex: 21 ##### #.# ##  XL:  8 Next: 83% Place: Dungeon:7 ##.# Noise: =--------  Time: 3716.8 (0.0) #@.# v) +3 morningstar (holy) #)## Cast: Shock #)# Fly ofg R ..) #... ..).. o   orc wizard #....o #<..).. Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 6/8)  The open air twists around violently and strikes the orc wizard!!  You kill the orc wizard!ofg< /  --more--pfgNj  Makhleb accepts your kill.pfg            ...  ##### #.# ##  ##.# #@.# #)## #)# ..) #... ..).. #....)  pfgU38==7==7.8 (1Shockpfgpfg` _You feel better.pfg9 4pfg; pfg? pfg\@ Y9==pfgDE pfgJH pfgH F40=pfgJ pfgO l1=pfgR pfg+Y pfgY L2=pfgn] pfga pfg8b V3=pfgd pfgok x4=pfgo pfgAp V5=pfgu pfgz b6=pfgo| pfg4 pfg V7=pfg pfgN pfgK E8=pfg pfgF pfg V9=pfg& pfgA a--- _You start resting.pfg /28.8 (11.0)pfg o50=---9.8 (12pfg5 pfg#  _HP restored.qfgvI.........................####.....#...######  ###.###  #.........##...###  ##### ##  ## .## ..)#......)...#....)..#<..)....#......##qfg9qfgx230.0)qfg$v _Items here: )) [[.rfg rfg( Pick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +4 mace Armour (select all with [)c - a +0 leather armour  d - a +0 robe [Up|Down] select[Esc] exit rfg Letters toggle [.|Space] toggle selected[top]sfg4 sfg? ......................... zzzbbb the Magician.####.....#...######.... Djinni of Makhleb *.....###.#.#...###.... Health: 50/50 ========================#.........#.... AC: 3Str: 7###...###.#... EV: 13Int: 18##### #.###SH: 0Dex: 21sfg@##.#XL:  8 Next: 87% Place: Dungeon:7#..#Noise: ---------  Time: 3730.8 (0.0)#@##v) +3 morningstar (holy)#)#Cast: Shock..)Fly #......)...#....)..#<..)....##......##Makhleb accepts your kill. _You feel better. _You start resting. _HP restored. _Items here: )) [[.  Okay, then.sfgGsfg'MsfgSsfg"V. _sfg \####.....#...######  ###.###  #.........##...###  ##### ##  ## ..#)## #.......).o##.####.....#..)...##....)...<..).....o   orc#......### ..sfg sfgf ;o.sfg B1.8 (1Shock _sfg8" sfg* l _Items here: )) [[ †.tfg | .####.....#...###### .... zzzbbb the Magician ###.#.#...### .... Djinni of Makhleb *..... #.........# .... Health: 49/50 =======================- ###...###.# ...  AC: 3Str: 7 ##### #.# ##  EV: 13Int: 18 ##.# SH: 0Dex: 21 #..# XL:  8 Next: 87% Place: Dungeon:7 #)## Noise: ---------  Time: 3731.8 (0.0) #@#tfg  v) +3 morningstar (holy) #.......*o.#  Cast: Shock #.####.....#  Fly  ..)...#  #....)...  #<..).....  o   orc ##......###  ........  _Items here: )) [[ †.  Casting: Airstrike (dangerous; 5% risk of failure)  tfgF GConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (74% to hit)tfg .####.....#...######.... zzzbbb the Magician###.#.#...###.... Djinni of Makhleb *.....#.........#.... Health: 49/50 =======================-###...###.#... AC: 3Str: 7##### #.###EV: 13Int: 18##.#SH: 0Dex: 21#..#XL:  8 Next: 87% Place: Dungeon:7#)##Noise: ---------  Time: 3731.8 (0.0)#@#v) +3 morningstar (holy)#.......**.#Cast: Shock#.####....*#Fly ..)**.##....)...#<..)tfg .....o   orc##......###........  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (74% to hit)  The zap hits the orc.ufgo....50==2.8 (1ufgs"ufg|'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineufg'Aim: an orc, wielding a +0 dagger (74% to hit)  The zap hits the orc. _The orc is heavily wounded.ufgoufgufg%ufg F _Unknown command.ufg!  _The orc is heavily wounded. _Unknown command.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The orc is struck by an arc of lightning!  You kill the orc!ufg( **  Makhleb accepts your kill.ufg H@)ufg 46--=3Shockufg9 ufgy < _You are struck by an arc of lightning.ufg{ufg6ufgufgF _Unknown command.vfggvfgPick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))vfga - a +0 club  b - a +0 whip Armour (select all with [)c - a +0 leather armour  d - a +0 ring mail Carrion an orc corpse [Up|Down] selectvfgc [Esc] exit Letters toggle [.|Space] toggle selected[top]vfga vfgZc vfgk t .####.....#...######.... zzzbbb the Magician###.#.#...###.... Djinni of Makhleb *.....#.........#.... Health: 46/50 ======================--###...###.#... AC: 3Str: 7##### #.###EV: 13Int: 18##.#SH: 0Dex: 21#..#XL:  8 Next: 87% Place: Dungeon:7#)##Noise: ==-------  Time: 3733.8 (0.0)#@#v) +3 morningstar (holy)#.......)..#Cast: ShockvfgYl #.####.....#Fly ..)...##....)...#<..).....##......###........  The orc is struck by an arc of lightning!  You kill the orc!Makhleb accepts your kill. _You are struck by an arc of lightning. _Unknown command.Okay, then.vfgt vfg 4vfg . _wfg6- ###.#.#...### . #.........# .... ###...###.# ...  ##### #.# ##  ##.#  #..# #)## ######)#####.......@..##.####.....#  ....)...# ###....)...wfgڀ#<..)..##......###..##wfgwfgRC7--4.8 (1 _wfgwfgX You kill the orc!  Makhleb accepts your kill. _You are struck by an arc of lightning. _Unknown command. _Items here: ( )) [ ††.xfgt0xfgP3Pick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger xfg3aMissiles (select all with ()c - 3 boomerangs Armour (select all with [)d - a +0 ring mail Carrion an orc corpse an orc corpse xfg3[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]xfg=xfgIxfgS0###.#.#...###..... zzzbbb the Magician#.........#.... Djinni of Makhleb *.....###...###.#xfgHT...Health: 47/50 ======================--##### #.###AC: 3Str: 7##.#EV: 13Int: 18#..#SH: 0Dex: 21#)##XL:  8 Next: 87% Place: Dungeon:7######)####Noise: ---------  Time: 3734.8 (0.0)#.......@..#v) +3 morningstar (holy)xfgT\#.####.....#Cast: Shock....)...#Fly ###....)...xfgT#<..).....##......###........##........  Makhleb accepts your kill. xfgU#_You are struck by an arc of lightning. _Unknown command. _Okay, then. _Items here: ( )) [ ††.  Okay, then.xfg]xfgfxfg2mxfgo. _xfg  #.........#  ###...###.#  ##### #.# ## ##.#  #..# #)#########)####.......)..#xfg #.####.@...# #......)...######....)....# #<..)...... ##......### ...##..$ ######....xfgxfg"Y8=5.8 (1xfg*xfg-= _You are struck by an arc of lightning. _Unknown command. _Okay, then.Items here: ( )) [ ††. _Okay, then. _Found 10 gold pieces.yfg+` ##...###  ##### #.###  ## .)########)#####.......)..####...#.....####....)....#Fly #....yfgiyfg%r^9=6yfgyyfg}  Things that are here: _a +0 short sword; an orc corpsezfg|e ##### #.# ##  ##.#  #..# #)## #######)#####.......)..# #.####.....# #......)...#..######...@)....# #<..).......##......####....###zfg$.####..... ....(#####zfgBzfgU50=7zfgfzfg% _Found 8 stones.zfg a  # .)########)####.......)...####.....# .#.....)...#..#####....)....## #<..@.......#......####...Fly #zfg! (#zfg zfg< &8zfgq zfg h  Things that are here: _a +0 spear; a +0 robe{fg##### #.# ####.# #..#  #)## #######)#### #.......)..# #.####.....# .# #......)...#..# #####..## #<..)........#######{fgMc......####........$.######.....#....(######{fg{fg-9 _{fg{fgel _Items here: )) [[ †.{fgw 4{fgy {fg {fg^ {fg ; _{fg {fg\ {fg :={fg {fg {fg ,{fg {fg {fg {fg5 {fg {fgr {fgȻ {fg N _You now have 338 gold pieces (gained 10).{fg {fg {fg {fgU {fg {fg@ {fg6 {fg {fg5 {fg {fgS {fg {fg[ ,{fg {fg {fgr {fg {fg {fg {fgj ,{fg {fg' {fg ,{fg {fg {fg= ,{fgq{fg{fg,{fg{fg{fg {fg {fg {fg{fg,{fg{fg+{fg{fg:{fg{fg{fg,{fg{fg{fg+!{fgO!{fgr"{fg#{fg?&,{fg@'{fg({fg*{fg+{fg+{fg3/,{fg/{fg2| _g - 7 scrolls labelled EMUGGA MUOR (gained 1){fg44{fg]5{fg7{fgp8{fg8{fg9{fg>:{fg;{fg;{fgY<{fg={fg?{fg?,{fg@{fgyB{fgB{fgC{fgD{fg+F{fgUF{fgF{fgH{fgkJ{fgJ{fgJ{fgK{fgM,{fgdN{fgaO{fgP{fg Q{fgxQ{fgS{fgT{fgzf.##.#######.#..  .##.##......... .............. # ####.......... o. .........######### ... ...#.............# ... ...#..........##.# .. . ..(######.....##.#.#.... #### #.....##@.......#.....#...#Shock#.....#.### ##..##.####.# ##.# .. o   orc wizard (wandering)#.# ..#. ...{fgf*..{fgv/71.8 (32.0){fgg~,2.8 (33{fgo{fgg _An orc wizard comes into view. It is wielding a +2 dagger of venom.|fgH  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}fg.##.#######.#.. zzzbbb the Magician .##.##......... Djinni of Makhleb *..... .............. #  Health: 46/50 ======================-- ####.......... o*  AC: 3Str: 7 .........######### ***  EV: 13Int: 18 ...#.............# ...  SH: 0Dex: 21 ...#..........##.# .. .  XL:  8 Next: 87% Place: Dungeon:7 ..(######.....##.#.#....  Noise: ---------  Time: 3772.8 (0.0) }fg #### #.....##@.......  v) +3 morningstar (holy) #.....#...#.....  Cast: Shock #.....#.### ##..  Fly  ##.####. #.# #. #.# .. o   orc wizard (wandering) #.# .. #. ...}fg1 ..Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target}fggAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 4/8)}fgi!.##.#######.#.. zzzbbb the Magician .##.##......... Djinni of Makhleb *..... .............. #  Health: 46/50 ======================-- ####.......... o.  AC: 3Str: 7 .........######### ...  EV: 13Int: 18 ...#.............# ...  SH: 0}fgL"Dex: 21 ...#..........##.# .. .  XL:  8 Next: 87% Place: Dungeon:7 ..(######.....##.#.#....  Noise: ---------  Time: 3772.8 (0.0) #### #.....##@.......  v) +3 morningstar (holy) #.....#...#.....  Cast: Shock #.....#.### ##..  Fly  ##.####. }fg-#.# #. #.# .. o   orc wizard (wandering) #.# .. #. ... ..Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 4/8)  }fg]The open air twists around violently and strikes the orc wizard!  The orc wizard shouts!}fge V... # .. .. ..... ... ...#.............# ... ......##.# .. . (....  #....  #...   ##..   #.#  #.# .. #.# ..}fg r #. ... ..}fgQo7===3.8 (1Shock}fg}fg}fg/  --more--}fg!d _The orc wizard is severely wounded.~fgY'##.##......... ..... .....# ###.. ...o... ........#########.....#.............#.... ..#..........##.#.......(######.....##.#.#.... ### #.....##..... ~fgZ#.....#..@#..... #.....#.### ##.. ##.####. .# #.#.# ..#.# .. o   orc wizard#. ..... ~fgU^~fggeK.o~fgmn8=---4Shock~fg,r~fgVt~fg{ ##.##......... zzzbbb the Magician ............. .....#  Djinni of Makhleb *..... ###.......... .......  Health: 47/50 ======================-- ........#########...o...  AC: 3Str: 7 ..#.............#..*....  EV: 13Int: 18 ..#..........##.#.*.....  SH: 0Dex: 21 .(######.....##.#*#.....  XL:  8 Next: 87% Place: Dungeon:7 ~fgn ### #.....##..*......  Noise: ---------  Time: 3774.8 (0.0) #.....#..@#.....  v) +3 morningstar (holy) #.....#.### ##..  Cast: Shock ##.####. Fly  #.# #. #.# .. #.# .. o   orc wizard #. ... ..~fg Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ~fg Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 67% to hit)~fgM ##.##.........zzzbbb the Magician ............. ....*#Djinni of Makhleb *..... ###.......... ...*...Health: 47/50 ======================-- ........#########...*...AC: 3Str: 7 ..#.............#..*....EV: 13Int: 18 ..#..........##.#.*.....~fg 5SH: 0Dex: 21 .(######.....##.#*#.....XL:  8 Next: 87% Place: Dungeon:7 ### #.....##..*......Noise: ---------  Time: 3774.8 (0.0)#.....#..@#.....v) +3 morningstar (holy)~fg #.....#.### ##..Cast: Shock##.####.Fly #.# #.#.# ..#.# ..~fg5 o   orc wizard#. ...~fg` V..Confirm with . or Enter, or press ? or * to list all spells.~fg Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  ~fg k(severely wounded, 67% to hit)  The zap hits the orc wizard.~fg ~fg{ Y.......~fg 8==5.8 (1Shock~fg ~fg   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 67% to hit)  The zap hits the orc wizard. _The orc wizard is severely wounded.~fgw ~fg{ ~fg ~fg F _Unknown command.fgo 9= _fgs fga| Po50=fg| -Shocko   orc priest (wandering)fg %6fgy moo   orc wizardfgʌ E-7.8 (2fg] fg z _An orc priest comes into view. It is wielding a +0 dagger.fg##.##......... zzzbbb the Magician ............. ....o#  Djinni of Makhleb *..... ###.......... .......  Health: 49/50 =======================- ........#########.......  AC: 3Str: 7 ..#.............#.......  EV: 13Int: 18 ..#..........##.#.o.....  SH: 0Dex: 21 .(######.....##.#*#.....  XL:  8 Next: 87% Place: Dungeon:7 ### #.....##..*......  Noise: ---------  Time: 3777.8 (0.0) #.....#..@#..... fg#d  v) +3 morningstar (holy) #.....#.### ##..  Cast: Shock ##.####. Fly  #.# #. #.# .. #.# .. o   orc priest (wandering) #. ... o   orc wizard ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 67% to hit)fg##.##.........zzzbbb the Magician ............. ...*o#Djinni of Makhleb *..... ###.......... ..*....Health: 49/50 =======================- ........#########..*....AC: 3Str: 7 ..#.............#.*.....EV: 13Int: 18 ..#..........##.#.*.....SH: 0Dex: 21 .(######.....##.#*#.....XL:  8 Next: 87% Place: Dungeon:7 ### #.....##..*......Noise: ---------  Time: 3777.8 (0.0)#.....#..@#.....v) +3 morningstar (holy)#.....fgI#.### ##..Cast: Shock##.####.Fly #.# #.#.# ..#.# ..o   orc priest (wandering)#. ...o   orc wizard..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 67% to hit)fgAfg3B(fgyBMConfirm with . or Enter, or press ? or * to list all spells.fgBsAiming: Shock (safe; 1% risk of failure)  fgC;Press: ? - help, Shift-Dir - straight linefg)H Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 67% to hit)  The zap misses the orc wizard.fgQ...o...o.ofgUc50===8.8 (1fgu^fgb, _The orc priest shouts!fgU}fgOfgl\ _Unknown command.fg N##.##......... zzzbbb the Magician ............. .....#  Djinni of Makhleb *..... ###.......... ...o...  Health: 49/50 =======================- ........#########.......  AC: 3Str: 7 fg ..#.............#.......  EV: 13Int: 18 ..#..........##.#.......  SH: 0Dex: 21 .(######.....##.#o#.....  XL:  8 Next: 87% Place: Dungeon:7 ### #.....##..*......  Noise: ==-------  Time: 3778.8 (0.0) #.....#..@#.....  v) +3 morningstar (holy)fg'  #.....#.### ##..  Cast: Shock ##.####. Fly  #.# #. #.# .. #.# .. o   orc priestfgw A #. ... o   orc wizard ..Casting: Shock (safe; 1% risk of failure)  fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 67% to hit)fgQ[ *ofg$: M**fg<M**fgo*.  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)fg=t##.##......... zzzbbb the Magician ............. .....#  Djinni of Makhleb *..... ###.......... ...o...  Health: 49/50 =======================- ........#########.......  AC: 3Str: 7 ..#.............#.......  EV: 13Int: 18 ..#..........##.#.......  SH: 0Dex: 21 .(######.....##.#o#.....  XL:  8 Next: 87% Place: Dungeon:7 fg?&### #.....##.........  Noise: ==-------  Time: 3778.8 (0.0) #.....#..@#.....  v) +3 morningstar (holy) #.....#.### ##..  Cast: Shock ##.####. Fly  #.# #. #.# .. #.# .. o   orc priest #. ... o   orc wizard ..Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)  The zap hits the orc wizard.  You kill the orc wizard!fgG/  --more--fg=w j  Makhleb accepts your kill.fg} 5 ....*#  ...*... *.... *.... *..... (*  *     ##..   #.#  #.#  #.# .. #.  .. fg fg ...o..).fg~ k50=91-9.8 (1fg" fg& ] _You feel better. The zap misses the orc priest.fg##.##......... zzzbbb the Magician ............. .....#  Djinni of Makhleb *..... ###.......... .......  Health: 49/50 =======================- ........#########...o...  AC: 3Str: 7 ..#.............#..*....  EV: 13Int: 18 ..#..........##.#.*.....  SH: 0Dex: 21 .(######.....##.#*#.....  XL:  8 Next: 91% Place: Dungeon:7 fgD### #.....##..*......  Noise: =--------  Time: 3779.8 (0.0) #.....#..@#.....  v) +3 morningstar (holy) #.....#.### ##..  Cast: Shock ##.####. Fly  #.# #. #.# .. #.# .. o   orc priest #. ... ..fgCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)fg##.##.........zzzbbb the Magician ............. ....*#Djinni of Makhleb *..... ###.......... ...*...Health: 49/50 =======================- ........#########...*...AC: 3Str: 7 ..#.............#..*....EV: 13Int: 18 ..#..........##.#.*.....SH: 0fgkDex: 21 .(######.....##.#*#.....XL:  8 Next: 91% Place: Dungeon:7 ### #.....##..*......Noise: =--------  Time: 3779.8 (0.0)#.....#..@#.....v) +3 morningstar (holy)#.....#.### ##..Cast: Shock##.####.Fly #.# #.#.# ..#.# ..o   orc priest#. .....fgCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)fgEO..o..).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fgMPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)  The zap misses the orc priest.fgYfgr5fg;[50=80.8 (1fg@fgCt _The orc priest casts a cantrip, but nothing happens.fg fg֪ fgͯ fgo F _Unknown command.fge  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg##.##......... zzzbbb the Magician ............. .....#  Djinni of Makhleb *..... ###.......... ..***..  Health: 46/50 ======================-- ........#########..*o*..  AC: 3Str: 7 ..#.............#..***..  EV: 13Int: 18 ..#..........##.#.......  SH: 0Dex: 21 .(######.....##.#)#.....  XL:  8 Next: 91% Place: Dungeon:7 ### #.....##.........  Noise: =--------  Time: 3780.8 (0.0) #.....#..@#.....  fgv) +3 morningstar (holy) #.....#.### ##..  Cast: Shock ##.####. Fly  #.# #. #.# .. #.# .. o   orc priest #. ... ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (emptyspace bonus: 8/8)fgp##.##......... zzzbbb the Magician ............. .....#  Djinni of Makhleb *..... ###.......... .......  Health: 46/50 ======================-- ........#########...o...  AC: 3Str: 7 ..#.............#.......  EV: 13Int: 18 ..#..........##.#.......  SH: 0fgDex: 21 .(######.....##.#)#.....  XL:  8 Next: 91% Place: Dungeon:7 ### #.....##.........  Noise: =--------  Time: 3780.8 (0.0) #.....#..@#.....  v) +3 morningstar (holy) #.....#.### ##..  Cast: Shock ##.####. Fly  #.# #. #.# .. #.# .. o   orc priest #. ... ..Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (emptyspace bonus: 8/8)  The open air twists around violently and strikes the orc priest!!  You kill the orc priest!fg    )...   (       ##..   #.#  #.#  #.#  #.  .. fg&v75==1.8 (1Shockfg4fgfgC/  --more--fg51[ _Makhleb accepts your kill.fgZ 4fg fg% fg| 8=9=fg fgy a--- _You start resting.fgw *3.8 (2fg n50=---4.8 (3fg fg  _HP restored.fg+M#####.# ##.##. .#.... ...## ###.......... ...........#########...)...#...... ..#.....#.... .(#######.#)# #####.@.........#...........#.### ##...##.####.##fgP5fg=+5.8 (1fg2DfgEfgvS [.# .# . .#######.#.. #.#.# #.###.#.... ... #.....### ##.... ...........#########...)...#...#.....#..........##.#... (######.....##.#@#..... fgqT ## #.....##.........##.....#...#......##.....#.###.##....##.####. .. ####.# #. ...#.# .. ...#.# .. ....#. ...fg\ fgf &6fgm fgiv  Things that are here: _a +2 dagger of venom; a +0 robe; an orc corpsefgfgeInventory: 36/52 slots Hand Weapons (go to first with ))  v - a +3 morningstar of holy wrath (weapon)b - a +0 long sword  y - a +3 spear  z - a +1 dagger of protection Missiles (go to first with ()j - 10 poisoned darts Armour (go to first with [)  c - a +0 pair of gloves (worn)  B - a +0 robe of willpower (worn)  w - an orb of guile Jewellery (go to first with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion  D - a ring of ice Wands (go to first with /)C - a wand of flame (28)  I - a wand of digging (1) Scrolls (go to first with ?)  d - 2 scrolls labelled KUM JAASMUWETO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg fg: fg% i#.#.# .zzzbbb the Magician #.#######.#.. #.#.#...Djinni of Makhleb *..... fg #.##......... #.#....Health: 50/50 ======================== ............ #.....###AC: 3Str: 7 ##.......... .........EV: 13Int: 18 .......#########...)....SH: 0Dex: 21 .#.............#........XL:  8 Next: 95% Place: Dungeon:7 fg+ .#..........##.#........Noise: ---------  Time: 3786.8 (0.0) (######.....##.#@#.....v) +3 morningstar (holy) ## #.....##.........#Cast: Shock#.....#...#......#Fly #.....#.###.##....##.####. .. ####.# #. ...fg #.# .. ...#.# .. ....#. ... _Makhleb accepts your kill. _You start resting. _HP restored.  Things that are here: fg y_a +2 dagger of venom; a +0 robe; an orc corpsefg# fg+ fg2 fg4 fgi&fg(Pick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of venom Armour (select all with [)b - a +0 robe fg(Carrion an orc corpse [Up|Down] select[Esc] exit fg)Letters toggle [.|Space] toggle selected[top]fg  a + a +2 dagger of venom[Enter] accept (1 chosen)fg" fg#.#.# .zzzbbb the Magician #.#######.#.. #.#.#...Djinni of Makhleb *..... #.##......... #.#....Health: 50/50 ======================== ............ #.....###AC: 3Str: 7 ##.......... .........EV: 13Int: 18 .......#########...)....SH: 0Dex: 21 .#.............#........XL:  8 Next: 95% Place: Dungeon:7 .#..........##.#........Noise: ---------  Time: 3786.8 (0.0) (######.....##.#@#.....v) +3 morningstar (holy) ## #.....##.........#Cast: Shock#.....#...#......#Fly #.....#.g%3m###.##....##.####. .. ####.# #. ...#.# .. ...#.# .. ....#. ... _Makhleb accepts your kill. _You start resting. _HP restored.  Things that are here: _a +2 dagger of venom; a +0 robe; an orc corpsefgc*fg4+7.8 (1fg:fgb=F _K - a +2 dagger of venomfgfgDrop what?37/52 slots (_ for help) Hand Weapons (select all with ))  v - a +3 morningstar of holy wrath (weapon)b - a +0 long sword  y - a +3 spear  z - a +1 dagger of protection  K - a +2 dagger of venom Missiles (select all with ()j - 10 poisoned darts Armour (select all with [)  c - a +0 pair of gloves (worn)  B - a +0 robe of willpower (worn)  w - an orb of guile Jewellery (select all with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion  D - a ring of ice Wands (select all with /)C - a wand of flame (28)  I - a wand of digging (1) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fgH Letters toggle [.|Space] toggle selected[top]fg'(1 turn)  v - a +3 morningstar of holy wrath (weapon)  b + a +0 long sword[Enter] accept (1 chosen)fgf# fgK< Z#.#.# .zzzbbb the Magician #.#######.#.. #.#.#...Djinni of Makhleb *..... #.##......... #.#....Health: 50/50 ======================== ............ #.....###AC: 3Str: 7 ##.......... .........EV: 13Int: 18 .......#########...)....SH: 0Dex: 21 .#.............#........XL:  8 Next: 95% Place: Dungeon:7 .#..........##.#........Noise: ---------  Time: 3787.8 (0.0) (######.....##.#@#.....fg= 7v) +3 morningstar (holy) ## #.....##.........#Cast: Shock#.....#...#......#Fly #.....#.###.##....##.####. .. ####.# #. ...#.# .. ...#.# .. ....#. ... _Makhleb accepts your kill. _You start resting. _HP restored.  fg= Things that are here: _a +2 dagger of venom; a +0 robe; an orc corpse _K - a +2 dagger of venomfgF +8.8 (1fgJ fgIN / _You drop a +0 long sword.fgfgfgEfgfgfgBfg]fgfgfgfgk,fg. fgBfgfg=fg,fg9fg:fg,fgZfgfgfgfgMfgfgfgfgQfgfg) ,fg fg!fg8. #....(######.....##.#)#.....#  # #.....##.........# #.....#...#......# #.....#.###.##..... ##.####.#......#### #.####.#.......... #.#...........#### #.#.....#97.8 (9 #.#@..........# #......#fg. ..>$..#.....####### #######.....# #.....# #.....# ####### fg5fg;/8.8 (10.0)fg@fgB; _Found a stone staircase leading down.fgo ####### #.....##.........# #.....#...#......# #.....#.###.##..... ##.####.#......#### #.####.#.......... #.#.....#### #.#.....# ###.#..##....#...>$..#.....###############.....#  #.....# #.....# ####### fgltfg8|19.0)fgZfgfgT #.....#...#......# #.....#.###.##..... ##.####.#......#### #.####.#.......... #.#....#### #.#.# . ###.#.#...[#....#....>$.@#.....################.....#  #.....# #.....# ####### 800 _Found a robe.fg@J #.....#...#......# #.....#.###.## ##.####.#...... #.####.# #.#.... #.#..#fg.. ###.#.#.[#.#.>$@.#.....##.....# #.....#  #.....#  #fgpfg &1fg9fgfg  #.....#...#...... #.....#.###.##. ##.####.#........ #.####.#... #.#....... #.#..#.. ###.#.#.[#.#.>@..#.....#.#.....# #.....#  #.....#  #fg fg &2fgu fg fgm +3.8 (2fgB fg ? _You now have 349 gold pieces (gained 11).fgu  #.....#...##...... #.....#.###.###...... ##.####.#......#...... #.####.#..S. #.#....... #.#...#..###.#.#.[#.#.@...#.....#.fgF M#.....# #.....#  #.....#  #S   water moccasin (asleep)fg fg\ ;4.8 (1ShockfgA _A water moccasin comes into view. _There is a stone staircase leading down here.fg| G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg #.....#...#..... zzzbbb the Magician #...... #.....#.###.##.. Djinni of Makhleb *..... #...... ##.####.#......# Health: 46/50 ======================-- #...*** #.####.#....... AC: 3Str: 7 ....*S* #.#...........# EV: 13Int: 18 ....*** #.#...........# SH: 0Dex: 21 fg*.......###.#...........# XL:  8 Next: 95% Place: Dungeon:7 ......[#...............# Noise: ---------  Time: 3804.8 (0.0) .......@...#.....####### v) +3 morningstar (holy) ..##########.....#  Cast: Shock #.....#  Fly  #.....# fg3 #######  fgZ S   water moccasin (asleep) fg|&_There is a stone staircase leading down here.  Casting: Airstrike (dangerous; 4% risk of failure)  fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  fgPress: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 8/8)fgg) #.....#...#..... zzzbbb the Magician #...... #.....#.###.##.. Djinni of Makhleb *..... #...... ##.####.#......# Health: 46/50 ======================-- fgmh#...... #.####.#....... AC: 3Str: 7 .....S. #.#...........# EV: 13Int: 18 ....... #.#...........# SH: 0Dex: 21 .......###.#...........# XL:  8 Next: 95% Place: Dungeon:7 ......[#...............# Noise: ---------  Time: 3804.8 (0.0) .......@...#.....####### v) +3 morningstar (holy)fgh ..##########.....#  Cast: Shock #.....#  Fly fghI #.....#  #######  fgh S   water moccasin (asleep)fg iPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetfgGiAim: a water moccasin (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!fgp       .......   fg_qf      fgq& fgq fgxfg#.....#...#..... zzzbbb the Magician#...... #.....#.###.##.. Djinni of Makhleb *.....#...... ##.####.#......# Health: 47/50 ======================--#...... #.####.#....... AC: 3Str: 7....... #.#...........# EV: 13Int: 18....... #.#...........# SH: 0Dex: 21.......###.#...........# XL:  8 Next: 110% Place: Dungeon:7......[#...............# Noise: ===------  Time: 3805.8 (1.0).......@...#.....####### v) +3 morningstar (holy)..##########.....#fg Cast: Shock#.....#Fly #.....########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!fg.uAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin! _Makhleb accepts your kill.fg/  --more--fgCf  You have reached level 9!fgG  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 18, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? fgܺ51/55209 5% ShockYou feel clever. x2  The power to cast Ozocubu's Armour wells up from within.fgfgL _Spell assigned to 'g'.fgfgfgffg2F _Unknown command.fgşfg\fg2fgfgZ?2---6 _fgfg #.. #...##.####.## # >..####..  ##............ 8#.........(...  ##......#.# #.....## .....#.##.#####...##fg:---fg fg~[3=7.6 (1.8fg fg _You fly downwards.  Found 2 javelins. Found a stone staircase leading down. _There is a stone staircase leading up here.fg Y  Adjust (i)tems, (s)pells, or (a)bilities? fg, fgt  Your spells (adjust)TypeFailure Level  a - Shockfgۊ Conjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2  c - Mercury ArrowConjuration/Alchemy 1% 2  d - AirstrikeAir4% 4  e - Magic DartConjuration1% 1  f - Teleport OtherTranslocation 1% 3 g - Ozocubu's ArmourIcefg 31%3  s - SwiftnessAir1%fgE q3 Select a spell to adjust[!] toggle spell headersfgfgfg#zzzbbb the Magician#.Djinni of Makhleb *...... #.Health: 53/55 =======================-..##.####AC: 3Str: 7........## #EV: 13Int: 20fg"$>........####..SH: 0Dex: 21##............XL:  9 Next:  5% Place: Dungeon:8.#.........(...Noise: ---------  Time: 3807.6 (0.0).......@...#v) +3 morningstar (holy)fg$.##......#.#Cast: Shock#.....##Fly .....#.##.#####...## _Unknown command. _You fly downwards.  Found 2 javelins. Found a stone staircase leading down. _There is a stone staircase leading up here.  fg$eAdjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fgM*2 _You fly downwardsfg*.  Found 2 javelins. Found a stone staircase leading down. _There is a stone staircase leading up here.(i)tems, (s)pells, or (a)bilities? fg*<Adjust which spell? Okay, then.fgo5fg4:fgO<. _fgfg=fgifgfgL:48.6 (1 _fgfg#.....#...#.....#...... #.....#.###.##..#...... ##.####.#......##...... #.####.#....... #.#...........#. #.#...........#.......###.#...........#7.....[#...............#.....#######.##########.....# #.....# #.....# ####### fg"fgfg;\5=10.1 (2.5fgfg5{ _You fly upwards. _There is a stone staircase leading down here.fg\G 4fgG fgJ fg:M fgP ; _fgI\ <  You see here a +0 robe.fg<` fg` _fgb fg?i fgTw =fgY Xfg] #########.....#...# #......##.....#.### #......###.####.#.. #####......# #.####.# #..........# #.#.##..........# #.#.o.....###.#......[#.....>...#.....fg ##.....##########.....#Shock#..... #.....##..... #.....####### #######o   orc (asleep)fg ,5.1 (5.0fgʩ +6.1 (6fg fg q _An orc comes into view. It is wielding a +0 club.fg' fg* fgh/ fg0 F _Unknown command.fg*b #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 54/55 =======================- #####......# #.####.#.. AC: 3fgbStr: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 o*..........###.#....... XL:  9 Next:  5% Place: Dungeon:7 ..***......[#........... Noise: ---------  Time: 3816.1 (0.0) .....**@....>...#.....## v) +3 morningstar (holy) ##.....##########.....#  Cast: Shock #..... #.....#  Fly  #..... #.....#  ###### #######   o   orc (asleep)fg{c\ _Unknown command.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 100% to hit)fg$J#########.....#...# zzzbbb the Magician#......##.....#.### Djinni of Makhleb *.....#......###.####.#.. Health: 54/55 =======================-#####......# #.####.#.. AC: 3Str: 7#..........# #.#....... EV: 13Int: 20fgJX##..........# #.#....... SH: 0Dex: 21**..........###.#....... XL:  9 Next:  5% Place: Dungeon:7..***......[#........... Noise: ---------  Time: 3816.1 (0.0).....**@....>...#.....## v) +3 morningstar (holy)##.....##########.....# Cast: Shock#.....#.....# Fly #.....#.....#######fgOK(#######o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 100% to hit)  The zap hits the orc.  The orc is almost dead.fgVfg^.o.....fgLb5===7.1 (1fgfg{  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 100% to hit)  The zap hits the orc.  The orc is almost dead. _The orc shouts!fg  #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 54/55 =======================- #####......# #.####.#.. AC: 3Str: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 fgb .o**........###.#....... XL:  9 Next:  5% Place: Dungeon:7 ....***....[#........... Noise: ==-------  Time: 3817.1 (0.0) .......@....>...#.....## v) +3 morningstar (holy) ##.....##########.....#  Cast: Shock #..... #.....#  Fly  #..... #.....#  fg =###### #######   o   orc _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg- Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 74% to hit)fg  #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 54/55 =======================- #####......# #.####.#.. AC: 3Str: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 .o..........###.#....... XL:  9 Next:  5% Place: Dungeon:7 ...........[#........... Noise: ==-------  Time: 3817.1 (0.0) .......@....>...#.....## v) +3 morningstar (holy) ##g( m.....##########.....#  Cast: Shock #..... #.....#  Fly  #..... #.....#  ###### #######   o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 74% to hit)  The zap hits the orc.  You kill the orc!       .*** ....***          fgf fg>j Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgj Aim: an orc, wielding a +0 club (almost dead, 74% to hit)  The zap hits the orc.  You kill the orc!  Makhleb accepts your kill.fgl K5=fgos /  --more--fgF o)..o......o   orc wizard (wandering)o   orc (wandering)An orc comes into view. It is wielding a +0 club.fgQ3-8.1 (1fg]fgAjr _An orc wizard comes into view. It is wielding a +0 dagger.fg #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 54/55 =======================- #####......# #.####.#.. AC: 3Str: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 o*..........###.#....... XL:  9 Next:  5% Place: Dungeon:7fg o.***......[#........... Noise: =--------  Time: 3818.1 (0.0) .....**@....>...#.....## v) +3 morningstar (holy) ##.....##########.....#  Cast: Shock #..... #.....#  Fly  #..... #.....#  fg?`###### #######   o   orc wizard (wandering)  o   orc (wandering) fg_An orc wizard comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 74% to hit)fgo)o***.*  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 67fgE #########.....#...# zzzbbb the Magician#......##.....#.### Djinni of Makhleb *.....#......###.####.#.. Health: 54/55 =======================-#####......# #.####.#.. AC: 3Str: 7#..........# #.#....... EV: 13Int: 20##..........# #.#....... SH: 0Dex: 21fg o)..........###.#....... XL:  9 Next:  5% Place: Dungeon:7****.......[#........... Noise: =--------  Time: 3818.1 (0.0)....***@....>...#.....## v) +3 morningstar (holy)##.....##########.....# Cast: Shock#.....#.....# Fly #.....#.....##############o   orc wizardfg% o   orc (wandering)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  fg hasn't noticed you, 67% to hit)  The zap hits the orc wizard!  The orc wizard is heavily wounded.fg fgw fg@ .o.o.....ofg a5==9.1 (1fgP fgV fgZ /  --more--fg = _The orc wizard shouts! The orc shouts!fg! #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 54/55 =======================- #####......# #.####.#.. AC: 3Str: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 fg|".o..........###.#....... XL:  9 Next:  5% Place: Dungeon:7 .o**.......[#........... Noise: ==-------  Time: 3819.1 (0.0) ....***@....>...#.....## v) +3 morningstar (holy) fg"##.....##########.....#  Cast: Shock #..... #.....#  Fly  #..... #.....# fg# ###### #######   o   orc wizard fgO#_ o   orcCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg3$WAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 67% to hit)fgG#########.....#...# zzzbbb the Magician#......##.....#.### Djinni of Makhleb *.....#......###.####.#.. Health: 54/55 =======================-#####......# #.####.#.. AC: 3Str: 7#..........# #.#....... EV: 13Int: 20##..........# #.#....... SH: 0Dex: 21.o..........###.#....... XL:  9 Next:  5% Place: Dungeon:7****.......[#........... Noise: ==-------  Time: 3819.1 (0.0)....***@....>...#.....## v) +3 morningstar (holy)##.....##########.....#fgH[37m Cast: Shock#.....#.....# Fly #.....#.....##############o   orc wizardo   orcCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 67% to hit)fgfgfg)..o.o....fgb5=-20.1 (1fg fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 67% to hit) _The zap misses the orc wizard.fgcPfgR8-fg]fgaF _Unknown command.fg #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 54/55 =======================- #####......# #.####.#.. AC: 3Str: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 .)..........###.#....... XL:  9 Next:  5% Place: Dungeon:7 ..o........[#........... Noise: =--------  Time: 3820.1 (0.0) ..o****@....>...#.....## v) +3 morningstar (holy)fg  ##.....##########.....#  Cast: Shock #..... #.....#  Fly  #..... #.....#  ###### #######   o   orc wizard  o   orcCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 67% to hit)fg-#########.....#...# zzzbbb the Magician#......##.....#.### Djinni of Makhleb *.....#......###.####.#.. Health: 54/55 =======================-#####......# #.####.#.. AC: 3Str: 7#..........# #.#....... EV: 13Int: 20##..........# #.#....... SH: 0Dex: 21.)..........###.#....... XL:  9 Next:  5% Place: Dungeon:7..o........[#........... Noise: =--------  Time: 3820.1 (0.0)*******@....>...#.....## v) +3 morningstar (holy)##.....##########.....# Cast: fg1Shock#.....#.....# Fly #.....#.....##############o   orc wizardo   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 67% to hit)  The zap hits the orc wizard.fg֯fgݾ>...oo...  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 67% to hit)  The zap hits the orc wizard.  The orc wizard is severely wounded.fg8*fghK5=fg/  --more--fgӄ  The orc wizard casts a spell.  The orc wizard flickers and vanishes!fg8{fg%=fg1.1 (1fg,: _Deactivating autopickup; reactivate with Ctrl-A.fgH  #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 54/55 =======================- #####......# #.####.#.. AC: 3Str: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 .)..........###.#....... XL:  9 Next:  5% Place: Dungeon:7 ...........[#........... Noise: ==-------  Time: 3821.1 (0.0) ..{o***@....>...#.....## v) +3 morningstar (holy) ##fgH [39;49m.....##########.....#  Cast: Shock #..... #.....#  Fly  #..... #.....#  ###### #######   o   orc _Deactivating autopickup; reactivate with Ctrl-A.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (74% to hit)fg̰  #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 54/55 =======================- #####......# #.####.#.. AC: 3Str: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 .)..........###.#....... XL:  9 Next:  5% Place: Dungeon:7 fgr ...........[#........... Noise: ==-------  Time: 3821.1 (0.0) ..{o...@....>...#.....## v) +3 morningstar (holy) ##.....##########.....#  Cast: Shock #..... #.....#  Fly  #..... #.....#  ###### #######   o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (74% to hit)  fg MThe zap hits the orc!  You kill the orc!fg _       *******           Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (74% to hit)  fg{ The zap hits the orc!  You kill the orc!  Makhleb accepts your kill.fg<fgBL...)...fgM5=-2.1 (1ShockfgTfgT2-fg]/  --more--fgu. _The zap hits something.fg@R  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg:Okay, then.fgfg#fgT. _fgK  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgofgfg3-10 =3fg:fg5 _A film of ice covers your body!fg" fg fg fg F _Unknown command.fgۢ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 52/55 ======================-- #####......# #.####.#.. AC: 10  Str: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 .)..........###.#....... XL:  9 Next:  5% Place: Dungeon:7 ...........[#........... Noise: ==-------  Time: 3823.1 (0.0) ...)...@....>...#.....## v) +3 morningstar (holy)g& .H ##.....##########.....#  Cast: Shock #..... #.....#  Fly  #..... #.....#  ###### #######          _Unknown command.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgo7*@fg#########.....#...# zzzbbb the Magician#......##.....#.### Djinni of Makhleb *.....#......###.####.#.. Health: 52/55 ======================--#####......# #.####.#.. AC: 10  Str: 7#..........# #.#....... EV: 13Int: 20##..........# #.#....... SH: 0Dex: 21.)..........###.#....... XL:  9 Next:  5% Place: Dungeon:7fgxc...........[#........... Noise: ==-------  Time: 3823.1 (0.0)*******@....>...#.....## v) +3 morningstar (holy)##.....##########.....# Cast: Shock#.....#.....# Fly #.....#.....#######fg/####### _Unknown command.fg/Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fgJPress: ? - help, Shift-Dir - straight linefgCFfgNL...)...fgQYh3=-4.1 (1 _fgafgcfgrfg|8-fg҄fg&> _Unknown command.fgQ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 52/55 ======================-- #####......# #.####.#.. AC: 10  Str: 7 #..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21fg>J .)..........###.#....... XL:  9 Next:  5% Place: Dungeon:7 ...........[#........... Noise: =--------  Time: 3824.1 (0.0) ...)...@....>...#.....## v) +3 morningstar (holy) fgZ##.....##########.....#  Cast: Shock #..... #.....#  Fly fgoe #..... #.....#  fg6###### #######  fgh    fg4  fgE  _Unknown command.fgϞCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgfg6-7*@fgo6 #########.....#...# zzzbbb the Magician #......##.....#.### Djinni of Makhleb *..... #......###.####.#.. Health: 52/55 ======================-- #####......# #.####.#.. AC: 10  Str: 7 fg^p#..........# #.#....... EV: 13Int: 20 ##..........# #.#....... SH: 0Dex: 21 .)..........###.#....... XL:  9 Next:  5% Place: Dungeon:7 ...........[#........... Noise: =--------  Time: 3824.1 (0.0) ...)...@....>...#.....## v) +3 morningstar (holy) fgp1##.....##########.....#  Cast: Shock #..... #.....#  Fly  fgp#..... #.....#  ###### ####### fgp9   fgq4  fg7qb   fgYqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg{qoPress: ? - help, Shift-Dir - straight lineThe zap hits something!  fgq[Makhleb accepts your kill.You feel better.fgkx       fgx *******       fgx#  fgy! fg1yK Reactivating autopickup.fgl...).).fg b5==75.1 (1fg{fgfg/  --more--fgx_7 _You feel a bit more experienced.fgv #.....#... #......##.....#. #......###.####.# #####......# #.####.# #.# #.##.# #.#.)fgZ>..###.#..[#.).)@.....>...#.....#.....#.....# #.....# #.....# #.....# #.....#fgI ####### fg(#fgfgA 3 -6fg _Your icy armour cracks and falls away as you move.fg$3k #.....# #......##.....#. #......###.####.# #####......# #.####.# #.# #.##.# #.#.).###.#.[#.)..>...#.....#.....#..... #.....# #..... #.....# #.....fg3J # fg_;fgKA@-7fgHfgK`  Things that are here: _a +0 dagger; a +0 robefg  #.....# #......##.....#. #......###.####. #####......# #.####. #.# #.#.####.# #.#.).###.#.[#.)@)......>...##.....# #.....# # #.....# # # fg߲fg-8 _fgfgfg\Q #.....# #......##.....# #......###.#### #####......# #.####. #.# #.#.####.# #.#.).###.#.[#.@.)......>...##.....# #.....# # #.....# #fg]]J # fgefgkC==9fgwpfg,u  Things that are here: _a +0 club; an orc corpsefg4fgofgfgfgz% _fgk,fg,fgfg1<  You see here a +0 club.fgfg _fgfgfgvfgfgufgfg},fg=fgSfg ,fg9fgLfgs ,fg fg fg fg& fg fgBfgY,fgfgfgsfgfgfgfgefgfgfg%fgPfgfgfg!fg#fg2$fg$fg]&fg0...............####..........#.# ####### ######.....#.>.#.....# #....( .......# #######  #.....# ##### #.....### #. #.......# #423.0) #.!..@#.## #####. #.....#..## #.....#.....##..####.....#######......)..... #...............#........).)....########.....####.....##.....#fg6fgW>,3.1 (14fgCfgF9 _Found an escape hatch in the floor.fg 4fgD fg fg fg Bfg ,fg fg fg fg fg fg fg fg fg r _n - 2 fizzy inky potions (gained 1)fg fg fgg nfgQ fg fg fg fg fgz fg fg3 fg fg ,fg fg fg ,fgJ fg- fg! ,fg/" fgP% P  There is an escape hatch in the floor here.fg& fg#' _fg' fg) fg2* ,fg* fgI, fg - ,fg- fg. fg/ fg/ fg[0 fg1 fg2 ,fg3 fg4 fg5 ,fg=6 fg 7 fg7 ,fg7 fg8 fgS: ,fg: fg; fg= fgA= fg= fg"? fg,@ ,fg@ fg3B fgD BfgE fgF ,fgF fgH fgI ,fgmI fgJ fggK fgK fg L fgL fgXX z  .####.....# #>. ###.#.#.  #.# #.....  # ###...  # #####  #  fgX  #.#    #.#### 68.1 (25  #@...# ###### fgX  #.##.# #  #.# #.####fgGY   #.# # #.# ##### fgY #.# #<  #.#   fgY #.# ...  fgY #.# #### fg_ fg-d ,9.1 (26fg-g fg(j ; _Found a stone staircase leading down.fg+fg,eWhere to? (Tab - D:7, ? - help) fg,D D - Dungeon  T - Temple fg fg  .####.....#.. zzzbbb the Magician #>.###.#.#.. Djinni of Makhleb *..... #.##...... Health: 55/55 ======================== #.####...# AC: 3Str: 7 #.###### EV: 13Int: 20 #.#SH: 0Dex: 21 #.#XL:  9 Next:  7% Place: Dungeon:7 #.####Noise: ---------  Time: 3869.1 (0.0) #@...####### v) +3 morningstar (holy) #.##.##..... Cast: Shock fg /#.##.#### Fly  #.##..... #.######. #.##<  #.###  #.#...  #.#####  _a +0 club; an orc corpse _You see here a +0 club. _Found an escape hatch in the floor. _n - 2 fizzy inky potions (gained 1) _There is an escape hatch in the floor here. _Found a stone staircase leading down.fg fg fg fg fg Bfg fgW fg ,fg fg8 fg ,fg fgw fg ,fg fgN fgc Bfg Z  There is a stone staircase leading down here.fg1 fg fg+ % _fg fgM <8fg 7  You fly downwards.fgb 4fg _The orc shouts! x3; You hear a shout! x3  There is a stone staircase leading up here.fgBq fg q #.....  #....#  ###....###  ....o.o.##.  o..o...... ...o..# #...# ====77.9 (8.8 #@..#   fgJ ##.##  Shock .#  .# .# .# o   orc priest .# o   orc wizard .# ooo 3 orcs fg !fg fg fg d _There are monsters nearby!fgj/fg1: Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - Mercury ArrowConjuration/Alchemy1%2  d - AirstrikeAir4%4  e - Magic DartConjuration1%1  f - Teleport OtherTranslocation1%3  g - Ozocubu's ArmourIce1%3  s - SwiftnessAir1%3 Select a spell to describe[!]/[I] toggle spell headersfgRfgfgzzzbbb the Magician#.....Djinni of Makhleb *.....#....#Health: 55/55 ========================###....###AC: 3Str: 7....o.o.##.EV: 13Int: 20o..o......SH: 0Dex: 21...o..#XL:  9 Next:  7% Place: Dungeon:8#...#Noise: ====-----  Time: 3877.9 (0.0)#@..#v) +3 morningstar (holy)##.##Cast: Shock.#Fly .#.#.#o   orc priest.#o   orc wizard.#ooo 3 orcs fg?_Found a stone staircase leading down. _There is a stone staircase leading down here.  You fly downwards. _The orc shouts! x3; You hear a shout! x3  There is a stone staircase leading up here. _There are monsters nearby!fgLfg٢fgnfgfg^  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgHfgNO  A film of ice covers your body!  The orc priest calls down the wrath of Beogh upon you.fg(Pfg  zzzbbb the Magician #.....  Djinni of Makhleb *..... #....#  Health: 36/55 ===============--------- ###....###  AC: 10  Str: 7 ........##.  EV: 13Int: 20 ...***....  SH: 0Dex: 21 .{*o*.#  XL:  9 Next:  7% Place: Dungeon:8 #)**#  Noise: ===------  Time: 3881.9 (0.0) #@..#  v) +3 morningstar (holy) ##.g?40m##  Cast: Shock .# Fly  .# .# .# o   orc priest .# .# _Deactivating autopickup; reactivate with Ctrl-A.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword (empty space bonus: 7/8)fg%   zzzbbb the Magician #.....  Djinni of Makhleb *..... #....#  Health: 36/55 ===============--------- ###....###  AC: 10  Str: 7 ........##.  EV: 13Int: 20 ..........  SH: 0Dex: 21 .{.o..#  XL:  9 Next:  7% Place: Dungeon:8 fg 8#)).#  Noise: ===------  Time: 3881.9 (0.0) #@..#  v) +3 morningstar (holy) ##.##  Cast: Shock .# Fly  .# .# .# o   orc priest .# .#Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword (empty space bonus: 7/8)  The open air twists around violently and strikes the orc priest!fgfgg,           ......#  #)o.#  #@..#  ##.##  .# .# .# .#  fgCh.# .# fga7=2.9 (1fg fg^"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 short sword (empty space bonus: 7/8)  The open air twists around violently and strikes the orc priest! _The orc priest is severely wounded.fg&4fg+fg/F _Unknown command.fgUfgNfgfgEF _Unknown command.fghG  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg,  The orc priest is struck by an arc of lightning!  You kill the orc priest!Makhleb accepts your kill.fg-o =You feel better.fg5/  --more--fgs ***  Something is struck by an arc of lightning.  You are struck by an arc of lightning. The lightning grounds out.  Something is struck by an arc of lightning.  You are struck by an arc of lightning.  Something is struck by an arc of lightning.fgqT))@fg{6-9-3Shock _You are struck by an arc of lightning. Something hits you but does no damage.fgfg3-fg/  --more--fg>R i _Your Stealth skill increases to level 4!fg  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgy[a *3--Something is struck by an arc of lightning.  You are struck by an arc of lightning.  Something is struck by an arc of lightning!  Makhleb accepts your kill.fga/  --more--fg6  You can now unleash Makhleb's destructive might.  You feel better.fga**Reactivating autopickup.fgD H)@fgQ f7==114fgyW fgZ U _You feel a bit more experienced. You are struck by an arc of lightning.fgo######.  ######....### ...<.##.......fggp#.......#)<..##.##.#fg~xcYour icy armour cracks and falls away as you move.fg׀q8== 3 --5fg\fg _Found an escape hatch in the ceiling. _Items here: ))) [[ †.fg fgŽPick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))fga - a +0 club  b - a +0 hand axe  c - a +0 vampiric dagger Armour (select all with [)d - a +0 leather armour  e - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit fgLetters toggle [.|Space] toggle selected[top]fgfgfg*Yzzzbbb the Magician#######Djinni of Makhleb **....#.....Health: 38/55 ================--------#....#AC: 3Str: 7######....###EV: 13fgEInt: 20...<........##.SH: 0Dex: 21.............XL:  9 Next: 11% Place: Dungeon:8#.......#Noise: ---------  Time: 3885.9 (0.0)#@).#v) +3 morningstar (holy)#<..#Cast: Shock##.##Fly .#.#.#.#.#fg/.#Reactivating autopickup. _You feel a bit more experienced. You are struck by an arc of lightning.  Your icy armour cracks and falls away as you move. fg_Found an escape hatch in the ceiling. _Items here: ))) [[ †.  Okay, then.fg&fgfgfgN. _fg######## #..... #....# ######....### .fgb...<.##... #.# #)@.# #<..# ##.## #.##.##.##.##.# fgfgdzh9=6.9 (1 _fgfg_You feel a bit more experienced. You are struck by an arc of lightning.  Your icy armour cracks and falls away as you move. _Found an escape hatch in the ceiling. _Items here: ))) [[ †. _Items here: )) ††.fg fg Pick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))fg) aa - a +0 hand axe  b - a +0 short sword Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit fgN Letters toggle [.|Space] toggle selected[top]fg:  b + a +0 short sword[Enter] accept (1 chosen)fggfgzzzbbb the Magician#######Djinni of Makhleb **....#.....Health: 39/55 =================-------#....#AC: 3Str: 7######....### .EV: 13Int: 20...<........##..SH: 0Dex: 21...............XL:  9 Next: 11% Place: Dungeon:8#.......#Noise: ---------  Time: 3886.9 (0.0)#)@.#v) +3 morningstar (holy)#<..#Cast: Shock##.##Fly #.##.##.##.##.#.#Your icy armour cracks and falls away as you move. _Found an escape hatch in the ceiling. _Items here: )fgط)) [[ †. _Okay, then. _Items here: )) ††.  Okay, then.fgȺfg;fg. _fgP####### #..... #....#######....### . ...<........##.. ......... #.#  #)).#  #@..# ##.## #. #.# #.# #.# #.# .# fgjfg;407.9 (1 _fg"fg2 _Found an escape hatch in the ceiling. _Items here: ))) [[ †. _Okay, then. _Items here: )) ††. _Okay, then. _There is a stone staircase leading up here.fg4fgfgfg&1fgdfgfgL2=fgfgfg3=4=fgf75=6=7=9=50=1=2=3=fgfgV4=fg fg_ _You start resting.fg $09003.0)fg)Z5=1.9 (14fg0fg7" _HP restored.fg L Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - Mercury ArrowConjuration/Alchemy1%2  d - AirstrikeAir3%4  e - Magic DartConjuration1%1  f - Teleport OtherTranslocation1%3  g - Ozocubu's ArmourIce1%3  s - SwiftnessAir1%3 Select a spell to describe[!]/[I] toggle spell headersfg fgT#######zzzbbb the Magician#.....Djinni of Makhleb **....#....#Health: 55/55 ========================######....### .AC: 3Str: 7...<........##..EV: 13Int: 20...............SH: 0Dex: 21#.......#XL:  9 Next: 11% Place: Dungeon:8#)).#Noise: ---------  Time: 3901.9 (0.0)#@..#fgYv) +3 morningstar (holy)##.##Cast: Shock#.#Fly #.##.##.##.#.# _Okay, then. _Items here: )) ††. _Okay, then. fg_There is a stone staircase leading up here. _You start resting. _HP restored.fgfgfgfgfg?B fgiH fgPM fgzS fg_X +2.9 (1fgK\ fg   #....# #<#  #....# #.#  #....####.# #.........# #....###### ###.#.....#  .............7 ####.####.....#.. ..# ###.#.#.. .##### #...... #.# ###...# #.# ##### #.# #.#fg A #.#### #....#######  #.##.##..... fg fg fgmU -4.4 (2.5fg+Y fg[ { _You fly upwards. _There is a stone staircase leading down here.fgT 4fg fg fg fgR } _fg fg̗ fg ,fg fg fg fg fgs fg fg ,fg fgQ fg ,fg fg fgO ,fg fg fgC fg fg̭ fg% fgK ,fg fgC fge ,fg fg( fg ,fg fgF fgl ,fg fgA fg ,fgB fg fg ,fg6 fg fg ,fg fg fg ,fg fg fg fg$ fgw fg fg  #.##### #......... #.# ###...###. #.# ##### #. #.# ##. #.# #.. fg #.#### #) #....# #######)# #.##.# ..)21.4 (17.0)fgF #.##@# #.####. fg #.##..[.# #......) #.#####.# ##. #.# #<..) #.# ##... #.# ...... fg #.# ####... #.############# fg ` #.....>.#.....#fg fg ,2.4 (18fg< fg - _Found a leather armour.fgdfgfgfgfgfgBfg,fgpfgcfgfgfgfgF  You see here a +0 leather armour.fgDfg6 _fggfg|fgfgfg]fg6fgjfg$fgfg,fgfgfgu,fgfgfg,fgfgfgfgOfgfgfgsfgfgfgfgfgUfgfg"fg$%,fgc&fgh)fgV+fg+fgR-fg>0fg\2,fg!4fg)7fg9,fg;fg ?fgwB,fgEfgJfgnN,fgPfgUfgcZ,fg^fgjffg/k,fgSnfggsfgw,fgyfgfgS,fgCfgZ  Items here: )) [[ ÷.fgfg _fgfgfg,,fgRfg4fgrfgҵfgfgOfg,fg0fgfg,fgfgfg4,fgfgfgfg.fg fgfg,fgfg?fg~ ,fg fg: fg ,fgT fgO ,fg fg t _k - 5 smoky golden potions (gained 3)fg" fg:# fg( fg%, fgY0 fg0 fgO3 fg7 fg; ,fg2? fgC fgF fgG fgJ fgL fgIO ,fgP fgR fgiT ,fgiU fgNX ,fgY fgd N _You now have 359 gold pieces (gained 10).fgGf fgf fg2g fgGi fg0k ,fgl fgm fg%o fgo fg p fgq fgr fgs fgs fg.u fgv fgv fgw fg} fg v #  ###### #  #....# # #  #....##.# #  #.......# #  ####....# .# # fg ) ........##.# ###################.###.......# 67.4 (45 ................@.........>...# ..#############......##.......# fgL ..### #..............#####.<..# ....###........................# ###.#.................####.##.## # #.#.##.......######.# #.# .# fgq ##.#.##.......# <# #.# .# fg R #..#.##.......# # #.# ..  #[##..........# #fg C.# #fg fg ,8.4 (46fgѥ fg 9 _Found a stone staircase leading up.fg3###### #....# # #....##.#  fgN#.......#  ####....# .#  ........##.# #################.###.......# .........................>...# ###############.......# fg### #..............#####.<..# .###...................... fg ##.#..........####.##.##  #.#.##.......######.# #.# .fgY##.#.##.......# < #..#.##.......# # #.# ..fg; #[##..........# fg` #.# # #[#####.# fg,..fg fg19.4 (1.0)fgfg fg #....# ##....##.# #.......# ####....# .# ........##.# #################.###.......# ........................>...# ###############.......# ### #...........@..#####.<..# .###........ #.#...####.##.## .#.########.# #.# .# fgM #.#.##.......# < ..#.##.......# # #.# .. [##..........#  #.# # [#####.......# .. .[..#...#...## #fg fg '70fg2 fg fgh #....##.# #.......# #####....# .# #........##.# ################.###.......# .......................>...# ##############.......#  #..............#####.<..# .###........ .#...####.##.## .#.##fgi ######.# #.# .# .#.##.......# < .#.##.......# # #.# .. ##..........#  #.# # #####.......# ....#...#...## #..#..##.### .# .fg0t fgz &1fg fgV fgKL#.......# #####....# .# fgL#........##.# ###############.###.......# ......................>...# #############.......#  #..............#####.<..# #........ #...####.##.## #.########.# #.# .# #.##.......# <# #.# .# #.##.......# ## #.# .. #....#  #.# #### .. ..#...#...## # ..#..##.### .# .#..##.#######.#.. #.#.#...fgQfgAV&2fg Yfg [fg"#####....# .# #........##.# ##############.###.......# .....................>...# ############.......#  #..............#####.<..# #........ ...####.##.## fg.##.######@# #.# .# .##.......# #<# #.# .# .##.# ### #.# .. ....# #.# #### .. fg W.#...#...## ##..##.### .# . .#..##.#######.#.. #.#.#.....##.##......... #.#....fgfg &3fgGfgfgI ........## ##############.###...... .....................> ##########......##....  #..............#####.< #.................# ..........####.##.# .##.######.# #.# .#  #.fg'Fly ................. #.....####fgfg&4fgpfga _There is a stone staircase leading up here.fgOfgSfgDWfg,\fga-5 _fgdfg+U              6 ###.#######   #......@..#   ..........#   ###########      #   . fg,  .     fgV-fg/fgz-6.1 (1.7fg~fg { _You fly upwards. _There is a stone staircase leading down here.fg fgG fg fg fg fgٵ Q _fg Bfg~ fg& fgI fg fg fg^ fg fg fgν fgZ fg fg fg] fg fg fg fg fg ,fg fg\ 6       ...####### .........@).....# ...###.#######.#  #......>..# fg ..............# ...############ # .. # ## ...fg  fg%        ...#  .fgr 6..@.....#  ...###.#.#  #......>..# fg w .......#  ...### fg  # ..  # fg c ##   fg ) fg? -83.1 (7.0fg@ +4.1 (8fg fgH y _You see here a +1 antimagic rapier.fgBfgfg;fgfgfgQ _fgfgfgfgfgfg?fgfgrfgfgfgfgfg,fgfgfgfgfgfgFfgfgfgkfgfgcfgfgPfgfgfgfgfgfgfgfgfgyfg fg2fgfgpfgEfgdfgfgfg,fg]fg5fgfg.fgfgfgmfgfgfgfgDfgufg^fgfgOfg|fgfg fg= fgp fgD fgfg,fgfgMfgfg4fgfgvfgfgfgfg fg"fgP"fg#fg$fg&,fg(fg)fg<#........ #.......##############..............).....#........###.#######.#........#......>..#.#..................#. .#.......############. .############....................4007.1 (23.0) .......>...##...@...############# .....)..(..####.##### ................  fg=.O.....h........#.# .......  #.# .......  #.# ..<....  #.# #######  #.#fg*DfgO,8.1 (24fgUfg'X; _Found an escape hatch in the ceiling.fgfgWfgfgfg_fg=fgfgLfgu ############# #........).... ####.####### #.#......>..# . #...........# fgR.. ############# ..############............. ........>...##.......############9.1 (1.0)fg,7)..(..####@##### ............# O.....h......... #.# ..fgYP........ #.#...#fg; #.# [..<......# #.# ########### #.# fg0 #.#fgfg,10.1 (2fgfg( _Found a ring mail.fg+ fg, fg/ fgM4 fg6 fg; ,fgq< fg> fg? fg? fg@C fg>L J #..###. #..#......> .. #.................. ... #.......########## .fgL w..############................>...##.......##.....)..(..####.##### fgM ..........### O.....h......@...# fg;M  #.##...#Shock #.##fgM ..# #.##[..<......# #.############# #.# h   black bear (asleep)fgM  #.# #<#  #.#fgM fgW %2fgX +3.1 (3fgn fg'  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg #........###.###### zzzbbb the Magician #........#......>.. Djinni of Makhleb **.... .. #.................. Health: 51/55 ======================-- ... #.......########### AC: 3Str: 7 ...############.................. EV: 13Int: 20 .........>...##.......########### SH: 0Dex: 21 .......)..(..####.#####  XL:  9 Next: 11% Place: Dungeon:6 .........**.......###  Noise: ---------  Time: 4013.1 (0.0) ...O.....h*.....@...#  v) +3 morningstar (holy) fg5#.##*.........#  Cast: Shock #.##..........#  Fly  #.##[..<......#  #.#############  #.#fgG h   black bear (asleep) #.# #<#fgw #.# _Found a ring mail.  Casting: Static Discharge (safe; 1% risk of failure)  fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (asleep, empty space bonus: 6/8)fgj #........###.###### zzzbbb the Magician #........#......>.. Djinni of Makhleb **.... .. #.................. Health: 51/55 ======================-- ... #.......########### AC: 3Str: 7 ...############.................. EV: 13fg>Int: 20 .........>...##.......########### SH: 0Dex: 21 .......)..(..####.#####  XL:  9 Next: 11% Place: Dungeon:6 fgD..................###  Noise: ---------  Time: 4013.1 (0.0) fgj...O.....h......@...#  v) +3 morningstar (holy) #.##..........#  Cast: Shockfg fg#.##..........#  Fly  fg#.##[..<......#  fgK#.#############  #.#fg h   black bear (asleep) fg/#.# fgS##<# #.#fgrMConfirm with . or Enter, or press ? or * to list all spells.fgAiming: Airstrike (dangerous; 3% risk of failure)  fgPress: ? - help, Dir - move targetAim: a black bear (asleep, empty space bonus: 6/8)  fgeThe open air twists around violently and strikes the black bear.  The black bear growls angrily.fg:' >  )  fg'.h        #.#hfg!( #.# #<# fgI(.#.#fg)=2===4.1 (1fg@2fgS5  Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the black bear.black bear growls angrily. _is lightly wounded.fg~fgfgfgF _Unknown command.fgl  #........###.###### zzzbbb the Magician #........#......>.. Djinni of Makhleb **.... .. #.................. Health: 51/55 ======================-- ... #.......########### AC: 3Str: 7 ...############.................. EV: 13Int: 20 fgl .........>...##.......########### SH: 0Dex: 21 .......)..(..####.#####  XL:  9 Next: 11% Place: Dungeon:6 ..................###  Noise: ===------  Time: 4014.1 (0.0) fgm ...O......h*****@...#  v) +3 morningstar (holy) fg.. Djinni of Makhleb **.... ..#.................. Health: 51/55 ======================-- ...#.......########### AC: 3Str: 7 ...############.................. EV: 13fgo Int: 20 .........>...##.......########### SH: 0Dex: 21 .......)..(..####.#####XL:  9 Next: 11% Place: Dungeon:6 ..................###Noise: ===------  Time: 4014.1 (0.0) fgp ...O.....*******@...#v) +3 morningstar (holy)#.##..........#fg>p Cast: Shock#.##..........#Fly fgap #.##[..<......##.#############fgp w#.#h   black bearfgp D#.##<##.#fgp (Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgp Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgq hAim: a black bear (lightly wounded, 81% to hit)  The zap hits the black bear.fg5 fg L..h....fg ;2--5.1 (1fg fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 81% to hit)  The zap hits the black bear. _The black bear is moderately wounded.fg&  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgh #........###.###### zzzbbb the Magician #........#......>.. Djinni of Makhleb **.... .. #.................. Health: 48/55 ====================---- ... #.......########### AC: 3Str: 7 ...############.................. EV: 13Int: 20 .........>...##.......########### SH: 0Dex: 21 .......)..(..####.#####  XL:  9 Next: 11% Place: Dungeon:6 ..........***.....###  Noise: =--------  Time: 4015.1 (0.0) ...O......*h*...@...#  v) +3 morningstar (holy) #.#g3m#***.......#  Cast: Shock #.##..........#  Fly  #.##[..<......#  #.#############  #.# h   black bear #.# #<# #.# _The black bear is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, empty space bonus: 8/8)fg~ #........###.###### zzzbbb the Magician #........#......>.. Djinni of Makhleb **.... .. #.................. Health: 48/55 ====================---- ... #.......########### AC: 3Str: 7 ...############.................. EV: 13Int: 20 .........>...##.......########### SH: 0Dex: 21 fgN>.......)..(..####.#####  XL:  9 Next: 11% Place: Dungeon:6 ..................###  Noise: =--------  Time: 4015.1 (0.0) ...O.......h....@...#  v) +3 morningstar (holy) fgz:#.##..........#  Cast: Shock #.##..........#  Fly fg #.##[..<......# fg@ #.#############  fg՟#.#fg h   black bear #.#fgNx #<# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetfg-Aim: a black bear (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the black bear!!  You kill the black bear!fg\j > fge )  .  fg  fgŬ  fgج fgfg2 #.#fg2 #.#fg/ fgAF#<# fgT.#.#fg50=8==6.1 (1Shockfgfg  Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the black bear!!  fgYou kill the black bear! _Makhleb accepts your kill.fg. fgn6 fgk> fg9@ F _Unknown command.fgsEfgEfgEGfgIfg O1== _2=fg.. Djinni of Makhleb **.... .. #.................. Health: 49/55 =====================--- ... #.......########### AC: 3Str: 7 fg...############.................. EV: 13Int: 20 .........**..##.......########### SH: 0Dex: 21 .......).O*..####.#####  XL:  9 Next: 18% Place: Dungeon:6 .........**.......###  Noise: ---------  Time: 4019.1 (0.0) ...O............@...#  v) +3 morningstar (holy) #.##..........#  Cast: Shock #.##..........#  Fly  #.##[..<......#  #.#############  #.# O   ogre (wandering) #.# #<# #.#Casting: Airstrikefgms[0;10m (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, empty  space bonus: 8/8)fgR #........###.###### zzzbbb the Magician #........#......>.. Djinni of Makhleb **.... .. #.................. Health: 49/55 =====================--- ... #.......########### AC: 3Str: 7 ...############.................. EV: 13Int: 20 .........>...##.......########### SH: 0fgDex: 21 .......).O(..####.#####  XL:  9 Next: 18% Place: Dungeon:6 ..................###  Noise: ---------  Time: 4019.1 (0.0) ...O............@...#  v) +3 morningstar (holy) #.##..........#  Cast: Shock #.##..........#  Fly  #.##[..<......#  #.#############  #.# O   ogre (wandering) #.# #<# #.#Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, empty  fg&jspace bonus: 8/8)  The open air twists around violently and strikes the ogre!!  The ogre shouts!fg7$ >  ).. O    fgf     #.#O   #.# #<# fg..#.#fg?50===20.1 (1fg@%fgk&fg 0/  --more--fg Y _The ogre is almost dead.fg\>  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg #........###.###### zzzbbb the Magician #........#......>.. Djinni of Makhleb **.... .. #.................. Health: 46/55 ====================---- ... #.......########### AC: 3Str: 7 ...############.................. EV: 13Int: 20 .........>...##.......########### SH: 0Dex: 21 fg*.......).***.####.#####  XL:  9 Next: 18% Place: Dungeon:6 .........*O*......###  Noise: ===------  Time: 4020.1 (0.0) ...O.....***....@...#  v) +3 morningstar (holy) #.##..........#  Cast: Shock #.##..........#  Fly  fg\#.##[..<......#  #.#############  #.#fg O   ogre #.#fg' #<# #.# fgނ-_The ogre is almost dead.Casting: Airstrike (dangerous; 3% risk of failure)  fgMConfirm with . or Enter, or press ? or * to list all spells.fg1Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (almost dead, empty space bonus: 8/8)fgs #........###.###### zzzbbb the Magician #........#......>.. Djinni of Makhleb **.... .. #.................. Health: 46/55 ====================---- ... #.......########### AC: 3Str: 7 ...############.................. EV: 13Int: 20 .........>...##.......########### SH: 0Dex: 21 .......)..(..####.#####  XL:  9 Next: 18% Place: Dungeon:6 ..........O.......###  Noise: ===------  Time: 4020.1 (0.0) ...O............@...#  v) +3 morningstar (holy) #.##..........#g-m  Cast: Shock #.##..........#  Fly  #.##[..<......#  #.#############  #.# O   ogre #.# #<# #.#Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the ogre!!  You kill the ogre!Makhleb accepts your kill. >  ) )         #.# #.# #<# #.#fgکThaumaturge50=241.1 (1fg/  --more--fgKCQ _You feel better.  Your Spellcasting skill increases to level 8!Your Conjurations skill increases to level 8!  Your Hexes skill increases to level 8!  Your Summonings skill increases to level 8!fgDHYour Necromancy skill increases to level 8!fgQShock  Your Translocations skill increases to level 8!ForgecraftFire MagicfgRIce Magic skill increases to level 8!Air MagicEarth Magic skill increases to level 8!fgA[fg[fge/  --more--fgn|N _Your Alchemyfg.4fg/fg1fg51== _fg-7fg7V2=fgV9fg;fg)<L3=fgB=fg>fg??V4=fg @fgAfgAL5=fgCfgH) _HP restored.fgIfgIfgJfgzLfgMfgMfgNfgPfgRfg8RfgJSfgTfgUfg1V:=fgfg>fg?fgB,fg!CfgAFfgFfgHfgCHfgHfgJfgfKfgKfg/LfgNfgOBfg.QfgR,fg_SfgTfgU,fgKVfgWfgWfgWfgXfgXfgfYfgYfgYfgZfg[fgF[fgt[fg[fg\,fg\fgi^fg^Bfg_fgR`,fg`fg|afgafg%bfgcbfgcfge,fgefg|ffgkfglfgm,fgmfgnfg2ofgvofgofgpfgqfgqfgrfg&tfg v,fglvfgAwfgwfg5xfgxfg}yfgzfgAzfgzfgk{fg|fg2|fg|fg[}fg}fg~fgm~fggfg fg:fgfgRfgfg!fgffg-fgŃfgfg`fgfgхfgfgQfgfgԈ,fg[fg:fg,fgyfgLfg:fgtfgfgfgfgfg4fg.fgʑfgfgDfgfg,fgSfg.fg,fgPfgfgėfgfgJfg/      #######################  #.....................#  #.##################.##  fg#.##### #.#  ......##############.#  ---119.1 (98.0).......#  ......################  .............).....#  .......###.#######.#  .......#......>..#.#  .................#.#    ......############.#    ...................#    ......##############  fgE fg֦:---fgfgt= _Done exploring.fg:fgfg[fg.................... #.. #.. ...0.0)...........fgh&..fgfg`fgrE _Done exploring.fg fg iDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple (1/1) D:4  Lair: D:8-11 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($118)HepliaklqanaMakhleb Nemelex XobehOkawaruQazlalRu TrogUskayawWu JianXom YredelemnulZinThe Shining One Annotations: (press ! to add a new annotation) D:5 exclusion: ogrefg fg   zzzbbb the Thaumaturge  Djinni of Makhleb **....  Health: 55/55 ======================== #######################   AC: 3Str: 7 #.....................#   EV: 13Int: 20 #.##################.##   SH: 0Dex: 21 #.######.#   XL:  9 Next: 24% Place: Dungeon:6 ......##############.#   Noise: ---------  Time: 4119.1 (0.0) ................@....#   v) +3 morningstar (holy) ......################   Cast: Shock .............).....#   Fly .......###.#######.fg> h#  .......#......>..#.#  .................#.#    ......############.#    ...................#    ......##############    _HP restored. _You now have 371 gold pieces (gained 12).  Things that are here: _a +0 giant club; an ogre corpse _Done exploring. _Done exploring.fg fg fg fgfgeWhere to? (Tab - D:8, ? - help) fgRD D - Dungeon  T - Temple fg fg   zzzbbb the Thaumaturge  Djinni of Makhleb **....  Health: 55/55 ======================== #######################   AC: 3Str: 7 #.....................#   EV: 13Int: 20 #.##################.##   SH: 0Dex: 21 #.#####fg~ c#.#   XL:  9 Next: 24% Place: Dungeon:6 ......##############.#   Noise: ---------  Time: 4119.1 (0.0) ................@....#   v) +3 morningstar (holy) ......################   Cast: Shock .............).....#   Fly .......###.#######.#  .......#......>..#.#  .................#.#    ......############.#    ...................#    ......##############    fg _HP restored. _You now have 371 gold pieces (gained 12).  Things that are here: _a +0 giant club; an ogre corpse fg \_Done exploring. _Done exploring.fg fg fg fg fgt Q _fg ,fg; fgu fg ,fg fg fg ,fg fgj! fg\# fg# fgc$ fg' fg], Bfg- fgE/ fg/ fgj0 fg3 fg;5 fgu5 fg6 fg9 fg; fg; fg< fg? fgA fg9A fgQB fgD fg=F fgtF fg+G fgI fg:K ,fgL fgtN fgO ,fgP fgS fglT fgT fgjU fgqX fgZ fg[ fg] fg_ fgSc ,fg-d fgg fgej ,fgl fg^q fgt ,fgw fg~{ fg~ fg+ fg fga fg fgb fg fg fg ,fg* fgH fg fg[ fgU fg fg fg fg֣ fg fgH fg} fgD fg fg ,fg޳ fg fg ,fg fg fg) fgk fg fg9 fg fg fg fg fg fg, fg fg fg fg fg fg fg fg fg fg fg* ,fg fg fg: fg fgb fg fg# fgq fg fgd fg<,fg1fg{X  There is a stone staircase leading up here.fgfgfgi% _fgfgE 5  You fly upwards.fgZfgfg,fgd #######...# #.........##### #.........#...# ...........#.###....# ......#.###.#.#######.#.....#...###.#.......####56.6 (37.5)#####.###.#....# #######.#.#.####.# fg+ #....#...#<.# #.# ##.#.#.......# #.# ##.#.#.##.##.# #.# ##...#.##....###.######## ##..##...........# ##..##.# #..........# _Level annotation: exclusion: ogrefgfg fg9c _There is a stone staircase leading down here.fgfgmLevel 5 of the Dungeon<<<>>>(Press ? for help)#...####.....#######...#.##...##.....######## ############...##....#.......######....#.........######....#...###.#.......#.#.........#...####....#.#.###.#.......#.#...........#.##......#...[...#.......#.#.......##....##.#>...........######.##.......#.###.#.#####.#..#.##........# #.########.#.....#...##..#..#.###.#.#...####.......##.#.......#####.##......................................@###.##.##..)...................####.###.#....##........####..#...###############.#.#.####.##........# ##.#...##....#...#<.# #.##........#####.#...##########.#.#.......# #.##..................#.......##.#.#.##.##.# #.#fgo #).........................##...#.##....###.#########...................[......##..##.#######..........##........####..............##..##.# #..........##........# #.(..........÷........# #..........##........# #............###....### #..........########### #.........##..##.##.## ######..........#fgM@.fg;..fg#;..fg;..fg$;..fg7;..fgi;..fgO;..fgt fgu..#.........###........# #...##..........#fg ..#.........####..##...# #.#.##..........#fg ..############.........#...#......###.#.##..........#fg ..#..........#.......<.#...#..........#.###..########fg ..#..............[.....#...###.#.#....#.# #.##fgSS ..#...................##.....#.#......#.# #.#fg8t ..#..............#######...#.....####.#.###.#fgt fg .##..............### #...#.###......>.....#fg ###................# #...#.# #.#######.####fg  ###................# #...### #.#######.##.fg  #.##...#...........# #...# #..O......#.fg .##...#...........######.## ###########fg B ###...#.........)......#.#fg~ #.#...#................#.#fg7..fg 7..fgo7..fgy7..fg 7..fg-7O.fg^....O......fgl*Ofgĵfg̾#######...#zzzbbb the Thaumaturge #.........#####Djinni of Makhleb **.... #.........#...#Health: 55/55 ======================== #...........#.#AC: 3Str: 7 #.......##....#EV: 13Int: 20 ......#.###.#.###SH: 0Dex: 21 #####.#.....#...#XL:  9 Next: 24% Place: Dungeon:5 ...##.#.......####Noise: ---------  Time: 4156.6 (0.0) ................@#v) +3 morningstar (holy) ...####.###.#....#Cast: Shock #######.#.#.####.#Fly #....#...#<.# #.# ##.#.#.......# #.# ##.#.#.##.##.# #.# ##...#.##....###.######## fgf##..##.#######..........# ##..##.# #..........# _Done exploring. _Done exploring. _There is a stone staircase leading up here.  You fly upwards. _Level annotation: exclusion: ogre _There is a stone staircase leading down here.fgfgfgffgq fg fgE fgA fg fg fg  _There is a stone staircase leading up here.  You fly upwards. _Level annotation: exclusion: ogre _There is a stone staircase leading down here.Done exploring.fgi .........#####.....###... ......#.###.#.### #####.#.....#... .....####......>####.###.# ###.#.####  #....#...#<.# fg8j ##.#.#......##.##....###.##########.#######.......... ......fgo fg 27.6 (1 _fg fg fg)n .....###... ......#.###.#.### #####.#.....#... .....####......>####.###.#.... ###.#.####  #....#...#<.# Fly ... fgF*`#....### #..........#fgF/fg3&8fg8fgW:fgHP ..###... ......#.###.#.### #####.#.....#... ........####.............>####.###.#.... ###.#.####  #....#...#<.# ##.#.#......Fly ..... #.##.## ######..........#fg_VfgZ&9fgA^fg_fg- ##... ......#.###.#.### #####.#.....#... .....####.......>####.###.#.... ###.#.####  #....#...#<.# ##.#.#......##.##Fly .....#...... ......# #...##..........#fg1fg5'60fgz9fg';fg  ......#.###.#.### #####.#.....#... .....####......>####.###.#.... ###.#.####  #....#...#<.# ##.#.#......fg> ##.##....###.########Fly .....#......#.........#......... .##...# #.#.##..........#fgH fgJ &1fg1 fg fgT i #####.#.....#... .....####......>####.###.#.... ###.#.####  #....#...#<.# ##.#.#......##.##....###@##########.#######..........#..........Fly fgU ..........#.......... ......###.#.##..........#fg[ fge &2fgHj fg l fgU .....####......>####.###.#.... ###.#.####  #....#...#<.# ##.#.#......##.##....###.##########.#######..@....... Fly #.......... ..........#.###..########fgfge &3fgrfgMfg`fgfgXfgfgfgfgfgfgfgfgfg4fg##...#.##....###.######## ##..##.#######..........# ##..##.# #..........# .......# #..........# #....### #..........# #.##.## ######..........# ......# #...##..........# .##...# #.#.##..........70.6 (7 ......###.#. fg..........#.###..####### ##.#.#....#.# #.## .#.#......#.# #.# .....####.#.###.####......>...fg..# #.#######.#### ## #.#######.fgY#  #..O......#fg0 fgfgfgfg1.##..##.#######..........# fg&L.##..##.# #..fga.# fgL........# #..fg.# fg L##....### #..fg].# #fgU#.##.## ######..fg!.# fgV.......# #...##..fg.#fgTT##...# #.#.##..fg.# fg6#......###.#.##..fg.# fg^#..........#.###@.######## fgJu###.#.#....#.# #.## fgW..#.#......#.# #. fgPL#.....####.#.###.# fgV#.###......>.....# fgL#.# #.#######.#### fg=5### #.fgq#.fg!#fg #..O....fg= ..# fgUL# ###########fgUfg+1.6 (1fgfg{fg#  ...... ##....####.## ##### .......# #...###.. #......###.#.##.............#.###..####### ###.#.# #@## ..#.#..fgL\ Fly fgfg{&2fgfg7fg ...... ##....##.##.## #####.. .......# #......###.##......... #......###.#.##...........#.###..####### ###.#.# #.## ..#.#.. #.....####.#.##Fly ##fgfgC!&3fg$fg&fgS{ ##....####.## #####fg... .......# #...##.......###.##...... #......##fg......#.###..####### ###.#.# #.## ..#.#.. #.....####.#.#####......>....####.fg2kFly # ###fgfgc&4fg fg fg fgm fgB fg fg| .##.##.## ######.# ........# #...##..# #..##...# #.#.##..........# .fg #......###.#.##..# .#..........#.###..######## .###.#.#....#.# #.## fg q...#.#......#.# #.##.....####.#.###.# .#.###......>...@.# fg .#.# #.#######.#### .### #.#######.# .# #..O......# ## ########### ##### ...#fg fg &5fgl fg.##.##.## ######.# #.# #...##....# ##..##...# #.#.##....# ..#......###.#.##...# ..#.#.###..# ..###.#.#....#.# #.##.#.#......#.# #.#.#.....####.#.###.#.#.###......>..@..#.#.# #.#.####fg*=.### #.#######.# ..# #..O......# .## #### .# .# .#### ....#fgfg^&6fgfgfg o#..##.##.## ######.# ##.# #...##.##..##...# #.#.##.#.#......###.#.##.#.#fgS.#.###..#.###.#.#....#.# #.##.#.#......#.# #.#fgٳ.#.....####.#.###.#.#.###......>.@...#.#.# #.#.####.### #.#######.#.# #..O......# #.## ##### #.# fg8#.# #.#### #....#fgfg&7fgfgfg] #........# #...#..### ...#......##.....#.###..#########.#.#....#.# #.## fgf]..#.#.....# #.....####.#.###.####......>.... #.#######@####fg]## #.#######.# Fly fg]J# ####.#####fgdfgi&8fg pfg,rfgn  #..### ...#......##.....#.###..#########.#.#. #.## ..#.#.... #.....####.#.###.####......>.....#fgdn  #.#######.#####  #..O.....#####Fly O   ogre (asleep) fgn m# #.#<..#fgw fgz 69Shockfg fg fg W...#......##....#.###..#########.#.# #.## ..#.#.. #.....####.#.#####......>.... #.#######.##### #.#######.# fgâ R #..O..... #.## #############... ####.##### # #.#<..##.###fg fg# '80fg fg fg ###..##...# ###.#.##................##..###########.#.##..#.#......#.# ....####.#.#####......>......# #.#######.###### #.####### ...# #..O......# ############## #....####.####<..#fg߷ fgĽ l.OOfg /==1fg fg & _The ogre shouts!fg)~###..##...# #.#.##..........#  zzzbbb the Thaumaturge ...#......###.#.##..........#  Djinni of Makhleb **.... ...#..........#.###..########  Health: 54/55 =======================- ...###.#.#....#.# #.##  AC: 3Str: 7 .....#.#......#.# #.#  EV: 13Int: 20 ...#.....####.#.###.#  SH: 0Dex: 21 ...#.###......>.....#  XL:  9 Next: 24% Place: Dungeon:5 fg*....#.# #.#######.####  Noise: ==-------  Time: 4181.6 (0.0) ...### #.#######@# v) +3 morningstar (holy) ...# #...O****.# Cast: Shock #.## ########### Fly #.# fg*#.# #.#### O   ogre #....# ####.##### # #.#<..# _The ogre shouts!  fg*(Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg*sAiming: Shock (safe; 1% risk of failure)  fg*Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (88% to hit)fg###..##...# #.#.##..........#zzzbbb the Thaumaturge ...#......###.#.##..........#Djinni of Makhleb **.... ...#..........#.###..########Health: 54/55 =======================- ...###.#.#....#.# #.##AC: 3Str: 7 fg.....#.#......#.# #.#EV: 13Int: 20 ...#.....####.#.###.#SH: 0Dex: 21 ...#.###......>.....#XL:  9 Next: 24% Place: Dungeon:5 ...#.# #.#######.####Noise: ==-------  Time: 4181.6 (0.0) ...### #.#######@#fgBv) +3 morningstar (holy) ...# #...*****.#Cast: Shock #.## ###########fgJFly #.# #.# fgs#.####O   ogre fg6s#....# ####.##### # #.#<..#fgi(Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (88% to hit)  The zap hits the ogre.fgRfgZK.O...fg@_a5=-2.6 (1fgdfgfonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg gPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (88% to hit)  The zap hits the ogre. fg&g$_The ogre is lightly wounded.fg fg 8-fg$ fg' F _Unknown command.fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgJ###..##...# #.#.##..........#  zzzbbb the Thaumaturge ...#......###.#.##..........#  Djinni of Makhleb **.... ...#..........#.###..########  Health: 53/55 =======================- ...###.#.#....#.# #.##  AC: 3Str: 7 .....#.#......#.# #.#  EV: 13Int: 20 ...#.....####.#.###.#  SH: 0Dex: 21 ...#.###......>.....#  XL:  9 Next: 24% Place: Dungeon:5 ...#.# #.#######.####  Noise: =--------  Time: 4182.6 (0.0) ...### #.#######@# v) +3 morningstar (holy) ...# #...*O***.# Cast: Shock #.## ########### Fly gRJ 2d#.# #.# #.#### O   ogre #....# ####.##### # #.#<..#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to  weaken: 100%)fg###..##...# #.#.##..........#zzzbbb the Thaumaturge ...#......###.#.##..........#Djinni of Makhleb **.... ...#..........#.###..########Health: 53/55 =======================- ...###.#.#....#.# #.##AC: 3Str: 7 .....#.#......#.# #.#EV: 13Int: 20 ...#.....####.#.###.#SH: 0Dex: 21 ...#.###......>.....#XL:  9 Next: 24% Place: Dungeon:5 ...#.# #.#######.####Noise: =--------  Time: 4182.6 (0.0) ...### #.#######@#fg$v) +3 morningstar (holy) ...# #....O***.#Cast: Shock #.## ###########Fly #.# #.# #.####O   ogre (weak) #....# fg####.##### # #.#<..#Confirm with . or Enter, or press ? or * to list all spells.fgܟAiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to  weaken: 100%)  The glob of mercury hits the ogre! The ogre looks weaker.fg%#fgv)J.O..fg+:4=3.6 (1fg4fg5j  Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to  weaken: 100%)  fg:6The glob of mercury hits the ogre! The ogre looks weaker. _The ogre is heavily wounded.fg 4fg] fg F _Unknown command.fgIM...... ###..##...# .###.#.##.................##..###########.#.#..#..#.#......#.# #.#....####.#.###.###......>.....#.##### #.####### ...# #.....O... #.## ###########fgIfg5=--4Shock _fgfg\fgD,..##.##.## ######.# ........# #...##.# ##..##...# #.#.##.# fg#......###.#.##..........# #..........#.###..###########.#.#....#.# #.##.#.#......#.# #.# #.....####.#.###.# fg#.###......>..@..# #.# #.#######.####fg֬### #.#######.# fg..# #.....O...# .## ########### .# .fg.# .###fg.O# ....#fgfg0OO   ogre (weak)fgQQ--5ShockfgfgfgZ ##.##.## ######.# .# #...##....# ..##...# #.#.##....# #......###.#.##...# #.#.###..# ###.#.#....#.# #.## #.#......#.# #.# #.....####.#.###.# #.###......>...@.# #.# #.#.#### ### #.#######.# # #.....O.O.# ## #### #######fg_ fg_c X6Shockfg h fgi fgt##....### #.# ##.##.## ######..# .......# #...##..........# .##...# #.#.##..# #......###.#.##..........# #..........#.###..######## ###.#.#....#.# #.## ..#.#......#.# #.# fg:#.....####.#.###@# #.###......>.....# #.# #.#######.#### ### #.#######.# #.....O.O.############ fgd5###fg+fg=OO   ogre (weak)fgh67Shockfgfgmfgq...........### ... ##.##.## ######...........##...... ..##...# ..###.#.##.......... #......##..######## ###.#.## ..#.#......#.# ....####.#.#####......>......#O####fgr## #.#######.....O.O.# # ########### fg5xfg:}t=8Shockfg߁fg:fg%&M##..## ............### .. ##.##.## ####.......##......... ..##...# #.#.##.......###.#.##.......... #......##..######## ###.#.## ..#.#......#.# #.....####.#.###.#fg&qFly #fg+)fg0OO   ogre (weak)fg269Shockfg9fg+<fgqO ##### .##..## ...........### ##.##.## ####..... ..##...# #.#.##.........###.#.##.......... #......##@.######## ###.#.## fgO s..#.#......#.# ....####.#.#####......>...O..O###### #.#######.....O.O. # ###########fgpS fg [ :O.fg^ '90fgVb fge fgw!.#.##....###.############ .##..## ...........### ##.##.## ####... ..##...# ###.#.##.@........ #......##..######## ###.#.## ..#.#......#.# #.....####.#.###O##......>......O###### #.#######.....O.O.fgӁfg[&1fg9fgڌfg##.#.#.##.##.# #.# ##...#.##....###.######## ##..##.#######.# ##..##.# #.# .......# #.fg'9# ....### #.# #.##.## ######.# ....# #...##.# .##...# #.#.##.# fgP......###.#.##..........# ..........#.###..######## fgy##.#.#....#.# #.# .#.#......#.# #.# fg.....####.#.###O# .###......>.....# .# #.#O#fgk### ## #.#######.#fgNfg7:O.fgW&2fgfgfg.....###.# #.# .#.##....###.############ ##..## ..........### #.##.## #### .... .##...# ###.#.##.......... ......##..######## ##.#.#.###.#......#.# #O....####.#.###fgY}##......>..... .O####fg!fgQ)rO.fg3&3fg_:fg=5 _The ogre is no longer weakened.fgF: #....#...#<.....###.# #.# .#.##....###.############ ##..## ..........### #.##.## #### .... .##...# ###.#.##.......... ......##..######## ##.#.#O###.#......#.# ....####.#.#####......>.....fg,Ifg=Q:O.fgS&4fgZfg~]fgs ########.#.#.###  #....#...#<.....###.# #.# .#.##....###.############ ##..## ..........### #.##.## #### .... .##...# ###.#.##.......... ......##O.######## ##.#.####.#......#.# ....####.#.###fg+ fg :O.fg &5fg fgP fg q )...##.#... #######.#.#.###  #....#...#<.....###.# #.# .#.##....###.############ ##..## ..........### #.##.## #### .... .##...# .###.#.##.O........ ......##..######## ##.#.####.#......#.# fg=s fgz :O.fg| &6fgk fg$ fgƐ  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg% ...####.###.#....# zzzbbb the Thaumaturge #######.#.#.####.# Djinni of Makhleb **....  #....#...#<.# #.# Health: 51/55 ======================-- ##.#.#.......# #.# AC: 3Str: 7 ##.#.#.##.##.# #.# EV: 13Int: 20 ##...#.##....###.########  SH: 0Dex: 21 ##..##.#######..........#  XL:  9 Next: 24% Place: Dungeon:5 ##..##.# #..........#  Noise: ---------  Time: 4196.6 (0.0) .......# #..@.......#  v) +3 morningstar (holy) #....### #..........#  Cast: Shock fg #.##.## ######..........#  Fly ......# #...##.***......# .##...# #.#.##.*O*......# ......###.#.##.***......#  O   ogre ..........#.###..######## ##.#.#....#.# #.## .#.#......#.# #.#Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (heavily wounded, empty space  bonus: 8/8)fg/G...####.###.#....# zzzbbb the Thaumaturge #######.#.#.####.# Djinni of Makhleb **....  #....#...#<.# #.# Health: 51/55 ======================-- ##.#.#.......# #.# AC: 3Str: 7 ##.#.#.##.##.# #.# EV: 13fgGInt: 20 ##...#.##....###.########  SH: 0Dex: 21 ##..##.#######..........#  XL:  9 Next: 24% Place: Dungeon:5 ##..##.# #..........#  Noise: ---------  Time: 4196.6 (0.0) .......# #..@.......#  v) +3 morningstar (holy) #....### #..........#  Cast: Shock #.##.## ######..........#  Fly ......# #...##..........# .##...# #.#.##..O.......# ......###.#.##..........#  O   ogre ..........#.###..######## fgGH##.#.#....#.# #.## .#.#......#.# #.#Aiming: Airstrike (dangerous; 3% risk of failure)  fgGPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (heavily wounded, empty space  bonus: 8/8)  The open air twists around violently and strikes the ogre!!  fgH9You kill the ogre!fgL/  --more--fg6 j  Makhleb accepts your kill.fgL>   <.# #.# #.# #.#     fg>       )fg?  #.## #.#fgN 5==30===7.6 (1ShockfggU fg_W  _You feel better.fgJ>fgFfgMfg}O> _Unknown command.fg Jfg &0fgW fgմ fgܶ = _Done exploring.fgPfgQeWhere to? (Tab - D:5, ? - help) fg RD D - Dungeon  T - Temple fgo fg ...####.###.#....#zzzbbb the Thaumaturge #######.#.#.####.#Djinni of Makhleb **....#....#...#<.# #.#Health: 55/55 ======================== ##.#.#.......# #.#AC: 3Str: 7 ##.#.#.##.##.# #.#EV: 13Int: 20 ##...#.##....###.########SH: 0Dex: 21 ##..##.#######..........#XL:  9 Next: 30% Place: Dungeon:5 ##..##.# #..........#Noise: ===------  Time: 4197.6 (0.0) .......# #..@.......#v) +3 morningstar (holy) fg #....### #..........#Cast: Shock #.##.## ######..........#Fly ......# #...##..........# .##...# #.#.##..).......# ......###.#.##..........# ..........#.###..######## ##.#.#....#.# #.## .#.#......#.# #.#Makhleb accepts your kill. _You feel better. _Unknown command. _Done exploring.fg fg fg fg fg ; _fg fg ,fg fg2 fg fgd fg8 fgg fg{ ,fg. fg fg fg fg fgX fg+ fgU fg fg fgƨ fg7 fg fg fgm fg fg fg fg fg fgW fg RThere is a stone staircase leading down here.fg! fg fgt % _fg( fg <6fg fgǒ ,fgD  #...........).......### #.....................# #....####.##..........# ###### #.##..........# #.##[..<......# #.#############fg  #.#  #.# ---209.1 (11.5) #@#  #.#  #.#  fgѡ #.# ################.#fg {...........# ##################fgH J _You fly downwards.fg :---fg fg a _There is a stone staircase leading up here.fgfg,fgfg\3,0.0)fg:fgP=fg ?E _Done exploring.fg$ fga% Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple fgεfg^#...........).......###zzzbbb the Thaumaturge#.....................#Djinni of Makhleb **....#....####.##..........#Health: 55/55 ========================###### #.##..........#AC: 3Str: 7#.##[..<......#EV: 13Int: 20#.#############SH: 0Dex: 21#.#XL:  9 Next: 30% Place: Dungeon:6#.#Noise: ---------  Time: 4209.1 (0.0)#@#v) +3 morningstar (holy)#.#Cast: Shock#.#Fly #.# ################.# .................# ################## _Unknown command. _Done exploring. _There is a stone staifg\rcase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Done exploring.fgfgMfgfgb _fg,fgfgfgfg(fgfgXfgfg7fgfgfgfgfgfg5fgIfgLfgfgfgfgfgfgofg   Things that are here:  a +0 giant club; an ogre corpsefg&fg _fgfgfg),fgIfg|fg@,fg?!fg$fg&fg'fgb(fg,fg.fgM.fg/fg0fg2fgR2fg3fg7fg:fg:fgQ<fg>fg>fg?fg{?fg@fguAfgAfgBfgCfgCfg3DfguDfg~Efg:F,fgFfgHfg=I,fgIfg KfgKfg(LfgLfgMfghNfgNfgNfgOfgP,fgGQfg]RfgSfg>SfgSfgTfgxUfgUfgUfgVfgWfgWfg7XfgYfgZ,fg[fg\fg\fg ]fgb]fg^Z  There is a stone staircase leading down here.fgb_fg.`fgy`% _fg+afg<7fgBfg^  #........##.# ##############.#### .....................>...# ##########......##.#  #..............#####.<..# ##........................# .................####.##.## .##.......######.# #.# .#40.6 (31.5) .##.......##.# .# fg^.##.......# ### #.# .. ..........# #.# # ###.......# .. .#...#...## ##..##.### .# . .#..##..#.. #.#.#... ....##.##......... #.#.... ................. #.....#### _You fly downwards.fg fg#fg'a _There is a stone staircase leading up here.fghfgfgBfg7fgfg% _fgXfghfg>fg[fgfgfgFfgCfgyfgʞfg6fgfgOfgҡfgfgofgfgvfgfg,fgfgfg,fgSfgfg,fgٯfgȰfg ,fg~fgfg fg=fgfgfgfgfgufgfgfgfg"fg/fg,fgxfgfgfgfgGfgfgTfgfgfgfgfgfg>fgYfg>fgtfgfg?fg;fgwfgfg8fgfg>fg$fgfg,fgfgfgfg*fgVfgfgfgfgfgfgfg#,fg9fgfgfgZfgfgfgfg3fgnfgfg:fgfgfg.,fgfgfgfgfg1fgfgI   .l.##   #..)#   #...#  ##### #...#   #....# # #...#  #....##.# #...#  #.# ##...#####  fg##....##.# #ß..@...○#  ......##.# ##...#####  Shock ### #...#  .....>...# #...#  ##.......# #...# #####.<..## #...#  l   iguana (asleep).........# ##...# fg.####.##.## #.#.## .# #.##.# #...# fg54V70.0°fg}F,1.6 (31fgOfgcSZ _An iguana comes into view.fgh  Casting: Airstrike (dangerous; 2% risk of failure)  fgX\Confirm with . or Enter, or press ? or * to list all spells.fg  zzzbbb the Thaumaturge *l*## Djinni of Makhleb **.... #**)# Health: 51/55 ======================-- #...# AC: 3Str: 7  ###### #...# EV: 13Int: 20  #....# # #...# SH: 0Dex: 21  #....##.# #...# XL:  9 Next: 30% Place: Dungeon:7  #.......# ##...#####  Noise: ---------  Time: 4271.6 (0.0) ##....##.# #ß..@...°#  v) +3 morningstar (holy) ......##.# ##...##### g+39;49m Cast: Shock ##.......# #...# Fly .....>...# #...# ##.......# #...# #####.<..## #...# l   iguana (asleep) ..........# ##...# .####.##.## #.#.## .# #.##.# #...# _An iguana comes into view.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 4/8)fga  zzzbbb the Thaumaturge .l.## Djinni of Makhleb **.... #..)# Health: 51/55 ======================-- #...# AC: 3Str: 7  ###### #...# EV: 13Int: 20  #....# # #...# SH: 0Dex: 21 fgmb #....##.# #...# XL:  9 Next: 30% Place: Dungeon:7  #.......# ##...#####  Noise: ---------  Time: 4271.6 (0.0) ##....##.# #ß..@...°#  v) +3 morningstar (holy) ......##.# ##...#####  Cast: Shock ##.......# #...# Fly .....>...# #...# ##.......# #...# #####.<..## #...# l   iguana (asleep) ..........# ##...# .####.##.## #.#.## .# #.##.# #...#fgbAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 4/8)  The air twists around and strikes the iguana!!  You kill the iguana!Makhleb accepts your kill.fgk .†.##fgk #..)# #...#   #...#   # #...#  fg2l #...#      fgl    #...#>...# #...# #...#<..## #...#fglv  ..........#   fgl\..##   fgm.# #.##.# #...# fg0x4=2===2.6 (1Shockfg~fgfg/  --more--fg ' _You feel better.fgfg $fgd!Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple fgfgh  zzzbbb the Thaumaturge.†.##  Djinni of Makhleb **....#..)#  Health: 54/55 =======================-#...#  AC: 3Str: 7  fg-#######...#  EV: 13Int: 20  #....# # #...#  SH: 0Dex: 21  #....##.# #...#fg  XL:  9 Next: 32% Place: Dungeon:7  #.......# ##...#####fg{  Noise: ===------  Time: 4272.6 (0.0) ##....##.# #ß..@...°#fg7/  v) +3 morningstar (holy) ......##.# ##...#####  Cast: Shock fg\S##.......# #...#  Fly .....>...# #...#fg ##.......# #...# #####.<..## #...#   ..........# ##...#   .####.##.## #.#.##fg "   .# #.##.# #...#   _You feel better.fgfgfgfgfg[5= _HP restored.fg4fgfgfgfgfgfgfg,fgfgfg fg :=fgq ,fg_Bfgfg fg9fgfgfgfgCfgfgbfgfgfg,fgfgfgfg[,fgZBfg fg0!fg\!fg!fg#fg$fg/$fg$fg%fg&fg&fg<'fg](fg),fg*fg=+fgK,fgl,fgv-fg=.fg/,fgq0fg1fgH3fgu3fg4fg6HThere is a stone staircase leading up here.fgh8fg8 _fg9fg;fg|<fg<fgc=fg^?RThere is a stone staircase leading down here.fg$@fgjAfgA% _fgBfg<8fg,fgfg-{ .  .  .####  ....## #  .....####.. ####### ........... ..... .......(... #$.# fg- ---94.4 (21.8) ...<...# #.@#  #.# #.......... ....## .###.### #.## .fg-# . fg- .. #...  ## #...fg.e .>..# fg..V_You fly downwards.  Found 13 gold pieces. Found a staircase to the Lair.fg4:---fgm9fg-<a _There is a stone staircase leading up here.fg+  #. #. #.##  ### #####...#######.#..............#.....(... #@.#<...# #.<# fg+ 5..#.# #.......... .....## #...###.### ..#.## #...# ###. #...# .. #...### #fg:, ~...#.>..#fgb4 fg 85.4 (1.0) _fg fg fgN +6.4 (2fgG fgT ? _You now have 384 gold pieces (gained 13).fg .. .#### ....## ######...#######.# ..............# (... #..# <...# #.@# .#.# #..........## #...###.### fgS#.## #...# ##.   .## .>fgtL..# fg0fg0+7.4 (1fgsfgp fgS_There is a stone staircase leading up here.fgD fga#fg(fg2/fg86-8 _fg9fgN b#...# #######...# #....# # #...# #....##.# #...# #.......# ##...##### #####....##.# #ß.......# #........##.# ##...#####7 #########.###.......# #...#.............@...# #...# #####......##.# #...#.......#####.<..## #...# .....................# ##...# ............####.##.## #.#.## .....######.# #.##.# #...# fg v.....# #<# #.##.####.### .....# ### #.##.......# .....##.#######..#fge fgfg4x-9.9 (2.5fg}fgށ{ _You fly upwards. _There is a stone staircase leading down here.fg _fgfgfg fg0 fgn fg fg fgz ,fg? fgvfgfgfgufgfgfgfgfgfgfgfgDfgfgzfgfgfg:fgfgfgpfgfgfgfgA fg,"fg)$,fg%fg'fg(fg(fg)fg+fgT-,fg.fgz/fg4nfg5,fgu8fg9,fg:fg"=fg>,fg^?fgJ######### fgkJ#......†.##  #.#####.@)#  #.# #...# fgJ' #######.# #...#  #....##.# #...# fgJ #....##.# #...  #.......# ##...####fgJ# ###....##.# #ß.......fgK#..##.# ##...##### fg2Kr###.......# #...#fgP    ##  #......†.##  fgP#.#####..@#  #.# #...#  #.# #...#  fg Q,#....##.# #...#  #....##.# #...#  fg-Q#.......# ##...#####  fgVQ ....##.# #ß.......#  fgQ ##.# ##...#####   .......# #...#   fgQfgW0317.9 (18.0)fg\,8.9 (19fgLafgno _You see here a +4 dagger.fg fg! 19.0)fg fgT E _b - a +4 daggerfgA4fgBfgHfgJfgOBfg Q,fgQfgTfgVfgSVfgVfgZfg[,fg\fg_fg`fg)afgafg~dfg\f,fggfgifgjfgjfgkfgmfg1o,fgofgqfg#sfgjsfg"tfgevfgwfgwfgxfg'zfge{fg{fg^|fg}fg<fgsfgfgfgfg'fgfgJfg,fgCfgfg fg=fgfgfgߍ,fg'fgfg,fgfgefgffgfgfg@fg,fgfgBfgs,fgfgfgƤfgfgfg|fgfgIfg^fgfg\,fgfg^fg<,fg8fgUfg,fgٻfgԽfg,fgfgfgk,fgfgnfg,fgTfgUfgfgfgfg#fg,fgfgfg,fg fgBfg,fgfg4fg,fgfg[fg,fgfgfg],fgfg}fgfgfgfg fg ,fg[fgJfg,fgfgyfg{,fgafgfg%,fgG'fgl,fg:fg>fg?,fg@fg+CfgFE,fgoFfgvHfgPJ,fgdKfgLfg*NfgWNfgNfgPfg0QfgcQfgQfgUfgVfg2WfgWfg'......................>...# #.. ###########......##.......# #.. # #..............#####.<..## #.. ###........................# ##.. #.................####.##.## #.#. #.##.......######.# #.##.# #... #.##.......# #<# #.##.####.## #.##.......# ########.##.......#68.9 (49.0) #..........# #.@...##.#######..# ####.......# #.##.....# #..# fg..#...#...## #.##.....#######..# ..#..##.### #.##.....#........# ..#..##.#######.#....#.#.#....#.# [....##.##.........#.#.#......#.# ...................#.#.....####.######...........#..........#.. .............#########...[....##.fgfgfgE _Done exploring.fgfg-4fgp........0.0).......fg..................#....##.fgufgfgWE _Done exploring.fg/fgu3Inventory: 37/52 slots Hand Weapons (go to first with ))  v - a +3 morningstar of holy wrath (weapon) fg3| b - a +4 dagger  y - a +3 spear  z - a +1 dagger of protection  K - a +2 dagger of venom fg3Missiles (go to first with ()j - 10 poisoned darts fgV4Armour (go to first with [)  c - a +0 pair of gloves (worn)  B - a +0 robe of willpower (worn)  w - an orb of guile Jewellery (go to first with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion  D - a ring of ice Wands (go to first with /)fg4C - a wand of flame (28)  I - a wand of digging (1) Scrolls (go to first with ?) fg4[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg fg fg ......................>...# #.. zzzbbb the Thaumaturge ###########......##.......# #.. Djinni of Makhleb **.... # #..............#####.<..## #.. Health: 55/55 ======================== ###........................# ##.. AC: 3Str: 7 #.................####.##.## #.#. EV: 13Int: 20 #.##.......######.# #.##.# #... SH: 0Dex: 21 #.##.......# #<# #.##.####.## XL:  9 Next: 32% Place: Dungeon:7 fg1 #.##.......# ########.##.......# Noise: ---------  Time: 4368.9 (0.0) #..........# #.@...##.#######..# v) +3 morningstar (holy) ####.......# #.##.....# #..# Cast: Shock ..#...#...## #.##.....#######..# Fly ..#..##.### #.##.....#........# ..#..##.#######.#....#.#.#....#.# [....##.##.........#.#.#......#.#  ...................#.#.....####.#  ...#####...........#..........#..  .............#########...[....##.  _You fly upwards. _There is a stone staircase leading down here. _You see here a +4 dagger. _b - a +4 dagger _Done exploring. fg 0_Done exploring.fgU fgu fg fgibfgbfg3cfgfg fgfgE _Done exploring.fg] fg Read which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETO fg  g - 7 scrolls labelled EMUGGA MUOR  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 2 scrolls labelled SIYC HUCIO fg q - 4 scrolls labelled XIPPUG YC SAI  r - 2 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA fg/ P G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA fgW [!] read|quaff|evoke[?] describe selectedfg fg fg 8......................>...# #.. zzzbbb the Thaumaturge ###########......##.......# #.. Djinni of Makhleb **.... # #..............#####.<..## #.. Health: 55/55 ======================== ###........................# ##.. AC: 3Str: 7 fg #.................####.##.## #.#. EV: 13Int: 20 #.##.......######.# #.##.# #... SH: 0Dex: 21 #.##.......# #<# #.##.####.## XL:  9 Next: 32% Place: Dungeon:7 #.##.......# ########.##.......# Noise: ---------  Time: 4368.9 (0.0) #..........# #.@...##.#######..# v) +3 morningstar (holy) ####.......# #.##.....# #..# Cast: Shock fg n..#...#...## #.##.....#######..# Fly ..#..##.### #.##.....#........# fg ..#..##.#######.#....#.#.#....#.# [....##.##.........#.#.#......#.#  fgo ...................#.#.....####.#  ...#####...........#..........#..  .............#########...[....##.  _There is a stone staircase leading down here. fg _You see here a +4 dagger. _b - a +4 dagger _Done exploring. fgڹ f_Done exploring. _Done exploring.fg P  Okay, then.fg fg fgw . _fgwfgˁeWhere to? (Tab - D:8, ? - help) fg#R D - Dungeon  T - Temple L - LairfgR fgc o......................>...# #.. zzzbbb the Thaumaturge ###########......##.......# #.. Djinni of Makhleb **.... fg3d X# #..............#####.<..## #.. Health: 55/55 ======================== ###........................# ##.. AC: 3Str: 7 #.................####.##.## #.#. EV: 13Int: 20 #.##.......######.# #.##.# #... SH: 0Dex: 21 #.##.......# #<# #.##.####.## XL:  9 Next: 32% Place: Dungeon:7 #.##.......# ########.##.......# Noise: ---------  Time: 4368.9 (0.0) #..........# #.@...##.#######..# v) +3 morningstar (holy) ####.......# #.##.....# #..# Cast: Shock fgOd n..#...#...## #.##.....#######..# Fly ..#..##.### #.##.....#........# fgkd \..#..##.#######.#....#.#.#....#.# [....##.##.........#.#.#......#.#  ...................#.#.....####.#fgd   ...#####...........#..........#..  fgd .............#########...[....##.  _You see here a +4 dagger. fgd _b - a +4 dagger _Done exploring. _Done exploring. fgd l_Done exploring. _Okay, then.fg;e fge fgi fg{j fgln } _fgn fg&p fg}q ,fgq fgLs fgu ,fgu fg7x fgQz fgz fg{ fg|} fg}~ fg~ fg fg fg fg fg fg fgՃ fg fg fg, fg fg fgM fg fgo fg fg8 fg fgH fgb fgю fg fgې fg fgp fgS fg fg8 fg fgp fg, fgO fg fg'  fg^ T There is a stone staircase leading down here.fg? fgٙ fgz % _fg? fg9 8fg~: fg? fg? fg@ fg M   ...#### ....## ### # .....####...#######.# .............# fgvM .......(... #..#85.4 (16.5) ...<...# #.@# .....#.# #.......... ..## #...###.### #.## #...# ##. #...#  .. #...#  ## #...# .>..# fgM #_You fly downwards.fgP fgDT fg..# _Done exploring. fgOf_Okay, then. _There is a stone staircase leading down here. fgu_You fly downwards. _There is a stone staircase leading up here.  What level of the Lair of Beasts? (default 1, ? - help) fg [?25l[?1cfgq fg fgn fg, fg fg Q _fg fg fg[ fgL fg fg2 fg fg _Okay, then. _There is a stone staircase leading down here. _You fly downwards. fgN b_There is a stone staircase leading up here. _Found 7 stones.fgW fg fg fg\ fgI fg fg! fg$ fg ) ,fgh* fg, fgr> .........(... #..# .....<...# ##.<###... #......#.# #.......... #.....###...###.####.## #...# ####. # #...#  .. ##. #...#  ## #...#...# #..@..# #.......# fg?  #.........#  #.#...(#### # ##.# #.#. #.#. #.fg'G 91.4 (6  A malevolent force fills the Dungeon...fg$S /  --more--fg5, :*fg! @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.fg.r ==========2.4 (7Mark Fly fgw fg{ _You hear a shout! x2; You hear an angry hiss. You hear a shout! x2 _There is a staircase to the Lair here.fgfgfgfgF _Unknown command.fgJXfgYWhere to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair fg# .........(... #..#zzzbbb the Thaumaturge .....<...# ##.<###...Djinni of Makhleb **.... #......#.# #..........Health: 55/55 ======================== #.....###...###.###AC: 3Str: 7 ...#.###...#EV: 13Int: 20 ####.# #...#SH: 0Dex: 21..##. #...#XL:  9 Next: 32% Place: Dungeon:8###...#...#Noise: ========== Time: 4392.4 (0.0)#..@..#v) +3 morningstar (holy)#.......#Cast: Shock#.........#Mark Fly g$ 333m#.#...(##### ##.#.#.#.#.#.#.  A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. _You hear a shout! x2; You hear an angry hiss. You hear a shout! x2 _There is a staircase to the Lair here. _Unknown command.fg@% fg( fg-- fg1 Q _fg}2 fg2 fg5 fgg7 fgS; fg; fg< fg> fg'D fg}D fgE fgGG fgJ ,fgK fgPM fgP ,fgsQ fgR fg.W fgiW fg-X fgYZ X  There is a stone staircase leading up here.fg&[ fg^ fgY` ; _fgo= 7fgi> fg? fg? fgz@ fgQ  #.# #...# #######.# #...#fgR  #....##.# #...# #....##.# #...# #.......# ##...##### #####....##.# #ß......○# fguR ;#........##.# ##...##### #########.###.......# #...#--------- 401.9 (9.5 ................@...# #...# #####......##fgR J.# #...# ...........#####.<..## #...# .....................# ##...# fgS b............####.##.## #.#.## .....######.# #.##.# #...# .....# #<# #.##.####.### .....# ########.##.......# fg...# #...##......##.# #...#.#####.<..## #...#.......# ##...#.####.##.## #.#.##.######.# fg#.##.# #...#.# #<# #.##.####.###.# ##.##.# ......# #.....##.#..#fgGfgZ42.9 (1.0 _fgX`fg`bfgH #.# #...# #######.# #...# #....##.# #...# #....##.# #...# #.......# ##... #####....##.# #ß...... #........##.# ##...#.###.# #...#fg:.>...# #...##......##.# #...#....#####.<..## #...# ......# ##...#.####.##.## #.#.##.######.# #.##.# #...#.# #<# #.##.####.###.# #.##.# .# #.....##.#..#fgsfgm&3fg2fgyfg< #.# #...# #######.# #...# #....##.# #...# #....##.# #...# #.......# ##... #####....##.# #ß..... #........##.# ##...fg<#.###.# #...#.>...# #...##......##.# #...#....#####.<..## #...#.......# ##...#.####.##.# #.#.## #fg<.######.# #.##.# #...# #.# #<# #.##.####.### #.# fg7=r#.##.# .# #.....##.#..#fgfg&4fgu fgS fg #.# #...# #######.# #...# #....##.# #...# #....##.# #...# #.......# ##... #####....##.# #ß.... #........##.# ##...fg!#.###.# #...#.>...# #...##......##.# #...# #...#####.<..## #...# #.....# ##...#.......####.##.## #.#.## ##.######.# #.##.# #...# ##.# #<# #.##.####.### ##.# fgӔu#.##.# .# #.....##.#..#fgfgI&5fgۥfgvfg  #.# #... #######.# #... #....##.# #... #....##.# #... #.......# ##...fg #####....##.# #ß... #........##.# ##...#.###.# #....>...# #...#......##.# #...  #fg̻..#####.<..## #... ##.............# ##........####.##.## #.#. .##fg .######.# #.##.# #...# .##.# #<# #.##.####.### .##fg.# #.##.# .# #.....##.#..#fgfg3&6fgfgfgW #.# # #.# # #....##.# #fgXA #....##.# # #.......# ##.. #####....##.# #ß.. #........##.# ##..#.###.# #.>...# ##......##.# # # #fgX.#####.<..## ##...........# ## 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 #.# #  #.####fgT #[  #....# #[ fgmUy #.##.# #.fgs[fg^&2fgbfgdfg{  #....# #<#  #....# #.#  #....####.#  #.#  #....######  ######.#.....  #.. fgU{ #####.####.....#...  #>@...# ###.#.#...  #.##### #  #.# ###... fg~{ #.# # fg{ #.#   #.#fg{ #  #.####fg{2 # fg| #....# #  #.##.# #fg\fgN&3fg fgAfg}  #....# #<#  #....# #.#  #....####.#  #.#  #....######  ######.#.....  # fgv}= #####.####.....#  #@....# ###.#.#  #.##### #  #.# ###...  #.#fg} #####  #.#  #.#fg}   #.####  fg} #....#   #.##.# #fgfg&4fgɊfgc _There is a stone staircase leading down here.fg fgt fg fg fg -5 _fg fgh  #######  #.....  #....#  ######....### .  ...<........##..  ...............  #.......# 8 #[).#  #@..#  ##.##  #.#  #.# #.# #.# #.# .# fgɫ fgR fg -7.4 (2.5fg fgF { _You fly downwards. _There is a stone staircase leading up here.fg"fgfgfg8 fg* fg}; _fg  Items here: ))) [[ ÷.fg6 _fgfg8fgm fg fgi"fg&fg)fg*fg7+fg}-fgq0fg0fg1fg5fgI8,fg:fg=fg@,fgBfg-EfgHfgHfgJfgKfgN,fgPfgTQfgSfgSfgTTfgnUfg*Xfg]XfgXfg\fg^fg^fgw_fg`fgbc,fg'dfgefg-h,fg~ifg/mfgp,fgqfgsfgv,fgwfgyfgC|fgp|fgfg@fgB,fg-fgfg,fgfgxfg,fgfgőfg ,fg{fgfg,fg1fgfg,fg;fg+fg,fg(fg0fg,fgШ,fgc)#.# #.##.# #.##.# #.# #.# #.#  #.# #.#  #.# .# #.# #.#######.#72.4 (25.0)#..@......##.##.#.....#.. ... ###..##>##..#### .. ... .. .. .## . #.. #...##.####fgҺfgr,3.4 (26fgfg>; _Found a stone staircase leading down.fg#.# #.# #.# #.# #.# #.# #.# #.# #.# .# #.#  #.#######.##.........# #.##@#..... #.......### .....##>##.....#######.. ...#fgK #.. #.## .# #.#.# .# #.#.# ..##.####........fg]fg 14.4 (1.0)fgfg^fgp   ##.#######.##.........####.#......#...@...###.....##>##.....#######.. ...# #... ...##. .# #. .. .#....##.####..# .........## >.## fgy fgȀ &5fg/ fg fg    #######.#.........###.##.#............### .....##@##.....#######.......# #........##..#.# #. ..#..... .>.##........ fg fg &6fgN fg, c _There is a stone staircase leading down here. fgK fgU fgW fgp[ fg~`-7 _ fgfc fg ####..  #....  #....  +.(.. ####...# ......+ 9 #...#  +..@#  #...# ....... #.########  fgX  fg fg[x-8.2 (1.8 fgY fg@ _Items here: ))) [[ ÷. _Found a stone staircase leading down.down here. _You fly downwards.   fgjG4s. _up fge\ fga fgou90 _ fg#.# #.##.# #.##.# .##.# ##.#######.# #.........## #.##.#......8#.......###.....##@##.....#######.......# #........ #.##..#.# #. fg)Q#.# ..#.# #.#.# ....##.####..# .........## ... .>........## ##........  fgN fgf* fg.80.7 (2.5 fg fg{ _You fly upwards. _There is a stone staircase leading down here. fg R#.# #.# #.# .# #.# # #.#######.# #.........###.##.#...... #.......#####.....##>##......#######.@.....#  #..#.##..#.###.#.# ..#.# #.#.# ....##.####..# .......... fg R... .>##.. #.##...#..( fg  fg. 41.7 (1.0 _ fg  fg4  fg5x#.# .# #.# .# #.#######.# #.........##.##.#...... #.......#####......##>##.......#######.......### #...#.##..#.###.#.# ..#.# #. #.# .....##.####..# ...........## #... ...>...###.. .##.##... .# .#..(.......<...# fgM fgQ&2 fg fgF fgYS#.# .# #.#######.# #.........##.##.#...... .#.......#####.#.....##>##....... #######.......#### #....#.##@.#.###.#.##..#.# #. #.##.....##.####..##........... fg## ##.......>....##.#.. #.##.##.5......... 5   lemure (wandering) #.# .#..(#.. .......<...#.##......#.# fg̩ fgO} .  A lemure comes into view. fg,&3 fg: fg3 _The lemure moves out of view. fg:0#.#######.# #.........##.##.#...... .#.......#####.# .....##>##....... #######.......#### #........... #.##..#.###. #.##.@#.# #. #.##.....##.####..##...........## ###.......>........####..#..##.##.##.... #.# .#..(#.. .......<...##. .##......#.# #.....## fgU; fgcC&4 fgtI fgeK fg/ #.........##.##.#...... .#.......#####.# .....##>##....... #######.......#### #........... #.##..#.###. #.##..#.###. #.##..@..##.####..##...........## ###.......>##...#..##.##.##.... fg0 #. #.# .#..(...# #.. .......<...##. .##......#.# .##.....##.....#.## fg8  fgB &5 fgCG  fgI  fgH #.##.#...... .#.......#####.# .....##>##....... #######.......#### #........... #.##..#.###. #.##..#.###. #.##.....##.####..##...@.......## ###.......>##...##..##.##.##....#. #.##.#..(...# #..........<...# #. #.##......#.# #.##.....##......# fg z.##.#####. # fg  fg &6 fg  fgE  fgK ......#####.#.....##>##....... #######.......#### #...........##..#.#####.#...##.####..#......## ###.....####...##..##.##.##........#.Fly .......# fgF1..##. fg fgq#&7 fg?' fgG*c _There is a stone staircase leading down here. fgژ fg fgԦ fg  fgT-8 _ fg fgo- #.  #.  #..  #.$####  #..!..# ###.....# 9......#  #..@# #...# #....  ......#..####.#.... ..### .. ...  fgp fgv fg-9.5 (1.8 fgn fg-  A lemure comes into view. _The lemure moves out of view. _You fly downwards.  Found a bubbling silvery potion and 18 gold pieces. _up fg} ?M. . $### #..!###......##.#..<##..........#...#... fg  fg 4900 _ fg  fgM fgb # #. # #..  #.$#### #..!..# ###...@.#........#..##.#..<## #...# #.... ......# ..####.# .... ..### fg$fg)&1fg6.fgT0fg#.. #.. #.. #.. #.. #..  #.$#### #..@..# ###.....# .........##..##.#<##. #.#...## #.#.... .......# ..####.# .... ..fgxfg&2fgvfgfg+3.5 (2fgfg] _L - a bubbling silvery potionfgrh ....... #.....# #.....# #.....# #...w.### #.......#. #......... #.@#### #.....# ###.....# .........# #..##.#<# #. #.#...#fg ssw   Gastronok (asleep)# #.#.... .......# ..####.#fgw  Gastronok the Ponderous comes into view.fgu.wwfgZ====4.5 (1Shockfgafgou _Gastronok gurgles horribly! _You see here 18 gold pieces.fg .......#.....# #.....# #.....# #.....####..w....#.#......... #.$#### #..@..# ###.....# .........# #..##.#..<##. #.#...## #.#.... .......#..####.#.... ..fg fg  ~----5Shock _fg fg fgz#.....# #.....# #.....# #.....####..w....#.#......... #.$#### #.....# ###...@.# .........# #..##.#..<# #. #.#...fg## #.#.... .......#..####.#.... ..### fgUfg .ww   GastronokfgS----6Shockfgfgfg -#.....# #.....# #.....####.......#.#.w. #.$#### #.....# ###.....# ........@# #..##.#..<# fg #. #.#...# # #.#.... .......#..####.# .... ..###  .fg fgX$ &7fg) fg], fgN P#.....###.......#.w......$#### ....##....#..##.#fgcO Z #.#... . .......#..####.#.... ..###  ... fgS fgFZ K.wfg\ &8fgb fgg a _There is a stone staircase leading up here.fgG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg=N #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 51/55 ======================-- #***......  AC: 3Str: 7 #*w#### EV: 13Int: 20 #***..# SH: 0Dex: 21 ###.....# XL:  9 Next: 32% Place: Dungeon:9 .........# Noise: ---------  Time: 4498.5 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#[fgNk40m.... Fly  .......# ..####.# .... .. w   Gastronok ### .. ...  _There is a stone staircase leading up here.  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (empty space bonus: 7/8)fg?#.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 51/55 ======================--#.........fg.AC: 3Str: 7#.w####EV: 13Int: 20#.....#SH: 0Dex: 21###.....#XL:  9 Next: 32% Place: Dungeon:9fg .........#Noise: ---------  Time: 4498.5 (0.0)#..##.#..@#v) +3 morningstar (holy)#. #.#...#Cast: Shock# #.#....Fly .......#fgH..####.#.... ..w   GastronokfgkC### .....  fg(Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgYAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (empty space bonus: 7/8)  fg;The open air twists around violently and strikes Gastronok!fg=2===9.5 (1fgFfg;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Gastronok, wearing a +2 hat (empty space bonus: 7/8)  The open air twists around violently and strikes Gastronok! _Gastronok is lightly wounded.fgxfgzfgfgF _Unknown command.fg G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg3X #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... fg64#.......#.  Health: 48/55 ====================---- #***......  AC: 3Str: 7 fg4#*w#### EV: 13Int: 20 fg4Q#***..#fg4 SH: 0Dex: 21 ###.....#fg26_ XL:  9 Next: 32% Place: Dungeon:9 .........# Noise: ===------  Time: 4499.5 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly  .......# ..####.# fg6y.... .. w   Gastronok ### .. ... fg6" _Unknown command.fg6(Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg7Aiming: Airstrike (dangerous; 2% risk of failure)  fgt7Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (lightly wounded, empty space bonus: 7/8)fg #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 48/55 ====================---- #.........  AC: 3fgStr: 7 #.w#### EV: 13Int: 20 #.....# SH: 0Dex: 21 ###.....# XL:  9 Next: 32% Place: Dungeon:9 .........# Noise: ===------  Time: 4499.5 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly fgj .......# ..####.# .... .. w   Gastronok ### .. ... Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg jAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (lightly wounded, empty space bonus: 7/8)  fg8;The open air twists around violently and strikes Gastronok!fgQ        fg #.$#### #..w..#   fgn #.  #    .... ..fgV ### .. ... fg\50=500.5 (1fgPfgHOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Gastronok, wearing a +2 hat (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes Gastronok! _Gastronok is lightly wounded.fgbfg~dfg lfg&oF _Unknown command.fg  Casting: Airstrike (dangerous; 2% risk of failure)  fg& \Confirm with . or Enter, or press ? or * to list all spells.fguP  Okay, then.fgfgfg. _fgީG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgA  #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **....fg  #.......#.  Health: 48/55 ====================---- #.........  AC: 3Str: 7 #.*#### EV: 13Int: 20 #.*w*.# SH: 0fg& 8Dex: 21 ###.***.# XL:  9 Next: 32% Place: Dungeon:9 .......*.# Noise: ===------  Time: 4500.5 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#....fgS  Fly  .......# ..####.# .... ..fg . w   Gastronok ### .. ...  _Okay, then.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Gastronok, wearing a +2 hat (lightly wounded, chance to weaken: 0%)fgA #.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 48/55 ====================----#.........AC: 3Str: 7#.$####EV: 13Int: 20fg ]#..w..#SH: 0Dex: 21###...*.#XL:  9 Next: 32% Place: Dungeon:9.......*.#Noise: ===------  Time: 4500.5 (0.0)#..##.#..@#v) +3 morningstar (holy)#. #.#...#fg ?Cast: Shock# #.#....Fly .......#..####.#fgP .... ..w   Gastronok### .....  fgz (Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg Aim: Gastronok, wearing a +2 hat (lightly wounded, chance to weaken: 0%)  The glob of mercury hits Gastronok.fg ,..fg a9=-1.5 (1fg fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Gastronok, wearing a +2 hat (lightly wounded, chance to weaken: 0%)  The glob of mercury hits Gastronok. _Gastronok is lightly wounded.fgN-fgfg#F _Unknown command.fg} fg fgB fg fgr K.wfg o50=--2 _fg fgi #.......#####.#.....##>##.......#######.......#####........#.##..#.###.#.##..#.###.##.##.....##.####8 ..##...........## ### .......@........####...# #..##.##.##.............. #. #.##.#.........(...# #..........<...# #. #.##......#.# #.##.....## ......#.##..#####.#..##.fg fg 9--fg fg21 1=4.0 (2.5Shockfgr9 fg= { _You fly upwards. _There is a stone staircase leading down here.fgf fg fg fg fg #2fg _=fg ` 4=fShockf   Maurice (wand, missile, wandering) _You start resting.fg ,5.0 (1.0fg +6.0 (2fgl)   Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of flame.fg  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg 9 #.......#####.#  zzzbbb the Thaumaturge  .....##>##.......  Djinni of Makhleb **....  #######.......####  Health: 50/55 =====================--- #...........  AC: 3Str: 7fg  #.##..#.###.  EV: 13Int: 20 #.##..#.###.#  SH: 0Dex: 21 #.##.....##.####  XL:  9 Next: 32% Place: Dungeon:8 fg͔ ..##...........## ###  Noise: ---------  Time: 4506.0 (0.0) fg .......@.....**.####...# v) +3 morningstar (holy) fg) #..##.##.##...*f......... Cast: Shock #. #.##.#....**...(...  Fly fgX  # #..........<...#  #. #.##......#.# fg  #.##.....##  f   Maurice (wand, missile, wandering) fg ......#.##  ..#####. # fg3 h .. ##. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetfgޖ Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak, quivering javelins and  carrying a wand of flame (wandering, hasn't noticed you, empty space bonus:  8/8)fg" #.......#####.#  zzzbbb the Thaumaturge  .....##>##.......  Djinni of Makhleb **....  #######.......####  Health: 51/55 ======================-- fgI##...........  AC: 3Str: 7 #.##..#.###.  EV: 13Int: 20 #.##..#.###.#  SH: 0Dex: 21 #.##.....##.####  XL:  9 Next: 32% Place: Dungeon:8 ..##...........## ###  Noise: ---------  Time: 4506.0 (0.0) fg#.......@........####...# v) +3 morningstar (holy) #..##.##.##....f......... Cast: Shockfg# #. #.##.#.........(...  Fly  fg## #..........<...#  #. #.##......#.#  fg$#.##.....##  f   Maurice (wand, missile, wandering) fgB$......#.##  ..#####. #  fgn$.. ##. Aiming: Airstrike (dangerous; 2% risk of failure)  fg$Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak, quivering javelins and  carrying a wand of flame (wandering, hasn't noticed you, empty space bonus:  fg%L8/8)  The open air twists around violently and strikes Maurice!!fg*/  --more--fgʇ                 ###  f #. (... fg #  #.   f  )    ..   Maurice is moderately wounded.fgC*******fgC@......fgs+K===7.0 (1fg,` _Maurice zaps a wand. The puff of flame misses you.fg >  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg1  #.......#####.#  zzzbbb the Thaumaturge  .....##>##.......  Djinni of Makhleb **....  #######.......####  Health: 47/55 ====================---- #...........  AC: 3Str: 7 #.##..#.###.  EV: 13Int: 20 #.##..#.###.#  SH: 0Dex: 21 #.##.....##.####  XL:  9 Next: 32% Place: Dungeon:8 ..##...........## ###  Noise: ===------  Time: 4507.0 (0.0) .......@.....**.####...# v) fg1 K[32m+3 morningstar (holy) #..##.##.##...*f......... Cast: Shock #. #.##.#....**...(...  Fly  # #..........<...#  #. #.##......#.#  #.##.....##  f   Maurice (wand, missile) ......#.##  ..#####. #  fgP2 .. ##. Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak, quivering javelins and  carrying a wand of flame (moderately wounded, empty space bonus: 8/8)fg #.......#####.#zzzbbb the Thaumaturge.....##>##.......Djinni of Makhleb **....#######.......####Health: 47/55 ====================----#...........AC: 3Str: 7#.##..#.###.EV: 13Int: 20#.##..#.###.#SH: 0Dex: 21#.##.....##.####fg ;XL:  9 Next: 32% Place: Dungeon:8..##...........## ###Noise: ===------  Time: 4507.0 (0.0).......@........####...# v) +3 morningstar (holy)#..##.##.##....f......... Cast: Shock#. #.##.#.........(...Fly # #..........<...##. #.##......#.##.##.....##f   Maurice (wand, missile)......#.##..#####.#..##.fg9 uAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak, quivering javelins and  carrying a wand of flame (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Maurice!!  Maurice is severely wounded.fgu'9*fg%8fg/  --more--fgp   Maurice mumbles some strange words.  fg5q!Maurice flickers and vanishes!fgfg{ {55   lemure (wandering)Deactivating autopickup; reactivate with Ctrl-A.fgT +8.0 (1fgfgQ _A lemure comes into view.fg>  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg[ #.......#####.#  zzzbbb the Thaumaturge  .....##>##.......  Djinni of Makhleb **....  #######.......####  Health: 44/55 ===================----- #...........  AC: 3Str: 7 #.##..#.###.  EV: 13Int: 20 #.##..#.###.#  SH: 0Dex: 21 #.##.....##.####  XL:  9 Next: 32% Place: Dungeon:8 ..##...........## ###  Noise: ===------  Time: 4508.0 (0.0) .......@........####...# v) +fg-3 morningstar (holy) #..##.##.##....{......... Cast: Shock #. #.##.#....**...(...  Fly  # #.........*5...#  #. #.##...**.#.#  #.##.....##  5   lemure (wandering) ......#.##  ..#####. #  .. ##. Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a lemure (unrewarding, wandering, hasn't noticed you, empty space bonus:  8/8)fg ***5..fgh****.fgl #.......#####.#zzzbbb the Thaumaturge.....##>##.......Djinni of Makhleb **....#######.......####Health: 44/55 ===================-----#...........AC: 3Str: 7#.##..#.###.EV: 13Int: 20#.##..#.###.#SH: 0Dex: 21#.##.....##.####XL:  9 Next: 32% Place: Dungeon:8..##...........## ###Noise: ===------  Time: 4508.0 (0.0).......@........####...# v) +3 morningstar (holy)fgPm |#..##.##.##....{......... Cast: Shock#. #.##.#.........(...Fly # #..........5...##. #.##......#.##.##.....##5   lemure......#.##..#####.#..##.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThe open air twists around violently and strikes something!!fgt T(((((((The lemure shouts!fg fgs t@......<fg@ 36----9.0 (1Shockfg fg  ^ _A javelin appears from out of thin air! The javelin pierces through you!fg& fgf fg fg F _Unknown command.fgG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg$  #.......#####.#  zzzbbb the Thaumaturge  .....##>##.......  Djinni of Makhleb **....  #######.......####  Health: 32/55 =============----------- #...........  AC: 3Str: 7 #.##..#.###.  EV: 13Int: 20 #.##..#.###.#  SH: 0Dex: 21 #.##.....##.####  XL:  9 Next: 32% Place: Dungeon:8 ..##..***......## ###  Noise: ===------  Time: 4509.0 (0.0) ......*@*......[fg%% 40m.####...# v) +3 morningstar (holy) #..##.##*##....{......... Cast: Shock #. #.##.#.........(...  Fly  # #..........<...#  #. #.##......#.#  #.##.....##   ......#.##   ..#####. #   .. ##.   _Unknown command.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetfgr.***.@**fg.******.##*fg1 .***.****fg16 .***.**** fg.***.***.*** fgZ.***.***.*** fg ....*.****!fgA #.......#####.#  zzzbbb the Thaumaturge  .....##>##.......  Djinni of Makhleb **....  #######.......####  Health: 32/55 =============----------- #...........  AC: 3Str: 7 #.##..#.###.  EV: 13Int: 20 !fg#.##..#.###.#  SH: 0Dex: 21 #.##.....##.####  XL:  9 Next: 32% Place: Dungeon:8 ..##...........## ###  Noise: ===------  Time: 4509.0 (0.0) .......@........####...# v) +3 morningstar (holy) #..##.##.##....{......... Cast: Shock !fgJU#. #.##.#.........(...  Fly  # #..........<...#  #. #.##......#.#  #.##.....##   ......#.##   !fgt|..#####. #   .. ##. !fg. !fg(Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!fgAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target!fgThe open air twists around violently and strikes something!!  Makhleb accepts your kill.!fg6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  The open air twists around violently and strikes something!!  Makhleb accepts your kill.  Reactivating autopickup.!fg        !fgL        ### !fgv) $!fg #. 5.....(... !fg #  #.  !fg^  5   lemure    .. !fg {3=6010.0 (1Shock!fg5!fg6 _You feel a bit more experienced."fgN"fgV"fg_"fgbF _Unknown command."fg%  #.##.#...... . #.......#####.# .....##>##.......#######.......#### #........... #.##..#.###. #.##..#.###.#  #.##.....##.####  ..## ###  ........>........#### #..##.##.##....$........ #. #.##.#...5.....(...# #..........<...##. #.##......#.# #.##.....## [3"fg4 4m......#.##..#####. #"fg ;5."fg e4=---1 _"fgJ "fg" "fg #.........##  #.##.#...... . #.......#####.# .....##>##.......#######.......#### #........... #.##..#.###."fg #.##..#.###.#  #.##.@...##.####  ..##... ### ........>........#### #..##.##.##....$....... #. #.##.#..5......(...# #..........<...#"fg#. #.##......#.#.. #.##.....## ......#.##"fg"fg@5."fgp5=---2"fg"fg#fg #.#######. #.........##  #.##.#...... . #.......#####.# .....##>##.......#######.......#### #........... #.##..#.###. #.##@.#.###.# #fg #.##.....##.####  ..##... ## ........>........#### #..##.##.##5...$... #. #.##.#.........(..# #..........<...##fg #..#.##......#.#.. #.##.....###fgZ#fgɵ@5.#fgiT6=3#fg#fgw#fgr #######.# #.........## .##.#...... . #.......#####.#.....##>##....... #######.......#####fgª_#........... #.###.# #.##.####  ..##...........## ##........>.5......####.##.##.##....$..... #.##.#.........(..#........<..#...#.##fg#fg#fg;5.#fg\7=4#fg#fg{#fgM  #.#######.# #.........## #.##.#...... . #.......#####.#.....##>##.......###########...@.......#.##..#.###. #.###.# #..##.#### ..##...........## ##........>5.......####.##.##.##....$..... #.##.#.........(..#........<..#fg #fgӗ @5.#fgl T8=5#fgH #fg #fg #.# .#.#######.# #.........## ##.#...... . #.......#####.....##>##.......##########.........#.##..#.###. #.##..#.###..##.#### ..##...5.## ##........>........####.##.##.##....$..... #.##.#.........(..#fgZ i.#fgr 9=6Shock#fg #fgp $fgE0M#.##.# .##.#######.# ........## #.##.#...... . #.......#####.....##>##@......###########.........#.##..#.###..##..#.#......#.##.#$fgE755   lemure$fg:q41=7Shock$fgeA$fgD$fg s##.##.# #######.# #.........###.?##.#......... #......@#####.#.....##>##.......#######.......####$fg #...........#.##..#.###.##..#5###.# #.##.#### ..##...........## ##........>........####$fg$fgRA5.$fgj(T2=8$fg1$fg4d _Found a scroll labelled EMUGGA MUOR.$fg}##.#. #.#######.# ........###.?#.##.#.@....... #.......#####.....##>##.......########.......####..........$fg)~#.##..#5###. #.##..#.#####.#### ..##....## ##$fg$fgՋA5.$fgW^3=9$fg$fg$fg #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .# #.# .# #.#######.# #.......@.###.? #.##.#........ #.......#####.#.$fg ?.....##>##.......########.......#####......5....#.##..#.###.#.##..#.###.##.##.....##.####$fg5 $fg4=20Shock$fg$fg%fg7##.# ##.##.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#######@# #.........###.? #.##.#.........#  #.......#####.#......##>##.......########.......#####......5....#.##..#.###.#.##..#.###.#%fg;^5=1%fg[@%fgB%fg&%fg%fg%fgO%fg rM.######.<..###.## #######.# ........###.? %fgr#.##.#.........#....######.##%fg|%fgT6=2%fge%fg>%fg M.......## ###[).### .######.<..###.## #.#######.#Fly %fg c..##..%fg %fgV 55   lemure%fgR n7=3Shock%fg %fg! %fgj FM######..#####....... ........## ###[).### .######.<..###.###.# #.#Fly  #......5#####.#......##>##.......######.####55   lemure.%fgrw =84%fgO| &fgw #........... ######..#####....... ........## ###[).### .######.<..###.## #######........###.? ##.#..5......# #.......#####.#......##>##.......5.9=5&fgk~&fgH&fg^g#....<## #.................. ######..#####....... ........## ###[).### .######.<..###.## #######.# ......5.###.?##.#.........# #.......#####.#.&fgf&fg<5.&fg_50=6&fg&fg &fgw ########....### #....<........## #.................. ######..#####....... ........## ###[).### .######.<..###.## #.#######5........###.?##.#.........#&fg&fgx<5.&fgT1=7&fg@&fg&fg  ########....### .  zzzbbb the Thaumaturge ##....<........##..  Djinni of Makhleb **.... #..................  Health: 50/55 =====================--- ######..#####.......#  AC: 3Str: 7 ........## ###[).###  EV: 13Int: 20 .######..# #<..# SH: 0Dex: 21 ##.# ##.## XL:  9 Next: 60% Place: Dungeon:8 #.# #.# Noise: ---------  Time: 4527.0 (0.0) #.# #@# v) +3 morningstar (holy) #.# #*# Cast: Shock #.# #*[&fg V0;10m# Fly  #.# #*# #.# #*# #.# #5# 5   lemure #.#######.# #.........###.?  #.##.#.........# _Found a scroll labelled EMUGGA MUOR.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 67% to hit)'fghQ########....### .zzzbbb the Thaumaturge##....<........##..Djinni of Makhleb **....#..................Health: 50/55 =====================--- ######..#####.......#AC: 3Str: 7 ........## ###[).###EV: 13Int: 20 .######..# #<..#SH: 0Dex: 21##.# ##.##XL:  9 Next: 60% Place: Dungeon:8#.# #.#Noise: ---------  Time: 4527.0 (0.0)#.# #@#v) +3 morningstar (holy)#.# #*#'fgRCast: Shock#.# #*#Fly #.# #*##.# #*##.# #*#5   lemure#.#######*##........*###.?#.##.#.........# _Found a scroll labelled EMUGGA MUOR.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 67% to hit)'fg'fg{...5...'fga1==8.0 (1'fg{'fg j  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 67% to hit) _The zap misses the lemure.'fgh  ########....### .  zzzbbb the Thaumaturge ##....<........##..  Djinni of Makhleb **.... #..................  Health: 50/55 =====================--- ######..#####.......#  AC: 3Str: 7 ........## ###[).###  EV: 13Int: 20 .######..# #<..# SH: 0Dex: 21 ##.# ##.## XL:  9 Next: 60% Place: Dungeon:8 #.# #.# Noise: =--------  Time: 4528.0 (0.0) 'fgi 2#.# #@# v) +3 morningstar (holy) #.# #*# Cast: Shock #.# #*# Fly  #.# #*# #.# #5# #.# #.# 5   lemure #.#######.# #.........###.?  'fg j -#.##.#.........# _The zap misses the lemure.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'fgDj Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'fgj EAim: a lemure (unrewarding, 67% to hit)'fgf x########....### .zzzbbb the Thaumaturge##....<........##..Djinni of Makhleb **....#..................Health: 50/55 =====================--- ######..#####.......#AC: 3Str: 7 ........## ###[).###EV: 13Int: 20 .######..# #<..#SH: 0Dex: 21##.# ##.##XL:  9 Next: 60% Place: Dungeon:8#.# #.#'fg Noise: =--------  Time: 4528.0 (0.0)#.# #@#v) +3 morningstar (holy)#.# #*#Cast: Shock#.# #*#Fly #.# #*##.# #*##.# #*#5   lemure#.#######*##........*###.?#.##.#.........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 67% to hit)  The zap hits the lemure.'fg}; 'fgE {..5....'fgH Y2=9.0 (1'fgVR 'fg*V 4 _The lemure is lightly wounded.(fgs7p   ########....### #....<........## #.................. ######..#####....... ........## ###[).### .######.<..###.##.5 #######........###.?(fg:(fgF<5.(fgHHz3==-30(fg:Q(fgT(fg:..   ########....### #....<.## #.................. ######..#####....... ........## ###[).### .######.#<..####@##.5 #######.#(fg(fg<5.(fgȭx4=-1(fgR(fg(fg  ######## #...... #....#  ########....### . ##....<.##.. #............  ######..#####.......#  ........## ###[).###.######..# #@..##.# ##.## #.# #.# #.# #.# #.# #5# #.# #.# #.# (fg #.# #.# #.# #.# #.#(fg[ (fgL @5.(fg T5=2(fg (fgB a _There is a stone staircase leading up here.)fg˪ ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 54/55 =======================- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21  ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###  Noise: ---------  Time: 4532.0 (0.0)  .######..# #@..#  v) +3 morningstar (holy) ##.# ##*##  Cast: [3)fgl7mShock #.# #*# Fly  #.# #5# #.# #.# #.# #.# 5   lemure #.# #.# #.# #.# #.# #.# _There is a stone staircase leading up here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (lightly wounded, unrewarding, 67% to hit))fg########zzzbbb the Thaumaturge#......Djinni of Makhleb **....#....#Health: 54/55 =======================-########....### .AC: 3Str: 7##....<........##..EV: 13)fgInt: 20#..................SH: 0Dex: 21  ######..#####.......#XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###Noise: ---------  Time: 4532.0 (0.0)  .######..# #@..#v) +3 morningstar (holy)##.# ##*##Cast: Shock#.# #*#Fly #.# #*##.# #*##.# #*#5   lemure#.# #.##.# #.##.# #.#)fgCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (lightly wounded, unrewarding, 67% to hit)  The zap hits the lemure.)fg})fgm.5...)fgFa5==3.0 (1)fg)fgaMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a lemure (lightly wounded, unrewarding, 67% to hit)  The zap hits the lemure. )fgS_The lemure is moderately wounded.)fgi ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 54/55 =======================- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21  ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###  Noise: =--------  Time: 4533.0 (0.0)  .######..# #@..#  v) +3 morningstar (holy) ##.# ##*##  [40)fgj0mCast: Shock #.# #5# Fly  #.# #.# #.# #.# #.# #.# 5   lemure #.# #.# #.# #.# #.# #.# _The lemure is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (moderately wounded, unrewarding, 67% to hit))fgP ########zzzbbb the Thaumaturge#......Djinni of Makhleb **....#....#Health: 54/55 =======================-########....### .AC: 3Str: 7##....<........##..EV: 13)fg_Q Int: 20#..................SH: 0Dex: 21  ######..#####.......#XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###Noise: =--------  Time: 4533.0 (0.0)  .######..# #@..#v) +3 morningstar (holy)##.# ##*##Cast: Shock)fgQ V#.# #*#Fly #.# #*##.# #*#)fgQ #.# #.#5   lemure#.# #.##.# #.##.# #.#)fg4R yCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)fguR Aim: a lemure (moderately wounded, unrewarding, 67% to hit)  The zap hits the lemure.)fg" )fg P5...)fg= Y5=4.0 (1)fg )fgQ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (moderately wounded, unrewarding, 67% to hit)  The zap hits the lemure. _The lemure is moderately wounded.*fg ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 54/55 =======================- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21  ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###  Noise: =--------  Time: 4534.0 (0.0)  .######..# #@..#  v) +3 morningstar (holy) *fgd##.# ##5##  Cast: Shock #.# #*# Fly  #.# #.# #.# #.# #.# #.# 5   lemure #.# #.# #.# #.# #.# #.#The zap hits the lemure. _The lemure is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*fg ,########zzzbbb the Thaumaturge#......Djinni of Makhleb **....#....#*fg6 Health: 54/55 =======================-########....### .AC: 3Str: 7##....<........##..EV: 13Int: 20#..................SH: 0Dex: 21  ######..#####.......#XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###Noise: =--------  Time: 4534.0 (0.0)  .######..# #@..#v) +3 morningstar (holy)##.# ##*##Cast: Shock*fg g#.# #*#Fly #.# #.##.# #.##.# #.#5   lemure#.# #.##.# #.##.# #.# _The lemure is moderately wounded.*fg Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the lemure. The zap hits the lemure.*fg6Z WM5.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap misses the lemure. The zap hits the lemure.  The lemure is heavily wounded.*fg[ Y5=5.0 (1*fga *fgc S _The lemure barely misses you.*fgP *fg *fgC *fg0F _Unknown command.+fgډ ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 54/55 =======================- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21  ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###  Noise: =--------  Time: 4535.0 (0.0) +fg׊z .######..# #@..#  v) +3 morningstar (holy) ##.# ##5##  Cast: Shock #.# #*# Fly  #.# #.# #.# #.# #.# #.# 5   lemure #.# #.# #.# #.# #.# #.# _The lemure barely misses you. +fg)_Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+fgt ########zzzbbb the Thaumaturge#......Djinni of Makhleb **....#....#Health: 54/55 =======================-########....### .AC: 3Str: 7##....<........##..EV: 13Int: 20#..................SH: 0Dex: 21  ######..#####.......#XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###+fgϻNoise: =--------  Time: 4535.0 (0.0)  .######..# #@..#v) +3 morningstar (holy)##.# ##*##Cast: Shock#.# #*#Fly #.# #.##.# #.##.# #.#5   lemure#.# #.##.# #.##.# #.# _The lemure barely misses you. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+fgJB5.+fgKY5=6.0 (1+fgU+fgXU _Unknown command.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _The zap misses the lemure. x2; The lemure barely misses you.+fg+fg+fg+fgF _Unknown command.+fgK  ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 54/55 =======================- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21  ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8 +fg6 V ........## ###[).###  Noise: =--------  Time: 4536.0 (0.0)  .######..# #@..#  v) +3 morningstar (holy) ##.# ##5##  Cast: Shock #.# #*# Fly  #.# #.# #.# #.# #.# #.# 5   lemure #.# #.# #.# #.# #.# #.# +fg _The zap misses the lemure. x2; The lemure barely misses you. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+fgܐ +fgp ########zzzbbb the Thaumaturge#......Djinni of Makhleb **....#....#Health: 54/55 =======================-########....### .AC: 3Str: 7##....<........##..EV: 13Int: 20+fgZ #..................SH: 0Dex: 21  ######..#####.......#XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###Noise: =--------  Time: 4536.0 (0.0)  .######..# #@..#v) +3 morningstar (holy)##.# ##*##Cast: Shock#.# #*#Fly #.# #.##.# #.##.# #.#5   lemure+fg۷ #.# #.##.# #.##.# #.# _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the lemure. The zap hits the lemure.+fg6E a5.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the lemure. The zap hits the lemure.  The lemure is heavily wounded.+fgG Y5=7.0 (1+fgN +fgQ S _The lemure barely misses you.,fgb,fg!d,fg#l,fgoF _Unknown command.,fg ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 54/55 =======================- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21  ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8 ,fg40 ........## ###[).###  Noise: =--------  Time: 4537.0 (0.0)  .######..# #@..#  v) +3 morningstar (holy) ##.# ##5##  Cast: Shock #.# #*# Fly  #.# #.# #.# #.# #.# #.# 5   lemure #.# #.# #.# #.# #.# #.# _The lemure barely misses you. _Unknown command.Casting: Shock (safe; 1% risk of failure)  ,fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line,fg5~T########zzzbbb the Thaumaturge#......Djinni of Makhleb **....#....#Health: 54/55 =======================-########....### .AC: 3Str: 7,fg~##....<........##..EV: 13Int: 20#..................SH: 0Dex: 21  ######..#####.......#XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###Noise: =--------  Time: 4537.0 (0.0)  .######..# #@..#,fgWv) +3 morningstar (holy)##.# ##*##Cast: Shock#.# #*#Fly #.# #.##.# #.##.# #.#5   lemure#.# #.##.# #.#,fg#.# #.# _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,fgAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the lemure. The zap hits the lemure!,fg]5.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the lemure. The zap hits the lemure!  The lemure is almost dead.,fgd47---=8.0 (1,fg@ _The lemure hits you!,fg?/ 4,fg6 ,fg9 F _Unknown command.,fg% ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 46/55 ====================---- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21  ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###  Noise: ==-------  Time: 4538.0 (0.0)  .######..# #@..#  v) +3 morningstar (holy) ,fg%=##.# ##5##  Cast: Shock #.# #*# Fly  #.# #.# #.# #.# #.# #.# 5   lemure #.# #.# #.# #.# #.# #.# _The lemure hits you! _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line,fg$8 ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 46/55 ====================---- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21  ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###  Noise: ==-------  Time: 4538.0 (0.0)  .######..# #@..#  v) +3 morningstar (holy) ##.# ##5##  Cast: ,fg9gShock #.# #.# Fly  #.# #.# #.# #.# #.# #.# 5   lemure #.# #.# #.# #.# #.# #.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the lemure.  The lemure is almost dead.The zap hits the lemure.  You kill the lemure!,fgp<        .  <    ,fg<      #@..#  ##.# ##*##  #.# #*# #.# ,fg4= #.#  #.# ,fg= #.#  #.#  #.# -fg...-fgml7-9.0 (1Shock-fg-fg2--fgɟ/  --more---fg{ 7 _That felt strangely unrewarding..fgJ.fgJ.fgdL.fgQ.fgRL9=.fgmW,.fgWW50=.fgY.fg].fg]L1=.fg_.fgc.fgwdO2=.fg f.fg2i.fgiL3=.fgKk.fgm.fgXn#4.fgn3=.fgAp.fg_- _You start resting..fg+45.0 (6.fgK   Pikel (wandering)KHP restored..fg {5=-6.0 (7Shock.fgO.fgѼ _Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of freezing.0fgLM ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 54/55 =======================- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21  ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###  Noise: ---------  Time: 4546.0 (0.0) 0fgNU .######..# #@..#  v) +3 morningstar (holy) ##.# ##*##  Cast: Shock #.# #*# Fly  #.# #*# #.# #*# #.# #*# K   Pikel (wandering) #.# #*# #.# #K# #.# #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)0fg2########zzzbbb the Thaumaturge#......Djinni of Makhleb **....#....#Health: 54/55 =======================-########....### .0fgt35AC: 3Str: 7##....<........##..EV: 13Int: 20#..................SH: 0Dex: 21  ######..#####.......#XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###Noise: ---------  Time: 4546.0 (0.0)  .######..# #@..#v) +3 morningstar (holy)0fg4+##.# ##*##Cast: Shock#.# #*#Fly #.# #*##.# #*##.# #*#K   Pikel (wandering)#.# #*#0fgW4#.# #*##.# #.#Casting: Shock (safe; 1% risk of failure)  0fg4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0fg4Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)0fgͺonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)  The zap misses Pikel.0fgA.....KK.0fgb5===7.0 (10fg0fg9# _Pikel shouts!1fgS% ########  zzzbbb the Thaumaturge #......  Djinni of Makhleb **.... #....#  Health: 54/55 =======================- ########....### .  AC: 3Str: 7 ##....<........##..  EV: 13Int: 20 #..................  SH: 0Dex: 21 1fg@& ######..#####.......#  XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###  Noise: ==-------  Time: 4547.0 (0.0)  .######..# #@..#  v) +3 morningstar (holy) ##.# ##*##  Cast: Shock #.# #*# Fly  #.# #*# #.# #*# #.# #*# K   Pikel 1fg&#.# #K# #.# #.# #.# #.# 1fg&_Pikel shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1fg&Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (67% to hit)1fgO########zzzbbb the Thaumaturge#......Djinni of Makhleb **....#....#Health: 54/55 =======================-########....### .AC: 3Str: 7##....<........##..EV: 131fgzvInt: 20#..................SH: 0Dex: 21  ######..#####.......#XL:  9 Next: 60% Place: Dungeon:8  ........## ###[).###Noise: ==-------  Time: 4547.0 (0.0)  .######..# #@..#v) +3 morningstar (holy)##.# ##*##Cast: Shock#.# #*#Fly 1fg/#.# #*##.# #*##.# #*#1fgŹK   Pikel#.# #*#1fg#.# #.##.# #.#1fgCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1fgsAiming: Shock (safe; 1% risk of failure)  1fg6Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (67% to hit)  The zap hits Pikel.1fg,?1fgJj....K.1fgOa5=-8.0 (11fgW1fgR[MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (67% to hit)  The zap hits Pikel. _Pikel is lightly wounded.2fg6#######..   ########....### #....<.## #............######..#####.......#2fgAP.......## ###@).###.######.<..###.##.K2fg2fg%?K.2fg,O--92fg\62fg> _Items here: ))) [[ ÷.2fg4b 7#######..   ########....### #....<2fgb ## #...........######..#####..@....#.......## ###[).###.######.<..#####.K2fgf 2fgq ?K.2fgO{ H-50 _2fg5 2fg 2fg #######.. 2fg   ########....### #....<## #...........######..#####.......##........## ###[).###2fgB `.######.<..###2fgm O##.K2fgݎ 2fg ?K.2fg &12fgܰ 2fg 3fg.J#######..   ########....### #....<##. #...........######..#####.......##........## ###[)###.######.<..###.##K3fgL3fgBW?K.3fg cB=23fgm3fgq3fg j#########...... 3fgN #....# ######..@.### . ##....<##..  #.......... ######..#####.......##.. ........## ###[).### . 3fg U.######..# #<..# ##.# ##K##.# #.# 3fg 3fg :K.3fgZ &33fg 3fgg 4fg##########...?..   ########....### #....<##.. #........... 4fgNy######..#####.......##........## ###[).### . .######.<K.####4fg-4fg:K.4fgP&44fg^4fg,d _Found a scroll labelled EMUGGA MUOR.4fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4fg   zzzbbb the Thaumaturge  Djinni of Makhleb **....  Health: 51/55 ======================--  AC: 3Str: 7  EV: 13Int: 20  SH: 0Dex: 21 ###########  XL:  9 Next: 60% Place: Dungeon:8 #.......?..  Noise: ---------  Time: 4554.0 (0.0) #..@.# v) +3 morningstar (holy) 4fg z########....### .  Cast: Shock ##....<........##..  Fly  #.................. ######..#####..***..##.. ........## ###*K*### .  K   Pikel .######..# #***# ##.# ##.## #.# #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  4fg$ Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly  wounded, empty space bonus: 8/8)4fgY9&  zzzbbb the Thaumaturge  Djinni of Makhleb **....  Health: 51/55 ======================--  AC: 3Str: 7  EV: 13Int: 20  SH: 0Dex: 21 4fg:M###########  XL:  9 Next: 60% Place: Dungeon:8 #.......?..  Noise: ---------  Time: 4554.0 (0.0) #..@.# v) +3 morningstar (holy) ########....### .  Cast: Shock ##....<........##..  Fly  #.................. 4fg:l######..#####.......##.. ........## ###[K.### .  K   Pikel .######..# #<..# ##.# ##.## #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly  wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Pikel!!4fg&F     4fgTG  .    K ###[).### .    ##.#  #.# 4fg-I=2===5.0 (14fgR4fgVW  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly  wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Pikel!! _Pikel is severely wounded.5fg5fg=5fg5fgF _Unknown command.5fgG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5fgq : 5fgr 5 zzzbbb the Thaumaturge  Djinni of Makhleb **....  Health: 48/55 ====================----  AC: 3Str: 7  EV: 135fgEr Int: 20  SH: 0Dex: 21 5fgrr ###########  XL:  9 Next: 60% Place: Dungeon:8 5fgr #.......?..  Noise: ===------  Time: 4555.0 (0.0) #..@.#5fgr s v) +3 morningstar (holy) 5fgr 1########....### .  Cast: Shock ##....<........##..  Fly 5fg6s  #.........***...... ######..#####..*K*..##.. ........## ###***### .  K   Pikel 5fgis .######..# #<..# ##.# ##.## 5fgs B#.# #.#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target5fgt Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, empty space bonus: 8/8)5fg#   zzzbbb the Thaumaturge  Djinni of Makhleb **....  Health: 48/55 ====================----  AC: 3Str: 7 5fgY%  EV: 13Int: 20  SH: 0Dex: 21 ###########  XL:  9 Next: 60% Place: Dungeon:8 #.......?..  Noise: ===------  Time: 4555.0 (0.0) #..@.# v) +3 morningstar (holy) ########....### .  Cast: Shock ##....<........##..  Fly  #.................. ######..#####...K...##.. ........## ###[).### .  K   Pikel .######..# #<..# ##.# ##.##5fg& N #.# #.#Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, empty space bonus: 8/8)  The open air twists around violently and strikes Pikel!  You kill Pikel!5fg1      5fgQ3 [  .    )  .  ##.#  #.# 5fgD a9=926.0 (15fg^N /  --more--6fg0 _Makhleb accepts your kill.  Your Dodging skill increases to level 4!Your Spellcasting skill increases to level 9!  Your Conjurations skill increases to level 9!Your Hexes skill increases to level 9!  Your Summonings skill increases to level 9!6fg4  Your Necromancy skill increases to level 9!Translocations skill increases to level 9!ForgecraftFire MagicIce M6fgQagic skill increases to level 9!Air Magic6fgE ShockEarth Magic skill increases to level 9!6fg6fg` _Your Alchemy skill increases to level 9!6fg,- 46fg1 6fg3 > _Unknown command.7fg ###########.......?..# ######### .##....<........##...7fgeFly #.##.# #.#7fg7fg`50=---7fg7 _7fg7fg*7fgq ###########.......?..# ######### .##....<....@...##...........Fly .#.##.# #.#7fg|7fgلh1=---87fgӌ7fgَ7fgq ###########.......?..# ######### .##....<........##............ 7fg>r(######..#####...)...##Fly #.##.# #.#7fg7fg͊^2=97fgޓ7fgі7fg O ###########.......?..# ######### .##....<........##.......... ######..#######.. ........## ###[).### .Fly #.##.# #.#7fg 7fgD U3=607fg5 7fg$'  Things that are here: _a +2 whip of freezing; a +0 robe; the kobold corpse of Pikel8fg8fgN8fg8fg8fg]4= _8fg8fg28fg#58fg)=8fg8fgS8fg,8fg8fg8fg8,8fg8fg8fg 8fg 8fg  8fg' 8fg 8fg  :=8fg. 8fgF 8fgj ,8fg 8fg@ 8fg ,8fg 8fg 8fg ,8fg 8fg}% 8fgh& ,8fg( 8fg+ 8fgu. ,8fg)0 8fgD5 8fg5 8fgl7 8fg= t _g - 8 scrolls labelled EMUGGA MUOR (gained 1)8fgFA 8fgA 8fgPC 8fg/F 8fgI ,8fgJ 8fgN 8fg|P 8fgP 8fgQ 8fgU 8fgX ,8fgu[ 8fgc^ 8fgta 8fga 8fgc 8fgbe 8fgrg 8fgg 8fgh 8fgn 8fgp 8fgq 8fgFw n8fg{ 8fg| 8fgJ} 8fg} 8fg$ 8fgY 8fg 8fg 8fg 8fg 8fg 8fg7 8fg 8fgF 8fg 8fg 8fgu 8fg 8fg܍ 8fgd 8fgd 8fg 8fg ,8fg( 8fg 8fg3 8fg 8fgG 8fg ,8fg 8fg 8fgG ,8fg 8fgG 8fge ,8fg۝ 8fgޡ 8fg 8fg 8fg< 8fg 8fg 8fg 8fgZ 8fg 8fgs 8fg 8fg 8fg_ 8fg ,8fg 8fgܰ 8fg 8fg& 8fg 8fg< 8fg! ,8fg 8fg 8fgV 8fg 8fg 8fgb 8fgB ,8fg 8fg^ 8fgܽ ,8fgC 8fg 8fg ,8fgg 8fg 8fg ,8fg 8fg 8fg3 ,8fg 8fg) 8fgV ,8fg 8fg: 8fg 8fg 8fgP 8fg 8fg) 8fg\ 8fgQ 8fg 8fg~ 8fg 8fg 8fgh 8fg ,8fg 8fg^ 8fgx 8fg 8fg 8fg 8fg@ 8fg 8fg 8fg 8fgT 8fg 8fg 8fg 8fgV 8fg 8fg 8fg" 8fgO  .# #.#.# .####.#.# #.O# .....#..# #..# .####.#### ## #.########..####.......##..... #######.#...##  #......## 8fg  #.....@.#  #.........# Shock ##.......## ##...... ##...#.# ##.##...O   two-headed ogre (wandering) #.# ..## #.# ..#  8fgG ^o - 3 scrolls labelled SIYC HUCIO (gained 1)8fgk6 0611.0 (51.0)8fg+A ,2.0 (528fgH 8fgT  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 dire flail.9fgs #.####.#.# #.O# ......#..# #..#####.### #..# #.########..### . #.......##..... #######.#...## #......###.......##....@...# ##9fg K# ##...... ###.# ##.##... #.# ..## #.# ..# #. 9fg * .#9fg 9fg& .OO   two-headed ogre (wandering)9fg 13.0 (1.0)9fg 9fgT :fgz<.......#..# #.O#####.### #..# #.########..### .. #.......##..... #######.#...## :fgf{#......###.......## ..# ### ##...... ##...#.# ##.##...:fg{I #.# ..## #.# ..# #.# .#:fg{d #.#:fg::fg.OO   two-headed ogre (wandering):fg-&4:fg:fg:fg?} ####.##O## #.########..### #.......##..... #######.#...##  :fg}#......###.##..#### ##  ##...# ##.##... #.# ..####.# ##:fg:fg<.OO   two-headed ogre (wandering):fgT&5:fg:fg:fg 9 ## #.########O.### #.......##..... #######.#...##  #......###.##..#### ##  ##.@.#.# ##.##...Fly #.# .## ####:fg; :fg9' .OO   two-headed ogre (wandering):fgE) &6:fg0 :fg4 ;fgM  #.......##O.... #######.#...##  #......###.##..#### ###  ##...#.# ##@##... #.# ..## ;fg l#.# ..####...#######.#;fgo;fgN.OO   two-headed ogre (wandering);fg&7;fg;fg8;fgt5  #######.#O..##  #......###.###..##### ##......#  ##...#. ##.##... #@# ..##  #.# $................#;fgw;fg~.OO   two-headed ogre (wandering);fgr&8;fg;fg;fgށ   #.O....####.......###.........##.......# ##......#  ##...# ##.##... #.# ..##   ##;fgw ..# ....(... #..# #.;fg ;fgߍ X9Shock;fg| ;fg fg  #......O##..... #######.#...##  #......###.##..#### ###  ##...#.# ##@##... #.# ..## #.# ..####...#######.#>fg>fg.OO   two-headed ogre (wandering)>fg&3>fg>fgw>fg;'  #######O#...##  #......###.###..#####>fg ##......#  ##...#. ##.##... #@# ..##  #.# $................#>fgM>fg҈.OO   two-headed ogre (wandering)>fgۍ&4>fg>fg?fg; G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@fg0' #######.#...##  zzzbbb the Thaumaturge #*O*...##  Djinni of Makhleb **.... ##***....##  Health: 51/55 ======================-- #.........#  AC: 3Str: 7 ##.......##  EV: 13Int: 20 ##......#  SH: 0Dex: 21 ##...#.#  XL:  9 Next: 92% Place: Dungeon:8 ##.##...  Noise: ---------  Time: 4624.0 (0.0) #@# ..##  v) +3 morningstar (holy) @fg/1#.# ..#  Cast: Shock #.# .#  Fly  #.# #.# ## #.#@fgY1M O   two-headed ogre (wandering) .## ### #.# ..####...#######.# $................#Casting: Airstrike (dangerous; 1% risk of failure)  @fgy1MConfirm with . or Enter, or press ? or * to list all spells.@fg1Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target@fg1Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (wandering, hasn't noticed you, empty space bonus: 7/8)@fgc #######.#...##  zzzbbb the Thaumaturge #.O....##  Djinni of Makhleb **.... @fgc##.......##  Health: 51/55 ======================-- #.........#  AC: 3Str: 7 ##.......##  EV: 13Int: 20 ##......#  SH: 0Dex: 21 ##...#.#  XL:  9 Next: 92% Place: Dungeon:8 ##.##...  Noise: ---------  Time: 4624.0 (0.0) @fgwd#@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: Shock #.# .#  Fly  #.# #.# ## #.#@fgd O   two-headed ogre (wandering) .## ### #.# @fgd"..####...#######.# $................#Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (wandering, hasn't noticed you, empty space bonus: 7/8)  @fg eqThe open air twists around violently and strikes the two-headed ogre!  The two-headed ogre shouts in stereo!@fgIm   #..  ##.O  @fg{m[      @fgm6    @fgms#@# ..##  @fgm#.# ..#  #.# .# @fgmX #.# @fgn#.# #.#@fg1nO   ### @fgnE $@fg.s=2===5.0 (1@fgz@fg{@fgn/  --more--@fgNk _The two-headed ogre is moderately wounded.@fgI >  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@fg #######.#...##  zzzbbb the Thaumaturge #***...##  Djinni of Makhleb **.... ##*O*....##  Health: 48/55 ====================---- #.***.....#  AC: 3Str: 7 ##.......##  EV: 13Int: 20 ##......#  SH: 0Dex: 21 ##...#.#  XL:  9 Next: 92% Place: Dungeon:8 ##.##...  Noise: ===------  Time: 4625.0 (0.0) @fg-8#@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: Shock #.# .#  Fly  #.# @fg#.# ## #.# O   two-headed ogre .## ### #.# ..####...#######.# $................#@fg(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@fgAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (moderately wounded, empty space bonus: 8/8)AfgY #######.#...##  zzzbbb the Thaumaturge #......##  Djinni of Makhleb **.... ##.O.....##  Health: 48/55 ====================---- #.........#  AC: 3Str: 7 ##.......##  EV: 13Int: 20 AfgZh##......#  SH: 0Dex: 21 ##...#.#  XL:  9 Next: 92% Place: Dungeon:8 ##.##...  Noise: ===------  Time: 4625.0 (0.0) #@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: Shock #.# .#  Fly  #.# #.# ## #.# O   two-headed ogre .## ### #.# Afg[..####...#######.# $................#Confirm with . or Enter, or press ? or * to list all spells.AfgC[kAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  Afgl[(moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre.AfgXd     ##..  #...O          #@# ..##  Afgep#.# ..#  #.# .#  #.# #.# #.# ###  $AfgjY9=6.0 (1AfgOqAfgt  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre. _The two-headed ogre is moderately wounded.AfgAfg:Afg6AfgF _Unknown command.Afgћ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Afg  #######.#...##  zzzbbb the Thaumaturge #......##  Djinni of Makhleb **.... ##.***...##  Health: 45/55 ===================----- #..*O*....#  AC: 3Str: 7 ##.***...##  EV: 13Int: 20 ##......#  SH: 0Dex: 21 ##...#.#  XL:  9 Next: 92% Place: Dungeon:8 Afg; U##.##...  Noise: ===------  Time: 4626.0 (0.0) #@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: Shock Afg #.# .#  Fly  #.# #.# ## #.# O   two-headed ogre .## ### #.# ..####...#######.# $................#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Afg, Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAfgM Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (moderately wounded, empty space bonus: 8/8)AfgE. #######.#...##  zzzbbb the Thaumaturge #......##  Djinni of Makhleb **.... ##.......##  Health: 45/55 ===================----- #...O.....#  AC: 3Str: 7 ##.......##  EV: 13Int: 20 ##......#  SH: 0Dex: 21 Afg.,##...#.#  XL:  9 Next: 92% Place: Dungeon:8 ##.##...  Noise: ===------  Time: 4626.0 (0.0) #@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: ShockAfg/ #.# .#  Fly  #.# #.# ## #.#AfgR/f O   two-headed ogre .## ### #.# ..####...#######.# $................#Afgu/MConfirm with . or Enter, or press ? or * to list all spells.Afg/Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAfg/ Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre!Afg8       #....  Afg8##...O...##        #@# ..##  #.# ..# Afg8 #.# .#  Afg8#.# #.#Afg9 #.# ### Afg19$ $AfgR9!Afg~;Y6=7.0 (1Afg BAfgEAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre! _The two-headed ogre is heavily wounded.BfgBfgԜBfgӣBfgF _Unknown command.Bfg/G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bfgr  #######.#...##  zzzbbb the Thaumaturge #......##  Djinni of Makhleb **.... ##.......##  Health: 42/55 ==================------ #...***...#  AC: 3Str: 7 ##..*O*..##  EV: 13Int: 20 Bfgk %##.***..#  SH: 0Dex: 21 ##...#.#  XL:  9 Next: 92% Place: Dungeon:8 ##.##...  Noise: ===------  Time: 4627.0 (0.0) #@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: Shock #.# .#  Fly  #.# #.# ## #.# O   two-headed ogre Bfg .## ### #.# ..####...#######.# $................#Bfg (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bfgi Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (heavily wounded, empty space bonus: 8/8)Bfg  #######.#...##  zzzbbb the Thaumaturge #......##  Djinni of Makhleb **.... ##.......##  Health: 42/55 ==================------ #.........#  AC: 3Str: 7 ##...O...##  EV: 13Int: 20 ##......#  SH: 0Dex: 21 ##...#.#  XL:  9 Next: 92% Place: Dungeon:8 ##.##...  Noise: ===------  Time: 4627.0 (0.0) #@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: Shock #.fg 40m# .#  Fly  #.# #.# ## #.# O   two-headed ogre .## ### #.# ..####...#######.# $................#Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (heavily wounded, empty space bonus: 8/8)  You miscast Airstrike.  You are very lightly contaminated with residual magic.Bfg        Bfg4  Bfgk  ##.......##  ##..O...#      #@# ..##  #.# ..#  #.# .#  #.# #.# #.# ###  $Bfg l3---8.0 (1Contam Bfg! Bfg^$ 5---Bfg_. /  --more--Cfg8 1 _Nothing appears to happen.DfgDfgDfgDfgl> _Unknown command.Dfg >  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Efg\. #######.#...##  zzzbbb the Thaumaturge #......##  Djinni of Makhleb **.... ##.......##  Health: 41/55 =================------- #.........#  AC: 3Str: 7 ##..***..##  EV: 13Int: 20 ##.*O*..#  SH: 0Dex: 21 ##***#.#  XL:  9 Next: 92% Place: Dungeon:8 ##*##...  Noise: ---------  Time: 4628.0 (0.0)Efg #@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: Shock #.# .#  Fly Contam  Efg_#.# #.# ## #.# O   two-headed ogre .## ### #.# ..####...#######.# $................#EfgCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  EfgPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  EfgY(heavily wounded, chance to weaken: 61%)EfgQG#######.#...##zzzbbb the Thaumaturge#......##Djinni of Makhleb **....##.......##Health: 41/55 =================-------#.........#AC: 3Str: 7##.......##EV: 13Int: 20##..O...#SH: 0Dex: 21##.*.#.#EfgG<XL:  9 Next: 92% Place: Dungeon:8##*##...Noise: ---------  Time: 4628.0 (0.0)#@# ..##v) +3 morningstar (holy)#.# ..#Cast: Shock#.# .#Fly Contam #.#EfgEH#.# ###.#O   two-headed ogre (weak) .## ####.# ..####...#######.# $................#EfgsH(Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  EfgH(heavily wounded, chance to weaken: 61%)  The glob of mercury hits the two-headed ogre!  The two-headed ogre looks weaker.EfgEfg\.O.EfgT3===Efg9.0 (1Efg_EfgEfg/  --more--Efg i _The two-headed ogre is severely wounded.Efgx  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FfgJO #######.#...##  zzzbbb the Thaumaturge #......##  Djinni of Makhleb **....Ffg۴a ##.......##  Health: 39/55 =================------- #.........#  AC: 3Str: 7 ##.......##  EV: 13Int: 20 ##.***..#  SH: 0Dex: 21 Ffg##*O*#.#  XL:  9 Next: 92% Place: Dungeon:8 ##*##...  Noise: ==-------  Time: 4629.0 (0.0) FfgAA#@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: ShockFfgp #.# .#  Fly Contam  #.#Ffg #.# ## #.#Ffgm O   two-headed ogre (weak) .## ### #.# ..####...#######.# $................#FfgtCasting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (severely wounded, weak, empty space bonus: 6/8)Ffg_,w #######.#...##  zzzbbb the Thaumaturge #......##  Djinni of Makhleb **.... ##.......##  Health: 39/55 =================------- #.........#  AC: 3Str: 7 ##.......##  EV: 13Int: 20 ##......#  SH: 0Dex: 21Ffg-^ ##.O.#.#  XL:  9 Next: 92% Place: Dungeon:8 ##.##...  Noise: ==-------  Time: 4629.0 (0.0) #@# ..##  v) +3 morningstar (holy) #.# ..#  Cast: Shock #.# .#  Fly Contam  #.#FfgL-5 #.# ## #.# O   two-headed ogre (weak) Ffgy-.## ### #.# ..####...#######.# $................#Ffg-PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetFfg.Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (severely wounded, weak, empty space bonus: 6/8)  The open air twists around violently and strikes the two-headed ogre!Ffg6       Ffg6      ##...#.#  ##O##...  #@# ..## Ffg6 #.# ..#  #.# .# Ffg6X #.# Ffg7#.# #.#Ffg,7B ###  FfgJ74$Ffg09;40=30.0 (1Ffgo?FfgGB  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  FfgB (severely wounded, weak, empty space bonus: 6/8)  The open air twists around violently and strikes the two-headed ogre! _The two-headed ogre is severely wounded.FfgFfg4FfgFfgF _Unknown command.Ffg}  #......####.###.........##.......# ##......#  ##...# ##O##... #.# ..##   ## Ffgi .## ### ..####...###### $............... ....(... #..# #.FfgFfg .OThe two-headed ogre attacks as it pursues you!FfgO61--1FfgrFfg ` _The two-headed ogre closely misses you. x2Gfg#%#.##.........#.......# ##......# Gfg& ##...# ##.##... #O# ..##.# ..#   ## .## ### ..####...###### $............... ....(... #..#### #. <...# ##.<###...Gfg*Gfg2P.OGfgNE2=---2HfgvG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ifg; 38---  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The two-headed ogre is severely wounded.  You are struck by an arc of lightning.  The two-headed ogre is struck by an arc of lightning.Ifg]B /  --more--Jfg ** The two-headed ogre is almost dead.JfggO@You are struck by an arc of lightning. The lightning grounds out.Jfghr4----==3JfgoJfgNsW _The two-headed ogre barely misses you. x2Kfg  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KfgÊ29----Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is struck by an arc of lightning.Kfg"/  --more--Kfg 6h **KfgO@You are struck by an arc of lightning. The lightning grounds out.KfgZA--4KfgKfg8 _The two-headed ogre is no longer weakened.Mfg$Mfg MfgMfg> _Unknown command.Mfg"  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mfg  The two-headed ogre is struck by an arc of lightning.  You kill the two-headed ogre!Mfg **  Makhleb accepts your kill.MfgBB )@You are struck by an arc of lightning. The lightning grounds out.Mfg| Mfg ##.......##zzzbbb the Thaumaturge#.........#Djinni of Makhleb **....##.......##Health: 26/55 ===========-------------##......#AC: 3Str: 7##...#.#EV: 13Int: 20##.##...SH: 0Dex: 21#.# ..##XL:  9 Next: 135% Place: Dungeon:8#)# ..#Noise: ==-------  Time: 4635.0 (1.0)#@# .#v) +3 morningstar (holy)#.#Cast: Shock#.#Fly ###.# .## ####.# ..####...#######.# $................# fg m....(... #..#### #. <...# ##.<###....Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The two-headed ogre is struck by an arc of lightning.  You kill the two-headed ogre!Makhleb accepts your kill.You are struck by an arc of lightning. The lightning grounds out.Mfg /  --more--Nfg[ _Your magical contamination has completely faded away.  You have reached level 10!Nfg9/60-107% Shock--more-- _Nfg1M ## #.......#.........##.......####.....##...#.# ##.##... .# ..##..##.####Nfg@m30=--6 _Nfg>Nfg  Things that are here: _a +0 giant spiked club; a +0 dire flail; a two-headed ogre corpseOfg 4Ofg OfgOfgS1= _Ofg4f2OfgOfg! j3=OfgM Ofg-b4=Ofg 0Ofg*5j5=Ofg,7OfgO;x6=Ofg>P7Ofgm@OfgtBOfgBT8=OfgDOfgZFOfgG`40==Ofg/HOfgKOfg LL1=OfgMOfguQP2OfgROfgTe43=OfgUOfgMYOfgYX4=OfgZOfg\OfgD]L5=Ofg^Ofgbl6=OfgcOfg}k78=OfglOfg@oOfgoV9=OfgpOfgsc51=OfgtOfgwOfgwV2=OfgxOfg|b3=Ofg OfgOfguV4=OfgOfgb5=OfgOfgOfgՋO6=OfgOfg<7OfgHOfg]x8=Ofgl9=Ofg"Ofgoc60=OfgOfgOfgѢ,OfgOfgsOfgOfg7OfgީOfgOfg,OfgOfgOfgE:=OfgOfgOfg.Ofg OfgaOfg@Ofg.Ofg OfgKOfg1OfgOfg]OfgOfg|OfgOfg,OfgOfgOfg,OfgOfgOfgQ,Ofg8OfgOfg>,OfgOfgOfgLOfgOfgOfgOfgOfg~OfgOfgOfg,Ofg{OfgOfgD,OfgOfgOfg,OfgxOfg*Ofg'Ofg2Ofg3Ofg4,Ofg6Ofg6Ofg9Ofg9Ofg\:Ofg;Ofg=,Ofgw>Ofg@OfgA,PfgPfg5Pfg,PfgPfgIPfgPfgEPfgPfg Pfg# PfgO Pfg- PfgPfg,Pfg]Pfgo,Pfg"XPfg"Pfg3#Pfgs%Pfg'Pfg(,Pfg*Pfg,,Pfg-Pfg/Pfg1,Pfg3Pfg4PfgE6PfgE7Pfg7Pfg9Pfg;,Pfg<Pfgl>Pfg?Pfg*@Pfg@PfgBPfgCPfg5DPfgDPfgFPfgaRPfgcPfg|d,PfgePfgfPfgh,Pfg#iPfgjPfgkPfglPfgmPfgsPfgRu,Pfg~vPfg(xPfgz,Pfg&{Pfg}PfgPfg^Pfg{PfgPfg),Pfg^Pfg҉Pfg,PfgZPfgPfg:,PfgPPfgPfg,PfgPfgțPfgPfgKPfgPfgPfg,PfgФPfg<,PfgPfgt _g - 9 scrolls labelled EMUGGA MUOR (gained 1)PfgK4PfgPfgEPfgm,PfgɳPfgPfgY,PfgPfg߹Pfg2PfglPfgnPfgPfg-PfgF,PfgPfgKPfg,PfgPfgPfg0PfgoPfgPfgPfgPfgyPfgPfgPfg+PfgpPfgjPfgPfg{,PfgPfgPfg,PfgnPfg" Pfg ,Pfg[PfgPfg,PfgPfg|Pfg,PfgPfg-Pfga ,Pfg!Pfg#PfgH%,Pfg&Pfg(Pfg*Pfg,+Pfg},Pfg.Pfgn0,Pfg1PfgK3Pfg5,Pfg6Pfge8Pfg4;,PfgJ<Pfg=Pfg@Pfg@PfgBPfgL  You now have 399 gold pieces (gained 15).  C - a wand of flame (58) (gained 30 charges)  Things that are here:PfgQMPfglOPfg}H _a +0 dagger; 2 javelins; a +0 cloakPfg!`Pfg8,Pfg,PfgBPfgvPfgnPfgPfgBPfgPfgXPfg,Pfg&Pfg<PfgPfgPfgPfg,PfgPfgFPfg,PfgPfg%Pfg,PfgPfgPfg|,PfgPfg4Pfg),PfgPfgPfgmPfg PfgPfg Pfgy ,PfgKPfg2Pfg,PfgPfgyPfgJPfgPfgPfg?7Pfg;Pfg{q<#.........##.#.####.#.### .#. .H###.#  ###.#.##  #..#####. #........# #.#########.###.# --#....@# ####### Shock  H   manticore (wandering) 79256.0)37 _A manticore comes into view.Rfg #.........##.#.# #####.#.### .#. .H###.# ###.#.## #..#####. #........# #.## #.###.# #...@.# # RfgRfgQ.HH   manticore (wandering)Rfg\14.0)RfgRfgRfgpP #.##.#.# #####.#.### .#. ..###.# ###H#.## #..#####. #..## #.## #.###.# #..@..# # RfgVRfgYX5ShockRfg^Rfgx`Rfg| #.##.#.# #####.#.### .#.RfgT.. ..###.#..###H#.###. #..#####.#. #.# #. #.# #.###.# #.@...# #RfgRfgE &6RfgRfgRfgΜ k #.#######.##.#.# #.........##.#.# #####.#.### .#. .....###.# ..###H#.##  #.# #..#####. #.# #........# #.# #.######## #@###.# #.....########Rfg RfgC &7Rfgc RfgN RfgD $########.........##.#.#######.#.### .#....###...###H#.## #####. ....... #.###########.#.....########Rfg J Rfg_M &8RfgQ RfgR SfgvM...(########## #.........##.#.########.#.### .#.Sfgwu......###...###H#.## #####. ....... #.############.....##Sfg}Sfg>&9SfgSfgSfgM...........(########## #.........##.#.##.#########.#.### .#.#..........###.........###H#.## #####. ....... #.#########.###.#SfgɊSfgێ(800SfgSfg Sfg< #.# #........ #.#...(## #.##.#.# #.#######.##.#.# #.........##.#.# #.#########.#.### .#.##....###.#.......@.###H#.## ########.# #..#####. #.# #........# #.# #.######## #.###.# #.....########SfgpSfgs&1SfgSfgSfg " #.# # #.#...( #.##.#.# #.#.##.#.## #.##.#.# #.#.#.### .#.#.###.#.###H#.###.# #..#####. #.# #.# #.# #.# #.###.# #.....# #######Sfg Sfg &2Sfg} SfgTfg9 #.# # #.#...( #.##.#. #.#.##.#. # #.##.#. #.#.#.### .#.#.###.#.###H#.###.# #..#####. #.# #.#  #.# #.#  #.###.#  #.....#  #TfgaTfg&3TfgTfgWTfgJ #.# # #.#... #.##.## #.#.##.# #. #.##.# #.#.#.### .##.###.#.###H#.###.# #..#####. #.# #.#  #.# #.#  #.###.#  #.....#  #Tfg/Tfg&4TfgTfgʜTfg?U #.##. ##. #.##. #.##. #. #.#.##. #. #.##. #.#.#.### .#.###.#.###H#.##.#.# #..#####. #.# #. #.# #.  #.###.#  #.....#  #Tfg7CTfgJ&5Tfg;NTfgPTfgc  #.# #... # #.. #.# #.. #.## #.. #.#.## #.# #.## #.#.#.### #.###.##.###H#.##.#.# #..##### #.# # #.# #.  #.###.#  #.....#  #Tfg Tfgn% &6Tfg) Tfg+ Tfg p #.# #... # #... #.# #.. #. #.. #.#. #.# #. #.#.#.### #.###.# #.###H#.##.#.# #..Tfgl S #.# # #.# #.  #.###.#  #.....#  #Tfg Tfg7 &7Tfg Ufg!UfgC"Ufg"UfgD$Ufg%Ufg*Ufg/,Ufg-,Ufg.Ufg0Ufg1,Ufgy2Ufg};O #...  #...  #..  #.. #.#### #.# #...... #.#########. #######....##11.0 (4 #.@...........###H#....####.# #..####### #.# # #.# #.  #.###.#  #.....#  #######Ufg@UfgCUfgEUfg #... #... # #.. #.#### #.# #..... #.################..........######.....###H.......@###########.# #.######### #.# # #.# # #.###. #..... ##### Ufgϰ Ufg{ +2.0 (1Ufg Ufg VfgVfgVfg'VfgKVfgVfg4VfgVfgBVfgVfg,VfgVfgVfgVfgVfgoVfgVfgVfg-VfgVfg.VfgS,VfgVfgJVfgVfgVfg3Vfg^VfgfVfgVfgVfg"Vfg]VfgVfgVfgVfgVfgPVfgVfgVfg VfgKVfg~VfgVfgp,VfgVfgVfg7BVfgVfgVfgVfgVfgVfgVfgeVfgVfg&Vfg`VfgVfgVfgVfg/,VfgVfg7VfgBVfgVfgVfg,Vfg%VfgVfgVfgMVfgOVfgWVfgVfgVfgbVfgVfgVfg'VfgVfg,VfgVfgVfg,VfgpVfgVfgVfgVfgn Vfg Vfg; Vfgs Vfg VfgVfg7VfgmVfgVfgVfgVfg]VfgVfgVfgVfgVfg!Vfg Vfg,Vfg>Vfg+VfgVfg5,VfgJVfgmVfgVfgVfgVfg,VfgGVfg) Vfg|!,Vfg$"Vfg"Vfg#,Vfg#Vfg$Vfgr%Vfg%Vfg%Vfg&Vfg',VfgM(Vfg,)VfgH*Vfg*Vfg*Vfg+Vfg,Vfg--Vfgo-Vfg/Vfg/,VfgH0Vfgr1VfgZ2Vfg2Vfg2Vfg?4Vfg%5Vfgd5Vfg5Vfgo7VfgB#.#.##..#.###.#.# ### #### #.##.....##.###.##.. ... ..##..............# #.. ........>.......#..# #.# #..##.##.##....)#..# #.# #. ##.##.#.....#..#####.# # .##..<#........####..##..#.##.....55.0 (43.0)##.##.##...@.......#.##....#.##.#.....[......#.#VfgB#.##.####### .##....#####.##.##.......# # ..#.########.## .###............ #.####.......##.####### #...#.##...VfgYHVfgK,6.0 (44VfgPVfgR$ _Found a cloak.Wfge'#. #.##..#.###.# .# ### #### #.##.....##.#.##.. ... ..##.#...# #.. ........>.#..# #.# #..##.##.##....).#..# #.# #..##.##.#.#..#####.# #..##.<.#........####..##..#.##.##.##.##....#.##.....##.##.#######.....[......#.##.##.##.##....#####.# #.##.......# .# .#.#.## ##....####..#.#.WfglWfgDr17.0 (1.0)WfgxWfgzWfg #. #.##..#.###.#  .# ### #### ##.##.....##.#### .##.. ... ...##.#...# #.. ........>.##..# #.# #..##.##.##....).#..# #.# #..##.##.#.#..#####.# #..##.<.#.####..##..#.##......###.##.##.#.##.....##.##.#######.....[......#.##.##.########.##....#####.# ##.##.# .# ... .. .#.#.##.# . .## ##..#Wfg, ####.# ## Wfg Wfg &8Wfg Wfgk" Wfgǁ6. #.##..#.###.# .# ### #######.##.....##.####  .##.. ... ...##.## ...# #.. ........>.##..# #.# #..##.##.##....).#..# #.# #..##.##.#.#..#####.# #..##..........<.#.####..##..#.##......#.##.##.##.#.##.....##.#.##.#######.....[......#.###.#.##.########.##....#####.# #.#.##.##.# ...# .. .#.#.##.# ... .## ##.Wfge ..# !# #.####.#### # WfgɋWfg&9WfgWfgU _Found a white potion.Xfg #.##..#.###.# # ### #######.##.....##.#### .##.. ... >...##.##  ...# #.. ........>.##..# #.# #..##.##.##....).#..# #.# #..##.##.#.  #..#####.# #..##..........<...##.####..##..#.##......#.###.##.##.#.##.....##.##.##.#.....[......#.###.##.##.########.##....#####.# #.##.##.##.# ....# .. .#.#Xfg%.##.# ..... .## ##...# ..!###. # ####.#### ..# # #.# #...## #.# #... # Xfg,  Found a stone staircase leading down.  A malevolent force fills the Dungeon...Xfg/  --more--Zfg :*[fg @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.[fgT==========60Mark Fly [fgő[fg [fg'_You hear an angry hiss.[fgn ### #######.##.....##.#### ##.. ... >...##...........## # ...# #.. ........>.## #..# #.# #..##.##.##....)..... [fg U#..# #.# #..##.##.#....... #..#####.# #..##..........<...# #........####..##..#.##......#.# ##.##.##...........#.##.....##.#.##.#######...@.[......#.###.#  #.##.########.##....#####.# #.##.##.......##.# ....# .. ....#.########.##.# ........## ####.............# #..!###. #.######## ...# #. #.####### #...# #.#.# #.... #.#.# #.. #.[fg [fgѸ z--------- 1\fghm### #.##.....##.#### .. ... >...##...........## ## #.. ........>..####. ..# #.# #..##.##.##....). ..# #.# #..##.##.#. ..#####.# #..##..........<...#. .####..##..#.##......#.##. #.##.##.#.##.....##.# #.##.#######....@[......#.###.# # #.##.########.##....#####.# #.# #.##.##.##....# .. ....# #.#.##.##........## ###.# #.\fgN###..!###. #. ####.#### ...# #.##.# #...# #.#.# #.... #.##.# #.. #.#\fg\fg@H---------2\fgc\fg\fg m #.##.....##.#### .. ... >...##...........## # .# #.. ........>..####. .# #.# #..##.##.##....). .\fg# #.# #..##.##.#. .#####.# #..##....<...#.####..##..#.##......#.##. .##.##.#.##.....##.###. .##.#######.....@......#.###.# #. .##.########.##....#####.# #.# .##.##.##....# .. ....# .#\fgE.##.##........## ###.#. .###..!###. #..#### #...# #.#.#.# #...# #.#.# #.... #.#.#.# #.. #.#\fg\fgp&3\fg"\fgF&N _You see here a +0 cloak.]fgkB]fgL&4]fgOQ]fgS$ _M - a +0 cloak]fg  #.##.....##.####  ... >...##...........## # # #.. ........>........####. # #.# #..##.##.##....). # #.# #..##.##.#. ]fg w#####.# #..##..........<...#.####..##..#.##......#.##. ##.##.#.##.....##.###.# ##.#######.#.###.# #. ##.########.##....#####.# #.####. ##.##.##....# .. ....##. #.##.##........## ###.#.###..!###. #...#.]fg #### #...# #.#.#.# #...# #.#.# #.... #.#.#.# #.. #.##.]fg ]fg% &5]fgz ]fg ]fgc #.##.....##.####  ... >...##...........## #  #.. ........>........####...#  #.# #..##.##.##....).  #.# #..##.##.#...# #..##..........<...#.####..##..#.##......#.##...# #.##.#.##.....##.###.# #.#.#.###.# #..# #]fg.#.##....#####.# #.####.# #.##.##....# .. ....##.#.##.##........## ###.#.###..!###. #...#. #.#### #...# #.#. #.# #...# #. #.# #.... #.#. #.# #.. #.##.#]fg]fgHH   manticore]fg'66Shock]fgd,]fg.^fg=#.##.....##.#### ... >...##...........## ##### #.. ..>........####...##.# #..##.##.##....).#.# #..##.##.#.......#.# #..##..........<...#.....#####..##..#.##......#.##...# .##.#.##.....##.###.# .#.#.###.# #..# .#.##....#####.# #.####.# .##.##....# .. ....##.#^fg>~.##.##....H...## ###.#...####..!###. #...#. .#### #...# #.#. .# #...# #.  .# #.... #.#...(  .# #.. #.##.#. ^fgA^fgBJH.H   manticore^fg~P&7^fgW^fgZ^fgD#.##.....##.####  ... >...##...........## #####  #.. .>........####...##.# #..##.##.##....).  #.# #..##.##.#.....#.# #..##..........<...#.....#####..##..#.##......#.##...##. ##.#.##.....##.###.###. #.#.###.# #..##. #^fg0C.##....#####.# #.####.##.##.##...H# .. ....##.##..##.##........## ###.#...#.###..!###. #...#..>#### #...# #.#. # #...# #.  # #.... #.#...(#  # #.. #.##.#.# ^fga^fgH.H   manticore^fg&8^fg^fg_fg$  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`fg #######.##.....##.####  zzzbbb the Thaumaturge  ... >...##...........## #####  Djinni of Makhleb **....  #.. ........>........####...### Health: 58/60 =======================-  #.# #..##.##.##....)........... AC: 3Str: 7  #.# #..##.##.#...............## EV: 13Int: 20 ##.# #..##..........<...#.....## SH: 0Dex: 21 `fgQ...####..##..#.##......#.##...##. XL: 10 Next: 17% Place: Dungeon:8 ##...........#.##.....##.###.###. Noise: ---------  Time: 4868.0 (0.0) #######......***@..#.###.# #..##. v) +3 morningstar (holy) ########.##..*H#####.# #.####.##. Cast: Shock ......##.##..*.# .. ....##.##. Mark Fly #####.##.##........## ###.#...#. .........###..!###. #...#..> ......#### #...# #.#..... H   manticore ####### #...# #....... # #.... #.#...(# # #.. #.##.#.# _M - a +0 cloak  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mantico`fg"re (chance to weaken: 80%)`fg0 #######.##.....##.####zzzbbb the Thaumaturge... >...##...........## #####Djinni of Makhleb **....#.. ........>........####...### Health: 58/60 =======================-#.# #..##.##.##....)........... AC: 3Str: 7  #.# #..##.##.#...............## EV: 13`fg)JInt: 20 ##.# #..##..........<...#.....## SH: 0Dex: 21 ...####..##..#.##......#.##...##. XL: 10 Next: 17% Place: Dungeon:8 ##...........#.##.....##.###.###. Noise: ---------  Time: 4868.0 (0.0) #######........*@..#.###.# #..##. v) +3 morningstar (holy) ########.##...H#####.# #.####.##. Cast: Shock `fg......##.##....# .. ....##.##. Mark Fly #####.##.##........## ###.#...#. .........###..!###.#...#..> ......#### #...##.#..... H   manticore (weak) ####### #...##....... ##....#.#...(# ##..#.##.#.#Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (chance to weaken: 80%)  The glob of mercury hits the manticore! The manticore looks weaker.`fg k0.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (chance to weaken: 80%)  The glob of mercury hits the manticore! The manticore looks weaker.  The manticore is moderately wounded.`fgdq `````  The manticore flicks its tail.`fgX....@`fg,=9===9.0 (1`fgT`fg8 `fg/  --more--`fg~W _The volley of spikes misses you.afg #.##..#.###.# #######.##.....##.#### ... >...##...........## ##### #.. ........>........####...#### #.# #..##.##.##....).. #.# #..##.##.#...............##. #.# #..##..........<...#.. ..####..##..#.##..##...##. #...........#.##@....##.###.###.............#.###.# #..##. #######.##...H#####.# #.####.##. .....##.##....# .. ....##.##. ####.##.##........## ###.#...#....###..!###.#...#..> .....#### #...# #.# ###### #...# #........ #....#.#...(#afgafg ?H.afg}60=---70afg1 M #.###.# #########.#### ... >...##....## ##### . ........>........####...#####.##....)..afg2 #.##.#.......... #.# #..##..........<...#.....## ..####..##.#.##... #...........#.##.....##.###.#........H...#.###.# #. #######.##....#####.# #.####.##..#...#.. ##afg5 afg= .HH   manticore (weak)afgCD B---1afgP afgS bfgR#...........# #.##..#.###.#  #.##..#.###.# ######.##.....##.#### .. >...##...........## ##### .. ........>........####...##### .# #..##.##.##....).. .# #..##.##.#.........##. .# #..##.......@..<...#..< .####..##..#.##..##...##. ...........#.##.....##.###.###..........H..#.###.# #..##. bfg=S######.##....#####.# #.####.##. ....##.##....# ... ....##.##. ###.##.##........#######.#...#....###..!###.#...#..> ....#### #...# #.#bfgVbfgv^gH. bfga&2bfgibfglbfgU #####.##########...........# #.##..#.###.#  #.##..#.###.# #####.##.....##.####  >...##...........## #####  ........>........####...###### # #..##.##.##....).. # #..##.##.#bfgJV 2.........##..# # #..##..........<...#..<# ####..##..#.##......#.##...##. ..........#.##H....##.###.###...#............#.###.# #..##...# #####.##....#####.# #.####.##...# ...##.##....# ... ....##.##...# ##.##.##........#######.#...#...#..###..!###.#...#..>..#bfgZ bfgjb <H..bfgi &3bfgp bfgNs cfg  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cfgH4&#####.......#########  zzzbbb the Thaumaturge  #...........# Djinni of Makhleb **....  #.##..#.###.# Health: 56/60 ======================--  #.##..#.###.# AC: 3Str: 7 #####.##.....##.####  EV: 13Int: 20 . >...##...........## #####  SH: 0Dex: 21 cfg4. ........>........####...###### XL: 10 Next: 17% Place: Dungeon:8 # #..##.##.##....).............. Noise: ---------  Time: 4873.0 (0.0) # #..##.##.#...@...........##..# v) +3 morningstar (holy) # #..##......***.<...#.....##.<# Cast: Shock ####..##..#.##*H*...#.##...##.... Mark Fly cfg?5[..........#.##***..##.###.###...# ####............#.###.# #..##...# #####.##....#####.# #.####.##...# H   manticore (weak) ...##.##....# ... ....##.##...# ##.##.##........#######.#...#...# ......###..!###. #...#..>..# _The volley of spikes misses you.Casting: Mercury Arrow (safe; 1% risk of failure)  cfg5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (lightly wounded, weak, empty space bonus: 8/8)cfg#####.......#########  zzzbbb the Thaumaturge  #...........# Djinni of Makhleb **....  #.##..#.###.# Health: 56/60 ======================--  #.##..#.###.# AC: 3Str: 7 #####.##.....##.####  EV: 13Int: 20 . >...##...........## #####  SH: 0Dex: 21 . ........>........####...###### XL: 10 Next: 17% Place: Dungeon:8 cfgC# #..##.##.##....).............. Noise: ---------  Time: 4873.0 (0.0) # #..##.##.#...@...........##..# v) +3 morningstar (holy) # #..##..........<...#.....##.<# Cast: Shock ####..##..#.##.H....#.##...##.... Mark Fly ..........#.##.....##.###.###...# ####............#.###.# #..##...# #####.##....#####.# #.####.##...# H   manticore (weak) ...##.##....# ... ....##.##...# ##.##.##........#######.#...#...# ......###..!###. #...#..>..#Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure) cfg[21d Press: ? - help, Dir - move targetAim: a manticore (lightly wounded, weak, empty space bonus: 8/8)  The open air twists around violently and strikes the manticore!!cfg        > #####   cfgcA  H<.    ... !###. >cfg =7===4.0 (1cfgcfgKSonfirm with . or Enter, or press ? or * to list all spells.cfgAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  cfgAim: a manticore (lightly wounded, weak, empty space bonus: 8/8)  The open air twists around violently and strikes the manticore!! _The manticore is almost dead.cfg cfg cfg cfg F _Unknown command.dfgG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dfg1W#####.......#########  zzzbbb the Thaumaturge  #...........# Djinni of Makhleb **.... dfg1 #.##..#.###.# Health: 53/60 =====================---  #.##..#.###.# AC: 3Str: 7 #####.##.....##.####  EV: 13Int: 20 . >...##...........## #####  SH: 0Dex: 21 dfg2. ........>........####...###### XL: 10 Next: 17% Place: Dungeon:8 # #..##.##.##....).............. Noise: ===------  Time: 4874.0 (0.0) # #..##.##.#..*@*..........##..# v) +3 morningstar (holy) dfgX2# #..##.......*H*<...#.....##.<# Cast: Shock ####..##..#.##.***..#.##...##.... Mark Fly ..........#.##.....##.###.###...# dfg2####............#.###.# #..##...# #####.##....#####.# #.####.##...# H   manticore (weak) ...##.##....# ... ....##.##...# ##.##.##........#######.#...#...# ......###..!###. #...#..>..# _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (almost dead, weak, empty space bonus: 7/8)dfg#####.......#########  zzzbbb the Thaumaturge  #...........# Djinni of Makhleb **....  #.##..#.###.# Health: 53/60 =====================---  #.##..#.###.# AC: 3Str: 7 #####.##.....##.####  EV: 13Int: 20 . >...##...........## #####  SH: 0Dex: 21 . ........>........####...###### XL: 10 Next: 17% Place: Dungeon:8 # #..##.##.##....).............. Noise: ===------  Time: 4874.0 (0.0) # #..##.##.#...@...........##..# v) +3 morningstar (hodfg\ly) # #..##........H.<...#.....##.<# Cast: Shock ####..##..#.##......#.##...##.... Mark Fly ..........#.##.....##.###.###...# ####............#.###.# #..##...# #####.##....#####.# #.####.##...# H   manticore (weak) ...##.##....# ... ....##.##...# ##.##.##........#######.#...#...# ......###..!###. #...#..>..#Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (almost dead, weak, empty space bonus: 7/8)  The open air twists around violently and strikes the manticore!!  You kill the manticore!Makhleb accepts your kill.dfg=        > #####     .dfga<   ...  !###. > dfg~l60===4315.0 (1dfg</  --more--dfg^  _You feel better.  Your Spellcasting skill increases to level 10!Your Conjurations skill increases to level 10!  Your Hexes skill increases to level 10!  Your Summonings skill increases to level 10!Your Necromancy skill increases to level 10!dfg Shock  Your Translocations skill increases to level 10!ForgecraftFire MagicIce Magic skill increases to level 10!Air MagicEarth Magic skill increases to level 10!dfgG dfg dfgy /  --more--efgMN _Your Alchemyefgo  #....# ##.##..#.###.# ##.##..#.###.# # ####.##.....##.#####  >...##...........## ##### #  ........>##...#######  #..##.##.##....)...............  #..##.##.#.......##..##  #..##.........@<...#.....##.<# ###..##..#.##......#.##...##..... .........#.##.....##.###.###...## ###.....#.###.# #..efgp =##...D#####.# #.#### ..##.##....# ... ....##.##...# D   steam dragon #.##.##........#######.#...#...# .....###..!###. #...#..>..##### #...# #.#.......#efg s(catching breath)A steam dragon comes into view.efg ******  The steam dragon breathes steam at you.efg @§§§.§.D#.efg E====6efg efg! o _The ball of steam misses you. The steam dragon moves out of view.ffg(#.# #.#.##..#.###.# #.#.##..#.###.# #..##.....##.#### #. >...##.## ##### #..>.####...#.#..##.##.##....).  #..##.##.#.##..##..##.§@...#.....##.<#ffg..##..#.##.§§...#.##...##.#.##§....##.###.###...# .##...D#####.###.##....# ... .##.##.### ffg ..#§D.§D   steam dragonffgU----7ShockffgXffgyY _There is a stone staircase leading up here.gfggfg;----gfggfggfg[g§§D§gfg-8 _gfgmgfg] #########.....#...#.... # #......##.....#.###.##. # #......###.####.#......# #####......# #.####.#...... .## # #.#...........# ..####....# #.#...........# .....)..........###.##7 ...............[#...... .......).[######.....##########.....#  gfgwN#.....# #.....#  #.....# #.....# ####### ####### gfg3<===gfggfg:7_9.5 (2.5Shockgfg?gfgBz _You fly upwards. _There is a stone staircase leading down here.hfgWear which item? Armour (go to first with [)  c - a +0 pair of gloves (worn)  B - a +0 robe of willpower (worn)  w - an orb of guileM - a +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ifg ifgȚ ifg/ :#########.....#...#..... zzzbbb the Thaumaturge ##......##.....#.###.##.. Djinni of Makhleb **.... ##......###.####.#......# Health: 60/60 ======================== ## #####......# #.####.#....... AC: 3Str: 7 .## #..........# #.#...........# EV: 14Int: 20 ..####..........# #.#...........# SH: 0Dex: 21 ifgۥ .....)..........###.#...........# XL: 10 Next: 31% Place: Dungeon:7 ...............[#...............# Noise: ---------  Time: 4879.5 (0.0) .......).[......@...#.....####### v) +3 morningstar (holy) ######.....##########.....#Cast: Shock#.....##.....#Mark Fly #.....##.....###############A steam dragon comes into view.The steam dragon breathes steam at you. _The ball of steam misses you. The steam dragon moves out of view. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.ifgd ifg. 380.5 (1 _ifg ifgv ifg +1.5 (2ifg ifg ifg +2.5 (3ifg ifg? ifg +3.5 (4ifg  ifg ifg +4.5 (5ifg ifg 4 _You start putting on your armour. You continue putting on your +0 cloak. x4ifgC" ifg) ifgz, Z _You finish putting on your +0 cloak.jfg7jfgjfg jfg!F _Unknown command.kfg4kfg,kfgkfgkfg4 ,kfg kfg!kfg0e 6.5 (2 _You start waiting.kfgA8l7.5 (3Fly kfgIkfgM kfgoSkfgLZZ_The sentinel's mark upon you fades away.lfglfgflfg)lfg1lfgj8+8.5 (1lfgx@lfg)0#...........##  #.##..#.###.##  #.##..#.###.##.#.##.....##.#### # lfg0>...#.## ##### #.  ........>..####...#######.  #..##.##.##....(.....8  #..##.##.#......##..##  #..##.....<lfg=1..##..#.##......#.##...##...... ........#.##.....##.###.###...### ##..........D.#.###.# #..##...# ###.##....#####.# #.####.##...# .##.##....# ... ....##.##...#D   steam dragon lfg1.##.##........#######.#...#...# ....###..!###.#...#..>..# .#### #...##.#.......#lfg2lfgC{ (catching breath)You fly downwards.lfgK ******  The steam dragon breathes steam at you.lfglfg####..§§.....§§.....@§§.#§..#.#D§.....##lfg]^=====90.0 (2.5Shocklfgelfgi _The ball of steam misses you. _There is a stone staircase leading up here.lfg% G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mfgmfg##......§D§mfg9658-mfg13 ==---1.0 (1.0mfgmfg\5 _A film of ice covers your body!mfg"mfgS:---mfgQmfgF _Unknown command.mfg  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nfg-F #...........##. zzzbbb the Thaumaturge  #.##..#.###.##. Djinni of Makhleb **....  #.##..#.###.##. Health: 54/60 =====================--- ###.##.....##.#### #. AC: 13  Str: 7 >...##...........## ##### #. EV: 14Int: 20  ........>........####...#######. SH: 0Dex: 21  #..##.##.##....(§§.............. XL: 10 Next: 31% Place: Dungeon:8  #..##.##.#......§.§......##..### Noise: ==-------  Time: 4891.0 (0.0)  #..##.......***@§§.#.....##.<### v) fg.J40m+3 morningstar (holy) ##..##..#.##.*D*..#.##...##...... Cast: Shock ........#.##.***.##.###.###...### Fly ##............#.###.# #..##...# ###.##....#####.# #.####.##...# .##.##....# ... ....##.##...#  D   steam dragon .##.##........#######.#...#...# ....###..!###. #...#..>..# .#### #...# #.#.......# _Unknown command.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (empty space bonus: 8/8)nfg #...........##. zzzbbb the Thaumaturge  #.##..#.###.##. Djinni of Makhleb **....  #.##..#.###.##. Health: 54/60 =====================--- ###.##.....##.#### #. AC: 13  Str: 7 >...##...........## ##### #. EV: 14Int: 20  ........>........####...#######. SH: 0nfgDex: 21  #..##.##.##....(§§.............. XL: 10 Next: 31% Place: Dungeon:8  #..##.##.#......§.§......##..### Noise: ==-------  Time: 4891.0 (0.0)  #..##..........@§§.#.....##.<### v) +3 morningstar (holy) ##..##..#.##..D§..#.##...##...... Cast: Shock ........#.##.§§..##.###.###...### Fly ##............#.###.# #..##...# ###.##....#####.# #.####.##...# .##.##....# ... ....##.##...#  D   steam dragon .##.##........#######.#...#...# ....###..!###. #...#..>..# .#### #...# #.#.......# Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nfg!Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (empty space bonus: 8/8)  The open air twists around violently and strikes the steam dragon!nfg      > #####  #  ..  §..§....  D@..§#<.§..#.#.. ###.#  ...   nfg!###. > #...# nfga5==2.0 (1nfgnfgXfonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (empty space bonus: 8/8)  The open air twists around violently and strikes the steam dragon! _The steam dragon is heavily wounded.nfg,nfgq-nfg3nfgo6F _Unknown command.ofgΒG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ofgKCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The steam dragon is struck by an arc of lightning!  The steam dragon is severely wounded.You are struck by an arc of lightning.  The steam dragon is struck by an arc of lightning.ofg>/  --more--ofgt ** The steam dragon is almost dead.ofg?..§..D@...  The lightning grounds out. The steam dragon closely misses you.ofgA\4--3pfgpfg2< _The steam dragon claws you but does no damage.pfg   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pfg0  The steam dragon is struck by an arc of lightning.  You kill the steam dragon!pfg **  Makhleb accepts your kill.pfgi= U...@pfgJ 2--5-4ShockpfgO pfgQ < _You are struck by an arc of lightning.pfgd pfg pfg pfgl F _Unknown command.qfg  #.# # #.##..#.###.# # #.##..#.###.# ##.##.....##.#### #  >...##.## ##### # .>.####...# #..##.##.##....( #..##.##.#.##.. #..##§...#.....##.<#..##..#.##...§..#.##...##.#.##.§...##.###.###... ###.....#.###.# #..##...##.##....#####.# #.####.##...# ..##.##....# ... ....##.##...# #.##.##.#######.#...#...# .....###..!###. #...#..>qfg [0;10m..# ..#### #...# #.#.#qfgb ^§@<...§qfg p4= 4 --5qfg qfg r _Your icy armour cracks and falls away as you move.rfg #.#  #.##..#.###.#  #.##..#.###.# #.##.....##.#### . >...##....## ##### . .>.####... # #..##.##.##....( # #..##.##.#.##.. # #..##.@.<...#.....##.<#..##..#.##......#.##...##rfg.#.##...§.##.###.###... ####.....#.###.# #..##...##.##....#.# #.####.##...#.##.##....# ... ....##.##...#  ##.##.##........#######.#...#...# .###..!###. #...#..>..# .#### #...# #.#.# rfgw%.rfgt 5==--6rfgrfgrfgrfgrfgrfg)rfg6=7rfgrfgrfg L8=rfg rfg'9=rfgy:_ _You start resting.rfgRK,900.0 (4rfgZUZ60=1.0 (5rfg]rfg_" _HP restored.sfgf4sfg$sfg0sfgsfgsfg ,sfgV ,sfg sfgsfgbsfgsfgsfgsfg_sfg:=sfgsfgsfg,sfg@sfgfsfgsfg8 sfg !sfg"sfg2#.# #..##.##.##....(.........#.# #..##.##.#............... ####.# #..##..........<...#..... .....####..##..#.##......#.##...# #.##...........#.##.....##.###.## #.#######............#.###.# #.. #.########.##....#####.# #.####.# #.......##.##....###>... ....##7.0 (6######.##.##...@....#######.#... ...........###..!###.# #...# #sfg29#### #...# #.#... #.####### #...# #..... #.# #.... #.#... #.# #.... #.## #.# #...# #.#######.## #.# #.### #.........## #.# #.#########.#.### sfg9sfg@+8.0 (7sfgFsfgH9 _Found an escape hatch in the floor.tfgUNa ...... ###..##..........<...# .....####..##..#.##......#.##...# #.##.............##.###.######............#.###.# #..#.##....#####.# #.####.......###>... .... #######.....#######.#... ...........###..@###.# #...# ##### #...# #..Fly ##. #.# #######..........###.#tfglStfg[+9.0 (1tfg`tfgitfgp,10.0 (2tfgOutfgw^ _F - 2 white potions (gained 1)tfg/+ # #.# #..##.##.##....( #.# #..##.##.#......... #####.# #..##..........<...#.... ......####..##..#.##......#.##... ##.##....#.##.....##.### ##............#.###.# #.. ##.########.##....#####.# #.####........##.##....###>... ....## ########.##.##..@.....#######.#. .....###...###.# #...# ##.......#### #...# #.#  #.####### #...#tfgH,  #.  #.# #.... #.#..  #.# #..... #.##.   #.# #...###.#######.##.   #.# #.### #.........##.   #.# #.#########.#.### . tfg2 tfg: +1.0 (1tfg@ tfgA tfgP .# #.. ........>........#### .# #.# #..##.##.##....( .# #.# #..##.##.#......... .#####.# #..##..........<... .......####..##..#.##......#.##.. tfg,Q s.##.##...........#.##.....##.### .##............#.###.# .##.########.##....#####.# #.#### .##.......##.##.@..###>... ....## .########.##.##........#######.#. ..tfg[Q ....###...###.# #. ###.......#### #...#tfgQ & #.# #.####### #...# #. #.# #tfgQ  #. #.# #..... #.## #.#tfgQ  #...###.#######.## #.# #.### #.........##tfgmY tfgc &2tfgh tfgj tfg%-#.. ... >...##... ## ..# #.. ........>........#### ..# #.# #..##.##.##....(.# #.# #..##.##.#.........#####.# #..##..........<... ........####..##..#.##......#. #.##.##...........#.##.....##.### #.##.#............#.###.# #.##.########.##@...#####.# #.# #.##.......##.##....###>... ....# #.########.##.##........#######.# #tfg-8......###...###.# #. ####.......#### #...# #.# #.####### #...# #. #.# # #. #.# #..... #. #.# #...###.#######.tfgc5tfg}>&3ufgufgrufg\ ### #######.##.....##.#### ##.. ... >...##...... #.# #.. ........>........#### #..# #.# #..##.##.##....( ufgǟ#..# #.# #..##.##.#......... #..#####.# #..##..........<..........####..##..#.##......#. ##.##.##....ufg#.##.....##.#  #.##.#...@........#.###.# ufg #.##.########.##....#####.# #.#  #.##.......##.##....###>... ....  #.########.##.##........#######  #......###...###.# #.####.......#### #...# #ufg #.####### #...# #. #.#ufg # #. #.# #..... #.ufg2ufg&4ufgufg_ufgfR #.##..#.###.#  ### #######.##.....##.#### ##.. ... >...##....  ...# #.. ........>........###  #..# #.# #..##.##.##....(  #..# #.# #..##.##.#.........  #..#####.# #..##..........<...  #........####..##..#.##......#.#.##.##....#.##.....##.#ufg_S  #.##.#######............#.###. #.##.########.##....#####.# #.# #.##.......##.##....###>... .. #.########.##.##........####### #......###...###.# #####.......#### #...# # #.####### #...# # #.# # #ufgZufge&5ufgjufgJlufgU #.##..#.###.# .#.##..#.###.#  ### #######.##.....##.####.. ... >...##...  ...# #.. ........>........## #..# #.# #..##.##.##....( #..# #.# #..##.##.#......... #..#####.# #..##..........<... #........####.@##..#.##......#.ufgU#.##.##....#.##.....##. #.##.#######............#.###. #.##.########.##....#####.# # #.##.......##.##....###>... .. #.########.##.##........###### #......###...###.#####.......#### #...# #.####### #...#ufg]ufgg&6ufg#lufgnvfgvfg$vfgWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple L - Lairvfgvfg#.##..#.###.#zzzbbb the Thaumaturge .#.##..#.###.#Djinni of Makhleb **.... .# ### #######.##.....##.####Health: 60/60 ========================.##.. ... >...##...........## AC: 4Str: 7...# #.. ........>........## EV: 14Int: 20#..# #.# #..##.##.##....(... SH: 0Dex: 21#..# #.# #..##.##.#......... XL: 10 Next: 35% Place: Dungeon:8#..#####.# #..##..........<... Noise: ---------  Time: 4916.0 (0.0)vfg#........####.@##..#.##......#. v) +3 morningstar (holy)##.##.##...........#.##.....##. Cast: Shock#.##.#######............#.###. Fly #.##.########.##....#####.# #.vfg0#.##.......##.##....###>... ..#.########.##.##........######vfg-#.............###...###.#####.......#### #...#vfgZ#.####### #...# _Unknown command. _Your icy armour cracks and falls away as you move. vfg_You start resting. _HP restored. _Found an escape hatch in the floor. vfgI_F - 2 white potions (gained 1)vfg'vfgvfg`vfgvfgBvfg vfg!vfg"vfg#vfg#vfg$vfgM&vfgp&vfg'vfg(vfgC*,vfg*vfg_-Z  There is a stone staircase leading down here.vfg-vfgh.vfg.% _vfg/vfgG 9  You fly downwards.vfgMvfg vfg vfg vfgUj  # #.#.. #.##... ..... #.....## ..### #...... ....  #.....# ### vfg #..... #....# ###...#23.7 (7.7 #...@.+ .# ...........  !######...#.# vfgh##### # vfg0 ####.. _Level annotation: GastronokFound a sapphire potion.vfg$vfg*vfg-a _There is a stone staircase leading up here.wfgwfg3wfgwfgrwfg44.7 (1.0 _wfg<wfg#.##.#.........##  #.......#####.#.##.....##>##.......##..#######.......####### #...........# #.##..#.###.##. #.##..#.###.#8.# ###.#########.##.....##.###.##.........@...##..............#####............>.......#..# #.####..##.##.##....(#..# #.# #..##.##.#......#..#####.# #..##..........<#........####..##..#.##..... ##.##.##...........#.##..... #.##.#######............#.#  #.##.########.##....#####.# wfgwfgwfg4-6.2 (2.5wfgy8wfg:{ _You fly upwards. _There is a stone staircase leading down here.wfg4wfg<wfgҟwfgwfg} _wfgwfgwfgwfgwfgwfgwfgwfg,wfgwfgǭwfgwfgѮwfgDwfgwfgwfgz,wfgwfgwfgܴwfg_wfgwfgwfgwfg6wfghwfgDwfgwfg wfgwfgwfgwfg-wfgwfgwfgwfg;wfgXwfguwfgwfg5wfgwfg(wfgbwfgwfg*wfg|wfgwfg^wfgwfgwfgHwfgwfgwfgwfgwfgwfgVwfg,wfgwfgwfg4wfgVwfgwfgwfgwfg wfgwfg"wfgTwfgxwfgwfgUwfgfwfgwfgwfgwfgwfgwfg,wfgwfgwfgwfgwfg5wfgA,wfgwfgp  #.# #.###  ##.## #....  ##...## #.##  #####..^..####.... #........#> #.###.....#######. #.# ##...## #.  #.# ##.## #.51.2 (25.0)  #@# #.# #  #.# ###.#########  ...##.........>...  [......#####.  ##...#..# #.####..  ##.##..# #.# #  fgj40m####..#####.# #  #..####..  ##.##.##.......2.2 (26wfg# _Found a robe.xfgh xfg+i xfgj xfgm xfgn xfgq xfgsr xfgu xfgw xfgw xfgy xfg{ xfg|} xfgh~ xfg~ xfgB xfg˄ xfg xfg xfg xfg xfgΉ xfgʊ xfg xfgs ,xfg xfg- xfgl ,xfg xfg xfg xfgV xfg xfgØ xfg xfg6 xfg xfgO xfg xfg xfg xfg xfgb xfg xfg] xfg xfg xfg٥ xfg xfgl xfg ,xfg xfg" xfgE xfg| xfg xfg xfg ,xfgr xfg˱ xfg xfg> xfgó xfg xfg3 xfg] xfg xfg xfg Bxfg xfgD ,xfg xfgi xfg ,xfg xfg xfg1 ,xfg xfg xfg xfgž ,xfga xfg ,xfg xfgX xfg xfg xfg xfg` xfg xfg xfgU xfgD xfgf xfg xfg xfg xfg ,xfg xfg xfg, xfg] xfg xfg{ xfg xfg xfg xfg xfg ,xfg xfg xfg xfg xfg` xfgx xfgl xfg xfg xfg xfg xfg9 xfg xfg xfg xfg xfg_ xfg xfg3 xfgd xfg xfg xfg xfg! xfg xfg2 xfg` xfg xfgE xfg R  There is a stone staircase leading down here.xfg xfg  _xfg xfg xfgM xfg xfg& xfg xfg ,xfg xfg xfg xfg' xfg xfg" xfgR# xfg# xfg$ xfg#' xfg) xfg4) xfg* xfg- xfg. xfg. xfgg0 xfg2 xfg4 ,xfg5 xfgZ8 xfg): ,xfgX; xfg= xfg>? xfg~? xfg@ xfgB xfgVE ,xfgF xfgH xfg+J xfgWJ xfg{K xfgM xfgAO xfgO xfgP xfgR xfg'T ,xfgZU xfgV xfgwX xfgX xfgY xfgi[ xfg\ ,xfg^ xfgd xfge xfge xfg,g xfgh xfgj ,xfgj xfgo xfgxp xfgp xfgLq xfgr xfgs xfgt xfgt xfgu xfgv xfgv xfgw xfgx xfgy ,xfgzz xfgM xfg xfg: xfgՁ xfgӃ xfg xfḡ xfg[ xfg xfg xfg҇ xfgU xfg xfgr xfg xfg xfg1 xfg ,xfgݍ xfg xfg xfg5 xfg xfg xfg xfgZ xfgד xfg, xfg! xfgH xfg xfg3 xfg xfgԙ xfgR xfg xfg xfg͜ xfg xfg xfg xfg xfgi xfgV xfg xfgƢ xfgL xfg xfg ,xfg xfg xfg% ,xfgy xfgu xfgH xfgu xfgΪ xfgȯ xfgİ xfg xfg xfg xfg xfg- xfg" xfgշ xfg- xfg^ xfgD xfg xfg xfg xfg xfgm xfg' ,xfgI xfg xfg xfg xfg xfg xfg xfgB xfg~ xfg xfg Bxfg xfg@ xfgz xfgo xfgd xfg( xfgT xfg xfg xfg xfg xfg xfg xfg xfgS xfg xfg' xfg, xfg^ xfg xfgs xfg xfg# xfg xfg2 xfgU ,xfg xfgy xfg xfg xfg xfg xfg xfg7 xfg xfgc xfg ,xfg xfg xfgC xfg xfg8 xfg xfg xfg xfg xfgL xfgm xfg xfgl xfg xfg xfgM xfg xfg xfgN xfg~ xfg xfgY xfg ,xfg xfg xfg xfg xfgO xfg  xfg xfg xfgK xfg{ xfg ,xfg xfg xfg xfg xfg xfg xfgG xfg} xfg xfg0 xfg, ,xfg xfg! xfg! xfg! xfg'" xfg# xfg# xfg($ xfg$ xfg% xfg& xfg& xfg& xfgS( xfg,) xfg\) xfg) xfg* xfg%, xfgi, xfg, xfg- xfg. xfg. xfg[/ xfg0 xfg1 xfg1 xfg2 xfgg3 xfg4 xfgT4 xfg4 xfg5 xfgj6 xfg6 xfg6 xfg7 xfg8 xfg9 xfg9 xfg: xfg; xfg; xfg(< xfg)> xfgY? xfg? xfgb@ xfgB xfgD xfgD xfg~E xfg0G xfgH xfgH xfgI xfgK xfgL xfgL xfgM xfgXO xfgP xfgP xfgQ xfg9S xfgtT xfgT xfgvU xfgV xfgyX ,xfgrY xfgB[ xfg_ xfg` xfga ,xfgb xfgd xfge xfgRf xfgf xfgph xfgsi xfgi xfg:j xfgk xfgm xfgm xfgn xfgho xfgyp xfgp xfgq xfg S #)##..# #.##..# #.##..# #.##..# #.##..#  ##### #.##..# ##...#######.##..### .............##....#  5081.2 (129.0) ......##..######@#.#  #.....##.<###......# ##...##..........### ###.###...###.#### # #..##...# #.# ####.##...# #.# xfg l..##.##...# #.# #.#...#...# #.# #...#..>..# #.#xfgJ xfg xfg E _Done exploring.yfg89 yfg9 yfg/: yfg\ 0.0)...........yfg/c yfgg yfgi E _Done exploring.zfg@ zfg Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - Lairzfgp zfgT [?25h[?0c#)##..#zzzbbb the Thaumaturgezfg #.##..#Djinni of Makhleb **....#.##..#Health: 60/60 ========================#.##..#AC: 4Str: 7#.##..#EV: 14Int: 20  ##### #.##..#SH: 0Dex: 21 ##...#######.##..###XL: 10 Next: 35% Place: Dungeon:8 zfgN .............##....#Noise: ---------  Time: 5081.2 (0.0) ......##..######@#.#v) +3 morningstar (holy) #.....##.<###......#Cast: Shock ##...##..........###zfg Fly ###.###...###.#### # #..##...# #.# zfg [####.##...# #.# ..##.##...# #.# #.#...#...# #.# #...#..>..# #.# _There is a stone staircase leading down here. _Found a robe. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) {fgd [?25l[?1c{fgu4{fgv{fg}{fg~{fgj _{fg{fg,{fg{fg{fg,{fg{fg׊{fg{fg{fg1{fg{fge{fg{fg{fg{{fgw,{fgA{fg{fg,{fg{fgq{fgϙ,{fgϚ{fg-{fg[,{fgh{fg̟{fg,{fg]{fg{fg.{fgy{fg{fg_Found a robe. _There is a stone staircase leading down here. {fge_Done exploring.  There is a staircase to the Lair here.{fgV{fgȪ{fg<% _{fg {fg-Generating dungeon...o\\/o/ building the Dungeon \o\{fg|< /o/{fgS< \o\{fg< /o/{fgx< \o\{fgB< /o/{fgr tbuilding the Lair of Beasts \o\{fg' {fg =zzzbbb the ThaumaturgeDjinni of Makhleb **....Health: 60/60 ========================AC: 4Str: 7EV: 14Int: 20SH: 0Dex: 21XL: 10 Next: 35% Place: Lair:1Time:Fly _Found a robe. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _What level of the Lair of Beasts? (default 1, ? - help) _There is a staircase to the Lair here.{fg$ ,{fg& {fgv* _You fly downwards. Welcome to the Lair of Beasts!  There is a staircase back to the Dungeon here.{fg {fg( K #F. #.. #.. #.# #.# #.# #.#Noise: --------- 5094.9 (13.7) #@#v) +3 morningstar (holy) #.#Cast: Shock #.. #... PY... #...Y.YYY 3 elephants (trample, asleep) #..Y...F   blink frog (asleep) #k.....#k   wyvern (asleep){fgN {fg {fg d _There are monsters nearby!}fg}fg}fgx}fg}fg}85.9 (1.0) _}fg^}fg1...............##..######.#.# .....<...#.....##.<###......# #......#.##...##..........### #.....##.###.###...###.#### ...#.###.# #..##...# #.# ####.###.####.##...# #.# ##>........##.##...# #.#Dungeon:8 ...#######.#...#...# #.# ##.# #...#..@..# #.#  #.# #.#.......# #.####### ##.# #.........# #.......# ...# #.#...(#### #######.# ...# #.##.#.# #.# ##.#######.##.#.# #.#  #.........##.#.# [34}fgh:m#.# ######.#.####.#.# #.# ......###.# #.#.##.#}fg}fgt_7.4 (2.5Shock}fg %}fg( _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.}fgV4}fg}fgE(0.0}fgD}fg}fgE _Done exploring.~fge:~fg;$~fg;Where to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair ~fgg- ~fg'? Y...............##..######.#.#zzzbbb the Thaumaturge .....<...#.....##.<###......#Djinni of Makhleb **.... #......#.##...##..........###Health: 60/60 ======================== #.....##.###.###...###.####AC: 4Str: 7 ...#.###.# #..##...# #.#EV: 14Int: 20 ####.###.####.##...# #.#SH: 0Dex: 21 ##>........##.##...# #.#XL: 10 Next: 35% Place: Dungeon:8 ...#######.#...#...# #.#~fg@ Noise: ---------  Time: 5097.4 (0.0) ##.# #...#..@..# #.#v) +3 morningstar (holy)#.# #.#.......# #.#######Cast: Shock ##.# #.........# #.......#Fly ...# #.#...(#### #######.# ...# #.##.#.##.# ##.#######.##.#.##.##.........##.#.##.# ######.#.####.#.##.# ......###.# #.#.##.# ~fgH@ _You fly downwards. Welcome to the Lair of Beasts!  There is a staircase back to the Dungeon here. _There are monsters nearby! _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Done exploring.~fgA ~fgB ~fgJ ~fgL ~fgQ ; _~fgR ~fg+V ,~fgEW ~fgKZ ~fg[ ,~fg5\ ~fg{^ ~fgk_ ,~fgB` ~fgb ~fg^c ,~fgd ~fge ~fgg ,~fgTg ~fgh ~fgi ~fgj ~fgj ~fgam ~fgMo ,~fgp ~fg2s ~fgu ~fg_u ~fg?w ~fg1} ~fg' ~fgZ ~fg ~fgn ~fg9 ~fg ~fg ~fg( ~fg3 ~fg ~fg2 ~fg ~fg ,~fg ~fg ~fgd ,~fgK ~fg ~fg– ,~fgi ~fg ~fg B~fgş ~fg$ ,~fg ~fg ~fgs ,~fgæ ~fg ~fg ,~fgM ~fg ~fg ,~fgc ~fg Z  There is a stone staircase leading down here.~fg ~fg( ~fg % _~fg ~fg8 G 9  You fly downwards.~fgB ~fg ~fg ~fg ~fg ~fgĥ _Level annotation: GastronokThere is a stone staircase leading up here.fgfg) #.....#  #.....###  #.......#.  #.w.......  #.$####  #.....#  ###.....#  .........# 119.9 (22.5) #..##.#..@#  #. #.#...# Shock # #.#....  .......fgy*# ..####.# ... .... .. w   Gastronok ..# ### .. .....#fg6fg<fgyA^ _Gastronok is nearby!fg"w  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg, #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #***....#.  Health: 56/60 ======================-- fgJ#*w*......  AC: 4Str: 7 #**#### EV: 14Int: 20 #.....# SH: 0Dex: 21 ###.....# XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ---------  Time: 5119.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok ..# ### fg .. ..... .# _Gastronok is nearby!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (empty space bonus: 7/8)fg-#.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 56/60 ======================--#.w.......AC: 4Str: 7#.$####EV: 14Int: 20#.....#SH: 0Dex: 21###.....#XL: 10 Next: 35% Place: Dungeon:9.........#Noise: ---------  Time: 5119.9 (0.0)#..##.#..@#v) +3 morningstar (holy)#. #.#...#Cast: Shock# #.#....Fly ..........# ..##..####.# ....... ..w   Gastronok ..####gm .. ..... .#Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (empty space bonus: 7/8)  The open air twists around violently and strikes Gastronok!fg >7===20.9 (1fgfg;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Gastronok, wearing a +2 hat (empty space bonus: 7/8)  The open air twists around violently and strikes Gastronok! _Gastronok is lightly wounded.fgQfgfgvfgſF _Unknown command.fg}1 G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #***....#.  Health: 53/60 =====================--- #*w*......  AC: 4Str: 7 #**#### EV: 14Int: 20 fg#.....# SH: 0Dex: 21 ###.....# XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ===------  Time: 5120.9 (0.0) #..##.#..@# v) +3 morningstar (holy) fg#. #.#...# Cast: Shock # #.#....fg- Fly ... .......# ..## ..####.# fgHW... .... .. w   Gastronok ..# ### .. ..fg`[... .# _Unknown command.fgw(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgjAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (lightly wounded, empty space bonus: 7/8)fgy #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 53/60 =====================--- #.w.......  AC: 4Str: 7 fg#.$#### EV: 14Int: 20 #.....# SH: 0Dex: 21 ###.....# XL: 10 Next: 35% Place: Dungeon:9 .........#fg' Noise: ===------  Time: 5120.9 (0.0) #..##.#..@#fgV v) +3 morningstar (holy) #. #.#...#fg} Cast: Shock # #.#.... Fly fg"... .......# ..## ..####.# ... .... ..fg w   Gastronok ..# ### .. ..fgC... .#fg#(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgDAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetfgAim: Gastronok, wearing a +2 hat (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes Gastronok!fg3      #..  #.w####     #.  #    .... ..fgs  ### ..fg341.9 (1fg#fg%|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Gastronok, wearing a +2 hat (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes Gastronok! _Gastronok is moderately wounded.fgfgfgfgF _Unknown command.fg G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgPm #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 50/60 ====================---- #***......  AC: 4Str: 7 #*w#### EV: 14Int: 20 #***..# SH: 0Dex: 21 fgm###.....# XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ===------  Time: 5121.9 (0.0) #..##.#..@# v) +3 morningstar (holy)fglnY #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok ..# ### .. ..fgn6... .# _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  fgnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (moderately wounded, empty space bonus: 7/8)fg!R#.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 50/60 ====================----#.........AC: 4Str: 7#.w####EV: 14Int: 20#.....#SH: 0Dex: 21###.....#XL: 10 Next: 35% Place: Dungeon:9.........#Noise: ===------  Time: 5121.9 (0.0)#..##.#..@#v) +3 morningstar (holy)#. #.#...#Cast: Shock# #.#....fge"0Fly ..........# ..##..####.# ....... ..w   Gastronok ..#### .. ..... .#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetfg"Aim: Gastronok, wearing a +2 hat (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes Gastronok!fg$312.9 (1fgu+fgw/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Gastronok, wearing a +2 hat (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes Gastronok! _Gastronok is moderately wounded.fgBfgDfgKfgOF _Unknown command.fg G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 49/60 ===================----- #**.......  AC: 4Str: 7 #*w#### EV: 14Int: 20 #***..# SH: 0Dex: 21 ###...*.# XL: 10 Next: 35% Place: Dungeon:9 .......*.# Noise: ===------  Time: 5122.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#fgK .... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok ..# ### .. ..... .# _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Gastronok, wearing a +2 hat (moderately wounded, chance to weaken: 0%)fgfgL#.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 51/60 ====================----#.........AC: 4Str: 7#.w####EV: 14Int: 20#.....#SH: 0Dex: 21###.....#XL: 10 Next: 35% Place: Dungeon:9.........#Noise: ===------  Time: 5122.9 (0.0)#..##.#..@#v) +3 morningstar (holy)#. #.#...#Cast: Shock# #.#....Fly ..........# ..##..####.# ....... ..w   Gastronok ..####gR9;49m .. ..... .#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Gastronok, wearing a +2 hat (moderately wounded, chance to weaken: 0%)  Okay, then.fgUfgsfgRfg. _fgeD  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgo #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 49/60 ===================----- #**.......  AC: 4Str: 7 #*w#### EV: 14Int: 20 #***..# SH: 0Dex: 21 ###...*.# XL: 10 Next: 35% Place: Dungeon:9 .......*.# Noise: ===------  Time: 5122.9 (0.0) fgR#..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok ..# ### .. ..... .# _Okay, then.Casting: Mercury Arrow (safe; 1% risk of failure)  fg/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Gastronok, wearing a +2 hat (moderately wounded, chance to weaken: 0%)fg #.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 49/60 ===================-----#.........AC: 4Str: 7#.w####EV: 14Int: 20#..*..#SH: 0Dex: 21###...*.#XL: 10 Next: 35% Place: Dungeon:9.......*.#Noise: ===------  Time: 5122.9 (0.0)#..##.#..@#fgov) +3 morningstar (holy)#. #.#...#Cast: Shock# #.#....Fly ..........# ..##..####.# ....... ..w   Gastronok ..#### .. ..... .#Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Gastronok, wearing a +2 hat (moderately wounded, chance to weaken: 0%)  The glob of mercury hits Gastronok!fg{R...(swift)Aim  Press: ? - help, Shift-Dir - straight line: Gastronok, wearing a +2 hat (moderately wounded, chance to weaken: 0%)  The glob of mercury hits Gastronok!  Gastronok is moderately wounded.  Gastronok chants a spell, wobbling all the while.fg=~b50=-3.9 (1fgfg3-fgג/  --more--fgf; : _Gastronok puts on a burst of speed!fg}fgpq Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c + Mercury ArrowConjuration/Alchemy 1% 2 d - AirstrikeAir1%4  e - Magic DartConjuration1%1  f - Teleport OtherTranslocation1%3  g - Ozocubu's ArmourIce1%fg?3  s - SwiftnessAir1%3 Select a spell to describe[!]/[I] toggle spell headersfg fg#.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 50/60 ====================----#.........AC: 4Str: 7#.w####EV: 14Int: 20#.....#SH: 0Dex: 21###.....#XL: 10 Next: 35% Place: Dungeon:9.........#Noise: ==-------  Time: 5123.9 (0.0)#..##.#..@#v) +3 morningstar (holy)#. #.#...#Cast: Shock# #.#....Fly ..........# ..##..####.# ....... ..w   Gastronok (swift) ..####g49m .. ..... .# _Gastronok puts on a burst of speed!fgfgfgfg3fgc<  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg48-13 4.9 (1fgۻfgֿ- _A film of ice covers your body!fgfgWfgfgb > _Unknown command.fg  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg?B #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 44/60 =================------- #***......  AC: 13  Str: 7 #*w#### EV: 14Int: 20 #***..# SH: 0Dex: 21 ###.....# XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ==-------  Time: 5124.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: g(CmShock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) ..# ### .. ..... .#Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (moderately wounded, covering ground quickly,  empty space bonus: 7/8)fg#.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 44/60 =================-------#r........AC: 13  Str: 7#.w####EV: 14Int: 20#.....#SH: 0Dex: 21###.....#XL: 10 Next: 35% Place: Dungeon:9.........#fgTNoise: ==-------  Time: 5124.9 (0.0)#..##.#..@#v) +3 morningstar (holy)#. #.#...#Cast: Shock# #.#....Fly ..........# ..##..####.# ....... ..w   Gastronok (swift) ..#### ..r   quokka (summoned) ..fgZ>... .#Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetfgAim: Gastronok, wearing a +2 hat (moderately wounded, covering ground quickly,  fgempty space bonus: 7/8)  The open air twists around violently and strikes Gastronok!  Gastronok is heavily wounded.fgya6==5.9 (1fgUfgfg/  --more--fgHy| _Gastronok's eyestalks quiver as he mumbles some strange words.fg >  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg~] #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 42/60 ================-------- #r**......  AC: 13  Str: 7 #*w#### EV: 14Int: 20 #***..# SH: 0Dex: 21 ###.....# XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ===------  Time: 5125.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...#g^m Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... .#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (heavily wounded, covering ground quickly,  empty space bonus: 6/8)fg8 #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 42/60 ================-------- #r........  AC: 13  Str: 7 #.w#### EV: 14Int: 20 #.....# SH: 0Dex: 21 ###.....#fga XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ===------  Time: 5125.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# fg+... .... .. w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... fgL].#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetfgAim: Gastronok, wearing a +2 hat (heavily wounded, covering ground quickly,  empty space bonus: 6/8)  The open air twists around violently and strikes Gastronok.fg      #.  #rw####     #.  #  fg  .... .. ### ..fg\43=6.9 (1fgfg  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Gastronok, wearing a +2 hat (heavily wounded, covering ground quickly,  empty space bonus: 6/8)  fgfThe open air twists around violently and strikes Gastronok. _Gastronok is heavily wounded.fgfgՆfgȎfgF _Unknown command.fgq G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgW 2 #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 39/60 ===============--------- #***......  AC: 13  Str: 7 #rw#### EV: 14Int: 20 #***..# SH: 0Dex: 21 ###.....#fg1  XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ===------  Time: 5126.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... ..fg  w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... .#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (heavily wounded, covering ground quickly,  empty space bonus: 6/8)fgf2 #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 39/60 ===============--------- #.........  AC: 13  Str: 7 #rw#### EV: 14Int: 20 #.....# SH: 0Dex: 21 ###.....# XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ===------  Time: 5126.9 (0.0) fg~3#..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (heavily wounded, covering ground quickly,  empty space bonus: 6/8)  fg3<The open air twists around violently and strikes Gastronok!!fgo:Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (heavily wounded, covering ground quickly,  empty space bonus: 6/8)  The open air twists around violently and strikes Gastronok!!  Gastronok is severely wounded.fgWF0        #.$#### #.rw..#    #.  #    .... ..  ### ..fgIb40=7.9 (1fgQfgRfge/  --more--fgs _Gastronok gurgles, "I'll eat you, I will!"fgY@ >  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgc E #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 36/60 ==============---------- #.........  AC: 13  Str: 7 #.*#### EV: 14Int: 20 #.rw*.# SH: 0Dex: 21 ###.***.# XL: 10 Next: 35% Place: Dungeon:9 fgKd .........# Noise: ===------  Time: 5127.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#....fgd  Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... .#Casting: Airstrike (dangerous; 1% risk of failure)  fgHe Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (severely wounded, covering ground quickly,  empty space bonus: 5/8)fg! # #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 36/60 ==============---------- #.........  AC: 13  Str: 7 #.$#### EV: 14Int: 20 #.rw..# SH: 0Dex: 21 ###.....# XL: 10 Next: 35% Place: Dungeon:9 fg 5.........# Noise: ===------  Time: 5127.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... .#Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (severely wounded, covering ground quickly,  empty space bonus: 5/8)  The air twists around and strikes Gastronok!fg \         #..w..# ###..r..#   #.  #  fg   .... .. ### ..fg G78.9 (1fgI fg, 0  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  fgo CAim: Gastronok, wearing a +2 hat (severely wounded, covering ground quickly,  empty space bonus: 5/8)  The air twists around and strikes Gastronok! _Gastronok is severely wounded.fgfglfgCfgF _Unknown command.fg| G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgԯ  #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 33/60 =============----------- #.........  AC: 13  Str: 7 #.*#### EV: 14Int: 20 #.*w*.# SH: 0Dex: 21 ###.*r*.#fg[ v XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ===------  Time: 5128.9 (0.0) #..##.#..@# v) +3 morningstar (holy) fg #. #.#...# Cast: Shock # #.#....fg b Fly ... .......# ..## ..####.# ... .... ..fg2  w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... fg` .#fg (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetfgH Aim: Gastronok, wearing a +2 hat (severely wounded, covering ground quickly,  empty space bonus: 5/8)fgfL  #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 33/60 =============----------- #.........  AC: 13  Str: 7 #.$#### EV: 14Int: 20 #..w..# SH: 0Dex: 21 fg#M ###..r..# XL: 10 Next: 35% Place: Dungeon:9 .........# Noise: ===------  Time: 5128.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#....fg~M - Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... fgM ;.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (severely wounded, covering ground quickly,  empty space bonus: 5/8)  The air twists around and strikes Gastronok!!fgjO fgX          #.....# ###...w.# fg~Y r.#  #.  #    .... ..  ### ..fgY fg\ G49.9 (1fgf fgh Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (severely wounded, covering ground quickly,  fgi empty space bonus: 5/8)  The air twists around and strikes Gastronok!! _Gastronok is almost dead.fg fg fgfg)F _Unknown command.fg2G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg ` #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 30/60 ============------------ #.........  AC: 13  Str: 7 #.$#### EV: 14Int: 20 #..***# SH: 0Dex: 21 ###..*w*#fgc  XL: 10 Next: 35% Place: Dungeon:9 ......*r*# Noise: ===------  Time: 5129.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) fg ..# ### .. r   quokka (summoned) ..fg ... .#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (almost dead, covering ground quickly, empty  space bonus: 7/8)fgo 4 #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 31/60 ============------------ #.........  AC: 13  Str: 7 fg #.$#### EV: 14Int: 20 #.....# SH: 0Dex: 21 ###...w.# XL: 10 Next: 35% Place: Dungeon:9 .......r.# Noise: ===------  Time: 5129.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) ..# ### ..fg *[m r   quokka (summoned) ..... .#Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (almost dead, covering ground quickly, empty  space bonus: 7/8)  The open air twists around violently and strikes Gastronok!  Gastronok is almost dead.fg /  --more--fg #.#.#..#.$#####.....####...w.#......r.##..@##...##..........#..####.#.... ..### .....The quokka barely misses you.  Gastronok waves his eye-stalks in wide circles.fg|  #.  #.  fg[}#..  #.$#### #.....# ###...w.# .......r.# fg}#..@# #. #.#...# fg}0# #.#.... .......# ..####.# .... ..fg}a ### .....fgThe air twists around and strikes you!!  * * * LOW HITPOINT WARNING * * *fg V11--------30.9 (1fgqfgL _The quokka closely misses you.fg F  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg-X #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... fg#.......#.  Health: 7/60==---------------------- #.........  AC: 13  Str: 7 #.$#### EV: 14Int: 20 #..***# SH: 0Dex: 21fg ###..*w*# XL: 10 Next: 35% Place: Dungeon:9 ......*r*# Noise: ===------  Time: 5130.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shockfgj # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... .#fgCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wearing a +2 hat (almost dead, covering ground quickly, empty  space bonus: 7/8)fgOC #.....# zzzbbb the Thaumaturge #.....###  Djinni of Makhleb **.... #.......#.  Health: 7/60==---------------------- #.........  AC: 13  Str: 7 #.$#### EV: 14Int: 20 #.....# SH: 0Dex: 21 ###...w.#fgQ XL: 10 Next: 35% Place: Dungeon:9 .......r.# Noise: ===------  Time: 5130.9 (0.0) #..##.#..@# v) +3 morningstar (holy) #. #.#...# Cast: Shock # #.#.... Fly ... .......# ..## ..####.# ... .... .. w   Gastronok (swift) ..# ### .. r   quokka (summoned) ..... .#Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Gastronok, wefgQaring a +2 hat (almost dead, covering ground quickly, empty  space bonus: 7/8)  The open air twists around violently and strikes Gastronok!  You kill Gastronok!fgX/  --more--fg/j  Makhleb accepts your kill.fga0fg5#.#.#..#.$#####.....####...[.#......§.##..@##...##..........#..####.#fgX6.... ..### ..... fg 0  #.  #.  #..  #.$#### #.....# ###...[.# .......§.# #..@# #. #.#...# # #.#.... .......# ..####.# .... .. ### .....fgh u§The quokka disappears in a puff of smoke!fg( 8=731.9 (1Shockfg:. fg4 N _* * * LOW HITPOINT WARNING * * *fg D/ #.....# #.....#  #.....### #.......#. #......... #.$#### #.....# .###...[.# .......@.# #..##.#..<# #. #.#...# fg#E# #.#.... #... .......### ..####.#.. .... ...#### ........fghOfgUy9= 4 ---2fg6\fgK`j _Your icy armour cracks and falls away as you move.fg\M#......# ....### ......#........$### #.....### ...........##.#..<#. #.#...#..# ...fg fg10/60=---3fgfgE  Things that are here: _a +2 hat; the elephant slug corpse of Gastronokfg5fg \1=4fg#fgB _N - a +2 hatfg&L #......###......#........$#### .....###...†....#..##.#..<#Fly fgv'..# ... ......fg0fg;8R3=5fg=fg?fg#.....# #.....####.......#.#......... #.$#### #.....# .###...†.# .........# fgs8#..##.#..@# #. #.#...# # #.#.... ... .......# ..##..####.# .... ..fg# ### ...  fg6#fgfg\4=6fgfga _There is a stone staircase leading up here.fgfgWear which item? Armour (go to first with [)  c - a +0 pair of gloves (worn) fg B - a +0 robe of willpower (worn)  M - a +0 cloak (worn)  w - an orb of guile  N - a +2 hat[?] describe selected fg[!] equip|wield|wear|put onfgy[tab] equip|unequip fg!fghfg1#.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 14/60 =====-------------------#.........AC: 4Str: 7#.$####EV: 14Int: 20#.....#SH: 0Dex: 21.###...†.#fgXL: 10 Next: 73% Place: Dungeon:9.........#Noise: ---------  Time: 5136.9 (0.0)#..##.#..@#v) +3 morningstar (holy)#. #.#...#Cast: Shock# #.#....fgFly ..........# ..##..####.# fgJ....... .. ..#fg%### ... ..... .# _* * * LOW HITPOINT WARNING * * * fgI_Your icy armour cracks and falls away as you move.Things that are here: fgl_a +2 hat; the elephant slug corpse of Gastronok _N - a +2 hat _There is a stone staircase leading up here.fg&fg-^5=7.9 (1 _fg3fg;fga6=8.9 (2fgfg`fgE79.9 (3fg:fg"fgf(X8=40.9 (4fg(.fg5fg;a9=1.9 (5fgAfgC- 6 fgC_You start putting on your armour. You continue putting on your +2 hat. x4fgIfgpOfg)SX _You finish putting on your +2 hat.fgUfg\fgcfgpfF _Unknown command.fgة fgg zzzbbb the Thaumaturge (Djinni Air Elementalist) Turns: 5132, Time: 00:17:02 Health: 19/60AC:  6 Str:  7 XL: 10 Next: 73% Gold: 399EV: 14 Int: 20 God: Makhleb [**....]SH:  0 Dex: 21 rFire + + . fg v - +3 morningstar (holy) rCold x . . (no shield) rNeg . . .B - +0 robe {Will+} rPois ∞N - +2 hat fg .rElec .M - +0 cloak rCorr .c - +0 pair of gloves SInv .fg (boots unavailable) Will +++..s - amulet of regeneration fg/ Stlth +++H - ring of willpower HPRegen 1.10/turn u - +6 ring of dexterity fgO %: no passive effects @: flying fgr A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1fg fg #.....#zzzbbb the Thaumaturge#.....###Djinni of Makhleb **....#.......#.Health: 19/60 =======-----------------#.........AC: 6Str: 7#.$####EV: 14Int: 20#.....#SH: 0Dex: 21.###...†.#fg $XL: 10 Next: 73% Place: Dungeon:9.........#Noise: ---------  Time: 5141.9 (0.0)#..##.#..@#v) +3 morningstar (holy)#. #.#...#fge ~Cast: Shock# #.#....Fly ..........# ..##..####.# ....... .. fg W..#### ... ..fg 1... .# fg _a +2 hat; the elephant slug corpse of Gastronok _N - a +2 hat fg H_There is a stone staircase leading up here. fg. _You start putting on your armour. You continue putting on your +2 hat. x4 _You finish putting on your +2 hat. _Unknown command.fgP fg| fg fgH fg>:fg&AfgEfgJfgfQ420=fgQ+2.9 (1 _fgVfgn^..####.......#####.#.###.## ........##>##.......##...## ...#######.......######### ..## #...........# .###.##..#.###.# .##.##..#.###.# .#########.##.....##.####8 .......>...##...........## ##### ####............@........####...##.####..##.##.##....(.........#.# #..##.##.#............... ####.# #..##..........<...#.....fg Z...####..##..#.##......#.##...# #.##...........#.##.....##.###.##  #.#######............#.###.# #..#  #.########.##....#####.###.####.#  #.......##.##....###>........##.# fg:=fgfg*G24.4 (2.5fgϖfgƘ{ _You fly upwards. _There is a stone staircase leading down here.fgC fg fg fg fg4 3= _4=fg fg k25=fg fg fg 66=fg fg fg fg :7fgF fg< fg >8=fg fg fg fg& J30==fgG fg? fgP fgt 61=fg fg! fg fgU :2fg fg fgV T3=fg- fg0 fgz L4=fg fg fg T5=fg fg fg L6=fg fg| fg :7fg2 fg fg9 T8=fg fgW fg L9=fg fg fg' U41=fg fg fg L2=fg fg fg O43=fg fg fgP X4=fg: fg fgZ 65=fg{ fgu fgi fg V6=fg fgh fg &7fg7 fg b8=fg fg= 99fg^ 3=fg fgM fgn F50=fg fg fgV fgs O2=fg fg b3=fg  fg fg V4=fg fg fg L5=fg fg fg V6=fg fg! fg! &7fgS" fg# fg# L8=fg3% fg' fg3' fgU' O9=fg( fg) fg=* fgU* F60=fg+ fgH L 79.4 (35.0) _HP restored.fgN fgR fg# #.......#.# fgY3#.........#fgPfg ,6.9 (23fg fg ; _Found a stone staircase leading down.fg3  ...# #.....##.....######............#.........[.+..@.+..#....#[..Fly .....####.##..####.###fg fg 17.9 (1.0)fg5 fga fg 3 ##.....######...........[+....+.#..@.#[##.....###[.#  ## .##.....#.#fg> fg" &8fg* fgj, fgWK ###...#.....######...........[+....+.#....#[##.....###[.#  ..#.###...†.#.#fgnfg&9fgfgHfgMT ###...#.....######...........[+....+.#....#[##.....###  .#..#.##.........#.#fgfg'20fgvfg1l _You see here a +2 hat.fgx###...# #.....# #.....####.....####....#...........# #....#.[.# +....+..# #....#[# #....###.....###.# #..[.# #.....# #.# #...@# #.....# #.# #....# #.....###.# fg\.......># #.......#.# ...####.# #..#### #.# #..####.### #.# #.....#.##.###...†.#.##.........#.##..##.#..<#.#fgXfg-1 _fg̽fgtfgJ .....######...........[+....+.#....#[##.....###[.#  .#.......>..Fly ##..#. #.#...#.#fgfg&2fgGfgfg$J #...........[+....+.#....#[##.....###[.#  ....#......####..#Fly #..# #.#.....#fgSfgY&3fg)efghc _There is a stone staircase leading down here.fgX2fg4ZWear which item? Armour (go to first with [)  c - a +0 pair of gloves (worn)  B - a +0 robe of willpower (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn) fg5 w - an orb of guile[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfgfg#....#...........#zzzbbb the Thaumaturge#....#.........[.#Djinni of Makhleb **....+....+...........#Health: 60/60 ========================#....#[..........#AC: 6Str: 7#....###.....###.#EV: 14Int: 20#..[.# #.....# #.#SH: 0Dex: 21#....# #.....# #.#fgVXL: 10 Next: 73% Place: Dungeon:9...#....# #.....###.#Noise: ---------  Time: 5223.9 (0.0).......@# #.......#.#v) +3 morningstar (holy)...####.# #.........#Cast: Shock### #.# #..####.###Fly #.# #.....#.#fg}#.###...†.#.##.........#.##..##.#..<#.##.. #.#...#.## #.#.....# fg_Found a robe. _g - 10 scrolls labelled EMUGGA MUOR (gained 1) _You now have 436 gold pieces (gained 19). _Found a stone staircase leading down. fgԥ_You see here a +2 hat. _There is a stone staircase leading down here.fgJP  Okay, then.fgFfgfgr. _fgifgCnfgtfg}fg#24.9 (1 _fgfgMU######  ..... 10 #.#..#  #  #.#.##  #.## fgM fgNfgSfg-5.6 (1.7fgfg{ _You fly downwards. _There is a stone staircase leading up here.fgfgfg.fgfg?"360 _fg$fgd#....#...........##....#.........[.#+....+...........##....#[..........##....###.....###.#..[.# #.....# #.##....# #.....# #.#9...#....# #.....###.#....#.......#.#...####.# #.........#### #.# #..####.### #.# #.....#.##.###...†.#.##.........#.##..##.#..<#.##.. #.#...#.## #.#.....#fg fgfgR-8.1 (2.5fg*Zfg_{ _You fly upwards. _There is a stone staircase leading down here.fg* fgD+ fg, fg1 fg4 fg9 ; _fga9 fgg> ,fg? fgLC fgNG fgG fgI fgQL fg%P ,fgR fgaT fgV ,fgEW fgKY fgZ ,fg\ fg] fgT_ ,fg_ fgd fgHo  #....#....... +....+....... #....#[...... #....###..... #..[.# #..... #####....# #..... ###...#....# #..... #.........># #.....35.1 (7.0 ##@...####.# #..... #.#### #.# #..### #.# #.# #..... #.###...†...# #......... #..##.#..< # #.. #.#... [ # #.#... #.##... ...... fgt fgz +6.1 (8fg fg - _Found a leather armour.fgS fg fg~ fgQ fg fgA fgM ,fg fg fg# fgl fg fgP fg. fgL fge ,fg޼ fg fg fg fg' fg fgq fg fg fg fg fg fg| fg F  You see here a +0 leather armour.fg fg: _fg fg fg fg fg+ fg fg ,fg fg fg fg fga fg fg ,fg fgM fg fg fg fg fg fg| fg! fg$ fg(( ,fg) fg, fg72 ,fg74 fg: fgD ,fgF fgN fg\Y fg<^ ,fg` fgMi i _The jelly quivers.fgut fgw fgN{ fg{ fg~ fg r _The slime creature quivers.fgi  Zbzb's ghost turns its malevolent gaze towards you.fgޖ fgҟ r  The slime creature quivers.fg fg٥ fg* fg fg fgg _Zbzb's ghost whispers, "There is no future for you."fg fgc fgN fgF fg{ fgu fg %  fgC KE - 2 sapphire potions (gained 1)fg fg fg fg_ fg i _The jelly quivers.fgG fg fg fg fgb fg fgE i _The jelly quivers.fg- fg fg fg fg ,fgv fg fg ,fgw fg & fg* fg+ fg, fg. fg1 fg2 fg 3 fgN5 fgL8 ,fg9 fg"; fg> fg> fg? fgC ,fgD fgG N _You now have 453 gold pieces (gained 17).fgnK 4fgML fgNN fgO ,fg}P fgQ fgT ,fgT fgV fgj #.##.##.#####..#.##.... #.##.... #.#+.(.. #.#####...#.#.###......+...@.##...#.#.#.#Shock+..<#.#.#.#fgwk #...# #.#.#....... #.#.##.#########.#.#c   centaur (asleep)..#c.##### fg# /70.1 (34.0)fg; ,1.1 (35fgE fgz Z _A centaur comes into view.fg,#.# #.# ####..#.# #.... #.# #.... #.# +.(.. #.# ####...#.#.###......+.....#  #...#.#.#@# +..<#.#.#.# #...# #.#.# ....... #.#.##.#########.#.# ..#c. ##### fgHfg12.1 (1.0)fg'fgfgo q####...... #+.(.. #.####...#.#.### ......+..... #...#.#.#+..<#...# .......#.######## ..#c.##### fgy fg%{ &3fg fg| fgJ-####...... +.(.. #####...#.#.### ......+..... #...#.#.#+..<#...# .......#.######## ..#c.#####fg)fgn&4fgfgfgb.... +.(####...#.#.### ......+..... #...#.#.#+..<#...# .......#.######## ..#c.###### fgfg &5fgsfgfg+.(####...#.#.### ......+..... #...#.#.#+..<#...# .......#.######## ..#c.......########### fgfg&6fgfgfgaG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgw **cThe centaur is struck by an arc of lightning.  The centaur shouts!  The centaur is lightly wounded.fg @cYou are struck by an arc of lightning. The centaur hits you.fgiv53---====7fgfgVfg&/  --more--fg@ _The centaur kicks you but does no damage.fgR  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg ** The centaur is struck by an arc of lightning!  The centaur is heavily wounded.fgӭ 45------You are struck by an arc of lightning. The lightning grounds out.  The centaur hits you.fgo/  --more--fgr~ @cThe centaur kicks you but does no damage.fg[==--8fgbfg _The centaur barely misses you. The centaur closely misses you.fgO  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg q 42-------The centaur is struck by an arc of lightning!  The centaur is severely wounded.You are struck by an arc of lightning.  The centaur is struck by an arc of lightning.fg /  --more--fg)@ ** The centaur is almost dead.fgx@cThe lightning grounds out. The centaur hits you.fgi38---9fgzfgM _The centaur closely misses you.fg|j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgX  The centaur is struck by an arc of lightning!  You kill the centaur!fgb **  Makhleb accepts your kill.fgQ I@)fg9@ 4---680ShockfgV fgkh < _You are struck by an arc of lightning.fg fg fg4+ fg8 F _Unknown command.fg:+.(####...#.#.### ......+..... #...#.#.#+..<#...# .......#.#########.#.####### ..#@.......###########fgd5=---1 _fgfg  Things that are here: _a +0 orcbow; a centaur corpsefgFcfgmfgyfgfg`S6= _fg,fg:7fgfgQj9=fgfgfg`40==fgfg@b1=fg,fg`(P2fg2fguDe43=fg2OfgD]n4=fgifgWfgN5=6=78=fgfg50==fgfgl1=fgfg ^R2fg_fgA_L3=fg.fgc4=5=fg6=fg78=fgYfgl9=fgfgy60=fg1 _HP restored.fg4fgcfg(fgO5,fg>fggIfg=fg?,fg&fgrfgsfgfgfgfg fg,fg"fg"3,fgH4fgz?fgI,fgOfgTfg_afgjfg!kfg}nfgXXfgXfgfg),fgfghfg,fgfg`fgBfg4fgk,fg fg*fg>Xfg@fge@fgBfgKfgM,fg Nfganfg,fgfgfgR,fgЯfgfg^Xfg,fgifgXfgOBfgogF _You reach down and open the door.fg|4fgŢV  There is an open door here.fgx _fg ,fgH BfgW w _p - 3 fuming sapphire potions (gained 1)fgN ..# #.# >...}$... # # ......... ........#### #...........# #...........# #..........# #..........# --338.1 (57.0)#......@...# #..........# #..........#####+#'#+####.....##.#.######.##.# ###############.#fg? fg\ ,9.1 (58fg}g fgw ; _Found a stone staircase leading down.fg?## .. ...# ........... .#.#>...}$... ## # #..  ##### #.#.# #.# #.# #....# #..........# #..........#####+#'#+### #.....# #.#.######.# #.#fgfgrfg7)240.1 (1.0)fgBfg˔ .+ ... .## .. .#.$....# ............. ..#.# ..>...}$.... ### # #..  ##### #.#.# #.# #.# #.#  #.# #..........#####+#'#+### #.....# #.#.######.#fg4 fg &1fgfg+ _Found 12 gold pieces.fgJfgfg fgfg,fg1,fgfg4fgp,fg%fg/fg,QXfgf,fgfg............ .. ..##.....###....... #..##..###. ##............ .# #.#.... .+ ........ .## .. .$.. ....# .... ..#.# ..>...}.. ### # ##.............#........######...........##...........###..........#..........##..........##..........#fg-*6.1 (5fg+7.1 (6fgqU _You now have 470 gold pieces (gained 17).fg. ...##.....###..#.... #. ..##..###. ##. ..# #.# #. <.+ ... #. ..## .. ..#.$...#..#.# ...>....# # .##...... #........##### #...........# #...........# ##..........#  #.#  #.#  #.#fgfg$R+8.1 (1fg`fgfg+9.1 (2fgfgU _O - a sack of spidersfg=. ...##.....###..#.... #..##..###. ##..# #.# #. .<.+ .... #..## .....#.$...#. #...#.# (...>.# # ..##. #.##### #..# #fgiv.# ##.# #.# #.#  #.#fg*fgL,50.1 (1fgxfg% _Found 2 stones.fg(. ...##.....###..#.... #..##..###. ##. #...# #.#. #. ..<.+ ..... #..## .....#fgD.$...#. ##...#.# .(...>.  ##### # ...##. #.##### #.# #.# ##.# #.# #.#  #.#fgfg -&1fgWfgYfg y#. .. #.....##.....###. #.#.... #. #....##..###. ##. ##...# #.#.. #..<.+ ..... #..## .....#.$...#fg .#...#.#..(...>. ##### #....##.. #.##### #..# #..# ##..# #..# #..#  #.#fg. fg7 &2fgtD fg: #. .. .#.....##.....###. .#.#.... #. .#....##..###. ##.#...# #.#... #. #...<.+ ......#..##.#.$...#.#...#.#..(.... ##### #....##.#.. #.#####. #...# #...# ##...#fgɞ  #...# #...#  #.#fgj fg &3fg] fg c _There is a stone staircase leading down here.fg fg fg> fg fg -4 _fg fg ,              #+# 10   #####.# fg2   #....@#   #.#..   #.....###..   #...!.#  #.....#  #.....#  #.....#  #......  fg fgh fgq +9 (1.8fgny fgu~ _You fly downwards.  Found a brown potion. _There is a stone staircase leading up here.fg      #+# #####.#  #....<#####... #.#...@.......  #.....### #...!.#  #....fg.#  #.  fg)!fg)350 _fg0fg2fgBKy#+######......<#####...#.#........ ###...!.# ..fgM..fgUfg[&6fg fg ,fg ,fg] fg N _You now have 482 gold pieces (gained 12).fg 4fg fg fg= ,fg fg1 fgU ,fg] fg fg ,fg fg fg ,fgF fg" fg& fg& fg+' fg+ fg, ,fg. fgm/ fg2 ,fgx3 fg4 fg 8 ,fg8 fg$? fg@ fgA fgA fgD fg6G ,fgG fgM fgb fgc fgc fgf fgi ,fgj fgl fgp ,fg2r fgs fgBx ,fgx fgz fgz~ fg ,fg fg ,fge fgь fgۑ ,fgY fgZ fg ,fg fg fgب ,fgǪ fg fgɲ ,fg fgW fgZ ,fg fgſ fgr ,fg fgu fgU ,fg% ,fg ,fgw fgp fgA,fgfg+fgG ,fg]fg fgG%,fg&fg(fgC-,fg.fg.1fge5,fg7fg!9fg<,fg >fg?fgCfg\nfg|_N _You now have 504 gold pieces (gained 22).fg;c4fgodfgefgi,fgkfgmfgqfg_r,fgvF _You reach down and open the door.fgz4fgu{fg@  There is an open door here.fgfgɃ6 _fgfgfgfgHfg[fgg,fgĐfgRfg,fgfg]fgfgGfgfgwfg,fg fg>fgȩ,fgêfg=fg,fg!fgfgM#..#.# #............#####...... .... #.# #####'#####.## #...... .... #.# #.# .# #...... .(.. #.# #.### ## #...... ...#.#.### #...# #...... ...+.....# ###.# ####+#'#.#.#.# #.# #...<#.#.#.# #.# #.#. ...# #.#.# #@# ###. .... #.#.# #..F..... #.Shock ######.#.#######################...#)........................############################ fgF   bullfrog (asleep) fg0420.4 (56.0)fg8,1.4 (57fgyfg [ _A bullfrog comes into view.fg9###..#.# #............#####...... zzzbbb the Thaumaturge .... #.# #####'#####.## #...... Djinni of Makhleb **.... .... #.# #.# .# #...... Health: 59/60 =======================- .(.. #.# #.### ## #...... AC: 6Str: 7 ...#.#.### #...# #...... EV: 14Int: 20 ...+.....# ###.# ####+#' SH: 0Dex: 21 ...#.#.#.# #.# #... XL: 10 Next: 76% Place: Dungeon:9 ..<#.#.#.# #.# #.#. Noise: ---------  Time: 5421.4 (0.0) ...# #.#.# #@# ###. v) +3 morningstar (holy) .... #.#.# #.*F..... #. Cast: Shock ######.#.#######################. Fly fgo:> ..#)........................ ############################  F   bullfrog (asleep) _A bullfrog comes into view.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)fgGY###..#.# #............#####...... zzzbbb the Thaumaturge .... #.# #####'#####.## #...... Djinni of Makhleb **.... .... #.# #.# .# #...... Health: 59/60 =======================- .(.. #.# #.### ## #...... AC: 6Str: 7 ...#.#.### #...##...... EV: 14Int: 20 ...+.....# ###.#####+#' SH: 0Dex: 21 fgZ...#.#.#.# #.##... XL: 10 Next: 76% Place: Dungeon:9 ..<#.#.#.# #.##.#. Noise: ---------  Time: 5421.4 (0.0) ...# #.#.# #@####. v) +3 morningstar (holy) .... #.#.# #.****...#. Cast: Shock ######.#.#######################. Fly ..#)........................############################F   bullfrogConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  The zap hits the bullfrog.  The bullfrog is lightly wounded.fgF...  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  The zap hits the bullfrog.bullfrog is lightly wounded.croaks.fgy60=====2.4 (1fgfgfg/  --more--fgPZ _The bullfrog completely misses you.fg###..#.# #............#####...... zzzbbb the Thaumaturge .... #.# #####'#####.## #...... Djinni of Makhleb **.... .... #.# #.# .# #...... Health: 59/60 =======================- .(.. #.# #.### ## #...... AC: 6Str: 7 fgK...#.#.### #...# #...... EV: 14Int: 20 ...+.....# ###.# ####+#' SH: 0Dex: 21 fgs...#.#.#.# #.# #... XL: 10 Next: 76% Place: Dungeon:9 fg..<#.#.#.# #.# #.#. Noise: ====-----  Time: 5422.4 (0.0) fgŚv...# #.#.# #@# ###. v) +3 morningstar (holy) .... #.#.# #.F...... #. Cast: Shock fg######.#.#######################. Fly  fgJ..#)........................ ############################fgD  F   bullfrogfgh$fgU _The bullfrog completely misses you.fgś>Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg<Press: ? - help, Shift-Dir - straight linefg"fgs###..#.# #............#####...... zzzbbb the Thaumaturge .... #.# #####'#####.## #...... Djinni of Makhleb **.... .... #.# #.# .# #...... Health: 59/60 =======================- .(.. #.# #.### ## #...... AC: 6Str: 7 ...#.#.### #...##...... EV: 14Int: 20 ...+.....# ###.#####+#' SH: 0Dex: 21 ...#.#.#.# #.##... XL: 10 Next: 76% Place: Dungeon:9 ..<#.#.#.# #.##.#. Noise: ====-----gt5m  Time: 5422.4 (0.0) ...# #.#.# #@####. v) +3 morningstar (holy) .... #.#.# #.**.....#. Cast: Shock ######.#.#######################. Fly ..#)........................############################F   bullfrogConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bullfrog.  The bullfrog is moderately wounded.The zap hits the bullfrog.fgvF.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bullfrog.  The bullfrog is moderately wounded.The zap hits the bullfrog.  The bullfrog is heavily wounded.fg 6-=---3.4 (1fge fgv 6---fgE/  --more--fg- _The bullfrog hits you.fgL###..#.# #............#####...... zzzbbb the Thaumaturge .... #.# #####'#####.## #...... Djinni of Makhleb **.... .... #.# #.# .# #...... Health: 55/60 ======================-- .(.. #.# #.### ## #...... AC: 6Str: 7 ...#.#.### #...# #...... EV: 14Int: 20 ...+.....# ###.# ####+#' SH: 0Dex: 21 ...#.#.#.# #.# #... XL: 10 Next: 76% Place: Dungeon:9 ..<#.#.#.# #.# #.#. Noise: =--------  Time: 5423.4 (0.0) ...# #.#.# #@# ###. v) +3 morningstar (holy) .... #.#.# #.F...... #. Cast: Shock ######.#.#######################. Fly gM2;5H ..#)........................ ############################  F   bullfrog _The bullfrog hits you.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg}###..#.# #............#####...... zzzbbb the Thaumaturge .... #.# #####'#####.## #...... Djinni of Makhleb **.... .... #.# #.# .# #...... Health: 55/60 ======================-- .(.. #.# #.### ## #...... AC: 6Str: 7 ...#.#.### #...##...... EV: 14Int: 20 ...+.....# ###.#####+#' SH: 0fg}Dex: 21 ...#.#.#.# #.##... XL: 10 Next: 76% Place: Dungeon:9 ..<#.#.#.# #.##.#. Noise: =--------  Time: 5423.4 (0.0) ...# #.#.# #@####. v) +3 morningstar (holy) .... #.#.# #.**.....#. Cast: Shock ######.#.#######################. Fly ..#)........................############################F   bullfrogfg ~Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgThe zap hits the bullfrog.  The bullfrog is heavily wounded.fgU F.  Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the bullfrog.  The bullfrog is heavily wounded.  The zap misses the bullfrog.The bullfrog hits you but does no damage.fg 364.4 (1fg 3fg /  --more--fg V _The bullfrog barely misses you.fg###..#.# #............#####...... zzzbbb the Thaumaturge .... #.# #####'#####.## #...... Djinni of Makhleb **.... .... #.# #.# .# #...... Health: 55/60 ======================-- .(.. #.# #.### ## #...... AC: 6Str: 7 ...#.#.### #...# #...... EV: 14Int: 20 ...+.....# ###.# ####+#' SH: 0Dex: 21 ...#.#.#.# #.# #... XL: 10 Next: 76% Place: Dungeon:9 ..<#.#.#.# #.# #.#. Noise: =--------  Time: 5424.4 (0.0) ...# #.#.# #@# ###. v) +3 morningstar (holy) .... #.#.# #.F...... #. Cast: Shock ######.#.#######################. Fly g͚2;5H ..#)........................ ############################  F   bullfrog _The bullfrog barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg###..#.# #............#####...... zzzbbb the Thaumaturge .... #.# #####'#####.## #...... Djinni of Makhleb **.... .... #.# #.# .# #...... Health: 55/60 ======================-- .(.. #.# #.### ## #...... AC: 6Str: 7 ...#.#.### #...# #...... EV: 14Int: 20 ...+.....# ###.# ####+#' SH: 0Dex: 21 ...#.#.#.# #.# #... XL: 10 Next: 76% Place: Dungeon:9 ..<#.#.#.# #.# #.#. Noise: =--------  Time: 5424.4 (0.0) ...# #.#.# #@# ###. v) +3 morningstar (holy) .... #.#.# #.F...... #. Cast: Shock ######.#.#######################. Fly g0m ..#)........................ ############################  F   bullfrogAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bullfrog!  The bullfrog is almost dead.The zap hits the bullfrog!  You kill the bullfrog!fgG #..... #.# #####'  #.# #.# .# (.. #.# #.### ##  #...#  ###.#  #.# fg< #.#  #.#.# #@#  #.#.# #.**.....  ..#) fg#fg:<†.fg:685.4 (1fg}/  --more--fg6 _Makhleb accepts your kill.  Your Spellcasting skill increases to level 11!Your Conjurations skill increases to level 11!Your Hexes skill increases to level 11!Your Summonings skill increases to level 11!Your Necromancy skill increases to level 11!fg BShock  Your Translocations skill increases to level 11!ForgecraftFire MagicIce Magic skill increases to level 11!Air MagicEarth Magic skill increases to level 11!fgH3fgR/  --more--fgD N _Your Alchemyfgfg[fg8fg fg-7 _fgD,fg0L8=fglfgl9=fgfgfgݰM60=fgRfg]) _HP restored.fgfgkfgfgEfgй,fg%fg\You see here a bullfrog corpse.fg~fg _fgfgzfgfgI=fgfgfgfg fgfg,fgmfg.fgfg9fgfgfgfgfgkfgfg4,fgfgfg,fgfgfg,fgfgfgfgfg1fgfg,fg fgfg,fgfgcfg,fgfgfgfgtfgfgfg8,fgfgfg,fgfg fg fg fg fgvfgfgNfgxfg;fgfgufgfgfgH#fg#fg$fgh(fg,,fg5.fg1fg[5,fg6fg@:fg~>fg>fg@fgMCfgGfgGfgHfg*LfgPfgPfgRfg UfgXfgYfghZfg]fg|afgafgbfg{efgzifgifgjfg^mfgqfg/rfgsfgufgyfgzfgM{fg}fgfgfgtfgHThere is a stone staircase leading up here.fgfg _fg fgfg,fgfg,fg\,fghfgfg9fgqfgfgfgy,fgfgfg,fgfg^fg,fgfgfg',fgfgfg,fgfggfg,fg#fgSfg@,fgfgfg8,fgTfg fg,fgfg9fg,fgfgfg,fgfgfgg,fg]fg fg ,fg fg~ fg ,fg fg fg ,fg& fg fg fg fg8 fgh Bfg' F _You now have 519 gold pieces (gained 15).fg 4fgG fg fg ,fg? fgg! fg?$ ,fg$ fgv& fg( ,fg3) fg+ fgA. ,fg. fg/ fg2 fg2 fg3 fgz4 fgV7 fg7 fg7 fg9 fg; ,fg|< fg= fg@ ,fg!A fgB fgE ,fgE fgG fgJ ,fgZK fgL fg.N fgzN ,fgO fgZQ ,fgQ fgJS fgcU fgU fgU fgW fgDZ ,fgZ fg+\ fg^ fg6_ fgg_ fg` fg`c ,fgc fg6e fgf ,fg)g fgg fgj fg*k fgik fgm fgo fg p ,fgFs fgZv Bfgdw fgz fguz fgz fg| fgm ,fg fg€ fgɂ Bfg fg] ,fg fg@ fg fgP fgy fgz fg ,fg` fg fg fg fg fg fg ,fgV fg fg4 fg fg fg fg fg ,fg fg fgڣ fgS fg fgf ,fgߨ fgD fg ,fg" fgd fg ,fg fg² fg ,fg fg fg` fg fg fg` fg fgi fg fg: fg ,fg fg fg ,fg fg fg Bfg fg[ fg fg fg, fg fgO fg fg' fg ,fgy fgA fg ,fg fg! fg ,fg fgi fg ,fg fgo fgY ,fg fgO fg1 ,fg fg fg% ,fgx fgr fg fg. fg fg fg fgg fg fg\ fg fg1 fg fg fg fg fgH fg fgt fg fg fg fg ,fge fg! fg% ,fg% fg' fg)+ ,fg, fg'- fg(1 fgt1 fg1 fg3 fg8 ,fgh8 fg: fg> BfgC@ fgD ,fgFE fgF fgI ,fg5K fgEL fg4O fgO fgO fgvQ fgU ,fgU fg+W fgZ Bfg[ fg+_ fgs_ fg_ fg` fg d fgbd fgd fge fgh ,fgRi fgtj fgl fg m fgbm fg6o fgr fgXr fg:s fgFt fgw ,fgkx fg z fgx| fg| fg1} fg~ fg fgԀ fg0 fg fg ,fgi fgӈ fg] fg fg fgF fgz ,fg fg} fgД fg fgq fgٗ fg ,fg fg՜ fg fg: fgG fg fg ,fg fg fg fgE fg fg fgM ,fg fg fg@ ,fgm fg_ fgj ,fgn fg fgk ,fg9 ,fg fgm fg fg0 fg ,fg fge fg' ,fg fg fg ,fg fg fg ,fg fg` fg ,fg fg fgx ,fg{ fg fg ,fgM fg fg= ,fg[ fg% fg|6 | ##.#.## # #######.#.#.### ###....##...#.#.# ## #.........###...# ... #......#### ###.# .... #......# #.. z.... #.....##..!..##. ......##.....#.......#.- .......@...###.......#. .....!#...## #..WJ...#.ShockfgV7  ............. #JJJJ.###. ..........######+++## ..........# #....................# #.......... z   wight (polearm, wandering)..........'....#..########..##...### #.## ##.# #####fgB 157853.0)fg`L K.zfg-S F-94fg\ fg"m y _A wight comes into view. It is wielding a +1 halberd of freezing.fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 56/60 ======================-- ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 fgw.... #......# #.. SH: 0Dex: 21 **... #.....##..!..##.. XL: 10 Next: 78% Place: Dungeon:9 z*....##.....#.......#.. Noise: ---------  Time: 5579.4 (0.0) **.....@...###.......#.. v) +3 morningstar (holy) .....!#...## #..WJ...#.. Cast: Shock ............. #JJJJ.###. Fly  ..........######+++##... ..........# #.......... ..........# #.......... z   wight (polearm, wandering) .g@m.........'....#..###### ##..##...### #.## # #.# #####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +1 halberd of freezing and wearing a +0 ring mail  (wandering, hasn't noticed you, empty space bonus: 5/8)fg< ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 56/60 ======================-- ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 .... #......# #.. SH: 0Dex: 21 ..... #.....##..!..##.. XL: 10 Next: 78% Place: Dungeon:9 z.....##.....#.......#.. Noise: ---------  Time: 5579.4 (0.0) fg/>@.......@...###.......#.. v) +3 morningstar (holy) .....!#...## #..WJ...#.. Cast: Shock ............. #JJJJ.###. Fly  ..........######+++##... ..........# #.......... ..........# #.......... z   wight (polearm, wandering) ..........'....#..###### ##..##...### #.## # #.# #####Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +1 halberd of freezing and wearing a +0 ring mail  (wandering, hasn't noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the wight!!  You destroy the wight!fg}D/  --more--fgrj  Makhleb accepts your kill.fgwfg ##.#.##  .#.#. ...#. ## ..###... ...  ###. ....  #. ..... !..##. ). z.  .  . +++   fg>    #.##  #.#  You feel better.fgm9=80===80.4 (1fg;fgͨm _A wight comes into view. It is wielding a +0 trident.fg >  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 55/60 ======================-- ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 .... #......# #.. SH: 0Dex: 21 fgh..... #.....##..!..##.. XL: 10 Next: 80% Place: Dungeon:9 **....##.....#.......#.. Noise: ===------  Time: 5580.4 (0.0) z*.....@...###.......#.. v) +3 morningstar (holy) **...!#...## #..WJ...#.. Cast: Shock ............. #JJJJ.###. Fly  ..........######+++##... ..........# #.......... ..........# #.......... z   wight (polearm, wandering) ..........'....#..###### ##..##...### #.## # #.# #####Casting: AirstfgPrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 trident and wearing a +0 robe (wandering, hasn't  noticed you, empty space bonus: 5/8)fg/E ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 55/60 ======================-- ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 .... #......# #.. SH: 0Dex: 21 fg6G..... #.....##..!..##.. XL: 10 Next: 80% Place: Dungeon:9 ).....##.....#.......#.. Noise: ===------  Time: 5580.4 (0.0) z......@...###.......#.. v) +3 morningstar (holy) .....!#...## #..WJ...#.. Cast: Shock ............. #JJJJ.###. Fly  ..........######+++##... ..........# #.......... ..........# #.......... z   wight (polearm, wandering) ..........'....#..###### ##..##...### #.## # #.# #####Aiming: AirstrikegHm (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 trident and wearing a +0 robe (wandering, hasn't  noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the wight!!  You destroy the wight!fg%LfgN%7fgW/  --more--fg  ##.#.##  .#.#. ...#. ## ..###... ...  ###. ....  #. ..... !..##. . ).  .  . z+++ fg      #.##  #.#  Makhleb accepts your kill.fg321.4 (1fg?fgq _A wight comes into view. It is wielding a +0 morningstar.fg >  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgi + ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 53/60 =====================--- fgpj ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 .... #......# #.. SH: 0Dex: 21 fgl ..... #.....##..!..##.. XL: 10 Next: 82% Place: Dungeon:9 ).....##.....#.......#.. Noise: ===------  Time: 5581.4 (0.0) )......@...###.......#.. v) +3 morningstar (holy) .....!#...## #..WJ...#.. Cast: Shock **........... #JJJJ.###. Fly  z*........######+++##... **........# #.......... ..........# #.......... z   wight (wandering) ..........'....#..###### ##..##...### #.## # #.# #####Casting: g4m mAirstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 morningstar and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 5/8)fg ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 53/60 =====================--- ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 .... #......# #.. SH: 0Dex: 21 fg..... #.....##..!..##.. XL: 10 Next: 82% Place: Dungeon:9 ).....##.....#.......#.. Noise: ===------  Time: 5581.4 (0.0) )......@...###.......#.. v) +3 morningstar (holy) .....!#...## #..WJ...#.. Cast: Shock ............. #JJJJ.###. Fly  z.........######+++##... ..........# #.......... ..........# #.......... z   wight (wandering) ..........'....#..###### ##..##...### #.## # #.# #####Confirm with . or Enter, or press ? or * to list all spells.fg [19;2HAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 morningstar and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the wight!fg+- ##.#.##  .#.#. ...#. ## ..###... ...  ###. ....  #. ..... !..##. . .  . fg- . .z+++    z     #.##  #.# fg0342.4 (1fg=fg@i  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the wight! _The wight is severely damaged.fg[fg~fgfgPF _Unknown command.fg@ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 50/60 ====================---- ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20fg  .... #......# #.. SH: 0Dex: 21 ..... #.....##..!..##.. XL: 10 Next: 82% Place: Dungeon:9 ).....##.....#.......#.. Noise: ===------  Time: 5582.4 (0.0) )......@...###.......#.. v) +3 morningstar (holy) .....!#...## #..WJ...#.. Cast: Shock ***.......... #JJJJ.###. Fly  *z*.......######+++##... ***.......# #.......... ..........# #.......... z   wight gS ;49m..........'....#..###### ##..##...### #.## # #.# #####Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 morningstar and wearing a +0 robe (severelydamaged, empty space bonus: 8/8)fg? ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 50/60 ====================---- ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 .... #......# #.. SH: 0Dex: 21 ..... #.....##..!..##.. XL: 10 Next: 82% Place: Dungeon:9 ).....##.....#.......#.. Noise: ===------  Time: 5582.4 (0.0) )......@...###.......#..gAm v) +3 morningstar (holy) .....!#...## #..WJ...#.. Cast: Shock ............. #JJJJ.###. Fly  .z........######+++##... ..........# #.......... ..........# #.......... z   wight ..........'....#..###### ##..##...### #.## # #.# #####Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 morningstar and wearing a +0 robe (severelydamaged, empty space bonus: 8/8)  The open air twists around violently and strikes the wight!!  You destroy the wight!fg8EfgG%1fgO/  --more--fgj  Makhleb accepts your kill.fgn\ ##.#.##  .#.#. ...#. ## ..###... ...  ###. ....  #. ..... !..##. . .  . z . z)+++    zz 2 wights (1 polearm, 1 wandering)   #.##  #.#  A wight comes into view. It is wielding a +0 scimitar.fg<2/61843.4 (1fgOfgD%  A wight comes into view. It is wielding a +4 trident and wearing a +1 robe of _cold resistance.fg >  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg ? ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 48/61 ==================------ ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 .... #......# #.. SH: 0Dex: 21 ..... #.....##..!..##.. XL: 10 Next: 84% Place: Dungeon:9fg9  ).....##.....#.......#.. Noise: ===------  Time: 5583.4 (0.0) )......@...###.......#.. v) +3 morningstar (holy) .....!#...## #..WJ...#.. Cast: Shock z*........... #JJJJ.###. Fly  z*........######+++##... **........# #.......... ..........# #.......... zz 2 wights (1 polearm, 1 wandering) ..........'....#..###### ##..##...### #.## # #.# #####Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: AirstrikegV Ym (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +4 trident and wearing a +1 robe of cold resistance  (empty space bonus: 4/8)fg} ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 48/61 ==================------ ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 .... #......# #.. SH: 0Dex: 21 ..... #.....##..!..##.. XL: 10 Next: 84% Place: Dungeon:9 ).....##.....#.......#.. Noise: ===------  Time: 5583.4 (0.0) )......@...###.......#..gm v) +3 morningstar (holy) .....!#...## #..WJ...#.. Cast: Shock z............ #JJJJ.###. Fly  z)........######+++##... ..........# #.......... ..........# #.......... zz 2 wights (1 polearm, 1 wandering) ..........'....#..###### ##..##...### #.## # #.# #####Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +4 trident and wearing a +1 robe of cold resistance  (empty space bonus: 4/8)  The open air twists around violently and strikes the wight!!  You destroy the wight!fg|/  --more--fgj  Makhleb accepts your kill.fgffg ##.#.##  .#.#. ...#. ## ..###... ...  ###. ....  #. ..... !..##. . . .z . . . $+++    z   wight   #.##  #.# fgc51==64.4 (1fg.fg{ _You feel better.fg@ >  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgA  ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 47/61 ==================------ ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 .... #......# #.. SH: 0Dex: 21 ..... #.....##..!..##.. XL: 10 Next: 86% Place: Dungeon:9 ).....##.....#.......#.. Noise: ===------  Time: 5584.4 (0.0) fg~C ***....@...###.......#.. v) +3 morningstar (holy) *z*..!#...## #..WJ...#.. Cast: Shock ***.......... #JJJJ.###. Fly  $)........######+++##... ..........# #.......... ..........# #.......... z   wight ..........'....#..###### ##..##...### #.## # #.# #####Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 scimitar and wearing a +0 robe (empty space bonus:  8/8)fg`T  ##.#.## # zzzbbb the Thaumaturge #######.#.#.### Djinni of Makhleb **.... ###....##...#.#.# Health: 47/61 ==================------ ## #.........###...# AC: 6Str: 7 ... #......#### ###.# EV: 14Int: 20 fgU .... #......# #.. SH: 0Dex: 21 ..... #.....##..!..##.. XL: 10 Next: 86% Place: Dungeon:9 ).....##.....#.......#.. Noise: ===------  Time: 5584.4 (0.0) )......@...###.......#.. v) +3 morningstar (holy) .z...!#...## #..WJ...#.. Cast: Shock ............. #JJJJ.###. Fly  $)........######+++##... ..........# #.......... ..........# #.......... z   wightfgW  ..........'....#..###### ##..##...### #.## # #.# #####Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 scimitar and wearing a +0 robe (empty space bonus:  8/8)  The open air twists around violently and strikes the wight!!  You destroy the wight!fg"d  ##.#.##  .#.#. ...#. ## ..###... ...  ###. .... fgd  #. ..... !..##. . . .) .  . fgd u+++    fg:f     #.##   #.#  fg*w m885.4 (1Shockfgԁ fg fg /  --more--fg[ _Makhleb accepts your kill.fg 4fgfgfgML9=fg[fgMfgϱW50=fgfgPfg#1fgݹ)=fg]fgfghV2=fg'fg^<3fg]fgnb4=fg^fgfgIi6==fgfgS7=fg[ fg &8fg fg0 fg L9=fg fg4 fg P60=fg@ fg0 .#..#.#....#.....###...........---...... _You start resting.fgF /96.4 (11.0)fgRQ n1=---7.4 (12fgE\ fgQ_  _HP restored.fg8  ##.#.## #. #######.#.#.#. ###....##...#.#.####. #.........###....... #......#### ###.... #......# #.. #.....##..!..##.).....##.....#.#.).###.#.)...!#...## #..WJ...#.........##JJJJ.###fgL[$)........######+++##........# #.........# #..........'....#..#'##..##...### #.##  #.# fgZfgs!18.0)fg/fgM3 _Found a robe.fg*X#. #####.# #.####....##...#..######.##.........###.........###### ###.##......# #.###..!..##).....##.....#.......#.)..........###.#..)...@#...## #..WJ...#.............##JJJJ.##[$)........######+++##.............# #......fgX3.....# #!.....'....#..######'##..##...### #.##  .. ... ...# #.# ### #.# #..fgKlfg(x&9fgуfgΔ _Found a glowing yellow potion.  E - 3 sapphire potions (gained 1)fg -600.4 (2fgfg=> _You now have 523 gold pieces (gained 4).fg\7M #.####....##...#.#.######.##.........###.#........###### ##.##......# .###..!..).....##.....#........)..........###...)....#...## #..WJ.......@........##JJJJ[$)######+++....# #.......# #!.'....#..###fg-8###'##..##...### #.## y   killer bee (asleep) .. ...# ...# #.# #### #.y# #### #.# #. #.# #.fgnIfgLW=1.4 (1ShockfgXfg*]] _A killer bee comes into view.fgEV#.######.##.........####........###### #..##......# .###..!..).....##.....#.......)..........###..)....#...## #..WJ.............##JJJJ[$)fg ######+++....# #.......# #!.'....#..######'##..##...### #.## .. ...# ...# #.# ### #.y# #### #.#  .... #.# #####..#.# #fgfg&2fg"fg'fgV` #.######.##.#.##......#### .##......#.##.....##..!.).....##.....#.)...###fga.)....#...## #..WJ.##JJJJ.[$).######+++.# #.# #.!.'....#...####'##..##...### #.## .. ...# ...# #.# fg>an ### #.y# #### #.# .... #.# ####..#.#fgxrfgς&3fgfgfgw #.####....##... #.######...########.....# .#.....##..!##.....)..........###....)....#...## #..WJ.......##JJJJ[$)#####+++.# #.......!...........'....#...####'##..##...### #.## .. ...# ...### #.y# ####.... fgfgw&4fgfgyfgM #######.# #.####....##... #.######...########.....# .#.....##..!##.....)..........###....)@...#...## #..WJ....fgg...##JJJJ....[$)........######+++ Fly .####'##..##...##### .. ...# ...### #.y# ####fgfgx X5Shockfgfgfg?Q # #. #.# #######.# #. #.####....##.. #.######.##.........####.##......####.##......# .......##.....##..!.).....##.....#)@.........###...)....#...## #..W.......##JJJ[$).######++.# #..# #.... ...!...........'....#.. #.####'##..##...### #.#  .. ...# ...# #.# fg_fgj&6fg{ufgGyfg0   #+# #. #.# ####### #. #.####....##.# #.######.##.........fg¬ #.###.##......####.##......# #............##.....###......##.....##)..........###...)....#...## #..W#...........##JJ#.....[$)fg M.######+#.# ##.....# #....!...........'....#.fgX T#.####'##..##...### #.fg` fg &7fgl fg  Things that are here: _a +1 halberd of freezing; a +0 ring mailfgO #+#fgK. #.# #######..####....# #.######.##.........###.......###... ##..)#......##..)....#...## #..WFly ##.####'##..##... ...# ...# #. fg-8 _fgI+fgPj  Things that are here: _a +0 trident; a +0 robefg#. #.# #######.#. #.####....##.# #.######.##.........##.###........##......#####.....##......# #.##.....##..!#......).....##.....#..#......)..........###...#...## #..WJ#...........##JJJ#.....[$)######++#.........# #....#.# #.#....!fg '....###.####'##..##...### #.#. .. ...# ...# #.#### #.y# #### #.#fgfg-9 _fgY&fg,k  Things that are here: _a +0 scimitar; a +0 robefg5(P #. #.####....##.#. #.######.##....... #.###........#### #....##......#  #.###.. #).....##.....#... #......)..........### fg)..)....#...## #..W #........##J #.....[$)######+ #........# #... #.# # #....!.'....# ##.####'##..##...### #. y   killer bee (asleep) #. ......# ...# #. # #####.y# #### #.fgG)^ .... #.fg?fg%[10Shock _fg0[#. #.######.##....... #.###........#### #....##......#  #.###. #).....##.....#......)..........###...)....#...## # #.............##J #$)###### #........# #.. #.# # #....!.'....# ##.####'##..##...### # #. ......# ...# # # #####.y# #### # .... #fg[/ ####..#fg2vfgC&1fgfgpM _You see here a +0 robe.fgCk   #.###........###   #....##......   #.###   #).....##.....  ###......)..........###  ...)....#...## #   #.............##   #.....[$)#####   #....@...# #.   #.# #   #....!.'..   ##.####'##..##...###   #. ......# ...#   # #####.y# ####   ....   ####..  fgPl F #....fg| fg' _2Shock _fgP fg+ fg  #....##......   #.##   #).....##.....  ###......)..........###   #...)....#...## #   #.............#   #.....[$)##   #........#   #.# #   #....!.'..   ##.####'##..##...###   #. ......# ...#  # #####.y# ####   .... y   killer bee (asleep)  ####.   #..  gF28H #....fgfgS3ShockfgF  #)##.....###...)....#...##  #............[$)###... !'...Cast: Shock. ....Fly ##.y  ....  +.(.. fg[fgX4Shockfg fg fg c #.##.....#   #......).....##.....#.   ###......).###.   #..)....#...## #.   #.#   fg 7#.....[$).#   #.# #.   #.fgK $# #.   #....@.'.   ##.####'##..##...###  #. ......# ...#  fg # #####.y .... # ####.. y   killer bee (asleep) #....fg   #....fg% ) fgA C+.(..fg}3 fgG_ fgd /5Shockfggm fgs _You see here a glowing yellow potion.fg/  #.##.....   #......).....##.....#  fg0 ###......).###   #..)....#...## #   #.   #.....[$).   #.# #   #.# #   #...@!.'   ##.####'##..##...###   #. ......# ...#   # #####.y# ####   ....   # ####.    #....    #....    +.(.. fgz_fgQ|6Shock _fgZ  #.##.....  #......).....##.....  ###......).  #..)....#...##   #.  #.....[$).  #.#   #.#   #..@.!.'  ##.####'##..##...###  #. ......# ...#  ## #####.y# ####   ....  # ####  #  #  +.(7fg`   #).....## ###......)..........#  #.fg` ..)....#  #............  #.....[$)##  #........#   #.#  #....!.'.  ##@####'##..##...##  #..........# ...#   #########.y# ####  ....  # ###  #..  #  +.( ####.fg· <8fgR fgl ##.....#...)....#...# #...........[$).##.... .....#....!....'.##.####'##..##...## #@.........# ...# ########.y# ###Fly   ..... 9fgR ###......).# #.........)....#...##  #........ #.....[$).# #......#  #.....#  #....!.'. ##.####'##..##...# #.# ...#  #.y# ####  ....  # # #. #. +.(. ####. .20fgfg@  ###......).# #.........)....#...## # #...# #.....[$).# #...# # #...# # #....!.'. ##.####'##..##...###  #.# ...#  #.y# ####  ....  # ####. fg@ e#. #.y   killer bee (asleep) +.(.. ####...# ......+fg Q fgLV 61Shockfgn fg fg ###......)..........### zzzbbb the Thaumaturge #.........)....#...## # Djinni of Makhleb **.... #...................# Health: 60/61 =======================- #.....[$)........#### AC: 6Str: 7 #................# # EV: 14Int: 20 #................# # SH: 0Dex: 21 #....!...........'... XL: 10 Next: 88% Place: Dungeon:9 ##.####'##..##...###  Noise: ---------  Time: 5621.4 (0.0) #..@*****..# ...#  v) +3 morningstar (holy) #########*y# ####  Cast: Shock ....  Fly  # ####. #.... #....fgD y   killer bee (asleep) +.(.. ####...# ......+ _You see here a glowing yellow potion.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (asleep, 100% to hit)fgu ###......)..........### zzzbbb the Thaumaturge  #.........)....#...## # Djinni of Makhleb **....  #...................# Health: 60/61 =======================-  #.....[$)........#### AC: 6Str: 7  #................# # EV: 14Int: 20  #................# # SH: 0Dex: 21  fg*#....!...........'... XL: 10 Next: 88% Place: Dungeon:9  ##.####'##..##...### Noise: ---------  Time: 5621.4 (0.0)  #..@*****..# ...#v) +3 morningstar (holy)  #########**# ####Cast: Shock  ....Fly  # ####.  #....  #.... y   killer bee  +.(..  fg####...#  ......+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fgPress: ? - help, Shift-Dir - straight lineAim: a killer bee (asleep, 100% to hit)  The zap hits the killer bee!  The killer bee is heavily wounded.fgmfgpfg{Q....y..fg5|b1===2.4 (1fgfg  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (asleep, 100% to hit)  The zap hits the killer bee!  The killer bee is heavily wounded. _The killer bee buzzes angrily.fg fg) fgM fgP F _Unknown command.fg ###......)..........### zzzbbb the Thaumaturge #.........)....#...## # Djinni of Makhleb **.... #...................# Health: 60/61 =======================- #.....[$)........#### AC: 6Str: 7 #................# # EV: 14Int: 20 #................# # SH: 0Dex: 21 #....!...........'... XL: 10 Next: 88% Place: Dungeon:9 fgқ##.####'##..##...###  Noise: ==-------  Time: 5622.4 (0.0) #..@****y..# ...#  v) +3 morningstar (holy) #########..# ####  Cast: Shock ....  Fly  # ####. #.... #.... y   killer bee +.(.. ####...# ......+ _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg)'Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 48% to hit)fgT ###......)..........### zzzbbb the Thaumaturge  #.........)....#...## # Djinni of Makhleb **....  #...................# Health: 60/61 =======================-  #.....[$)........#### AC: 6Str: 7  #................# # EV: 14Int: 20  #................# # SH: 0Dex: 21  #....!...........'... XL: 10 Next: 88% Place: Dungeon:9  fg##.####'##..##...### Noise: ==-------  Time: 5622.4 (0.0)  #..@*******# ...#v) +3 morningstar (holy)  #########..# ####Cast: Shock  ....Fly  # ####.  #....  #.... y   killer bee  +.(..  ####...#  ......+Casting: Shock (safe; 1% risk of failure)  fgIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 48% to hit)  The zap hits the killer bee.fgWfgYfg![fg.k..y....yy 2 killer bees (1 wandering)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 48% to hit)  The zap hits the killer bee.  The killer bee is severely wounded.fgla1=-3.4 (1fg{fg~] _A killer bee comes into view.fgVfg8-fgCfgIF _Unknown command.fg1 ###......)..........### zzzbbb the Thaumaturge #.........)....#...## # Djinni of Makhleb **.... #...................# Health: 60/61 =======================- #.....[$)........#### AC: 6Str: 7 #................# # EV: 14Int: 20 #................# # SH: 0Dex: 21 fg#....!...........'... XL: 10 Next: 88% Place: Dungeon:9 ##.####'##..##...###  Noise: =--------  Time: 5623.4 (0.0) #..@**y....# ...#  v) +3 morningstar (holy) #########.y# ####  Cast: Shockfg ....  Fly  # ####.fg #.... #.... yy 2 killer bees (1 wandering) +.(..fg/ ####...# ......+ _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 48% to hit)fgt ###......)..........### zzzbbb the Thaumaturge #.........)....#...## # Djinni of Makhleb **.... #...................# Health: 60/61 =======================- #.....[$)........#### AC: 6Str: 7 #................# # EV: 14Int: 20 #................# # SH: 0Dex: 21 #....!...........'... XL: 10 Next: 88% Place: Dungeon:9 fgt##.####'##..##...###  Noise: =--------  Time: 5623.4 (0.0) #..@..y....# ...#  v) +3 morningstar (holy) #########.y# ####  Cast: Shock ....  Fly  # ####. #.... #.... yy 2 killer bees (1 wandering) +.(.. ####...# fgu ......+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg _The killer bee stings you but does no damage. x2fg ###......)..........### zzzbbb the Thaumaturge #.........)....#...## # Djinni of Makhleb **.... #...................# Health: 57/61 ======================-- #.....[$)........#### AC: 6Str: 7 #................# # EV: 14Int: 20 #................# # SH: 0Dex: 21 #....!...........'... XL: 10 Next: 89% Place: Dungeon:9 ##.####'##..##...###  Noise: =--------  Time: 5628.4 (0.0) #..@yy..y..# ...#  v) +3 morningstar (holy) #########..# ####  Cast: Shock ....  Fly  # ####.fge #.... #.... yyy 3 killer bees (1 weak) +.(.. ####...# ......+ _The killer bee stings you but does no damage. x2  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, weak, 48% to hit)fgB ###......)..........### zzzbbb the Thaumaturge  #.........)....#...## # Djinni of Makhleb **....  #...................# Health: 57/61 ======================--  #.....[$)........#### AC: 6Str: 7  #................# # EV: 14Int: 20  fg0#................# # SH: 0Dex: 21  #....!...........'... XL: 10 Next: 89% Place: Dungeon:9  ##.####'##..##...### Noise: =--------  Time: 5628.4 (0.0)  #..@*******# ...#v) +3 morningstar (holy)  #########..# ####Cast: Shock  ....Fly  # ####.  #....  #.... yyy 3 killer bees (1 weak)  +.(..  fg####...#  ......+Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, weak, 48% to hit)  The zap hits the killer bee.  The killer bee is heavily wounded.The zap misses the killer bee. The zap hits the killer bee.fg1!%8fg*/  --more--fgWs  The killer bee is severely wounded.fgJThe killer bee stings you but does no damage.fg>yyy....fgc+9.4 (1fg fgH _The killer bee misses you.fga  ###......)..........### zzzbbb the Thaumaturge #.........)....#...## # Djinni of Makhleb **.... #...................# Health: 57/61 ======================-- #.....[$)........#### AC: 6Str: 7 #................# # EV: 14Int: 20 #................# # SH: 0Dex: 21 #....!...........'... XL: 10 Next: 89% Place: Dungeon:9 ##.####'##..##...###  Noise: =--------  Time: 5629.4 (0.0) #..@yyy....# ...#  v) +3 morningstar (holy) #########..# ####  Cast: Shock ....  Fly  # ####. #.... #....fg  yyy 3 killer bees (1 weak) +.(.. ####...# ......+ _The killer bee misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, weak, 48% to hit)fgQ ###......)..........### zzzbbb the Thaumaturge #.........)....#...## # Djinni of Makhleb **.... #...................# Health: 57/61 ======================-- #.....[$)........#### AC: 6Str: 7 #................# # EV: 14Int: 20 #................# # SH: 0Dex: 21 #....!...........'... XL: 10 Next: 89% Place: Dungeon:9 ##.####'##..##...###  Noise: =--------  Time: 5629.4 (0.0) #..@yyy....# ...#  v) +3 morningstar (holy) #########..# ####  Cast: ShockfgDW ....  Fly  # ####. #.... #.... yyy 3 killer bees (1 weak) +.(.. ####...# ......+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, weak, 48% to hit)  The zap misses the killer bee. x2; The zap hits the killer bee.  You kill the killer bee!fg' ) )   [$)     #....!   #..@*******# ...#   #### .... # fg} 2+.(fg0O8  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, weak, 48% to hit)  The zap misses the killer bee. x2; The zap hits the killer bee.  You kill the killer bee!  Makhleb accepts your kill.fg/  --more--fg yy.....  The killer bee stings you but does no damage.fg59130.4 (1fgfgO _The killer bee barely misses you.fg&  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg@c **The killer bee is struck by an arc of lightning.  The killer bee is almost dead.The killer bee is struck by an arc of lightning!  The killer bee is heavily wounded.fgY%7fg/  --more--fg& yyThe lightning grounds out. The killer bee barely misses you.fg'.=1fg2fg5H _The killer bee misses you.fg  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgThe killer bee is struck by an arc of lightning!  You kill the killer bee!fg **   killer bee  Makhleb accepts your kill.fg)fg: @y.  You are struck by an arc of lightning. The lightning grounds out.fglB]3--22fguLfgLfgwX/  --more--fgJY _The killer bee closely misses you.fgr  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fga 49---The killer bee is struck by an arc of lightning.  The killer bee is severely wounded.You are struck by an arc of lightning.  The killer bee is struck by an arc of lightning.  --more--fgt'^  You kill the killer bee!fg0**Makhleb accepts your kill.fg E@†fg 8--43Shockfg fg O _You are struck by an arc of lightning. The lightning grounds out.fgB ###......).###.   #.)....#...## #.   #..#   #.....[$)........#   #........# #.   #.........# #.   #....!....'.   ##.####'##..##...###  #...@......# ...#  #..# ####  ....  # ####. fgcC #....  +.(..  ####...#.   ......+.fgNfgR]9=--4fg3[fg_  Things that are here: _a killer bee corpse; a killer bee corpsefg ###......).###. #..)....#...## #. #............##J #.....[$)........# #..........# #. #................# #. #....!.....'....# ##.####'##..##...### # #...†# ...# # #..# #### # .... # # ####..# #.... # #.... # +.(.. # ####...#.# ......+.fgfg50=--5 _fgfg!fg"  #......).....##.....#.###......)..........###.#.........)....#...## #..W#...........##JJ#.....[$)######+#................# #.#................# #...#....!...........'....#.##.####@##..##...### #.#...†......# ...# #.#########..# #### #......# #.#.# ####..#.# #.... #.fg# #.... #. +.(.. #.####...#.#fg1 fg? T1=6fgiL fgO I _There is an open door here.fgM.# ##.....##)..........###...#..)....#...## #..W......##JJ[$)#####+.# #..#....!.@.........'....##.####'##..##...####...†......# ...#########..# #### #....##.# #fgLfgìe2=7 _fgQfgfg #.##......#  #............##.....## #......).....##.....# ###)..........###..#.)....#...## #.. #...........##J #.....[$).###### #.# # #.....# #.fg` #....!...........'....###.####'##..##...### # #...†......# ...# ##########..# #### #.....# ##.# ####..## #.... # #.... #fgfg.38fg3fgfg  #.##......#   #.##.....##   #......).....##.....#   ###......).###   #.)....#...## #   #.##   #.....[$).   #.# #   #.# #   #....!.'....   ##.####'##..##...###   #...†......# ...#   #########..# #   .....#   #.# ####..   # #....g@$ym   #....fg+T4=9fgu7fg:fg1A  #).##.....###...)....#...##  #............##[$)###... #.'...#.####'##..##...### #...†......#Fly fgA ##..  +.(..fg S fg] _5=40fgi fg fg Y6=1.4 (2fg fg7 [ _Q - a glowing yellow potionfgd #.##.  #......##.....# #......).....##.....#. ###)..........###. #...)....#...## #.. #...........##J #.....[$)###### #.# #. #.# # #................'....# ##.####'##..##...### # #...†......# ...# # fg#########..# #### # .....# #  #.# ####..#  # #.... #  #.... # fg9fgc8=2.4 (1fgfgifg@@M####.# .# ##.....##)..........###..)....#...## #........##J[$)###### #..#................'....# Fly # fgfgT9=3fg'fg:fg YX#. #.######.##...#.#####......####.##. #......##.....# #......).....##.....#.###)..........###.#...)....#...## #..W#...........##JJ#.....[@)######+#.# #.#.# #...fgY#................'....#.##.####'##..##...### #.#...†......# ...# #.#########..# #### #......# #.#.# ####..#.fgffgv_60=4fgfgk  You now have 559 gold pieces (gained 36).  Things that are here:fgY1=5.4 (2fgXfg _a +4 trident; a +1 robe of cold resistancefgߩM #. #.####....## #.######...#####.# .## ##.....##)..........###...#..)....#...## #..W.@....##JJ[))#####+#................# #...fgYv.#...fgufge+6.4 (1fg^fgfg[ #. #.######.##........###.......###... ##..)#.##.....##...)....#...## #..W #............##JJ[@)######+... #....#...#.# ####..#. fgfg<&7fgfg  Things that are here: _a +4 trident; a +1 robe of cold resistancefgrfgt]Pick up what? 43/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident Armour (select all with [) fgt b - a +1 robe of cold resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]fg  b + a +1 robe of cold resistance[Enter] accept (1 chosen)fgޔ fgd fg #. #.######.##......... zzzbbb the Thaumaturge#.###........##......### Djinni of Makhleb **....#............##......#Health: 61/61 ========================#............##.....##.. AC: 6Str: 7#......).....##.....#... EV: 14Int: 20###......)..........###... SH: 0Dex: 21#.........)....#...## #..W XL: 10 Next: 94% Place: Dungeon:9#...................##JJ Noise: ---------  Time: 5647.4 (0.0)#.....[@)........######+ v) +3 morningstar (holy)#..............fgL [40m..# #... Cast: Shock#................# #... Fly #................'....#.##.####'##..##...### #.#...†......# ...# #. #########..# #### #. .....##. #.# ####..#.  fg| _Q - a glowing yellow potionYou now have 559 gold pieces (gained 36).  fg wThings that are here: _a +4 trident; a +1 robe of cold resistancefg Things that are here: _a +4 trident; a +1 robe of cold resistancefg fgk +8.4 (1fg fg, V _R - a +1 robe of cold resistancefgX#. #.######.##.##.###.##......##.##......# #.##.....##..!#......).....##.....#.###......).###.#.)....#...## #..WJ#.##J#.....[)@.######+#.# #.#.# #.#.'....#.##.####'##..##...### #.#fg#...†......# ...# #.##########..# #### #.#.....# #.##.# ####..#.#fgfgL'&9fg{6fg%=n  Things that are here: _a +0 morningstar; a +0 robefgO M #. #.####....##... #.######...######.# .#.....##..! ##.....##)..........###....#..)....#...## #..W.....##JJJ[))#####++#................# #.......fgn fg: .50 _fgӿ fg[ fgrhM #######.# #. #.####....##... #.######...######.# .#.....##..! ##.....##)..........###....#..fgʗ#...## #..W......##JJJ[))#####++#................# #......####..#fg2fg&1fgfgk  Things that are here: _a +0 scimitar; a +0 robefg Wear which item? Inventory Items Armour (go to first with [)  c - a +0 pair of gloves (worn)  B - a +0 robe of willpower (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn)  w - an orb of guile  R - a +1 robe of cold resistance Floor Items ([,] to select) Armoura +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfgbfg #. #.# #######.# zzzbbb the Thaumaturge#. #.####....##.. Djinni of Makhleb **....#. #.######.##.........# Health: 61/61 ========================#.###........##......#### AC: 6Str: 7#............##......#EV: 14Int: 20#............##.....##..! SH: 0Dex: 21#......).....##.....#.... XL: 10 Next: 94% Place: Dungeon:9###......)..........###.... Noise: ---------  Time: 5651.4 (0.0)#.........@....#...## #..WJ v) +3 mfg!]orningstar (holy)#...................##JJJ Cast: Shock#.....[))........######++ Fly #................# #....#................# #....#................'....#.. ##.####'##..##...### #.# #...†......# ...# #.# #########..# #### #.#  _a +4 trident; a +1 robe of cold resistance _R - a +1 robe of cold resistanceThings that are here: _a +0 morningstar; a +0 robe  Things that are here: _a +0 scimitar; a +0 robefgp0fg=22.4 (1 _fgGfgYd  You start removing your armour.fgHf+3.4 (2fgqrfg~fgN+4.4 (3fgfg+fgέ+5.4 (4fgifgfg+6.4 (5fg~fg 4 _You continue removing your +0 robe of willpower. x4  You finish removing your +0 robe of willpower.fgfgzfg  You feel less strong-willed.  You start putting on your armour.fg+7.4 (6fgrfg+fg;+8.4 (7fg; fgfg%+9.4 (8fg'0fg>fgDM,60.4 (9fg[XfgQffgs/1.4 (10.0)fgfgh _You continue putting on your +1 robe of cold resistance. x5fgV/  --more--fg'l 7  You finish putting on your +1 robe of cold resistance.fgG5fg>fgAI _You feel resistant to cold.fgE fgH zzzbbb the Thaumaturge (Djinni Air Elementalist) Turns: 5650, Time: 00:18:18 Health: 61/61AC:  7 Str:  7 XL: 10 Next: 94% Gold: 559EV: 14 Int: 20 God: Makhleb [**....]SH:  0 Dex: 21 rFire + + . fgI v - +3 morningstar (holy) rCold . . .(no shield) rNeg . . .R - +1 robe {rC+} rPois ∞N - +2 hat rElec .M - +0 cloak rCorr .c - +0 pair of gloves SInv .fgDJ (boots unavailable) Will ++...s - amulet of regeneration fgJ Stlth +++H - ring of willpower HPRegen 1.10/turn u - +6 ring of dexterity %: no passive effects @: flying fgJ A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1fgFfgs2#. #.# #######.# zzzbbb the Thaumaturge#. #.####....##.. Djinni of Makhleb **....#. #.######.##.........# Health: 61/61 ========================#.###........##......#### AC: 7Str: 7#............##......#EV: 14Int: 20#............##.....##..! SH: 0Dex: 21#......).....##.....#.... XL: 10 Next: 94% Place: Dungeon:9###......)..........###.... Noise: ---------  Time: 5661.4 (0.0)fg^#.........@....#...## #..WJ v) +3 morningstar (holy)#...................##JJJ Cast: Shock#.....[))........######++ Fly #................# #....#................# #....#................'....#.. ##.####'##..##...### #.# fgq#...†......# ...# #.# #########..# #### #.# You finish putting on your +1 robe of cold resistance. _You feel resistant to cold.fgbfgfg}fgW 4fg] fg _Unknown command.fg|  zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 60/61 =======================- #~~P AC: 7Str: 7 #~~≈### #y  EV: 14Int: 20 #.~~~~###y~g  SH: 0Dex: 21 #.#.~~≈~*g~.  XL: 10 Next: 94% Place: Dungeon:9 #....***gg..  Noise: ==-------  Time: 5680.4 (0.0) #.@## #+#  v) +3 morningstar (holy) fgo##..#### #.# #.# Cast: Shock ##....# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yy 2 killer bees #......).....# ggg 3 gnolls (1 polearm) ###......)...... _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 77% to hit)fgB y***g~fgϡy*Aim: a killer bee (water, 48% to hit)fg  zzzbbb the Thaumaturge  #~~PDjinni of Makhleb **....  #~~PHealth: 60/61 =======================-  #~~PAC: 7Str: 7  #~~≈### #*EV: 14Int: 20  #.~~~~###**gSH: 0Dex: 21  #.#.~~≈**g~.XL: 10 Next: 94% Place: Dungeon:9  #....**~gg..Noise: ==-------  Time: 5680.4 (0.0)  #.@## #+#v) +3 morningstar (holy)  fg![40m##..#### #.# #.# Cast: Shock ##....# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yy 2 killer bees #......).....# ggg 3 gnolls (1 polearm) ###......)......Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (water, 48% to hit)  The zap hits the killer bee.  The killer bee is moderately wounded.The zap hits the killer bee.fg fg(fg'fgfgefg fg fgy≈y~~y≈~g~~gfga1=-1.4 (1fgfgu2-fg)/  --more--fgmf _The killer bee is moderately wounded.fg;WfgYfgSifgIn> _Unknown command.fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 59/61 =======================- #~~P AC: 7Str: 7 #~~≈### #≈  EV: 14Int: 20 #.~~~~###y~~  SH: 0Dex: 21 #.#.~~*y*~g.  XL: 10 Next: 94% Place: Dungeon:9 #....**ggg..  Noise: =--------  Time: 5681.4 (0.0) #.@## #+#  v) +3 morningstar (holy) ##..#### #.# #.# Cast: Shock ##....# #.# #.#fgE Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yy 2 killer bees #......).....# ggg 3 gnolls (1 polearm) ###......)...... _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, chance to weaken: 100%)fg yggnoll, wielding a +0 whip (almost dead, chance to weaken: 100%)fg%  zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 59/61 =======================- #~~P AC: 7Str: 7 #~~≈### #≈  EV: 14Int: 20 #.~~~~###y~~  SH: 0Dex: 21 #.#.~~≈y≈~g.  XL: 10 Next: 94% Place: Dungeon:9 fga<#....~~ggg..  Noise: =--------  Time: 5681.4 (0.0) #.@## #+#  v) +3 morningstar (holy) ##..#### #.# #.# Cast: Shock ##....# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yy 2 killer bees #......).....# ggg 3 gnolls (1 polearm) ###......)......Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, chance to weaken: 100%)  The glob of mercury hits the gnoll! The gnoll looks weaker.  The mercury splashes! The gnoll looks weaker. The killer bee looks weaker.  You kill the gnoll!fg/  --more--fg j  Makhleb accepts your kill.fgP U #~~P #~~P #~~P  #≈  ~~  ~g.  #....**)gg..  #.@## #+#   #.#  ##....# #.#  ####.#  #.# #.... #.....(1 weak) .) 2 gnolls (1 polearm, 1 weak) )fg0 fg fg, fg fgŬ h~~y~yfgű j61=5=2.4 (1fg fg _You hear a splash.fgc fg[e fgn fg't > _Unknown command.fg   zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 60/61 =======================- #~~P AC: 7Str: 7 #~~≈### #≈  EV: 14Int: 20 #.~~~~###~~~  SH: 0Dex: 21 #.#.~~≈~≈~g.  XL: 10 Next: 95% Place: Dungeon:9 #....y~ygg..  Noise: ==-------  Time: 5682.4 (0.0) #.@## #+#  v) +3 morningstar (holy) ##..g} d3m#### #.# #.# Cast: Shock ##....# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yy 2 killer bees (1 weak) #......).....# gg 2 gnolls (1 polearm, 1 weak) ###......)...... _Unknown command.Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, weak, 48% to hit)fgS y*fg(L*yAim: a killer bee (moderately wounded, 48% to hit)fg)yggnoll, wielding a +0 spear (severely wounded, weak, 77% to hit)fg ggflail (heavily woundedfgJ   zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 60/61 =======================- #~~P AC: 7Str: 7 #~~≈### #≈  EV: 14Int: 20 #.~~~~###~~~  SH: 0Dex: 21 #.#.~~≈~≈~g.  XL: 10 Next: 95% Place: Dungeon:9 #....y~ygg..  Noise: ==-------  Time: 5682.4 (0.0) #.@## #+#  v) +3 morningstar (holy) ##..#gJ!T34m### #.# #.# Cast: Shock ##....# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yy 2 killer bees (1 weak) #......).....# gg 2 gnolls (1 polearm, 1 weak) ###......)......Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 77% to hit)  The zap misses the killer bee. The zap hits the killer bee.  The killer bee is heavily wounded.The zap hits the gnoll.fgJ(/  --more--fgC6  You kill the gnoll!  Makhleb accepts your kill.fgB #~~P #~~P #~~P  #≈    **  #....*****..  #.@## #+#   #.#  ##....# #.#    #. #.... #..... .)   gnoll )You hear a splash.  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll sergeant.fgkfgPK1=fgI  The gnoll sergeant is lightly wounded.fgfgZfgfg)fg7The killer bee stings you.fgoyg~yyy)g~yy 4 killer bees (2 wandering, 1 weak)fgya0--3.4 (1fgfg=X _A killer bee comes into view. x2fgֱfgd8-fgfg> _Unknown command.fgW  zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 59/61 =======================- #~~P AC: 7Str: 7 #~~≈### #y  EV: 14Int: 20 #.~~~~###~~~  SH: 0Dex: 21 #.#.~~≈~≈g~y  XL: 10 Next: 95% Place: Dungeon:9 #....yy*g~..  Noise: =--------  Time: 5683.4 (0.0) #.@## #+#  v) +3 morningstar (holy)fgBX{ ##..#### #.# #.# Cast: Shock ##....# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yyyy 4 killer bees (2 wandering, 1 weak) #......).....# g   gnollfgX ###......)...... _Unknown command.Casting: Shock (safe; 1% risk of failure)  fgXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgXAim: a gnoll, wielding a +0 flail (severely wounded, 77% to hit)fg|  zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 59/61 =======================- #~~P AC: 7Str: 7 #~~≈### #y  EV: 14Int: 20 #.~~~~###~~~  SH: 0Dex: 21 fgl#.#.~~≈~≈g~y  XL: 10 Next: 95% Place: Dungeon:9 #....yy)g~..  Noise: =--------  Time: 5683.4 (0.0) #.@## #+#  v) +3 morningstar (holy) ##..#### #.# #.# Cast: Shock ##....# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yyyy 4 killer bees (2 wandering, 1 weak) #......).....# g   gnoll ###......)......Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely woundfged, 77% to hit)  The zap hits the killer bee.  The killer bee is almost dead.The zap misses the killer bee. The zap hits the gnoll.fg&/  --more--fg  You kill the gnoll!  Makhleb accepts your kill.fg You hear a splash.  The zap hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.The zap hits the killer bee.fgz   #~~P #~~P #~~P  #y    ***  #....****~..  #.@## #+#   #.# fgE < ##....# #.#    #. #....  #.....y1 .) )The killer bee is moderately wounded.fgċ ,fg9 fg fg> ~The killer bee buzzes angrily. x2; You hear a bellow!fgѥ ≈y~~.yy~)gyyfgͫ ;60=4.4 (1fgѶ fg» ; _The killer bee stings you but does no damage.fgfgٜfgfg> _Unknown command.fg#  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  The killer bee is struck by an arc of lightning!  You kill the killer bee!fg  Makhleb accepts your kill.You are struck by an arc of lightning.fg /  --more--fgu0 56-The killer bee is struck by an arc of lightning.  The killer bee is severely wounded.  You are struck by an arc of lightning.  The killer bee is struck by an arc of lightning.  The killer bee is almost dead.fgq8j !  You kill the killer bee!fg9B*** 2 killer bees  Makhleb accepts your kill.fgfgfg&fgfg~y.†~yg~@fg#\7-85fg3fgM( _The lightning grounds out.fg  zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 56/61 ======================-- #~~P AC: 7Str: 7 #~~≈### #≈  EV: 14Int: 20 #.~~~~###~~~  SH: 0Dex: 21 #.#.~~≈~y~~.  XL: 10 Next: 98% Place: Dungeon:9 #....**yg~..  Noise: ==-------  Time: 5685.4 (0.0) #.@## #+#  v) +3 morningstar (holy) ##..#fg[40m### #.# #.# Cast: Shock ##....# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yy 2 killer bees #......).....# ###......)...... _The lightning grounds out.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 48% to hit)fg, yg  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 ring mail andwearing a +0 buckler (moderately wounded, 81% to hit)fga~ zzzbbb the Thaumaturge  #~~PDjinni of Makhleb **....  #~~PHealth: 56/61 ======================--  #~~PAC: 7Str: 7 fg8 #~~≈### #≈EV: 14Int: 20  #.~~~~###~~~SH: 0Dex: 21  #.#.~~≈~y***XL: 10 Next: 98% Place: Dungeon:9  #....****~..fgzNoise: ==-------  Time: 5685.4 (0.0)  #.@## #+#v) +3 morningstar (holy) fg ##..#### #.# #.# Cast: Shock ##....# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll sergeant (polearm) #............# yy 2 killer bees fg#......).....# ###......)......Confirm with . or Enter, or press ? or * to list all spells.fgDAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 ring mail andfgjwearing a +0 buckler (moderately wounded, 81% to hit)  The zap misses the killer bee. The zap hits the gnoll sergeant.fgfg؇fgLfg^fgfg≈~~.yyg)fg$7fg-6.4 (1fgٜfg2~  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 ring mail andwearing a +0 buckler (moderately wounded, 81% to hit)  The zap misses the killer bee. The zap hits the gnoll sergeant. _The gnoll sergeant is moderately wounded.fgT=fg=8-fgEfgJF _Unknown command.fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgP  Okay, then.fgfgfg'. _fg #~~P #~~P  #~~P  #~~≈### #≈ #.~~~~###~~~  #.#.~~≈~≈~~.  #....yyg)~..  #..## #+# ##.@#### #.# #.# ....# #.# #.# ##.# #.######.#  #.###........# #.....# #.....# #......).....##  ###......).......  #...)....#. fgfgN  The killer bee attacks as it pursues you!fgKy†yyy 2 killer beesfg%.87fgfgW _The killer bee barely misses you.fg5  #~~P  #~~P  #~~≈### #≈ #.~~~~###~~~  #.#.~~≈~≈~~.  #...y†yg)~..  #.y## #+# ##..#### #.# #.# ..# #.# #.### ##.# #.######.##.  #.###........##. #.....fg{6 ##. #.##. #......).....##. ###......)........ #...)....# #.#......fg: fg< N  The killer bee attacks as it pursues you!fg> fgA fg5L W..yyfg3N T9=8fgX fg[ X _The killer bee closely misses you.fg  #~~P  #~~P  #~~≈### #≈  #.~~~~###~~~  #.#.~~≈~≈~~.  #....†yg)~..  #..## #+#  ##.y#### #.# #.# #fg  ##y.@.# #.# #.# ####.# #.######.##. #.###.##. #..##. #...##. #......).....##.fgU  ###......). fg #.........)....#. #.#.fgfgfgA.yfg @60=fg 9fg*fg-P _The killer bee misses you.fgn" #~~P zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... fg#~~≈### #≈  Health: 59/61 =======================- #.~~~~###~~~  AC: 7Str: 7 #.#.~~≈~≈~~.  EV: 14Int: 20 #....†yg)~..  SH: 0Dex: 21 fg#..## #+#  XL: 10 Next: 98% Place: Dungeon:9 ##..#### #.# #.# # Noise: =--------  Time: 5689.4 (0.0) ##yy@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock #.###........##.. Fly  #............##.. #............##.. #......).....##.. yy 2 killer bees fg###......)......... #.........)....#... #.#................ _The killer bee misses you.fgzCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 48% to hit)fgtIyyfgj *y#fgO #~~P zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~≈### #≈  Health: 59/61 =======================- #.~~~~###~~~  AC: 7Str: 7 #.#.~~≈~≈~~.  EV: 14Int: 20 #....†yg)~..  SH: 0Dex: 21 #..## #+#  XL: 10 Next: 98% Place: Dungeon:9 ##..#### #.# #.# # Noise: =--------  Time: 5689.4 (0.0) ##yy@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock #.###........##.. Fly gEm #............##.. #............##.. #......).....##.. yy 2 killer bees ###......)......... #.........)....#... #.#................Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee!  The killer bee is severely wounded.The zap hits the killer bee.  The killer bee is lightly wounded.fgL#/  --more--fgp[  #~~P #~~P  #≈      )~..  #..## #+#  ##.*#### #.# #.#  ##**@.# #.#       ) ) )  The zap hits the killer bee.fg.yyThe killer bee is heavily wounded.The killer bee completely misses you.fge56090.4 (1fgfgb; _The killer bee stings you but does no damage.fgF# T #~~P zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~≈### #≈  Health: 59/61 =======================- #.~~~~###~~~  AC: 7Str: 7 #.#.~~≈~≈~~.  EV: 14Int: 20 fg# #....†yg)~..  SH: 0Dex: 21 #..## #+#  XL: 10 Next: 98% Place: Dungeon:9 ##.*#### #.# #.# # Noise: =--------  Time: 5690.4 (0.0) fg# p##yy@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shockfg%  #.###........##.. Fly  fg& #............##.. #............##.. #......).....##.. yy 2 killer bees ###......)......... #.........)....#...fg& J #.#................The killer bee completely misses you. fg& _The killer bee stings you but does no damage.  Casting: Shock (safe; 1% risk of failure)  fg' Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fgs' QPress: ? - help, Shift-Dir - straight linefgI  #~~P zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~≈### #≈  Health: 59/61 =======================- #.~~~~###~~~  AC: 7Str: 7 #.#.~~≈~≈~~.  EV: 14Int: 20 #....†yg)~..  SH: 0Dex: 21 #..## #+#  XL: 10 Next: 98% Place: Dungeon:9 ##..#### #.# #.# # Noise: =--------  Time: 5690.4 (0.0) ##yy@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock #.###........##.. Fly [34fgK Um #............##.. #............##.. #......).....##.. yy 2 killer bees ###......)......... #.........)....#... #.#................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee!  You kill the killer bee!Makhleb accepts your kill.fg[ [ #~~P #~~P  #≈      )~..  #..## #+#  ##.*#### #.# #.#  ##**@.# #.#    fgO]    )   killer bee ) )  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee!  You kill the killer bee!  Makhleb accepts your kill.You feel better. The zap misses the killer bee. The zap hits the killer bee.fg) ,fg8 {61=  --more--fg| g..yg   gnoll sergeant (polearm)y   killer bee  The killer bee is almost dead.fg   #~~Pzzzbbb the Thaumaturge  #~~PDjinni of Makhleb **....  #~~≈### #≈Health: 61/61 ========================  #.~~~~###~~~AC: 7Str: 7  #.#.~~≈~≈~~.EV: 14Int: 20  #....†yg)~..fg*SH: 0Dex: 21  #.g## #+#XL: 10 Next: 100% Place: Dungeon:9  ##..#### #.# #.# # Noise: =--------  Time: 5691.4 (1.0) ##.y@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock fg#.###........##.. Fly  #............##.. #............##.. #......).....##.. g   gnoll sergeant (polearm) ###......)......... y   killer beefgyf #.........)....#... #.#................The killer bee is almost dead. _The killer bee stings you but does no damage.  You have reached level 11!fgH6/661 0%  The power to cast Eringya's Surprising Crocodile wells up from within.fg5fgD _Spell assigned to 'h'.fg #~~P zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~≈### #≈  Health: 65/66 =======================- #.~~~~###~~~  AC: 7Str: 7 #.#.~~≈~≈~~.  EV: 14Int: 20 #....†yg)~..  SH: 0fgDex: 21 #.g## #+#  XL: 11 Next:  0% Place: Dungeon:9 ##..#### #.# #.# # Noise: =--------  Time: 5691.4 (0.0) ##.y@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock #.###........##.. Fly  #............##.. #............##.. fgXZ#......).....##.. g   gnoll sergeant (polearm) ###......)......... y   killer bee #.........)....#... #.#................ _Spell assigned to 'h'.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fg>Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 48% to hit)fg [ *yfg g*  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 ring mail andwearing a +0 buckler (moderately wounded, 81% to hit)fge  #~~Pzzzbbb the Thaumaturge  #~~PDjinni of Makhleb **....  #~~≈### #≈Health: 65/66 =======================-  #.~~~~###~~~AC: 7Str: 7  #*#.~~≈~≈~~.EV: 14Int: 20  #.*..†yg)~..SH: 0Dex: 21  #**## #+#XL: 11 Next:  0% Place: Dungeon:9  ##.*#### #.# #.# # Noise: =--------  Time: 5691.4 (0.0) ##.*@.# #.# #.####fg?h v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock #.###........##.. Fly  #............##.. #............##.. #......).....##.. g   gnoll sergeant (polearm) ###......)......... y   killer bee #.........)....#... #.#................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 ring mail andwearing a +0 buckler (moderately wounded, 81% to hit)  The zap misses the killer bee. The zap hits the gnoll sergeant.fg  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 ring mail andwearing a +0 buckler (moderately wounded, 81% to hit)  The zap misses the killer bee. The zap hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.fg8x....gy fgY6=2.4 (1fgfg.fg!/  --more--fg _The killer bee barely misses you. The killer bee closely misses you.fg^ #~~P zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~≈### #≈  Health: 65/66 =======================- #.~~~~###~~~  AC: 7Str: 7 #.#.~~≈~≈~~.  EV: 14Int: 20 fg[#....†yg)~..  SH: 0Dex: 21 #..## #+#  XL: 11 Next:  0% Place: Dungeon:9 ##.g#### #.# #.# # Noise: =--------  Time: 5692.4 (0.0) ##*y@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock #.###........##.. Fly  #............##.. fgA#............##.. #......).....##.. g   gnoll sergeant (polearm) ###......)......... y   killer bee #.........)....#... #.#................ _The killer bee barely misses you. The killer bee closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgn #~~P zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~≈### #≈  Health: 65/66 =======================- #.~~~~###~~~  AC: 7Str: 7 #.#.~~≈~≈~~.  EV: 14Int: 20 #....†yg)~..  SH: 0Dex: 21 #..## #+#  XL: 11 Next:  0% Place: Dungeon:9 ##.g#### #.# #.# # Noise: =--------  Time: 5692.4 (0.0) ##.y@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock #.###........##.. fg;Fly  #............##.. #............##.. #......).....##.. g   gnoll sergeant (polearm) ###......)......... y   killer bee #.........)....#... #.#................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee!  You kill the killer bee!Makhleb accepts your kill.fg֕,6=Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee!  fgYou kill the killer bee!  Makhleb accepts your kill.You feel better. The zap hits the gnoll sergeant.fg/  --more--fg  #~~P #~~P  #≈      )~..  #..## #+#  ##.*#### #.# #.# fgD ##**@.# #.#       )  ) )  The gnoll sergeant is heavily wounded.  The zap hits the gnoll sergeant.fgkg.†The gnoll sergeant is severely wounded.fgua4-13.4 (1fglfgM _The gnoll sergeant hits you from afar with a +0 spear of venom.fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg5  #~~P zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~≈### #≈  Health: 60/66 =====================--- #.~~~~###~~~  AC: 7Str: 7 #.#.~~≈~≈~~.  EV: 14Int: 20 #....†yg)~..  SH: 0Dex: 21 #.*## #+#  XL: 11 Next:  1% Place: Dungeon:9 fg h##*g#### #.# #.# # Noise: =--------  Time: 5693.4 (0.0) ##**@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock #.###........##.. Fly  #............##.. #............##.. #......).....##.. g   gnoll sergeant (polearm) fg D###......)......... #.........)....#... #.#................Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 ring mail andwearing a +0 buckler (severely wounded, empty space bonus: 4/8) fg #~~P zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~≈### #≈  Health: 60/66 =====================--- #.~~~~###~~~  AC: 7Str: 7 #.#.~~≈~≈~~.  EV: 14Int: 20 #....†yg)~..  SH: 0 fgDex: 21 #..## #+#  XL: 11 Next:  1% Place: Dungeon:9 ##.g#### #.# #.# # Noise: =--------  Time: 5693.4 (0.0) ##.†@.# #.# #.#### v) +3 morningstar (holy) ####.# #.######.##.. Cast: Shock #.###........##.. Fly  #............##.. #............##.. #......).....##.. g   gnoll sergeant (polearm) ###......)......... #.........)....#... #.#................Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 ring mail andwearing a +0 buckler (severely fg/ wounded, empty space bonus: 4/8)  The air twists around and strikes the gnoll sergeant!  You kill the gnoll sergeant! fg/  --more-- fgj  Makhleb accepts your kill. fgv #~~P #~~P  #≈      )~..  #..## #+#  ##.)#### #.# #.#   #.#  fg)      ) )  )    fg˚4==2==4.4 (1Shock fgA fgD _You feel better. fgT fgU fgW fgp^ fg_W5== fgb fgra--- _You start resting. fg|%5 fgm6=---6.4 (2 fgc fg _HP restored. fgr }  #~~P  #~~P  #~~≈### #≈  #.~~~~###~~~  #.#.~~≈~≈~~.  #....†yg)~..  #..## #+#  ##.)#### #.# #.#  fg, [  ##.@..# #.# #.  ####.# #.######.##  #.###.##  #..##  #...##  #......).....##  ###......)  #.........)....#  #.# fg  fg +7.4 (1 fg   fgV Things that are here: _a killer bee corpse; a killer bee corpse fg   #~~P  #~~P  #~~P   #~~≈### #≈  #.~~~~###~~~  #.#.~~≈~≈~~.  #....†yg)~..   #..## #+#  #### #.# #.#   fgH .†..# #.# #.## ####.# #.######.##  #.###.##  #.##  #............##  #......).....##  ###).....  #.)....# fg fg-8 _ fg-& fgs. _Items here: ) [[ †. fgi fgvPick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 spear of venom Armour (select all with [)b - a +0 buckler  fgc - a +0 ring mail Carrion a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] fgV fg&` fgld  #~~Pzzzbbb the Thaumaturge  #~~PDjinni of Makhleb **....  #~~PHealth: 66/66 ========================  #~~≈### #≈AC: 7Str: 7  #.~~~~###~~~EV: 14 fgm`Int: 20  #.#.~~≈~≈~~.SH: 0Dex: 21  #....†yg)~..XL: 11 Next:  2% Place: Dungeon:9  #..## #+#Noise: ---------  Time: 5698.4 (0.0)  ##.@#### #.# #.# v) +3 morningstar (holy)  fgo##.†..# #.# #.## Cast: Shock ####.# #.######.## Fly  #.###........## #............## #............##  #......).....##  ###......).......  #.........)....#.  _You start resting. _HP restored.  Things that are here: _a killer bee corpse; a killer bee corpse _Items here: ) [[ †.  Okay, then. fgx fgx| fg͇ fg. _ fg2 fg}Pick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 spear of venom Armour (select all with [)b - a +0 buckler  c - a +0 ring mail Carrion a gnoll corpse  fg[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] fgh  b + a +0 buckler[Enter] accept (1 chosen) fgtM  fg[V  fg`   #~~Pzzzbbb the Thaumaturge  #~~PDjinni of Makhleb **....  #~~PHealth: 66/66 ========================  #~~≈### #≈AC: 7Str: 7 fg`   #.~~~~###~~~EV: 14Int: 20  #.#.~~≈~≈~~.SH: 0Dex: 21  #....†yg)~..XL: 11 Next:  2% Place: Dungeon:9  #..## #+#Noise: ---------  Time: 5698.4 (0.0) fga  ##.@#### #.# #.# v) +3 morningstar (holy) ##.†..# #.# #.## Cast: Shock ####.# #.######.## Fly  #.###........## fga ( #............## fga R#............##   fgb #......).....##  ###......).......  fgeb _ #.........)....#.   fgb ~_You start resting. _HP restored.  Things that are here:  fgDc _a killer bee corpse; a killer bee corpse _Items here: ) [[ †. _Okay, then. fgu  fgz +9.4 (1 fg)  fgr E_HP restored.  Things that are here: _a killer bee corpse; a killer bee corpse _Items here: ) [[ †. _S - a +0 bucklerfg8fgW9fgAfgKfgUY    #~~P  #~~P  #~~P   #~~≈### #≈  #.~~~g###~~~  #.#.~~≈~≈~~.  #....†~))~..   #.@## #+#  )#### #.# #.fgZ~Shock .†..# #.# #. ####.# #.######.  #.###.  #.# g   gnoll (wandering)  #............#  #......).....#  ###)......fg r%0fg~w-700.4 (1fgUfgr _A gnoll comes into view. It is wielding a +0 whip.fg#.###........# fg#............# g   gnoll #............#fgFC #......).....# fgpx###......)......Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the gnoll.  The gnoll is lightly wounded.  fgThe zap hits the gnoll!fg}fg~~g.†~fgёa6==1.4 (1fgfg  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the gnoll.gnoll is lightly wounded.zap hits the gnoll! _The gnoll is severely wounded.fg, fg-2 fgA fgD F _Unknown command.fgX  zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 65/66 =======================- #~~P AC: 7Str: 7 #~~≈### #≈  EV: 14Int: 20 #.~~~~###~~~  SH: 0Dex: 21 #.#.*g≈~≈~~.  XL: 11 Next:  2% Place: Dungeon:9 #.**.*~))~..  Noise: =--------  Time: 5701.4 (0.0) #.@## #+#  v) fgJYG[40m+3 morningstar (holy) ##.)#### #.# #.# Cast: Shock ##.†..# #.# #.# Fly  ####.# #.######.# #.###........# #............# g   gnoll #............# #......).....# ###......)...... _The gnoll is severely wounded. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgYAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg  zzzbbb the Thaumaturge #~~P Djinni of Makhleb **.... #~~P Health: 65/66 =======================- #~~P AC: 7fg;cStr: 7 #~~≈### #≈  EV: 14Int: 20 #.~~~~###~~~  SH: 0Dex: 21 #.#.~g≈~≈~~.  XL: 11 Next:  2% Place: Dungeon:9 fg\#....†~))~..  Noise: =--------  Time: 5701.4 (0.0) #.@## #+#  v) +3 morningstar (holy) ##.)#### #.# #.# Cast: Shock ##.†..# #.# #.# Fly  fg####.# #.######.# #.###........# fg#............# g   gnoll fgM#............# #......).....# ###......)......fg#}Aiming: Shock (safe; 1% risk of failure)  fg>oPress: ? - help, Shift-Dir - straight lineThe zap hits the gnoll.  fg^hThe gnoll is almost dead.The zap hits the gnoll.  fgy:You kill the gnoll!fgY$/  --more--fgj  Makhleb accepts your kill.fg #~~P #~~Pfgd #~~P  #≈    #.#.**  #.**.* fgκ #.@## #+#   #.#   #.#      fg  )  fg?U) fgLHf~)...†fgT6=2.4 (1Shockfg#^fgTb _You hear a splash.fgsm fgr r  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.8   6%   0   k * Spellcasting  11.3   6%  +11     fg.s      b + Maces & Flails   0.0    -2   l * Conjurations  11.3   6%  +11  c + Polearms   0.0    -2   m * Hexes  11.3   6%  +11 fgs  d + Unarmed Combat   0.0     0   n * Summonings  11.3   6%  +11 fgs ! e + Throwing   0.0    -2   o * Necromancy  11.3   6%  +11      p * Forgecraft  11.3   6%  +11 fgt ( f + Short Blades   0.0    -1   q * Translocations  11.3   6%  +11     fg1t  r * Alchemy  11.3   6%  +11  g + Armour   0.0     0   s * Fire Magic  11.3   6%  +11 h + Dodgingfgt {4.8  15%  +1   t * Ice Magic  11.3   6%  +11  i + Shields   0.0     0   u * Air Magic  11.3   6%  +11 j + Stealthfgt 4.1   4%  -1   v * Earth Magic  11.3   6%  +11 fgt         fgu )     w + Invocations   0.0     0  fgXu      x + Evocations   0.0     0      fgu     The percentage of incoming experience used to train each skill is in brown.  fgu The species aptitude is in white.  [?] Help[=] set a skill target  fgv [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfg fg o zzzbbb the Thaumaturge  #~~PDjinni of Makhleb **....  #~~PHealth: 66/66 ========================  #~~PAC: 7Str: 7fgՎ   #~~≈### #≈EV: 14Int: 20  #.~~~~###~~~SH: 0Dex: 21  #.#.~)≈~≈~~.XL: 11 Next:  2% Place: Dungeon:9  #....†~))~..Noise: =--------  Time: 5702.4 (0.0)  #.@## #+#v) +3 morningstar (holy)  ##.)#### #.# #.# Cast: Shock ##.†..# #.# #.# Fly  fgޏ C####.# #.######.# #.###........# #............#  #............#  #......).....#  ###......)...... Makhleb accepts your kill. _You hear a splash.fg fg fg fg fgbfg}fl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingfgg0.8   6%   0   k * Spellcasting  11.3   6%  +11          b + Maces & Flails   0.0    -2   l * Conjurations  11.3   6%  +11  c + Polearms   0.0    -2   m * Hexes  11.3   6%  +11  d + Unarmed Combat   0.0     0   n * Summonings  11.3   6%  +11 fgg e + Throwing   0.0    -2   o * Necromancy  11.3   6%  +11      p * Forgecraft  11.3   6%  +11  f + Short Blades   0.0    -1   q * Translocations  11.3   6%  +11 fgh     r * Alchemy  11.3   6%  +11  g + Armour   0.0     0   s * Fire Magic  11.3   6%  +11 h + Dodging4.8  15%  +1   t * Ice Magic  11.3   6%  +11  i + Shields   0.0     0   u * Air Magic  11.3   6%  +11 j + Stealth4.1   4%  -1   v * Earth Magic  11.3   6% fgi[37m +11              w + Invocations   0.0     0       x + Evocations   0.0     0          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  fgj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfg7 Bargetarget--  --  -- --  -- --  -- --  -- --  --  -- --  --  -- -- fg8 e --  --  -- --  --  --  -- -- a-z] set[-] clear selected targettrainingfg8 >targetsfg^=[?25h[?0c0 fg [?25l[?1c2.0 current training targets, if any.=] set aall targetsfgG i * Shields   0.0fgA fg;N 0 zzzbbb the Thaumaturge  #~~PDjinni of Makhleb **....  #~~PHealth: 66/66 ========================  #~~PAC: 7Str: 7  #~~≈### #≈EV: 14Int: 20  #.~~~~###~~~SH: 0Dex: 21 fg P  #.#.~)≈~≈~~.XL: 11 Next:  2% Place: Dungeon:9  #....†~))~..Noise: =--------  Time: 5702.4 (0.0)  #.@## #+#v) +3 morningstar (holy)  ##.)#### #.# #.# Cast: Shock ##.†..# #.# #.# Fly  ####.# #.######.# #.###........# #............#  #............#  #......).....#  ###......)...... Makhleb accepts your kill. _You hear a splash.fg[ fgc fgk fgAn fg4fgfgfgkfgfgtfg\fg,fgߦfgЩfgJfgî@Water fgfg4You see here a +0 whip.fgfg%EWater _fgмfgȿfgfgU@Water fgfgfgvZ #.. ## #.. #~~≈# .### #~~P# .. #~~PP ~.Y #~~P# ≈~.. #~~≈### ##≈~~. #.~~~~###~~~~.- #.#.~)≈~@~~.....  #....†~))~...... Shockfg ###..#######+###  ##.)#### #.# #.# # ##.†..# #.# #.####. ####.# #.######.##... Y   yak (wandering) #.####... #......##... #......##...fg*7.4 (5fgL.Yfgs-8.4 (6Water fgofgN _A yak comes into view.fg@  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgE6 #.. zzzbbb the Thaumaturge ###.. Djinni of Makhleb **.... #~~≈# . ### Health: 62/66 ======================-- #~~P# ..  AC: 7Str: 7 #~~PP ***  EV: 14Int: 20 #~~P# ≈*Y*  SH: 0Dex: 21 fgFG#~~≈### ##≈~***  XL: 11 Next:  2% Place: Dungeon:9 #.~~~~###~~~~...  Noise: ---------  Time: 5708.4 (0.0) #.#.~)≈~@~~.....  v) +3 morningstar (holy) #....†~))~......  Cast: Shock ###..#######+###  Fly Water  ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... Y   yak (wandering) #.###........##... #............##... #............##... fg%G}_A yak comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)fg7o u #.. zzzbbb the Thaumaturge ###.. Djinni of Makhleb **.... #~~≈# . ### Health: 62/66 ======================-- #~~P# ..  AC: 7Str: 7 #~~PP ~..  EV: 14Int: 20 #~~P# ≈~Y.  SH: 0Dex: 21 #~~≈### ##≈~~..  XL: 11 Next:  2% Place: Dungeon:9 #.~~~~###~~~~...  Noise: ---------  Time: 5708.4 (0.0) #.#.~)≈~@~~.....  v) +3 morningstar (holy)fgp 7 #....†~))~......  Cast: Shock ###..#######+###  Fly Water  ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... Y   yak (wandering) #.###........##... #............##... #............##...Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  The yak bellows!  The yak is severely wounded.fgpr fgRt %3fg| /  --more--fg< 8  You hear a bellow!fg [ ## #~~≈# .  #~~P# ..  #~~PP ~.Y  #~~P# ≈Y.Y             ##.)#### #.# #.#  ##.†..# #.#   YYY 3 yaks (1 wandering)   fg 5===9.4 (1fg fg Q _A yak comes into view. x2fg  #.. zzzbbb the Thaumaturge ###.. Djinni of Makhleb **.... fgk #~~≈# . ### Health: 62/66 ======================-- #~~P# ..  AC: 7Str: 7 #~~PP ~.Y  EV: 14Int: 20 #~~P# ≈Y.Y  SH: 0fg ]Dex: 21 #~~≈### ##**~..  XL: 11 Next:  2% Place: Dungeon:9fg U #.~~~~###**~~...  Noise: ===------  Time: 5709.4 (0.0) fg5 #.#.~)≈~@~~.....  v) +3 morningstar (holy) fg #....†~))~......  Cast: Shock ###..#######+###  Fly Water fg  ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYY 3 yaks (1 wandering)fgN P #.###........##... #............##...fg  #............##... _A yak comes into view. x2  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgL Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 84% to hit)fg> #.. zzzbbb the Thaumaturge  ###.. Djinni of Makhleb **....  #~~≈#.### Health: 62/66 ======================--  #~~P#..AC: 7Str: 7  #~~PP~.*EV: 14Int: 20  #~~P#≈**YSH: 0Dex: 21  #~~≈### ##**~..XL: 11 Next:  2% Place: Dungeon:9  #.~~~~###**~~...Noise: ===------  Time: 5709.4 (0.0)  #.#.~)≈~@~~.....v) +3 morningstar (hofgly)  #....†~))~......Cast: Shock  ###..#######+###Fly Water   ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYY 3 yaks (1 wandering) #.###........##... fg#............##... #............##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 84% to hit)  The zap hits the yak!  The yak is almost dead.fg8Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 84% to hit)  The zap hits the yak!  The yak is almost dead.The zap hits the yak but does no damage.fg_:fg;fg=K4=fg#/  --more--fgI  The yak bellows! You hear a bellow!fgW.~.Y≈Y~Y~~Yfg4-10.4 (1fgfgwN _A yak comes into view.fgzM 6 #.. zzzbbb the Thaumaturge ###.. Djinni of Makhleb **.... #~~≈# . ### Health: 63/66 ======================-- #~~P# ..  AC: 7Str: 7 #~~PP ~..  EV: 14fg"N Int: 20 #~~P# ≈~.Y  SH: 0Dex: 21 #~~≈### ##*Y~Y.  XL: 11 Next:  2% Place: Dungeon:9 #.~~~~###**~~...  Noise: ==-------  Time: 5710.4 (0.0) fgtN #.#.~)≈~@~~.....  v) +3 morningstar (holy) #....†~))~......  Cast: Shock fgN 3###..#######+###  Fly Water  ##.)#### #.# #.# ## ##.†..# #.# #.####. fgO ####.# #.######.##... YYY 3 yaks #.###........##... #............##... #............##... _A yak comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgO kAim: a yak (almost dead, 84% to hit)fg #.. zzzbbb the Thaumaturge  ###.. Djinni of Makhleb **....  #~~≈#.fg### Health: 63/66 ======================--  #~~P#..AC: 7Str: 7  #~~PP~.*EV: 14Int: 20  #~~P#≈**Yfg‰SH: 0Dex: 21  #~~≈### ##**~Y.fgXL: 11 Next:  2% Place: Dungeon:9  #.~~~~###**~~...Noise: ==-------  Time: 5710.4 (0.0)fgU  #.#.~)≈~@~~.....v) +3 morningstar (holy)  #....†~))~......Cast: Shock fg ###..#######+###Fly Water  fg ##.)#### #.# #.# ## fg}##.†..# #.# #.####. fgW####.# #.######.##... YYY 3 yaks #.###........##... #............##... fg֋%#............##...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)  The zap hits the yak but does no damage.fgfgfgfgfg:#Y~Y.≈~Y.~~YY 4 yaksfg&a4=-1.4 (1fgX4fgIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)  The zap hits the yak but does no damage. _The yak is almost dead.fg7M8-fg\fg`F _Unknown command.fg|  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgl  #.. zzzbbb the Thaumaturge ###.. Djinni of Makhleb **.... #~~≈# . ### Health: 62/66 ======================-- #~~P# ..  AC: 7Str: 7 #~~PP ~.Y  EV: 14Int: 20 #~~P# ≈~Y.  SH: 0Dex: 21 fgjm #~~≈### ##**Y..  XL: 11 Next:  2% Place: Dungeon:9 #.~~~~###~*Y*...  Noise: =--------  Time: 5711.4 (0.0) #.#.~)≈~@****...  v) +3 morningstar (holy) fgm -#....†~))~......  Cast: Shock ###..#######+###  Fly Water  ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYYY 4 yaksfgn 6 #.###........##... fgYn #............##... #............##... _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgn -Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, chance to weaken: 100%)fgχ ' #.. zzzbbb the Thaumaturge ###.. Djinni of Makhleb **.... #~~≈# . ### Health: 62/66 ======================-- #~~P# ..  AC: 7fgH Str: 7 #~~PP ~.Y  EV: 14Int: 20 #~~P# ≈~Y.  SH: 0Dex: 21 #~~≈### ##≈~Y..  XL: 11 Next:  2% Place: Dungeon:9 #.~~~~###~~Y~...  Noise: =--------  Time: 5711.4 (0.0) #.#.~)≈~@~~.....  v) +3 morningstar (holy) #....†~))~......  Cast: Shock ###..#######+###  Fly Water  ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYYY 4 yaksfg I #.###........##... #............##... #............##...Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, chance to weaken: 100%)  The glob of mercury hits the yak! The yak looks weaker.  You kill the yak!Makhleb accepts your kill.fg Z ## #~~≈# .  #~~P# ..  #~~PP ~.Y fg  #~~P# ≈~Y.  #~~≈### ##≈~Y..  #.~~*†~...  #.#.~)≈~@*~.....  #......  ###.### fg = ##.)#### #.# #.#  ##.†..# #.#    3fg# Y yaks   fghfg$fgfgf-Y..~†Y~fg6j6==4=2.4 (1fgIfg;LfgV/  --more--fg/' _You feel better.fgtL  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg3  #.. zzzbbb the Thaumaturge ###.. Djinni of Makhleb **.... #~~≈# . ### Health: 64/66 =======================- #~~P# ..  AC: 7Str: 7 #~~PP ~Y.  EV: 14Int: 20 #~~P# ≈~..  SH: 0Dex: 21 #~~≈### ##**Y..  XL: 11 Next:  4% Place: Dungeon:9 #.~~~~###~~*Y*..  Noise: ==-------  Time: 5712.4 (0.0) fgƝ #.#.~)≈~@*****..  v) +3 morningstar (holy) #....†~))~......  Cast: Shock ###..#######+###  Fly Water  ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYY 3 yaksfg m #.###........##... #............##... #............##... fg3 _You feel better.  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgb Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to weaken: 100%)fgo[ #.. zzzbbb the Thaumaturge  ###.. Djinni of Makhleb **....  #~~≈#.### Health: 64/66 =======================-  #~~P#..AC: 7Str: 7  #~~PP~Y.EV: 14Int: 20  #~~P#≈~..SH: 0Dex: 21  #~~≈### ##≈~Y..XL: 11 Next:  4% Place: Dungeon:9 fgs] #.~~~~###~~**...Noise: ==-------  Time: 5712.4 (0.0)  #.#.~)≈~@**.....v) +3 morningstar (holy)  #....†~))~......Cast: Shock  ###..#######+###Fly Water   ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYY 3 yaks #.###........##... #............##... #............##... _You feel better.  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: fga0[39;49ma yak (chance to weaken: 100%)fg;fgfgMfgrY.Y~Y~~~fgM353.4 (1fgfgo Y _The glob of mercury misses the yak.fg| fg$fg0fg5F _Unknown command.fg'  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  #.. zzzbbb the Thaumaturge ###.. Djinni of Makhleb **.... #~~≈# . ### Health: 63/66 ======================-- #~~P# ..  AC: 7Str: 7 #~~PP Y..  EV: 14Int: 20 #~~P# ≈~..  SH: 0Dex: 21 #~~≈### ##*Y~..  XL: 11 Next:  4% Place: Dungeon:9 fg#.~~~~###~*Y*...  Noise: ==-------  Time: 5713.4 (0.0) #.#.~)≈~@****...  v) +3 morningstar (holy) #....†~))~......  Cast: Shock ###..#######+###  Fly Water  ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYY 3 yaks #.###........##... #............##... #............##... _Unknown command.fgJCasting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to weaken: 100%)fg## #.. zzzbbb the Thaumaturge  ###.. Djinni of Makhleb **....  #~~≈#.### Health: 63/66 ======================--fg$  #~~P#..AC: 7Str: 7  #~~PPY..EV: 14Int: 20  #~~P#≈~..SH: 0Dex: 21  #~~≈### ##≈Y~..fg&%XL: 11 Next:  4% Place: Dungeon:9  #.~~~~###~*Y~...Noise: ==-------  Time: 5713.4 (0.0)  #.#.~)≈~@*~.....fg`%Bv) +3 morningstar (holy)fg%  #....†~))~......fgC(Cast: Shock  ###..#######+###Fly Water   ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYY 3 yaks (2 weak) #.###........##... #............##... #............##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to weaken: 100%)  The glob of mercury hits the yak. The yak looks weaker. The mercury splashes!  fg(The yak looks weaker.fgfgfgfg2s~Y~~~YfgKY4=4.4 (1fgxfg_  Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to weaken: 100%)  The glob of mercury hits the yak. The yak looks weaker. The mercury splashes!yak looks weaker. _is lightly wounded.fgb- _Unknown command. fg #.. zzzbbb the Thaumaturge ###.. Djinni of Makhleb **.... #~~≈# . ### Health: 63/66 ======================-- #~~P# ..  AC: 7Str: 7 #~~PP ~..  EV: 14Int: 20 #~~P# ≈Y..  SH: 0Dex: 21 #~~≈### ##≈~~..  XL: 11 Next:  4% Place: Dungeon:9 #.~~~~###~~Y~...  Noise: ==-------  Time: 5714.4 (0.0) #.#.~)≈~@*Y.....  v) +3 morningstar (holy) #....[40 fgm†~))~......  Cast: Shock ###..#######+###  Fly Water  ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYY 3 yaks (2 weak) #.###........##... #............##... #............##... _Unknown command.Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, weak, 84% to hit) fg #.. zzzbbb the Thaumaturge  ###.. Djinni of Makhleb **....  #~~≈#.### Health: 63/66 ======================--  #~~P#..AC: 7Str: 7  #~~PP~..EV: 14Int: 20 fg #~~P#≈Y..SH: 0Dex: 21  #~~≈### ##≈~~..XL: 11 Next:  4% Place: Dungeon:9  #.~~~~###~~Y~...Noise: ==-------  Time: 5714.4 (0.0)  #.#.~)≈~@*******v) +3 morningstar (holy)  #....†~))~......Cast: Shock  ###..#######+###Fly Water   ##.)#### #.# #.# ## ##.†..# #.# #.####. ####.# #.######.##... YYY 3 yaks (2 weak)  fg=#.###........##... #............##... #............##...Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  fguPress: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, weak, 84% to hit)  The zap hits the yak but does no damage. fg fgI fg fgIt~Y†YY..... fgda4=-5.4 (1 fg fg0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, weak, 84% to hit)  The zap hits the yak but does no damage. _The yak is lightly wounded. fg fg8- fg fgF _Unknown command. fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fg/Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  struck by an arc of lightning!  The yak is moderately wounded.The yak is struck by an arc of lightning.  The yak is lightly wounded. fgC8/  --more--!fg8~ **heavi!fg!fg!fgYs~Y~YY~!fg5^59--=6!fgB!fg; _The lightning grounds out. The yak gores you.!fg  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."fgr5---Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The yak is struck by an arc of lightning.  The yak is heavily wounded.  "fgr`You are struck by an arc of lightning.  The yak is struck by an arc of lightning!"fgkz/  --more--"fgB 2---The yak is severely wounded.The yak is moderately wounded.The lightning grounds out.  The yak is struck by an arc of lightning."fg ***The yak is moderately wounded.The yak is struck by an arc of lightning.  The yak is almost dead."fg|"fgpdY~†@YY"fg_3=-7"fg"fgL _The lightning grounds out. The yak misses you. The yak completely misses you.#fga  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#fgI  The yak is struck by an arc of lightning.  You kill the yak!#fg!M  Makhleb accepts your kill.You are struck by an arc of lightning.#fgV/  --more--#fg:  The yak is struck by an arc of lightning!  The yak is heavily wounded.  The yak is lightly wounded.  The lightning grounds out.  The yak is struck by an arc of lightning.#fg\FM **** 2 yaks (1The yak is severely wounded.  The yak is struck by an arc of lightning!  The yak is moderately wounded.#fg#fg_Y@Y~#fg2-78 _The lightning grounds out. The yak misses you.#fg@#fg` _Your Shields skill increases to level 1!$fgL  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$fgV46---Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The yak is struck by an arc of lightning.  The yak is heavily wounded.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning.$fg/  --more--$fg+ 2---The yak is severely wounded.The lightning grounds out.!  The yak is almost dead.$fgK***You are struck by an arc of lightning.  $fg'1The yak is struck by an arc of lightning!$fg\ TY@Y$fg}^ i38---9$fgm $fgq v _The lightning grounds out. The yak gores you. The yak barely misses you.%fgAO   #  ## #  #~~≈# .   #~~P# ..  #~~PP ~..  #~~P# ≈~..  #~~≈### ##≈~~..  #.~~~~###Y~†~...  #.#.~)≈@≈Y~.....%fgBP   #....†~))~......  ###..#+###  ##.)#### #.# #.#   ##.†..# #.# #.####  ####.# #.######.##  #.###.##  #.##  #.##%fgpU %fgV %fgb Q~†YY%fgb #9%fgb =--20Water %fgk %fg5p V _The yak attacks as it pursues you! The yak gores you but does no damage.&fg   ## #  #~~≈#. #  #~~P#.   #~~PP~..  #~~P#≈~..&fg  #~~≈### ##≈~~..  #.~~~~###~~†~...  #.#.~)≈~≈†Y.....  #....†@)Y~......  ###..#######+###  ##.)#### #.# #.#  ##.†..# #.# #.##  ####.# #.######.##.  #.###........##  #....##  #.##  #).....##&fgU&fg&fg&fg[Y~Y)&fg4~40=--1&fg+&fg&fg8h  ##   #~~≈# .   #~~P# ..  #~~PP ~..  #~~P# ≈~..  #~~≈### ##≈~~..  #.~~~~###~~†~...  #.#.~)≈~≈Y~.....  #....@~Y)~......  ###..#+###  ##.)#### #.# #.#  ##.†..# #.# #.  ####.# #.######.##  #.###.##  #.##  #.##  #......[&fgiH41m).....##&fgk^The yak is no longer weakened. The yak attacks as it pursues you!&fg't†Y)Y&fg ui29----==2&fg&fg _The yak gores you! _You see here a killer bee corpse.'fg/S  #~~≈#.  #~~P#.  #~~PP~..  #~~P#≈~..  #~~≈### ##≈~~..  #.~~~~###~~†~...'fg)  #.#.~)≈~≈†~.....  #....†Y)Y.  ###.@#######+###  ##.)#### #.# #.#  ##.†..# #.# #.#  ####.# #.######.  #.###........  #....  #.  #)..... ###......)......'fg'fg~'fg''WY~Y)'fg){30------3 _'fg4'fgh8'fgS #~~P# ..  #~~PP ~..  #~~P# ≈~..  #~~≈### ##≈~~..  #.~~~~###~~†~...  #.#.~)≈~≈†~..... 'fg5  #....Y~Y)~......  ###..#######+###   #.# #.# †..# #.# #.# ##.# #.######.#  #.###........# #.....# #.#'fg2 #......).....##  ###......).......  #...)....#. 'fg'fg†YY   yak'fgio1=--4'fg'fg  Things that are here: _a +0 spear of venom; a +0 ring mail; a gnoll corpse'fg/  #~~PP ~..  #~~P# ≈~..  #~~≈### ##≈~~..  #.~~~~###~~†~...  #.#.~)≈~≈†~.....  #....†~Y)~......  ###.Y#######+###  ##.)#### #.# #.# ..# #.# #.### ##.# #.######.##. 'fgE  #.###........##. #.....##. #.##. #......).....##. ###......)........ #...)....# #.#......'fg 'fg F.Y'fg d0-=5'fg 'fg _The yak attacks as it pursues you! The yak gores you.  Things that are here: _a killer bee corpse; a killer bee corpse(fg #~~PP ~..  #~~P# ≈~.. (fg #~~≈### ##≈~~..  #.~~~~###~~†~...  #.#.~)≈~≈†~.....  #....†~Y)~......  ###..#######+###  ##.Y#### #.# #.# # ##.†@.# #.# #.# ####.# #.######.##. #.###.##. #..##. #...(fg##. #......).....##. ###......). #.........)....#. #.#.(fg(fg:(fgY)YY 2 yaks(fg[1=6(fg(fgw _The yak attacks as it pursues you! The yak completely misses you.(fg' #~~P# ≈~..  #~~≈### ##≈~~..  #.~~~~###~~†~...  #.#.~)≈~≈†~.....  #....†~Y)~......  ###.Y#######+###  ##.)#### #.# #.# ## Y..# #.# #.####. (fg###@# #.######.##...  #.###........##. #.....##. #.##. #......).....##. ###......)........ #...)....#...# (fg#.#....... #.#.....[))#(fg(fg(fg=-c.Y†Y(fg./\2=-7(fg3;(fg#=(fgO v #~~P# ≈~..  zzzbbb the Thaumaturge #~~≈### ##≈~~..  Djinni of Makhleb **.... #.~~~~###~~†~...  Health: 31/66 ===========------------- #.#.~)≈~≈†~.....  AC: 7Str: 7 #....†~Y)~......  EV: 14Int: 20(fg  ###..#######+###  SH: 0Dex: 21 ##.Y#### #.# #.# ## XL: 11 Next:  7% Place: Dungeon:9 ##.*Y.# #.# #.####. Noise: ---------  Time: 5727.4 (0.0) (fg 2####@# #.######.##... v) +3 morningstar (holy) #.###........##... Cast: Shock #............##... Fly  #............##... #......).....##... ###......).......... YY 2 yaks (fg #.........)....#...# #.#................. #.#.....[))........# (fgJ A_a killer bee corpse; a killer bee corpse _The yak attacks as it pursues you! The yak completely misses you.Casting: Static Discharge (safe; 1% risk of failure)  (fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)fg  #~~P#≈~..zzzbbb the Thaumaturge  #~~≈### ##≈~~..)fg`PDjinni of Makhleb **....  #.~~~~###~~†~...Health: 31/66 ===========-------------  #.#.~)≈~≈†~.....AC: 7Str: 7  #....†~Y)~......EV: 14Int: 20  ###..#######+###SH: 0)fgʼnDex: 21  ##.Y#### #.# #.# ## XL: 11 Next:  7% Place: Dungeon:9 )fg##.**.# #.# #.####. Noise: ---------  Time: 5727.4 (0.0) ####@# #.######.##... v) +3 morningstar (holy) #.###........##... Cast: Shock #............##... Fly  #............##... )fgҊ/#......).....##... ###......).......... YY 2 yaks )fg#.........)....#...# #.#................. #.#.....[))........# )fg__The yak attacks as it pursues you! The yak completely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  )fgPress: ? - help, Shift-Dir - straight lineThe zap misses the yak. The zap hits the yak.)fg  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.)fgwIAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the yak. The zap hits the yak.  The yak is almost dead.)fgf H)YY)fg"i3==8.4 (1)fgg/)fg4I _The yak misses you.)fg)fg2)fgr)fg"F _Unknown command.)fg  #~~P# ≈~..  zzzbbb the Thaumaturge #~~≈### ##≈~~..  Djinni of Makhleb **.... #.~~~~###~~†~...  Health: 32/66 ===========------------- #.#.~)≈~≈†~.....  AC: 7Str: 7 #....†~Y)~......  EV: 14Int: 20 ###..#######+###  SH: 0Dex: 21 ##.)#### #.# #.# ## XL: 11 Next:  7% Place: Dungeon:9 ##.YY.# #.# #.####. Noise: =--------  Time: 5728.4 (0.0) )fg ####@# #.######.##... v) +3 morningstar (holy) #.###........##... Cast: Shock #............##... Fly  #............##... #......).....##... ###......).......... YY 2 yaks #.........)....#...# #.#................. #.#.....[))........# _The yak misses you. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)fg6 )fg #~~P# ≈~..  zzzbbb the Thaumaturge #~~≈### ##≈~~..  Djinni of Makhleb **.... #.~~~~###~~†~...  Health: 32/66 ===========------------- )fg0#.#.~)≈~≈†~.....  AC: 7Str: 7 #....†~Y)~......  EV: 14Int: 20 ###..#######+###  SH: 0Dex: 21 ##.)#### #.# #.# ## XL: 11 Next:  7% Place: Dungeon:9 ##.YY.# #.# #.####. Noise: =--------  Time: 5728.4 (0.0) ####@# #.######.##... v) +3 morningstar (holy) )fg#.###........##... Cast: Shock #............##... Fly  #............##... #......).....##... ###......).......... YY 2 yaks #.........)....#...#)fg^# #.#................. #.#.....[))........#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)fgThe zap hits the yak.  The yak is almost dead.The zap hits the yak!  You kill the yak!  --more--*fg=  #~~P# ≈~..         )    *fg% #.# #.#  ##.**.# #.#       ) )   yak )  [))Makhleb accepts your kill.  The zap hits the yak.*fg=*fg JE†Y*fg"Tj3=109.4 (1*fg.g*fgjO _The yak is almost dead.*fg b #~~P# ≈~..  zzzbbb the Thaumaturge #~~≈### ##≈~~..  Djinni of Makhleb **.... #.~~~~###~~†~...  Health: 32/66 ===========------------- #.#.~)≈~≈†~.....  AC: 7Str: 7 #....†~Y)~......  EV: 14Int: 20 ###..#######+###  SH: 0Dex: 21 ##.)#### #.# #.# ## XL: 11 Next: 10% Place: Dungeon:9*fg  ##.*Y.# #.# #.####. Noise: =--------  Time: 5729.4 (0.0) ####@# #.######.##... v) +3 morningstar (holy) #.###........##... Cast: Shock #............##... Fly  #............##... #......).....##... ###......).......... Y   yak*fg  #.........)....#...# #.#................. #.#.....[))........#The zap hits the yak. _The yak is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*fgl  #~~P# ≈~..  zzzbbb the Thaumaturge #~~≈### ##≈~~..  Djinni of Makhleb **.... #.~~~~###~~†~...  Health: 32/66 ===========-------------*fg  #.#.~)≈~≈†~.....  AC: 7Str: 7 #....†~Y)~......  EV: 14Int: 20 ###..#######+###  SH: 0Dex: 21 ##.)#### #.# #.# ## XL: 11 Next: 10% Place: Dungeon:9 ##.†Y.# #.# #.####. Noise: =--------  Time: 5729.4 (0.0) ####@# #.######.##... v) +3 morningstar (holy) #.###........##... Cast: Shock #............##... Fly  #............##... *fg p#......).....##... ###......).......... Y   yak #.........)....#...# #.#................. #.#.....[))........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the yak.  *fg 1You kill the yak!*fg  #~~P# ≈~..         )     #.# #.# *fg  ##.**.# #.#       ) ) )    [)) *fg *fg *††*fgė *fgҬ *fg 3*fg =*fg 3*fgA 30.4 (1*fg Shock*fg *fg *fgr *fg Lonfirm with . or Enter, or press ? or * to list all spells.*fgo vAiming: Shock (safe; 1% risk of failure)  *fg ;Press: ? - help, Shift-Dir - straight line*fg 5The zap hits the yak.  *fgd :You kill the yak! *fg 6_Makhleb accepts your kill.*fg +fg=a+fgxe+fgr+fguF _Unknown command.,fgh44,fg7,fgz=,fg>S4= _,fgE,fg@KP5,fgM,fgSj6=,fgZV,fg8[L7=,fg[,fg],fgbP8,fgd,fg)jj9=,fgl,fg tc41=,fgv,fg|j2=,fg,fg b3=,fg<,fgzj4=,fg1,fgb5=,fg,fgbP6,fg֨,fg˭,fg O47=,fg,fgn8=,fg,fgü<9,fg,fgc51=,fg f2=3=4=,fg5=,fg,fgpV6=,fg,fg,fg2&7,fg`!,fg{x8=,fg1}9=61=2=3,fg},fgZ,fgxL4=,fg0,fg,fgV5=,fg,fg",fgL6=,fg),fgm,fgE,fg[,fg,fg,fgg,,fg,fgr,fg,,fg,fg,fgyP=,fg,fg^,fg,,fg,fg,fg,,fg ,fg2,fg,,fg,fg$,fgU,,fgl,fg#,fg&,,fg(,fg),fg,,,fg-,fg>/,fgy3,,fg54,fg!],fgwi  #.........)....#..  #.#...............,fgj  #.#.....[)).......  #.#...............  #.#.........  #.#...............  #.##.####'##..##..  #.##...†......# .-  #@####.# ## ....... .....# Shock .....# #.#  ...y. # ..##  ... y   killer bee (wandering)  ### ###  #  ,fg^p/73.4 (43.0),fgr,fgG|N.y,fgw}F-4.4 (44,fg,fg] _A killer bee comes into view.-fg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-fg #.........)....#.. zzzbbb the Thaumaturge #.#............... Djinni of Makhleb **.... #.#.....[))....... Health: 62/66 ======================-- #.#............... AC: 7Str: 7 #.#............... EV: 14Int: 20 #.#............... SH: 0Dex: 21 #.##.####'##..##.. XL: 11 Next: 13% Place: Dungeon:9 #.##...†......# .. Noise: ---------  Time: 5774.4 (0.0) #@##########..# ## v) +3 morningstar (holy) #........ .....#  Cast: Shock #.......# #.#  Fly [12;1-fgŜ5H #........ #  #....**##  #....*y*.  y   killer bee (wandering) #....**## ### #......# .. _A killer bee comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (wandering, hasn't noticed you, empty space bonus: 6/8)-fg #.........)....#.. zzzbbb the Thaumaturge #.#............... Djinni of Makhleb **.... #.#.....[))....... Health: 62/66 ======================-- #.#............... AC: 7Str: 7 #.#............... EV: 14Int: 20 #.#............... SH: 0Dex: 21 #.##.####'##..##.. XL: 11 Next: 13% Place: Dungeon:9 #.##...†......# .. Noise: ---------  Time: 5774.4 (0.0) #@##########..# ## v) +3 morningstar (holy) #........ .....#  Cast: Shock #.......# #.#  Fly -fgq #........ #  #......##  #.....y..  y   killer bee (wandering) #......## ### #......# ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (wandering, hasn't noticed you, empty space bonus: 6/8)  The open air twists around violently and strikes the killer bee!  You kill the killer bee!-fge #..)  [))     †        #.#     †    -fg3o3===5.4 (1Shock-fgd -fg w  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (wandering, hasn't noticed you, empty space bonus: 6/8)  The open air twists around violently and strikes the killer bee!  You kill the killer bee! _Makhleb accepts your kill.-fgY -fga -fgJi -fgl F _Unknown command..fg-<.fg<.fg=.fgB.fgCS4= _.fgH.fgCI.fgIV5=.fg5K.fgO.fg,PL6=.fgP.fg\.fg_,.fgja.fgh.fgl,.fgn.fgEr.fgv,.fgw.fg{.fg.fg.:=.fg{.fg.fg,.fg(.fgH.fgo,.fgA.fg".fg,.fg.fg#.fg,.fg.fg.fgT,.fg.fgy.fg ,.fg.fg.fgC,.fg.fg}.fg,.fg7.fg.fgW,.fgR.fg.fg,.fg.fg.fg-,.fg.fg1.fg,.fg.fg.fgL,.fg.fgK.fg,.fgc.fg.fg.fg.fg,.fg.fg.fgD.fg .fg.fg,.fgx .fg.fg*.fg,.fg.fg(.fg.fg.fg.fg,.fg.fg F _You reach down and open the door..fgQ#4.fgx$.fgF*@  There is an open door here..fg,.fg|- _.fg..fg0.fg4,.fgm6.fgN;.fg}>,.fg?.fgB.fgF,.fgG.fg*JF _You reach down and open the door..fg!M4.fgM.fgP@  There is an open door here..fgS.fgT _.fgU.fgW.fgZ.fg[.fg\.fg_.fgxb.fgb.fgc.fg>f.fgi,.fgj.fgl.fg8o,.fgp.fgq.fg"u,.fgv.fgx.fg0,.fgI.fg.fg,.fg$.fg.fg$.fg,.fg=.fg,.fg$.fg&.fg,.fg.fg..fgB.fgȒ.fgГ,.fg".fgY.fgIB.fgM.fg4,.fg.fg.fg֛.fgD,.fgޜ.fg,.fg*.fg.fgٟ.fgC.fg.fg.fgB.fgW.fgҩ,.fg.fg.fg=,.fg®.fgU.fg,.fg.fg=.fg2,.fg.fg.fg.fgw.fgֹ.fgú.fg,.fg.fg.fg5 .#######...#.#.#.# # #.........#.#.# # #.#########.#.######## #.#.........#) #......############### ###.#.## #.###.#.# #.....#.#--- #######@# gg......#Shock #########  g   gnoll sergeant (polearm, asleep).fg^ g   gnoll (polearm, asleep) .fg 833.4 (58.0)  A gnoll sergeant and a gnoll come into view..fg.fg.gggwandering)g).fgV==-4.4 (59.fg.fg' _The gnoll shouts!0fgG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0fg<0fg>0fgG0fgL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0fg 0fg 0fg 0fg F _Unknown command.1fgD .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 65/66 =======================- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 13% Place: Dungeon:9 #.....#.# Noise: ==-------  Time: 5834.4 (0.0) #######@# v) +3 morningstar (holy) .gg****.# Cast: Shock ######### Fly 1fgI  g   gnoll sergeant (polearm, wandering)  g   gnoll (polearm) _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (77% to hit)1fgf  ggasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (wandering, hasn't noticed you, 81% to hit)2fg6b .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 65/66 =======================- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 2fg###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 13% Place: Dungeon:9 #.....#.# Noise: ==-------  Time: 5834.4 (0.0) #######@# v) +3 morningstar (holy) .gg.....# Cast: Shock ######### Fly   g   gnoll sergeant (polearm, wandering)  g   gnoll (polearm)2fghAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (wandering, hasn't noticed you, 81% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.2fg /  --more--2fg+  .  #......  #. #.) 2fg#... ###.#.## #.###.#.# #.....#.#  .******.#   g) g   The zap hits the gnoll sergeant.2fga2fgCThe gnoll sergeant is lightly wounded.2fg2fg g.gg...g 2 gnolls (polearms, 1 wandering)2fg`56=2fg",-5.4 (12fg2fg k _A gnoll comes into view. It is wielding a +0 spear.2fg .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 65/66 =======================- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 13% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5835.4 (0.0) #######@# v) +3 morningstar (holy) g.gg***.# Cast: Shock ######### g&mFly   g   gnoll sergeant (polearm)  gg 2 gnolls (polearms, 1 wandering)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (lightlywounded, 81% to hit)3fg1U *g3fgC2 g*Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 77% to hit)3fgz^ .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 65/66 =======================- #.#.........#)........ AC: 7Str: 73fgv_Y #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 13% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5835.4 (0.0) #######@# v) +3 morningstar (holy) g.gg....# Cast: Shock ######### Fly 3fg_x  g   gnoll sergeant (polearm)  gg 2 gnolls (polearms, 1 wandering)3fg `@Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 77% to hit)  The zap hits the gnoll.  3fgr`uThe gnoll is heavily wounded.The zap hits the gnoll sergeant.3fg5i/  --more--4fgr  .  4fg#......  #. #.) #... ###.#.## #.###.#.# #.....#.#  *******.# 4fg  gg)  The gnoll sergeant is lightly wounded.  4fgRThe zap hits the gnoll.4fg@X4fg_Y4fg`Z4fg^QThe gnoll is moderately wounded.4fgigg.gg..g 3 gnolls (polearms, 1 wandering)4fg.lY6=6.4 (14fgu4fgk _A gnoll comes into view. It is wielding a +0 spear.4fgZ + .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 65/66 =======================- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 4fgj e#.###.#.# XL: 11 Next: 13% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5836.4 (0.0) #######@# v) +3 morningstar (holy) gg*gg**.# Cast: Shock ######### Fly   g   gnoll sergeant (polearm)  ggg 3 gnolls (polearms, 1 wandering) 4fg p_A gnoll comes into view. It is wielding a +0 spear.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 77% to hit)5fg'oggwandering, hasn't noticed you, 77% to hit)5fgW! .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 65/66 =======================- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 5fgұ.#.###.#.# XL: 11 Next: 13% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5836.4 (0.0) #######@# v) +3 morningstar (holy) gg.gg...# Cast: Shock ######### Fly   g   gnoll sergeant (polearm)  ggg 3 gnolls (polearms, 1 wandering)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 77% to hit)  The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll sergeant but does no damage.5fg/  --more--6fg9  .  #......  #. #.) #... ###.#.## 6fgo#.###.#.# #.....#.#  *******.#   ggg)  The gnoll sergeant is lightly wounded.  The zap hits the gnoll.  The gnoll is heavily wounded.6fgP,6fg{R6fgS6fg^.gg.gg.6fg aY6=7.4 (16fgj6fg4o+ _The gnoll is lightly wounded.6fg!   6fg" Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6fgB j .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 64/66 =======================- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.##6fgC  SH: 0Dex: 21 #.###.#.# XL: 11 Next: 13% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5837.4 (0.0) #######@# v) +3 morningstar (holy) .gg.gg*.# Cast: Shock ######### Fly   g   gnoll sergeant (polearm)  ggg 3 gnolls (polearms)6fgRD  _The gnoll is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  6fgD Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, chance to weaken: 100%)6fg]_  .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 64/66 =======================- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 13% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5837.4 (0.0) #######@# v) +3 morningstar (holy) .gg.gg..# Cast: Shock ######### Fly  6fgu` $[37m g   gnoll sergeant (polearm)  ggg 3 gnolls (polearms)Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, chance to weaken: 100%)  The glob of mercury hits the gnoll. The gnoll looks weaker.  The mercury splashes! The gnoll sergeant looks weaker.  You kill the gnoll!6fgg r .  #......  #.##### #.#....) 6fgg #... ###.#.## #.###.#.# #.....#.#  .gg.g)*.# ###  , weak) 6fgLh dgg 2 6fg 6fg 6fgr 6fg0 v.gg.g.6fg C54=8.4 (16fg 6fg 6fg /  --more--7fgu[ _Makhleb accepts your kill.7fg .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 64/66 =======================- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 14% Place: Dungeon:9 #.....#.# Noise: ==-------  Time: 5838.4 (0.0) #######@# v) +3 morningstar (holy) ..gg.g*.# Cast: Shock ######### 7fgAFly   g   gnoll sergeant (polearm, weak)  gg 2 gnolls (polearms)Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (lightlywounded, weak, 81% to hit)8fgU *g8fg g*Aim: a gnoll, wielding a +0 spear (heavily wounded, 77% to hit)8fg% Tgglightly wounded9fg"x .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 64/66 =======================- #.#.........#)........ AC: 79fg$Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 14% Place: Dungeon:9 #.....#.# Noise: ==-------  Time: 5838.4 (0.0) #######@# v) +3 morningstar (holy) ..gg.g..# Cast: Shock ######### Fly   g   gnoll sergeant (polearm, weak)  gg 2 gnolls (polearms)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, 77% to hit) 9fg%[21d The zap hits the gnoll sergeant!  The gnoll sergeant is heavily wounded.The zap hits the gnoll!9fg,/  --more--9fgY  You kill the gnoll!9fgh .  #......  #. #.9fg) #... ###.#.## #.###.#.# #.....#.#  ..*****.#   g   9fgg   gnoll (polearm)  Makhleb accepts your kill.The zap hits the gnoll.9fg 9fg.g.g.  The gnoll is heavily wounded.5-9.4 (19fgR9fgS _The gnoll sergeant barely misses you.9fgn  .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 64/66 =======================- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 14% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5839.4 (0.0) #######@# v) +3 morningstar (holy) ...g*g*.# Cast: Shock ######### gp ;49mFly   g   gnoll sergeant (polearm, weak)  g   gnoll (polearm) _The gnoll sergeant barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 77% to hit):fg#.#######...#.#.#.# #. zzzbbb the Thaumaturge#.........#.#.# #. Djinni of Makhleb **....#.#########.#.######## Health: 64/66 =======================-#.#.........#)........ AC: 7Str: 7#......############### EV: 14:fgrInt: 20###.#.##SH: 0Dex: 21#.###.#.#XL: 11 Next: 14% Place: Dungeon:9#.....#.#Noise: =--------  Time: 5839.4 (0.0)#######@#v) +3 morningstar (holy)..*****.#Cast: Shock#########Fly g   gnoll sergeant (polearm, weak)g   gnoll (polearm)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 77% to hit)  The zap hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.The zap hits the gnoll.:fgo:fgp%5:fgx/  --more--:fg! .)gg.  The gnoll is severely wounded.:fg"4440.4 (1:fg8Z _The gnoll sergeant hits you from afar with a +0 spear.:fg% h .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 63/66 ======================-- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.#:fg'  XL: 11 Next: 14% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5840.4 (0.0) #######@# v) +3 morningstar (holy) ...)gg*.# Cast: Shock ######### Fly   g   gnoll sergeant (polearm, weak)  g   gnoll (polearm) _The gnoll sergeant hits you from afar with a +0 spear.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line:fg' Aim: a gnoll, wielding a +0 spear (severely wounded, 77% to hit);fgK^.#######...#.#.#.# #. zzzbbb the Thaumaturge#.........#.#.# #. Djinni of Makhleb **....#.#########.#.######## Health: 63/66 ======================--#.#.........#)........ AC: 7Str: 7#......############### EV: 14;fgG_Int: 20###.#.##SH: 0Dex: 21#.###.#.#XL: 11 Next: 14% Place: Dungeon:9#.....#.#Noise: =--------  Time: 5840.4 (0.0)#######@#v) +3 morningstar (holy)..*****.#Cast: Shock#########Fly g   gnoll sergeant (polearm, weak)g   gnoll (polearm)Confirm with . or Enter, or press ? or * to list all spells.;fg`Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 77% to hit)  The zap hits the gnoll sergeant.  The gnoll sergeant is severely wounded.;fg#b.)gg.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 77% to hit)  The zap hits the gnoll sergeant.  The gnoll sergeant is severely wounded.The zap misses the gnoll.;fg~+1.4 (1;fg;fgJ;fgk /  --more--;fgJ _The gnoll sergeant hits you from afar with a +0 spear.;fg)  .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 62/66 ======================-- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 14% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5841.4 (0.0) #######@# v) +3 morningstar (holy) ...)gg*.# Cast: Shock;fg J ######### Fly   g   gnoll sergeant (polearm, weak)  g   gnoll (polearm) _The gnoll sergeant hits you from afar with a +0 spear.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 77% to hit);fgX .#######...#.#.#.# #. zzzbbb the Thaumaturge#.........#.#.# #. Djinni of Makhleb **....#.#########.#.######## Health: 62/66 ======================--#.#.........#)........ AC: 7Str: 7#......############### EV: 14;fg Z Int: 20###.#.##SH: 0Dex: 21#.###.#.#XL: 11 Next: 14% Place: Dungeon:9#.....#.#Noise: =--------  Time: 5841.4 (0.0)#######@#v) +3 morningstar (holy)..*****.#Cast: Shock#########Fly g   gnoll sergeant (polearm, weak)g   gnoll (polearm)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 77% to hit)  ;fg$] The zap hits the gnoll sergeant.  The gnoll sergeant is almost dead.The zap hits the gnoll.;fg %3;fgU /  --more--  .#######...#.#.#.# #. zzzbbb the Thaumaturge #.........#.#.# #. Djinni of Makhleb **.... #.#########.#.######## Health: 59/66 =====================--- #.#.........#)........ AC: 7Str: 7 #......############### EV: 14Int: 20 ###.#.## SH: 0Dex: 21 #.###.#.# XL: 11 Next: 14% Place: Dungeon:9 #.....#.# Noise: =--------  Time: 5842.4 (0.0) #######@# v) +3 morningstar (holy) ...)gg..# Cast: Shock ######### Fly gl4>fg >fg>fgl2=>fgK >fg L4=>fgJ">fg%V5=>fg&>fg@x.........#...........#..#..#.- _You start resting.>fgO*7.4 (3>fgVk6=-8.4 (4>fgi>fgx _HP restored.>fg͇ #.........#.#.# # #.#########.#.####### #.#.........#)....... #......############## ###.#.## #.###.#.# #.....#.#.#######.#....).)@.###########>fg^9.4 (1?fg #.#.#.#  #.#########.#. #.#.........#) #...... ###.#.## #.###.#.# #.....#.##.#.##....).@..##50 _Items here: ))) [ ††.?fg5?fg9Pick up what? 45/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  b - a +0 spear  c - a +0 spear Armour (select all with [)d - a +0 scale mail Carrion a gnoll corpse ?fgT:a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]@fg` @fgkX#.........#.#.#zzzbbb the Thaumaturge#.#########.#.###### Djinni of Makhleb **....#.#.........#)...... Health: 66/66 ========================#......############# AC: 7Str: 7###.#.##EV: 14Int: 20#.###.#.#SH: 0Dex: 21#.....#.#XL: 11 Next: 15% Place: Dungeon:9#.#######.#Noise: ---------  Time: 5850.4 (0.0)#....).@..#v) +3 morningstar (holy)###########Cast: ShockFly      _You feel better. _You start resting. _HP restored. _Items here: ))) [ ††.  Okay, then.@fg@q@fgBv@fgQ|@fg>. _@fg 4@fg @fgD  _You see here a +0 spear. _@fgH @fgJ ,@fgKM @fgY n@fgma B@fge @fgp B@fgr @fgu @fgv @fg ,@fg3 ,@fg @fg @fg. n@fg @fgzc  _You now have 581 gold pieces (gained 22).@fg @fgK n@fgo ,@fgt @fg ;  You see here 4 stones.@fg 6 _@fgP @fg @fgE X@fg @fg ,@fg @fg # @fg) B@fgv/ @fg0 @fg4 ,@fg5 @fg&*  There is an open door here. _@fg{.,@fgS@fgd≈### ##≈~~.. ##.#.## ~~~###~~†~... #>. #.#.#. .~)≈~≈†~..... #.# ##.#.## ..†~Y)~...... #.# #.###. ..#######+### #.# ##.#.## #.)#### #.# #.# #######.#.#.# ##.††.# #.# #.####....##...#.#####.# #.######.##.........###..99.4 (49.0)#.###.......@##......#### ####............##......###............##.....##..!..###......).....##.....#.......####......)..........###.......##.........)....#...####.J.....##.#...................##.....##  [@fgkD34m#.#.....[))........######+++##.  #.#................# #........@fga900.4 (50 _Found a stone staircase leading down.Bfg$MP# ≈.###. ≈### ##≈~~.. ####.#.# ~~~###~~†~>..#.#. .~)≈~≈†~#.#.#†~Y)~.......###. ..#######+### ##.#.# #.)### #######.# ##.††.# #.# #.####....##...#.#####.# #.######...###..###.### ###............##......## Fly ... ...[))........Bfg8Bfg>11.4 (1.0)BfgbeBfgBfg΂BfgWBfgBfgBfgBBfg,BfgBfgBfgߛ,BfgBfgʝBfg,BfgBfgBfgBfg5,Bfg #....# ##.#.# #....# #.###. ≈# . ###### ##.#.# P# .. ##### #.#.#. BfgۼPP ~.. ..... ##.#.# P# ≈~.. ...... #.###. ≈### ##≈~~.. ###...### ##.#.# ~~~###~~†~... #>....... #.#6.4 (5 .~)≈~≈†~..... #@# ##.#.## ..†~Y)~...... #.# #.###. ..#######+### #.# ##.#.# #.)#### #.# #.# #######.#.#. ##.††.# #.# #.####....##...#####.# #.######.##.........###.. #.###........##......#### ## #............##......#  .......##.....##..!..##BfgBfg$BfgBfg M.#.#.#.#.# #....# #.###. ≈ ###### ##.#.# P# ##### #.#.#. PP  .#.#.# P# ≈~.. ...... #.###. ≈### ##≈~~.. ###...### ##.#.# ~~~###~~†~....... #.#.#. .~)≈~≈†~.####### ##.#.# ..†~Y)~...... #.##.###.# Fly ... ...#Bfg Bfg+ BfgS +7.4 (1Bfg` Bfge c _There is a stone staircase leading down here.CfgCfgCfgCfg@Cfg-8 _Cfg3 Cfg#.#.## #.  ##         ##.###########.  10 ...............   #.....@.#   ######.....#   ...##.#   ##### #            Cfg-9.1 (1.7CfgΓCfg{ _You fly downwards. _There is a stone staircase leading up here.DfgIDfg~U4Dfg \DfgyJ100 _Dfg~   #....# #.#.#.# #....# ##.#.## #....# #.###.# ≈#.###### ##.#.## P#..##### #.#.#.# PP~....... ##.#.## P#≈~.. ...... #.###.#9 ≈### ##≈~~.. ###...### ##.#.## ~~~###~~†~... #@....... #.#.#.# .~)≈~≈†~..... #.####### ##.#.## ..†~Y)~...... #.# #.###.# ..#######+### #.# ##.#.## #.)#### #.# #.# #######.#.#.# Dfgm##.††.# #.# #.####....##...#.#####.# #.######.##.........###..#.###........##......#### ####............##......# #You fly upwards.DfgaDfgnDfg}/-1.6 (2.5Dfg6Dfg; _Level annotation: 3 runed translucent doors, zbzb's ghost, journeyman DjAE _There is a stone staircase leading down here.Efg\ _EfgXEfgLEfgό,EfgEfgΐEfgxEfgEfgBEfgEfgi,EfgEfg Efg,Efg*EfgEfgWater Water Water Efg,EfgEfgEfg&Water Efg &nWater Water Water EfgG-BEfg2Efg:Water Water EfgNpWater Water EfgFR,EfgSEfgxUEfg[jWater EfgaEfgnEfg[Water Water EfgEfg(Efg7,EfgLEfgsEfg5VWater EfgEfg kEfgEfg,EfgLEfg6BEfgt: Efgvl_You reach down and open the door.EfgE  There is an open door here. _Efg#EfgEfghEfglEfg,EfgdEfg_Efg/,EfgtEfgEfg,Efg(@XEfgHEfg JEfgEfgEfg ,Efg EfgCEfg4EfgEfg:Efg=Efg?EfgbCEfg  There is an open door here. _EfgEfgv   There is an open door here. _EfgBEfg`EfgEfg\,EfgEfgEfgh,Efg7Efg,EfgqEfg,OEfg!REfgpW@  There is an open door here.EfgZEfg[ _EfggEfgkEfg2p,EfgjrEfgXEfgEfg;,EfgEfgEfg=,EfgoEfgTEfgBEfgiEfg/BEfg Efg,EfgJEfg7>nEfgAEfgDEfg$FEfghGEfgO _The jelly quivers. The slime creature quivers.Efg|EfgPY......##......#### ###.##...... Efg......##......##[_.###.....##.... ......##.....##..!W.##........... [.....##.....#.......#.....##.... [..........###.......#.......#... .[....#...####.J....J#....##..# .............##JJJ..###...###.#.. )[........######+++##...<.+......6008.6 (97.0) ..........# #....###.... ..........####...............#...........'....#..######...#.#..( '##..##...###..#.## #####.#... .....##...# #..#.# #####.....#Efg`...#..###### #..#.# #............. JJ 2 slime creatures .......# #..#.# #...JJJ 3 jellies (2 wandering) ###..#.# ####..#.# #............# W   zbzb's ghost (wandering) .....#.# #.....#.# #####'#####.##EfgEfgcEfg,EfgEfgEfg`_.WJJ......Efg?JJJEfg,9.6 (98EfgEfg!E _Found a helmet. Found a viscous altar of Jiyva.FfgWJFfgaFfg*gFfg vBFfgzFfg9FfgFfg*Ffg,Ffgݙ,FfgFfgFfgѼ  Zbzb's ghost turns its malevolent gaze towards you.FfgFfgr  The jelly quivers. The jelly jiggles.Ffg1 FfgS3 Ffg7 Ffg&< Ffg? Ffg)A Ffg V _Two slime creatures merge to form a large slime creature. _Zbzb's ghost says, "I died to destroy people like you for fun."Ffg Ffgs FfgS Ffg Ffg[ Ffgs Ffg_ FfgA Ffg FfgA ,Ffg Ffg Ffgg FfgK Ffg Ffg, Ffgd ,Ffg Ffg Ffg BFfgJ nFfg ,Ffg Ffg~ Ffgf> Ffg@ FfgC FfgkG ,Ffg-I FfgM FfgP ,FfgR FfgT FfgGW ,Ffg3Y Ffg_ BFfgja FfgSd Ffgg ,Ffgwi Ffgk Ffgc * _You reach down and open the door.Ffg Ffg2 Ffg[ FfgI Ffg Ffg ,Ffg FfgS Ffg ,Ffg Ffg Ffg ,Ffg! Ffg Ffg ,Ffg FfgC Ffg BFfgX XFfg Ffg;" ,Ffg# Ffg~* Ffg- ,Ffg[H nFfg J FfgXN ,FfgTP FfgV FfgY ,Ffg 4Ffg BFfgj Ffg Ffg Ffg Ffg_ Ffg BFfg Ffg' FfgZ Ffg; FfgR XFfgs Ffgt FfgY Ffg} Ffg Ffg Ffg( Ffg ,Ffg Ffg Ffg/ ,Ffg Ffg FfgFfg/FfgFfg3 Ffg Ffgf,FfgHFfg/=FfgJFfgFfg=Ffg.Ffg| Ffg&Ffg+Ffg3,Ffg[8FfgU;GfgSCGfgGfg2Gfg-  You see here a yak skeleton. _GfgK  Things that are here:  a +0 ring mail; a +0 spear of venom; a gnoll skeleton _Water GfgO,GfgHGfg(XGfgD  ######  ####### #  ##~~~~~## #.  ###~~≈~≈~~###..  ##~~~~###~~~~......  #~~≈###~###~~~...  #~~P#~)~~~##≈~  #~@PP~~~~~ #~~.  #~~P#w~~~?##≈~....#Shock  #~~≈###~###≈~~....#  #.~~~~###~~÷~....##  #.#.~)≈~≈÷~......##  #....~~))~## w   swamp worm (asleep)  ###..#######'######  GfgI3##.[#### #.#   ##..÷.# #.# Gfg[{ 90  A swamp worm comes into view.Gfga.100.6 (91Gfg} _Found a scroll labelled COGERGH YPSARR.Ifg  zzzbbb the Thaumaturge ###### Djinni of Makhleb **.... ####### #..... Health: 65/66 =======================- ##~~~~~## #..... AC: 7Str: 7 ###~~≈~≈~~###..... EV: 14Int: 20 ##~~~~###~~~~...... SH: 0Ifg1Dex: 21 #~~≈###~###~~~..... XL: 11 Next: 15% Place: Dungeon:9 #~~P#~)~~~##≈~..... Noise: ---------  Time: 6100.6 (0.0) #~@PP~~~~~ #~~..... v) +3 morningstar (holy) #~~P#w~~~?##≈~....# Cast: Shock #~~≈###~###≈~~....# Fly Water  #.~~~~###~~÷~....## #.#.~)≈~≈÷~......## #....~~))~.......## w   swamp worm (asleep) ###..#######'###### ##.[#### #.# # ##..÷.# #.# # _Found a scroll labelled COGERGH YPSARR.  Casting: ShIfgIock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (asleep, 100% to hit)IfgY   zzzbbb the Thaumaturge ###### Djinni of Makhleb **.... ####### #..... Health: 65/66 =======================- ##~~~~~## #..... AC: 7Str: 7 ###~~≈~≈~~###..... EV: 14Int: 20IfgP  ##~~~~###~~~~...... SH: 0Dex: 21 #~~≈###~###~~~..... XL: 11 Next: 15% Place: Dungeon:9 #~~P#~)~~~##≈~..... Noise: ---------  Time: 6100.6 (0.0) #~@PP~~~~~ #~~..... v) +3 morningstar (holy) #~~P#w~~~?##≈~....# Cast: Shock #~~≈###~###≈~~....# Fly Water  #.~~~~###~~÷~....## IfgX #.#.~)≈~≈÷~......## #....~~))~.......## w   swamp worm (asleep) ###..#######'###### ##.[#### #.# # ##..÷.# #.# #Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (asleep, 100% to hit)  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the plant. The plant begins to die.Ifgu/  --more--IfgM           #~@**~~~~~  #~~P#***  IfgN x  ))w   #.#  ##..÷.# #.#  The plant is lightly damaged.  The zap hits the swamp worm.Ifgh Ifg{ WPPw~~~Ifg a6==1.6 (1Ifg Ifgq 0 _The swamp worm is lightly wounded.Jfg ##### ####### #.... ~~~~~## #  ###~~≈~≈~~###  ##~~~~###~~~~  #~~≈###~###~~~  #~~P#~)~~~##≈~  #~~PPw~~~~ #~~  #@~P#~~~~?##≈~  #~~≈###~###≈~~....  #.~~~~###~~÷  #.#.~)≈~≈÷~......  #....~~)).  ###..#######'###  ##.[#### #.#  ##..÷.# #.#  ####.# #.####Jfgd~Jfg7`-2ShockJfg,JfgJfg  ####### #....##~~~~~#####~~≈~≈~~####~~~~###~~~~.~~≈###~###~~~P#~)~~~##≈P~~~~~ #~#~~~~?##≈≈###~###≈~.~~~~###~~÷~....##.~)≈~≈÷~...#### #.###...... Jfg Jfgr /==3Jfg JfgL ( _Something bites the plant!KfgHN ##~~~~~## #. ###~~≈~≈~~###. ##~~~~###~~~~.. #~~≈###~### #~~P#~)~~~##≈~. #~~PP~~~~~ #~~. #~~P#~~~~?##≈~....# #~~≈###~###≈~~....# #.@~~~###~~÷~....## #.#.~)≈~≈÷~......# #....~~))~.......# ###..#######'#####Kfgޢ ##.[#### #.#  #..÷.# #.# # ###.# #.######  #.###....... #.....KfghKfgLa~A nearby plant withers and dies.Kfg&4KfgKfg) _Something bites the plant!!KfgK[ ###~~≈~≈~~###. ##~~~~###~~~~.. #~~≈###~### #~~P#~)~~~##≈~. #~~~P~~~~~ #~~. #~~P#~~~~?##≈~....## #~~≈###~###≈~~....# #.~~~~###~~÷~....##> #.#@~)≈~≈÷~......##. #....~~))~.......##. ###..#######'######. ##.[#### #.# #.Kfg¬ .÷.# #.# #. ##.# #.######.  #.###........ #..... #.KfgKfgKfg3Kfgww   swamp wormKfgf=--5ShockKfgKfgV _A nearby plant withers and dies.Kfg"O ##~~~~###~~~~.~~≈###~###~~~P#~)~~~##≈~w~~~~~ #~P#~~~~?##≈~....###~~≈###~###≈~.~~~~###~~÷~....##>#.~)≈~≈÷~...Kfgg##..@.~~))~.Cast: Shock#Fly  ####.# #.######. #.###............[KfgG'KfgA9>w~Kfgq;A--6KfgRGKfgKKfgg #~~≈###~### #~~P#~)~~~##≈~. #~~w~~~~~~ #~~. #~~P#~~~~?##≈~....### #~~≈###~###≈~~....# #.~~~~###~~÷~....##>. #.#.~)≈~≈÷~......##.# #....~~))~.......##.# ###.@#######'######.# ##.[#### #.# #.# .÷.# #.# #.# ##.# #.######.#  #.###........# #.....# #.# #......[.....# ###......[.Kfgab~KfgX7ShockKfgKfg Lfg/ #~~P#~)~~~##≈~. #~~~~~~~~~ #~~. #~~P#~~~~?##≈~....### #~~≈###~###≈~~....###. #.~~~~###~~÷~....##>.. #.#.~)≈~≈÷~......##.## #....~~))~.......##.#  ###..#######'######.#   #.# #.#  .÷.# #.# #.# ##.# #.######.# Lfg #.###........# #.....# #.# #......[.....# ###......[....... #...#LfgLfg&8LfgxLfg  Things that are here: _a +0 ring mail; a +0 spear of venom; a gnoll skeletonLfgY #~~~~~~~~~ #~~. #~~P#~~~~?##≈~....### #~~≈###~###≈~~....###. #.~~~~###~~÷~....##>.. #.#.~)≈~≈÷~......##.### #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#  ÷.# #.# #.### ##.# #.######.##.LfgY"  #.###........##. #.....##. #.##. #......[.....##.LfgY ###......[........ #...LfgY9# #.#Lfg Z#......LfgjLfgo-9 _LfglzLfgq|Lfgmv j #~ #~~. #~~P#~~~~?##≈~....###. #~~≈###~###≈~~....###. #.~~~~###~~÷~....##>. #.#.~)≈~≈÷~......##.# #....~~))~.##.#  ###..#######'######.#  ##.[#### #.# #.# # ##..@.# #.# #.# ####.# #.######.##. #.###.##. #..##.Lfg4w  #...##. #......[.....##. ###......[. #.........[....#. #.#.Lfg =10Lfgݒ Lfg r _You see here a yak skeleton.MfgS_4MfgKbMfgh,Mfg{mMfgp,MfgsMfgz,MfgMfg3,MfgMfgSMfgMfgMfg,MfgMfgY,Mfg}MfgѦ,MfgMfg,MfgMfgMfg,MfgJMfg&,MfgMfg,MfgMfg,MfgMfg ,MfgMfg,Mfg*Mfgi,MfgMfg( ,Mfg%Mfg+,Mfg8/Mfg4Mfg4Mfg7Mfgp@,MfgAMfgE,MfgGMfgKM,Mfg^YXMfg_,MfgDbMfgg,MfgGmMfg t,MfguMfg {,Mfg~Mfg͈MfgiMfg,MfgMfgfMfgQMfg,MfgZMfg,MfgMfg,MfgMfg,MfgMfg,MfgxMfgMfgMfgZMfg,MfgMfg2,MfgMfgW,MfgpMfgeMfgLMfgMfg,Mfg#MfgGMfgMfgMfg ,MfgyMfg|,Mfg2MfgMfgMfg%Mfg[*,Mfg-Mfgt2,Mfg@5Mfg;,Mfgb>MfgDMfgEMfgHMfgM,MfgPMfgX,Mfgt]Mfg b,MfgeMfgj,MfgqMfgv,MfgKyMfg},MfgqMfg),Mfg=MfgЌ,MfgMfg,MfgMfg,MfgMfg,Mfg˩Mfg,MfgMfg/,MfgMfg,Mfg0Mfg,MfgMfg,MfgMfg&,MfgMfg,MfgMfg,Mfg3Mfg,Mfg[Mfg,MfgMfgZ,MfgMfg Mfg\Mfg.MfgMfgHMfgMfg,MfgMfg%,Mfg*MfgZ1,Mfg4Mfg8,Mfg;Mfg5D,MfgFMfg K,Mfg@NMfg"R,Mfg2UMfgY,Mfg\MfgQa,Mfg:dMfgfh,MfgVkMfgr,MfgLvMfg7{,Mfg~MfgMfg<MfgPMfg@,Mfg)Mfg,MfgMfgC,MfgMfgMfgaMfg>MfgMfgMfgܭMfg,MfgиMfg,MfguMfgp,MfgMfgg,MfgMfg,MfgMfgMfgMfgMfgmMfgMfgMfg6k 209.6 (99.0) _You start waiting.Mfg110.6 (100.0)Mfg Mfg| # _Done waiting.Mfgۑ  #~ #~~  #~wP#~~~~?##≈~....###  #~~≈###~###≈~~....###  #.~~~~###~~÷~....##>  #.#.~)≈~≈÷~......##.  #....~~))~.##.#  ###..#######'######.#  ##.[#### #.# #.#   ##.@÷.# #.# #. Mfgq ####.# #.######.##  #.###.##  #..##  #...##  #......[.....##. w   swamp worm (wandering)  ###......[  #.........[....#..  #.#Mfg5MfgԞd~Mfg11.0)Mfg MfgNfg_  #~~P#~)~~~##≈~  #~~~~~~~~~ #~~......  #~~P#~~~~?##≈~....###  #~~w###~###≈~~....###  #.~~~~###~~÷~....##>..  #.#.~)≈~≈÷~......##.##  #....~~))~.......##.#  ###..#######'######.# #### #.# #.#  ..÷.# #.# #.##Nfgx_ ####.# #.######.##  #.###.##  #.## Nfg_ #............## w   swamp worm (wandering) Nfg_ #......[.....##  ###Nfg2`...  #.[....#.NfgcNfgpHw≈Nfgu62ShockNfgNfg  Things that are here: _a +0 ring mail; a +0 spear of venom; a gnoll skeletonNfgY   #~~≈###~###~~~  #~~~#~)~~~##≈~  #~~~~~~~~~ #~~......  #~wP#~~~~?##≈~....###  #~~≈###~###≈~~....###  #.~~~~###~~÷~....##>.  #.#.~)≈~≈÷~......##.#  #....~~))~.......##.#  ####'######.# [#### #.# #. ..÷.# #.# #.Nfg  ####.# #.######.  #.###.  #.  #............  #......[.....#  ###.Nfg NfgN Fw~Nfg -3 _Nfg Nfg Ofgm #~~≈###~###~~~....... zzzbbb the Thaumaturge #~~~#~)~~~##≈~....... Djinni of Makhleb **.... #~~w~~~~~~ #~~....... Health: 65/66 =======================- #~~P#~~~~?##≈~....### AC: 7Str: 7 #~~*###~###≈~~....### EV: 14Int: 20 #.~~*~###~~÷~....##>. SH: 0Dex: 21 Ofg%#.#.*)≈~≈÷~......##.# XL: 11 Next: 15% Place: Dungeon:9 #...*~~))~.......##.# Noise: ---------  Time: 6213.6 (0.0) ###.@#######'######.# v) +3 morningstar (holy) ##.[#### #.# #.# Cast: Shock Ofg}##..÷.# #.# #.# Fly  ####.# #.######.# #.###........# #............# w   swamp worm (wandering) #............# #......[.....#Ofgķ ###......[...... _a +0 ring mail; a +0 spear of venom; a gnoll skeletonCasting: Shock (safe; 1% risk of failure)  OfgUConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (wandering, hasn't noticed you, 67% to hit)Ofg" e  #~~≈###~###~~~....... zzzbbb the Thaumaturge  #~~*#~)~~~##≈~....... Djinni of Makhleb **....  #~~*~~~~~~ #~~....... Health: 65/66 =======================-  #~~*#~~~~?##≈~....### AC: 7Str: 7  #~~*###~###≈~~....### EV: 14Int: 20  #.~~*~###~~÷~....##>. SH: 0Dex: 21  #.#.*)≈~≈÷~......##.# XL: 11 Next: 15% Place: Dungeon:9Ofg f  #...*~~))~.......##.# Noise: ---------  Time: 6213.6 (0.0)  ###.@#######'######.# v) +3 morningstar (holy)  ##.[#### #.# #.# Cast: Shock ##..÷.# #.# #.# Fly  ####.# #.######.# #.###........# #............# w   swamp wormOfg_ w #............# #......[.....# Ofg =###......[......Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (wandering, hasn't noticed you, 67% to hit)  Ofg [The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  Ofg The zap hits the swamp worm.Ofg4FOfgR~~P≈~~.Ofg9`6==4.6 (1ShockOfgfOfgfOfg,r/  --more--Pfg9 _The swamp worm is lightly wounded.Qfg  #~~≈###~###~~~  #~~~#~)~~~##≈~  #~~~w~~~~~ #~~  #~~P#~~~~?##≈~....  #~~≈###~###≈~~....  #.~~~~###~~÷~....##>  #.#.~)≈~≈÷~......##.  #....~~))~.##.  ###@.#######'######.  ##.[#### #.# #.Qfg  ##..÷.# #.# #.  ####.# #.######.  #.###.  #. w   swamp worm  #.  #......[.....  ###......[QfgQfg?w~Qfg>-5ShockQfg`QfgQfg,  #~~≈###~###~~~...... zzzbbb the Thaumaturge #~~~#~)~~~##≈~...... Djinni of Makhleb **.... #~~w~~~~~~ #~~...... Health: 65/66 =======================- #~~P#~~~~?##≈~....## AC: 7Str: 7 #~~*###~###≈~~....## EV: 14Int: 20 #.~*~~###~~÷~....##> SH: 0Qfg- Dex: 21 #.#*~)≈~≈÷~......##. XL: 11 Next: 15% Place: Dungeon:9 #..*.~~))~.......##. Noise: ---------  Time: 6215.6 (0.0) ###@.#######'######. v) +3 morningstar (holy) ##.[#### #.# #. Cast: Shock ##..÷.# #.# #. Fly Qfg-  ####.# #.######. #.###........ Qfg- #............ w   swamp worm #............ #......[.....Qfg. Z ###......[..... _The swamp worm is lightly wounded.  Qfgc. yCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineQfg. LAim: a swamp worm (lightly wounded, 67% to hit)Qfg   #~~≈###~###~~~...... zzzbbb the Thaumaturge  #~~*#~)~~~##≈~...... Djinni of Makhleb **....  #~~*~~~~~~ #~~...... Health: 65/66 =======================-  #~~*#~~~~?##≈~....## AC: 7Str: 7  #~~*###~###≈~~....## EV: 14Int: 20  #.~*~~###~~÷~....##> SH: 0Dex: 21  #.#*~)≈~≈÷~......##. XL: 11 Next: 15% Place: Dungeon:9  #..*.~~))~fg m.......##. Noise: ---------  Time: 6215.6 (0.0)  ###@.#######'######. v) +3 morningstar (holy)  ##.[#### #.# #. Cast: Shock ##..÷.# #.# #. Fly  ####.# #.######. #.###........ #............ w   swamp worm #............ Qfg #......[..... ###......[.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  QfgG Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (lightly wounded, 67% to hit)  The zap hits the plant.  The plant is lightly damaged.Qfg/Z QfgMh ~~wP≈~..Qfgvp a6==6.6 (1Qfg^ Qfg+   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (lightly wounded, 67% to hit)  The zap hits the plant.plant is lightly damaged. _The zap misses the swamp worm.Rfg.Rfg5RfgI@RfgCF _Unknown command.Rfgx  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rfg] + #~~≈###~###~~~...... zzzbbb the Thaumaturge #~~~#~)~~~##≈~...... Djinni of Makhleb **.... #***~~~~~~ #~~...... Health: 62/66 ======================-- Rfg #*wP#~~~~?##≈~....## AC: 7Str: 7 #***###~###≈~~....## EV: 14Int: 20 #.~~~~###~~÷~....##> SH: 0Dex: 21 #.#.~)≈~≈÷~......##. XL: 11 Next: 15% Place: Dungeon:9 #....~~))~.......##. Noise: =--------  Time: 6216.6 (0.0)Rfg7  ###@.#######'######. v) +3 morningstar (holy) ##.[#### #.# #. Cast: Shock ##..÷.# #.# #. Fly Rfgg  ####.# #.######. #.###........ Rfg #............ w   swamp worm #............ #......[..... ###......[..... Rfg _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rfg1 [Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a swamp worm (lightly wounded, empty space bonus: 7/8)Rfg*  #~~≈###~###~~~...... zzzbbb the Thaumaturge #~~~#~)~~~##≈~...... Djinni of Makhleb **.... #~~~~~~~~~ #~~...... Health: 62/66 ======================-- #~wP#~~~~?##≈~....## AC: 7Str: 7Rfg S #~~≈###~###≈~~....## EV: 14Int: 20 #.~~~~###~~÷~....##> SH: 0Dex: 21 #.#.~)≈~≈÷~......##. XL: 11 Next: 15% Place: Dungeon:9 #....~~))~.......##. Noise: =--------  Time: 6216.6 (0.0) Rfg# c###@.#######'######. v) +3 morningstar (holy) ##.[#### #.# #. Cast: ShockRfgS  ##..÷.# #.# #. Fly  Rfg ####.# #.######. #.###........ Rfgϥ #............ w   swamp worm #............ #......[.....Rfg h ###......[.....Confirm with . or Enter, or press ? or * to list all spells.RfgF Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetRfg Aim: a swamp worm (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the swamp worm!!  The swamp worm is severely wounded.RfgȨ Rfg>      #~~~ #~w >    Rfg P #.#   #.#        [ [Rfg> b4===7.6 (1Rfg Rfg {  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a swamp worm (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the swamp worm!!  The swamp worm is severely wounded. _A nearby plant withers and dies.SfgSfgSfg+SfgF _Unknown command.SfgG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sfg՗ ! #~~≈###~###~~~...... zzzbbb the Thaumaturge #~~~#~)~~~##≈~...... Djinni of Makhleb **.... #~~~~~~~~~ #~~...... Health: 60/66 =====================--- Sfg #***#~~~~?##≈~....## AC: 7Str: 7 #*w*###~###≈~~....## EV: 14Int: 20 #***~~###~~÷~....##> SH: 0Dex: 21 #.#.~)≈~≈÷~......##. XL: 11 Next: 15% Place: Dungeon:9 #....~~))~.......##. Noise: ===------  Time: 6217.6 (0.0) SfgE ###@.#######'######. v) +3 morningstar (holy) ##.[#### #.# #. Cast: Shock ##..÷.# #.# #. Fly  ####.# #.######. #.###........ Sfg 4#............ w   swamp worm #............ #......[..... ###......[..... _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sfg Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetSfgY Aim: a swamp worm (severely wounded, empty space bonus: 8/8)Sfg>  #~~≈###~###~~~...... zzzbbb the Thaumaturge #~~~#~)~~~##≈~...... Djinni of Makhleb **.... #~~~~~~~~~ #~~...... Health: 60/66 =====================--- #~~~#~~~~?##≈~....## AC: 7Str: 7 #~w≈###~###≈~~....## EV: 14Int: 20 Sfg? #.~~~~###~~÷~....##> SH: 0Dex: 21 #.#.~)≈~≈÷~......##. XL: 11 Next: 15% Place: Dungeon:9 #....~~))~.......##. Noise: ===------  Time: 6217.6 (0.0) ###@.#######'######. v) +3 morningstar (holy) ##.[#### #.# #. Cast: Shock ##..÷.# #.# #. Fly  ####.# #.######. #.###........ #............ w   swamp worm #............Sfg]@ y #......[..... ###......[.....Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a swamp worm (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the swamp worm!  You kill the swamp worm!Makhleb accepts your kill.Sfg^N Y      #~† >     #.#   #.# SfgWO n       [  [ SfgzZ 6===78.6 (1ShockSfge Sfge Sfgp /  --more--Tfge' _You feel better.Tfg+)M#~~~~###~~~~.≈###~###~~#~~~#~)~~~##≈#~~~~~~~~~ #~~......~~~#~~~~?##≈#~†≈###~###≈~~....##.~~~~###~~÷~>#.~)≈~≈÷~#..@.~~))~.......###..#######'#######.[### ##..÷.# #.# #.#Tfg6TfgJ0---9Tfg XTfgZTfgT M ###~~≈~≈~~####~~~~###~~~~.≈###~###~~#~)~~~##≈~~~~~~ #~~......#~~~#~~~~?##≈~†≈###~###≈~~....##~~~~###~~÷~>#.#@~)≈~≈÷~....~~))~.......###..#######'#####  ##.[#### #.# #.. #Tfgb TfgNi C---20Tfgx Tfg,z Tfgv M ##~~~~~##  ###~~≈~≈~~####~~~~###~~~~.≈###~###~~#~)~~~##≈~~~~~~ #~~......~~#~~~~?##≈~†≈###~###≈~~....###.~@~~###~~÷~>#.~)≈~≈÷~  #....~~))~.......##. Fly ##Tfg Tfg ^1Water Tfg Tfg Tfgl,M #######  ##~~~~~##  ###~~≈~≈~~####~~~~###~~~~.≈###~###~~#~)~~~##≈~~~~~~ #~~......~~#~~~~?##≈~†@###~###≈~~....##~~~~###~~÷~>.#.~)≈~≈÷~  #....~~))~.......##.##.TfgP9TfgAr===2Water Ufg UfgI UfgMM ####### #######  ##~~~~~##  ###~~≈~≈~~####~~~~###~~~~.≈###~###~~#~)~~~##≈~~~~~~~#~~......~@#~~~~?##≈~†≈###~###≈~~....##~~~~###~~÷~>  #.#.~)≈~≈÷~......##.))~.#### ##Ufg(Ufgk^3Water UfgUfgUfgJL@    ######## ###### #. ##~~~~~## #. ###~~≈~≈~~### ##~~~~###~~~~.. #~~≈###~###~~~. #~~~#~)~~~##≈~. #~~~@~~~~~~#~~....... #~~~#~~~~?##≈~....# #~†≈###~###≈~# #.~~~~###~~÷~....##> #.#.~)≈~≈÷##.# #....~~))~.......##.# ###..#######'######.# ##.[#### #.# #.# ##..÷.# #.# #.#UfgWUfg]&4UfggUfghUfg Y  # # #. ##~~~~~## #. ###~~≈~≈~~###. ##~~~~###~~~~. #~~≈###~###~~~. #~~~#~)~~~##≈~. #~#~~. #~~~#~~~~?##≈~....###. #~†≈###~###≈~~....###. #.~~~~###~~÷~....##>. #.#.~)≈~≈÷~......##.# #....~~))~.##.#  ###..#'######.#  ##.[#### #.# #.#  ##..÷.# #.# #.#UfgR Ufg &5Ufg Ufg Ufg| # # # #.# ##~~~~~## #.# ###~~≈~≈~~###.# ##~~~~###~~~~.# #~~≈###~###~~~.# #~~~#~)~~~##≈~.#UfgO} #~#~~. #~~~#~~~~?##≈~....###. #~†≈###~###≈~~....###. #.~~~~###~~÷~....##>. #.#.~)≈~≈÷~......##.# #....~~))~.##.#  ###..#'######.#  ##.[#### #.# #.#  ##..÷.# #.# #.#Ufg:Ufgf&6UfgUfgΠVfgb #. #. # #.#. ##~~~~~## #.#. ###~~≈~≈~~###.#. ##~~~~###~~~~.#. #~~≈###~###~~~.# #~~~#~)~~~##≈~.# #~#~~.Vfg5c #~~~#~~~~?##≈~....###. #~†≈###~###≈~~....###. #.~~~~###~~÷~....##>. #.#.~)≈~≈÷~......##.# #....~~))~.##.#  ###..#'######.#  ##.[#### #.# #.# #Vfg0d ##..÷.# #.# #.#Vfg`vVfgq{&7VfgyVfgVfg #. #. # #.#. ##~~~~~## #.#. ###~~≈~≈~~###.#. ##~~~~###~~~~.#. #~~≈###~###~~~.# #~~~#~)~~~##≈~.# #~#~~. #~~~#~~~~?##≈~....###. #~†≈###~###≈~~....###...# #.~~~~###~~÷~....##>. #.#.~)≈~≈÷~......##.# #....~~))~.##.#  ###..#'######.#  ##.[#### #.# #.# # ##..÷.# #.# #.####.Vfg-Vfgp&8VfgVfgVfg ##########. ####### #........#. ##~~~~~## #.#. ###~~≈~≈~~###.#. ##~~~~###~~~~..#. #~~≈###~#######Vfg5 #~~~#~)~~~##≈~.# #~~~~~~~~~~#~~.... #~~~#~~~~@##≈~....### #~†≈###~###≈~~....###...## #.~~~~###~~÷~....##>...... #.#.~)≈~≈÷~......##.###### #....~~))~.......##.# ###..#######'######.#  ##.[#### #.# #.# ### .÷.# #.# #.####.. ##.# #.######.##...VfgVfgL&9Vfg/Vfg_ Vfg ,30.6 (2Vfg VfgQ h _r - 3 scrolls labelled COGERGH YPSARR (gained 1)Vfg.  #  ##########  ####### #.#  ##~~~~~## #.#  ###~~≈~≈~~###.#  ##~~~~###~.#..  #~~≈###~###~~~.  #~~~#~)~~~##≈~###  #~~~~~~~@~~#~~......  #~~~#~~~~~##≈~....###....Vfg  #~†≈###~###≈~~....###...#  #.~~~~###~~÷~....##>.....  #.#.~)≈~≈÷~......##.#####  #....~~))~.......##.#  ###..#######'######.#  [#### #.# #.# ## ..÷.# #.# #.####Vfg*Vfg +1.6 (1Vfg{VfgWfg Y  #  #  ##########  ####### #.#  ##~~~~~## #.#  ###~~≈~≈~~###.#  ##~~~~###~.#.  #~~≈###~###~~~.  #~~~#~)@~~##≈~##  #~~~~~~~~~~#~~......Wfg]   #~~~#~~~~~##≈~....###...  #~†≈###~###≈~~....###  #.~~~~###~~÷~....##>....  #.#.~)≈~≈÷~......##.####  #....~~))~.......##.#  ###..#######'######.#  [#### #.# #.# #WfgWfg7&2Wfgx%Wfg'Wfg  #  #  #  # #.#  ##~~~~~## #.#  ###~~≈~≈~~###.#  ##~~~~###~~~~.#  #~~≈###~###~~~.  #~~~#~@~~~##≈~.  #~#~~  #~~~#~~~~~##≈~....###  #~†≈###~###≈~~....###  #.~~~~###~~÷~....##>  #.#.~)≈~≈÷~......##.###  #....~~))~.##.#  ###..#'######.#  ##.[#### #.# #.#Wfg_/Wfg/5&3Wfg=WfgEx _You see here a +1 short sword of draining.Xfg?Xfgԃ9Read which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETO  g - 10 scrolls labelled EMUGGA MUOR  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO  q - 4 scrolls labelled XIPPUG YC SAI  r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA XfgK- G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA [!] read|quaff|evoke[?] describe selectedYfg Yfg) Yfg  # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6233.6 (0.0) Yfg:  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.# _You feel better. _r - 3 scrolls labelled COGERGH YPSARR (gained 1) _You see here a +1 short sword of draining.Yfg3 As you read the scroll labelled EMUGGA MUOR, it crumbles to dust.  It is a scroll of identify.Yfg /  --more--ZfgÓZfgIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled KUM JAASMUWETO  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO  q - 4 scrolls labelled XIPPUG YC SAI  r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions (select first with !)  a - a lumpy sapphire potion  f - a blue potion  k - 5 smoky golden potions  l - a fizzy green potion  n - 2 fizzy inky potions  p - 3 fuming sapphire potions  A - 2 silvery potions  E - 3 sapphire potions  F - 2 white potions[?] describe selected\fg+\fg 4\fg> # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9 \fgN?v #~~≈###~###~~~........# Noise: ---------  Time: 6233.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.# \fg? ##.[#### #.# #.# _You feel better. _r - 3 scrolls labelled COGERGH YPSARR (gained 1) _You see here a +1 short sword of draining.  As you read the scroll labelled EMUGGA MUOR, it crumbles to dust.  It is a scroll of identify.\fgYS\fgX+4.6 (1\fg)`\fg^bD _q - 4 scrolls of noise\fg \fg߶ Read which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETOg - 9 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO  q - 4 scrolls of noise  r - 3 scrolls labelled COGERGH YPSARR \fg  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA [!] read|quaff|evoke[?] describe selected\fg\fg!\fg3 # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21 \fg ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6234.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###.. \fg'7 #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#\fg#  ###..#######'######.#  ##.[#### #.# #.# _You feel better. _r - 3 scrolls labelled COGERGH YPSARR (gained 1) _You see here a +1 short sword of draining.  As you read the scroll labelled EMUGGA MUOR, it crumbles to dust.  \fg0XIt is a scroll of identify. _q - 4 scrolls of noise\fg\fgIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled KUM JAASMUWETO  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO \fgOp r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions (select first with !)  a - a lumpy sapphire potion \fgw f - a blue potion  k - 5 smoky golden potions  l - a fizzy green potion  n - 2 fizzy inky potions \fgW p - 3 fuming sapphire potions  A - 2 silvery potions  E - 3 sapphire potions  F - 2 white potions  L - a bubbling silvery potion[?] describe selected_fgj # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6234.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###..[_fgdlm Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.# _You feel better. _r - 3 scrolls labelled COGERGH YPSARR (gained 1) _You see here a +1 short sword of draining.  As you read the scroll labelled EMUGGA MUOR, it crumbles to dust.  It is a scroll of identify. _q - 4 scrolls of noise_fg;p]  As you read the scroll of identify, it crumbles to dust._fgx+5.6 (1_fg}_fg, _k - 5 potions of might_fgr/ _fg3 Read which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETOg - 8 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO  q - 4 scrolls of noise  r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN _fg4  J - a scroll labelled FATARAFELA [!] read|quaff|evoke[?] describe selected`fg:`fg`fg # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6235.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###..[`fgtX37m Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.# _You see here a +1 short sword of draining.  As you read the scroll labelled EMUGGA MUOR, it crumbles to dust.  It is a scroll of identify. _q - 4 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _k - 5 potions of might`fgIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled KUM JAASMUWETO  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO  r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions (select first with !)  a - a lumpy sapphire potion  f - a blue potion  l - a fizzy green potion  n - 2 fizzy inky potions  p - 3 fuming sapphire potions  A - 2 silvery potions  E - 3 sapphire potions  F - 2 white potions  L - a bubbling silvery potion  P - a brown potion[?] describe selectedcfgcfgcfg # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6235.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy) cfg=v #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.# _You see here a +1 short sword of draining.  As you read the scroll labelled EMUGGA MUOR, it crumbles to dust.  It is a scroll of identify. _q - 4 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _k - 5 potions of mightcfg]  As you read the scroll of identify, it crumbles to dust.cfg+6.6 (1cfgcfg`] _p - 3 potions of degenerationcfgA cfgD Read which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETOg - 7 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO  q - 4 scrolls of noise cfgD  r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA [!] read|quaff|evoke[?] describe selecteddfgudfgdfg< # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6236.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###..fg=37m Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#It is a scroll of identify. _q - 4 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _k - 5 potions of might  As you read the scroll of identify, it crumbles to dust. _p - 3 potions of degenerationIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled KUM JAASMUWETO  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO  r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions (select first with !)  a - a lumpy sapphire potion  f - a blue potion  l - a fizzy green potion  n - 2 fizzy inky potions  A - 2 silvery potions  E dfgY>- 3 sapphire potions  F - 2 white potions  L - a bubbling silvery potion  P - a brown potion  Q - a glowing yellow potion[?] describe selectedefg]/ efgy> efgH  # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6236.6 (0.0) efg?J U #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#It is a scroll of identify. _q - 4 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _k - 5 potions of might  As you read the scroll of identify, it crumbles to dust. _p - 3 potions of degenerationefg=] ]  As you read the scroll of identify, it crumbles to dust.efgEb +7.6 (1efgj efgm 3 _E - 3 potions of berserk rageffg&ffg*GRead which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETOg - 6 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS ffg:+C m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO  q - 4 scrolls of noise  r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA [!] read|quaff|evoke[?] describe selectedffgffgffg # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21 ffg ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6237.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#As you read the scroll of identify, it crumbles to dust. _k - 5 potions of might  As you read the scroll of identify, it crumbles to dust. _p - 3 potions of degenerationfgͰg7mAs you read the scroll of identify, it crumbles to dust. _E - 3 potions of berserk rageffgIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled KUM JAASMUWETO  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls labelled CIUROTT ONAXIR  o - 3 scrolls labelled SIYC HUCIO  r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA ffgf x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions (select first with !)  a - a lumpy sapphire potion  f - a blue potion  l - a fizzy green potion  n - 2 fizzy inky potions  A - 2 silvery potions  F - 2 white potions  L - a bubbling silvery potion  P - a brown potion  Q - a glowing yellow potion[?] describe selectedhfgr hfgϫ hfgY  # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6237.6 (0.0) hfgZ Y #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#As you read the scroll of identify, it crumbles to dust. _k - 5 potions of might  As you read the scroll of identify, it crumbles to dust. _p - 3 potions of degenerationAs you read the scroll of identify, it crumbles to dust. _E - 3 potions of berserk ragehfg" ]  As you read the scroll of identify, it crumbles to dust.hfg" +8.6 (1hfg hfg N _m - 3 scrolls of amnesiaifgifgRead which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETOg - 5 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls of amnesia  o - 3 scrolls labelled SIYC HUCIO  q - 4 scrolls of noise  r - 3 scrolls labelled COGERGH YPSARR  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN ifg J - a scroll labelled FATARAFELA [!] read|quaff|evoke[?] describe selectedifg=? ifgG ifg3Q  # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ifgQ (####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21ifgQ   ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9 ifgR 2 #~~≈###~###~~~........# Noise: ---------  Time: 6238.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.# ifgMS  ###..#######'######.#  ##.[#### #.# #.#As you read the scroll of identify, it crumbles to dust. _p - 3 potions of degenerationAs you read the scroll of identify, it crumbles to dust. _E - 3 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. ifgS 9_m - 3 scrolls of amnesiaifgY ifg _ Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled KUM JAASMUWETO  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  o - 3 scrolls labelled SIYC HUCIO  r - 3 scrolls labelled COGERGH YPSARR ifg_  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions (select first with !)  a - a lumpy sapphire potion  f - a blue potion  l - a fizzy green potion  n - 2 fizzy inky potions  A - 2 silvery potions  F - 2 white potions ifg` L - a bubbling silvery potion  P - a brown potion  Q - a glowing yellow potion[?] describe selectedkfgEkfg>OkfgY # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9 kfg3Z #~~≈###~###~~~........# Noise: ---------  Time: 6238.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###.. kfgZz #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#As you read the scroll of identify, it crumbles to dust. _p - 3 potions of degenerationAs you read the scroll of identify, it crumbles to dust. _E - 3 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _m - 3 scrolls of amnesiakfgM\kfgMq]  As you read the scroll of identify, it crumbles to dust.kfgy+9.6 (1kfgRj _r - 3 scrolls of foglfgflfgjwRead which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETOg - 4 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls of amnesia lfgl% o - 3 scrolls labelled SIYC HUCIO  q - 4 scrolls of noise  r - 3 scrolls of fog  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA [!] read|quaff|evoke[?] describe selectedlfgIlfg2Rlfg] # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6239.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###..fg_i37m Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#As you read the scroll of identify, it crumbles to dust. _E - 3 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _m - 3 scrolls of amnesiaAs you read the scroll of identify, it crumbles to dust. _r - 3 scrolls of foglfgclfg iIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled KUM JAASMUWETO  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  o - 3 scrolls labelled SIYC HUCIO  t - a scroll labelled ZIRCHAU XIJA lfgje x - 3 scrolls labelled FIOSATHR BOGHA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions (select first with !)  a - a lumpy sapphire potion  f - a blue potion  l - a fizzy green potion  n - 2 fizzy inky potions  A - 2 silvery potions  F - 2 white potions  L - a bubbling silvery potion  P - a brown potion  Q - a glowing yellow potion[?] describe selectedmfgX mfgk mfgg  # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6239.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy) mfg  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#As you read the scroll of identify, it crumbles to dust. _E - 3 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _m - 3 scrolls of amnesiaAs you read the scroll of identify, it crumbles to dust. _r - 3 scrolls of fogmfg ]  As you read the scroll of identify, it crumbles to dust.mfg ,40.6 (1mfg mfgs 5 _x - 3 scrolls of enchant weaponnfgfnfgRead which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETOg - 3 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls of amnesia  o - 3 scrolls labelled SIYC HUCIO  q - 4 scrolls of noise  r - 3 scrolls of fog  t - a scroll labelled ZIRCHAU XIJAx - 3 scrolls of enchant weapon nfgA G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA [!] read|quaff|evoke[?] describe selectednfg8nfggAnfg&K, # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20 nfgKX ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6240.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock nfg%LB #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.### nfgsL/ #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#nfgLvAs you read the scroll of identify, it crumbles to dust. _m - 3 scrolls of amnesiaAs you read the scroll of identify, it crumbles to dust. _r - 3 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _x - 3 scrolls of enchant weaponnfgPRnfgVIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled KUM JAASMUWETO  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  o - 3 scrolls labelled SIYC HUCIO  t - a scroll labelled ZIRCHAU XIJA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions (select first with !)  a - a lumpy sapphire potion  f - a blue potion  l - a fizzy green potion  n - 2 fizzy inky potions  A - 2 silvery potions  F - 2 white potions  L - a bubbling silvery potion  P - a brown potion  Q - a glowing yellow potionnfg#W][?] describe selectedpfg pfg # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9 pfg #~~≈###~###~~~........# Noise: ---------  Time: 6240.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.### pfg #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#As you read the scroll of identify, it crumbles to dust. _m - 3 scrolls of amnesiaAs you read the scroll of identify, it crumbles to dust. _r - 3 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _x - 3 scrolls of enchant weaponpfg]  As you read the scroll of identify, it crumbles to dust.pfgR+1.6 (1pfgƿpfgT _o - 3 scrolls of vulnerabilityqfgqfgRead which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETOg - 2 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  m - 3 scrolls of amnesia  o - 3 scrolls of vulnerability  q - 4 scrolls of noise  r - 3 scrolls of fog  t - a scroll labelled ZIRCHAU XIJAx - 3 scrolls of enchant weapon  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA qfg*[!] read|quaff|evoke[?] describe selectedqfghqfgHqqfgz # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20  ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6241.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###..fg{q37m Fly Water   #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#As you read the scroll of identify, it crumbles to dust. _r - 3 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _x - 3 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _o - 3 scrolls of vulnerabilityqfg;qfg Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled KUM JAASMUWETO  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  t - a scroll labelled ZIRCHAU XIJA  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions (select first with !)  a - a lumpy sapphire potion  f - a blue potion  l - a fizzy green potion  n - 2 fizzy inky potions  A - 2 silvery potions  F - 2 white potions qfg΄ L - a bubbling silvery potion  P - a brown potion  Q - a glowing yellow potion[?] describe selectedsfgsfgWsfg, # zzzbbb the Thaumaturge # Djinni of Makhleb **.... ########## Health: 66/66 ======================== ####### #........# AC: 7Str: 7 ##~~~~~## #........# EV: 14Int: 20 sfg. ###~~≈~≈~~###........# SH: 0Dex: 21  ##~~~~###~~~~.........# XL: 11 Next: 17% Place: Dungeon:9  #~~≈###~###~~~........# Noise: ---------  Time: 6241.6 (0.0)  #~~~#~@~~~##≈~........# v) +3 morningstar (holy)  #~~~~~~~~~~#~~......... Cast: Shock  #~~~#~~~~~##≈~....###.. Fly Water  sfg #~†≈###~###≈~~....###..  #.~~~~###~~÷~....##>...  #.#.~)≈~≈÷~......##.###  #....~~))~.......##.#  ###..#######'######.#  ##.[#### #.# #.#As you read the scroll of identify, it crumbles to dust. _r - 3 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _x - 3 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _o - 3 scrolls of vulnerabilitysfg/P  Okay, then.sfg^sfgsfg. _tfg8l4tfgntfgtfgtfgb% _tfgtfgptfg,tfgtfgtfg,tfg`tfgtfgTWater tfgFtfg;tfgRtfg@Water tfgtfgtfg?tfgtfgUtfg,tfg tfgtfg,tfgtfg tfg^$,tfg]&tfg5  Things that are here:  a +0 ring mail; a +0 spear of venom; a gnoll skeletontfgE9tfg9 _tfg;tfgCtfg_GtfgGtfgItfgRa  You see here a yak skeleton.tfgVtfg8W _tfgZtfgbtfgg,tfgyntfg wtfg|tfg|tfg9tfgtfg,tfgtfg%tfgΤ,tfgjtfgtfgz,tfgtfgRtfg,tfgtfgtfg,tfgtfgtfgS,tfgtfg] ]  Things that are here:  a +0 robe; a +0 morningstartfgtfg _tfgtfgFtfgl,tfg%!tfgW&tfg"-tfg-tfgg2tfg~8tfg=tfg>tfgbAtfgTJtfg"RtfgRtfgmUtfgYtfg^,tfgatfgctfgzg,tfgitfgktfggntfgntfgotfgqtfgt,tfgttfgSx@  There is an open door here.tfg3{tfg{ _tfg+|tfgtfgہtfg-tfg6tfgtfg8tfgtfgtfgEtfgtfgƓtfgtfgtfgtfgAtfgtfgZtfgtfgktfgtfg@,tfgtfgi _The jelly quivers.tfg  Zbzb's ghost turns its malevolent gaze towards you.tfgmtfgtfgtfgtfgtfgtfgitfgtfg.......##......#### ###.##....... .......##......##[_.###.....##... .......##.....##J.!..##.......... .[.....##.....#.......#.....##... .[..........###.JJ....#.#.. ..[....#...####...J...#....##..# tfgR..............##JW...###...###.#. [)[........######+++##...<.'.....=75.6 (34.0) ...........# #.@..........###... ...........####.........# ...........'....#..######...#. #'##..##...###..#.## #####. ......##...# #..#.# #####.....# ####..###### #..#.# #...... JJ 2 slime creatures tfg3........# #..#.# #...... JJJ 3 jellies (2 wandering) ####..#.# ####..#.# #............ W   zbzb's ghost ......#.# #.....#.# #####'#####.#tfgtfg?8_tfgTf _The slime creature quivers. x2ufg4ufgLWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - LairufgKW ufgse .......##......#### ###.##....... zzzbbb the Thaumaturge .......##......##[_.###.....##... Djinni of Makhleb **.... .......##.....##J.!..##.......... Health: 66/66 ======================== .[.....##.....#.......#.....##... AC: 7Str: 7 .[..........###.JJ....#.......#.. EV: 14Int: 20 ufgu ..[....#...####...J...#....##..## SH: 0Dex: 21 ..............##JW...###...###.#. XL: 11 Next: 17% Place: Dungeon:9 [)[........######+++##...<.'..... Noise: =--------  Time: 6275.6 (0.0) ...........# #.@..........###... v) +3 morningstar (holy) ...........####...............#.. Cast: Shock ...........'....#..######...#.#.. Fly #'##..##...###..#.## #####.#.. ......##...# #..#.# #####.....#.. ####..###### #..#.#fg% m #............ JJ 2 slime creatures ........# #..#.# #............ JJJ 3 jellies (2 wandering) ####..#.# ####..#.# #............ W   zbzb's ghost ......#.# #.....#.# #####'#####.#Things that are here: _a +0 robe; a +0 morningstar _There is an open door here. _The jelly quivers.Zbzb's ghost turns its malevolent gaze towards you. _The slime creature quivers. x2ufg ufgA ,ufg ufg ,ufg ufg ^ _Two slime creatures merge to form a large slime creature.ufgO ufg 4ufgS ufg ufg ,ufg  ufg` ufg8 ,ufg ufg% ufg9) ,ufgj+ ,ufgI/ Bufg0 ufg83 ,ufgn4 ufgf6 ufgQ9 ,ufga: ufg< ufg> ,ufg? ufgE nufg,H ,ufgH ufgI ufgKK ufgK ufg3M ufgN ufg@O ,ufgP ufgQ X  There is a stone staircase leading up here.ufgS ufgY Q _ufg+ <8ufg, ufg, ufg. ufgV9 _You fly upwards.  There is a stone staircase leading down here. _ufg= ufgLJ ufgP Xufg)Q ufgS ufgS ufgT ufgW ufg\ ,ufg] ufg|` ufgb ,ufgc ufgf ufgh ufg'i ufgj ufgm ufgpp ,ufgs ufgt ufgv ,ufgx ufg{ ufg} ,ufg~ ufg X  There is a stone staircase leading up here.ufg ufgP ufg % _ufg ufgU<7ufgOVufgVufg\Wufg^j _You fly upwards.  There is a stone staircase leading down here.ufgY_ufg_ _ufgC`ufg\aufgb,ufgLbufgcufgcufgcufgdufgLeufg`fufgf,ufggufgi,ufgiufgYkufglufglufgKmufgnufgp,ufgXqufgܓcYou fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  upufgufgx% _ufgڕvfg056vfg5vfg]7vfg7vfgo8vfg@There is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.vfgDL _vfgEvfgG,vfgHvfgJvfgYYou fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  up _vfg-<5vfga0vfg1vfg;vfgJThere is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.vfgMvfgN _vfgOvfgSvfgTvfgRUvfg1VvfgZvfg\vfgf\vfg]vfg`vfg bvfgjbvfg#cvfggvfgkXvfgrvfgytvfg vvfgw,vfgxvfgzvfg%|vfgu|vfg&}vfgJvfgqBvfgXvfgivfgvfgvfgJvfg#vfgvfgnvfgvfgvfg4vfgvfg ,vfgҩ,vfgOvfgvfgvfgvfgNvfgvfgBvfgvfgȿvfgvfgvfg7vfgvfgvfgwyYou fly upwards. _There is a stone staircase leading down here.up _vfgdYou fly upwards. _There is a stone staircase leading down here.  upvfgvfgvfg% _vfgvfg<4vfg,vfgvfgThere is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.vfgfvfg  _vfgvfg vfg,vfgvfg ,vfgvfgvfgX"Xvfg$vfg8&vfg&vfg(vfgZ+vfg-vfg-vfg1vfg4vfgEDvfgEvfgmHvfgHvfgFJvfgNvfgPvfgsPvfgQvfg$UvfgOWvfgWvfgXvfg)\vfg^vfg$_vfg(dvfggvfghvfgivfg?jvfglvfgnvfgnvfgovfgtBvfg}vfgXvfg,vfgvfgҎvfg vfg,vfgdown here. _There is a stone staircase leading up here. _You fly upwards.down here.  Things that are here:  a +0 club; a goblin skeleton _vfgBvfg1?  There is an open door here.  Items here: )) ÷÷. _  There is a staircase to the Ecumenical Temple here. _vfg&Templevfg`vfg> ...≈♣#.#.#.#.#.#.#.#≈♣.........≈♣ ##############.#≈♣.ß...#..≈♣ .............#.#≈♣ _.._.._.._...#..≈♣ .........#≈♣-391.6 (116.0) _.._.._.._......@♣...........#≈♣ _.._.._.._...#..≈♣ .............#.#≈♣...ß...#..≈vfg [32m♣####.#≈♣........≈♣ .#.#.#.#.#.#.#.#≈♣..........≈♣ _You fly downwards. Welcome back to the Ecumenical Temple!-__ _ _There is a staircase back to the Dungeon here.yfgw.≈♣ #.#.#.#.#.#.#.#.#≈♣...≈♣######.#≈♣.ß...#..≈♣..#.#≈♣ ._.._.._.._...#..≈♣..#≈♣ ._.._.._.._.....@<♣..#≈♣ ._.._.._.._...#..≈♣..#.#≈♣.ß...#.≈♣######.#≈♣...≈♣ #.#.#.#.#.#.#.#.#≈♣ yfgm-[34m.≈♣yfgqJ__yfg/82.0) _yfg9___.._yfg)B.≈♣ .#.#.#.#.#.#.#.#.#≈♣....≈♣#####.#≈♣.ß...#..≈♣..#.#≈♣ .._.._.._.._...#..≈♣..#≈♣._.._.._.._....@.<♣..#≈♣._.._.._.._...#..≈♣..#.#≈♣.ß...#..≈♣#####.#≈♣.fg40m...≈♣ .#.#.#.#.#.#.#.#.#≈♣ .≈♣___3__.≈♣ #.#.#.#.#.#.#.#.#.#≈♣....≈♣###.#≈♣yfg.ß...#..≈♣.#.#≈♣ _.._.._.._.._...#..≈♣..#≈♣ _.._.._.._.._...@..<♣..#≈♣ _.._.._.._.._...#..≈♣.#.#≈♣.ß...#..≈♣###.#≈♣....≈♣ #.#.#.#.#.#.#.#.#.#≈♣ .≈♣ _.._..__.._4_ _.._yfgO,[40m.._yfgC_ _.._.._ _.._yfg_yfg _.._..__yfgznF _Unknown command.zfg .≈♣ .#.#.#.#.#.#.#.#.#.#≈♣...≈♣##.#≈♣.ß...#..≈♣.#.#≈♣ ._.._.._.._.._...#..≈♣..#≈♣ ._.._.._.._.._..@...<♣..#≈♣ ._.._.._.._.._...#..≈♣.#.#≈♣.ß...#..≈♣##.#≈♣...≈♣ .#.#.#.#.#.#.#.#.#.#≈♣ .≈♣zfga [9;17Hzfg5 ___.._zfg} -5 _zfg3 p___.._zfg {fgy= M≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ....................≈♣ .#.#.#.#.#.#.#.#.#.#≈♣ .................... ##################.#≈♣ß...#.. .................#.#≈♣_.._.._.._.._...#.................@..#≈♣ ._.._.._.._.._......<..................# ._.._.._.._.._...#..≈♣.♣♣{fgaFS__{fgU&6{fgVx _.._.._{fgX{fg8dDrop what?45/52 slots (_ for help) Hand Weapons (select all with ))  v - a +3 morningstar of holy wrath (weapon)  b - a +4 dagger  y - a +3 spear  z - a +1 dagger of protection  K - a +2 dagger of venom Missiles (select all with ()j - 10 poisoned darts Armour (select all with [)  c - a +0 pair of gloves (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn)  R - a +1 robe of cold resistance (worn)  w - an orb of guile  B - a +0 robe of willpowerS - a +0 buckler Jewellery (select all with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]~fgt% (1 turn)  v - a +3 morningstar of holy wrath (weapon)  z + a +1 dagger of protection[Enter] accept (1 chosen)fg*2 turns)  z + a +1 dagger of protection  K + a +2 dagger of venom2fg3  y + a +3 spear  K + a +2 dagger of venom3fg fg ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣zzzbbb the Thaumaturge ....................≈♣Djinni of Makhleb **.... .#.#.#.#.#.#.#.#.#.#≈♣Health: 66/66 ======================== ....................≈♣AC: 7Str: 7 ##################.#≈♣EV: 14Int: 20 .............ß...#..≈♣SH: 0Dex: 21 .................#.#≈♣XL: 11 Next: 17% Place: Temple ._.._.._.._.._...#..≈♣Noise: ---------  Time: 6396.6 (0.0) ................@..#≈♣v) +3 morningstar (holy) fgK x._.._.._.._.._......<♣Cast: Shock ...................#≈♣Fly ._.._.._.._.._...#..≈♣ .................#.#≈♣ .............ß...#..≈♣ ##################.#≈♣ ....................≈♣ .#.#.#.#.#.#.#.#.#.#≈♣There is an open door here. _Items here: )) ÷÷. _There is a staircase to the Ecumenical Temple here. _You fly downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Unknown command.fg% fgw+ q___.._fg,A _.._..__fg7F +7.6 (1fgnK d___fg\ __.._..__ _You drop a +3 spear.fgf +8.6 (2fgl d___fgO~ __ ._ _You drop a +1 dagger of protection.fg +9.6 (3fg] _.._..__.._.._fg fg __.._..__.._.._fgl 4 _You drop a +2 dagger of venom.fg^ .................... .#.#.#.#.#.#.#.#.#.#≈♣...................≈♣ ##################.# .............ß...#..≈♣....#.#fg2 _.._.._.._.._...#..≈♣...............)..#_.._.._.._.._..@...<♣..................#≈ ._.._.._Fly .♣♣ ....................≈♣fg __.._..__fgǴ-400.6 (1fgek___fgfgNfgYDrop what?42/52 slots (_ for help) Hand Weapons (select all with ))  v - a +3 morningstar of holy wrath (weapon)  b - a +4 dagger Missiles (select all with ()j - 10 poisoned darts Armour (select all with [)  c - a +0 pair of gloves (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn)  R - a +1 robe of cold resistance (worn)  w - an orb of guile  B - a +0 robe of willpowerS - a +0 buckler Jewellery (select all with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion  D - a ring of ice fg3 Wands (select all with /)C - a wand of flame (58) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fg (1 turn)  v - a +3 morningstar of holy wrath (weapon)  j + 10 poisoned darts[Enter] accept (1 chosen)fg]fgT....................≈♣zzzbbb the Thaumaturge .#.#.#.#.#.#.#.#.#.#≈♣Djinni of Makhleb **.... ....................≈♣Health: 66/66 ======================== ##################.#≈♣AC: 7Str: 7 .............ß...#..≈♣EV: 14Int: 20 .................#.#≈♣SH: 0Dex: 21 ._.._.._.._.._...#..≈♣XL: 11 Next: 17% Place: Temple ................)..#≈♣Noise: ---------  Time: 6400.6 (0.0) ._.._.._.._fg[m.._..@...<♣v) +3 morningstar (holy) ...................#≈♣Cast: Shock ._.._.._.._.._...#..≈♣Fly .................#.#≈♣ .............ß...#..≈♣ ##################.#≈♣ ....................≈♣ .#.#.#.#.#.#.#.#.#.#≈♣ ....................≈♣ _You fly downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Unknown command. fgz_You drop a +3 spear. _You drop a +1 dagger of protection. _You drop a +2 dagger of venom.fg +1.6 (1fg___.._fgj1 _You drop 10 poisoned darts.fgH: #.#.#.#.#.#.#.#.#.# ....................≈♣ ##################.#≈♣ .............ß...#..≈♣....#.#fg_.._.._.._.._...#..≈♣...............)..#_.._.._.._.._..(...<...............@..#≈♣ ._.._.._.._.._...#...Fly .#♣♣ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣fg9_fgw&2fgߣ_.._..__fgfgV fg_ Drop what?41/52 slots (_ for help) Hand Weapons (select all with ))  v - a +3 morningstar of holy wrath (weapon)  b - a +4 dagger Armour (select all with [)  c - a +0 pair of gloves (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn) fg`  R - a +1 robe of cold resistance (worn)  w - an orb of guile  B - a +0 robe of willpowerS - a +0 buckler Jewellery (select all with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)fg5` e - a ring of resist corrosion  D - a ring of ice Wands (select all with /)fgf` C - a wand of flame (58)  I - a wand of digging (1) Scrolls (select all with ?) fg` [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fg` Letters toggle [.|Space] toggle selected[top]fgh(1 turn)  v - a +3 morningstar of holy wrath (weapon)  w + an orb of guile[Enter] accept (1 chosen)fg( fg<.#.#.#.#.#.#.#.#.#.#≈♣zzzbbb the Thaumaturge ....................≈♣Djinni of Makhleb **.... ##################.#≈♣Health: 66/66 ======================== .............ß...#..≈♣AC: 7Str: 7 .................#.#≈♣EV: 14Int: 20 ._.._.._.._.._...#..≈♣SH: 0Dex: 21 ................)..#≈♣XL: 11 Next: 17% Place: Temple fgn<._.._.._.._.._..(...<♣Noise: ---------  Time: 6402.6 (0.0) ................@..#≈♣v) +3 morningstar (holy) ._.._.._.._.._...#..≈♣Cast: Shock fg<.................#.#≈♣Fly fg<.............ß...#..≈♣ ##################.#≈♣ fg<`....................≈♣ .#.#.#.#.#.#.#.#.#.#≈♣ ....................≈♣ fg<≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣ _There is a staircase back to the Dungeon here. fg=R_Unknown command. _You drop a +3 spear. fg?=k_You drop a +1 dagger of protection. _You drop a +2 dagger of venom. _You drop 10 poisoned darts.fgH+3.6 (1fgNm___fgR/ _You drop an orb of guile.fg #.#.#.#.#.#.#.#.#.#≈♣ ..≈♣ #.#≈♣ ß...#..≈♣ #.#≈♣ _.._.._.._.._...#..≈♣ )..#≈♣ _.._.._.._.._..(...<♣ [@.#≈♣ fg]_.._.._.._.._...#..≈♣ #.#≈♣ ß...#..≈♣#.#≈♣fg@3..≈♣ #.#.#.#.#.#.#.#.#.#≈♣..≈♣♣fg)~ _.._.._fg&4fg _ _.._..__.._fg^fgUfgvDrop what?40/52 slots (_ for help) Hand Weapons (select all with ))  v - a +3 morningstar of holy wrath (weapon)  b - a +4 dagger Armour (select all with [)  c - a +0 pair of gloves (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn)  R - a +1 robe of cold resistance (worn)  B - a +0 robe of willpowerS - a +0 buckler fgJewellery (select all with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion  D - a ring of ice Wands (select all with /)C - a wand of flame (58)  I - a wand of digging (1) fg|-Scrolls (select all with ?)  d - 2 scrolls labelled KUM JAASMUWETO [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fg| o  q - 4 scrolls of noise  r - 3 scrolls of fog  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls of enchant weapon  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA fg Potions (select all with !)  a - a lumpy sapphire potion  f - a blue potion  k - 5 potions of might  l - a fizzy green potion  n - 2 fizzy inky potions  p - 3 potions of degeneration  A - 2 silvery potions  E - 3 potions of berserk rage  F - 2 white potions fg?  L - a bubbling silvery potion  P - a brown potion  Q - a glowing yellow potion Miscellaneous} fgn y O - a sack of spidersbotfg (1 turn)  p + 3 potions of degeneration  O - a sack of spiders[Enter] accept (1 chosen)fg2 turns)  q + 4 scrolls of noise  p + 3 potions of degeneration2fgFM3  o + 3 scrolls of vulnerability  q + 4 scrolls of noise396%fg M4  m + 3 scrolls of amnesia  o + 3 scrolls of vulnerability42fg fg #.#.#.#.#.#.#.#.#.#≈♣zzzbbb the Thaumaturge ...................≈♣Djinni of Makhleb **.... #################.#≈♣Health: 66/66 ======================== ............ß...#..≈♣AC: 7Str: 7 ................#.#≈♣EV: 14Int: 20 _.._.._.._.._...#..≈♣SH: 0Dex: 21 ...............)..#≈♣XL: 11 Next: 17% Place: Temple _.._.._.._.._..(...<♣Noise: ---------  Time: 6404.6 (0.0) ...............[@.fg y#≈♣v) +3 morningstar (holy) _.._.._.._.._...#..≈♣Cast: Shock ................#.#≈♣Fly ............ß...#..≈♣ #################.#≈♣ ...................≈♣ #.#.#.#.#.#.#.#.#.#≈♣ ...................≈♣ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣ _Unknown command. _You drop a +3 spear. _You drop a +1 dagger of protection. _You drop a +2 dagger of venom. _You drop 10 poisoned darts. _You drop an orb of guile.fg fg __ _.._fg. ?__fg7 +5.6 (1fg-> _ _.._..__fgO p ___You drop 3 scrolls of amnesia.fgZX +6.6 (2fg[_ y__ _.._fgq __ _.._.._ _You drop 3 scrolls of vulnerability.fgCy +7.6 (3fg __ _.._fg _ _.._.._ _You drop 3 potions of degeneration.fg +8.6 (4fg^ s_ _.._fgͮ fg j__ _fg 2 _You drop 4 scrolls of noise.fg[0D................... #.#.#.#.#.#.#.#.#.#≈♣ ...................≈♣ #################.#≈♣ß...#..≈♣ ................#.#≈♣ _.._.._.._.._...#..≈♣ ...............)..#≈ _.._.._.._.._..(@..<♣ ...............[?.# _.._.._.._.._...#..≈♣fg0:....#.# ............ß...#..≈♣ #################.# ...................≈♣ #.#.#.#.#.#.#.#.#.#≈♣ ...................fg=d__ _.._fg$F+9.6 (1fgUO___.._fgPfg3 fg< Drop what?36/52 slots (_ for help) Hand Weapons (select all with ))  v - a +3 morningstar of holy wrath (weapon)  b - a +4 dagger Armour (select all with [)  c - a +0 pair of gloves (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn)  R - a +1 robe of cold resistance (worn)  B - a +0 robe of willpowerS - a +0 buckler Jewellery (select all with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion  D - a ring of ice Wands (select all with /)C - a wand of flame (58)  I - a wand of digging (1) Scrolls (select all with ?)  d - 2 scrolls labelled KUM JAASMUWETO [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fgfg[...................≈♣zzzbbb the Thaumaturge #.#.#.#.#.#.#.#.#.#≈♣Djinni of Makhleb **.... ...................≈♣Health: 66/66 ======================== #################.#≈♣AC: 7Str: 7 ............ß...#..≈♣EV: 14Int: 20 ................#.#≈♣SH: 0Dex: 21 _.._.._.._.._...#..≈♣fg IXL: 11 Next: 17% Place: Temple ...............)..#≈♣Noise: ---------  Time: 6409.6 (0.0) _.._.._.._.._..(@..<♣v) +3 morningstar (holy) ...............[?.#≈♣Cast: Shock _.._.._.._.._...#..≈♣Fly ................#.#≈♣ fgƨ............ß...#..≈♣ #################.#≈♣ ...................≈♣ #.#.#.#.#.#.#.#.#.#≈♣ ...................≈♣ _You drop an orb of guile. _You drop 3 scrolls of amnesia. _You drop 3 scrolls of vulnerability. _You drop 3 potions of degeneration. _You drop 4 scrolls of noise.  Okay, then.fg޲fg|S__fg|. _fg?M≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ...................≈♣ #.#.#.#.#.#.#.#.#.#≈♣ ...................≈♣ #################.#≈♣ß...#.. ................#.#≈♣ _.._.._.._.._...#.. ...............)@.#≈♣ _.._.._.._.._..(...< ...............[?.#≈♣Fly fgún♣♣.#≈♣fgc_ _.._.._ _.._fg#310.6 (1 _fg6H__fgmfg FfgODrop what?36/52 slots (_ for help) Hand Weapons (select all with ))  v - a +3 morningstar of holy wrath (weapon)  b - a +4 dagger Armour (select all with [)  c - a +0 pair of gloves (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn) fgAP5 R - a +1 robe of cold resistance (worn)  B - a +0 robe of willpowerS - a +0 buckler Jewellery (select all with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion  D - a ring of ice Wands (select all with /)C - a wand of flame (58)  I - a wand of digging (1) Scrolls (select all with ?)  d - 2 scrolls labelled KUM JAASMUWETO fgtP[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fgPLetters toggle [.|Space] toggle selected[top]fg!] Scrolls ?  d - 2 scrolls labelled KUM JAASMUWETO  g - 2 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  r - 3 scrolls of fog  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls of enchant weapon  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions !)  a - a lumpy sapphire potion  f - a blue potion  k - 5 potions of might  l - a fizzy green potion  n - 2 fizzy inky potions  A - 2 silvery potions  E - 3 potions of berserk rage  F - 2 white potions  L - a bubbling silvery potionP - a brown potion86%fgNfgD0 fgA a≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣zzzbbb the Thaumaturge ...................≈♣Djinni of Makhleb **.... #.#.#.#.#.#.#.#.#.#≈♣Health: 66/66 ======================== ...................≈♣AC: 7Str: 7 #################.#≈♣EV: 14Int: 20 ............ß...#..≈♣SH: 0fgB |Dex: 21 ................#.#≈♣XL: 11 Next: 17% Place: Temple _.._.._.._.._...#..≈♣Noise: ---------  Time: 6410.6 (0.0) ...............)@.#≈♣v) +3 morningstar (holy) _.._.._.._.._..(...<♣Cast: Shock ...............[?.#≈♣Fly fgB _.._.._.._.._...#..≈♣ ................#.#≈♣ fgB ............ß...#..≈♣ #################.#≈♣ fg"C ...................≈♣ #.#.#.#.#.#.#.#.#.#≈♣ _You drop 3 scrolls of amnesia. fgEC x_You drop 3 scrolls of vulnerability. _You drop 3 potions of degeneration. _You drop 4 scrolls of noise. fgmC >_Okay, then.Okay, then.fglM fgSZ __ _.._.._fg\ . _fg fgW RDrop what?36/52 slots (_ for help) Hand Weapons (select all with ))  v - a +3 morningstar of holy wrath (weapon)  b - a +4 dagger fg AArmour (select all with [)  c - a +0 pair of gloves (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn)  R - a +1 robe of cold resistance (worn)  B - a +0 robe of willpowerS - a +0 buckler Jewellery (select all with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion  D - a ring of ice Wands (select all with /)C - a wand of flame (58)  fg` I - a wand of digging (1) Scrolls (select all with ?)  d - 2 scrolls labelled KUM JAASMUWETO [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fg Letters toggle [.|Space] toggle selected[top]fg h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  r - 3 scrolls of fog  t - a scroll labelled ZIRCHAU XIJA  x - 3 scrolls of enchant weapon  G - 2 scrolls labelled QAVUEPROAMN  J - a scroll labelled FATARAFELA Potions !)  a - a lumpy sapphire potion  f - a blue potion  k - 5 potions of might  l - a fizzy green potion  n - 2 fizzy inky potions  A - 2 silvery potions  E - 3 potions of berserk rage  F - 2 white potions  L - a bubbling silvery potionP - a brown potion  Q - a glowing yellow potion Miscellaneous (select all with })  O - a sack of spidersbotfg)= (1 turn)  Q + a glowing yellow potion  O - a sack of spiders[Enter] accept (1 chosen)fgm -fg(1 turn)  Q - a glowing yellow potion  O + a sack of spiders[Enter] accept (1 chosen)fgfg≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣zzzbbb the Thaumaturge ...................≈♣Djinni of Makhleb **.... #.#.#.#.#.#.#.#.#.#≈♣Health: 66/66 ======================== ...................≈♣AC: 7Str: 7 #################.#≈♣EV: 14Int: 20 ............ß...#..≈♣SH: 0Dex: 21 ................#.#≈♣XL: 11 Next: 17% Place: Temple _.._.._.._.._...#..≈♣Noise: ---------  Time: 6410.6 (0.0) ...............)@.#≈♣v) +3 morningstar (holy) _..g0;10;1m_.._.._.._..(...<♣Cast: Shock ...............[?.#≈♣Fly _.._.._.._.._...#..≈♣ ................#.#≈♣ ............ß...#..≈♣ #################.#≈♣ ...................≈♣ #.#.#.#.#.#.#.#.#.#≈♣ _You drop 3 scrolls of amnesia. _You drop 3 scrolls of vulnerability. _You drop 3 potions of degeneration. _You drop 4 scrolls of noise. _Okay, then. _Okay, then.fg +1.6 (1fg j_ _.._fge vulnerability.potions of degeneration.4 scrolls of noise. _Okay, then. __You drop a sack of spiders.fgfgRead which item? Scrolls  d - 2 scrolls labelled KUM JAASMUWETOg - 2 scrolls of identify  h - a scroll labelled JUD ZASSE INORCH  i - 2 scrolls labelled USUOFA GARISS  r - 3 scrolls of fog  t - a scroll labelled ZIRCHAU XIJAx - 3 scrolls of enchant weapon  G - 2 scrolls labelled QAVUEPROAMN fg2 J - a scroll labelled FATARAFELA [!] read|quaff|evoke[?] describe selectedfg fgfg≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣zzzbbb the Thaumaturge ...................≈♣Djinni of Makhleb **.... #.#.#.#.#.#.#.#.#.#≈♣Health: 66/66 ======================== ...................≈♣AC: 7Str: 7 #################.#≈♣EV: 14Int: 20 ............ß...#..≈♣SH: 0Dex: 21 ................#.#≈♣XL: 11 Next: 17% Place: Temple _.._.._.._.._...#..≈♣Noise: ---------  Time: 6411.6 (0.0) ...............)@.#≈♣v) +3 morningstar (holy) fg _.._.._.._.._..(...<♣Cast: Shock ...............[?.#≈♣Fly _.._.._.._.._...#..≈♣ ................#.#≈♣ ............ß...#..≈♣ #################.#≈♣ ...................≈♣ #.#.#.#.#.#.#.#.#.#≈♣ _You drop 3 scrolls of vulnerability. _You drop 3 potions of degeneration. _You drop 4 scrolls of noise. _Okay, then. _Okay, then. _You drop a sack of spiders.fg __Okay, then.fgfg r___fg<. _fg_' G__fg/ fgP6 _ _.._.._fg9 F _Unknown command.fg[fg52Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (10/15) Temple (1/1) D:4 Lair (1/5) D:8  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($256)HepliaklqanaMakhleb Nemelex XobehOkawaruQazlalRu TrogUskayawWu JianXom YredelemnulZinThe Shining One Jiyva Annotations: (press ! to add a new annotation) D:9 3 runed translucent doors, zbzb's ghost, journeyman DjAEfgSk fg{ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣zzzbbb the Thaumaturge ...................≈♣Djinni of Makhleb **.... #.#.#.#.#.#.#.#.#.#≈♣Health: 66/66 ======================== ...................≈♣AC: 7Str: 7 #################.#≈♣EV: 14Int: 20 ............ß...#..≈♣SH: 0Dex: 21 ................#.#≈♣XL: 11 Next: 17% Place: Temple _.._.._.._.._...#..≈♣Noise: ---------  Time: 6411.6 (0.0) ...............)@.#≈♣v) +3 morningstar (holy) fg| _.._.._.._.._..(...<♣Cast: Shock ...............[?.#≈♣Fly _.._.._.._.._...#..≈♣ ................#.#≈♣ ............ß...#..≈♣ #################.#≈♣ ...................≈♣ #.#.#.#.#.#.#.#.#.#≈♣ _You drop 4 scrolls of noise. _Okay, then. _Okay, then. _You drop a sack of spiders. _Okay, then. _Unknown command.fg fgv _ _.._..__fgđ fgIWhere to? (Tab - Temple, ? - help) D - Dungeon  T - Temple  L - Lairfg2fg6[?25h[?0c≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣zzzbbb the Thaumaturge ...................≈♣Djinni of Makhleb **.... #.#.#.#.#.#.#.#.#.#≈♣Health: 66/66 ======================== ...................≈♣AC: 7Str: 7 #################.#≈♣EV: 14Int: 20 ............ß...#..≈♣SH: 0Dex: 21 ................#.#≈♣XL: 11 Next: 17% Place: Temple _.._.._.._.._...#..≈♣Noise: ---------  Time: 6411.6 (0.0) ...............)@.#≈♣v) +3 morningstar (holy) fgt_.._.._.._.._..(...<♣Cast: Shock ...............[?.#≈♣Fly _.._.._.._.._...#..≈♣ ................#.#≈♣ ............ß...#..≈♣ #################.#≈♣ ...................≈♣ #.#.#.#.#.#.#.#.#.#≈♣ _Okay, then. _Okay, then. _You drop a sack of spiders. _Okay, then. _Unknown command.What level of the Dungeon? (default 4, ? - help) fg V[?25l[?1c9fg fg fgn 0 _fg ,fg] ,fg| fgz fg fga fg fg [  There is a staircase back to the Dungeon here.fgL fgS fg % _fg fg, &Dungeon:4fg fg ,fg fgH _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Ecumenical Temple here.fg fgG _fgL fg` fgi ,fg= fg fg| ,fg fg |  There is an open door here.  Items here: )) ÷÷.fgK L _fg$ fg fg fg^ fgR fg ,fg> fg fg" ,fg# fg#) fgr, ,fgp. fg9 ~  Things that are here:  a +0 club; a goblin skeletonfg= fg= _fgY? fg_D fgF fgG fg?I fgL fgN fgN fgP fgT fgX ,fgY fgd] fg_ fgt` fg` fgb fgd fg,d fgd fgf fgh fgLh fgh fgWk fg)l fghl fgWm fg(p fg>r fgr fgLs fgu fgw ,fgx fg{ fgc| ,fg| fgc~ fg ,fgJ fgʁ fg fgF fg fgφ fg ,fg[ fgk fg ,fgِ fg? fgƓ ,fgc fg fgR ,fg* fg fg ,fg fg fgj fgƥ fg5 fg fg ,fgq fg fgJ ,fg5 fg fg ,fgO fg fg5 ,fg fgB fg fg˻ fgK fg fg ,fgL fgg %  fg 5There is a stone staircase leading down here.fg fgL fg9 % _fg fg 5fg4fg7,fgfg3j _You fly downwards.  There is a stone staircase leading up here.fgfg _fg2fgfgx,fgvfgˣfg],fg7fgBfgr,fg̵fg-fg ,fgPfgVfgfg$fgfg;  You see here 5 stones.fgRfg% _fgWfgfghfgfgfgBfgfgfgfgvfg`,fg,fgL,fgfg1fgt,fg fgE#fgw%,fg'fgU)fg5+,fg,fg.fg0,fg1fg5Z  There is a stone staircase leading down here.fgt7fgp9fgU:% _fgM;fg6fgfgBfgJj _You fly downwards.  There is a stone staircase leading up here.fgCfg _fgfgfgmfgfg fg)fg.fgmfgffgfgfgfgfgfg fgJfgfgfg3,fgfgfgv,fg.fgfgfg:fgfgfg fg fg fg fg ,fgfg7Z  There is a stone staircase leading down here.fg3fgfg% _fgfg{7fgfg| fg# fg fgdown here.fly downwards.up _There is a stone staircase leading down here. _You fly downwards.  upfg6 _fgPfgfg,fgfg You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  down here.fgfg!fg"% _fg"fg]8fgfgfgnfgfg8%There is a stone staircase leading down here. _You fly downwards.up _There is a stone staircase leading down here. _You fly downwards.  upfg&fgu' _fg(fg},fg.,fg/fg2fg3fg3fgB5fg7fg8fg9fg:fgV=fg,?,fg?fgCfgyEfgEfgFfgIfghL,fgLfgAPfg RfgORfgoSfgVfgXfgXfgZfg\fg1_,fgM`fgcfgdfg+efg:ffghfgkk,fglfgrXfg1ufgwfgKwfgXxfgI{fg|},fg~fg1fgg,fgfg=fg,fgfgrfg,fgfgfgD,fgܖfgfg,fgfgYou fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  down here.fgg _fgL9 _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.down here.  You fly downwards.fgufg,fgfg #####....# #.....# #.# #...#....# #.....###.# ........># #.......#.#####.# #.........# .#### #.# #..####.### .# #.# #.....#.# # #.###.....#.# .#######.........#.# 513.6 (102.0)#..##.#..@#.# .#####.#..##.#...#.# [...#.#..##.#.....# .......#..........##fg.##.........####.#########..............# ..##.....###..............##....# #..............# .##..###.###..............# _Level annotation: 3 runed translucent doors, zbzb's ghost, journeyman DjAEfgfgfgνa _There is a stone staircase leading up here.fg Jfg*fgfg% _fg!fg"fg&,fg'fg,fg-0,fg0fgf6fg9fg):fg[;fgAfgCfgCfg;DfgGfgHfgIfgIfg3NfgyQ,fgRfgWfg[,fg\fg|fg0Xfg,fgfgfg,fgmfgfgW,fgBfgfgfgfgfgmfg,fgfgQfg1fg-fg7fgfgfgSfgfgfgfg"fg@fgBfg,fgfgii _The jelly quivers.fgifgfg>fgfgfgfgr 4fg,  _The jelly quivers.  Zbzb's ghost turns its malevolent gaze towards you.fg".fgz3fg,5fg>fg`4fgfg.....#### ###.##.......#... ...##......##[_.###.....##.......##.....##..!..##..............##.....#....J..#.....##.....## ........###..J....#.......#....# .fg:..#...####....JJ.#....##..###.## ..........##...JW###...###.#...## .......######+++##...<.'........#35.6 (22.0) #.....@......###......# .......####...............#...... .fg1 ......'....#..######...#.#..(...##...###..#.## fgn( #####.#....### #..#.# #####.....#....######## #..#.# #..fg.....## JJ 2 slime creatures..# #..#.# #..fgz.....## JJJ 3 jellies (1 wandering)#.# ####..#.# #......#### W   zbzb's ghostfgu .#.# #.....#.# #####'#####.##fg%L_ _The slime creature quivers. x2; The jelly jiggles.fg fg5 Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - Lairfg!fg....##......#### ###.##.......#... zzzbbb the Thaumaturge ...##......##[_.###.....##....... Djinni of Makhleb **.... ...##.....##..!..##.............. Health: 66/66 ======================== fg'...##.....#....J..#.....##.....## AC: 7Str: 7 ........###..J....#.......#....# EV: 14Int: 20 ...#...####....JJ.#....##..###.## SH: 0Dex: 21 ..........##...JW###...###.#...## XL: 11 Next: 17% Place: Dungeon:9 .......######+++##...<.'........# Noise: ---------  Time: 6535.6 (0.0) .......# #.....@......###......# v) +3 morningstar (holy) .......####...............#...... Cast: Shock .......'....#fgU[39;49m..######...#.#..(... Fly ..##...###..#.## #####.#....## ..##...# #..#.# #####.....#....## fg{..###### #..#.# #..............## JJ 2 slime creatures ....# #..#.# #..............## JJJ 3 jellies (1 wandering) fgz..#.# ####..#.# #............#### W   zbzb's ghost ..#.# #.....#.# #####'#####.## fgޟD_Level annotation: 3 runed translucent doors, zbzb's ghost, journeyman DjAE _There is a stone staircase leading up here. _The jelly quivers. _The jelly quivers.fgZbzb's ghost turns its malevolent gaze towards you. _The slime creature quivers. x2; The jelly jiggles.fgfgӤfg fgAfgfgjfgfg fgwfgfgfgfgFfgH,fgNfg/fgfgfg,fgfgQfgfg Bfgfgfgfgfg>fgfgK!fg$,fga&fg)fg/-,fg.fg2fgz5fg5fg6fg9fgQ<,fg=fg@fgCfgIDfgEfgHfgDKfgKfgLfgyOfgR,fgaTfgWfg-ZfgpZfg[fgb;  You see here 2 stones.fg&ffgf _fg...  #.#.....###...  #.#.....#  fg;#[#.....#  #.#.....#  #.#.....#  fgce#.#......  fgI #.......fgfgHl+4.1 (9fg#sfg7v( _Found a ring mail.fg fgc fg2 fg| fg fgL Bfg& fg^ fg fg fg ,fg fg fg ,fg fg8 fg ,fga fg fg ,fg fg+ fg ,fg fg_ fg ,fg fg fg(  #####.# .  #....<#####...  #.#........... .  #.#.....###... ..  #.#.....# o..  #[#.....# ....  #.#.....# .....  #.#.....###......  #.#......@.......  #..........#### Shock fg l#..........#  #............. #.............# ######.....##.#o   orc priest (asleep) .......# # .......# fgV 72.1 (8  An orc priest comes into view. It is wielding a +0 whip.fg M  The orc priest shouts! You hear a shout!fg  An orc wizard comes into view. It is wielding a +0 dagger.fg  An orc comes into view. It is wielding a +0 mace.fg% o..ooooo   orc wizard (wandering)oo 2 orcs (1 wandering)fg;. 5===3.1 (9fg)9 fgI q _An orc comes into view. It is wielding a +0 club.fg!G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... #.#........... .  Health: 64/66 =======================- #.#.....###... .o  AC: 7Str: 7 fgQ #.#.....# ..o  EV: 14Int: 20 #[#.....# o...  SH: 0Dex: 21 #.#.....# o*...  XL: 11 Next: 17% Place: Dungeon:10fg}  #.#.....###***...  Noise: ===------  Time: 6573.1 (0.0) #.#......@*......  v) +3 morningstar (holy)fg N #..........####  Cast: Shock #..........#  Fly  fg #.............  #.............#  ######.....##.#  o   orc priest fg .......# #  o   orc wizard (wandering) fgo w.......#  oo 2 orcs (1 wandering)Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to weaken: 100%)fg, 4 #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... fg- -#.#........... .  Health: 64/66 =======================- #.#.....###... .o  AC: 7Str: 7 #.#.....# ..o  EV: 14Int: 20 #[#.....# o...  SH: 0Dex: 21 #.#.....# o....  XL: 11 Next: 17% Place: Dungeon:10 #.#.....###......  Noise: ===------  Time: 6573.1 (0.0)fg. y #.#......@.......  v) +3 morningstar (holy) #..........####  Cast: Shock fgC. #..........#  Fly  #............. fgy.  #.............#  ######.....##.#  o   orc priest fg. 7.......# #  o   orc wizard (wandering) .......#  oo 2 orcs (1 wandering)fg. Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg/ Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to weaken: 100%)  fga/ The glob of mercury hits the orc wizard.  The orc wizard looks weaker. The mercury splashes! The orc priest looks weaker.fg66 /  --more--fg7   .  #....<  #.#. .  #.#.. .o  fg#.#.....# ..o  #[#.....# o...  #.#.....# o....  #.#..*.....  #.#......@*...... fgh #..###  fg r#..  #...fg0g #....#fgW ######.....##.# (weak) fg.......# # o  eak) .......# fgX The orc wizard is heavily wounded.fgfgfg fgC0o..o.o.oThe orc wizard shouts! The orc shouts!fgS8fgfgdh5====4.1 (1fg5fgxa _The orc priest looks braver for a moment.fg`= #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... #.#........... .  Health: 64/66 =======================- #.#.....###... o.  AC: 7Str: 7 #.#.....# ...  EV: 14fg2>Int: 20 #[#.....# o.o.  SH: 0Dex: 21 #.#.....# .....  XL: 11 Next: 17% Place: Dungeon:10 #.#.....###o.....  Noise: ====-----  Time: 6574.1 (0.0) #.#......@*......  v) +3 morningstar (holy) #..........####  Cast: Shock #..........#  Fly  fga>#.............  #.............#  fg>j######.....##.#  o   orc priest (weak) .......# #  o   orc wizard (weak) .......#  oo 2 orcsfg>Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg ?Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg3?Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, weak, 67% to hit)fgb[ *ofg o*Aim: an orc priest, wielding a +0 whip (weak, 74% to hit)fg[ *ofgo*Aim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)fg/ #####.#.zzzbbb the Thaumaturge#....<#####...Djinni of Makhleb **....#.#........... .Health: 64/66 =======================-#.#.....###... **AC: 7Str: 7#.#.....# *..EV: 14Int: 20#[#.....# *.o.SH: 0Dex: 21#.#.....# *....XL: 11 Next: 17% Place: Dungeon:10#.#.....###*.....Noise: ====-----  Time: 6574.1 (0.0)#.#......@*......v) +3 morningstar (holy)#..........####fg Cast: Shock#..........#Fly #.............#.............#######.....##.#o   orc priest (weak).......# #o   orc wizard (weak).......#oo 2 orcsAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)  The zap misses the orc wizard. The zap hits the orc priest!  The orc priest is heavily wounded.The zap hits the orc.fg fg fgg fgǥ fg 3....o...oowizardo   orcfgQ h5=---5.1 (1fg߾ fg 6---fg^ /  --more--fgLX _The orc is almost dead.fgN&4 #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... fg&#.#........... .  Health: 64/66 =======================- #.#.....###... ..  AC: 7Str: 7 #.#.....# ...  EV: 14Int: 20 #[#.....# .o..  SH: 0Dex: 21 #.#.....# .....  XL: 11 Next: 17% Place: Dungeon:10 #.#.....###......  Noise: =--------  Time: 6575.1 (0.0) #.#......@o......  v) +3 morningstar (holy)fg' #..........####  Cast: Shock fg;'#..........#  Fly  #.............  fgw'J#.............#  ######.....##.#  o   orc wizard (weak) fg'.......# #  o   orc .......# fg'Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg(Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgv(Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, weak, 67% to hit)fg S o*fgK**.fgM**fg o**.  Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)fg#####.#.zzzbbb the Thaumaturge#....<#####...Djinni of Makhleb **....#.#........... .Health: 64/66 =======================-#.#.....###... ..AC: 7Str: 7#.#.....# .**EV: 14Int: 20#[#.....# .*..SH: 0Dex: 21#.#.....# **...XL: 11 Next: 17% Place: Dungeon:10#.#.....###*.....Noise: =--------  Time: 6575.1 (0.0)#.#......@*......v) +3 morningstar (holy)#..........####Cast: Shock#........fg..#Fly #.............#.............#######.....##.#o   orc wizard (weak).......# #o   orc.......#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)  The zap hits the orc wizard.  The orc wizard is severely wounded.The zap hits the orc.fgcz6=  --more--fgW  The orc is lightly wounded.fgg;...oo.oo   orc priesto   orc wizard (weak)fgg o   orc6.1 (1 _The orc wizard barely misses you.fg9  #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... #.#........... .  Health: 65/66 =======================- #.#.....###... ..  AC: 7Str: 7 #.#.....# ...  EV: 14Int: 20 #[#.....# ....  SH: 0Dex: 21 #.#.....# oo...  XL: 11 Next: 17% Place: Dungeon:10 #.#.....###**....  Noise: =--------  Time: 6576.1 (0.0) #.#......@o......  v) +3 morningstar (holy)gI X #..........####  Cast: Shock #..........#  Fly  #.............  #.............#  ######.....##.#  o   orc priest (weak) .......# #  o   orc wizard (weak) .......#  o   orc _The orc wizard barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)fg x *oo.fg2#####.#.zzzbbb the Thaumaturge#....<#####...Djinni of Makhleb **....#.#........... .Health: 65/66 =======================-#.#.....###... .*AC: 7Str: 7#.#.....# .*.EV: 14Int: 20#[#.....# **..SH: 0Dex: 21#.#.....# *o...XL: 11 Next: 17% Place: Dungeon:10#.#.....###*.....Noise: =--------  Time: 6576.1 (0.0)#.#......@*......v) +3 morningstar (holy)#..........####Cast: Shfg<eock#..........#Fly #.............#.............#######.....##.#o   orc priest (weak).......# #o   orc wizard (weak).......#o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc wizard.  The orc wizard is almost dead.The zap hits the orc priest.fg[Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc wizard.  The orc wizard is almost dead.The zap hits the orc priest.  The orc priest is heavily wounded.......ooo6=7.1 (1fg^fgώ/  --more--fg`? _The orc wizard hits you but does no damage.fg( 7 fg 9 #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... #.#........... .  Health: 65/66 =======================- #.#.....###... ..  AC: 7Str: 7 #.#.....# ...  EV: 14Int: 20 #[#.....# ....  SH: 0Dex: 21 #.#.....# .....  XL: 11 Next: 17% Place: Dungeon:10 #.#.....###oo....  Noise: =--------  Time: 6577.1 (0.0) #.#......@o......  v) +3 morningstar (holy) #.fg: .........####  Cast: Shock #..........#  Fly  #.............  #.............#  ######.....##.#  o   orc priest (weak) .......# #  o   orc wizard (weak) .......#  o   orc _The orc wizard hits you but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (heavily wounded, weak, 74% to hit)fg,oo, wielding a +0 mace and wearing a +0 leather armour (74% to hit)fg  #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... #.#........... .  Health: 65/66 =======================- #.#.....###... ..  AC: 7Str: 7 #.#.....# ...  EV: 14Int: 20 #[#.....# ....  SH: 0Dex: 21 #.#.....# .....  XL: 11 Next: 17% Place: Dungeon:10 #.#.....###oo....  Noise: =--------  Time: 6577.1 (0.0) #.#......@o......  v) +3 morningstar (holy)g m #..........####  Cast: Shock #..........#  Fly  #.............  #.............#  ######.....##.#  o   orc priest (weak) .......# #  o   orc wizard (weak) .......#  o   orcAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)  The zap hits the orc wizard.  You kill the orc wizard!Makhleb accepts your kill.6=fg /  --more--fg#  You feel better. The zap hits the orc priest!  You kill the orc priest!fgf  .  #....<  #.#. .  #.#.. ..  #.#.....# ...  #[#.....# ..**  .# .**..  **....  *         o   orc     Makhleb accepts your kill.The zap hits the orc.fgfg+v....).)ofg:2O=88.1 (1fg>fgF T _The orc is severely wounded.fgp  #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... #.#........... .  Health: 65/66 =======================- #.#.....###... ..  AC: 7Str: 7 #.#.....# ...  EV: 14Int: 20 #[#.....# ....  SH: 0Dex: 21 fgq >#.#.....# .....  XL: 11 Next: 18% Place: Dungeon:10 #.#.....###).....  Noise: =--------  Time: 6578.1 (0.0) #.#......@*o.....  v) +3 morningstar (holy) fg&r #..........####  Cast: Shock #..........#  Fly  #.............  fgs #.............#  ######.....##.#  o   orc .......# #  .......# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (severelywounded, 74% to hit)fg9#####.#.zzzbbb the Thaumaturge#....<#####...Djinni of Makhleb **....#.#........... .Health: 65/66 =======================-#.#.....###... ..AC: 7Str: 7#.#.....# ...EV: 14Int: 20#[#.....# ....SH: 0Dex: 21#.#.....# .....XL: 11 Next: 18% Place: Dungeon:10#.#.....###).....Noise: =--------  Time: 6578.1 (0.0)#.#......@*******fgc:_v) +3 morningstar (holy)#..........####Cast: Shock#..........#Fly #.............#.............#######.....##.#o   orc.......# #.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (severelyfg';Fwounded, 74% to hit)  The zap hits the orc.fgx'oo......o 2 orcs6=9.1 (1fg,  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (severelywounded, 74% to hit)  The zap hits the orc. _The orc is almost dead.fgfgfglfgF _Unknown command.fg #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... #.#........... .  Health: 65/66 =======================- #.#.....###... ..  AC: 7Str: 7 #.#.....# ...  EV: 14Int: 20 #[#.....# ....  SH: 0Dex: 21fgE #.#.....# .....  XL: 11 Next: 18% Place: Dungeon:10 #.#.....###o.....  Noise: =--------  Time: 6579.1 (0.0) #.#......@o......  v) +3 morningstar (holy) fg#..........####  Cast: Shock #..........#  Fly  #.............  #.............#  ######.....##.#  oo 2 orcs .......# #  .......# Casting: Shock (safe; 1% risk of failure)  fg1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (almost dead,  74% to hit)fgYooclubring mail (almost dead, 77% to hit)fgF #####.# .  zzzbbb the Thaumaturge #....<#####...  Djinni of Makhleb **.... #.#........... .  Health: 65/66 =======================- #.#.....###... ..  AC: 7Str: 7 #.#.....# ...  EV: 14fgDG Int: 20 #[#.....# ....  SH: 0Dex: 21 #.#.....# .....  XL: 11 Next: 18% Place: Dungeon:10 #.#.....###o.....  Noise: =--------  Time: 6579.1 (0.0) #.#......@o......  v) +3 morningstar (holy) #..........####  Cast: Shock fgGx#..........#  Fly  #.............  #.............#  ######.....##.#  oo 2 orcs .......# #  .......# Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgUHAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 77% tohit)  The zap hits the orc.  You kill the orc!fg  fg(--more--fg3 j  Makhleb accepts your kill.fg {You feel better. The zap hits the orc.  You kill the orc!fgE/   .  #....<  #.#. .  #.#.. ..  #.#.....# ...  #[#.....# ..**  .# .**..  **....  *            fg ....).)fg 6=80.1 (1ShockfgF fg R _Makhleb accepts your kill.fg#####.# . #....<#####.......#.#........#.#.....###.....#.#.....# ....#[#.....# ...#.#.....# ..#.#.....###).#.#.......@.#.##.# ##.##.#.#..# .-1fg fg;^_Items here: )) [[ †.fg fgj |Pick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 mace Armour (select all with [)fg  c - a +0 leather armour  d - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]fg3fgwfg#####.#.zzzbbb the Thaumaturge#....<#####.......Djinni of Makhleb **....#.#...............Health: 66/66 ========================#.#.....###.......AC: 7Str: 7#.#.....# .......EV: 14Int: 20#[#.....# .......SH: 0Dex: 21#.#.....# .......XL: 11 Next: 18% Place: Dungeon:10#.#.....###)......Noise: ---------  Time: 6581.1 (0.0)#.#.......@.......v) +3 morningstar (holy)#..........#####Cast: Shock#..........#Fly #.............#.............#######.....##.#.......#.#gH........# .  Makhleb accepts your kill.You feel better. The zap hits the orc.  You kill the orc! _Makhleb accepts your kill. _Items here: )) [[ †.  Okay, then.fgfgfgfg. _fgmU" ###'###### #####.# #.##....<#####.##.#.........+#.#.....###.##.#.....# #.##[#.....# #.##.#.....# #.......##.#.....#####.#.fgDV).......#.#######.##...#.............#######.....##.##.#........# .fgafgm22.1 (1 _fgnufg|w  Things that are here: _a +0 club; a +0 ring mail; a +0 whipfg.4fg0fgy<fg@fgD; _fgHfgqL,fgMfgPfgU,fgoVfg}Yfg],fgB_fg~afge,fghffg:lfgo,fg!qfgsfgBwfgwfgxfgW|fgu,fg#fgfg,fg[fgfg,fgfgfg,fgfg,,fgfgN _You now have 594 gold pieces (gained 13).fgޣ4fgfgfgBfgfg,fgfgfgJ#..........########............................##...#####.....##.# .. ..........#.# ... ..........# ....W ..........# ..... ..........#...... .........@'...... ...#......Shock########.# ..... #.# #### fg#.# #.# W   wraith (dormant) #.# # ###fg5Y 975.0)  You reach down and open the door.fg,8.1 (16fgfgY _A wraith comes into view.fg^L  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg~M{ #..........########  zzzbbb the Thaumaturge #..................  Djinni of Makhleb **.... #.............##...  Health: 62/66 ======================-- ######.....##.# ..  AC: 7Str: 7 ..........#.# .**  EV: 14Int: 20fgM ..........# ...*W  SH: 0Dex: 21 ..........# ...**  XL: 11 Next: 18% Place: Dungeon:10 ..........#......  Noise: ---------  Time: 6598.1 (0.0) fgN.........@'......  v) +3 morningstar (holy) ..........#......  Cast: Shock #########.# .....  Fly  #.# ####  fgBP4#.# #.# W   wraith (dormant) #.# #.. ### _A wraith comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (dormant, empty space bonus: 5/8)fgf  #..........########  zzzbbb the Thaumaturge #..................  Djinni of Makhleb **.... #.............##...  Health: 62/66 ======================-- ######.....##.# ..  AC: 7Str: 7 ..........#.# ...  EV: 14Int: 20 ..........# ....W  SH: 0Dex: 21 ..........# .....  XL: 11 Next: 18% Place: Dungeon:10 ..........#......  Noise: ---------  Time: 6598.1 (0.0) ........g@ m.@'......  v) +3 morningstar (holy) ..........#......  Cast: Shock #########.# .....  Fly  #.# ####  #.# #.# W   wraith (dormant) #.# #.. ###Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (dormant, empty space bonus: 5/8)  The open air twists around violently and strikes the wraith!!fgӖ - .  .     ..   ...   ...W.   .....         .....  #.# fg  #.# #.#W   #.# #.. ###fg =3===9.1 (1fg fg _onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wraith (dormant, empty space bonus: 5/8)  The open air twists around violently and strikes the wraith!! _The wraith is almost destroyed.fg4fgŚfgvF _Unknown command.fgj[G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgb #..........########  zzzbbb the Thaumaturge #..................  Djinni of Makhleb **.... fg#.............##...  Health: 59/66 =====================--- ######.....##.# ..  AC: 7Str: 7 ..........#.# ***  EV: 14Int: 20 ..........# ..*W*  SH: 0Dex: 21 ..........# ..***  XL: 11 Next: 18% Place: Dungeon:10 ..........#......  Noise: ===------  Time: 6599.1 (0.0)fg .........@'......  v) +3 morningstar (holy) ..........#......  Cast: Shock fg-.#########.# .....  Fly  #.# ####  fge#.# #.# W   wraithfg #.# #.. fg&### _Unknown command.fg(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, empty space bonus: 8/8)fg  #..........########  zzzbbb the Thaumaturge #..................  Djinni of Makhleb **.... #.............##...  Health: 59/66 =====================--- ######.....##.# ..  AC: 7Str: 7 ..........#.# ...  EV: 14Int: 20 ..........# ...W.  SH: 0Dex: 21 ..........# .....  XL: 11 Next: 18% Place: Dungeon:10 ..........#......  Noise: ===------  Time: 6599.1 (0.0) ..g! 0m.......@'......  v) +3 morningstar (holy) ..........#......  Cast: Shock #########.# .....  Fly  #.# ####  #.# #.# W   wraith #.# #.. ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, empty space bonus: 8/8)  The open air twists around violently and strikes the wraith!!  You destroy the wraith!fg  .  .     ..   ...   .....   .....         .....  #.#  #.# #.# #.# #.. ###fgI q6021600.1 (1Shockfg fg Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, empty space bonus: 8/8)  The open air twists around violently and strikes the wraith!!  You destroy the wraith! _Makhleb accepts your kill.fgE` fgk fgp fg%t F _Unknown command.fg51= _2=fg4=fgfgEV5=fgfgfg#6fg)=fgfgO 1 _HP restored.fg4fg{fg#@  There is an open door here.fgfg _fg1fg"fg0 #.#.......).......# #..........###### #..........############...................#.............##...######.....##.# .....)..........#.##...........#...---7.1 (7..........#.@...........#.............'..............#.........fg:2"#########.#.........#.###########.##.##.#fg:fgBG---8.1 (8fg-IfgK) _Found a long sword.fgY? JfgE fgJ fgK :=fgWO fgO fg/T ,fgV fgc fg]i ,fg k fg2n fg fg fgΈ fgN BfgQ fg ,fg fgٜ fgA ,fg fg fgk fgѴ fg fg fg .......# .......# ....# .. .......# ...# ... fg` )......# ...# .......# ..###.. .. ...... # ..##############...## ...............fg >18.1 (10.0) .....##.........@.# fg &..##.##.....).....# ...#.##...........# fg ...#..............# ...#..............# ...#..............fgR # ...'..............# ...#..............# ##.#..............#fg# fg ,9.1 (11fg fg= ; _Found a stone staircase leading down.fgJWhere to? (Tab - D:10, ? - help)  D - Dungeon  T - Temple L - LairfgVJE.......#fg'Lzzzbbb the Thaumaturge .......# ....# ..Djinni of Makhleb **.... .......#...# ...Health: 66/66 ======================== )......#...# ....AC: 7Str: 7 .......#..###..EV: 14Int: 20 ..######...... #SH: 0Dex: 21 ..##############...##...XL: 11 Next: 21% Place: Dungeon:10 ......................>.Noise: ---------  Time: 6619.1 (0.0) .....##.........@.#v) +3 morningstar (holy) ..##.##.....).....#Cast: Shock ...#.##...........#Fly ...#..............# ...#..............gL33m# ...#..............# ...'..............# ...#..............# ##.#..............# _Makhleb accepts your kill. _Unknown command. _HP restored. _There is an open door here. _Found a long sword. _Found a stone staircase leading down.fgMfgWOfgUfg\fg`,fgcI _Found 4 poisoned darts and 5 stones.fggfgGhfgifgmfgrpfgpfgxrfg+ufgyfgUzfg}fgɀ< _Found a leather armour.fgfgfgڇfgfgŽfgfg-fgsZ  There is a stone staircase leading down here.fgfgfg% _fgxfg~t1fgNufgGxfgxfg{fgр _You fly downwards.  Found 4 poisoned darts. Found an escape hatch in the floor.  There is a stone staircase leading up here.fg8 fgE  .... #  .... #.#  ..... #.#  ..... #.#  ......#W#  ......#^####  fgE # 26.8 (7.7 (@...# ..............#Shock #######>......# #.......# #........ #####...#W   shadowghast (dormant) fg.F e...# ..# fgI fgQ fgU b _A shadowghast is nearby!fg@zzzbbb the Thaumaturge.... #.#Djinni of Makhleb **........ #.#Health: 66/66 ========================..... #.#AC: 7Str: 7..... #.#EV: 14Int: 20......#W#SH: 0Dex: 21......#^####XL: 11 Next: 21% Place: Dungeon:11...........#Noise: ---------  Time: 6626.8 (0.0)......(@...#v) +3 morningstar (holy)..............#Cast: Shock#######>......#Fly #.......##........#####...#W   shadowghast (dormant)...#..# _You fly downwards.  Found 4 poisoned darts. Found an escape hatch in the floor.  There is a stone staircase leading up here. fgA_A shadowghast is nearby!Press: ? - help, v - describe, . - travelA stone staircase leading up.fg M.@The floor.fgz]N^.  An alarm trap.fg W^  Found 4 poisoned darts. Found an escape hatch in the floor.  There is a stone staircase leading up here. _A shadowghast is nearby!Press: ? - help, v - describe, . - travelHere: a shadowghast (dormant)  The floor.fgT........(@..........................fgv zzzbbb the Thaumaturge.... #.#Djinni of Makhleb **........ #.#Health: 66/66 ========================..... #.#AC: 7Str: 7..... #.#EV: 14Int: 20......#W#SH: 0Dex: 21fgw G......#^####XL: 11 Next: 21% Place: Dungeon:11...........#Noise: ---------  Time: 6626.8 (0.0)......(@...#v) +3 morningstar (holy)..............#Cast: Shock#######>......#Fly #.......##........#####...#W   shadowghast (dormant)fg4x }...#..#There is a stone staircase leading up here. _A shadowghast is nearby!Press: ? - help, v - describe, . - travelHere: a shadowghast (dormant)  The floor.  Placed new exclusion.fg{ fgF fg4 . _fgfg=fgfgfg27.8 (1 _fg)fg.# .# .......#........# .# .......#........ .# ..(....# ......# .# .......# #.....# .# ......###..... ## #.........#+###0 ##########...##......# ................@....# #...........###.(....# #.....).....# #......# #...........# #......# fg{2............# #..[...# ............# #......# ............# ##....... ............# ######## ............#fgfgfg._9.3 (2.5Shockfg8fg<{ _You fly upwards. _There is a stone staircase leading down here.fgfgfgfg1fg{fg; _fgțfg9fgfgTfgF _You reach down and open the door.fgm4fgfg@  There is an open door here.fg'fg _fgfgfg`BfgdXfgfgl,fgfgfg~,fgfgBfgfgTfgfg fgfgfgfgdfg}fgfg/fgfgK,fgfg|fg,fgfgTfgE,fg fg fgcfgfgfgyfgfgfgfg| ,fg5"fgS)N _You now have 605 gold pieces (gained 11).fg-fg-fgu.fgv1fg5,fg|6fgx8fg;fg;fg*<fgx>fgAfgAfgfg<fg,fgfg fg fgf fgfg~fg,fg/fgfgvfgfgyfgfg,fgfgqfg!,fg"fg<&fg(,fgg)fgD,fg-,fg*.fg/fg1fg2fg2fgu5fg?f . .. ... .... ####..... #.....W.. ... #@#  fg@1.... +.#########Shock ..... .....##......... ....# ..... #.........# .....##.........# ###.....########....... W   shadowghast (dormant)# ........# ######.......# ##......# #............# #......###............fgN W59.3 (30.0)WA shadowghast comes into view.fg(T8*fg$4 The shadowghast slips into darkness.The shadowghast flickers and vanishes!fg58{fg_60.3 (31Shockfgfg _Deactivating autopickup; reactivate with Ctrl-A.fg#,  ..........####..........{..... #.# . +@######### ......##................Fly ........######...# ....##..................... fg3 fg7 11.3 (1.0)fg; fgf< fg7 G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg fg4-16 ==2fgSfg5 _A film of ice covers your body!fgU fg?Z fg+_ fgb F _Unknown command.fg> fgoD fgH d5---3 _fgM fgP fg%  WW   shadowghast ....# #.....................  The shadowghast strikes at you from the darkness!6==-4Shockfg& fg* X _Reactivating autopickup.fgU  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The shadowghast is moderately damaged.You are struck by an arc of lightning.  The shadowghast is struck by an arc of lightning!fgD/  --more--fg5  The shadowghast is severely damaged.  You destroy the shadowghast!fg:T**fg:;NMakhleb accepts your kill.fgeL.@fg 7/67=4=5Shock _The lightning grounds out.fgfgfgz/  --more--fgq Q _Your Fighting skill increases to level 1!fg2r fgfg0fgΤfgZfgifgd 7  _Your icy armour cracks and falls away as you move.fgfgѰfgOfgfgfgfgifgfg.......T.................... ....... ....... ####.......-- #..@.......  ... #.######### Shock .... +.#########  .....##.........# ..... #..# .....##......... T   troll (asleep)# ###.....######### ........# ####### ##......# #fg,*8.3 (3fgBs.TTfgF--9.3 (4fgf _A troll comes into view.fg  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgt 9  zzzbbb the Thaumaturge .......  Djinni of Makhleb **.... **.....  Health: 63/67 ======================-- T*.....  AC: 7Str: 7 **.....  EV: 14Int: 20 .......  SH: 0Dex: 21fgt  .......  XL: 11 Next: 24% Place: Dungeon:10 ####.......  Noise: ---------  Time: 6669.3 (0.0) fgu #..@.......  v) +3 morningstar (holy) fgPu u... #.#########  Cast: Shock .... +.#########  Fly ... .....##......... ..# ..... #......... fgnu (..# .....##.........  T   troll ..# ###.....########....... ..# ........# ######........ ..# ##......# #............. fgu m_A troll comes into view.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (empty space bonus: 5/8)fg   zzzbbb the Thaumaturge .......  Djinni of Makhleb **.... .......  Health: 63/67 ======================-- T......  AC: 7Str: 7 .......  EV: 14Int: 20 .......  SH: 0Dex: 21 .......  XL: 11 Next: 24% Place: Dungeon:10 ####.......  Noise: ---------  Time: 6669.3 (0.0) #..@.......  v) +3 morningstar (holy) fgU O... #.#########  Cast: Shock .... +.#########  Fly ... .....##......... ..# ..... #......... ..# .....##.........  T   troll ..# ###.....########....... fg %..# ........# ######........ ..# ##......# #............. Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg rAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (empty space bonus: 5/8)  The air twists around and strikes the troll!!fg      .  T        fg   ...   .... +.   .....         fg >4===70.3 (1fg fgY Donfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (empty space bonus: 5/8)  The air twists around and strikes the troll!! _The troll is severely wounded.fgfg9fg fgF _Unknown command.fgiG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg<   zzzbbb the Thaumaturge .......  Djinni of Makhleb **.... .......  Health: 60/67 =====================--- **.....  AC: 7Str: 7 T*.....  EV: 14Int: 20 **.....  SH: 0Dex: 21 .......  XL: 11 Next: 24% Place: Dungeon:10 ####.......  Noise: ===------  Time: 6670.3 (0.0) #..@.......  v) +3 morningstar (holy) ... #.#########  Cast: Shock .... +.#########  Fly fg @[34m... .....##......... ..# ..... #......... ..# .....##.........  T   troll ..# ###.....########....... ..# ........# ######........ ..# ##......# #............. _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (severely wounded, empty space bonus: 5/8)fg   zzzbbb the Thaumaturge .......  Djinni of Makhleb **.... .......  Health: 60/67 =====================--- .......  AC: 7Str: 7 T......  EV: 14Int: 20 .......  SH: 0Dex: 21 .......  XL: 11 Next: 24% Place: Dungeon:10 ####.......  Noise: ===------  Time: 6670.3 (0.0) #..@.......  v) +3 morningstar (holy) fgN ... #.#########  Cast: Shock .... +.#########  Fly ... .....##......... ..# ..... #......... ..# .....##.........  T   troll ..# ###.....########....... ..# ........# ######........ ..# ##......# #............. Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg} Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetfg Aim: a troll (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the troll!fg(        .  T        ...   .... +.   .....       fgo( !  fg/ 311.3 (1fg%4 fg7 }onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the troll! _The troll is almost dead.fgfgkfgfgOF _Unknown command.fg`G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg   zzzbbb the Thaumaturge .......  Djinni of Makhleb **.... .......  Health: 57/67 ====================---- .......  AC: 7Str: 7 **.....  EV: 14Int: 20 T*.....  SH: 0Dex: 21 **.....  XL: 11 Next: 24% Place: Dungeon:10fg  ####.......  Noise: ===------  Time: 6671.3 (0.0) #..@.......  v) +3 morningstar (holy) fg ... #.#########  Cast: Shock fg .... +.#########  Fly ... .....##......... ..# ..... #......... ..# .....##.........  T   troll ..# ###.....########....... ..# ........# ######........ fg ?..# ##......# #............. _Unknown command.fg (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg |Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (almost dead, empty space bonus: 5/8)fg   zzzbbb the Thaumaturge .......  Djinni of Makhleb **.... .......  Health: 57/67 ====================---- .......  AC: 7Str: 7 .......  EV: 14Int: 20 T......  SH: 0Dex: 21 fg 6.......  XL: 11 Next: 24% Place: Dungeon:10 ####.......  Noise: ===------  Time: 6671.3 (0.0) #..@.......  v) +3 morningstar (holy) ... #.#########  Cast: Shock fg4 .... +.#########  Fly ... .....##......... fgW ..# ..... #......... ..# .....##.........  T   troll fg ..# ###.....########....... ..# ........# ######........ ..# ##......# #............. fg Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetfg Aim: a troll (almost dead, empty space bonus: 5/8)  The air twists around and strikes the troll!!  You kill the troll!Makhleb accepts your kill.fg5          .       fg 5 ...   .... +.   .....    fg 4   fg #*fgk P872.3 (1Shockfg3 fg fg@ fg /  --more--fgZ _You can now summon an infernal servant of Makhleb.fgfg9=61=2=fgT3=fgy<4fgLr5=6=7=fgr) _HP restored.fg!fg'"fg"fg %fgH',fg(fg9+fgL>X=fg(@fgTEfgO+........ #........ #........ #.........## #............ ####............. #...........W.....#.##########---......'@######### fg.P|..... ......##.........Shock ....# ...... #..........# ......##...........# ####.....########.........# ........# ######....... W   wraith (dormant)..# ##......# #...fgZPv....# #......###...fgPJ...# #........fgPfg4ZP864.0)  You reach down and open the door.fg`i.WWfg`H---7.3 (15fgdfgfQ _A wraith comes into view.fg>  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg +........  zzzbbb the Thaumaturge #........  Djinni of Makhleb ***... #........  Health: 63/67 ======================-- #........  AC: 7Str: 7 .## #........  EV: 14Int: 20 .... ####........  SH: 0Dex: 21 ..... #...........  XL: 11 Next: 27% Place: Dungeon:10 fg***...#.##########  Noise: ---------  Time: 6687.3 (0.0) *W*...'@#########  v) +3 morningstar (holy) ..... ***...##.........  Cast: Shock ....# ...... #.........  Fly ....# ......##......... ....# ####.....########....... fgz....# ........# ######....... W   wraith ....# ##......# #............ ....# #......###............ ....# #..................... _A wraith comes into view.Casting: Airstrike (dangerous; 1% risk of failure)  fgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  fgvPress: ? - help, Dir - move targetAim: a wraith (empty space bonus: 8/8)fgK.  +........  zzzbbb the Thaumaturge #........  Djinni of Makhleb ***... #........  Health: 63/67 ======================-- fg. #........  AC: 7Str: 7 .## #........  EV: 14Int: 20 .... ####........  SH: 0Dex: 21fg. - ..... #...........  XL: 11 Next: 27% Place: Dungeon:10 fg. ......#.##########  Noise: ---------  Time: 6687.3 (0.0) .W....'@#########  v) +3 morningstar (holy) fg%/ i..... ......##.........  Cast: Shock ....# ...... #.........  Fly fg/ >....# ......##......... ....# ####.....########....... ....# ........# ######....... W   wraith ....# ##......# #............ ....# #......###............ fg/ ....# #.....................Casting: Airstrike (dangerous; 1% risk of failure)  fg/ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  fg/ Press: ? - help, Dir - move targetAim: a wraith (empty space bonus: 8/8)  The open air twists around violently and strikes the wraith!fg8          .##  fg#9  .... ####.  ..... #....   fg`9 ) ..W  fg9   fg9 -   fg: y        fgo; =4===8.3 (1fgA fgE Wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wraith (empty space bonus: 8/8)  The open air twists around violently and strikes the wraith! _The wraith is moderately damaged.fgY8fg 9fg;Afg/EF _Unknown command.fgtaG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgw  +........  zzzbbb the Thaumaturge #........  Djinni of Makhleb ***... #........  Health: 60/67 =====================--- #........  AC: 7Str: 7 .## #........  EV: 14Int: 20 .... ####........  SH: 0Dex: 21 ..... #...........  XL: 11 Next: 27% Place: Dungeon:10 fgz .***..#.##########  Noise: ===------  Time: 6688.3 (0.0) .*W*..'@#########  v) +3 morningstar (holy) ..... .***..##.........  Cast: Shock ....# ...... #.........  Fly ....# ......##......... ....# ####.....########....... ....# ........# ######....... W   wraith ....# ##......# #............ ....# #......###............ ....# #..................... _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of faifg lure)  Press: ? - help, Dir - move targetAim: a wraith (moderately damaged, empty space bonus: 8/8)fg  +........  zzzbbb the Thaumaturge #........  Djinni of Makhleb ***... #........  Health: 60/67 =====================--- fg C#........  AC: 7Str: 7 .## #........  EV: 14Int: 20 .... ####........  SH: 0Dex: 21 ..... #...........  XL: 11 Next: 27% Place: Dungeon:10 fg #......#.##########  Noise: ===------  Time: 6688.3 (0.0) ..W...'@#########  v) +3 morningstar (holy) ..... ......##.........  Cast: Shock ....# ...... #.........  Fly fg0 ....# ......##......... ....# ####.....########....... ....# ........# ######....... W   wraith fgs ....# ##......# #............ ....# #......###............ ....# #.....................fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  fg /Press: ? - help, Dir - move targetAim: a wraith (moderately damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the wraith!!  You destroy the wraith!fg          .##   fg (.... ####.  ..... #....    ...                 fg fg n1309.3 (1ShockfgG fg   Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wraith (moderately damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the wraith!!  You destroy the wraith! _Makhleb accepts your kill.fghfgfgfgF _Unknown command.fg{F fgG fgpG fghK fgL #2fgP = _3=fgS fgT [5=fgbW fgW O6=fgX fg [ fgu[ L7=fg%\ fg^ fgCa fga fg'b fgze @  There is an open door here.fgqh fgi _fgi fgk fgm fg n fgo fgw fg  +.......... #........... #............ #...........###### #.............####............#....?........#.####---97.3 (8.@.'.#########fg) k... >........##......# .##......##............# .^.......##............# ...####.....########...# .. ........# ######...# . ##......# #...# #......###...# #fg^ fg fg c=---8.3 (9fgT fg. ; _Found a stone staircase leading down.fgM# +. . . ###### ###............?.#.## ..'.#########. >..#... .......# .##......##....................fgfg+9.3 (1fgfglfgtfgOufgvfgyfg|fgX}fg,fg",fg]fgfg_,fgfg֎fgܒ,fgfgfg,fgfgfgd,fgyfg\fg ,fgfgG` #....#......# +.... #......# #....###......# #............# #...........###### #....#.......####....#.......#.......#........#.######.......'.###### fgJ#....>........##...... #........##.##......##...... #........##.^.......##...... #........##...####.....##### #........##... ........# ### #........##... ##......# # #........# #......###fgfg,706.3 (7fg+7.3 (8fg=fg: _g - 3 scrolls of identify (gained 1)fgC #......#+..#.##...######.....###...######fg'.........'#...>##......Fly .##.^...#....#...##........##........... fgYfg+8.3 (1fgOfgfgB ..###...######.....###...######.'#...##......##.##..##.^.......##...####.....#####fg ....+........# .##...####'#######........... fgqfg&9fg6fgc _There is a stone staircase leading down here.fgfg7fgfgfg5 .10 _fgfg֫  #.   #. ######  #. ...... ... #.##....# .R.. ## fgh.....## 1##  ?@..!....  ...............  ............##.  ######......# #.###..# #. #..#fgR   rakshasa (asleep) #. #.#fgy   vampire mosquito (dormant) #. y# fgݬ" You fly downwards.fgɮfg}fg"=1.0 (1.7Shockfg.fgES _Level annotation: exclusion: shadowghastFound a scroll labelled ZIRCHAU XIJA and a fizzy inky potion. _There is a stone staircase leading up here.fg^{  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgޜ F  zzzbbb the Thaumaturge #. Djinni of Makhleb ***... . #. ######  Health: 63/67 ======================-- .. #. ......  AC: 7Str: 7fg(  *** #.##....#  EV: 14Int: 20 *R*. #.......#  SH: 0fg` ZDex: 21 ***..#.......#  XL: 11 Next: 30% Place: Dungeon:11 fg 3.............##  Noise: ---------  Time: 6711.0 (0.0) ......?@..!....  v) +3 morningstar (holy) ...............  Cast: Shock ............##.  Fly  fgƞ ######......#  #.###..#  #. #..#  R   rakshasa (asleep) #. #.#  y   vampire mosquito (dormant) #. y# Casting: Airstrike (safe; 1% risk of failure)  fg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  fg Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 long sword and wearing a +0 robe (asleep, empty  space bonus: 8/8)fg܀  zzzbbb the Thaumaturge #. Djinni of Makhleb ***... . #. ######  Health: 63/67 ======================-- .. #. ......  AC: 7Str: 7 ... #.##....#  EV: 14Int: 20 .R.. #.......#  SH: 0Dex: 21 .....#.......#  XL: 11 Next: 30% Place: Dungeon:11 fg .............##  Noise: ---------  Time: 6711.0 (0.0) ......?@..!....  v) +3 morningstar (holy) ...............  Cast: Shock ............##.  Fly  ######......#  #.###..#  #. #..#  R   rakshasa (asleep)fg6 #. #.#  y   vampire mosquito (dormant) fg؁l#. y# fgAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetfg9Aim: a rakshasa, wielding a +0 long sword and wearing a +0 robe (asleep, empty  space bonus: 8/8)  The open air twists around violently and strikes the rakshasa!!  The rakshasa is moderately wounded.fgfg%4fg/  --more--fg=  You hear an angry hiss.fgO #. . #.   .l #.   ...   ....   fgo..R  c        fg  fg #. #..#R  fg #. #.#fg*c   centaur warrior (wandering) #. y#fgs(l   komodo dragon y   vampire mosquito (dormant)fg5===2.0 (1fgfg _A komodo dragon comes into view. A centaur warrior comes into view.fgp  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  zzzbbb the Thaumaturge fg,#. Djinni of Makhleb ***... . #. ######  Health: 60/67 =====================---fgF fg].l #. ......  AC: 7Str: 7fgu ... #.##....#  EV: 14fg<Int: 20 fgΔ.*** #.......#  SH: 0Dex: 21fg fg9.*R*.#.......#  XL: 11 Next: 30% Place: Dungeon:11fg  fgc***.........##  Noise: ===------  Time: 6712.0 (0.0)fgT ......?@..!....  v) +3 morningstar (holy) fgi...............  Cast: Shock fg~............##.  Fly  fgY######......#  fgt#.###..#  fg˕#. #..#  R   rakshasa fg #. #.#  c   centaur warrior (wandering)fg  #. y#  l   komodo dragonfg' fgL y   vampire mosquito (dormant)fgCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgŖwAiming: Airstrike (safe; 1% risk of failure)  fgPress: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 long sword and wearing a +0 robe (moderatelywounded, empty space bonus: 8/8)fgy>  zzzbbb the Thaumaturge #. Djinni of Makhleb ***... . #. ######  Health: 60/67 =====================--- .l #. ......  AC: 7Str: 7 ... #.##....#  EV: 14Int: 20 .... #.......#  SH: 0Dex: 21 ..R..#.......#  XL: 11 Next: 30% Place: Dungeon:11 c............##  Noise: ===------  Time: 6712.0 (0.0) ......?@gA?m..!....  v) +3 morningstar (holy) ...............  Cast: Shock ............##.  Fly  ######......#  #.###..#  #. #..#  R   rakshasa #. #.#  c   centaur warrior (wandering) #. y#  l   komodo dragon  y   vampire mosquito (dormant)Aiming: Airstrike (safe; 1% risk of failure)  fg@}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 long sword and wearing a +0 robe (moderatelywounded, empty space bonus: 8/8)  The open air twists around violently and strikes the rakshasa!!  The rakshasa is severely wounded.fgzEfgF%1fg$S/  --more--fgb  #. . #.   .l #.   ...   ....   ...R  cfgc          #. #..#   #. #y#fg4cclauncher) #. .#  yfg`cThe centaur warrior shouts! You hear an angry buzzing noise.  The centaur warrior wields a +0 shortbow.fgkK((((((fgfgwfg......?y.y   vampire mosquito  The centaur warrior shoots an arrow. The arrow hits you!fgf47-----3.0 (1fgfg  _You hear a shout!fg-D  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg0  zzzbbb the Thaumaturge #. Djinni of Makhleb ***... . #. ######  Health: 43/67 ===============--------- .. #. ......  AC: 7Str: 7 ... #.##....#  EV: 14Int: 20 ..** #.......#  SH: 0Dex: 21 ..*R*#.......#  XL: 11 Next: 30% Place: Dungeon:11 c.***........##  Noise: ===------  Time: 6713.0 (0.0) ......gS1m?@..!....  v) +3 morningstar (holy) ...............  Cast: Shock ............##.  Fly  ######......#  #.###..#  #. #.y#  R   rakshasa #. #.#  c   centaur warrior (launcher) #. .#  y   vampire mosquitoCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 long sword and wearing a +0 robe (g1N0mseverelywounded, empty space bonus: 7/8)fgBn  zzzbbb the Thaumaturge #. Djinni of Makhleb ***... . #. ######  Health: 43/67 ===============--------- .. #. ......  AC: 7Str: 7 ... #.##....#  EV: 14Int: 20 fg.... #.......#  SH: 0Dex: 21 ...R.#.......#  XL: 11 Next: 30% Place: Dungeon:11 c............##  Noise: ===------  Time: 6713.0 (0.0) ......?@..!....  v) +3 morningstar (holy) ...............  Cast: Shock fg............##.  Fly  ######......#  #.###..#  #. #.y#  R   rakshasa #. #.#  c   centaur warrior (launcher) #. .#  y   vampire mosquitofgڔConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetfgAim: a rakshasa, wielding a +0 long sword and wearing a +0 robe (severelywounded, empty space bonus: 7/8)  The open air twists around violently and strikes the rakshasa!fg #. . #.   .. #.   ...   ....              y #. #..#   #. #.#  #. .#  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a rakshasa, wielding a +0 long sword and wearing a +0 robe (severelywounded, empty space bonus: 7/8)  The open air twists around violently and strikes the rakshasa!  The rakshasa is almost dead.fgK((((((fg+X28-----fg1/  --more--fgg[  The centaur warrior shoots an arrow. The arrow hits you!fgYvKl.....?l   komodo dragony   vampire mosquitofg(z+4.0 (1fgfgX _The rakshasa weaves an illusion.fgnG  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgGw  zzzbbb the Thaumaturge #. Djinni of Makhleb ***... . #. ######  Health: 24/67 ========---------------- .. #. ......  AC: 7Str: 7 ... #.##....#  EV: 14Int: 20 ..*l #.......#  SH: 0Dex: 21 ..*R*#.......#  XL: 11 Next: 30% Place: Dungeon:11 c.***........##  Noise: ===------  Time: 6714.0 (0.0) ..fgx....?@..!....  v) +3 morningstar (holy) ...............  Cast: Shock ............##.  Fly  ######......#  #.###.y#  #. #..#  R   rakshasa #. #.#  c   centaur warrior (launcher) #. .#  l   komodo dragon  y   vampire mosquitoCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failfg|xure)  Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 long sword and wearing a +0 robe (almost dead,  empty space bonus: 6/8)fgPbU  zzzbbb the Thaumaturge #. Djinni of Makhleb ***... . #. ######  Health: 24/67 ========---------------- .. #. ......  AC: 7Str: 7 ... #.##....#  EV: 14Int: 20fgbk ...l #.......#  SH: 0Dex: 21 ...R.#.......#  XL: 11 Next: 30% Place: Dungeon:11 c............##  Noise: ===------  Time: 6714.0 (0.0) fgd......?@..!....  v) +3 morningstar (holy) ...............  Cast: Shock ............##.  Fly  ######......#  #.###.y#  #. #..#  R   rakshasa #. #.#  c   centaur warrior (launcher) #. .#  l   komodo dragon  y   vampire mosquitoAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 long sword and wearing a +0 robe (almofgdst dead,  empty space bonus: 6/8)  The open air twists around violently and strikes the rakshasa.  You kill the rakshasa!fgzhfg;j75fg5q/  --more--fg  #. . #.   fg.. #.   ...   ...l   ...)          y . fg#. #..#c   centaur warrior (launcher) #. #.#fg^l   komodo dragon #. .#y   vampire mosquito  Makhleb accepts your kill.fg[ #. . #. ######  .. #. ......  ... #.##....#  ...l #.......#  ...).#.......#  c(((.........##  fg`....(((@..!....  ...............  ............##.  ######....y.#  #.###..#  #. #..#  #. #.#  #. .# fgd #. . #. ######  .. #. ......  ... #.##....#  ...l #.......#  ...).#.......#  c(((.........##  ....(((@..!....  ...............  fge}............##.  ######....y.# #.###..# #. #..#  #. #.#  #. .# fgsmVThe centaur warrior shoots an arrow. The arrow hits you!!fgfgvfgP ......?y.y   vampire mosquito  * * * LOW HITPOINT WARNING * * *fgL(((((((fgE l.....?@fgu R5/67 -------415.0 (1 _The centaur warrior shoots an arrow. The arrow misses you.Your Spellcasting skill increases to level 12!Your Conjurations skill increases to level 12!fgk uYour Hexes skill increases to level 12!Your Summonings skill increases to level 12!  Your Necromancy skill increases to level 12!  Your Translocations skill increases to level 12!Forgecraftfgݪ 5Fire Magicfg\ Ice Magic skill increases to level 12!Air MagicEarth Magic skill increases to level 12!fg fg a _Your Alchemy skill increases to level 12!fg&fgfg!fg" fg fg8 fg fg'.cyy.y 2 vampire mosquitoes (1 wandering)The vampire mosquito bites you!  You die...fgr-1/67 --------fg/  --more--fgi/fg$6Inventory: 35/52 slots Hand Weapons (go to first with ))  v - a +3 morningstar of holy wrath (weapon)  b - a +4 dagger Armour (go to first with [)  c - a +0 pair of gloves (worn)  M - a +0 cloak (worn)  N - a +2 hat (worn)  R - a +1 robe of cold resistance (worn)  B - a +0 robe of willpowerS - a +0 buckler Jewellery (go to first with "=)  s - an amulet of regeneration (around neck)  u - a +6 ring of dexterity (right hand)  H - a ring of willpower (left hand)e - a ring of resist corrosion  fg7D - a ring of ice Wands (go to first with /)C - a wand of flame (58)  I - a wand of digging (1) Scrolls (go to first with ?)  d - 2 scrolls of teleportation {unknown}g - 3 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg fg],fgfg}Goodbye, zzzbbb.7662 zzzbbb the Thaumaturge (level 11, -1/67 HPs)Began as a Djinni Air Elementalist on Dec 21, 2024.Was a Priest of Makhleb.Slain by a vampire mosquito (7 damage)... on level 11 of the Dungeon.The game lasted 00:22:37 (6697 turns). Best Crawlers - 652. 8120 mikefarne MiBe-11 slain by a yak (Lair:1) 653. 8056 zbzbDsGl-11 slain by a vampire (D:10) 654. 7880 zbzbDjEE-11 slain by a catoblepas (Lair:1) 655. 7854 noboDjFE-11 slain by a death yak (D:8) 656. 7737 SunshineJe CoFi-11 slain by a vampire (D:11) 657. 7705 yetimobile OnCA-11 slain by a yak (D:10) 658. 7662 zzzbbb DjAE-11 slain by a vampire mosquito (D:11) 659. 7658 ntorDEDe-10 slain by Erica (D:8) fg 2660. 7515 planckenst MuCA-10 slain by a wyvern (D:10) 661. 7386 PosiBaHu-11 slain by a yak (D:8) 662. 7209 andrew HuFi-11 slain by a komodo dragon (Lair:1) 663. 6929 zbzbDjAE-11 slain by a death yak (D:9) 664. 6906 SunshineJe CoFi-11 slain by a meliai (D:9)fgїfgfgf? [?25h[?0c [?1051l[?1052l[?1060l[?1061l